opengl: Update headers and registry and regenerate *api.in

- Update the registry xml files and python scripts in glgen2. Took
  r32166 from:
  https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/

- Update the GLES headers (and add gl32.h). Took r32166 from:
  https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api/

- Include gl32.h in libs/hooks.h

- Update glgen2/glgen.py to properly handle glPathGlyphIndexRangeNV
  which uses an explicit array parameter (and is the only GL extension
  that does this). This modification also fixes a bunch of whitespace
  issues in the *.in files.

- Get rid of the remaining bits of glTrace code in glgen2/glgen.py

- Regenerate the *.in files with glgen2

- The official glext.h hasn't been updated and differs from the
  registry in the second to last argument to glMultiDrawElementsEXT.
  This file was previously modified to match the registry and this
  modification has been carried forward in this commit.

- getProcAddress.cpp was failing to compile for ARM because the
  inline assembly for loading the function pointer now exceeds the
  limit of 4095 for an immediate offset to the ldr instruction on ARM.
  Modify it to instead load the offset into a register and add it with
  an add instruction before the ldr instruction.

- Khronos has added #ifdef GL_GLEXT_PROTOTYPES guards to the function
  prototypes in gl2/3.h. In order to keep existing code compiling add
  #define GL_GLEXT_PROTOTYPES to include/KHR/khrplatform.h for now.
  This should be fixed upstream and when it is this can be removed.

Change-Id: I952ace43879557d7c363810b83d65159ad2ad1e3
diff --git a/opengl/tools/glgen2/glgen.py b/opengl/tools/glgen2/glgen.py
index 9b30fd1..cc873ec 100755
--- a/opengl/tools/glgen2/glgen.py
+++ b/opengl/tools/glgen2/glgen.py
@@ -56,35 +56,32 @@
 def nonestr(s):
     return s if s else ""
 
-
-def parseTypedName(elem):
-    type = [nonestr(elem.text)]
+def parseProto(elem):
+    type = nonestr(elem.text)
     name = None
     for subelem in elem:
         text = nonestr(subelem.text)
-        tail = nonestr(subelem.tail)
         if subelem.tag == 'name':
             name = text
-            break
         else:
-            type.extend([text, tail])
-    return (''.join(type).strip(), name)
+            type += text
+            type += nonestr(subelem.tail)
+    return (type.strip(), name)
 
+def parseParam(elem):
+    name = elem.find('name').text
+    declaration = ''.join(elem.itertext())
+    return (name, declaration)
 
-# Format a list of (type, name) tuples as a C-style parameter list
+# Format a list of (type, declaration) tuples as a C-style parameter list
 def fmtParams(params):
     if not params:
         return 'void'
-    return ', '.join(['%s %s' % (p[0], p[1]) for p in params])
-
-# Format a list of (type, name) tuples as a C-style argument list
-def fmtArgs(params):
     return ', '.join(p[1] for p in params)
 
-# Format a list of (type, name) tuples as comma-separated '"type", name'
-def fmtTypeNameList(params):
-    return ', '.join(['"%s", %s' % (p[0], p[1]) for p in params])
-
+# Format a list of (type, declaration) tuples as a C-style argument list
+def fmtArgs(params):
+    return ', '.join(p[0] for p in params)
 
 def overrideSymbolName(sym, apiname):
     # The wrapper intercepts various glGet and glGetString functions and
@@ -122,9 +119,8 @@
     def genCmd(self, cmd, name):
         reg.OutputGenerator.genCmd(self, cmd, name)
 
-        rtype, fname = parseTypedName(cmd.elem.find('proto'))
-        params = [parseTypedName(p) for p in cmd.elem.findall('param')]
-
+        rtype, fname = parseProto(cmd.elem.find('proto'))
+        params = [parseParam(p) for p in cmd.elem.findall('param')]
         call = 'CALL_GL_API' if rtype == 'void' else 'CALL_GL_API_RETURN'
         print('%s API_ENTRY(%s)(%s) {\n'
               '    %s(%s%s%s);\n'
@@ -138,7 +134,7 @@
 
 
 # Collect all API prototypes across all families, remove duplicates,
-# emit to entries.in and trace.in files.
+# emit to entries.in and enums.in files.
 class ApiGenerator(reg.OutputGenerator):
     def __init__(self):
         reg.OutputGenerator.__init__(self, sys.stderr, sys.stderr, None)
@@ -147,8 +143,8 @@
 
     def genCmd(self, cmd, name):
         reg.OutputGenerator.genCmd(self, cmd, name)
-        rtype, fname = parseTypedName(cmd.elem.find('proto'))
-        params = [parseTypedName(p) for p in cmd.elem.findall('param')]
+        rtype, fname = parseProto(cmd.elem.find('proto'))
+        params = [parseParam(p) for p in cmd.elem.findall('param')]
         self.cmds.append({'rtype': rtype, 'name': fname, 'params': params})
 
     def genEnum(self, enuminfo, name):
@@ -199,26 +195,6 @@
                   % (cmd['rtype'], cmd['name'], fmtParams(cmd['params'])),
                   file=outfile)
 
-    # Write traces.in
-    def writeTrace(self, outfile):
-        for cmd in self.cmds:
-            if cmd['rtype'] == 'void':
-                ret = '_VOID('
-            else:
-                ret = '(%s, ' % cmd['rtype']
-
-            params = cmd['params']
-            if len(params) > 0:
-                typeNameList = ', ' + fmtTypeNameList(params)
-            else:
-                typeNameList = ''
-
-            print('TRACE_GL%s%s, (%s), (%s), %d%s)'
-                  % (ret, cmd['name'],
-                     fmtParams(params), fmtArgs(params),
-                     len(params), typeNameList),
-                  file=outfile)
-
     # Write enums.in
     def writeEnums(self, outfile):
         for enum in self.enums.iteritems():
@@ -232,8 +208,8 @@
 
     def genCmd(self, cmd, name):
         reg.OutputGenerator.genCmd(self, cmd, name)
-        rtype, fname = parseTypedName(cmd.elem.find('proto'))
-        params = [parseTypedName(p) for p in cmd.elem.findall('param')]
+        rtype, fname = parseProto(cmd.elem.find('proto'))
+        params = [parseParam(p) for p in cmd.elem.findall('param')]
 
         print('%s %s ( %s )' % (rtype, fname, fmtParams(params)),
               file=self.outFile)
@@ -295,8 +271,6 @@
     apigen.finish()
     with open('../../libs/entries.in', 'w') as f:
         apigen.writeEntries(f)
-    with open('../../libs/trace.in', 'w') as f:
-        apigen.writeTrace(f)
     with open('../../libs/enums.in', 'w') as f:
         apigen.writeEnums(f)
 
diff --git a/opengl/tools/glgen2/registry/egl.xml b/opengl/tools/glgen2/registry/egl.xml
index 6f6ebc3..c9384ce 100755
--- a/opengl/tools/glgen2/registry/egl.xml
+++ b/opengl/tools/glgen2/registry/egl.xml
@@ -54,22 +54,27 @@
         <type>typedef unsigned int <name>EGLenum</name>;</type>
         <type requires="khrplatform">typedef intptr_t <name>EGLAttribKHR</name>;</type>
         <type requires="khrplatform">typedef intptr_t <name>EGLAttrib</name>;</type>
+        <type>typedef void *<name>EGLClientBuffer</name>;</type>
         <type>typedef void *<name>EGLConfig</name>;</type>
         <type>typedef void *<name>EGLContext</name>;</type>
+        <type>typedef void *<name>EGLDeviceEXT</name>;</type>
         <type>typedef void *<name>EGLDisplay</name>;</type>
-        <type>typedef void *<name>EGLSurface</name>;</type>
-        <type>typedef void *<name>EGLClientBuffer</name>;</type>
-        <type>typedef void (*<name>__eglMustCastToProperFunctionPointerType</name>)(void);</type>
-        <type>typedef void *<name>EGLImageKHR</name>;</type>
         <type>typedef void *<name>EGLImage</name>;</type>
-        <type>typedef void *<name>EGLSyncKHR</name>;</type>
+        <type>typedef void *<name>EGLImageKHR</name>;</type>
+        <type>typedef void *<name>EGLLabelKHR</name>;</type>
+        <type>typedef void *<name>EGLObjectKHR</name>;</type>
+        <type>typedef void *<name>EGLOutputLayerEXT</name>;</type>
+        <type>typedef void *<name>EGLOutputPortEXT</name>;</type>
+        <type>typedef void *<name>EGLStreamKHR</name>;</type>
+        <type>typedef void *<name>EGLSurface</name>;</type>
         <type>typedef void *<name>EGLSync</name>;</type>
+        <type>typedef void *<name>EGLSyncKHR</name>;</type>
+        <type>typedef void *<name>EGLSyncNV</name>;</type>
+        <type>typedef void (*<name>__eglMustCastToProperFunctionPointerType</name>)(void);</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLTimeKHR</name>;</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLTime</name>;</type>
-        <type>typedef void *<name>EGLSyncNV</name>;</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLTimeNV</name>;</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLuint64NV</name>;</type>
-        <type>typedef void *<name>EGLStreamKHR</name>;</type>
         <type requires="khrplatform">typedef khronos_uint64_t <name>EGLuint64KHR</name>;</type>
         <type>typedef int <name>EGLNativeFileDescriptorKHR</name>;</type>
         <type requires="khrplatform">typedef khronos_ssize_t <name>EGLsizeiANDROID</name>;</type>
@@ -81,6 +86,7 @@
     EGLint iHeight;
     EGLint iStride;
 };</type>
+        <type>typedef void (<apientry/> *<name>EGLDEBUGPROCKHR</name>)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);</type>
     </types>
 
     <!-- SECTION: EGL enumerant (token) definitions. -->
@@ -172,10 +178,14 @@
         <enum value="-1" name="EGL_NO_NATIVE_FENCE_FD_ANDROID"/>
         <enum value="0" name="EGL_DEPTH_ENCODING_NONE_NV"/>
         <enum value="((EGLContext)0)" name="EGL_NO_CONTEXT"/>
+        <enum value="((EGLDeviceEXT)(0))" name="EGL_NO_DEVICE_EXT"/>
         <enum value="((EGLDisplay)0)" name="EGL_NO_DISPLAY"/>
+        <enum value="((EGLImage)0)" name="EGL_NO_IMAGE"/>
         <enum value="((EGLImageKHR)0)" name="EGL_NO_IMAGE_KHR"/>
         <enum value="((EGLNativeDisplayType)0)" name="EGL_DEFAULT_DISPLAY"/>
         <enum value="((EGLNativeFileDescriptorKHR)(-1))" name="EGL_NO_FILE_DESCRIPTOR_KHR"/>
+        <enum value="((EGLOutputLayerEXT)0)" name="EGL_NO_OUTPUT_LAYER_EXT"/>
+        <enum value="((EGLOutputPortEXT)0)" name="EGL_NO_OUTPUT_PORT_EXT"/>
         <enum value="((EGLStreamKHR)0)" name="EGL_NO_STREAM_KHR"/>
         <enum value="((EGLSurface)0)" name="EGL_NO_SURFACE"/>
         <enum value="((EGLSync)0)" name="EGL_NO_SYNC"/>
@@ -370,6 +380,7 @@
 
     <enums namespace="EGL" start="0x30D0" end="0x30DF" vendor="Symbian" comment="Reserved for Robert Palmer (bug #2545)">
             <unused start="0x30D0" end="0x30D1"/>
+        <enum value="0x30D2" name="EGL_IMAGE_PRESERVED"/>
         <enum value="0x30D2" name="EGL_IMAGE_PRESERVED_KHR"/>
             <unused start="0x30D3" end="0x30D9"/>
         <enum value="0x30DA" name="EGL_SHARED_IMAGE_NOK" comment="Unreleased extension"/>
@@ -453,8 +464,10 @@
             <unused start="0x3137"/>
         <enum value="0x3138" name="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT"/>
             <unused start="0x3139" end="0x313C"/>
-        <enum value="0x313D" name="EGL_BUFFER_AGE_EXT"/>
+        <enum value="0x313D" name="EGL_BUFFER_AGE_KHR"/>
+        <enum value="0x313D" name="EGL_BUFFER_AGE_EXT" alias="EGL_BUFFER_AGE_KHR"/>
             <unused start="0x313E" end="0x313F"/>
+        <enum value="0x313F" name="EGL_PLATFORM_DEVICE_EXT"/>
     </enums>
 
     <enums namespace="EGL" start="0x3140" end="0x314F" vendor="Google" comment="Reserved for Mathias Agopian (Khronos bug 5199)">
@@ -489,7 +502,8 @@
         <enum value="0x31B0" name="EGL_CONTEXT_OPENGL_DEBUG"/>
         <enum value="0x31B1" name="EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE"/>
         <enum value="0x31B2" name="EGL_CONTEXT_OPENGL_ROBUST_ACCESS"/>
-            <unused start="0x31B3" end="0x31BC" comment="Formerly reserved for EGL_image_stream"/>
+        <enum value="0x31B3" name="EGL_CONTEXT_OPENGL_NO_ERROR_KHR"/>
+            <unused start="0x31B4" end="0x31BC" comment="0x31B3-0x31BC formerly reserved for EGL_image_stream"/>
         <enum value="0x31BD" name="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR" alias="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY"/>
         <enum value="0x31BD" name="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY"/>
         <enum value="0x31BE" name="EGL_NO_RESET_NOTIFICATION"/>
@@ -549,7 +563,8 @@
 
     <enums namespace="EGL" start="0x3200" end="0x320F" vendor="ANGLE" comment="Reserved for Daniel Koch, ANGLE Project (Khronos bug 7139)">
         <enum value="0x3200" name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/>
-            <unused start="0x3201" end="0x320F"/>
+        <enum value="0x3201" name="EGL_FIXED_SIZE_ANGLE"/>
+            <unused start="0x3202" end="0x320F"/>
     </enums>
 
     <enums namespace="EGL" start="0x3210" end="0x321F" vendor="KHR">
@@ -572,7 +587,39 @@
     </enums>
 
     <enums namespace="EGL" start="0x3220" end="0x325F" vendor="NV" comment="Reserved for Greg Roth (Bug 8220)">
-            <unused start="0x3220" end="0x325F"/>
+            <unused start="0x3220" end="0x322A"/>
+        <enum value="0x322B" name="EGL_BAD_DEVICE_EXT"/>
+        <enum value="0x322C" name="EGL_DEVICE_EXT"/>
+        <enum value="0x322D" name="EGL_BAD_OUTPUT_LAYER_EXT"/>
+        <enum value="0x322E" name="EGL_BAD_OUTPUT_PORT_EXT"/>
+        <enum value="0x322F" name="EGL_SWAP_INTERVAL_EXT"/>
+            <unused start="0x3230" end="0x3232"/>
+        <enum value="0x3233" name="EGL_DRM_DEVICE_FILE_EXT"/>
+        <enum value="0x3234" name="EGL_DRM_CRTC_EXT"/>
+        <enum value="0x3235" name="EGL_DRM_PLANE_EXT"/>
+        <enum value="0x3236" name="EGL_DRM_CONNECTOR_EXT"/>
+        <enum value="0x3237" name="EGL_OPENWF_DEVICE_ID_EXT"/>
+        <enum value="0x3238" name="EGL_OPENWF_PIPELINE_ID_EXT"/>
+        <enum value="0x3239" name="EGL_OPENWF_PORT_ID_EXT"/>
+        <enum value="0x323A" name="EGL_CUDA_DEVICE_NV"/>
+        <enum value="0x323B" name="EGL_CUDA_EVENT_HANDLE_NV"/>
+        <enum value="0x323C" name="EGL_SYNC_CUDA_EVENT_NV"/>
+        <enum value="0x323D" name="EGL_SYNC_CUDA_EVENT_COMPLETE_NV"/>
+            <unused start="0x323E" end="0x324F"/>
+        <enum value="0x3250" name="EGL_MAX_STREAM_METADATA_BLOCKS_NV"/>
+        <enum value="0x3251" name="EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV"/>
+        <enum value="0x3252" name="EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV"/>
+        <enum value="0x3253" name="EGL_PRODUCER_METADATA_NV"/>
+        <enum value="0x3254" name="EGL_CONSUMER_METADATA_NV"/>
+        <enum value="0x3255" name="EGL_METADATA0_SIZE_NV"/>
+        <enum value="0x3256" name="EGL_METADATA1_SIZE_NV"/>
+        <enum value="0x3257" name="EGL_METADATA2_SIZE_NV"/>
+        <enum value="0x3258" name="EGL_METADATA3_SIZE_NV"/>
+        <enum value="0x3259" name="EGL_METADATA0_TYPE_NV"/>
+        <enum value="0x325A" name="EGL_METADATA1_TYPE_NV"/>
+        <enum value="0x325B" name="EGL_METADATA2_TYPE_NV"/>
+        <enum value="0x325C" name="EGL_METADATA3_TYPE_NV"/>
+            <unused start="0x325D" end="0x325F"/>
     </enums>
 
     <enums namespace="EGL" start="0x3260" end="0x326F" vendor="BCOM" comment="Reserved for Gary Sweet, Broadcom (Public bug 620)">
@@ -611,7 +658,9 @@
     </enums>
 
     <enums namespace="EGL" start="0x32A0" end="0x32AF" vendor="Samsung" comment="Reserved for Dongyeon Kim (Public bug 880)">
-            <unused start="0x32A0" end="0x32AF"/>
+        <enum value="0x32A0" name="EGL_NATIVE_BUFFER_TIZEN"/>
+        <enum value="0x32A1" name="EGL_NATIVE_SURFACE_TIZEN"/>
+            <unused start="0x32A2" end="0x32AF"/>
     </enums>
 
     <enums namespace="EGL" start="0x32B0" end="0x32BF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 10663) - EGL_QCOM_lock_image spec TBD">
@@ -623,8 +672,85 @@
             <unused start="0x32C1" end="0x32CF"/>
     </enums>
 
-    <enums namespace="EGL" start="0x32D0" end="0x32DF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 11735) - EGL_QCOM_gpu_perf spec TBD">
-            <unused start="0x32D0" end="0x32DF"/>
+    <enums namespace="EGL" start="0x32D0" end="0x32EF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 11735) - EGL_QCOM_gpu_perf spec TBD + Bug 12286 - EGL_QCOM_content_protection spec TBD">
+            <unused start="0x32D0" end="0x32EF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x32F0" end="0x32FF" vendor="BCOM" comment="Reserved for Gary Sweet, Broadcom (Bug 12870)">
+            <unused start="0x32F0" end="0x32FF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x3300" end="0x331F" vendor="QCOM" comment="Reserved for Jeff Vigil (Bugs 12973,12849) - EGL_EXT_yuv_surface spec TBD">
+        <enum value="0x3300" name="EGL_YUV_BUFFER_EXT"/>
+        <enum value="0x3301" name="EGL_YUV_ORDER_EXT"/>
+        <enum value="0x3302" name="EGL_YUV_ORDER_YUV_EXT"/>
+        <enum value="0x3303" name="EGL_YUV_ORDER_YVU_EXT"/>
+        <enum value="0x3304" name="EGL_YUV_ORDER_YUYV_EXT"/>
+        <enum value="0x3305" name="EGL_YUV_ORDER_UYVY_EXT"/>
+        <enum value="0x3306" name="EGL_YUV_ORDER_YVYU_EXT"/>
+        <enum value="0x3307" name="EGL_YUV_ORDER_VYUY_EXT"/>
+        <enum value="0x3308" name="EGL_YUV_ORDER_AYUV_EXT"/>
+            <unused start="0x3309"/>
+        <enum value="0x330A" name="EGL_YUV_CSC_STANDARD_EXT"/>
+        <enum value="0x330B" name="EGL_YUV_CSC_STANDARD_601_EXT"/>
+        <enum value="0x330C" name="EGL_YUV_CSC_STANDARD_709_EXT"/>
+        <enum value="0x330D" name="EGL_YUV_CSC_STANDARD_2020_EXT"/>
+            <unused start="0x330E" end="0x3310"/>
+        <enum value="0x3311" name="EGL_YUV_NUMBER_OF_PLANES_EXT"/>
+        <enum value="0x3312" name="EGL_YUV_SUBSAMPLE_EXT"/>
+        <enum value="0x3313" name="EGL_YUV_SUBSAMPLE_4_2_0_EXT"/>
+        <enum value="0x3314" name="EGL_YUV_SUBSAMPLE_4_2_2_EXT"/>
+        <enum value="0x3315" name="EGL_YUV_SUBSAMPLE_4_4_4_EXT"/>
+            <unused start="0x3316"/>
+        <enum value="0x3317" name="EGL_YUV_DEPTH_RANGE_EXT"/>
+        <enum value="0x3318" name="EGL_YUV_DEPTH_RANGE_LIMITED_EXT"/>
+        <enum value="0x3319" name="EGL_YUV_DEPTH_RANGE_FULL_EXT"/>
+        <enum value="0x331A" name="EGL_YUV_PLANE_BPP_EXT"/>
+        <enum value="0x331B" name="EGL_YUV_PLANE_BPP_0_EXT"/>
+        <enum value="0x331C" name="EGL_YUV_PLANE_BPP_8_EXT"/>
+        <enum value="0x331D" name="EGL_YUV_PLANE_BPP_10_EXT"/>
+            <unused start="0x331E" end="0x331F"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x3320" end="0x339F" vendor="NV" comment="Reserved for James Jones (Bug 13209)">
+            <unused start="0x3320" end="0x3327"/>
+        <enum value="0x3328" name="EGL_PENDING_METADATA_NV"/>
+            <unused start="0x3329" end="0x332B"/>
+        <enum value="0x332C" name="EGL_YUV_PLANE0_TEXTURE_UNIT_NV"/>
+        <enum value="0x332D" name="EGL_YUV_PLANE1_TEXTURE_UNIT_NV"/>
+        <enum value="0x332E" name="EGL_YUV_PLANE2_TEXTURE_UNIT_NV"/>
+            <unused start="0x332F" end="0x339F"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33A0" end="0x33AF" vendor="ANGLE" comment="Reserved for Shannon Woods (Bug 13175)">
+        <enum value="0x33A0" name="EGL_D3D9_DEVICE_ANGLE"/>
+        <enum value="0x33A1" name="EGL_D3D11_DEVICE_ANGLE"/>
+            <unused start="0x33A2" end="0x33AF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33B0" end="0x33BF" vendor="KHR" comment="Reserved for EGL_KHR_debug / Jeff Vigil (Bug 13357)">
+        <enum value="0x33B0" name="EGL_OBJECT_THREAD_KHR"/>
+        <enum value="0x33B1" name="EGL_OBJECT_DISPLAY_KHR"/>
+        <enum value="0x33B2" name="EGL_OBJECT_CONTEXT_KHR"/>
+        <enum value="0x33B3" name="EGL_OBJECT_SURFACE_KHR"/>
+        <enum value="0x33B4" name="EGL_OBJECT_IMAGE_KHR"/>
+        <enum value="0x33B5" name="EGL_OBJECT_SYNC_KHR"/>
+        <enum value="0x33B6" name="EGL_OBJECT_STREAM_KHR"/>
+            <unused start="0x33B7"/>
+        <enum value="0x33B8" name="EGL_DEBUG_CALLBACK_KHR"/>
+        <enum value="0x33B9" name="EGL_DEBUG_MSG_CRITICAL_KHR"/>
+        <enum value="0x33BA" name="EGL_DEBUG_MSG_ERROR_KHR"/>
+        <enum value="0x33BB" name="EGL_DEBUG_MSG_WARN_KHR"/>
+        <enum value="0x33BC" name="EGL_DEBUG_MSG_INFO_KHR"/>
+            <unused start="0x33BD" end="0x33BF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33C0" end="0x33DF" vendor="BCOM" comment="Reserved for Gary Sweet (Bug 12203)">
+            <unused start="0x33C0" end="0x33DF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33E0" end="0x342F" vendor="QCOM" comment="Reserved for Jeff Vigil (Bugs 10663,13364)">
+            <unused start="0x33E0" end="0x342F"/>
     </enums>
 
 <!-- Please remember that new enumerant allocations must be obtained by
@@ -634,11 +760,10 @@
      Khronos APIs, and new ranges should be allocated with such overlaps in
      mind. -->
 
-<!-- Reservable for future use: 0x32E0-0x3FFF.
-     To generate a new range, allocate multiples of 16 starting at the
-     lowest available point in this block. -->
-    <enums namespace="EGL" start="0x32E0" end="0x3FFF" vendor="KHR">
-            <unused start="0x32E0" end="0x3FFF" comment="Reserved for future use"/>
+<!-- Reservable for future use. To generate a new range, allocate multiples
+     of 16 starting at the lowest available point in this block. -->
+    <enums namespace="EGL" start="0x3420" end="0x3FFF" vendor="KHR">
+            <unused start="0x3420" end="0x3FFF" comment="Reserved for future use"/>
     </enums>
 
