Merge "Binder Record/Replay implemented in BBinder" am: 3a11d972e4 am: c40acc00fe am: adcceb5fce am: 83dde74a56 am: 4cb9dfa94c
Original change: https://android-review.googlesource.com/c/platform/frameworks/native/+/2178216
Change-Id: I762e65a060bbef8a1adbb7aefa249db5a4c0d25a
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index 5267b02..2e0c95a 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -181,6 +181,8 @@
chmod 0666 /sys/kernel/tracing/events/clk/clk_enable/enable
chmod 0666 /sys/kernel/debug/tracing/events/clk/clk_set_rate/enable
chmod 0666 /sys/kernel/tracing/events/clk/clk_set_rate/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/printk/console/enable
+ chmod 0666 /sys/kernel/tracing/events/printk/console/enable
# disk
chmod 0666 /sys/kernel/tracing/events/f2fs/f2fs_get_data_block/enable
@@ -298,6 +300,12 @@
chmod 0666 /sys/kernel/debug/tracing/events/kmem/rss_stat/trigger
chmod 0666 /sys/kernel/tracing/events/kmem/rss_stat/trigger
+on late-init && property:ro.boot.fastboot.boottrace=enabled
+ setprop debug.atrace.tags.enableflags 802922
+ setprop persist.traced.enable 0
+ write /sys/kernel/debug/tracing/tracing_on 1
+ write /sys/kernel/tracing/tracing_on 1
+
# Only create the tracing instance if persist.mm_events.enabled
# Attempting to remove the tracing instance after it has been created
# will likely fail with EBUSY as it would be in use by traced_probes.
@@ -393,3 +401,10 @@
service boottrace /system/bin/atrace --async_start -f /data/misc/boottrace/categories
disabled
oneshot
+
+on property:sys.boot_completed=1 && property:ro.boot.fastboot.boottrace=enabled
+ setprop debug.atrace.tags.enableflags 0
+ setprop persist.traced.enable 1
+ write /sys/kernel/debug/tracing/tracing_on 0
+ write /sys/kernel/tracing/tracing_on 0
+
diff --git a/cmds/surfacereplayer/replayer/Replayer.cpp b/cmds/surfacereplayer/replayer/Replayer.cpp
index 3f7c7d6..44235cc 100644
--- a/cmds/surfacereplayer/replayer/Replayer.cpp
+++ b/cmds/surfacereplayer/replayer/Replayer.cpp
@@ -464,7 +464,6 @@
void Replayer::setSize(SurfaceComposerClient::Transaction& t,
layer_id id, const SizeChange& sc) {
ALOGV("Layer %d: Setting Size -- w=%u, h=%u", id, sc.w(), sc.h());
- t.setSize(mLayers[id], sc.w(), sc.h());
}
void Replayer::setLayer(SurfaceComposerClient::Transaction& t,
diff --git a/data/etc/android.hardware.type.automotive.xml b/data/etc/android.hardware.type.automotive.xml
index 113945b..a9b4b05 100644
--- a/data/etc/android.hardware.type.automotive.xml
+++ b/data/etc/android.hardware.type.automotive.xml
@@ -17,6 +17,4 @@
<!-- These features determine that the device running android is a car. -->
<permissions>
<feature name="android.hardware.type.automotive" />
- <!-- TODO: Revert this after enabling work profiles refer b/170332519 -->
- <unavailable-feature name="android.software.managed_users"/>
</permissions>
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
index 63aa7ff..cd8e63d 100644
--- a/include/android/choreographer.h
+++ b/include/android/choreographer.h
@@ -16,6 +16,28 @@
/**
* @addtogroup Choreographer
+ *
+ * Choreographer coordinates the timing of frame rendering. This is the C version of the
+ * android.view.Choreographer object in Java.
+ *
+ * As of API level 33, apps can follow proper frame pacing and even choose a future frame to render.
+ * The API is used as follows:
+ * 1. The app posts an {@link AChoreographer_vsyncCallback} to Choreographer to run on the next
+ * frame.
+ * 2. The callback is called when it is the time to start the frame with an {@link
+ * AChoreographerFrameCallbackData} payload: information about multiple possible frame
+ * timelines.
+ * 3. Apps can choose a frame timeline from the {@link
+ * AChoreographerFrameCallbackData} payload, depending on the frame deadline they can meet when
+ * rendering the frame and their desired presentation time, and subsequently
+ * {@link ASurfaceTransaction_setFrameTimeline notify SurfaceFlinger}
+ * of the choice. Alternatively, for apps that do not choose a frame timeline, their frame would be
+ * presented at the earliest possible timeline.
+ * - The preferred frame timeline is the default frame
+ * timeline that the platform scheduled for the app, based on device configuration.
+ * 4. SurfaceFlinger attempts to follow the chosen frame timeline, by not applying transactions or
+ * latching buffers before the desired presentation time.
+ *
* @{
*/
@@ -47,7 +69,8 @@
struct AChoreographerFrameCallbackData;
/**
- * Opaque type that provides access to an AChoreographerFrameCallbackData object.
+ * Opaque type that provides access to an AChoreographerFrameCallbackData object, which contains
+ * various methods to extract frame information.
*/
typedef struct AChoreographerFrameCallbackData AChoreographerFrameCallbackData;
@@ -73,8 +96,9 @@
/**
* Prototype of the function that is called when a new frame is being rendered.
- * It's passed the frame data that should not outlive the callback, as well as the data pointer
- * provided by the application that registered a callback.
+ * It is called with \c callbackData describing multiple frame timelines, as well as the \c data
+ * pointer provided by the application that registered a callback. The \c callbackData does not
+ * outlive the callback.
*/
typedef void (*AChoreographer_vsyncCallback)(
const AChoreographerFrameCallbackData* callbackData, void* data);
@@ -110,7 +134,7 @@
__DEPRECATED_IN(29);
/**
- * Power a callback to be run on the next frame. The data pointer provided will
+ * Post a callback to be run on the next frame. The data pointer provided will
* be passed to the callback function when it's called.
*
* Available since API level 29.
@@ -131,8 +155,10 @@
uint32_t delayMillis) __INTRODUCED_IN(29);
/**
- * Posts a callback to run on the next frame. The data pointer provided will
+ * Posts a callback to be run on the next frame. The data pointer provided will
* be passed to the callback function when it's called.
+ *
+ * Available since API level 33.
*/
void AChoreographer_postVsyncCallback(AChoreographer* choreographer,
AChoreographer_vsyncCallback callback, void* data)
@@ -189,7 +215,10 @@
__INTRODUCED_IN(30);
/**
- * The time in nanoseconds when the frame started being rendered.
+ * The time in nanoseconds at which the frame started being rendered.
+ *
+ * Note that this time should \b not be used to advance animation clocks.
+ * Instead, see AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos().
*/
int64_t AChoreographerFrameCallbackData_getFrameTimeNanos(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
@@ -201,25 +230,38 @@
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
/**
- * Get index of the platform-preferred FrameTimeline.
+ * Gets the index of the platform-preferred frame timeline.
+ * The preferred frame timeline is the default
+ * by which the platform scheduled the app, based on the device configuration.
*/
size_t AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
/**
- * The vsync ID token used to map Choreographer data.
+ * Gets the token used by the platform to identify the frame timeline at the given \c index.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
AVsyncId AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
/**
- * The time in nanoseconds which the frame at given index is expected to be presented.
+ * Gets the time in nanoseconds at which the frame described at the given \c index is expected to
+ * be presented. This time should be used to advance any animation clocks.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
int64_t AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
/**
- * The time in nanoseconds which the frame at given index needs to be ready by.
+ * Gets the time in nanoseconds at which the frame described at the given \c index needs to be
+ * ready by in order to be presented on time.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
int64_t AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
diff --git a/include/android/input.h b/include/android/input.h
index 38b27bc..8cd9e95 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -54,7 +54,14 @@
#include <stdint.h>
#include <sys/types.h>
#include <android/keycodes.h>
+
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
#include <android/looper.h>
+
#include <jni.h>
#if !defined(__INTRODUCED_IN)
diff --git a/include/android/looper.h b/include/android/looper.h
index 718f703..4fe142a 100644
--- a/include/android/looper.h
+++ b/include/android/looper.h
@@ -201,8 +201,11 @@
* Like ALooper_pollOnce(), but performs all pending callbacks until all
* data has been consumed or a file descriptor is available with no callback.
* This function will never return ALOOPER_POLL_CALLBACK.
+ *
+ * Removed in API 34 as ALooper_pollAll can swallow ALooper_wake calls.
+ * Use ALooper_pollOnce instead.
*/
-int ALooper_pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData);
+int ALooper_pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData) __REMOVED_IN(1);
/**
* Wakes the poll asynchronously.
diff --git a/include/android/sensor.h b/include/android/sensor.h
index eef69f4..105f952 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -45,6 +45,11 @@
* - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
*/
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
#include <android/looper.h>
#include <stdbool.h>
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index 9a36ecb..f76e73d 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -545,6 +545,8 @@
* You can register for changes in the refresh rate using
* \a AChoreographer_registerRefreshRateCallback.
*
+ * See ASurfaceTransaction_clearFrameRate().
+ *
* \param frameRate is the intended frame rate of this surface, in frames per second. 0 is a special
* value that indicates the app will accept the system's choice for the display frame rate, which is
* the default behavior if this function isn't called. The frameRate param does <em>not</em> need to
@@ -568,6 +570,31 @@
__INTRODUCED_IN(31);
/**
+ * Clears the frame rate which is set for \a surface_control.
+ *
+ * This is equivalent to calling
+ * ASurfaceTransaction_setFrameRateWithChangeStrategy(
+ * transaction, 0, compatibility, changeFrameRateStrategy).
+ *
+ * Usage of this API won't directly affect the application's frame production pipeline. However,
+ * because the system may change the display refresh rate, calls to this function may result in
+ * changes to Choreographer callback timings, and changes to the time interval at which the system
+ * releases buffers back to the application.
+ *
+ * See ASurfaceTransaction_setFrameRateWithChangeStrategy()
+ *
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
+ * See ASurfaceTransaction_setFrameRateWithChangeStrategy().
+ *
+ * Available since API level 34.
+ */
+void ASurfaceTransaction_clearFrameRate(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control)
+ __INTRODUCED_IN(__ANDROID_API_U__);
+
+/**
* Indicate whether to enable backpressure for buffer submission to a given SurfaceControl.
