SF: pass last vsync to VsyncPredictor
To avoid crossing min frame period on VRR displays, we pass
the last commited vsync and use that as a reference point.
Bug: 313474368
Bug: 316570464
Test: presubmit
Change-Id: I827f5757ab7accb4577b37a5cabb4bd86df82921
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index e515895..e810239 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -584,17 +584,17 @@
scheduler.setRenderRate(kMode->getPhysicalDisplayId(), frameRate);
vrrTracker->addVsyncTimestamp(0);
- // Next frame at refresh rate as no previous frame
- EXPECT_EQ(refreshRate,
- scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(), TimePoint::fromNs(0)));
-
EXPECT_EQ(Fps::fromPeriodNsecs(1000),
scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(),
- TimePoint::fromNs(500)));
+ TimePoint::fromNs(1000)));
EXPECT_EQ(Fps::fromPeriodNsecs(1000),
scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(),
- TimePoint::fromNs(1500)));
+ TimePoint::fromNs(2000)));
+ // Not crossing the min frame period
+ EXPECT_EQ(Fps::fromPeriodNsecs(1500),
+ scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(),
+ TimePoint::fromNs(2500)));
// Change render rate
frameRate = Fps::fromPeriodNsecs(2000);
vrrSelectorPtr->setActiveMode(kMode->getId(), frameRate);
@@ -602,10 +602,10 @@
EXPECT_EQ(Fps::fromPeriodNsecs(2000),
scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(),
- TimePoint::fromNs(2500)));
+ TimePoint::fromNs(2000)));
EXPECT_EQ(Fps::fromPeriodNsecs(2000),
scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(),
- TimePoint::fromNs(4500)));
+ TimePoint::fromNs(4000)));
}
TEST_F(SchedulerTest, resyncAllToHardwareVsync) FTL_FAKE_GUARD(kMainThreadContext) {