     <enums namespace="EGL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with GL.">
@@ -715,6 +840,14 @@
             <param>const <ptype>EGLint</ptype> *<name>attrib_list</name></param>
         </command>
         <command>
+            <proto><ptype>EGLImage</ptype> <name>eglCreateImage</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLContext</ptype> <name>ctx</name></param>
+            <param><ptype>EGLenum</ptype> <name>target</name></param>
+            <param><ptype>EGLClientBuffer</ptype> <name>buffer</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLImageKHR</ptype> <name>eglCreateImageKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLContext</ptype> <name>ctx</name></param>
@@ -828,14 +961,25 @@
             <param>const <ptype>EGLint</ptype> *<name>attrib_list</name></param>
         </command>
         <command>
+            <proto><ptype>EGLint</ptype> <name>eglDebugMessageControlKHR</name></proto>
+            <param><ptype>EGLDEBUGPROCKHR</ptype> <name>callback</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglDestroyContext</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLContext</ptype> <name>ctx</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglDestroyImage</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLImage</ptype> <name>image</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglDestroyImageKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
+            <alias name="eglDestroyImage"/>
         </command>
         <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglDestroyStreamKHR</name></proto>
@@ -868,6 +1012,22 @@
             <param><ptype>EGLSyncKHR</ptype> <name>sync</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglExportDMABUFImageMESA</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
+            <param>int *<name>fds</name></param>
+            <param><ptype>EGLint</ptype> *<name>strides</name></param>
+            <param><ptype>EGLint</ptype> *<name>offsets</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglExportDMABUFImageQueryMESA</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
+            <param>int *<name>fourcc</name></param>
+            <param>int *<name>num_planes</name></param>
+            <param><ptype>EGLuint64KHR</ptype> *<name>modifiers</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglExportDRMImageMESA</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
@@ -911,6 +1071,22 @@
             <proto><ptype>EGLint</ptype> <name>eglGetError</name></proto>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglGetOutputLayersEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> *<name>layers</name></param>
+            <param><ptype>EGLint</ptype> <name>max_layers</name></param>
+            <param><ptype>EGLint</ptype> *<name>num_layers</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglGetOutputPortsEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> *<name>ports</name></param>
+            <param><ptype>EGLint</ptype> <name>max_ports</name></param>
+            <param><ptype>EGLint</ptype> *<name>num_ports</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLDisplay</ptype> <name>eglGetPlatformDisplay</name></proto>
             <param><ptype>EGLenum</ptype> <name>platform</name></param>
             <param>void *<name>native_display</name></param>
@@ -964,6 +1140,13 @@
             <param><ptype>EGLint</ptype> *<name>minor</name></param>
         </command>
         <command>
+            <proto><ptype>EGLint</ptype> <name>eglLabelObjectKHR</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>display</name></param>
+            <param><ptype>EGLenum</ptype> <name>objectType</name></param>
+            <param><ptype>EGLObjectKHR</ptype> <name>object</name></param>
+            <param><ptype>EGLLabelKHR</ptype> <name>label</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglLockSurfaceKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -977,6 +1160,20 @@
             <param><ptype>EGLContext</ptype> <name>ctx</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglOutputLayerAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> <name>value</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglOutputPortAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> <name>port</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> <name>value</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglPostSubBufferNV</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -996,6 +1193,41 @@
             <param><ptype>EGLint</ptype> *<name>value</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDebugKHR</name></proto>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDeviceAttribEXT</name></proto>
+            <param><ptype>EGLDeviceEXT</ptype> <name>device</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>const char *<name>eglQueryDeviceStringEXT</name></proto>
+            <param><ptype>EGLDeviceEXT</ptype> <name>device</name></param>
+            <param><ptype>EGLint</ptype> <name>name</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDevicesEXT</name></proto>
+            <param><ptype>EGLint</ptype> <name>max_devices</name></param>
+            <param><ptype>EGLDeviceEXT</ptype> *<name>devices</name></param>
+            <param><ptype>EGLint</ptype> *<name>num_devices</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDisplayAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDisplayAttribNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+            <alias name="eglQueryDisplayAttribEXT"/>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglQueryNativeDisplayNV</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLNativeDisplayType</ptype> *<name>display_id</name></param>
@@ -1013,6 +1245,32 @@
             <param><ptype>EGLNativeWindowType</ptype> *<name>window</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryOutputLayerAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>const char *<name>eglQueryOutputLayerStringEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+            <param><ptype>EGLint</ptype> <name>name</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryOutputPortAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> <name>port</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>const char *<name>eglQueryOutputPortStringEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> <name>port</name></param>
+            <param><ptype>EGLint</ptype> <name>name</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1020,6 +1278,16 @@
             <param><ptype>EGLint</ptype> *<name>value</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamMetadataNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLenum</ptype> <name>name</name></param>
+            <param><ptype>EGLint</ptype> <name>n</name></param>
+            <param><ptype>EGLint</ptype> <name>offset</name></param>
+            <param><ptype>EGLint</ptype> <name>size</name></param>
+            <param>void *<name>data</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamTimeKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1075,6 +1343,22 @@
             <param><ptype>EGLGetBlobFuncANDROID</ptype> <name>get</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglSetDamageRegionKHR</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+            <param><ptype>EGLint</ptype> *<name>rects</name></param>
+            <param><ptype>EGLint</ptype> <name>n_rects</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglSetStreamMetadataNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLint</ptype> <name>n</name></param>
+            <param><ptype>EGLint</ptype> <name>offset</name></param>
+            <param><ptype>EGLint</ptype> <name>size</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglSignalSyncKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSyncKHR</ptype> <name>sync</name></param>
@@ -1103,6 +1387,18 @@
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerGLTextureExternalAttribsNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLAttrib</ptype> <name>*attrib_list</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerOutputEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerReleaseKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1127,6 +1423,13 @@
             <param><ptype>EGLint</ptype> <name>n_rects</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglSwapBuffersWithDamageKHR</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+            <param><ptype>EGLint</ptype> *<name>rects</name></param>
+            <param><ptype>EGLint</ptype> <name>n_rects</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglSwapBuffersRegionNOK</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -1424,6 +1727,12 @@
             <enum name="EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
             <enum name="EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
         </require>
+        <require comment="EGL_KHR_image_base">
+            <enum name="EGL_IMAGE_PRESERVED"/>
+            <enum name="EGL_NO_IMAGE"/>
+            <command name="eglCreateImage"/>
+            <command name="eglDestroyImage"/>
+        </require>
         <require comment="EGL_EXT_platform_base">
             <command name="eglGetPlatformDisplay"/>
             <command name="eglCreatePlatformWindowSurface"/>
@@ -1471,6 +1780,12 @@
                 <enum name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/>
             </require>
         </extension>
+        <extension name="EGL_ANGLE_device_d3d" supported="egl">
+            <require>
+                <enum name="EGL_D3D9_DEVICE_ANGLE"/>
+                <enum name="EGL_D3D11_DEVICE_ANGLE"/>
+            </require>
+        </extension>
         <extension name="EGL_ANGLE_query_surface_pointer" supported="egl">
             <require>
                 <command name="eglQuerySurfacePointerANGLE"/>
@@ -1481,6 +1796,11 @@
                 <enum name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/>
             </require>
         </extension>
+        <extension name="EGL_ANGLE_window_fixed_size" supported="egl">
+            <require>
+                <enum name="EGL_FIXED_SIZE_ANGLE"/>
+            </require>
+        </extension>
         <extension name="EGL_ARM_pixmap_multisample_discard" supported="egl">
             <require>
                 <enum name="EGL_DISCARD_SAMPLES_ARM"/>
@@ -1500,6 +1820,42 @@
                 <enum name="EGL_LOSE_CONTEXT_ON_RESET_EXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_device_base" supported="egl">
+            <require>
+                <enum name="EGL_NO_DEVICE_EXT"/>
+                <enum name="EGL_BAD_DEVICE_EXT"/>
+                <enum name="EGL_DEVICE_EXT"/>
+                <command name="eglQueryDeviceAttribEXT"/>
+                <command name="eglQueryDeviceStringEXT"/>
+                <command name="eglQueryDevicesEXT"/>
+                <command name="eglQueryDisplayAttribEXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_drm" supported="egl">
+            <require>
+                <enum name="EGL_DRM_DEVICE_FILE_EXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_enumeration" supported="egl">
+            <require>
+                <command name="eglQueryDevicesEXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_openwf" supported="egl">
+            <require>
+                <enum name="EGL_OPENWF_DEVICE_ID_EXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_query" supported="egl">
+            <require>
+                <enum name="EGL_NO_DEVICE_EXT"/>
+                <enum name="EGL_BAD_DEVICE_EXT"/>
+                <enum name="EGL_DEVICE_EXT"/>
+                <command name="eglQueryDeviceAttribEXT"/>
+                <command name="eglQueryDeviceStringEXT"/>
+                <command name="eglQueryDisplayAttribEXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_image_dma_buf_import" supported="egl">
             <require>
                 <enum name="EGL_LINUX_DMA_BUF_EXT"/>
@@ -1531,6 +1887,38 @@
                 <enum name="EGL_MULTIVIEW_VIEW_COUNT_EXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_output_base" supported="egl">
+            <require>
+                <type name="EGLOutputLayerEXT"/>
+                <type name="EGLOutputPortEXT"/>
+                <enum name="EGL_NO_OUTPUT_LAYER_EXT"/>
+                <enum name="EGL_NO_OUTPUT_PORT_EXT"/>
+                <enum name="EGL_BAD_OUTPUT_LAYER_EXT"/>
+                <enum name="EGL_BAD_OUTPUT_PORT_EXT"/>
+                <enum name="EGL_SWAP_INTERVAL_EXT"/>
+                <command name="eglGetOutputLayersEXT"/>
+                <command name="eglGetOutputPortsEXT"/>
+                <command name="eglOutputLayerAttribEXT"/>
+                <command name="eglQueryOutputLayerAttribEXT"/>
+                <command name="eglQueryOutputLayerStringEXT"/>
+                <command name="eglOutputPortAttribEXT"/>
+                <command name="eglQueryOutputPortAttribEXT"/>
+                <command name="eglQueryOutputPortStringEXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_output_drm" supported="egl">
+            <require>
+                <enum name="EGL_DRM_CRTC_EXT"/>
+                <enum name="EGL_DRM_PLANE_EXT"/>
+                <enum name="EGL_DRM_CONNECTOR_EXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_output_openwf" supported="egl">
+            <require>
+                <enum name="EGL_OPENWF_PIPELINE_ID_EXT"/>
+                <enum name="EGL_OPENWF_PORT_ID_EXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_platform_base" supported="egl">
             <require>
                 <command name="eglGetPlatformDisplayEXT"/>
@@ -1538,6 +1926,11 @@
                 <command name="eglCreatePlatformPixmapSurfaceEXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_platform_device" supported="egl">
+            <require>
+                <enum name="EGL_PLATFORM_DEVICE_EXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_platform_wayland" supported="egl">
             <require>
                 <enum name="EGL_PLATFORM_WAYLAND_EXT"/>
@@ -1554,11 +1947,45 @@
                 <enum name="EGL_PROTECTED_CONTENT_EXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_stream_consumer_egloutput" supported="egl">
+            <require>
+                <command name="eglStreamConsumerOutputEXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_swap_buffers_with_damage" supported="egl">
             <require>
                 <command name="eglSwapBuffersWithDamageEXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_yuv_surface" supported="egl">
+            <require>
+                <enum name="EGL_YUV_ORDER_EXT"/>
+                <enum name="EGL_YUV_NUMBER_OF_PLANES_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_EXT"/>
+                <enum name="EGL_YUV_DEPTH_RANGE_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_EXT"/>
+                <enum name="EGL_YUV_BUFFER_EXT"/>
+                <enum name="EGL_YUV_ORDER_YUV_EXT"/>
+                <enum name="EGL_YUV_ORDER_YVU_EXT"/>
+                <enum name="EGL_YUV_ORDER_YUYV_EXT"/>
+                <enum name="EGL_YUV_ORDER_UYVY_EXT"/>
+                <enum name="EGL_YUV_ORDER_YVYU_EXT"/>
+                <enum name="EGL_YUV_ORDER_VYUY_EXT"/>
+                <enum name="EGL_YUV_ORDER_AYUV_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_4_2_0_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_4_2_2_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_4_4_4_EXT"/>
+                <enum name="EGL_YUV_DEPTH_RANGE_LIMITED_EXT"/>
+                <enum name="EGL_YUV_DEPTH_RANGE_FULL_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_601_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_709_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_2020_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_0_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_8_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_10_EXT"/>
+            </require>
+        </extension>
         <extension name="EGL_HI_clientpixmap" supported="egl">
             <require>
                 <enum name="EGL_CLIENT_PIXMAP_POINTER_HI"/>
@@ -1622,12 +2049,43 @@
                 <enum name="EGL_OPENGL_ES3_BIT_KHR"/>
             </require>
         </extension>
+        <extension name="EGL_KHR_create_context_no_error" supported="egl">
+            <require>
+                <enum name="EGL_CONTEXT_OPENGL_NO_ERROR_KHR"/>
+            </require>
+        </extension>
+        <extension name="EGL_KHR_debug" supported="egl">
+            <require>
+                    <!-- Explicit dependencies require to get EGLDEBUGPROCKHR dependencies correct -->
+                <type name="EGLLabelKHR"/>
+                <type name="EGLObjectKHR"/>
+                <enum name="EGL_OBJECT_THREAD_KHR"/>
+                <enum name="EGL_OBJECT_DISPLAY_KHR"/>
+                <enum name="EGL_OBJECT_CONTEXT_KHR"/>
+                <enum name="EGL_OBJECT_SURFACE_KHR"/>
+                <enum name="EGL_OBJECT_IMAGE_KHR"/>
+                <enum name="EGL_OBJECT_SYNC_KHR"/>
+                <enum name="EGL_OBJECT_STREAM_KHR"/>
+                <enum name="EGL_DEBUG_MSG_CRITICAL_KHR"/>
+                <enum name="EGL_DEBUG_MSG_ERROR_KHR"/>
+                <enum name="EGL_DEBUG_MSG_WARN_KHR"/>
+                <enum name="EGL_DEBUG_MSG_INFO_KHR"/>
+                <enum name="EGL_DEBUG_CALLBACK_KHR"/>
+                <command name="eglDebugMessageControlKHR"/>
+                <command name="eglQueryDebugKHR"/>
+                <command name="eglLabelObjectKHR"/>
+            </require>
+        </extension>
         <extension name="EGL_KHR_fence_sync" protect="KHRONOS_SUPPORT_INT64" supported="egl">
             <require>
-                <!-- @ Most interfaces defined by EGL_KHR_reusable sync -->
+                <!-- Most interfaces also defined by EGL_KHR_reusable sync -->
                 <enum name="EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR"/>
                 <enum name="EGL_SYNC_CONDITION_KHR"/>
                 <enum name="EGL_SYNC_FENCE_KHR"/>
+                <command name="eglCreateSyncKHR"/>
+                <command name="eglDestroySyncKHR"/>
+                <command name="eglClientWaitSyncKHR"/>
+                <command name="eglGetSyncAttribKHR"/>
             </require>
         </extension>
         <extension name="EGL_KHR_get_all_proc_addresses" supported="egl"/>
@@ -1747,6 +2205,12 @@
                 <command name="eglQuerySurface64KHR"/>
             </require>
         </extension>
+        <extension name="EGL_KHR_partial_update" supported="egl">
+            <require>
+                <enum name="EGL_BUFFER_AGE_KHR"/>
+                <command name="eglSetDamageRegionKHR"/>
+            </require>
+        </extension>
         <extension name="EGL_KHR_platform_android" supported="egl">
             <require>
                 <enum name="EGL_PLATFORM_ANDROID_KHR"/>
@@ -1841,6 +2305,11 @@
             </require>
         </extension>
         <extension name="EGL_KHR_surfaceless_context" supported="egl" comment="Just relaxes an error condition"/>
+        <extension name="EGL_KHR_swap_buffers_with_damage" supported="egl">
+            <require>
+                <command name="eglSwapBuffersWithDamageKHR"/>
+            </require>
+        </extension>
         <extension name="EGL_KHR_vg_parent_image" supported="egl">
             <require>
                 <enum name="EGL_VG_PARENT_IMAGE_KHR"/>
@@ -1864,6 +2333,13 @@
                 <command name="eglExportDRMImageMESA"/>
             </require>
         </extension>
+        <extension name="EGL_MESA_image_dma_buf_export" supported="egl">
+            <require>
+                <type name="EGLuint64KHR"/>
+                <command name="eglExportDMABUFImageQueryMESA"/>
+                <command name="eglExportDMABUFImageMESA"/>
+            </require>
+        </extension>
         <extension name="EGL_MESA_platform_gbm" supported="egl">
             <require>
                 <enum name="EGL_PLATFORM_GBM_MESA"/>
@@ -1902,6 +2378,13 @@
                 <enum name="EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV"/>
             </require>
         </extension>
+        <extension name="EGL_NV_cuda_event" supported="egl">
+            <require>
+                <enum name="EGL_CUDA_EVENT_HANDLE_NV"/>
+                <enum name="EGL_SYNC_CUDA_EVENT_NV"/>
+                <enum name="EGL_SYNC_CUDA_EVENT_COMPLETE_NV"/>
+            </require>
+        </extension>
         <extension name="EGL_NV_depth_nonlinear" supported="egl">
             <require>
                 <enum name="EGL_DEPTH_ENCODING_NV"/>
@@ -1909,6 +2392,11 @@
                 <enum name="EGL_DEPTH_ENCODING_NONLINEAR_NV"/>
             </require>
         </extension>
+        <extension name="EGL_NV_device_cuda" supported="egl">
+            <require>
+                <enum name="EGL_CUDA_DEVICE_NV"/>
+            </require>
+        </extension>
         <extension name="EGL_NV_native_query" supported="egl">
             <require>
                 <command name="eglQueryNativeDisplayNV"/>
@@ -1926,6 +2414,37 @@
                 <command name="eglPostSubBufferNV"/>
             </require>
         </extension>
+        <extension name="EGL_NV_stream_consumer_gltexture_yuv" supported="egl">
+            <require>
+                <enum name="EGL_YUV_PLANE0_TEXTURE_UNIT_NV"/>
+                <enum name="EGL_YUV_PLANE1_TEXTURE_UNIT_NV"/>
+                <enum name="EGL_YUV_PLANE2_TEXTURE_UNIT_NV"/>
+                <enum name="EGL_YUV_NUMBER_OF_PLANES_EXT"/>
+                <enum name="EGL_YUV_BUFFER_EXT"/>
+                <command name="eglStreamConsumerGLTextureExternalAttribsNV"/>
+            </require>
+        </extension>
+        <extension name="EGL_NV_stream_metadata" supported="egl">
+            <require>
+                <enum name="EGL_MAX_STREAM_METADATA_BLOCKS_NV"/>
+                <enum name="EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV"/>
+                <enum name="EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV"/>
+                <enum name="EGL_PRODUCER_METADATA_NV"/>
+                <enum name="EGL_CONSUMER_METADATA_NV"/>
+                <enum name="EGL_PENDING_METADATA_NV"/>
+                <enum name="EGL_METADATA0_SIZE_NV"/>
+                <enum name="EGL_METADATA1_SIZE_NV"/>
+                <enum name="EGL_METADATA2_SIZE_NV"/>
+                <enum name="EGL_METADATA3_SIZE_NV"/>
+                <enum name="EGL_METADATA0_TYPE_NV"/>
+                <enum name="EGL_METADATA1_TYPE_NV"/>
+                <enum name="EGL_METADATA2_TYPE_NV"/>
+                <enum name="EGL_METADATA3_TYPE_NV"/>
+                <command name="eglQueryDisplayAttribNV"/>
+                <command name="eglSetStreamMetadataNV"/>
+                <command name="eglQueryStreamMetadataNV"/>
+            </require>
+        </extension>
         <extension name="EGL_NV_stream_sync" supported="egl">
             <require>
                 <enum name="EGL_SYNC_TYPE_KHR"/>
@@ -1962,5 +2481,15 @@
                 <command name="eglGetSystemTimeNV"/>
             </require>
         </extension>
+        <extension name="EGL_TIZEN_image_native_buffer" supported="egl">
+            <require>
+                <enum name="EGL_NATIVE_BUFFER_TIZEN"/>
+            </require>
+        </extension>
+        <extension name="EGL_TIZEN_image_native_surface" supported="egl">
+            <require>
+                <enum name="EGL_NATIVE_SURFACE_TIZEN"/>
+            </require>
+        </extension>
     </extensions>
 </registry>
diff --git a/opengl/tools/glgen2/registry/genheaders.py b/opengl/tools/glgen2/registry/genheaders.py
index 78a4a43..fef79ea 100755
--- a/opengl/tools/glgen2/registry/genheaders.py
+++ b/opengl/tools/glgen2/registry/genheaders.py
@@ -1,6 +1,6 @@
 #!/usr/bin/env python
 #
-# Copyright (c) 2013-2014 The Khronos Group Inc.
+# Copyright (c) 2013-2015 The Khronos Group Inc.
 #
 # Permission is hereby granted, free of charge, to any person obtaining a
 # copy of this software and/or associated documentation files (the
@@ -140,7 +140,7 @@
 # Copyright text prefixing all headers (list of strings).
 prefixStrings = [
     '/*',
-    '** Copyright (c) 2013-2014 The Khronos Group Inc.',
+    '** Copyright (c) 2013-2015 The Khronos Group Inc.',
     '**',
     '** Permission is hereby granted, free of charge, to any person obtaining a',
     '** copy of this software and/or associated documentation files (the',
@@ -225,8 +225,8 @@
 gles3PlatformStrings = [ '#include <GLES3/gl3platform.h>', '' ]
 eglPlatformStrings   = [ '#include <EGL/eglplatform.h>', '' ]
 
-# GLES 1/2 extension .h have small addition to calling convention headers
-gles1ExtPlatformStrings = gles2ExtPlatformStrings = [
+# GLES headers have a small addition to calling convention headers for function pointer typedefs
+apiEntryPrefixStrings = [
     '#ifndef GL_APIENTRYP',
     '#define GL_APIENTRYP GL_APIENTRY*',
     '#endif',
@@ -333,7 +333,7 @@
         defaultExtensions = 'gles1',                # Default extensions for GLES 1
         addExtensions     = None,
         removeExtensions  = es1CorePat,             # Remove mandatory ES1 extensions in GLES1/glext.h
-        prefixText        = prefixStrings + gles1ExtPlatformStrings + genDateCommentString,
+        prefixText        = prefixStrings + apiEntryPrefixStrings + genDateCommentString,
         genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
@@ -342,7 +342,7 @@
         apicall           = 'GL_API ',
         apientry          = 'GL_APIENTRY ',
         apientryp         = 'GL_APIENTRYP '),
-    # GLES 2.0 API - GLES2/gl2.h (no function pointers)
+    # GLES 2.0 API - GLES2/gl2.h (now with function pointers)
     CGeneratorOptions(
         filename          = 'GLES2/gl2.h',
         apiname           = 'gles2',
@@ -352,11 +352,11 @@
         defaultExtensions = None,                   # No default extensions
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles2PlatformStrings + genDateCommentString,
-        genFuncPointers   = False,
+        prefixText        = prefixStrings + gles2PlatformStrings + apiEntryPrefixStrings + genDateCommentString,
+        genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
-        protectProto      = False,                  # Core ES API functions are in the static link libraries
+        protectProto      = protectProto,           # Core ES API functions are in the static link libraries
         protectProtoStr   = 'GL_GLEXT_PROTOTYPES',
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
@@ -371,7 +371,7 @@
         defaultExtensions = 'gles2',                # Default extensions for GLES 2
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles2ExtPlatformStrings + genDateCommentString,
+        prefixText        = prefixStrings + apiEntryPrefixStrings + genDateCommentString,
         genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
@@ -380,7 +380,7 @@
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
         apientryp         = 'GL_APIENTRYP '),
-    # GLES 3.1 API - GLES3/gl31.h (no function pointers)
+    # GLES 3.1 API - GLES3/gl31.h (now with function pointers)
     CGeneratorOptions(
         filename          = 'GLES3/gl31.h',
         apiname           = 'gles2',
@@ -390,16 +390,16 @@
         defaultExtensions = None,                   # No default extensions
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles3PlatformStrings + genDateCommentString,
-        genFuncPointers   = False,
+        prefixText        = prefixStrings + gles3PlatformStrings + apiEntryPrefixStrings + genDateCommentString,
+        genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
-        protectProto      = False,                  # Core ES API functions are in the static link libraries
+        protectProto      = protectProto,           # Core ES API functions are in the static link libraries
         protectProtoStr   = 'GL_GLEXT_PROTOTYPES',
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
         apientryp         = 'GL_APIENTRYP '),
-    # GLES 3.0 API - GLES3/gl3.h (no function pointers)
+    # GLES 3.0 API - GLES3/gl3.h (now with function pointers)
     CGeneratorOptions(
         filename          = 'GLES3/gl3.h',
         apiname           = 'gles2',
@@ -409,11 +409,11 @@
         defaultExtensions = None,                   # No default extensions
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles3PlatformStrings + genDateCommentString,
-        genFuncPointers   = False,
+        prefixText        = prefixStrings + gles3PlatformStrings + apiEntryPrefixStrings + genDateCommentString,
+        genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
-        protectProto      = False,                  # Core ES API functions are in the static link libraries
+        protectProto      = protectProto,           # Core ES API functions are in the static link libraries
         protectProtoStr   = 'GL_GLEXT_PROTOTYPES',
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
diff --git a/opengl/tools/glgen2/registry/gl.xml b/opengl/tools/glgen2/registry/gl.xml
index 3f0697a..be231c7 100755
--- a/opengl/tools/glgen2/registry/gl.xml
+++ b/opengl/tools/glgen2/registry/gl.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <registry>
     <comment>
-Copyright (c) 2013-2014 The Khronos Group Inc.
+Copyright (c) 2013-2015 The Khronos Group Inc.
 
 Permission is hereby granted, free of charge, to any person obtaining a
 copy of this software and/or associated documentation files (the
@@ -948,7 +948,6 @@
             <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
             <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
             <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
-            <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
             <enum name="GL_PROJECTION_MATRIX"/>
             <enum name="GL_PROJECTION_STACK_DEPTH"/>
             <enum name="GL_READ_BUFFER"/>
@@ -2059,7 +2058,9 @@
         <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
+        <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
         <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
+        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
     </enums>
 
     <enums namespace="GL" group="ContextProfileMask" type="bitmask">
@@ -2081,9 +2082,14 @@
         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
         <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
+        <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/>
         <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
+        <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/>
         <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
+        <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
         <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
+        <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
+        <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
     </enums>
 
     <enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -2114,6 +2120,7 @@
         <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
         <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
         <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+        <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
         <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
@@ -2138,11 +2145,14 @@
         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/>
         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/>
         <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/>
-        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>                             
+        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>
+        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES"/>
         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/>
         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
+        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/>
         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
+        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
         <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
@@ -2212,6 +2222,7 @@
         <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
         <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
         <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/>
+        <enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
     </enums>
 
     <enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask">
@@ -2283,10 +2294,26 @@
     <!-- Non-bitmask enums with their own namespace. Generally small numbers
          used for indexed access. -->
 
-    <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
-        <enum value="0x0001" name="GL_RESTART_SUN"/>
-        <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
-        <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
+    <enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list.">
+        <enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
+        <enum value="0x0001" name="GL_NOP_COMMAND_NV"/>
+        <enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
+        <enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV"/>
+        <enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
+        <enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
+        <enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
+        <enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
+        <enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
+        <enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
+        <enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
+        <enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV"/>
+        <enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV"/>
+        <enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV"/>
+        <enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV"/>
+        <enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV"/>
+        <enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV"/>
+        <enum value="0x0011" name="GL_SCISSOR_COMMAND_NV"/>
+        <enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV"/>
     </enums>
 
     <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
@@ -2295,14 +2322,6 @@
         <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
     </enums>
 
-    <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
-        <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
-        <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
-        <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
-        <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
-        <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
-    </enums>
-
     <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
         <enum value="0x00" name="GL_CLOSE_PATH_NV"/>
         <enum value="0x02" name="GL_MOVE_TO_NV"/>
@@ -2329,10 +2348,24 @@
         <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
         <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/>
         <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
+        <enum value="0x1A" name="GL_CONIC_CURVE_TO_NV"/>
+        <enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
+            <unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/>
+        <enum value="0xC0" name="GL_SHARED_EDGE_NV"/>
+            <unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/>
+        <enum value="0xE8" name="GL_ROUNDED_RECT_NV"/>
+        <enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV"/>
+        <enum value="0xEA" name="GL_ROUNDED_RECT2_NV"/>
+        <enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
+        <enum value="0xEC" name="GL_ROUNDED_RECT4_NV"/>
+        <enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
+        <enum value="0xEE" name="GL_ROUNDED_RECT8_NV"/>
+        <enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
         <enum value="0xF0" name="GL_RESTART_PATH_NV"/>
         <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
         <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
         <enum value="0xF6" name="GL_RECT_NV"/>
+        <enum value="0xF7" name="GL_RELATIVE_RECT_NV"/>
         <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
         <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/>
         <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
@@ -2340,6 +2373,20 @@
         <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/>
     </enums>
 
+    <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
+        <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
+        <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
+        <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
+        <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
+        <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
+    </enums>
+
+    <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
+        <enum value="0x0001" name="GL_RESTART_SUN"/>
+        <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
+        <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
+    </enums>
+
     <!-- The default ("API") enum namespace starts here. While some
          assigned values may overlap, and different parts of the
          namespace are reserved for different purposes, it is a single
@@ -2373,23 +2420,29 @@
         <enum value="0x0005" name="GL_TRIANGLE_STRIP"/>
         <enum value="0x0006" name="GL_TRIANGLE_FAN"/>
         <enum value="0x0007" name="GL_QUADS"/>
-        <enum value="0x0007" name="GL_QUADS_EXT"/>                                           
+        <enum value="0x0007" name="GL_QUADS_EXT"/>
+        <enum value="0x0007" name="GL_QUADS_OES"/>
         <enum value="0x0008" name="GL_QUAD_STRIP"/>
         <enum value="0x0009" name="GL_POLYGON"/>
         <enum value="0x000A" name="GL_LINES_ADJACENCY"/>
         <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/>
         <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/>
+        <enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/>
         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/>
         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/>
         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/>
+        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/>
         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/>
         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/>
         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/>
+        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/>
         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/>
         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
+        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
         <enum value="0x000E" name="GL_PATCHES"/>
-        <enum value="0x000E" name="GL_PATCHES_EXT"/>                                         
+        <enum value="0x000E" name="GL_PATCHES_EXT"/>
+        <enum value="0x000E" name="GL_PATCHES_OES"/>
             <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
         <enum value="0x0100" name="GL_ACCUM"/>
         <enum value="0x0101" name="GL_LOAD"/>
@@ -2415,6 +2468,7 @@
         <enum value="0x0306" name="GL_DST_COLOR"/>
         <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
         <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
+        <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/>
             <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
         <enum value="0x0400" name="GL_FRONT_LEFT"/>
         <enum value="0x0401" name="GL_FRONT_RIGHT"/>
@@ -2441,7 +2495,9 @@
         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
-            <unused start="0x0507" end="0x05FF" comment="Unused for ErrorCode"/>
+        <enum value="0x0507" name="GL_CONTEXT_LOST"/>
+        <enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/>
+            <unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/>
         <enum value="0x0600" name="GL_2D"/>
         <enum value="0x0601" name="GL_3D"/>
         <enum value="0x0602" name="GL_3D_COLOR"/>
@@ -2501,6 +2557,7 @@
         <enum value="0x0B33" name="GL_LIST_INDEX"/>
 
         <enum value="0x0B40" name="GL_POLYGON_MODE"/>
+        <enum value="0x0B40" name="GL_POLYGON_MODE_NV"/>
         <enum value="0x0B41" name="GL_POLYGON_SMOOTH"/>
         <enum value="0x0B42" name="GL_POLYGON_STIPPLE"/>
         <enum value="0x0B43" name="GL_EDGE_FLAG"/>
@@ -2548,11 +2605,15 @@
         <enum value="0x0BA2" name="GL_VIEWPORT"/>
         <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/>
         <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
+        <enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
         <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/>
+        <enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
         <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/>
         <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/>
         <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/>
+        <enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/>
         <enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/>
+        <enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/>
         <enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/>
 
         <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/>
@@ -2670,12 +2731,15 @@
         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
         <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
+        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
         <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
         <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
         <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/>
         <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
+        <enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
         <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/>
         <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/>
+        <enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
         <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/>
         <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/>
         <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
@@ -2738,8 +2802,10 @@
         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/>
         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/>
         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/>
+        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/>
         <enum value="0x1005" name="GL_TEXTURE_BORDER"/>
-            <unused start="0x1006" end="0x10FF" comment="Unused for GetTextureParameter"/>
+        <enum value="0x1006" name="GL_TEXTURE_TARGET"/>
+            <unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/>
         <enum value="0x1100" name="GL_DONT_CARE"/>
         <enum value="0x1101" name="GL_FASTEST"/>
         <enum value="0x1102" name="GL_NICEST"/>
@@ -2766,8 +2832,11 @@
         <enum value="0x1405" name="GL_UNSIGNED_INT"/>
         <enum value="0x1406" name="GL_FLOAT"/>
         <enum value="0x1407" name="GL_2_BYTES"/>
+        <enum value="0x1407" name="GL_2_BYTES_NV"/>
         <enum value="0x1408" name="GL_3_BYTES"/>
+        <enum value="0x1408" name="GL_3_BYTES_NV"/>
         <enum value="0x1409" name="GL_4_BYTES"/>
+        <enum value="0x1409" name="GL_4_BYTES_NV"/>
         <enum value="0x140A" name="GL_DOUBLE"/>
         <enum value="0x140A" name="GL_DOUBLE_EXT"/>
         <enum value="0x140B" name="GL_HALF_FLOAT"/>
@@ -2777,6 +2846,7 @@
         <enum value="0x140C" name="GL_FIXED"/>
         <enum value="0x140C" name="GL_FIXED_OES"/>
             <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
+        <enum value="0x140E" name="GL_INT64_ARB"/>
         <enum value="0x140E" name="GL_INT64_NV"/>
         <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
         <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
@@ -2807,7 +2877,9 @@
         <enum value="0x1700" name="GL_MODELVIEW"/>
         <enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
         <enum value="0x1700" name="GL_MODELVIEW0_EXT"/>
+        <enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/>
         <enum value="0x1701" name="GL_PROJECTION"/>
+        <enum value="0x1701" name="GL_PATH_PROJECTION_NV"/>
         <enum value="0x1702" name="GL_TEXTURE"/>
             <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
         <enum value="0x1800" name="GL_COLOR"/>
@@ -2837,8 +2909,11 @@
         <enum value="0x1A00" name="GL_BITMAP"/>
             <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
         <enum value="0x1B00" name="GL_POINT"/>
+        <enum value="0x1B00" name="GL_POINT_NV"/>
         <enum value="0x1B01" name="GL_LINE"/>
+        <enum value="0x1B01" name="GL_LINE_NV"/>
         <enum value="0x1B02" name="GL_FILL"/>
+        <enum value="0x1B02" name="GL_FILL_NV"/>
             <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
         <enum value="0x1C00" name="GL_RENDER"/>
         <enum value="0x1C01" name="GL_FEEDBACK"/>
@@ -2871,7 +2946,9 @@
         <enum value="0x2300" name="GL_TEXTURE_ENV"/>
             <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
         <enum value="0x2400" name="GL_EYE_LINEAR"/>
+        <enum value="0x2400" name="GL_EYE_LINEAR_NV"/>
         <enum value="0x2401" name="GL_OBJECT_LINEAR"/>
+        <enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/>
         <enum value="0x2402" name="GL_SPHERE_MAP"/>
             <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
         <enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/>
@@ -2897,7 +2974,9 @@
             <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
         <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/>
         <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/>
+        <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/>
         <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/>
+        <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/>
             <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
         <enum value="0x2A10" name="GL_R3_G3_B2"/>
             <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
@@ -2919,23 +2998,31 @@
         <enum value="0x3000" name="GL_CLIP_PLANE0"/>
         <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
         <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
+        <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
         <enum value="0x3001" name="GL_CLIP_PLANE1"/>
         <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
         <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
+        <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
         <enum value="0x3002" name="GL_CLIP_PLANE2"/>
         <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
         <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
+        <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
         <enum value="0x3003" name="GL_CLIP_PLANE3"/>
         <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
         <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
+        <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
         <enum value="0x3004" name="GL_CLIP_PLANE4"/>
         <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
         <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
+        <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
         <enum value="0x3005" name="GL_CLIP_PLANE5"/>
         <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
         <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
+        <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
         <enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
+        <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
         <enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
+        <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
             <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
         <enum value="0x4000" name="GL_LIGHT0"/>
         <enum value="0x4001" name="GL_LIGHT1"/>
@@ -2951,9 +3038,7 @@
             <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
     </enums>
 
