SF: Report missed frames per display

Create a FrameTargeter per display, each with its own present fences and
metrics about missed frames. Label the traces for missed frames with the
DisplayId. Track CompositionCoverage per display.

Fixes: 262269033
Bug: 241285475
Test: Perfetto
Test: dumpsys SurfaceFlinger --scheduler
Change-Id: I0e599c602b9fd9ae4446dd076dea4b8a75652bd4
Merged-In: I0e599c602b9fd9ae4446dd076dea4b8a75652bd4
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 17e9cea..b913700 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -220,7 +220,7 @@
     // otherwise.
     bool addResyncSample(PhysicalDisplayId, nsecs_t timestamp,
                          std::optional<nsecs_t> hwcVsyncPeriod);
-    void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>) EXCLUDES(mDisplayLock)
+    void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>)
             REQUIRES(kMainThreadContext);
 
     // Layers are registered on creation, and unregistered when the weak reference expires.
@@ -250,7 +250,14 @@
         return std::const_pointer_cast<VsyncSchedule>(std::as_const(*this).getVsyncSchedule(idOpt));
     }
 
-    const FrameTarget& pacesetterFrameTarget() { return mPacesetterFrameTargeter.target(); }
+    TimePoint expectedPresentTimeForPacesetter() const EXCLUDES(mDisplayLock) {
+        std::scoped_lock lock(mDisplayLock);
+        return pacesetterDisplayLocked()
+                .transform([](const Display& display) {
+                    return display.targeterPtr->target().expectedPresentTime();
+                })
+                .value_or(TimePoint());
+    }
 
     // Returns true if a given vsync timestamp is considered valid vsync
     // for a given uid
@@ -306,7 +313,8 @@
     enum class TouchState { Inactive, Active };
 
     // impl::MessageQueue overrides:
-    void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override;
+    void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override
+            REQUIRES(kMainThreadContext, mDisplayLock);
 
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
@@ -429,13 +437,24 @@
     // must lock for writes but not reads. See also mPolicyLock for locking order.
     mutable std::mutex mDisplayLock;
 
+    using FrameTargeterPtr = std::unique_ptr<FrameTargeter>;
+
     struct Display {
-        Display(RefreshRateSelectorPtr selectorPtr, VsyncSchedulePtr schedulePtr)
-              : selectorPtr(std::move(selectorPtr)), schedulePtr(std::move(schedulePtr)) {}
+        Display(PhysicalDisplayId displayId, RefreshRateSelectorPtr selectorPtr,
+                VsyncSchedulePtr schedulePtr, FeatureFlags features)
+              : displayId(displayId),
+                selectorPtr(std::move(selectorPtr)),
+                schedulePtr(std::move(schedulePtr)),
+                targeterPtr(std::make_unique<
+                            FrameTargeter>(displayId,
+                                           features.test(Feature::kBackpressureGpuComposition))) {}
+
+        const PhysicalDisplayId displayId;
 
         // Effectively const except in move constructor.
         RefreshRateSelectorPtr selectorPtr;
         VsyncSchedulePtr schedulePtr;
+        FrameTargeterPtr targeterPtr;
 
         hal::PowerMode powerMode = hal::PowerMode::OFF;
     };
@@ -449,8 +468,6 @@
     ftl::Optional<PhysicalDisplayId> mPacesetterDisplayId GUARDED_BY(mDisplayLock)
             GUARDED_BY(kMainThreadContext);
 
-    FrameTargeter mPacesetterFrameTargeter{mFeatures.test(Feature::kBackpressureGpuComposition)};
-
     ftl::Optional<DisplayRef> pacesetterDisplayLocked() REQUIRES(mDisplayLock) {
         return static_cast<const Scheduler*>(this)->pacesetterDisplayLocked().transform(
                 [](const Display& display) { return std::ref(const_cast<Display&>(display)); });