Migrate renderengine atrace calls to perfetto

Flag: android.os.perfetto_sdk_tracing
Bug: 349905670
Test: perfetto
Change-Id: Icd84634317471a249976fd59eca28a300fc38266
diff --git a/libs/renderengine/ExternalTexture.cpp b/libs/renderengine/ExternalTexture.cpp
index 6f2a96a..8d0fbba 100644
--- a/libs/renderengine/ExternalTexture.cpp
+++ b/libs/renderengine/ExternalTexture.cpp
@@ -14,11 +14,11 @@
  * limitations under the License.
  */
 
+#include <common/trace.h>
 #include <log/log.h>
 #include <renderengine/RenderEngine.h>
 #include <renderengine/impl/ExternalTexture.h>
 #include <ui/GraphicBuffer.h>
-#include <utils/Trace.h>
 
 namespace android::renderengine::impl {
 
@@ -35,7 +35,7 @@
 }
 
 void ExternalTexture::remapBuffer() {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     {
         auto buf = mBuffer;
         mRenderEngine.unmapExternalTextureBuffer(std::move(buf));
diff --git a/libs/renderengine/benchmark/Android.bp b/libs/renderengine/benchmark/Android.bp
index e1a6f6a..f84db0b 100644
--- a/libs/renderengine/benchmark/Android.bp
+++ b/libs/renderengine/benchmark/Android.bp
@@ -57,6 +57,7 @@
         "libui",
         "libutils",
         "server_configurable_flags",
+        "libtracing_perfetto",
     ],
 
     data: ["resources/*"],
diff --git a/libs/renderengine/skia/AutoBackendTexture.cpp b/libs/renderengine/skia/AutoBackendTexture.cpp
index 8aeef9f..b7b7a4d 100644
--- a/libs/renderengine/skia/AutoBackendTexture.cpp
+++ b/libs/renderengine/skia/AutoBackendTexture.cpp
@@ -25,8 +25,8 @@
 
 #include "compat/SkiaBackendTexture.h"
 
+#include <common/trace.h>
 #include <log/log_main.h>
-#include <utils/Trace.h>
 
 namespace android {
 namespace renderengine {
@@ -63,7 +63,7 @@
 }
 
 sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
 
     sk_sp<SkImage> image = mBackendTexture->makeImage(alphaType, dataspace, releaseImageProc, this);
     // The following ref will be counteracted by releaseProc, when SkImage is discarded.
@@ -75,7 +75,7 @@
 }
 
 sk_sp<SkSurface> AutoBackendTexture::getOrCreateSurface(ui::Dataspace dataspace) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     LOG_ALWAYS_FATAL_IF(!mBackendTexture->isOutputBuffer(),
                         "You can't generate an SkSurface for a read-only texture");
     if (!mSurface.get() || mDataspace != dataspace) {
diff --git a/libs/renderengine/skia/GaneshVkRenderEngine.cpp b/libs/renderengine/skia/GaneshVkRenderEngine.cpp
index 68798bf..a3a43e2 100644
--- a/libs/renderengine/skia/GaneshVkRenderEngine.cpp
+++ b/libs/renderengine/skia/GaneshVkRenderEngine.cpp
@@ -21,9 +21,9 @@
 
 #include <include/gpu/ganesh/vk/GrVkBackendSemaphore.h>
 
+#include <common/trace.h>
 #include <log/log_main.h>
 #include <sync/sync.h>
-#include <utils/Trace.h>
 
 namespace android::renderengine::skia {
 
@@ -78,7 +78,7 @@
                                                      sk_sp<SkSurface> dstSurface) {
     sk_sp<GrDirectContext> grContext = context->grDirectContext();
     {
-        ATRACE_NAME("flush surface");
+        SFTRACE_NAME("flush surface");
         // TODO: Investigate feasibility of combining this "surface flush" into the "context flush"
         // below.
         context->grDirectContext()->flush(dstSurface.get());
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 48270e1..af24600 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -28,12 +28,11 @@
 #include <GrContextOptions.h>
 #include <GrTypes.h>
 #include <android-base/stringprintf.h>
+#include <common/trace.h>
 #include <gl/GrGLInterface.h>
 #include <include/gpu/ganesh/gl/GrGLDirectContext.h>
-#include <gui/TraceUtils.h>
 #include <sync/sync.h>
 #include <ui/DebugUtils.h>
-#include <utils/Trace.h>
 