-    <enums namespace="GL" start="0x8000" end="0x80BF" vendor="SGI" comment="The primary GL enumerant space begins here. All modern                     enum allocations are in this range. These enums are                     mostly assigned the default class since it's a great                     deal of not very useful work to be more specific"/>
-
-    <enums namespace="GL" vendor="ARB">
+    <enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific">
         <enum value="0x8000" name="GL_ABGR_EXT"/>
         <enum value="0x8001" name="GL_CONSTANT_COLOR"/>
         <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
@@ -3347,7 +3432,7 @@
     </enums>
 
     <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
-            <unused start="0x80C0" end="0x80C7"/>
+            <unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/>
         <enum value="0x80C8" name="GL_BLEND_DST_RGB"/>
         <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
         <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
@@ -3424,7 +3509,7 @@
         <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
         <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
         <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
-            <unused start="0x80F1" end="0x810F"/>
+            <unused start="0x80F1" end="0x810F" vendor="MS"/>
     </enums>
 
     <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
@@ -3474,6 +3559,7 @@
         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/>
         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/>
         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/>
+        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/>
         <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
         <enum value="0x812F" name="GL_CLAMP_TO_EDGE"/>
         <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/>
@@ -3520,7 +3606,7 @@
         <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
         <enum value="0x8151" name="GL_CONSTANT_BORDER"/>
         <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
-            <unused start="0x8152" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
+            <unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
         <enum value="0x8153" name="GL_REPLICATE_BORDER"/>
         <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
         <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/>
@@ -3540,13 +3626,13 @@
         <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/>
         <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
         <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
-            <unused start="0x8164"/>
+            <unused start="0x8164" vendor="HP"/>
         <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
         <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
         <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
         <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
         <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
-            <unused start="0x816A" end="0x816F"/>
+            <unused start="0x816A" end="0x816F" vendor="HP"/>
     </enums>
 
     <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
@@ -3665,7 +3751,7 @@
     </enums>
 
     <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
-            <unused start="0x81D0" end="0x81D1"/>
+            <unused start="0x81D0" end="0x81D1" vendor="SUN"/>
             <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
             <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
             <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
@@ -3676,7 +3762,7 @@
         <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
         <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
         <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
-            <unused start="0x81DB" end="0x81DF"/>
+            <unused start="0x81DB" end="0x81DF" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
@@ -3722,7 +3808,7 @@
 
     <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
         <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
-            <unused start="0x8201" end="0x820F"/>
+            <unused start="0x8201" end="0x820F" vendor="AMD"/>
     </enums>
 
     <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
@@ -3745,11 +3831,14 @@
         <enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
         <enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
         <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+        <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
         <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
-        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" comment="Proposed for Bug 10364"/>
+        <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
+        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
+        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
         <enum value="0x8222" name="GL_INDEX"/>
-            <unused start="0x8223" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
-            <unused start="0x8224" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
+            <unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
+            <unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
         <enum value="0x8225" name="GL_COMPRESSED_RED"/>
         <enum value="0x8226" name="GL_COMPRESSED_RG"/>
         <enum value="0x8227" name="GL_RG"/>
@@ -3758,9 +3847,11 @@
         <enum value="0x8229" name="GL_R8"/>
         <enum value="0x8229" name="GL_R8_EXT"/>
         <enum value="0x822A" name="GL_R16"/>
+        <enum value="0x822A" name="GL_R16_EXT"/>
         <enum value="0x822B" name="GL_RG8"/>
         <enum value="0x822B" name="GL_RG8_EXT"/>
         <enum value="0x822C" name="GL_RG16"/>
+        <enum value="0x822C" name="GL_RG16_EXT"/>
         <enum value="0x822D" name="GL_R16F"/>
         <enum value="0x822D" name="GL_R16F_EXT"/>
         <enum value="0x822E" name="GL_R32F"/>
@@ -3781,7 +3872,7 @@
         <enum value="0x823A" name="GL_RG16UI"/>
         <enum value="0x823B" name="GL_RG32I"/>
         <enum value="0x823C" name="GL_RG32UI"/>
-            <unused start="0x823D" end="0x823F"/>
+            <unused start="0x823D" end="0x823F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
@@ -3835,16 +3926,26 @@
         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/>
         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
+        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/>
         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
+        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
+        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET"/>
         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
+        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/>
+        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET"/>
         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
+        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
+        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET"/>
         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
+        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
+        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/>
         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
+        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
         <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/>
         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
@@ -3853,15 +3954,26 @@
         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/>
         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
         <enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
+        <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
         <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
+        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
+        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
         <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
+        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
+        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
+        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
         <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
+        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
+        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
         <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
-        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>                                
+        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
+        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
+        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/>
         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
+        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/>
         <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
         <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
         <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
@@ -3941,7 +4053,7 @@
         <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/>
         <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/>
         <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/>
-            <unused start="0x82AB"/>
+            <unused start="0x82AB" vendor="ARB"/>
         <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
         <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
         <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
@@ -3949,7 +4061,7 @@
     </enums>
 
     <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
-            <unused start="0x82B0"/>
+            <unused start="0x82B0" vendor="ARB"/>
         <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
         <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
         <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
@@ -3993,13 +4105,17 @@
         <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
         <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
         <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
-        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>                          
+        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
+        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
         <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
-        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>                         
+        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
+        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
         <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
-        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>                          
+        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
+        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
         <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
-        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>                         
+        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
+        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
         <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
         <enum value="0x82E0" name="GL_BUFFER"/>
         <enum value="0x82E0" name="GL_BUFFER_KHR"/>
@@ -4010,6 +4126,7 @@
         <enum value="0x82E3" name="GL_QUERY"/>
         <enum value="0x82E3" name="GL_QUERY_KHR"/>
         <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
+        <enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/>
         <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
         <enum value="0x82E6" name="GL_SAMPLER"/>
         <enum value="0x82E6" name="GL_SAMPLER_KHR"/>
@@ -4017,7 +4134,31 @@
         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/>
         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
         <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
-            <unused start="0x82E9" end="0x830F"/>
+        <enum value="0x82EA" name="GL_QUERY_TARGET"/>
+        <!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and
+             ARB_direct_state_access in February 2015 after determining it
+             was not well defined or implementable. -->
+            <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
+        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
+        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
+        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB"/>
+        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB"/>
+        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
+        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
+        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
+        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
+        <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
+        <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
+        <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
+        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
+            <unused start="0x82FD" end="0x830F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
@@ -4069,7 +4210,7 @@
         <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
         <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
         <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
-            <unused start="0x8339" end="0x833F"/>
+            <unused start="0x8339" end="0x833F" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
@@ -4150,10 +4291,12 @@
         <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
         <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
         <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
-            <unused start="0x8371" end="0x837F"/>
+            <unused start="0x8371" end="0x837F" vendor="HP"/>
     </enums>
 
-    <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM"/>
+    <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM">
+            <unused start="0x8380" end="0x839F" vendor="IBM"/>
+    </enums>
 
     <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
         <enum value="0x83A0" name="GL_RGB_S3TC"/>
@@ -4162,7 +4305,7 @@
         <enum value="0x83A3" name="GL_RGBA4_S3TC"/>
         <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
         <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
-            <unused start="0x83A6" end="0x83BF"/>
+            <unused start="0x83A6" end="0x83BF" vendor="S3"/>
     </enums>
 
     <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
@@ -4178,7 +4321,7 @@
             <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
             <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
             <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
-            <unused start="0x83CB" end="0x83E5"/>
+            <unused start="0x83CB" end="0x83E5" vendor="SGI"/>
             <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
             <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
             <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
@@ -4211,7 +4354,7 @@
         <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
         <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
         <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
-            <unused start="0x83FC" end="0x83FE"/>
+            <unused start="0x83FC" end="0x83FE" vendor="INTEL"/>
         <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
     </enums>
 
@@ -4236,13 +4379,14 @@
         <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/>
         <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/>
         <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/>
-            <unused start="0x8414" end="0x842B"/>
-        <enum value="0x842C" name="GL_PACK_RESAMPLE_SGIX"/>
-        <enum value="0x842D" name="GL_UNPACK_RESAMPLE_SGIX"/>
-        <enum value="0x842E" name="GL_RESAMPLE_REPLICATE_SGIX"/>
-        <enum value="0x842F" name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
-        <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX"/>
-            <unused start="0x8431" end="0x8435"/>
+            <unused start="0x8414" end="0x842D" vendor="SGI"/>
+        <enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile"/>
+        <enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile"/>
+        <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile"/>
+            <unused start="0x8431" end="0x8432" vendor="SGI"/>
+        <enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile"/>
+        <enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile"/>
+            <unused start="0x8435" vendor="SGI"/>
             <!-- Incomplete extension SGIX_fragment_lighting -->
             <!-- <enum value="0x8436"      name="GL_EYE_SPACE_SGIX"/> -->
             <!-- <enum value="0x8437"      name="GL_TANGENT_SPACE_SGIX"/> -->
@@ -4268,7 +4412,7 @@
         <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
         <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
         <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
-                     <unused start="0x844D"/>
+            <unused start="0x844D" vendor="SGI"/>
         <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
         <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
         <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
@@ -4340,21 +4484,25 @@
             <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
             <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
             <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
-            <unused start="0x846C"/>
+            <unused start="0x846C" vendor="SGI"/>
         <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/>
         <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/>
-            <unused start="0x846F"/>
+            <unused start="0x846F" vendor="SGI"/>
     </enums>
 
-    <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD"/>
+    <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD">
+            <unused start="0x8470" end="0x848F" vendor="AMD"/>
+    </enums>
 
     <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
         <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
         <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
-            <unused start="0x8492" end="0x849F"/>
+            <unused start="0x8492" end="0x849F" vendor="REND"/>
     </enums>
 
-    <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD"/>
+    <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD">
+            <unused start="0x84A0" end="0x84BF" vendor="AMD"/>
+    </enums>
 
     <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
         <enum value="0x84C0" name="GL_TEXTURE0"/>
@@ -4429,8 +4577,10 @@
         <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
+        <enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
+        <enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
         <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
@@ -4482,7 +4632,7 @@
         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
-            <unused start="0x84FB" end="0x84FC"/>
+            <unused start="0x84FB" end="0x84FC" vendor="NV"/>
         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
         <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
@@ -4643,7 +4793,7 @@
         <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
         <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
         <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
-            <unused start="0x8569" end="0x856F"/>
+            <unused start="0x8569" end="0x856F" vendor="ZiiLabs"/>
     </enums>
 
     <enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
@@ -4668,6 +4818,7 @@
         <enum value="0x8576" name="GL_CONSTANT"/>
         <enum value="0x8576" name="GL_CONSTANT_ARB"/>
         <enum value="0x8576" name="GL_CONSTANT_EXT"/>
+        <enum value="0x8576" name="GL_CONSTANT_NV"/>
         <enum value="0x8577" name="GL_PRIMARY_COLOR"/>
         <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
         <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
@@ -4697,6 +4848,7 @@
         <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
         <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
         <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
+        <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/>
         <enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
         <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
         <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
@@ -4756,7 +4908,7 @@
         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/>
         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
-            <unused start="0x85B6" comment="Unknown extension (Khronos bug 632)"/>
+            <unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
             <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
         <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
         <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
@@ -4785,14 +4937,14 @@
         <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
         <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
         <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
-            <unused start="0x85CD" end="0x85CF"/>
+            <unused start="0x85CD" end="0x85CF" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
             <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
             <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
             <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
-            <unused start="0x85D2" end="0x85DF"/>
+            <unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/>
     </enums>
 
     <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
@@ -4825,14 +4977,14 @@
             <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
             <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
             <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
-            <unused start="0x85FC" end="0x85FF"/>
+            <unused start="0x85FC" end="0x85FF" vendor="SGI"/>
     </enums>
 
     <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
-            <unused start="0x8600" end="0x8613"/>
+            <unused start="0x8600" end="0x8613" vendor="SUN"/>
         <enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
         <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
-            <unused start="0x8614" end="0x861F"/>
+            <unused start="0x8614" end="0x861F" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
@@ -4963,7 +5115,9 @@
         <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
     </enums>
 
-    <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion"/>
+    <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion">
+            <unused start="0x8680" end="0x869F" vendor="Pixelfusion"/>
+    </enums>
 
     <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
         <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
@@ -5003,7 +5157,7 @@
         <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
         <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
         <enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
-            <unused start="0x86B5" end="0x86BF"/>
+            <unused start="0x86B5" end="0x86BF" vendor="3DFX"/>
     </enums>
 
     <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
@@ -5156,7 +5310,7 @@
         <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
         <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
         <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
-            <unused start="0x8747" end="0x8749"/>
+            <unused start="0x8747" end="0x8749" vendor="AMD"/>
         <enum value="0x874A" name="GL_SET_AMD"/>
         <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
         <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
@@ -5184,7 +5338,7 @@
         <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
         <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
         <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
-            <unused start="0x875F"/>
+            <unused start="0x875F" vendor="MESA"/>
     </enums>
 
     <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
@@ -5221,7 +5375,7 @@
         <enum value="0x877A" name="GL_DU8DV8_ATI"/>
         <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
         <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
-            <unused start="0x877D" end="0x877F"/>
+            <unused start="0x877D" end="0x877F" vendor="AMD"/>
         <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
         <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
         <enum value="0x8782" name="GL_OP_INDEX_EXT"/>
@@ -5372,7 +5526,7 @@
         <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
         <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
         <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
-            <unused start="0x8811" end="0x8813"/>
+            <unused start="0x8811" end="0x8813" vendor="AMD"/>
         <enum value="0x8814" name="GL_RGBA32F"/>
         <enum value="0x8814" name="GL_RGBA32F_ARB"/>
         <enum value="0x8814" name="GL_RGBA32F_EXT"/>
@@ -5426,7 +5580,7 @@
             <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
-            <unused start="0x8821" end="0x8822"/>
+            <unused start="0x8821" end="0x8822" vendor="AMD"/>
         <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/>
         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
@@ -5514,13 +5668,13 @@
         <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
         <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
         <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
-            <unused start="0x8836"/>
+            <unused start="0x8836" vendor="AMD"/>
         <enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/>
-            <unused start="0x8838" end="0x883C"/>
+            <unused start="0x8838" end="0x883C" vendor="AMD"/>
         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
-            <unused start="0x883E"/>
+            <unused start="0x883E" vendor="AMD"/>
         <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
     </enums>
 
@@ -5609,11 +5763,13 @@
         <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
-            <unused start="0x886B"/>
+            <unused start="0x886B" vendor="NV"/>
         <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
-        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>               
+        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
+        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
         <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
-        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>            
+        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
+        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
         <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
         <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
         <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
@@ -5628,16 +5784,17 @@
         <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
         <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
         <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
-            <unused start="0x8877" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
+            <unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
         <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
         <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/>
         <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
         <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
         <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
         <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
-            <unused start="0x887E"/>
+            <unused start="0x887E" vendor="NV"/>
         <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
-        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>                     
+        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
+        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
         <enum value="0x8880" name="GL_FLOAT_R_NV"/>
         <enum value="0x8881" name="GL_FLOAT_RG_NV"/>
         <enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
@@ -5767,14 +5924,14 @@
         <enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
         <enum value="0x88E2" name="GL_STREAM_COPY"/>
         <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
-            <unused start="0x88E3" comment="To extend ARB_vbo"/>
+            <unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/>
         <enum value="0x88E4" name="GL_STATIC_DRAW"/>
         <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
         <enum value="0x88E5" name="GL_STATIC_READ"/>
         <enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
         <enum value="0x88E6" name="GL_STATIC_COPY"/>
         <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
-            <unused start="0x88E7" comment="To extend ARB_vbo"/>
+            <unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/>
         <enum value="0x88E8" name="GL_DYNAMIC_DRAW"/>
         <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
         <enum value="0x88E9" name="GL_DYNAMIC_READ"/>
@@ -5807,9 +5964,13 @@
         <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
         <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
         <enum value="0x88F9" name="GL_SRC1_COLOR"/>
+        <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/>
         <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
+        <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
         <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
+        <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
         <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
+        <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
@@ -5833,16 +5994,19 @@
         <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
         <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
         <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
-            <unused start="0x8913"/>
+            <unused start="0x8913" vendor="NV"/>
         <enum value="0x8914" name="GL_SAMPLES_PASSED"/>
         <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
-            <unused start="0x8915"/>
+            <unused start="0x8915" vendor="NV"/>
         <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/>
-        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>                           
+        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
+        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
         <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/>
-        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>                             
+        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
+        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
         <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/>
-        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>                            
+        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
+        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
         <enum value="0x8919" name="GL_SAMPLER_BINDING"/>
         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/>
@@ -5948,7 +6112,7 @@
         <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/>
         <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
         <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
-            <unused start="0x897C" end="0x897F"/>
+            <unused start="0x897C" end="0x897F" vendor="AMD"/>
     </enums>
 
     <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
@@ -5970,9 +6134,13 @@
         <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
     </enums>
 
-    <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs"/>
+    <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs">
+            <unused start="0x8990" end="0x899F" vendor="ZiiLabs"/>
+    </enums>
 
-    <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox"/>
+    <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox">
+            <unused start="0x89A0" end="0x89FF" vendor="Matrox"/>
+    </enums>
 
     <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
         <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
@@ -5991,7 +6159,7 @@
         <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
         <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
         <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
-            <unused start="0x8A10" comment="Unknown extension (Khronos bug 632)"/>
+            <unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
             <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
         <enum value="0x8A11" name="GL_UNIFORM_BUFFER"/>
         <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
@@ -5999,21 +6167,22 @@
         <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
         <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
         <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
-            <unused start="0x8A17" end="0x8A18"/>
+            <unused start="0x8A17" end="0x8A18" vendor="APPLE"/>
         <enum value="0x8A19" name="GL_RELEASED_APPLE"/>
         <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
         <enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
         <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
         <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
-            <unused start="0x8A1E"/>
+            <unused start="0x8A1E" vendor="APPLE"/>
         <enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
-            <unused start="0x8A20" end="0x8A27"/>
+            <unused start="0x8A20" end="0x8A27" vendor="APPLE"/>
         <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/>
         <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/>
         <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/>
         <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
         <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
-        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>                     
+        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
+        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
         <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
         <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
         <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
@@ -6021,6 +6190,7 @@
         <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
         <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
         <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
@@ -6041,13 +6211,13 @@
         <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
         <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
         <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
-            <unused start="0x8A47"/>
+            <unused start="0x8A47" vendor="APPLE"/>
         <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
         <enum value="0x8A49" name="GL_DECODE_EXT"/>
         <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
-            <unused start="0x8A4B" end="0x8A4E"/>
+            <unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/>
         <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
-            <unused start="0x8A50"/>
+            <unused start="0x8A50" vendor="APPLE"/>
         <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
         <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
         <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
@@ -6055,12 +6225,16 @@
         <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
         <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
         <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
-            <unused start="0x8A58" end="0x8A7F"/>
+            <unused start="0x8A58" end="0x8A7F" vendor="APPLE"/>
     </enums>
 
-    <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox"/>
+    <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox">
+            <unused start="0x8A80" end="0x8AEF" vendor="Matrox"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul"/>
+    <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul">
+            <unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/>
+    </enums>
 
     <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
         <enum value="0x8B30" name="GL_FRAGMENT_SHADER"/>
@@ -6186,7 +6360,7 @@
         <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
         <enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/>
         <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
-            <unused start="0x8B8E" end="0x8B8F"/>
+            <unused start="0x8B8E" end="0x8B8F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
@@ -6210,7 +6384,9 @@
         <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
     </enums>
 
-    <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
+    <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed">
+            <unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
+    </enums>
 
     <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
         <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
@@ -6223,7 +6399,7 @@
         <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
     </enums>
 
-    <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="AMD">
+    <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
         <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
         <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
         <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
@@ -6231,7 +6407,7 @@
         <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
         <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
         <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
-            <unused start="0x8BC7" end="0x8BD1"/>
+            <unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/>
         <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
         <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
         <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
@@ -6243,7 +6419,9 @@
         <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
         <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
         <enum value="0x8BDC" name="GL_STATE_RESTORE"/>
-            <unused start="0x8BDD" end="0x8BFF"/>
+            <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
+        <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
+            <unused start="0x8BE8" end="0x8BFF" vendor="QCOM"/>
     </enums>
 
     <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
@@ -6258,7 +6436,7 @@
         <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
         <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
         <enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/>
-            <unused start="0x8C0B" end="0x8C0F"/>
+            <unused start="0x8C0B" end="0x8C0F" vendor="IMG"/>
     </enums>
 
     <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
@@ -6291,47 +6469,57 @@
         <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/>
         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
-            <unused start="0x8C1E" end="0x8C25"/>
+            <unused start="0x8C1E" end="0x8C25" vendor="NV"/>
         <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/>
         <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
         <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
+        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
+        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
-        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>                          
+        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
+        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/>
         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
+        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/>
         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
+        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/>
         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
+        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/>
         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
-            <unused start="0x8C30" end="0x8C35"/>
+            <unused start="0x8C30" end="0x8C35" vendor="NV"/>
         <enum value="0x8C36" name="GL_SAMPLE_SHADING"/>
         <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
         <enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/>
         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
-            <unused start="0x8C38" end="0x8C39"/>
+            <unused start="0x8C38" end="0x8C39" vendor="NV"/>
         <enum value="0x8C3A" name="GL_R11F_G11F_B10F"/>
+        <enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE"/>
         <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/>
         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
+        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
         <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
         <enum value="0x8C3D" name="GL_RGB9_E5"/>
+        <enum value="0x8C3D" name="GL_RGB9_E5_APPLE"/>
         <enum value="0x8C3D" name="GL_RGB9_E5_EXT"/>
         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
+        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
@@ -6372,7 +6560,7 @@
         <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
-            <unused start="0x8C50" end="0x8C6F"/>
+            <unused start="0x8C50" end="0x8C6F" vendor="NV"/>
         <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
         <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
         <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
@@ -6410,6 +6598,7 @@
         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/>
         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
+        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/>
         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
@@ -6436,13 +6625,11 @@
         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
     </enums>
 
-    <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi, OpenGL ES extensions">
-            <!-- Reassigned from ATI to QCOM at time of
-                 mobile/desktop split (bug 5874) -->
-            <unused start="0x8C90" end="0x8C91"/>
+    <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)">
+            <unused start="0x8C90" end="0x8C91" vendor="QCOM"/>
         <enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
         <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
-            <unused start="0x8C94" end="0x8C9F"/>
+            <unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
     </enums>
 
     <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
@@ -6488,10 +6675,12 @@
         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/>
         <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/>
         <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/>
-            <unused start="0x8CAE" end="0x8CAF"/>
+            <unused start="0x8CAE" end="0x8CAF" vendor="ARB"/>
     </enums>
 
-    <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1"/>
+    <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1">
+            <unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/>
+    </enums>
 
     <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
@@ -6519,7 +6708,7 @@
         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
-            <unused start="0x8CD8" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
+            <unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
             <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
@@ -6535,7 +6724,7 @@
         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/>
         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
-            <unused start="0x8CDE" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
+            <unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
             <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
@@ -6589,15 +6778,30 @@
         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/>
         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/>
         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/>
-            <unused start="0x8CF0" end="0x8CFF" comment="For color attachments 16-31"/>
+        <enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16"/>
+        <enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17"/>
+        <enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18"/>
+        <enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19"/>
+        <enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20"/>
+        <enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21"/>
+        <enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22"/>
+        <enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23"/>
+        <enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24"/>
+        <enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25"/>
+        <enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26"/>
+        <enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27"/>
+        <enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28"/>
+        <enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29"/>
+        <enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30"/>
+        <enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31"/>
         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/>
         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/>
         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/>
-            <unused start="0x8D01" end="0x8D1F" comment="For depth attachments 16-31"/>
+            <unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/>
         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/>
         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/>
         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/>
-            <unused start="0x8D21" end="0x8D3F" comment="For stencil attachments 16-31"/>
+            <unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/>
         <enum value="0x8D40" name="GL_FRAMEBUFFER"/>
         <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
         <enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/>
@@ -6613,7 +6817,7 @@
         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
-            <unused start="0x8D45" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
+            <unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
         <enum value="0x8D46" name="GL_STENCIL_INDEX1"/>
         <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/>
         <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/>
@@ -6625,7 +6829,7 @@
         <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/>
         <enum value="0x8D49" name="GL_STENCIL_INDEX16"/>
         <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/>
-            <unused start="0x8D4A" end="0x8D4F" comment="For additional stencil formats"/>
+            <unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/>
         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/>
         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/>
@@ -6654,7 +6858,7 @@
         <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
         <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
         <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
-            <unused start="0x8D58" end="0x8D5F"/>
+            <unused start="0x8D58" end="0x8D5F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
@@ -6662,7 +6866,7 @@
         <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
         <enum value="0x8D62" name="GL_RGB565_OES"/>
         <enum value="0x8D62" name="GL_RGB565"/>
-            <unused start="0x8D63" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
+            <unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
         <enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
         <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
         <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
@@ -6673,7 +6877,7 @@
         <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
         <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/>
         <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
-            <unused start="0x8D6D" end="0x8D6F"/>
+            <unused start="0x8D6D" end="0x8D6F" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
@@ -6755,9 +6959,11 @@
         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
+        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
+        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
             <!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
@@ -6768,7 +6974,7 @@
         <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
         <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
         <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
-            <unused start="0x8DB0" end="0x8DB8"/>
+            <unused start="0x8DB0" end="0x8DB8" vendor="NV"/>
         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/>
         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
         <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
@@ -6786,6 +6992,7 @@
         <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/>
         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
+        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/>
         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
@@ -6816,6 +7023,7 @@
         <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/>
         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
+        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/>
         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/>
         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
         <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/>
@@ -6832,9 +7040,11 @@
         <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
+        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/>
         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
+        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/>
         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
         <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
@@ -6848,12 +7058,15 @@
         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
+        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
         <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
         <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
@@ -6863,7 +7076,7 @@
         <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
         <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
         <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
-            <unused start="0x8DEB" end="0x8DEC"/>
+            <unused start="0x8DEB" end="0x8DEC" vendor="NV"/>
         <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
         <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
         <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
@@ -6884,7 +7097,7 @@
         <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
         <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/>
         <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
-            <unused start="0x8DFE" end="0x8E0F"/>
+            <unused start="0x8DFE" end="0x8E0F" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
@@ -6899,13 +7112,20 @@
         <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/>
         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
-            <unused start="0x8E17" end="0x8E1D"/>
+        <enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED"/>
+        <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
+        <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
+        <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
+        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
+            <unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
-        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>    
+        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
-        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 
+        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
-            <unused start="0x8E21"/>
+            <unused start="0x8E21" vendor="NV"/>
         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/>
         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
@@ -6928,7 +7148,7 @@
         <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
         <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
         <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
-            <unused start="0x8E30" end="0x8E41"/>
+            <unused start="0x8E30" end="0x8E41" vendor="NV"/>
         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/>
         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
         <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/>
@@ -6948,12 +7168,16 @@
         <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/>
         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
+        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/>
         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/>
         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
+        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/>
         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/>
         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
         <enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
         <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
+        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/>
+        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
         <enum value="0x8E51" name="GL_SAMPLE_MASK"/>
         <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
         <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
@@ -6968,7 +7192,8 @@
         <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
-        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>                 
+        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
+        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
@@ -6984,60 +7209,83 @@
         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
-            <unused start="0x8E60" end="0x8E6F"/>
+            <unused start="0x8E60" end="0x8E6F" vendor="NV"/>
         <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
         <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
         <enum value="0x8E72" name="GL_PATCH_VERTICES"/>
         <enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/>
+        <enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/>
         <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
         <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/>
         <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
         <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/>
         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
+        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
         <enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
         <enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/>
+        <enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/>
         <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
         <enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/>
+        <enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/>
         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
+        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/>
+        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/>
         <enum value="0x8E7A" name="GL_ISOLINES"/>
         <enum value="0x8E7A" name="GL_ISOLINES_EXT"/>
+        <enum value="0x8E7A" name="GL_ISOLINES_OES"/>
         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/>
+        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/>
         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/>
+        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/>
         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/>
+        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/>
         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
+        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/>
         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
+        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
+        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
+        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/>
         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/>
+        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/>
         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/>
         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/>
+        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/>
         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
+        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
-            <unused start="0x8E8B"/>
+        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
+            <unused start="0x8E8B" vendor="NV"/>
         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
         <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
@@ -7049,14 +7297,20 @@
     </enums>
 
     <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
-            <unused start="0x8E90" end="0x8E9F"/>
+            <unused start="0x8E90" end="0x8E9F" vendor="QNX"/>
     </enums>
 
-    <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG"/>
+    <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG">
+            <unused start="0x8EA0" end="0x8EAF" vendor="IMG"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20"/>
+    <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20">
+            <unused start="0x8EB0" end="0x8EBF" vendor="OES"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
+    <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent">
+            <unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
+    </enums>
 
     <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191">
         <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/>
@@ -7067,7 +7321,7 @@
         <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
         <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
         <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
-            <unused start="0x8ED8" end="0x8F1C"/>
+            <unused start="0x8ED8" end="0x8F1C" vendor="NV"/>
         <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
         <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
         <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
@@ -7142,23 +7396,29 @@
         <enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/>
     </enums>
 
-    <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75"/>
+    <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75">
+            <unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/>
+    </enums>
 
