Update LayerHistory layer properties when they change
Previously we would only update LayerHistory when framerate
changed or there was a buffer update. This occasionally lead to
an incorrect frame rate being calculated with stale data. Fix this
by updating layer properties when ever they change.
Fixes: 306710286, 306716374
Test: presubmit
Test: atest CtsSurfaceControlTests CtsSurfaceControlTestsStaging
Test: displays runs at 60fps when maps is running after screenrotation
Change-Id: I14388ca69eb6f940c436f88d55cff689e51bc238
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 57babaf..2cc6dc7 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -789,6 +789,143 @@
EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionStrategy,
scheduler::LayerInfo::FrameRateSelectionStrategy::OverrideChildren);
EXPECT_TRUE(getSnapshot({.id = 1221})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ // ROOT
+ // ├── 1
+ // │ ├── 11
+ // │ │ └── 111
+ // │ ├── 12 (frame rate set to default with strategy default)
+ // │ │ ├── 121
+ // │ │ └── 122 (frame rate set to 123.f)
+ // │ │ └── 1221
+ // │ └── 13
+ // └── 2
+ setFrameRate(12, -1.f, 0, 0);
+ setFrameRateSelectionStrategy(12, 0 /* Default */);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ // verify parent 1 gets no vote
+ EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
+ scheduler::FrameRateCompatibility::NoVote);
+ EXPECT_FALSE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ // verify layer 12 and all descendants (121, 122, 1221) get the requested vote
+ EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRate.vote.type,
+ scheduler::FrameRateCompatibility::NoVote);
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_TRUE(getSnapshot({.id = 12})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_FALSE(getSnapshot({.id = 121})->frameRate.vote.rate.isValid());
+ EXPECT_EQ(getSnapshot({.id = 121})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_EQ(getSnapshot({.id = 121})->frameRate.vote.type,
+ scheduler::FrameRateCompatibility::Default);
+ EXPECT_TRUE(getSnapshot({.id = 121})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.rate.getValue(), 123.f);
+ EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_TRUE(getSnapshot({.id = 122})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.vote.rate.getValue(), 123.f);
+ EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_TRUE(getSnapshot({.id = 1221})->changes.test(RequestedLayerState::Changes::FrameRate));
+}
+
+TEST_F(LayerSnapshotTest, frameRateSelectionStrategyWithCategory) {
+ // ROOT
+ // ├── 1
+ // │ ├── 11
+ // │ │ └── 111
+ // │ ├── 12 (frame rate category set to high with strategy OverrideChildren)
+ // │ │ ├── 121
+ // │ │ └── 122 (frame rate set to 123.f but should be overridden by layer 12)
+ // │ │ └── 1221
+ // │ └── 13
+ // └── 2
+ setFrameRateCategory(12, 4 /* high */);
+ setFrameRate(122, 123.f, 0, 0);
+ setFrameRateSelectionStrategy(12, 1 /* OverrideChildren */);
+
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ // verify parent 1 gets no vote
+ EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
+ scheduler::FrameRateCompatibility::NoVote);
+ EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ // verify layer 12 and all descendants (121, 122, 1221) get the requested vote
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRate.category, FrameRateCategory::High);
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::OverrideChildren);
+ EXPECT_TRUE(getSnapshot({.id = 12})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_EQ(getSnapshot({.id = 121})->frameRate.category, FrameRateCategory::High);
+ EXPECT_EQ(getSnapshot({.id = 121})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::OverrideChildren);
+ EXPECT_TRUE(getSnapshot({.id = 121})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_EQ(getSnapshot({.id = 122})->frameRate.category, FrameRateCategory::High);
+ EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::OverrideChildren);
+ EXPECT_TRUE(getSnapshot({.id = 122})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.category, FrameRateCategory::High);
+ EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::OverrideChildren);
+ EXPECT_TRUE(getSnapshot({.id = 1221})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ // ROOT
+ // ├── 1
+ // │ ├── 11
+ // │ │ └── 111
+ // │ ├── 12 (frame rate category to default with strategy default)
+ // │ │ ├── 121
+ // │ │ └── 122 (frame rate set to 123.f)
+ // │ │ └── 1221
+ // │ └── 13
+ // └── 2
+ setFrameRateCategory(12, 0 /* default */);
+ setFrameRateSelectionStrategy(12, 0 /* Default */);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ // verify parent 1 gets no vote
+ EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
+ scheduler::FrameRateCompatibility::NoVote);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate.category, FrameRateCategory::Default);
+ EXPECT_FALSE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ // verify layer 12 and all descendants (121, 122, 1221) get the requested vote
+ EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRate.vote.type,
+ scheduler::FrameRateCompatibility::NoVote);
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRate.category, FrameRateCategory::Default);
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_TRUE(getSnapshot({.id = 12})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
+ EXPECT_EQ(getSnapshot({.id = 121})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_EQ(getSnapshot({.id = 121})->frameRate.category, FrameRateCategory::Default);
+ EXPECT_EQ(getSnapshot({.id = 121})->frameRate.vote.type,
+ scheduler::FrameRateCompatibility::Default);
+ EXPECT_TRUE(getSnapshot({.id = 121})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.rate.getValue(), 123.f);
+ EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_EQ(getSnapshot({.id = 122})->frameRate.category, FrameRateCategory::Default);
+ EXPECT_TRUE(getSnapshot({.id = 122})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+ EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.vote.rate.getValue(), 123.f);
+ EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionStrategy,
+ scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
+ EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.category, FrameRateCategory::Default);
+ EXPECT_TRUE(getSnapshot({.id = 1221})->changes.test(RequestedLayerState::Changes::FrameRate));
}
TEST_F(LayerSnapshotTest, skipRoundCornersWhenProtected) {