 #include <cmath>
 #include <cstdint>
@@ -332,7 +331,7 @@
 
 void SkiaGLRenderEngine::waitFence(SkiaGpuContext*, base::borrowed_fd fenceFd) {
     if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
-        ATRACE_NAME("SkiaGLRenderEngine::waitFence");
+        SFTRACE_NAME("SkiaGLRenderEngine::waitFence");
         sync_wait(fenceFd.get(), -1);
     }
 }
@@ -341,19 +340,19 @@
                                                    sk_sp<SkSurface> dstSurface) {
     sk_sp<GrDirectContext> grContext = context->grDirectContext();
     {
-        ATRACE_NAME("flush surface");
+        SFTRACE_NAME("flush surface");
         grContext->flush(dstSurface.get());
     }
     base::unique_fd drawFence = flushGL();
 
     bool requireSync = drawFence.get() < 0;
     if (requireSync) {
-        ATRACE_BEGIN("Submit(sync=true)");
+        SFTRACE_BEGIN("Submit(sync=true)");
     } else {
-        ATRACE_BEGIN("Submit(sync=false)");
+        SFTRACE_BEGIN("Submit(sync=false)");
     }
     bool success = grContext->submit(requireSync ? GrSyncCpu::kYes : GrSyncCpu::kNo);
-    ATRACE_END();
+    SFTRACE_END();
     if (!success) {
         ALOGE("Failed to flush RenderEngine commands");
         // Chances are, something illegal happened (Skia's internal GPU object
@@ -400,7 +399,7 @@
 }
 
 base::unique_fd SkiaGLRenderEngine::flushGL() {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     if (!GLExtensions::getInstance().hasNativeFenceSync()) {
         return base::unique_fd();
     }
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index a609f2d..9709cd1 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -54,8 +54,8 @@
 #include <SkTileMode.h>
 #include <android-base/stringprintf.h>
 #include <common/FlagManager.h>
+#include <common/trace.h>
 #include <gui/FenceMonitor.h>
-#include <gui/TraceUtils.h>
 #include <include/gpu/ganesh/SkSurfaceGanesh.h>
 #include <pthread.h>
 #include <src/core/SkTraceEventCommon.h>
@@ -64,7 +64,6 @@
 #include <ui/DebugUtils.h>
 #include <ui/GraphicBuffer.h>
 #include <ui/HdrRenderTypeUtils.h>
-#include <utils/Trace.h>
 
 #include <cmath>
 #include <cstdint>
@@ -261,7 +260,7 @@
                                                const SkString& description) {
     mShadersCachedSinceLastCall++;
     mTotalShadersCompiled++;
-    ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
+    SFTRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
 }
 
 int SkiaRenderEngine::reportShadersCompiled() {
@@ -416,7 +415,7 @@
     if (isProtectedBuffer || isProtected() || !isGpuSampleable) {
         return;
     }
-    ATRACE_CALL();
+    SFTRACE_CALL();
 
     // If we were to support caching protected buffers then we will need to switch the
     // currently bound context if we are not already using the protected context (and subsequently
@@ -441,7 +440,7 @@
 }
 
 void SkiaRenderEngine::unmapExternalTextureBuffer(sp<GraphicBuffer>&& buffer) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     std::lock_guard<std::mutex> lock(mRenderingMutex);
     if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
         iter != mGraphicBufferExternalRefs.end()) {
@@ -498,7 +497,7 @@
 }
 
 void SkiaRenderEngine::cleanupPostRender() {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     std::lock_guard<std::mutex> lock(mRenderingMutex);
     mTextureCleanupMgr.cleanup();
 }
@@ -696,7 +695,7 @@
         const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
         const DisplaySettings& display, const std::vector<LayerSettings>& layers,
         const std::shared_ptr<ExternalTexture>& buffer, base::unique_fd&& bufferFence) {
-    ATRACE_FORMAT("%s for %s", __func__, display.namePlusId.c_str());
+    SFTRACE_FORMAT("%s for %s", __func__, display.namePlusId.c_str());
 
     std::lock_guard<std::mutex> lock(mRenderingMutex);
 
