Mouse pointer integration.

Added support for loading the pointer icon from a resource.

Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.

Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
diff --git a/include/ui/DisplayInfo.h b/include/ui/DisplayInfo.h
index c419efe..edd28a6 100644
--- a/include/ui/DisplayInfo.h
+++ b/include/ui/DisplayInfo.h
@@ -37,6 +37,15 @@
     float               ydpi;
 };
 
+/* Display orientations as defined in Surface.java and ISurfaceComposer.h. */
+enum {
+    DISPLAY_ORIENTATION_0 = 0,
+    DISPLAY_ORIENTATION_90 = 1,
+    DISPLAY_ORIENTATION_180 = 2,
+    DISPLAY_ORIENTATION_270 = 3
+};
+
+
 }; // namespace android
 
 #endif // ANDROID_COMPOSER_DISPLAY_INFO_H
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
deleted file mode 100644
index 8f922a5..0000000
--- a/include/ui/EventHub.h
+++ /dev/null
@@ -1,327 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-#ifndef _RUNTIME_EVENT_HUB_H
-#define _RUNTIME_EVENT_HUB_H
-
-#include <ui/Input.h>
-#include <ui/Keyboard.h>
-#include <ui/KeyLayoutMap.h>
-#include <ui/KeyCharacterMap.h>
-#include <ui/VirtualKeyMap.h>
-#include <utils/String8.h>
-#include <utils/threads.h>
-#include <utils/Log.h>
-#include <utils/threads.h>
-#include <utils/List.h>
-#include <utils/Errors.h>
-#include <utils/PropertyMap.h>
-#include <utils/Vector.h>
-
-#include <linux/input.h>
-
-/* These constants are not defined in linux/input.h but they are part of the multitouch
- * input protocol. */
-
-#define ABS_MT_TOUCH_MAJOR 0x30  /* Major axis of touching ellipse */
-#define ABS_MT_TOUCH_MINOR 0x31  /* Minor axis (omit if circular) */
-#define ABS_MT_WIDTH_MAJOR 0x32  /* Major axis of approaching ellipse */
-#define ABS_MT_WIDTH_MINOR 0x33  /* Minor axis (omit if circular) */
-#define ABS_MT_ORIENTATION 0x34  /* Ellipse orientation */
-#define ABS_MT_POSITION_X 0x35   /* Center X ellipse position */
-#define ABS_MT_POSITION_Y 0x36   /* Center Y ellipse position */
-#define ABS_MT_TOOL_TYPE 0x37    /* Type of touching device (finger, pen, ...) */
-#define ABS_MT_BLOB_ID 0x38      /* Group a set of packets as a blob */
-#define ABS_MT_TRACKING_ID 0x39  /* Unique ID of initiated contact */
-#define ABS_MT_PRESSURE 0x3a     /* Pressure on contact area */
-
-#define MT_TOOL_FINGER 0 /* Identifies a finger */
-#define MT_TOOL_PEN 1    /* Identifies a pen */
-
-#define SYN_MT_REPORT 2
-
-/* Convenience constants. */
-
-#define BTN_FIRST 0x100  // first button scancode
-#define BTN_LAST 0x15f   // last button scancode
-
-struct pollfd;
-
-namespace android {
-
-/*
- * A raw event as retrieved from the EventHub.
- */
-struct RawEvent {
-    nsecs_t when;
-    int32_t deviceId;
-    int32_t type;
-    int32_t scanCode;
-    int32_t keyCode;
-    int32_t value;
-    uint32_t flags;
-};
-
-/* Describes an absolute axis. */
-struct RawAbsoluteAxisInfo {
-    bool valid; // true if the information is valid, false otherwise
-
-    int32_t minValue;  // minimum value
-    int32_t maxValue;  // maximum value
-    int32_t flat;      // center flat position, eg. flat == 8 means center is between -8 and 8
-    int32_t fuzz;      // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
-
-    inline int32_t getRange() { return maxValue - minValue; }
-
-    inline void clear() {
-        valid = false;
-        minValue = 0;
-        maxValue = 0;
-        flat = 0;
-        fuzz = 0;
-    }
-};
-
-/*
- * Input device classes.
- */
-enum {
-    /* The input device is a keyboard. */
-    INPUT_DEVICE_CLASS_KEYBOARD      = 0x00000001,
-
-    /* The input device is an alpha-numeric keyboard (not just a dial pad). */
-    INPUT_DEVICE_CLASS_ALPHAKEY      = 0x00000002,
-
-    /* The input device is a touchscreen (either single-touch or multi-touch). */
-    INPUT_DEVICE_CLASS_TOUCHSCREEN   = 0x00000004,
-
-    /* The input device is a cursor device such as a trackball or mouse. */
-    INPUT_DEVICE_CLASS_CURSOR        = 0x00000008,
-
-    /* The input device is a multi-touch touchscreen. */
-    INPUT_DEVICE_CLASS_TOUCHSCREEN_MT= 0x00000010,
-
-    /* The input device is a directional pad (implies keyboard, has DPAD keys). */
-    INPUT_DEVICE_CLASS_DPAD          = 0x00000020,
-
-    /* The input device is a gamepad (implies keyboard, has BUTTON keys). */
-    INPUT_DEVICE_CLASS_GAMEPAD       = 0x00000040,
-
-    /* The input device has switches. */
-    INPUT_DEVICE_CLASS_SWITCH        = 0x00000080,
-};
-
-/*
- * Grand Central Station for events.
- *
- * The event hub aggregates input events received across all known input
- * devices on the system, including devices that may be emulated by the simulator
- * environment.  In addition, the event hub generates fake input events to indicate
- * when devices are added or removed.
- *
- * The event hub provies a stream of input events (via the getEvent function).
- * It also supports querying the current actual state of input devices such as identifying
- * which keys are currently down.  Finally, the event hub keeps track of the capabilities of
- * individual input devices, such as their class and the set of key codes that they support.
- */
-class EventHubInterface : public virtual RefBase {
-protected:
-    EventHubInterface() { }
-    virtual ~EventHubInterface() { }
-
-public:
-    // Synthetic raw event type codes produced when devices are added or removed.
-    enum {
-        // Sent when a device is added.
-        DEVICE_ADDED = 0x10000000,
-        // Sent when a device is removed.
-        DEVICE_REMOVED = 0x20000000,
-        // Sent when all added/removed devices from the most recent scan have been reported.
-        // This event is always sent at least once.
-        FINISHED_DEVICE_SCAN = 0x30000000,
-    };
-
-    virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
-
-    virtual String8 getDeviceName(int32_t deviceId) const = 0;
-
-    virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const = 0;
-
-    virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
-            RawAbsoluteAxisInfo* outAxisInfo) const = 0;
-
-    virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
-            int32_t* outKeycode, uint32_t* outFlags) const = 0;
-
-    // exclude a particular device from opening
-    // this can be used to ignore input devices for sensors
-    virtual void addExcludedDevice(const char* deviceName) = 0;
-
-    /*
-     * Wait for the next event to become available and return it.
-     * After returning, the EventHub holds onto a wake lock until the next call to getEvent.
-     * This ensures that the device will not go to sleep while the event is being processed.
-     * If the device needs to remain awake longer than that, then the caller is responsible
-     * for taking care of it (say, by poking the power manager user activity timer).
-     */
-    virtual bool getEvent(RawEvent* outEvent) = 0;
-
-    /*
-     * Query current input state.
-     */
-    virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
-    virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
-    virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
-
-    /*
-     * Examine key input devices for specific framework keycode support
-     */
-    virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
-            uint8_t* outFlags) const = 0;
-
-    virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
-    virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
-
-    virtual void getVirtualKeyDefinitions(int32_t deviceId,
-            Vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
-
-    virtual void dump(String8& dump) = 0;
-};
-
-class EventHub : public EventHubInterface
-{
-public:
-    EventHub();
-
-    status_t errorCheck() const;
-
-    virtual uint32_t getDeviceClasses(int32_t deviceId) const;
-
-    virtual String8 getDeviceName(int32_t deviceId) const;
-
-    virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const;
-
-    virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
-            RawAbsoluteAxisInfo* outAxisInfo) const;
-
-    virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
-            int32_t* outKeycode, uint32_t* outFlags) const;
-
-    virtual void addExcludedDevice(const char* deviceName);
-
-    virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
-    virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
-    virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
-
-    virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags) const;
-
-    virtual bool getEvent(RawEvent* outEvent);
-
-    virtual bool hasLed(int32_t deviceId, int32_t led) const;
-    virtual void setLedState(int32_t deviceId, int32_t led, bool on);
-
-    virtual void getVirtualKeyDefinitions(int32_t deviceId,
-            Vector<VirtualKeyDefinition>& outVirtualKeys) const;
-
-    virtual void dump(String8& dump);
-
-protected:
-    virtual ~EventHub();
-    
-private:
-    bool openPlatformInput(void);
-
-    int openDevice(const char *devicePath);
-    int closeDevice(const char *devicePath);
-    int scanDir(const char *dirname);
-    int readNotify(int nfd);
-
-    status_t mError;
-
-    struct Device {
-        Device* next;
-
-        int fd;
-        const int32_t id;
-        const String8 path;
-        const InputDeviceIdentifier identifier;
-
-        uint32_t classes;
-        uint8_t* keyBitmask;
-        String8 configurationFile;
-        PropertyMap* configuration;
-        VirtualKeyMap* virtualKeyMap;
-        KeyMap keyMap;
-
-        Device(int fd, int32_t id, const String8& path, const InputDeviceIdentifier& identifier);
-        ~Device();
-
-        void close();
-    };
-
-    Device* getDeviceLocked(int32_t deviceId) const;
-    bool hasKeycodeLocked(Device* device, int keycode) const;
-
-    int32_t getScanCodeStateLocked(Device* device, int32_t scanCode) const;
-    int32_t getKeyCodeStateLocked(Device* device, int32_t keyCode) const;
-    int32_t getSwitchStateLocked(Device* device, int32_t sw) const;
-    bool markSupportedKeyCodesLocked(Device* device, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags) const;
-
-    void loadConfiguration(Device* device);
-    status_t loadVirtualKeyMap(Device* device);
-    status_t loadKeyMap(Device* device);
-    void setKeyboardProperties(Device* device, bool builtInKeyboard);
-    void clearKeyboardProperties(Device* device, bool builtInKeyboard);
-
-    // Protect all internal state.
-    mutable Mutex mLock;
-
-    // The actual id of the built-in keyboard, or -1 if none.
-    // EventHub remaps the built-in keyboard to id 0 externally as required by the API.
-    int32_t mBuiltInKeyboardId;
-
-    int32_t mNextDeviceId;
-
-    // Parallel arrays of fds and devices.
-    // First index is reserved for inotify.
-    Vector<struct pollfd> mFds;
-    Vector<Device*> mDevices;
-
-    Device *mOpeningDevices;
-    Device *mClosingDevices;
-
-    bool mOpened;
-    bool mNeedToSendFinishedDeviceScan;
-    List<String8> mExcludedDevices;
-
-    // device ids that report particular switches.
-#ifdef EV_SW
-    int32_t mSwitches[SW_MAX + 1];
-#endif
-
-    static const int INPUT_BUFFER_SIZE = 64;
-    struct input_event mInputBufferData[INPUT_BUFFER_SIZE];
-    size_t mInputBufferIndex;
-    size_t mInputBufferCount;
-    size_t mInputFdIndex;
-};
-
-}; // namespace android
-
-#endif // _RUNTIME_EVENT_HUB_H
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h
deleted file mode 100644
index 7305601..0000000
--- a/include/ui/InputDispatcher.h
+++ /dev/null
@@ -1,1110 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_DISPATCHER_H
-#define _UI_INPUT_DISPATCHER_H
-
-#include <ui/Input.h>
-#include <ui/InputTransport.h>
-#include <utils/KeyedVector.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/Looper.h>
-#include <utils/Pool.h>
-#include <utils/BitSet.h>
-
-#include <stddef.h>
-#include <unistd.h>
-#include <limits.h>
-
-
-namespace android {
-
-/*
- * Constants used to report the outcome of input event injection.
- */
-enum {
-    /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
-    INPUT_EVENT_INJECTION_PENDING = -1,
-
-    /* Injection succeeded. */
-    INPUT_EVENT_INJECTION_SUCCEEDED = 0,
-
-    /* Injection failed because the injector did not have permission to inject
-     * into the application with input focus. */
-    INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
-
-    /* Injection failed because there were no available input targets. */
-    INPUT_EVENT_INJECTION_FAILED = 2,
-
-    /* Injection failed due to a timeout. */
-    INPUT_EVENT_INJECTION_TIMED_OUT = 3
-};
-
-/*
- * Constants used to determine the input event injection synchronization mode.
- */
-enum {
-    /* Injection is asynchronous and is assumed always to be successful. */
-    INPUT_EVENT_INJECTION_SYNC_NONE = 0,
-
-    /* Waits for previous events to be dispatched so that the input dispatcher can determine
-     * whether input event injection willbe permitted based on the current input focus.
-     * Does not wait for the input event to finish processing. */
-    INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
-
-    /* Waits for the input event to be completely processed. */
-    INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
-};
-
-
-/*
- * An input target specifies how an input event is to be dispatched to a particular window
- * including the window's input channel, control flags, a timeout, and an X / Y offset to
- * be added to input event coordinates to compensate for the absolute position of the
- * window area.
- */
-struct InputTarget {
-    enum {
-        /* This flag indicates that the event is being delivered to a foreground application. */
-        FLAG_FOREGROUND = 0x01,
-
-        /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
-         * of the area of this target and so should instead be delivered as an
-         * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
-        FLAG_OUTSIDE = 0x02,
-
-        /* This flag indicates that the target of a MotionEvent is partly or wholly
-         * obscured by another visible window above it.  The motion event should be
-         * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
-        FLAG_WINDOW_IS_OBSCURED = 0x04,
-
-        /* This flag indicates that a motion event is being split across multiple windows. */
-        FLAG_SPLIT = 0x08,
-    };
-
-    // The input channel to be targeted.
-    sp<InputChannel> inputChannel;
-
-    // Flags for the input target.
-    int32_t flags;
-
-    // The x and y offset to add to a MotionEvent as it is delivered.
-    // (ignored for KeyEvents)
-    float xOffset, yOffset;
-
-    // The subset of pointer ids to include in motion events dispatched to this input target
-    // if FLAG_SPLIT is set.
-    BitSet32 pointerIds;
-};
-
-
-/*
- * An input window describes the bounds of a window that can receive input.
- */
-struct InputWindow {
-    // Window flags from WindowManager.LayoutParams
-    enum {
-        FLAG_ALLOW_LOCK_WHILE_SCREEN_ON     = 0x00000001,
-        FLAG_DIM_BEHIND        = 0x00000002,
-        FLAG_BLUR_BEHIND        = 0x00000004,
-        FLAG_NOT_FOCUSABLE      = 0x00000008,
-        FLAG_NOT_TOUCHABLE      = 0x00000010,
-        FLAG_NOT_TOUCH_MODAL    = 0x00000020,
-        FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040,
-        FLAG_KEEP_SCREEN_ON     = 0x00000080,
-        FLAG_LAYOUT_IN_SCREEN   = 0x00000100,
-        FLAG_LAYOUT_NO_LIMITS   = 0x00000200,
-        FLAG_FULLSCREEN      = 0x00000400,
-        FLAG_FORCE_NOT_FULLSCREEN   = 0x00000800,
-        FLAG_DITHER             = 0x00001000,
-        FLAG_SECURE             = 0x00002000,
-        FLAG_SCALED             = 0x00004000,
-        FLAG_IGNORE_CHEEK_PRESSES    = 0x00008000,
-        FLAG_LAYOUT_INSET_DECOR = 0x00010000,
-        FLAG_ALT_FOCUSABLE_IM = 0x00020000,
-        FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000,
-        FLAG_SHOW_WHEN_LOCKED = 0x00080000,
-        FLAG_SHOW_WALLPAPER = 0x00100000,
-        FLAG_TURN_SCREEN_ON = 0x00200000,
-        FLAG_DISMISS_KEYGUARD = 0x00400000,
-        FLAG_SPLIT_TOUCH = 0x00800000,
-        FLAG_KEEP_SURFACE_WHILE_ANIMATING = 0x10000000,
-        FLAG_COMPATIBLE_WINDOW = 0x20000000,
-        FLAG_SYSTEM_ERROR = 0x40000000,
-    };
-
-    // Window types from WindowManager.LayoutParams
-    enum {
-        FIRST_APPLICATION_WINDOW = 1,
-        TYPE_BASE_APPLICATION   = 1,
-        TYPE_APPLICATION        = 2,
-        TYPE_APPLICATION_STARTING = 3,
-        LAST_APPLICATION_WINDOW = 99,
-        FIRST_SUB_WINDOW        = 1000,
-        TYPE_APPLICATION_PANEL  = FIRST_SUB_WINDOW,
-        TYPE_APPLICATION_MEDIA  = FIRST_SUB_WINDOW+1,
-        TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2,
-        TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3,
-        TYPE_APPLICATION_MEDIA_OVERLAY  = FIRST_SUB_WINDOW+4,
-        LAST_SUB_WINDOW         = 1999,
-        FIRST_SYSTEM_WINDOW     = 2000,
-        TYPE_STATUS_BAR         = FIRST_SYSTEM_WINDOW,
-        TYPE_SEARCH_BAR         = FIRST_SYSTEM_WINDOW+1,
-        TYPE_PHONE              = FIRST_SYSTEM_WINDOW+2,
-        TYPE_SYSTEM_ALERT       = FIRST_SYSTEM_WINDOW+3,
-        TYPE_KEYGUARD           = FIRST_SYSTEM_WINDOW+4,
-        TYPE_TOAST              = FIRST_SYSTEM_WINDOW+5,
-        TYPE_SYSTEM_OVERLAY     = FIRST_SYSTEM_WINDOW+6,
-        TYPE_PRIORITY_PHONE     = FIRST_SYSTEM_WINDOW+7,
-        TYPE_SYSTEM_DIALOG      = FIRST_SYSTEM_WINDOW+8,
-        TYPE_KEYGUARD_DIALOG    = FIRST_SYSTEM_WINDOW+9,
-        TYPE_SYSTEM_ERROR       = FIRST_SYSTEM_WINDOW+10,
-        TYPE_INPUT_METHOD       = FIRST_SYSTEM_WINDOW+11,
-        TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12,
-        TYPE_WALLPAPER          = FIRST_SYSTEM_WINDOW+13,
-        TYPE_STATUS_BAR_SUB_PANEL  = FIRST_SYSTEM_WINDOW+14,
-        TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15,
-        TYPE_DRAG               = FIRST_SYSTEM_WINDOW+16,
-        TYPE_STATUS_BAR_PANEL   = FIRST_SYSTEM_WINDOW+17,
-        LAST_SYSTEM_WINDOW      = 2999,
-    };
-
-    sp<InputChannel> inputChannel;
-    String8 name;
-    int32_t layoutParamsFlags;
-    int32_t layoutParamsType;
-    nsecs_t dispatchingTimeout;
-    int32_t frameLeft;
-    int32_t frameTop;
-    int32_t frameRight;
-    int32_t frameBottom;
-    int32_t visibleFrameLeft;
-    int32_t visibleFrameTop;
-    int32_t visibleFrameRight;
-    int32_t visibleFrameBottom;
-    int32_t touchableAreaLeft;
-    int32_t touchableAreaTop;
-    int32_t touchableAreaRight;
-    int32_t touchableAreaBottom;
-    bool visible;
-    bool canReceiveKeys;
-    bool hasFocus;
-    bool hasWallpaper;
-    bool paused;
-    int32_t layer;
-    int32_t ownerPid;
-    int32_t ownerUid;
-
-    bool touchableAreaContainsPoint(int32_t x, int32_t y) const;
-    bool frameContainsPoint(int32_t x, int32_t y) const;
-
-    /* Returns true if the window is of a trusted type that is allowed to silently
-     * overlay other windows for the purpose of implementing the secure views feature.
-     * Trusted overlays, such as IME windows, can partly obscure other windows without causing
-     * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
-     */
-    bool isTrustedOverlay() const;
-
-    bool supportsSplitTouch() const;
-};
-
-
-/*
- * A private handle type used by the input manager to track the window.
- */
-class InputApplicationHandle : public RefBase {
-protected:
-    InputApplicationHandle() { }
-    virtual ~InputApplicationHandle() { }
-};
-
-
-/*
- * An input application describes properties of an application that can receive input.
- */
-struct InputApplication {
-    String8 name;
-    nsecs_t dispatchingTimeout;
-    sp<InputApplicationHandle> handle;
-};
-
-
-/*
- * Input dispatcher policy interface.
- *
- * The input reader policy is used by the input reader to interact with the Window Manager
- * and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI.  This interface is also mocked in the unit tests.
- */
-class InputDispatcherPolicyInterface : public virtual RefBase {
-protected:
-    InputDispatcherPolicyInterface() { }
-    virtual ~InputDispatcherPolicyInterface() { }
-
-public:
-    /* Notifies the system that a configuration change has occurred. */
-    virtual void notifyConfigurationChanged(nsecs_t when) = 0;
-
-    /* Notifies the system that an application is not responding.
-     * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
-    virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
-            const sp<InputChannel>& inputChannel) = 0;
-
-    /* Notifies the system that an input channel is unrecoverably broken. */
-    virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) = 0;
-
-    /* Gets the key repeat initial timeout or -1 if automatic key repeating is disabled. */
-    virtual nsecs_t getKeyRepeatTimeout() = 0;
-
-    /* Gets the key repeat inter-key delay. */
-    virtual nsecs_t getKeyRepeatDelay() = 0;
-
-    /* Gets the maximum suggested event delivery rate per second.
-     * This value is used to throttle motion event movement actions on a per-device
-     * basis.  It is not intended to be a hard limit.
-     */
-    virtual int32_t getMaxEventsPerSecond() = 0;
-
-    /* Intercepts a key event immediately before queueing it.
-     * The policy can use this method as an opportunity to perform power management functions
-     * and early event preprocessing such as updating policy flags.
-     *
-     * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
-     * should be dispatched to applications.
-     */
-    virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
-
-    /* Intercepts a generic touch, trackball or other event before queueing it.
-     * The policy can use this method as an opportunity to perform power management functions
-     * and early event preprocessing such as updating policy flags.
-     *
-     * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
-     * should be dispatched to applications.
-     */
-    virtual void interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
-
-    /* Allows the policy a chance to intercept a key before dispatching. */
-    virtual bool interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel,
-            const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
-
-    /* Allows the policy a chance to perform default processing for an unhandled key.
-     * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
-    virtual bool dispatchUnhandledKey(const sp<InputChannel>& inputChannel,
-            const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
-
-    /* Notifies the policy about switch events.
-     */
-    virtual void notifySwitch(nsecs_t when,
-            int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
-
-    /* Poke user activity for an event dispatched to a window. */
-    virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
-
-    /* Checks whether a given application pid/uid has permission to inject input events
-     * into other applications.
-     *
-     * This method is special in that its implementation promises to be non-reentrant and
-     * is safe to call while holding other locks.  (Most other methods make no such guarantees!)
-     */
-    virtual bool checkInjectEventsPermissionNonReentrant(
-            int32_t injectorPid, int32_t injectorUid) = 0;
-};
-
-
-/* Notifies the system about input events generated by the input reader.
- * The dispatcher is expected to be mostly asynchronous. */
-class InputDispatcherInterface : public virtual RefBase {
-protected:
-    InputDispatcherInterface() { }
-    virtual ~InputDispatcherInterface() { }
-
-public:
-    /* Dumps the state of the input dispatcher.
-     *
-     * This method may be called on any thread (usually by the input manager). */
-    virtual void dump(String8& dump) = 0;
-
-    /* Runs a single iteration of the dispatch loop.
-     * Nominally processes one queued event, a timeout, or a response from an input consumer.
-     *
-     * This method should only be called on the input dispatcher thread.
-     */
-    virtual void dispatchOnce() = 0;
-
-    /* Notifies the dispatcher about new events.
-     *
-     * These methods should only be called on the input reader thread.
-     */
-    virtual void notifyConfigurationChanged(nsecs_t eventTime) = 0;
-    virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
-            uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
-            int32_t scanCode, int32_t metaState, nsecs_t downTime) = 0;
-    virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
-            uint32_t policyFlags, int32_t action, int32_t flags,
-            int32_t metaState, int32_t edgeFlags,
-            uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
-            float xPrecision, float yPrecision, nsecs_t downTime) = 0;
-    virtual void notifySwitch(nsecs_t when,
-            int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
-
-    /* Injects an input event and optionally waits for sync.
-     * The synchronization mode determines whether the method blocks while waiting for
-     * input injection to proceed.
-     * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual int32_t injectInputEvent(const InputEvent* event,
-            int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) = 0;
-
-    /* Sets the list of input windows.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual void setInputWindows(const Vector<InputWindow>& inputWindows) = 0;
-
-    /* Sets the focused application.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual void setFocusedApplication(const InputApplication* inputApplication) = 0;
-
-    /* Sets the input dispatching mode.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
-
-    /* Transfers touch focus from the window associated with one channel to the
-     * window associated with the other channel.
-     *
-     * Returns true on success.  False if the window did not actually have touch focus.
-     */
-    virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
-            const sp<InputChannel>& toChannel) = 0;
-
-    /* Registers or unregister input channels that may be used as targets for input events.
-     * If monitor is true, the channel will receive a copy of all input events.
-     *
-     * These methods may be called on any thread (usually by the input manager).
-     */
-    virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) = 0;
-    virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
-};
-
-/* Dispatches events to input targets.  Some functions of the input dispatcher, such as
- * identifying input targets, are controlled by a separate policy object.
- *
- * IMPORTANT INVARIANT:
- *     Because the policy can potentially block or cause re-entrance into the input dispatcher,
- *     the input dispatcher never calls into the policy while holding its internal locks.
- *     The implementation is also carefully designed to recover from scenarios such as an
- *     input channel becoming unregistered while identifying input targets or processing timeouts.
- *
- *     Methods marked 'Locked' must be called with the lock acquired.
- *
- *     Methods marked 'LockedInterruptible' must be called with the lock acquired but
- *     may during the course of their execution release the lock, call into the policy, and
- *     then reacquire the lock.  The caller is responsible for recovering gracefully.
- *
- *     A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
- */
-class InputDispatcher : public InputDispatcherInterface {
-protected:
-    virtual ~InputDispatcher();
-
-public:
-    explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
-
-    virtual void dump(String8& dump);
-
-    virtual void dispatchOnce();
-
-    virtual void notifyConfigurationChanged(nsecs_t eventTime);
-    virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
-            uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
-            int32_t scanCode, int32_t metaState, nsecs_t downTime);
-    virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
-            uint32_t policyFlags, int32_t action, int32_t flags,
-            int32_t metaState, int32_t edgeFlags,
-            uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
-            float xPrecision, float yPrecision, nsecs_t downTime);
-    virtual void notifySwitch(nsecs_t when,
-            int32_t switchCode, int32_t switchValue, uint32_t policyFlags) ;
-
-    virtual int32_t injectInputEvent(const InputEvent* event,
-            int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis);
-
-    virtual void setInputWindows(const Vector<InputWindow>& inputWindows);
-    virtual void setFocusedApplication(const InputApplication* inputApplication);
-    virtual void setInputDispatchMode(bool enabled, bool frozen);
-
-    virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
-            const sp<InputChannel>& toChannel);
-
-    virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor);
-    virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
-
-private:
-    template <typename T>
-    struct Link {
-        T* next;
-        T* prev;
-    };
-
-    struct InjectionState {
-        mutable int32_t refCount;
-
-        int32_t injectorPid;
-        int32_t injectorUid;
-        int32_t injectionResult;  // initially INPUT_EVENT_INJECTION_PENDING
-        bool injectionIsAsync; // set to true if injection is not waiting for the result
-        int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
-    };
-
-    struct EventEntry : Link<EventEntry> {
-        enum {
-            TYPE_SENTINEL,
-            TYPE_CONFIGURATION_CHANGED,
-            TYPE_KEY,
-            TYPE_MOTION
-        };
-
-        mutable int32_t refCount;
-        int32_t type;
-        nsecs_t eventTime;
-        uint32_t policyFlags;
-        InjectionState* injectionState;
-
-        bool dispatchInProgress; // initially false, set to true while dispatching
-
-        inline bool isInjected() { return injectionState != NULL; }
-    };
-
-    struct ConfigurationChangedEntry : EventEntry {
-    };
-
-    struct KeyEntry : EventEntry {
-        int32_t deviceId;
-        int32_t source;
-        int32_t action;
-        int32_t flags;
-        int32_t keyCode;
-        int32_t scanCode;
-        int32_t metaState;
-        int32_t repeatCount;
-        nsecs_t downTime;
-
-        bool syntheticRepeat; // set to true for synthetic key repeats
-
-        enum InterceptKeyResult {
-            INTERCEPT_KEY_RESULT_UNKNOWN,
-            INTERCEPT_KEY_RESULT_SKIP,
-            INTERCEPT_KEY_RESULT_CONTINUE,
-        };
-        InterceptKeyResult interceptKeyResult; // set based on the interception result
-    };
-
-    struct MotionSample {
-        MotionSample* next;
-
-        nsecs_t eventTime;
-        PointerCoords pointerCoords[MAX_POINTERS];
-    };
-
-    struct MotionEntry : EventEntry {
-        int32_t deviceId;
-        int32_t source;
-        int32_t action;
-        int32_t flags;
-        int32_t metaState;
-        int32_t edgeFlags;
-        float xPrecision;
-        float yPrecision;
-        nsecs_t downTime;
-        uint32_t pointerCount;
-        int32_t pointerIds[MAX_POINTERS];
-
-        // Linked list of motion samples associated with this motion event.
-        MotionSample firstSample;
-        MotionSample* lastSample;
-
-        uint32_t countSamples() const;
-    };
-
-    // Tracks the progress of dispatching a particular event to a particular connection.
-    struct DispatchEntry : Link<DispatchEntry> {
-        EventEntry* eventEntry; // the event to dispatch
-        int32_t targetFlags;
-        float xOffset;
-        float yOffset;
-
-        // True if dispatch has started.
-        bool inProgress;
-
-        // For motion events:
-        //   Pointer to the first motion sample to dispatch in this cycle.
-        //   Usually NULL to indicate that the list of motion samples begins at
-        //   MotionEntry::firstSample.  Otherwise, some samples were dispatched in a previous
-        //   cycle and this pointer indicates the location of the first remainining sample
-        //   to dispatch during the current cycle.
-        MotionSample* headMotionSample;
-        //   Pointer to a motion sample to dispatch in the next cycle if the dispatcher was
-        //   unable to send all motion samples during this cycle.  On the next cycle,
-        //   headMotionSample will be initialized to tailMotionSample and tailMotionSample
-        //   will be set to NULL.
-        MotionSample* tailMotionSample;
-
-        inline bool hasForegroundTarget() const {
-            return targetFlags & InputTarget::FLAG_FOREGROUND;
-        }
-
-        inline bool isSplit() const {
-            return targetFlags & InputTarget::FLAG_SPLIT;
-        }
-    };
-
-    // A command entry captures state and behavior for an action to be performed in the
-    // dispatch loop after the initial processing has taken place.  It is essentially
-    // a kind of continuation used to postpone sensitive policy interactions to a point
-    // in the dispatch loop where it is safe to release the lock (generally after finishing
-    // the critical parts of the dispatch cycle).
-    //
-    // The special thing about commands is that they can voluntarily release and reacquire
-    // the dispatcher lock at will.  Initially when the command starts running, the
-    // dispatcher lock is held.  However, if the command needs to call into the policy to
-    // do some work, it can release the lock, do the work, then reacquire the lock again
-    // before returning.
-    //
-    // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
-    // never calls into the policy while holding its lock.
-    //
-    // Commands are implicitly 'LockedInterruptible'.
-    struct CommandEntry;
-    typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
-
-    class Connection;
-    struct CommandEntry : Link<CommandEntry> {
-        CommandEntry();
-        ~CommandEntry();
-
-        Command command;
-
-        // parameters for the command (usage varies by command)
-        sp<Connection> connection;
-        nsecs_t eventTime;
-        KeyEntry* keyEntry;
-        sp<InputChannel> inputChannel;
-        sp<InputApplicationHandle> inputApplicationHandle;
-        int32_t userActivityEventType;
-        bool handled;
-    };
-
-    // Generic queue implementation.
-    template <typename T>
-    struct Queue {
-        T headSentinel;
-        T tailSentinel;
-
-        inline Queue() {
-            headSentinel.prev = NULL;
-            headSentinel.next = & tailSentinel;
-            tailSentinel.prev = & headSentinel;
-            tailSentinel.next = NULL;
-        }
-
-        inline bool isEmpty() const {
-            return headSentinel.next == & tailSentinel;
-        }
-
-        inline void enqueueAtTail(T* entry) {
-            T* last = tailSentinel.prev;
-            last->next = entry;
-            entry->prev = last;
-            entry->next = & tailSentinel;
-            tailSentinel.prev = entry;
-        }
-
-        inline void enqueueAtHead(T* entry) {
-            T* first = headSentinel.next;
-            headSentinel.next = entry;
-            entry->prev = & headSentinel;
-            entry->next = first;
-            first->prev = entry;
-        }
-
-        inline void dequeue(T* entry) {
-            entry->prev->next = entry->next;
-            entry->next->prev = entry->prev;
-        }
-
-        inline T* dequeueAtHead() {
-            T* first = headSentinel.next;
-            dequeue(first);
-            return first;
-        }
-
-        uint32_t count() const;
-    };
-
-    /* Allocates queue entries and performs reference counting as needed. */
-    class Allocator {
-    public:
-        Allocator();
-
-        InjectionState* obtainInjectionState(int32_t injectorPid, int32_t injectorUid);
-        ConfigurationChangedEntry* obtainConfigurationChangedEntry(nsecs_t eventTime);
-        KeyEntry* obtainKeyEntry(nsecs_t eventTime,
-                int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
-                int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
-                int32_t repeatCount, nsecs_t downTime);
-        MotionEntry* obtainMotionEntry(nsecs_t eventTime,
-                int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
-                int32_t flags, int32_t metaState, int32_t edgeFlags,
-                float xPrecision, float yPrecision,
-                nsecs_t downTime, uint32_t pointerCount,
-                const int32_t* pointerIds, const PointerCoords* pointerCoords);
-        DispatchEntry* obtainDispatchEntry(EventEntry* eventEntry,
-                int32_t targetFlags, float xOffset, float yOffset);
-        CommandEntry* obtainCommandEntry(Command command);
-
-        void releaseInjectionState(InjectionState* injectionState);
-        void releaseEventEntry(EventEntry* entry);
-        void releaseConfigurationChangedEntry(ConfigurationChangedEntry* entry);
-        void releaseKeyEntry(KeyEntry* entry);
-        void releaseMotionEntry(MotionEntry* entry);
-        void releaseDispatchEntry(DispatchEntry* entry);
-        void releaseCommandEntry(CommandEntry* entry);
-
-        void recycleKeyEntry(KeyEntry* entry);
-
-        void appendMotionSample(MotionEntry* motionEntry,
-                nsecs_t eventTime, const PointerCoords* pointerCoords);
-
-    private:
-        Pool<InjectionState> mInjectionStatePool;
-        Pool<ConfigurationChangedEntry> mConfigurationChangeEntryPool;
-        Pool<KeyEntry> mKeyEntryPool;
-        Pool<MotionEntry> mMotionEntryPool;
-        Pool<MotionSample> mMotionSamplePool;
-        Pool<DispatchEntry> mDispatchEntryPool;
-        Pool<CommandEntry> mCommandEntryPool;
-
-        void initializeEventEntry(EventEntry* entry, int32_t type, nsecs_t eventTime,
-                uint32_t policyFlags);
-        void releaseEventEntryInjectionState(EventEntry* entry);
-    };
-
-    /* Tracks dispatched key and motion event state so that cancelation events can be
-     * synthesized when events are dropped. */
-    class InputState {
-    public:
-        // Specifies whether a given event will violate input state consistency.
-        enum Consistency {
-            // The event is consistent with the current input state.
-            CONSISTENT,
-            // The event is inconsistent with the current input state but applications
-            // will tolerate it.  eg. Down followed by another down.
-            TOLERABLE,
-            // The event is inconsistent with the current input state and will probably
-            // cause applications to crash.  eg. Up without prior down, move with
-            // unexpected number of pointers.
-            BROKEN
-        };
-
-        // Specifies the sources to cancel.
-        enum CancelationOptions {
-            CANCEL_ALL_EVENTS = 0,
-            CANCEL_POINTER_EVENTS = 1,
-            CANCEL_NON_POINTER_EVENTS = 2,
-            CANCEL_FALLBACK_EVENTS = 3,
-        };
-
-        InputState();
-        ~InputState();
-
-        // Returns true if there is no state to be canceled.
-        bool isNeutral() const;
-
-        // Records tracking information for an event that has just been published.
-        // Returns whether the event is consistent with the current input state.
-        Consistency trackEvent(const EventEntry* entry);
-
-        // Records tracking information for a key event that has just been published.
-        // Returns whether the event is consistent with the current input state.
-        Consistency trackKey(const KeyEntry* entry);
-
-        // Records tracking information for a motion event that has just been published.
-        // Returns whether the event is consistent with the current input state.
-        Consistency trackMotion(const MotionEntry* entry);
-
-        // Synthesizes cancelation events for the current state and resets the tracked state.
-        void synthesizeCancelationEvents(nsecs_t currentTime, Allocator* allocator,
-                Vector<EventEntry*>& outEvents, CancelationOptions options);
-
-        // Clears the current state.
-        void clear();
-
-        // Copies pointer-related parts of the input state to another instance.
-        void copyPointerStateTo(InputState& other) const;
-
-    private:
-        struct KeyMemento {
-            int32_t deviceId;
-            int32_t source;
-            int32_t keyCode;
-            int32_t scanCode;
-            int32_t flags;
-            nsecs_t downTime;
-        };
-
-        struct MotionMemento {
-            int32_t deviceId;
-            int32_t source;
-            float xPrecision;
-            float yPrecision;
-            nsecs_t downTime;
-            uint32_t pointerCount;
-            int32_t pointerIds[MAX_POINTERS];
-            PointerCoords pointerCoords[MAX_POINTERS];
-
-            void setPointers(const MotionEntry* entry);
-        };
-
-        Vector<KeyMemento> mKeyMementos;
-        Vector<MotionMemento> mMotionMementos;
-
-        static bool shouldCancelKey(const KeyMemento& memento,
-                CancelationOptions options);
-        static bool shouldCancelMotion(const MotionMemento& memento,
-                CancelationOptions options);
-    };
-
-    /* Manages the dispatch state associated with a single input channel. */
-    class Connection : public RefBase {
-    protected:
-        virtual ~Connection();
-
-    public:
-        enum Status {
-            // Everything is peachy.
-            STATUS_NORMAL,
-            // An unrecoverable communication error has occurred.
-            STATUS_BROKEN,
-            // The input channel has been unregistered.
-            STATUS_ZOMBIE
-        };
-
-        Status status;
-        sp<InputChannel> inputChannel;
-        InputPublisher inputPublisher;
-        InputState inputState;
-        Queue<DispatchEntry> outboundQueue;
-
-        nsecs_t lastEventTime; // the time when the event was originally captured
-        nsecs_t lastDispatchTime; // the time when the last event was dispatched
-
-        explicit Connection(const sp<InputChannel>& inputChannel);
-
-        inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
-
-        const char* getStatusLabel() const;
-
-        // Finds a DispatchEntry in the outbound queue associated with the specified event.
-        // Returns NULL if not found.
-        DispatchEntry* findQueuedDispatchEntryForEvent(const EventEntry* eventEntry) const;
-
-        // Gets the time since the current event was originally obtained from the input driver.
-        inline double getEventLatencyMillis(nsecs_t currentTime) const {
-            return (currentTime - lastEventTime) / 1000000.0;
-        }
-
-        // Gets the time since the current event entered the outbound dispatch queue.
-        inline double getDispatchLatencyMillis(nsecs_t currentTime) const {
-            return (currentTime - lastDispatchTime) / 1000000.0;
-        }
-
-        status_t initialize();
-    };
-
-    enum DropReason {
-        DROP_REASON_NOT_DROPPED = 0,
-        DROP_REASON_POLICY = 1,
-        DROP_REASON_APP_SWITCH = 2,
-        DROP_REASON_DISABLED = 3,
-    };
-
-    sp<InputDispatcherPolicyInterface> mPolicy;
-
-    Mutex mLock;
-
-    Allocator mAllocator;
-    sp<Looper> mLooper;
-
-    EventEntry* mPendingEvent;
-    Queue<EventEntry> mInboundQueue;
-    Queue<CommandEntry> mCommandQueue;
-
-    Vector<EventEntry*> mTempCancelationEvents;
-
-    void dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, nsecs_t keyRepeatDelay,
-            nsecs_t* nextWakeupTime);
-
-    // Enqueues an inbound event.  Returns true if mLooper->wake() should be called.
-    bool enqueueInboundEventLocked(EventEntry* entry);
-
-    // Cleans up input state when dropping an inbound event.
-    void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
-
-    // App switch latency optimization.
-    bool mAppSwitchSawKeyDown;
-    nsecs_t mAppSwitchDueTime;
-
-    static bool isAppSwitchKeyCode(int32_t keyCode);
-    bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
-    bool isAppSwitchPendingLocked();
-    void resetPendingAppSwitchLocked(bool handled);
-
-    // All registered connections mapped by receive pipe file descriptor.
-    KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
-
-    ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
-
-    // Active connections are connections that have a non-empty outbound queue.
-    // We don't use a ref-counted pointer here because we explicitly abort connections
-    // during unregistration which causes the connection's outbound queue to be cleared
-    // and the connection itself to be deactivated.
-    Vector<Connection*> mActiveConnections;
-
-    // Input channels that will receive a copy of all input events.
-    Vector<sp<InputChannel> > mMonitoringChannels;
-
-    // Event injection and synchronization.
-    Condition mInjectionResultAvailableCondition;
-    bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
-    void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
-
-    Condition mInjectionSyncFinishedCondition;
-    void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
-    void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
-
-    // Throttling state.
-    struct ThrottleState {
-        nsecs_t minTimeBetweenEvents;
-
-        nsecs_t lastEventTime;
-        int32_t lastDeviceId;
-        uint32_t lastSource;
-
-        uint32_t originalSampleCount; // only collected during debugging
-    } mThrottleState;
-
-    // Key repeat tracking.
-    struct KeyRepeatState {
-        KeyEntry* lastKeyEntry; // or null if no repeat
-        nsecs_t nextRepeatTime;
-    } mKeyRepeatState;
-
-    void resetKeyRepeatLocked();
-    KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime, nsecs_t keyRepeatTimeout);
-
-    // Deferred command processing.
-    bool runCommandsLockedInterruptible();
-    CommandEntry* postCommandLocked(Command command);
-
-    // Inbound event processing.
-    void drainInboundQueueLocked();
-    void releasePendingEventLocked();
-    void releaseInboundEventLocked(EventEntry* entry);
-
-    // Dispatch state.
-    bool mDispatchEnabled;
-    bool mDispatchFrozen;
-
-    Vector<InputWindow> mWindows;
-
-    const InputWindow* getWindowLocked(const sp<InputChannel>& inputChannel);
-
-    // Focus tracking for keys, trackball, etc.
-    const InputWindow* mFocusedWindow;
-
-    // Focus tracking for touch.
-    struct TouchedWindow {
-        const InputWindow* window;
-        int32_t targetFlags;
-        BitSet32 pointerIds;        // zero unless target flag FLAG_SPLIT is set
-        sp<InputChannel> channel;
-    };
-    struct TouchState {
-        bool down;
-        bool split;
-        Vector<TouchedWindow> windows;
-
-        TouchState();
-        ~TouchState();
-        void reset();
-        void copyFrom(const TouchState& other);
-        void addOrUpdateWindow(const InputWindow* window, int32_t targetFlags, BitSet32 pointerIds);
-        void removeOutsideTouchWindows();
-        const InputWindow* getFirstForegroundWindow();
-    };
-
-    TouchState mTouchState;
-    TouchState mTempTouchState;
-
-    // Focused application.
-    InputApplication* mFocusedApplication;
-    InputApplication mFocusedApplicationStorage; // preallocated storage for mFocusedApplication
-    void releaseFocusedApplicationLocked();
-
-    // Dispatch inbound events.
-    bool dispatchConfigurationChangedLocked(
-            nsecs_t currentTime, ConfigurationChangedEntry* entry);
-    bool dispatchKeyLocked(
-            nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout,
-            DropReason* dropReason, nsecs_t* nextWakeupTime);
-    bool dispatchMotionLocked(
-            nsecs_t currentTime, MotionEntry* entry,
-            DropReason* dropReason, nsecs_t* nextWakeupTime);
-    void dispatchEventToCurrentInputTargetsLocked(
-            nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
-
-    void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
-    void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
-
-    // The input targets that were most recently identified for dispatch.
-    bool mCurrentInputTargetsValid; // false while targets are being recomputed
-    Vector<InputTarget> mCurrentInputTargets;
-
-    enum InputTargetWaitCause {
-        INPUT_TARGET_WAIT_CAUSE_NONE,
-        INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
-        INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
-    };
-
-    InputTargetWaitCause mInputTargetWaitCause;
-    nsecs_t mInputTargetWaitStartTime;
-    nsecs_t mInputTargetWaitTimeoutTime;
-    bool mInputTargetWaitTimeoutExpired;
-
-    // Finding targets for input events.
-    void resetTargetsLocked();
-    void commitTargetsLocked();
-    int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
-            const InputApplication* application, const InputWindow* window,
-            nsecs_t* nextWakeupTime);
-    void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
-            const sp<InputChannel>& inputChannel);
-    nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
-    void resetANRTimeoutsLocked();
-
-    int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
-            nsecs_t* nextWakeupTime);
-    int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
-            nsecs_t* nextWakeupTime);
-
-    void addWindowTargetLocked(const InputWindow* window, int32_t targetFlags,
-            BitSet32 pointerIds);
-    void addMonitoringTargetsLocked();
-    void pokeUserActivityLocked(const EventEntry* eventEntry);
-    bool checkInjectionPermission(const InputWindow* window, const InjectionState* injectionState);
-    bool isWindowObscuredAtPointLocked(const InputWindow* window, int32_t x, int32_t y) const;
-    bool isWindowFinishedWithPreviousInputLocked(const InputWindow* window);
-    String8 getApplicationWindowLabelLocked(const InputApplication* application,
-            const InputWindow* window);
-
-    // Manage the dispatch cycle for a single connection.
-    // These methods are deliberately not Interruptible because doing all of the work
-    // with the mutex held makes it easier to ensure that connection invariants are maintained.
-    // If needed, the methods post commands to run later once the critical bits are done.
-    void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
-            EventEntry* eventEntry, const InputTarget* inputTarget,
-            bool resumeWithAppendedMotionSample);
-    void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
-    void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
-            bool handled);
-    void startNextDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
-    void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
-    void drainOutboundQueueLocked(Connection* connection);
-    static int handleReceiveCallback(int receiveFd, int events, void* data);
-
-    void synthesizeCancelationEventsForAllConnectionsLocked(
-            InputState::CancelationOptions options, const char* reason);
-    void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
-            InputState::CancelationOptions options, const char* reason);
-    void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
-            InputState::CancelationOptions options, const char* reason);
-
-    // Splitting motion events across windows.
-    MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
-
-    // Reset and drop everything the dispatcher is doing.
-    void resetAndDropEverythingLocked(const char* reason);
-
-    // Dump state.
-    void dumpDispatchStateLocked(String8& dump);
-    void logDispatchStateLocked();
-
-    // Add or remove a connection to the mActiveConnections vector.
-    void activateConnectionLocked(Connection* connection);
-    void deactivateConnectionLocked(Connection* connection);
-
-    // Interesting events that we might like to log or tell the framework about.
-    void onDispatchCycleStartedLocked(
-            nsecs_t currentTime, const sp<Connection>& connection);
-    void onDispatchCycleFinishedLocked(
-            nsecs_t currentTime, const sp<Connection>& connection, bool handled);
-    void onDispatchCycleBrokenLocked(
-            nsecs_t currentTime, const sp<Connection>& connection);
-    void onANRLocked(
-            nsecs_t currentTime, const InputApplication* application, const InputWindow* window,
-            nsecs_t eventTime, nsecs_t waitStartTime);
-
-    // Outbound policy interactions.
-    void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
-    void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
-    void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
-    void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
-    void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
-    void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
-    void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
-
-    // Statistics gathering.
-    void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
-            int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
-};
-
-/* Enqueues and dispatches input events, endlessly. */
-class InputDispatcherThread : public Thread {
-public:
-    explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
-    ~InputDispatcherThread();
-
-private:
-    virtual bool threadLoop();
-
-    sp<InputDispatcherInterface> mDispatcher;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_DISPATCHER_H
diff --git a/include/ui/InputManager.h b/include/ui/InputManager.h
deleted file mode 100644
index 568568b..0000000
--- a/include/ui/InputManager.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_MANAGER_H
-#define _UI_INPUT_MANAGER_H
-
-/**
- * Native input manager.
- */
-
-#include <ui/EventHub.h>
-#include <ui/Input.h>
-#include <utils/Errors.h>
-#include <utils/Vector.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-
-namespace android {
-
-class InputChannel;
-
-class InputReaderInterface;
-class InputReaderPolicyInterface;
-class InputReaderThread;
-
-class InputDispatcherInterface;
-class InputDispatcherPolicyInterface;
-class InputDispatcherThread;
-
-/*
- * The input manager is the core of the system event processing.
- *
- * The input manager uses two threads.
- *
- * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
- *    applies policy, and posts messages to a queue managed by the DispatcherThread.
- * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
- *    queue and asynchronously dispatches them to applications.
- *
- * By design, the InputReaderThread class and InputDispatcherThread class do not share any
- * internal state.  Moreover, all communication is done one way from the InputReaderThread
- * into the InputDispatcherThread and never the reverse.  Both classes may interact with the
- * InputDispatchPolicy, however.
- *
- * The InputManager class never makes any calls into Java itself.  Instead, the
- * InputDispatchPolicy is responsible for performing all external interactions with the
- * system, including calling DVM services.
- */
-class InputManagerInterface : public virtual RefBase {
-protected:
-    InputManagerInterface() { }
-    virtual ~InputManagerInterface() { }
-
-public:
-    /* Starts the input manager threads. */
-    virtual status_t start() = 0;
-
-    /* Stops the input manager threads and waits for them to exit. */
-    virtual status_t stop() = 0;
-
-    /* Gets the input reader. */
-    virtual sp<InputReaderInterface> getReader() = 0;
-
-    /* Gets the input dispatcher. */
-    virtual sp<InputDispatcherInterface> getDispatcher() = 0;
-};
-
-class InputManager : public InputManagerInterface {
-protected:
-    virtual ~InputManager();
-
-public:
-    InputManager(
-            const sp<EventHubInterface>& eventHub,
-            const sp<InputReaderPolicyInterface>& readerPolicy,
-            const sp<InputDispatcherPolicyInterface>& dispatcherPolicy);
-
-    // (used for testing purposes)
-    InputManager(
-            const sp<InputReaderInterface>& reader,
-            const sp<InputDispatcherInterface>& dispatcher);
-
-    virtual status_t start();
-    virtual status_t stop();
-
-    virtual sp<InputReaderInterface> getReader();
-    virtual sp<InputDispatcherInterface> getDispatcher();
-
-private:
-    sp<InputReaderInterface> mReader;
-    sp<InputReaderThread> mReaderThread;
-
-    sp<InputDispatcherInterface> mDispatcher;
-    sp<InputDispatcherThread> mDispatcherThread;
-
-    void initialize();
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_MANAGER_H
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
deleted file mode 100644
index 00a06be..0000000
--- a/include/ui/InputReader.h
+++ /dev/null
@@ -1,953 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_READER_H
-#define _UI_INPUT_READER_H
-
-#include <ui/EventHub.h>
-#include <ui/Input.h>
-#include <ui/InputDispatcher.h>
-#include <ui/PointerController.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/BitSet.h>
-
-#include <stddef.h>
-#include <unistd.h>
-
-namespace android {
-
-class InputDevice;
-class InputMapper;
-
-
-/*
- * Input reader policy interface.
- *
- * The input reader policy is used by the input reader to interact with the Window Manager
- * and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI.  This interface is also mocked in the unit tests.
- */
-class InputReaderPolicyInterface : public virtual RefBase {
-protected:
-    InputReaderPolicyInterface() { }
-    virtual ~InputReaderPolicyInterface() { }
-
-public:
-    /* Display orientations. */
-    enum {
-        ROTATION_0 = 0,
-        ROTATION_90 = 1,
-        ROTATION_180 = 2,
-        ROTATION_270 = 3
-    };
-
-    /* Gets information about the display with the specified id.
-     * Returns true if the display info is available, false otherwise.
-     */
-    virtual bool getDisplayInfo(int32_t displayId,
-            int32_t* width, int32_t* height, int32_t* orientation) = 0;
-
-    /* Determines whether to turn on some hacks we have to improve the touch interaction with a
-     * certain device whose screen currently is not all that good.
-     */
-    virtual bool filterTouchEvents() = 0;
-
-    /* Determines whether to turn on some hacks to improve touch interaction with another device
-     * where touch coordinate data can get corrupted.
-     */
-    virtual bool filterJumpyTouchEvents() = 0;
-
-    /* Gets the excluded device names for the platform. */
-    virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
-
-    /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
-    virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
-};
-
-
-/* Processes raw input events and sends cooked event data to an input dispatcher. */
-class InputReaderInterface : public virtual RefBase {
-protected:
-    InputReaderInterface() { }
-    virtual ~InputReaderInterface() { }
-
-public:
-    /* Dumps the state of the input reader.
-     *
-     * This method may be called on any thread (usually by the input manager). */
-    virtual void dump(String8& dump) = 0;
-
-    /* Runs a single iteration of the processing loop.
-     * Nominally reads and processes one incoming message from the EventHub.
-     *
-     * This method should be called on the input reader thread.
-     */
-    virtual void loopOnce() = 0;
-
-    /* Gets the current input device configuration.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0;
-
-    /* Gets information about the specified input device.
-     * Returns OK if the device information was obtained or NAME_NOT_FOUND if there
-     * was no such device.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0;
-
-    /* Gets the list of all registered device ids. */
-    virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0;
-
-    /* Query current input state. */
-    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
-            int32_t scanCode) = 0;
-    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
-            int32_t keyCode) = 0;
-    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
-            int32_t sw) = 0;
-
-    /* Determine whether physical keys exist for the given framework-domain key codes. */
-    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
-            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
-};
-
-
-/* Internal interface used by individual input devices to access global input device state
- * and parameters maintained by the input reader.
