fix Surface positions are not floats
Added Surface.setPosition(float, float) which allows to set a surface's
position in float.
Bug: 5239859
Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
diff --git a/services/surfaceflinger/Transform.h b/services/surfaceflinger/Transform.h
index 8fa5b86..ec74243 100644
--- a/services/surfaceflinger/Transform.h
+++ b/services/surfaceflinger/Transform.h
@@ -64,8 +64,8 @@
uint32_t getOrientation() const;
float const* operator [] (int i) const; // returns column i
- int tx() const;
- int ty() const;
+ float tx() const;
+ float ty() const;
// modify the transform
void reset();