*
* By default backpressure is disabled, which means submitting a buffer prior to receiving
@@ -597,20 +624,20 @@
__INTRODUCED_IN(31);
/**
- * Sets the frame timeline to use in Surface Flinger.
+ * Sets the frame timeline to use in SurfaceFlinger.
*
- * A frame timeline should be chosen based on what frame deadline the application
- * can meet when rendering the frame and the application's desired present time.
- * By setting a frame timeline, Surface Flinger tries to present the frame at the corresponding
- * expected present time.
+ * A frame timeline should be chosen based on the frame deadline the application
+ * can meet when rendering the frame and the application's desired presentation time.
+ * By setting a frame timeline, SurfaceFlinger tries to present the frame at the corresponding
+ * expected presentation time.
*
* To receive frame timelines, a callback must be posted to Choreographer using
- * AChoreographer_postExtendedFrameCallback(). The \a vsnycId can then be extracted from the
+ * AChoreographer_postVsyncCallback(). The \c vsyncId can then be extracted from the
* callback payload using AChoreographerFrameCallbackData_getFrameTimelineVsyncId().
*
- * \param vsyncId The vsync ID received from AChoreographer, setting the frame's present target to
- * the corresponding expected present time and deadline from the frame to be rendered. A stale or
- * invalid value will be ignored.
+ * \param vsyncId The vsync ID received from AChoreographer, setting the frame's presentation target
+ * to the corresponding expected presentation time and deadline from the frame to be rendered. A
+ * stale or invalid value will be ignored.
*/
void ASurfaceTransaction_setFrameTimeline(ASurfaceTransaction* transaction,
AVsyncId vsyncId) __INTRODUCED_IN(33);
diff --git a/include/audiomanager/AudioManager.h b/include/audiomanager/AudioManager.h
index 4aa2f60..6794fbf 100644
--- a/include/audiomanager/AudioManager.h
+++ b/include/audiomanager/AudioManager.h
@@ -38,8 +38,52 @@
PLAYER_STATE_PAUSED = 3,
PLAYER_STATE_STOPPED = 4,
PLAYER_UPDATE_DEVICE_ID = 5,
+ PLAYER_UPDATE_PORT_ID = 6,
+ PLAYER_UPDATE_MUTED = 7,
} player_state_t;
+static constexpr char
+ kExtraPlayerEventMuteKey[] = "android.media.extra.PLAYER_EVENT_MUTE";
+enum {
+ PLAYER_MUTE_MASTER = (1 << 0),
+ PLAYER_MUTE_STREAM_VOLUME = (1 << 1),
+ PLAYER_MUTE_STREAM_MUTED = (1 << 2),
+ PLAYER_MUTE_PLAYBACK_RESTRICTED = (1 << 3),
+ PLAYER_MUTE_CLIENT_VOLUME = (1 << 4),
+ PLAYER_MUTE_VOLUME_SHAPER = (1 << 5),
+};
+
+struct mute_state_t {
+ /** Flag used when the master volume is causing the mute state. */
+ bool muteFromMasterMute = false;
+ /** Flag used when the stream volume is causing the mute state. */
+ bool muteFromStreamVolume = false;
+ /** Flag used when the stream muted is causing the mute state. */
+ bool muteFromStreamMuted = false;
+ /** Flag used when playback is restricted by AppOps manager with OP_PLAY_AUDIO. */
+ bool muteFromPlaybackRestricted = false;
+ /** Flag used when audio track was muted by client volume. */
+ bool muteFromClientVolume = false;
+ /** Flag used when volume is muted by volume shaper. */
+ bool muteFromVolumeShaper = false;
+
+ explicit operator int() const
+ {
+ int result = muteFromMasterMute * PLAYER_MUTE_MASTER;
+ result |= muteFromStreamVolume * PLAYER_MUTE_STREAM_VOLUME;
+ result |= muteFromStreamMuted * PLAYER_MUTE_STREAM_MUTED;
+ result |= muteFromPlaybackRestricted * PLAYER_MUTE_PLAYBACK_RESTRICTED;
+ result |= muteFromClientVolume * PLAYER_MUTE_CLIENT_VOLUME;
+ result |= muteFromVolumeShaper * PLAYER_MUTE_VOLUME_SHAPER;
+ return result;
+ }
+
+ bool operator==(const mute_state_t& other) const
+ {
+ return static_cast<int>(*this) == static_cast<int>(other);
+ }
+};
+
// must be kept in sync with definitions in AudioManager.java
#define RECORD_RIID_INVALID -1
diff --git a/include/audiomanager/IAudioManager.h b/include/audiomanager/IAudioManager.h
index 426e10c..769670e 100644
--- a/include/audiomanager/IAudioManager.h
+++ b/include/audiomanager/IAudioManager.h
@@ -17,8 +17,10 @@
#ifndef ANDROID_IAUDIOMANAGER_H
#define ANDROID_IAUDIOMANAGER_H
+#include <audiomanager/AudioManager.h>
#include <utils/Errors.h>
#include <binder/IInterface.h>
+#include <binder/PersistableBundle.h>
#include <hardware/power.h>
#include <system/audio.h>
@@ -40,6 +42,7 @@
RECORDER_EVENT = IBinder::FIRST_CALL_TRANSACTION + 5,
RELEASE_RECORDER = IBinder::FIRST_CALL_TRANSACTION + 6,
PLAYER_SESSION_ID = IBinder::FIRST_CALL_TRANSACTION + 7,
+ PORT_EVENT = IBinder::FIRST_CALL_TRANSACTION + 8,
};
DECLARE_META_INTERFACE(AudioManager)
@@ -52,12 +55,14 @@
/*oneway*/ virtual status_t playerAttributes(audio_unique_id_t piid, audio_usage_t usage,
audio_content_type_t content)= 0;
/*oneway*/ virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
- audio_port_handle_t deviceId) = 0;
+ audio_port_handle_t eventId) = 0;
/*oneway*/ virtual status_t releasePlayer(audio_unique_id_t piid) = 0;
virtual audio_unique_id_t trackRecorder(const sp<IBinder>& recorder) = 0;
/*oneway*/ virtual status_t recorderEvent(audio_unique_id_t riid, recorder_state_t event) = 0;
/*oneway*/ virtual status_t releaseRecorder(audio_unique_id_t riid) = 0;
/*oneway*/ virtual status_t playerSessionId(audio_unique_id_t piid, audio_session_t sessionId) = 0;
+ /*oneway*/ virtual status_t portEvent(audio_port_handle_t portId, player_state_t event,
+ const std::unique_ptr<os::PersistableBundle>& extras) = 0;
};
// ----------------------------------------------------------------------------
diff --git a/include/ftl/details/optional.h b/include/ftl/details/optional.h
new file mode 100644
index 0000000..bff7c1e
--- /dev/null
+++ b/include/ftl/details/optional.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <functional>
+#include <optional>
+
+#include <ftl/details/type_traits.h>
+
+namespace android::ftl {
+
+template <typename>
+struct Optional;
+
+namespace details {
+
+template <typename>
+struct is_optional : std::false_type {};
+
+template <typename T>
+struct is_optional<std::optional<T>> : std::true_type {};
+
+template <typename T>
+struct is_optional<Optional<T>> : std::true_type {};
+
+template <typename F, typename T>
+struct transform_result {
+ using type = Optional<std::remove_cv_t<std::invoke_result_t<F, T>>>;
+};
+
+template <typename F, typename T>
+using transform_result_t = typename transform_result<F, T>::type;
+
+template <typename F, typename T>
+struct and_then_result {
+ using type = remove_cvref_t<std::invoke_result_t<F, T>>;
+ static_assert(is_optional<type>{}, "and_then function must return an optional");
+};
+
+template <typename F, typename T>
+using and_then_result_t = typename and_then_result<F, T>::type;
+
+} // namespace details
+} // namespace android::ftl
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/include/ftl/details/type_traits.h
similarity index 63%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to include/ftl/details/type_traits.h
index 6929a6c..7092ec5 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/include/ftl/details/type_traits.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,14 @@
* limitations under the License.
*/
-package android.content.pm;
+#pragma once
-import android.content.pm.PackageChangeEvent;
+#include <type_traits>
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
-}
+namespace android::ftl::details {
+
+// TODO: Replace with std::remove_cvref_t in C++20.
+template <typename U>
+using remove_cvref_t = std::remove_cv_t<std::remove_reference_t<U>>;
+
+} // namespace android::ftl::details
diff --git a/include/ftl/optional.h b/include/ftl/optional.h
new file mode 100644
index 0000000..626507f
--- /dev/null
+++ b/include/ftl/optional.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <functional>
+#include <optional>
+#include <utility>
+
+#include <ftl/details/optional.h>
+
+namespace android::ftl {
+
+// Superset of std::optional<T> with monadic operations, as proposed in https://wg21.link/P0798R8.
+//
+// TODO: Remove in C++23.
+//
+template <typename T>
+struct Optional final : std::optional<T> {
+ using std::optional<T>::optional;
+
+ // Implicit downcast.
+ Optional(std::optional<T> other) : std::optional<T>(std::move(other)) {}
+
+ using std::optional<T>::has_value;
+ using std::optional<T>::value;
+
+ // Returns Optional<U> where F is a function that maps T to U.
+ template <typename F>
+ constexpr auto transform(F&& f) const& {
+ using R = details::transform_result_t<F, decltype(value())>;
+ if (has_value()) return R(std::invoke(std::forward<F>(f), value()));
+ return R();
+ }
+
+ template <typename F>
+ constexpr auto transform(F&& f) & {
+ using R = details::transform_result_t<F, decltype(value())>;
+ if (has_value()) return R(std::invoke(std::forward<F>(f), value()));
+ return R();
+ }
+
+ template <typename F>
+ constexpr auto transform(F&& f) const&& {
+ using R = details::transform_result_t<F, decltype(std::move(value()))>;
+ if (has_value()) return R(std::invoke(std::forward<F>(f), std::move(value())));
+ return R();
+ }
+
+ template <typename F>
+ constexpr auto transform(F&& f) && {
+ using R = details::transform_result_t<F, decltype(std::move(value()))>;
+ if (has_value()) return R(std::invoke(std::forward<F>(f), std::move(value())));
+ return R();
+ }
+
+ // Returns Optional<U> where F is a function that maps T to Optional<U>.