- */
-class InputReaderContext {
-public:
-    InputReaderContext() { }
-    virtual ~InputReaderContext() { }
-
-    virtual void updateGlobalMetaState() = 0;
-    virtual int32_t getGlobalMetaState() = 0;
-
-    virtual InputReaderPolicyInterface* getPolicy() = 0;
-    virtual InputDispatcherInterface* getDispatcher() = 0;
-    virtual EventHubInterface* getEventHub() = 0;
-};
-
-
-/* The input reader reads raw event data from the event hub and processes it into input events
- * that it sends to the input dispatcher.  Some functions of the input reader, such as early
- * event filtering in low power states, are controlled by a separate policy object.
- *
- * IMPORTANT INVARIANT:
- *     Because the policy and dispatcher can potentially block or cause re-entrance into
- *     the input reader, the input reader never calls into other components while holding
- *     an exclusive internal lock whenever re-entrance can happen.
- */
-class InputReader : public InputReaderInterface, protected InputReaderContext {
-public:
-    InputReader(const sp<EventHubInterface>& eventHub,
-            const sp<InputReaderPolicyInterface>& policy,
-            const sp<InputDispatcherInterface>& dispatcher);
-    virtual ~InputReader();
-
-    virtual void dump(String8& dump);
-
-    virtual void loopOnce();
-
-    virtual void getInputConfiguration(InputConfiguration* outConfiguration);
-
-    virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo);
-    virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds);
-
-    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
-            int32_t scanCode);
-    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
-            int32_t keyCode);
-    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
-            int32_t sw);
-
-    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
-            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
-
-protected:
-    // These methods are protected virtual so they can be overridden and instrumented
-    // by test cases.
-    virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
-
-private:
-    sp<EventHubInterface> mEventHub;
-    sp<InputReaderPolicyInterface> mPolicy;
-    sp<InputDispatcherInterface> mDispatcher;
-
-    virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); }
-    virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); }
-    virtual EventHubInterface* getEventHub() { return mEventHub.get(); }
-
-    // This reader/writer lock guards the list of input devices.
-    // The writer lock must be held whenever the list of input devices is modified
-    //   and then promptly released.
-    // The reader lock must be held whenever the list of input devices is traversed or an
-    //   input device in the list is accessed.
-    // This lock only protects the registry and prevents inadvertent deletion of device objects
-    // that are in use.  Individual devices are responsible for guarding their own internal state
-    // as needed for concurrent operation.
-    RWLock mDeviceRegistryLock;
-    KeyedVector<int32_t, InputDevice*> mDevices;
-
-    // low-level input event decoding and device management
-    void process(const RawEvent* rawEvent);
-
-    void addDevice(int32_t deviceId);
-    void removeDevice(int32_t deviceId);
-    void configureExcludedDevices();
-
-    void consumeEvent(const RawEvent* rawEvent);
-
-    void handleConfigurationChanged(nsecs_t when);
-
-    // state management for all devices
-    Mutex mStateLock;
-
-    int32_t mGlobalMetaState;
-    virtual void updateGlobalMetaState();
-    virtual int32_t getGlobalMetaState();
-
-    InputConfiguration mInputConfiguration;
-    void updateInputConfiguration();
-
-    // state queries
-    typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
-    int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
-            GetStateFunc getStateFunc);
-    bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags);
-};
-
-
-/* Reads raw events from the event hub and processes them, endlessly. */
-class InputReaderThread : public Thread {
-public:
-    InputReaderThread(const sp<InputReaderInterface>& reader);
-    virtual ~InputReaderThread();
-
-private:
-    sp<InputReaderInterface> mReader;
-
-    virtual bool threadLoop();
-};
-
-
-/* Represents the state of a single input device. */
-class InputDevice {
-public:
-    InputDevice(InputReaderContext* context, int32_t id, const String8& name);
-    ~InputDevice();
-
-    inline InputReaderContext* getContext() { return mContext; }
-    inline int32_t getId() { return mId; }
-    inline const String8& getName() { return mName; }
-    inline uint32_t getSources() { return mSources; }
-
-    inline bool isIgnored() { return mMappers.isEmpty(); }
-
-    void dump(String8& dump);
-    void addMapper(InputMapper* mapper);
-    void configure();
-    void reset();
-    void process(const RawEvent* rawEvent);
-
-    void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
-    int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags);
-
-    int32_t getMetaState();
-
-    inline const PropertyMap& getConfiguration() {
-        return mConfiguration;
-    }
-
-private:
-    InputReaderContext* mContext;
-    int32_t mId;
-
-    Vector<InputMapper*> mMappers;
-
-    String8 mName;
-    uint32_t mSources;
-
-    typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
-    int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
-
-    PropertyMap mConfiguration;
-};
-
-
-/* An input mapper transforms raw input events into cooked event data.
- * A single input device can have multiple associated input mappers in order to interpret
- * different classes of events.
- */
-class InputMapper {
-public:
-    InputMapper(InputDevice* device);
-    virtual ~InputMapper();
-
-    inline InputDevice* getDevice() { return mDevice; }
-    inline int32_t getDeviceId() { return mDevice->getId(); }
-    inline const String8 getDeviceName() { return mDevice->getName(); }
-    inline InputReaderContext* getContext() { return mContext; }
-    inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
-    inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); }
-    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
-    virtual uint32_t getSources() = 0;
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(String8& dump);
-    virtual void configure();
-    virtual void reset();
-    virtual void process(const RawEvent* rawEvent) = 0;
-
-    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags);
-
-    virtual int32_t getMetaState();
-
-protected:
-    InputDevice* mDevice;
-    InputReaderContext* mContext;
-};
-
-
-class SwitchInputMapper : public InputMapper {
-public:
-    SwitchInputMapper(InputDevice* device);
-    virtual ~SwitchInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-
-private:
-    void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue);
-};
-
-
-class KeyboardInputMapper : public InputMapper {
-public:
-    KeyboardInputMapper(InputDevice* device, uint32_t sources, int32_t keyboardType);
-    virtual ~KeyboardInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(String8& dump);
-    virtual void configure();
-    virtual void reset();
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags);
-
-    virtual int32_t getMetaState();
-
-private:
-    Mutex mLock;
-
-    struct KeyDown {
-        int32_t keyCode;
-        int32_t scanCode;
-    };
-
-    uint32_t mSources;
-    int32_t mKeyboardType;
-
-    // Immutable configuration parameters.
-    struct Parameters {
-        int32_t associatedDisplayId;
-        bool orientationAware;
-    } mParameters;
-
-    struct LockedState {
-        Vector<KeyDown> keyDowns; // keys that are down
-        int32_t metaState;
-        nsecs_t downTime; // time of most recent key down
-
-        struct LedState {
-            bool avail; // led is available
-            bool on;    // we think the led is currently on
-        };
-        LedState capsLockLedState;
-        LedState numLockLedState;
-        LedState scrollLockLedState;
-    } mLocked;
-
-    void initializeLocked();
-
-    void configureParameters();
-    void dumpParameters(String8& dump);
-
-    bool isKeyboardOrGamepadKey(int32_t scanCode);
-
-    void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
-            uint32_t policyFlags);
-
-    ssize_t findKeyDownLocked(int32_t scanCode);
-
-    void resetLedStateLocked();
-    void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led);
-    void updateLedStateLocked(bool reset);
-    void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led,
-            int32_t modifier, bool reset);
-};
-
-
-class CursorInputMapper : public InputMapper {
-public:
-    CursorInputMapper(InputDevice* device);
-    virtual ~CursorInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(String8& dump);
-    virtual void configure();
-    virtual void reset();
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-
-private:
-    // Amount that trackball needs to move in order to generate a key event.
-    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
-
-    Mutex mLock;
-
-    // Immutable configuration parameters.
-    struct Parameters {
-        enum Mode {
-            MODE_POINTER,
-            MODE_NAVIGATION,
-        };
-
-        Mode mode;
-        int32_t associatedDisplayId;
-        bool orientationAware;
-    } mParameters;
-
-    struct Accumulator {
-        enum {
-            FIELD_BTN_MOUSE = 1,
-            FIELD_REL_X = 2,
-            FIELD_REL_Y = 4
-        };
-
-        uint32_t fields;
-
-        bool btnMouse;
-        int32_t relX;
-        int32_t relY;
-
-        inline void clear() {
-            fields = 0;
-        }
-    } mAccumulator;
-
-    int32_t mSources;
-    float mXScale;
-    float mYScale;
-    float mXPrecision;
-    float mYPrecision;
-    sp<PointerControllerInterface> mPointerController;
-
-    struct LockedState {
-        bool down;
-        nsecs_t downTime;
-    } mLocked;
-
-    void initializeLocked();
-
-    void configureParameters();
-    void dumpParameters(String8& dump);
-
-    void sync(nsecs_t when);
-};
-
-
-class TouchInputMapper : public InputMapper {
-public:
-    TouchInputMapper(InputDevice* device);
-    virtual ~TouchInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(String8& dump);
-    virtual void configure();
-    virtual void reset();
-
-    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags);
-
-protected:
-    Mutex mLock;
-
-    struct VirtualKey {
-        int32_t keyCode;
-        int32_t scanCode;
-        uint32_t flags;
-
-        // computed hit box, specified in touch screen coords based on known display size
-        int32_t hitLeft;
-        int32_t hitTop;
-        int32_t hitRight;
-        int32_t hitBottom;
-
-        inline bool isHit(int32_t x, int32_t y) const {
-            return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
-        }
-    };
-
-    // Raw data for a single pointer.
-    struct PointerData {
-        uint32_t id;
-        int32_t x;
-        int32_t y;
-        int32_t pressure;
-        int32_t touchMajor;
-        int32_t touchMinor;
-        int32_t toolMajor;
-        int32_t toolMinor;
-        int32_t orientation;
-
-        inline bool operator== (const PointerData& other) const {
-            return id == other.id
-                    && x == other.x
-                    && y == other.y
-                    && pressure == other.pressure
-                    && touchMajor == other.touchMajor
-                    && touchMinor == other.touchMinor
-                    && toolMajor == other.toolMajor
-                    && toolMinor == other.toolMinor
-                    && orientation == other.orientation;
-        }
-        inline bool operator!= (const PointerData& other) const {
-            return !(*this == other);
-        }
-    };
-
-    // Raw data for a collection of pointers including a pointer id mapping table.
-    struct TouchData {
-        uint32_t pointerCount;
-        PointerData pointers[MAX_POINTERS];
-        BitSet32 idBits;
-        uint32_t idToIndex[MAX_POINTER_ID + 1];
-
-        void copyFrom(const TouchData& other) {
-            pointerCount = other.pointerCount;
-            idBits = other.idBits;
-
-            for (uint32_t i = 0; i < pointerCount; i++) {
-                pointers[i] = other.pointers[i];
-
-                int id = pointers[i].id;
-                idToIndex[id] = other.idToIndex[id];
-            }
-        }
-
-        inline void clear() {
-            pointerCount = 0;
-            idBits.clear();
-        }
-    };
-
-    // Input sources supported by the device.
-    int32_t mSources;
-
-    // Immutable configuration parameters.
-    struct Parameters {
-        enum DeviceType {
-            DEVICE_TYPE_TOUCH_SCREEN,
-            DEVICE_TYPE_TOUCH_PAD,
-        };
-
-        DeviceType deviceType;
-        int32_t associatedDisplayId;
-        bool orientationAware;
-
-        bool useBadTouchFilter;
-        bool useJumpyTouchFilter;
-        bool useAveragingTouchFilter;
-    } mParameters;
-
-    // Immutable calibration parameters in parsed form.
-    struct Calibration {
-        // Position
-        bool haveXOrigin;
-        int32_t xOrigin;
-        bool haveYOrigin;
-        int32_t yOrigin;
-        bool haveXScale;
-        float xScale;
-        bool haveYScale;
-        float yScale;
-
-        // Touch Size
-        enum TouchSizeCalibration {
-            TOUCH_SIZE_CALIBRATION_DEFAULT,
-            TOUCH_SIZE_CALIBRATION_NONE,
-            TOUCH_SIZE_CALIBRATION_GEOMETRIC,
-            TOUCH_SIZE_CALIBRATION_PRESSURE,
-        };
-
-        TouchSizeCalibration touchSizeCalibration;
-
-        // Tool Size
-        enum ToolSizeCalibration {
-            TOOL_SIZE_CALIBRATION_DEFAULT,
-            TOOL_SIZE_CALIBRATION_NONE,
-            TOOL_SIZE_CALIBRATION_GEOMETRIC,
-            TOOL_SIZE_CALIBRATION_LINEAR,
-            TOOL_SIZE_CALIBRATION_AREA,
-        };
-
-        ToolSizeCalibration toolSizeCalibration;
-        bool haveToolSizeLinearScale;
-        float toolSizeLinearScale;
-        bool haveToolSizeLinearBias;
-        float toolSizeLinearBias;
-        bool haveToolSizeAreaScale;
-        float toolSizeAreaScale;
-        bool haveToolSizeAreaBias;
-        float toolSizeAreaBias;
-        bool haveToolSizeIsSummed;
-        bool toolSizeIsSummed;
-
-        // Pressure
-        enum PressureCalibration {
-            PRESSURE_CALIBRATION_DEFAULT,
-            PRESSURE_CALIBRATION_NONE,
-            PRESSURE_CALIBRATION_PHYSICAL,
-            PRESSURE_CALIBRATION_AMPLITUDE,
-        };
-        enum PressureSource {
-            PRESSURE_SOURCE_DEFAULT,
-            PRESSURE_SOURCE_PRESSURE,
-            PRESSURE_SOURCE_TOUCH,
-        };
-
-        PressureCalibration pressureCalibration;
-        PressureSource pressureSource;
-        bool havePressureScale;
-        float pressureScale;
-
-        // Size
-        enum SizeCalibration {
-            SIZE_CALIBRATION_DEFAULT,
-            SIZE_CALIBRATION_NONE,
-            SIZE_CALIBRATION_NORMALIZED,
-        };
-
-        SizeCalibration sizeCalibration;
-
-        // Orientation
-        enum OrientationCalibration {
-            ORIENTATION_CALIBRATION_DEFAULT,
-            ORIENTATION_CALIBRATION_NONE,
-            ORIENTATION_CALIBRATION_INTERPOLATED,
-        };
-
-        OrientationCalibration orientationCalibration;
-    } mCalibration;
-
-    // Raw axis information from the driver.
-    struct RawAxes {
-        RawAbsoluteAxisInfo x;
-        RawAbsoluteAxisInfo y;
-        RawAbsoluteAxisInfo pressure;
-        RawAbsoluteAxisInfo touchMajor;
-        RawAbsoluteAxisInfo touchMinor;
-        RawAbsoluteAxisInfo toolMajor;
-        RawAbsoluteAxisInfo toolMinor;
-        RawAbsoluteAxisInfo orientation;
-    } mRawAxes;
-
-    // Current and previous touch sample data.
-    TouchData mCurrentTouch;
-    TouchData mLastTouch;
-
-    // The time the primary pointer last went down.
-    nsecs_t mDownTime;
-
-    struct LockedState {
-        Vector<VirtualKey> virtualKeys;
-
-        // The surface orientation and width and height set by configureSurfaceLocked().
-        int32_t surfaceOrientation;
-        int32_t surfaceWidth, surfaceHeight;
-
-        // Translation and scaling factors, orientation-independent.
-        int32_t xOrigin;
-        float xScale;
-        float xPrecision;
-
-        int32_t yOrigin;
-        float yScale;
-        float yPrecision;
-
-        float geometricScale;
-
-        float toolSizeLinearScale;
-        float toolSizeLinearBias;
-        float toolSizeAreaScale;
-        float toolSizeAreaBias;
-
-        float pressureScale;
-
-        float sizeScale;
-
-        float orientationScale;
-
-        // Oriented motion ranges for input device info.
-        struct OrientedRanges {
-            InputDeviceInfo::MotionRange x;
-            InputDeviceInfo::MotionRange y;
-
-            bool havePressure;
-            InputDeviceInfo::MotionRange pressure;
-
-            bool haveSize;
-            InputDeviceInfo::MotionRange size;
-
-            bool haveTouchSize;
-            InputDeviceInfo::MotionRange touchMajor;
-            InputDeviceInfo::MotionRange touchMinor;
-
-            bool haveToolSize;
-            InputDeviceInfo::MotionRange toolMajor;
-            InputDeviceInfo::MotionRange toolMinor;
-
-            bool haveOrientation;
-            InputDeviceInfo::MotionRange orientation;
-        } orientedRanges;
-
-        // Oriented dimensions and precision.
-        float orientedSurfaceWidth, orientedSurfaceHeight;
-        float orientedXPrecision, orientedYPrecision;
-
-        struct CurrentVirtualKeyState {
-            bool down;
-            nsecs_t downTime;
-            int32_t keyCode;
-            int32_t scanCode;
-        } currentVirtualKey;
-    } mLocked;
-
-    virtual void configureParameters();
-    virtual void dumpParameters(String8& dump);
-    virtual void configureRawAxes();
-    virtual void dumpRawAxes(String8& dump);
-    virtual bool configureSurfaceLocked();
-    virtual void dumpSurfaceLocked(String8& dump);
-    virtual void configureVirtualKeysLocked();
-    virtual void dumpVirtualKeysLocked(String8& dump);
-    virtual void parseCalibration();
-    virtual void resolveCalibration();
-    virtual void dumpCalibration(String8& dump);
-
-    enum TouchResult {
-        // Dispatch the touch normally.
-        DISPATCH_TOUCH,
-        // Do not dispatch the touch, but keep tracking the current stroke.
-        SKIP_TOUCH,
-        // Do not dispatch the touch, and drop all information associated with the current stoke
-        // so the next movement will appear as a new down.
-        DROP_STROKE
-    };
-
-    void syncTouch(nsecs_t when, bool havePointerIds);
-
-private:
-    /* Maximum number of historical samples to average. */
-    static const uint32_t AVERAGING_HISTORY_SIZE = 5;
-
-    /* Slop distance for jumpy pointer detection.
-     * The vertical range of the screen divided by this is our epsilon value. */
-    static const uint32_t JUMPY_EPSILON_DIVISOR = 212;
-
-    /* Number of jumpy points to drop for touchscreens that need it. */
-    static const uint32_t JUMPY_TRANSITION_DROPS = 3;
-    static const uint32_t JUMPY_DROP_LIMIT = 3;
-
-    /* Maximum squared distance for averaging.
-     * If moving farther than this, turn of averaging to avoid lag in response. */
-    static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75;
-
-    struct AveragingTouchFilterState {
-        // Individual history tracks are stored by pointer id
-        uint32_t historyStart[MAX_POINTERS];
-        uint32_t historyEnd[MAX_POINTERS];
-        struct {
-            struct {
-                int32_t x;
-                int32_t y;
-                int32_t pressure;
-            } pointers[MAX_POINTERS];
-        } historyData[AVERAGING_HISTORY_SIZE];
-    } mAveragingTouchFilter;
-
-    struct JumpyTouchFilterState {
-        uint32_t jumpyPointsDropped;
-    } mJumpyTouchFilter;
-
-    struct PointerDistanceHeapElement {
-        uint32_t currentPointerIndex : 8;
-        uint32_t lastPointerIndex : 8;
-        uint64_t distance : 48; // squared distance
-    };
-
-    void initializeLocked();
-
-    TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags);
-    void dispatchTouches(nsecs_t when, uint32_t policyFlags);
-    void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch,
-            BitSet32 idBits, uint32_t changedId, uint32_t pointerCount,
-            int32_t motionEventAction);
-
-    bool isPointInsideSurfaceLocked(int32_t x, int32_t y);
-    const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y);
-
-    bool applyBadTouchFilter();
-    bool applyJumpyTouchFilter();
-    void applyAveragingTouchFilter();
-    void calculatePointerIds();
-};
-
-
-class SingleTouchInputMapper : public TouchInputMapper {
-public:
-    SingleTouchInputMapper(InputDevice* device);
-    virtual ~SingleTouchInputMapper();
-
-    virtual void reset();
-    virtual void process(const RawEvent* rawEvent);
-
-protected:
-    virtual void configureRawAxes();
-
-private:
-    struct Accumulator {
-        enum {
-            FIELD_BTN_TOUCH = 1,
-            FIELD_ABS_X = 2,
-            FIELD_ABS_Y = 4,
-            FIELD_ABS_PRESSURE = 8,
-            FIELD_ABS_TOOL_WIDTH = 16
-        };
-
-        uint32_t fields;
-
-        bool btnTouch;
-        int32_t absX;
-        int32_t absY;
-        int32_t absPressure;
-        int32_t absToolWidth;
-
-        inline void clear() {
-            fields = 0;
-        }
-    } mAccumulator;
-
-    bool mDown;
-    int32_t mX;
-    int32_t mY;
-    int32_t mPressure;
-    int32_t mToolWidth;
-
-    void initialize();
-
-    void sync(nsecs_t when);
-};
-
-
-class MultiTouchInputMapper : public TouchInputMapper {
-public:
-    MultiTouchInputMapper(InputDevice* device);
-    virtual ~MultiTouchInputMapper();
-
-    virtual void reset();
-    virtual void process(const RawEvent* rawEvent);
-
-protected:
-    virtual void configureRawAxes();
-
-private:
-    struct Accumulator {
-        enum {
-            FIELD_ABS_MT_POSITION_X = 1,
-            FIELD_ABS_MT_POSITION_Y = 2,
-            FIELD_ABS_MT_TOUCH_MAJOR = 4,
-            FIELD_ABS_MT_TOUCH_MINOR = 8,
-            FIELD_ABS_MT_WIDTH_MAJOR = 16,
-            FIELD_ABS_MT_WIDTH_MINOR = 32,
-            FIELD_ABS_MT_ORIENTATION = 64,
-            FIELD_ABS_MT_TRACKING_ID = 128,
-            FIELD_ABS_MT_PRESSURE = 256,
-        };
-
-        uint32_t pointerCount;
-        struct Pointer {
-            uint32_t fields;
-
-            int32_t absMTPositionX;
-            int32_t absMTPositionY;
-            int32_t absMTTouchMajor;
-            int32_t absMTTouchMinor;
-            int32_t absMTWidthMajor;
-            int32_t absMTWidthMinor;
-            int32_t absMTOrientation;
-            int32_t absMTTrackingId;
-            int32_t absMTPressure;
-
-            inline void clear() {
-                fields = 0;
-            }
-        } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
-
-        inline void clear() {
-            pointerCount = 0;
-            pointers[0].clear();
-        }
-    } mAccumulator;
-
-    void initialize();
-
-    void sync(nsecs_t when);
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_READER_H
diff --git a/include/ui/PointerController.h b/include/ui/PointerController.h
deleted file mode 100644
index 4db24e5..0000000
--- a/include/ui/PointerController.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_POINTER_CONTROLLER_H
-#define _UI_POINTER_CONTROLLER_H
-
-#include <utils/RefBase.h>
-
-namespace android {
-
-enum {
-    POINTER_BUTTON_1 = 1 << 0,
-};
-
-/**
- * Interface for tracking a single (mouse) pointer.
- *
- * The pointer controller is responsible for providing synchronization and for tracking
- * display orientation changes if needed.
- */
-class PointerControllerInterface : public virtual RefBase {
-protected:
-    PointerControllerInterface() { }
-    virtual ~PointerControllerInterface() { }
-
-public:
-    /* Gets the bounds of the region that the pointer can traverse.
-     * Returns true if the bounds are available. */
-    virtual bool getBounds(float* outMinX, float* outMinY,
-            float* outMaxX, float* outMaxY) const = 0;
-
-    /* Move the pointer. */
-    virtual void move(float deltaX, float deltaY) = 0;
-
-    /* Sets a mask that indicates which buttons are pressed. */
-    virtual void setButtonState(uint32_t buttonState) = 0;
-
-    /* Gets a mask that indicates which buttons are pressed. */
-    virtual uint32_t getButtonState() const = 0;
-
-    /* Sets the absolute location of the pointer. */
-    virtual void setPosition(float x, float y) = 0;
-
-    /* Gets the absolute location of the pointer. */
-    virtual void getPosition(float* outX, float* outY) const = 0;
-};
-
-} // namespace android
-
-#endif // _UI_POINTER_CONTROLLER_H
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 4ba8b5b..0d55f08 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -43,16 +43,12 @@
 LOCAL_SRC_FILES:= \
 	$(commonSources) \
 	EGLUtils.cpp \
-	EventHub.cpp \
 	EventRecurrence.cpp \
 	FramebufferNativeWindow.cpp \
 	GraphicBuffer.cpp \
 	GraphicBufferAllocator.cpp \
 	GraphicBufferMapper.cpp \
 	GraphicLog.cpp \
-	InputDispatcher.cpp \
-	InputManager.cpp \
-	InputReader.cpp \
 	InputTransport.cpp \
 	PixelFormat.cpp \
 	Rect.cpp \
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
deleted file mode 100644
index 4e9fad0..0000000
--- a/libs/ui/EventHub.cpp
+++ /dev/null
@@ -1,1092 +0,0 @@
-//
-// Copyright 2005 The Android Open Source Project
-//
-// Handle events, like key input and vsync.
-//
-// The goal is to provide an optimized solution for Linux, not an
-// implementation that works well across all platforms.  We expect
-// events to arrive on file descriptors, so that we can use a select()
-// select() call to sleep.
-//
-// We can't select() on anything but network sockets in Windows, so we
-// provide an alternative implementation of waitEvent for that platform.
-//
-#define LOG_TAG "EventHub"
-
-//#define LOG_NDEBUG 0
-
-#include <ui/EventHub.h>
-#include <hardware_legacy/power.h>
-
-#include <cutils/properties.h>
-#include <utils/Log.h>
-#include <utils/Timers.h>
-#include <utils/threads.h>
-#include <utils/Errors.h>
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <memory.h>
-#include <errno.h>
-#include <assert.h>
-
-#include <ui/KeyLayoutMap.h>
-#include <ui/KeyCharacterMap.h>
-#include <ui/VirtualKeyMap.h>
-
-#include <string.h>
-#include <stdint.h>
-#include <dirent.h>
-#ifdef HAVE_INOTIFY
-# include <sys/inotify.h>
-#endif
-#ifdef HAVE_ANDROID_OS
-# include <sys/limits.h>        /* not part of Linux */
-#endif
-#include <sys/poll.h>
-#include <sys/ioctl.h>
-
-/* this macro is used to tell if "bit" is set in "array"
- * it selects a byte from the array, and does a boolean AND
- * operation with a byte that only has the relevant bit set.
- * eg. to check for the 12th bit, we do (array[1] & 1<<4)
- */
-#define test_bit(bit, array)    (array[bit/8] & (1<<(bit%8)))
-
-/* this macro computes the number of bytes needed to represent a bit array of the specified size */
-#define sizeof_bit_array(bits)  ((bits + 7) / 8)
-
-#ifndef ABS_MT_TOUCH_MAJOR
-#define ABS_MT_TOUCH_MAJOR      0x30    /* Major axis of touching ellipse */
-#endif
-
-#ifndef ABS_MT_POSITION_X
-#define ABS_MT_POSITION_X       0x35    /* Center X ellipse position */
-#endif
-
-#ifndef ABS_MT_POSITION_Y
-#define ABS_MT_POSITION_Y       0x36    /* Center Y ellipse position */
-#endif
-
-// Fd at index 0 is always reserved for inotify
-#define FIRST_ACTUAL_DEVICE_INDEX 1
-
-#define INDENT "  "
-#define INDENT2 "    "
-#define INDENT3 "      "
-
-namespace android {
-
-static const char *WAKE_LOCK_ID = "KeyEvents";
-static const char *DEVICE_PATH = "/dev/input";
-
-/* return the larger integer */
-static inline int max(int v1, int v2)
-{
-    return (v1 > v2) ? v1 : v2;
-}
-
-static inline const char* toString(bool value) {
-    return value ? "true" : "false";
-}
-
-// --- EventHub::Device ---
-
-EventHub::Device::Device(int fd, int32_t id, const String8& path,
-        const InputDeviceIdentifier& identifier) :
-        next(NULL),
-        fd(fd), id(id), path(path), identifier(identifier),
-        classes(0), keyBitmask(NULL), configuration(NULL), virtualKeyMap(NULL) {
-}
-
-EventHub::Device::~Device() {
-    close();
-    delete[] keyBitmask;
-    delete configuration;
-    delete virtualKeyMap;
-}
-
-void EventHub::Device::close() {
-    if (fd >= 0) {
-        ::close(fd);
-        fd = -1;
-    }
-}
-
-
-// --- EventHub ---
-
-EventHub::EventHub(void) :
-        mError(NO_INIT), mBuiltInKeyboardId(-1), mNextDeviceId(1),
-        mOpeningDevices(0), mClosingDevices(0),
-        mOpened(false), mNeedToSendFinishedDeviceScan(false),
-        mInputBufferIndex(0), mInputBufferCount(0), mInputFdIndex(0) {
-    acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
-#ifdef EV_SW
-    memset(mSwitches, 0, sizeof(mSwitches));
-#endif
-}
-
-EventHub::~EventHub(void) {
-    release_wake_lock(WAKE_LOCK_ID);
-    // we should free stuff here...
-}
-
-status_t EventHub::errorCheck() const {
-    return mError;
-}
-
-String8 EventHub::getDeviceName(int32_t deviceId) const {
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    if (device == NULL) return String8();
-    return device->identifier.name;
-}
-
-uint32_t EventHub::getDeviceClasses(int32_t deviceId) const {
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    if (device == NULL) return 0;
-    return device->classes;
-}
-
-void EventHub::getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const {
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    if (device && device->configuration) {
-        *outConfiguration = *device->configuration;
-    } else {
-        outConfiguration->clear();
-    }
-}
-
-status_t EventHub::getAbsoluteAxisInfo(int32_t deviceId, int axis,
-        RawAbsoluteAxisInfo* outAxisInfo) const {
-    outAxisInfo->clear();
-
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    if (device == NULL) return -1;
-
-    struct input_absinfo info;
-
-    if(ioctl(device->fd, EVIOCGABS(axis), &info)) {
-        LOGW("Error reading absolute controller %d for device %s fd %d\n",
-             axis, device->identifier.name.string(), device->fd);
-        return -errno;
-    }
-
-    if (info.minimum != info.maximum) {
-        outAxisInfo->valid = true;
-        outAxisInfo->minValue = info.minimum;
-        outAxisInfo->maxValue = info.maximum;
-        outAxisInfo->flat = info.flat;
-        outAxisInfo->fuzz = info.fuzz;
-    }
-    return OK;
-}
-
-int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t scanCode) const {
-    if (scanCode >= 0 && scanCode <= KEY_MAX) {
-        AutoMutex _l(mLock);
-
-        Device* device = getDeviceLocked(deviceId);
-        if (device != NULL) {
-            return getScanCodeStateLocked(device, scanCode);
-        }
-    }
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getScanCodeStateLocked(Device* device, int32_t scanCode) const {
-    uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)];
-    memset(key_bitmask, 0, sizeof(key_bitmask));
-    if (ioctl(device->fd,
-               EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) {
-        return test_bit(scanCode, key_bitmask) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
-    }
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
-    AutoMutex _l(mLock);
-
-    Device* device = getDeviceLocked(deviceId);
-    if (device != NULL) {
-        return getKeyCodeStateLocked(device, keyCode);
-    }
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getKeyCodeStateLocked(Device* device, int32_t keyCode) const {
-    if (!device->keyMap.haveKeyLayout()) {
-        return AKEY_STATE_UNKNOWN;
-    }
-
-    Vector<int32_t> scanCodes;
-    device->keyMap.keyLayoutMap->findScanCodes(keyCode, &scanCodes);
-
-    uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)];
-    memset(key_bitmask, 0, sizeof(key_bitmask));
-    if (ioctl(device->fd, EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) {
-        #if 0
-        for (size_t i=0; i<=KEY_MAX; i++) {
-            LOGI("(Scan code %d: down=%d)", i, test_bit(i, key_bitmask));
-        }
-        #endif
-        const size_t N = scanCodes.size();
-        for (size_t i=0; i<N && i<=KEY_MAX; i++) {
-            int32_t sc = scanCodes.itemAt(i);
-            //LOGI("Code %d: down=%d", sc, test_bit(sc, key_bitmask));
-            if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, key_bitmask)) {
-                return AKEY_STATE_DOWN;
-            }
-        }
-        return AKEY_STATE_UP;
-    }
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getSwitchState(int32_t deviceId, int32_t sw) const {
-#ifdef EV_SW
-    if (sw >= 0 && sw <= SW_MAX) {
-        AutoMutex _l(mLock);
-
-        Device* device = getDeviceLocked(deviceId);
-        if (device != NULL) {
-            return getSwitchStateLocked(device, sw);
-        }
-    }
-#endif
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getSwitchStateLocked(Device* device, int32_t sw) const {
-    uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)];
-    memset(sw_bitmask, 0, sizeof(sw_bitmask));
-    if (ioctl(device->fd,
-               EVIOCGSW(sizeof(sw_bitmask)), sw_bitmask) >= 0) {
-        return test_bit(sw, sw_bitmask) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
-    }
-    return AKEY_STATE_UNKNOWN;
-}
-
-bool EventHub::markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
-        const int32_t* keyCodes, uint8_t* outFlags) const {
-    AutoMutex _l(mLock);
-
-    Device* device = getDeviceLocked(deviceId);
-    if (device != NULL) {
-        return markSupportedKeyCodesLocked(device, numCodes, keyCodes, outFlags);
-    }
-    return false;
-}
-
-bool EventHub::markSupportedKeyCodesLocked(Device* device, size_t numCodes,
-        const int32_t* keyCodes, uint8_t* outFlags) const {
-    if (!device->keyMap.haveKeyLayout() || !device->keyBitmask) {
-        return false;
-    }
-
-    Vector<int32_t> scanCodes;
-    for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
-        scanCodes.clear();
-
-        status_t err = device->keyMap.keyLayoutMap->findScanCodes(keyCodes[codeIndex], &scanCodes);
-        if (! err) {
-            // check the possible scan codes identified by the layout map against the
-            // map of codes actually emitted by the driver
-            for (size_t sc = 0; sc < scanCodes.size(); sc++) {
-                if (test_bit(scanCodes[sc], device->keyBitmask)) {
-                    outFlags[codeIndex] = 1;
-                    break;
-                }
-            }
-        }
-    }
-    return true;
-}
-
-status_t EventHub::scancodeToKeycode(int32_t deviceId, int scancode,
-        int32_t* outKeycode, uint32_t* outFlags) const
-{
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    
-    if (device && device->keyMap.haveKeyLayout()) {
-        status_t err = device->keyMap.keyLayoutMap->map(scancode, outKeycode, outFlags);
-        if (err == NO_ERROR) {
-            return NO_ERROR;
-        }
-    }
-    
-    if (mBuiltInKeyboardId != -1) {
-        device = getDeviceLocked(mBuiltInKeyboardId);
-        
-        if (device && device->keyMap.haveKeyLayout()) {
-            status_t err = device->keyMap.keyLayoutMap->map(scancode, outKeycode, outFlags);
-            if (err == NO_ERROR) {
-                return NO_ERROR;
-            }
-        }
-    }
-    
-    *outKeycode = 0;
-    *outFlags = 0;
-    return NAME_NOT_FOUND;
-}
-
-void EventHub::addExcludedDevice(const char* deviceName)
-{
-    AutoMutex _l(mLock);
-
-    String8 name(deviceName);
-    mExcludedDevices.push_back(name);
-}
-
-bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    if (device) {
-        uint8_t bitmask[sizeof_bit_array(LED_MAX + 1)];
-        memset(bitmask, 0, sizeof(bitmask));
-        if (ioctl(device->fd, EVIOCGBIT(EV_LED, sizeof(bitmask)), bitmask) >= 0) {
-            if (test_bit(led, bitmask)) {
-                return true;
-            }
-        }
-    }
-    return false;
-}
-
-void EventHub::setLedState(int32_t deviceId, int32_t led, bool on) {
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    if (device) {
-        struct input_event ev;
-        ev.time.tv_sec = 0;
-        ev.time.tv_usec = 0;
-        ev.type = EV_LED;
-        ev.code = led;
-        ev.value = on ? 1 : 0;
-
-        ssize_t nWrite;
-        do {
-            nWrite = write(device->fd, &ev, sizeof(struct input_event));
-        } while (nWrite == -1 && errno == EINTR);
-    }
-}
-
-void EventHub::getVirtualKeyDefinitions(int32_t deviceId,
-        Vector<VirtualKeyDefinition>& outVirtualKeys) const {
-    outVirtualKeys.clear();
-
-    AutoMutex _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
-    if (device && device->virtualKeyMap) {
-        outVirtualKeys.appendVector(device->virtualKeyMap->getVirtualKeys());
-    }
-}
-
-EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const {
-    if (deviceId == 0) {
-        deviceId = mBuiltInKeyboardId;
-    }
-
-    size_t numDevices = mDevices.size();
-    for (size_t i = FIRST_ACTUAL_DEVICE_INDEX; i < numDevices; i++) {
-        Device* device = mDevices[i];
-        if (device->id == deviceId) {
-            return device;
-        }
-    }
-    return NULL;
-}
-
-bool EventHub::getEvent(RawEvent* outEvent) {
-    outEvent->deviceId = 0;
-    outEvent->type = 0;
-    outEvent->scanCode = 0;
-    outEvent->keyCode = 0;
-    outEvent->flags = 0;
-    outEvent->value = 0;
-    outEvent->when = 0;
-
-    // Note that we only allow one caller to getEvent(), so don't need
-    // to do locking here...  only when adding/removing devices.
-
-    if (!mOpened) {
-        mError = openPlatformInput() ? NO_ERROR : UNKNOWN_ERROR;
-        mOpened = true;
-        mNeedToSendFinishedDeviceScan = true;
-    }
-
-    for (;;) {
-        // Report any devices that had last been added/removed.
-        if (mClosingDevices != NULL) {
-            Device* device = mClosingDevices;
-            LOGV("Reporting device closed: id=%d, name=%s\n",
-                 device->id, device->path.string());
-            mClosingDevices = device->next;
-            if (device->id == mBuiltInKeyboardId) {
-                outEvent->deviceId = 0;
-            } else {
-                outEvent->deviceId = device->id;
-            }
-            outEvent->type = DEVICE_REMOVED;
-            outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC);
-            delete device;
-            mNeedToSendFinishedDeviceScan = true;
-            return true;
-        }
-
-        if (mOpeningDevices != NULL) {
-            Device* device = mOpeningDevices;
-            LOGV("Reporting device opened: id=%d, name=%s\n",
-                 device->id, device->path.string());
-            mOpeningDevices = device->next;
-            if (device->id == mBuiltInKeyboardId) {
-                outEvent->deviceId = 0;
-            } else {
-                outEvent->deviceId = device->id;
-            }
-            outEvent->type = DEVICE_ADDED;
-            outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC);
-            mNeedToSendFinishedDeviceScan = true;
-            return true;
-        }
-
-        if (mNeedToSendFinishedDeviceScan) {
-            mNeedToSendFinishedDeviceScan = false;
-            outEvent->type = FINISHED_DEVICE_SCAN;
-            outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC);
-            return true;
-        }
-
-        // Grab the next input event.
-        for (;;) {
-            // Consume buffered input events, if any.
-            if (mInputBufferIndex < mInputBufferCount) {
-                const struct input_event& iev = mInputBufferData[mInputBufferIndex++];
-                const Device* device = mDevices[mInputFdIndex];
-
-                LOGV("%s got: t0=%d, t1=%d, type=%d, code=%d, v=%d", device->path.string(),
-                     (int) iev.time.tv_sec, (int) iev.time.tv_usec, iev.type, iev.code, iev.value);
-                if (device->id == mBuiltInKeyboardId) {
-                    outEvent->deviceId = 0;
-                } else {
-                    outEvent->deviceId = device->id;
-                }
-                outEvent->type = iev.type;
-                outEvent->scanCode = iev.code;
-                outEvent->flags = 0;
-                if (iev.type == EV_KEY) {
-                    outEvent->keyCode = AKEYCODE_UNKNOWN;
-                    if (device->keyMap.haveKeyLayout()) {
-                        status_t err = device->keyMap.keyLayoutMap->map(iev.code,
-                                &outEvent->keyCode, &outEvent->flags);
-                        LOGV("iev.code=%d keyCode=%d flags=0x%08x err=%d\n",
-                                iev.code, outEvent->keyCode, outEvent->flags, err);
-                    }
-                } else {
-                    outEvent->keyCode = iev.code;
-                }
-                outEvent->value = iev.value;
-
-                // Use an event timestamp in the same timebase as
-                // java.lang.System.nanoTime() and android.os.SystemClock.uptimeMillis()
-                // as expected by the rest of the system.
-                outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC);
-                return true;
-            }
-
-            // Finish reading all events from devices identified in previous poll().
-            // This code assumes that mInputDeviceIndex is initially 0 and that the
-            // revents member of pollfd is initialized to 0 when the device is first added.
-            // Since mFds[0] is used for inotify, we process regular events starting at index 1.
-            mInputFdIndex += 1;
-            if (mInputFdIndex >= mFds.size()) {
-                break;
-            }
-
-            const struct pollfd& pfd = mFds[mInputFdIndex];
-            if (pfd.revents & POLLIN) {
-                int32_t readSize = read(pfd.fd, mInputBufferData,
-                        sizeof(struct input_event) * INPUT_BUFFER_SIZE);
-                if (readSize < 0) {
-                    if (errno != EAGAIN && errno != EINTR) {
-                        LOGW("could not get event (errno=%d)", errno);
-                    }
-                } else if ((readSize % sizeof(struct input_event)) != 0) {
-                    LOGE("could not get event (wrong size: %d)", readSize);
-                } else {
-                    mInputBufferCount = size_t(readSize) / sizeof(struct input_event);
-                    mInputBufferIndex = 0;
-                }
-            }
-        }
-
-#if HAVE_INOTIFY
-        // readNotify() will modify mFDs and mFDCount, so this must be done after
-        // processing all other events.
-        if(mFds[0].revents & POLLIN) {
-            readNotify(mFds[0].fd);
-            mFds.editItemAt(0).revents = 0;
-            continue; // report added or removed devices immediately
-        }
-#endif
-
-        mInputFdIndex = 0;
-
-        // Poll for events.  Mind the wake lock dance!
-        // We hold a wake lock at all times except during poll().  This works due to some
-        // subtle choreography.  When a device driver has pending (unread) events, it acquires
-        // a kernel wake lock.  However, once the last pending event has been read, the device
-        // driver will release the kernel wake lock.  To prevent the system from going to sleep
-        // when this happens, the EventHub holds onto its own user wake lock while the client
-        // is processing events.  Thus the system can only sleep if there are no events
-        // pending or currently being processed.
-        release_wake_lock(WAKE_LOCK_ID);
-
-        int pollResult = poll(mFds.editArray(), mFds.size(), -1);
-
-        acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
-
-        if (pollResult <= 0) {
-            if (errno != EINTR) {
-                LOGW("poll failed (errno=%d)\n", errno);
-                usleep(100000);
-            }
-        }
-    }
-}
-
-/*
- * Open the platform-specific input device.
- */
-bool EventHub::openPlatformInput(void) {
-    /*
-     * Open platform-specific input device(s).
-     */
-    int res, fd;
-
-#ifdef HAVE_INOTIFY
-    fd = inotify_init();
-    res = inotify_add_watch(fd, DEVICE_PATH, IN_DELETE | IN_CREATE);
-    if(res < 0) {
-        LOGE("could not add watch for %s, %s\n", DEVICE_PATH, strerror(errno));
-    }
-#else
-    /*
-     * The code in EventHub::getEvent assumes that mFDs[0] is an inotify fd.
-     * We allocate space for it and set it to something invalid.
-     */
-    fd = -1;
-#endif
-
-    // Reserve fd index 0 for inotify.
-    struct pollfd pollfd;
-    pollfd.fd = fd;
-    pollfd.events = POLLIN;
-    pollfd.revents = 0;
-    mFds.push(pollfd);
-    mDevices.push(NULL);
-
-    res = scanDir(DEVICE_PATH);
-    if(res < 0) {
-        LOGE("scan dir failed for %s\n", DEVICE_PATH);
-    }
-
-    return true;
-}
-
-// ----------------------------------------------------------------------------
-
-static bool containsNonZeroByte(const uint8_t* array, uint32_t startIndex, uint32_t endIndex) {
-    const uint8_t* end = array + endIndex;
-    array += startIndex;
-    while (array != end) {
-        if (*(array++) != 0) {
-            return true;
-        }
-    }
-    return false;
-}
-
-static const int32_t GAMEPAD_KEYCODES[] = {
-        AKEYCODE_BUTTON_A, AKEYCODE_BUTTON_B, AKEYCODE_BUTTON_C,
-        AKEYCODE_BUTTON_X, AKEYCODE_BUTTON_Y, AKEYCODE_BUTTON_Z,
-        AKEYCODE_BUTTON_L1, AKEYCODE_BUTTON_R1,
-        AKEYCODE_BUTTON_L2, AKEYCODE_BUTTON_R2,
-        AKEYCODE_BUTTON_THUMBL, AKEYCODE_BUTTON_THUMBR,
-        AKEYCODE_BUTTON_START, AKEYCODE_BUTTON_SELECT, AKEYCODE_BUTTON_MODE
-};
-
-int EventHub::openDevice(const char *devicePath) {
-    char buffer[80];
-
-    LOGV("Opening device: %s", devicePath);
-
-    AutoMutex _l(mLock);
-
-    int fd = open(devicePath, O_RDWR);
-    if(fd < 0) {
-        LOGE("could not open %s, %s\n", devicePath, strerror(errno));
-        return -1;
-    }
-
-    InputDeviceIdentifier identifier;
-
-    // Get device name.
-    if(ioctl(fd, EVIOCGNAME(sizeof(buffer) - 1), &buffer) < 1) {
-        //fprintf(stderr, "could not get device name for %s, %s\n", devicePath, strerror(errno));
-    } else {
-        buffer[sizeof(buffer) - 1] = '\0';
-        identifier.name.setTo(buffer);
-    }
-
-    // Check to see if the device is on our excluded list
-    List<String8>::iterator iter = mExcludedDevices.begin();
-    List<String8>::iterator end = mExcludedDevices.end();
-    for ( ; iter != end; iter++) {
-        const char* test = *iter;
-        if (identifier.name == test) {
-            LOGI("ignoring event id %s driver %s\n", devicePath, test);
-            close(fd);
-            return -1;
-        }
-    }
-
-    // Get device driver version.
-    int driverVersion;
-    if(ioctl(fd, EVIOCGVERSION, &driverVersion)) {
-        LOGE("could not get driver version for %s, %s\n", devicePath, strerror(errno));
-        close(fd);
-        return -1;
-    }
-
-    // Get device identifier.
-    struct input_id inputId;
-    if(ioctl(fd, EVIOCGID, &inputId)) {
-        LOGE("could not get device input id for %s, %s\n", devicePath, strerror(errno));
-        close(fd);
-        return -1;
-    }
-    identifier.bus = inputId.bustype;
-    identifier.product = inputId.product;
-    identifier.vendor = inputId.vendor;
-    identifier.version = inputId.version;
-
-    // Get device physical location.
-    if(ioctl(fd, EVIOCGPHYS(sizeof(buffer) - 1), &buffer) < 1) {
-        //fprintf(stderr, "could not get location for %s, %s\n", devicePath, strerror(errno));
-    } else {
-        buffer[sizeof(buffer) - 1] = '\0';
-        identifier.location.setTo(buffer);
-    }
-
-    // Get device unique id.
-    if(ioctl(fd, EVIOCGUNIQ(sizeof(buffer) - 1), &buffer) < 1) {
-        //fprintf(stderr, "could not get idstring for %s, %s\n", devicePath, strerror(errno));
-    } else {
-        buffer[sizeof(buffer) - 1] = '\0';
-        identifier.uniqueId.setTo(buffer);
-    }
-
-    // Make file descriptor non-blocking for use with poll().
-    if (fcntl(fd, F_SETFL, O_NONBLOCK)) {
-        LOGE("Error %d making device file descriptor non-blocking.", errno);
-        close(fd);
-        return -1;
-    }
-
-    // Allocate device.  (The device object takes ownership of the fd at this point.)
-    int32_t deviceId = mNextDeviceId++;
-    Device* device = new Device(fd, deviceId, String8(devicePath), identifier);
-
-#if 0
-    LOGI("add device %d: %s\n", deviceId, devicePath);
-    LOGI("  bus:       %04x\n"
-         "  vendor     %04x\n"
-         "  product    %04x\n"
-         "  version    %04x\n",
-        identifier.bus, identifier.vendor, identifier.product, identifier.version);
-    LOGI("  name:      \"%s\"\n", identifier.name.string());
-    LOGI("  location:  \"%s\"\n", identifier.location.string());
-    LOGI("  unique id: \"%s\"\n", identifier.uniqueId.string());
-    LOGI("  driver:    v%d.%d.%d\n",
-        driverVersion >> 16, (driverVersion >> 8) & 0xff, driverVersion & 0xff);
-#endif
-
-    // Load the configuration file for the device.
-    loadConfiguration(device);
-
-    // Figure out the kinds of events the device reports.
-    
-    uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)];
-    memset(key_bitmask, 0, sizeof(key_bitmask));
-
-    LOGV("Getting keys...");
-    if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(key_bitmask)), key_bitmask) >= 0) {
-        //LOGI("MAP\n");
-        //for (int i = 0; i < sizeof(key_bitmask); i++) {
-        //    LOGI("%d: 0x%02x\n", i, key_bitmask[i]);
-        //}
-
-        // See if this is a keyboard.  Ignore everything in the button range except for
-        // gamepads which are also considered keyboards.
-        if (containsNonZeroByte(key_bitmask, 0, sizeof_bit_array(BTN_MISC))
-                || containsNonZeroByte(key_bitmask, sizeof_bit_array(BTN_GAMEPAD),
-                        sizeof_bit_array(BTN_DIGI))
-                || containsNonZeroByte(key_bitmask, sizeof_bit_array(KEY_OK),
-                        sizeof_bit_array(KEY_MAX + 1))) {
-            device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
-
-            device->keyBitmask = new uint8_t[sizeof(key_bitmask)];
-            if (device->keyBitmask != NULL) {
-                memcpy(device->keyBitmask, key_bitmask, sizeof(key_bitmask));
-            } else {
-                delete device;
-                LOGE("out of memory allocating key bitmask");
-                return -1;
-            }
-        }
-    }
-    
-    // See if this is a cursor device such as a trackball or mouse.
-    if (test_bit(BTN_MOUSE, key_bitmask)) {
-        uint8_t rel_bitmask[sizeof_bit_array(REL_MAX + 1)];
-        memset(rel_bitmask, 0, sizeof(rel_bitmask));
-        LOGV("Getting relative controllers...");
-        if (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(rel_bitmask)), rel_bitmask) >= 0) {
-            if (test_bit(REL_X, rel_bitmask) && test_bit(REL_Y, rel_bitmask)) {
-                device->classes |= INPUT_DEVICE_CLASS_CURSOR;
-            }
-        }
-    }
-
-    // See if this is a touch pad.
-    uint8_t abs_bitmask[sizeof_bit_array(ABS_MAX + 1)];
-    memset(abs_bitmask, 0, sizeof(abs_bitmask));
-    LOGV("Getting absolute controllers...");
-    if (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(abs_bitmask)), abs_bitmask) >= 0) {
-        // Is this a new modern multi-touch driver?
-        if (test_bit(ABS_MT_POSITION_X, abs_bitmask)
-                && test_bit(ABS_MT_POSITION_Y, abs_bitmask)) {
-            device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT;
-
-        // Is this an old style single-touch driver?
-        } else if (test_bit(BTN_TOUCH, key_bitmask)
-                && test_bit(ABS_X, abs_bitmask) && test_bit(ABS_Y, abs_bitmask)) {
-            device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN;
-        }
-    }
-
-#ifdef EV_SW
-    // figure out the switches this device reports
-    uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)];
-    memset(sw_bitmask, 0, sizeof(sw_bitmask));
-    bool hasSwitches = false;
-    if (ioctl(fd, EVIOCGBIT(EV_SW, sizeof(sw_bitmask)), sw_bitmask) >= 0) {
-        for (int i=0; i<EV_SW; i++) {
-            //LOGI("Device %d sw %d: has=%d", device->id, i, test_bit(i, sw_bitmask));
-            if (test_bit(i, sw_bitmask)) {
-                hasSwitches = true;
-                if (mSwitches[i] == 0) {
-                    mSwitches[i] = device->id;
-                }
-            }
-        }
-    }
-    if (hasSwitches) {
-        device->classes |= INPUT_DEVICE_CLASS_SWITCH;
-    }
-#endif
-
-    if ((device->classes & INPUT_DEVICE_CLASS_TOUCHSCREEN)) {
-        // Load the virtual keys for the touch screen, if any.
-        // We do this now so that we can make sure to load the keymap if necessary.
-        status_t status = loadVirtualKeyMap(device);
-        if (!status) {
-            device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
-        }
-    }
-
-    if ((device->classes & INPUT_DEVICE_CLASS_KEYBOARD) != 0) {
-        // Load the keymap for the device.
-        status_t status = loadKeyMap(device);
-
-        // Set system properties for the keyboard.
-        setKeyboardProperties(device, false);
-
-        // Register the keyboard as a built-in keyboard if it is eligible.
-        if (!status
-                && mBuiltInKeyboardId == -1
-                && isEligibleBuiltInKeyboard(device->identifier,
-                        device->configuration, &device->keyMap)) {
-            mBuiltInKeyboardId = device->id;
-            setKeyboardProperties(device, true);
-        }
-
-        // 'Q' key support = cheap test of whether this is an alpha-capable kbd
-        if (hasKeycodeLocked(device, AKEYCODE_Q)) {
-            device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY;
-        }
-
-        // See if this device has a DPAD.
-        if (hasKeycodeLocked(device, AKEYCODE_DPAD_UP) &&
-                hasKeycodeLocked(device, AKEYCODE_DPAD_DOWN) &&
-                hasKeycodeLocked(device, AKEYCODE_DPAD_LEFT) &&
-                hasKeycodeLocked(device, AKEYCODE_DPAD_RIGHT) &&
-                hasKeycodeLocked(device, AKEYCODE_DPAD_CENTER)) {
-            device->classes |= INPUT_DEVICE_CLASS_DPAD;
-        }
-
-        // See if this device has a gamepad.
-        for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES)/sizeof(GAMEPAD_KEYCODES[0]); i++) {
-            if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) {
-                device->classes |= INPUT_DEVICE_CLASS_GAMEPAD;
-                break;
-            }
-        }
-    }
-
-    // If the device isn't recognized as something we handle, don't monitor it.
