Add types for native Choreographer to ensure ordering

For now, added type CALLBACK_INPUT and CALLBACK_ANIMATION. The default
callback type will be CALLBACK_ANIMATION for the public APIs.
CALLBACK_INPUT will always run before CALLBACK_ANIMATION.

Test: ChoreographerTest
Bug: 324271765
Change-Id: I25c92b788bb83778d5b0608a47efe9756d42e32f
diff --git a/libs/gui/Choreographer.cpp b/libs/gui/Choreographer.cpp
index 4518b67..54290cd 100644
--- a/libs/gui/Choreographer.cpp
+++ b/libs/gui/Choreographer.cpp
@@ -143,9 +143,9 @@
 void Choreographer::postFrameCallbackDelayed(AChoreographer_frameCallback cb,
                                              AChoreographer_frameCallback64 cb64,
                                              AChoreographer_vsyncCallback vsyncCallback, void* data,
-                                             nsecs_t delay) {
+                                             nsecs_t delay, CallbackType callbackType) {
     nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-    FrameCallback callback{cb, cb64, vsyncCallback, data, now + delay};
+    FrameCallback callback{cb, cb64, vsyncCallback, data, now + delay, callbackType};
     {
         std::lock_guard<std::mutex> _l{mLock};
         mFrameCallbacks.push(callback);
@@ -285,18 +285,8 @@
     }
 }
 
-void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t,
-                                  VsyncEventData vsyncEventData) {
-    std::vector<FrameCallback> callbacks{};
-    {
-        std::lock_guard<std::mutex> _l{mLock};
-        nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-        while (!mFrameCallbacks.empty() && mFrameCallbacks.top().dueTime < now) {
-            callbacks.push_back(mFrameCallbacks.top());
-            mFrameCallbacks.pop();
-        }
-    }
-    mLastVsyncEventData = vsyncEventData;
+void Choreographer::dispatchCallbacks(const std::vector<FrameCallback>& callbacks,
+                                      VsyncEventData vsyncEventData, nsecs_t timestamp) {
     for (const auto& cb : callbacks) {
         if (cb.vsyncCallback != nullptr) {
             ATRACE_FORMAT("AChoreographer_vsyncCallback %" PRId64,
@@ -319,6 +309,34 @@
     }
 }
 
+void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t,
+                                  VsyncEventData vsyncEventData) {
+    std::vector<FrameCallback> animationCallbacks{};
+    std::vector<FrameCallback> inputCallbacks{};
+    {
+        std::lock_guard<std::mutex> _l{mLock};
+        nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+        while (!mFrameCallbacks.empty() && mFrameCallbacks.top().dueTime < now) {
+            if (mFrameCallbacks.top().callbackType == CALLBACK_INPUT) {
+                inputCallbacks.push_back(mFrameCallbacks.top());
+            } else {
+                animationCallbacks.push_back(mFrameCallbacks.top());
+            }
+            mFrameCallbacks.pop();
+        }
+    }
+    mLastVsyncEventData = vsyncEventData;
+    // Callbacks with type CALLBACK_INPUT should always run first
+    {
+        ATRACE_FORMAT("CALLBACK_INPUT");
+        dispatchCallbacks(inputCallbacks, vsyncEventData, timestamp);
+    }
+    {
+        ATRACE_FORMAT("CALLBACK_ANIMATION");
+        dispatchCallbacks(animationCallbacks, vsyncEventData, timestamp);
+    }
+}
+
 void Choreographer::dispatchHotplug(nsecs_t, PhysicalDisplayId displayId, bool connected) {
     ALOGV("choreographer %p ~ received hotplug event (displayId=%s, connected=%s), ignoring.", this,
           to_string(displayId).c_str(), toString(connected));
diff --git a/libs/gui/include/gui/Choreographer.h b/libs/gui/include/gui/Choreographer.h
index 55a7aa7..fc79b03 100644
--- a/libs/gui/include/gui/Choreographer.h
+++ b/libs/gui/include/gui/Choreographer.h
@@ -28,12 +28,18 @@
 namespace android {
 using gui::VsyncEventData;
 
+enum CallbackType : int8_t {
+    CALLBACK_INPUT,
+    CALLBACK_ANIMATION,
+};
+
 struct FrameCallback {
     AChoreographer_frameCallback callback;
     AChoreographer_frameCallback64 callback64;
     AChoreographer_vsyncCallback vsyncCallback;
     void* data;
     nsecs_t dueTime;
+    CallbackType callbackType;
 
     inline bool operator<(const FrameCallback& rhs) const {
         // Note that this is intentionally flipped because we want callbacks due sooner to be at
@@ -78,7 +84,7 @@
     void postFrameCallbackDelayed(AChoreographer_frameCallback cb,
                                   AChoreographer_frameCallback64 cb64,
                                   AChoreographer_vsyncCallback vsyncCallback, void* data,
-                                  nsecs_t delay);
+                                  nsecs_t delay, CallbackType callbackType);
     void registerRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data)
             EXCLUDES(gChoreographers.lock);
     void unregisterRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data);
@@ -109,6 +115,8 @@
 
