Add a new InputClassifier stage

The new InputClassifier stage could be used for additional processing
of input events prior to sending them to InputDispatcher. The new flow
of events will be InputReader -> InputClassifier -> InputDispatcher.

Here, we are calling the InputClassifier HAL and setting the MotionEvent
classification appropriately.

Bug: 62940136
Test: override notifyMotion to add extra flags to NotifyMotionArgs for
certain types of input events.
Test: atest inputflinger_tests

Change-Id: I2f390dc69f587ea25a3be8e4b8d5a207a5d529bf
diff --git a/services/inputflinger/BlockingQueue.h b/services/inputflinger/BlockingQueue.h
new file mode 100644
index 0000000..b892120
--- /dev/null
+++ b/services/inputflinger/BlockingQueue.h
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_BLOCKING_QUEUE_H
+#define _UI_INPUT_BLOCKING_QUEUE_H
+
+#include <condition_variable>
+#include <mutex>
+#include <vector>
+
+namespace android {
+
+/**
+ * A FIFO queue that stores up to <i>capacity</i> objects.
+ * Objects can always be added. Objects are added immediately.
+ * If the queue is full, new objects cannot be added.
+ *
+ * The action of retrieving an object will block until an element is available.
+ */
+template <class T>
+class BlockingQueue {
+public:
+    BlockingQueue(size_t capacity) : mCapacity(capacity) {
+        mQueue.reserve(mCapacity);
+    };
+
+    /**
+     * Retrieve and remove the oldest object.
+     * Blocks execution while queue is empty.
+     */
+    T pop() {
+        std::unique_lock<std::mutex> lock(mLock);
+        mHasElements.wait(lock, [this]{ return !this->mQueue.empty(); });
+        T t = std::move(mQueue.front());
+        mQueue.erase(mQueue.begin());
+        return std::move(t);
+    };
+
+    /**
+     * Add a new object to the queue.
+     * Does not block.
+     * Return true if an element was successfully added.
+     * Return false if the queue is full.
+     */
+    bool push(T&& t) {
+        std::unique_lock<std::mutex> lock(mLock);
+        if (mQueue.size() == mCapacity) {
+            return false;
+        }
+        mQueue.push_back(std::move(t));
+        mHasElements.notify_one();
+        return true;
+    };
+
+    void erase(const std::function<bool(const T&)>& lambda) {
+        std::unique_lock<std::mutex> lock(mLock);
+        mQueue.erase(std::remove_if(mQueue.begin(), mQueue.end(),
+                [&lambda](const T& t) { return lambda(t); }), mQueue.end());
+    }
+
+    /**
+     * Remove all elements.
+     * Does not block.
+     */
+    void clear() {
+        std::scoped_lock lock(mLock);
+        mQueue.clear();
+    };
+
+private:
+    size_t mCapacity;
+    /**
+     * Used to signal that mQueue is non-empty.
+     */
+    std::condition_variable mHasElements;
+    /**
+     * Lock for accessing and waiting on elements.
+     */
+    std::mutex mLock;
+    std::vector<T> mQueue; //GUARDED_BY(mLock)
+};
+
+
+} // namespace android
+#endif