@@ -788,7 +787,7 @@
         logSettings(display);
     }
     for (const auto& layer : layers) {
-        ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
+        SFTRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
 
         if (kPrintLayerSettings) {
             logSettings(layer);
@@ -882,7 +881,7 @@
             // TODO(b/182216890): Filter out empty layers earlier
             if (blurRect.width() > 0 && blurRect.height() > 0) {
                 if (layer.backgroundBlurRadius > 0) {
-                    ATRACE_NAME("BackgroundBlur");
+                    SFTRACE_NAME("BackgroundBlur");
                     auto blurredImage = mBlurFilter->generate(context, layer.backgroundBlurRadius,
                                                               blurInput, blurRect);
 
@@ -895,7 +894,7 @@
                 canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
                 for (auto region : layer.blurRegions) {
                     if (cachedBlurs[region.blurRadius] == nullptr) {
-                        ATRACE_NAME("BlurRegion");
+                        SFTRACE_NAME("BlurRegion");
                         cachedBlurs[region.blurRadius] =
                                 mBlurFilter->generate(context, region.blurRadius, blurInput,
                                                       blurRect);
@@ -978,7 +977,7 @@
 
         SkPaint paint;
         if (layer.source.buffer.buffer) {
-            ATRACE_NAME("DrawImage");
+            SFTRACE_NAME("DrawImage");
             validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
             const auto& item = layer.source.buffer;
             auto imageTextureRef = getOrCreateBackendTexture(item.buffer->getBuffer(), false);
@@ -1111,7 +1110,7 @@
                 paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
             }
         } else {
-            ATRACE_NAME("DrawColor");
+            SFTRACE_NAME("DrawColor");
             const auto color = layer.source.solidColor;
             sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
                                                                 .fG = color.g,
@@ -1168,7 +1167,7 @@
             canvas->drawRect(bounds.rect(), paint);
         }
         if (kGaneshFlushAfterEveryLayer) {
-            ATRACE_NAME("flush surface");
+            SFTRACE_NAME("flush surface");
             // No-op in Graphite. If "flushing" Skia's drawing commands after each layer is desired
             // in Graphite, then a graphite::Recording would need to be snapped and tracked for each
             // layer, which is likely possible but adds non-trivial complexity (in both bookkeeping
@@ -1183,7 +1182,7 @@
     LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
     auto drawFence = sp<Fence>::make(flushAndSubmit(context, dstSurface));
 
-    if (ATRACE_ENABLED()) {
+    if (SFTRACE_ENABLED()) {
         static gui::FenceMonitor sMonitor("RE Completion");
         sMonitor.queueFence(drawFence);
     }
@@ -1201,7 +1200,7 @@
 void SkiaRenderEngine::drawShadow(SkCanvas* canvas,
                                   const SkRRect& casterRRect,
                                   const ShadowSettings& settings) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     const float casterZ = settings.length / 2.0f;
     const auto flags =
             settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
diff --git a/libs/renderengine/skia/SkiaVkRenderEngine.cpp b/libs/renderengine/skia/SkiaVkRenderEngine.cpp
index a1f917d..d89e818 100644
--- a/libs/renderengine/skia/SkiaVkRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaVkRenderEngine.cpp
@@ -32,9 +32,8 @@
 #include <vk/GrVkTypes.h>
 
 #include <android-base/stringprintf.h>
-#include <gui/TraceUtils.h>
+#include <common/trace.h>
 #include <sync/sync.h>
-#include <utils/Trace.h>
 
 #include <memory>
 #include <string>
diff --git a/libs/renderengine/skia/compat/GaneshBackendTexture.cpp b/libs/renderengine/skia/compat/GaneshBackendTexture.cpp
index d246466..3fbc6ca 100644
--- a/libs/renderengine/skia/compat/GaneshBackendTexture.cpp
+++ b/libs/renderengine/skia/compat/GaneshBackendTexture.cpp
@@ -32,15 +32,15 @@
 #include "skia/compat/SkiaBackendTexture.h"
 
 #include <android/hardware_buffer.h>
+#include <common/trace.h>
 #include <log/log_main.h>
-#include <utils/Trace.h>
 
 namespace android::renderengine::skia {
 
 GaneshBackendTexture::GaneshBackendTexture(sk_sp<GrDirectContext> grContext,
                                            AHardwareBuffer* buffer, bool isOutputBuffer)
       : SkiaBackendTexture(buffer, isOutputBuffer), mGrContext(grContext) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     AHardwareBuffer_Desc desc;
     AHardwareBuffer_describe(buffer, &desc);
     const bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
diff --git a/libs/renderengine/skia/compat/GraphiteBackendTexture.cpp b/libs/renderengine/skia/compat/GraphiteBackendTexture.cpp
index 3dd9ed2..a6e93ba 100644
--- a/libs/renderengine/skia/compat/GraphiteBackendTexture.cpp
+++ b/libs/renderengine/skia/compat/GraphiteBackendTexture.cpp
@@ -28,16 +28,16 @@
 #include "skia/ColorSpaces.h"
 
