Merge "Respect source crop when capturing layers."
diff --git a/PREUPLOAD.cfg b/PREUPLOAD.cfg
index 16abc1e..4ccb917 100644
--- a/PREUPLOAD.cfg
+++ b/PREUPLOAD.cfg
@@ -6,6 +6,7 @@
 clang_format = --commit ${PREUPLOAD_COMMIT} --style file --extensions c,h,cc,cpp
                libs/graphicsenv/
                libs/gui/
+               libs/renderengine/
                libs/ui/
                libs/vr/
                services/surfaceflinger/
diff --git a/cmds/installd/InstalldNativeService.cpp b/cmds/installd/InstalldNativeService.cpp
index 86ec8f8..a475fcc 100644
--- a/cmds/installd/InstalldNativeService.cpp
+++ b/cmds/installd/InstalldNativeService.cpp
@@ -562,6 +562,10 @@
             // No code cache on shared storage
         } else {
             // Clear everything on shared storage
+            path = StringPrintf("%s/Android/sandbox/%s", extPath.c_str(), pkgname);
+            if (delete_dir_contents(path, true) != 0) {
+                res = error("Failed to delete contents of " + path);
+            }
             path = StringPrintf("%s/Android/data/%s", extPath.c_str(), pkgname);
             if (delete_dir_contents(path, true) != 0) {
                 res = error("Failed to delete contents of " + path);
@@ -645,6 +649,10 @@
         }
 
         auto extPath = findDataMediaPath(uuid, userId);
+        path = StringPrintf("%s/Android/sandbox/%s", extPath.c_str(), pkgname);
+        if (delete_dir_contents_and_dir(path, true) != 0) {
+            res = error("Failed to delete " + path);
+        }
         path = StringPrintf("%s/Android/data/%s", extPath.c_str(), pkgname);
         if (delete_dir_contents_and_dir(path, true) != 0) {
             res = error("Failed to delete " + path);
@@ -1491,6 +1499,8 @@
             }
 
             ATRACE_BEGIN("external");
+            auto sandboxPath = create_data_media_package_path(uuid_, userId, "sandbox", pkgname);
+            calculate_tree_size(sandboxPath, &extStats.dataSize);
             auto extPath = create_data_media_package_path(uuid_, userId, "data", pkgname);
             collectManualStats(extPath, &extStats);
             auto mediaPath = create_data_media_package_path(uuid_, userId, "media", pkgname);
diff --git a/cmds/installd/OWNERS b/cmds/installd/OWNERS
index 50440f1..5d4f176 100644
--- a/cmds/installd/OWNERS
+++ b/cmds/installd/OWNERS
@@ -1,7 +1,8 @@
 set noparent
 
-calin@google.com
 agampe@google.com
+calin@google.com
 jsharkey@android.com
-toddke@google.com
+mathieuc@google.com
 ngeoffray@google.com
+toddke@google.com
diff --git a/services/surfaceflinger/RenderEngine/Android.bp b/libs/renderengine/Android.bp
similarity index 97%
rename from services/surfaceflinger/RenderEngine/Android.bp
rename to libs/renderengine/Android.bp
index 79145c2..674659c 100644
--- a/services/surfaceflinger/RenderEngine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -26,7 +26,7 @@
         "libGLESv2",
         "libgui",
         "liblog",
-    	"libnativewindow",
+        "libnativewindow",
         "libui",
         "libutils",
     ],
diff --git a/services/surfaceflinger/RenderEngine/Description.cpp b/libs/renderengine/Description.cpp
similarity index 96%
rename from services/surfaceflinger/RenderEngine/Description.cpp
rename to libs/renderengine/Description.cpp
index 9696d28..b9cea10 100644
--- a/services/surfaceflinger/RenderEngine/Description.cpp
+++ b/libs/renderengine/Description.cpp
@@ -52,5 +52,5 @@
     return colorMatrix != identity;
 }
 
-}  // namespace renderengine
-}  // namespace android
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/Mesh.cpp b/libs/renderengine/Mesh.cpp
similarity index 97%
rename from services/surfaceflinger/RenderEngine/Mesh.cpp
rename to libs/renderengine/Mesh.cpp
index 809a0d7..6a40c6c 100644
--- a/services/surfaceflinger/RenderEngine/Mesh.cpp
+++ b/libs/renderengine/Mesh.cpp
@@ -91,5 +91,5 @@
     return mStride;
 }
 
-}  // namespace renderengine
-}  // namespace android
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
similarity index 90%
rename from services/surfaceflinger/RenderEngine/RenderEngine.cpp
rename to libs/renderengine/RenderEngine.cpp
index 3b54873..8be1c3c 100644
--- a/services/surfaceflinger/RenderEngine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -39,8 +39,7 @@
 
 namespace impl {
 
-RenderEngine::RenderEngine(uint32_t featureFlags)
-      : mFeatureFlags(featureFlags) {}
+RenderEngine::RenderEngine(uint32_t featureFlags) : mFeatureFlags(featureFlags) {}
 
 RenderEngine::~RenderEngine() = default;
 
@@ -52,6 +51,6 @@
     return SyncFeatures::getInstance().useWaitSync();
 }
 
-}  // namespace impl
-}  // namespace renderengine
-}  // namespace android
+} // namespace impl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/TEST_MAPPING b/libs/renderengine/TEST_MAPPING
similarity index 100%
rename from services/surfaceflinger/RenderEngine/TEST_MAPPING
rename to libs/renderengine/TEST_MAPPING
diff --git a/services/surfaceflinger/RenderEngine/Texture.cpp b/libs/renderengine/Texture.cpp
similarity index 96%
rename from services/surfaceflinger/RenderEngine/Texture.cpp
rename to libs/renderengine/Texture.cpp
index 5eabbcf..154cde8 100644
--- a/services/surfaceflinger/RenderEngine/Texture.cpp
+++ b/libs/renderengine/Texture.cpp
@@ -73,5 +73,5 @@
     return mHeight;
 }
 
-}  // namespace renderengine
-}  // namespace android
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.cpp b/libs/renderengine/gl/GLES20RenderEngine.cpp
similarity index 96%
rename from services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.cpp
rename to libs/renderengine/gl/GLES20RenderEngine.cpp
index dbf50c5..026b151 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.cpp
+++ b/libs/renderengine/gl/GLES20RenderEngine.cpp
@@ -261,7 +261,7 @@
     contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
     contextAttributes.push_back(contextClientVersion);
     bool useContextPriority = extensions.hasContextPriority() &&
-                              (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
+            (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
     if (useContextPriority) {
         contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
         contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
@@ -589,15 +589,13 @@
     glDeleteTextures(count, names);
 }
 
