SF: pass last vsync to VsyncPredictor

To avoid crossing min frame period on VRR displays, we pass
the last commited vsync and use that as a reference point.

Bug: 313474368
Bug: 316570464
Test: presubmit
Change-Id: I827f5757ab7accb4577b37a5cabb4bd86df82921
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index 9aa089f..e9c4d80 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -91,7 +91,7 @@
 TEST_F(MessageQueueTest, commit) {
     const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                                  .readyDuration = 0,
-                                                                 .earliestVsync = 0};
+                                                                 .lastVsync = 0};
     EXPECT_FALSE(mEventQueue.getScheduledFrameTime());
 
     EXPECT_CALL(*mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
@@ -105,7 +105,7 @@
     InSequence s;
     const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                                  .readyDuration = 0,
-                                                                 .earliestVsync = 0};
+                                                                 .lastVsync = 0};
 
     EXPECT_CALL(*mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
     EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleFrame());
@@ -124,7 +124,7 @@
     InSequence s;
     const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                                  .readyDuration = 0,
-                                                                 .earliestVsync = 0};
+                                                                 .lastVsync = 0};
 
     EXPECT_CALL(*mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
     EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleFrame());
@@ -151,7 +151,7 @@
     const auto timingAfterCallback =
             scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
                                                      .readyDuration = 0,
-                                                     .earliestVsync = kPresentTime.ns()};
+                                                     .lastVsync = kPresentTime.ns()};
 
     EXPECT_CALL(*mVSyncDispatch, schedule(mCallbackToken, timingAfterCallback)).WillOnce(Return(0));
     EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleFrame());
@@ -163,7 +163,7 @@
     const auto timing =
             scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDifferentDuration.ns(),
                                                      .readyDuration = 0,
-                                                     .earliestVsync = 0};
+                                                     .lastVsync = 0};
 
     EXPECT_CALL(*mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(0));
     EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleFrame());