Merge "[SF] Use render rate to classify BufferStuffing state" into main
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index fece312..008b057 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -654,7 +654,7 @@
             // We try to do this by moving the deadline. Since the queue could be stuffed by more
             // than one buffer, we take the last latch time as reference and give one vsync
             // worth of time for the frame to be ready.
-            nsecs_t adjustedDeadline = mLastLatchTime + refreshRate.getPeriodNsecs();
+            nsecs_t adjustedDeadline = mLastLatchTime + displayFrameRenderRate.getPeriodNsecs();
             if (adjustedDeadline > mActuals.endTime) {
                 mFrameReadyMetadata = FrameReadyMetadata::OnTimeFinish;
             } else {