-void GLES20RenderEngine::bindExternalTextureImage(uint32_t texName,
-                                                  const Image& image) {
+void GLES20RenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
     const GLImage& glImage = static_cast<const GLImage&>(image);
     const GLenum target = GL_TEXTURE_EXTERNAL_OES;
 
     glBindTexture(target, texName);
     if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
-        glEGLImageTargetTexture2DOES(target,
-                                     static_cast<GLeglImageOES>(glImage.getEGLImage()));
+        glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
     }
 }
 
@@ -613,16 +611,15 @@
 
     // Bind the Framebuffer to render into
     glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
-    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
-                           GL_TEXTURE_2D, textureName, 0);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
 
     mRenderToFbo = true;
     mFboHeight = glFramebuffer->getBufferHeight();
 
     uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
 
-    ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES,
-             "glCheckFramebufferStatusOES error %d", glStatus);
+    ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
+             glStatus);
 
     return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
 }
@@ -790,10 +787,10 @@
         Description managedState = mState;
         Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
         Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
-        Dataspace outputStandard = static_cast<Dataspace>(mOutputDataSpace &
-                                                          Dataspace::STANDARD_MASK);
-        Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace &
-                                                          Dataspace::TRANSFER_MASK);
+        Dataspace outputStandard =
+                static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
+        Dataspace outputTransfer =
+                static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
         bool needsXYZConversion = needsXYZTransformMatrix();
 
         if (needsXYZConversion) {
@@ -847,9 +844,9 @@
         if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
             inputTransfer != outputTransfer) {
             managedState.inputTransferFunction =
-                Description::dataSpaceToTransferFunction(inputTransfer);
+                    Description::dataSpaceToTransferFunction(inputTransfer);
             managedState.outputTransferFunction =
-                Description::dataSpaceToTransferFunction(outputTransfer);
+                    Description::dataSpaceToTransferFunction(outputTransfer);
         }
 
         ProgramCache::getInstance().useProgram(managedState);
@@ -921,7 +918,7 @@
     const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
     const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
     return standard == Dataspace::STANDARD_BT2020 &&
-        (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
+            (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
 }
 
 // For convenience, we want to convert the input color space to XYZ color space first,
@@ -938,8 +935,8 @@
     const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
     const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
     const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
-    const Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace &
-                                                            Dataspace::TRANSFER_MASK);
+    const Dataspace outputTransfer =
+            static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
 
     return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
 }
@@ -950,6 +947,6 @@
     mEGLContext = ctxt;
 }
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h b/libs/renderengine/gl/GLES20RenderEngine.h
similarity index 98%
rename from services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h
rename to libs/renderengine/gl/GLES20RenderEngine.h
index b08e096..6ea8523 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h
+++ b/libs/renderengine/gl/GLES20RenderEngine.h
@@ -156,8 +156,8 @@
     const bool mUseColorManagement = false;
 };
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
 
 #endif /* SF_GLES20RENDERENGINE_H_ */
diff --git a/services/surfaceflinger/RenderEngine/gl/GLExtensions.cpp b/libs/renderengine/gl/GLExtensions.cpp
similarity index 97%
rename from services/surfaceflinger/RenderEngine/gl/GLExtensions.cpp
rename to libs/renderengine/gl/GLExtensions.cpp
index 0fdb9aa..784693b 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLExtensions.cpp
+++ b/libs/renderengine/gl/GLExtensions.cpp
@@ -122,6 +122,6 @@
     return mEGLExtensions.string();
 }
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLExtensions.h b/libs/renderengine/gl/GLExtensions.h
similarity index 96%
rename from services/surfaceflinger/RenderEngine/gl/GLExtensions.h
rename to libs/renderengine/gl/GLExtensions.h
index 02ad965..382c23a 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLExtensions.h
+++ b/libs/renderengine/gl/GLExtensions.h
@@ -75,8 +75,8 @@
     char const* getEGLExtensions() const;
 };
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
 
 #endif // ANDROID_SF_GLEXTENSION_H
diff --git a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.cpp b/libs/renderengine/gl/GLFramebuffer.cpp
similarity index 88%
rename from services/surfaceflinger/RenderEngine/gl/GLFramebuffer.cpp
rename to libs/renderengine/gl/GLFramebuffer.cpp
index 83d2bde..2bd4e7f 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.cpp
+++ b/libs/renderengine/gl/GLFramebuffer.cpp
@@ -28,8 +28,7 @@
 namespace gl {
 
 GLFramebuffer::GLFramebuffer(const GLES20RenderEngine& engine)
-        : mEGLDisplay(engine.getEGLDisplay()),
-          mEGLImage(EGL_NO_IMAGE_KHR) {
+      : mEGLDisplay(engine.getEGLDisplay()), mEGLImage(EGL_NO_IMAGE_KHR) {
     glGenTextures(1, &mTextureName);
     glGenFramebuffers(1, &mFramebufferName);
 }
@@ -49,8 +48,7 @@
     }
 
     if (nativeBuffer) {
-        mEGLImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT,
-                                      EGL_NATIVE_BUFFER_ANDROID,
+        mEGLImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
                                       nativeBuffer, nullptr);
         if (mEGLImage == EGL_NO_IMAGE_KHR) {
             return false;
@@ -61,6 +59,6 @@
     return true;
 }
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h b/libs/renderengine/gl/GLFramebuffer.h
similarity index 95%
rename from services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h
rename to libs/renderengine/gl/GLFramebuffer.h
index 193cbdc..90c6f4a 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h
+++ b/libs/renderengine/gl/GLFramebuffer.h
@@ -51,6 +51,6 @@
     int32_t mBufferWidth = 0;
 };
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLImage.cpp b/libs/renderengine/gl/GLImage.cpp
similarity index 96%
rename from services/surfaceflinger/RenderEngine/gl/GLImage.cpp
rename to libs/renderengine/gl/GLImage.cpp
index 746f3e7..5a92093 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLImage.cpp
+++ b/libs/renderengine/gl/GLImage.cpp
@@ -19,8 +19,8 @@
 #include <vector>
 