+ template <typename F>
+ constexpr auto and_then(F&& f) const& {
+ using R = details::and_then_result_t<F, decltype(value())>;
+ if (has_value()) return std::invoke(std::forward<F>(f), value());
+ return R();
+ }
+
+ template <typename F>
+ constexpr auto and_then(F&& f) & {
+ using R = details::and_then_result_t<F, decltype(value())>;
+ if (has_value()) return std::invoke(std::forward<F>(f), value());
+ return R();
+ }
+
+ template <typename F>
+ constexpr auto and_then(F&& f) const&& {
+ using R = details::and_then_result_t<F, decltype(std::move(value()))>;
+ if (has_value()) return std::invoke(std::forward<F>(f), std::move(value()));
+ return R();
+ }
+
+ template <typename F>
+ constexpr auto and_then(F&& f) && {
+ using R = details::and_then_result_t<F, decltype(std::move(value()))>;
+ if (has_value()) return std::invoke(std::forward<F>(f), std::move(value()));
+ return R();
+ }
+};
+
+// Deduction guides.
+template <typename T>
+Optional(T) -> Optional<T>;
+
+template <typename T>
+Optional(std::optional<T>) -> Optional<T>;
+
+} // namespace android::ftl
diff --git a/include/ftl/small_map.h b/include/ftl/small_map.h
index 5217e76..49cde7f 100644
--- a/include/ftl/small_map.h
+++ b/include/ftl/small_map.h
@@ -17,11 +17,11 @@
#pragma once
#include <ftl/initializer_list.h>
+#include <ftl/optional.h>
#include <ftl/small_vector.h>
#include <algorithm>
#include <functional>
-#include <optional>
#include <type_traits>
#include <utility>
@@ -47,7 +47,7 @@
// assert(!map.dynamic());
//
// assert(map.contains(123));
-// assert(map.get(42, [](const std::string& s) { return s.size(); }) == 3u);
+// assert(map.get(42).transform([](const std::string& s) { return s.size(); }) == 3u);
//
// const auto opt = map.get(-1);
// assert(opt);
@@ -59,7 +59,7 @@
// map.emplace_or_replace(0, "vanilla", 2u, 3u);
// assert(map.dynamic());
//
-// assert(map == SmallMap(ftl::init::map(-1, "xyz")(0, "nil")(42, "???")(123, "abc")));
+// assert(map == SmallMap(ftl::init::map(-1, "xyz"sv)(0, "nil"sv)(42, "???"sv)(123, "abc"sv)));
//
template <typename K, typename V, std::size_t N, typename KeyEqual = std::equal_to<K>>
class SmallMap final {
@@ -123,9 +123,7 @@
const_iterator cend() const { return map_.cend(); }
// Returns whether a mapping exists for the given key.
- bool contains(const key_type& key) const {
- return get(key, [](const mapped_type&) {});
- }
+ bool contains(const key_type& key) const { return get(key).has_value(); }
// Returns a reference to the value for the given key, or std::nullopt if the key was not found.
//
@@ -139,44 +137,22 @@
// ref.get() = 'D';
// assert(d == 'D');
//
- auto get(const key_type& key) const -> std::optional<std::reference_wrapper<const mapped_type>> {
- return get(key, [](const mapped_type& v) { return std::cref(v); });
- }
-
- auto get(const key_type& key) -> std::optional<std::reference_wrapper<mapped_type>> {
- return get(key, [](mapped_type& v) { return std::ref(v); });
- }
-
- // Returns the result R of a unary operation F on (a constant or mutable reference to) the value
- // for the given key, or std::nullopt if the key was not found. If F has a return type of void,
- // then the Boolean result indicates whether the key was found.
- //
- // ftl::SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
- //
- // assert(map.get('c', [](char c) { return std::toupper(c); }) == 'Z');
- // assert(map.get('c', [](char& c) { c = std::toupper(c); }));
- //
- template <typename F, typename R = std::invoke_result_t<F, const mapped_type&>>
- auto get(const key_type& key, F f) const
- -> std::conditional_t<std::is_void_v<R>, bool, std::optional<R>> {
- for (auto& [k, v] : *this) {
+ auto get(const key_type& key) const -> Optional<std::reference_wrapper<const mapped_type>> {
+ for (const auto& [k, v] : *this) {
if (KeyEqual{}(k, key)) {
- if constexpr (std::is_void_v<R>) {
- f(v);
- return true;
- } else {
- return f(v);
- }
+ return std::cref(v);
}
}
-
return {};
}
- template <typename F>
- auto get(const key_type& key, F f) {
- return std::as_const(*this).get(
- key, [&f](const mapped_type& v) { return f(const_cast<mapped_type&>(v)); });
+ auto get(const key_type& key) -> Optional<std::reference_wrapper<mapped_type>> {
+ for (auto& [k, v] : *this) {
+ if (KeyEqual{}(k, key)) {
+ return std::ref(v);
+ }
+ }
+ return {};
}
// Returns an iterator to an existing mapping for the given key, or the end() iterator otherwise.
@@ -286,7 +262,7 @@
for (const auto& [k, v] : lhs) {
const auto& lv = v;
- if (!rhs.get(k, [&lv](const auto& rv) { return lv == rv; }).value_or(false)) {
+ if (!rhs.get(k).transform([&lv](const W& rv) { return lv == rv; }).value_or(false)) {
return false;
}
}
diff --git a/include/ftl/small_vector.h b/include/ftl/small_vector.h
index 339726e..11294c3 100644
--- a/include/ftl/small_vector.h
+++ b/include/ftl/small_vector.h
@@ -21,11 +21,12 @@
#include <algorithm>
#include <iterator>
-#include <type_traits>
#include <utility>
#include <variant>
#include <vector>
+#include <ftl/details/type_traits.h>
+
namespace android::ftl {
template <typename>
@@ -80,10 +81,6 @@
using Static = StaticVector<T, N>;
using Dynamic = SmallVector<T, 0>;
- // TODO: Replace with std::remove_cvref_t in C++20.
- template <typename U>
- using remove_cvref_t = std::remove_cv_t<std::remove_reference_t<U>>;
-
public:
FTL_ARRAY_TRAIT(T, value_type);
FTL_ARRAY_TRAIT(T, size_type);
@@ -104,7 +101,7 @@
// Constructs at most N elements. See StaticVector for underlying constructors.
template <typename Arg, typename... Args,
- typename = std::enable_if_t<!is_small_vector<remove_cvref_t<Arg>>{}>>
+ typename = std::enable_if_t<!is_small_vector<details::remove_cvref_t<Arg>>{}>>
SmallVector(Arg&& arg, Args&&... args)
: vector_(std::in_place_type<Static>, std::forward<Arg>(arg), std::forward<Args>(args)...) {}
diff --git a/include/ftl/unit.h b/include/ftl/unit.h
new file mode 100644
index 0000000..e38230b
--- /dev/null
+++ b/include/ftl/unit.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <type_traits>
+#include <utility>
+
+namespace android::ftl {
+
+// The unit type, and its only value.
+constexpr struct Unit {
+} unit;
+
+constexpr bool operator==(Unit, Unit) {
+ return true;
+}
+
+constexpr bool operator!=(Unit, Unit) {
+ return false;
+}
+
+// Adapts a function object F to return Unit. The return value of F is ignored.
+//
+// As a practical use, the function passed to ftl::Optional<T>::transform is not allowed to return
+// void (cf. https://wg21.link/P0798R8#mapping-functions-returning-void), but may return Unit if
+// only its side effects are meaningful:
+//
+// ftl::Optional opt = "food"s;
+// opt.transform(ftl::unit_fn([](std::string& str) { str.pop_back(); }));
+// assert(opt == "foo"s);
+//
+template <typename F>
+struct UnitFn {
+ F f;
+
+ template <typename... Args>
+ Unit operator()(Args&&... args) {
+ return f(std::forward<Args>(args)...), unit;
+ }
+};
+
+template <typename F>
+constexpr auto unit_fn(F&& f) -> UnitFn<std::decay_t<F>> {
+ return {std::forward<F>(f)};
+}
+
+} // namespace android::ftl
diff --git a/include/input/Input.h b/include/input/Input.h
index 7ea2970..a3c9f33 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -1061,6 +1061,48 @@
uint32_t seq;
};
+/* Pointer icon styles.
+ * Must match the definition in android.view.PointerIcon.
+ *
+ * Due to backwards compatibility and public api constraints, this is a duplicate (but type safe)
+ * definition of PointerIcon.java.
+ *
+ * TODO(b/235023317) move this definition to an aidl and statically assign to the below java public
+ * api values.