-    if (device->classes == 0) {
-        LOGV("Dropping device: id=%d, path='%s', name='%s'",
-                deviceId, devicePath, device->identifier.name.string());
-        delete device;
-        return -1;
-    }
-
-    LOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=0x%x, "
-            "configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s",
-         deviceId, fd, devicePath, device->identifier.name.string(),
-         device->classes,
-         device->configurationFile.string(),
-         device->keyMap.keyLayoutFile.string(),
-         device->keyMap.keyCharacterMapFile.string(),
-         toString(mBuiltInKeyboardId == deviceId));
-
-    struct pollfd pollfd;
-    pollfd.fd = fd;
-    pollfd.events = POLLIN;
-    pollfd.revents = 0;
-    mFds.push(pollfd);
-    mDevices.push(device);
-
-    device->next = mOpeningDevices;
-    mOpeningDevices = device;
-    return 0;
-}
-
-void EventHub::loadConfiguration(Device* device) {
-    device->configurationFile = getInputDeviceConfigurationFilePathByDeviceIdentifier(
-            device->identifier, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION);
-    if (device->configurationFile.isEmpty()) {
-        LOGD("No input device configuration file found for device '%s'.",
-                device->identifier.name.string());
-    } else {
-        status_t status = PropertyMap::load(device->configurationFile,
-                &device->configuration);
-        if (status) {
-            LOGE("Error loading input device configuration file for device '%s'.  "
-                    "Using default configuration.",
-                    device->identifier.name.string());
-        }
-    }
-}
-
-status_t EventHub::loadVirtualKeyMap(Device* device) {
-    // The virtual key map is supplied by the kernel as a system board property file.
-    String8 path;
-    path.append("/sys/board_properties/virtualkeys.");
-    path.append(device->identifier.name);
-    if (access(path.string(), R_OK)) {
-        return NAME_NOT_FOUND;
-    }
-    return VirtualKeyMap::load(path, &device->virtualKeyMap);
-}
-
-status_t EventHub::loadKeyMap(Device* device) {
-    return device->keyMap.load(device->identifier, device->configuration);
-}
-
-void EventHub::setKeyboardProperties(Device* device, bool builtInKeyboard) {
-    int32_t id = builtInKeyboard ? 0 : device->id;
-    android::setKeyboardProperties(id, device->identifier,
-            device->keyMap.keyLayoutFile, device->keyMap.keyCharacterMapFile);
-}
-
-void EventHub::clearKeyboardProperties(Device* device, bool builtInKeyboard) {
-    int32_t id = builtInKeyboard ? 0 : device->id;
-    android::clearKeyboardProperties(id);
-}
-
-bool EventHub::hasKeycodeLocked(Device* device, int keycode) const {
-    if (!device->keyMap.haveKeyLayout() || !device->keyBitmask) {
-        return false;
-    }
-    
-    Vector<int32_t> scanCodes;
-    device->keyMap.keyLayoutMap->findScanCodes(keycode, &scanCodes);
-    const size_t N = scanCodes.size();
-    for (size_t i=0; i<N && i<=KEY_MAX; i++) {
-        int32_t sc = scanCodes.itemAt(i);
-        if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, device->keyBitmask)) {
-            return true;
-        }
-    }
-    
-    return false;
-}
-
-int EventHub::closeDevice(const char *devicePath) {
-    AutoMutex _l(mLock);
-
-    for (size_t i = FIRST_ACTUAL_DEVICE_INDEX; i < mDevices.size(); i++) {
-        Device* device = mDevices[i];
-        if (device->path == devicePath) {
-            LOGI("Removed device: path=%s name=%s id=%d fd=%d classes=0x%x\n",
-                 device->path.string(), device->identifier.name.string(), device->id,
-                 device->fd, device->classes);
-
-#ifdef EV_SW
-            for (int j=0; j<EV_SW; j++) {
-                if (mSwitches[j] == device->id) {
-                    mSwitches[j] = 0;
-                }
-            }
-#endif
-
-            if (device->id == mBuiltInKeyboardId) {
-                LOGW("built-in keyboard device %s (id=%d) is closing! the apps will not like this",
-                        device->path.string(), mBuiltInKeyboardId);
-                mBuiltInKeyboardId = -1;
-                clearKeyboardProperties(device, true);
-            }
-            clearKeyboardProperties(device, false);
-
-            mFds.removeAt(i);
-            mDevices.removeAt(i);
-            device->close();
-
-            device->next = mClosingDevices;
-            mClosingDevices = device;
-            return 0;
-        }
-    }
-    LOGE("remove device: %s not found\n", devicePath);
-    return -1;
-}
-
-int EventHub::readNotify(int nfd) {
-#ifdef HAVE_INOTIFY
-    int res;
-    char devname[PATH_MAX];
-    char *filename;
-    char event_buf[512];
-    int event_size;
-    int event_pos = 0;
-    struct inotify_event *event;
-
-    LOGV("EventHub::readNotify nfd: %d\n", nfd);
-    res = read(nfd, event_buf, sizeof(event_buf));
-    if(res < (int)sizeof(*event)) {
-        if(errno == EINTR)
-            return 0;
-        LOGW("could not get event, %s\n", strerror(errno));
-        return 1;
-    }
-    //printf("got %d bytes of event information\n", res);
-
-    strcpy(devname, DEVICE_PATH);
-    filename = devname + strlen(devname);
-    *filename++ = '/';
-
-    while(res >= (int)sizeof(*event)) {
-        event = (struct inotify_event *)(event_buf + event_pos);
-        //printf("%d: %08x \"%s\"\n", event->wd, event->mask, event->len ? event->name : "");
-        if(event->len) {
-            strcpy(filename, event->name);
-            if(event->mask & IN_CREATE) {
-                openDevice(devname);
-            }
-            else {
-                closeDevice(devname);
-            }
-        }
-        event_size = sizeof(*event) + event->len;
-        res -= event_size;
-        event_pos += event_size;
-    }
-#endif
-    return 0;
-}
-
-int EventHub::scanDir(const char *dirname)
-{
-    char devname[PATH_MAX];
-    char *filename;
-    DIR *dir;
-    struct dirent *de;
-    dir = opendir(dirname);
-    if(dir == NULL)
-        return -1;
-    strcpy(devname, dirname);
-    filename = devname + strlen(devname);
-    *filename++ = '/';
-    while((de = readdir(dir))) {
-        if(de->d_name[0] == '.' &&
-           (de->d_name[1] == '\0' ||
-            (de->d_name[1] == '.' && de->d_name[2] == '\0')))
-            continue;
-        strcpy(filename, de->d_name);
-        openDevice(devname);
-    }
-    closedir(dir);
-    return 0;
-}
-
-void EventHub::dump(String8& dump) {
-    dump.append("Event Hub State:\n");
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        dump.appendFormat(INDENT "BuiltInKeyboardId: %d\n", mBuiltInKeyboardId);
-
-        dump.append(INDENT "Devices:\n");
-
-        for (size_t i = FIRST_ACTUAL_DEVICE_INDEX; i < mDevices.size(); i++) {
-            const Device* device = mDevices[i];
-            if (device) {
-                if (mBuiltInKeyboardId == device->id) {
-                    dump.appendFormat(INDENT2 "%d: %s (aka device 0 - built-in keyboard)\n",
-                            device->id, device->identifier.name.string());
-                } else {
-                    dump.appendFormat(INDENT2 "%d: %s\n", device->id,
-                            device->identifier.name.string());
-                }
-                dump.appendFormat(INDENT3 "Classes: 0x%08x\n", device->classes);
-                dump.appendFormat(INDENT3 "Path: %s\n", device->path.string());
-                dump.appendFormat(INDENT3 "Location: %s\n", device->identifier.location.string());
-                dump.appendFormat(INDENT3 "UniqueId: %s\n", device->identifier.uniqueId.string());
-                dump.appendFormat(INDENT3 "Identifier: bus=0x%04x, vendor=0x%04x, "
-                        "product=0x%04x, version=0x%04x\n",
-                        device->identifier.bus, device->identifier.vendor,
-                        device->identifier.product, device->identifier.version);
-                dump.appendFormat(INDENT3 "KeyLayoutFile: %s\n",
-                        device->keyMap.keyLayoutFile.string());
-                dump.appendFormat(INDENT3 "KeyCharacterMapFile: %s\n",
-                        device->keyMap.keyCharacterMapFile.string());
-                dump.appendFormat(INDENT3 "ConfigurationFile: %s\n",
-                        device->configurationFile.string());
-            }
-        }
-    } // release lock
-}
-
-}; // namespace android
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
deleted file mode 100644
index 0548e61..0000000
--- a/libs/ui/InputDispatcher.cpp
+++ /dev/null
@@ -1,3710 +0,0 @@
-//
-// Copyright 2010 The Android Open Source Project
-//
-// The input dispatcher.
-//
-#define LOG_TAG "InputDispatcher"
-
-//#define LOG_NDEBUG 0
-
-// Log detailed debug messages about each inbound event notification to the dispatcher.
-#define DEBUG_INBOUND_EVENT_DETAILS 0
-
-// Log detailed debug messages about each outbound event processed by the dispatcher.
-#define DEBUG_OUTBOUND_EVENT_DETAILS 0
-
-// Log debug messages about batching.
-#define DEBUG_BATCHING 0
-
-// Log debug messages about the dispatch cycle.
-#define DEBUG_DISPATCH_CYCLE 0
-
-// Log debug messages about registrations.
-#define DEBUG_REGISTRATION 0
-
-// Log debug messages about performance statistics.
-#define DEBUG_PERFORMANCE_STATISTICS 0
-
-// Log debug messages about input event injection.
-#define DEBUG_INJECTION 0
-
-// Log debug messages about input event throttling.
-#define DEBUG_THROTTLING 0
-
-// Log debug messages about input focus tracking.
-#define DEBUG_FOCUS 0
-
-// Log debug messages about the app switch latency optimization.
-#define DEBUG_APP_SWITCH 0
-
-#include <cutils/log.h>
-#include <ui/InputDispatcher.h>
-#include <ui/PowerManager.h>
-
-#include <stddef.h>
-#include <unistd.h>
-#include <errno.h>
-#include <limits.h>
-
-#define INDENT "  "
-#define INDENT2 "    "
-
-namespace android {
-
-// Default input dispatching timeout if there is no focused application or paused window
-// from which to determine an appropriate dispatching timeout.
-const nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
-
-// Amount of time to allow for all pending events to be processed when an app switch
-// key is on the way.  This is used to preempt input dispatch and drop input events
-// when an application takes too long to respond and the user has pressed an app switch key.
-const nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
-
-
-static inline nsecs_t now() {
-    return systemTime(SYSTEM_TIME_MONOTONIC);
-}
-
-static inline const char* toString(bool value) {
-    return value ? "true" : "false";
-}
-
-static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
-    return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
-            >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-}
-
-static bool isValidKeyAction(int32_t action) {
-    switch (action) {
-    case AKEY_EVENT_ACTION_DOWN:
-    case AKEY_EVENT_ACTION_UP:
-        return true;
-    default:
-        return false;
-    }
-}
-
-static bool validateKeyEvent(int32_t action) {
-    if (! isValidKeyAction(action)) {
-        LOGE("Key event has invalid action code 0x%x", action);
-        return false;
-    }
-    return true;
-}
-
-static bool isValidMotionAction(int32_t action, size_t pointerCount) {
-    switch (action & AMOTION_EVENT_ACTION_MASK) {
-    case AMOTION_EVENT_ACTION_DOWN:
-    case AMOTION_EVENT_ACTION_UP:
-    case AMOTION_EVENT_ACTION_CANCEL:
-    case AMOTION_EVENT_ACTION_MOVE:
-    case AMOTION_EVENT_ACTION_OUTSIDE:
-        return true;
-    case AMOTION_EVENT_ACTION_POINTER_DOWN:
-    case AMOTION_EVENT_ACTION_POINTER_UP: {
-        int32_t index = getMotionEventActionPointerIndex(action);
-        return index >= 0 && size_t(index) < pointerCount;
-    }
-    default:
-        return false;
-    }
-}
-
-static bool validateMotionEvent(int32_t action, size_t pointerCount,
-        const int32_t* pointerIds) {
-    if (! isValidMotionAction(action, pointerCount)) {
-        LOGE("Motion event has invalid action code 0x%x", action);
-        return false;
-    }
-    if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
-        LOGE("Motion event has invalid pointer count %d; value must be between 1 and %d.",
-                pointerCount, MAX_POINTERS);
-        return false;
-    }
-    BitSet32 pointerIdBits;
-    for (size_t i = 0; i < pointerCount; i++) {
-        int32_t id = pointerIds[i];
-        if (id < 0 || id > MAX_POINTER_ID) {
-            LOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
-                    id, MAX_POINTER_ID);
-            return false;
-        }
-        if (pointerIdBits.hasBit(id)) {
-            LOGE("Motion event has duplicate pointer id %d", id);
-            return false;
-        }
-        pointerIdBits.markBit(id);
-    }
-    return true;
-}
-
-
-// --- InputWindow ---
-
-bool InputWindow::touchableAreaContainsPoint(int32_t x, int32_t y) const {
-    return x >= touchableAreaLeft && x <= touchableAreaRight
-            && y >= touchableAreaTop && y <= touchableAreaBottom;
-}
-
-bool InputWindow::frameContainsPoint(int32_t x, int32_t y) const {
-    return x >= frameLeft && x <= frameRight
-            && y >= frameTop && y <= frameBottom;
-}
-
-bool InputWindow::isTrustedOverlay() const {
-    return layoutParamsType == TYPE_INPUT_METHOD
-            || layoutParamsType == TYPE_INPUT_METHOD_DIALOG
-            || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY;
-}
-
-bool InputWindow::supportsSplitTouch() const {
-    return layoutParamsFlags & InputWindow::FLAG_SPLIT_TOUCH;
-}
-
-
-// --- InputDispatcher ---
-
-InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
-    mPolicy(policy),
-    mPendingEvent(NULL), mAppSwitchDueTime(LONG_LONG_MAX),
-    mDispatchEnabled(true), mDispatchFrozen(false),
-    mFocusedWindow(NULL),
-    mFocusedApplication(NULL),
-    mCurrentInputTargetsValid(false),
-    mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
-    mLooper = new Looper(false);
-
-    mInboundQueue.headSentinel.refCount = -1;
-    mInboundQueue.headSentinel.type = EventEntry::TYPE_SENTINEL;
-    mInboundQueue.headSentinel.eventTime = LONG_LONG_MIN;
-
-    mInboundQueue.tailSentinel.refCount = -1;
-    mInboundQueue.tailSentinel.type = EventEntry::TYPE_SENTINEL;
-    mInboundQueue.tailSentinel.eventTime = LONG_LONG_MAX;
-
-    mKeyRepeatState.lastKeyEntry = NULL;
-
-    int32_t maxEventsPerSecond = policy->getMaxEventsPerSecond();
-    mThrottleState.minTimeBetweenEvents = 1000000000LL / maxEventsPerSecond;
-    mThrottleState.lastDeviceId = -1;
-
-#if DEBUG_THROTTLING
-    mThrottleState.originalSampleCount = 0;
-    LOGD("Throttling - Max events per second = %d", maxEventsPerSecond);
-#endif
-}
-
-InputDispatcher::~InputDispatcher() {
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        resetKeyRepeatLocked();
-        releasePendingEventLocked();
-        drainInboundQueueLocked();
-    }
-
-    while (mConnectionsByReceiveFd.size() != 0) {
-        unregisterInputChannel(mConnectionsByReceiveFd.valueAt(0)->inputChannel);
-    }
-}
-
-void InputDispatcher::dispatchOnce() {
-    nsecs_t keyRepeatTimeout = mPolicy->getKeyRepeatTimeout();
-    nsecs_t keyRepeatDelay = mPolicy->getKeyRepeatDelay();
-
-    nsecs_t nextWakeupTime = LONG_LONG_MAX;
-    { // acquire lock
-        AutoMutex _l(mLock);
-        dispatchOnceInnerLocked(keyRepeatTimeout, keyRepeatDelay, & nextWakeupTime);
-
-        if (runCommandsLockedInterruptible()) {
-            nextWakeupTime = LONG_LONG_MIN;  // force next poll to wake up immediately
-        }
-    } // release lock
-
-    // Wait for callback or timeout or wake.  (make sure we round up, not down)
-    nsecs_t currentTime = now();
-    int32_t timeoutMillis;
-    if (nextWakeupTime > currentTime) {
-        uint64_t timeout = uint64_t(nextWakeupTime - currentTime);
-        timeout = (timeout + 999999LL) / 1000000LL;
-        timeoutMillis = timeout > INT_MAX ? -1 : int32_t(timeout);
-    } else {
-        timeoutMillis = 0;
-    }
-
-    mLooper->pollOnce(timeoutMillis);
-}
-
-void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout,
-        nsecs_t keyRepeatDelay, nsecs_t* nextWakeupTime) {
-    nsecs_t currentTime = now();
-
-    // Reset the key repeat timer whenever we disallow key events, even if the next event
-    // is not a key.  This is to ensure that we abort a key repeat if the device is just coming
-    // out of sleep.
-    if (keyRepeatTimeout < 0) {
-        resetKeyRepeatLocked();
-    }
-
-    // If dispatching is frozen, do not process timeouts or try to deliver any new events.
-    if (mDispatchFrozen) {
-#if DEBUG_FOCUS
-        LOGD("Dispatch frozen.  Waiting some more.");
-#endif
-        return;
-    }
-
-    // Optimize latency of app switches.
-    // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has
-    // been pressed.  When it expires, we preempt dispatch and drop all other pending events.
-    bool isAppSwitchDue = mAppSwitchDueTime <= currentTime;
-    if (mAppSwitchDueTime < *nextWakeupTime) {
-        *nextWakeupTime = mAppSwitchDueTime;
-    }
-
-    // Ready to start a new event.
-    // If we don't already have a pending event, go grab one.
-    if (! mPendingEvent) {
-        if (mInboundQueue.isEmpty()) {
-            if (isAppSwitchDue) {
-                // The inbound queue is empty so the app switch key we were waiting
-                // for will never arrive.  Stop waiting for it.
-                resetPendingAppSwitchLocked(false);
-                isAppSwitchDue = false;
-            }
-
-            // Synthesize a key repeat if appropriate.
-            if (mKeyRepeatState.lastKeyEntry) {
-                if (currentTime >= mKeyRepeatState.nextRepeatTime) {
-                    mPendingEvent = synthesizeKeyRepeatLocked(currentTime, keyRepeatDelay);
-                } else {
-                    if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
-                        *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
-                    }
-                }
-            }
-            if (! mPendingEvent) {
-                return;
-            }
-        } else {
-            // Inbound queue has at least one entry.
-            EventEntry* entry = mInboundQueue.headSentinel.next;
-
-            // Throttle the entry if it is a move event and there are no
-            // other events behind it in the queue.  Due to movement batching, additional
-            // samples may be appended to this event by the time the throttling timeout
-            // expires.
-            // TODO Make this smarter and consider throttling per device independently.
-            if (entry->type == EventEntry::TYPE_MOTION
-                    && !isAppSwitchDue
-                    && mDispatchEnabled
-                    && (entry->policyFlags & POLICY_FLAG_PASS_TO_USER)
-                    && !entry->isInjected()) {
-                MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
-                int32_t deviceId = motionEntry->deviceId;
-                uint32_t source = motionEntry->source;
-                if (! isAppSwitchDue
-                        && motionEntry->next == & mInboundQueue.tailSentinel // exactly one event
-                        && motionEntry->action == AMOTION_EVENT_ACTION_MOVE
-                        && deviceId == mThrottleState.lastDeviceId
-                        && source == mThrottleState.lastSource) {
-                    nsecs_t nextTime = mThrottleState.lastEventTime
-                            + mThrottleState.minTimeBetweenEvents;
-                    if (currentTime < nextTime) {
-                        // Throttle it!
-#if DEBUG_THROTTLING
-                        LOGD("Throttling - Delaying motion event for "
-                                "device %d, source 0x%08x by up to %0.3fms.",
-                                deviceId, source, (nextTime - currentTime) * 0.000001);
-#endif
-                        if (nextTime < *nextWakeupTime) {
-                            *nextWakeupTime = nextTime;
-                        }
-                        if (mThrottleState.originalSampleCount == 0) {
-                            mThrottleState.originalSampleCount =
-                                    motionEntry->countSamples();
-                        }
-                        return;
-                    }
-                }
-
-#if DEBUG_THROTTLING
-                if (mThrottleState.originalSampleCount != 0) {
-                    uint32_t count = motionEntry->countSamples();
-                    LOGD("Throttling - Motion event sample count grew by %d from %d to %d.",
-                            count - mThrottleState.originalSampleCount,
-                            mThrottleState.originalSampleCount, count);
-                    mThrottleState.originalSampleCount = 0;
-                }
-#endif
-
-                mThrottleState.lastEventTime = entry->eventTime < currentTime
-                        ? entry->eventTime : currentTime;
-                mThrottleState.lastDeviceId = deviceId;
-                mThrottleState.lastSource = source;
-            }
-
-            mInboundQueue.dequeue(entry);
-            mPendingEvent = entry;
-        }
-
-        // Poke user activity for this event.
-        if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
-            pokeUserActivityLocked(mPendingEvent);
-        }
-    }
-
-    // Now we have an event to dispatch.
-    assert(mPendingEvent != NULL);
-    bool done = false;
-    DropReason dropReason = DROP_REASON_NOT_DROPPED;
-    if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) {
-        dropReason = DROP_REASON_POLICY;
-    } else if (!mDispatchEnabled) {
-        dropReason = DROP_REASON_DISABLED;
-    }
-    switch (mPendingEvent->type) {
-    case EventEntry::TYPE_CONFIGURATION_CHANGED: {
-        ConfigurationChangedEntry* typedEntry =
-                static_cast<ConfigurationChangedEntry*>(mPendingEvent);
-        done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
-        dropReason = DROP_REASON_NOT_DROPPED; // configuration changes are never dropped
-        break;
-    }
-
-    case EventEntry::TYPE_KEY: {
-        KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
-        if (isAppSwitchDue) {
-            if (isAppSwitchKeyEventLocked(typedEntry)) {
-                resetPendingAppSwitchLocked(true);
-                isAppSwitchDue = false;
-            } else if (dropReason == DROP_REASON_NOT_DROPPED) {
-                dropReason = DROP_REASON_APP_SWITCH;
-            }
-        }
-        done = dispatchKeyLocked(currentTime, typedEntry, keyRepeatTimeout,
-                &dropReason, nextWakeupTime);
-        break;
-    }
-
-    case EventEntry::TYPE_MOTION: {
-        MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
-        if (dropReason == DROP_REASON_NOT_DROPPED && isAppSwitchDue) {
-            dropReason = DROP_REASON_APP_SWITCH;
-        }
-        done = dispatchMotionLocked(currentTime, typedEntry,
-                &dropReason, nextWakeupTime);
-        break;
-    }
-
-    default:
-        assert(false);
-        break;
-    }
-
-    if (done) {
-        if (dropReason != DROP_REASON_NOT_DROPPED) {
-            dropInboundEventLocked(mPendingEvent, dropReason);
-        }
-
-        releasePendingEventLocked();
-        *nextWakeupTime = LONG_LONG_MIN;  // force next poll to wake up immediately
-    }
-}
-
-bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
-    bool needWake = mInboundQueue.isEmpty();
-    mInboundQueue.enqueueAtTail(entry);
-
-    switch (entry->type) {
-    case EventEntry::TYPE_KEY: {
-        KeyEntry* keyEntry = static_cast<KeyEntry*>(entry);
-        if (isAppSwitchKeyEventLocked(keyEntry)) {
-            if (keyEntry->action == AKEY_EVENT_ACTION_DOWN) {
-                mAppSwitchSawKeyDown = true;
-            } else if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
-                if (mAppSwitchSawKeyDown) {
-#if DEBUG_APP_SWITCH
-                    LOGD("App switch is pending!");
-#endif
-                    mAppSwitchDueTime = keyEntry->eventTime + APP_SWITCH_TIMEOUT;
-                    mAppSwitchSawKeyDown = false;
-                    needWake = true;
-                }
-            }
-        }
-        break;
-    }
-    }
-
-    return needWake;
-}
-
-void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) {
-    const char* reason;
-    switch (dropReason) {
-    case DROP_REASON_POLICY:
-#if DEBUG_INBOUND_EVENT_DETAILS
-        LOGD("Dropped event because policy consumed it.");
-#endif
-        reason = "inbound event was dropped because the policy consumed it";
-        break;
-    case DROP_REASON_DISABLED:
-        LOGI("Dropped event because input dispatch is disabled.");
-        reason = "inbound event was dropped because input dispatch is disabled";
-        break;
-    case DROP_REASON_APP_SWITCH:
-        LOGI("Dropped event because of pending overdue app switch.");
-        reason = "inbound event was dropped because of pending overdue app switch";
-        break;
-    default:
-        assert(false);
-        return;
-    }
-
-    switch (entry->type) {
-    case EventEntry::TYPE_KEY:
-        synthesizeCancelationEventsForAllConnectionsLocked(
-                InputState::CANCEL_NON_POINTER_EVENTS, reason);
-        break;
-    case EventEntry::TYPE_MOTION: {
-        MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
-        if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
-            synthesizeCancelationEventsForAllConnectionsLocked(
-                    InputState::CANCEL_POINTER_EVENTS, reason);
-        } else {
-            synthesizeCancelationEventsForAllConnectionsLocked(
-                    InputState::CANCEL_NON_POINTER_EVENTS, reason);
-        }
-        break;
-    }
-    }
-}
-
-bool InputDispatcher::isAppSwitchKeyCode(int32_t keyCode) {
-    return keyCode == AKEYCODE_HOME || keyCode == AKEYCODE_ENDCALL;
-}
-
-bool InputDispatcher::isAppSwitchKeyEventLocked(KeyEntry* keyEntry) {
-    return ! (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED)
-            && isAppSwitchKeyCode(keyEntry->keyCode)
-            && (keyEntry->policyFlags & POLICY_FLAG_TRUSTED)
-            && (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER);
-}
-
-bool InputDispatcher::isAppSwitchPendingLocked() {
-    return mAppSwitchDueTime != LONG_LONG_MAX;
-}
-
-void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
-    mAppSwitchDueTime = LONG_LONG_MAX;
-
-#if DEBUG_APP_SWITCH
-    if (handled) {
-        LOGD("App switch has arrived.");
-    } else {
-        LOGD("App switch was abandoned.");
-    }
-#endif
-}
-
-bool InputDispatcher::runCommandsLockedInterruptible() {
-    if (mCommandQueue.isEmpty()) {
-        return false;
-    }
-
-    do {
-        CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
-
-        Command command = commandEntry->command;
-        (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
-
-        commandEntry->connection.clear();
-        mAllocator.releaseCommandEntry(commandEntry);
-    } while (! mCommandQueue.isEmpty());
-    return true;
-}
-
-InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) {
-    CommandEntry* commandEntry = mAllocator.obtainCommandEntry(command);
-    mCommandQueue.enqueueAtTail(commandEntry);
-    return commandEntry;
-}
-
-void InputDispatcher::drainInboundQueueLocked() {
-    while (! mInboundQueue.isEmpty()) {
-        EventEntry* entry = mInboundQueue.dequeueAtHead();
-        releaseInboundEventLocked(entry);
-    }
-}
-
-void InputDispatcher::releasePendingEventLocked() {
-    if (mPendingEvent) {
-        releaseInboundEventLocked(mPendingEvent);
-        mPendingEvent = NULL;
-    }
-}
-
-void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
-    InjectionState* injectionState = entry->injectionState;
-    if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
-#if DEBUG_DISPATCH_CYCLE
-        LOGD("Injected inbound event was dropped.");
-#endif
-        setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
-    }
-    mAllocator.releaseEventEntry(entry);
-}
-
-void InputDispatcher::resetKeyRepeatLocked() {
-    if (mKeyRepeatState.lastKeyEntry) {
-        mAllocator.releaseKeyEntry(mKeyRepeatState.lastKeyEntry);
-        mKeyRepeatState.lastKeyEntry = NULL;
-    }
-}
-
-InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(
-        nsecs_t currentTime, nsecs_t keyRepeatDelay) {
-    KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
-
-    // Reuse the repeated key entry if it is otherwise unreferenced.
-    uint32_t policyFlags = (entry->policyFlags & POLICY_FLAG_RAW_MASK)
-            | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED;
-    if (entry->refCount == 1) {
-        mAllocator.recycleKeyEntry(entry);
-        entry->eventTime = currentTime;
-        entry->policyFlags = policyFlags;
-        entry->repeatCount += 1;
-    } else {
-        KeyEntry* newEntry = mAllocator.obtainKeyEntry(currentTime,
-                entry->deviceId, entry->source, policyFlags,
-                entry->action, entry->flags, entry->keyCode, entry->scanCode,
-                entry->metaState, entry->repeatCount + 1, entry->downTime);
-
-        mKeyRepeatState.lastKeyEntry = newEntry;
-        mAllocator.releaseKeyEntry(entry);
-
-        entry = newEntry;
-    }
-    entry->syntheticRepeat = true;
-
-    // Increment reference count since we keep a reference to the event in
-    // mKeyRepeatState.lastKeyEntry in addition to the one we return.
-    entry->refCount += 1;
-
-    if (entry->repeatCount == 1) {
-        entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS;
-    }
-
-    mKeyRepeatState.nextRepeatTime = currentTime + keyRepeatDelay;
-    return entry;
-}
-
-bool InputDispatcher::dispatchConfigurationChangedLocked(
-        nsecs_t currentTime, ConfigurationChangedEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
-    LOGD("dispatchConfigurationChanged - eventTime=%lld", entry->eventTime);
-#endif
-
-    // Reset key repeating in case a keyboard device was added or removed or something.
-    resetKeyRepeatLocked();
-
-    // Enqueue a command to run outside the lock to tell the policy that the configuration changed.
-    CommandEntry* commandEntry = postCommandLocked(
-            & InputDispatcher::doNotifyConfigurationChangedInterruptible);
-    commandEntry->eventTime = entry->eventTime;
-    return true;
-}
-
-bool InputDispatcher::dispatchKeyLocked(
-        nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout,
-        DropReason* dropReason, nsecs_t* nextWakeupTime) {
-    // Preprocessing.
-    if (! entry->dispatchInProgress) {
-        if (entry->repeatCount == 0
-                && entry->action == AKEY_EVENT_ACTION_DOWN
-                && (entry->policyFlags & POLICY_FLAG_TRUSTED)
-                && !entry->isInjected()) {
-            if (mKeyRepeatState.lastKeyEntry
-                    && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
-                // We have seen two identical key downs in a row which indicates that the device
-                // driver is automatically generating key repeats itself.  We take note of the
-                // repeat here, but we disable our own next key repeat timer since it is clear that
-                // we will not need to synthesize key repeats ourselves.
-                entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
-                resetKeyRepeatLocked();
-                mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
-            } else {
-                // Not a repeat.  Save key down state in case we do see a repeat later.
-                resetKeyRepeatLocked();
-                mKeyRepeatState.nextRepeatTime = entry->eventTime + keyRepeatTimeout;
-            }
-            mKeyRepeatState.lastKeyEntry = entry;
-            entry->refCount += 1;
-        } else if (! entry->syntheticRepeat) {
-            resetKeyRepeatLocked();
-        }
-
-        entry->dispatchInProgress = true;
-        resetTargetsLocked();
-
-        logOutboundKeyDetailsLocked("dispatchKey - ", entry);
-    }
-
-    // Give the policy a chance to intercept the key.
-    if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
-        if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
-            CommandEntry* commandEntry = postCommandLocked(
-                    & InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
-            if (mFocusedWindow) {
-                commandEntry->inputChannel = mFocusedWindow->inputChannel;
-            }
-            commandEntry->keyEntry = entry;
-            entry->refCount += 1;
-            return false; // wait for the command to run
-        } else {
-            entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
-        }
-    } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
-        if (*dropReason == DROP_REASON_NOT_DROPPED) {
-            *dropReason = DROP_REASON_POLICY;
-        }
-    }
-
-    // Clean up if dropping the event.
-    if (*dropReason != DROP_REASON_NOT_DROPPED) {
-        resetTargetsLocked();
-        setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
-                ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
-        return true;
-    }
-
-    // Identify targets.
-    if (! mCurrentInputTargetsValid) {
-        int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
-                entry, nextWakeupTime);
-        if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
-            return false;
-        }
-
-        setInjectionResultLocked(entry, injectionResult);
-        if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
-            return true;
-        }
-
-        addMonitoringTargetsLocked();
-        commitTargetsLocked();
-    }
-
-    // Dispatch the key.
-    dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
-    return true;
-}
-
-void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
-    LOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
-            "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, "
-            "repeatCount=%d, downTime=%lld",
-            prefix,
-            entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
-            entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
-            entry->repeatCount, entry->downTime);
-#endif
-}
-
-bool InputDispatcher::dispatchMotionLocked(
-        nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
-    // Preprocessing.
-    if (! entry->dispatchInProgress) {
-        entry->dispatchInProgress = true;
-        resetTargetsLocked();
-
-        logOutboundMotionDetailsLocked("dispatchMotion - ", entry);
-    }
-
-    // Clean up if dropping the event.
-    if (*dropReason != DROP_REASON_NOT_DROPPED) {
-        resetTargetsLocked();
-        setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
-                ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
-        return true;
-    }
-
-    bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
-
-    // Identify targets.
-    if (! mCurrentInputTargetsValid) {
-        int32_t injectionResult;
-        if (isPointerEvent) {
-            // Pointer event.  (eg. touchscreen)
-            injectionResult = findTouchedWindowTargetsLocked(currentTime,
-                    entry, nextWakeupTime);
-        } else {
-            // Non touch event.  (eg. trackball)
-            injectionResult = findFocusedWindowTargetsLocked(currentTime,
-                    entry, nextWakeupTime);
-        }
-        if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
-            return false;
-        }
-
-        setInjectionResultLocked(entry, injectionResult);
-        if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
-            return true;
-        }
-
-        addMonitoringTargetsLocked();
-        commitTargetsLocked();
-    }
-
-    // Dispatch the motion.
-    dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
-    return true;
-}
-
-
-void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
-    LOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
-            "action=0x%x, flags=0x%x, "
-            "metaState=0x%x, edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
-            prefix,
-            entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
-            entry->action, entry->flags,
-            entry->metaState, entry->edgeFlags, entry->xPrecision, entry->yPrecision,
-            entry->downTime);
-
-    // Print the most recent sample that we have available, this may change due to batching.
-    size_t sampleCount = 1;
-    const MotionSample* sample = & entry->firstSample;
-    for (; sample->next != NULL; sample = sample->next) {
-        sampleCount += 1;
-    }
-    for (uint32_t i = 0; i < entry->pointerCount; i++) {
-        LOGD("  Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f, "
-                "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
-                "orientation=%f",
-                i, entry->pointerIds[i],
-                sample->pointerCoords[i].x, sample->pointerCoords[i].y,
-                sample->pointerCoords[i].pressure, sample->pointerCoords[i].size,
-                sample->pointerCoords[i].touchMajor, sample->pointerCoords[i].touchMinor,
-                sample->pointerCoords[i].toolMajor, sample->pointerCoords[i].toolMinor,
-                sample->pointerCoords[i].orientation);
-    }
-
-    // Keep in mind that due to batching, it is possible for the number of samples actually
-    // dispatched to change before the application finally consumed them.
-    if (entry->action == AMOTION_EVENT_ACTION_MOVE) {
-        LOGD("  ... Total movement samples currently batched %d ...", sampleCount);
-    }
-#endif
-}
-
-void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTime,
-        EventEntry* eventEntry, bool resumeWithAppendedMotionSample) {
-#if DEBUG_DISPATCH_CYCLE
-    LOGD("dispatchEventToCurrentInputTargets - "
-            "resumeWithAppendedMotionSample=%s",
-            toString(resumeWithAppendedMotionSample));
-#endif
-
-    assert(eventEntry->dispatchInProgress); // should already have been set to true
-
-    pokeUserActivityLocked(eventEntry);
-
-    for (size_t i = 0; i < mCurrentInputTargets.size(); i++) {
-        const InputTarget& inputTarget = mCurrentInputTargets.itemAt(i);
-
-        ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
-        if (connectionIndex >= 0) {
-            sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
-            prepareDispatchCycleLocked(currentTime, connection, eventEntry, & inputTarget,
-                    resumeWithAppendedMotionSample);
-        } else {
-#if DEBUG_FOCUS
-            LOGD("Dropping event delivery to target with channel '%s' because it "
-                    "is no longer registered with the input dispatcher.",
-                    inputTarget.inputChannel->getName().string());
-#endif
-        }
-    }
-}
-
-void InputDispatcher::resetTargetsLocked() {
-    mCurrentInputTargetsValid = false;
-    mCurrentInputTargets.clear();
-    mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
-}
-
-void InputDispatcher::commitTargetsLocked() {
-    mCurrentInputTargetsValid = true;
-}
-
-int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime,
-        const EventEntry* entry, const InputApplication* application, const InputWindow* window,
-        nsecs_t* nextWakeupTime) {
-    if (application == NULL && window == NULL) {
-        if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
-#if DEBUG_FOCUS
-            LOGD("Waiting for system to become ready for input.");
-#endif
-            mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
-            mInputTargetWaitStartTime = currentTime;
-            mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
-            mInputTargetWaitTimeoutExpired = false;
-        }
-    } else {
-        if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-#if DEBUG_FOCUS
-            LOGD("Waiting for application to become ready for input: %s",
-                    getApplicationWindowLabelLocked(application, window).string());
-#endif
-            nsecs_t timeout = window ? window->dispatchingTimeout :
-                application ? application->dispatchingTimeout : DEFAULT_INPUT_DISPATCHING_TIMEOUT;
-
-            mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
-            mInputTargetWaitStartTime = currentTime;
-            mInputTargetWaitTimeoutTime = currentTime + timeout;
-            mInputTargetWaitTimeoutExpired = false;
-        }
-    }
-
-    if (mInputTargetWaitTimeoutExpired) {
-        return INPUT_EVENT_INJECTION_TIMED_OUT;
-    }
-
-    if (currentTime >= mInputTargetWaitTimeoutTime) {
-        onANRLocked(currentTime, application, window, entry->eventTime, mInputTargetWaitStartTime);
-
-        // Force poll loop to wake up immediately on next iteration once we get the
-        // ANR response back from the policy.
-        *nextWakeupTime = LONG_LONG_MIN;
-        return INPUT_EVENT_INJECTION_PENDING;
-    } else {
-        // Force poll loop to wake up when timeout is due.
-        if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
-            *nextWakeupTime = mInputTargetWaitTimeoutTime;
-        }
-        return INPUT_EVENT_INJECTION_PENDING;
-    }
-}
-
-void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
-        const sp<InputChannel>& inputChannel) {
-    if (newTimeout > 0) {
-        // Extend the timeout.
-        mInputTargetWaitTimeoutTime = now() + newTimeout;
-    } else {
-        // Give up.
-        mInputTargetWaitTimeoutExpired = true;
-
-        // Release the touch targets.
-        mTouchState.reset();
-
-        // Input state will not be realistic.  Mark it out of sync.
-        if (inputChannel.get()) {
-            ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
-            if (connectionIndex >= 0) {
-                sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
-                if (connection->status == Connection::STATUS_NORMAL) {
-                    synthesizeCancelationEventsForConnectionLocked(
-                            connection, InputState::CANCEL_ALL_EVENTS,
-                            "application not responding");
-                }
-            }
-        }
-    }
-}
-
-nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(
-        nsecs_t currentTime) {
-    if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-        return currentTime - mInputTargetWaitStartTime;
-    }
-    return 0;
-}
-
-void InputDispatcher::resetANRTimeoutsLocked() {
-#if DEBUG_FOCUS
-        LOGD("Resetting ANR timeouts.");
-#endif
-
-    // Reset input target wait timeout.
-    mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
-}
-
-int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
-        const EventEntry* entry, nsecs_t* nextWakeupTime) {
-    mCurrentInputTargets.clear();
-
-    int32_t injectionResult;
-
-    // If there is no currently focused window and no focused application
-    // then drop the event.
-    if (! mFocusedWindow) {
-        if (mFocusedApplication) {
-#if DEBUG_FOCUS
-            LOGD("Waiting because there is no focused window but there is a "
-                    "focused application that may eventually add a window: %s.",
-                    getApplicationWindowLabelLocked(mFocusedApplication, NULL).string());
-#endif
-            injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
-                    mFocusedApplication, NULL, nextWakeupTime);
-            goto Unresponsive;
-        }
-
-        LOGI("Dropping event because there is no focused window or focused application.");
-        injectionResult = INPUT_EVENT_INJECTION_FAILED;
-        goto Failed;
-    }
-
-    // Check permissions.
-    if (! checkInjectionPermission(mFocusedWindow, entry->injectionState)) {
-        injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
-        goto Failed;
-    }
-
-    // If the currently focused window is paused then keep waiting.
-    if (mFocusedWindow->paused) {
-#if DEBUG_FOCUS
-        LOGD("Waiting because focused window is paused.");
-#endif
-        injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
-                mFocusedApplication, mFocusedWindow, nextWakeupTime);
-        goto Unresponsive;
-    }
-
-    // If the currently focused window is still working on previous events then keep waiting.
-    if (! isWindowFinishedWithPreviousInputLocked(mFocusedWindow)) {
-#if DEBUG_FOCUS
-        LOGD("Waiting because focused window still processing previous input.");
-#endif
-        injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
-                mFocusedApplication, mFocusedWindow, nextWakeupTime);
-        goto Unresponsive;
-    }
-
-    // Success!  Output targets.
-    injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
-    addWindowTargetLocked(mFocusedWindow, InputTarget::FLAG_FOREGROUND, BitSet32(0));
-
-    // Done.
-Failed:
-Unresponsive:
-    nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
-    updateDispatchStatisticsLocked(currentTime, entry,
-            injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
-    LOGD("findFocusedWindow finished: injectionResult=%d, "
-            "timeSpendWaitingForApplication=%0.1fms",
-            injectionResult, timeSpentWaitingForApplication / 1000000.0);
-#endif
-    return injectionResult;
-}
-
-int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
-        const MotionEntry* entry, nsecs_t* nextWakeupTime) {
-    enum InjectionPermission {
-        INJECTION_PERMISSION_UNKNOWN,
-        INJECTION_PERMISSION_GRANTED,
-        INJECTION_PERMISSION_DENIED
-    };
-
-    mCurrentInputTargets.clear();
-
-    nsecs_t startTime = now();
-
-    // For security reasons, we defer updating the touch state until we are sure that
-    // event injection will be allowed.
-    //
-    // FIXME In the original code, screenWasOff could never be set to true.
-    //       The reason is that the POLICY_FLAG_WOKE_HERE
-    //       and POLICY_FLAG_BRIGHT_HERE flags were set only when preprocessing raw
-    //       EV_KEY, EV_REL and EV_ABS events.  As it happens, the touch event was
-    //       actually enqueued using the policyFlags that appeared in the final EV_SYN
-    //       events upon which no preprocessing took place.  So policyFlags was always 0.
-    //       In the new native input dispatcher we're a bit more careful about event
-    //       preprocessing so the touches we receive can actually have non-zero policyFlags.
-    //       Unfortunately we obtain undesirable behavior.
-    //
-    //       Here's what happens:
-    //
-    //       When the device dims in anticipation of going to sleep, touches
-    //       in windows which have FLAG_TOUCHABLE_WHEN_WAKING cause
-    //       the device to brighten and reset the user activity timer.
-    //       Touches on other windows (such as the launcher window)
-    //       are dropped.  Then after a moment, the device goes to sleep.  Oops.
-    //
-    //       Also notice how screenWasOff was being initialized using POLICY_FLAG_BRIGHT_HERE
-    //       instead of POLICY_FLAG_WOKE_HERE...
-    //
-    bool screenWasOff = false; // original policy: policyFlags & POLICY_FLAG_BRIGHT_HERE;
-
-    int32_t action = entry->action;
-    int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
-
-    // Update the touch state as needed based on the properties of the touch event.
-    int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING;
-    InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
-    if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
-        mTempTouchState.reset();
-        mTempTouchState.down = true;
-    } else {
-        mTempTouchState.copyFrom(mTouchState);
-    }
-
-    bool isSplit = mTempTouchState.split && mTempTouchState.down;
-    if (maskedAction == AMOTION_EVENT_ACTION_DOWN
-            || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
-        /* Case 1: New splittable pointer going down. */
-
-        int32_t pointerIndex = getMotionEventActionPointerIndex(action);
-        int32_t x = int32_t(entry->firstSample.pointerCoords[pointerIndex].x);
-        int32_t y = int32_t(entry->firstSample.pointerCoords[pointerIndex].y);
-        const InputWindow* newTouchedWindow = NULL;
-        const InputWindow* topErrorWindow = NULL;
-
-        // Traverse windows from front to back to find touched window and outside targets.
-        size_t numWindows = mWindows.size();
-        for (size_t i = 0; i < numWindows; i++) {
-            const InputWindow* window = & mWindows.editItemAt(i);
-            int32_t flags = window->layoutParamsFlags;
-
-            if (flags & InputWindow::FLAG_SYSTEM_ERROR) {
-                if (! topErrorWindow) {
-                    topErrorWindow = window;
-                }
-            }
-
-            if (window->visible) {
-                if (! (flags & InputWindow::FLAG_NOT_TOUCHABLE)) {
-                    bool isTouchModal = (flags & (InputWindow::FLAG_NOT_FOCUSABLE
-                            | InputWindow::FLAG_NOT_TOUCH_MODAL)) == 0;
-                    if (isTouchModal || window->touchableAreaContainsPoint(x, y)) {
-                        if (! screenWasOff || flags & InputWindow::FLAG_TOUCHABLE_WHEN_WAKING) {
-                            newTouchedWindow = window;
-                        }
-                        break; // found touched window, exit window loop
-                    }
-                }
-
-                if (maskedAction == AMOTION_EVENT_ACTION_DOWN
-                        && (flags & InputWindow::FLAG_WATCH_OUTSIDE_TOUCH)) {
-                    int32_t outsideTargetFlags = InputTarget::FLAG_OUTSIDE;
-                    if (isWindowObscuredAtPointLocked(window, x, y)) {
-                        outsideTargetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
-                    }
-
-                    mTempTouchState.addOrUpdateWindow(window, outsideTargetFlags, BitSet32(0));
-                }
-            }
-        }
-
-        // If there is an error window but it is not taking focus (typically because
-        // it is invisible) then wait for it.  Any other focused window may in
-        // fact be in ANR state.
-        if (topErrorWindow && newTouchedWindow != topErrorWindow) {
-#if DEBUG_FOCUS
-            LOGD("Waiting because system error window is pending.");
-#endif
-            injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
-                    NULL, NULL, nextWakeupTime);
-            injectionPermission = INJECTION_PERMISSION_UNKNOWN;
-            goto Unresponsive;
-        }
-
-        // Figure out whether splitting will be allowed for this window.
-        if (newTouchedWindow && newTouchedWindow->supportsSplitTouch()) {
-            // New window supports splitting.
-            isSplit = true;
-        } else if (isSplit) {
-            // New window does not support splitting but we have already split events.
-            // Assign the pointer to the first foreground window we find.
-            // (May be NULL which is why we put this code block before the next check.)
-            newTouchedWindow = mTempTouchState.getFirstForegroundWindow();
-        }
-
-        // If we did not find a touched window then fail.
-        if (! newTouchedWindow) {
-            if (mFocusedApplication) {
-#if DEBUG_FOCUS
-                LOGD("Waiting because there is no touched window but there is a "
-                        "focused application that may eventually add a new window: %s.",
-                        getApplicationWindowLabelLocked(mFocusedApplication, NULL).string());
-#endif
-                injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
-                        mFocusedApplication, NULL, nextWakeupTime);
-                goto Unresponsive;
-            }
-
-            LOGI("Dropping event because there is no touched window or focused application.");
-            injectionResult = INPUT_EVENT_INJECTION_FAILED;
-            goto Failed;
-        }
-
-        // Set target flags.
-        int32_t targetFlags = InputTarget::FLAG_FOREGROUND;
-        if (isSplit) {
-            targetFlags |= InputTarget::FLAG_SPLIT;
-        }
-        if (isWindowObscuredAtPointLocked(newTouchedWindow, x, y)) {
-            targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
-        }
-
-        // Update the temporary touch state.
-        BitSet32 pointerIds;
-        if (isSplit) {
-            uint32_t pointerId = entry->pointerIds[pointerIndex];
-            pointerIds.markBit(pointerId);
-        }
-        mTempTouchState.addOrUpdateWindow(newTouchedWindow, targetFlags, pointerIds);
-    } else {
-        /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
-
-        // If the pointer is not currently down, then ignore the event.
-        if (! mTempTouchState.down) {
-#if DEBUG_INPUT_DISPATCHER_POLICY
-            LOGD("Dropping event because the pointer is not down or we previously "
-                    "dropped the pointer down event.");
-#endif
-            injectionResult = INPUT_EVENT_INJECTION_FAILED;
-            goto Failed;
-        }
-    }
-
-    // Check permission to inject into all touched foreground windows and ensure there
-    // is at least one touched foreground window.
-    {
-        bool haveForegroundWindow = false;
-        for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
-            const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
-            if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
-                haveForegroundWindow = true;
-                if (! checkInjectionPermission(touchedWindow.window, entry->injectionState)) {
-                    injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
-                    injectionPermission = INJECTION_PERMISSION_DENIED;
-                    goto Failed;
-                }
-            }
-        }
-        if (! haveForegroundWindow) {
-#if DEBUG_INPUT_DISPATCHER_POLICY
-            LOGD("Dropping event because there is no touched foreground window to receive it.");
-#endif
-            injectionResult = INPUT_EVENT_INJECTION_FAILED;
-            goto Failed;
-        }
-
-        // Permission granted to injection into all touched foreground windows.
-        injectionPermission = INJECTION_PERMISSION_GRANTED;
-    }
-
-    // Ensure all touched foreground windows are ready for new input.
-    for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
-        const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
-        if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
-            // If the touched window is paused then keep waiting.
-            if (touchedWindow.window->paused) {
-#if DEBUG_INPUT_DISPATCHER_POLICY
-                LOGD("Waiting because touched window is paused.");
-#endif
-                injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
-                        NULL, touchedWindow.window, nextWakeupTime);
-                goto Unresponsive;
-            }
-
-            // If the touched window is still working on previous events then keep waiting.
-            if (! isWindowFinishedWithPreviousInputLocked(touchedWindow.window)) {
-#if DEBUG_FOCUS
-                LOGD("Waiting because touched window still processing previous input.");
-#endif
-                injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
-                        NULL, touchedWindow.window, nextWakeupTime);
-                goto Unresponsive;
-            }
-        }
-    }
-
-    // If this is the first pointer going down and the touched window has a wallpaper
-    // then also add the touched wallpaper windows so they are locked in for the duration
-    // of the touch gesture.
-    if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
-        const InputWindow* foregroundWindow = mTempTouchState.getFirstForegroundWindow();
-        if (foregroundWindow->hasWallpaper) {
-            for (size_t i = 0; i < mWindows.size(); i++) {
-                const InputWindow* window = & mWindows[i];
-                if (window->layoutParamsType == InputWindow::TYPE_WALLPAPER) {
-                    mTempTouchState.addOrUpdateWindow(window,
-                            InputTarget::FLAG_WINDOW_IS_OBSCURED, BitSet32(0));
-                }
-            }
-        }
-    }
-
-    // Success!  Output targets.
-    injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
-
-    for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
-        const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i);
-        addWindowTargetLocked(touchedWindow.window, touchedWindow.targetFlags,
-                touchedWindow.pointerIds);
-    }
-
-    // Drop the outside touch window since we will not care about them in the next iteration.
-    mTempTouchState.removeOutsideTouchWindows();
-
-Failed:
-    // Check injection permission once and for all.
-    if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
-        if (checkInjectionPermission(NULL, entry->injectionState)) {
-            injectionPermission = INJECTION_PERMISSION_GRANTED;
-        } else {
-            injectionPermission = INJECTION_PERMISSION_DENIED;
-        }
-    }
-
-    // Update final pieces of touch state if the injector had permission.
-    if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
-        if (maskedAction == AMOTION_EVENT_ACTION_UP
-                || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
-            // All pointers up or canceled.
-            mTempTouchState.reset();
-        } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
-            // First pointer went down.
-            if (mTouchState.down) {
-#if DEBUG_FOCUS
-                LOGD("Pointer down received while already down.");
-#endif
-            }
-        } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
-            // One pointer went up.
-            if (isSplit) {
-                int32_t pointerIndex = getMotionEventActionPointerIndex(action);
-                uint32_t pointerId = entry->pointerIds[pointerIndex];
-
-                for (size_t i = 0; i < mTempTouchState.windows.size(); ) {
-                    TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i);
-                    if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
-                        touchedWindow.pointerIds.clearBit(pointerId);
-                        if (touchedWindow.pointerIds.isEmpty()) {
-                            mTempTouchState.windows.removeAt(i);
-                            continue;
-                        }
-                    }
-                    i += 1;
-                }
-            }
-        }
-
-        // Save changes to touch state.
-        mTouchState.copyFrom(mTempTouchState);
-    } else {
-#if DEBUG_FOCUS
-        LOGD("Not updating touch focus because injection was denied.");
-#endif
-    }
-
-Unresponsive:
-    // Reset temporary touch state to ensure we release unnecessary references to input channels.