 #include <log/log.h>
-#include "GLExtensions.h"
 #include "GLES20RenderEngine.h"
+#include "GLExtensions.h"
 
 namespace android {
 namespace renderengine {
@@ -70,6 +70,6 @@
     return true;
 }
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLImage.h b/libs/renderengine/gl/GLImage.h
similarity index 94%
rename from services/surfaceflinger/RenderEngine/gl/GLImage.h
rename to libs/renderengine/gl/GLImage.h
index f670783..0e451f8 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLImage.h
+++ b/libs/renderengine/gl/GLImage.h
@@ -47,6 +47,6 @@
     DISALLOW_COPY_AND_ASSIGN(GLImage);
 };
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLSurface.cpp b/libs/renderengine/gl/GLSurface.cpp
similarity index 91%
rename from services/surfaceflinger/RenderEngine/gl/GLSurface.cpp
rename to libs/renderengine/gl/GLSurface.cpp
index 104af56..2d694e9 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLSurface.cpp
+++ b/libs/renderengine/gl/GLSurface.cpp
@@ -29,8 +29,8 @@
       : mEGLDisplay(engine.getEGLDisplay()), mEGLConfig(engine.getEGLConfig()) {
     // RE does not assume any config when EGL_KHR_no_config_context is supported
     if (mEGLConfig == EGL_NO_CONFIG_KHR) {
-        mEGLConfig = GLES20RenderEngine::chooseEglConfig(mEGLDisplay,
-                                                         PIXEL_FORMAT_RGBA_8888, false);
+        mEGLConfig =
+                GLES20RenderEngine::chooseEglConfig(mEGLDisplay, PIXEL_FORMAT_RGBA_8888, false);
     }
 }
 
@@ -100,6 +100,6 @@
     return mSurfaceHeight;
 }
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/GLSurface.h b/libs/renderengine/gl/GLSurface.h
similarity index 96%
rename from services/surfaceflinger/RenderEngine/gl/GLSurface.h
rename to libs/renderengine/gl/GLSurface.h
index 8aa223a..092d371 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLSurface.h
+++ b/libs/renderengine/gl/GLSurface.h
@@ -71,6 +71,6 @@
     DISALLOW_COPY_AND_ASSIGN(GLSurface);
 };
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/Program.cpp b/libs/renderengine/gl/Program.cpp
similarity index 96%
rename from services/surfaceflinger/RenderEngine/gl/Program.cpp
rename to libs/renderengine/gl/Program.cpp
index 7ae5736..7d2ea90 100644
--- a/services/surfaceflinger/RenderEngine/gl/Program.cpp
+++ b/libs/renderengine/gl/Program.cpp
@@ -130,16 +130,15 @@
         // The output transform matrix and color matrix can be combined as one matrix
         // that is applied right before applying OETF.
         mat4 outputTransformMatrix = desc.colorMatrix * desc.outputTransformMatrix;
-        glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE,
-                           outputTransformMatrix.asArray());
+        glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray());
     }
     if (mDisplayMaxLuminanceLoc >= 0) {
-        glUniform1f(mDisplayMaxLuminanceLoc, desc.displayMaxLuminance) ;
+        glUniform1f(mDisplayMaxLuminanceLoc, desc.displayMaxLuminance);
     }
     // these uniforms are always present
     glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray());
 }
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/Program.h b/libs/renderengine/gl/Program.h
similarity index 96%
rename from services/surfaceflinger/RenderEngine/gl/Program.h
rename to libs/renderengine/gl/Program.h
index b1ce8cf..99bf0f0 100644
--- a/services/surfaceflinger/RenderEngine/gl/Program.h
+++ b/libs/renderengine/gl/Program.h
@@ -87,8 +87,8 @@
     GLint mOutputTransformMatrixLoc;
 };
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
 
 #endif /* SF_RENDER_ENGINE_PROGRAM_H */
diff --git a/services/surfaceflinger/RenderEngine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
similarity index 97%
rename from services/surfaceflinger/RenderEngine/gl/ProgramCache.cpp
rename to libs/renderengine/gl/ProgramCache.cpp
index 6d431b6..464fc15 100644
--- a/services/surfaceflinger/RenderEngine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -130,18 +130,18 @@
                               : description.texture.getTextureTarget() == GL_TEXTURE_2D
                                       ? Key::TEXTURE_2D
                                       : Key::TEXTURE_OFF)
-            .set(Key::ALPHA_MASK,
-                 (description.color.a < 1) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE)
+            .set(Key::ALPHA_MASK, (description.color.a < 1) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE)
             .set(Key::BLEND_MASK,
                  description.isPremultipliedAlpha ? Key::BLEND_PREMULT : Key::BLEND_NORMAL)
             .set(Key::OPACITY_MASK,
                  description.isOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT)
             .set(Key::Key::INPUT_TRANSFORM_MATRIX_MASK,
-                 description.hasInputTransformMatrix() ?
-                     Key::INPUT_TRANSFORM_MATRIX_ON : Key::INPUT_TRANSFORM_MATRIX_OFF)
+                 description.hasInputTransformMatrix() ? Key::INPUT_TRANSFORM_MATRIX_ON
+                                                       : Key::INPUT_TRANSFORM_MATRIX_OFF)
             .set(Key::Key::OUTPUT_TRANSFORM_MATRIX_MASK,
-                 description.hasOutputTransformMatrix() || description.hasColorMatrix() ?
-                     Key::OUTPUT_TRANSFORM_MATRIX_ON : Key::OUTPUT_TRANSFORM_MATRIX_OFF);
+                 description.hasOutputTransformMatrix() || description.hasColorMatrix()
+                         ? Key::OUTPUT_TRANSFORM_MATRIX_ON
+                         : Key::OUTPUT_TRANSFORM_MATRIX_OFF);
 
     needs.set(Key::Y410_BT2020_MASK,
               description.isY410BT2020 ? Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
@@ -631,7 +631,8 @@
             // avoid divide by 0 by adding 0.5/256 to the alpha channel
             fs << "gl_FragColor.rgb = gl_FragColor.rgb / (gl_FragColor.a + 0.0019);";
         }
-        fs << "gl_FragColor.rgb = OETF(OutputTransform(OOTF(InputTransform(EOTF(gl_FragColor.rgb)))));";
+        fs << "gl_FragColor.rgb = "
+              "OETF(OutputTransform(OOTF(InputTransform(EOTF(gl_FragColor.rgb)))));";
         if (!needs.isOpaque() && needs.isPremultiplied()) {
             // and re-premultiply if needed after gamma correction
             fs << "gl_FragColor.rgb = gl_FragColor.rgb * (gl_FragColor.a + 0.0019);";
@@ -678,6 +679,6 @@
     }
 }
 
-}  // namespace gl
-}  // namespace renderengine
-}  // namespace android
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
similarity index 95%
rename from services/surfaceflinger/RenderEngine/gl/ProgramCache.h
rename to libs/renderengine/gl/ProgramCache.h
index 120b3d1..d60fee6 100644
--- a/services/surfaceflinger/RenderEngine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -159,14 +159,10 @@
 
