Fix implementation of ANW_read/write parcel

Bug: 268427650
Test: atest android.graphics.cts.ANativeWindowTest
Change-Id: I19d7390998edbad960fe8812ec1d57e5a725b4e6
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index b7b2926..5306529 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -24,14 +24,49 @@
 
 #include <private/android/AHardwareBufferHelpers.h>
 
+#include <android/binder_libbinder.h>
+#include <dlfcn.h>
 #include <log/log.h>
 #include <ui/GraphicBuffer.h>
-#include <gui/Surface.h>
-#include <gui/view/Surface.h>
-#include <android/binder_libbinder.h>
 
 using namespace android;
 
+#if defined(__ANDROID_APEX__) || defined(__ANDROID_VNDK__)
+#error libnativewindow can only be built for system
+#endif
+
+using android_view_Surface_writeToParcel = status_t (*)(ANativeWindow* _Nonnull window,
+                                                        Parcel* _Nonnull parcel);
+
+using android_view_Surface_readFromParcel =
+        status_t (*)(const Parcel* _Nonnull parcel, ANativeWindow* _Nullable* _Nonnull outWindow);
+
+struct SurfaceParcelables {
+    android_view_Surface_writeToParcel write = nullptr;
+    android_view_Surface_readFromParcel read = nullptr;
+};
+
+const SurfaceParcelables* getSurfaceParcelFunctions() {
+    static SurfaceParcelables funcs = []() -> SurfaceParcelables {
+        SurfaceParcelables ret;
+        void* dl = dlopen("libgui.so", RTLD_NOW);
+        LOG_ALWAYS_FATAL_IF(!dl, "Failed to find libgui.so");
+        ret.write =
+                (android_view_Surface_writeToParcel)dlsym(dl, "android_view_Surface_writeToParcel");
+        LOG_ALWAYS_FATAL_IF(!ret.write,
+                            "libgui.so missing android_view_Surface_writeToParcel; "
+                            "loaded wrong libgui?");
+        ret.read =
+                (android_view_Surface_readFromParcel)dlsym(dl,
+                                                           "android_view_Surface_readFromParcel");
+        LOG_ALWAYS_FATAL_IF(!ret.read,
+                            "libgui.so missing android_view_Surface_readFromParcel; "
+                            "loaded wrong libgui?");
+        return ret;
+    }();
+    return &funcs;
+}
+
 static int32_t query(ANativeWindow* window, int what) {
     int value;
     int res = window->query(window, what, &value);
@@ -64,13 +99,6 @@
             return false;
     }
 }
-static sp<IGraphicBufferProducer> IGraphicBufferProducer_from_ANativeWindow(ANativeWindow* window) {
-    return Surface::getIGraphicBufferProducer(window);
-}
-
-static sp<IBinder> SurfaceControlHandle_from_ANativeWindow(ANativeWindow* window) {
-    return Surface::getSurfaceControlHandle(window);
-}
 
 /**************************************************************************************************
  * NDK
@@ -355,38 +383,24 @@
 
 binder_status_t ANativeWindow_readFromParcel(
         const AParcel* _Nonnull parcel, ANativeWindow* _Nullable* _Nonnull outWindow) {
-    const Parcel* nativeParcel = AParcel_viewPlatformParcel(parcel);
-
-    // Use a android::view::Surface to unparcel the window
-    std::shared_ptr<android::view::Surface> shimSurface = std::shared_ptr<android::view::Surface>();
-    status_t ret = shimSurface->readFromParcel(nativeParcel);
-    if (ret != OK) {
-        ALOGE("%s: Error: Failed to create android::view::Surface from AParcel", __FUNCTION__);
-        return STATUS_BAD_VALUE;
+    auto funcs = getSurfaceParcelFunctions();
+    if (funcs->read == nullptr) {
+        ALOGE("Failed to load Surface_readFromParcel implementation");
+        return STATUS_FAILED_TRANSACTION;
     }
-    sp<Surface> surface = sp<Surface>::make(
-            shimSurface->graphicBufferProducer, false, shimSurface->surfaceControlHandle);
-    ANativeWindow* anw = surface.get();
-    ANativeWindow_acquire(anw);
-    *outWindow = anw;
-    return STATUS_OK;
+    const Parcel* nativeParcel = AParcel_viewPlatformParcel(parcel);
+    return funcs->read(nativeParcel, outWindow);
 }
 
 binder_status_t ANativeWindow_writeToParcel(
         ANativeWindow* _Nonnull window, AParcel* _Nonnull parcel) {
-    int value;
-    int err = (*window->query)(window, NATIVE_WINDOW_CONCRETE_TYPE, &value);
-    if (err != OK || value != NATIVE_WINDOW_SURFACE) {
-        ALOGE("Error: ANativeWindow is not backed by Surface");
-        return STATUS_BAD_VALUE;
+    auto funcs = getSurfaceParcelFunctions();
+    if (funcs->write == nullptr) {
+        ALOGE("Failed to load Surface_writeToParcel implementation");
+        return STATUS_FAILED_TRANSACTION;
     }
-    // Use a android::view::Surface to parcelize the window
-    std::shared_ptr<android::view::Surface> shimSurface = std::shared_ptr<android::view::Surface>();
-    shimSurface->graphicBufferProducer = IGraphicBufferProducer_from_ANativeWindow(window);
-    shimSurface->surfaceControlHandle = SurfaceControlHandle_from_ANativeWindow(window);
-
     Parcel* nativeParcel = AParcel_viewPlatformParcel(parcel);
-    return shimSurface->writeToParcel(nativeParcel);
+    return funcs->write(window, nativeParcel);
 }
 
 /**************************************************************************************************