GpuStats: fix driver loading stats at driver unloading
Bug: 138963614
Test: opt-in to GameDriver or ANGLE and test
Change-Id: I1e74cf55dd00f6fd7cb65d278d4dbaf018c5f322
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 3e29e88..705a0a4 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -213,7 +213,8 @@
case GpuStatsInfo::Driver::GL:
case GpuStatsInfo::Driver::GL_UPDATED:
case GpuStatsInfo::Driver::ANGLE: {
- if (mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::NONE) {
+ if (mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::NONE ||
+ mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::GL) {
mGpuStats.glDriverToLoad = driver;
break;
}
@@ -225,7 +226,8 @@
}
case GpuStatsInfo::Driver::VULKAN:
case GpuStatsInfo::Driver::VULKAN_UPDATED: {
- if (mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::NONE) {
+ if (mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::NONE ||
+ mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::VULKAN) {
mGpuStats.vkDriverToLoad = driver;
break;
}