Merge "[RenderEngine] correct alpha blending func" am: 6f94260396 am: 9592c9d586 am: d0567ad4a1
Original change: https://android-review.googlesource.com/c/platform/frameworks/native/+/1391116
Change-Id: Ib7f2803bd4ce75ea7ab7444c7173aaaa0387844e
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 7c84a19..2139acb 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -1228,7 +1228,8 @@
if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
glEnable(GL_BLEND);
- glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
+ GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
} else {
glDisable(GL_BLEND);
}
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 50e5550..0b5b1e4 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -916,7 +916,7 @@
void RenderEngineTest::fillBufferWithoutPremultiplyAlpha() {
fillRedBufferWithoutPremultiplyAlpha();
- expectBufferColor(fullscreenRect(), 128, 0, 0, 64, 1);
+ expectBufferColor(fullscreenRect(), 128, 0, 0, 128, 1);
}
void RenderEngineTest::clearLeftRegion() {