Merge "[RenderEngine] correct alpha blending func" am: 6f94260396 am: 9592c9d586 am: d0567ad4a1

Original change: https://android-review.googlesource.com/c/platform/frameworks/native/+/1391116

Change-Id: Ib7f2803bd4ce75ea7ab7444c7173aaaa0387844e
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 7c84a19..2139acb 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -1228,7 +1228,8 @@
 
     if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
         glEnable(GL_BLEND);
-        glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+        glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
+                            GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
     } else {
         glDisable(GL_BLEND);
     }
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 50e5550..0b5b1e4 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -916,7 +916,7 @@
 
 void RenderEngineTest::fillBufferWithoutPremultiplyAlpha() {
     fillRedBufferWithoutPremultiplyAlpha();
-    expectBufferColor(fullscreenRect(), 128, 0, 0, 64, 1);
+    expectBufferColor(fullscreenRect(), 128, 0, 0, 128, 1);
 }
 
 void RenderEngineTest::clearLeftRegion() {