-    mTempTouchState.reset();
-
-    nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
-    updateDispatchStatisticsLocked(currentTime, entry,
-            injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
-    LOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
-            "timeSpentWaitingForApplication=%0.1fms",
-            injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
-#endif
-    return injectionResult;
-}
-
-void InputDispatcher::addWindowTargetLocked(const InputWindow* window, int32_t targetFlags,
-        BitSet32 pointerIds) {
-    mCurrentInputTargets.push();
-
-    InputTarget& target = mCurrentInputTargets.editTop();
-    target.inputChannel = window->inputChannel;
-    target.flags = targetFlags;
-    target.xOffset = - window->frameLeft;
-    target.yOffset = - window->frameTop;
-    target.pointerIds = pointerIds;
-}
-
-void InputDispatcher::addMonitoringTargetsLocked() {
-    for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
-        mCurrentInputTargets.push();
-
-        InputTarget& target = mCurrentInputTargets.editTop();
-        target.inputChannel = mMonitoringChannels[i];
-        target.flags = 0;
-        target.xOffset = 0;
-        target.yOffset = 0;
-    }
-}
-
-bool InputDispatcher::checkInjectionPermission(const InputWindow* window,
-        const InjectionState* injectionState) {
-    if (injectionState
-            && (window == NULL || window->ownerUid != injectionState->injectorUid)
-            && !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) {
-        if (window) {
-            LOGW("Permission denied: injecting event from pid %d uid %d to window "
-                    "with input channel %s owned by uid %d",
-                    injectionState->injectorPid, injectionState->injectorUid,
-                    window->inputChannel->getName().string(),
-                    window->ownerUid);
-        } else {
-            LOGW("Permission denied: injecting event from pid %d uid %d",
-                    injectionState->injectorPid, injectionState->injectorUid);
-        }
-        return false;
-    }
-    return true;
-}
-
-bool InputDispatcher::isWindowObscuredAtPointLocked(
-        const InputWindow* window, int32_t x, int32_t y) const {
-    size_t numWindows = mWindows.size();
-    for (size_t i = 0; i < numWindows; i++) {
-        const InputWindow* other = & mWindows.itemAt(i);
-        if (other == window) {
-            break;
-        }
-        if (other->visible && ! other->isTrustedOverlay() && other->frameContainsPoint(x, y)) {
-            return true;
-        }
-    }
-    return false;
-}
-
-bool InputDispatcher::isWindowFinishedWithPreviousInputLocked(const InputWindow* window) {
-    ssize_t connectionIndex = getConnectionIndexLocked(window->inputChannel);
-    if (connectionIndex >= 0) {
-        sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
-        return connection->outboundQueue.isEmpty();
-    } else {
-        return true;
-    }
-}
-
-String8 InputDispatcher::getApplicationWindowLabelLocked(const InputApplication* application,
-        const InputWindow* window) {
-    if (application) {
-        if (window) {
-            String8 label(application->name);
-            label.append(" - ");
-            label.append(window->name);
-            return label;
-        } else {
-            return application->name;
-        }
-    } else if (window) {
-        return window->name;
-    } else {
-        return String8("<unknown application or window>");
-    }
-}
-
-void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) {
-    int32_t eventType = POWER_MANAGER_BUTTON_EVENT;
-    switch (eventEntry->type) {
-    case EventEntry::TYPE_MOTION: {
-        const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry);
-        if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
-            return;
-        }
-
-        if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
-            eventType = POWER_MANAGER_TOUCH_EVENT;
-        }
-        break;
-    }
-    case EventEntry::TYPE_KEY: {
-        const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry);
-        if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) {
-            return;
-        }
-        break;
-    }
-    }
-
-    CommandEntry* commandEntry = postCommandLocked(
-            & InputDispatcher::doPokeUserActivityLockedInterruptible);
-    commandEntry->eventTime = eventEntry->eventTime;
-    commandEntry->userActivityEventType = eventType;
-}
-
-void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
-        const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
-        bool resumeWithAppendedMotionSample) {
-#if DEBUG_DISPATCH_CYCLE
-    LOGD("channel '%s' ~ prepareDispatchCycle - flags=%d, "
-            "xOffset=%f, yOffset=%f, "
-            "pointerIds=0x%x, "
-            "resumeWithAppendedMotionSample=%s",
-            connection->getInputChannelName(), inputTarget->flags,
-            inputTarget->xOffset, inputTarget->yOffset,
-            inputTarget->pointerIds.value,
-            toString(resumeWithAppendedMotionSample));
-#endif
-
-    // Make sure we are never called for streaming when splitting across multiple windows.
-    bool isSplit = inputTarget->flags & InputTarget::FLAG_SPLIT;
-    assert(! (resumeWithAppendedMotionSample && isSplit));
-
-    // Skip this event if the connection status is not normal.
-    // We don't want to enqueue additional outbound events if the connection is broken.
-    if (connection->status != Connection::STATUS_NORMAL) {
-#if DEBUG_DISPATCH_CYCLE
-        LOGD("channel '%s' ~ Dropping event because the channel status is %s",
-                connection->getInputChannelName(), connection->getStatusLabel());
-#endif
-        return;
-    }
-
-    // Split a motion event if needed.
-    if (isSplit) {
-        assert(eventEntry->type == EventEntry::TYPE_MOTION);
-
-        MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry);
-        if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) {
-            MotionEntry* splitMotionEntry = splitMotionEvent(
-                    originalMotionEntry, inputTarget->pointerIds);
-#if DEBUG_FOCUS
-            LOGD("channel '%s' ~ Split motion event.",
-                    connection->getInputChannelName());
-            logOutboundMotionDetailsLocked("  ", splitMotionEntry);
-#endif
-            eventEntry = splitMotionEntry;
-        }
-    }
-
-    // Resume the dispatch cycle with a freshly appended motion sample.
-    // First we check that the last dispatch entry in the outbound queue is for the same
-    // motion event to which we appended the motion sample.  If we find such a dispatch
-    // entry, and if it is currently in progress then we try to stream the new sample.
-    bool wasEmpty = connection->outboundQueue.isEmpty();
-
-    if (! wasEmpty && resumeWithAppendedMotionSample) {
-        DispatchEntry* motionEventDispatchEntry =
-                connection->findQueuedDispatchEntryForEvent(eventEntry);
-        if (motionEventDispatchEntry) {
-            // If the dispatch entry is not in progress, then we must be busy dispatching an
-            // earlier event.  Not a problem, the motion event is on the outbound queue and will
-            // be dispatched later.
-            if (! motionEventDispatchEntry->inProgress) {
-#if DEBUG_BATCHING
-                LOGD("channel '%s' ~ Not streaming because the motion event has "
-                        "not yet been dispatched.  "
-                        "(Waiting for earlier events to be consumed.)",
-                        connection->getInputChannelName());
-#endif
-                return;
-            }
-
-            // If the dispatch entry is in progress but it already has a tail of pending
-            // motion samples, then it must mean that the shared memory buffer filled up.
-            // Not a problem, when this dispatch cycle is finished, we will eventually start
-            // a new dispatch cycle to process the tail and that tail includes the newly
-            // appended motion sample.
-            if (motionEventDispatchEntry->tailMotionSample) {
-#if DEBUG_BATCHING
-                LOGD("channel '%s' ~ Not streaming because no new samples can "
-                        "be appended to the motion event in this dispatch cycle.  "
-                        "(Waiting for next dispatch cycle to start.)",
-                        connection->getInputChannelName());
-#endif
-                return;
-            }
-
-            // The dispatch entry is in progress and is still potentially open for streaming.
-            // Try to stream the new motion sample.  This might fail if the consumer has already
-            // consumed the motion event (or if the channel is broken).
-            MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
-            MotionSample* appendedMotionSample = motionEntry->lastSample;
-            status_t status = connection->inputPublisher.appendMotionSample(
-                    appendedMotionSample->eventTime, appendedMotionSample->pointerCoords);
-            if (status == OK) {
-#if DEBUG_BATCHING
-                LOGD("channel '%s' ~ Successfully streamed new motion sample.",
-                        connection->getInputChannelName());
-#endif
-                return;
-            }
-
-#if DEBUG_BATCHING
-            if (status == NO_MEMORY) {
-                LOGD("channel '%s' ~ Could not append motion sample to currently "
-                        "dispatched move event because the shared memory buffer is full.  "
-                        "(Waiting for next dispatch cycle to start.)",
-                        connection->getInputChannelName());
-            } else if (status == status_t(FAILED_TRANSACTION)) {
-                LOGD("channel '%s' ~ Could not append motion sample to currently "
-                        "dispatched move event because the event has already been consumed.  "
-                        "(Waiting for next dispatch cycle to start.)",
-                        connection->getInputChannelName());
-            } else {
-                LOGD("channel '%s' ~ Could not append motion sample to currently "
-                        "dispatched move event due to an error, status=%d.  "
-                        "(Waiting for next dispatch cycle to start.)",
-                        connection->getInputChannelName(), status);
-            }
-#endif
-            // Failed to stream.  Start a new tail of pending motion samples to dispatch
-            // in the next cycle.
-            motionEventDispatchEntry->tailMotionSample = appendedMotionSample;
-            return;
-        }
-    }
-
-    // This is a new event.
-    // Enqueue a new dispatch entry onto the outbound queue for this connection.
-    DispatchEntry* dispatchEntry = mAllocator.obtainDispatchEntry(eventEntry, // increments ref
-            inputTarget->flags, inputTarget->xOffset, inputTarget->yOffset);
-    if (dispatchEntry->hasForegroundTarget()) {
-        incrementPendingForegroundDispatchesLocked(eventEntry);
-    }
-
-    // Handle the case where we could not stream a new motion sample because the consumer has
-    // already consumed the motion event (otherwise the corresponding dispatch entry would
-    // still be in the outbound queue for this connection).  We set the head motion sample
-    // to the list starting with the newly appended motion sample.
-    if (resumeWithAppendedMotionSample) {
-#if DEBUG_BATCHING
-        LOGD("channel '%s' ~ Preparing a new dispatch cycle for additional motion samples "
-                "that cannot be streamed because the motion event has already been consumed.",
-                connection->getInputChannelName());
-#endif
-        MotionSample* appendedMotionSample = static_cast<MotionEntry*>(eventEntry)->lastSample;
-        dispatchEntry->headMotionSample = appendedMotionSample;
-    }
-
-    // Enqueue the dispatch entry.
-    connection->outboundQueue.enqueueAtTail(dispatchEntry);
-
-    // If the outbound queue was previously empty, start the dispatch cycle going.
-    if (wasEmpty) {
-        activateConnectionLocked(connection.get());
-        startDispatchCycleLocked(currentTime, connection);
-    }
-}
-
-void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
-        const sp<Connection>& connection) {
-#if DEBUG_DISPATCH_CYCLE
-    LOGD("channel '%s' ~ startDispatchCycle",
-            connection->getInputChannelName());
-#endif
-
-    assert(connection->status == Connection::STATUS_NORMAL);
-    assert(! connection->outboundQueue.isEmpty());
-
-    DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
-    assert(! dispatchEntry->inProgress);
-
-    // Mark the dispatch entry as in progress.
-    dispatchEntry->inProgress = true;
-
-    // Update the connection's input state.
-    EventEntry* eventEntry = dispatchEntry->eventEntry;
-    InputState::Consistency consistency = connection->inputState.trackEvent(eventEntry);
-
-#if FILTER_INPUT_EVENTS
-    // Filter out inconsistent sequences of input events.
-    // The input system may drop or inject events in a way that could violate implicit
-    // invariants on input state and potentially cause an application to crash
-    // or think that a key or pointer is stuck down.  Technically we make no guarantees
-    // of consistency but it would be nice to improve on this where possible.
-    // XXX: This code is a proof of concept only.  Not ready for prime time.
-    if (consistency == InputState::TOLERABLE) {
-#if DEBUG_DISPATCH_CYCLE
-        LOGD("channel '%s' ~ Sending an event that is inconsistent with the connection's "
-                "current input state but that is likely to be tolerated by the application.",
-                connection->getInputChannelName());
-#endif
-    } else if (consistency == InputState::BROKEN) {
-        LOGI("channel '%s' ~ Dropping an event that is inconsistent with the connection's "
-                "current input state and that is likely to cause the application to crash.",
-                connection->getInputChannelName());
-        startNextDispatchCycleLocked(currentTime, connection);
-        return;
-    }
-#endif
-
-    // Publish the event.
-    status_t status;
-    switch (eventEntry->type) {
-    case EventEntry::TYPE_KEY: {
-        KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
-
-        // Apply target flags.
-        int32_t action = keyEntry->action;
-        int32_t flags = keyEntry->flags;
-
-        // Publish the key event.
-        status = connection->inputPublisher.publishKeyEvent(keyEntry->deviceId, keyEntry->source,
-                action, flags, keyEntry->keyCode, keyEntry->scanCode,
-                keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime,
-                keyEntry->eventTime);
-
-        if (status) {
-            LOGE("channel '%s' ~ Could not publish key event, "
-                    "status=%d", connection->getInputChannelName(), status);
-            abortBrokenDispatchCycleLocked(currentTime, connection);
-            return;
-        }
-        break;
-    }
-
-    case EventEntry::TYPE_MOTION: {
-        MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
-
-        // Apply target flags.
-        int32_t action = motionEntry->action;
-        int32_t flags = motionEntry->flags;
-        if (dispatchEntry->targetFlags & InputTarget::FLAG_OUTSIDE) {
-            action = AMOTION_EVENT_ACTION_OUTSIDE;
-        }
-        if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
-            flags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
-        }
-
-        // If headMotionSample is non-NULL, then it points to the first new sample that we
-        // were unable to dispatch during the previous cycle so we resume dispatching from
-        // that point in the list of motion samples.
-        // Otherwise, we just start from the first sample of the motion event.
-        MotionSample* firstMotionSample = dispatchEntry->headMotionSample;
-        if (! firstMotionSample) {
-            firstMotionSample = & motionEntry->firstSample;
-        }
-
-        // Set the X and Y offset depending on the input source.
-        float xOffset, yOffset;
-        if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
-            xOffset = dispatchEntry->xOffset;
-            yOffset = dispatchEntry->yOffset;
-        } else {
-            xOffset = 0.0f;
-            yOffset = 0.0f;
-        }
-
-        // Publish the motion event and the first motion sample.
-        status = connection->inputPublisher.publishMotionEvent(motionEntry->deviceId,
-                motionEntry->source, action, flags, motionEntry->edgeFlags, motionEntry->metaState,
-                xOffset, yOffset,
-                motionEntry->xPrecision, motionEntry->yPrecision,
-                motionEntry->downTime, firstMotionSample->eventTime,
-                motionEntry->pointerCount, motionEntry->pointerIds,
-                firstMotionSample->pointerCoords);
-
-        if (status) {
-            LOGE("channel '%s' ~ Could not publish motion event, "
-                    "status=%d", connection->getInputChannelName(), status);
-            abortBrokenDispatchCycleLocked(currentTime, connection);
-            return;
-        }
-
-        // Append additional motion samples.
-        MotionSample* nextMotionSample = firstMotionSample->next;
-        for (; nextMotionSample != NULL; nextMotionSample = nextMotionSample->next) {
-            status = connection->inputPublisher.appendMotionSample(
-                    nextMotionSample->eventTime, nextMotionSample->pointerCoords);
-            if (status == NO_MEMORY) {
-#if DEBUG_DISPATCH_CYCLE
-                    LOGD("channel '%s' ~ Shared memory buffer full.  Some motion samples will "
-                            "be sent in the next dispatch cycle.",
-                            connection->getInputChannelName());
-#endif
-                break;
-            }
-            if (status != OK) {
-                LOGE("channel '%s' ~ Could not append motion sample "
-                        "for a reason other than out of memory, status=%d",
-                        connection->getInputChannelName(), status);
-                abortBrokenDispatchCycleLocked(currentTime, connection);
-                return;
-            }
-        }
-
-        // Remember the next motion sample that we could not dispatch, in case we ran out
-        // of space in the shared memory buffer.
-        dispatchEntry->tailMotionSample = nextMotionSample;
-        break;
-    }
-
-    default: {
-        assert(false);
-    }
-    }
-
-    // Send the dispatch signal.
-    status = connection->inputPublisher.sendDispatchSignal();
-    if (status) {
-        LOGE("channel '%s' ~ Could not send dispatch signal, status=%d",
-                connection->getInputChannelName(), status);
-        abortBrokenDispatchCycleLocked(currentTime, connection);
-        return;
-    }
-
-    // Record information about the newly started dispatch cycle.
-    connection->lastEventTime = eventEntry->eventTime;
-    connection->lastDispatchTime = currentTime;
-
-    // Notify other system components.
-    onDispatchCycleStartedLocked(currentTime, connection);
-}
-
-void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
-        const sp<Connection>& connection, bool handled) {
-#if DEBUG_DISPATCH_CYCLE
-    LOGD("channel '%s' ~ finishDispatchCycle - %01.1fms since event, "
-            "%01.1fms since dispatch, handled=%s",
-            connection->getInputChannelName(),
-            connection->getEventLatencyMillis(currentTime),
-            connection->getDispatchLatencyMillis(currentTime),
-            toString(handled));
-#endif
-
-    if (connection->status == Connection::STATUS_BROKEN
-            || connection->status == Connection::STATUS_ZOMBIE) {
-        return;
-    }
-
-    // Reset the publisher since the event has been consumed.
-    // We do this now so that the publisher can release some of its internal resources
-    // while waiting for the next dispatch cycle to begin.
-    status_t status = connection->inputPublisher.reset();
-    if (status) {
-        LOGE("channel '%s' ~ Could not reset publisher, status=%d",
-                connection->getInputChannelName(), status);
-        abortBrokenDispatchCycleLocked(currentTime, connection);
-        return;
-    }
-
-    // Notify other system components and prepare to start the next dispatch cycle.
-    onDispatchCycleFinishedLocked(currentTime, connection, handled);
-}
-
-void InputDispatcher::startNextDispatchCycleLocked(nsecs_t currentTime,
-        const sp<Connection>& connection) {
-    // Start the next dispatch cycle for this connection.
-    while (! connection->outboundQueue.isEmpty()) {
-        DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
-        if (dispatchEntry->inProgress) {
-             // Finish or resume current event in progress.
-            if (dispatchEntry->tailMotionSample) {
-                // We have a tail of undispatched motion samples.
-                // Reuse the same DispatchEntry and start a new cycle.
-                dispatchEntry->inProgress = false;
-                dispatchEntry->headMotionSample = dispatchEntry->tailMotionSample;
-                dispatchEntry->tailMotionSample = NULL;
-                startDispatchCycleLocked(currentTime, connection);
-                return;
-            }
-            // Finished.
-            connection->outboundQueue.dequeueAtHead();
-            if (dispatchEntry->hasForegroundTarget()) {
-                decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry);
-            }
-            mAllocator.releaseDispatchEntry(dispatchEntry);
-        } else {
-            // If the head is not in progress, then we must have already dequeued the in
-            // progress event, which means we actually aborted it.
-            // So just start the next event for this connection.
-            startDispatchCycleLocked(currentTime, connection);
-            return;
-        }
-    }
-
-    // Outbound queue is empty, deactivate the connection.
-    deactivateConnectionLocked(connection.get());
-}
-
-void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
-        const sp<Connection>& connection) {
-#if DEBUG_DISPATCH_CYCLE
-    LOGD("channel '%s' ~ abortBrokenDispatchCycle",
-            connection->getInputChannelName());
-#endif
-
-    // Clear the outbound queue.
-    drainOutboundQueueLocked(connection.get());
-
-    // The connection appears to be unrecoverably broken.
-    // Ignore already broken or zombie connections.
-    if (connection->status == Connection::STATUS_NORMAL) {
-        connection->status = Connection::STATUS_BROKEN;
-
-        // Notify other system components.
-        onDispatchCycleBrokenLocked(currentTime, connection);
-    }
-}
-
-void InputDispatcher::drainOutboundQueueLocked(Connection* connection) {
-    while (! connection->outboundQueue.isEmpty()) {
-        DispatchEntry* dispatchEntry = connection->outboundQueue.dequeueAtHead();
-        if (dispatchEntry->hasForegroundTarget()) {
-            decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry);
-        }
-        mAllocator.releaseDispatchEntry(dispatchEntry);
-    }
-
-    deactivateConnectionLocked(connection);
-}
-
-int InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data) {
-    InputDispatcher* d = static_cast<InputDispatcher*>(data);
-
-    { // acquire lock
-        AutoMutex _l(d->mLock);
-
-        ssize_t connectionIndex = d->mConnectionsByReceiveFd.indexOfKey(receiveFd);
-        if (connectionIndex < 0) {
-            LOGE("Received spurious receive callback for unknown input channel.  "
-                    "fd=%d, events=0x%x", receiveFd, events);
-            return 0; // remove the callback
-        }
-
-        nsecs_t currentTime = now();
-
-        sp<Connection> connection = d->mConnectionsByReceiveFd.valueAt(connectionIndex);
-        if (events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP)) {
-            LOGE("channel '%s' ~ Consumer closed input channel or an error occurred.  "
-                    "events=0x%x", connection->getInputChannelName(), events);
-            d->abortBrokenDispatchCycleLocked(currentTime, connection);
-            d->runCommandsLockedInterruptible();
-            return 0; // remove the callback
-        }
-
-        if (! (events & ALOOPER_EVENT_INPUT)) {
-            LOGW("channel '%s' ~ Received spurious callback for unhandled poll event.  "
-                    "events=0x%x", connection->getInputChannelName(), events);
-            return 1;
-        }
-
-        bool handled = false;
-        status_t status = connection->inputPublisher.receiveFinishedSignal(&handled);
-        if (status) {
-            LOGE("channel '%s' ~ Failed to receive finished signal.  status=%d",
-                    connection->getInputChannelName(), status);
-            d->abortBrokenDispatchCycleLocked(currentTime, connection);
-            d->runCommandsLockedInterruptible();
-            return 0; // remove the callback
-        }
-
-        d->finishDispatchCycleLocked(currentTime, connection, handled);
-        d->runCommandsLockedInterruptible();
-        return 1;
-    } // release lock
-}
-
-void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
-        InputState::CancelationOptions options, const char* reason) {
-    for (size_t i = 0; i < mConnectionsByReceiveFd.size(); i++) {
-        synthesizeCancelationEventsForConnectionLocked(
-                mConnectionsByReceiveFd.valueAt(i), options, reason);
-    }
-}
-
-void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
-        const sp<InputChannel>& channel, InputState::CancelationOptions options,
-        const char* reason) {
-    ssize_t index = getConnectionIndexLocked(channel);
-    if (index >= 0) {
-        synthesizeCancelationEventsForConnectionLocked(
-                mConnectionsByReceiveFd.valueAt(index), options, reason);
-    }
-}
-
-void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
-        const sp<Connection>& connection, InputState::CancelationOptions options,
-        const char* reason) {
-    nsecs_t currentTime = now();
-
-    mTempCancelationEvents.clear();
-    connection->inputState.synthesizeCancelationEvents(currentTime, & mAllocator,
-            mTempCancelationEvents, options);
-
-    if (! mTempCancelationEvents.isEmpty()
-            && connection->status != Connection::STATUS_BROKEN) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
-        LOGD("channel '%s' ~ Synthesized %d cancelation events to bring channel back in sync "
-                "with reality: %s, options=%d.",
-                connection->getInputChannelName(), mTempCancelationEvents.size(), reason, options);
-#endif
-        for (size_t i = 0; i < mTempCancelationEvents.size(); i++) {
-            EventEntry* cancelationEventEntry = mTempCancelationEvents.itemAt(i);
-            switch (cancelationEventEntry->type) {
-            case EventEntry::TYPE_KEY:
-                logOutboundKeyDetailsLocked("cancel - ",
-                        static_cast<KeyEntry*>(cancelationEventEntry));
-                break;
-            case EventEntry::TYPE_MOTION:
-                logOutboundMotionDetailsLocked("cancel - ",
-                        static_cast<MotionEntry*>(cancelationEventEntry));
-                break;
-            }
-
-            int32_t xOffset, yOffset;
-            const InputWindow* window = getWindowLocked(connection->inputChannel);
-            if (window) {
-                xOffset = -window->frameLeft;
-                yOffset = -window->frameTop;
-            } else {
-                xOffset = 0;
-                yOffset = 0;
-            }
-
-            DispatchEntry* cancelationDispatchEntry =
-                    mAllocator.obtainDispatchEntry(cancelationEventEntry, // increments ref
-                    0, xOffset, yOffset);
-            connection->outboundQueue.enqueueAtTail(cancelationDispatchEntry);
-
-            mAllocator.releaseEventEntry(cancelationEventEntry);
-        }
-
-        if (!connection->outboundQueue.headSentinel.next->inProgress) {
-            startDispatchCycleLocked(currentTime, connection);
-        }
-    }
-}
-
-InputDispatcher::MotionEntry*
-InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
-    assert(pointerIds.value != 0);
-
-    uint32_t splitPointerIndexMap[MAX_POINTERS];
-    int32_t splitPointerIds[MAX_POINTERS];
-    PointerCoords splitPointerCoords[MAX_POINTERS];
-
-    uint32_t originalPointerCount = originalMotionEntry->pointerCount;
-    uint32_t splitPointerCount = 0;
-
-    for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
-            originalPointerIndex++) {
-        int32_t pointerId = uint32_t(originalMotionEntry->pointerIds[originalPointerIndex]);
-        if (pointerIds.hasBit(pointerId)) {
-            splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
-            splitPointerIds[splitPointerCount] = pointerId;
-            splitPointerCoords[splitPointerCount] =
-                    originalMotionEntry->firstSample.pointerCoords[originalPointerIndex];
-            splitPointerCount += 1;
-        }
-    }
-    assert(splitPointerCount == pointerIds.count());
-
-    int32_t action = originalMotionEntry->action;
-    int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
-    if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
-            || maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
-        int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
-        int32_t pointerId = originalMotionEntry->pointerIds[originalPointerIndex];
-        if (pointerIds.hasBit(pointerId)) {
-            if (pointerIds.count() == 1) {
-                // The first/last pointer went down/up.
-                action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
-                        ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
-            } else {
-                // A secondary pointer went down/up.
-                uint32_t splitPointerIndex = 0;
-                while (pointerId != splitPointerIds[splitPointerIndex]) {
-                    splitPointerIndex += 1;
-                }
-                action = maskedAction | (splitPointerIndex
-                        << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
-            }
-        } else {
-            // An unrelated pointer changed.
-            action = AMOTION_EVENT_ACTION_MOVE;
-        }
-    }
-
-    MotionEntry* splitMotionEntry = mAllocator.obtainMotionEntry(
-            originalMotionEntry->eventTime,
-            originalMotionEntry->deviceId,
-            originalMotionEntry->source,
-            originalMotionEntry->policyFlags,
-            action,
-            originalMotionEntry->flags,
-            originalMotionEntry->metaState,
-            originalMotionEntry->edgeFlags,
-            originalMotionEntry->xPrecision,
-            originalMotionEntry->yPrecision,
-            originalMotionEntry->downTime,
-            splitPointerCount, splitPointerIds, splitPointerCoords);
-
-    for (MotionSample* originalMotionSample = originalMotionEntry->firstSample.next;
-            originalMotionSample != NULL; originalMotionSample = originalMotionSample->next) {
-        for (uint32_t splitPointerIndex = 0; splitPointerIndex < splitPointerCount;
-                splitPointerIndex++) {
-            uint32_t originalPointerIndex = splitPointerIndexMap[splitPointerIndex];
-            splitPointerCoords[splitPointerIndex] =
-                    originalMotionSample->pointerCoords[originalPointerIndex];
-        }
-
-        mAllocator.appendMotionSample(splitMotionEntry, originalMotionSample->eventTime,
-                splitPointerCoords);
-    }
-
-    return splitMotionEntry;
-}
-
-void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) {
-#if DEBUG_INBOUND_EVENT_DETAILS
-    LOGD("notifyConfigurationChanged - eventTime=%lld", eventTime);
-#endif
-
-    bool needWake;
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry(eventTime);
-        needWake = enqueueInboundEventLocked(newEntry);
-    } // release lock
-
-    if (needWake) {
-        mLooper->wake();
-    }
-}
-
-void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
-        uint32_t policyFlags, int32_t action, int32_t flags,
-        int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime) {
-#if DEBUG_INBOUND_EVENT_DETAILS
-    LOGD("notifyKey - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, action=0x%x, "
-            "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
-            eventTime, deviceId, source, policyFlags, action, flags,
-            keyCode, scanCode, metaState, downTime);
-#endif
-    if (! validateKeyEvent(action)) {
-        return;
-    }
-
-    if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) {
-        policyFlags |= POLICY_FLAG_VIRTUAL;
-        flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
-    }
-
-    policyFlags |= POLICY_FLAG_TRUSTED;
-
-    KeyEvent event;
-    event.initialize(deviceId, source, action, flags, keyCode, scanCode,
-            metaState, 0, downTime, eventTime);
-
-    mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
-
-    if (policyFlags & POLICY_FLAG_WOKE_HERE) {
-        flags |= AKEY_EVENT_FLAG_WOKE_HERE;
-    }
-
-    bool needWake;
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        int32_t repeatCount = 0;
-        KeyEntry* newEntry = mAllocator.obtainKeyEntry(eventTime,
-                deviceId, source, policyFlags, action, flags, keyCode, scanCode,
-                metaState, repeatCount, downTime);
-
-        needWake = enqueueInboundEventLocked(newEntry);
-    } // release lock
-
-    if (needWake) {
-        mLooper->wake();
-    }
-}
-
-void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
-        uint32_t policyFlags, int32_t action, int32_t flags, int32_t metaState, int32_t edgeFlags,
-        uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
-        float xPrecision, float yPrecision, nsecs_t downTime) {
-#if DEBUG_INBOUND_EVENT_DETAILS
-    LOGD("notifyMotion - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
-            "action=0x%x, flags=0x%x, metaState=0x%x, edgeFlags=0x%x, "
-            "xPrecision=%f, yPrecision=%f, downTime=%lld",
-            eventTime, deviceId, source, policyFlags, action, flags, metaState, edgeFlags,
-            xPrecision, yPrecision, downTime);
-    for (uint32_t i = 0; i < pointerCount; i++) {
-        LOGD("  Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f, "
-                "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
-                "orientation=%f",
-                i, pointerIds[i], pointerCoords[i].x, pointerCoords[i].y,
-                pointerCoords[i].pressure, pointerCoords[i].size,
-                pointerCoords[i].touchMajor, pointerCoords[i].touchMinor,
-                pointerCoords[i].toolMajor, pointerCoords[i].toolMinor,
-                pointerCoords[i].orientation);
-    }
-#endif
-    if (! validateMotionEvent(action, pointerCount, pointerIds)) {
-        return;
-    }
-
-    policyFlags |= POLICY_FLAG_TRUSTED;
-    mPolicy->interceptGenericBeforeQueueing(eventTime, /*byref*/ policyFlags);
-
-    bool needWake;
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        // Attempt batching and streaming of move events.
-        if (action == AMOTION_EVENT_ACTION_MOVE) {
-            // BATCHING CASE
-            //
-            // Try to append a move sample to the tail of the inbound queue for this device.
-            // Give up if we encounter a non-move motion event for this device since that
-            // means we cannot append any new samples until a new motion event has started.
-            for (EventEntry* entry = mInboundQueue.tailSentinel.prev;
-                    entry != & mInboundQueue.headSentinel; entry = entry->prev) {
-                if (entry->type != EventEntry::TYPE_MOTION) {
-                    // Keep looking for motion events.
-                    continue;
-                }
-
-                MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
-                if (motionEntry->deviceId != deviceId) {
-                    // Keep looking for this device.
-                    continue;
-                }
-
-                if (motionEntry->action != AMOTION_EVENT_ACTION_MOVE
-                        || motionEntry->pointerCount != pointerCount
-                        || motionEntry->isInjected()) {
-                    // Last motion event in the queue for this device is not compatible for
-                    // appending new samples.  Stop here.
-                    goto NoBatchingOrStreaming;
-                }
-
-                // The last motion event is a move and is compatible for appending.
-                // Do the batching magic.
-                mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
-#if DEBUG_BATCHING
-                LOGD("Appended motion sample onto batch for most recent "
-                        "motion event for this device in the inbound queue.");
-#endif
-                return; // done!
-            }
-
-            // STREAMING CASE
-            //
-            // There is no pending motion event (of any kind) for this device in the inbound queue.
-            // Search the outbound queue for the current foreground targets to find a dispatched
-            // motion event that is still in progress.  If found, then, appen the new sample to
-            // that event and push it out to all current targets.  The logic in
-            // prepareDispatchCycleLocked takes care of the case where some targets may
-            // already have consumed the motion event by starting a new dispatch cycle if needed.
-            if (mCurrentInputTargetsValid) {
-                for (size_t i = 0; i < mCurrentInputTargets.size(); i++) {
-                    const InputTarget& inputTarget = mCurrentInputTargets[i];
-                    if ((inputTarget.flags & InputTarget::FLAG_FOREGROUND) == 0) {
-                        // Skip non-foreground targets.  We only want to stream if there is at
-                        // least one foreground target whose dispatch is still in progress.
-                        continue;
-                    }
-
-                    ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
-                    if (connectionIndex < 0) {
-                        // Connection must no longer be valid.
-                        continue;
-                    }
-
-                    sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
-                    if (connection->outboundQueue.isEmpty()) {
-                        // This foreground target has an empty outbound queue.
-                        continue;
-                    }
-
-                    DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
-                    if (! dispatchEntry->inProgress
-                            || dispatchEntry->eventEntry->type != EventEntry::TYPE_MOTION
-                            || dispatchEntry->isSplit()) {
-                        // No motion event is being dispatched, or it is being split across
-                        // windows in which case we cannot stream.
-                        continue;
-                    }
-
-                    MotionEntry* motionEntry = static_cast<MotionEntry*>(
-                            dispatchEntry->eventEntry);
-                    if (motionEntry->action != AMOTION_EVENT_ACTION_MOVE
-                            || motionEntry->deviceId != deviceId
-                            || motionEntry->pointerCount != pointerCount
-                            || motionEntry->isInjected()) {
-                        // The motion event is not compatible with this move.
-                        continue;
-                    }
-
-                    // Hurray!  This foreground target is currently dispatching a move event
-                    // that we can stream onto.  Append the motion sample and resume dispatch.
-                    mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
-#if DEBUG_BATCHING
-                    LOGD("Appended motion sample onto batch for most recently dispatched "
-                            "motion event for this device in the outbound queues.  "
-                            "Attempting to stream the motion sample.");
-#endif
-                    nsecs_t currentTime = now();
-                    dispatchEventToCurrentInputTargetsLocked(currentTime, motionEntry,
-                            true /*resumeWithAppendedMotionSample*/);
-
-                    runCommandsLockedInterruptible();
-                    return; // done!
-                }
-            }
-
-NoBatchingOrStreaming:;
-        }
-
-        // Just enqueue a new motion event.
-        MotionEntry* newEntry = mAllocator.obtainMotionEntry(eventTime,
-                deviceId, source, policyFlags, action, flags, metaState, edgeFlags,
-                xPrecision, yPrecision, downTime,
-                pointerCount, pointerIds, pointerCoords);
-
-        needWake = enqueueInboundEventLocked(newEntry);
-    } // release lock
-
-    if (needWake) {
-        mLooper->wake();
-    }
-}
-
-void InputDispatcher::notifySwitch(nsecs_t when, int32_t switchCode, int32_t switchValue,
-        uint32_t policyFlags) {
-#if DEBUG_INBOUND_EVENT_DETAILS
-    LOGD("notifySwitch - switchCode=%d, switchValue=%d, policyFlags=0x%x",
-            switchCode, switchValue, policyFlags);
-#endif
-
-    policyFlags |= POLICY_FLAG_TRUSTED;
-    mPolicy->notifySwitch(when, switchCode, switchValue, policyFlags);
-}
-
-int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
-        int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) {
-#if DEBUG_INBOUND_EVENT_DETAILS
-    LOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
-            "syncMode=%d, timeoutMillis=%d",
-            event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis);
-#endif
-
-    nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
-
-    uint32_t policyFlags = POLICY_FLAG_INJECTED;
-    if (hasInjectionPermission(injectorPid, injectorUid)) {
-        policyFlags |= POLICY_FLAG_TRUSTED;
-    }
-
-    EventEntry* injectedEntry;
-    switch (event->getType()) {
-    case AINPUT_EVENT_TYPE_KEY: {
-        const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event);
-        int32_t action = keyEvent->getAction();
-        if (! validateKeyEvent(action)) {
-            return INPUT_EVENT_INJECTION_FAILED;
-        }
-
-        int32_t flags = keyEvent->getFlags();
-        if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) {
-            policyFlags |= POLICY_FLAG_VIRTUAL;
-        }
-
-        mPolicy->interceptKeyBeforeQueueing(keyEvent, /*byref*/ policyFlags);
-
-        if (policyFlags & POLICY_FLAG_WOKE_HERE) {
-            flags |= AKEY_EVENT_FLAG_WOKE_HERE;
-        }
-
-        mLock.lock();
-        injectedEntry = mAllocator.obtainKeyEntry(keyEvent->getEventTime(),
-                keyEvent->getDeviceId(), keyEvent->getSource(),
-                policyFlags, action, flags,
-                keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(),
-                keyEvent->getRepeatCount(), keyEvent->getDownTime());
-        break;
-    }
-
-    case AINPUT_EVENT_TYPE_MOTION: {
-        const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
-        int32_t action = motionEvent->getAction();
-        size_t pointerCount = motionEvent->getPointerCount();
-        const int32_t* pointerIds = motionEvent->getPointerIds();
-        if (! validateMotionEvent(action, pointerCount, pointerIds)) {
-            return INPUT_EVENT_INJECTION_FAILED;
-        }
-
-        nsecs_t eventTime = motionEvent->getEventTime();
-        mPolicy->interceptGenericBeforeQueueing(eventTime, /*byref*/ policyFlags);
-
-        mLock.lock();
-        const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
-        const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
-        MotionEntry* motionEntry = mAllocator.obtainMotionEntry(*sampleEventTimes,
-                motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
-                action, motionEvent->getFlags(),
-                motionEvent->getMetaState(), motionEvent->getEdgeFlags(),
-                motionEvent->getXPrecision(), motionEvent->getYPrecision(),
-                motionEvent->getDownTime(), uint32_t(pointerCount),
-                pointerIds, samplePointerCoords);
-        for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
-            sampleEventTimes += 1;
-            samplePointerCoords += pointerCount;
-            mAllocator.appendMotionSample(motionEntry, *sampleEventTimes, samplePointerCoords);
-        }
-        injectedEntry = motionEntry;
-        break;
-    }
-
-    default:
-        LOGW("Cannot inject event of type %d", event->getType());
-        return INPUT_EVENT_INJECTION_FAILED;
-    }
-
-    InjectionState* injectionState = mAllocator.obtainInjectionState(injectorPid, injectorUid);
-    if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
-        injectionState->injectionIsAsync = true;
-    }
-
-    injectionState->refCount += 1;
-    injectedEntry->injectionState = injectionState;
-
-    bool needWake = enqueueInboundEventLocked(injectedEntry);
-    mLock.unlock();
-
-    if (needWake) {
-        mLooper->wake();
-    }
-
-    int32_t injectionResult;
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
-            injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
-        } else {
-            for (;;) {
-                injectionResult = injectionState->injectionResult;
-                if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
-                    break;
-                }
-
-                nsecs_t remainingTimeout = endTime - now();
-                if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
-                    LOGD("injectInputEvent - Timed out waiting for injection result "
-                            "to become available.");
-#endif
-                    injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
-                    break;
-                }
-
-                mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout);
-            }
-
-            if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED
-                    && syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) {
-                while (injectionState->pendingForegroundDispatches != 0) {
-#if DEBUG_INJECTION
-                    LOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
-                            injectionState->pendingForegroundDispatches);
-#endif
-                    nsecs_t remainingTimeout = endTime - now();
-                    if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
-                    LOGD("injectInputEvent - Timed out waiting for pending foreground "
-                            "dispatches to finish.");
-#endif
-                        injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
-                        break;
-                    }
-
-                    mInjectionSyncFinishedCondition.waitRelative(mLock, remainingTimeout);
-                }
-            }
-        }
-
-        mAllocator.releaseInjectionState(injectionState);
-    } // release lock
-
-#if DEBUG_INJECTION
-    LOGD("injectInputEvent - Finished with result %d.  "
-            "injectorPid=%d, injectorUid=%d",
-            injectionResult, injectorPid, injectorUid);
-#endif
-
-    return injectionResult;
-}
-
-bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) {
-    return injectorUid == 0
-            || mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid);
-}
-
-void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) {
-    InjectionState* injectionState = entry->injectionState;
-    if (injectionState) {
-#if DEBUG_INJECTION
-        LOGD("Setting input event injection result to %d.  "
-                "injectorPid=%d, injectorUid=%d",
-                 injectionResult, injectionState->injectorPid, injectionState->injectorUid);
-#endif
-
-        if (injectionState->injectionIsAsync) {
-            // Log the outcome since the injector did not wait for the injection result.
-            switch (injectionResult) {
-            case INPUT_EVENT_INJECTION_SUCCEEDED:
-                LOGV("Asynchronous input event injection succeeded.");
-                break;
-            case INPUT_EVENT_INJECTION_FAILED:
-                LOGW("Asynchronous input event injection failed.");
-                break;
-            case INPUT_EVENT_INJECTION_PERMISSION_DENIED:
-                LOGW("Asynchronous input event injection permission denied.");
-                break;
-            case INPUT_EVENT_INJECTION_TIMED_OUT:
-                LOGW("Asynchronous input event injection timed out.");
-                break;
-            }
-        }
-
-        injectionState->injectionResult = injectionResult;
-        mInjectionResultAvailableCondition.broadcast();
-    }
-}
-
-void InputDispatcher::incrementPendingForegroundDispatchesLocked(EventEntry* entry) {
-    InjectionState* injectionState = entry->injectionState;
-    if (injectionState) {
-        injectionState->pendingForegroundDispatches += 1;
-    }
-}
-
-void InputDispatcher::decrementPendingForegroundDispatchesLocked(EventEntry* entry) {
-    InjectionState* injectionState = entry->injectionState;
-    if (injectionState) {
-        injectionState->pendingForegroundDispatches -= 1;
-
-        if (injectionState->pendingForegroundDispatches == 0) {
-            mInjectionSyncFinishedCondition.broadcast();
-        }
-    }
-}
-
-const InputWindow* InputDispatcher::getWindowLocked(const sp<InputChannel>& inputChannel) {
-    for (size_t i = 0; i < mWindows.size(); i++) {
-        const InputWindow* window = & mWindows[i];
-        if (window->inputChannel == inputChannel) {
-            return window;
-        }
-    }
-    return NULL;
-}
-
-void InputDispatcher::setInputWindows(const Vector<InputWindow>& inputWindows) {
-#if DEBUG_FOCUS
-    LOGD("setInputWindows");
-#endif
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        // Clear old window pointers.
-        sp<InputChannel> oldFocusedWindowChannel;
-        if (mFocusedWindow) {
-            oldFocusedWindowChannel = mFocusedWindow->inputChannel;
-            mFocusedWindow = NULL;
-        }
-
-        mWindows.clear();
-
-        // Loop over new windows and rebuild the necessary window pointers for
-        // tracking focus and touch.
-        mWindows.appendVector(inputWindows);
-
-        size_t numWindows = mWindows.size();
-        for (size_t i = 0; i < numWindows; i++) {
-            const InputWindow* window = & mWindows.itemAt(i);
-            if (window->hasFocus) {
-                mFocusedWindow = window;
-                break;
-            }
-        }
-
-        if (oldFocusedWindowChannel != NULL) {
-            if (!mFocusedWindow || oldFocusedWindowChannel != mFocusedWindow->inputChannel) {
-#if DEBUG_FOCUS
-                LOGD("Focus left window: %s",
-                        oldFocusedWindowChannel->getName().string());
-#endif
-                synthesizeCancelationEventsForInputChannelLocked(oldFocusedWindowChannel,
-                        InputState::CANCEL_NON_POINTER_EVENTS, "focus left window");
-                oldFocusedWindowChannel.clear();
-            }
-        }
-        if (mFocusedWindow && oldFocusedWindowChannel == NULL) {
-#if DEBUG_FOCUS
-            LOGD("Focus entered window: %s",
-                    mFocusedWindow->inputChannel->getName().string());
-#endif
-        }
-
-        for (size_t i = 0; i < mTouchState.windows.size(); ) {
-            TouchedWindow& touchedWindow = mTouchState.windows.editItemAt(i);
-            const InputWindow* window = getWindowLocked(touchedWindow.channel);
-            if (window) {
-                touchedWindow.window = window;
-                i += 1;
-            } else {
-#if DEBUG_FOCUS
-                LOGD("Touched window was removed: %s", touchedWindow.channel->getName().string());
-#endif
-                synthesizeCancelationEventsForInputChannelLocked(touchedWindow.channel,
-                        InputState::CANCEL_POINTER_EVENTS, "touched window was removed");
-                mTouchState.windows.removeAt(i);
-            }
-        }
-
-#if DEBUG_FOCUS
-        //logDispatchStateLocked();
-#endif
-    } // release lock
-
-    // Wake up poll loop since it may need to make new input dispatching choices.
-    mLooper->wake();
-}
-
-void InputDispatcher::setFocusedApplication(const InputApplication* inputApplication) {
-#if DEBUG_FOCUS
-    LOGD("setFocusedApplication");
-#endif
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        releaseFocusedApplicationLocked();
-
-        if (inputApplication) {
-            mFocusedApplicationStorage = *inputApplication;
-            mFocusedApplication = & mFocusedApplicationStorage;
-        }
-
-#if DEBUG_FOCUS
-        //logDispatchStateLocked();
-#endif
-    } // release lock
-
-    // Wake up poll loop since it may need to make new input dispatching choices.
-    mLooper->wake();
-}
-
-void InputDispatcher::releaseFocusedApplicationLocked() {
-    if (mFocusedApplication) {
-        mFocusedApplication = NULL;
-        mFocusedApplicationStorage.handle.clear();
-    }
-}
-
-void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
-#if DEBUG_FOCUS
-    LOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
-#endif
-
-    bool changed;
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
-            if (mDispatchFrozen && !frozen) {
-                resetANRTimeoutsLocked();
-            }
-
-            if (mDispatchEnabled && !enabled) {
-                resetAndDropEverythingLocked("dispatcher is being disabled");
-            }
-
-            mDispatchEnabled = enabled;
-            mDispatchFrozen = frozen;
-            changed = true;
-        } else {
-            changed = false;
-        }
-
-#if DEBUG_FOCUS
-        //logDispatchStateLocked();
-#endif
-    } // release lock
-
-    if (changed) {
-        // Wake up poll loop since it may need to make new input dispatching choices.
-        mLooper->wake();
-    }
-}
-
-bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel,
-        const sp<InputChannel>& toChannel) {
-#if DEBUG_FOCUS
-    LOGD("transferTouchFocus: fromChannel=%s, toChannel=%s",
-            fromChannel->getName().string(), toChannel->getName().string());
-#endif
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        const InputWindow* fromWindow = getWindowLocked(fromChannel);
-        const InputWindow* toWindow = getWindowLocked(toChannel);
-        if (! fromWindow || ! toWindow) {
-#if DEBUG_FOCUS
-            LOGD("Cannot transfer focus because from or to window not found.");
-#endif
-            return false;
-        }
-        if (fromWindow == toWindow) {
-#if DEBUG_FOCUS
-            LOGD("Trivial transfer to same window.");
-#endif
-            return true;
-        }
-
-        bool found = false;
-        for (size_t i = 0; i < mTouchState.windows.size(); i++) {
-            const TouchedWindow& touchedWindow = mTouchState.windows[i];
-            if (touchedWindow.window == fromWindow) {
-                int32_t oldTargetFlags = touchedWindow.targetFlags;
-                BitSet32 pointerIds = touchedWindow.pointerIds;
-
-                mTouchState.windows.removeAt(i);
-
-                int32_t newTargetFlags = oldTargetFlags
-                        & (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT);
-                mTouchState.addOrUpdateWindow(toWindow, newTargetFlags, pointerIds);
-
-                found = true;
-                break;
-            }
-        }
-
-        if (! found) {
-#if DEBUG_FOCUS
-            LOGD("Focus transfer failed because from window did not have focus.");
-#endif
-            return false;
-        }
-
-        ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel);
-        ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel);
-        if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) {
-            sp<Connection> fromConnection = mConnectionsByReceiveFd.valueAt(fromConnectionIndex);
-            sp<Connection> toConnection = mConnectionsByReceiveFd.valueAt(toConnectionIndex);
-
-            fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
-            synthesizeCancelationEventsForConnectionLocked(fromConnection,
-                    InputState::CANCEL_POINTER_EVENTS,
-                    "transferring touch focus from this window to another window");
-        }
-
-#if DEBUG_FOCUS
-        logDispatchStateLocked();
-#endif
-    } // release lock
-
-    // Wake up poll loop since it may need to make new input dispatching choices.
-    mLooper->wake();
-    return true;
-}
-
-void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
-#if DEBUG_FOCUS
-    LOGD("Resetting and dropping all events (%s).", reason);
-#endif
-
-    synthesizeCancelationEventsForAllConnectionsLocked(InputState::CANCEL_ALL_EVENTS, reason);
-
-    resetKeyRepeatLocked();
-    releasePendingEventLocked();
-    drainInboundQueueLocked();
-    resetTargetsLocked();
-
-    mTouchState.reset();
-}
-
-void InputDispatcher::logDispatchStateLocked() {
-    String8 dump;
-    dumpDispatchStateLocked(dump);
-
-    char* text = dump.lockBuffer(dump.size());
-    char* start = text;
-    while (*start != '\0') {
-        char* end = strchr(start, '\n');
-        if (*end == '\n') {
-            *(end++) = '\0';
-        }
-        LOGD("%s", start);
-        start = end;
-    }
-}
-
-void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
-    dump.appendFormat(INDENT "DispatchEnabled: %d\n", mDispatchEnabled);
-    dump.appendFormat(INDENT "DispatchFrozen: %d\n", mDispatchFrozen);
-
-    if (mFocusedApplication) {
-        dump.appendFormat(INDENT "FocusedApplication: name='%s', dispatchingTimeout=%0.3fms\n",
-                mFocusedApplication->name.string(),
-                mFocusedApplication->dispatchingTimeout / 1000000.0);
-    } else {
-        dump.append(INDENT "FocusedApplication: <null>\n");
-    }
-    dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
-            mFocusedWindow != NULL ? mFocusedWindow->name.string() : "<null>");
-
-    dump.appendFormat(INDENT "TouchDown: %s\n", toString(mTouchState.down));
-    dump.appendFormat(INDENT "TouchSplit: %s\n", toString(mTouchState.split));
-    if (!mTouchState.windows.isEmpty()) {
-        dump.append(INDENT "TouchedWindows:\n");
-        for (size_t i = 0; i < mTouchState.windows.size(); i++) {
-            const TouchedWindow& touchedWindow = mTouchState.windows[i];
-            dump.appendFormat(INDENT2 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
-                    i, touchedWindow.window->name.string(), touchedWindow.pointerIds.value,
-                    touchedWindow.targetFlags);
-        }
-    } else {
-        dump.append(INDENT "TouchedWindows: <none>\n");
-    }
-
-    if (!mWindows.isEmpty()) {
-        dump.append(INDENT "Windows:\n");
-        for (size_t i = 0; i < mWindows.size(); i++) {
-            const InputWindow& window = mWindows[i];
-            dump.appendFormat(INDENT2 "%d: name='%s', paused=%s, hasFocus=%s, hasWallpaper=%s, "
-                    "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
-                    "frame=[%d,%d][%d,%d], "
-                    "visibleFrame=[%d,%d][%d,%d], "
-                    "touchableArea=[%d,%d][%d,%d], "
-                    "ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
-                    i, window.name.string(),
-                    toString(window.paused),
-                    toString(window.hasFocus),
-                    toString(window.hasWallpaper),
-                    toString(window.visible),
-                    toString(window.canReceiveKeys),
-                    window.layoutParamsFlags, window.layoutParamsType,
-                    window.layer,
-                    window.frameLeft, window.frameTop,
-                    window.frameRight, window.frameBottom,
-                    window.visibleFrameLeft, window.visibleFrameTop,
-                    window.visibleFrameRight, window.visibleFrameBottom,
-                    window.touchableAreaLeft, window.touchableAreaTop,
-                    window.touchableAreaRight, window.touchableAreaBottom,
-                    window.ownerPid, window.ownerUid,
-                    window.dispatchingTimeout / 1000000.0);
-        }
-    } else {
-        dump.append(INDENT "Windows: <none>\n");
-    }
-
-    if (!mMonitoringChannels.isEmpty()) {
-        dump.append(INDENT "MonitoringChannels:\n");
-        for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
-            const sp<InputChannel>& channel = mMonitoringChannels[i];
-            dump.appendFormat(INDENT2 "%d: '%s'\n", i, channel->getName().string());
-        }
-    } else {
-        dump.append(INDENT "MonitoringChannels: <none>\n");
-    }
-
-    dump.appendFormat(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
-
-    if (!mActiveConnections.isEmpty()) {
-        dump.append(INDENT "ActiveConnections:\n");
-        for (size_t i = 0; i < mActiveConnections.size(); i++) {
-            const Connection* connection = mActiveConnections[i];
-            dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u, "
-                    "inputState.isNeutral=%s\n",
-                    i, connection->getInputChannelName(), connection->getStatusLabel(),
-                    connection->outboundQueue.count(),
-                    toString(connection->inputState.isNeutral()));
-        }
-    } else {
-        dump.append(INDENT "ActiveConnections: <none>\n");
-    }
-
-    if (isAppSwitchPendingLocked()) {
-        dump.appendFormat(INDENT "AppSwitch: pending, due in %01.1fms\n",
-                (mAppSwitchDueTime - now()) / 1000000.0);
-    } else {
-        dump.append(INDENT "AppSwitch: not pending\n");
-    }
-}
-
-status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) {
-#if DEBUG_REGISTRATION
-    LOGD("channel '%s' ~ registerInputChannel - monitor=%s", inputChannel->getName().string(),
-            toString(monitor));
-#endif
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        if (getConnectionIndexLocked(inputChannel) >= 0) {
-            LOGW("Attempted to register already registered input channel '%s'",
-                    inputChannel->getName().string());
-            return BAD_VALUE;
-        }
-
-        sp<Connection> connection = new Connection(inputChannel);
-        status_t status = connection->initialize();
-        if (status) {
-            LOGE("Failed to initialize input publisher for input channel '%s', status=%d",
-                    inputChannel->getName().string(), status);
-            return status;
-        }
-
-        int32_t receiveFd = inputChannel->getReceivePipeFd();
-        mConnectionsByReceiveFd.add(receiveFd, connection);
-
-        if (monitor) {
-            mMonitoringChannels.push(inputChannel);
-        }
-
-        mLooper->addFd(receiveFd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
-
-        runCommandsLockedInterruptible();
-    } // release lock
-    return OK;
-}
-
-status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
-#if DEBUG_REGISTRATION
-    LOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().string());
-#endif
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
-        if (connectionIndex < 0) {
-            LOGW("Attempted to unregister already unregistered input channel '%s'",
-                    inputChannel->getName().string());
-            return BAD_VALUE;
-        }
-
-        sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
-        mConnectionsByReceiveFd.removeItemsAt(connectionIndex);
-
-        connection->status = Connection::STATUS_ZOMBIE;
-
-        for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
-            if (mMonitoringChannels[i] == inputChannel) {
-                mMonitoringChannels.removeAt(i);
-                break;
-            }
-        }
-
-        mLooper->removeFd(inputChannel->getReceivePipeFd());
-
-        nsecs_t currentTime = now();
-        abortBrokenDispatchCycleLocked(currentTime, connection);
-
-        runCommandsLockedInterruptible();
-    } // release lock
-
-    // Wake the poll loop because removing the connection may have changed the current
-    // synchronization state.