         // for use by std::unordered_map
 
-        bool operator==(const Key& other) const {
-            return mKey == other.mKey;
-        }
+        bool operator==(const Key& other) const { return mKey == other.mKey; }
 
         struct Hash {
-            size_t operator()(const Key& key) const {
-                return static_cast<size_t>(key.mKey);
-            }
+            size_t operator()(const Key& key) const { return static_cast<size_t>(key.mKey); }
         };
     };
 
@@ -205,11 +201,11 @@
     std::unordered_map<Key, std::unique_ptr<Program>, Key::Hash> mCache;
 };
 
-}  // namespace gl
-}  // namespace renderengine
+} // namespace gl
+} // namespace renderengine
 
 ANDROID_BASIC_TYPES_TRAITS(renderengine::gl::ProgramCache::Key)
 
-}  // namespace android
+} // namespace android
 
 #endif /* SF_RENDER_ENGINE_PROGRAMCACHE_H */
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
similarity index 100%
rename from services/surfaceflinger/RenderEngine/include/renderengine/DisplaySettings.h
rename to libs/renderengine/include/renderengine/DisplaySettings.h
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/Framebuffer.h b/libs/renderengine/include/renderengine/Framebuffer.h
similarity index 93%
rename from services/surfaceflinger/RenderEngine/include/renderengine/Framebuffer.h
rename to libs/renderengine/include/renderengine/Framebuffer.h
index 6595466..558b9c7 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/Framebuffer.h
+++ b/libs/renderengine/include/renderengine/Framebuffer.h
@@ -30,5 +30,5 @@
     virtual bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer) = 0;
 };
 
-}   // namespace renderengine
-}   // namespace android
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/Image.h b/libs/renderengine/include/renderengine/Image.h
similarity index 93%
rename from services/surfaceflinger/RenderEngine/include/renderengine/Image.h
rename to libs/renderengine/include/renderengine/Image.h
index 85ec91a..3bb4731 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/Image.h
+++ b/libs/renderengine/include/renderengine/Image.h
@@ -27,6 +27,5 @@
     virtual bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) = 0;
 };
 
-}  // namespace renderengine
-}  // namespace android
-
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
similarity index 100%
rename from services/surfaceflinger/RenderEngine/include/renderengine/LayerSettings.h
rename to libs/renderengine/include/renderengine/LayerSettings.h
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/Mesh.h b/libs/renderengine/include/renderengine/Mesh.h
similarity index 97%
rename from services/surfaceflinger/RenderEngine/include/renderengine/Mesh.h
rename to libs/renderengine/include/renderengine/Mesh.h
index 15d2a11..fe9022d 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/Mesh.h
+++ b/libs/renderengine/include/renderengine/Mesh.h
@@ -101,6 +101,6 @@
     Primitive mPrimitive;
 };
 
-}  // namespace renderengine
-}  // namespace android
+} // namespace renderengine
+} // namespace android
 #endif /* SF_RENDER_ENGINE_MESH_H */
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
similarity index 93%
rename from services/surfaceflinger/RenderEngine/include/renderengine/RenderEngine.h
rename to libs/renderengine/include/renderengine/RenderEngine.h
index f5d3d6b..becb3c3 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -58,7 +58,7 @@
 class RenderEngine {
 public:
     enum FeatureFlag {
-        USE_COLOR_MANAGEMENT = 1 << 0, // Device manages color
+        USE_COLOR_MANAGEMENT = 1 << 0,      // Device manages color
         USE_HIGH_PRIORITY_CONTEXT = 1 << 1, // Use high priority context
     };
 
@@ -100,8 +100,8 @@
     virtual bool waitFence(base::unique_fd fenceFd) = 0;
 
     virtual void clearWithColor(float red, float green, float blue, float alpha) = 0;
-    virtual void fillRegionWithColor(const Region& region, float red, float green,
-                                     float blue, float alpha) = 0;
+    virtual void fillRegionWithColor(const Region& region, float red, float green, float blue,
+                                     float alpha) = 0;
 
     virtual void setScissor(const Rect& region) = 0;
     virtual void disableScissor() = 0;
@@ -176,11 +176,10 @@
 class BindNativeBufferAsFramebuffer {
 public:
     BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer)
-          : mEngine(engine),
-            mFramebuffer(mEngine.createFramebuffer()),
-            mStatus(NO_ERROR) {
-        mStatus = mFramebuffer->setNativeWindowBuffer(buffer) ?
-                  mEngine.bindFrameBuffer(mFramebuffer.get()) : NO_MEMORY;
+          : mEngine(engine), mFramebuffer(mEngine.createFramebuffer()), mStatus(NO_ERROR) {
+        mStatus = mFramebuffer->setNativeWindowBuffer(buffer)
+                ? mEngine.bindFrameBuffer(mFramebuffer.get())
+                : NO_MEMORY;
     }
     ~BindNativeBufferAsFramebuffer() {
         mFramebuffer->setNativeWindowBuffer(nullptr);
@@ -209,8 +208,8 @@
     const uint32_t mFeatureFlags;
 };
 
-}  // namespace impl
-}  // namespace renderengine
-}  // namespace android
+} // namespace impl
+} // namespace renderengine
+} // namespace android
 
 #endif /* SF_RENDERENGINE_H_ */
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/Surface.h b/libs/renderengine/include/renderengine/Surface.h
similarity index 95%
rename from services/surfaceflinger/RenderEngine/include/renderengine/Surface.h
rename to libs/renderengine/include/renderengine/Surface.h
index 3999ddc..ba7331d 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/Surface.h
+++ b/libs/renderengine/include/renderengine/Surface.h
@@ -42,5 +42,5 @@
     virtual int32_t getHeight() const = 0;
 };
 
-}  // namespace renderengine
-}  // namespace android
+} // namespace renderengine
+} // namespace android
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/Texture.h b/libs/renderengine/include/renderengine/Texture.h
similarity index 96%
rename from services/surfaceflinger/RenderEngine/include/renderengine/Texture.h
rename to libs/renderengine/include/renderengine/Texture.h
index fb3e0cc..c69ace0 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/Texture.h
+++ b/libs/renderengine/include/renderengine/Texture.h
@@ -55,6 +55,6 @@
     mat4 mTextureMatrix;
 };
 
-}  // namespace renderengine
-}  // namespace android
+} // namespace renderengine
+} // namespace android
 #endif /* SF_RENDER_ENGINE_TEXTURE_H */
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/private/Description.h b/libs/renderengine/include/renderengine/private/Description.h
similarity index 95%
rename from services/surfaceflinger/RenderEngine/include/renderengine/private/Description.h
rename to libs/renderengine/include/renderengine/private/Description.h
index 911bb7a..eadd656 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/private/Description.h
+++ b/libs/renderengine/include/renderengine/private/Description.h
@@ -17,8 +17,8 @@
 #ifndef SF_RENDER_ENGINE_DESCRIPTION_H_
 #define SF_RENDER_ENGINE_DESCRIPTION_H_
 