+ *
+ * WARNING: Keep these definitions in sync with
+ * frameworks/base/core/java/android/view/PointerIcon.java
+ */
+enum class PointerIconStyle : int32_t {
+ TYPE_CUSTOM = -1,
+ TYPE_NULL = 0,
+ TYPE_ARROW = 1000,
+ TYPE_CONTEXT_MENU = 1001,
+ TYPE_HAND = 1002,
+ TYPE_HELP = 1003,
+ TYPE_WAIT = 1004,
+ TYPE_CELL = 1006,
+ TYPE_CROSSHAIR = 1007,
+ TYPE_TEXT = 1008,
+ TYPE_VERTICAL_TEXT = 1009,
+ TYPE_ALIAS = 1010,
+ TYPE_COPY = 1011,
+ TYPE_NO_DROP = 1012,
+ TYPE_ALL_SCROLL = 1013,
+ TYPE_HORIZONTAL_DOUBLE_ARROW = 1014,
+ TYPE_VERTICAL_DOUBLE_ARROW = 1015,
+ TYPE_TOP_RIGHT_DOUBLE_ARROW = 1016,
+ TYPE_TOP_LEFT_DOUBLE_ARROW = 1017,
+ TYPE_ZOOM_IN = 1018,
+ TYPE_ZOOM_OUT = 1019,
+ TYPE_GRAB = 1020,
+ TYPE_GRABBING = 1021,
+
+ TYPE_SPOT_HOVER = 2000,
+ TYPE_SPOT_TOUCH = 2001,
+ TYPE_SPOT_ANCHOR = 2002,
+};
+
} // namespace android
#endif // _LIBINPUT_INPUT_H
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
index 3585392..d51d6a7 100644
--- a/include/input/InputDevice.h
+++ b/include/input/InputDevice.h
@@ -23,6 +23,8 @@
#include <unordered_map>
#include <vector>
+#include "android/hardware/input/InputDeviceCountryCode.h"
+
namespace android {
/*
@@ -210,8 +212,10 @@
};
void initialize(int32_t id, int32_t generation, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier, const std::string& alias, bool isExternal,
- bool hasMic);
+ const InputDeviceIdentifier& identifier, const std::string& alias,
+ bool isExternal, bool hasMic,
+ hardware::input::InputDeviceCountryCode countryCode =
+ hardware::input::InputDeviceCountryCode::INVALID);
inline int32_t getId() const { return mId; }
inline int32_t getControllerNumber() const { return mControllerNumber; }
@@ -223,6 +227,7 @@
}
inline bool isExternal() const { return mIsExternal; }
inline bool hasMic() const { return mHasMic; }
+ inline hardware::input::InputDeviceCountryCode getCountryCode() const { return mCountryCode; }
inline uint32_t getSources() const { return mSources; }
const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
@@ -274,9 +279,11 @@
std::string mAlias;
bool mIsExternal;
bool mHasMic;
+ hardware::input::InputDeviceCountryCode mCountryCode;
uint32_t mSources;
int32_t mKeyboardType;
std::shared_ptr<KeyCharacterMap> mKeyCharacterMap;
+
bool mHasVibrator;
bool mHasBattery;
bool mHasButtonUnderPad;
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index 5f9a37d..dbc7bfa 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -452,8 +452,11 @@
*/
class InputConsumer {
public:
- /* Creates a consumer associated with an input channel. */
+ /* Create a consumer associated with an input channel. */
explicit InputConsumer(const std::shared_ptr<InputChannel>& channel);
+ /* Create a consumer associated with an input channel, override resampling system property */
+ explicit InputConsumer(const std::shared_ptr<InputChannel>& channel,
+ bool enableTouchResampling);
/* Destroys the consumer and releases its input channel. */
~InputConsumer();
diff --git a/include/input/KeyCharacterMap.h b/include/input/KeyCharacterMap.h
index f6f8939..1c9a5ea 100644
--- a/include/input/KeyCharacterMap.h
+++ b/include/input/KeyCharacterMap.h
@@ -18,6 +18,7 @@
#define _LIBINPUT_KEY_CHARACTER_MAP_H
#include <stdint.h>
+#include <list>
#ifdef __linux__
#include <binder/IBinder.h>
@@ -152,29 +153,22 @@
private:
struct Behavior {
- Behavior();
- Behavior(const Behavior& other);
-
- /* The next behavior in the list, or NULL if none. */
- Behavior* next;
-
/* The meta key modifiers for this behavior. */
- int32_t metaState;
+ int32_t metaState = 0;
/* The character to insert. */
- char16_t character;
+ char16_t character = 0;
/* The fallback keycode if the key is not handled. */
- int32_t fallbackKeyCode;
+ int32_t fallbackKeyCode = 0;
/* The replacement keycode if the key has to be replaced outright. */
- int32_t replacementKeyCode;
+ int32_t replacementKeyCode = 0;
};
struct Key {
Key();
Key(const Key& other);
- ~Key();
/* The single character label printed on the key, or 0 if none. */
char16_t label;
@@ -184,7 +178,7 @@
/* The list of key behaviors sorted from most specific to least specific
* meta key binding. */
- Behavior* firstBehavior;
+ std::list<Behavior> behaviors;
};
class Parser {
@@ -240,8 +234,7 @@
KeyCharacterMap(const std::string& filename);
bool getKey(int32_t keyCode, const Key** outKey) const;
- bool getKeyBehavior(int32_t keyCode, int32_t metaState,
- const Key** outKey, const Behavior** outBehavior) const;
+ const Behavior* getKeyBehavior(int32_t keyCode, int32_t metaState) const;
static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
diff --git a/include/input/KeyLayoutMap.h b/include/input/KeyLayoutMap.h
index 1da78aa..a6c696d 100644
--- a/include/input/KeyLayoutMap.h
+++ b/include/input/KeyLayoutMap.h
@@ -78,7 +78,7 @@
std::optional<AxisInfo> mapAxis(int32_t scanCode) const;
const std::string getLoadFileName() const;
// Return pair of sensor type and sensor data index, for the input device abs code
- base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(int32_t absCode);
+ base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(int32_t absCode) const;
virtual ~KeyLayoutMap();
diff --git a/include/input/PropertyMap.h b/include/input/PropertyMap.h
index 451918b..b1e3f85 100644
--- a/include/input/PropertyMap.h
+++ b/include/input/PropertyMap.h
@@ -18,10 +18,8 @@
#define _UTILS_PROPERTY_MAP_H
#include <android-base/result.h>
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/String8.h>
#include <utils/Tokenizer.h>
+#include <unordered_map>
namespace android {
@@ -58,30 +56,27 @@
/* Adds a property.
* Replaces the property with the same key if it is already present.
*/
- void addProperty(const String8& key, const String8& value);
-
- /* Returns true if the property map contains the specified key. */
- bool hasProperty(const String8& key) const;
+ void addProperty(const std::string& key, const std::string& value);
/* Gets the value of a property and parses it.
* Returns true and sets outValue if the key was found and its value was parsed successfully.
* Otherwise returns false and does not modify outValue. (Also logs a warning.)
*/
- bool tryGetProperty(const String8& key, String8& outValue) const;
- bool tryGetProperty(const String8& key, bool& outValue) const;
- bool tryGetProperty(const String8& key, int32_t& outValue) const;
- bool tryGetProperty(const String8& key, float& outValue) const;
+ bool tryGetProperty(const std::string& key, std::string& outValue) const;
+ bool tryGetProperty(const std::string& key, bool& outValue) const;
+ bool tryGetProperty(const std::string& key, int32_t& outValue) const;
+ bool tryGetProperty(const std::string& key, float& outValue) const;
/* Adds all values from the specified property map. */
void addAll(const PropertyMap* map);
- /* Gets the underlying property map. */
- inline const KeyedVector<String8, String8>& getProperties() const { return mProperties; }
-
/* Loads a property map from a file. */
static android::base::Result<std::unique_ptr<PropertyMap>> load(const char* filename);
private:
+ /* Returns true if the property map contains the specified key. */
+ bool hasProperty(const std::string& key) const;
+
class Parser {
PropertyMap* mMap;
Tokenizer* mTokenizer;
@@ -95,11 +90,11 @@
status_t parseType();
status_t parseKey();
status_t parseKeyProperty();
- status_t parseModifier(const String8& token, int32_t* outMetaState);
+ status_t parseModifier(const std::string& token, int32_t* outMetaState);
status_t parseCharacterLiteral(char16_t* outCharacter);
};
- KeyedVector<String8, String8> mProperties;
+ std::unordered_map<std::string, std::string> mProperties;
};
} // namespace android
diff --git a/libs/arect/include/android/rect.h b/libs/arect/include/android/rect.h
index b36728e..d52861a 100644
--- a/libs/arect/include/android/rect.h
+++ b/libs/arect/include/android/rect.h
@@ -57,7 +57,7 @@
} ARect;
#ifdef __cplusplus
-};
+}
#endif
#endif // ANDROID_RECT_H
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index df965ab..c4bb6d0 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -321,10 +321,6 @@
},
afdo: true,
-
- header_abi_checker: {
- diff_flags: ["-allow-adding-removing-weak-symbols"],
- },
}
cc_library_static {
@@ -463,9 +459,7 @@
local_include_dir: "aidl",
host_supported: true,
srcs: [
- "aidl/android/content/pm/IPackageChangeObserver.aidl",
"aidl/android/content/pm/IPackageManagerNative.aidl",
- "aidl/android/content/pm/PackageChangeEvent.aidl",
"aidl/android/content/pm/IStagedApexObserver.aidl",
"aidl/android/content/pm/ApexStagedEvent.aidl",
"aidl/android/content/pm/StagedApexInfo.aidl",
diff --git a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
index 7c99f76..f8a8843 100644
--- a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
+++ b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
@@ -17,7 +17,6 @@
package android.content.pm;
-import android.content.pm.IPackageChangeObserver;
import android.content.pm.IStagedApexObserver;
import android.content.pm.StagedApexInfo;
@@ -92,18 +91,6 @@
*/
@utf8InCpp String getModuleMetadataPackageName();
- /* Returns the names of all packages. */
- @utf8InCpp String[] getAllPackages();
-
- /** Register an extra package change observer to receive the multi-cast. */
- void registerPackageChangeObserver(in IPackageChangeObserver observer);
-
- /**
- * Unregister an existing package change observer.
- * This does nothing if this observer was not already registered.
- */
- void unregisterPackageChangeObserver(in IPackageChangeObserver observer);
-
/**
* Returns true if the package has the SHA 256 version of the signing certificate.
* @see PackageManager#hasSigningCertificate(String, byte[], int), where type
diff --git a/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl b/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl
deleted file mode 100644
index e30e907..0000000
--- a/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- * Copyright (C) 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.content.pm;
-
-/**
- * This event is designed for notification to native code listener about
- * any changes on a package including update, deletion and etc.