 #include <android/hardware_buffer.h>
+#include <common/trace.h>
 #include <inttypes.h>
 #include <log/log_main.h>
-#include <utils/Trace.h>
 
 namespace android::renderengine::skia {
 
 GraphiteBackendTexture::GraphiteBackendTexture(std::shared_ptr<skgpu::graphite::Recorder> recorder,
                                                AHardwareBuffer* buffer, bool isOutputBuffer)
       : SkiaBackendTexture(buffer, isOutputBuffer), mRecorder(std::move(recorder)) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     AHardwareBuffer_Desc desc;
     AHardwareBuffer_describe(buffer, &desc);
     const bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
diff --git a/libs/renderengine/skia/debug/CommonPool.cpp b/libs/renderengine/skia/debug/CommonPool.cpp
index bf15300..9d7c69b 100644
--- a/libs/renderengine/skia/debug/CommonPool.cpp
+++ b/libs/renderengine/skia/debug/CommonPool.cpp
@@ -20,8 +20,8 @@
 #define LOG_TAG "RenderEngine"
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
+#include <common/trace.h>
 #include <sys/resource.h>
-#include <utils/Trace.h>
 
 #include <system/thread_defs.h>
 #include <array>
@@ -31,7 +31,7 @@
 namespace skia {
 
 CommonPool::CommonPool() {
-    ATRACE_CALL();
+    SFTRACE_CALL();
 
     CommonPool* pool = this;
     // Create 2 workers
diff --git a/libs/renderengine/skia/debug/SkiaCapture.cpp b/libs/renderengine/skia/debug/SkiaCapture.cpp
index e778884..e6a0e22 100644
--- a/libs/renderengine/skia/debug/SkiaCapture.cpp
+++ b/libs/renderengine/skia/debug/SkiaCapture.cpp
@@ -22,9 +22,9 @@
 
 #include <android-base/properties.h>
 #include <android-base/stringprintf.h>
+#include <common/trace.h>
 #include <log/log.h>
 #include <renderengine/RenderEngine.h>
-#include <utils/Trace.h>
 
 #include "CommonPool.h"
 #include "SkCanvas.h"
@@ -48,7 +48,7 @@
 }
 
 SkCanvas* SkiaCapture::tryCapture(SkSurface* surface) NO_THREAD_SAFETY_ANALYSIS {
-    ATRACE_CALL();
+    SFTRACE_CALL();
 
     // If we are not running yet, set up.
     if (CC_LIKELY(!mCaptureRunning)) {
@@ -86,7 +86,7 @@
 }
 
 void SkiaCapture::endCapture() NO_THREAD_SAFETY_ANALYSIS {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     // Don't end anything if we are not running.
     if (CC_LIKELY(!mCaptureRunning)) {
         return;
@@ -102,7 +102,7 @@
 }
 
 SkCanvas* SkiaCapture::tryOffscreenCapture(SkSurface* surface, OffscreenState* state) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     // Don't start anything if we are not running.
     if (CC_LIKELY(!mCaptureRunning)) {
         return surface->getCanvas();
@@ -122,7 +122,7 @@
 }
 
 uint64_t SkiaCapture::endOffscreenCapture(OffscreenState* state) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     // Don't end anything if we are not running.
     if (CC_LIKELY(!mCaptureRunning)) {
         return 0;
@@ -151,7 +151,7 @@
 }
 
 void SkiaCapture::writeToFile() {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     // Pass mMultiPic and mOpenMultiPicStream to a background thread, which will
     // handle the heavyweight serialization work and destroy them.
     // mOpenMultiPicStream is released to a bare pointer because keeping it in
@@ -169,7 +169,7 @@
 }
 
 bool SkiaCapture::setupMultiFrameCapture() {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     ALOGD("Set up multi-frame capture, ms = %llu", mTimerInterval.count());
     base::SetProperty(PROPERTY_DEBUG_RENDERENGINE_CAPTURE_FILENAME, "");
 