-    mLooper->wake();
-    return OK;
-}
-
-ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) {
-    ssize_t connectionIndex = mConnectionsByReceiveFd.indexOfKey(inputChannel->getReceivePipeFd());
-    if (connectionIndex >= 0) {
-        sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
-        if (connection->inputChannel.get() == inputChannel.get()) {
-            return connectionIndex;
-        }
-    }
-
-    return -1;
-}
-
-void InputDispatcher::activateConnectionLocked(Connection* connection) {
-    for (size_t i = 0; i < mActiveConnections.size(); i++) {
-        if (mActiveConnections.itemAt(i) == connection) {
-            return;
-        }
-    }
-    mActiveConnections.add(connection);
-}
-
-void InputDispatcher::deactivateConnectionLocked(Connection* connection) {
-    for (size_t i = 0; i < mActiveConnections.size(); i++) {
-        if (mActiveConnections.itemAt(i) == connection) {
-            mActiveConnections.removeAt(i);
-            return;
-        }
-    }
-}
-
-void InputDispatcher::onDispatchCycleStartedLocked(
-        nsecs_t currentTime, const sp<Connection>& connection) {
-}
-
-void InputDispatcher::onDispatchCycleFinishedLocked(
-        nsecs_t currentTime, const sp<Connection>& connection, bool handled) {
-    CommandEntry* commandEntry = postCommandLocked(
-            & InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
-    commandEntry->connection = connection;
-    commandEntry->handled = handled;
-}
-
-void InputDispatcher::onDispatchCycleBrokenLocked(
-        nsecs_t currentTime, const sp<Connection>& connection) {
-    LOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
-            connection->getInputChannelName());
-
-    CommandEntry* commandEntry = postCommandLocked(
-            & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
-    commandEntry->connection = connection;
-}
-
-void InputDispatcher::onANRLocked(
-        nsecs_t currentTime, const InputApplication* application, const InputWindow* window,
-        nsecs_t eventTime, nsecs_t waitStartTime) {
-    LOGI("Application is not responding: %s.  "
-            "%01.1fms since event, %01.1fms since wait started",
-            getApplicationWindowLabelLocked(application, window).string(),
-            (currentTime - eventTime) / 1000000.0,
-            (currentTime - waitStartTime) / 1000000.0);
-
-    CommandEntry* commandEntry = postCommandLocked(
-            & InputDispatcher::doNotifyANRLockedInterruptible);
-    if (application) {
-        commandEntry->inputApplicationHandle = application->handle;
-    }
-    if (window) {
-        commandEntry->inputChannel = window->inputChannel;
-    }
-}
-
-void InputDispatcher::doNotifyConfigurationChangedInterruptible(
-        CommandEntry* commandEntry) {
-    mLock.unlock();
-
-    mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
-
-    mLock.lock();
-}
-
-void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
-        CommandEntry* commandEntry) {
-    sp<Connection> connection = commandEntry->connection;
-
-    if (connection->status != Connection::STATUS_ZOMBIE) {
-        mLock.unlock();
-
-        mPolicy->notifyInputChannelBroken(connection->inputChannel);
-
-        mLock.lock();
-    }
-}
-
-void InputDispatcher::doNotifyANRLockedInterruptible(
-        CommandEntry* commandEntry) {
-    mLock.unlock();
-
-    nsecs_t newTimeout = mPolicy->notifyANR(
-            commandEntry->inputApplicationHandle, commandEntry->inputChannel);
-
-    mLock.lock();
-
-    resumeAfterTargetsNotReadyTimeoutLocked(newTimeout, commandEntry->inputChannel);
-}
-
-void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
-        CommandEntry* commandEntry) {
-    KeyEntry* entry = commandEntry->keyEntry;
-
-    KeyEvent event;
-    initializeKeyEvent(&event, entry);
-
-    mLock.unlock();
-
-    bool consumed = mPolicy->interceptKeyBeforeDispatching(commandEntry->inputChannel,
-            &event, entry->policyFlags);
-
-    mLock.lock();
-
-    entry->interceptKeyResult = consumed
-            ? KeyEntry::INTERCEPT_KEY_RESULT_SKIP
-            : KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
-    mAllocator.releaseKeyEntry(entry);
-}
-
-void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(
-        CommandEntry* commandEntry) {
-    sp<Connection> connection = commandEntry->connection;
-    bool handled = commandEntry->handled;
-
-    if (!connection->outboundQueue.isEmpty()) {
-        DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next;
-        if (dispatchEntry->inProgress
-                && dispatchEntry->hasForegroundTarget()
-                && dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) {
-            KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
-            if (!(keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK)) {
-                if (handled) {
-                    // If the application handled a non-fallback key, then immediately
-                    // cancel all fallback keys previously dispatched to the application.
-                    // This behavior will prevent chording with fallback keys (so they cannot
-                    // be used as modifiers) but it will ensure that fallback keys do not
-                    // get stuck.  This takes care of the case where the application does not handle
-                    // the original DOWN so we generate a fallback DOWN but it does handle
-                    // the original UP in which case we would not generate the fallback UP.
-                    synthesizeCancelationEventsForConnectionLocked(connection,
-                            InputState::CANCEL_FALLBACK_EVENTS,
-                            "application handled a non-fallback event, canceling all fallback events");
-                } else {
-                    // If the application did not handle a non-fallback key, then ask
-                    // the policy what to do with it.  We might generate a fallback key
-                    // event here.
-                    KeyEvent event;
-                    initializeKeyEvent(&event, keyEntry);
-
-                    mLock.unlock();
-
-                    bool fallback = mPolicy->dispatchUnhandledKey(connection->inputChannel,
-                            &event, keyEntry->policyFlags, &event);
-
-                    mLock.lock();
-
-                    if (connection->status != Connection::STATUS_NORMAL) {
-                        return;
-                    }
-
-                    assert(connection->outboundQueue.headSentinel.next == dispatchEntry);
-
-                    if (fallback) {
-                        // Restart the dispatch cycle using the fallback key.
-                        keyEntry->eventTime = event.getEventTime();
-                        keyEntry->deviceId = event.getDeviceId();
-                        keyEntry->source = event.getSource();
-                        keyEntry->flags = event.getFlags() | AKEY_EVENT_FLAG_FALLBACK;
-                        keyEntry->keyCode = event.getKeyCode();
-                        keyEntry->scanCode = event.getScanCode();
-                        keyEntry->metaState = event.getMetaState();
-                        keyEntry->repeatCount = event.getRepeatCount();
-                        keyEntry->downTime = event.getDownTime();
-                        keyEntry->syntheticRepeat = false;
-
-                        dispatchEntry->inProgress = false;
-                        startDispatchCycleLocked(now(), connection);
-                        return;
-                    }
-                }
-            }
-        }
-    }
-
-    startNextDispatchCycleLocked(now(), connection);
-}
-
-void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
-    mLock.unlock();
-
-    mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
-
-    mLock.lock();
-}
-
-void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) {
-    event->initialize(entry->deviceId, entry->source, entry->action, entry->flags,
-            entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
-            entry->downTime, entry->eventTime);
-}
-
-void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
-        int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) {
-    // TODO Write some statistics about how long we spend waiting.
-}
-
-void InputDispatcher::dump(String8& dump) {
-    dump.append("Input Dispatcher State:\n");
-    dumpDispatchStateLocked(dump);
-}
-
-
-// --- InputDispatcher::Queue ---
-
-template <typename T>
-uint32_t InputDispatcher::Queue<T>::count() const {
-    uint32_t result = 0;
-    for (const T* entry = headSentinel.next; entry != & tailSentinel; entry = entry->next) {
-        result += 1;
-    }
-    return result;
-}
-
-
-// --- InputDispatcher::Allocator ---
-
-InputDispatcher::Allocator::Allocator() {
-}
-
-InputDispatcher::InjectionState*
-InputDispatcher::Allocator::obtainInjectionState(int32_t injectorPid, int32_t injectorUid) {
-    InjectionState* injectionState = mInjectionStatePool.alloc();
-    injectionState->refCount = 1;
-    injectionState->injectorPid = injectorPid;
-    injectionState->injectorUid = injectorUid;
-    injectionState->injectionIsAsync = false;
-    injectionState->injectionResult = INPUT_EVENT_INJECTION_PENDING;
-    injectionState->pendingForegroundDispatches = 0;
-    return injectionState;
-}
-
-void InputDispatcher::Allocator::initializeEventEntry(EventEntry* entry, int32_t type,
-        nsecs_t eventTime, uint32_t policyFlags) {
-    entry->type = type;
-    entry->refCount = 1;
-    entry->dispatchInProgress = false;
-    entry->eventTime = eventTime;
-    entry->policyFlags = policyFlags;
-    entry->injectionState = NULL;
-}
-
-void InputDispatcher::Allocator::releaseEventEntryInjectionState(EventEntry* entry) {
-    if (entry->injectionState) {
-        releaseInjectionState(entry->injectionState);
-        entry->injectionState = NULL;
-    }
-}
-
-InputDispatcher::ConfigurationChangedEntry*
-InputDispatcher::Allocator::obtainConfigurationChangedEntry(nsecs_t eventTime) {
-    ConfigurationChangedEntry* entry = mConfigurationChangeEntryPool.alloc();
-    initializeEventEntry(entry, EventEntry::TYPE_CONFIGURATION_CHANGED, eventTime, 0);
-    return entry;
-}
-
-InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry(nsecs_t eventTime,
-        int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
-        int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
-        int32_t repeatCount, nsecs_t downTime) {
-    KeyEntry* entry = mKeyEntryPool.alloc();
-    initializeEventEntry(entry, EventEntry::TYPE_KEY, eventTime, policyFlags);
-
-    entry->deviceId = deviceId;
-    entry->source = source;
-    entry->action = action;
-    entry->flags = flags;
-    entry->keyCode = keyCode;
-    entry->scanCode = scanCode;
-    entry->metaState = metaState;
-    entry->repeatCount = repeatCount;
-    entry->downTime = downTime;
-    entry->syntheticRepeat = false;
-    entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
-    return entry;
-}
-
-InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry(nsecs_t eventTime,
-        int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action, int32_t flags,
-        int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision,
-        nsecs_t downTime, uint32_t pointerCount,
-        const int32_t* pointerIds, const PointerCoords* pointerCoords) {
-    MotionEntry* entry = mMotionEntryPool.alloc();
-    initializeEventEntry(entry, EventEntry::TYPE_MOTION, eventTime, policyFlags);
-
-    entry->eventTime = eventTime;
-    entry->deviceId = deviceId;
-    entry->source = source;
-    entry->action = action;
-    entry->flags = flags;
-    entry->metaState = metaState;
-    entry->edgeFlags = edgeFlags;
-    entry->xPrecision = xPrecision;
-    entry->yPrecision = yPrecision;
-    entry->downTime = downTime;
-    entry->pointerCount = pointerCount;
-    entry->firstSample.eventTime = eventTime;
-    entry->firstSample.next = NULL;
-    entry->lastSample = & entry->firstSample;
-    for (uint32_t i = 0; i < pointerCount; i++) {
-        entry->pointerIds[i] = pointerIds[i];
-        entry->firstSample.pointerCoords[i] = pointerCoords[i];
-    }
-    return entry;
-}
-
-InputDispatcher::DispatchEntry* InputDispatcher::Allocator::obtainDispatchEntry(
-        EventEntry* eventEntry,
-        int32_t targetFlags, float xOffset, float yOffset) {
-    DispatchEntry* entry = mDispatchEntryPool.alloc();
-    entry->eventEntry = eventEntry;
-    eventEntry->refCount += 1;
-    entry->targetFlags = targetFlags;
-    entry->xOffset = xOffset;
-    entry->yOffset = yOffset;
-    entry->inProgress = false;
-    entry->headMotionSample = NULL;
-    entry->tailMotionSample = NULL;
-    return entry;
-}
-
-InputDispatcher::CommandEntry* InputDispatcher::Allocator::obtainCommandEntry(Command command) {
-    CommandEntry* entry = mCommandEntryPool.alloc();
-    entry->command = command;
-    return entry;
-}
-
-void InputDispatcher::Allocator::releaseInjectionState(InjectionState* injectionState) {
-    injectionState->refCount -= 1;
-    if (injectionState->refCount == 0) {
-        mInjectionStatePool.free(injectionState);
-    } else {
-        assert(injectionState->refCount > 0);
-    }
-}
-
-void InputDispatcher::Allocator::releaseEventEntry(EventEntry* entry) {
-    switch (entry->type) {
-    case EventEntry::TYPE_CONFIGURATION_CHANGED:
-        releaseConfigurationChangedEntry(static_cast<ConfigurationChangedEntry*>(entry));
-        break;
-    case EventEntry::TYPE_KEY:
-        releaseKeyEntry(static_cast<KeyEntry*>(entry));
-        break;
-    case EventEntry::TYPE_MOTION:
-        releaseMotionEntry(static_cast<MotionEntry*>(entry));
-        break;
-    default:
-        assert(false);
-        break;
-    }
-}
-
-void InputDispatcher::Allocator::releaseConfigurationChangedEntry(
-        ConfigurationChangedEntry* entry) {
-    entry->refCount -= 1;
-    if (entry->refCount == 0) {
-        releaseEventEntryInjectionState(entry);
-        mConfigurationChangeEntryPool.free(entry);
-    } else {
-        assert(entry->refCount > 0);
-    }
-}
-
-void InputDispatcher::Allocator::releaseKeyEntry(KeyEntry* entry) {
-    entry->refCount -= 1;
-    if (entry->refCount == 0) {
-        releaseEventEntryInjectionState(entry);
-        mKeyEntryPool.free(entry);
-    } else {
-        assert(entry->refCount > 0);
-    }
-}
-
-void InputDispatcher::Allocator::releaseMotionEntry(MotionEntry* entry) {
-    entry->refCount -= 1;
-    if (entry->refCount == 0) {
-        releaseEventEntryInjectionState(entry);
-        for (MotionSample* sample = entry->firstSample.next; sample != NULL; ) {
-            MotionSample* next = sample->next;
-            mMotionSamplePool.free(sample);
-            sample = next;
-        }
-        mMotionEntryPool.free(entry);
-    } else {
-        assert(entry->refCount > 0);
-    }
-}
-
-void InputDispatcher::Allocator::releaseDispatchEntry(DispatchEntry* entry) {
-    releaseEventEntry(entry->eventEntry);
-    mDispatchEntryPool.free(entry);
-}
-
-void InputDispatcher::Allocator::releaseCommandEntry(CommandEntry* entry) {
-    mCommandEntryPool.free(entry);
-}
-
-void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry,
-        nsecs_t eventTime, const PointerCoords* pointerCoords) {
-    MotionSample* sample = mMotionSamplePool.alloc();
-    sample->eventTime = eventTime;
-    uint32_t pointerCount = motionEntry->pointerCount;
-    for (uint32_t i = 0; i < pointerCount; i++) {
-        sample->pointerCoords[i] = pointerCoords[i];
-    }
-
-    sample->next = NULL;
-    motionEntry->lastSample->next = sample;
-    motionEntry->lastSample = sample;
-}
-
-void InputDispatcher::Allocator::recycleKeyEntry(KeyEntry* keyEntry) {
-    releaseEventEntryInjectionState(keyEntry);
-
-    keyEntry->dispatchInProgress = false;
-    keyEntry->syntheticRepeat = false;
-    keyEntry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
-}
-
-
-// --- InputDispatcher::MotionEntry ---
-
-uint32_t InputDispatcher::MotionEntry::countSamples() const {
-    uint32_t count = 1;
-    for (MotionSample* sample = firstSample.next; sample != NULL; sample = sample->next) {
-        count += 1;
-    }
-    return count;
-}
-
-
-// --- InputDispatcher::InputState ---
-
-InputDispatcher::InputState::InputState() {
-}
-
-InputDispatcher::InputState::~InputState() {
-}
-
-bool InputDispatcher::InputState::isNeutral() const {
-    return mKeyMementos.isEmpty() && mMotionMementos.isEmpty();
-}
-
-InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackEvent(
-        const EventEntry* entry) {
-    switch (entry->type) {
-    case EventEntry::TYPE_KEY:
-        return trackKey(static_cast<const KeyEntry*>(entry));
-
-    case EventEntry::TYPE_MOTION:
-        return trackMotion(static_cast<const MotionEntry*>(entry));
-
-    default:
-        return CONSISTENT;
-    }
-}
-
-InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackKey(
-        const KeyEntry* entry) {
-    int32_t action = entry->action;
-    for (size_t i = 0; i < mKeyMementos.size(); i++) {
-        KeyMemento& memento = mKeyMementos.editItemAt(i);
-        if (memento.deviceId == entry->deviceId
-                && memento.source == entry->source
-                && memento.keyCode == entry->keyCode
-                && memento.scanCode == entry->scanCode) {
-            switch (action) {
-            case AKEY_EVENT_ACTION_UP:
-                mKeyMementos.removeAt(i);
-                return CONSISTENT;
-
-            case AKEY_EVENT_ACTION_DOWN:
-                return TOLERABLE;
-
-            default:
-                return BROKEN;
-            }
-        }
-    }
-
-    switch (action) {
-    case AKEY_EVENT_ACTION_DOWN: {
-        mKeyMementos.push();
-        KeyMemento& memento = mKeyMementos.editTop();
-        memento.deviceId = entry->deviceId;
-        memento.source = entry->source;
-        memento.keyCode = entry->keyCode;
-        memento.scanCode = entry->scanCode;
-        memento.flags = entry->flags;
-        memento.downTime = entry->downTime;
-        return CONSISTENT;
-    }
-
-    default:
-        return BROKEN;
-    }
-}
-
-InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackMotion(
-        const MotionEntry* entry) {
-    int32_t action = entry->action & AMOTION_EVENT_ACTION_MASK;
-    for (size_t i = 0; i < mMotionMementos.size(); i++) {
-        MotionMemento& memento = mMotionMementos.editItemAt(i);
-        if (memento.deviceId == entry->deviceId
-                && memento.source == entry->source) {
-            switch (action) {
-            case AMOTION_EVENT_ACTION_UP:
-            case AMOTION_EVENT_ACTION_CANCEL:
-                mMotionMementos.removeAt(i);
-                return CONSISTENT;
-
-            case AMOTION_EVENT_ACTION_DOWN:
-                return TOLERABLE;
-
-            case AMOTION_EVENT_ACTION_POINTER_DOWN:
-                if (entry->pointerCount == memento.pointerCount + 1) {
-                    memento.setPointers(entry);
-                    return CONSISTENT;
-                }
-                return BROKEN;
-
-            case AMOTION_EVENT_ACTION_POINTER_UP:
-                if (entry->pointerCount == memento.pointerCount - 1) {
-                    memento.setPointers(entry);
-                    return CONSISTENT;
-                }
-                return BROKEN;
-
-            case AMOTION_EVENT_ACTION_MOVE:
-                if (entry->pointerCount == memento.pointerCount) {
-                    return CONSISTENT;
-                }
-                return BROKEN;
-
-            default:
-                return BROKEN;
-            }
-        }
-    }
-
-    switch (action) {
-    case AMOTION_EVENT_ACTION_DOWN: {
-        mMotionMementos.push();
-        MotionMemento& memento = mMotionMementos.editTop();
-        memento.deviceId = entry->deviceId;
-        memento.source = entry->source;
-        memento.xPrecision = entry->xPrecision;
-        memento.yPrecision = entry->yPrecision;
-        memento.downTime = entry->downTime;
-        memento.setPointers(entry);
-        return CONSISTENT;
-    }
-
-    default:
-        return BROKEN;
-    }
-}
-
-void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
-    pointerCount = entry->pointerCount;
-    for (uint32_t i = 0; i < entry->pointerCount; i++) {
-        pointerIds[i] = entry->pointerIds[i];
-        pointerCoords[i] = entry->lastSample->pointerCoords[i];
-    }
-}
-
-void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime,
-        Allocator* allocator, Vector<EventEntry*>& outEvents,
-        CancelationOptions options) {
-    for (size_t i = 0; i < mKeyMementos.size(); ) {
-        const KeyMemento& memento = mKeyMementos.itemAt(i);
-        if (shouldCancelKey(memento, options)) {
-            outEvents.push(allocator->obtainKeyEntry(currentTime,
-                    memento.deviceId, memento.source, 0,
-                    AKEY_EVENT_ACTION_UP, memento.flags | AKEY_EVENT_FLAG_CANCELED,
-                    memento.keyCode, memento.scanCode, 0, 0, memento.downTime));
-            mKeyMementos.removeAt(i);
-        } else {
-            i += 1;
-        }
-    }
-
-    for (size_t i = 0; i < mMotionMementos.size(); ) {
-        const MotionMemento& memento = mMotionMementos.itemAt(i);
-        if (shouldCancelMotion(memento, options)) {
-            outEvents.push(allocator->obtainMotionEntry(currentTime,
-                    memento.deviceId, memento.source, 0,
-                    AMOTION_EVENT_ACTION_CANCEL, 0, 0, 0,
-                    memento.xPrecision, memento.yPrecision, memento.downTime,
-                    memento.pointerCount, memento.pointerIds, memento.pointerCoords));
-            mMotionMementos.removeAt(i);
-        } else {
-            i += 1;
-        }
-    }
-}
-
-void InputDispatcher::InputState::clear() {
-    mKeyMementos.clear();
-    mMotionMementos.clear();
-}
-
-void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
-    for (size_t i = 0; i < mMotionMementos.size(); i++) {
-        const MotionMemento& memento = mMotionMementos.itemAt(i);
-        if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
-            for (size_t j = 0; j < other.mMotionMementos.size(); ) {
-                const MotionMemento& otherMemento = other.mMotionMementos.itemAt(j);
-                if (memento.deviceId == otherMemento.deviceId
-                        && memento.source == otherMemento.source) {
-                    other.mMotionMementos.removeAt(j);
-                } else {
-                    j += 1;
-                }
-            }
-            other.mMotionMementos.push(memento);
-        }
-    }
-}
-
-bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento,
-        CancelationOptions options) {
-    switch (options) {
-    case CANCEL_ALL_EVENTS:
-    case CANCEL_NON_POINTER_EVENTS:
-        return true;
-    case CANCEL_FALLBACK_EVENTS:
-        return memento.flags & AKEY_EVENT_FLAG_FALLBACK;
-    default:
-        return false;
-    }
-}
-
-bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento,
-        CancelationOptions options) {
-    switch (options) {
-    case CANCEL_ALL_EVENTS:
-        return true;
-    case CANCEL_POINTER_EVENTS:
-        return memento.source & AINPUT_SOURCE_CLASS_POINTER;
-    case CANCEL_NON_POINTER_EVENTS:
-        return !(memento.source & AINPUT_SOURCE_CLASS_POINTER);
-    default:
-        return false;
-    }
-}
-
-
-// --- InputDispatcher::Connection ---
-
-InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel) :
-        status(STATUS_NORMAL), inputChannel(inputChannel), inputPublisher(inputChannel),
-        lastEventTime(LONG_LONG_MAX), lastDispatchTime(LONG_LONG_MAX) {
-}
-
-InputDispatcher::Connection::~Connection() {
-}
-
-status_t InputDispatcher::Connection::initialize() {
-    return inputPublisher.initialize();
-}
-
-const char* InputDispatcher::Connection::getStatusLabel() const {
-    switch (status) {
-    case STATUS_NORMAL:
-        return "NORMAL";
-
-    case STATUS_BROKEN:
-        return "BROKEN";
-
-    case STATUS_ZOMBIE:
-        return "ZOMBIE";
-
-    default:
-        return "UNKNOWN";
-    }
-}
-
-InputDispatcher::DispatchEntry* InputDispatcher::Connection::findQueuedDispatchEntryForEvent(
-        const EventEntry* eventEntry) const {
-    for (DispatchEntry* dispatchEntry = outboundQueue.tailSentinel.prev;
-            dispatchEntry != & outboundQueue.headSentinel; dispatchEntry = dispatchEntry->prev) {
-        if (dispatchEntry->eventEntry == eventEntry) {
-            return dispatchEntry;
-        }
-    }
-    return NULL;
-}
-
-
-// --- InputDispatcher::CommandEntry ---
-
-InputDispatcher::CommandEntry::CommandEntry() :
-    keyEntry(NULL) {
-}
-
-InputDispatcher::CommandEntry::~CommandEntry() {
-}
-
-
-// --- InputDispatcher::TouchState ---
-
-InputDispatcher::TouchState::TouchState() :
-    down(false), split(false) {
-}
-
-InputDispatcher::TouchState::~TouchState() {
-}
-
-void InputDispatcher::TouchState::reset() {
-    down = false;
-    split = false;
-    windows.clear();
-}
-
-void InputDispatcher::TouchState::copyFrom(const TouchState& other) {
-    down = other.down;
-    split = other.split;
-    windows.clear();
-    windows.appendVector(other.windows);
-}
-
-void InputDispatcher::TouchState::addOrUpdateWindow(const InputWindow* window,
-        int32_t targetFlags, BitSet32 pointerIds) {
-    if (targetFlags & InputTarget::FLAG_SPLIT) {
-        split = true;
-    }
-
-    for (size_t i = 0; i < windows.size(); i++) {
-        TouchedWindow& touchedWindow = windows.editItemAt(i);
-        if (touchedWindow.window == window) {
-            touchedWindow.targetFlags |= targetFlags;
-            touchedWindow.pointerIds.value |= pointerIds.value;
-            return;
-        }
-    }
-
-    windows.push();
-
-    TouchedWindow& touchedWindow = windows.editTop();
-    touchedWindow.window = window;
-    touchedWindow.targetFlags = targetFlags;
-    touchedWindow.pointerIds = pointerIds;
-    touchedWindow.channel = window->inputChannel;
-}
-
-void InputDispatcher::TouchState::removeOutsideTouchWindows() {
-    for (size_t i = 0 ; i < windows.size(); ) {
-        if (windows[i].targetFlags & InputTarget::FLAG_OUTSIDE) {
-            windows.removeAt(i);
-        } else {
-            i += 1;
-        }
-    }
-}
-
-const InputWindow* InputDispatcher::TouchState::getFirstForegroundWindow() {
-    for (size_t i = 0; i < windows.size(); i++) {
-        if (windows[i].targetFlags & InputTarget::FLAG_FOREGROUND) {
-            return windows[i].window;
-        }
-    }
-    return NULL;
-}
-
-
-// --- InputDispatcherThread ---
-
-InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) :
-        Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {
-}
-
-InputDispatcherThread::~InputDispatcherThread() {
-}
-
-bool InputDispatcherThread::threadLoop() {
-    mDispatcher->dispatchOnce();
-    return true;
-}
-
-} // namespace android
diff --git a/libs/ui/InputManager.cpp b/libs/ui/InputManager.cpp
deleted file mode 100644
index 09fce38..0000000
--- a/libs/ui/InputManager.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-//
-// Copyright 2010 The Android Open Source Project
-//
-// The input manager.
-//
-#define LOG_TAG "InputManager"
-
-//#define LOG_NDEBUG 0
-
-#include <cutils/log.h>
-#include <ui/InputManager.h>
-#include <ui/InputReader.h>
-#include <ui/InputDispatcher.h>
-
-namespace android {
-
-InputManager::InputManager(
-        const sp<EventHubInterface>& eventHub,
-        const sp<InputReaderPolicyInterface>& readerPolicy,
-        const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
-    mDispatcher = new InputDispatcher(dispatcherPolicy);
-    mReader = new InputReader(eventHub, readerPolicy, mDispatcher);
-    initialize();
-}
-
-InputManager::InputManager(
-        const sp<InputReaderInterface>& reader,
-        const sp<InputDispatcherInterface>& dispatcher) :
-        mReader(reader),
-        mDispatcher(dispatcher) {
-    initialize();
-}
-
-InputManager::~InputManager() {
-    stop();
-}
-
-void InputManager::initialize() {
-    mReaderThread = new InputReaderThread(mReader);
-    mDispatcherThread = new InputDispatcherThread(mDispatcher);
-}
-
-status_t InputManager::start() {
-    status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
-    if (result) {
-        LOGE("Could not start InputDispatcher thread due to error %d.", result);
-        return result;
-    }
-
-    result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
-    if (result) {
-        LOGE("Could not start InputReader thread due to error %d.", result);
-
-        mDispatcherThread->requestExit();
-        return result;
-    }
-
-    return OK;
-}
-
-status_t InputManager::stop() {
-    status_t result = mReaderThread->requestExitAndWait();
-    if (result) {
-        LOGW("Could not stop InputReader thread due to error %d.", result);
-    }
-
-    result = mDispatcherThread->requestExitAndWait();
-    if (result) {
-        LOGW("Could not stop InputDispatcher thread due to error %d.", result);
-    }
-
-    return OK;
-}
-
-sp<InputReaderInterface> InputManager::getReader() {
-    return mReader;
-}
-
-sp<InputDispatcherInterface> InputManager::getDispatcher() {
-    return mDispatcher;
-}
-
-} // namespace android
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
deleted file mode 100644
index a11a010..0000000
--- a/libs/ui/InputReader.cpp
+++ /dev/null
@@ -1,3608 +0,0 @@
-//
-// Copyright 2010 The Android Open Source Project
-//
-// The input reader.
-//
-#define LOG_TAG "InputReader"
-
-//#define LOG_NDEBUG 0
-
-// Log debug messages for each raw event received from the EventHub.
-#define DEBUG_RAW_EVENTS 0
-
-// Log debug messages about touch screen filtering hacks.
-#define DEBUG_HACKS 0
-
-// Log debug messages about virtual key processing.
-#define DEBUG_VIRTUAL_KEYS 0
-
-// Log debug messages about pointers.
-#define DEBUG_POINTERS 0
-
-// Log debug messages about pointer assignment calculations.
-#define DEBUG_POINTER_ASSIGNMENT 0
-
-#include <cutils/log.h>
-#include <ui/InputReader.h>
-#include <ui/Keyboard.h>
-#include <ui/VirtualKeyMap.h>
-
-#include <stddef.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <errno.h>
-#include <limits.h>
-#include <math.h>
-
-#define INDENT "  "
-#define INDENT2 "    "
-#define INDENT3 "      "
-#define INDENT4 "        "
-
-namespace android {
-
-// --- Static Functions ---
-
-template<typename T>
-inline static T abs(const T& value) {
-    return value < 0 ? - value : value;
-}
-
-template<typename T>
-inline static T min(const T& a, const T& b) {
-    return a < b ? a : b;
-}
-
-template<typename T>
-inline static void swap(T& a, T& b) {
-    T temp = a;
-    a = b;
-    b = temp;
-}
-
-inline static float avg(float x, float y) {
-    return (x + y) / 2;
-}
-
-inline static float pythag(float x, float y) {
-    return sqrtf(x * x + y * y);
-}
-
-static inline const char* toString(bool value) {
-    return value ? "true" : "false";
-}
-
-static const int32_t keyCodeRotationMap[][4] = {
-        // key codes enumerated counter-clockwise with the original (unrotated) key first
-        // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
-        { AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT },
-        { AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN },
-        { AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT },
-        { AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP },
-};
-static const int keyCodeRotationMapSize =
-        sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
-
-int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
-    if (orientation != InputReaderPolicyInterface::ROTATION_0) {
-        for (int i = 0; i < keyCodeRotationMapSize; i++) {
-            if (keyCode == keyCodeRotationMap[i][0]) {
-                return keyCodeRotationMap[i][orientation];
-            }
-        }
-    }
-    return keyCode;
-}
-
-static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
-    return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0;
-}
-
-
-// --- InputReader ---
-
-InputReader::InputReader(const sp<EventHubInterface>& eventHub,
-        const sp<InputReaderPolicyInterface>& policy,
-        const sp<InputDispatcherInterface>& dispatcher) :
-        mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher),
-        mGlobalMetaState(0) {
-    configureExcludedDevices();
-    updateGlobalMetaState();
-    updateInputConfiguration();
-}
-
-InputReader::~InputReader() {
-    for (size_t i = 0; i < mDevices.size(); i++) {
-        delete mDevices.valueAt(i);
-    }
-}
-
-void InputReader::loopOnce() {
-    RawEvent rawEvent;
-    mEventHub->getEvent(& rawEvent);
-
-#if DEBUG_RAW_EVENTS
-    LOGD("Input event: device=%d type=0x%x scancode=%d keycode=%d value=%d",
-            rawEvent.deviceId, rawEvent.type, rawEvent.scanCode, rawEvent.keyCode,
-            rawEvent.value);
-#endif
-
-    process(& rawEvent);
-}
-
-void InputReader::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-    case EventHubInterface::DEVICE_ADDED:
-        addDevice(rawEvent->deviceId);
-        break;
-
-    case EventHubInterface::DEVICE_REMOVED:
-        removeDevice(rawEvent->deviceId);
-        break;
-
-    case EventHubInterface::FINISHED_DEVICE_SCAN:
-        handleConfigurationChanged(rawEvent->when);
-        break;
-
-    default:
-        consumeEvent(rawEvent);
-        break;
-    }
-}
-
-void InputReader::addDevice(int32_t deviceId) {
-    String8 name = mEventHub->getDeviceName(deviceId);
-    uint32_t classes = mEventHub->getDeviceClasses(deviceId);
-
-    InputDevice* device = createDevice(deviceId, name, classes);
-    device->configure();
-
-    if (device->isIgnored()) {
-        LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string());
-    } else {
-        LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(),
-                device->getSources());
-    }
-
-    bool added = false;
-    { // acquire device registry writer lock
-        RWLock::AutoWLock _wl(mDeviceRegistryLock);
-
-        ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
-        if (deviceIndex < 0) {
-            mDevices.add(deviceId, device);
-            added = true;
-        }
-    } // release device registry writer lock
-
-    if (! added) {
-        LOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
-        delete device;
-        return;
-    }
-}
-
-void InputReader::removeDevice(int32_t deviceId) {
-    bool removed = false;
-    InputDevice* device = NULL;
-    { // acquire device registry writer lock
-        RWLock::AutoWLock _wl(mDeviceRegistryLock);
-
-        ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
-        if (deviceIndex >= 0) {
-            device = mDevices.valueAt(deviceIndex);
-            mDevices.removeItemsAt(deviceIndex, 1);
-            removed = true;
-        }
-    } // release device registry writer lock
-
-    if (! removed) {
-        LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
-        return;
-    }
-
-    if (device->isIgnored()) {
-        LOGI("Device removed: id=%d, name='%s' (ignored non-input device)",
-                device->getId(), device->getName().string());
-    } else {
-        LOGI("Device removed: id=%d, name='%s', sources=0x%08x",
-                device->getId(), device->getName().string(), device->getSources());
-    }
-
-    device->reset();
-
-    delete device;
-}
-
-InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) {
-    InputDevice* device = new InputDevice(this, deviceId, name);
-
-    // Switch-like devices.
-    if (classes & INPUT_DEVICE_CLASS_SWITCH) {
-        device->addMapper(new SwitchInputMapper(device));
-    }
-
-    // Keyboard-like devices.
-    uint32_t keyboardSources = 0;
-    int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
-    if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
-        keyboardSources |= AINPUT_SOURCE_KEYBOARD;
-    }
-    if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
-        keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
-    }
-    if (classes & INPUT_DEVICE_CLASS_DPAD) {
-        keyboardSources |= AINPUT_SOURCE_DPAD;
-    }
-
-    if (keyboardSources != 0) {
-        device->addMapper(new KeyboardInputMapper(device, keyboardSources, keyboardType));
-    }
-
-    // Cursor-like devices.
-    if (classes & INPUT_DEVICE_CLASS_CURSOR) {
-        device->addMapper(new CursorInputMapper(device));
-    }
-
-    // Touchscreen-like devices.
-    if (classes & INPUT_DEVICE_CLASS_TOUCHSCREEN_MT) {
-        device->addMapper(new MultiTouchInputMapper(device));
-    } else if (classes & INPUT_DEVICE_CLASS_TOUCHSCREEN) {
-        device->addMapper(new SingleTouchInputMapper(device));
-    }
-
-    return device;
-}
-
-void InputReader::consumeEvent(const RawEvent* rawEvent) {
-    int32_t deviceId = rawEvent->deviceId;
-
-    { // acquire device registry reader lock
-        RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
-        ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
-        if (deviceIndex < 0) {
-            LOGW("Discarding event for unknown deviceId %d.", deviceId);
-            return;
-        }
-
-        InputDevice* device = mDevices.valueAt(deviceIndex);
-        if (device->isIgnored()) {
-            //LOGD("Discarding event for ignored deviceId %d.", deviceId);
-            return;
-        }
-
-        device->process(rawEvent);
-    } // release device registry reader lock
-}
-
-void InputReader::handleConfigurationChanged(nsecs_t when) {
-    // Reset global meta state because it depends on the list of all configured devices.
-    updateGlobalMetaState();
-
-    // Update input configuration.
-    updateInputConfiguration();
-
-    // Enqueue configuration changed.
-    mDispatcher->notifyConfigurationChanged(when);
-}
-
-void InputReader::configureExcludedDevices() {
-    Vector<String8> excludedDeviceNames;
-    mPolicy->getExcludedDeviceNames(excludedDeviceNames);
-
-    for (size_t i = 0; i < excludedDeviceNames.size(); i++) {
-        mEventHub->addExcludedDevice(excludedDeviceNames[i]);
-    }
-}
-
-void InputReader::updateGlobalMetaState() {
-    { // acquire state lock
-        AutoMutex _l(mStateLock);
-
-        mGlobalMetaState = 0;
-
-        { // acquire device registry reader lock
-            RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
-            for (size_t i = 0; i < mDevices.size(); i++) {
-                InputDevice* device = mDevices.valueAt(i);
-                mGlobalMetaState |= device->getMetaState();
-            }
-        } // release device registry reader lock
-    } // release state lock
-}
-
-int32_t InputReader::getGlobalMetaState() {
-    { // acquire state lock
-        AutoMutex _l(mStateLock);
-
-        return mGlobalMetaState;
-    } // release state lock
-}
-
-void InputReader::updateInputConfiguration() {
-    { // acquire state lock
-        AutoMutex _l(mStateLock);
-
-        int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH;
-        int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS;
-        int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV;
-        { // acquire device registry reader lock
-            RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
-            InputDeviceInfo deviceInfo;
-            for (size_t i = 0; i < mDevices.size(); i++) {
-                InputDevice* device = mDevices.valueAt(i);
-                device->getDeviceInfo(& deviceInfo);
-                uint32_t sources = deviceInfo.getSources();
-
-                if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) {
-                    touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER;
-                }
-                if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) {
-                    navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL;
-                } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) {
-                    navigationConfig = InputConfiguration::NAVIGATION_DPAD;
-                }
-                if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) {
-                    keyboardConfig = InputConfiguration::KEYBOARD_QWERTY;
-                }
-            }
-        } // release device registry reader lock
-
-        mInputConfiguration.touchScreen = touchScreenConfig;
-        mInputConfiguration.keyboard = keyboardConfig;
-        mInputConfiguration.navigation = navigationConfig;
-    } // release state lock
-}
-
-void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) {
-    { // acquire state lock
-        AutoMutex _l(mStateLock);
-
-        *outConfiguration = mInputConfiguration;
-    } // release state lock
-}
-
-status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) {
-    { // acquire device registry reader lock
-        RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
-        ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
-        if (deviceIndex < 0) {
-            return NAME_NOT_FOUND;
-        }
-
-        InputDevice* device = mDevices.valueAt(deviceIndex);
-        if (device->isIgnored()) {
-            return NAME_NOT_FOUND;
-        }
-
-        device->getDeviceInfo(outDeviceInfo);
-        return OK;
-    } // release device registy reader lock
-}
-
-void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) {
-    outDeviceIds.clear();
-
-    { // acquire device registry reader lock
-        RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
-        size_t numDevices = mDevices.size();
-        for (size_t i = 0; i < numDevices; i++) {
-            InputDevice* device = mDevices.valueAt(i);
-            if (! device->isIgnored()) {
-                outDeviceIds.add(device->getId());
-            }
-        }
-    } // release device registy reader lock
-}
-
-int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
-        int32_t keyCode) {
-    return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState);
-}
-
-int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
-        int32_t scanCode) {
-    return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState);
-}
-
-int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
-    return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState);
-}
-
-int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
-        GetStateFunc getStateFunc) {
-    { // acquire device registry reader lock
-        RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
-        int32_t result = AKEY_STATE_UNKNOWN;
-        if (deviceId >= 0) {
-            ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
-            if (deviceIndex >= 0) {
-                InputDevice* device = mDevices.valueAt(deviceIndex);
-                if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
-                    result = (device->*getStateFunc)(sourceMask, code);
-                }
-            }
-        } else {
-            size_t numDevices = mDevices.size();
-            for (size_t i = 0; i < numDevices; i++) {
-                InputDevice* device = mDevices.valueAt(i);
-                if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
-                    result = (device->*getStateFunc)(sourceMask, code);
-                    if (result >= AKEY_STATE_DOWN) {
-                        return result;
-                    }
-                }
-            }
-        }
-        return result;
-    } // release device registy reader lock
-}
-
-bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
-        size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
-    memset(outFlags, 0, numCodes);
-    return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags);
-}
-
-bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
-        const int32_t* keyCodes, uint8_t* outFlags) {
-    { // acquire device registry reader lock
-        RWLock::AutoRLock _rl(mDeviceRegistryLock);
-        bool result = false;
-        if (deviceId >= 0) {
-            ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
-            if (deviceIndex >= 0) {
-                InputDevice* device = mDevices.valueAt(deviceIndex);
-                if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
-                    result = device->markSupportedKeyCodes(sourceMask,
-                            numCodes, keyCodes, outFlags);
-                }
-            }
-        } else {
-            size_t numDevices = mDevices.size();
-            for (size_t i = 0; i < numDevices; i++) {
-                InputDevice* device = mDevices.valueAt(i);
-                if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
-                    result |= device->markSupportedKeyCodes(sourceMask,
-                            numCodes, keyCodes, outFlags);
-                }
-            }
-        }
-        return result;
-    } // release device registy reader lock
-}
-
-void InputReader::dump(String8& dump) {
-    mEventHub->dump(dump);
-    dump.append("\n");
-
-    dump.append("Input Reader State:\n");
-
-    { // acquire device registry reader lock
-        RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
-        for (size_t i = 0; i < mDevices.size(); i++) {
-            mDevices.valueAt(i)->dump(dump);
-        }
-    } // release device registy reader lock
-}
-
-
-// --- InputReaderThread ---
-
-InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
-        Thread(/*canCallJava*/ true), mReader(reader) {
-}
-
-InputReaderThread::~InputReaderThread() {
-}
-
-bool InputReaderThread::threadLoop() {
-    mReader->loopOnce();
-    return true;
-}
-
-
-// --- InputDevice ---
-
-InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) :
-        mContext(context), mId(id), mName(name), mSources(0) {
-}
-
-InputDevice::~InputDevice() {
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        delete mMappers[i];
-    }
-    mMappers.clear();
-}
-
-static void dumpMotionRange(String8& dump, const InputDeviceInfo& deviceInfo,
-        int32_t rangeType, const char* name) {
-    const InputDeviceInfo::MotionRange* range = deviceInfo.getMotionRange(rangeType);
-    if (range) {
-        dump.appendFormat(INDENT3 "%s: min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n",
-                name, range->min, range->max, range->flat, range->fuzz);
-    }
-}
-
-void InputDevice::dump(String8& dump) {
-    InputDeviceInfo deviceInfo;
-    getDeviceInfo(& deviceInfo);
-
-    dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(),
-            deviceInfo.getName().string());
-    dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
-    dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
-    if (!deviceInfo.getMotionRanges().isEmpty()) {
-        dump.append(INDENT2 "Motion Ranges:\n");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_X, "X");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_Y, "Y");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_PRESSURE, "Pressure");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_SIZE, "Size");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOUCH_MAJOR, "TouchMajor");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOUCH_MINOR, "TouchMinor");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOOL_MAJOR, "ToolMajor");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOOL_MINOR, "ToolMinor");
-        dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_ORIENTATION, "Orientation");
-    }
-
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        mapper->dump(dump);
-    }
-}
-
-void InputDevice::addMapper(InputMapper* mapper) {
-    mMappers.add(mapper);
-}
-
-void InputDevice::configure() {
-    if (! isIgnored()) {
-        mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
-    }
-
-    mSources = 0;
-
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        mapper->configure();
-        mSources |= mapper->getSources();
-    }
-}
-
-void InputDevice::reset() {
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        mapper->reset();
-    }
-}
-
-void InputDevice::process(const RawEvent* rawEvent) {
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        mapper->process(rawEvent);
-    }
-}
-
-void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
-    outDeviceInfo->initialize(mId, mName);
-
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        mapper->populateDeviceInfo(outDeviceInfo);
-    }
-}
-
-int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
-}
-
-int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
-}
-
-int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
-    return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
-}
-
-int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
-    int32_t result = AKEY_STATE_UNKNOWN;
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
-            result = (mapper->*getStateFunc)(sourceMask, code);
-            if (result >= AKEY_STATE_DOWN) {
-                return result;
-            }
-        }
-    }
-    return result;
-}
-
-bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-        const int32_t* keyCodes, uint8_t* outFlags) {
-    bool result = false;
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
-            result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
-        }
-    }
-    return result;
-}
-
-int32_t InputDevice::getMetaState() {
-    int32_t result = 0;
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        result |= mapper->getMetaState();
-    }
-    return result;
-}
-
-
-// --- InputMapper ---
-
-InputMapper::InputMapper(InputDevice* device) :
-        mDevice(device), mContext(device->getContext()) {
-}
-
-InputMapper::~InputMapper() {
-}
-
-void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    info->addSource(getSources());
-}
-
-void InputMapper::dump(String8& dump) {
-}
-
-void InputMapper::configure() {
-}
-
-void InputMapper::reset() {
-}
-
-int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
-    return AKEY_STATE_UNKNOWN;
-}
-
-bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-        const int32_t* keyCodes, uint8_t* outFlags) {
-    return false;
-}
-
-int32_t InputMapper::getMetaState() {
-    return 0;
-}
-
-
-// --- SwitchInputMapper ---
-
-SwitchInputMapper::SwitchInputMapper(InputDevice* device) :
-        InputMapper(device) {
-}
-
-SwitchInputMapper::~SwitchInputMapper() {
-}
-
-uint32_t SwitchInputMapper::getSources() {
-    return 0;
-}
-
-void SwitchInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-    case EV_SW:
-        processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value);
-        break;
-    }
-}
-
-void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) {
-    getDispatcher()->notifySwitch(when, switchCode, switchValue, 0);
-}
-
-int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
-    return getEventHub()->getSwitchState(getDeviceId(), switchCode);
-}
-
-
-// --- KeyboardInputMapper ---
-
-KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
-        uint32_t sources, int32_t keyboardType) :
-        InputMapper(device), mSources(sources),
-        mKeyboardType(keyboardType) {
-    initializeLocked();
-}
-
-KeyboardInputMapper::~KeyboardInputMapper() {
-}
-
-void KeyboardInputMapper::initializeLocked() {
-    mLocked.metaState = AMETA_NONE;
-    mLocked.downTime = 0;
-}
-
-uint32_t KeyboardInputMapper::getSources() {
-    return mSources;
-}
-
-void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    info->setKeyboardType(mKeyboardType);
-}
-
-void KeyboardInputMapper::dump(String8& dump) {
-    { // acquire lock
-        AutoMutex _l(mLock);
-        dump.append(INDENT2 "Keyboard Input Mapper:\n");
-        dumpParameters(dump);
-        dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
-        dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size());
-        dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState);
-        dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime);
-    } // release lock
-}
-
-
-void KeyboardInputMapper::configure() {
-    InputMapper::configure();
-
-    // Configure basic parameters.
-    configureParameters();
-
-    // Reset LEDs.
-    {
-        AutoMutex _l(mLock);
-        resetLedStateLocked();
-    }
-}
-
-void KeyboardInputMapper::configureParameters() {
-    mParameters.orientationAware = false;
-    getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"),
-            mParameters.orientationAware);
-
-    mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1;
-}
-
-void KeyboardInputMapper::dumpParameters(String8& dump) {
-    dump.append(INDENT3 "Parameters:\n");
-    dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n",
-            mParameters.associatedDisplayId);
-    dump.appendFormat(INDENT4 "OrientationAware: %s\n",
-            toString(mParameters.orientationAware));
-}
-
-void KeyboardInputMapper::reset() {
-    for (;;) {
-        int32_t keyCode, scanCode;
-        { // acquire lock
-            AutoMutex _l(mLock);
-
-            // Synthesize key up event on reset if keys are currently down.
-            if (mLocked.keyDowns.isEmpty()) {
-                initializeLocked();
-                resetLedStateLocked();
-                break; // done
-            }
-
-            const KeyDown& keyDown = mLocked.keyDowns.top();
-            keyCode = keyDown.keyCode;
-            scanCode = keyDown.scanCode;
-        } // release lock
-
-        nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
-        processKey(when, false, keyCode, scanCode, 0);
-    }
-
-    InputMapper::reset();
-    getContext()->updateGlobalMetaState();
-}
-
-void KeyboardInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-    case EV_KEY: {
-        int32_t scanCode = rawEvent->scanCode;
-        if (isKeyboardOrGamepadKey(scanCode)) {
-            processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode,
-                    rawEvent->flags);
-        }
-        break;
-    }
-    }
-}
-
-bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
-    return scanCode < BTN_MOUSE
-        || scanCode >= KEY_OK
-        || (scanCode >= BTN_GAMEPAD && scanCode < BTN_DIGI);
-}
-
-void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode,
-        int32_t scanCode, uint32_t policyFlags) {
-    int32_t newMetaState;
-    nsecs_t downTime;
-    bool metaStateChanged = false;
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        if (down) {
-            // Rotate key codes according to orientation if needed.
-            // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
-            if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) {
-                int32_t orientation;
-                if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
-                        NULL, NULL, & orientation)) {
-                    orientation = InputReaderPolicyInterface::ROTATION_0;
-                }
-
-                keyCode = rotateKeyCode(keyCode, orientation);
-            }
-
-            // Add key down.
-            ssize_t keyDownIndex = findKeyDownLocked(scanCode);
-            if (keyDownIndex >= 0) {
-                // key repeat, be sure to use same keycode as before in case of rotation
-                keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode;
-            } else {
-                // key down
-                mLocked.keyDowns.push();
-                KeyDown& keyDown = mLocked.keyDowns.editTop();
-                keyDown.keyCode = keyCode;
-                keyDown.scanCode = scanCode;
-            }
-
-            mLocked.downTime = when;
-        } else {
-            // Remove key down.
-            ssize_t keyDownIndex = findKeyDownLocked(scanCode);
-            if (keyDownIndex >= 0) {
-                // key up, be sure to use same keycode as before in case of rotation
-                keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode;
-                mLocked.keyDowns.removeAt(size_t(keyDownIndex));
-            } else {
-                // key was not actually down
-                LOGI("Dropping key up from device %s because the key was not down.  "
-                        "keyCode=%d, scanCode=%d",
-                        getDeviceName().string(), keyCode, scanCode);
-                return;
-            }
-        }
-
-        int32_t oldMetaState = mLocked.metaState;
-        newMetaState = updateMetaState(keyCode, down, oldMetaState);
-        if (oldMetaState != newMetaState) {
-            mLocked.metaState = newMetaState;
-            metaStateChanged = true;
-            updateLedStateLocked(false);
-        }
-
-        downTime = mLocked.downTime;
-    } // release lock
-
-    if (metaStateChanged) {
-        getContext()->updateGlobalMetaState();
-    }
-
-    if (policyFlags & POLICY_FLAG_FUNCTION) {
-        newMetaState |= AMETA_FUNCTION_ON;
-    }
-    getDispatcher()->notifyKey(when, getDeviceId(), mSources, policyFlags,
-            down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
-            AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime);
-}
-
-ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) {
-    size_t n = mLocked.keyDowns.size();
-    for (size_t i = 0; i < n; i++) {
-        if (mLocked.keyDowns[i].scanCode == scanCode) {
-            return i;
-        }
-    }
-    return -1;
-}
-
-int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
-}
-
-int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
-}
-
-bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-        const int32_t* keyCodes, uint8_t* outFlags) {
-    return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
-}
-
-int32_t KeyboardInputMapper::getMetaState() {
-    { // acquire lock
-        AutoMutex _l(mLock);
-        return mLocked.metaState;
-    } // release lock
-}
-
-void KeyboardInputMapper::resetLedStateLocked() {
-    initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL);
-    initializeLedStateLocked(mLocked.numLockLedState, LED_NUML);
-    initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL);
-
-    updateLedStateLocked(true);
-}
-
-void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) {
-    ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
-    ledState.on = false;
-}
-
-void KeyboardInputMapper::updateLedStateLocked(bool reset) {
-    updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL,
-            AMETA_CAPS_LOCK_ON, reset);
-    updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML,
-            AMETA_NUM_LOCK_ON, reset);
-    updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL,
-            AMETA_SCROLL_LOCK_ON, reset);
-}
-
-void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState,
-        int32_t led, int32_t modifier, bool reset) {
-    if (ledState.avail) {
-        bool desiredState = (mLocked.metaState & modifier) != 0;
-        if (reset || ledState.on != desiredState) {
-            getEventHub()->setLedState(getDeviceId(), led, desiredState);
-            ledState.on = desiredState;
-        }
-    }
-}
-
-
-// --- CursorInputMapper ---
-
-CursorInputMapper::CursorInputMapper(InputDevice* device) :
-        InputMapper(device) {
-    initializeLocked();
-}
-
-CursorInputMapper::~CursorInputMapper() {
-}
-
-uint32_t CursorInputMapper::getSources() {
-    return mSources;
-}
-
-void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    if (mParameters.mode == Parameters::MODE_POINTER) {
-        float minX, minY, maxX, maxY;
-        if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
-            info->addMotionRange(AINPUT_MOTION_RANGE_X, minX, maxX, 0.0f, 0.0f);
-            info->addMotionRange(AINPUT_MOTION_RANGE_Y, minY, maxY, 0.0f, 0.0f);
-        }
-    } else {
-        info->addMotionRange(AINPUT_MOTION_RANGE_X, -1.0f, 1.0f, 0.0f, mXScale);
-        info->addMotionRange(AINPUT_MOTION_RANGE_Y, -1.0f, 1.0f, 0.0f, mYScale);
-    }
-    info->addMotionRange(AINPUT_MOTION_RANGE_PRESSURE, 0.0f, 1.0f, 0.0f, 0.0f);
-}
-
-void CursorInputMapper::dump(String8& dump) {
-    { // acquire lock
-        AutoMutex _l(mLock);
-        dump.append(INDENT2 "Cursor Input Mapper:\n");
-        dumpParameters(dump);
-        dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
-        dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
-        dump.appendFormat(INDENT3 "Down: %s\n", toString(mLocked.down));
-        dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime);
-    } // release lock
-}
-
-void CursorInputMapper::configure() {
-    InputMapper::configure();
-
-    // Configure basic parameters.
-    configureParameters();
-
-    // Configure device mode.
