DO NOT MERGE Initialize DrawingState::trustedOverlay to false in constructor
To avoid it being initialised to true randomly.
Bug: 199483370
Bug: 196389741
Change-Id: I75be2b1d305e22f8a71532b9f5b8ea6c469baaaa
Merged-In: I75be2b1d305e22f8a71532b9f5b8ea6c469baaaa
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index ceea79f..4e3ef24 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -118,6 +118,7 @@
mCurrentState.shadowRadius = 0.f;
mCurrentState.treeHasFrameRateVote = false;
mCurrentState.fixedTransformHint = ui::Transform::ROT_INVALID;
+ mCurrentState.isTrustedOverlay = false;
if (args.flags & ISurfaceComposerClient::eNoColorFill) {
// Set an invalid color so there is no color fill.