     <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745">
         <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/>
         <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
-            <unused start="0x8F62"/>
+            <unused start="0x8F62" vendor="ARM"/>
         <enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
         <enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
         <enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
         <enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
         <enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
-            <unused start="0x8F68" end="0x8F6F"/>
+            <unused start="0x8F68" end="0x8F6F" vendor="ARM"/>
     </enums>
 
-    <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL."/>
+    <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
+            <unused start="0x8F70" end="0x8F7F" vendor="HI"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910"/>
+    <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910">
+            <unused start="0x8F80" end="0x8F8F" vendor="Zebra"/>
+    </enums>
 
     <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB">
         <enum value="0x8F90" name="GL_RED_SNORM"/>
@@ -7170,9 +7430,13 @@
         <enum value="0x8F96" name="GL_RGB8_SNORM"/>
         <enum value="0x8F97" name="GL_RGBA8_SNORM"/>
         <enum value="0x8F98" name="GL_R16_SNORM"/>
+        <enum value="0x8F98" name="GL_R16_SNORM_EXT"/>
         <enum value="0x8F99" name="GL_RG16_SNORM"/>
+        <enum value="0x8F99" name="GL_RG16_SNORM_EXT"/>
         <enum value="0x8F9A" name="GL_RGB16_SNORM"/>
+        <enum value="0x8F9A" name="GL_RGB16_SNORM_EXT"/>
         <enum value="0x8F9B" name="GL_RGBA16_SNORM"/>
+        <enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT"/>
         <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
         <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/>
         <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/>
@@ -7181,14 +7445,17 @@
 
     <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
         <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
-            <unused start="0x8FA1" end="0x8FAF"/>
+            <unused start="0x8FA1" end="0x8FAF" vendor="QCOM"/>
         <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
         <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
         <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
         <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
-            <unused start="0x8FB4" end="0x8FBA"/>
+            <unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/>
         <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
-            <unused start="0x8FBC" end="0x8FBF"/>
+            <unused start="0x8FBC" vendor="QCOM"/>
+        <enum value="0x8FBD" name="GL_SR8_EXT"/>
+        <enum value="0x8FBE" name="GL_SRG8_EXT"/>
+            <unused start="0x8FBF" vendor="QCOM"/>
     </enums>
 
     <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
@@ -7204,8 +7471,11 @@
         <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
         <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
         <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
+        <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/>
         <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
+        <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/>
         <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
+        <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/>
         <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
         <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
         <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
@@ -7215,8 +7485,11 @@
         <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
         <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
         <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
+        <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/>
         <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
+        <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/>
         <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
+        <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/>
         <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
         <enum value="0x8FF8" name="GL_FLOAT16_NV"/>
         <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
@@ -7228,7 +7501,7 @@
         <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
         <enum value="0x8FFE" name="GL_DOUBLE_VEC4"/>
         <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
-            <unused start="0x8FFF"/>
+            <unused start="0x8FFF" vendor="NV"/>
     </enums>
 
     <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
@@ -7239,27 +7512,33 @@
         <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
         <enum value="0x9006" name="GL_DISCRETE_AMD"/>
         <enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
-            <unused start="0x9008"/>
+            <unused start="0x9008" vendor="AMD"/>
         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
+        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x9010" name="GL_ALPHA_SNORM"/>
         <enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
         <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
@@ -7308,7 +7587,7 @@
         <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
         <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
         <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
-            <unused start="0x903D" end="0x9044"/>
+            <unused start="0x903D" end="0x9044" vendor="NV"/>
         <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
         <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
         <enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
@@ -7328,12 +7607,14 @@
         <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
         <enum value="0x9051" name="GL_IMAGE_BUFFER"/>
         <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
+        <enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/>
         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/>
         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/>
         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/>
         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/>
         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
         <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
@@ -7350,12 +7631,14 @@
         <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/>
         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
+        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/>
         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/>
         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/>
         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
         <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
@@ -7372,12 +7655,14 @@
         <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
+        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
         <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
@@ -7467,17 +7752,20 @@
         <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
         <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
         <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
-            <unused start="0x90C0" end="0x90C6"/>
+            <unused start="0x90C0" end="0x90C6" vendor="NV"/>
         <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
         <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
         <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
         <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
+        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
+        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
+        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
         <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
         <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
         <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
@@ -7489,19 +7777,22 @@
         <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
+        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
+        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
+        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
         <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
         <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
         <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
-            <unused start="0x90E0"/>
+            <unused start="0x90E0" vendor="NV"/>
         <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
-            <unused start="0x90E2" end="0x90E9"/>
+            <unused start="0x90E2" end="0x90E9" vendor="NV"/>
         <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
         <enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
         <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
@@ -7512,11 +7803,13 @@
         <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
         <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
         <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
+        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/>
         <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
-            <unused start="0x90F4" end="0x90FA"/>
+        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
+            <unused start="0x90F4" end="0x90FA" vendor="NV"/>
         <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/>
         <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
-            <unused start="0x90FD" end="0x90FF"/>
+            <unused start="0x90FD" end="0x90FF" vendor="NV"/>
     </enums>
 
     <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
@@ -7574,8 +7867,10 @@
         <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
+        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
         <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/>
         <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
@@ -7592,18 +7887,21 @@
 
     <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
         <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
-            <unused start="0x9131" end="0x9132"/>
+            <unused start="0x9131" end="0x9132" vendor="IMG"/>
         <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/>
         <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
         <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
         <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
         <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
         <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
-            <unused start="0x9139" end="0x913F"/>
+        <enum value="0x9139" name="GL_CUBIC_IMG"/>
+        <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
+        <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
+            <unused start="0x913C" end="0x913F" vendor="IMG"/>
     </enums>
 
     <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
-            <unused start="0x9140" end="0x9142"/>
+            <unused start="0x9140" end="0x9142" vendor="AMD"/>
         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
@@ -7644,9 +7942,9 @@
         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
         <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
-            <unused start="0x9156" end="0x915F"/>
+            <unused start="0x9156" end="0x915F" vendor="AMD"/>
         <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
-            <unused start="0x9161"/>
+            <unused start="0x9161" vendor="AMD"/>
         <enum value="0x9192" name="GL_QUERY_BUFFER"/>
         <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
         <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
@@ -7654,44 +7952,61 @@
         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
+        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
+        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
+        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
+        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
+        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
-        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
         <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
-        <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_ARB"/>
+        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
+        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
         <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
         <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
+        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
+        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/>
         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
+        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
         <enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/>
-            <unused start="0x91A1" end="0x91A3"/>
+            <unused start="0x91A1" end="0x91A3" vendor="AMD"/>
         <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
         <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
         <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
+        <enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/>
         <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
+        <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
         <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
+        <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
         <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
-            <unused start="0x91AA" end="0x91B8"/>
+        <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
+        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
+        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
+            <unused start="0x91AB" end="0x91AF" vendor="AMD"/>
+        <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
+        <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/>
+            <unused start="0x91B2" end="0x91B8" vendor="AMD"/>
         <enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
-            <unused start="0x91BA"/>
+            <unused start="0x91BA" vendor="AMD"/>
         <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
         <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
         <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
         <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
         <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
-            <unused start="0x91C0" end="0x923F"/>
+            <unused start="0x91C0" end="0x923F" vendor="AMD"/>
     </enums>
 
     <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
@@ -7700,17 +8015,20 @@
         <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
         <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
         <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
-            <unused start="0x9245" end="0x924F"/>
+            <unused start="0x9245" end="0x924F" vendor="WEBGL"/>
     </enums>
 
     <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
         <enum value="0x9250" name="GL_SHADER_BINARY_DMP"/>
-            <unused start="0x9251" end="0x925F"/>
+        <enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
+        <enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
+        <enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/>
+            <unused start="0x9254" end="0x925F" vendor="DMP"/>
     </enums>
 
     <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
         <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/>
-            <unused start="0x9261" end="0x926F"/>
+            <unused start="0x9261" end="0x926F" vendor="FJ"/>
     </enums>
 
     <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
@@ -7734,7 +8052,7 @@
         <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/>
         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/>
-            <unused start="0x927A" end="0x927F"/>
+            <unused start="0x927A" end="0x927F" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
@@ -7755,36 +8073,47 @@
         <enum value="0x928D" name="GL_DST_OUT_NV"/>
         <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
         <enum value="0x928F" name="GL_DST_ATOP_NV"/>
-            <unused start="0x9290"/>
+            <unused start="0x9290" vendor="NV"/>
         <enum value="0x9291" name="GL_PLUS_NV"/>
         <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
-            <unused start="0x9293"/>
+            <unused start="0x9293" vendor="NV"/>
+        <enum value="0x9294" name="GL_MULTIPLY"/>
         <enum value="0x9294" name="GL_MULTIPLY_KHR"/>
         <enum value="0x9294" name="GL_MULTIPLY_NV"/>
+        <enum value="0x9295" name="GL_SCREEN"/>
         <enum value="0x9295" name="GL_SCREEN_KHR"/>
         <enum value="0x9295" name="GL_SCREEN_NV"/>
+        <enum value="0x9296" name="GL_OVERLAY"/>
         <enum value="0x9296" name="GL_OVERLAY_KHR"/>
         <enum value="0x9296" name="GL_OVERLAY_NV"/>
+        <enum value="0x9297" name="GL_DARKEN"/>
         <enum value="0x9297" name="GL_DARKEN_KHR"/>
         <enum value="0x9297" name="GL_DARKEN_NV"/>
+        <enum value="0x9298" name="GL_LIGHTEN"/>
         <enum value="0x9298" name="GL_LIGHTEN_KHR"/>
         <enum value="0x9298" name="GL_LIGHTEN_NV"/>
+        <enum value="0x9299" name="GL_COLORDODGE"/>
         <enum value="0x9299" name="GL_COLORDODGE_KHR"/>
         <enum value="0x9299" name="GL_COLORDODGE_NV"/>
+        <enum value="0x929A" name="GL_COLORBURN"/>
         <enum value="0x929A" name="GL_COLORBURN_KHR"/>
         <enum value="0x929A" name="GL_COLORBURN_NV"/>
+        <enum value="0x929B" name="GL_HARDLIGHT"/>
         <enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
         <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
+        <enum value="0x929C" name="GL_SOFTLIGHT"/>
         <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
         <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
-            <unused start="0x929D"/>
+            <unused start="0x929D" vendor="NV"/>
+        <enum value="0x929E" name="GL_DIFFERENCE"/>
         <enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
         <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
         <enum value="0x929F" name="GL_MINUS_NV"/>
+        <enum value="0x92A0" name="GL_EXCLUSION"/>
         <enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
         <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
         <enum value="0x92A1" name="GL_CONTRAST_NV"/>
-            <unused start="0x92A2"/>
+            <unused start="0x92A2" vendor="NV"/>
         <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
         <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
         <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
@@ -7792,22 +8121,29 @@
         <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
         <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
         <enum value="0x92A9" name="GL_HARDMIX_NV"/>
-            <unused start="0x92AA" end="0x92AC"/>
+            <unused start="0x92AA" end="0x92AC" vendor="NV"/>
+        <enum value="0x92AD" name="GL_HSL_HUE"/>
         <enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
         <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
+        <enum value="0x92AE" name="GL_HSL_SATURATION"/>
         <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
         <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
+        <enum value="0x92AF" name="GL_HSL_COLOR"/>
         <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
         <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
+        <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
         <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
         <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
         <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
         <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
         <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
         <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
-            <unused start="0x92B5" end="0x92BD"/>
+            <unused start="0x92B5" end="0x92BD" vendor="NV"/>
+        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
+        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
         <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
-            <unused start="0x92BF"/>
+        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
+            <unused start="0x92BF" vendor="NV"/>
         <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
         <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
         <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
@@ -7823,19 +8159,25 @@
         <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
+        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
+        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
+        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
         <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
+        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
+        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
+        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
         <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
         <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
         <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
@@ -7843,7 +8185,9 @@
         <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
         <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
         <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
-            <unused start="0x92DC" end="0x92DF"/>
+        <enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
+        <enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
+            <unused start="0x92DF" end="0x92DF" vendor="NV"/>
         <enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
         <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
         <enum value="0x92E1" name="GL_UNIFORM"/>
@@ -7854,6 +8198,7 @@
         <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/>
         <enum value="0x92E7" name="GL_IS_PER_PATCH"/>
         <enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/>
+        <enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/>
         <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/>
         <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/>
         <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/>
@@ -7887,46 +8232,111 @@
         <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/>
         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
+        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
+        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
+        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
         <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
         <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
         <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/>
         <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
         <enum value="0x930E" name="GL_LOCATION"/>
         <enum value="0x930F" name="GL_LOCATION_INDEX"/>
+        <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/>
         <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
         <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
+        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
         <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
         <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
         <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/>
         <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
+        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
         <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
-            <unused start="0x9319" end="0x9338"/>
+            <unused start="0x9319" end="0x9326" vendor="NV"/>
+        <enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/>
+        <enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/>
+        <enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/>
+        <enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+        <enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+        <enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+        <enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/>
+        <enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/>
+        <enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
+        <enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
+        <enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/>
+        <enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/>
+        <enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
+            <unused start="0x9334" end="0x9338" vendor="NV"/>
         <enum value="0x9339" name="GL_WARP_SIZE_NV"/>
         <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
         <enum value="0x933B" name="GL_SM_COUNT_NV"/>
-            <unused start="0x933C" end="0x9343"/>
+        <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
+        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
+        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
+        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
+        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
+        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
+        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
+        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
+        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
+        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
+        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
+        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
+        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
+        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
         <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
         <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
-            <unused start="0x9346" end="0x9349"/>
+        <enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
+        <enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
+        <enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
+        <enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
         <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
         <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
         <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
-            <unused start="0x934D" end="0x9364"/>
+            <unused start="0x934D" end="0x935B" vendor="NV"/>
+        <enum value="0x935C" name="GL_CLIP_ORIGIN"/>
+        <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
+        <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
+        <enum value="0x935F" name="GL_ZERO_TO_ONE"/>
+            <unused start="0x9360" end="0x9364" vendor="NV"/>
         <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
-            <unused start="0x9366" end="0x937F"/>
+        <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
+        <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
+        <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
+        <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
+        <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
+        <enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/>
+        <enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/>
+        <enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/>
+        <enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
+        <enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
+        <enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
+        <enum value="0x9371" name="GL_MULTISAMPLES_NV"/>
+        <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
+        <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
+        <enum value="0x9374" name="GL_CONFORMANT_NV"/>
+            <unused start="0x9375" end="0x9378" vendor="NV"/>
+        <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
+        <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
+        <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
+            <unused start="0x937C" end="0x937F" vendor="NV"/>
     </enums>
 
     <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
         <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
-            <unused start="0x9381" end="0x939F"/>
+        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
+        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
+        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
+        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
+            <unused start="0x9383" end="0x939F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
@@ -7935,27 +8345,41 @@
         <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
         <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
         <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
-            <unused start="0x93A5"/>
+            <unused start="0x93A5" vendor="ANGLE"/>
         <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
-            <unused start="0x93A7" end="0x93AF"/>
+            <unused start="0x93A7" end="0x93AF" vendor="ANGLE"/>
     </enums>
 
     <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
+        <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
         <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
+        <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
         <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
+        <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
         <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
+        <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
         <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
+        <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
         <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
+        <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
         <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
+        <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
         <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
+        <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
         <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
+        <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
         <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
+        <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
         <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
+        <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
         <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
+        <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
         <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
+        <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
         <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
+        <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
         <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
-            <unused start="0x93BE" end="0x93BF"/>
+            <unused start="0x93BE" end="0x93BF" vendor="OES"/>
         <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
         <enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
         <enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
@@ -7966,22 +8390,36 @@
         <enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
         <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
         <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
-            <unused start="0x93CA" end="0x93CF"/>
+            <unused start="0x93CA" end="0x93CF" vendor="OES"/>
+        <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
         <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
+        <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
         <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
+        <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
         <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
+        <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
         <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
+        <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
         <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
+        <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
         <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
+        <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
         <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
+        <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
         <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
+        <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
         <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
+        <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
         <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
+        <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
         <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
+        <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
         <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
+        <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
         <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
+        <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
         <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
-            <unused start="0x93DE" end="0x93DF"/>
+            <unused start="0x93DE" end="0x93DF" vendor="OES"/>
         <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
         <enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
         <enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
@@ -7992,13 +8430,13 @@
         <enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
         <enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
         <enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
-            <unused start="0x93EA" end="0x93EF"/>
+            <unused start="0x93EA" end="0x93EF" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
         <enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
         <enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
-            <unused start="0x93F2" end="0x94EF"/>
+            <unused start="0x93F2" end="0x94EF" vendor="APPLE"/>
     </enums>
 
     <enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345">
@@ -8008,7 +8446,7 @@
         <enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
         <enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
         <enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
-            <unused start="0x94F6" end="0x94F7"/>
+            <unused start="0x94F6" end="0x94F7" vendor="INTEL"/>
         <enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
         <enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
         <enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
@@ -8018,11 +8456,32 @@
         <enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
         <enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
         <enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
-            <unused start="0x9501" end="0x950F"/>
+            <unused start="0x9501" end="0x950F" vendor="INTEL"/>
     </enums>
 
     <enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203">
-            <unused start="0x9510" end="0x952F"/>
+            <unused start="0x9510" end="0x952F" vendor="Broadcom"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
+            <unused start="0x9530" end="0x962F" vendor="NV"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
+        <enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
+        <enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
+        <enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
+            <unused start="0x9633" end="0x963F" vendor="Oculus"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
+        <enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/>
+        <enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/>
+            <unused start="0x9642" end="0x964F" vendor="Mediatek"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
+            <unused start="0x9650" end="0x968F" vendor="IMG"/>
     </enums>
 
 <!-- Enums reservable for future use. To reserve a new range, allocate one
@@ -8034,8 +8493,8 @@
      file) File requests in the Khronos Bugzilla, OpenGL project, Registry
      component. -->
 
-    <enums namespace="GL" start="0x9530" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
-        <unused start="0x9530" end="99999"/>
+    <enums namespace="GL" start="0x9690" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
+        <unused start="0x9690" end="99999" comment="RESERVED"/>
     </enums>
 