-    switch (mParameters.mode) {
-    case Parameters::MODE_POINTER:
-        mSources = AINPUT_SOURCE_MOUSE;
-        mXPrecision = 1.0f;
-        mYPrecision = 1.0f;
-        mXScale = 1.0f;
-        mYScale = 1.0f;
-        mPointerController = getPolicy()->obtainPointerController(getDeviceId());
-        break;
-    case Parameters::MODE_NAVIGATION:
-        mSources = AINPUT_SOURCE_TRACKBALL;
-        mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
-        mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
-        mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
-        mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
-        break;
-    }
-}
-
-void CursorInputMapper::configureParameters() {
-    mParameters.mode = Parameters::MODE_POINTER;
-    String8 cursorModeString;
-    if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
-        if (cursorModeString == "navigation") {
-            mParameters.mode = Parameters::MODE_NAVIGATION;
-        } else if (cursorModeString != "pointer" && cursorModeString != "default") {
-            LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
-        }
-    }
-
-    mParameters.orientationAware = false;
-    getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
-            mParameters.orientationAware);
-
-    mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER
-            || mParameters.orientationAware ? 0 : -1;
-}
-
-void CursorInputMapper::dumpParameters(String8& dump) {
-    dump.append(INDENT3 "Parameters:\n");
-    dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n",
-            mParameters.associatedDisplayId);
-
-    switch (mParameters.mode) {
-    case Parameters::MODE_POINTER:
-        dump.append(INDENT4 "Mode: pointer\n");
-        break;
-    case Parameters::MODE_NAVIGATION:
-        dump.append(INDENT4 "Mode: navigation\n");
-        break;
-    default:
-        assert(false);
-    }
-
-    dump.appendFormat(INDENT4 "OrientationAware: %s\n",
-            toString(mParameters.orientationAware));
-}
-
-void CursorInputMapper::initializeLocked() {
-    mAccumulator.clear();
-
-    mLocked.down = false;
-    mLocked.downTime = 0;
-}
-
-void CursorInputMapper::reset() {
-    for (;;) {
-        { // acquire lock
-            AutoMutex _l(mLock);
-
-            if (! mLocked.down) {
-                initializeLocked();
-                break; // done
-            }
-        } // release lock
-
-        // Synthesize button up event on reset.
-        nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
-        mAccumulator.fields = Accumulator::FIELD_BTN_MOUSE;
-        mAccumulator.btnMouse = false;
-        sync(when);
-    }
-
-    InputMapper::reset();
-}
-
-void CursorInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-    case EV_KEY:
-        switch (rawEvent->scanCode) {
-        case BTN_MOUSE:
-            mAccumulator.fields |= Accumulator::FIELD_BTN_MOUSE;
-            mAccumulator.btnMouse = rawEvent->value != 0;
-            // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and
-            // we need to ensure that we report the up/down promptly.
-            sync(rawEvent->when);
-            break;
-        }
-        break;
-
-    case EV_REL:
-        switch (rawEvent->scanCode) {
-        case REL_X:
-            mAccumulator.fields |= Accumulator::FIELD_REL_X;
-            mAccumulator.relX = rawEvent->value;
-            break;
-        case REL_Y:
-            mAccumulator.fields |= Accumulator::FIELD_REL_Y;
-            mAccumulator.relY = rawEvent->value;
-            break;
-        }
-        break;
-
-    case EV_SYN:
-        switch (rawEvent->scanCode) {
-        case SYN_REPORT:
-            sync(rawEvent->when);
-            break;
-        }
-        break;
-    }
-}
-
-void CursorInputMapper::sync(nsecs_t when) {
-    uint32_t fields = mAccumulator.fields;
-    if (fields == 0) {
-        return; // no new state changes, so nothing to do
-    }
-
-    int motionEventAction;
-    PointerCoords pointerCoords;
-    nsecs_t downTime;
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        bool downChanged = fields & Accumulator::FIELD_BTN_MOUSE;
-
-        if (downChanged) {
-            if (mAccumulator.btnMouse) {
-                mLocked.down = true;
-                mLocked.downTime = when;
-            } else {
-                mLocked.down = false;
-            }
-        }
-
-        downTime = mLocked.downTime;
-        float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f;
-        float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f;
-
-        if (downChanged) {
-            motionEventAction = mLocked.down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
-        } else {
-            motionEventAction = AMOTION_EVENT_ACTION_MOVE;
-        }
-
-        if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0
-                && (deltaX != 0.0f || deltaY != 0.0f)) {
-            // Rotate motion based on display orientation if needed.
-            // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
-            int32_t orientation;
-            if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
-                    NULL, NULL, & orientation)) {
-                orientation = InputReaderPolicyInterface::ROTATION_0;
-            }
-
-            float temp;
-            switch (orientation) {
-            case InputReaderPolicyInterface::ROTATION_90:
-                temp = deltaX;
-                deltaX = deltaY;
-                deltaY = -temp;
-                break;
-
-            case InputReaderPolicyInterface::ROTATION_180:
-                deltaX = -deltaX;
-                deltaY = -deltaY;
-                break;
-
-            case InputReaderPolicyInterface::ROTATION_270:
-                temp = deltaX;
-                deltaX = -deltaY;
-                deltaY = temp;
-                break;
-            }
-        }
-
-        if (mPointerController != NULL) {
-            mPointerController->move(deltaX, deltaY);
-            if (downChanged) {
-                mPointerController->setButtonState(mLocked.down ? POINTER_BUTTON_1 : 0);
-            }
-            mPointerController->getPosition(&pointerCoords.x, &pointerCoords.y);
-        } else {
-            pointerCoords.x = deltaX;
-            pointerCoords.y = deltaY;
-        }
-
-        pointerCoords.pressure = mLocked.down ? 1.0f : 0.0f;
-        pointerCoords.size = 0;
-        pointerCoords.touchMajor = 0;
-        pointerCoords.touchMinor = 0;
-        pointerCoords.toolMajor = 0;
-        pointerCoords.toolMinor = 0;
-        pointerCoords.orientation = 0;
-    } // release lock
-
-    int32_t metaState = mContext->getGlobalMetaState();
-    int32_t pointerId = 0;
-    getDispatcher()->notifyMotion(when, getDeviceId(), mSources, 0,
-            motionEventAction, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE,
-            1, &pointerId, &pointerCoords, mXPrecision, mYPrecision, downTime);
-
-    mAccumulator.clear();
-}
-
-int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
-        return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
-    } else {
-        return AKEY_STATE_UNKNOWN;
-    }
-}
-
-
-// --- TouchInputMapper ---
-
-TouchInputMapper::TouchInputMapper(InputDevice* device) :
-        InputMapper(device) {
-    mLocked.surfaceOrientation = -1;
-    mLocked.surfaceWidth = -1;
-    mLocked.surfaceHeight = -1;
-
-    initializeLocked();
-}
-
-TouchInputMapper::~TouchInputMapper() {
-}
-
-uint32_t TouchInputMapper::getSources() {
-    return mSources;
-}
-
-void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        // Ensure surface information is up to date so that orientation changes are
-        // noticed immediately.
-        configureSurfaceLocked();
-
-        info->addMotionRange(AINPUT_MOTION_RANGE_X, mLocked.orientedRanges.x);
-        info->addMotionRange(AINPUT_MOTION_RANGE_Y, mLocked.orientedRanges.y);
-
-        if (mLocked.orientedRanges.havePressure) {
-            info->addMotionRange(AINPUT_MOTION_RANGE_PRESSURE,
-                    mLocked.orientedRanges.pressure);
-        }
-
-        if (mLocked.orientedRanges.haveSize) {
-            info->addMotionRange(AINPUT_MOTION_RANGE_SIZE,
-                    mLocked.orientedRanges.size);
-        }
-
-        if (mLocked.orientedRanges.haveTouchSize) {
-            info->addMotionRange(AINPUT_MOTION_RANGE_TOUCH_MAJOR,
-                    mLocked.orientedRanges.touchMajor);
-            info->addMotionRange(AINPUT_MOTION_RANGE_TOUCH_MINOR,
-                    mLocked.orientedRanges.touchMinor);
-        }
-
-        if (mLocked.orientedRanges.haveToolSize) {
-            info->addMotionRange(AINPUT_MOTION_RANGE_TOOL_MAJOR,
-                    mLocked.orientedRanges.toolMajor);
-            info->addMotionRange(AINPUT_MOTION_RANGE_TOOL_MINOR,
-                    mLocked.orientedRanges.toolMinor);
-        }
-
-        if (mLocked.orientedRanges.haveOrientation) {
-            info->addMotionRange(AINPUT_MOTION_RANGE_ORIENTATION,
-                    mLocked.orientedRanges.orientation);
-        }
-    } // release lock
-}
-
-void TouchInputMapper::dump(String8& dump) {
-    { // acquire lock
-        AutoMutex _l(mLock);
-        dump.append(INDENT2 "Touch Input Mapper:\n");
-        dumpParameters(dump);
-        dumpVirtualKeysLocked(dump);
-        dumpRawAxes(dump);
-        dumpCalibration(dump);
-        dumpSurfaceLocked(dump);
-        dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
-        dump.appendFormat(INDENT4 "XOrigin: %d\n", mLocked.xOrigin);
-        dump.appendFormat(INDENT4 "YOrigin: %d\n", mLocked.yOrigin);
-        dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale);
-        dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale);
-        dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision);
-        dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision);
-        dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale);
-        dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale);
-        dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias);
-        dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale);
-        dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias);
-        dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale);
-        dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale);
-        dump.appendFormat(INDENT4 "OrientationSCale: %0.3f\n", mLocked.orientationScale);
-    } // release lock
-}
-
-void TouchInputMapper::initializeLocked() {
-    mCurrentTouch.clear();
-    mLastTouch.clear();
-    mDownTime = 0;
-
-    for (uint32_t i = 0; i < MAX_POINTERS; i++) {
-        mAveragingTouchFilter.historyStart[i] = 0;
-        mAveragingTouchFilter.historyEnd[i] = 0;
-    }
-
-    mJumpyTouchFilter.jumpyPointsDropped = 0;
-
-    mLocked.currentVirtualKey.down = false;
-
-    mLocked.orientedRanges.havePressure = false;
-    mLocked.orientedRanges.haveSize = false;
-    mLocked.orientedRanges.haveTouchSize = false;
-    mLocked.orientedRanges.haveToolSize = false;
-    mLocked.orientedRanges.haveOrientation = false;
-}
-
-void TouchInputMapper::configure() {
-    InputMapper::configure();
-
-    // Configure basic parameters.
-    configureParameters();
-
-    // Configure sources.
-    switch (mParameters.deviceType) {
-    case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
-        mSources = AINPUT_SOURCE_TOUCHSCREEN;
-        break;
-    case Parameters::DEVICE_TYPE_TOUCH_PAD:
-        mSources = AINPUT_SOURCE_TOUCHPAD;
-        break;
-    default:
-        assert(false);
-    }
-
-    // Configure absolute axis information.
-    configureRawAxes();
-
-    // Prepare input device calibration.
-    parseCalibration();
-    resolveCalibration();
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-         // Configure surface dimensions and orientation.
-        configureSurfaceLocked();
-    } // release lock
-}
-
-void TouchInputMapper::configureParameters() {
-    mParameters.useBadTouchFilter = getPolicy()->filterTouchEvents();
-    mParameters.useAveragingTouchFilter = getPolicy()->filterTouchEvents();
-    mParameters.useJumpyTouchFilter = getPolicy()->filterJumpyTouchEvents();
-
-    String8 deviceTypeString;
-    mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
-    if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
-            deviceTypeString)) {
-        if (deviceTypeString == "touchPad") {
-            mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
-        } else if (deviceTypeString != "touchScreen") {
-            LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
-        }
-    }
-    bool isTouchScreen = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
-
-    mParameters.orientationAware = isTouchScreen;
-    getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
-            mParameters.orientationAware);
-
-    mParameters.associatedDisplayId = mParameters.orientationAware || isTouchScreen ? 0 : -1;
-}
-
-void TouchInputMapper::dumpParameters(String8& dump) {
-    dump.append(INDENT3 "Parameters:\n");
-
-    switch (mParameters.deviceType) {
-    case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
-        dump.append(INDENT4 "DeviceType: touchScreen\n");
-        break;
-    case Parameters::DEVICE_TYPE_TOUCH_PAD:
-        dump.append(INDENT4 "DeviceType: touchPad\n");
-        break;
-    default:
-        assert(false);
-    }
-
-    dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n",
-            mParameters.associatedDisplayId);
-    dump.appendFormat(INDENT4 "OrientationAware: %s\n",
-            toString(mParameters.orientationAware));
-
-    dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n",
-            toString(mParameters.useBadTouchFilter));
-    dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n",
-            toString(mParameters.useAveragingTouchFilter));
-    dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n",
-            toString(mParameters.useJumpyTouchFilter));
-}
-
-void TouchInputMapper::configureRawAxes() {
-    mRawAxes.x.clear();
-    mRawAxes.y.clear();
-    mRawAxes.pressure.clear();
-    mRawAxes.touchMajor.clear();
-    mRawAxes.touchMinor.clear();
-    mRawAxes.toolMajor.clear();
-    mRawAxes.toolMinor.clear();
-    mRawAxes.orientation.clear();
-}
-
-static void dumpAxisInfo(String8& dump, RawAbsoluteAxisInfo axis, const char* name) {
-    if (axis.valid) {
-        dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d\n",
-                name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz);
-    } else {
-        dump.appendFormat(INDENT4 "%s: unknown range\n", name);
-    }
-}
-
-void TouchInputMapper::dumpRawAxes(String8& dump) {
-    dump.append(INDENT3 "Raw Axes:\n");
-    dumpAxisInfo(dump, mRawAxes.x, "X");
-    dumpAxisInfo(dump, mRawAxes.y, "Y");
-    dumpAxisInfo(dump, mRawAxes.pressure, "Pressure");
-    dumpAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor");
-    dumpAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor");
-    dumpAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor");
-    dumpAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor");
-    dumpAxisInfo(dump, mRawAxes.orientation, "Orientation");
-}
-
-bool TouchInputMapper::configureSurfaceLocked() {
-    // Update orientation and dimensions if needed.
-    int32_t orientation = InputReaderPolicyInterface::ROTATION_0;
-    int32_t width = mRawAxes.x.getRange();
-    int32_t height = mRawAxes.y.getRange();
-
-    if (mParameters.associatedDisplayId >= 0) {
-        bool wantSize = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
-        bool wantOrientation = mParameters.orientationAware;
-
-        // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
-        if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
-                wantSize ? &width : NULL, wantSize ? &height : NULL,
-                wantOrientation ? &orientation : NULL)) {
-            return false;
-        }
-    }
-
-    bool orientationChanged = mLocked.surfaceOrientation != orientation;
-    if (orientationChanged) {
-        mLocked.surfaceOrientation = orientation;
-    }
-
-    bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height;
-    if (sizeChanged) {
-        LOGI("Device reconfigured: id=%d, name='%s', display size is now %dx%d",
-                getDeviceId(), getDeviceName().string(), width, height);
-
-        mLocked.surfaceWidth = width;
-        mLocked.surfaceHeight = height;
-
-        // Configure X and Y factors.
-        if (mRawAxes.x.valid && mRawAxes.y.valid) {
-            mLocked.xOrigin = mCalibration.haveXOrigin
-                    ? mCalibration.xOrigin
-                    : mRawAxes.x.minValue;
-            mLocked.yOrigin = mCalibration.haveYOrigin
-                    ? mCalibration.yOrigin
-                    : mRawAxes.y.minValue;
-            mLocked.xScale = mCalibration.haveXScale
-                    ? mCalibration.xScale
-                    : float(width) / mRawAxes.x.getRange();
-            mLocked.yScale = mCalibration.haveYScale
-                    ? mCalibration.yScale
-                    : float(height) / mRawAxes.y.getRange();
-            mLocked.xPrecision = 1.0f / mLocked.xScale;
-            mLocked.yPrecision = 1.0f / mLocked.yScale;
-
-            configureVirtualKeysLocked();
-        } else {
-            LOGW(INDENT "Touch device did not report support for X or Y axis!");
-            mLocked.xOrigin = 0;
-            mLocked.yOrigin = 0;
-            mLocked.xScale = 1.0f;
-            mLocked.yScale = 1.0f;
-            mLocked.xPrecision = 1.0f;
-            mLocked.yPrecision = 1.0f;
-        }
-
-        // Scale factor for terms that are not oriented in a particular axis.
-        // If the pixels are square then xScale == yScale otherwise we fake it
-        // by choosing an average.
-        mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale);
-
-        // Size of diagonal axis.
-        float diagonalSize = pythag(width, height);
-
-        // TouchMajor and TouchMinor factors.
-        if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) {
-            mLocked.orientedRanges.haveTouchSize = true;
-            mLocked.orientedRanges.touchMajor.min = 0;
-            mLocked.orientedRanges.touchMajor.max = diagonalSize;
-            mLocked.orientedRanges.touchMajor.flat = 0;
-            mLocked.orientedRanges.touchMajor.fuzz = 0;
-            mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor;
-        }
-
-        // ToolMajor and ToolMinor factors.
-        mLocked.toolSizeLinearScale = 0;
-        mLocked.toolSizeLinearBias = 0;
-        mLocked.toolSizeAreaScale = 0;
-        mLocked.toolSizeAreaBias = 0;
-        if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) {
-            if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) {
-                if (mCalibration.haveToolSizeLinearScale) {
-                    mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale;
-                } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) {
-                    mLocked.toolSizeLinearScale = float(min(width, height))
-                            / mRawAxes.toolMajor.maxValue;
-                }
-
-                if (mCalibration.haveToolSizeLinearBias) {
-                    mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias;
-                }
-            } else if (mCalibration.toolSizeCalibration ==
-                    Calibration::TOOL_SIZE_CALIBRATION_AREA) {
-                if (mCalibration.haveToolSizeLinearScale) {
-                    mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale;
-                } else {
-                    mLocked.toolSizeLinearScale = min(width, height);
-                }
-
-                if (mCalibration.haveToolSizeLinearBias) {
-                    mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias;
-                }
-
-                if (mCalibration.haveToolSizeAreaScale) {
-                    mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale;
-                } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) {
-                    mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue;
-                }
-
-                if (mCalibration.haveToolSizeAreaBias) {
-                    mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias;
-                }
-            }
-
-            mLocked.orientedRanges.haveToolSize = true;
-            mLocked.orientedRanges.toolMajor.min = 0;
-            mLocked.orientedRanges.toolMajor.max = diagonalSize;
-            mLocked.orientedRanges.toolMajor.flat = 0;
-            mLocked.orientedRanges.toolMajor.fuzz = 0;
-            mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor;
-        }
-
-        // Pressure factors.
-        mLocked.pressureScale = 0;
-        if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) {
-            RawAbsoluteAxisInfo rawPressureAxis;
-            switch (mCalibration.pressureSource) {
-            case Calibration::PRESSURE_SOURCE_PRESSURE:
-                rawPressureAxis = mRawAxes.pressure;
-                break;
-            case Calibration::PRESSURE_SOURCE_TOUCH:
-                rawPressureAxis = mRawAxes.touchMajor;
-                break;
-            default:
-                rawPressureAxis.clear();
-            }
-
-            if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL
-                    || mCalibration.pressureCalibration
-                            == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
-                if (mCalibration.havePressureScale) {
-                    mLocked.pressureScale = mCalibration.pressureScale;
-                } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) {
-                    mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue;
-                }
-            }
-
-            mLocked.orientedRanges.havePressure = true;
-            mLocked.orientedRanges.pressure.min = 0;
-            mLocked.orientedRanges.pressure.max = 1.0;
-            mLocked.orientedRanges.pressure.flat = 0;
-            mLocked.orientedRanges.pressure.fuzz = 0;
-        }
-
-        // Size factors.
-        mLocked.sizeScale = 0;
-        if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
-            if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) {
-                if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) {
-                    mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue;
-                }
-            }
-
-            mLocked.orientedRanges.haveSize = true;
-            mLocked.orientedRanges.size.min = 0;
-            mLocked.orientedRanges.size.max = 1.0;
-            mLocked.orientedRanges.size.flat = 0;
-            mLocked.orientedRanges.size.fuzz = 0;
-        }
-
-        // Orientation
-        mLocked.orientationScale = 0;
-        if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) {
-            if (mCalibration.orientationCalibration
-                    == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
-                if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) {
-                    mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue;
-                }
-            }
-
-            mLocked.orientedRanges.orientation.min = - M_PI_2;
-            mLocked.orientedRanges.orientation.max = M_PI_2;
-            mLocked.orientedRanges.orientation.flat = 0;
-            mLocked.orientedRanges.orientation.fuzz = 0;
-        }
-    }
-
-    if (orientationChanged || sizeChanged) {
-        // Compute oriented surface dimensions, precision, and scales.
-        float orientedXScale, orientedYScale;
-        switch (mLocked.surfaceOrientation) {
-        case InputReaderPolicyInterface::ROTATION_90:
-        case InputReaderPolicyInterface::ROTATION_270:
-            mLocked.orientedSurfaceWidth = mLocked.surfaceHeight;
-            mLocked.orientedSurfaceHeight = mLocked.surfaceWidth;
-            mLocked.orientedXPrecision = mLocked.yPrecision;
-            mLocked.orientedYPrecision = mLocked.xPrecision;
-            orientedXScale = mLocked.yScale;
-            orientedYScale = mLocked.xScale;
-            break;
-        default:
-            mLocked.orientedSurfaceWidth = mLocked.surfaceWidth;
-            mLocked.orientedSurfaceHeight = mLocked.surfaceHeight;
-            mLocked.orientedXPrecision = mLocked.xPrecision;
-            mLocked.orientedYPrecision = mLocked.yPrecision;
-            orientedXScale = mLocked.xScale;
-            orientedYScale = mLocked.yScale;
-            break;
-        }
-
-        // Configure position ranges.
-        mLocked.orientedRanges.x.min = 0;
-        mLocked.orientedRanges.x.max = mLocked.orientedSurfaceWidth;
-        mLocked.orientedRanges.x.flat = 0;
-        mLocked.orientedRanges.x.fuzz = orientedXScale;
-
-        mLocked.orientedRanges.y.min = 0;
-        mLocked.orientedRanges.y.max = mLocked.orientedSurfaceHeight;
-        mLocked.orientedRanges.y.flat = 0;
-        mLocked.orientedRanges.y.fuzz = orientedYScale;
-    }
-
-    return true;
-}
-
-void TouchInputMapper::dumpSurfaceLocked(String8& dump) {
-    dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth);
-    dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight);
-    dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation);
-}
-
-void TouchInputMapper::configureVirtualKeysLocked() {
-    assert(mRawAxes.x.valid && mRawAxes.y.valid);
-
-    Vector<VirtualKeyDefinition> virtualKeyDefinitions;
-    getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
-
-    mLocked.virtualKeys.clear();
-
-    if (virtualKeyDefinitions.size() == 0) {
-        return;
-    }
-
-    mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size());
-
-    int32_t touchScreenLeft = mRawAxes.x.minValue;
-    int32_t touchScreenTop = mRawAxes.y.minValue;
-    int32_t touchScreenWidth = mRawAxes.x.getRange();
-    int32_t touchScreenHeight = mRawAxes.y.getRange();
-
-    for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
-        const VirtualKeyDefinition& virtualKeyDefinition =
-                virtualKeyDefinitions[i];
-
-        mLocked.virtualKeys.add();
-        VirtualKey& virtualKey = mLocked.virtualKeys.editTop();
-
-        virtualKey.scanCode = virtualKeyDefinition.scanCode;
-        int32_t keyCode;
-        uint32_t flags;
-        if (getEventHub()->scancodeToKeycode(getDeviceId(), virtualKey.scanCode,
-                & keyCode, & flags)) {
-            LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
-                    virtualKey.scanCode);
-            mLocked.virtualKeys.pop(); // drop the key
-            continue;
-        }
-
-        virtualKey.keyCode = keyCode;
-        virtualKey.flags = flags;
-
-        // convert the key definition's display coordinates into touch coordinates for a hit box
-        int32_t halfWidth = virtualKeyDefinition.width / 2;
-        int32_t halfHeight = virtualKeyDefinition.height / 2;
-
-        virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
-                * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft;
-        virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
-                * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft;
-        virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
-                * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop;
-        virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
-                * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop;
-
-    }
-}
-
-void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) {
-    if (!mLocked.virtualKeys.isEmpty()) {
-        dump.append(INDENT3 "Virtual Keys:\n");
-
-        for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) {
-            const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i);
-            dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, "
-                    "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
-                    i, virtualKey.scanCode, virtualKey.keyCode,
-                    virtualKey.hitLeft, virtualKey.hitRight,
-                    virtualKey.hitTop, virtualKey.hitBottom);
-        }
-    }
-}
-
-void TouchInputMapper::parseCalibration() {
-    const PropertyMap& in = getDevice()->getConfiguration();
-    Calibration& out = mCalibration;
-
-    // Position
-    out.haveXOrigin = in.tryGetProperty(String8("touch.position.xOrigin"), out.xOrigin);
-    out.haveYOrigin = in.tryGetProperty(String8("touch.position.yOrigin"), out.yOrigin);
-    out.haveXScale = in.tryGetProperty(String8("touch.position.xScale"), out.xScale);
-    out.haveYScale = in.tryGetProperty(String8("touch.position.yScale"), out.yScale);
-
-    // Touch Size
-    out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT;
-    String8 touchSizeCalibrationString;
-    if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) {
-        if (touchSizeCalibrationString == "none") {
-            out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE;
-        } else if (touchSizeCalibrationString == "geometric") {
-            out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC;
-        } else if (touchSizeCalibrationString == "pressure") {
-            out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE;
-        } else if (touchSizeCalibrationString != "default") {
-            LOGW("Invalid value for touch.touchSize.calibration: '%s'",
-                    touchSizeCalibrationString.string());
-        }
-    }
-
-    // Tool Size
-    out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT;
-    String8 toolSizeCalibrationString;
-    if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) {
-        if (toolSizeCalibrationString == "none") {
-            out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE;
-        } else if (toolSizeCalibrationString == "geometric") {
-            out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC;
-        } else if (toolSizeCalibrationString == "linear") {
-            out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR;
-        } else if (toolSizeCalibrationString == "area") {
-            out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA;
-        } else if (toolSizeCalibrationString != "default") {
-            LOGW("Invalid value for touch.toolSize.calibration: '%s'",
-                    toolSizeCalibrationString.string());
-        }
-    }
-
-    out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"),
-            out.toolSizeLinearScale);
-    out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"),
-            out.toolSizeLinearBias);
-    out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"),
-            out.toolSizeAreaScale);
-    out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"),
-            out.toolSizeAreaBias);
-    out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"),
-            out.toolSizeIsSummed);
-
-    // Pressure
-    out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
-    String8 pressureCalibrationString;
-    if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
-        if (pressureCalibrationString == "none") {
-            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
-        } else if (pressureCalibrationString == "physical") {
-            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
-        } else if (pressureCalibrationString == "amplitude") {
-            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
-        } else if (pressureCalibrationString != "default") {
-            LOGW("Invalid value for touch.pressure.calibration: '%s'",
-                    pressureCalibrationString.string());
-        }
-    }
-
-    out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT;
-    String8 pressureSourceString;
-    if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) {
-        if (pressureSourceString == "pressure") {
-            out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE;
-        } else if (pressureSourceString == "touch") {
-            out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH;
-        } else if (pressureSourceString != "default") {
-            LOGW("Invalid value for touch.pressure.source: '%s'",
-                    pressureSourceString.string());
-        }
-    }
-
-    out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"),
-            out.pressureScale);
-
-    // Size
-    out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
-    String8 sizeCalibrationString;
-    if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
-        if (sizeCalibrationString == "none") {
-            out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
-        } else if (sizeCalibrationString == "normalized") {
-            out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED;
-        } else if (sizeCalibrationString != "default") {
-            LOGW("Invalid value for touch.size.calibration: '%s'",
-                    sizeCalibrationString.string());
-        }
-    }
-
-    // Orientation
-    out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
-    String8 orientationCalibrationString;
-    if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
-        if (orientationCalibrationString == "none") {
-            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
-        } else if (orientationCalibrationString == "interpolated") {
-            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
-        } else if (orientationCalibrationString != "default") {
-            LOGW("Invalid value for touch.orientation.calibration: '%s'",
-                    orientationCalibrationString.string());
-        }
-    }
-}
-
-void TouchInputMapper::resolveCalibration() {
-    // Pressure
-    switch (mCalibration.pressureSource) {
-    case Calibration::PRESSURE_SOURCE_DEFAULT:
-        if (mRawAxes.pressure.valid) {
-            mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE;
-        } else if (mRawAxes.touchMajor.valid) {
-            mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH;
-        }
-        break;
-
-    case Calibration::PRESSURE_SOURCE_PRESSURE:
-        if (! mRawAxes.pressure.valid) {
-            LOGW("Calibration property touch.pressure.source is 'pressure' but "
-                    "the pressure axis is not available.");
-        }
-        break;
-
-    case Calibration::PRESSURE_SOURCE_TOUCH:
-        if (! mRawAxes.touchMajor.valid) {
-            LOGW("Calibration property touch.pressure.source is 'touch' but "
-                    "the touchMajor axis is not available.");
-        }
-        break;
-
-    default:
-        break;
-    }
-
-    switch (mCalibration.pressureCalibration) {
-    case Calibration::PRESSURE_CALIBRATION_DEFAULT:
-        if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) {
-            mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
-        } else {
-            mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
-        }
-        break;
-
-    default:
-        break;
-    }
-
-    // Tool Size
-    switch (mCalibration.toolSizeCalibration) {
-    case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT:
-        if (mRawAxes.toolMajor.valid) {
-            mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR;
-        } else {
-            mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE;
-        }
-        break;
-
-    default:
-        break;
-    }
-
-    // Touch Size
-    switch (mCalibration.touchSizeCalibration) {
-    case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT:
-        if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE
-                && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) {
-            mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE;
-        } else {
-            mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE;
-        }
-        break;
-
-    default:
-        break;
-    }
-
-    // Size
-    switch (mCalibration.sizeCalibration) {
-    case Calibration::SIZE_CALIBRATION_DEFAULT:
-        if (mRawAxes.toolMajor.valid) {
-            mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED;
-        } else {
-            mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
-        }
-        break;
-
-    default:
-        break;
-    }
-
-    // Orientation
-    switch (mCalibration.orientationCalibration) {
-    case Calibration::ORIENTATION_CALIBRATION_DEFAULT:
-        if (mRawAxes.orientation.valid) {
-            mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
-        } else {
-            mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
-        }
-        break;
-
-    default:
-        break;
-    }
-}
-
-void TouchInputMapper::dumpCalibration(String8& dump) {
-    dump.append(INDENT3 "Calibration:\n");
-
-    // Position
-    if (mCalibration.haveXOrigin) {
-        dump.appendFormat(INDENT4 "touch.position.xOrigin: %d\n", mCalibration.xOrigin);
-    }
-    if (mCalibration.haveYOrigin) {
-        dump.appendFormat(INDENT4 "touch.position.yOrigin: %d\n", mCalibration.yOrigin);
-    }
-    if (mCalibration.haveXScale) {
-        dump.appendFormat(INDENT4 "touch.position.xScale: %0.3f\n", mCalibration.xScale);
-    }
-    if (mCalibration.haveYScale) {
-        dump.appendFormat(INDENT4 "touch.position.yScale: %0.3f\n", mCalibration.yScale);
-    }
-
-    // Touch Size
-    switch (mCalibration.touchSizeCalibration) {
-    case Calibration::TOUCH_SIZE_CALIBRATION_NONE:
-        dump.append(INDENT4 "touch.touchSize.calibration: none\n");
-        break;
-    case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC:
-        dump.append(INDENT4 "touch.touchSize.calibration: geometric\n");
-        break;
-    case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE:
-        dump.append(INDENT4 "touch.touchSize.calibration: pressure\n");
-        break;
-    default:
-        assert(false);
-    }
-
-    // Tool Size
-    switch (mCalibration.toolSizeCalibration) {
-    case Calibration::TOOL_SIZE_CALIBRATION_NONE:
-        dump.append(INDENT4 "touch.toolSize.calibration: none\n");
-        break;
-    case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC:
-        dump.append(INDENT4 "touch.toolSize.calibration: geometric\n");
-        break;
-    case Calibration::TOOL_SIZE_CALIBRATION_LINEAR:
-        dump.append(INDENT4 "touch.toolSize.calibration: linear\n");
-        break;
-    case Calibration::TOOL_SIZE_CALIBRATION_AREA:
-        dump.append(INDENT4 "touch.toolSize.calibration: area\n");
-        break;
-    default:
-        assert(false);
-    }
-
-    if (mCalibration.haveToolSizeLinearScale) {
-        dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n",
-                mCalibration.toolSizeLinearScale);
-    }
-
-    if (mCalibration.haveToolSizeLinearBias) {
-        dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n",
-                mCalibration.toolSizeLinearBias);
-    }
-
-    if (mCalibration.haveToolSizeAreaScale) {
-        dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n",
-                mCalibration.toolSizeAreaScale);
-    }
-
-    if (mCalibration.haveToolSizeAreaBias) {
-        dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n",
-                mCalibration.toolSizeAreaBias);
-    }
-
-    if (mCalibration.haveToolSizeIsSummed) {
-        dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n",
-                toString(mCalibration.toolSizeIsSummed));
-    }
-
-    // Pressure
-    switch (mCalibration.pressureCalibration) {
-    case Calibration::PRESSURE_CALIBRATION_NONE:
-        dump.append(INDENT4 "touch.pressure.calibration: none\n");
-        break;
-    case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
-        dump.append(INDENT4 "touch.pressure.calibration: physical\n");
-        break;
-    case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
-        dump.append(INDENT4 "touch.pressure.calibration: amplitude\n");
-        break;
-    default:
-        assert(false);
-    }
-
-    switch (mCalibration.pressureSource) {
-    case Calibration::PRESSURE_SOURCE_PRESSURE:
-        dump.append(INDENT4 "touch.pressure.source: pressure\n");
-        break;
-    case Calibration::PRESSURE_SOURCE_TOUCH:
-        dump.append(INDENT4 "touch.pressure.source: touch\n");
-        break;
-    case Calibration::PRESSURE_SOURCE_DEFAULT:
-        break;
-    default:
-        assert(false);
-    }
-
-    if (mCalibration.havePressureScale) {
-        dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n",
-                mCalibration.pressureScale);
-    }
-
-    // Size
-    switch (mCalibration.sizeCalibration) {
-    case Calibration::SIZE_CALIBRATION_NONE:
-        dump.append(INDENT4 "touch.size.calibration: none\n");
-        break;
-    case Calibration::SIZE_CALIBRATION_NORMALIZED:
-        dump.append(INDENT4 "touch.size.calibration: normalized\n");
-        break;
-    default:
-        assert(false);
-    }
-
-    // Orientation
-    switch (mCalibration.orientationCalibration) {
-    case Calibration::ORIENTATION_CALIBRATION_NONE:
-        dump.append(INDENT4 "touch.orientation.calibration: none\n");
-        break;
-    case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
-        dump.append(INDENT4 "touch.orientation.calibration: interpolated\n");
-        break;
-    default:
-        assert(false);
-    }
-}
-
-void TouchInputMapper::reset() {
-    // Synthesize touch up event if touch is currently down.
-    // This will also take care of finishing virtual key processing if needed.
-    if (mLastTouch.pointerCount != 0) {
-        nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
-        mCurrentTouch.clear();
-        syncTouch(when, true);
-    }
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-        initializeLocked();
-    } // release lock
-
-    InputMapper::reset();
-}
-
-void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) {
-    uint32_t policyFlags = 0;
-
-    // Preprocess pointer data.
-
-    if (mParameters.useBadTouchFilter) {
-        if (applyBadTouchFilter()) {
-            havePointerIds = false;
-        }
-    }
-
-    if (mParameters.useJumpyTouchFilter) {
-        if (applyJumpyTouchFilter()) {
-            havePointerIds = false;
-        }
-    }
-
-    if (! havePointerIds) {
-        calculatePointerIds();
-    }
-
-    TouchData temp;
-    TouchData* savedTouch;
-    if (mParameters.useAveragingTouchFilter) {
-        temp.copyFrom(mCurrentTouch);
-        savedTouch = & temp;
-
-        applyAveragingTouchFilter();
-    } else {
-        savedTouch = & mCurrentTouch;
-    }
-
-    // Process touches and virtual keys.
-
-    TouchResult touchResult = consumeOffScreenTouches(when, policyFlags);
-    if (touchResult == DISPATCH_TOUCH) {
-        dispatchTouches(when, policyFlags);
-    }
-
-    // Copy current touch to last touch in preparation for the next cycle.
-
-    if (touchResult == DROP_STROKE) {
-        mLastTouch.clear();
-    } else {
-        mLastTouch.copyFrom(*savedTouch);
-    }
-}
-
-TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches(
-        nsecs_t when, uint32_t policyFlags) {
-    int32_t keyEventAction, keyEventFlags;
-    int32_t keyCode, scanCode, downTime;
-    TouchResult touchResult;
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        // Update surface size and orientation, including virtual key positions.
-        if (! configureSurfaceLocked()) {
-            return DROP_STROKE;
-        }
-
-        // Check for virtual key press.
-        if (mLocked.currentVirtualKey.down) {
-            if (mCurrentTouch.pointerCount == 0) {
-                // Pointer went up while virtual key was down.
-                mLocked.currentVirtualKey.down = false;
-#if DEBUG_VIRTUAL_KEYS
-                LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
-                        mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode);
-#endif
-                keyEventAction = AKEY_EVENT_ACTION_UP;
-                keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
-                touchResult = SKIP_TOUCH;
-                goto DispatchVirtualKey;
-            }
-
-            if (mCurrentTouch.pointerCount == 1) {
-                int32_t x = mCurrentTouch.pointers[0].x;
-                int32_t y = mCurrentTouch.pointers[0].y;
-                const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y);
-                if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) {
-                    // Pointer is still within the space of the virtual key.
-                    return SKIP_TOUCH;
-                }
-            }
-
-            // Pointer left virtual key area or another pointer also went down.
-            // Send key cancellation and drop the stroke so subsequent motions will be
-            // considered fresh downs.  This is useful when the user swipes away from the
-            // virtual key area into the main display surface.
-            mLocked.currentVirtualKey.down = false;
-#if DEBUG_VIRTUAL_KEYS
-            LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
-                    mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode);
-#endif
-            keyEventAction = AKEY_EVENT_ACTION_UP;
-            keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
-                    | AKEY_EVENT_FLAG_CANCELED;
-
-            // Check whether the pointer moved inside the display area where we should
-            // start a new stroke.
-            int32_t x = mCurrentTouch.pointers[0].x;
-            int32_t y = mCurrentTouch.pointers[0].y;
-            if (isPointInsideSurfaceLocked(x, y)) {
-                mLastTouch.clear();
-                touchResult = DISPATCH_TOUCH;
-            } else {
-                touchResult = DROP_STROKE;
-            }
-        } else {
-            if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) {
-                // Pointer just went down.  Handle off-screen touches, if needed.
-                int32_t x = mCurrentTouch.pointers[0].x;
-                int32_t y = mCurrentTouch.pointers[0].y;
-                if (! isPointInsideSurfaceLocked(x, y)) {
-                    // If exactly one pointer went down, check for virtual key hit.
-                    // Otherwise we will drop the entire stroke.
-                    if (mCurrentTouch.pointerCount == 1) {
-                        const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y);
-                        if (virtualKey) {
-                            mLocked.currentVirtualKey.down = true;
-                            mLocked.currentVirtualKey.downTime = when;
-                            mLocked.currentVirtualKey.keyCode = virtualKey->keyCode;
-                            mLocked.currentVirtualKey.scanCode = virtualKey->scanCode;
-#if DEBUG_VIRTUAL_KEYS
-                            LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
-                                    mLocked.currentVirtualKey.keyCode,
-                                    mLocked.currentVirtualKey.scanCode);
-#endif
-                            keyEventAction = AKEY_EVENT_ACTION_DOWN;
-                            keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM
-                                    | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
-                            touchResult = SKIP_TOUCH;
-                            goto DispatchVirtualKey;
-                        }
-                    }
-                    return DROP_STROKE;
-                }
-            }
-            return DISPATCH_TOUCH;
-        }
-
-    DispatchVirtualKey:
-        // Collect remaining state needed to dispatch virtual key.
-        keyCode = mLocked.currentVirtualKey.keyCode;
-        scanCode = mLocked.currentVirtualKey.scanCode;
-        downTime = mLocked.currentVirtualKey.downTime;
-    } // release lock
-
-    // Dispatch virtual key.
-    int32_t metaState = mContext->getGlobalMetaState();
-    policyFlags |= POLICY_FLAG_VIRTUAL;
-    getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
-            keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
-    return touchResult;
-}
-
-void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
-    uint32_t currentPointerCount = mCurrentTouch.pointerCount;
-    uint32_t lastPointerCount = mLastTouch.pointerCount;
-    if (currentPointerCount == 0 && lastPointerCount == 0) {
-        return; // nothing to do!
-    }
-
-    BitSet32 currentIdBits = mCurrentTouch.idBits;
-    BitSet32 lastIdBits = mLastTouch.idBits;
-
-    if (currentIdBits == lastIdBits) {
-        // No pointer id changes so this is a move event.
-        // The dispatcher takes care of batching moves so we don't have to deal with that here.
-        int32_t motionEventAction = AMOTION_EVENT_ACTION_MOVE;
-        dispatchTouch(when, policyFlags, & mCurrentTouch,
-                currentIdBits, -1, currentPointerCount, motionEventAction);
-    } else {
-        // There may be pointers going up and pointers going down and pointers moving
-        // all at the same time.
-        BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value);
-        BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value);
-        BitSet32 activeIdBits(lastIdBits.value);
-        uint32_t pointerCount = lastPointerCount;
-
-        // Produce an intermediate representation of the touch data that consists of the
-        // old location of pointers that have just gone up and the new location of pointers that
-        // have just moved but omits the location of pointers that have just gone down.
-        TouchData interimTouch;
-        interimTouch.copyFrom(mLastTouch);
-
-        BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
-        bool moveNeeded = false;
-        while (!moveIdBits.isEmpty()) {
-            uint32_t moveId = moveIdBits.firstMarkedBit();
-            moveIdBits.clearBit(moveId);
-
-            int32_t oldIndex = mLastTouch.idToIndex[moveId];
-            int32_t newIndex = mCurrentTouch.idToIndex[moveId];
-            if (mLastTouch.pointers[oldIndex] != mCurrentTouch.pointers[newIndex]) {
-                interimTouch.pointers[oldIndex] = mCurrentTouch.pointers[newIndex];
-                moveNeeded = true;
-            }
-        }
-
-        // Dispatch pointer up events using the interim pointer locations.
-        while (!upIdBits.isEmpty()) {
-            uint32_t upId = upIdBits.firstMarkedBit();
-            upIdBits.clearBit(upId);
-            BitSet32 oldActiveIdBits = activeIdBits;
-            activeIdBits.clearBit(upId);
-
-            int32_t motionEventAction;
-            if (activeIdBits.isEmpty()) {
-                motionEventAction = AMOTION_EVENT_ACTION_UP;
-            } else {
-                motionEventAction = AMOTION_EVENT_ACTION_POINTER_UP;
-            }
-
-            dispatchTouch(when, policyFlags, &interimTouch,
-                    oldActiveIdBits, upId, pointerCount, motionEventAction);
-            pointerCount -= 1;
-        }
-
-        // Dispatch move events if any of the remaining pointers moved from their old locations.
-        // Although applications receive new locations as part of individual pointer up
-        // events, they do not generally handle them except when presented in a move event.
-        if (moveNeeded) {
-            dispatchTouch(when, policyFlags, &mCurrentTouch,
-                    activeIdBits, -1, pointerCount, AMOTION_EVENT_ACTION_MOVE);
-        }
-
-        // Dispatch pointer down events using the new pointer locations.
-        while (!downIdBits.isEmpty()) {
-            uint32_t downId = downIdBits.firstMarkedBit();
-            downIdBits.clearBit(downId);
-            BitSet32 oldActiveIdBits = activeIdBits;
-            activeIdBits.markBit(downId);
-
-            int32_t motionEventAction;
-            if (oldActiveIdBits.isEmpty()) {
-                motionEventAction = AMOTION_EVENT_ACTION_DOWN;
-                mDownTime = when;
-            } else {
-                motionEventAction = AMOTION_EVENT_ACTION_POINTER_DOWN;
-            }
-
-            pointerCount += 1;
-            dispatchTouch(when, policyFlags, &mCurrentTouch,
-                    activeIdBits, downId, pointerCount, motionEventAction);
-        }
-    }
-}
-
-void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags,
-        TouchData* touch, BitSet32 idBits, uint32_t changedId, uint32_t pointerCount,
-        int32_t motionEventAction) {
-    int32_t pointerIds[MAX_POINTERS];
-    PointerCoords pointerCoords[MAX_POINTERS];
-    int32_t motionEventEdgeFlags = 0;
-    float xPrecision, yPrecision;
-
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        // Walk through the the active pointers and map touch screen coordinates (TouchData) into
-        // display coordinates (PointerCoords) and adjust for display orientation.
-        for (uint32_t outIndex = 0; ! idBits.isEmpty(); outIndex++) {
-            uint32_t id = idBits.firstMarkedBit();
-            idBits.clearBit(id);
-            uint32_t inIndex = touch->idToIndex[id];
-
-            const PointerData& in = touch->pointers[inIndex];
-
-            // X and Y
-            float x = float(in.x - mLocked.xOrigin) * mLocked.xScale;
-            float y = float(in.y - mLocked.yOrigin) * mLocked.yScale;
-
-            // ToolMajor and ToolMinor
-            float toolMajor, toolMinor;
-            switch (mCalibration.toolSizeCalibration) {
-            case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC:
-                toolMajor = in.toolMajor * mLocked.geometricScale;
-                if (mRawAxes.toolMinor.valid) {
-                    toolMinor = in.toolMinor * mLocked.geometricScale;
-                } else {
-                    toolMinor = toolMajor;
-                }
-                break;
-            case Calibration::TOOL_SIZE_CALIBRATION_LINEAR:
-                toolMajor = in.toolMajor != 0
-                        ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias
-                        : 0;
-                if (mRawAxes.toolMinor.valid) {
-                    toolMinor = in.toolMinor != 0
-                            ? in.toolMinor * mLocked.toolSizeLinearScale
-                                    + mLocked.toolSizeLinearBias
-                            : 0;
-                } else {
-                    toolMinor = toolMajor;
-                }
-                break;
-            case Calibration::TOOL_SIZE_CALIBRATION_AREA:
-                if (in.toolMajor != 0) {
-                    float diameter = sqrtf(in.toolMajor
-                            * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias);
-                    toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias;
-                } else {
-                    toolMajor = 0;
-                }
-                toolMinor = toolMajor;
-                break;
-            default:
-                toolMajor = 0;
-                toolMinor = 0;
-                break;
-            }
-
-            if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) {
-                toolMajor /= pointerCount;
-                toolMinor /= pointerCount;
-            }
-
-            // Pressure
-            float rawPressure;
-            switch (mCalibration.pressureSource) {
-            case Calibration::PRESSURE_SOURCE_PRESSURE:
-                rawPressure = in.pressure;
-                break;
-            case Calibration::PRESSURE_SOURCE_TOUCH:
-                rawPressure = in.touchMajor;
-                break;
-            default:
-                rawPressure = 0;
-            }
-
-            float pressure;
-            switch (mCalibration.pressureCalibration) {
-            case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
-            case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
-                pressure = rawPressure * mLocked.pressureScale;
-                break;
-            default:
-                pressure = 1;
-                break;
-            }
-
-            // TouchMajor and TouchMinor
-            float touchMajor, touchMinor;
-            switch (mCalibration.touchSizeCalibration) {
-            case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC:
-                touchMajor = in.touchMajor * mLocked.geometricScale;
-                if (mRawAxes.touchMinor.valid) {
-                    touchMinor = in.touchMinor * mLocked.geometricScale;
-                } else {
-                    touchMinor = touchMajor;
-                }
-                break;
-            case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE:
-                touchMajor = toolMajor * pressure;
-                touchMinor = toolMinor * pressure;
-                break;
-            default:
-                touchMajor = 0;
-                touchMinor = 0;
-                break;
-            }
-
-            if (touchMajor > toolMajor) {
-                touchMajor = toolMajor;
-            }
-            if (touchMinor > toolMinor) {
-                touchMinor = toolMinor;
-            }
-
-            // Size
-            float size;
-            switch (mCalibration.sizeCalibration) {
-            case Calibration::SIZE_CALIBRATION_NORMALIZED: {
-                float rawSize = mRawAxes.toolMinor.valid
-                        ? avg(in.toolMajor, in.toolMinor)
-                        : in.toolMajor;
-                size = rawSize * mLocked.sizeScale;
-                break;
-            }
-            default:
-                size = 0;
-                break;
-            }
-
-            // Orientation
-            float orientation;
-            switch (mCalibration.orientationCalibration) {
-            case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
-                orientation = in.orientation * mLocked.orientationScale;
-                break;
-            default:
-                orientation = 0;
-            }
-
-            // Adjust coords for orientation.
-            switch (mLocked.surfaceOrientation) {
-            case InputReaderPolicyInterface::ROTATION_90: {
-                float xTemp = x;
-                x = y;
-                y = mLocked.surfaceWidth - xTemp;
-                orientation -= M_PI_2;
-                if (orientation < - M_PI_2) {
-                    orientation += M_PI;
-                }
-                break;
-            }
-            case InputReaderPolicyInterface::ROTATION_180: {
-                x = mLocked.surfaceWidth - x;
-                y = mLocked.surfaceHeight - y;
-                orientation = - orientation;
-                break;
-            }
-            case InputReaderPolicyInterface::ROTATION_270: {
-                float xTemp = x;
-                x = mLocked.surfaceHeight - y;
-                y = xTemp;
-                orientation += M_PI_2;
-                if (orientation > M_PI_2) {
-                    orientation -= M_PI;
-                }
-                break;
-            }
-            }
-
-            // Write output coords.
-            PointerCoords& out = pointerCoords[outIndex];
-            out.x = x;
-            out.y = y;
-            out.pressure = pressure;
-            out.size = size;
-            out.touchMajor = touchMajor;
-            out.touchMinor = touchMinor;
-            out.toolMajor = toolMajor;
-            out.toolMinor = toolMinor;
-            out.orientation = orientation;
-
-            pointerIds[outIndex] = int32_t(id);
-
-            if (id == changedId) {
-                motionEventAction |= outIndex << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-            }
-        }
-
-        // Check edge flags by looking only at the first pointer since the flags are
-        // global to the event.
-        if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) {
-            if (pointerCoords[0].x <= 0) {
-                motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT;
-            } else if (pointerCoords[0].x >= mLocked.orientedSurfaceWidth) {
-                motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT;
-            }
-            if (pointerCoords[0].y <= 0) {
-                motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP;
-            } else if (pointerCoords[0].y >= mLocked.orientedSurfaceHeight) {
-                motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM;
-            }
-        }
-
-        xPrecision = mLocked.orientedXPrecision;
-        yPrecision = mLocked.orientedYPrecision;
-    } // release lock
-
-    getDispatcher()->notifyMotion(when, getDeviceId(), mSources, policyFlags,
-            motionEventAction, 0, getContext()->getGlobalMetaState(), motionEventEdgeFlags,
-            pointerCount, pointerIds, pointerCoords,
-            xPrecision, yPrecision, mDownTime);
-}
-
-bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) {
-    if (mRawAxes.x.valid && mRawAxes.y.valid) {
-        return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue
-                && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue;
-    }
-    return true;
-}
-
-const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked(
-        int32_t x, int32_t y) {
-    size_t numVirtualKeys = mLocked.virtualKeys.size();
-    for (size_t i = 0; i < numVirtualKeys; i++) {
-        const VirtualKey& virtualKey = mLocked.virtualKeys[i];
-
-#if DEBUG_VIRTUAL_KEYS
-        LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
-                "left=%d, top=%d, right=%d, bottom=%d",
-                x, y,
-                virtualKey.keyCode, virtualKey.scanCode,
-                virtualKey.hitLeft, virtualKey.hitTop,
-                virtualKey.hitRight, virtualKey.hitBottom);
-#endif
-
-        if (virtualKey.isHit(x, y)) {
-            return & virtualKey;
-        }
-    }
-
-    return NULL;
-}
-
-void TouchInputMapper::calculatePointerIds() {
-    uint32_t currentPointerCount = mCurrentTouch.pointerCount;
-    uint32_t lastPointerCount = mLastTouch.pointerCount;
-
-    if (currentPointerCount == 0) {
-        // No pointers to assign.
-        mCurrentTouch.idBits.clear();
-    } else if (lastPointerCount == 0) {
-        // All pointers are new.
-        mCurrentTouch.idBits.clear();
-        for (uint32_t i = 0; i < currentPointerCount; i++) {
-            mCurrentTouch.pointers[i].id = i;
-            mCurrentTouch.idToIndex[i] = i;
-            mCurrentTouch.idBits.markBit(i);
-        }
-    } else if (currentPointerCount == 1 && lastPointerCount == 1) {
-        // Only one pointer and no change in count so it must have the same id as before.
-        uint32_t id = mLastTouch.pointers[0].id;
-        mCurrentTouch.pointers[0].id = id;
-        mCurrentTouch.idToIndex[id] = 0;
-        mCurrentTouch.idBits.value = BitSet32::valueForBit(id);
-    } else {
-        // General case.
-        // We build a heap of squared euclidean distances between current and last pointers
-        // associated with the current and last pointer indices.  Then, we find the best
-        // match (by distance) for each current pointer.
-        PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
-
-        uint32_t heapSize = 0;
-        for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
-                currentPointerIndex++) {
-            for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
-                    lastPointerIndex++) {
-                int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x
-                        - mLastTouch.pointers[lastPointerIndex].x;
-                int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y
-                        - mLastTouch.pointers[lastPointerIndex].y;
-
-                uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
-
-                // Insert new element into the heap (sift up).
-                heap[heapSize].currentPointerIndex = currentPointerIndex;
-                heap[heapSize].lastPointerIndex = lastPointerIndex;
-                heap[heapSize].distance = distance;
-                heapSize += 1;
-            }
-        }
-
-        // Heapify
-        for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
-            startIndex -= 1;
-            for (uint32_t parentIndex = startIndex; ;) {
-                uint32_t childIndex = parentIndex * 2 + 1;
-                if (childIndex >= heapSize) {
-                    break;
-                }
-
-                if (childIndex + 1 < heapSize
-                        && heap[childIndex + 1].distance < heap[childIndex].distance) {
-                    childIndex += 1;
-                }
-
-                if (heap[parentIndex].distance <= heap[childIndex].distance) {
-                    break;
-                }
-
-                swap(heap[parentIndex], heap[childIndex]);
-                parentIndex = childIndex;
-            }
-        }
-
-#if DEBUG_POINTER_ASSIGNMENT
-        LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize);
-        for (size_t i = 0; i < heapSize; i++) {
-            LOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
-                    i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
-                    heap[i].distance);
-        }
-#endif
-
-        // Pull matches out by increasing order of distance.
-        // To avoid reassigning pointers that have already been matched, the loop keeps track
-        // of which last and current pointers have been matched using the matchedXXXBits variables.
-        // It also tracks the used pointer id bits.
-        BitSet32 matchedLastBits(0);
-        BitSet32 matchedCurrentBits(0);
-        BitSet32 usedIdBits(0);
-        bool first = true;
-        for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) {
-            for (;;) {
-                if (first) {
-                    // The first time through the loop, we just consume the root element of
-                    // the heap (the one with smallest distance).
