SurfaceFlinger: Add API to get native display color primaries
Add getDisplayNativePrimaries(), used to get the coordinates of a
display's native color primaries. Only a single internal display is
supported at this time.
This API makes use of an API by the same name added in Configstore v1.2.
Bug: 123104704
Change-Id: I466f45f4a52b77d547f7b01164b93fb387a72780
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 4d84144..b051b0d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -438,6 +438,8 @@
int getActiveConfig(const sp<IBinder>& displayToken) override;
status_t getDisplayColorModes(const sp<IBinder>& displayToken,
Vector<ui::ColorMode>* configs) override;
+ status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken,
+ ui::DisplayPrimaries &primaries);
ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken) override;
status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
@@ -663,6 +665,10 @@
// region of all screens presenting this layer stack.
void invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty);
+ // Initialize structures containing information about the internal
+ // display's native color coordinates using default data
+ void initDefaultDisplayNativePrimaries();
+
/* ------------------------------------------------------------------------
* H/W composer
*/
@@ -1083,6 +1089,8 @@
InputWindowCommands mInputWindowCommands;
BufferStateLayerCache mBufferStateLayerCache;
+
+ ui::DisplayPrimaries mInternalDisplayPrimaries;
};
}; // namespace android