Merge "[SF] Use render rate to classify BufferStuffing state" into main
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index fece312..008b057 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -654,7 +654,7 @@
// We try to do this by moving the deadline. Since the queue could be stuffed by more
// than one buffer, we take the last latch time as reference and give one vsync
// worth of time for the frame to be ready.
- nsecs_t adjustedDeadline = mLastLatchTime + refreshRate.getPeriodNsecs();
+ nsecs_t adjustedDeadline = mLastLatchTime + displayFrameRenderRate.getPeriodNsecs();
if (adjustedDeadline > mActuals.endTime) {
mFrameReadyMetadata = FrameReadyMetadata::OnTimeFinish;
} else {