-                    first = false;
-                } else {
-                    // Previous iterations consumed the root element of the heap.
-                    // Pop root element off of the heap (sift down).
-                    heapSize -= 1;
-                    assert(heapSize > 0);
-
-                    // Sift down.
-                    heap[0] = heap[heapSize];
-                    for (uint32_t parentIndex = 0; ;) {
-                        uint32_t childIndex = parentIndex * 2 + 1;
-                        if (childIndex >= heapSize) {
-                            break;
-                        }
-
-                        if (childIndex + 1 < heapSize
-                                && heap[childIndex + 1].distance < heap[childIndex].distance) {
-                            childIndex += 1;
-                        }
-
-                        if (heap[parentIndex].distance <= heap[childIndex].distance) {
-                            break;
-                        }
-
-                        swap(heap[parentIndex], heap[childIndex]);
-                        parentIndex = childIndex;
-                    }
-
-#if DEBUG_POINTER_ASSIGNMENT
-                    LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize);
-                    for (size_t i = 0; i < heapSize; i++) {
-                        LOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
-                                i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
-                                heap[i].distance);
-                    }
-#endif
-                }
-
-                uint32_t currentPointerIndex = heap[0].currentPointerIndex;
-                if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
-
-                uint32_t lastPointerIndex = heap[0].lastPointerIndex;
-                if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
-
-                matchedCurrentBits.markBit(currentPointerIndex);
-                matchedLastBits.markBit(lastPointerIndex);
-
-                uint32_t id = mLastTouch.pointers[lastPointerIndex].id;
-                mCurrentTouch.pointers[currentPointerIndex].id = id;
-                mCurrentTouch.idToIndex[id] = currentPointerIndex;
-                usedIdBits.markBit(id);
-
-#if DEBUG_POINTER_ASSIGNMENT
-                LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
-                        lastPointerIndex, currentPointerIndex, id, heap[0].distance);
-#endif
-                break;
-            }
-        }
-
-        // Assign fresh ids to new pointers.
-        if (currentPointerCount > lastPointerCount) {
-            for (uint32_t i = currentPointerCount - lastPointerCount; ;) {
-                uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit();
-                uint32_t id = usedIdBits.firstUnmarkedBit();
-
-                mCurrentTouch.pointers[currentPointerIndex].id = id;
-                mCurrentTouch.idToIndex[id] = currentPointerIndex;
-                usedIdBits.markBit(id);
-
-#if DEBUG_POINTER_ASSIGNMENT
-                LOGD("calculatePointerIds - assigned: cur=%d, id=%d",
-                        currentPointerIndex, id);
-#endif
-
-                if (--i == 0) break; // done
-                matchedCurrentBits.markBit(currentPointerIndex);
-            }
-        }
-
-        // Fix id bits.
-        mCurrentTouch.idBits = usedIdBits;
-    }
-}
-
-/* Special hack for devices that have bad screen data: if one of the
- * points has moved more than a screen height from the last position,
- * then drop it. */
-bool TouchInputMapper::applyBadTouchFilter() {
-    // This hack requires valid axis parameters.
-    if (! mRawAxes.y.valid) {
-        return false;
-    }
-
-    uint32_t pointerCount = mCurrentTouch.pointerCount;
-
-    // Nothing to do if there are no points.
-    if (pointerCount == 0) {
-        return false;
-    }
-
-    // Don't do anything if a finger is going down or up.  We run
-    // here before assigning pointer IDs, so there isn't a good
-    // way to do per-finger matching.
-    if (pointerCount != mLastTouch.pointerCount) {
-        return false;
-    }
-
-    // We consider a single movement across more than a 7/16 of
-    // the long size of the screen to be bad.  This was a magic value
-    // determined by looking at the maximum distance it is feasible
-    // to actually move in one sample.
-    int32_t maxDeltaY = mRawAxes.y.getRange() * 7 / 16;
-
-    // XXX The original code in InputDevice.java included commented out
-    //     code for testing the X axis.  Note that when we drop a point
-    //     we don't actually restore the old X either.  Strange.
-    //     The old code also tries to track when bad points were previously
-    //     detected but it turns out that due to the placement of a "break"
-    //     at the end of the loop, we never set mDroppedBadPoint to true
-    //     so it is effectively dead code.
-    // Need to figure out if the old code is busted or just overcomplicated
-    // but working as intended.
-
-    // Look through all new points and see if any are farther than
-    // acceptable from all previous points.
-    for (uint32_t i = pointerCount; i-- > 0; ) {
-        int32_t y = mCurrentTouch.pointers[i].y;
-        int32_t closestY = INT_MAX;
-        int32_t closestDeltaY = 0;
-
-#if DEBUG_HACKS
-        LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y);
-#endif
-
-        for (uint32_t j = pointerCount; j-- > 0; ) {
-            int32_t lastY = mLastTouch.pointers[j].y;
-            int32_t deltaY = abs(y - lastY);
-
-#if DEBUG_HACKS
-            LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d",
-                    j, lastY, deltaY);
-#endif
-
-            if (deltaY < maxDeltaY) {
-                goto SkipSufficientlyClosePoint;
-            }
-            if (deltaY < closestDeltaY) {
-                closestDeltaY = deltaY;
-                closestY = lastY;
-            }
-        }
-
-        // Must not have found a close enough match.
-#if DEBUG_HACKS
-        LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d",
-                i, y, closestY, closestDeltaY, maxDeltaY);
-#endif
-
-        mCurrentTouch.pointers[i].y = closestY;
-        return true; // XXX original code only corrects one point
-
-    SkipSufficientlyClosePoint: ;
-    }
-
-    // No change.
-    return false;
-}
-
-/* Special hack for devices that have bad screen data: drop points where
- * the coordinate value for one axis has jumped to the other pointer's location.
- */
-bool TouchInputMapper::applyJumpyTouchFilter() {
-    // This hack requires valid axis parameters.
-    if (! mRawAxes.y.valid) {
-        return false;
-    }
-
-    uint32_t pointerCount = mCurrentTouch.pointerCount;
-    if (mLastTouch.pointerCount != pointerCount) {
-#if DEBUG_HACKS
-        LOGD("JumpyTouchFilter: Different pointer count %d -> %d",
-                mLastTouch.pointerCount, pointerCount);
-        for (uint32_t i = 0; i < pointerCount; i++) {
-            LOGD("  Pointer %d (%d, %d)", i,
-                    mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y);
-        }
-#endif
-
-        if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) {
-            if (mLastTouch.pointerCount == 1 && pointerCount == 2) {
-                // Just drop the first few events going from 1 to 2 pointers.
-                // They're bad often enough that they're not worth considering.
-                mCurrentTouch.pointerCount = 1;
-                mJumpyTouchFilter.jumpyPointsDropped += 1;
-
-#if DEBUG_HACKS
-                LOGD("JumpyTouchFilter: Pointer 2 dropped");
-#endif
-                return true;
-            } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) {
-                // The event when we go from 2 -> 1 tends to be messed up too
-                mCurrentTouch.pointerCount = 2;
-                mCurrentTouch.pointers[0] = mLastTouch.pointers[0];
-                mCurrentTouch.pointers[1] = mLastTouch.pointers[1];
-                mJumpyTouchFilter.jumpyPointsDropped += 1;
-
-#if DEBUG_HACKS
-                for (int32_t i = 0; i < 2; i++) {
-                    LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i,
-                            mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y);
-                }
-#endif
-                return true;
-            }
-        }
-        // Reset jumpy points dropped on other transitions or if limit exceeded.
-        mJumpyTouchFilter.jumpyPointsDropped = 0;
-
-#if DEBUG_HACKS
-        LOGD("JumpyTouchFilter: Transition - drop limit reset");
-#endif
-        return false;
-    }
-
-    // We have the same number of pointers as last time.
-    // A 'jumpy' point is one where the coordinate value for one axis
-    // has jumped to the other pointer's location. No need to do anything
-    // else if we only have one pointer.
-    if (pointerCount < 2) {
-        return false;
-    }
-
-    if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) {
-        int jumpyEpsilon = mRawAxes.y.getRange() / JUMPY_EPSILON_DIVISOR;
-
-        // We only replace the single worst jumpy point as characterized by pointer distance
-        // in a single axis.
-        int32_t badPointerIndex = -1;
-        int32_t badPointerReplacementIndex = -1;
-        int32_t badPointerDistance = INT_MIN; // distance to be corrected
-
-        for (uint32_t i = pointerCount; i-- > 0; ) {
-            int32_t x = mCurrentTouch.pointers[i].x;
-            int32_t y = mCurrentTouch.pointers[i].y;
-
-#if DEBUG_HACKS
-            LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y);
-#endif
-
-            // Check if a touch point is too close to another's coordinates
-            bool dropX = false, dropY = false;
-            for (uint32_t j = 0; j < pointerCount; j++) {
-                if (i == j) {
-                    continue;
-                }
-
-                if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) {
-                    dropX = true;
-                    break;
-                }
-
-                if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) {
-                    dropY = true;
-                    break;
-                }
-            }
-            if (! dropX && ! dropY) {
-                continue; // not jumpy
-            }
-
-            // Find a replacement candidate by comparing with older points on the
-            // complementary (non-jumpy) axis.
-            int32_t distance = INT_MIN; // distance to be corrected
-            int32_t replacementIndex = -1;
-
-            if (dropX) {
-                // X looks too close.  Find an older replacement point with a close Y.
-                int32_t smallestDeltaY = INT_MAX;
-                for (uint32_t j = 0; j < pointerCount; j++) {
-                    int32_t deltaY = abs(y - mLastTouch.pointers[j].y);
-                    if (deltaY < smallestDeltaY) {
-                        smallestDeltaY = deltaY;
-                        replacementIndex = j;
-                    }
-                }
-                distance = abs(x - mLastTouch.pointers[replacementIndex].x);
-            } else {
-                // Y looks too close.  Find an older replacement point with a close X.
-                int32_t smallestDeltaX = INT_MAX;
-                for (uint32_t j = 0; j < pointerCount; j++) {
-                    int32_t deltaX = abs(x - mLastTouch.pointers[j].x);
-                    if (deltaX < smallestDeltaX) {
-                        smallestDeltaX = deltaX;
-                        replacementIndex = j;
-                    }
-                }
-                distance = abs(y - mLastTouch.pointers[replacementIndex].y);
-            }
-
-            // If replacing this pointer would correct a worse error than the previous ones
-            // considered, then use this replacement instead.
-            if (distance > badPointerDistance) {
-                badPointerIndex = i;
-                badPointerReplacementIndex = replacementIndex;
-                badPointerDistance = distance;
-            }
-        }
-
-        // Correct the jumpy pointer if one was found.
-        if (badPointerIndex >= 0) {
-#if DEBUG_HACKS
-            LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)",
-                    badPointerIndex,
-                    mLastTouch.pointers[badPointerReplacementIndex].x,
-                    mLastTouch.pointers[badPointerReplacementIndex].y);
-#endif
-
-            mCurrentTouch.pointers[badPointerIndex].x =
-                    mLastTouch.pointers[badPointerReplacementIndex].x;
-            mCurrentTouch.pointers[badPointerIndex].y =
-                    mLastTouch.pointers[badPointerReplacementIndex].y;
-            mJumpyTouchFilter.jumpyPointsDropped += 1;
-            return true;
-        }
-    }
-
-    mJumpyTouchFilter.jumpyPointsDropped = 0;
-    return false;
-}
-
-/* Special hack for devices that have bad screen data: aggregate and
- * compute averages of the coordinate data, to reduce the amount of
- * jitter seen by applications. */
-void TouchInputMapper::applyAveragingTouchFilter() {
-    for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) {
-        uint32_t id = mCurrentTouch.pointers[currentIndex].id;
-        int32_t x = mCurrentTouch.pointers[currentIndex].x;
-        int32_t y = mCurrentTouch.pointers[currentIndex].y;
-        int32_t pressure;
-        switch (mCalibration.pressureSource) {
-        case Calibration::PRESSURE_SOURCE_PRESSURE:
-            pressure = mCurrentTouch.pointers[currentIndex].pressure;
-            break;
-        case Calibration::PRESSURE_SOURCE_TOUCH:
-            pressure = mCurrentTouch.pointers[currentIndex].touchMajor;
-            break;
-        default:
-            pressure = 1;
-            break;
-        }
-
-        if (mLastTouch.idBits.hasBit(id)) {
-            // Pointer was down before and is still down now.
-            // Compute average over history trace.
-            uint32_t start = mAveragingTouchFilter.historyStart[id];
-            uint32_t end = mAveragingTouchFilter.historyEnd[id];
-
-            int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x;
-            int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y;
-            uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
-
-#if DEBUG_HACKS
-            LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld",
-                    id, distance);
-#endif
-
-            if (distance < AVERAGING_DISTANCE_LIMIT) {
-                // Increment end index in preparation for recording new historical data.
-                end += 1;
-                if (end > AVERAGING_HISTORY_SIZE) {
-                    end = 0;
-                }
-
-                // If the end index has looped back to the start index then we have filled
-                // the historical trace up to the desired size so we drop the historical
-                // data at the start of the trace.
-                if (end == start) {
-                    start += 1;
-                    if (start > AVERAGING_HISTORY_SIZE) {
-                        start = 0;
-                    }
-                }
-
-                // Add the raw data to the historical trace.
-                mAveragingTouchFilter.historyStart[id] = start;
-                mAveragingTouchFilter.historyEnd[id] = end;
-                mAveragingTouchFilter.historyData[end].pointers[id].x = x;
-                mAveragingTouchFilter.historyData[end].pointers[id].y = y;
-                mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure;
-
-                // Average over all historical positions in the trace by total pressure.
-                int32_t averagedX = 0;
-                int32_t averagedY = 0;
-                int32_t totalPressure = 0;
-                for (;;) {
-                    int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x;
-                    int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y;
-                    int32_t historicalPressure = mAveragingTouchFilter.historyData[start]
-                            .pointers[id].pressure;
-
-                    averagedX += historicalX * historicalPressure;
-                    averagedY += historicalY * historicalPressure;
-                    totalPressure += historicalPressure;
-
-                    if (start == end) {
-                        break;
-                    }
-
-                    start += 1;
-                    if (start > AVERAGING_HISTORY_SIZE) {
-                        start = 0;
-                    }
-                }
-
-                if (totalPressure != 0) {
-                    averagedX /= totalPressure;
-                    averagedY /= totalPressure;
-
-#if DEBUG_HACKS
-                    LOGD("AveragingTouchFilter: Pointer id %d - "
-                            "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure,
-                            averagedX, averagedY);
-#endif
-
-                    mCurrentTouch.pointers[currentIndex].x = averagedX;
-                    mCurrentTouch.pointers[currentIndex].y = averagedY;
-                }
-            } else {
-#if DEBUG_HACKS
-                LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id);
-#endif
-            }
-        } else {
-#if DEBUG_HACKS
-            LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id);
-#endif
-        }
-
-        // Reset pointer history.
-        mAveragingTouchFilter.historyStart[id] = 0;
-        mAveragingTouchFilter.historyEnd[id] = 0;
-        mAveragingTouchFilter.historyData[0].pointers[id].x = x;
-        mAveragingTouchFilter.historyData[0].pointers[id].y = y;
-        mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure;
-    }
-}
-
-int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) {
-            return AKEY_STATE_VIRTUAL;
-        }
-
-        size_t numVirtualKeys = mLocked.virtualKeys.size();
-        for (size_t i = 0; i < numVirtualKeys; i++) {
-            const VirtualKey& virtualKey = mLocked.virtualKeys[i];
-            if (virtualKey.keyCode == keyCode) {
-                return AKEY_STATE_UP;
-            }
-        }
-    } // release lock
-
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) {
-            return AKEY_STATE_VIRTUAL;
-        }
-
-        size_t numVirtualKeys = mLocked.virtualKeys.size();
-        for (size_t i = 0; i < numVirtualKeys; i++) {
-            const VirtualKey& virtualKey = mLocked.virtualKeys[i];
-            if (virtualKey.scanCode == scanCode) {
-                return AKEY_STATE_UP;
-            }
-        }
-    } // release lock
-
-    return AKEY_STATE_UNKNOWN;
-}
-
-bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-        const int32_t* keyCodes, uint8_t* outFlags) {
-    { // acquire lock
-        AutoMutex _l(mLock);
-
-        size_t numVirtualKeys = mLocked.virtualKeys.size();
-        for (size_t i = 0; i < numVirtualKeys; i++) {
-            const VirtualKey& virtualKey = mLocked.virtualKeys[i];
-
-            for (size_t i = 0; i < numCodes; i++) {
-                if (virtualKey.keyCode == keyCodes[i]) {
-                    outFlags[i] = 1;
-                }
-            }
-        }
-    } // release lock
-
-    return true;
-}
-
-
-// --- SingleTouchInputMapper ---
-
-SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) :
-        TouchInputMapper(device) {
-    initialize();
-}
-
-SingleTouchInputMapper::~SingleTouchInputMapper() {
-}
-
-void SingleTouchInputMapper::initialize() {
-    mAccumulator.clear();
-
-    mDown = false;
-    mX = 0;
-    mY = 0;
-    mPressure = 0; // default to 0 for devices that don't report pressure
-    mToolWidth = 0; // default to 0 for devices that don't report tool width
-}
-
-void SingleTouchInputMapper::reset() {
-    TouchInputMapper::reset();
-
-    initialize();
- }
-
-void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-    case EV_KEY:
-        switch (rawEvent->scanCode) {
-        case BTN_TOUCH:
-            mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH;
-            mAccumulator.btnTouch = rawEvent->value != 0;
-            // Don't sync immediately.  Wait until the next SYN_REPORT since we might
-            // not have received valid position information yet.  This logic assumes that
-            // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet.
-            break;
-        }
-        break;
-
-    case EV_ABS:
-        switch (rawEvent->scanCode) {
-        case ABS_X:
-            mAccumulator.fields |= Accumulator::FIELD_ABS_X;
-            mAccumulator.absX = rawEvent->value;
-            break;
-        case ABS_Y:
-            mAccumulator.fields |= Accumulator::FIELD_ABS_Y;
-            mAccumulator.absY = rawEvent->value;
-            break;
-        case ABS_PRESSURE:
-            mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE;
-            mAccumulator.absPressure = rawEvent->value;
-            break;
-        case ABS_TOOL_WIDTH:
-            mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH;
-            mAccumulator.absToolWidth = rawEvent->value;
-            break;
-        }
-        break;
-
-    case EV_SYN:
-        switch (rawEvent->scanCode) {
-        case SYN_REPORT:
-            sync(rawEvent->when);
-            break;
-        }
-        break;
-    }
-}
-
-void SingleTouchInputMapper::sync(nsecs_t when) {
-    uint32_t fields = mAccumulator.fields;
-    if (fields == 0) {
-        return; // no new state changes, so nothing to do
-    }
-
-    if (fields & Accumulator::FIELD_BTN_TOUCH) {
-        mDown = mAccumulator.btnTouch;
-    }
-
-    if (fields & Accumulator::FIELD_ABS_X) {
-        mX = mAccumulator.absX;
-    }
-
-    if (fields & Accumulator::FIELD_ABS_Y) {
-        mY = mAccumulator.absY;
-    }
-
-    if (fields & Accumulator::FIELD_ABS_PRESSURE) {
-        mPressure = mAccumulator.absPressure;
-    }
-
-    if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) {
-        mToolWidth = mAccumulator.absToolWidth;
-    }
-
-    mCurrentTouch.clear();
-
-    if (mDown) {
-        mCurrentTouch.pointerCount = 1;
-        mCurrentTouch.pointers[0].id = 0;
-        mCurrentTouch.pointers[0].x = mX;
-        mCurrentTouch.pointers[0].y = mY;
-        mCurrentTouch.pointers[0].pressure = mPressure;
-        mCurrentTouch.pointers[0].touchMajor = 0;
-        mCurrentTouch.pointers[0].touchMinor = 0;
-        mCurrentTouch.pointers[0].toolMajor = mToolWidth;
-        mCurrentTouch.pointers[0].toolMinor = mToolWidth;
-        mCurrentTouch.pointers[0].orientation = 0;
-        mCurrentTouch.idToIndex[0] = 0;
-        mCurrentTouch.idBits.markBit(0);
-    }
-
-    syncTouch(when, true);
-
-    mAccumulator.clear();
-}
-
-void SingleTouchInputMapper::configureRawAxes() {
-    TouchInputMapper::configureRawAxes();
-
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor);
-}
-
-
-// --- MultiTouchInputMapper ---
-
-MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) :
-        TouchInputMapper(device) {
-    initialize();
-}
-
-MultiTouchInputMapper::~MultiTouchInputMapper() {
-}
-
-void MultiTouchInputMapper::initialize() {
-    mAccumulator.clear();
-}
-
-void MultiTouchInputMapper::reset() {
-    TouchInputMapper::reset();
-
-    initialize();
-}
-
-void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-    case EV_ABS: {
-        uint32_t pointerIndex = mAccumulator.pointerCount;
-        Accumulator::Pointer* pointer = & mAccumulator.pointers[pointerIndex];
-
-        switch (rawEvent->scanCode) {
-        case ABS_MT_POSITION_X:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_X;
-            pointer->absMTPositionX = rawEvent->value;
-            break;
-        case ABS_MT_POSITION_Y:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y;
-            pointer->absMTPositionY = rawEvent->value;
-            break;
-        case ABS_MT_TOUCH_MAJOR:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR;
-            pointer->absMTTouchMajor = rawEvent->value;
-            break;
-        case ABS_MT_TOUCH_MINOR:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR;
-            pointer->absMTTouchMinor = rawEvent->value;
-            break;
-        case ABS_MT_WIDTH_MAJOR:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR;
-            pointer->absMTWidthMajor = rawEvent->value;
-            break;
-        case ABS_MT_WIDTH_MINOR:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR;
-            pointer->absMTWidthMinor = rawEvent->value;
-            break;
-        case ABS_MT_ORIENTATION:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION;
-            pointer->absMTOrientation = rawEvent->value;
-            break;
-        case ABS_MT_TRACKING_ID:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID;
-            pointer->absMTTrackingId = rawEvent->value;
-            break;
-        case ABS_MT_PRESSURE:
-            pointer->fields |= Accumulator::FIELD_ABS_MT_PRESSURE;
-            pointer->absMTPressure = rawEvent->value;
-            break;
-        }
-        break;
-    }
-
-    case EV_SYN:
-        switch (rawEvent->scanCode) {
-        case SYN_MT_REPORT: {
-            // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
-            uint32_t pointerIndex = mAccumulator.pointerCount;
-
-            if (mAccumulator.pointers[pointerIndex].fields) {
-                if (pointerIndex == MAX_POINTERS) {
-                    LOGW("MultiTouch device driver returned more than maximum of %d pointers.",
-                            MAX_POINTERS);
-                } else {
-                    pointerIndex += 1;
-                    mAccumulator.pointerCount = pointerIndex;
-                }
-            }
-
-            mAccumulator.pointers[pointerIndex].clear();
-            break;
-        }
-
-        case SYN_REPORT:
-            sync(rawEvent->when);
-            break;
-        }
-        break;
-    }
-}
-
-void MultiTouchInputMapper::sync(nsecs_t when) {
-    static const uint32_t REQUIRED_FIELDS =
-            Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y;
-
-    uint32_t inCount = mAccumulator.pointerCount;
-    uint32_t outCount = 0;
-    bool havePointerIds = true;
-
-    mCurrentTouch.clear();
-
-    for (uint32_t inIndex = 0; inIndex < inCount; inIndex++) {
-        const Accumulator::Pointer& inPointer = mAccumulator.pointers[inIndex];
-        uint32_t fields = inPointer.fields;
-
-        if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) {
-            // Some drivers send empty MT sync packets without X / Y to indicate a pointer up.
-            // Drop this finger.
-            continue;
-        }
-
-        PointerData& outPointer = mCurrentTouch.pointers[outCount];
-        outPointer.x = inPointer.absMTPositionX;
-        outPointer.y = inPointer.absMTPositionY;
-
-        if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) {
-            if (inPointer.absMTPressure <= 0) {
-                // Some devices send sync packets with X / Y but with a 0 pressure to indicate
-                // a pointer going up.  Drop this finger.
-                continue;
-            }
-            outPointer.pressure = inPointer.absMTPressure;
-        } else {
-            // Default pressure to 0 if absent.
-            outPointer.pressure = 0;
-        }
-
-        if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) {
-            if (inPointer.absMTTouchMajor <= 0) {
-                // Some devices send sync packets with X / Y but with a 0 touch major to indicate
-                // a pointer going up.  Drop this finger.
-                continue;
-            }
-            outPointer.touchMajor = inPointer.absMTTouchMajor;
-        } else {
-            // Default touch area to 0 if absent.
-            outPointer.touchMajor = 0;
-        }
-
-        if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) {
-            outPointer.touchMinor = inPointer.absMTTouchMinor;
-        } else {
-            // Assume touch area is circular.
-            outPointer.touchMinor = outPointer.touchMajor;
-        }
-
-        if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) {
-            outPointer.toolMajor = inPointer.absMTWidthMajor;
-        } else {
-            // Default tool area to 0 if absent.
-            outPointer.toolMajor = 0;
-        }
-
-        if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) {
-            outPointer.toolMinor = inPointer.absMTWidthMinor;
-        } else {
-            // Assume tool area is circular.
-            outPointer.toolMinor = outPointer.toolMajor;
-        }
-
-        if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) {
-            outPointer.orientation = inPointer.absMTOrientation;
-        } else {
-            // Default orientation to vertical if absent.
-            outPointer.orientation = 0;
-        }
-
-        // Assign pointer id using tracking id if available.
-        if (havePointerIds) {
-            if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) {
-                uint32_t id = uint32_t(inPointer.absMTTrackingId);
-
-                if (id > MAX_POINTER_ID) {
-#if DEBUG_POINTERS
-                    LOGD("Pointers: Ignoring driver provided pointer id %d because "
-                            "it is larger than max supported id %d",
-                            id, MAX_POINTER_ID);
-#endif
-                    havePointerIds = false;
-                }
-                else {
-                    outPointer.id = id;
-                    mCurrentTouch.idToIndex[id] = outCount;
-                    mCurrentTouch.idBits.markBit(id);
-                }
-            } else {
-                havePointerIds = false;
-            }
-        }
-
-        outCount += 1;
-    }
-
-    mCurrentTouch.pointerCount = outCount;
-
-    syncTouch(when, havePointerIds);
-
-    mAccumulator.clear();
-}
-
-void MultiTouchInputMapper::configureRawAxes() {
-    TouchInputMapper::configureRawAxes();
-
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, & mRawAxes.x);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, & mRawAxes.y);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, & mRawAxes.touchMajor);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, & mRawAxes.touchMinor);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, & mRawAxes.toolMajor);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, & mRawAxes.toolMinor);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, & mRawAxes.orientation);
-    getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, & mRawAxes.pressure);
-}
-
-
-} // namespace android
diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk
index aa017b9..580d73c 100644
--- a/libs/ui/tests/Android.mk
+++ b/libs/ui/tests/Android.mk
@@ -7,8 +7,6 @@
 # Build the unit tests.
 test_src_files := \
     InputChannel_test.cpp \
-    InputReader_test.cpp \
-    InputDispatcher_test.cpp \
     InputPublisherAndConsumer_test.cpp
 
 shared_libraries := \
diff --git a/libs/ui/tests/InputDispatcher_test.cpp b/libs/ui/tests/InputDispatcher_test.cpp
deleted file mode 100644
index 7e17c57..0000000
--- a/libs/ui/tests/InputDispatcher_test.cpp
+++ /dev/null
@@ -1,229 +0,0 @@
-//
-// Copyright 2010 The Android Open Source Project
-//
-
-#include <ui/InputDispatcher.h>
-#include <gtest/gtest.h>
-#include <linux/input.h>
-
-namespace android {
-
-// An arbitrary time value.
-static const nsecs_t ARBITRARY_TIME = 1234;
-
-// An arbitrary device id.
-static const int32_t DEVICE_ID = 1;
-
-// An arbitrary injector pid / uid pair that has permission to inject events.
-static const int32_t INJECTOR_PID = 999;
-static const int32_t INJECTOR_UID = 1001;
-
-
-// --- FakeInputDispatcherPolicy ---
-
-class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
-protected:
-    virtual ~FakeInputDispatcherPolicy() {
-    }
-
-public:
-    FakeInputDispatcherPolicy() {
-    }
-
-private:
-    virtual void notifyConfigurationChanged(nsecs_t when) {
-    }
-
-    virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
-            const sp<InputChannel>& inputChannel) {
-        return 0;
-    }
-
-    virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) {
-    }
-
-    virtual nsecs_t getKeyRepeatTimeout() {
-        return 500 * 1000000LL;
-    }
-
-    virtual nsecs_t getKeyRepeatDelay() {
-        return 50 * 1000000LL;
-    }
-
-    virtual int32_t getMaxEventsPerSecond() {
-        return 60;
-    }
-
-    virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) {
-    }
-
-    virtual void interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) {
-    }
-
-    virtual bool interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel,
-            const KeyEvent* keyEvent, uint32_t policyFlags) {
-        return false;
-    }
-
-    virtual bool dispatchUnhandledKey(const sp<InputChannel>& inputChannel,
-            const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) {
-        return false;
-    }
-
-    virtual void notifySwitch(nsecs_t when,
-            int32_t switchCode, int32_t switchValue, uint32_t policyFlags) {
-    }
-
-    virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) {
-    }
-
-    virtual bool checkInjectEventsPermissionNonReentrant(
-            int32_t injectorPid, int32_t injectorUid) {
-        return false;
-    }
-};
-
-
-// --- InputDispatcherTest ---
-
-class InputDispatcherTest : public testing::Test {
-protected:
-    sp<FakeInputDispatcherPolicy> mFakePolicy;
-    sp<InputDispatcher> mDispatcher;
-
-    virtual void SetUp() {
-        mFakePolicy = new FakeInputDispatcherPolicy();
-        mDispatcher = new InputDispatcher(mFakePolicy);
-    }
-
-    virtual void TearDown() {
-        mFakePolicy.clear();
-        mDispatcher.clear();
-    }
-};
-
-
-TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
-    KeyEvent event;
-
-    // Rejects undefined key actions.
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
-            /*action*/ -1, 0,
-            AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject key events with undefined action.";
-
-    // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
-            AKEY_EVENT_ACTION_MULTIPLE, 0,
-            AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject key events with ACTION_MULTIPLE.";
-}
-
-TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
-    MotionEvent event;
-    int32_t pointerIds[MAX_POINTERS + 1];
-    PointerCoords pointerCoords[MAX_POINTERS + 1];
-    for (int i = 0; i <= MAX_POINTERS; i++) {
-        pointerIds[i] = i;
-    }
-
-    // Rejects undefined motion actions.
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            /*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with undefined action.";
-
-    // Rejects pointer down with invalid index.
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with pointer down index too large.";
-
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_POINTER_DOWN | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with pointer down index too small.";
-
-    // Rejects pointer up with invalid index.
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with pointer up index too large.";
-
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_POINTER_UP | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with pointer up index too small.";
-
-    // Rejects motion events with invalid number of pointers.
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 0, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with 0 pointers.";
-
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ MAX_POINTERS + 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with more than MAX_POINTERS pointers.";
-
-    // Rejects motion events with invalid pointer ids.
-    pointerIds[0] = -1;
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with pointer ids less than 0.";
-
-    pointerIds[0] = MAX_POINTER_ID + 1;
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 1, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
-
-    // Rejects motion events with duplicate pointer ids.
-    pointerIds[0] = 1;
-    pointerIds[1] = 1;
-    event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
-            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0,
-            ARBITRARY_TIME, ARBITRARY_TIME,
-            /*pointerCount*/ 2, pointerIds, pointerCoords);
-    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
-            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0))
-            << "Should reject motion events with duplicate pointer ids.";
-}
-
-} // namespace android
diff --git a/libs/ui/tests/InputReader_test.cpp b/libs/ui/tests/InputReader_test.cpp
deleted file mode 100644
index 50d3383..0000000
--- a/libs/ui/tests/InputReader_test.cpp
+++ /dev/null
@@ -1,3637 +0,0 @@
-//
-// Copyright 2010 The Android Open Source Project
-//
-
-#include <ui/InputReader.h>
-#include <utils/List.h>
-#include <gtest/gtest.h>
-#include <math.h>
-
-namespace android {
-
-// An arbitrary time value.
-static const nsecs_t ARBITRARY_TIME = 1234;
-
-// Arbitrary display properties.
-static const int32_t DISPLAY_ID = 0;
-static const int32_t DISPLAY_WIDTH = 480;
-static const int32_t DISPLAY_HEIGHT = 800;
-
-// Error tolerance for floating point assertions.
-static const float EPSILON = 0.001f;
-
-template<typename T>
-static inline T min(T a, T b) {
-    return a < b ? a : b;
-}
-
-static inline float avg(float x, float y) {
-    return (x + y) / 2;
-}
-
-
-// --- FakePointerController ---
-
-class FakePointerController : public PointerControllerInterface {
-    bool mHaveBounds;
-    float mMinX, mMinY, mMaxX, mMaxY;
-
-protected:
-    virtual ~FakePointerController() { }
-
-public:
-    FakePointerController() {
-    }
-
-    void setBounds(float minX, float minY, float maxX, float maxY) {
-        mHaveBounds = true;
-        mMinX = minX;
-        mMinY = minY;
-        mMaxX = maxX;
-        mMaxY = maxY;
-    }
-
-private:
-    virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const {
-        *outMinX = mMinX;
-        *outMaxX = mMinX;
-        *outMinY = mMinY;
-        *outMaxY = mMaxY;
-        return mHaveBounds;
-    }
-
-    virtual void move(float deltaX, float deltaY) {
-    }
-
-    virtual void setButtonState(uint32_t buttonState) {
-    }
-
-    virtual uint32_t getButtonState() const {
-        return 0;
-    }
-
-    virtual void setPosition(float x, float y) {
-    }
-
-    virtual void getPosition(float* outX, float* outY) const {
-        *outX = 0;
-        *outY = 0;
-    }
-};
-
-
-// --- FakeInputReaderPolicy ---
-
-class FakeInputReaderPolicy : public InputReaderPolicyInterface {
-    struct DisplayInfo {
-        int32_t width;
-        int32_t height;
-        int32_t orientation;
-    };
-
-    KeyedVector<int32_t, DisplayInfo> mDisplayInfos;
-    bool mFilterTouchEvents;
-    bool mFilterJumpyTouchEvents;
-    Vector<String8> mExcludedDeviceNames;
-    KeyedVector<int32_t, sp<FakePointerController> > mPointerControllers;
-
-protected:
-    virtual ~FakeInputReaderPolicy() { }
-
-public:
-    FakeInputReaderPolicy() :
-            mFilterTouchEvents(false), mFilterJumpyTouchEvents(false) {
-    }
-
-    void removeDisplayInfo(int32_t displayId) {
-        mDisplayInfos.removeItem(displayId);
-    }
-
-    void setDisplayInfo(int32_t displayId, int32_t width, int32_t height, int32_t orientation) {
-        removeDisplayInfo(displayId);
-
-        DisplayInfo info;
-        info.width = width;
-        info.height = height;
-        info.orientation = orientation;
-        mDisplayInfos.add(displayId, info);
-    }
-
-    void setFilterTouchEvents(bool enabled) {
-        mFilterTouchEvents = enabled;
-    }
-
-    void setFilterJumpyTouchEvents(bool enabled) {
-        mFilterJumpyTouchEvents = enabled;
-    }
-
-    void addExcludedDeviceName(const String8& deviceName) {
-        mExcludedDeviceNames.push(deviceName);
-    }
-
-    void setPointerController(int32_t deviceId, const sp<FakePointerController>& controller) {
-        mPointerControllers.add(deviceId, controller);
-    }
-
-private:
-    virtual bool getDisplayInfo(int32_t displayId,
-            int32_t* width, int32_t* height, int32_t* orientation) {
-        ssize_t index = mDisplayInfos.indexOfKey(displayId);
-        if (index >= 0) {
-            const DisplayInfo& info = mDisplayInfos.valueAt(index);
-            if (width) {
-                *width = info.width;
-            }
-            if (height) {
-                *height = info.height;
-            }
-            if (orientation) {
-                *orientation = info.orientation;
-            }
-            return true;
-        }
-        return false;
-    }
-
-    virtual bool filterTouchEvents() {
-        return mFilterTouchEvents;
-    }
-
-    virtual bool filterJumpyTouchEvents() {
-        return mFilterJumpyTouchEvents;
-    }
-
-    virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) {
-        outExcludedDeviceNames.appendVector(mExcludedDeviceNames);
-    }
-
-    virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) {
-        return mPointerControllers.valueFor(deviceId);
-    }
-};
-
-
-// --- FakeInputDispatcher ---
-
-class FakeInputDispatcher : public InputDispatcherInterface {
-public:
-    struct NotifyConfigurationChangedArgs {
-        nsecs_t eventTime;
-    };
-
-    struct NotifyKeyArgs {
-        nsecs_t eventTime;
-        int32_t deviceId;
-        int32_t source;
-        uint32_t policyFlags;
-        int32_t action;
-        int32_t flags;
-        int32_t keyCode;
-        int32_t scanCode;
-        int32_t metaState;
-        nsecs_t downTime;
-    };
-
-    struct NotifyMotionArgs {
-        nsecs_t eventTime;
-        int32_t deviceId;
-        int32_t source;
-        uint32_t policyFlags;
-        int32_t action;
-        int32_t flags;
-        int32_t metaState;
-        int32_t edgeFlags;
-        uint32_t pointerCount;
-        Vector<int32_t> pointerIds;
-        Vector<PointerCoords> pointerCoords;
-        float xPrecision;
-        float yPrecision;
-        nsecs_t downTime;
-    };
-
-    struct NotifySwitchArgs {
-        nsecs_t when;
-        int32_t switchCode;
-        int32_t switchValue;
-        uint32_t policyFlags;
-    };
-
-private:
-    List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgs;
-    List<NotifyKeyArgs> mNotifyKeyArgs;
-    List<NotifyMotionArgs> mNotifyMotionArgs;
-    List<NotifySwitchArgs> mNotifySwitchArgs;
-
-protected:
-    virtual ~FakeInputDispatcher() { }
-
-public:
-    FakeInputDispatcher() {
-    }
-
-    void assertNotifyConfigurationChangedWasCalled(NotifyConfigurationChangedArgs* outArgs = NULL) {
-        ASSERT_FALSE(mNotifyConfigurationChangedArgs.empty())
-                << "Expected notifyConfigurationChanged() to have been called.";
-        if (outArgs) {
-            *outArgs = *mNotifyConfigurationChangedArgs.begin();
-        }
-        mNotifyConfigurationChangedArgs.erase(mNotifyConfigurationChangedArgs.begin());
-    }
-
-    void assertNotifyKeyWasCalled(NotifyKeyArgs* outArgs = NULL) {
-        ASSERT_FALSE(mNotifyKeyArgs.empty())
-                << "Expected notifyKey() to have been called.";
-        if (outArgs) {
-            *outArgs = *mNotifyKeyArgs.begin();
-        }
-        mNotifyKeyArgs.erase(mNotifyKeyArgs.begin());
-    }
-
-    void assertNotifyKeyWasNotCalled() {
-        ASSERT_TRUE(mNotifyKeyArgs.empty())
-                << "Expected notifyKey() to not have been called.";
-    }
-
-    void assertNotifyMotionWasCalled(NotifyMotionArgs* outArgs = NULL) {
-        ASSERT_FALSE(mNotifyMotionArgs.empty())
-                << "Expected notifyMotion() to have been called.";
-        if (outArgs) {
-            *outArgs = *mNotifyMotionArgs.begin();
-        }
-        mNotifyMotionArgs.erase(mNotifyMotionArgs.begin());
-    }
-
-    void assertNotifyMotionWasNotCalled() {
-        ASSERT_TRUE(mNotifyMotionArgs.empty())
-                << "Expected notifyMotion() to not have been called.";
-    }
-
-    void assertNotifySwitchWasCalled(NotifySwitchArgs* outArgs = NULL) {
-        ASSERT_FALSE(mNotifySwitchArgs.empty())
-                << "Expected notifySwitch() to have been called.";
-        if (outArgs) {
-            *outArgs = *mNotifySwitchArgs.begin();
-        }
-        mNotifySwitchArgs.erase(mNotifySwitchArgs.begin());
-    }
-
-private:
-    virtual void notifyConfigurationChanged(nsecs_t eventTime) {
-        NotifyConfigurationChangedArgs args;
-        args.eventTime = eventTime;
-        mNotifyConfigurationChangedArgs.push_back(args);
-    }
-
-    virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
-            uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
-            int32_t scanCode, int32_t metaState, nsecs_t downTime) {
-        NotifyKeyArgs args;
-        args.eventTime = eventTime;
-        args.deviceId = deviceId;
-        args.source = source;
-        args.policyFlags = policyFlags;
-        args.action = action;
-        args.flags = flags;
-        args.keyCode = keyCode;
-        args.scanCode = scanCode;
-        args.metaState = metaState;
-        args.downTime = downTime;
-        mNotifyKeyArgs.push_back(args);
-    }
-
-    virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
-            uint32_t policyFlags, int32_t action, int32_t flags,
-            int32_t metaState, int32_t edgeFlags,
-            uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
-            float xPrecision, float yPrecision, nsecs_t downTime) {
-        NotifyMotionArgs args;
-        args.eventTime = eventTime;
-        args.deviceId = deviceId;
-        args.source = source;
-        args.policyFlags = policyFlags;
-        args.action = action;
-        args.flags = flags;
-        args.metaState = metaState;
-        args.edgeFlags = edgeFlags;
-        args.pointerCount = pointerCount;
-        args.pointerIds.clear();
-        args.pointerIds.appendArray(pointerIds, pointerCount);
-        args.pointerCoords.clear();
-        args.pointerCoords.appendArray(pointerCoords, pointerCount);
-        args.xPrecision = xPrecision;
-        args.yPrecision = yPrecision;
-        args.downTime = downTime;
-        mNotifyMotionArgs.push_back(args);
-    }
-
-    virtual void notifySwitch(nsecs_t when,
-            int32_t switchCode, int32_t switchValue, uint32_t policyFlags) {
-        NotifySwitchArgs args;
-        args.when = when;
-        args.switchCode = switchCode;
-        args.switchValue = switchValue;
-        args.policyFlags = policyFlags;
-        mNotifySwitchArgs.push_back(args);
-    }
-
-    virtual void dump(String8& dump) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-    }
-
-    virtual void dispatchOnce() {
-        ADD_FAILURE() << "Should never be called by input reader.";
-    }
-
-    virtual int32_t injectInputEvent(const InputEvent* event,
-            int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-        return INPUT_EVENT_INJECTION_FAILED;
-    }
-
-    virtual void setInputWindows(const Vector<InputWindow>& inputWindows) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-    }
-
-    virtual void setFocusedApplication(const InputApplication* inputApplication) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-    }
-
-    virtual void setInputDispatchMode(bool enabled, bool frozen) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-    }
-
-    virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
-            const sp<InputChannel>& toChannel) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-        return 0;
-    }
-
-    virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-        return 0;
-    }
-
-    virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) {
-        ADD_FAILURE() << "Should never be called by input reader.";
-        return 0;
-    }
-};
-
-
-// --- FakeEventHub ---
-
-class FakeEventHub : public EventHubInterface {
-    struct KeyInfo {
-        int32_t keyCode;
-        uint32_t flags;
-    };
-
-    struct Device {
-        String8 name;
-        uint32_t classes;
-        PropertyMap configuration;
-        KeyedVector<int, RawAbsoluteAxisInfo> axes;
-        KeyedVector<int32_t, int32_t> keyCodeStates;
-        KeyedVector<int32_t, int32_t> scanCodeStates;
-        KeyedVector<int32_t, int32_t> switchStates;
-        KeyedVector<int32_t, KeyInfo> keys;
-        KeyedVector<int32_t, bool> leds;
-        Vector<VirtualKeyDefinition> virtualKeys;
-
-        Device(const String8& name, uint32_t classes) :
-                name(name), classes(classes) {
-        }
-    };
-
-    KeyedVector<int32_t, Device*> mDevices;
-    Vector<String8> mExcludedDevices;
-    List<RawEvent> mEvents;
-
-protected:
-    virtual ~FakeEventHub() {
-        for (size_t i = 0; i < mDevices.size(); i++) {
-            delete mDevices.valueAt(i);
-        }
-    }
-
-public:
-    FakeEventHub() { }
-
-    void addDevice(int32_t deviceId, const String8& name, uint32_t classes) {
-        Device* device = new Device(name, classes);
-        mDevices.add(deviceId, device);
-
-        enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0, 0, 0);
-    }
-
-    void removeDevice(int32_t deviceId) {
-        delete mDevices.valueFor(deviceId);
-        mDevices.removeItem(deviceId);
-
-        enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0, 0, 0);
-    }
-
-    void finishDeviceScan() {
-        enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0, 0, 0);
-    }
-
-    void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) {
-        Device* device = getDevice(deviceId);
-        device->configuration.addProperty(key, value);
-    }
-
-    void addConfigurationMap(int32_t deviceId, const PropertyMap* configuration) {
-        Device* device = getDevice(deviceId);
-        device->configuration.addAll(configuration);
-    }
-
-    void addAxis(int32_t deviceId, int axis,
-            int32_t minValue, int32_t maxValue, int flat, int fuzz) {
-        Device* device = getDevice(deviceId);
-
-        RawAbsoluteAxisInfo info;
-        info.valid = true;
-        info.minValue = minValue;
-        info.maxValue = maxValue;
-        info.flat = flat;
-        info.fuzz = fuzz;
-        device->axes.add(axis, info);
-    }
-
-    void setKeyCodeState(int32_t deviceId, int32_t keyCode, int32_t state) {
-        Device* device = getDevice(deviceId);
-        device->keyCodeStates.replaceValueFor(keyCode, state);
-    }
-
-    void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) {
-        Device* device = getDevice(deviceId);
-        device->scanCodeStates.replaceValueFor(scanCode, state);
-    }
-
-    void setSwitchState(int32_t deviceId, int32_t switchCode, int32_t state) {
-        Device* device = getDevice(deviceId);
-        device->switchStates.replaceValueFor(switchCode, state);
-    }
-
-    void addKey(int32_t deviceId, int32_t scanCode, int32_t keyCode, uint32_t flags) {
-        Device* device = getDevice(deviceId);
-        KeyInfo info;
-        info.keyCode = keyCode;
-        info.flags = flags;
-        device->keys.add(scanCode, info);
-    }
-
-    void addLed(int32_t deviceId, int32_t led, bool initialState) {
-        Device* device = getDevice(deviceId);
-        device->leds.add(led, initialState);
-    }
-
-    bool getLedState(int32_t deviceId, int32_t led) {
-        Device* device = getDevice(deviceId);
-        return device->leds.valueFor(led);
-    }
-
-    Vector<String8>& getExcludedDevices() {
-        return mExcludedDevices;
-    }
-
-    void addVirtualKeyDefinition(int32_t deviceId, const VirtualKeyDefinition& definition) {
-        Device* device = getDevice(deviceId);
-        device->virtualKeys.push(definition);
-    }
-
-    void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type,
-            int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) {
-        RawEvent event;
-        event.when = when;
-        event.deviceId = deviceId;
-        event.type = type;
-        event.scanCode = scanCode;
-        event.keyCode = keyCode;
-        event.value = value;
-        event.flags = flags;
-        mEvents.push_back(event);
-    }
-
-    void assertQueueIsEmpty() {
-        ASSERT_EQ(size_t(0), mEvents.size())
-                << "Expected the event queue to be empty (fully consumed).";
-    }
-
-private:
-    Device* getDevice(int32_t deviceId) const {
-        ssize_t index = mDevices.indexOfKey(deviceId);
-        return index >= 0 ? mDevices.valueAt(index) : NULL;
-    }
-
-    virtual uint32_t getDeviceClasses(int32_t deviceId) const {
-        Device* device = getDevice(deviceId);
-        return device ? device->classes : 0;
-    }
-
-    virtual String8 getDeviceName(int32_t deviceId) const {
-        Device* device = getDevice(deviceId);
-        return device ? device->name : String8("unknown");
-    }
-
-    virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const {
-        Device* device = getDevice(deviceId);
-        if (device) {
-            *outConfiguration = device->configuration;
-        }
-    }
-
-    virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
-            RawAbsoluteAxisInfo* outAxisInfo) const {
-        Device* device = getDevice(deviceId);
-        if (device) {
-            ssize_t index = device->axes.indexOfKey(axis);
-            if (index >= 0) {
-                *outAxisInfo = device->axes.valueAt(index);
-                return OK;
-            }
-        }
-        return -1;
-    }
-
-    virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
-            int32_t* outKeycode, uint32_t* outFlags) const {
-        Device* device = getDevice(deviceId);
-        if (device) {
-            ssize_t index = device->keys.indexOfKey(scancode);
-            if (index >= 0) {
-                if (outKeycode) {
-                    *outKeycode = device->keys.valueAt(index).keyCode;
-                }
-                if (outFlags) {
-                    *outFlags = device->keys.valueAt(index).flags;
-                }
-                return OK;
-            }
-        }
-        return NAME_NOT_FOUND;
-    }
-
-    virtual void addExcludedDevice(const char* deviceName) {
-        mExcludedDevices.add(String8(deviceName));
-    }
-
-    virtual bool getEvent(RawEvent* outEvent) {
-        if (mEvents.empty()) {
-            return false;
-        }
-
-        *outEvent = *mEvents.begin();
-        mEvents.erase(mEvents.begin());
-        return true;
-    }
-
-    virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const {
-        Device* device = getDevice(deviceId);
-        if (device) {
-            ssize_t index = device->scanCodeStates.indexOfKey(scanCode);
-            if (index >= 0) {
-                return device->scanCodeStates.valueAt(index);
-            }
-        }
-        return AKEY_STATE_UNKNOWN;
-    }
-
-    virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
-        Device* device = getDevice(deviceId);
-        if (device) {
-            ssize_t index = device->keyCodeStates.indexOfKey(keyCode);
-            if (index >= 0) {
-                return device->keyCodeStates.valueAt(index);
-            }
-        }
-        return AKEY_STATE_UNKNOWN;
-    }
-
-    virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const {
-        Device* device = getDevice(deviceId);
-        if (device) {
-            ssize_t index = device->switchStates.indexOfKey(sw);
-            if (index >= 0) {
-                return device->switchStates.valueAt(index);
-            }
-        }
-        return AKEY_STATE_UNKNOWN;
-    }
-
-    virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
-            uint8_t* outFlags) const {
-        bool result = false;
-        Device* device = getDevice(deviceId);
-        if (device) {
-            for (size_t i = 0; i < numCodes; i++) {
-                for (size_t j = 0; j < device->keys.size(); j++) {
-                    if (keyCodes[i] == device->keys.valueAt(j).keyCode) {
-                        outFlags[i] = 1;
-                        result = true;
-                    }
-                }
-            }
-        }
-        return result;
-    }
-
-    virtual bool hasLed(int32_t deviceId, int32_t led) const {
-        Device* device = getDevice(deviceId);
-        return device && device->leds.indexOfKey(led) >= 0;
-    }
-
-    virtual void setLedState(int32_t deviceId, int32_t led, bool on) {
-        Device* device = getDevice(deviceId);
-        if (device) {
-            ssize_t index = device->leds.indexOfKey(led);
-            if (index >= 0) {
-                device->leds.replaceValueAt(led, on);
-            } else {
-                ADD_FAILURE()
-                        << "Attempted to set the state of an LED that the EventHub declared "
-                        "was not present.  led=" << led;
-            }
-        }
-    }
-
-    virtual void getVirtualKeyDefinitions(int32_t deviceId,
-            Vector<VirtualKeyDefinition>& outVirtualKeys) const {
-        outVirtualKeys.clear();
-
-        Device* device = getDevice(deviceId);
-        if (device) {
-            outVirtualKeys.appendVector(device->virtualKeys);
-        }
-    }
-
-    virtual void dump(String8& dump) {
-    }
-};
-
-
-// --- FakeInputReaderContext ---
-
-class FakeInputReaderContext : public InputReaderContext {
-    sp<EventHubInterface> mEventHub;
-    sp<InputReaderPolicyInterface> mPolicy;
-    sp<InputDispatcherInterface> mDispatcher;
-    int32_t mGlobalMetaState;
-    bool mUpdateGlobalMetaStateWasCalled;
-
-public:
-    FakeInputReaderContext(const sp<EventHubInterface>& eventHub,
-            const sp<InputReaderPolicyInterface>& policy,
-            const sp<InputDispatcherInterface>& dispatcher) :
-            mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher),
-            mGlobalMetaState(0) {
-    }
-
-    virtual ~FakeInputReaderContext() { }
-
-    void assertUpdateGlobalMetaStateWasCalled() {
-        ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled)
-                << "Expected updateGlobalMetaState() to have been called.";
-        mUpdateGlobalMetaStateWasCalled = false;
-    }
-
-    void setGlobalMetaState(int32_t state) {
-        mGlobalMetaState = state;
-    }
-
-private:
-    virtual void updateGlobalMetaState() {
-        mUpdateGlobalMetaStateWasCalled = true;
-    }
-
-    virtual int32_t getGlobalMetaState() {
-        return mGlobalMetaState;
-    }
-
-    virtual EventHubInterface* getEventHub() {
-        return mEventHub.get();
-    }
-
-    virtual InputReaderPolicyInterface* getPolicy() {
-        return mPolicy.get();
-    }
-
-    virtual InputDispatcherInterface* getDispatcher() {
-        return mDispatcher.get();
-    }
-};
-
-
-// --- FakeInputMapper ---
-
-class FakeInputMapper : public InputMapper {
-    uint32_t mSources;
-    int32_t mKeyboardType;
-    int32_t mMetaState;
-    KeyedVector<int32_t, int32_t> mKeyCodeStates;
-    KeyedVector<int32_t, int32_t> mScanCodeStates;
-    KeyedVector<int32_t, int32_t> mSwitchStates;
-    Vector<int32_t> mSupportedKeyCodes;
-    RawEvent mLastEvent;
-
-    bool mConfigureWasCalled;
-    bool mResetWasCalled;
-    bool mProcessWasCalled;
-
-public:
-    FakeInputMapper(InputDevice* device, uint32_t sources) :
-            InputMapper(device),
-            mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
-            mMetaState(0),
-            mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) {
-    }
-
-    virtual ~FakeInputMapper() { }
-
-    void setKeyboardType(int32_t keyboardType) {
-        mKeyboardType = keyboardType;
-    }
-
-    void setMetaState(int32_t metaState) {
-        mMetaState = metaState;
-    }
-
-    void assertConfigureWasCalled() {
-        ASSERT_TRUE(mConfigureWasCalled)
-                << "Expected configure() to have been called.";
-        mConfigureWasCalled = false;
-    }
-
-    void assertResetWasCalled() {
-        ASSERT_TRUE(mResetWasCalled)
-                << "Expected reset() to have been called.";
-        mResetWasCalled = false;
-    }
-
-    void assertProcessWasCalled(RawEvent* outLastEvent = NULL) {
-        ASSERT_TRUE(mProcessWasCalled)
-                << "Expected process() to have been called.";
-        if (outLastEvent) {
-            *outLastEvent = mLastEvent;
-        }
-        mProcessWasCalled = false;
-    }
-
-    void setKeyCodeState(int32_t keyCode, int32_t state) {
-        mKeyCodeStates.replaceValueFor(keyCode, state);
-    }
-
-    void setScanCodeState(int32_t scanCode, int32_t state) {
-        mScanCodeStates.replaceValueFor(scanCode, state);
-    }
-
-    void setSwitchState(int32_t switchCode, int32_t state) {
-        mSwitchStates.replaceValueFor(switchCode, state);
-    }
-
-    void addSupportedKeyCode(int32_t keyCode) {
-        mSupportedKeyCodes.add(keyCode);
-    }
-
-private:
-    virtual uint32_t getSources() {
-        return mSources;
-    }
-
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) {
-        InputMapper::populateDeviceInfo(deviceInfo);
-
-        if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) {
-            deviceInfo->setKeyboardType(mKeyboardType);
-        }
-    }
-
-    virtual void configure() {
-        mConfigureWasCalled = true;
-    }
-
-    virtual void reset() {
-        mResetWasCalled = true;
-    }
-
-    virtual void process(const RawEvent* rawEvent) {
-        mLastEvent = *rawEvent;
-        mProcessWasCalled = true;
-    }
-
-    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-        ssize_t index = mKeyCodeStates.indexOfKey(keyCode);
-        return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
-    }
-
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-        ssize_t index = mScanCodeStates.indexOfKey(scanCode);
-        return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
-    }
-
-    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) {
-        ssize_t index = mSwitchStates.indexOfKey(switchCode);
-        return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN;
-    }
-
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-            const int32_t* keyCodes, uint8_t* outFlags) {
-        bool result = false;
-        for (size_t i = 0; i < numCodes; i++) {
-            for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) {
-                if (keyCodes[i] == mSupportedKeyCodes[j]) {
-                    outFlags[i] = 1;
-                    result = true;
-                }
-            }
-        }
-        return result;
-    }
-
-    virtual int32_t getMetaState() {
-        return mMetaState;
-    }
-};
-
-
-// --- InstrumentedInputReader ---
-
-class InstrumentedInputReader : public InputReader {
-    InputDevice* mNextDevice;
-
-public:
-    InstrumentedInputReader(const sp<EventHubInterface>& eventHub,
-            const sp<InputReaderPolicyInterface>& policy,
-            const sp<InputDispatcherInterface>& dispatcher) :
-            InputReader(eventHub, policy, dispatcher) {
-    }
-
-    virtual ~InstrumentedInputReader() {
-        if (mNextDevice) {
-            delete mNextDevice;
-        }
-    }
-
-    void setNextDevice(InputDevice* device) {
-        mNextDevice = device;
-    }
-
-protected:
-    virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes) {
-        if (mNextDevice) {
-            InputDevice* device = mNextDevice;
-            mNextDevice = NULL;
-            return device;
-        }
-        return InputReader::createDevice(deviceId, name, classes);
-    }
-
-    friend class InputReaderTest;
-};
-
-
-// --- InputReaderTest ---
-
-class InputReaderTest : public testing::Test {
-protected:
-    sp<FakeInputDispatcher> mFakeDispatcher;
-    sp<FakeInputReaderPolicy> mFakePolicy;
-    sp<FakeEventHub> mFakeEventHub;
-    sp<InstrumentedInputReader> mReader;
-
-    virtual void SetUp() {
-        mFakeEventHub = new FakeEventHub();
-        mFakePolicy = new FakeInputReaderPolicy();
-        mFakeDispatcher = new FakeInputDispatcher();
-
-        mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeDispatcher);
-    }
-
-    virtual void TearDown() {
-        mReader.clear();
-
-        mFakeDispatcher.clear();
-        mFakePolicy.clear();
-        mFakeEventHub.clear();
-    }
-
-    void addDevice(int32_t deviceId, const String8& name, uint32_t classes,
-            const PropertyMap* configuration) {
-        mFakeEventHub->addDevice(deviceId, name, classes);
-        if (configuration) {
-            mFakeEventHub->addConfigurationMap(deviceId, configuration);
-        }
-        mFakeEventHub->finishDeviceScan();
-        mReader->loopOnce();
-        mReader->loopOnce();
-        mFakeEventHub->assertQueueIsEmpty();
-    }
-
-    FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId,
-            const String8& name, uint32_t classes, uint32_t sources,
-            const PropertyMap* configuration) {
-        InputDevice* device = new InputDevice(mReader.get(), deviceId, name);
-        FakeInputMapper* mapper = new FakeInputMapper(device, sources);
-        device->addMapper(mapper);
-        mReader->setNextDevice(device);
-        addDevice(deviceId, name, classes, configuration);
-        return mapper;
-    }
-};
-
-TEST_F(InputReaderTest, GetInputConfiguration_WhenNoDevices_ReturnsDefaults) {
-    InputConfiguration config;
-    mReader->getInputConfiguration(&config);
-
-    ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
-    ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation);
-    ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
-}
-
-TEST_F(InputReaderTest, GetInputConfiguration_WhenAlphabeticKeyboardPresent_ReturnsQwertyKeyboard) {
-    ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("keyboard"),
-            INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY, NULL));
-
-    InputConfiguration config;
-    mReader->getInputConfiguration(&config);
-
-    ASSERT_EQ(InputConfiguration::KEYBOARD_QWERTY, config.keyboard);
-    ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation);
-    ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
-}
-
-TEST_F(InputReaderTest, GetInputConfiguration_WhenTouchScreenPresent_ReturnsFingerTouchScreen) {
-    ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("touchscreen"),
-            INPUT_DEVICE_CLASS_TOUCHSCREEN, NULL));
-
-    InputConfiguration config;
-    mReader->getInputConfiguration(&config);
-
-    ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
-    ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation);
-    ASSERT_EQ(InputConfiguration::TOUCHSCREEN_FINGER, config.touchScreen);
-}
-
-TEST_F(InputReaderTest, GetInputConfiguration_WhenMousePresent_ReturnsNoNavigation) {
-    PropertyMap configuration;
-    configuration.addProperty(String8("cursor.mode"), String8("pointer"));
-    ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("mouse"),
-            INPUT_DEVICE_CLASS_CURSOR, &configuration));
-
-    InputConfiguration config;
-    mReader->getInputConfiguration(&config);
-
-    ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
-    ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation);
-    ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
-}
-
-TEST_F(InputReaderTest, GetInputConfiguration_WhenTrackballPresent_ReturnsTrackballNavigation) {
-    PropertyMap configuration;
-    configuration.addProperty(String8("cursor.mode"), String8("navigation"));
-    ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("trackball"),
-            INPUT_DEVICE_CLASS_CURSOR, &configuration));
-
-    InputConfiguration config;
-    mReader->getInputConfiguration(&config);
-
-    ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
-    ASSERT_EQ(InputConfiguration::NAVIGATION_TRACKBALL, config.navigation);
-    ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
-}
-
-TEST_F(InputReaderTest, GetInputConfiguration_WhenDPadPresent_ReturnsDPadNavigation) {
-    ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("dpad"),
-            INPUT_DEVICE_CLASS_DPAD, NULL));
-
-    InputConfiguration config;
-    mReader->getInputConfiguration(&config);
-
-    ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard);
-    ASSERT_EQ(InputConfiguration::NAVIGATION_DPAD, config.navigation);
-    ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen);
-}
-
-TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsValid) {
-    ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"),
-            INPUT_DEVICE_CLASS_KEYBOARD, NULL));
-
-    InputDeviceInfo info;
-    status_t result = mReader->getInputDeviceInfo(1, &info);
-
-    ASSERT_EQ(OK, result);
-    ASSERT_EQ(1, info.getId());
-    ASSERT_STREQ("keyboard", info.getName().string());
-    ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, info.getKeyboardType());
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, info.getSources());
-    ASSERT_EQ(size_t(0), info.getMotionRanges().size());
-}
-
-TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsInvalid) {
-    InputDeviceInfo info;
-    status_t result = mReader->getInputDeviceInfo(-1, &info);
-
-    ASSERT_EQ(NAME_NOT_FOUND, result);
-}
-
-TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsIgnored) {
-    addDevice(1, String8("ignored"), 0, NULL); // no classes so device will be ignored
-
-    InputDeviceInfo info;
-    status_t result = mReader->getInputDeviceInfo(1, &info);
-
-    ASSERT_EQ(NAME_NOT_FOUND, result);
-}
-
-TEST_F(InputReaderTest, GetInputDeviceIds) {
-    ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"),
-            INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY, NULL));
-    ASSERT_NO_FATAL_FAILURE(addDevice(2, String8("mouse"),
-            INPUT_DEVICE_CLASS_CURSOR, NULL));
-
-    Vector<int32_t> ids;
-    mReader->getInputDeviceIds(ids);
-
-    ASSERT_EQ(size_t(2), ids.size());
-    ASSERT_EQ(1, ids[0]);
-    ASSERT_EQ(2, ids[1]);
-}
-
-TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) {
-    FakeInputMapper* mapper = NULL;
-    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
-            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
-    mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0,
-            AINPUT_SOURCE_ANY, AKEYCODE_A))
-            << "Should return unknown when the device id is >= 0 but unknown.";
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1,
-            AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
-            << "Should return unknown when the device id is valid but the sources are not supported by the device.";
-
-    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1,
-            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
-            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1,
-            AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
-            << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
-
-    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(-1,
-            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
-            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
-}
-
-TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) {
-    FakeInputMapper* mapper = NULL;
-    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
-            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
-    mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN);
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0,
-            AINPUT_SOURCE_ANY, KEY_A))
-            << "Should return unknown when the device id is >= 0 but unknown.";
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1,
-            AINPUT_SOURCE_TRACKBALL, KEY_A))
-            << "Should return unknown when the device id is valid but the sources are not supported by the device.";
-
-    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1,
-            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
-            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1,
-            AINPUT_SOURCE_TRACKBALL, KEY_A))
-            << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
-
-    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(-1,
-            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
-            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
-}
-
-TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) {
-    FakeInputMapper* mapper = NULL;
-    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
-            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
-    mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN);
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0,
-            AINPUT_SOURCE_ANY, SW_LID))
-            << "Should return unknown when the device id is >= 0 but unknown.";
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1,
-            AINPUT_SOURCE_TRACKBALL, SW_LID))
-            << "Should return unknown when the device id is valid but the sources are not supported by the device.";
-
-    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1,
-            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
-            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1,
-            AINPUT_SOURCE_TRACKBALL, SW_LID))
-            << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
-
-    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(-1,
-            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
-            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
-}
-
-TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) {
-    FakeInputMapper* mapper = NULL;
-    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
-            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
-    mapper->addSupportedKeyCode(AKEYCODE_A);
-    mapper->addSupportedKeyCode(AKEYCODE_B);
-
-    const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
-    uint8_t flags[4] = { 0, 0, 0, 1 };
-
-    ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags))
-            << "Should return false when device id is >= 0 but unknown.";
-    ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
-
-    flags[3] = 1;
-    ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
-            << "Should return false when device id is valid but the sources are not supported by the device.";
-    ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
-
-    flags[3] = 1;
-    ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
-            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
-    ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
-
-    flags[3] = 1;
-    ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
-            << "Should return false when the device id is < 0 but the sources are not supported by any device.";
-    ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
-
-    flags[3] = 1;
-    ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
-            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
-    ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
-}
-
-TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) {
-    addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD, NULL);
-
-    FakeInputDispatcher::NotifyConfigurationChangedArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyConfigurationChangedWasCalled(&args));
-    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
-}
-
-TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) {
-    FakeInputMapper* mapper = NULL;
-    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"),
-            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
-
-    mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, AKEYCODE_A, 1, POLICY_FLAG_WAKE);
-    mReader->loopOnce();
-    ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
-
-    RawEvent event;
-    ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event));
-    ASSERT_EQ(0, event.when);
-    ASSERT_EQ(1, event.deviceId);
-    ASSERT_EQ(EV_KEY, event.type);
-    ASSERT_EQ(KEY_A, event.scanCode);
-    ASSERT_EQ(AKEYCODE_A, event.keyCode);
-    ASSERT_EQ(1, event.value);
-    ASSERT_EQ(POLICY_FLAG_WAKE, event.flags);
-}
-
-
-// --- InputDeviceTest ---
-
-class InputDeviceTest : public testing::Test {
-protected:
-    static const char* DEVICE_NAME;
-    static const int32_t DEVICE_ID;
-
-    sp<FakeEventHub> mFakeEventHub;
-    sp<FakeInputReaderPolicy> mFakePolicy;
-    sp<FakeInputDispatcher> mFakeDispatcher;
-    FakeInputReaderContext* mFakeContext;
-
-    InputDevice* mDevice;
-
-    virtual void SetUp() {
-        mFakeEventHub = new FakeEventHub();
-        mFakePolicy = new FakeInputReaderPolicy();
-        mFakeDispatcher = new FakeInputDispatcher();
-        mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher);
-
-        mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
-        mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME));
-    }
-
-    virtual void TearDown() {
-        delete mDevice;
-
-        delete mFakeContext;
-        mFakeDispatcher.clear();
-        mFakePolicy.clear();
-        mFakeEventHub.clear();
-    }
-};
-
-const char* InputDeviceTest::DEVICE_NAME = "device";
-const int32_t InputDeviceTest::DEVICE_ID = 1;
-
-TEST_F(InputDeviceTest, ImmutableProperties) {
-    ASSERT_EQ(DEVICE_ID, mDevice->getId());
-    ASSERT_STREQ(DEVICE_NAME, mDevice->getName());
-}
-
-TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) {
-    // Configuration.