 <!-- Historical large block allocations, all unused except (in older days) by IBM -->
@@ -8205,6 +8664,9 @@
             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
         </command>
         <command>
+            <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
+        </command>
+        <command>
             <proto>void <name>glApplyTextureEXT</name></proto>
             <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
@@ -8464,6 +8926,14 @@
             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
+            <alias name="glBindFragDataLocationIndexed"/>
+        </command>
+        <command>
             <proto>void <name>glBindFragmentShaderATI</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
@@ -8599,6 +9069,11 @@
             <glx type="render" opcode="4117"/>
         </command>
         <command>
+            <proto>void <name>glBindTextureUnit</name></proto>
+            <param><ptype>GLuint</ptype> <name>unit</name></param>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+        </command>
+        <command>
             <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
             <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
@@ -8751,10 +9226,15 @@
             <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
         </command>
         <command>
-            <proto>void <name>glBlendBarrierNV</name></proto>
+            <proto>void <name>glBlendBarrier</name></proto>
         </command>
         <command>
             <proto>void <name>glBlendBarrierKHR</name></proto>
+            <alias name="glBlendBarrier"/>
+        </command>
+        <command>
+            <proto>void <name>glBlendBarrierNV</name></proto>
+            <alias name="glBlendBarrier"/>
         </command>
         <command>
             <proto>void <name>glBlendColor</name></proto>
@@ -8847,18 +9327,31 @@
             <alias name="glBlendEquationSeparatei"/>
         </command>
         <command>
+            <proto>void <name>glBlendEquationSeparateiOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <alias name="glBlendEquationSeparatei"/>
+        </command>
+        <command>
             <proto>void <name>glBlendEquationi</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
+            <proto>void <name>glBlendEquationiARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <alias name="glBlendEquationi"/>
+        </command>
+        <command>
             <proto>void <name>glBlendEquationiEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
         </command>
         <command>
-            <proto>void <name>glBlendEquationiARB</name></proto>
+            <proto>void <name>glBlendEquationiOES</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
@@ -8945,6 +9438,15 @@
             <alias name="glBlendFuncSeparatei"/>
         </command>
         <command>
+            <proto>void <name>glBlendFuncSeparateiOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <alias name="glBlendFuncSeparatei"/>
+        </command>
+        <command>
             <proto>void <name>glBlendFunci</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>src</name></param>
@@ -8965,6 +9467,13 @@
             <alias name="glBlendFunci"/>
         </command>
         <command>
+            <proto>void <name>glBlendFunciOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>src</name></param>
+            <param><ptype>GLenum</ptype> <name>dst</name></param>
+            <alias name="glBlendFunci"/>
+        </command>
+        <command>
             <proto>void <name>glBlendParameteriNV</name></proto>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>value</name></param>
@@ -9026,6 +9535,21 @@
             <alias name="glBlitFramebuffer"/>
         </command>
         <command>
+            <proto>void <name>glBlitNamedFramebuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>readFramebuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>drawFramebuffer</name></param>
+            <param><ptype>GLint</ptype> <name>srcX0</name></param>
+            <param><ptype>GLint</ptype> <name>srcY0</name></param>
+            <param><ptype>GLint</ptype> <name>srcX1</name></param>
+            <param><ptype>GLint</ptype> <name>srcY1</name></param>
+            <param><ptype>GLint</ptype> <name>dstX0</name></param>
+            <param><ptype>GLint</ptype> <name>dstY0</name></param>
+            <param><ptype>GLint</ptype> <name>dstX1</name></param>
+            <param><ptype>GLint</ptype> <name>dstY1</name></param>
+            <param><ptype>GLbitfield</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>filter</name></param>
+        </command>
+        <command>
             <proto>void <name>glBufferAddressRangeNV</name></proto>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -9048,6 +9572,13 @@
             <alias name="glBufferData"/>
         </command>
         <command>
+            <proto>void <name>glBufferPageCommitmentARB</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
             <proto>void <name>glBufferParameteriAPPLE</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -9061,6 +9592,14 @@
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glBufferStorageEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param len="size">const void *<name>data</name></param>
+            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+            <alias name="glBufferStorage"/>
+        </command>
+        <command>
             <proto>void <name>glBufferSubData</name></proto>
             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9076,6 +9615,10 @@
             <alias name="glBufferSubData"/>
         </command>
         <command>
+            <proto>void <name>glCallCommandListNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+        </command>
+        <command>
             <proto>void <name>glCallList</name></proto>
             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
             <glx type="render" opcode="1"/>
@@ -9103,6 +9646,11 @@
             <param><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+        </command>
+        <command>
             <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -9255,6 +9803,14 @@
             <glx type="render" opcode="129"/>
         </command>
         <command>
+            <proto>void <name>glClearNamedBufferData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glClearNamedBufferDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -9263,6 +9819,16 @@
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
+            <proto>void <name>glClearNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -9273,6 +9839,35 @@
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
+            <proto>void <name>glClearNamedFramebufferfi</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param><ptype>GLfloat</ptype> <name>depth</name></param>
+            <param><ptype>GLint</ptype> <name>stencil</name></param>
+        </command>
+        <command>
+            <proto>void <name>glClearNamedFramebufferfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>void <name>glClearNamedFramebufferiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param>const <ptype>GLint</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>void <name>glClearNamedFramebufferuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glClearStencil</name></proto>
             <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
             <glx type="render" opcode="131"/>
@@ -9330,6 +9925,11 @@
             <alias name="glClientWaitSync"/>
         </command>
         <command>
+            <proto>void <name>glClipControl</name></proto>
+            <param><ptype>GLenum</ptype> <name>origin</name></param>
+            <param><ptype>GLenum</ptype> <name>depth</name></param>
+        </command>
+        <command>
             <proto>void <name>glClipPlane</name></proto>
             <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
@@ -9761,6 +10361,15 @@
             <alias name="glColorMaski"/>
         </command>
         <command>
+            <proto>void <name>glColorMaskiOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
+            <alias name="glColorMaski"/>
+        </command>
+        <command>
             <proto>void <name>glColorMaterial</name></proto>
             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
             <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -9953,6 +10562,15 @@
             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glCommandListSegmentsNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+            <param><ptype>GLuint</ptype> <name>segments</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCompileCommandListNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompileShader</name></proto>
             <param><ptype>GLuint</ptype> <name>shader</name></param>
         </command>
@@ -10270,6 +10888,16 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glCompressedTextureSubImage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10281,6 +10909,18 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glCompressedTextureSubImage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10294,6 +10934,20 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glCompressedTextureSubImage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10309,6 +10963,11 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glConservativeRasterParameterfNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> <name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glConvolutionFilter1D</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -10577,6 +11236,25 @@
             <glx type="render" opcode="4291"/>
         </command>
         <command>
+            <proto>void <name>glCopyImageSubDataOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>srcName</name></param>
+            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
+            <param><ptype>GLint</ptype> <name>srcX</name></param>
+            <param><ptype>GLint</ptype> <name>srcY</name></param>
+            <param><ptype>GLint</ptype> <name>srcZ</name></param>
+            <param><ptype>GLuint</ptype> <name>dstName</name></param>
+            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
+            <param><ptype>GLint</ptype> <name>dstX</name></param>
+            <param><ptype>GLint</ptype> <name>dstY</name></param>
+            <param><ptype>GLint</ptype> <name>dstZ</name></param>
+            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
+            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
+            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
+            <alias name="glCopyImageSubData"/>
+        </command>
+        <command>
             <proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10635,6 +11313,14 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
+            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyPathNV</name></proto>
             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
             <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
@@ -10813,6 +11499,15 @@
             <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyTextureSubImage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyTextureSubImage1DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10823,6 +11518,17 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyTextureSubImage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyTextureSubImage2DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10835,6 +11541,18 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyTextureSubImage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyTextureSubImage3DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10882,10 +11600,34 @@
             <param><ptype>GLboolean</ptype> <name>mask</name></param>
         </command>
         <command>
+            <proto>void <name>glCoverageModulationNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>components</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCoverageModulationTableNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glCoverageOperationNV</name></proto>
             <param><ptype>GLenum</ptype> <name>operation</name></param>
         </command>
         <command>
+            <proto>void <name>glCreateBuffers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>buffers</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateCommandListsNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>lists</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateFramebuffers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
+        </command>
+        <command>
             <proto>void <name>glCreatePerfQueryINTEL</name></proto>
             <param><ptype>GLuint</ptype> <name>queryId</name></param>
             <param><ptype>GLuint</ptype> *<name>queryHandle</name></param>
@@ -10898,6 +11640,27 @@
             <alias name="glCreateProgram"/>
         </command>
         <command>
+            <proto>void <name>glCreateProgramPipelines</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>pipelines</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateQueries</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>ids</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateRenderbuffers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateSamplers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>samplers</name></param>
+        </command>
+        <command>
             <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
             <param><ptype>GLenum</ptype> <name>type</name></param>
         </command>
@@ -10924,12 +11687,33 @@
             <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
         </command>
         <command>
+            <proto>void <name>glCreateStatesNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>states</name></param>
+        </command>
+        <command>
             <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
             <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
             <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glCreateTextures</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>textures</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateTransformFeedbacks</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>ids</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateVertexArrays</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>arrays</name></param>
+        </command>
+        <command>
             <proto>void <name>glCullFace</name></proto>
             <param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param>
             <glx type="render" opcode="79"/>
@@ -11107,6 +11891,11 @@
             <alias name="glDeleteBuffers"/>
         </command>
         <command>
+            <proto>void <name>glDeleteCommandListsNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>lists</name></param>
+        </command>
+        <command>
             <proto>void <name>glDeleteFencesAPPLE</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
             <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
@@ -11253,6 +12042,11 @@
             <glx type="single" opcode="195"/>
         </command>
         <command>
+            <proto>void <name>glDeleteStatesNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+        </command>
+        <command>
             <proto>void <name>glDeleteSync</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
         </command>
@@ -11335,6 +12129,12 @@
             <glx type="render" opcode="174"/>
         </command>
         <command>
+            <proto>void <name>glDepthRangeArrayfvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glDepthRangeArrayv</name></proto>
             <param><ptype>GLuint</ptype> <name>first</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -11347,6 +12147,12 @@
             <param><ptype>GLdouble</ptype> <name>f</name></param>
         </command>
         <command>
+            <proto>void <name>glDepthRangeIndexedfNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLfloat</ptype> <name>n</name></param>
+            <param><ptype>GLfloat</ptype> <name>f</name></param>
+        </command>
+        <command>
             <proto>void <name>glDepthRangedNV</name></proto>
             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
@@ -11426,6 +12232,11 @@
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
         <command>
+            <proto>void <name>glDisableVertexArrayAttrib</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+        </command>
+        <command>
             <proto>void <name>glDisableVertexArrayAttribEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -11461,6 +12272,18 @@
             <alias name="glDisablei"/>
         </command>
         <command>
+            <proto>void <name>glDisableiNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glDisablei"/>
+        </command>
+        <command>
+            <proto>void <name>glDisableiOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glDisablei"/>
+        </command>
+        <command>
             <proto>void <name>glDiscardFramebufferEXT</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
@@ -11536,6 +12359,15 @@
             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
         </command>
+        <command>
+            <proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+            <alias name="glDrawArraysInstancedBaseInstance"/>
+        </command>
         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
             <proto>void <name>glDrawArraysInstancedEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -11554,7 +12386,7 @@
         </command>
         <command>
             <proto>void <name>glDrawBuffer</name></proto>
-            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param>
             <glx type="render" opcode="126"/>
         </command>
         <command>
@@ -11594,6 +12426,38 @@
             <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawCommandsAddressNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
+            <proto>void <name>glDrawCommandsNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
+            <proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
+            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
+            <proto>void <name>glDrawCommandsStatesNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
             <proto>void <name>glDrawElementArrayAPPLE</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLint</ptype> <name>first</name></param>
@@ -11620,6 +12484,24 @@
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawElementsBaseVertexEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawElementsBaseVertexOES</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsBaseVertex"/>
+        </command>
+        <command>
             <proto>void <name>glDrawElementsIndirect</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLenum</ptype> <name>type</name></param>
@@ -11661,6 +12543,16 @@
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="count">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+            <alias name="glDrawElementsInstancedBaseInstance"/>
+        </command>
+        <command>
             <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -11679,6 +12571,37 @@
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
         </command>
+        <command>
+            <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="count">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+            <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsInstancedBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsInstancedBaseVertex"/>
+        </command>
         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
             <proto>void <name>glDrawElementsInstancedEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -11749,6 +12672,28 @@
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLuint</ptype> <name>end</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawRangeElementsBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLuint</ptype> <name>end</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawRangeElementsBaseVertex"/>
+        </command>
+        <command>
             <proto>void <name>glDrawRangeElementsEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLuint</ptype> <name>start</name></param>
@@ -11935,6 +12880,11 @@
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
         <command>
+            <proto>void <name>glEnableVertexArrayAttrib</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+        </command>
+        <command>
             <proto>void <name>glEnableVertexArrayAttribEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -11970,6 +12920,18 @@
             <alias name="glEnablei"/>
         </command>
         <command>
+            <proto>void <name>glEnableiNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glEnablei"/>
+        </command>
+        <command>
+            <proto>void <name>glEnableiOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glEnablei"/>
+        </command>
+        <command>
             <proto>void <name>glEnd</name></proto>
             <glx type="render" opcode="23"/>
         </command>
@@ -12136,6 +13098,9 @@
             <glx type="render" opcode="158"/>
         </command>
         <command>
+            <proto>void <name>glEvaluateDepthValuesARB</name></proto>
+        </command>
+        <command>
             <proto>void <name>glExecuteProgramNV</name></proto>
             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
@@ -12310,6 +13275,12 @@
             <alias name="glFlushMappedBufferRange"/>
         </command>
         <command>
+            <proto>void <name>glFlushMappedNamedBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
+        </command>
+        <command>
             <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -12470,6 +13441,10 @@
             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
+            <proto>void <name>glFragmentCoverageColorNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>color</name></param>
+        </command>
+        <command>
             <proto>void <name>glFragmentLightModelfSGIX</name></proto>
             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
@@ -12592,6 +13567,20 @@
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
+            <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
+            <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glFramebufferTexture</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -12707,7 +13696,7 @@
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <alias name="glFramebufferTextureARB"/>
+            <alias name="glFramebufferTexture"/>
         </command>
         <command>
             <proto>void <name>glFramebufferTextureFaceARB</name></proto>
@@ -12754,6 +13743,33 @@
             <alias name="glFramebufferTextureLayer"/>
         </command>
         <command>
+            <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
+        </command>
+        <command>
+            <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
+        </command>
+        <command>
+            <proto>void <name>glFramebufferTextureOES</name></proto>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+            <alias name="glFramebufferTexture"/>
+        </command>
+        <command>
             <proto>void <name>glFreeObjectBufferATI</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
@@ -13018,6 +14034,10 @@
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
+            <proto>void <name>glGenerateTextureMipmap</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+        </command>
+        <command>
             <proto>void <name>glGenerateTextureMipmapEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -13110,7 +14130,7 @@
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
-            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetActiveUniformName</name></proto>
@@ -13124,9 +14144,9 @@
             <proto>void <name>glGetActiveUniformsiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
-            <param len="COMPSIZE(uniformCount)">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
+            <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
-            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetActiveVaryingNV</name></proto>
@@ -13389,6 +14409,11 @@
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>tokenID</name></param>
+            <param><ptype>GLuint</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto>
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -13412,6 +14437,13 @@
             <glx type="single" opcode="160"/>
         </command>
         <command>
+            <proto>void <name>glGetCompressedTextureImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetCompressedTextureImageEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -13419,6 +14451,19 @@
             <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
         </command>
         <command>
+            <proto>void <name>glGetCompressedTextureSubImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetConvolutionFilter</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -13470,6 +14515,11 @@
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetCoverageModulationTableNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
             <param><ptype>GLuint</ptype> <name>count</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
@@ -13537,7 +14587,7 @@
             <proto>void <name>glGetDoublei_vEXT</name></proto>
             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
             <alias name="glGetDoublei_v"/>
         </command>
         <command>
@@ -13615,7 +14665,14 @@
             <proto>void <name>glGetFloati_vEXT</name></proto>
             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <alias name="glGetFloati_v"/>
+        </command>
+        <command>
+            <proto>void <name>glGetFloati_vNV</name></proto>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
             <alias name="glGetFloati_v"/>
         </command>
         <command>
@@ -13634,6 +14691,12 @@
             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
+            <alias name="glGetFragDataIndex"/>
+        </command>
+        <command>
             <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
@@ -13705,12 +14768,19 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
+        </command>
+        <command>
             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
         </command>
         <command>
             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
+            <alias name="glGetGraphicsResetStatus"/>
+        </command>
+        <command>
             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
         </command>
@@ -13860,6 +14930,15 @@
             <glx type="single" opcode="117"/>
         </command>
         <command>
+            <proto>void <name>glGetInternalformatSampleivNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetInternalformati64v</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -14199,6 +15278,18 @@
             <alias name="glGetMultisamplefv"/>
         </command>
         <command>
+            <proto>void <name>glGetNamedBufferParameteri64v</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetNamedBufferParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedBufferParameterivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -14211,12 +15302,25 @@
             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedBufferPointerv</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>void **<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedBufferPointervEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="1">void **<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param>void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedBufferSubDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -14224,6 +15328,13 @@
             <param len="COMPSIZE(size)">void *<name>data</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -14231,6 +15342,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -14279,6 +15396,12 @@
             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -14799,6 +15922,12 @@
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetProgramResourceName</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
@@ -14808,6 +15937,17 @@
             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto>void <name>glGetProgramResourcefvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLsizei</ptype> <name>propCount</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>props</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLsizei</ptype> *<name>length</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetProgramResourceiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
@@ -14865,6 +16005,34 @@
             <glx type="vendor" opcode="1298"/>
         </command>
         <command>
+            <proto>void <name>glGetQueryBufferObjecti64v</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetQueryBufferObjectiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetQueryBufferObjectui64v</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetQueryBufferObjectuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetQueryIndexediv</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -14995,6 +16163,13 @@
             <alias name="glGetSamplerParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glGetSamplerParameterIivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glGetSamplerParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetSamplerParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15008,6 +16183,13 @@
             <alias name="glGetSamplerParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glGetSamplerParameterIuivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glGetSamplerParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetSamplerParameterfv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15084,6 +16266,10 @@
             <glx type="vendor" opcode="4097"/>
         </command>
         <command>
+            <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+        </command>
+        <command>
             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
             <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
             <glx type="single" opcode="129"/>
@@ -15252,6 +16438,13 @@
             <alias name="glGetTexParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glGetTexParameterIivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glGetTexParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetTexParameterIuiv</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15266,6 +16459,13 @@
             <alias name="glGetTexParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glGetTexParameterIuivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glGetTexParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetTexParameterPointervAPPLE</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15306,6 +16506,15 @@
             <param><ptype>GLuint</ptype> <name>texture</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureImageEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15315,6 +16524,13 @@
             <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureLevelParameterfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15323,6 +16539,13 @@
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureLevelParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureLevelParameterivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15331,6 +16554,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameterIiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterIivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15338,6 +16567,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameterIuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLuint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterIuivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15345,6 +16580,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameterfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterfvEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15352,6 +16593,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15369,6 +16616,21 @@
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureSubImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTrackMatrixivNV</name></proto>
             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>address</name></param>
@@ -15404,6 +16666,26 @@
             <param len="1"><ptype>GLint</ptype> *<name>location</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTransformFeedbacki64_v</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLint64</ptype> *<name>param</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetTransformFeedbacki_v</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetTransformFeedbackiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto>
             <param><ptype>GLuint</ptype> <name>shader</name></param>
             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
@@ -15453,41 +16735,53 @@
             <proto>void <name>glGetUniformdv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLdouble</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformfv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformfvARB</name></proto>
             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <alias name="glGetUniformfv"/>
         </command>
         <command>
+            <proto>void <name>glGetUniformi64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetUniformi64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformivARB</name></proto>
             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetUniformiv"/>
         </command>
         <command>
+            <proto>void <name>glGetUniformui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetUniformui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15548,6 +16842,20 @@
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint64</ptype> *<name>param</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetVertexArrayIndexediv</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -15574,6 +16882,12 @@
             <param len="1">void **<name>param</name></param>
         </command>
         <command>
+            <proto>void <name>glGetVertexArrayiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15784,6 +17098,14 @@
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnColorTable</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>table</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnColorTableARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>format</name></param>
@@ -15792,6 +17114,13 @@
             <param len="bufSize">void *<name>table</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnCompressedTexImage</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLint</ptype> <name>lod</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnCompressedTexImageARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>lod</name></param>
@@ -15799,6 +17128,14 @@
             <param len="bufSize">void *<name>img</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnConvolutionFilter</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>image</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnConvolutionFilterARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>format</name></param>
@@ -15807,6 +17144,15 @@
             <param len="bufSize">void *<name>image</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnHistogram</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLboolean</ptype> <name>reset</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnHistogramARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
@@ -15816,6 +17162,13 @@
             <param len="bufSize">void *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMapdv</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLdouble</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMapdvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>query</name></param>
@@ -15823,6 +17176,13 @@
             <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMapfv</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMapfvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>query</name></param>
@@ -15830,6 +17190,13 @@
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMapiv</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMapivARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>query</name></param>
@@ -15837,6 +17204,15 @@
             <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMinmax</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLboolean</ptype> <name>reset</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMinmaxARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
@@ -15846,29 +17222,63 @@
             <param len="bufSize">void *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPixelMapfv</name></proto>
+            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPixelMapfvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPixelMapuiv</name></proto>
+            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint</ptype> *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPixelMapuivARB</name></proto>
             <param><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPixelMapusv</name></proto>
+            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLushort</ptype> *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPixelMapusvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPolygonStipple</name></proto>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLubyte</ptype> *<name>pattern</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPolygonStippleARB</name></proto>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnSeparableFilter</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
+            <param>void *<name>row</name></param>
+            <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
+            <param>void *<name>column</name></param>
+            <param>void *<name>span</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnSeparableFilterARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>format</name></param>
@@ -15880,6 +17290,15 @@
             <param len="0">void *<name>span</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnTexImage</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnTexImageARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
@@ -15889,6 +17308,13 @@
             <param len="bufSize">void *<name>img</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformdv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLdouble</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformdvARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15896,6 +17322,13 @@
             <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformfvARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15910,6 +17343,28 @@
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformfvKHR</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+            <alias name="glGetnUniformfv"/>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformi64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformivARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15924,6 +17379,28 @@
             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformivKHR</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glGetnUniformiv"/>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformuivARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15931,6 +17408,14 @@
             <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformuivKHR</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glGetnUniformuiv"/>
+        </command>
+        <command>
             <proto>void <name>glGlobalAlphaFactorbSUN</name></proto>
             <param><ptype>GLbyte</ptype> <name>factor</name></param>
         </command>
@@ -16175,6 +17660,22 @@
             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
         </command>
         <command>
+            <proto>void <name>glInvalidateNamedFramebufferData</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+        </command>
+        <command>
+            <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glInvalidateSubFramebuffer</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
@@ -16218,6 +17719,10 @@
             <param><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
+            <proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto>
             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
             <glx type="single" opcode="140"/>
@@ -16240,6 +17745,18 @@
             <alias name="glIsEnabledi"/>
         </command>
         <command>
+            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glIsEnabledi"/>
+        </command>
+        <command>
+            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glIsEnabledi"/>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto>
             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
         </command>
@@ -16378,6 +17895,10 @@
             <glx type="single" opcode="196"/>
         </command>
         <command>
+            <proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>state</name></param>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
         </command>
@@ -16580,6 +18101,16 @@
             <glx type="render" opcode="3"/>
         </command>
         <command>
+            <proto>void <name>glListDrawCommandsStatesClientNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+            <param><ptype>GLuint</ptype> <name>segment</name></param>
+            <param>const void **<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
             <proto>void <name>glListParameterfSGIX</name></proto>
             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -16898,11 +18429,23 @@
             <param><ptype>GLfixed</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void *<name>glMapNamedBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>access</name></param>
+        </command>
+        <command>
             <proto>void *<name>glMapNamedBufferEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="VertexBufferObjectAccess"><ptype>GLenum</ptype> <name>access</name></param>
         </command>
         <command>
+            <proto>void *<name>glMapNamedBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
+            <param><ptype>GLbitfield</ptype> <name>access</name></param>
+        </command>
+        <command>
             <proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -17076,10 +18619,25 @@
             <glx type="render" opcode="4327"/>
         </command>
         <command>
+            <proto>void <name>glMatrixLoad3x2fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
+            <proto>void <name>glMatrixLoad3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
             <proto>void <name>glMatrixLoadIdentityEXT</name></proto>
             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
+            <proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
             <proto>void <name>glMatrixLoadTransposedEXT</name></proto>
             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
@@ -17105,6 +18663,21 @@
             <glx type="render" opcode="179"/>
         </command>
         <command>
+            <proto>void <name>glMatrixMult3x2fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
+            <proto>void <name>glMatrixMult3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
+            <proto>void <name>glMatrixMultTranspose3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
             <proto>void <name>glMatrixMultTransposedEXT</name></proto>
             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
@@ -17187,6 +18760,10 @@
             <param><ptype>GLfloat</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
             <proto>void <name>glMemoryBarrier</name></proto>
             <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
         </command>
@@ -17299,6 +18876,15 @@
             <alias name="glMultiDrawArraysIndirect"/>
         </command>
         <command>
+            <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param>const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <param>const void *<name>indirect</name></param>
@@ -17315,6 +18901,14 @@
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <alias name="glMultiDrawArraysIndirect"/>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
@@ -17339,6 +18933,26 @@
             <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
+            <alias name="glMultiDrawElementsBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
+            <alias name="glMultiDrawElementsBaseVertex"/>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawElementsEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
@@ -17365,6 +18979,16 @@
             <alias name="glMultiDrawElementsIndirect"/>
         </command>
         <command>
+            <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLenum</ptype> <name>type</name></param>
@@ -17383,6 +19007,15 @@
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <alias name="glMultiDrawElementsIndirect"/>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLuint</ptype> <name>start</name></param>
@@ -18293,6 +19926,13 @@
             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedBufferData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param>const void *<name>data</name></param>
+            <param><ptype>GLenum</ptype> <name>usage</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedBufferDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -18300,18 +19940,48 @@
             <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
         </command>
         <command>
-            <proto>void <name>glNamedBufferStorageEXT</name></proto>
+            <proto>void <name>glNamedBufferPageCommitmentARB</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedBufferPageCommitmentEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedBufferStorage</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <param len="size">const void *<name>data</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedBufferStorageEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param len="size">const void *<name>data</name></param>
+            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+            <alias name="glNamedBufferStorage"/>
+        </command>
+        <command>
+            <proto>void <name>glNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param len="COMPSIZE(size)">const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedBufferSubDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
-            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <param len="COMPSIZE(size)">const void *<name>data</name></param>
+            <alias name="glNamedBufferSubData"/>
         </command>
         <command>
             <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto>
@@ -18322,12 +19992,41 @@
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buf</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferParameteri</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> <name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferParameteriEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>param</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferReadBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>src</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -18335,6 +20034,27 @@
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferTexture</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -18375,6 +20095,14 @@
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferTextureLayer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>layer</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -18487,6 +20215,13 @@
             <param len="len">const void *<name>string</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedRenderbufferStorage</name></proto>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -18494,6 +20229,14 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
@@ -18861,6 +20604,12 @@
             <alias name="glPatchParameteri"/>
         </command>
         <command>
+            <proto>void <name>glPatchParameteriOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> <name>value</name></param>
+            <alias name="glPatchParameteri"/>
+        </command>
+        <command>
             <proto>void <name>glPathColorGenNV</name></proto>
             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
@@ -18898,6 +20647,26 @@
             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
+            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
+            <param>const void *<name>fontName</name></param>
+            <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
+            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
+            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
+            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
+        </command>
+        <command>
+            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
+            <param>const void *<name>fontName</name></param>
+            <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
+            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
+            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
+            <param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
+        </command>
+        <command>
             <proto>void <name>glPathGlyphRangeNV</name></proto>
             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
             <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
@@ -18923,6 +20692,18 @@
             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
+            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param>
+            <param>const void *<name>fontData</name></param>
+            <param><ptype>GLsizei</ptype> <name>faceIndex</name></param>
+            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
+            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
+            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
+        </command>
+        <command>
             <proto>void <name>glPathParameterfNV</name></proto>
             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -19271,12 +21052,25 @@
             <glx type="render" opcode="101"/>
         </command>
         <command>
+            <proto>void <name>glPolygonModeNV</name></proto>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
+            <alias name="glPolygonMode"/>
+        </command>
+        <command>
             <proto>void <name>glPolygonOffset</name></proto>
             <param><ptype>GLfloat</ptype> <name>factor</name></param>
             <param><ptype>GLfloat</ptype> <name>units</name></param>
             <glx type="render" opcode="192"/>
         </command>
         <command>
+            <proto>void <name>glPolygonOffsetClampEXT</name></proto>
+            <param><ptype>GLfloat</ptype> <name>factor</name></param>
+            <param><ptype>GLfloat</ptype> <name>units</name></param>
+            <param><ptype>GLfloat</ptype> <name>clamp</name></param>
+            <glx type="render" opcode="4225"/>
+        </command>
+        <command>
             <proto>void <name>glPolygonOffsetEXT</name></proto>
             <param><ptype>GLfloat</ptype> <name>factor</name></param>
             <param><ptype>GLfloat</ptype> <name>bias</name></param>
@@ -19354,6 +21148,29 @@
             <param><ptype>GLuint</ptype> <name>key1</name></param>
         </command>
         <command>
+            <proto>void <name>glPrimitiveBoundingBox</name></proto>
+            <param><ptype>GLfloat</ptype> <name>minX</name></param>
+            <param><ptype>GLfloat</ptype> <name>minY</name></param>
+            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>minW</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+        </command>
+        <command>
+            <proto>void <name>glPrimitiveBoundingBoxARB</name></proto>
+            <param><ptype>GLfloat</ptype> <name>minX</name></param>
+            <param><ptype>GLfloat</ptype> <name>minY</name></param>
+            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>minW</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+            <alias name="glPrimitiveBoundingBox"/>
+        </command>
+        <command>
             <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto>
             <param><ptype>GLfloat</ptype> <name>minX</name></param>
             <param><ptype>GLfloat</ptype> <name>minY</name></param>
@@ -19363,6 +21180,19 @@
             <param><ptype>GLfloat</ptype> <name>maxY</name></param>
             <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
             <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+            <alias name="glPrimitiveBoundingBox"/>
+        </command>
+        <command>
+            <proto>void <name>glPrimitiveBoundingBoxOES</name></proto>
+            <param><ptype>GLfloat</ptype> <name>minX</name></param>
+            <param><ptype>GLfloat</ptype> <name>minY</name></param>
+            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>minW</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+            <alias name="glPrimitiveBoundingBox"/>
         </command>
         <command>
             <proto>void <name>glPrimitiveRestartIndex</name></proto>
@@ -19716,6 +21546,14 @@
             <glx type="render" opcode="4186"/>
         </command>
         <command>
+            <proto>void <name>glProgramPathFragmentInputGenNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLenum</ptype> <name>genMode</name></param>
+            <param><ptype>GLint</ptype> <name>components</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramStringARB</name></proto>
             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param>
@@ -19789,12 +21627,25 @@
             <param><ptype>GLint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19830,12 +21681,25 @@
             <param><ptype>GLuint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19930,6 +21794,13 @@
             <param><ptype>GLint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19937,6 +21808,13 @@
             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19974,6 +21852,13 @@
             <param><ptype>GLuint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19981,6 +21866,13 @@
             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20081,6 +21973,14 @@
             <param><ptype>GLint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20089,6 +21989,13 @@
             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20128,6 +22035,14 @@
             <param><ptype>GLuint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20136,6 +22051,13 @@
             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20242,6 +22164,15 @@
             <param><ptype>GLint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+            <param><ptype>GLint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20251,6 +22182,13 @@
             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20292,6 +22230,15 @@
             <param><ptype>GLuint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+            <param><ptype>GLuint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20301,6 +22248,13 @@
             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20922,8 +22876,13 @@
             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
+            <proto>void <name>glRasterSamplesEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>samples</name></param>
+            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
+        </command>
+        <command>
             <proto>void <name>glReadBuffer</name></proto>
-            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
             <glx type="render" opcode="171"/>
         </command>
         <command>
@@ -20953,6 +22912,17 @@
             <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/>
         </command>
         <command>
+            <proto>void <name>glReadnPixels</name></proto>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glReadnPixelsARB</name></proto>
             <param><ptype>GLint</ptype> <name>x</name></param>
             <param><ptype>GLint</ptype> <name>y</name></param>
@@ -20962,6 +22932,7 @@
             <param><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>data</name></param>
+            <alias name="glReadnPixels"/>
         </command>
         <command>
             <proto>void <name>glReadnPixelsEXT</name></proto>
@@ -20973,6 +22944,19 @@
             <param><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>data</name></param>
+            <alias name="glReadnPixels"/>
+        </command>
+        <command>
+            <proto>void <name>glReadnPixelsKHR</name></proto>
+            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
+            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param len="bufSize">void *<name>data</name></param>
+            <alias name="glReadnPixels"/>
         </command>
         <command>
             <proto>void <name>glRectd</name></proto>
@@ -21342,6 +23326,9 @@
             <proto>void <name>glResizeBuffersMESA</name></proto>
         </command>
         <command>
+            <proto>void <name>glResolveDepthValuesNV</name></proto>
+        </command>
+        <command>
             <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
         </command>
         <command>
@@ -21394,11 +23381,6 @@
             <alias name="glSampleCoverage"/>
         </command>
         <command>
-            <proto>void <name>glSampleCoverageOES</name></proto>
-            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>value</name></param>
-            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
-        </command>
-        <command>
             <proto>void <name>glSampleCoveragex</name></proto>
             <param><ptype>GLclampx</ptype> <name>value</name></param>
             <param><ptype>GLboolean</ptype> <name>invert</name></param>
@@ -21460,6 +23442,13 @@
             <alias name="glSamplerParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glSamplerParameterIivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
+            <alias name="glSamplerParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glSamplerParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -21473,6 +23462,13 @@
             <alias name="glSamplerParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glSamplerParameterIuivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
+            <alias name="glSamplerParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glSamplerParameterf</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -21537,6 +23533,13 @@
             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glScissorArrayvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
+            <alias name="glScissorArrayv"/>
+        </command>
+        <command>
             <proto>void <name>glScissorIndexed</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> <name>left</name></param>
@@ -21545,11 +23548,26 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glScissorIndexedNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLint</ptype> <name>left</name></param>
+            <param><ptype>GLint</ptype> <name>bottom</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <alias name="glScissorIndexed"/>
+        </command>
+        <command>
             <proto>void <name>glScissorIndexedv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glScissorIndexedvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
+            <alias name="glScissorIndexedv"/>
+        </command>
+        <command>
             <proto>void <name>glSecondaryColor3b</name></proto>
             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
@@ -21979,6 +23997,11 @@
             <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
         </command>
         <command>
+            <proto>void <name>glStateCaptureNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>state</name></param>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+        </command>
+        <command>
             <proto>void <name>glStencilClearTagEXT</name></proto>
             <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param>
             <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param>
@@ -22077,6 +24100,44 @@
             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
         </command>
         <command>
+            <proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
+            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
+            <param>const void *<name>paths</name></param>
+            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
+            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+            <param><ptype>GLenum</ptype> <name>transformType</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
+        </command>
+        <command>
+            <proto>void <name>glStencilThenCoverFillPathNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>path</name></param>
+            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+        </command>
+        <command>
+            <proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
+            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
+            <param>const void *<name>paths</name></param>
+            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
+            <param><ptype>GLint</ptype> <name>reference</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+            <param><ptype>GLenum</ptype> <name>transformType</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
+        </command>
+        <command>
+            <proto>void <name>glStencilThenCoverStrokePathNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>path</name></param>
+            <param><ptype>GLint</ptype> <name>reference</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+        </command>
+        <command>
             <proto>void <name>glStopInstrumentsSGIX</name></proto>
             <param><ptype>GLint</ptype> <name>marker</name></param>
             <glx type="render" opcode="2070"/>
@@ -22087,6 +24148,11 @@
             <param len="len">const void *<name>string</name></param>
         </command>
         <command>
+            <proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>xbits</name></param>
+            <param><ptype>GLuint</ptype> <name>ybits</name></param>
+        </command>
+        <command>
             <proto>void <name>glSwizzleEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>res</name></param>
             <param><ptype>GLuint</ptype> <name>in</name></param>
@@ -22211,6 +24277,13 @@
             <alias name="glTexBuffer"/>
         </command>
         <command>
+            <proto>void <name>glTexBufferOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <alias name="glTexBuffer"/>
+        </command>
+        <command>
             <proto>void <name>glTexBufferRange</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -22228,6 +24301,15 @@
             <alias name="glTexBufferRange"/>
         </command>
         <command>
+            <proto>void <name>glTexBufferRangeOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <alias name="glTexBufferRange"/>
+        </command>
+        <command>
             <proto>void <name>glTexBumpParameterfvATI</name></proto>
             <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
@@ -23020,7 +25102,20 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLboolean</ptype> <name>resident</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glTexPageCommitmentEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+            <alias name="glTexPageCommitmentARB"/>
         </command>
         <command>
             <proto>void <name>glTexParameterIiv</name></proto>
@@ -23037,6 +25132,13 @@
             <alias name="glTexParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glTexParameterIivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glTexParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glTexParameterIuiv</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -23051,6 +25153,13 @@
             <alias name="glTexParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glTexParameterIuivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glTexParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glTexParameterf</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -23315,10 +25424,19 @@
             <glx type="render" opcode="2058"/>
         </command>
         <command>
+            <proto>void <name>glTextureBarrier</name></proto>
+        </command>
+        <command>
             <proto>void <name>glTextureBarrierNV</name></proto>
             <glx type="render" opcode="4348"/>
         </command>
         <command>
+            <proto>void <name>glTextureBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureBufferEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23326,6 +25444,14 @@
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureBufferRangeEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23448,7 +25574,13 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLboolean</ptype> <name>resident</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glTextureParameterIiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glTextureParameterIivEXT</name></proto>
@@ -23458,6 +25590,12 @@
             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureParameterIuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterIuivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23465,6 +25603,12 @@
             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureParameterf</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> <name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterfEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23473,6 +25617,12 @@
             <vecequiv name="glTextureParameterfvEXT"/>
         </command>
         <command>
+            <proto>void <name>glTextureParameterfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterfvEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23480,6 +25630,12 @@
             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureParameteri</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> <name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameteriEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23488,6 +25644,12 @@
             <vecequiv name="glTextureParameterivEXT"/>
         </command>
         <command>
+            <proto>void <name>glTextureParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23507,6 +25669,13 @@
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>levels</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage1DEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23515,6 +25684,14 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>levels</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage2DEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23524,6 +25701,15 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage2DMultisample</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23534,6 +25720,15 @@
             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>levels</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage3DEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23544,6 +25739,16 @@
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage3DMultisample</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23566,6 +25771,16 @@
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureSubImage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureSubImage1DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23577,6 +25792,18 @@
             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureSubImage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureSubImage2DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23590,6 +25817,20 @@
             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureSubImage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureSubImage3DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23628,6 +25869,18 @@
             <alias name="glTextureView"/>
         </command>
         <command>
+            <proto>void <name>glTextureViewOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
+            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
+            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
+            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
+            <alias name="glTextureView"/>
+        </command>
+        <command>
             <proto>void <name>glTrackMatrixNV</name></proto>
             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>address</name></param>
@@ -23637,11 +25890,25 @@
         </command>
         <command>
             <proto>void <name>glTransformFeedbackAttribsNV</name></proto>
-            <param><ptype>GLuint</ptype> <name>count</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param>
             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
         </command>
         <command>
+            <proto>void <name>glTransformFeedbackBufferBase</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
+            <proto>void <name>glTransformFeedbackBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param>
@@ -23713,7 +25980,7 @@
             <proto>void <name>glUniform1dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1f</name></proto>
@@ -23730,13 +25997,13 @@
             <proto>void <name>glUniform1fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform1fv"/>
         </command>
         <command>
@@ -23745,15 +26012,26 @@
             <param><ptype>GLint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1iARB</name></proto>
@@ -23765,13 +26043,13 @@
             <proto>void <name>glUniform1iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform1iv"/>
         </command>
         <command>
@@ -23780,15 +26058,26 @@
             <param><ptype>GLuint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1uiEXT</name></proto>
@@ -23800,13 +26089,13 @@
             <proto>void <name>glUniform1uiv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1uivEXT</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
             <alias name="glUniform1uiv"/>
         </command>
         <command>
@@ -23819,7 +26108,7 @@
             <proto>void <name>glUniform2dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform2f</name></proto>
@@ -23838,13 +26127,13 @@
             <proto>void <name>glUniform2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform2fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform2fv"/>
         </command>
         <command>
@@ -23854,12 +26143,24 @@
             <param><ptype>GLint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -23876,13 +26177,13 @@
             <proto>void <name>glUniform2iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform2ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform2iv"/>
         </command>
         <command>
@@ -23892,12 +26193,24 @@
             <param><ptype>GLuint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -23934,7 +26247,7 @@
             <proto>void <name>glUniform3dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform3f</name></proto>
@@ -23955,13 +26268,13 @@
             <proto>void <name>glUniform3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform3fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform3fv"/>
         </command>
         <command>
@@ -23972,6 +26285,13 @@
             <param><ptype>GLint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
@@ -23979,6 +26299,12 @@
             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -23996,13 +26322,13 @@
             <proto>void <name>glUniform3iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform3ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform3iv"/>
         </command>
         <command>
@@ -24013,6 +26339,13 @@
             <param><ptype>GLuint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
@@ -24020,6 +26353,12 @@
             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -24058,7 +26397,7 @@
             <proto>void <name>glUniform4dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform4f</name></proto>
@@ -24081,13 +26420,13 @@
             <proto>void <name>glUniform4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform4fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform4fv"/>
         </command>
         <command>
@@ -24099,6 +26438,14 @@
             <param><ptype>GLint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+            <param><ptype>GLint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
@@ -24107,6 +26454,12 @@
             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -24125,13 +26478,13 @@
             <proto>void <name>glUniform4iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform4ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform4iv"/>
         </command>
         <command>
@@ -24143,6 +26496,14 @@
             <param><ptype>GLuint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+            <param><ptype>GLuint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
@@ -24151,6 +26512,12 @@
             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -24217,21 +26584,21 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix2fv"/>
         </command>
         <command>
@@ -24239,14 +26606,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2x3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="305"/>
         </command>
         <command>
@@ -24254,7 +26621,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix2x3fv"/>
         </command>
         <command>
@@ -24262,14 +26629,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2x4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="307"/>
         </command>
         <command>
@@ -24277,7 +26644,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix2x4fv"/>
         </command>
         <command>
@@ -24285,21 +26652,21 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix3fv"/>
         </command>
         <command>
@@ -24307,14 +26674,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3x2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="306"/>
         </command>
         <command>
@@ -24322,7 +26689,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix3x2fv"/>
         </command>
         <command>
@@ -24330,14 +26697,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3x4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="309"/>
         </command>
         <command>
@@ -24345,7 +26712,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix3x4fv"/>
         </command>
         <command>
@@ -24353,21 +26720,21 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix4fv"/>
         </command>
         <command>
@@ -24375,14 +26742,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4x2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="308"/>
         </command>
         <command>
@@ -24390,7 +26757,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix4x2fv"/>
         </command>
         <command>
@@ -24398,14 +26765,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4x3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="310"/>
         </command>
         <command>
@@ -24413,7 +26780,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix4x3fv"/>
         </command>
         <command>
@@ -24431,7 +26798,7 @@
             <proto>void <name>glUniformui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUnlockArraysEXT</name></proto>
@@ -24451,6 +26818,10 @@
             <alias name="glUnmapBuffer"/>
         </command>
         <command>
+            <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
@@ -24625,6 +26996,7 @@
         <command>
             <proto>void <name>glVertex2bOES</name></proto>
             <param><ptype>GLbyte</ptype> <name>x</name></param>
+            <param><ptype>GLbyte</ptype> <name>y</name></param>
         </command>
         <command>
             <proto>void <name>glVertex2bvOES</name></proto>
@@ -24697,6 +27069,7 @@
             <proto>void <name>glVertex3bOES</name></proto>
             <param><ptype>GLbyte</ptype> <name>x</name></param>
             <param><ptype>GLbyte</ptype> <name>y</name></param>
+            <param><ptype>GLbyte</ptype> <name>z</name></param>
         </command>
         <command>
             <proto>void <name>glVertex3bvOES</name></proto>
@@ -24776,6 +27149,7 @@
             <param><ptype>GLbyte</ptype> <name>x</name></param>
             <param><ptype>GLbyte</ptype> <name>y</name></param>
             <param><ptype>GLbyte</ptype> <name>z</name></param>
+            <param><ptype>GLbyte</ptype> <name>w</name></param>
         </command>
         <command>
             <proto>void <name>glVertex4bvOES</name></proto>
@@ -24857,6 +27231,37 @@
             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayAttribBinding</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayAttribFormat</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLint</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLboolean</ptype> <name>normalized</name></param>
+            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayAttribIFormat</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLint</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayAttribLFormat</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLint</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
@@ -24865,6 +27270,12 @@
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayBindingDivisor</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
+            <param><ptype>GLuint</ptype> <name>divisor</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayColorOffsetEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
@@ -24881,6 +27292,11 @@
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayElementBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
@@ -25022,6 +27438,23 @@
             <param><ptype>GLuint</ptype> <name>divisor</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayVertexBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayVertexBuffers</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+            <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
@@ -26905,6 +29338,13 @@
             <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glViewportArrayvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
+            <alias name="glViewportArrayv"/>
+        </command>
+        <command>
             <proto>void <name>glViewportIndexedf</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLfloat</ptype> <name>x</name></param>
@@ -26913,11 +29353,26 @@
             <param><ptype>GLfloat</ptype> <name>h</name></param>
         </command>
         <command>
+            <proto>void <name>glViewportIndexedfNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLfloat</ptype> <name>x</name></param>
+            <param><ptype>GLfloat</ptype> <name>y</name></param>
+            <param><ptype>GLfloat</ptype> <name>w</name></param>
+            <param><ptype>GLfloat</ptype> <name>h</name></param>
+            <alias name="glViewportIndexedf"/>
+        </command>
+        <command>
             <proto>void <name>glViewportIndexedfv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glViewportIndexedfvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
+            <alias name="glViewportIndexedfv"/>
+        </command>
+        <command>
             <proto>void <name>glWaitSync</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -27356,6 +29811,7 @@
             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
         </command>
+
     </commands>
 