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index 1e0c4cf..cd1bd71 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -25,8 +25,8 @@
 #include <SkString.h>
 #include <SkSurface.h>
 #include <SkTileMode.h>
+#include <common/trace.h>
 #include <log/log.h>
-#include <utils/Trace.h>
 
 namespace android {
 namespace renderengine {
@@ -79,7 +79,7 @@
                                 const uint32_t blurRadius, const float blurAlpha,
                                 const SkRect& blurRect, sk_sp<SkImage> blurredImage,
                                 sk_sp<SkImage> input) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
 
     SkPaint paint;
     paint.setAlphaf(blurAlpha);
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
index c9499cb..8c52c57 100644
--- a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
@@ -19,18 +19,18 @@
 #include "GaussianBlurFilter.h"
 #include <SkBlendMode.h>
 #include <SkCanvas.h>
+#include <SkImageFilters.h>
 #include <SkPaint.h>
 #include <SkRRect.h>
 #include <SkRuntimeEffect.h>
-#include <SkImageFilters.h>
 #include <SkSize.h>
 #include <SkString.h>
 #include <SkSurface.h>
 #include <SkTileMode.h>
+#include <common/trace.h>
 #include <include/gpu/ganesh/SkSurfaceGanesh.h>
-#include "include/gpu/GpuTypes.h" // from Skia
 #include <log/log.h>
-#include <utils/Trace.h>
+#include "include/gpu/GpuTypes.h" // from Skia
 
 namespace android {
 namespace renderengine {
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
index 7a070d7..defaf6e 100644
--- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
@@ -29,10 +29,10 @@
 #include <SkString.h>
 #include <SkSurface.h>
 #include <SkTileMode.h>
+#include <common/trace.h>
 #include <include/gpu/GpuTypes.h>
 #include <include/gpu/ganesh/SkSurfaceGanesh.h>
 #include <log/log.h>
-#include <utils/Trace.h>
 
 namespace android {
 namespace renderengine {
diff --git a/libs/renderengine/skia/filters/LinearEffect.cpp b/libs/renderengine/skia/filters/LinearEffect.cpp
index f7dcd3a..3bc3564 100644
--- a/libs/renderengine/skia/filters/LinearEffect.cpp
+++ b/libs/renderengine/skia/filters/LinearEffect.cpp
@@ -19,9 +19,9 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
 #include <SkString.h>
+#include <common/trace.h>
 #include <log/log.h>
 #include <shaders/shaders.h>
-#include <utils/Trace.h>
 
 #include <math/mat4.h>
 
@@ -30,7 +30,7 @@
 namespace skia {
 
 sk_sp<SkRuntimeEffect> buildRuntimeEffect(const shaders::LinearEffect& linearEffect) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     SkString shaderString = SkString(shaders::buildLinearEffectSkSL(linearEffect));
 
     auto [shader, error] = SkRuntimeEffect::MakeForShader(shaderString);
@@ -45,7 +45,7 @@
         sk_sp<SkRuntimeEffect> runtimeEffect, const mat4& colorTransform, float maxDisplayLuminance,
         float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer,
         aidl::android::hardware::graphics::composer3::RenderIntent renderIntent) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     SkRuntimeShaderBuilder effectBuilder(runtimeEffect);
 
     effectBuilder.child("child") = shader;
diff --git a/libs/renderengine/tests/Android.bp b/libs/renderengine/tests/Android.bp
index 0783714..7fbbf49 100644
--- a/libs/renderengine/tests/Android.bp
+++ b/libs/renderengine/tests/Android.bp
@@ -66,5 +66,6 @@
         "libutils",
         "server_configurable_flags",
         "libaconfig_storage_read_api_cc",
+        "libtracing_perfetto",
     ],
 }
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index d27c151..f5a90fd 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -23,9 +23,9 @@
 #include <future>
 
 #include <android-base/stringprintf.h>
+#include <common/trace.h>
 #include <private/gui/SyncFeatures.h>
 #include <processgroup/processgroup.h>
-#include <utils/Trace.h>
 
 using namespace std::chrono_literals;
 
@@ -39,7 +39,7 @@
 
 RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory)
       : RenderEngine(Threaded::YES) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
 
     std::lock_guard lockThread(mThreadMutex);
     mThread = std::thread(&RenderEngineThreaded::threadMain, this, factory);
@@ -76,7 +76,7 @@
 