- *
- * @hide
- */
-parcelable PackageChangeEvent {
- @utf8InCpp String packageName;
- long version;
- long lastUpdateTimeMillis;
- boolean newInstalled;
- boolean dataRemoved;
- boolean isDeleted;
-}
diff --git a/libs/binder/include/binder/IInterface.h b/libs/binder/include/binder/IInterface.h
index 9f7e2c8..dc572ac 100644
--- a/libs/binder/include/binder/IInterface.h
+++ b/libs/binder/include/binder/IInterface.h
@@ -219,80 +219,79 @@
namespace internal {
constexpr const char* const kManualInterfaces[] = {
- "android.app.IActivityManager",
- "android.app.IUidObserver",
- "android.drm.IDrm",
- "android.dvr.IVsyncCallback",
- "android.dvr.IVsyncService",
- "android.gfx.tests.ICallback",
- "android.gfx.tests.IIPCTest",
- "android.gfx.tests.ISafeInterfaceTest",
- "android.graphicsenv.IGpuService",
- "android.gui.IConsumerListener",
- "android.gui.IGraphicBufferConsumer",
- "android.gui.ITransactionComposerListener",
- "android.gui.SensorEventConnection",
- "android.gui.SensorServer",
- "android.hardware.ICamera",
- "android.hardware.ICameraClient",
- "android.hardware.ICameraRecordingProxy",
- "android.hardware.ICameraRecordingProxyListener",
- "android.hardware.ICrypto",
- "android.hardware.IOMXObserver",
- "android.hardware.IStreamListener",
- "android.hardware.IStreamSource",
- "android.media.IAudioService",
- "android.media.IDataSource",
- "android.media.IDrmClient",
- "android.media.IMediaCodecList",
- "android.media.IMediaDrmService",
- "android.media.IMediaExtractor",
- "android.media.IMediaExtractorService",
- "android.media.IMediaHTTPConnection",
- "android.media.IMediaHTTPService",
- "android.media.IMediaLogService",
- "android.media.IMediaMetadataRetriever",
- "android.media.IMediaMetricsService",
- "android.media.IMediaPlayer",
- "android.media.IMediaPlayerClient",
- "android.media.IMediaPlayerService",
- "android.media.IMediaRecorder",
- "android.media.IMediaRecorderClient",
- "android.media.IMediaResourceMonitor",
- "android.media.IMediaSource",
- "android.media.IRemoteDisplay",
- "android.media.IRemoteDisplayClient",
- "android.media.IResourceManagerClient",
- "android.media.IResourceManagerService",
- "android.os.IComplexTypeInterface",
- "android.os.IPermissionController",
- "android.os.IPingResponder",
- "android.os.IProcessInfoService",
- "android.os.ISchedulingPolicyService",
- "android.os.IStringConstants",
- "android.os.storage.IObbActionListener",
- "android.os.storage.IStorageEventListener",
- "android.os.storage.IStorageManager",
- "android.os.storage.IStorageShutdownObserver",
- "android.service.vr.IPersistentVrStateCallbacks",
- "android.service.vr.IVrManager",
- "android.service.vr.IVrStateCallbacks",
- "android.ui.ISurfaceComposer",
- "android.ui.ISurfaceComposerClient",
- "android.utils.IMemory",
- "android.utils.IMemoryHeap",
- "com.android.car.procfsinspector.IProcfsInspector",
- "com.android.internal.app.IAppOpsCallback",
- "com.android.internal.app.IAppOpsService",
- "com.android.internal.app.IBatteryStats",
- "com.android.internal.os.IResultReceiver",
- "com.android.internal.os.IShellCallback",
- "drm.IDrmManagerService",
- "drm.IDrmServiceListener",
- "IAAudioClient",
- "IAAudioService",
- "VtsFuzzer",
- nullptr,
+ "android.app.IActivityManager",
+ "android.app.IUidObserver",
+ "android.drm.IDrm",
+ "android.dvr.IVsyncCallback",
+ "android.dvr.IVsyncService",
+ "android.gfx.tests.ICallback",
+ "android.gfx.tests.IIPCTest",
+ "android.gfx.tests.ISafeInterfaceTest",
+ "android.graphicsenv.IGpuService",
+ "android.gui.IConsumerListener",
+ "android.gui.IGraphicBufferConsumer",
+ "android.gui.ITransactionComposerListener",
+ "android.gui.SensorEventConnection",
+ "android.gui.SensorServer",
+ "android.hardware.ICamera",
+ "android.hardware.ICameraClient",
+ "android.hardware.ICameraRecordingProxy",
+ "android.hardware.ICameraRecordingProxyListener",
+ "android.hardware.ICrypto",
+ "android.hardware.IOMXObserver",
+ "android.hardware.IStreamListener",
+ "android.hardware.IStreamSource",
+ "android.media.IAudioService",
+ "android.media.IDataSource",
+ "android.media.IDrmClient",
+ "android.media.IMediaCodecList",
+ "android.media.IMediaDrmService",
+ "android.media.IMediaExtractor",
+ "android.media.IMediaExtractorService",
+ "android.media.IMediaHTTPConnection",
+ "android.media.IMediaHTTPService",
+ "android.media.IMediaLogService",
+ "android.media.IMediaMetadataRetriever",
+ "android.media.IMediaMetricsService",
+ "android.media.IMediaPlayer",
+ "android.media.IMediaPlayerClient",
+ "android.media.IMediaPlayerService",
+ "android.media.IMediaRecorder",
+ "android.media.IMediaRecorderClient",
+ "android.media.IMediaResourceMonitor",
+ "android.media.IMediaSource",
+ "android.media.IRemoteDisplay",
+ "android.media.IRemoteDisplayClient",
+ "android.media.IResourceManagerClient",
+ "android.media.IResourceManagerService",
+ "android.os.IComplexTypeInterface",
+ "android.os.IPermissionController",
+ "android.os.IPingResponder",
+ "android.os.IProcessInfoService",
+ "android.os.ISchedulingPolicyService",
+ "android.os.IStringConstants",
+ "android.os.storage.IObbActionListener",
+ "android.os.storage.IStorageEventListener",
+ "android.os.storage.IStorageManager",
+ "android.os.storage.IStorageShutdownObserver",
+ "android.service.vr.IPersistentVrStateCallbacks",
+ "android.service.vr.IVrManager",
+ "android.service.vr.IVrStateCallbacks",
+ "android.ui.ISurfaceComposer",
+ "android.utils.IMemory",
+ "android.utils.IMemoryHeap",
+ "com.android.car.procfsinspector.IProcfsInspector",
+ "com.android.internal.app.IAppOpsCallback",
+ "com.android.internal.app.IAppOpsService",
+ "com.android.internal.app.IBatteryStats",
+ "com.android.internal.os.IResultReceiver",
+ "com.android.internal.os.IShellCallback",
+ "drm.IDrmManagerService",
+ "drm.IDrmServiceListener",
+ "IAAudioClient",
+ "IAAudioService",
+ "VtsFuzzer",
+ nullptr,
};
constexpr const char* const kDownstreamManualInterfaces[] = {
diff --git a/libs/bufferqueueconverter/Android.bp b/libs/bufferqueueconverter/Android.bp
index c5d3a32..5f145a1 100644
--- a/libs/bufferqueueconverter/Android.bp
+++ b/libs/bufferqueueconverter/Android.bp
@@ -22,6 +22,7 @@
double_loadable: true,
srcs: [
+ ":libgui_frame_event_aidl",
"BufferQueueConverter.cpp",
],
diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp
index c010a2e..8f89e7d 100644
--- a/libs/ftl/Android.bp
+++ b/libs/ftl/Android.bp
@@ -20,6 +20,7 @@
"fake_guard_test.cpp",
"flags_test.cpp",
"future_test.cpp",
+ "optional_test.cpp",
"small_map_test.cpp",
"small_vector_test.cpp",
"static_vector_test.cpp",
diff --git a/libs/ftl/optional_test.cpp b/libs/ftl/optional_test.cpp
new file mode 100644
index 0000000..f7410c2
--- /dev/null
+++ b/libs/ftl/optional_test.cpp
@@ -0,0 +1,167 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/optional.h>
+#include <ftl/static_vector.h>
+#include <ftl/string.h>
+#include <ftl/unit.h>
+#include <gtest/gtest.h>
+
+#include <cstdlib>
+#include <functional>
+#include <numeric>
+#include <utility>
+
+using namespace std::placeholders;
+using namespace std::string_literals;
+
+namespace android::test {
+
+using ftl::Optional;
+using ftl::StaticVector;
+
+TEST(Optional, Construct) {
+ // Empty.
+ EXPECT_EQ(std::nullopt, Optional<int>());
+ EXPECT_EQ(std::nullopt, Optional<std::string>(std::nullopt));
+
+ // Value.
+ EXPECT_EQ('?', Optional('?'));
+ EXPECT_EQ(""s, Optional(std::string()));
+
+ // In place.
+ EXPECT_EQ("???"s, Optional<std::string>(std::in_place, 3u, '?'));
+ EXPECT_EQ("abc"s, Optional<std::string>(std::in_place, {'a', 'b', 'c'}));
+
+ // Implicit downcast.
+ {
+ Optional opt = std::optional("test"s);
+ static_assert(std::is_same_v<decltype(opt), Optional<std::string>>);
+
+ ASSERT_TRUE(opt);
+ EXPECT_EQ(opt.value(), "test"s);
+ }
+}
+
+TEST(Optional, Transform) {
+ // Empty.
+ EXPECT_EQ(std::nullopt, Optional<int>().transform([](int) { return 0; }));
+
+ // By value.
+ EXPECT_EQ(0, Optional(0).transform([](int x) { return x; }));
+ EXPECT_EQ(100, Optional(99).transform([](int x) { return x + 1; }));
+ EXPECT_EQ("0b100"s, Optional(4).transform(std::bind(ftl::to_string<int>, _1, ftl::Radix::kBin)));
+
+ // By reference.
+ {
+ Optional opt = 'x';
+ EXPECT_EQ('z', opt.transform([](char& c) {
+ c = 'y';
+ return 'z';
+ }));
+
+ EXPECT_EQ('y', opt);
+ }
+
+ // By rvalue reference.
+ {
+ std::string out;
+ EXPECT_EQ("xyz"s, Optional("abc"s).transform([&out](std::string&& str) {
+ out = std::move(str);
+ return "xyz"s;
+ }));
+
+ EXPECT_EQ(out, "abc"s);
+ }
+
+ // No return value.
+ {
+ Optional opt = "food"s;
+ EXPECT_EQ(ftl::unit, opt.transform(ftl::unit_fn([](std::string& str) { str.pop_back(); })));
+ EXPECT_EQ(opt, "foo"s);
+ }
+
+ // Chaining.
+ EXPECT_EQ(14u, Optional(StaticVector{"upside"s, "down"s})
+ .transform([](StaticVector<std::string, 3>&& v) {
+ v.push_back("cake"s);
+ return v;
+ })
+ .transform([](const StaticVector<std::string, 3>& v) {
+ return std::accumulate(v.begin(), v.end(), std::string());
+ })
+ .transform([](const std::string& s) { return s.length(); }));
+}
+
+namespace {
+
+Optional<int> parse_int(const std::string& str) {
+ if (const int i = std::atoi(str.c_str())) return i;
+ return std::nullopt;
+}
+
+} // namespace
+
+TEST(Optional, AndThen) {
+ // Empty.
+ EXPECT_EQ(std::nullopt, Optional<int>().and_then([](int) -> Optional<int> { return 0; }));
+ EXPECT_EQ(std::nullopt, Optional<int>().and_then([](int) { return Optional<int>(); }));
+
+ // By value.