     <!-- SECTION: GL API interface definitions. -->
@@ -29043,6 +31499,22 @@
             <enum name="GL_COLOR_ATTACHMENT13"/>
             <enum name="GL_COLOR_ATTACHMENT14"/>
             <enum name="GL_COLOR_ATTACHMENT15"/>
+            <enum name="GL_COLOR_ATTACHMENT16"/>
+            <enum name="GL_COLOR_ATTACHMENT17"/>
+            <enum name="GL_COLOR_ATTACHMENT18"/>
+            <enum name="GL_COLOR_ATTACHMENT19"/>
+            <enum name="GL_COLOR_ATTACHMENT20"/>
+            <enum name="GL_COLOR_ATTACHMENT21"/>
+            <enum name="GL_COLOR_ATTACHMENT22"/>
+            <enum name="GL_COLOR_ATTACHMENT23"/>
+            <enum name="GL_COLOR_ATTACHMENT24"/>
+            <enum name="GL_COLOR_ATTACHMENT25"/>
+            <enum name="GL_COLOR_ATTACHMENT26"/>
+            <enum name="GL_COLOR_ATTACHMENT27"/>
+            <enum name="GL_COLOR_ATTACHMENT28"/>
+            <enum name="GL_COLOR_ATTACHMENT29"/>
+            <enum name="GL_COLOR_ATTACHMENT30"/>
+            <enum name="GL_COLOR_ATTACHMENT31"/>
             <enum name="GL_DEPTH_ATTACHMENT"/>
             <enum name="GL_STENCIL_ATTACHMENT"/>
             <enum name="GL_FRAMEBUFFER"/>
@@ -29190,11 +31662,13 @@
             <enum name="GL_UNIFORM_BUFFER_START"/>
             <enum name="GL_UNIFORM_BUFFER_SIZE"/>
             <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
             <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
             <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
             <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
             <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
             <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
             <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
             <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
             <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
@@ -29213,6 +31687,7 @@
             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
             <enum name="GL_INVALID_INDEX"/>
             <command name="glGetUniformIndices"/>
@@ -29222,6 +31697,9 @@
             <command name="glGetActiveUniformBlockiv"/>
             <command name="glGetActiveUniformBlockName"/>
             <command name="glUniformBlockBinding"/>
+            <command name="glBindBufferRange"/>
+            <command name="glBindBufferBase"/>
+            <command name="glGetIntegeri_v"/>
         </require>
     </feature>
     <feature api="gl" name="GL_VERSION_3_2" number="3.2">
@@ -30538,6 +33016,12 @@
         </require>
     </feature>
     <feature api="gl" name="GL_VERSION_4_2" number="4.2">
+        <require comment="New aliases for old tokens">
+            <enum name="GL_COPY_READ_BUFFER_BINDING"/>
+            <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
+        </require>
         <require comment="Reuse tokens from ARB_base_instance (none)">
         </require>
         <require comment="Reuse tokens from ARB_shading_language_420pack (none)">
@@ -30758,6 +33242,7 @@
             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
             <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
             <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
+            <enum name="GL_COMPUTE_SHADER_BIT"/>
         </require>
         <require comment="Reuse tokens from ARB_copy_image (none)">
         </require>
@@ -31175,6 +33660,191 @@
             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
         </require>
     </feature>
+    <feature api="gl" name="GL_VERSION_4_5" number="4.5">
+        <require comment="Added robustness functionality">
+            <enum name="GL_CONTEXT_LOST"/>
+        </require>
+        <require comment="Reuse GL_ARB_clip_control">
+            <command name="glClipControl"/>
+            <enum name="GL_LOWER_LEFT"/>
+            <enum name="GL_UPPER_LEFT"/>
+            <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
+            <enum name="GL_ZERO_TO_ONE"/>
+            <enum name="GL_CLIP_ORIGIN"/>
+            <enum name="GL_CLIP_DEPTH_MODE"/>
+        </require>
+        <require comment="Reuse GL_ARB_conditional_render_inverted">
+            <enum name="GL_QUERY_WAIT_INVERTED"/>
+            <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
+            <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
+            <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
+        </require>
+        <require comment="Reuse GL_ARB_cull_distance">
+            <enum name="GL_MAX_CULL_DISTANCES"/>
+            <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+        </require>
+        <require comment="Reuse GL_ARB_direct_state_access">
+            <enum name="GL_TEXTURE_TARGET"/>
+            <enum name="GL_QUERY_TARGET"/>
+            <enum name="GL_TEXTURE_BINDING_1D"/>
+            <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_2D"/>
+            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
+            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_3D"/>
+            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
+            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
+            <command name="glCreateTransformFeedbacks"/>
+            <command name="glTransformFeedbackBufferBase"/>
+            <command name="glTransformFeedbackBufferRange"/>
+            <command name="glGetTransformFeedbackiv"/>
+            <command name="glGetTransformFeedbacki_v"/>
+            <command name="glGetTransformFeedbacki64_v"/>
+            <command name="glCreateBuffers"/>
+            <command name="glNamedBufferStorage"/>
+            <command name="glNamedBufferData"/>
+            <command name="glNamedBufferSubData"/>
+            <command name="glCopyNamedBufferSubData"/>
+            <command name="glClearNamedBufferData"/>
+            <command name="glClearNamedBufferSubData"/>
+            <command name="glMapNamedBuffer"/>
+            <command name="glMapNamedBufferRange"/>
+            <command name="glUnmapNamedBuffer"/>
+            <command name="glFlushMappedNamedBufferRange"/>
+            <command name="glGetNamedBufferParameteriv"/>
+            <command name="glGetNamedBufferParameteri64v"/>
+            <command name="glGetNamedBufferPointerv"/>
+            <command name="glGetNamedBufferSubData"/>
+            <command name="glCreateFramebuffers"/>
+            <command name="glNamedFramebufferRenderbuffer"/>
+            <command name="glNamedFramebufferParameteri"/>
+            <command name="glNamedFramebufferTexture"/>
+            <command name="glNamedFramebufferTextureLayer"/>
+            <command name="glNamedFramebufferDrawBuffer"/>
+            <command name="glNamedFramebufferDrawBuffers"/>
+            <command name="glNamedFramebufferReadBuffer"/>
+            <command name="glInvalidateNamedFramebufferData"/>
+            <command name="glInvalidateNamedFramebufferSubData"/>
+            <command name="glClearNamedFramebufferiv"/>
+            <command name="glClearNamedFramebufferuiv"/>
+            <command name="glClearNamedFramebufferfv"/>
+            <command name="glClearNamedFramebufferfi"/>
+            <command name="glBlitNamedFramebuffer"/>
+            <command name="glCheckNamedFramebufferStatus"/>
+            <command name="glGetNamedFramebufferParameteriv"/>
+            <command name="glGetNamedFramebufferAttachmentParameteriv"/>
+            <command name="glCreateRenderbuffers"/>
+            <command name="glNamedRenderbufferStorage"/>
+            <command name="glNamedRenderbufferStorageMultisample"/>
+            <command name="glGetNamedRenderbufferParameteriv"/>
+            <command name="glCreateTextures"/>
+            <command name="glTextureBuffer"/>
+            <command name="glTextureBufferRange"/>
+            <command name="glTextureStorage1D"/>
+            <command name="glTextureStorage2D"/>
+            <command name="glTextureStorage3D"/>
+            <command name="glTextureStorage2DMultisample"/>
+            <command name="glTextureStorage3DMultisample"/>
+            <command name="glTextureSubImage1D"/>
+            <command name="glTextureSubImage2D"/>
+            <command name="glTextureSubImage3D"/>
+            <command name="glCompressedTextureSubImage1D"/>
+            <command name="glCompressedTextureSubImage2D"/>
+            <command name="glCompressedTextureSubImage3D"/>
+            <command name="glCopyTextureSubImage1D"/>
+            <command name="glCopyTextureSubImage2D"/>
+            <command name="glCopyTextureSubImage3D"/>
+            <command name="glTextureParameterf"/>
+            <command name="glTextureParameterfv"/>
+            <command name="glTextureParameteri"/>
+            <command name="glTextureParameterIiv"/>
+            <command name="glTextureParameterIuiv"/>
+            <command name="glTextureParameteriv"/>
+            <command name="glGenerateTextureMipmap"/>
+            <command name="glBindTextureUnit"/>
+            <command name="glGetTextureImage"/>
+            <command name="glGetCompressedTextureImage"/>
+            <command name="glGetTextureLevelParameterfv"/>
+            <command name="glGetTextureLevelParameteriv"/>
+            <command name="glGetTextureParameterfv"/>
+            <command name="glGetTextureParameterIiv"/>
+            <command name="glGetTextureParameterIuiv"/>
+            <command name="glGetTextureParameteriv"/>
+            <command name="glCreateVertexArrays"/>
+            <command name="glDisableVertexArrayAttrib"/>
+            <command name="glEnableVertexArrayAttrib"/>
+            <command name="glVertexArrayElementBuffer"/>
+            <command name="glVertexArrayVertexBuffer"/>
+            <command name="glVertexArrayVertexBuffers"/>
+            <command name="glVertexArrayAttribBinding"/>
+            <command name="glVertexArrayAttribFormat"/>
+            <command name="glVertexArrayAttribIFormat"/>
+            <command name="glVertexArrayAttribLFormat"/>
+            <command name="glVertexArrayBindingDivisor"/>
+            <command name="glGetVertexArrayiv"/>
+            <command name="glGetVertexArrayIndexediv"/>
+            <command name="glGetVertexArrayIndexed64iv"/>
+            <command name="glCreateSamplers"/>
+            <command name="glCreateProgramPipelines"/>
+            <command name="glCreateQueries"/>
+            <command name="glGetQueryBufferObjecti64v"/>
+            <command name="glGetQueryBufferObjectiv"/>
+            <command name="glGetQueryBufferObjectui64v"/>
+            <command name="glGetQueryBufferObjectuiv"/>
+        </require>
+        <require comment="Reuse GL_ARB_ES3_1_compatibility">
+            <enum name="GL_BACK"/>
+            <command name="glMemoryBarrierByRegion"/>
+        </require>
+        <require comment="Reuse GL_ARB_get_texture_sub_image">
+            <command name="glGetTextureSubImage"/>
+            <command name="glGetCompressedTextureSubImage"/>
+        </require>
+        <require comment="Reuse GL_ARB_robustness">
+            <enum name="GL_NO_ERROR"/>
+            <enum name="GL_GUILTY_CONTEXT_RESET"/>
+            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+            <enum name="GL_NO_RESET_NOTIFICATION"/>
+            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
+            <enum name="GL_CONTEXT_LOST"/>
+            <command name="glGetGraphicsResetStatus"/>
+            <command name="glGetnCompressedTexImage"/>
+            <command name="glGetnTexImage"/>
+            <command name="glGetnUniformdv"/>
+            <command name="glGetnUniformfv"/>
+            <command name="glGetnUniformiv"/>
+            <command name="glGetnUniformuiv"/>
+            <command name="glReadnPixels"/>
+        </require>
+        <require profile="compatibility" comment="Reuse GL_ARB_robustness">
+            <command name="glGetnMapdv"/>
+            <command name="glGetnMapfv"/>
+            <command name="glGetnMapiv"/>
+            <command name="glGetnPixelMapfv"/>
+            <command name="glGetnPixelMapuiv"/>
+            <command name="glGetnPixelMapusv"/>
+            <command name="glGetnPolygonStipple"/>
+            <command name="glGetnColorTable"/>
+            <command name="glGetnConvolutionFilter"/>
+            <command name="glGetnSeparableFilter"/>
+            <command name="glGetnHistogram"/>
+            <command name="glGetnMinmax"/>
+        </require>
+        <require comment="Reuse GL_ARB_texture_barrier">
+            <command name="glTextureBarrier"/>
+        </require>
+        <require comment="Reuse GL_KHR_context_flush_control">
+            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+            <enum name="GL_NONE"/>
+            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+        </require>
+    </feature>
 
     <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
     <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
@@ -32313,6 +34983,22 @@
             <enum name="GL_COLOR_ATTACHMENT13"/>
             <enum name="GL_COLOR_ATTACHMENT14"/>
             <enum name="GL_COLOR_ATTACHMENT15"/>
+            <enum name="GL_COLOR_ATTACHMENT16"/>
+            <enum name="GL_COLOR_ATTACHMENT17"/>
+            <enum name="GL_COLOR_ATTACHMENT18"/>
+            <enum name="GL_COLOR_ATTACHMENT19"/>
+            <enum name="GL_COLOR_ATTACHMENT20"/>
+            <enum name="GL_COLOR_ATTACHMENT21"/>
+            <enum name="GL_COLOR_ATTACHMENT22"/>
+            <enum name="GL_COLOR_ATTACHMENT23"/>
+            <enum name="GL_COLOR_ATTACHMENT24"/>
+            <enum name="GL_COLOR_ATTACHMENT25"/>
+            <enum name="GL_COLOR_ATTACHMENT26"/>
+            <enum name="GL_COLOR_ATTACHMENT27"/>
+            <enum name="GL_COLOR_ATTACHMENT28"/>
+            <enum name="GL_COLOR_ATTACHMENT29"/>
+            <enum name="GL_COLOR_ATTACHMENT30"/>
+            <enum name="GL_COLOR_ATTACHMENT31"/>
             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
             <enum name="GL_MAX_SAMPLES"/>
             <enum name="GL_HALF_FLOAT"/>
@@ -32832,6 +35518,332 @@
             <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
         </require>
     </feature>
+    <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2">
+        <!-- 3.2-specific point features -->
+        <require>
+            <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
+            <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
+        </require>
+        <!-- Android extension pack features -->
+        <require/>
+        <!-- blend_equation_advanced features -->
+        <require>
+            <enum name="GL_MULTIPLY"/>
+            <enum name="GL_SCREEN"/>
+            <enum name="GL_OVERLAY"/>
+            <enum name="GL_DARKEN"/>
+            <enum name="GL_LIGHTEN"/>
+            <enum name="GL_COLORDODGE"/>
+            <enum name="GL_COLORBURN"/>
+            <enum name="GL_HARDLIGHT"/>
+            <enum name="GL_SOFTLIGHT"/>
+            <enum name="GL_DIFFERENCE"/>
+            <enum name="GL_EXCLUSION"/>
+            <enum name="GL_HSL_HUE"/>
+            <enum name="GL_HSL_SATURATION"/>
+            <enum name="GL_HSL_COLOR"/>
+            <enum name="GL_HSL_LUMINOSITY"/>
+            <command name="glBlendBarrier"/>
+        </require>
+        <!-- color_buffer_float features -->
+        <require/>
+        <!-- copy_image features -->
+        <require>
+            <command name="glCopyImageSubData"/>
+        </require>
+        <!-- debug features -->
+        <require>
+            <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
+            <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
+            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
+            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
+            <enum name="GL_DEBUG_SOURCE_API"/>
+            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
+            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
+            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
+            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
+            <enum name="GL_DEBUG_SOURCE_OTHER"/>
+            <enum name="GL_DEBUG_TYPE_ERROR"/>
+            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
+            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
+            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
+            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
+            <enum name="GL_DEBUG_TYPE_OTHER"/>
+            <enum name="GL_DEBUG_TYPE_MARKER"/>
+            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
+            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
+            <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
+            <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
+            <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
+            <enum name="GL_BUFFER"/>
+            <enum name="GL_SHADER"/>
+            <enum name="GL_PROGRAM"/>
+            <enum name="GL_VERTEX_ARRAY"/>
+            <enum name="GL_QUERY"/>
+            <enum name="GL_PROGRAM_PIPELINE"/>
+            <enum name="GL_SAMPLER"/>
+            <enum name="GL_MAX_LABEL_LENGTH"/>
+            <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
+            <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
+            <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
+            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
+            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
+            <enum name="GL_DEBUG_SEVERITY_LOW"/>
+            <enum name="GL_DEBUG_OUTPUT"/>
+            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
+            <enum name="GL_STACK_OVERFLOW"/>
+            <enum name="GL_STACK_UNDERFLOW"/>
+            <command name="glDebugMessageControl"/>
+            <command name="glDebugMessageInsert"/>
+            <command name="glDebugMessageCallback"/>
+            <command name="glGetDebugMessageLog"/>
+            <command name="glPushDebugGroup"/>
+            <command name="glPopDebugGroup"/>
+            <command name="glObjectLabel"/>
+            <command name="glGetObjectLabel"/>
+            <command name="glObjectPtrLabel"/>
+            <command name="glGetObjectPtrLabel"/>
+            <command name="glGetPointerv"/>
+        </require>
+        <!-- draw_buffers_indexed features -->
+        <require>
+            <!-- All tokens are already part of ES 3.0 -->
+            <command name="glEnablei"/>
+            <command name="glDisablei"/>
+            <command name="glBlendEquationi"/>
+            <command name="glBlendEquationSeparatei"/>
+            <command name="glBlendFunci"/>
+            <command name="glBlendFuncSeparatei"/>
+            <command name="glColorMaski"/>
+            <command name="glIsEnabledi"/>
+        </require>
+        <!-- draw_elements_base_vertex features -->
+        <require>
+            <command name="glDrawElementsBaseVertex"/>
+            <command name="glDrawRangeElementsBaseVertex"/>
+            <command name="glDrawElementsInstancedBaseVertex"/>
+        </require>
+        <!-- geometry_shader features -->
+        <require>
+            <enum name="GL_GEOMETRY_SHADER"/>
+            <enum name="GL_GEOMETRY_SHADER_BIT"/>
+            <enum name="GL_GEOMETRY_VERTICES_OUT"/>
+            <enum name="GL_GEOMETRY_INPUT_TYPE"/>
+            <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
+            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
+            <enum name="GL_LAYER_PROVOKING_VERTEX"/>
+            <enum name="GL_LINES_ADJACENCY"/>
+            <enum name="GL_LINE_STRIP_ADJACENCY"/>
+            <enum name="GL_TRIANGLES_ADJACENCY"/>
+            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
+            <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
+            <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
+            <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
+            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
+            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
+            <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
+            <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
+            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
+            <enum name="GL_LAST_VERTEX_CONVENTION"/>
+            <enum name="GL_UNDEFINED_VERTEX"/>
+            <enum name="GL_PRIMITIVES_GENERATED"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
+            <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
+            <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
+            <command name="glFramebufferTexture"/>
+        </require>
+        <!-- gpu_shader5 features -->
+        <require/>
+        <!-- primitive_bounding_box features -->
+        <require>
+            <enum name="GL_PRIMITIVE_BOUNDING_BOX"/>
+            <command name="glPrimitiveBoundingBox"/>
+        </require>
+        <!-- robustness features -->
+        <require>
+            <enum name="GL_NO_ERROR"/>
+            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
+            <enum name="GL_CONTEXT_FLAGS"/>
+            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+            <enum name="GL_GUILTY_CONTEXT_RESET"/>
+            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+            <enum name="GL_NO_RESET_NOTIFICATION"/>
+            <enum name="GL_CONTEXT_LOST"/>
+            <command name="glGetGraphicsResetStatus"/>
+            <command name="glReadnPixels"/>
+            <command name="glGetnUniformfv"/>
+            <command name="glGetnUniformiv"/>
+            <command name="glGetnUniformuiv"/>
+        </require>
+        <!-- sample_shading features -->
+        <require>
+            <command name="glMinSampleShading"/>
+            <enum name="GL_SAMPLE_SHADING"/>
+            <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
+        </require>
+        <!-- sample_variables features -->
+        <require/>
+        <!-- shader_image_atomic features -->
+        <require/>
+        <!-- shader_io_blocks features -->
+        <require/>
+        <!-- shader_multisample_interpolation features -->
+        <require>
+            <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
+            <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
+            <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
+        </require>
+        <!-- tessellation_shader features -->
+        <require>
+            <enum name="GL_PATCHES"/>
+            <enum name="GL_PATCH_VERTICES"/>
+            <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
+            <enum name="GL_TESS_GEN_MODE"/>
+            <enum name="GL_TESS_GEN_SPACING"/>
+            <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
+            <enum name="GL_TESS_GEN_POINT_MODE"/>
+            <enum name="GL_TRIANGLES"/>
+            <enum name="GL_ISOLINES"/>
+            <enum name="GL_QUADS"/>
+            <enum name="GL_EQUAL"/>
+            <enum name="GL_FRACTIONAL_ODD"/>
+            <enum name="GL_FRACTIONAL_EVEN"/>
+            <enum name="GL_CCW"/>
+            <enum name="GL_CW"/>
+            <enum name="GL_MAX_PATCH_VERTICES"/>
+            <enum name="GL_MAX_TESS_GEN_LEVEL"/>
+            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
+            <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
+            <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
+            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
+            <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
+            <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
+            <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
+            <enum name="GL_IS_PER_PATCH"/>
+            <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+            <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_TESS_CONTROL_SHADER"/>
+            <enum name="GL_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
+            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
+            <command name="glPatchParameteri"/>
+        </require>
+        <!-- texture_border_clamp features -->
+        <require>
+            <enum name="GL_TEXTURE_BORDER_COLOR"/>
+            <enum name="GL_CLAMP_TO_BORDER"/>
+            <command name="glTexParameterIiv"/>
+            <command name="glTexParameterIuiv"/>
+            <command name="glGetTexParameterIiv"/>
+            <command name="glGetTexParameterIuiv"/>
+            <command name="glSamplerParameterIiv"/>
+            <command name="glSamplerParameterIuiv"/>
+            <command name="glGetSamplerParameterIiv"/>
+            <command name="glGetSamplerParameterIuiv"/>
+        </require>
+        <!-- texture_buffer features -->
+        <require>
+            <enum name="GL_TEXTURE_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER_BINDING"/>
+            <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
+            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
+            <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
+            <enum name="GL_SAMPLER_BUFFER"/>
+            <enum name="GL_INT_SAMPLER_BUFFER"/>
+            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
+            <enum name="GL_IMAGE_BUFFER"/>
+            <enum name="GL_INT_IMAGE_BUFFER"/>
+            <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
+            <enum name="GL_TEXTURE_BUFFER_SIZE"/>
+            <command name="glTexBuffer"/>
+            <command name="glTexBufferRange"/>
+        </require>
+        <!-- texture_compression_astc_ldr features -->
+        <require>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
+        </require>
+        <!-- texture_cube_map_array features -->
+        <require>
+            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
+            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
+            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
+            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+            <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
+            <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
+            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
+        </require>
+        <!-- texture_stencil8 features -->
+        <require>
+            <enum name="GL_STENCIL_INDEX"/>
+            <enum name="GL_STENCIL_INDEX8"/>
+        </require>
+        <!-- texture_storage_multisample_2d_array features -->
+        <require>
+            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+            <command name="glTexStorage3DMultisample"/>
+        </require>
+    </feature>
 