 // NO_THREAD_SAFETY_ANALYSIS is because std::unique_lock presently lacks thread safety annotations.
 void RenderEngineThreaded::threadMain(CreateInstanceFactory factory) NO_THREAD_SAFETY_ANALYSIS {
-    ATRACE_CALL();
+    SFTRACE_CALL();
 
     if (!SetTaskProfiles(0, {"SFRenderEnginePolicy"})) {
         ALOGW("Failed to set render-engine task profile!");
@@ -133,13 +133,13 @@
 std::future<void> RenderEngineThreaded::primeCache(PrimeCacheConfig config) {
     const auto resultPromise = std::make_shared<std::promise<void>>();
     std::future<void> resultFuture = resultPromise->get_future();
-    ATRACE_CALL();
+    SFTRACE_CALL();
     // This function is designed so it can run asynchronously, so we do not need to wait
     // for the futures.
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([resultPromise, config](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::primeCache");
+            SFTRACE_NAME("REThreaded::primeCache");
             if (setSchedFifo(false) != NO_ERROR) {
                 ALOGW("Couldn't set SCHED_OTHER for primeCache");
             }
@@ -163,7 +163,7 @@
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([&resultPromise, &result](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::dump");
+            SFTRACE_NAME("REThreaded::dump");
             std::string localResult = result;
             instance.dump(localResult);
             resultPromise.set_value(std::move(localResult));
@@ -176,13 +176,13 @@
 
 void RenderEngineThreaded::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
                                                     bool isRenderable) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     // This function is designed so it can run asynchronously, so we do not need to wait
     // for the futures.
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([=](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::mapExternalTextureBuffer");
+            SFTRACE_NAME("REThreaded::mapExternalTextureBuffer");
             instance.mapExternalTextureBuffer(buffer, isRenderable);
         });
     }
@@ -190,14 +190,14 @@
 }
 
 void RenderEngineThreaded::unmapExternalTextureBuffer(sp<GraphicBuffer>&& buffer) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     // This function is designed so it can run asynchronously, so we do not need to wait
     // for the futures.
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push(
                 [=, buffer = std::move(buffer)](renderengine::RenderEngine& instance) mutable {
-                    ATRACE_NAME("REThreaded::unmapExternalTextureBuffer");
+                    SFTRACE_NAME("REThreaded::unmapExternalTextureBuffer");
                     instance.unmapExternalTextureBuffer(std::move(buffer));
                 });
     }
@@ -229,7 +229,7 @@
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([=](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::cleanupPostRender");
+            SFTRACE_NAME("REThreaded::cleanupPostRender");
             instance.cleanupPostRender();
         });
         mNeedsPostRenderCleanup = false;
@@ -252,7 +252,7 @@
 ftl::Future<FenceResult> RenderEngineThreaded::drawLayers(
         const DisplaySettings& display, const std::vector<LayerSettings>& layers,
         const std::shared_ptr<ExternalTexture>& buffer, base::unique_fd&& bufferFence) {
-    ATRACE_CALL();
+    SFTRACE_CALL();
     const auto resultPromise = std::make_shared<std::promise<FenceResult>>();
     std::future<FenceResult> resultFuture = resultPromise->get_future();
     int fd = bufferFence.release();
@@ -261,7 +261,7 @@
         mNeedsPostRenderCleanup = true;
         mFunctionCalls.push(
                 [resultPromise, display, layers, buffer, fd](renderengine::RenderEngine& instance) {
-                    ATRACE_NAME("REThreaded::drawLayers");
+                    SFTRACE_NAME("REThreaded::drawLayers");
                     instance.updateProtectedContext(layers, buffer);
                     instance.drawLayersInternal(std::move(resultPromise), display, layers, buffer,
                                                 base::unique_fd(fd));
@@ -277,7 +277,7 @@
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::getContextPriority");
+            SFTRACE_NAME("REThreaded::getContextPriority");
             int priority = instance.getContextPriority();
             resultPromise.set_value(priority);
         });
@@ -297,7 +297,7 @@
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([size](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::onActiveDisplaySizeChanged");
+            SFTRACE_NAME("REThreaded::onActiveDisplaySizeChanged");
             instance.onActiveDisplaySizeChanged(size);
         });
     }
@@ -324,7 +324,7 @@
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([tracingEnabled](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::setEnableTracing");
+            SFTRACE_NAME("REThreaded::setEnableTracing");
             instance.setEnableTracing(tracingEnabled);
         });
     }