-#include <ui/GraphicTypes.h>
 #include <renderengine/Texture.h>
+#include <ui/GraphicTypes.h>
 
 namespace android {
 namespace renderengine {
@@ -33,7 +33,7 @@
         LINEAR,
         SRGB,
         ST2084,
-        HLG,  // Hybrid Log-Gamma for HDR.
+        HLG, // Hybrid Log-Gamma for HDR.
     };
 
     static TransferFunction dataSpaceToTransferFunction(ui::Dataspace dataSpace);
@@ -75,7 +75,7 @@
     mat4 outputTransformMatrix;
 };
 
-}  // namespace renderengine
-}  // namespace android
+} // namespace renderengine
+} // namespace android
 
 #endif /* SF_RENDER_ENGINE_DESCRIPTION_H_ */
diff --git a/services/surfaceflinger/RenderEngine/tests/Android.bp b/libs/renderengine/tests/Android.bp
similarity index 100%
rename from services/surfaceflinger/RenderEngine/tests/Android.bp
rename to libs/renderengine/tests/Android.bp
diff --git a/services/surfaceflinger/RenderEngine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
similarity index 100%
rename from services/surfaceflinger/RenderEngine/tests/RenderEngineTest.cpp
rename to libs/renderengine/tests/RenderEngineTest.cpp
diff --git a/services/inputflinger/InputReader.cpp b/services/inputflinger/InputReader.cpp
index 0b73be0..869a2fc 100644
--- a/services/inputflinger/InputReader.cpp
+++ b/services/inputflinger/InputReader.cpp
@@ -2612,7 +2612,7 @@
             // Should not happen during first time configuration.
             ALOGE("Cannot start a device in MODE_POINTER_RELATIVE, starting in MODE_POINTER");
             mParameters.mode = Parameters::MODE_POINTER;
-            // fall through.
+            [[fallthrough]];
         case Parameters::MODE_POINTER:
             mSource = AINPUT_SOURCE_MOUSE;
             mXPrecision = 1.0f;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index cea9db6..ab07bc6 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -75,7 +75,9 @@
 #include "LayerVector.h"
 #include "MonitoredProducer.h"
 #include "NativeWindowSurface.h"
+#include "StartPropertySetThread.h"
 #include "SurfaceFlinger.h"
+#include "SurfaceInterceptor.h"
 
 #include "DisplayHardware/ComposerHal.h"
 #include "DisplayHardware/DisplayIdentification.h"
@@ -88,6 +90,7 @@
 #include "Scheduler/EventControlThread.h"
 #include "Scheduler/EventThread.h"
 #include "Scheduler/InjectVSyncSource.h"
+#include "Scheduler/MessageQueue.h"
 #include "Scheduler/Scheduler.h"
 
 #include <cutils/compiler.h>
@@ -233,8 +236,10 @@
         mComposerSequenceId(0) {
 }
 
-SurfaceFlinger::SurfaceFlinger(SurfaceFlinger::SkipInitializationTag)
+SurfaceFlinger::SurfaceFlinger(surfaceflinger::Factory& factory,
+                               SurfaceFlinger::SkipInitializationTag)
       : BnSurfaceComposer(),
+        mFactory(factory),
         mTransactionPending(false),
         mAnimTransactionPending(false),
         mLayersRemoved(false),
@@ -258,11 +263,10 @@
         mHasPoweredOff(false),
         mNumLayers(0),
         mVrFlingerRequestsDisplay(false),
-        mMainThreadId(std::this_thread::get_id()),
-        mCreateBufferQueue(&BufferQueue::createBufferQueue),
-        mCreateNativeWindowSurface(&surfaceflinger::impl::createNativeWindowSurface) {}
+        mMainThreadId(std::this_thread::get_id()) {}
 
-SurfaceFlinger::SurfaceFlinger() : SurfaceFlinger(SkipInitialization) {
+SurfaceFlinger::SurfaceFlinger(surfaceflinger::Factory& factory)
+      : SurfaceFlinger(factory, SkipInitialization) {
     ALOGI("SurfaceFlinger is starting");
 
     vsyncPhaseOffsetNs = getInt64< ISurfaceFlingerConfigs,
@@ -329,13 +333,9 @@
     }
     ALOGV("Primary Display Orientation is set to %2d.", SurfaceFlinger::primaryDisplayOrientation);
 
-    // Note: We create a local temporary with the real DispSync implementation
-    // type temporarily so we can initialize it with the configured values,
-    // before storing it for more generic use using the interface type.
-    auto primaryDispSync = std::make_unique<impl::DispSync>("PrimaryDispSync");
-    primaryDispSync->init(SurfaceFlinger::hasSyncFramework,
-                          SurfaceFlinger::dispSyncPresentTimeOffset);
-    mPrimaryDispSync = std::move(primaryDispSync);
+    mPrimaryDispSync =
+            getFactory().createDispSync("PrimaryDispSync", SurfaceFlinger::hasSyncFramework,
+                                        SurfaceFlinger::dispSyncPresentTimeOffset);
 
     // debugging stuff...
     char value[PROPERTY_VALUE_MAX];
@@ -585,7 +585,7 @@
 
     // start the EventThread
     if (mUseScheduler) {
-        mScheduler = std::make_unique<Scheduler>(
+        mScheduler = getFactory().createScheduler(
                 [this](bool enabled) { setVsyncEnabled(HWC_DISPLAY_PRIMARY, enabled); });
         mAppConnectionHandle =
                 mScheduler->createConnection("appConnection", SurfaceFlinger::vsyncPhaseOffsetNs,
@@ -640,8 +640,7 @@
 
     LOG_ALWAYS_FATAL_IF(mVrFlingerRequestsDisplay,
             "Starting with vr flinger active is not currently supported.");
-    getBE().mHwc.reset(
-            new HWComposer(std::make_unique<Hwc2::impl::Composer>(getBE().mHwcServiceName)));
+    getBE().mHwc = getFactory().createHWComposer(getBE().mHwcServiceName);
     getBE().mHwc->registerCallback(this, getBE().mComposerSequenceId);
     // Process any initial hotplug and resulting display changes.
     processDisplayHotplugEventsLocked();
@@ -678,7 +677,7 @@
         }
     }
 
-    mEventControlThread = std::make_unique<impl::EventControlThread>(
+    mEventControlThread = getFactory().createEventControlThread(
             [this](bool enabled) { setVsyncEnabled(HWC_DISPLAY_PRIMARY, enabled); });
 
     // initialize our drawing state
@@ -690,12 +689,10 @@
     getBE().mRenderEngine->primeCache();
 