     <!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
     <extensions>
@@ -32910,6 +35922,7 @@
                 <command name="glBlendEquationSeparateIndexedAMD"/>
             </require>
         </extension>
+        <extension name="GL_AMD_gcn_shader" supported="gl"/>
         <extension name="GL_AMD_gpu_shader_int64" supported="gl">
             <require>
                 <enum name="GL_INT64_NV"/>
@@ -32992,7 +36005,6 @@
                 <command name="glVertexAttribParameteriAMD"/>
             </require>
         </extension>
-        <extension name="GL_AMD_gcn_shader" supported="gl"/>
         <extension name="GL_AMD_multi_draw_indirect" supported="gl">
             <require>
                 <command name="glMultiDrawArraysIndirectAMD"/>
@@ -33082,7 +36094,7 @@
                 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
                 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
                 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
-                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
+                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/>
                 <enum name="GL_MIN_SPARSE_LEVEL_AMD"/>
                 <enum name="GL_MIN_LOD_WARNING_AMD"/>
                 <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
@@ -33121,6 +36133,32 @@
             </require>
         </extension>
         <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/>
+        <extension name="GL_ANDROID_extension_pack_es31a" supported="gles2">
+            <require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here.">
+                <!--
+                    KHR_debug
+                    KHR_texture_compression_astc_ldr
+                    KHR_blend_equation_advanced
+                    OES_sample_shading
+                    OES_sample_variables
+                    OES_shader_image_atomic
+                    OES_shader_multisample_interpolation
+                    OES_texture_stencil8
+                    OES_texture_storage_multisample_2d_array
+                    EXT_copy_image
+                    EXT_draw_buffers_indexed
+                    EXT_geometry_shader
+                    EXT_gpu_shader5
+                    EXT_primitive_bounding_box
+                    EXT_shader_io_blocks
+                    EXT_tessellation_shader
+                    EXT_texture_border_clamp
+                    EXT_texture_buffer
+                    EXT_texture_cube_map_array
+                    EXT_texture_srgb_decode
+                -->
+            </require>
+        </extension>
         <extension name="GL_ANGLE_depth_texture" supported="gles2">
             <require>
                 <enum name="GL_DEPTH_COMPONENT"/>
@@ -33200,6 +36238,20 @@
                 <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
             </require>
         </extension>
+        <extension name="GL_APPLE_clip_distance" supported="gles2">
+            <require>
+                <enum name="GL_MAX_CLIP_DISTANCES_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE0_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE1_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE2_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE3_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE4_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE5_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE6_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE7_APPLE"/>
+            </require>
+        </extension>
+        <extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/>
         <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2">
             <require>
                 <command name="glCopyTextureLevelsAPPLE"/>
@@ -33345,6 +36397,14 @@
                 <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
             </require>
         </extension>
+        <extension name="GL_APPLE_texture_packed_float" supported="gles2">
+            <require>
+                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
+                <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
+                <enum name="GL_R11F_G11F_B10F_APPLE"/>
+                <enum name="GL_RGB9_E5_APPLE"/>
+            </require>
+        </extension>
         <extension name="GL_APPLE_texture_range" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
@@ -33438,6 +36498,20 @@
                 <command name="glClearDepthf"/>
             </require>
         </extension>
+        <extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore">
+            <require>
+                <enum name="GL_BACK"/>
+                <command name="glMemoryBarrierByRegion"/>
+            </require>
+        </extension>
+        <extension name="GL_ARB_ES3_2_compatibility" supported="gl">
+            <require>
+                <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
+                <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
+                <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
+                <command name="glPrimitiveBoundingBoxARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
             <require>
                 <enum name="GL_COMPRESSED_RGB8_ETC2"/>
@@ -33529,6 +36603,17 @@
                 <command name="glClearTexSubImage"/>
             </require>
         </extension>
+        <extension name="GL_ARB_clip_control" supported="gl|glcore">
+            <require>
+                <command name="glClipControl"/>
+                <enum name="GL_LOWER_LEFT"/>
+                <enum name="GL_UPPER_LEFT"/>
+                <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
+                <enum name="GL_ZERO_TO_ONE"/>
+                <enum name="GL_CLIP_ORIGIN"/>
+                <enum name="GL_CLIP_DEPTH_MODE"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_color_buffer_float" supported="gl">
             <require>
                 <enum name="GL_RGBA_FLOAT_MODE_ARB"/>
@@ -33588,12 +36673,18 @@
                 <command name="glDispatchComputeGroupSizeARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore">
+            <require>
+                <enum name="GL_QUERY_WAIT_INVERTED"/>
+                <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
+                <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
+                <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_conservative_depth" supported="gl|glcore"/>
         <extension name="GL_ARB_copy_buffer" supported="gl|glcore">
             <require>
-                <enum name="GL_COPY_READ_BUFFER_BINDING"/>
                 <enum name="GL_COPY_READ_BUFFER"/>
-                <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
                 <enum name="GL_COPY_WRITE_BUFFER"/>
                 <command name="glCopyBufferSubData"/>
             </require>
@@ -33603,6 +36694,12 @@
                 <command name="glCopyImageSubData"/>
             </require>
         </extension>
+        <extension name="GL_ARB_cull_distance" supported="gl|glcore">
+            <require>
+                <enum name="GL_MAX_CULL_DISTANCES"/>
+                <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_debug_output" supported="gl|glcore">
             <require>
                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
@@ -33654,6 +36751,139 @@
                 <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_derivative_control" supported="gl|glcore"/>
+        <extension name="GL_ARB_direct_state_access" supported="gl|glcore">
+            <require>
+                <enum name="GL_TEXTURE_TARGET"/>
+                <enum name="GL_QUERY_TARGET"/>
+                <enum name="GL_TEXTURE_BINDING_1D"/>
+                <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_2D"/>
+                <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
+                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_3D"/>
+                <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+                <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
+                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
+            </require>
+            <require comment="Transform Feedback object functions">
+                <command name="glCreateTransformFeedbacks"/>
+                <command name="glTransformFeedbackBufferBase"/>
+                <command name="glTransformFeedbackBufferRange"/>
+                <command name="glGetTransformFeedbackiv"/>
+                <command name="glGetTransformFeedbacki_v"/>
+                <command name="glGetTransformFeedbacki64_v"/>
+            </require>
+            <require comment="Buffer object functions">
+                <command name="glCreateBuffers"/>
+                <command name="glNamedBufferStorage"/>
+                <command name="glNamedBufferData"/>
+                <command name="glNamedBufferSubData"/>
+                <command name="glCopyNamedBufferSubData"/>
+                <command name="glClearNamedBufferData"/>
+                <command name="glClearNamedBufferSubData"/>
+                <command name="glMapNamedBuffer"/>
+                <command name="glMapNamedBufferRange"/>
+                <command name="glUnmapNamedBuffer"/>
+                <command name="glFlushMappedNamedBufferRange"/>
+                <command name="glGetNamedBufferParameteriv"/>
+                <command name="glGetNamedBufferParameteri64v"/>
+                <command name="glGetNamedBufferPointerv"/>
+                <command name="glGetNamedBufferSubData"/>
+            </require>
+            <require comment="Framebuffer object functions">
+                <command name="glCreateFramebuffers"/>
+                <command name="glNamedFramebufferRenderbuffer"/>
+                <command name="glNamedFramebufferParameteri"/>
+                <command name="glNamedFramebufferTexture"/>
+                <command name="glNamedFramebufferTextureLayer"/>
+                <command name="glNamedFramebufferDrawBuffer"/>
+                <command name="glNamedFramebufferDrawBuffers"/>
+                <command name="glNamedFramebufferReadBuffer"/>
+                <command name="glInvalidateNamedFramebufferData"/>
+                <command name="glInvalidateNamedFramebufferSubData"/>
+                <command name="glClearNamedFramebufferiv"/>
+                <command name="glClearNamedFramebufferuiv"/>
+                <command name="glClearNamedFramebufferfv"/>
+                <command name="glClearNamedFramebufferfi"/>
+                <command name="glBlitNamedFramebuffer"/>
+                <command name="glCheckNamedFramebufferStatus"/>
+                <command name="glGetNamedFramebufferParameteriv"/>
+                <command name="glGetNamedFramebufferAttachmentParameteriv"/>
+            </require>
+            <require comment="Renderbuffer object functions">
+                <command name="glCreateRenderbuffers"/>
+                <command name="glNamedRenderbufferStorage"/>
+                <command name="glNamedRenderbufferStorageMultisample"/>
+                <command name="glGetNamedRenderbufferParameteriv"/>
+            </require>
+            <require comment="Texture object functions">
+                <command name="glCreateTextures"/>
+                <command name="glTextureBuffer"/>
+                <command name="glTextureBufferRange"/>
+                <command name="glTextureStorage1D"/>
+                <command name="glTextureStorage2D"/>
+                <command name="glTextureStorage3D"/>
+                <command name="glTextureStorage2DMultisample"/>
+                <command name="glTextureStorage3DMultisample"/>
+                <command name="glTextureSubImage1D"/>
+                <command name="glTextureSubImage2D"/>
+                <command name="glTextureSubImage3D"/>
+                <command name="glCompressedTextureSubImage1D"/>
+                <command name="glCompressedTextureSubImage2D"/>
+                <command name="glCompressedTextureSubImage3D"/>
+                <command name="glCopyTextureSubImage1D"/>
+                <command name="glCopyTextureSubImage2D"/>
+                <command name="glCopyTextureSubImage3D"/>
+                <command name="glTextureParameterf"/>
+                <command name="glTextureParameterfv"/>
+                <command name="glTextureParameteri"/>
+                <command name="glTextureParameterIiv"/>
+                <command name="glTextureParameterIuiv"/>
+                <command name="glTextureParameteriv"/>
+                <command name="glGenerateTextureMipmap"/>
+                <command name="glBindTextureUnit"/>
+                <command name="glGetTextureImage"/>
+                <command name="glGetCompressedTextureImage"/>
+                <command name="glGetTextureLevelParameterfv"/>
+                <command name="glGetTextureLevelParameteriv"/>
+                <command name="glGetTextureParameterfv"/>
+                <command name="glGetTextureParameterIiv"/>
+                <command name="glGetTextureParameterIuiv"/>
+                <command name="glGetTextureParameteriv"/>
+            </require>
+            <require comment="Vertex Array object functions">
+                <command name="glCreateVertexArrays"/>
+                <command name="glDisableVertexArrayAttrib"/>
+                <command name="glEnableVertexArrayAttrib"/>
+                <command name="glVertexArrayElementBuffer"/>
+                <command name="glVertexArrayVertexBuffer"/>
+                <command name="glVertexArrayVertexBuffers"/>
+                <command name="glVertexArrayAttribBinding"/>
+                <command name="glVertexArrayAttribFormat"/>
+                <command name="glVertexArrayAttribIFormat"/>
+                <command name="glVertexArrayAttribLFormat"/>
+                <command name="glVertexArrayBindingDivisor"/>
+                <command name="glGetVertexArrayiv"/>
+                <command name="glGetVertexArrayIndexediv"/>
+                <command name="glGetVertexArrayIndexed64iv"/>
+            </require>
+            <require comment="Sampler object functions">
+                <command name="glCreateSamplers"/>
+            </require>
+            <require comment="Program Pipeline object functions">
+                <command name="glCreateProgramPipelines"/>
+            </require>
+            <require comment="Query object functions">
+                <command name="glCreateQueries"/>
+                <command name="glGetQueryBufferObjecti64v"/>
+                <command name="glGetQueryBufferObjectiv"/>
+                <command name="glGetQueryBufferObjectui64v"/>
+                <command name="glGetQueryBufferObjectuiv"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_draw_buffers" supported="gl">
             <require>
                 <enum name="GL_MAX_DRAW_BUFFERS_ARB"/>
@@ -33833,6 +37063,7 @@
                 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_fragment_shader_interlock" supported="gl"/>
         <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
             <require>
                 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
@@ -33867,11 +37098,6 @@
                 <enum name="GL_UNSIGNED_INT_24_8"/>
                 <enum name="GL_DEPTH24_STENCIL8"/>
                 <enum name="GL_TEXTURE_STENCIL_SIZE"/>
-                <enum name="GL_TEXTURE_RED_TYPE"/>
-                <enum name="GL_TEXTURE_GREEN_TYPE"/>
-                <enum name="GL_TEXTURE_BLUE_TYPE"/>
-                <enum name="GL_TEXTURE_ALPHA_TYPE"/>
-                <enum name="GL_TEXTURE_DEPTH_TYPE"/>
                 <enum name="GL_UNSIGNED_NORMALIZED"/>
                 <enum name="GL_FRAMEBUFFER_BINDING"/>
                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
@@ -33950,8 +37176,6 @@
             </require>
             <require api="gl" profile="compatibility">
                 <enum name="GL_INDEX"/>
-                <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
-                <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
             </require>
         </extension>
         <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore">
@@ -33998,6 +37222,12 @@
                 <command name="glProgramParameteri"/>
             </require>
         </extension>
+        <extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore">
+            <require>
+                <command name="glGetTextureSubImage"/>
+                <command name="glGetCompressedTextureSubImage"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
             <require>
                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
@@ -34043,6 +37273,54 @@
                 <command name="glGetUniformdv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_gpu_shader_int64" supported="gl">
+            <require>
+                <enum name="GL_INT64_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_ARB"/>
+                <enum name="GL_INT64_VEC2_ARB"/>
+                <enum name="GL_INT64_VEC3_ARB"/>
+                <enum name="GL_INT64_VEC4_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/>
+                <command name="glUniform1i64ARB"/>
+                <command name="glUniform2i64ARB"/>
+                <command name="glUniform3i64ARB"/>
+                <command name="glUniform4i64ARB"/>
+                <command name="glUniform1i64vARB"/>
+                <command name="glUniform2i64vARB"/>
+                <command name="glUniform3i64vARB"/>
+                <command name="glUniform4i64vARB"/>
+                <command name="glUniform1ui64ARB"/>
+                <command name="glUniform2ui64ARB"/>
+                <command name="glUniform3ui64ARB"/>
+                <command name="glUniform4ui64ARB"/>
+                <command name="glUniform1ui64vARB"/>
+                <command name="glUniform2ui64vARB"/>
+                <command name="glUniform3ui64vARB"/>
+                <command name="glUniform4ui64vARB"/>
+                <command name="glGetUniformi64vARB"/>
+                <command name="glGetUniformui64vARB"/>
+                <command name="glGetnUniformi64vARB"/>
+                <command name="glGetnUniformui64vARB"/>
+                <command name="glProgramUniform1i64ARB"/>
+                <command name="glProgramUniform2i64ARB"/>
+                <command name="glProgramUniform3i64ARB"/>
+                <command name="glProgramUniform4i64ARB"/>
+                <command name="glProgramUniform1i64vARB"/>
+                <command name="glProgramUniform2i64vARB"/>
+                <command name="glProgramUniform3i64vARB"/>
+                <command name="glProgramUniform4i64vARB"/>
+                <command name="glProgramUniform1ui64ARB"/>
+                <command name="glProgramUniform2ui64ARB"/>
+                <command name="glProgramUniform3ui64ARB"/>
+                <command name="glProgramUniform4ui64ARB"/>
+                <command name="glProgramUniform1ui64vARB"/>
+                <command name="glProgramUniform2ui64vARB"/>
+                <command name="glProgramUniform3ui64vARB"/>
+                <command name="glProgramUniform4ui64vARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_half_float_pixel" supported="gl">
             <require>
                 <type name="GLhalfARB"/>
@@ -34481,6 +37759,28 @@
                 <enum name="GL_ANY_SAMPLES_PASSED"/>
             </require>
         </extension>
+        <extension name="GL_ARB_parallel_shader_compile" supported="gl">
+            <require>
+                <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
+                <enum name="GL_COMPLETION_STATUS_ARB"/>
+                <command name="glMaxShaderCompilerThreadsARB"/>
+            </require>
+        </extension>
+        <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore">
+            <require>
+                <enum name="GL_VERTICES_SUBMITTED_ARB"/>
+                <enum name="GL_PRIMITIVES_SUBMITTED_ARB"/>
+                <enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
+                <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
+                <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
+                <enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
+                <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_pixel_buffer_object" supported="gl">
             <require>
                 <enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
@@ -34505,6 +37805,7 @@
                 <enum name="GL_COORD_REPLACE_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_post_depth_coverage" supported="gl"/>
         <extension name="GL_ARB_program_interface_query" supported="gl|glcore">
             <require>
                 <enum name="GL_UNIFORM"/>
@@ -34618,6 +37919,21 @@
             </require>
         </extension>
         <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
+        <extension name="GL_ARB_sample_locations" supported="gl">
+            <require>
+                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
+                <enum name="GL_SAMPLE_LOCATION_ARB"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
+                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
+                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
+                <command name="glFramebufferSampleLocationsfvARB"/>
+                <command name="glNamedFramebufferSampleLocationsfvARB"/>
+                <command name="glEvaluateDepthValuesARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_sample_shading" supported="gl|glcore">
             <require>
                 <enum name="GL_SAMPLE_SHADING_ARB"/>
@@ -34727,6 +38043,7 @@
                 <command name="glGetProgramPipelineInfoLog"/>
             </require>
         </extension>
+        <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/>
         <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
             <require>
                 <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
@@ -34761,7 +38078,9 @@
                 <command name="glGetActiveAtomicCounterBufferiv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_shader_ballot" supported="gl"/>
         <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
+        <extension name="GL_ARB_shader_clock" supported="gl"/>
         <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
         <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
         <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
@@ -34959,7 +38278,9 @@
                 <command name="glGetProgramStageiv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
         <extension name="GL_ARB_shader_texture_lod" supported="gl"/>
+        <extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/>
         <extension name="GL_ARB_shading_language_100" supported="gl">
             <require>
                 <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
@@ -34992,11 +38313,24 @@
                 <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_sparse_buffer" supported="gl|glcore">
+            <require>
+                <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
+                <enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
+                <command name="glBufferPageCommitmentARB"/>
+            </require>
+            <require comment="Supported only if GL_EXT_direct_state_access is supported">
+                <command name="glNamedBufferPageCommitmentEXT"/>
+            </require>
+            <require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported">
+                <command name="glNamedBufferPageCommitmentARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
             <require>
                 <enum name="GL_TEXTURE_SPARSE_ARB"/>
                 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
-                <enum name="GL_MIN_SPARSE_LEVEL_ARB"/>
+                <enum name="GL_NUM_SPARSE_LEVELS_ARB"/>
                 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
                 <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
                 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
@@ -35008,6 +38342,8 @@
                 <command name="glTexPageCommitmentARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_sparse_texture2" supported="gl"/>
+        <extension name="GL_ARB_sparse_texture_clamp" supported="gl"/>
         <extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
             <require>
                 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
@@ -35082,6 +38418,11 @@
                 <command name="glPatchParameterfv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_texture_barrier" supported="gl|glcore">
+            <require>
+                <command name="glTextureBarrier"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_texture_border_clamp" supported="gl">
             <require>
                 <enum name="GL_CLAMP_TO_BORDER_ARB"/>
@@ -35211,6 +38552,12 @@
                 <enum name="GL_DOT3_RGBA_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_texture_filter_minmax" supported="gl">
+            <require>
+                <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
+                <enum name="GL_WEIGHTED_AVERAGE_ARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_texture_float" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_RED_TYPE_ARB"/>
@@ -35374,9 +38721,7 @@
         <extension name="GL_ARB_transform_feedback2" supported="gl|glcore">
             <require>
                 <enum name="GL_TRANSFORM_FEEDBACK"/>
-                <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
-                <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
                 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
                 <command name="glBindTransformFeedback"/>
@@ -35404,6 +38749,12 @@
                 <command name="glDrawTransformFeedbackStreamInstanced"/>
             </require>
         </extension>
+        <extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore">
+            <require>
+                <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
+                <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_transpose_matrix" supported="gl">
             <require>
                 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
@@ -35458,6 +38809,9 @@
                 <command name="glGetActiveUniformBlockiv"/>
                 <command name="glGetActiveUniformBlockName"/>
                 <command name="glUniformBlockBinding"/>
+                <command name="glBindBufferRange"/>
+                <command name="glBindBufferBase"/>
+                <command name="glGetIntegeri_v"/>
             </require>
         </extension>
         <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore">
@@ -36295,6 +39649,13 @@
                 <command name="glVertexBlendEnvfATI"/>
             </require>
         </extension>
+        <extension name="GL_DMP_program_binary" supported="gles2">
+            <require>
+                <enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
+                <enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
+                <enum name="GL_DMP_PROGRAM_BINARY_DMP"/>
+            </require>
+        </extension>
         <extension name="GL_DMP_shader_binary" supported="gles2">
             <require>
                 <enum name="GL_SHADER_BINARY_DMP"/>
@@ -36308,11 +39669,26 @@
                 <enum name="GL_422_REV_AVERAGE_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_YUV_target" supported="gles2">
+            <require>
+                <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
+                <enum name="GL_TEXTURE_EXTERNAL_OES"/>
+                <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
+                <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_abgr" supported="gl">
             <require>
                 <enum name="GL_ABGR_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_base_instance" supported="gles2">
+            <require>
+                <command name="glDrawArraysInstancedBaseInstanceEXT"/>
+                <command name="glDrawElementsInstancedBaseInstanceEXT"/>
+                <command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_bgra" supported="gl">
             <require>
                 <enum name="GL_BGR_EXT"/>
@@ -36349,6 +39725,21 @@
                 <command name="glBlendEquationSeparateEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_blend_func_extended" supported="gles2">
+            <require>
+                <enum name="GL_SRC1_COLOR_EXT"/>
+                <enum name="GL_SRC1_ALPHA_EXT"/>
+                <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
+                <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
+                <enum name="GL_SRC_ALPHA_SATURATE_EXT"/>
+                <enum name="GL_LOCATION_INDEX_EXT"/>
+                <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
+                <command name="glBindFragDataLocationIndexedEXT"/>
+                <command name="glBindFragDataLocationEXT"/>
+                <command name="glGetProgramResourceLocationIndexEXT"/>
+                <command name="glGetFragDataIndexEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_blend_func_separate" supported="gl">
             <require>
                 <enum name="GL_BLEND_DST_RGB_EXT"/>
@@ -36376,6 +39767,21 @@
                 <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_buffer_storage" supported="gles2">
+            <require>
+                <enum name="GL_MAP_READ_BIT"/>
+                <enum name="GL_MAP_WRITE_BIT"/>
+                <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
+                <enum name="GL_MAP_COHERENT_BIT_EXT"/>
+                <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
+                <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
+                <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
+                <enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
+                <enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
+                <command name="glBufferStorageEXT"/>
+                <!-- <command name="glNamedBufferStorageEXT"/> -->
+            </require>
+        </extension>
         <extension name="GL_EXT_clip_volume_hint" supported="gl">
             <require>
                 <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
@@ -36389,6 +39795,7 @@
                 <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_color_buffer_float" supported="gles2"/>
         <extension name="GL_EXT_color_buffer_half_float" supported="gles2">
             <require>
                 <enum name="GL_RGBA16F_EXT"/>
@@ -37016,6 +40423,14 @@
                 <command name="glIsEnablediEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_draw_elements_base_vertex" supported="gles2">
+            <require>
+                <command name="glDrawElementsBaseVertexEXT"/>
+                <command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_draw_instanced" supported="gl|gles2">
             <require>
                 <command name="glDrawArraysInstancedEXT"/>
@@ -37029,6 +40444,7 @@
                 <command name="glDrawRangeElementsEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_float_blend" supported="gles2"/>
         <extension name="GL_EXT_fog_coord" supported="gl">
             <require>
                 <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/>
@@ -37147,6 +40563,7 @@
                 <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_geometry_point_size" supported="gles2"/>
         <extension name="GL_EXT_geometry_shader" supported="gles2">
             <require>
                 <enum name="GL_GEOMETRY_SHADER_EXT"/>
@@ -37259,9 +40676,7 @@
                 <command name="glUniform4uivEXT"/>
             </require>
         </extension>
-        <extension name="GL_EXT_gpu_shader5" supported="gles2">
-            <require/>
-        </extension>
+        <extension name="GL_EXT_gpu_shader5" supported="gles2"/>
         <extension name="GL_EXT_histogram" supported="gl">
             <require>
                 <enum name="GL_HISTOGRAM_EXT"/>
@@ -37363,6 +40778,12 @@
                 <command name="glMultiDrawElementsEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_multi_draw_indirect" supported="gles2">
+            <require>
+                <command name="glMultiDrawArraysIndirectEXT"/>
+                <command name="glMultiDrawElementsIndirectEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_multisample" supported="gl">
             <require>
                 <enum name="GL_MULTISAMPLE_EXT"/>
@@ -37386,6 +40807,12 @@
                 <command name="glSamplePatternEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_multisampled_compatibility" supported="gles2">
+            <require>
+                <enum name="GL_MULTISAMPLE_EXT"/>
+                <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
             <require>
                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
@@ -37509,6 +40936,13 @@
                 <command name="glPolygonOffsetEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_polygon_offset_clamp" supported="gl">
+            <require>
+                <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
+                <command name="glPolygonOffsetClampEXT"/>
+            </require>
+        </extension>
+        <extension name="GL_EXT_post_depth_coverage" supported="gl|gles2"/>
         <extension name="GL_EXT_primitive_bounding_box" supported="gles2">
             <require>
                 <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
@@ -37534,6 +40968,17 @@
                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
             </require>
         </extension>
+        <extension name="GL_EXT_raster_multisample" supported="gl|gles2">
+            <require>
+                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
+                <enum name="GL_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+                <command name="glRasterSamplesEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2">
             <require>
                 <enum name="GL_BGRA_EXT"/>
@@ -37541,6 +40986,18 @@
                 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_render_snorm" supported="gles2">
+            <require>
+                <enum name="GL_BYTE"/>
+                <enum name="GL_SHORT"/>
+                <enum name="GL_R8_SNORM"/>
+                <enum name="GL_RG8_SNORM"/>
+                <enum name="GL_RGBA8_SNORM"/>
+                <enum name="GL_R16_SNORM_EXT"/>
+                <enum name="GL_RG16_SNORM_EXT"/>
+                <enum name="GL_RGBA16_SNORM_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_rescale_normal" supported="gl">
             <require>
                 <enum name="GL_RESCALE_NORMAL_EXT"/>
@@ -37678,6 +41135,7 @@
                 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
         <extension name="GL_EXT_shader_image_load_store" supported="gl">
             <require>
                 <enum name="GL_MAX_IMAGE_UNITS_EXT"/>
@@ -37764,6 +41222,29 @@
                 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_sparse_texture" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_SPARSE_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
+                <enum name="GL_NUM_SPARSE_LEVELS_EXT"/>
+                <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
+                <enum name="GL_TEXTURE_2D"/>
+                <enum name="GL_TEXTURE_2D_ARRAY"/>
+                <enum name="GL_TEXTURE_CUBE_MAP"/>
+                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_TEXTURE_3D"/>
+                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
+                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
+                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
+                <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
+                <command name="glTexPageCommitmentEXT"/>
+                <!-- <command name="glTexturePageCommitmentEXT"/> -->
+            </require>
+        </extension>
+        <extension name="GL_EXT_sparse_texture2" supported="gl"/>
         <extension name="GL_EXT_stencil_clear_tag" supported="gl">
             <require>
                 <enum name="GL_STENCIL_TAG_BITS_EXT"/>
@@ -37790,6 +41271,7 @@
                 <command name="glTexSubImage2DEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_tessellation_point_size" supported="gles2"/>
         <extension name="GL_EXT_tessellation_shader" supported="gles2">
             <require>
                 <enum name="GL_PATCHES_EXT"/>
@@ -37799,7 +41281,7 @@
                 <enum name="GL_TESS_GEN_SPACING_EXT"/>
                 <enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
                 <enum name="GL_TESS_GEN_POINT_MODE_EXT"/>
-                <enum name="GL_TRIANGLES"/>                         
+                <enum name="GL_TRIANGLES"/>
                 <enum name="GL_ISOLINES_EXT"/>
                 <enum name="GL_QUADS_EXT"/>
                 <enum name="GL_EQUAL"/>
@@ -37915,6 +41397,7 @@
                 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
                 <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
+                <command name="glFramebufferTextureLayerEXT"/>
             </require>
         </extension>
         <extension name="GL_EXT_texture_border_clamp" supported="gles2">
@@ -38058,6 +41541,17 @@
                 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_filter_minmax" supported="gl|gles2">
+            <require>
+                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
+                <enum name="GL_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+                <command name="glRasterSamplesEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
             <require>
                 <enum name="GL_BGRA_EXT"/>
@@ -38134,6 +41628,18 @@
                 <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_norm16" supported="gles2">
+            <require>
+                <enum name="GL_R16_EXT"/>
+                <enum name="GL_RG16_EXT"/>
+                <enum name="GL_RGBA16_EXT"/>
+                <enum name="GL_RGB16_EXT"/>
+                <enum name="GL_R16_SNORM_EXT"/>
+                <enum name="GL_RG16_SNORM_EXT"/>
+                <enum name="GL_RGB16_SNORM_EXT"/>
+                <enum name="GL_RGBA16_SNORM_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_object" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_PRIORITY_EXT"/>
@@ -38184,6 +41690,16 @@
                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_sRGB_R8" supported="gles2">
+            <require>
+                <enum name="GL_SR8_EXT"/>
+            </require>
+        </extension>
+        <extension name="GL_EXT_texture_sRGB_RG8" supported="gles2">
+            <require>
+                <enum name="GL_SRG8_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
             <require>
                 <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
@@ -38753,6 +42269,13 @@
                 <enum name="GL_DOT3_RGBA_IMG"/>
             </require>
         </extension>
+        <extension name="GL_IMG_texture_filter_cubic" supported="gles2">
+            <require>
+                <enum name="GL_CUBIC_IMG"/>
+                <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
+                <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
+            </require>
+        </extension>
         <extension name="GL_IMG_user_clip_plane" supported="gles1">
             <require>
                 <enum name="GL_CLIP_PLANE0_IMG"/>
@@ -38789,6 +42312,11 @@
             </require>
         </extension>
         <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
+        <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2">
+            <require>
+                <command name="glApplyFramebufferAttachmentCMAAINTEL"/>
+            </require>
+        </extension>
         <extension name="GL_INTEL_map_texture" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
@@ -38847,25 +42375,41 @@
                 <command name="glGetPerfQueryInfoINTEL"/>
             </require>
         </extension>
-        <extension name="GL_KHR_blend_equation_advanced" supported="gles2">
+        <extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2">
             <require>
-                <command name="glBlendBarrierKHR"/>                                         
-                <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>                               
-                <enum name="GL_MULTIPLY_KHR"/>                                              
-                <enum name="GL_SCREEN_KHR"/>                                                
-                <enum name="GL_OVERLAY_KHR"/>                                               
-                <enum name="GL_DARKEN_KHR"/>                                                
-                <enum name="GL_LIGHTEN_KHR"/>                                               
-                <enum name="GL_COLORDODGE_KHR"/>                                            
-                <enum name="GL_COLORBURN_KHR"/>                                             
-                <enum name="GL_HARDLIGHT_KHR"/>                                             
-                <enum name="GL_SOFTLIGHT_KHR"/>                                             
-                <enum name="GL_DIFFERENCE_KHR"/>                                            
-                <enum name="GL_EXCLUSION_KHR"/>                                             
-                <enum name="GL_HSL_HUE_KHR"/>                                               