+ EXPECT_EQ(0, Optional(0).and_then([](int x) { return Optional(x); }));
+ EXPECT_EQ(123, Optional("123").and_then(parse_int));
+ EXPECT_EQ(std::nullopt, Optional("abc").and_then(parse_int));
+
+ // By reference.
+ {
+ Optional opt = 'x';
+ EXPECT_EQ('z', opt.and_then([](char& c) {
+ c = 'y';
+ return Optional('z');
+ }));
+
+ EXPECT_EQ('y', opt);
+ }
+
+ // By rvalue reference.
+ {
+ std::string out;
+ EXPECT_EQ("xyz"s, Optional("abc"s).and_then([&out](std::string&& str) {
+ out = std::move(str);
+ return Optional("xyz"s);
+ }));
+
+ EXPECT_EQ(out, "abc"s);
+ }
+
+ // Chaining.
+ using StringVector = StaticVector<std::string, 3>;
+ EXPECT_EQ(14u, Optional(StaticVector{"-"s, "1"s})
+ .and_then([](StringVector&& v) -> Optional<StringVector> {
+ if (v.push_back("4"s)) return v;
+ return {};
+ })
+ .and_then([](const StringVector& v) -> Optional<std::string> {
+ if (v.full()) return std::accumulate(v.begin(), v.end(), std::string());
+ return {};
+ })
+ .and_then(parse_int)
+ .and_then([](int i) {
+ return i > 0 ? std::nullopt : std::make_optional(static_cast<unsigned>(-i));
+ }));
+}
+
+} // namespace android::test
diff --git a/libs/ftl/small_map_test.cpp b/libs/ftl/small_map_test.cpp
index 1740a2b..634877f 100644
--- a/libs/ftl/small_map_test.cpp
+++ b/libs/ftl/small_map_test.cpp
@@ -15,12 +15,15 @@
*/
#include <ftl/small_map.h>
+#include <ftl/unit.h>
#include <gtest/gtest.h>
#include <cctype>
#include <string>
+#include <string_view>
using namespace std::string_literals;
+using namespace std::string_view_literals;
namespace android::test {
@@ -38,7 +41,7 @@
EXPECT_TRUE(map.contains(123));
- EXPECT_EQ(map.get(42, [](const std::string& s) { return s.size(); }), 3u);
+ EXPECT_EQ(map.get(42).transform([](const std::string& s) { return s.size(); }), 3u);
const auto opt = map.get(-1);
ASSERT_TRUE(opt);
@@ -50,7 +53,7 @@
map.emplace_or_replace(0, "vanilla", 2u, 3u);
EXPECT_TRUE(map.dynamic());
- EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "xyz")(0, "nil")(42, "???")(123, "abc")));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "xyz"sv)(0, "nil"sv)(42, "???"sv)(123, "abc"sv)));
}
TEST(SmallMap, Construct) {
@@ -70,7 +73,7 @@
EXPECT_EQ(map.max_size(), 5u);
EXPECT_FALSE(map.dynamic());
- EXPECT_EQ(map, SmallMap(ftl::init::map(123, "abc")(456, "def")(789, "ghi")));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(123, "abc"sv)(456, "def"sv)(789, "ghi"sv)));
}
{
// In-place constructor with different types.
@@ -81,7 +84,7 @@
EXPECT_EQ(map.max_size(), 5u);
EXPECT_FALSE(map.dynamic());
- EXPECT_EQ(map, SmallMap(ftl::init::map(42, "???")(123, "abc")(-1, "\0\0\0")));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(42, "???"sv)(123, "abc"sv)(-1, ""sv)));
}
{
// In-place constructor with implicit size.
@@ -92,7 +95,7 @@
EXPECT_EQ(map.max_size(), 3u);
EXPECT_FALSE(map.dynamic());
- EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "\0\0\0")(42, "???")(123, "abc")));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(-1, ""sv)(42, "???"sv)(123, "abc"sv)));
}
}
@@ -108,7 +111,7 @@
{
// Convertible types; same capacity.
SmallMap map1 = ftl::init::map<char, std::string>('M', "mega")('G', "giga");
- const SmallMap map2 = ftl::init::map('T', "tera")('P', "peta");
+ const SmallMap map2 = ftl::init::map('T', "tera"sv)('P', "peta"sv);
map1 = map2;
EXPECT_EQ(map1, map2);
@@ -147,7 +150,7 @@
}
}
-TEST(SmallMap, Find) {
+TEST(SmallMap, Get) {
{
// Constant reference.
const SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
@@ -172,14 +175,15 @@
EXPECT_EQ(d, 'D');
}
{
- // Constant unary operation.
+ // Immutable transform operation.
const SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
- EXPECT_EQ(map.get('c', [](char c) { return std::toupper(c); }), 'Z');
+ EXPECT_EQ(map.get('c').transform([](char c) { return std::toupper(c); }), 'Z');
}
{
- // Mutable unary operation.
+ // Mutable transform operation.
SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
- EXPECT_TRUE(map.get('c', [](char& c) { c = std::toupper(c); }));
+ EXPECT_EQ(map.get('c').transform(ftl::unit_fn([](char& c) { c = std::toupper(c); })),
+ ftl::unit);
EXPECT_EQ(map, SmallMap(ftl::init::map('c', 'Z')('b', 'y')('a', 'x')));
}
@@ -247,7 +251,7 @@
}
{
// Replacement arguments can refer to the replaced mapping.
- const auto ref = map.get(2, [](const auto& s) { return s.str[0]; });
+ const auto ref = map.get(2).transform([](const String& s) { return s.str[0]; });
ASSERT_TRUE(ref);
// Construct std::string from one character.
@@ -292,7 +296,7 @@
}
{
// Replacement arguments can refer to the replaced mapping.
- const auto ref = map.get(2, [](const auto& s) { return s.str[0]; });
+ const auto ref = map.get(2).transform([](const String& s) { return s.str[0]; });
ASSERT_TRUE(ref);
// Construct std::string from one character.
diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp
index bd21fba..3d81c32 100644
--- a/libs/gralloc/types/Android.bp
+++ b/libs/gralloc/types/Android.bp
@@ -23,6 +23,7 @@
cc_library {
name: "libgralloctypes",
+ defaults: ["android.hardware.graphics.common-ndk_shared"],
cflags: [
"-Wall",
"-Werror",
@@ -51,7 +52,6 @@
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.mapper@4.0",
"libhidlbase",
"liblog",
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 7f0cac5..4a0a839 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -364,26 +364,61 @@
return (mUseAngle == YES) ? true : false;
}
+bool GraphicsEnv::angleIsSystemDriver() {
+ // Make sure we are init'ed
+ if (mAngleAppName.empty()) {
+ ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
+ return false;
+ }
+
+ return (mAngleIsSystemDriver == YES) ? true : false;
+}
+
+bool GraphicsEnv::shouldForceLegacyDriver() {
+ // Make sure we are init'ed
+ if (mAngleAppName.empty()) {
+ ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
+ return false;
+ }
+
+ return (mAngleIsSystemDriver == YES && mUseAngle == NO) ? true : false;
+}
+
+std::string GraphicsEnv::getLegacySuffix() {
+ return mLegacyDriverSuffix;
+}
+
void GraphicsEnv::updateUseAngle() {
mUseAngle = NO;
const char* ANGLE_PREFER_ANGLE = "angle";
+ const char* ANGLE_PREFER_LEGACY = "legacy";
+ // The following is a deprecated version of "legacy"
const char* ANGLE_PREFER_NATIVE = "native";
mUseAngle = NO;
if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
- ALOGV("User set \"Developer Options\" to force the use of ANGLE");
+ ALOGI("Using ANGLE, the %s GLES driver for package '%s'",
+ mAngleIsSystemDriver == YES ? "system" : "optional", mAngleAppName.c_str());
mUseAngle = YES;
- } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
- ALOGV("User set \"Developer Options\" to force the use of Native");
+ } else if (mAngleDeveloperOptIn == ANGLE_PREFER_LEGACY ||
+ mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
+ ALOGI("Using the (%s) Legacy GLES driver for package '%s'",
+ mAngleIsSystemDriver == YES ? "optional" : "system", mAngleAppName.c_str());
} else {
ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str());
}
}
void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
- const std::string developerOptIn,
+ const bool angleIsSystemDriver, const std::string developerOptIn,
const std::vector<std::string> eglFeatures) {
+ // Set whether ANGLE is the system driver:
+ mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;
+
+ // Note: Given the current logic and lack of the old rules file processing,
+ // there seems to be little chance that mUseAngle != UNKNOWN. Leave this
+ // for now, even though it seems outdated.
if (mUseAngle != UNKNOWN) {
// We've already figured out an answer for this app, so just return.
ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
@@ -404,6 +439,25 @@
updateUseAngle();
}
+void GraphicsEnv::setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
+ const std::string legacyDriverName) {
+ ALOGV("setting legacy app name to '%s'", appName.c_str());
+ mAngleAppName = appName;
+
+ // Force the use of the legacy driver instead of ANGLE
+ const char* ANGLE_PREFER_LEGACY = "legacy";
+ mAngleDeveloperOptIn = ANGLE_PREFER_LEGACY;
+ ALOGV("setting ANGLE application opt-in to 'legacy'");
+
+ // Set whether ANGLE is the system driver:
+ mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;
+
+ mLegacyDriverSuffix = legacyDriverName;
+
+ // Update the current status of whether we should use ANGLE or not
+ updateUseAngle();
+}
+
void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) {
if (mLayerPaths.empty()) {
mLayerPaths = layerPaths;
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 56d1139..82a6b6c 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -91,17 +91,28 @@
bool shouldUseAngle(std::string appName);
// Check if this app process should use ANGLE.
bool shouldUseAngle();
+ // If ANGLE is the system GLES driver
+ bool angleIsSystemDriver();
+ // If should use legacy driver instead of a system ANGLE driver
+ bool shouldForceLegacyDriver();
// Set a search path for loading ANGLE libraries. The path is a list of
// directories separated by ':'. A directory can be contained in a zip file
// (libraries must be stored uncompressed and page aligned); such elements
// in the search path must have a '!' after the zip filename, e.g.
// /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
- void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
+ void setAngleInfo(const std::string path, const std::string appName,
+ const bool angleIsSystemDriver, std::string devOptIn,
const std::vector<std::string> eglFeatures);
+ // Set the state so that the legacy driver will be used, and in case ANGLE
+ // is the system driver, provide the name of the legacy driver.