     // Inform native graphics APIs whether the present timestamp is supported:
-    if (getHwComposer().hasCapability(
-            HWC2::Capability::PresentFenceIsNotReliable)) {
-        mStartPropertySetThread = new StartPropertySetThread(false);
-    } else {
-        mStartPropertySetThread = new StartPropertySetThread(true);
-    }
+
+    const bool presentFenceReliable =
+            !getHwComposer().hasCapability(HWC2::Capability::PresentFenceIsNotReliable);
+    mStartPropertySetThread = getFactory().createStartPropertySetThread(presentFenceReliable);
 
     if (mStartPropertySetThread->Start() != NO_ERROR) {
         ALOGE("Run StartPropertySetThread failed!");
@@ -1420,8 +1417,8 @@
 
     resetDisplayState();
     getBE().mHwc.reset(); // Delete the current instance before creating the new one
-    getBE().mHwc.reset(new HWComposer(std::make_unique<Hwc2::impl::Composer>(
-            vrFlingerRequestsDisplay ? "vr" : getBE().mHwcServiceName)));
+    getBE().mHwc = getFactory().createHWComposer(
+            vrFlingerRequestsDisplay ? "vr" : getBE().mHwcServiceName);
     getBE().mHwc->registerCallback(this, ++getBE().mComposerSequenceId);
 
     LOG_ALWAYS_FATAL_IF(!getBE().mHwc->getComposer()->isRemote(),
@@ -2345,7 +2342,7 @@
                 getHwComposer().getSupportedPerFrameMetadata(displayId);
     }
 
-    auto nativeWindowSurface = mCreateNativeWindowSurface(producer);
+    auto nativeWindowSurface = getFactory().createNativeWindowSurface(producer);
     auto nativeWindow = nativeWindowSurface->getNativeWindow();
     creationArgs.nativeWindow = nativeWindow;
 
@@ -2378,7 +2375,7 @@
     // virtual displays are always considered enabled
     creationArgs.initialPowerMode = state.isVirtual() ? HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF;
 
-    sp<DisplayDevice> display = new DisplayDevice(std::move(creationArgs));
+    sp<DisplayDevice> display = getFactory().createDisplayDevice(std::move(creationArgs));
 
     if (maxFrameBufferAcquiredBuffers >= 3) {
         nativeWindowSurface->preallocateBuffers();
@@ -2493,7 +2490,7 @@
                 sp<IGraphicBufferProducer> producer;
                 sp<IGraphicBufferProducer> bqProducer;
                 sp<IGraphicBufferConsumer> bqConsumer;
-                mCreateBufferQueue(&bqProducer, &bqConsumer, false);
+                getFactory().createBufferQueue(&bqProducer, &bqConsumer, false);
 
                 int32_t displayId = -1;
                 if (state.isVirtual()) {
@@ -3763,7 +3760,7 @@
     }
 
     sp<BufferQueueLayer> layer =
-            new BufferQueueLayer(LayerCreationArgs(this, client, name, w, h, flags));
+            getFactory().createBufferQueueLayer(LayerCreationArgs(this, client, name, w, h, flags));
     status_t err = layer->setDefaultBufferProperties(w, h, format);
     if (err == NO_ERROR) {
         *handle = layer->getHandle();
@@ -3779,7 +3776,7 @@
                                                 uint32_t w, uint32_t h, uint32_t flags,
                                                 sp<IBinder>* handle, sp<Layer>* outLayer) {
     sp<BufferStateLayer> layer =
-            new BufferStateLayer(LayerCreationArgs(this, client, name, w, h, flags));
+            getFactory().createBufferStateLayer(LayerCreationArgs(this, client, name, w, h, flags));
     *handle = layer->getHandle();
     *outLayer = layer;
 
@@ -3790,7 +3787,7 @@
         const String8& name, uint32_t w, uint32_t h, uint32_t flags,
         sp<IBinder>* handle, sp<Layer>* outLayer)
 {
-    *outLayer = new ColorLayer(LayerCreationArgs(this, client, name, w, h, flags));
+    *outLayer = getFactory().createColorLayer(LayerCreationArgs(this, client, name, w, h, flags));
     *handle = (*outLayer)->getHandle();
     return NO_ERROR;
 }
@@ -3799,7 +3796,8 @@
         const String8& name, uint32_t w, uint32_t h, uint32_t flags,
         sp<IBinder>* handle, sp<Layer>* outLayer)
 {
-    *outLayer = new ContainerLayer(LayerCreationArgs(this, client, name, w, h, flags));
+    *outLayer =
+            getFactory().createContainerLayer(LayerCreationArgs(this, client, name, w, h, flags));
     *handle = (*outLayer)->getHandle();
     return NO_ERROR;
 }
@@ -5151,7 +5149,7 @@
                 drawLayers();
             } else {
                 Rect bounds = getBounds();
-                screenshotParentLayer = new ContainerLayer(
+                screenshotParentLayer = mFlinger->getFactory().createContainerLayer(
                         LayerCreationArgs(mFlinger, nullptr, String8("Screenshot Parent"),
                                           bounds.getWidth(), bounds.getHeight(), 0));
 
@@ -5236,9 +5234,10 @@
     // TODO(b/116112787) Make buffer usage a parameter.
     const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
             GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
-    *outBuffer = new GraphicBuffer(renderArea.getReqWidth(), renderArea.getReqHeight(),
-                                   static_cast<android_pixel_format>(reqPixelFormat), 1, usage,
-                                   "screenshot");
+    *outBuffer =
+            getFactory().createGraphicBuffer(renderArea.getReqWidth(), renderArea.getReqHeight(),
+                                             static_cast<android_pixel_format>(reqPixelFormat), 1,
+                                             usage, "screenshot");
 
     // This mutex protects syncFd and captureResult for communication of the return values from the
     // main thread back to this Binder thread
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 8045246..9e47b3f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -59,7 +59,7 @@
 #include "LayerBE.h"
 #include "LayerStats.h"
 #include "LayerVector.h"
-#include "StartPropertySetThread.h"
+#include "SurfaceFlingerFactory.h"
 #include "SurfaceInterceptor.h"
 #include "SurfaceTracing.h"
 
@@ -303,8 +303,8 @@
 
     struct SkipInitializationTag {};
     static constexpr SkipInitializationTag SkipInitialization;
-    explicit SurfaceFlinger(SkipInitializationTag) ANDROID_API;
-    SurfaceFlinger() ANDROID_API;
+    SurfaceFlinger(surfaceflinger::Factory&, SkipInitializationTag) ANDROID_API;
+    explicit SurfaceFlinger(surfaceflinger::Factory&) ANDROID_API;
 