-                <enum name="GL_HSL_SATURATION_KHR"/>                                        
-                <enum name="GL_HSL_COLOR_KHR"/>                                             
-                <enum name="GL_HSL_LUMINOSITY_KHR"/>                                        
+                <enum name="GL_MULTIPLY_KHR"/>
+                <enum name="GL_SCREEN_KHR"/>
+                <enum name="GL_OVERLAY_KHR"/>
+                <enum name="GL_DARKEN_KHR"/>
+                <enum name="GL_LIGHTEN_KHR"/>
+                <enum name="GL_COLORDODGE_KHR"/>
+                <enum name="GL_COLORBURN_KHR"/>
+                <enum name="GL_HARDLIGHT_KHR"/>
+                <enum name="GL_SOFTLIGHT_KHR"/>
+                <enum name="GL_DIFFERENCE_KHR"/>
+                <enum name="GL_EXCLUSION_KHR"/>
+                <enum name="GL_HSL_HUE_KHR"/>
+                <enum name="GL_HSL_SATURATION_KHR"/>
+                <enum name="GL_HSL_COLOR_KHR"/>
+                <enum name="GL_HSL_LUMINOSITY_KHR"/>
+                <command name="glBlendBarrierKHR"/>
+            </require>
+        </extension>
+        <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2">
+            <require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
+                <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
+            </require>
+        </extension>
+        <extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2">
+            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+                <enum name="GL_NONE"/>
+            </require>
+            <require api="gles2">
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
+                <enum name="GL_NONE"/>
             </require>
         </extension>
         <extension name="GL_KHR_debug" supported="gl|glcore|gles2">
@@ -38897,6 +42441,7 @@
                 <enum name="GL_PROGRAM"/>
                 <enum name="GL_VERTEX_ARRAY"/>
                 <enum name="GL_QUERY"/>
+                <enum name="GL_PROGRAM_PIPELINE"/>
                 <enum name="GL_SAMPLER"/>
                 <enum name="GL_MAX_LABEL_LENGTH"/>
                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
@@ -38949,6 +42494,7 @@
                 <enum name="GL_PROGRAM_KHR"/>
                 <enum name="GL_VERTEX_ARRAY_KHR"/>
                 <enum name="GL_QUERY_KHR"/>
+                <enum name="GL_PROGRAM_PIPELINE_KHR"/>
                 <enum name="GL_SAMPLER_KHR"/>
                 <enum name="GL_MAX_LABEL_LENGTH_KHR"/>
                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
@@ -38973,13 +42519,50 @@
                 <command name="glGetObjectPtrLabelKHR"/>
                 <command name="glGetPointervKHR"/>
             </require>
-            <require api="gl" comment="Could benefit from api/profile attributes at enum tag level">
-                <enum name="GL_PROGRAM_PIPELINE"/>
-            </require>
             <require api="gl" profile="compatibility">
                 <enum name="GL_DISPLAY_LIST"/>
             </require>
         </extension>
+        <extension name="GL_KHR_no_error" supported="gl|glcore|gles2">
+            <require>
+                <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
+            </require>
+        </extension>
+        <extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/>
+        <extension name="GL_KHR_robustness" supported="gl|glcore|gles2">
+            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
+                <enum name="GL_NO_ERROR"/>
+                <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
+                <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+                <enum name="GL_GUILTY_CONTEXT_RESET"/>
+                <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+                <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+                <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+                <enum name="GL_NO_RESET_NOTIFICATION"/>
+                <enum name="GL_CONTEXT_LOST"/>
+                <command name="glGetGraphicsResetStatus"/>
+                <command name="glReadnPixels"/>
+                <command name="glGetnUniformfv"/>
+                <command name="glGetnUniformiv"/>
+                <command name="glGetnUniformuiv"/>
+            </require>
+            <require api="gles2">
+                <enum name="GL_NO_ERROR"/>
+                <enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
+                <enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
+                <enum name="GL_GUILTY_CONTEXT_RESET_KHR"/>
+                <enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
+                <enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
+                <enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
+                <enum name="GL_NO_RESET_NOTIFICATION_KHR"/>
+                <enum name="GL_CONTEXT_LOST_KHR"/>
+                <command name="glGetGraphicsResetStatusKHR"/>
+                <command name="glReadnPixelsKHR"/>
+                <command name="glGetnUniformfvKHR"/>
+                <command name="glGetnUniformivKHR"/>
+                <command name="glGetnUniformuivKHR"/>
+            </require>
+        </extension>
         <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
             <require>
                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
@@ -39044,6 +42627,7 @@
                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
             </require>
         </extension>
+        <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/>
         <extension name="GL_MESAX_texture_stack" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_1D_STACK_MESAX"/>
@@ -39120,7 +42704,13 @@
                 <command name="glMultiDrawElementsIndirectBindlessNV"/>
             </require>
         </extension>
-        <extension name="GL_NV_bindless_texture" supported="gl">
+        <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl">
+            <require>
+                <command name="glMultiDrawArraysIndirectBindlessCountNV"/>
+                <command name="glMultiDrawElementsIndirectBindlessCountNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_bindless_texture" supported="gl|gles2">
             <require>
                 <command name="glGetTextureHandleNV"/>
                 <command name="glGetTextureSamplerHandleNV"/>
@@ -39200,13 +42790,53 @@
             </require>
         </extension>
         <extension name="GL_NV_blend_square" supported="gl"/>
+        <extension name="GL_NV_command_list" supported="gl">
+            <require>
+                <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
+                <enum name="GL_NOP_COMMAND_NV"/>
+                <enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
+                <enum name="GL_DRAW_ARRAYS_COMMAND_NV"/>
+                <enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
+                <enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
+                <enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
+                <enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
+                <enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
+                <enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
+                <enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
+                <enum name="GL_BLEND_COLOR_COMMAND_NV"/>
+                <enum name="GL_STENCIL_REF_COMMAND_NV"/>
+                <enum name="GL_LINE_WIDTH_COMMAND_NV"/>
+                <enum name="GL_POLYGON_OFFSET_COMMAND_NV"/>
+                <enum name="GL_ALPHA_REF_COMMAND_NV"/>
+                <enum name="GL_VIEWPORT_COMMAND_NV"/>
+                <enum name="GL_SCISSOR_COMMAND_NV"/>
+                <enum name="GL_FRONT_FACE_COMMAND_NV"/>
+                <command name="glCreateStatesNV"/>
+                <command name="glDeleteStatesNV"/>
+                <command name="glIsStateNV"/>
+                <command name="glStateCaptureNV"/>
+                <command name="glGetCommandHeaderNV"/>
+                <command name="glGetStageIndexNV"/>
+                <command name="glDrawCommandsNV"/>
+                <command name="glDrawCommandsAddressNV"/>
+                <command name="glDrawCommandsStatesNV"/>
+                <command name="glDrawCommandsStatesAddressNV"/>
+                <command name="glCreateCommandListsNV"/>
+                <command name="glDeleteCommandListsNV"/>
+                <command name="glIsCommandListNV"/>
+                <command name="glListDrawCommandsStatesClientNV"/>
+                <command name="glCommandListSegmentsNV"/>
+                <command name="glCompileCommandListNV"/>
+                <command name="glCallCommandListNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_compute_program5" supported="gl">
             <require>
                 <enum name="GL_COMPUTE_PROGRAM_NV"/>
                 <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
             </require>
         </extension>
-        <extension name="GL_NV_conditional_render" supported="gl">
+        <extension name="GL_NV_conditional_render" supported="gl|gles2">
             <require>
                 <enum name="GL_QUERY_WAIT_NV"/>
                 <enum name="GL_QUERY_NO_WAIT_NV"/>
@@ -39216,6 +42846,23 @@
                 <command name="glEndConditionalRenderNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_conservative_raster" supported="gl|gles2">
+            <require>
+                <enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
+                <enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
+                <enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
+                <enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
+                <command name="glSubpixelPrecisionBiasNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_conservative_raster_dilate" supported="gl">
+            <require>
+                <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
+                <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
+                <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
+                <command name="glConservativeRasterParameterfNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_copy_buffer" supported="gles2">
             <require>
                 <enum name="GL_COPY_READ_BUFFER_NV"/>
@@ -39415,6 +43062,11 @@
                 <command name="glSetFenceNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_fill_rectangle" supported="gl|gles2">
+            <require>
+                <enum name="GL_FILL_RECTANGLE_NV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_float_buffer" supported="gl">
             <require>
                 <enum name="GL_FLOAT_R_NV"/>
@@ -39442,6 +43094,13 @@
                 <enum name="GL_EYE_PLANE"/>
             </require>
         </extension>
+        <extension name="GL_NV_fragment_coverage_to_color" supported="gl|gles2">
+            <require>
+                <enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
+                <enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
+                <command name="glFragmentCoverageColorNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_fragment_program" supported="gl">
             <require>
                 <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
@@ -39471,6 +43130,7 @@
         </extension>
         <extension name="GL_NV_fragment_program4" supported="gl"/>
         <extension name="GL_NV_fragment_program_option" supported="gl"/>
+        <extension name="GL_NV_fragment_shader_interlock" supported="gl|gles2"/>
         <extension name="GL_NV_framebuffer_blit" supported="gles2">
             <require>
                 <enum name="GL_READ_FRAMEBUFFER_NV"/>
@@ -39480,6 +43140,28 @@
                 <command name="glBlitFramebufferNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|gles2">
+            <require>
+                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
+                <enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
+                <enum name="GL_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_COLOR_SAMPLES_NV"/>
+                <enum name="GL_DEPTH_SAMPLES_NV"/>
+                <enum name="GL_STENCIL_SAMPLES_NV"/>
+                <enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
+                <enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
+                <enum name="GL_COVERAGE_MODULATION_NV"/>
+                <enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
+                <command name="glRasterSamplesEXT"/>
+                <command name="glCoverageModulationTableNV"/>
+                <command name="glGetCoverageModulationTableNV"/>
+                <command name="glCoverageModulationNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_framebuffer_multisample" supported="gles2">
             <require>
                 <enum name="GL_RENDERBUFFER_SAMPLES_NV"/>
@@ -39523,6 +43205,7 @@
             </require>
         </extension>
         <extension name="GL_NV_geometry_shader4" supported="gl"/>
+        <extension name="GL_NV_geometry_shader_passthrough" supported="gl|gles2"/>
         <extension name="GL_NV_gpu_program4" supported="gl">
             <require>
                 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
@@ -39685,12 +43368,25 @@
                 <command name="glVertexAttribs4hvNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_image_formats" supported="gles2"/>
         <extension name="GL_NV_instanced_arrays" supported="gles2">
             <require>
                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
                 <command name="glVertexAttribDivisorNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_internalformat_sample_query" supported="gl|gles2">
+            <require>
+                <enum name="GL_RENDERBUFFER"/>
+                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
+                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
+                <enum name="GL_MULTISAMPLES_NV"/>
+                <enum name="GL_SUPERSAMPLE_SCALE_X_NV"/>
+                <enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
+                <enum name="GL_CONFORMANT_NV"/>
+                <command name="glGetInternalformatSampleivNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_light_max_exponent" supported="gl">
             <require>
                 <enum name="GL_MAX_SHININESS_NV"/>
@@ -39758,7 +43454,7 @@
             </require>
         </extension>
         <extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
-        <extension name="GL_NV_path_rendering" supported="gl">
+        <extension name="GL_NV_path_rendering" supported="gl|gles2">
             <require>
                 <enum name="GL_PATH_FORMAT_SVG_NV"/>
                 <enum name="GL_PATH_FORMAT_PS_NV"/>
@@ -39812,13 +43508,11 @@
                 <enum name="GL_SKIP_MISSING_GLYPH_NV"/>
                 <enum name="GL_USE_MISSING_GLYPH_NV"/>
                 <enum name="GL_PATH_ERROR_POSITION_NV"/>
-                <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
                 <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
                 <enum name="GL_ADJACENT_PAIRS_NV"/>
                 <enum name="GL_FIRST_TO_REST_NV"/>
                 <enum name="GL_PATH_GEN_MODE_NV"/>
                 <enum name="GL_PATH_GEN_COEFF_NV"/>
-                <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
                 <enum name="GL_PATH_GEN_COMPONENTS_NV"/>
                 <enum name="GL_PATH_STENCIL_FUNC_NV"/>
                 <enum name="GL_PATH_STENCIL_REF_NV"/>
@@ -39887,9 +43581,6 @@
                 <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
                 <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
                 <enum name="GL_FONT_HAS_KERNING_BIT_NV"/>
-                <enum name="GL_PRIMARY_COLOR"/>
-                <enum name="GL_PRIMARY_COLOR_NV"/>
-                <enum name="GL_SECONDARY_COLOR_NV"/>
                 <command name="glGenPathsNV"/>
                 <command name="glDeletePathsNV"/>
                 <command name="glIsPathNV"/>
@@ -39916,9 +43607,6 @@
                 <command name="glStencilFillPathInstancedNV"/>
                 <command name="glStencilStrokePathInstancedNV"/>
                 <command name="glPathCoverDepthFuncNV"/>
-                <command name="glPathColorGenNV"/>
-                <command name="glPathTexGenNV"/>
-                <command name="glPathFogGenNV"/>
                 <command name="glCoverFillPathNV"/>
                 <command name="glCoverStrokePathNV"/>
                 <command name="glCoverFillPathInstancedNV"/>
@@ -39931,15 +43619,85 @@
                 <command name="glGetPathMetricsNV"/>
                 <command name="glGetPathMetricRangeNV"/>
                 <command name="glGetPathSpacingNV"/>
-                <command name="glGetPathColorGenivNV"/>
-                <command name="glGetPathColorGenfvNV"/>
-                <command name="glGetPathTexGenivNV"/>
-                <command name="glGetPathTexGenfvNV"/>
                 <command name="glIsPointInFillPathNV"/>
                 <command name="glIsPointInStrokePathNV"/>
                 <command name="glGetPathLengthNV"/>
                 <command name="glPointAlongPathNV"/>
             </require>
+            <require comment="API revision 1.2">
+                <enum name="GL_ROUNDED_RECT_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
+                <enum name="GL_ROUNDED_RECT2_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
+                <enum name="GL_ROUNDED_RECT4_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
+                <enum name="GL_ROUNDED_RECT8_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
+                <enum name="GL_RELATIVE_RECT_NV"/>
+                <enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
+                <enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
+                <enum name="GL_FONT_UNAVAILABLE_NV"/>
+                <enum name="GL_FONT_UNINTELLIGIBLE_NV"/>
+                <command name="glMatrixLoad3x2fNV"/>
+                <command name="glMatrixLoad3x3fNV"/>
+                <command name="glMatrixLoadTranspose3x3fNV"/>
+                <command name="glMatrixMult3x2fNV"/>
+                <command name="glMatrixMult3x3fNV"/>
+                <command name="glMatrixMultTranspose3x3fNV"/>
+                <command name="glStencilThenCoverFillPathNV"/>
+                <command name="glStencilThenCoverStrokePathNV"/>
+                <command name="glStencilThenCoverFillPathInstancedNV"/>
+                <command name="glStencilThenCoverStrokePathInstancedNV"/>
+                <command name="glPathGlyphIndexRangeNV"/>
+            </require>
+            <require comment="API revision 1.3">
+                <enum name="GL_CONIC_CURVE_TO_NV"/>
+                <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
+                <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
+                <enum name="GL_STANDARD_FONT_FORMAT_NV"/>
+                <command name="glPathGlyphIndexArrayNV"/>
+                <command name="glPathMemoryGlyphIndexArrayNV"/>
+                <command name="glProgramPathFragmentInputGenNV"/>
+                <command name="glGetProgramResourcefvNV"/>
+            </require>
+            <require api="gl" profile="compatibility">
+                <enum name="GL_2_BYTES_NV"/>
+                <enum name="GL_3_BYTES_NV"/>
+                <enum name="GL_4_BYTES_NV"/>
+                <enum name="GL_EYE_LINEAR_NV"/>
+                <enum name="GL_OBJECT_LINEAR_NV"/>
+                <enum name="GL_CONSTANT_NV"/>
+                <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
+                <enum name="GL_PRIMARY_COLOR"/>
+                <enum name="GL_PRIMARY_COLOR_NV"/>
+                <enum name="GL_SECONDARY_COLOR_NV"/>
+                <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
+                <command name="glPathColorGenNV"/>
+                <command name="glPathTexGenNV"/>
+                <command name="glPathFogGenNV"/>
+                <command name="glGetPathColorGenivNV"/>
+                <command name="glGetPathColorGenfvNV"/>
+                <command name="glGetPathTexGenivNV"/>
+                <command name="glGetPathTexGenfvNV"/>
+            </require>
+            <require comment="Other API additions of unknown history">
+                <enum name="GL_PATH_PROJECTION_NV"/>
+                <enum name="GL_PATH_MODELVIEW_NV"/>
+                <enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_MODELVIEW_MATRIX_NV"/>
+                <enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
+                <enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_PROJECTION_MATRIX_NV"/>
+                <enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
+                <enum name="GL_FRAGMENT_INPUT_NV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
+            <require>
+                <enum name="GL_SHARED_EDGE_NV"/>
+            </require>
         </extension>
         <extension name="GL_NV_pixel_data_range" supported="gl">
             <require>
@@ -39962,6 +43720,17 @@
                 <command name="glPointParameterivNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_polygon_mode" supported="gles2">
+            <require>
+                <enum name="GL_POLYGON_MODE_NV"/>
+                <enum name="GL_POLYGON_OFFSET_POINT_NV"/>
+                <enum name="GL_POLYGON_OFFSET_LINE_NV"/>
+                <enum name="GL_POINT_NV"/>
+                <enum name="GL_LINE_NV"/>
+                <enum name="GL_FILL_NV"/>
+                <command name="glPolygonModeNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_present_video" supported="gl">
             <require>
                 <enum name="GL_FRAME_NV"/>
@@ -40090,8 +43859,26 @@
                 <enum name="GL_ETC1_SRGB8_NV"/>
             </require>
         </extension>
+        <extension name="GL_NV_sample_locations" supported="gl|gles2">
+            <require>
+                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
+                <enum name="GL_SAMPLE_LOCATION_NV"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
+                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
+                <command name="glFramebufferSampleLocationsfvNV"/>
+                <command name="glNamedFramebufferSampleLocationsfvNV"/>
+                <command name="glResolveDepthValuesNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/>
         <extension name="GL_NV_shader_atomic_counters" supported="gl"/>
         <extension name="GL_NV_shader_atomic_float" supported="gl"/>
+        <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl"/>
+        <extension name="GL_NV_shader_atomic_int64" supported="gl"/>
         <extension name="GL_NV_shader_buffer_load" supported="gl">
             <require>
                 <enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
@@ -40120,6 +43907,7 @@
                 <enum name="GL_WRITE_ONLY"/>
             </require>
         </extension>
+        <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
         <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
         <extension name="GL_NV_shader_thread_group" supported="gl">
             <require>
@@ -40129,7 +43917,6 @@
             </require>
         </extension>
         <extension name="GL_NV_shader_thread_shuffle" supported="gl"/>
-        <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
         <extension name="GL_NV_shadow_samplers_array" supported="gles2">
             <require>
                 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
@@ -40379,6 +44166,13 @@
                 <command name="glDrawTransformFeedbackNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl">
+            <require>
+                <enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
+                <enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
+                <enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_vdpau_interop" supported="gl">
             <require>
                 <enum name="GL_SURFACE_STATE_NV"/>
@@ -40716,6 +44510,31 @@
                 <command name="glVideoCaptureStreamParameterdvNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_viewport_array" supported="gles2">
+            <require>
+                <enum name="GL_MAX_VIEWPORTS_NV"/>
+                <enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
+                <enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
+                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
+                <enum name="GL_SCISSOR_BOX"/>
+                <enum name="GL_VIEWPORT"/>
+                <enum name="GL_DEPTH_RANGE"/>
+                <enum name="GL_SCISSOR_TEST"/>
+                <command name="glViewportArrayvNV"/>
+                <command name="glViewportIndexedfNV"/>
+                <command name="glViewportIndexedfvNV"/>
+                <command name="glScissorArrayvNV"/>
+                <command name="glScissorIndexedNV"/>
+                <command name="glScissorIndexedvNV"/>
+                <command name="glDepthRangeArrayfvNV"/>
+                <command name="glDepthRangeIndexedfNV"/>
+                <command name="glGetFloati_vNV"/>
+                <command name="glEnableiNV"/>
+                <command name="glDisableiNV"/>
+                <command name="glIsEnablediNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_viewport_array2" supported="gl|gles2"/>
         <extension name="GL_OES_EGL_image" supported="gles1|gles2">
             <require>
                 <type name="GLeglImageOES"/>
@@ -40734,6 +44553,7 @@
                 <enum name="GL_SAMPLER_EXTERNAL_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/>
         <extension name="GL_OES_blend_equation_separate" supported="gles1">
             <require>
                 <enum name="GL_BLEND_EQUATION_RGB_OES"/>
@@ -40761,6 +44581,10 @@
         </extension>
         <extension name="GL_OES_byte_coordinates" supported="gl|gles1">
             <require>
+                <type name="GLbyte"/>
+                <enum name="GL_BYTE"/>
+            </require>
+            <require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x">
                 <command name="glMultiTexCoord1bOES"/>
                 <command name="glMultiTexCoord1bvOES"/>
                 <command name="glMultiTexCoord2bOES"/>
@@ -40785,6 +44609,7 @@
                 <command name="glVertex4bvOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/>
         <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2">
             <require>
                 <enum name="GL_ETC1_RGB8_OES"/>
@@ -40804,6 +44629,11 @@
                 <enum name="GL_PALETTE8_RGB5_A1_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_copy_image" supported="gles2">
+            <require>
+                <command name="glCopyImageSubDataOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_depth24" supported="gles1|gles2">
             <require>
                 <enum name="GL_DEPTH_COMPONENT24_OES"/>
@@ -40821,6 +44651,54 @@
                 <enum name="GL_UNSIGNED_INT"/>
             </require>
         </extension>
+        <extension name="GL_OES_draw_buffers_indexed" supported="gles2">
+            <require>
+                <enum name="GL_BLEND_EQUATION_RGB"/>
+                <enum name="GL_BLEND_EQUATION_ALPHA"/>
+                <enum name="GL_BLEND_SRC_RGB"/>
+                <enum name="GL_BLEND_SRC_ALPHA"/>
+                <enum name="GL_BLEND_DST_RGB"/>
+                <enum name="GL_BLEND_DST_ALPHA"/>
+                <enum name="GL_COLOR_WRITEMASK"/>
+                <enum name="GL_BLEND"/>
+                <enum name="GL_FUNC_ADD"/>
+                <enum name="GL_FUNC_SUBTRACT"/>
+                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+                <enum name="GL_MIN"/>
+                <enum name="GL_MAX"/>
+                <enum name="GL_ZERO"/>
+                <enum name="GL_ONE"/>
+                <enum name="GL_SRC_COLOR"/>
+                <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+                <enum name="GL_DST_COLOR"/>
+                <enum name="GL_ONE_MINUS_DST_COLOR"/>
+                <enum name="GL_SRC_ALPHA"/>
+                <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+                <enum name="GL_DST_ALPHA"/>
+                <enum name="GL_ONE_MINUS_DST_ALPHA"/>
+                <enum name="GL_CONSTANT_COLOR"/>
+                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+                <enum name="GL_CONSTANT_ALPHA"/>
+                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+                <enum name="GL_SRC_ALPHA_SATURATE"/>
+                <command name="glEnableiOES"/>
+                <command name="glDisableiOES"/>
+                <command name="glBlendEquationiOES"/>
+                <command name="glBlendEquationSeparateiOES"/>
+                <command name="glBlendFunciOES"/>
+                <command name="glBlendFuncSeparateiOES"/>
+                <command name="glColorMaskiOES"/>
+                <command name="glIsEnablediOES"/>
+            </require>
+        </extension>
+        <extension name="GL_OES_draw_elements_base_vertex" supported="gles2">
+            <require>
+                <command name="glDrawElementsBaseVertexOES"/>
+                <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glMultiDrawElementsBaseVertexOES" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
+            </require>
+        </extension>
         <extension name="GL_OES_draw_texture" supported="gles1">
             <require>
                 <enum name="GL_TEXTURE_CROP_RECT_OES"/>
@@ -40873,7 +44751,6 @@
                 <command name="glPointSizexOES"/>
                 <command name="glPolygonOffsetxOES"/>
                 <command name="glRotatexOES"/>
-                <command name="glSampleCoverageOES"/>
                 <command name="glScalexOES"/>
                 <command name="glTexEnvxOES"/>
                 <command name="glTexEnvxvOES"/>
@@ -41014,6 +44891,45 @@
                 <command name="glGenerateMipmapOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_geometry_point_size" supported="gles2"/>
+        <extension name="GL_OES_geometry_shader" supported="gles2">
+            <require>
+                <enum name="GL_GEOMETRY_SHADER_OES"/>
+                <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
+                <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
+                <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
+                <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
+                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
+                <enum name="GL_LAYER_PROVOKING_VERTEX_OES"/>
+                <enum name="GL_LINES_ADJACENCY_OES"/>
+                <enum name="GL_LINE_STRIP_ADJACENCY_OES"/>
+                <enum name="GL_TRIANGLES_ADJACENCY_OES"/>
+                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
+                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
+                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
+                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
+                <enum name="GL_FIRST_VERTEX_CONVENTION_OES"/>
+                <enum name="GL_LAST_VERTEX_CONVENTION_OES"/>
+                <enum name="GL_UNDEFINED_VERTEX_OES"/>
+                <enum name="GL_PRIMITIVES_GENERATED_OES"/>
+                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
+                <enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
+                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
+                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
+                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
+                <command name="glFramebufferTextureOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_get_program_binary" supported="gles2">
             <require>
                 <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
@@ -41023,6 +44939,7 @@
                 <command name="glProgramBinaryOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_gpu_shader5" supported="gles2"/>
         <extension name="GL_OES_mapbuffer" supported="gles1|gles2">
             <require>
                 <enum name="GL_WRITE_ONLY_OES"/>
@@ -41088,6 +45005,12 @@
                 <enum name="GL_COORD_REPLACE_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_primitive_bounding_box" supported="gles2">
+            <require>
+                <enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
+                <command name="glPrimitiveBoundingBoxOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_query_matrix" supported="gl|gles1">
             <require>
                 <command name="glQueryMatrixxOES"/>
@@ -41126,18 +45049,19 @@
         </extension>
         <extension name="GL_OES_sample_shading" supported="gles2">
             <require>
-                <command name="glMinSampleShadingOES"/>                                     
-                <enum name="GL_SAMPLE_SHADING_OES"/>                                        
-                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>                              
+                <command name="glMinSampleShadingOES"/>
+                <enum name="GL_SAMPLE_SHADING_OES"/>
+                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
             </require>
         </extension>
         <extension name="GL_OES_sample_variables" supported="gles2"/>
         <extension name="GL_OES_shader_image_atomic" supported="gles2"/>
+        <extension name="GL_OES_shader_io_blocks" supported="gles2"/>
         <extension name="GL_OES_shader_multisample_interpolation" supported="gles2">
             <require>
-                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>                     
-                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>                     
-                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>                    
+                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
+                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
+                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
             </require>
         </extension>
         <extension name="GL_OES_single_precision" supported="gl|gles1">
@@ -41181,6 +45105,59 @@
                 <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_tessellation_point_size" supported="gles2"/>
+        <extension name="GL_OES_tessellation_shader" supported="gles2">
+            <require>
+                <enum name="GL_PATCHES_OES"/>
+                <enum name="GL_PATCH_VERTICES_OES"/>
+                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
+                <enum name="GL_TESS_GEN_MODE_OES"/>
+                <enum name="GL_TESS_GEN_SPACING_OES"/>
+                <enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
+                <enum name="GL_TESS_GEN_POINT_MODE_OES"/>
+                <enum name="GL_TRIANGLES"/>
+                <enum name="GL_ISOLINES_OES"/>
+                <enum name="GL_QUADS_OES"/>
+                <enum name="GL_EQUAL"/>
+                <enum name="GL_FRACTIONAL_ODD_OES"/>
+                <enum name="GL_FRACTIONAL_EVEN_OES"/>
+                <enum name="GL_CCW"/>
+                <enum name="GL_CW"/>
+                <enum name="GL_MAX_PATCH_VERTICES_OES"/>
+                <enum name="GL_MAX_TESS_GEN_LEVEL_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
+                <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
+                <enum name="GL_IS_PER_PATCH_OES"/>
+                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
+                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
+                <enum name="GL_TESS_CONTROL_SHADER_OES"/>
+                <enum name="GL_TESS_EVALUATION_SHADER_OES"/>
+                <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
+                <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
+                <command name="glPatchParameteriOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_texture_3D" supported="gles2">
             <require>
                 <enum name="GL_TEXTURE_WRAP_R_OES"/>
@@ -41197,6 +45174,40 @@
                 <command name="glFramebufferTexture3DOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_texture_border_clamp" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_BORDER_COLOR_OES"/>
+                <enum name="GL_CLAMP_TO_BORDER_OES"/>
+                <command name="glTexParameterIivOES"/>
+                <command name="glTexParameterIuivOES"/>
+                <command name="glGetTexParameterIivOES"/>
+                <command name="glGetTexParameterIuivOES"/>
+                <command name="glSamplerParameterIivOES"/>
+                <command name="glSamplerParameterIuivOES"/>
+                <command name="glGetSamplerParameterIivOES"/>
+                <command name="glGetSamplerParameterIuivOES"/>
+            </require>
+        </extension>
+        <extension name="GL_OES_texture_buffer" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_BUFFER_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_BINDING_OES"/>
+                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
+                <enum name="GL_TEXTURE_BINDING_BUFFER_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
+                <enum name="GL_SAMPLER_BUFFER_OES"/>
+                <enum name="GL_INT_SAMPLER_BUFFER_OES"/>
+                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
+                <enum name="GL_IMAGE_BUFFER_OES"/>
+                <enum name="GL_INT_IMAGE_BUFFER_OES"/>
+                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_SIZE_OES"/>
+                <command name="glTexBufferOES"/>
+                <command name="glTexBufferRangeOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
             <require>
                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
@@ -41275,6 +45286,19 @@
                 <command name="glGetTexGenxvOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_texture_cube_map_array" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
+                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_texture_env_crossbar" supported="gles1"/>
         <extension name="GL_OES_texture_float" supported="gles2">
             <require>
@@ -41296,18 +45320,28 @@
         <extension name="GL_OES_texture_npot" supported="gles2"/>
         <extension name="GL_OES_texture_stencil8" supported="gles2">
             <require>
-                <enum name="GL_STENCIL_INDEX_OES"/>                                         
-                <enum name="GL_STENCIL_INDEX8_OES"/>                                        
+                <enum name="GL_STENCIL_INDEX_OES"/>
+                <enum name="GL_STENCIL_INDEX8_OES"/>
             </require>
         </extension>
         <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2">
             <require>
-                <command name="glTexStorage3DMultisampleOES"/>
                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
+                <command name="glTexStorage3DMultisampleOES"/>
+            </require>
+        </extension>
+        <extension name="GL_OES_texture_view" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
+                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
+                <enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
+                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
+                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
+                <command name="glTextureViewOES"/>
             </require>
         </extension>
         <extension name="GL_OES_vertex_array_object" supported="gles1|gles2">
@@ -41352,6 +45386,20 @@
                 <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
             </require>
         </extension>
+        <extension name="GL_OVR_multiview" supported="gl|gles2">
+            <require>
+                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
+                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
+                <enum name="GL_MAX_VIEWS_OVR"/>
+                <command name="glFramebufferTextureMultiviewOVR"/>
+            </require>
+        </extension>
+        <extension name="GL_OVR_multiview2" supported="gl|gles2"/>
+        <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
+            <require>
+                <command name="glFramebufferTextureMultisampleMultiviewOVR"/>
+            </require>
+        </extension>
         <extension name="GL_PGI_misc_hints" supported="gl">
             <require>
                 <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
diff --git a/opengl/tools/glgen2/registry/reg.py b/opengl/tools/glgen2/registry/reg.py
index 1bbe0a0..9248b66 100755
--- a/opengl/tools/glgen2/registry/reg.py
+++ b/opengl/tools/glgen2/registry/reg.py
@@ -222,7 +222,7 @@
 #     the <extension>. Defaults to None. Usually the same as apiname.
 #   addExtensions - regex matching names of additional extensions
 #     to include. Defaults to None.
-#   removeExtenions - regex matching names of extensions to
+#   removeExtensions - regex matching names of extensions to
 #     remove (after defaultExtensions and addExtensions). Defaults
 #     to None.
 #   sortProcedure - takes a list of FeatureInfo objects and sorts