+ void setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
+ const std::string legacyDriverName);
// Get the ANGLE driver namespace.
android_namespace_t* getAngleNamespace();
// Get the app name for ANGLE debug message.
std::string& getAngleAppName();
+ // Get the legacy driver's suffix name.
+ std::string getLegacySuffix();
const std::vector<std::string>& getAngleEglFeatures();
@@ -156,6 +167,10 @@
std::string mAngleDeveloperOptIn;
// ANGLE EGL features;
std::vector<std::string> mAngleEglFeatures;
+ // ANGLE is System Driver flag.
+ UseAngle mAngleIsSystemDriver = UNKNOWN;
+ // Legacy driver name to use when ANGLE is the system driver.
+ std::string mLegacyDriverSuffix;
// Use ANGLE flag.
UseAngle mUseAngle = UNKNOWN;
// Vulkan debug layers libs.
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 56b17ae..d3144bb 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -120,6 +120,12 @@
path: "aidl/",
}
+filegroup {
+ name: "libgui_frame_event_aidl",
+ srcs: ["aidl/android/gui/FrameEvent.aidl"],
+ path: "aidl/",
+}
+
cc_library_static {
name: "libgui_aidl_static",
vendor_available: true,
@@ -136,16 +142,24 @@
"include",
],
+ include_dirs: [
+ "frameworks/native/include",
+ ],
+
export_shared_lib_headers: [
"libbinder",
],
static_libs: [
"libui-types",
+ "libgui_window_info_static",
],
aidl: {
export_aidl_headers: true,
+ include_dirs: [
+ "frameworks/native/libs/gui",
+ ],
},
}
@@ -180,19 +194,18 @@
"BufferHubConsumer.cpp",
"BufferHubProducer.cpp",
"BufferItemConsumer.cpp",
+ "CompositorTiming.cpp",
"ConsumerBase.cpp",
"CpuConsumer.cpp",
"DebugEGLImageTracker.cpp",
"DisplayEventDispatcher.cpp",
"DisplayEventReceiver.cpp",
- "FrameTimelineInfo.cpp",
"GLConsumer.cpp",
"IConsumerListener.cpp",
"IGraphicBufferConsumer.cpp",
"IGraphicBufferProducer.cpp",
"IProducerListener.cpp",
"ISurfaceComposer.cpp",
- "ISurfaceComposerClient.cpp",
"ITransactionCompletedListener.cpp",
"LayerDebugInfo.cpp",
"LayerMetadata.cpp",
@@ -283,10 +296,16 @@
defaults: ["libgui_bufferqueue-defaults"],
srcs: [
+ ":libgui_frame_event_aidl",
":inputconstants_aidl",
":libgui_bufferqueue_sources",
- ":libgui_aidl",
],
+
+ aidl: {
+ include_dirs: [
+ "frameworks/native/libs/gui",
+ ],
+ },
}
filegroup {
@@ -317,6 +336,8 @@
cc_defaults {
name: "libgui_bufferqueue-defaults",
+ defaults: ["android.hardware.graphics.common-ndk_shared"],
+
cflags: [
"-Wall",
"-Werror",
@@ -345,7 +366,6 @@
"android.hardware.graphics.bufferqueue@2.0",
"android.hardware.graphics.common@1.1",
"android.hardware.graphics.common@1.2",
- "android.hardware.graphics.common-V3-ndk",
"android.hidl.token@1.0-utils",
"libbase",
"libcutils",
@@ -405,6 +425,7 @@
],
srcs: [
+ ":libgui_frame_event_aidl",
"mock/GraphicBufferConsumer.cpp",
"mock/GraphicBufferProducer.cpp",
],
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index aba81f6..3bf2e19 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -33,6 +33,7 @@
#include <utils/Trace.h>
#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
#include <chrono>
@@ -158,9 +159,8 @@
id++;
mBufferItemConsumer->setName(String8(consumerName.c_str()));
mBufferItemConsumer->setFrameAvailableListener(this);
- mBufferItemConsumer->setBufferFreedListener(this);
- ComposerService::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
+ ComposerServiceAIDL::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers);
mCurrentMaxAcquiredBufferCount = mMaxAcquiredBuffers;
mNumAcquired = 0;
@@ -566,7 +566,7 @@
if (dequeueTime != mDequeueTimestamps.end()) {
Parcel p;
p.writeInt64(dequeueTime->second);
- t->setMetadata(mSurfaceControl, METADATA_DEQUEUE_TIME, p);
+ t->setMetadata(mSurfaceControl, gui::METADATA_DEQUEUE_TIME, p);
mDequeueTimestamps.erase(dequeueTime);
}
}
@@ -599,6 +599,7 @@
}
void BLASTBufferQueue::acquireAndReleaseBuffer() {
+ BBQ_TRACE();
BufferItem bufferItem;
status_t status =
mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false);
@@ -612,6 +613,7 @@
}
void BLASTBufferQueue::flushAndWaitForFreeBuffer(std::unique_lock<std::mutex>& lock) {
+ BBQ_TRACE();
if (!mSyncedFrameNumbers.empty() && mNumFrameAvailable > 0) {
// We are waiting on a previous sync's transaction callback so allow another sync
// transaction to proceed.
@@ -642,8 +644,8 @@
bool waitForTransactionCallback = !mSyncedFrameNumbers.empty();
{
- BBQ_TRACE();
std::unique_lock _lock{mMutex};
+ BBQ_TRACE();
const bool syncTransactionSet = mTransactionReadyCallback != nullptr;
BQA_LOGV("onFrameAvailable-start syncTransactionSet=%s", boolToString(syncTransactionSet));
@@ -1119,7 +1121,6 @@
if (mBufferItemConsumer != nullptr) {
mBufferItemConsumer->abandon();
mBufferItemConsumer->setFrameAvailableListener(nullptr);
- mBufferItemConsumer->setBufferFreedListener(nullptr);
}
mBufferItemConsumer = nullptr;
mConsumer = nullptr;
diff --git a/libs/gui/CompositorTiming.cpp b/libs/gui/CompositorTiming.cpp
new file mode 100644
index 0000000..50f7b25
--- /dev/null
+++ b/libs/gui/CompositorTiming.cpp
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "CompositorTiming"
+
+#include <cutils/compiler.h>
+#include <gui/CompositorTiming.h>
+#include <log/log.h>
+
+namespace android::gui {
+
+CompositorTiming::CompositorTiming(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod, nsecs_t vsyncPhase,
+ nsecs_t presentLatency) {
+ if (CC_UNLIKELY(vsyncPeriod <= 0)) {
+ ALOGE("Invalid VSYNC period");
+ return;
+ }
+
+ const nsecs_t idealLatency = [=] {
+ // Modulo rounds toward 0 not INT64_MIN, so treat signs separately.
+ if (vsyncPhase < 0) return -vsyncPhase % vsyncPeriod;
+
+ const nsecs_t latency = (vsyncPeriod - vsyncPhase) % vsyncPeriod;
+ return latency > 0 ? latency : vsyncPeriod;
+ }();
+
+ // Snap the latency to a value that removes scheduling jitter from the composite and present
+ // times, which often have >1ms of jitter. Reducing jitter is important if an app attempts to
+ // extrapolate something like user input to an accurate present time. Snapping also allows an
+ // app to precisely calculate vsyncPhase with (presentLatency % interval).
+ const nsecs_t bias = vsyncPeriod / 2;
+ const nsecs_t extraVsyncs = (presentLatency - idealLatency + bias) / vsyncPeriod;
+ const nsecs_t snappedLatency =
+ extraVsyncs > 0 ? idealLatency + extraVsyncs * vsyncPeriod : idealLatency;
+
+ this->deadline = vsyncDeadline - idealLatency;
+ this->interval = vsyncPeriod;
+ this->presentLatency = snappedLatency;
+}
+
+} // namespace android::gui
diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp
index dfdce20..501e69a 100644
--- a/libs/gui/DisplayEventDispatcher.cpp
+++ b/libs/gui/DisplayEventDispatcher.cpp
@@ -35,11 +35,14 @@
static constexpr nsecs_t WAITING_FOR_VSYNC_TIMEOUT = ms2ns(300);
-DisplayEventDispatcher::DisplayEventDispatcher(
- const sp<Looper>& looper, ISurfaceComposer::VsyncSource vsyncSource,
- ISurfaceComposer::EventRegistrationFlags eventRegistration)
- : mLooper(looper), mReceiver(vsyncSource, eventRegistration), mWaitingForVsync(false),
- mLastVsyncCount(0), mLastScheduleVsyncTime(0) {
+DisplayEventDispatcher::DisplayEventDispatcher(const sp<Looper>& looper,
+ gui::ISurfaceComposer::VsyncSource vsyncSource,
+ EventRegistrationFlags eventRegistration)
+ : mLooper(looper),
+ mReceiver(vsyncSource, eventRegistration),
+ mWaitingForVsync(false),
+ mLastVsyncCount(0),
+ mLastScheduleVsyncTime(0) {
ALOGV("dispatcher %p ~ Initializing display event dispatcher.", this);
}
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
index bfb7769..c52fb6b 100644
--- a/libs/gui/DisplayEventReceiver.cpp
+++ b/libs/gui/DisplayEventReceiver.cpp
@@ -19,10 +19,9 @@
#include <utils/Errors.h>
#include <gui/DisplayEventReceiver.h>
-#include <gui/ISurfaceComposer.h>
#include <gui/VsyncEventData.h>
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
#include <private/gui/BitTube.h>
@@ -32,15 +31,20 @@
// ---------------------------------------------------------------------------
-DisplayEventReceiver::DisplayEventReceiver(
- ISurfaceComposer::VsyncSource vsyncSource,
- ISurfaceComposer::EventRegistrationFlags eventRegistration) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+DisplayEventReceiver::DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource vsyncSource,
+ EventRegistrationFlags eventRegistration) {
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
if (sf != nullptr) {
- mEventConnection = sf->createDisplayEventConnection(vsyncSource, eventRegistration);
+ mEventConnection = nullptr;
+ binder::Status status =
+ sf->createDisplayEventConnection(vsyncSource,
+ static_cast<
+ gui::ISurfaceComposer::EventRegistration>(
+ eventRegistration.get()),
+ &mEventConnection);
if (mEventConnection != nullptr) {
mDataChannel = std::make_unique<gui::BitTube>();
- const auto status = mEventConnection->stealReceiveChannel(mDataChannel.get());
+ status = mEventConnection->stealReceiveChannel(mDataChannel.get());
if (!status.isOk()) {
ALOGE("stealReceiveChannel failed: %s", status.toString8().c_str());
mInitError = std::make_optional<status_t>(status.transactionError());
diff --git a/libs/gui/FrameTimelineInfo.cpp b/libs/gui/FrameTimelineInfo.cpp
deleted file mode 100644
index 3800b88..0000000
--- a/libs/gui/FrameTimelineInfo.cpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (C) 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "FrameTimelineInfo"
-
-#include <inttypes.h>
-
-#include <android/os/IInputConstants.h>
-#include <gui/FrameTimelineInfo.h>
-#include <gui/LayerState.h>
-#include <private/gui/ParcelUtils.h>
-#include <utils/Errors.h>
-
-#include <cmath>
-