     // must be called before clients can connect
     void init() ANDROID_API;
@@ -325,6 +325,8 @@
     // force full composition on all displays
     void repaintEverything();
 
+    surfaceflinger::Factory& getFactory() { return mFactory; }
+
     // returns the default Display
     sp<const DisplayDevice> getDefaultDisplayDevice() const {
         Mutex::Autolock _l(mStateLock);
@@ -599,7 +601,7 @@
     void traverseLayersInDisplay(const sp<const DisplayDevice>& display,
                                  const LayerVector::Visitor& visitor);
 
-    sp<StartPropertySetThread> mStartPropertySetThread = nullptr;
+    sp<StartPropertySetThread> mStartPropertySetThread;
 
     /* ------------------------------------------------------------------------
      * Properties
@@ -785,6 +787,8 @@
      * Attributes
      */
 
+    surfaceflinger::Factory& mFactory;
+
     // access must be protected by mStateLock
     mutable Mutex mStateLock;
     State mCurrentState{LayerVector::StateSet::Current};
@@ -862,8 +866,7 @@
     nsecs_t mPostFramebufferTime;
     bool mForceFullDamage;
     bool mPropagateBackpressure = true;
-    std::unique_ptr<SurfaceInterceptor> mInterceptor =
-            std::make_unique<impl::SurfaceInterceptor>(this);
+    std::unique_ptr<SurfaceInterceptor> mInterceptor{mFactory.createSurfaceInterceptor(this)};
     SurfaceTracing mTracing;
     LayerStats mLayerStats;
     TimeStats& mTimeStats = TimeStats::getInstance();
@@ -874,7 +877,7 @@
     bool mLayerTripleBufferingDisabled = false;
 
     // these are thread safe
-    mutable std::unique_ptr<MessageQueue> mEventQueue{std::make_unique<impl::MessageQueue>()};
+    mutable std::unique_ptr<MessageQueue> mEventQueue{mFactory.createMessageQueue()};
     FrameTracker mAnimFrameTracker;
     std::unique_ptr<DispSync> mPrimaryDispSync;
 
@@ -921,17 +924,6 @@
     // Applied on Display P3 layers when the render intent is non-colorimetric.
     mat4 mEnhancedSaturationMatrix;
 
-    using CreateBufferQueueFunction =
-            std::function<void(sp<IGraphicBufferProducer>* /* outProducer */,
-                               sp<IGraphicBufferConsumer>* /* outConsumer */,
-                               bool /* consumerIsSurfaceFlinger */)>;
-    CreateBufferQueueFunction mCreateBufferQueue;
-
-    using CreateNativeWindowSurfaceFunction =
-            std::function<std::unique_ptr<surfaceflinger::NativeWindowSurface>(
-                    const sp<IGraphicBufferProducer>&)>;
-    CreateNativeWindowSurfaceFunction mCreateNativeWindowSurface;
-
     SurfaceFlingerBE mBE;
 
     bool mUseScheduler = false;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.cpp b/services/surfaceflinger/SurfaceFlingerFactory.cpp
index b37d6f0..1261aee 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerFactory.cpp
@@ -14,13 +14,112 @@
  * limitations under the License.
  */
 
-#include "SurfaceFlingerFactory.h"
+#include <ui/GraphicBuffer.h>
+
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "ColorLayer.h"
+#include "ContainerLayer.h"
+#include "DisplayDevice.h"
+#include "Layer.h"
+#include "NativeWindowSurface.h"
+#include "StartPropertySetThread.h"
 #include "SurfaceFlinger.h"
+#include "SurfaceFlingerFactory.h"
+#include "SurfaceInterceptor.h"
+
+#include "DisplayHardware/ComposerHal.h"
+#include "Scheduler/DispSync.h"
+#include "Scheduler/EventControlThread.h"
+#include "Scheduler/MessageQueue.h"
+#include "Scheduler/Scheduler.h"
 
 namespace android::surfaceflinger {
 
 sp<SurfaceFlinger> createSurfaceFlinger() {
-    return new SurfaceFlinger();
+    class Factory final : public surfaceflinger::Factory {
+    public:
+        Factory() = default;
+        ~Factory() = default;
+
+        std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
+                                                 int64_t dispSyncPresentTimeOffset) override {
+            // Note: We create a local temporary with the real DispSync implementation
+            // type temporarily so we can initialize it with the configured values,
+            // before storing it for more generic use using the interface type.
+            auto primaryDispSync = std::make_unique<android::impl::DispSync>(name);
+            primaryDispSync->init(hasSyncFramework, dispSyncPresentTimeOffset);
+            return primaryDispSync;
+        }
+
+        std::unique_ptr<EventControlThread> createEventControlThread(
+                std::function<void(bool)> setVSyncEnabled) override {
+            return std::make_unique<android::impl::EventControlThread>(setVSyncEnabled);
+        }
+
+        std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override {
+            return std::make_unique<HWComposer>(
+                    std::make_unique<Hwc2::impl::Composer>(serviceName));
+        }
+
+        std::unique_ptr<MessageQueue> createMessageQueue() override {
+            return std::make_unique<android::impl::MessageQueue>();
+        }
+
+        std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)> callback) override {
+            return std::make_unique<Scheduler>(callback);
+        }
+
+        std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(
+                SurfaceFlinger* flinger) override {
+            return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
+        }
+
+        sp<StartPropertySetThread> createStartPropertySetThread(
+                bool timestampPropertyValue) override {
+            return new StartPropertySetThread(timestampPropertyValue);
+        }
+
+        sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
+            return new DisplayDevice(std::move(creationArgs));
+        }
+
+        sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
+                                              uint32_t layerCount, uint64_t usage,
+                                              std::string requestorName) override {
+            return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+        }
+
+        void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+                               sp<IGraphicBufferConsumer>* outConsumer,
+                               bool consumerIsSurfaceFlinger) override {
+            BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
+        }
+
+        std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
+                const sp<IGraphicBufferProducer>& producer) override {
+            return surfaceflinger::impl::createNativeWindowSurface(producer);
+        }
+
+        sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override {
+            return new ContainerLayer(args);
+        }
+
+        sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override {
+            return new BufferQueueLayer(args);
+        }
+
+        sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override {
+            return new BufferStateLayer(args);
+        }
+
+        sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override {
+            return new ColorLayer(args);
+        }
+    };
+    static Factory factory;
+
+    return new SurfaceFlinger(factory);
 }
 
 } // namespace android::surfaceflinger
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 65eb797..496bbf0 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -16,15 +16,76 @@
 
