SF: Remove CompositorTiming state and lock
Replace the CompositorTiming::interval access on layer creation with a
RefreshRateConfigs lookup.
Bug: 185535769
Test: Perfetto timeline is green.
Change-Id: I0d2240f879b60c1d0ffe68be35c96a227e495ce3
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 65e4b4e..9f1cf9c 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1886,11 +1886,6 @@
}
}
-void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
- std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
- *compositorTiming = getBE().mCompositorTiming;
-}
-
void SurfaceFlinger::onComposerHalHotplug(hal::HWDisplayId hwcDisplayId,
hal::Connection connection) {
const bool connected = connection == hal::Connection::CONNECTED;
@@ -2349,8 +2344,8 @@
return compositeToPresentLatency;
}
-void SurfaceFlinger::setCompositorTimingSnapped(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod,
- nsecs_t compositeToPresentLatency) {
+CompositorTiming SurfaceFlinger::makeCompositorTiming(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod,
+ nsecs_t compositeToPresentLatency) {
// Avoid division by 0 by defaulting to 60Hz
vsyncPeriod = vsyncPeriod ?: (60_Hz).getPeriodNsecs();
@@ -2377,10 +2372,9 @@
const nsecs_t snappedCompositeToPresentLatency =
(extraVsyncs > 0) ? idealLatency + (extraVsyncs * vsyncPeriod) : idealLatency;
- std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
- getBE().mCompositorTiming.deadline = vsyncDeadline - idealLatency;
- getBE().mCompositorTiming.interval = vsyncPeriod;
- getBE().mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
+ return {.deadline = vsyncDeadline - idealLatency,
+ .interval = vsyncPeriod,
+ .presentLatency = snappedCompositeToPresentLatency};
}
bool SurfaceFlinger::isHdrLayer(Layer* layer) const {
@@ -2469,7 +2463,7 @@
// We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
// be sampled a little later than when we started doing work for this frame,
- // but that should be okay since setCompositorTimingSnapped has snapping logic.
+ // but that should be okay since makeCompositorTiming has snapping logic.
const nsecs_t compositeTime = mCompositionEngine->getLastFrameRefreshTimestamp();
const nsecs_t presentLatency =
trackPresentLatency(compositeTime, mPreviousPresentFences[0].fenceTime);
@@ -2477,13 +2471,9 @@
const auto& schedule = mScheduler->getVsyncSchedule();
const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(TimePoint::fromNs(now));
const Period vsyncPeriod = schedule.period();
- setCompositorTimingSnapped(vsyncDeadline.ns(), vsyncPeriod.ns(), presentLatency);
- CompositorTiming compositorTiming;
- {
- std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
- compositorTiming = getBE().mCompositorTiming;
- }
+ const CompositorTiming compositorTiming =
+ makeCompositorTiming(vsyncDeadline.ns(), vsyncPeriod.ns(), presentLatency);
for (const auto& layer: mLayersWithQueuedFrames) {
layer->onPostComposition(display, glCompositionDoneFenceTime,