-    mDevice->configure();
-
-    // Metadata.
-    ASSERT_TRUE(mDevice->isIgnored());
-    ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources());
-
-    InputDeviceInfo info;
-    mDevice->getDeviceInfo(&info);
-    ASSERT_EQ(DEVICE_ID, info.getId());
-    ASSERT_STREQ(DEVICE_NAME, info.getName().string());
-    ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType());
-    ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, info.getSources());
-
-    // State queries.
-    ASSERT_EQ(0, mDevice->getMetaState());
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, 0))
-            << "Ignored device should return unknown key code state.";
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 0))
-            << "Ignored device should return unknown scan code state.";
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0))
-            << "Ignored device should return unknown switch state.";
-
-    const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
-    uint8_t flags[2] = { 0, 1 };
-    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags))
-            << "Ignored device should never mark any key codes.";
-    ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged.";
-    ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged.";
-
-    // Reset.
-    mDevice->reset();
-}
-
-TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
-    // Configuration.
-    mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8("key"), String8("value"));
-
-    FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD);
-    mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    mapper1->setMetaState(AMETA_ALT_ON);
-    mapper1->addSupportedKeyCode(AKEYCODE_A);
-    mapper1->addSupportedKeyCode(AKEYCODE_B);
-    mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
-    mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
-    mapper1->setScanCodeState(2, AKEY_STATE_DOWN);
-    mapper1->setScanCodeState(3, AKEY_STATE_UP);
-    mapper1->setSwitchState(4, AKEY_STATE_DOWN);
-    mDevice->addMapper(mapper1);
-
-    FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN);
-    mapper2->setMetaState(AMETA_SHIFT_ON);
-    mDevice->addMapper(mapper2);
-
-    mDevice->configure();
-
-    String8 propertyValue;
-    ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty(String8("key"), propertyValue))
-            << "Device should have read configuration during configuration phase.";
-    ASSERT_STREQ("value", propertyValue.string());
-
-    ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled());
-    ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled());
-
-    // Metadata.
-    ASSERT_FALSE(mDevice->isIgnored());
-    ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources());
-
-    InputDeviceInfo info;
-    mDevice->getDeviceInfo(&info);
-    ASSERT_EQ(DEVICE_ID, info.getId());
-    ASSERT_STREQ(DEVICE_NAME, info.getName().string());
-    ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType());
-    ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), info.getSources());
-
-    // State queries.
-    ASSERT_EQ(AMETA_ALT_ON | AMETA_SHIFT_ON, mDevice->getMetaState())
-            << "Should query mappers and combine meta states.";
-
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
-            << "Should return unknown key code state when source not supported.";
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
-            << "Should return unknown scan code state when source not supported.";
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
-            << "Should return unknown switch state when source not supported.";
-
-    ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, AKEYCODE_A))
-            << "Should query mapper when source is supported.";
-    ASSERT_EQ(AKEY_STATE_UP, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 3))
-            << "Should query mapper when source is supported.";
-    ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4))
-            << "Should query mapper when source is supported.";
-
-    const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
-    uint8_t flags[4] = { 0, 0, 0, 1 };
-    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
-            << "Should do nothing when source is unsupported.";
-    ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported.";
-    ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported.";
-    ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported.";
-    ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported.";
-
-    ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags))
-            << "Should query mapper when source is supported.";
-    ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set.";
-    ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set.";
-    ASSERT_EQ(0, flags[2]) << "Flag for unsupported key should be unchanged.";
-    ASSERT_EQ(1, flags[3]) << "Flag for unsupported key should be unchanged.";
-
-    // Event handling.
-    RawEvent event;
-    mDevice->process(&event);
-
-    ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled());
-    ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled());
-
-    // Reset.
-    mDevice->reset();
-
-    ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled());
-    ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled());
-}
-
-
-// --- InputMapperTest ---
-
-class InputMapperTest : public testing::Test {
-protected:
-    static const char* DEVICE_NAME;
-    static const int32_t DEVICE_ID;
-
-    sp<FakeEventHub> mFakeEventHub;
-    sp<FakeInputReaderPolicy> mFakePolicy;
-    sp<FakeInputDispatcher> mFakeDispatcher;
-    FakeInputReaderContext* mFakeContext;
-    InputDevice* mDevice;
-
-    virtual void SetUp() {
-        mFakeEventHub = new FakeEventHub();
-        mFakePolicy = new FakeInputReaderPolicy();
-        mFakeDispatcher = new FakeInputDispatcher();
-        mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher);
-        mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME));
-
-        mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
-    }
-
-    virtual void TearDown() {
-        delete mDevice;
-        delete mFakeContext;
-        mFakeDispatcher.clear();
-        mFakePolicy.clear();
-        mFakeEventHub.clear();
-    }
-
-    void addConfigurationProperty(const char* key, const char* value) {
-        mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8(key), String8(value));
-    }
-
-    void addMapperAndConfigure(InputMapper* mapper) {
-        mDevice->addMapper(mapper);
-        mDevice->configure();
-    }
-
-    static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type,
-            int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) {
-        RawEvent event;
-        event.when = when;
-        event.deviceId = deviceId;
-        event.type = type;
-        event.scanCode = scanCode;
-        event.keyCode = keyCode;
-        event.value = value;
-        event.flags = flags;
-        mapper->process(&event);
-    }
-
-    static void assertMotionRange(const InputDeviceInfo& info,
-            int32_t rangeType, float min, float max, float flat, float fuzz) {
-        const InputDeviceInfo::MotionRange* range = info.getMotionRange(rangeType);
-        ASSERT_TRUE(range != NULL) << "Range: " << rangeType;
-        ASSERT_NEAR(min, range->min, EPSILON) << "Range: " << rangeType;
-        ASSERT_NEAR(max, range->max, EPSILON) << "Range: " << rangeType;
-        ASSERT_NEAR(flat, range->flat, EPSILON) << "Range: " << rangeType;
-        ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Range: " << rangeType;
-    }
-
-    static void assertPointerCoords(const PointerCoords& coords,
-            float x, float y, float pressure, float size,
-            float touchMajor, float touchMinor, float toolMajor, float toolMinor,
-            float orientation) {
-        ASSERT_NEAR(x, coords.x, 1);
-        ASSERT_NEAR(y, coords.y, 1);
-        ASSERT_NEAR(pressure, coords.pressure, EPSILON);
-        ASSERT_NEAR(size, coords.size, EPSILON);
-        ASSERT_NEAR(touchMajor, coords.touchMajor, 1);
-        ASSERT_NEAR(touchMinor, coords.touchMinor, 1);
-        ASSERT_NEAR(toolMajor, coords.toolMajor, 1);
-        ASSERT_NEAR(toolMinor, coords.toolMinor, 1);
-        ASSERT_NEAR(orientation, coords.orientation, EPSILON);
-    }
-};
-
-const char* InputMapperTest::DEVICE_NAME = "device";
-const int32_t InputMapperTest::DEVICE_ID = 1;
-
-
-// --- SwitchInputMapperTest ---
-
-class SwitchInputMapperTest : public InputMapperTest {
-protected:
-};
-
-TEST_F(SwitchInputMapperTest, GetSources) {
-    SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
-    addMapperAndConfigure(mapper);
-
-    ASSERT_EQ(uint32_t(0), mapper->getSources());
-}
-
-TEST_F(SwitchInputMapperTest, GetSwitchState) {
-    SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
-    addMapperAndConfigure(mapper);
-
-    mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1);
-    ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
-
-    mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0);
-    ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
-}
-
-TEST_F(SwitchInputMapperTest, Process) {
-    SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
-    addMapperAndConfigure(mapper);
-
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 0, 1, 0);
-
-    FakeInputDispatcher::NotifySwitchArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifySwitchWasCalled(&args));
-    ASSERT_EQ(ARBITRARY_TIME, args.when);
-    ASSERT_EQ(SW_LID, args.switchCode);
-    ASSERT_EQ(1, args.switchValue);
-    ASSERT_EQ(uint32_t(0), args.policyFlags);
-}
-
-
-// --- KeyboardInputMapperTest ---
-
-class KeyboardInputMapperTest : public InputMapperTest {
-protected:
-    void testDPadKeyRotation(KeyboardInputMapper* mapper,
-            int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode);
-};
-
-void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper,
-        int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) {
-    FakeInputDispatcher::NotifyKeyArgs args;
-
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
-    ASSERT_EQ(originalScanCode, args.scanCode);
-    ASSERT_EQ(rotatedKeyCode, args.keyCode);
-
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(originalScanCode, args.scanCode);
-    ASSERT_EQ(rotatedKeyCode, args.keyCode);
-}
-
-
-TEST_F(KeyboardInputMapperTest, GetSources) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    // Key down.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE);
-    FakeInputDispatcher::NotifyKeyArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
-    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
-    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
-    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
-    ASSERT_EQ(KEY_HOME, args.scanCode);
-    ASSERT_EQ(AMETA_NONE, args.metaState);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
-    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
-    // Key up.
-    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
-            EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
-    ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
-    ASSERT_EQ(KEY_HOME, args.scanCode);
-    ASSERT_EQ(AMETA_NONE, args.metaState);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
-    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-}
-
-TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreNotDown_DoesNotSynthesizeKeyUp) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    // Key down.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    // Key up.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    // Reset.  Since no keys still down, should not synthesize any key ups.
-    mapper->reset();
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-}
-
-TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    // Metakey down.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    // Key down.
-    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
-            EV_KEY, KEY_A, AKEYCODE_A, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    // Reset.  Since two keys are still down, should synthesize two key ups in reverse order.
-    mapper->reset();
-
-    FakeInputDispatcher::NotifyKeyArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(AKEYCODE_A, args.keyCode);
-    ASSERT_EQ(KEY_A, args.scanCode);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
-    ASSERT_EQ(uint32_t(0), args.policyFlags);
-    ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(AKEYCODE_SHIFT_LEFT, args.keyCode);
-    ASSERT_EQ(KEY_LEFTSHIFT, args.scanCode);
-    ASSERT_EQ(AMETA_NONE, args.metaState);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
-    ASSERT_EQ(uint32_t(0), args.policyFlags);
-    ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime);
-
-    // And that's it.
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    // Initial metastate.
-    ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
-
-    // Metakey down.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0);
-    FakeInputDispatcher::NotifyKeyArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
-    ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
-
-    // Key down.
-    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
-            EV_KEY, KEY_A, AKEYCODE_A, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
-
-    // Key up.
-    process(mapper, ARBITRARY_TIME + 2, DEVICE_ID,
-            EV_KEY, KEY_A, AKEYCODE_A, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
-
-    // Metakey up.
-    process(mapper, ARBITRARY_TIME + 3, DEVICE_ID,
-            EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AMETA_NONE, args.metaState);
-    ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
-    ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_90);
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
-}
-
-TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addConfigurationProperty("keyboard.orientationAware", "1");
-    addMapperAndConfigure(mapper);
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_0);
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_90);
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_180);
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_270);
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
-    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
-            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));
-
-    // Special case: if orientation changes while key is down, we still emit the same keycode
-    // in the key up as we did in the key down.
-    FakeInputDispatcher::NotifyKeyArgs args;
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_270);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
-    ASSERT_EQ(KEY_UP, args.scanCode);
-    ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_180);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(KEY_UP, args.scanCode);
-    ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
-}
-
-TEST_F(KeyboardInputMapperTest, GetKeyCodeState) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1);
-    ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
-
-    mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0);
-    ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
-}
-
-TEST_F(KeyboardInputMapperTest, GetScanCodeState) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1);
-    ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
-
-    mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0);
-    ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
-}
-
-TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) {
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    mFakeEventHub->addKey(DEVICE_ID, KEY_A, AKEYCODE_A, 0);
-
-    const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
-    uint8_t flags[2] = { 0, 0 };
-    ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
-    ASSERT_TRUE(flags[0]);
-    ASSERT_FALSE(flags[1]);
-}
-
-TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
-    mFakeEventHub->addLed(DEVICE_ID, LED_CAPSL, true /*initially on*/);
-    mFakeEventHub->addLed(DEVICE_ID, LED_NUML, false /*initially off*/);
-    mFakeEventHub->addLed(DEVICE_ID, LED_SCROLLL, false /*initially off*/);
-
-    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
-            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
-    addMapperAndConfigure(mapper);
-
-    // Initialization should have turned all of the lights off.
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
-
-    // Toggle caps lock on.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 0, 0);
-    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
-    ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper->getMetaState());
-
-    // Toggle num lock on.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0, 0);
-    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
-    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
-    ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper->getMetaState());
-
-    // Toggle caps lock off.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 0, 0);
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
-    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
-    ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper->getMetaState());
-
-    // Toggle scroll lock on.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0, 0);
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
-    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
-    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
-    ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
-
-    // Toggle num lock off.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0, 0);
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
-    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
-    ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
-
-    // Toggle scroll lock off.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID,
-            EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0, 0);
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
-    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
-    ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
-}
-
-
-// --- CursorInputMapperTest ---
-
-class CursorInputMapperTest : public InputMapperTest {
-protected:
-    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD;
-
-    sp<FakePointerController> mFakePointerController;
-
-    virtual void SetUp() {
-        InputMapperTest::SetUp();
-
-        mFakePointerController = new FakePointerController();
-        mFakePolicy->setPointerController(DEVICE_ID, mFakePointerController);
-    }
-
-    void testMotionRotation(CursorInputMapper* mapper,
-            int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY);
-};
-
-const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;
-
-void CursorInputMapperTest::testMotionRotation(CursorInputMapper* mapper,
-        int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) {
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, originalX, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, originalY, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD,
-            float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD,
-            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-}
-
-TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "pointer");
-    addMapperAndConfigure(mapper);
-
-    ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
-}
-
-TEST_F(CursorInputMapperTest, WhenModeIsNavigation_GetSources_ReturnsTrackball) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources());
-}
-
-TEST_F(CursorInputMapperTest, WhenModeIsPointer_PopulateDeviceInfo_ReturnsRangeFromPointerController) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "pointer");
-    addMapperAndConfigure(mapper);
-
-    InputDeviceInfo info;
-    mapper->populateDeviceInfo(&info);
-
-    // Initially there may not be a valid motion range.
-    ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_X));
-    ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_Y));
-    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_PRESSURE,
-            0.0f, 1.0f, 0.0f, 1.0f));
-
-    // When the bounds are set, then there should be a valid motion range.
-    mFakePointerController->setBounds(1, 2, 800, 480);
-
-    InputDeviceInfo info2;
-    mapper->populateDeviceInfo(&info2);
-
-    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2, AINPUT_MOTION_RANGE_X,
-            1, 800, 0.0f, 1.0f));
-    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2, AINPUT_MOTION_RANGE_Y,
-            2, 480, 0.0f, 1.0f));
-    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2, AINPUT_MOTION_RANGE_PRESSURE,
-            0.0f, 1.0f, 0.0f, 1.0f));
-}
-
-TEST_F(CursorInputMapperTest, WhenModeIsNavigation_PopulateDeviceInfo_ReturnsScaledRange) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    InputDeviceInfo info;
-    mapper->populateDeviceInfo(&info);
-
-    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_X,
-            -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
-    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_Y,
-            -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
-}
-
-TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Button press.
-    // Mostly testing non x/y behavior here so we don't need to check again elsewhere.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
-    ASSERT_EQ(uint32_t(0), args.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
-    ASSERT_EQ(0, args.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(0, args.edgeFlags);
-    ASSERT_EQ(uint32_t(1), args.pointerCount);
-    ASSERT_EQ(0, args.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
-    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
-    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
-    // Button release.  Should have same down time.
-    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
-    ASSERT_EQ(uint32_t(0), args.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(0, args.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(0, args.edgeFlags);
-    ASSERT_EQ(uint32_t(1), args.pointerCount);
-    ASSERT_EQ(0, args.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
-    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
-    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-}
-
-TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Motion in X but not Y.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
-    // Motion in Y but not X.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
-    ASSERT_NEAR(0.0f, args.pointerCoords[0].x, EPSILON);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-}
-
-TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Button press without following sync.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
-    // Button release without following sync.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-}
-
-TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Combined X, Y and Button.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
-            1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
-    // Move X, Y a bit while pressed.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 2, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
-            1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-
-    // Release Button.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-}
-
-TEST_F(CursorInputMapperTest, Reset_WhenButtonIsNotDown_ShouldNotSynthesizeButtonUp) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Button press.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-
-    // Button release.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-
-    // Reset.  Should not synthesize button up since button is not pressed.
-    mapper->reset();
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-}
-
-TEST_F(CursorInputMapperTest, Reset_WhenButtonIsDown_ShouldSynthesizeButtonUp) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Button press.
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-
-    // Reset.  Should synthesize button up.
-    mapper->reset();
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
-}
-
-TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addMapperAndConfigure(mapper);
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_90);
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1,  1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  0, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0, -1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1,  1));
-}
-
-TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldRotateMotions) {
-    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
-    addConfigurationProperty("cursor.mode", "navigation");
-    addConfigurationProperty("cursor.orientationAware", "1");
-    addMapperAndConfigure(mapper);
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_0);
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1,  1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  0, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0, -1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1,  1));
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_90);
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  0, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1, -1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1, -1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  0,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1,  1,  1));
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_180);
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0, -1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1, -1,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  0,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1,  1,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1,  1, -1));
-
-    mFakePolicy->setDisplayInfo(DISPLAY_ID,
-            DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            InputReaderPolicyInterface::ROTATION_270);
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1, -1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  0,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1,  1,  1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  1,  0));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1,  1, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  0, -1));
-    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1, -1));
-}
-
-
-// --- TouchInputMapperTest ---
-
-class TouchInputMapperTest : public InputMapperTest {
-protected:
-    static const int32_t RAW_X_MIN;
-    static const int32_t RAW_X_MAX;
-    static const int32_t RAW_Y_MIN;
-    static const int32_t RAW_Y_MAX;
-    static const int32_t RAW_TOUCH_MIN;
-    static const int32_t RAW_TOUCH_MAX;
-    static const int32_t RAW_TOOL_MIN;
-    static const int32_t RAW_TOOL_MAX;
-    static const int32_t RAW_PRESSURE_MIN;
-    static const int32_t RAW_PRESSURE_MAX;
-    static const int32_t RAW_ORIENTATION_MIN;
-    static const int32_t RAW_ORIENTATION_MAX;
-    static const int32_t RAW_ID_MIN;
-    static const int32_t RAW_ID_MAX;
-    static const float X_PRECISION;
-    static const float Y_PRECISION;
-
-    static const VirtualKeyDefinition VIRTUAL_KEYS[2];
-
-    enum Axes {
-        POSITION = 1 << 0,
-        TOUCH = 1 << 1,
-        TOOL = 1 << 2,
-        PRESSURE = 1 << 3,
-        ORIENTATION = 1 << 4,
-        MINOR = 1 << 5,
-        ID = 1 << 6,
-    };
-
-    void prepareDisplay(int32_t orientation);
-    void prepareVirtualKeys();
-    int32_t toRawX(float displayX);
-    int32_t toRawY(float displayY);
-    float toDisplayX(int32_t rawX);
-    float toDisplayY(int32_t rawY);
-};
-
-const int32_t TouchInputMapperTest::RAW_X_MIN = 25;
-const int32_t TouchInputMapperTest::RAW_X_MAX = 1020;
-const int32_t TouchInputMapperTest::RAW_Y_MIN = 30;
-const int32_t TouchInputMapperTest::RAW_Y_MAX = 1010;
-const int32_t TouchInputMapperTest::RAW_TOUCH_MIN = 0;
-const int32_t TouchInputMapperTest::RAW_TOUCH_MAX = 31;
-const int32_t TouchInputMapperTest::RAW_TOOL_MIN = 0;
-const int32_t TouchInputMapperTest::RAW_TOOL_MAX = 15;
-const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN;
-const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX;
-const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7;
-const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7;
-const int32_t TouchInputMapperTest::RAW_ID_MIN = 0;
-const int32_t TouchInputMapperTest::RAW_ID_MAX = 9;
-const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH;
-const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT;
-
-const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = {
-        { KEY_HOME, 60, DISPLAY_HEIGHT + 15, 20, 20 },
-        { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 },
-};
-
-void TouchInputMapperTest::prepareDisplay(int32_t orientation) {
-    mFakePolicy->setDisplayInfo(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation);
-}
-
-void TouchInputMapperTest::prepareVirtualKeys() {
-    mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[0]);
-    mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[1]);
-    mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
-    mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, AKEYCODE_MENU, POLICY_FLAG_WAKE);
-}
-
-int32_t TouchInputMapperTest::toRawX(float displayX) {
-    return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH + RAW_X_MIN);
-}
-
-int32_t TouchInputMapperTest::toRawY(float displayY) {
-    return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT + RAW_Y_MIN);
-}
-
-float TouchInputMapperTest::toDisplayX(int32_t rawX) {
-    return float(rawX - RAW_X_MIN) * DISPLAY_WIDTH / (RAW_X_MAX - RAW_X_MIN);
-}
-
-float TouchInputMapperTest::toDisplayY(int32_t rawY) {
-    return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN);
-}
-
-
-// --- SingleTouchInputMapperTest ---
-
-class SingleTouchInputMapperTest : public TouchInputMapperTest {
-protected:
-    void prepareAxes(int axes);
-
-    void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
-    void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
-    void processUp(SingleTouchInputMapper* mappery);
-    void processPressure(SingleTouchInputMapper* mapper, int32_t pressure);
-    void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor);
-    void processSync(SingleTouchInputMapper* mapper);
-};
-
-void SingleTouchInputMapperTest::prepareAxes(int axes) {
-    if (axes & POSITION) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
-    }
-    if (axes & PRESSURE) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_PRESSURE, RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
-    }
-    if (axes & TOOL) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_TOOL_WIDTH, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
-    }
-}
-
-void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 1, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0);
-}
-
-void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0);
-}
-
-void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 0, 0);
-}
-
-void SingleTouchInputMapperTest::processPressure(
-        SingleTouchInputMapper* mapper, int32_t pressure) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_PRESSURE, 0, pressure, 0);
-}
-
-void SingleTouchInputMapperTest::processToolMajor(
-        SingleTouchInputMapper* mapper, int32_t toolMajor) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, 0, toolMajor, 0);
-}
-
-void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
-}
-
-
-TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchPad_ReturnsTouchPad) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareAxes(POSITION);
-    addConfigurationProperty("touch.deviceType", "touchPad");
-    addMapperAndConfigure(mapper);
-
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
-}
-
-TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchScreen_ReturnsTouchScreen) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareAxes(POSITION);
-    addConfigurationProperty("touch.deviceType", "touchScreen");
-    addMapperAndConfigure(mapper);
-
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
-}
-
-TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    // Unknown key.
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
-
-    // Virtual key is down.
-    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
-    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
-    processDown(mapper, x, y);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
-
-    // Virtual key is up.
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
-}
-
-TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    // Unknown key.
-    ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
-
-    // Virtual key is down.
-    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
-    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
-    processDown(mapper, x, y);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
-
-    // Virtual key is up.
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
-}
-
-TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
-    uint8_t flags[2] = { 0, 0 };
-    ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
-    ASSERT_TRUE(flags[0]);
-    ASSERT_FALSE(flags[1]);
-}
-
-TEST_F(SingleTouchInputMapperTest, Reset_WhenVirtualKeysAreDown_SendsUp) {
-    // Note: Ideally we should send cancels but the implementation is more straightforward
-    // with up and this will only happen if a device is forcibly removed.
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    // Press virtual key.
-    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
-    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
-    processDown(mapper, x, y);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    // Reset.  Since key is down, synthesize key up.
-    mapper->reset();
-
-    FakeInputDispatcher::NotifyKeyArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    //ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
-    ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
-    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
-    ASSERT_EQ(KEY_HOME, args.scanCode);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-}
-
-TEST_F(SingleTouchInputMapperTest, Reset_WhenNothingIsPressed_NothingMuchHappens) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    // Press virtual key.
-    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
-    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
-    processDown(mapper, x, y);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    // Release virtual key.
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
-
-    // Reset.  Since no key is down, nothing happens.
-    mapper->reset();
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-}
-
-TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    FakeInputDispatcher::NotifyKeyArgs args;
-
-    // Press virtual key.
-    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
-    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
-    processDown(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
-    ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
-    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
-    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
-    ASSERT_EQ(KEY_HOME, args.scanCode);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
-    // Release virtual key.
-    processUp(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
-    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
-    ASSERT_EQ(DEVICE_ID, args.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
-    ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
-    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
-    ASSERT_EQ(KEY_HOME, args.scanCode);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
-    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
-    // Should not have sent any motions.
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-}
-
-TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    FakeInputDispatcher::NotifyKeyArgs keyArgs;
-
-    // Press virtual key.
-    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
-    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
-    processDown(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs));
-    ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
-    ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
-    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, keyArgs.flags);
-    ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
-    ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
-    ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);
-
-    // Move out of bounds.  This should generate a cancel and a pointer down since we moved
-    // into the display area.
-    y -= 100;
-    processMove(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs));
-    ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
-    ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
-    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
-    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
-            | AKEY_EVENT_FLAG_CANCELED, keyArgs.flags);
-    ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
-    ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
-    ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);
-
-    FakeInputDispatcher::NotifyMotionArgs motionArgs;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Keep moving out of bounds.  Should generate a pointer move.
-    y -= 50;
-    processMove(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Release out of bounds.  Should generate a pointer up.
-    processUp(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Should not have sent any more keys or motions.
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-}
-
-TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    FakeInputDispatcher::NotifyMotionArgs motionArgs;
-
-    // Initially go down out of bounds.
-    int32_t x = -10;
-    int32_t y = -10;
-    processDown(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-
-    // Move into the display area.  Should generate a pointer down.
-    x = 50;
-    y = 75;
-    processMove(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Release.  Should generate a pointer up.
-    processUp(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Should not have sent any more keys or motions.
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-}
-
-TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    FakeInputDispatcher::NotifyMotionArgs motionArgs;
-
-    // Down.
-    int32_t x = 100;
-    int32_t y = 125;
-    processDown(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Move.
-    x += 50;
-    y += 75;
-    processMove(mapper, x, y);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Up.
-    processUp(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Should not have sent any more keys or motions.
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-}
-
-TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotateMotions) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareAxes(POSITION);
-    addConfigurationProperty("touch.orientationAware", "0");
-    addMapperAndConfigure(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Rotation 90.
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_90);
-    processDown(mapper, toRawX(50), toRawY(75));
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NEAR(50, args.pointerCoords[0].x, 1);
-    ASSERT_NEAR(75, args.pointerCoords[0].y, 1);
-
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
-}
-
-TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareAxes(POSITION);
-    addMapperAndConfigure(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-
-    // Rotation 0.
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    processDown(mapper, toRawX(50), toRawY(75));
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NEAR(50, args.pointerCoords[0].x, 1);
-    ASSERT_NEAR(75, args.pointerCoords[0].y, 1);
-
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
-
-    // Rotation 90.
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_90);
-    processDown(mapper, toRawX(50), toRawY(75));
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NEAR(75, args.pointerCoords[0].x, 1);
-    ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].y, 1);
-
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
-
-    // Rotation 180.
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_180);
-    processDown(mapper, toRawX(50), toRawY(75));
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].x, 1);
-    ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].y, 1);
-
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
-
-    // Rotation 270.
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_270);
-    processDown(mapper, toRawX(50), toRawY(75));
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].x, 1);
-    ASSERT_NEAR(50, args.pointerCoords[0].y, 1);
-
-    processUp(mapper);
-    processSync(mapper);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
-}
-
-TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
-    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION | PRESSURE | TOOL);
-    addMapperAndConfigure(mapper);
-
-    // These calculations are based on the input device calibration documentation.
-    int32_t rawX = 100;
-    int32_t rawY = 200;
-    int32_t rawPressure = 10;
-    int32_t rawToolMajor = 12;
-
-    float x = toDisplayX(rawX);
-    float y = toDisplayY(rawY);
-    float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
-    float size = float(rawToolMajor) / RAW_TOOL_MAX;
-    float tool = min(DISPLAY_WIDTH, DISPLAY_HEIGHT) * size;
-    float touch = min(tool * pressure, tool);
-
-    processDown(mapper, rawX, rawY);
-    processPressure(mapper, rawPressure);
-    processToolMajor(mapper, rawToolMajor);
-    processSync(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            x, y, pressure, size, touch, touch, tool, tool, 0));
-}
-
-
-// --- MultiTouchInputMapperTest ---
-
-class MultiTouchInputMapperTest : public TouchInputMapperTest {
-protected:
-    void prepareAxes(int axes);
-
-    void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y);
-    void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor);
-    void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor);
-    void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor);
-    void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor);
-    void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation);
-    void processPressure(MultiTouchInputMapper* mapper, int32_t pressure);
-    void processId(MultiTouchInputMapper* mapper, int32_t id);
-    void processMTSync(MultiTouchInputMapper* mapper);
-    void processSync(MultiTouchInputMapper* mapper);
-};
-
-void MultiTouchInputMapperTest::prepareAxes(int axes) {
-    if (axes & POSITION) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
-    }
-    if (axes & TOUCH) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR, RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
-        if (axes & MINOR) {
-            mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR,
-                    RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
-        }
-    }
-    if (axes & TOOL) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
-        if (axes & MINOR) {
-            mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR,
-                    RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0);
-        }
-    }
-    if (axes & ORIENTATION) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_ORIENTATION,
-                RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0);
-    }
-    if (axes & PRESSURE) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_PRESSURE,
-                RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
-    }
-    if (axes & ID) {
-        mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TRACKING_ID,
-                RAW_ID_MIN, RAW_ID_MAX, 0, 0);
-    }
-}
-
-void MultiTouchInputMapperTest::processPosition(
-        MultiTouchInputMapper* mapper, int32_t x, int32_t y) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_X, 0, x, 0);
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_Y, 0, y, 0);
-}
-
-void MultiTouchInputMapperTest::processTouchMajor(
-        MultiTouchInputMapper* mapper, int32_t touchMajor) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MAJOR, 0, touchMajor, 0);
-}
-
-void MultiTouchInputMapperTest::processTouchMinor(
-        MultiTouchInputMapper* mapper, int32_t touchMinor) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MINOR, 0, touchMinor, 0);
-}
-
-void MultiTouchInputMapperTest::processToolMajor(
-        MultiTouchInputMapper* mapper, int32_t toolMajor) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MAJOR, 0, toolMajor, 0);
-}
-
-void MultiTouchInputMapperTest::processToolMinor(
-        MultiTouchInputMapper* mapper, int32_t toolMinor) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MINOR, 0, toolMinor, 0);
-}
-
-void MultiTouchInputMapperTest::processOrientation(
-        MultiTouchInputMapper* mapper, int32_t orientation) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_ORIENTATION, 0, orientation, 0);
-}
-
-void MultiTouchInputMapperTest::processPressure(
-        MultiTouchInputMapper* mapper, int32_t pressure) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, 0, pressure, 0);
-}
-
-void MultiTouchInputMapperTest::processId(
-        MultiTouchInputMapper* mapper, int32_t id) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, 0, id, 0);
-}
-
-void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0, 0, 0);
-}
-
-void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) {
-    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
-}
-
-
-TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
-    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    FakeInputDispatcher::NotifyMotionArgs motionArgs;
-
-    // Two fingers down at once.
-    int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
-    processPosition(mapper, x1, y1);
-    processMTSync(mapper);
-    processPosition(mapper, x2, y2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_EQ(1, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Move.
-    x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
-    processPosition(mapper, x1, y1);
-    processMTSync(mapper);
-    processPosition(mapper, x2, y2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_EQ(1, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // First finger up.
-    x2 += 15; y2 -= 20;
-    processPosition(mapper, x2, y2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_EQ(1, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(1, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Move.
-    x2 += 20; y2 -= 25;
-    processPosition(mapper, x2, y2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(1, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // New finger down.
-    int32_t x3 = 700, y3 = 300;
-    processPosition(mapper, x2, y2);
-    processMTSync(mapper);
-    processPosition(mapper, x3, y3);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_EQ(1, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Second finger up.
-    x3 += 30; y3 -= 20;
-    processPosition(mapper, x3, y3);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_EQ(1, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Last finger up.
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
-    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
-    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
-    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
-    ASSERT_EQ(0, motionArgs.flags);
-    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
-    ASSERT_EQ(0, motionArgs.edgeFlags);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(0, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
-    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
-    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
-
-    // Should not have sent any more keys or motions.
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-}
-
-TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
-    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION | ID);
-    prepareVirtualKeys();
-    addMapperAndConfigure(mapper);
-
-    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
-
-    FakeInputDispatcher::NotifyMotionArgs motionArgs;
-
-    // Two fingers down at once.
-    int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
-    processPosition(mapper, x1, y1);
-    processId(mapper, 1);
-    processMTSync(mapper);
-    processPosition(mapper, x2, y2);
-    processId(mapper, 2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(1, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(1, motionArgs.pointerIds[0]);
-    ASSERT_EQ(2, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-
-    // Move.
-    x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
-    processPosition(mapper, x1, y1);
-    processId(mapper, 1);
-    processMTSync(mapper);
-    processPosition(mapper, x2, y2);
-    processId(mapper, 2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(1, motionArgs.pointerIds[0]);
-    ASSERT_EQ(2, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-
-    // First finger up.
-    x2 += 15; y2 -= 20;
-    processPosition(mapper, x2, y2);
-    processId(mapper, 2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(1, motionArgs.pointerIds[0]);
-    ASSERT_EQ(2, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(2, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-
-    // Move.
-    x2 += 20; y2 -= 25;
-    processPosition(mapper, x2, y2);
-    processId(mapper, 2);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(2, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-
-    // New finger down.
-    int32_t x3 = 700, y3 = 300;
-    processPosition(mapper, x2, y2);
-    processId(mapper, 2);
-    processMTSync(mapper);
-    processPosition(mapper, x3, y3);
-    processId(mapper, 3);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(2, motionArgs.pointerIds[0]);
-    ASSERT_EQ(3, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-
-    // Second finger up.
-    x3 += 30; y3 -= 20;
-    processPosition(mapper, x3, y3);
-    processId(mapper, 3);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            motionArgs.action);
-    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
-    ASSERT_EQ(2, motionArgs.pointerIds[0]);
-    ASSERT_EQ(3, motionArgs.pointerIds[1]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(3, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-
-    // Last finger up.
-    processMTSync(mapper);
-    processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
-    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
-    ASSERT_EQ(3, motionArgs.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
-            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
-
-    // Should not have sent any more keys or motions.
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
-}
-
-TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
-    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR);
-    addMapperAndConfigure(mapper);
-
-    // These calculations are based on the input device calibration documentation.
-    int32_t rawX = 100;
-    int32_t rawY = 200;
-    int32_t rawTouchMajor = 7;
-    int32_t rawTouchMinor = 6;
-    int32_t rawToolMajor = 9;
-    int32_t rawToolMinor = 8;
-    int32_t rawPressure = 11;
-    int32_t rawOrientation = 3;
-    int32_t id = 5;
-
-    float x = toDisplayX(rawX);
-    float y = toDisplayY(rawY);
-    float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
-    float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX;
-    float toolMajor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMajor / RAW_TOOL_MAX;
-    float toolMinor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMinor / RAW_TOOL_MAX;
-    float touchMajor = min(toolMajor * pressure, toolMajor);
-    float touchMinor = min(toolMinor * pressure, toolMinor);
-    float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2;
-
-    processPosition(mapper, rawX, rawY);
-    processTouchMajor(mapper, rawTouchMajor);
-    processTouchMinor(mapper, rawTouchMinor);
-    processToolMajor(mapper, rawToolMajor);
-    processToolMinor(mapper, rawToolMinor);
-    processPressure(mapper, rawPressure);
-    processOrientation(mapper, rawOrientation);
-    processId(mapper, id);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(id, args.pointerIds[0]);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, orientation));
-}
-
-TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
-    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION | TOUCH | TOOL | MINOR);
-    addConfigurationProperty("touch.touchSize.calibration", "geometric");
-    addConfigurationProperty("touch.toolSize.calibration", "geometric");
-    addMapperAndConfigure(mapper);
-
-    // These calculations are based on the input device calibration documentation.
-    int32_t rawX = 100;
-    int32_t rawY = 200;
-    int32_t rawTouchMajor = 140;
-    int32_t rawTouchMinor = 120;
-    int32_t rawToolMajor = 180;
-    int32_t rawToolMinor = 160;
-
-    float x = toDisplayX(rawX);
-    float y = toDisplayY(rawY);
-    float pressure = float(rawTouchMajor) / RAW_TOUCH_MAX;
-    float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX;
-    float scale = avg(float(DISPLAY_WIDTH) / (RAW_X_MAX - RAW_X_MIN),
-            float(DISPLAY_HEIGHT) / (RAW_Y_MAX - RAW_Y_MIN));
-    float toolMajor = float(rawToolMajor) * scale;
-    float toolMinor = float(rawToolMinor) * scale;
-    float touchMajor = min(float(rawTouchMajor) * scale, toolMajor);
-    float touchMinor = min(float(rawTouchMinor) * scale, toolMinor);
-
-    processPosition(mapper, rawX, rawY);
-    processTouchMajor(mapper, rawTouchMajor);
-    processTouchMinor(mapper, rawTouchMinor);
-    processToolMajor(mapper, rawToolMajor);
-    processToolMinor(mapper, rawToolMinor);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, 0));
-}
-
-TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_SummedLinearCalibration) {
-    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION | TOUCH | TOOL);
-    addConfigurationProperty("touch.touchSize.calibration", "pressure");
-    addConfigurationProperty("touch.toolSize.calibration", "linear");
-    addConfigurationProperty("touch.toolSize.linearScale", "10");
-    addConfigurationProperty("touch.toolSize.linearBias", "160");
-    addConfigurationProperty("touch.toolSize.isSummed", "1");
-    addConfigurationProperty("touch.pressure.calibration", "amplitude");
-    addConfigurationProperty("touch.pressure.source", "touch");
-    addConfigurationProperty("touch.pressure.scale", "0.01");
-    addMapperAndConfigure(mapper);
-
-    // These calculations are based on the input device calibration documentation.
-    // Note: We only provide a single common touch/tool value because the device is assumed
-    //       not to emit separate values for each pointer (isSummed = 1).
-    int32_t rawX = 100;
-    int32_t rawY = 200;
-    int32_t rawX2 = 150;
-    int32_t rawY2 = 250;
-    int32_t rawTouchMajor = 60;
-    int32_t rawToolMajor = 5;
-
-    float x = toDisplayX(rawX);
-    float y = toDisplayY(rawY);
-    float x2 = toDisplayX(rawX2);
-    float y2 = toDisplayY(rawY2);
-    float pressure = float(rawTouchMajor) * 0.01f;
-    float size = float(rawToolMajor) / RAW_TOOL_MAX;
-    float tool = (float(rawToolMajor) * 10.0f + 160.0f) / 2;
-    float touch = min(tool * pressure, tool);
-
-    processPosition(mapper, rawX, rawY);
-    processTouchMajor(mapper, rawTouchMajor);
-    processToolMajor(mapper, rawToolMajor);
-    processMTSync(mapper);
-    processPosition(mapper, rawX2, rawY2);
-    processTouchMajor(mapper, rawTouchMajor);
-    processToolMajor(mapper, rawToolMajor);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            args.action);
-    ASSERT_EQ(size_t(2), args.pointerCount);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            x, y, pressure, size, touch, touch, tool, tool, 0));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1],
-            x2, y2, pressure, size, touch, touch, tool, tool, 0));
-}
-
-TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_AreaCalibration) {
-    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-    prepareDisplay(InputReaderPolicyInterface::ROTATION_0);
-    prepareAxes(POSITION | TOUCH | TOOL);
-    addConfigurationProperty("touch.touchSize.calibration", "pressure");
-    addConfigurationProperty("touch.toolSize.calibration", "area");
-    addConfigurationProperty("touch.toolSize.areaScale", "22");
-    addConfigurationProperty("touch.toolSize.areaBias", "1");
-    addConfigurationProperty("touch.toolSize.linearScale", "9.2");
-    addConfigurationProperty("touch.toolSize.linearBias", "3");
-    addConfigurationProperty("touch.pressure.calibration", "amplitude");
-    addConfigurationProperty("touch.pressure.source", "touch");
-    addConfigurationProperty("touch.pressure.scale", "0.01");
-    addMapperAndConfigure(mapper);
-
-    // These calculations are based on the input device calibration documentation.
-    int32_t rawX = 100;
-    int32_t rawY = 200;
-    int32_t rawTouchMajor = 60;
-    int32_t rawToolMajor = 5;
-
-    float x = toDisplayX(rawX);
-    float y = toDisplayY(rawY);
-    float pressure = float(rawTouchMajor) * 0.01f;
-    float size = float(rawToolMajor) / RAW_TOOL_MAX;
-    float tool = sqrtf(float(rawToolMajor) * 22.0f + 1.0f) * 9.2f + 3.0f;
-    float touch = min(tool * pressure, tool);
-
-    processPosition(mapper, rawX, rawY);
-    processTouchMajor(mapper, rawTouchMajor);
-    processToolMajor(mapper, rawToolMajor);
-    processMTSync(mapper);
-    processSync(mapper);
-
-    FakeInputDispatcher::NotifyMotionArgs args;
-    ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            x, y, pressure, size, touch, touch, tool, tool, 0));
-}
-
-} // namespace android