SF: Report missed frames per display
Create a FrameTargeter per display, each with its own present fences and
metrics about missed frames. Label the traces for missed frames with the
DisplayId. Track CompositionCoverage per display.
Fixes: 262269033
Bug: 241285475
Test: Perfetto
Test: dumpsys SurfaceFlinger --scheduler
Change-Id: I0e599c602b9fd9ae4446dd076dea4b8a75652bd4
Merged-In: I0e599c602b9fd9ae4446dd076dea4b8a75652bd4
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 17e9cea..b913700 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -220,7 +220,7 @@
// otherwise.
bool addResyncSample(PhysicalDisplayId, nsecs_t timestamp,
std::optional<nsecs_t> hwcVsyncPeriod);
- void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>) EXCLUDES(mDisplayLock)
+ void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>)
REQUIRES(kMainThreadContext);
// Layers are registered on creation, and unregistered when the weak reference expires.
@@ -250,7 +250,14 @@
return std::const_pointer_cast<VsyncSchedule>(std::as_const(*this).getVsyncSchedule(idOpt));
}
- const FrameTarget& pacesetterFrameTarget() { return mPacesetterFrameTargeter.target(); }
+ TimePoint expectedPresentTimeForPacesetter() const EXCLUDES(mDisplayLock) {
+ std::scoped_lock lock(mDisplayLock);
+ return pacesetterDisplayLocked()
+ .transform([](const Display& display) {
+ return display.targeterPtr->target().expectedPresentTime();
+ })
+ .value_or(TimePoint());
+ }
// Returns true if a given vsync timestamp is considered valid vsync
// for a given uid
@@ -306,7 +313,8 @@
enum class TouchState { Inactive, Active };
// impl::MessageQueue overrides:
- void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override;
+ void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override
+ REQUIRES(kMainThreadContext, mDisplayLock);
// Create a connection on the given EventThread.
ConnectionHandle createConnection(std::unique_ptr<EventThread>);
@@ -429,13 +437,24 @@
// must lock for writes but not reads. See also mPolicyLock for locking order.
mutable std::mutex mDisplayLock;
+ using FrameTargeterPtr = std::unique_ptr<FrameTargeter>;
+
struct Display {
- Display(RefreshRateSelectorPtr selectorPtr, VsyncSchedulePtr schedulePtr)
- : selectorPtr(std::move(selectorPtr)), schedulePtr(std::move(schedulePtr)) {}
+ Display(PhysicalDisplayId displayId, RefreshRateSelectorPtr selectorPtr,
+ VsyncSchedulePtr schedulePtr, FeatureFlags features)
+ : displayId(displayId),
+ selectorPtr(std::move(selectorPtr)),
+ schedulePtr(std::move(schedulePtr)),
+ targeterPtr(std::make_unique<
+ FrameTargeter>(displayId,
+ features.test(Feature::kBackpressureGpuComposition))) {}
+
+ const PhysicalDisplayId displayId;
// Effectively const except in move constructor.
RefreshRateSelectorPtr selectorPtr;
VsyncSchedulePtr schedulePtr;
+ FrameTargeterPtr targeterPtr;
hal::PowerMode powerMode = hal::PowerMode::OFF;
};
@@ -449,8 +468,6 @@
ftl::Optional<PhysicalDisplayId> mPacesetterDisplayId GUARDED_BY(mDisplayLock)
GUARDED_BY(kMainThreadContext);
- FrameTargeter mPacesetterFrameTargeter{mFeatures.test(Feature::kBackpressureGpuComposition)};
-
ftl::Optional<DisplayRef> pacesetterDisplayLocked() REQUIRES(mDisplayLock) {
return static_cast<const Scheduler*>(this)->pacesetterDisplayLocked().transform(
[](const Display& display) { return std::ref(const_cast<Display&>(display)); });