Fix range check
The getarray() function checks to see if there's enough room in
the buffer, but it's using a byte count for the available size
and a possibly non-byte count for the space required. Dividing
down by the unit size corrects the problem.
Bug 8713753
Change-Id: Id42c0df65c3233dcc5f76d05e229f7d40d4c1f99
diff --git a/opengl/tools/glgen/stubs/gles11/common.cpp b/opengl/tools/glgen/stubs/gles11/common.cpp
index 579d573..75b75cb 100644
--- a/opengl/tools/glgen/stubs/gles11/common.cpp
+++ b/opengl/tools/glgen/stubs/gles11/common.cpp
@@ -272,6 +272,7 @@
int _needed = 0;
params = (CTYPE *)getPointer(_env, params_buf, &_array, &_remaining, &_bufferOffset);
+ _remaining /= sizeof(CTYPE); // convert from bytes to item count
_needed = getNeededCount(pname);
// if we didn't find this pname, we just assume the user passed
// an array of the right size -- this might happen with extensions