     void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count,
                        VsyncEventData vsyncEventData) override;
+    void dispatchCallbacks(const std::vector<FrameCallback>&, VsyncEventData vsyncEventData,
+                           nsecs_t timestamp);
     void dispatchHotplug(nsecs_t timestamp, PhysicalDisplayId displayId, bool connected) override;
     void dispatchHotplugConnectionError(nsecs_t timestamp, int32_t connectionError) override;
     void dispatchModeChanged(nsecs_t timestamp, PhysicalDisplayId displayId, int32_t modeId,
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index e606b99..0f16f71 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -30,6 +30,7 @@
         "BLASTBufferQueue_test.cpp",
         "BufferItemConsumer_test.cpp",
         "BufferQueue_test.cpp",
+        "Choreographer_test.cpp",
         "CompositorTiming_test.cpp",
         "CpuConsumer_test.cpp",
         "EndToEndNativeInputTest.cpp",
@@ -61,6 +62,7 @@
         "libSurfaceFlingerProp",
         "libGLESv1_CM",
         "libinput",
+        "libnativedisplay",
     ],
 
     static_libs: [
diff --git a/libs/gui/tests/Choreographer_test.cpp b/libs/gui/tests/Choreographer_test.cpp
new file mode 100644
index 0000000..2ac2550
--- /dev/null
+++ b/libs/gui/tests/Choreographer_test.cpp
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Choreographer_test"
+
+#include <android-base/stringprintf.h>
+#include <android/choreographer.h>
+#include <gtest/gtest.h>
+#include <gui/Choreographer.h>
+#include <utils/Looper.h>
+#include <chrono>
+#include <future>
+#include <string>
+
+namespace android {
+class ChoreographerTest : public ::testing::Test {};
+
+struct VsyncCallback {
+    std::atomic<bool> completePromise{false};
+    std::chrono::nanoseconds frameTime{0LL};
+    std::chrono::nanoseconds receivedCallbackTime{0LL};
+
+    void onVsyncCallback(const AChoreographerFrameCallbackData* callbackData) {
+        frameTime = std::chrono::nanoseconds{
+                AChoreographerFrameCallbackData_getFrameTimeNanos(callbackData)};
+        receivedCallbackTime = std::chrono::nanoseconds{systemTime(SYSTEM_TIME_MONOTONIC)};
+        completePromise.store(true);
+    }
+
+    bool callbackReceived() { return completePromise.load(); }
+};
+
+static void vsyncCallback(const AChoreographerFrameCallbackData* callbackData, void* data) {
+    VsyncCallback* cb = static_cast<VsyncCallback*>(data);
+    cb->onVsyncCallback(callbackData);
+}
+
+TEST_F(ChoreographerTest, InputCallbackBeforeAnimation) {
+    sp<Looper> looper = Looper::prepare(0);
+    Choreographer* choreographer = Choreographer::getForThread();
+    VsyncCallback animationCb;
+    VsyncCallback inputCb;
+
+    choreographer->postFrameCallbackDelayed(nullptr, nullptr, vsyncCallback, &animationCb, 0,
+                                            CALLBACK_ANIMATION);
+    choreographer->postFrameCallbackDelayed(nullptr, nullptr, vsyncCallback, &inputCb, 0,
+                                            CALLBACK_INPUT);
+
+    nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
+    nsecs_t currTime;
+    int pollResult;
+    do {
+        pollResult = looper->pollOnce(16);
+        currTime = systemTime(SYSTEM_TIME_MONOTONIC);
+    } while (!(inputCb.callbackReceived() && animationCb.callbackReceived()) &&
+             (pollResult != Looper::POLL_TIMEOUT && pollResult != Looper::POLL_ERROR) &&
+             (currTime - startTime < 3000));
+
+    ASSERT_TRUE(inputCb.callbackReceived()) << "did not receive input callback";
+    ASSERT_TRUE(animationCb.callbackReceived()) << "did not receive animation callback";
+
+    ASSERT_EQ(inputCb.frameTime, animationCb.frameTime)
+            << android::base::StringPrintf("input and animation callback frame times don't match. "
+                                           "inputFrameTime=%lld  animationFrameTime=%lld",
+                                           inputCb.frameTime.count(),
+                                           animationCb.frameTime.count());
+
+    ASSERT_LT(inputCb.receivedCallbackTime, animationCb.receivedCallbackTime)
+            << android::base::StringPrintf("input callback was not called first. "
+                                           "inputCallbackTime=%lld  animationCallbackTime=%lld",
+                                           inputCb.frameTime.count(),
+                                           animationCb.frameTime.count());
+}
+
+} // namespace android
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