 #pragma once
 
+#include <cinttypes>
+#include <functional>
+#include <memory>
+#include <string>
+
 #include <cutils/compiler.h>
 #include <utils/StrongPointer.h>
 
 namespace android {
 
+typedef int32_t PixelFormat;
+
+class BufferQueueLayer;
+class BufferStateLayer;
+class ColorLayer;
+class ContainerLayer;
+class DisplayDevice;
+class DispSync;
+class EventControlThread;
+class GraphicBuffer;
+class HWComposer;
+class IGraphicBufferConsumer;
+class IGraphicBufferProducer;
+class MessageQueue;
+class Scheduler;
+class StartPropertySetThread;
 class SurfaceFlinger;
+class SurfaceInterceptor;
+
+struct DisplayDeviceCreationArgs;
+struct LayerCreationArgs;
 
 namespace surfaceflinger {
 
+class NativeWindowSurface;
+
+// The interface that SurfaceFlinger uses to create all of the implementations
+// of each interface.
+class Factory {
+public:
+    virtual std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
+                                                     int64_t dispSyncPresentTimeOffset) = 0;
+    virtual std::unique_ptr<EventControlThread> createEventControlThread(
+            std::function<void(bool)> setVSyncEnabled) = 0;
+    virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0;
+    virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
+    virtual std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)> callback) = 0;
+    virtual std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) = 0;
+
+    virtual sp<StartPropertySetThread> createStartPropertySetThread(
+            bool timestampPropertyValue) = 0;
+    virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) = 0;
+    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height,
+                                                  PixelFormat format, uint32_t layerCount,
+                                                  uint64_t usage, std::string requestorName) = 0;
+    virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+                                   sp<IGraphicBufferConsumer>* outConsumer,
+                                   bool consumerIsSurfaceFlinger) = 0;
+    virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
+            const sp<IGraphicBufferProducer>&) = 0;
+
+    virtual sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) = 0;
+    virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
+    virtual sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) = 0;
+    virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0;
+
+protected:
+    ~Factory() = default;
+};
+
 ANDROID_API sp<SurfaceFlinger> createSurfaceFlinger();
 
 } // namespace surfaceflinger
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 62afde9..c3534e8 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -16,21 +16,134 @@
 
 #pragma once
 
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "ColorLayer.h"
+#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "Layer.h"
+#include "NativeWindowSurface.h"
+#include "StartPropertySetThread.h"
 #include "SurfaceFlinger.h"
+#include "SurfaceFlingerFactory.h"
+#include "SurfaceInterceptor.h"
 
 namespace android {
 
 class EventThread;
 
 namespace renderengine {
+
 class RenderEngine;
-}
+
+} // namespace renderengine
 
 namespace Hwc2 {
+
 class Composer;
-}
+
+} // namespace Hwc2
+
+namespace surfaceflinger::test {
+
+class Factory final : public surfaceflinger::Factory {
+public:
+    ~Factory() = default;
+
+    std::unique_ptr<DispSync> createDispSync(const char*, bool, int64_t) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    std::unique_ptr<EventControlThread> createEventControlThread(
+            std::function<void(bool)>) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    std::unique_ptr<HWComposer> createHWComposer(const std::string&) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    std::unique_ptr<MessageQueue> createMessageQueue() override {
+        // TODO: Use test-fixture controlled factory
+        return std::make_unique<android::impl::MessageQueue>();
+    }
+
+    std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)>) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger* flinger) override {
+        // TODO: Use test-fixture controlled factory
+        return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
+    }
+
+    sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
+        // TODO: Use test-fixture controlled factory
+        return new StartPropertySetThread(timestampPropertyValue);
+    }
+
+    sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
+        // TODO: Use test-fixture controlled factory
+        return new DisplayDevice(std::move(creationArgs));
+    }
+
+    sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
+                                          uint32_t layerCount, uint64_t usage,
+                                          std::string requestorName) override {
+        // TODO: Use test-fixture controlled factory
+        return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+    }
+
+    void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+                           sp<IGraphicBufferConsumer>* outConsumer,
+                           bool consumerIsSurfaceFlinger) override {
+        if (!mCreateBufferQueue) return;
+        mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
+    }
+
+    std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
+            const sp<IGraphicBufferProducer>& producer) override {
+        if (!mCreateNativeWindowSurface) return nullptr;
+        return mCreateNativeWindowSurface(producer);
+    }
+
+    sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    sp<ColorLayer> createColorLayer(const LayerCreationArgs&) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs&) override {
+        // TODO: Use test-fixture controlled factory
+        return nullptr;
+    }
+
+    using CreateBufferQueueFunction =
+            std::function<void(sp<IGraphicBufferProducer>* /* outProducer */,
+                               sp<IGraphicBufferConsumer>* /* outConsumer */,
+                               bool /* consumerIsSurfaceFlinger */)>;
+    CreateBufferQueueFunction mCreateBufferQueue;
+
+    using CreateNativeWindowSurfaceFunction =
+            std::function<std::unique_ptr<surfaceflinger::NativeWindowSurface>(
+                    const sp<IGraphicBufferProducer>&)>;
+    CreateNativeWindowSurfaceFunction mCreateNativeWindowSurface;
+};
+
+} // namespace surfaceflinger::test
 
 class TestableSurfaceFlinger {
 public:
@@ -45,14 +158,15 @@
         mFlinger->getBE().mHwc.reset(new HWComposer(std::move(composer)));
     }
 
-    using CreateBufferQueueFunction = SurfaceFlinger::CreateBufferQueueFunction;
+    using CreateBufferQueueFunction = surfaceflinger::test::Factory::CreateBufferQueueFunction;
     void setCreateBufferQueueFunction(CreateBufferQueueFunction f) {
-        mFlinger->mCreateBufferQueue = f;
+        mFactory.mCreateBufferQueue = f;
     }
 
-    using CreateNativeWindowSurfaceFunction = SurfaceFlinger::CreateNativeWindowSurfaceFunction;
+    using CreateNativeWindowSurfaceFunction =
+            surfaceflinger::test::Factory::CreateNativeWindowSurfaceFunction;
     void setCreateNativeWindowSurface(CreateNativeWindowSurfaceFunction f) {
-        mFlinger->mCreateNativeWindowSurface = f;
+        mFactory.mCreateNativeWindowSurface = f;
     }
 
     using HotplugEvent = SurfaceFlinger::HotplugEvent;
@@ -405,7 +519,8 @@
         DisplayDeviceCreationArgs mCreationArgs;
     };
 
-    sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(SurfaceFlinger::SkipInitialization);
+    surfaceflinger::test::Factory mFactory;
+    sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
 
     // We need to keep a reference to these so they are properly destroyed.
     std::vector<std::unique_ptr<HWC2Display>> mFakeHwcDisplays;