-using android::os::IInputConstants;
-
-namespace android {
-
-status_t FrameTimelineInfo::write(Parcel& output) const {
- SAFE_PARCEL(output.writeInt64, vsyncId);
- SAFE_PARCEL(output.writeInt32, inputEventId);
- SAFE_PARCEL(output.writeInt64, startTimeNanos);
- return NO_ERROR;
-}
-
-status_t FrameTimelineInfo::read(const Parcel& input) {
- SAFE_PARCEL(input.readInt64, &vsyncId);
- SAFE_PARCEL(input.readInt32, &inputEventId);
- SAFE_PARCEL(input.readInt64, &startTimeNanos);
- return NO_ERROR;
-}
-
-void FrameTimelineInfo::merge(const FrameTimelineInfo& other) {
- // When merging vsync Ids we take the oldest valid one
- if (vsyncId != INVALID_VSYNC_ID && other.vsyncId != INVALID_VSYNC_ID) {
- if (other.vsyncId > vsyncId) {
- vsyncId = other.vsyncId;
- inputEventId = other.inputEventId;
- startTimeNanos = other.startTimeNanos;
- }
- } else if (vsyncId == INVALID_VSYNC_ID) {
- vsyncId = other.vsyncId;
- inputEventId = other.inputEventId;
- startTimeNanos = other.startTimeNanos;
- }
-}
-
-void FrameTimelineInfo::clear() {
- vsyncId = INVALID_VSYNC_ID;
- inputEventId = IInputConstants::INVALID_INPUT_EVENT_ID;
- startTimeNanos = 0;
-}
-
-}; // namespace android
diff --git a/libs/gui/GLConsumerUtils.cpp b/libs/gui/GLConsumerUtils.cpp
index 7a06c3d..a1c69e7 100644
--- a/libs/gui/GLConsumerUtils.cpp
+++ b/libs/gui/GLConsumerUtils.cpp
@@ -27,6 +27,13 @@
void GLConsumer::computeTransformMatrix(float outTransform[16],
const sp<GraphicBuffer>& buf, const Rect& cropRect, uint32_t transform,
bool filtering) {
+ computeTransformMatrix(outTransform, buf->getWidth(), buf->getHeight(), buf->getPixelFormat(),
+ cropRect, transform, filtering);
+}
+
+void GLConsumer::computeTransformMatrix(float outTransform[16], float bufferWidth,
+ float bufferHeight, PixelFormat pixelFormat,
+ const Rect& cropRect, uint32_t transform, bool filtering) {
// Transform matrices
static const mat4 mtxFlipH(
-1, 0, 0, 0,
@@ -60,8 +67,6 @@
if (!cropRect.isEmpty()) {
float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
- float bufferWidth = buf->getWidth();
- float bufferHeight = buf->getHeight();
float shrinkAmount = 0.0f;
if (filtering) {
// In order to prevent bilinear sampling beyond the edge of the
@@ -70,7 +75,7 @@
// off each end, but because the chroma channels of YUV420 images
// are subsampled we may need to shrink the crop region by a whole
// texel on each side.
- switch (buf->getPixelFormat()) {
+ switch (pixelFormat) {
case PIXEL_FORMAT_RGBA_8888:
case PIXEL_FORMAT_RGBX_8888:
case PIXEL_FORMAT_RGBA_FP16:
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 24d39fe..af64b3b 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -25,8 +25,6 @@
#include <binder/Parcel.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
-#include <gui/LayerDebugInfo.h>
#include <gui/LayerState.h>
#include <private/gui/ParcelUtils.h>
#include <stdint.h>
@@ -37,7 +35,6 @@
#include <ui/DisplayState.h>
#include <ui/DynamicDisplayInfo.h>
#include <ui/HdrCapabilities.h>
-#include <ui/StaticDisplayInfo.h>
#include <utils/Log.h>
// ---------------------------------------------------------------------------
@@ -63,14 +60,6 @@
virtual ~BpSurfaceComposer();
- virtual sp<ISurfaceComposerClient> createConnection()
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::CREATE_CONNECTION, data, &reply);
- return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
- }
-
status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo,
const Vector<ComposerState>& state,
const Vector<DisplayState>& displays, uint32_t flags,
@@ -82,7 +71,7 @@
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(frameTimelineInfo.write, data);
+ frameTimelineInfo.writeToParcel(&data);
SAFE_PARCEL(data.writeUint32, static_cast<uint32_t>(state.size()));
for (const auto& s : state) {
@@ -119,905 +108,6 @@
data, &reply);
}
}
-
- void bootFinished() override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
- }
-
- bool authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& bufferProducer) const override {
- Parcel data, reply;
- int err = NO_ERROR;
- err = data.writeInterfaceToken(
- ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
- "interface descriptor: %s (%d)", strerror(-err), -err);
- return false;
- }
- err = data.writeStrongBinder(IInterface::asBinder(bufferProducer));
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
- "strong binder to parcel: %s (%d)", strerror(-err), -err);
- return false;
- }
- err = remote()->transact(BnSurfaceComposer::AUTHENTICATE_SURFACE, data,
- &reply);
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
- "performing transaction: %s (%d)", strerror(-err), -err);
- return false;
- }
- int32_t result = 0;
- err = reply.readInt32(&result);
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
- "retrieving result: %s (%d)", strerror(-err), -err);
- return false;
- }
- return result != 0;
- }
-
- status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const override {
- if (!outSupported) {
- return UNEXPECTED_NULL;
- }
- outSupported->clear();
-
- Parcel data, reply;
-
- status_t err = data.writeInterfaceToken(
- ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- return err;
- }
-
- err = remote()->transact(
- BnSurfaceComposer::GET_SUPPORTED_FRAME_TIMESTAMPS,
- data, &reply);
- if (err != NO_ERROR) {
- return err;
- }
-
- int32_t result = 0;
- err = reply.readInt32(&result);
- if (err != NO_ERROR) {
- return err;
- }
- if (result != NO_ERROR) {
- return result;
- }
-
- std::vector<int32_t> supported;
- err = reply.readInt32Vector(&supported);
- if (err != NO_ERROR) {
- return err;
- }
-
- outSupported->reserve(supported.size());
- for (int32_t s : supported) {
- outSupported->push_back(static_cast<FrameEvent>(s));
- }
- return NO_ERROR;
- }
-
- sp<IDisplayEventConnection> createDisplayEventConnection(
- VsyncSource vsyncSource, EventRegistrationFlags eventRegistration) override {
- Parcel data, reply;
- sp<IDisplayEventConnection> result;
- int err = data.writeInterfaceToken(
- ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- return result;
- }
- data.writeInt32(static_cast<int32_t>(vsyncSource));
- data.writeUint32(eventRegistration.get());
- err = remote()->transact(
- BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION,
- data, &reply);
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::createDisplayEventConnection: error performing "
- "transaction: %s (%d)", strerror(-err), -err);
- return result;
- }
- result = interface_cast<IDisplayEventConnection>(reply.readStrongBinder());
- return result;
- }
-
- status_t getStaticDisplayInfo(const sp<IBinder>& display,
- ui::StaticDisplayInfo* info) override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(display);
- remote()->transact(BnSurfaceComposer::GET_STATIC_DISPLAY_INFO, data, &reply);
- const status_t result = reply.readInt32();
- if (result != NO_ERROR) return result;
- return reply.read(*info);
- }
-
- status_t getDynamicDisplayInfo(const sp<IBinder>& display,
- ui::DynamicDisplayInfo* info) override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(display);
- remote()->transact(BnSurfaceComposer::GET_DYNAMIC_DISPLAY_INFO, data, &reply);
- const status_t result = reply.readInt32();
- if (result != NO_ERROR) return result;
- return reply.read(*info);
- }
-
- status_t getDisplayNativePrimaries(const sp<IBinder>& display,
- ui::DisplayPrimaries& primaries) override {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("getDisplayNativePrimaries failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeStrongBinder(display);
- if (result != NO_ERROR) {
- ALOGE("getDisplayNativePrimaries failed to writeStrongBinder: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::GET_DISPLAY_NATIVE_PRIMARIES, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("getDisplayNativePrimaries failed to transact: %d", result);
- return result;
- }
- result = reply.readInt32();
- if (result == NO_ERROR) {
- memcpy(&primaries, reply.readInplace(sizeof(ui::DisplayPrimaries)),
- sizeof(ui::DisplayPrimaries));
- }
- return result;
- }
-
- status_t setActiveColorMode(const sp<IBinder>& display, ColorMode colorMode) override {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("setActiveColorMode failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeStrongBinder(display);
- if (result != NO_ERROR) {
- ALOGE("setActiveColorMode failed to writeStrongBinder: %d", result);
- return result;
- }
- result = data.writeInt32(static_cast<int32_t>(colorMode));
- if (result != NO_ERROR) {
- ALOGE("setActiveColorMode failed to writeInt32: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::SET_ACTIVE_COLOR_MODE, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("setActiveColorMode failed to transact: %d", result);
- return result;
- }
- return static_cast<status_t>(reply.readInt32());
- }
-
- status_t setBootDisplayMode(const sp<IBinder>& display,
- ui::DisplayModeId displayModeId) override {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("setBootDisplayMode failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeStrongBinder(display);
- if (result != NO_ERROR) {
- ALOGE("setBootDisplayMode failed to writeStrongBinder: %d", result);
- return result;
- }
- result = data.writeInt32(displayModeId);
- if (result != NO_ERROR) {
- ALOGE("setBootDisplayMode failed to writeIint32: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::SET_BOOT_DISPLAY_MODE, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("setBootDisplayMode failed to transact: %d", result);
- }
- return result;
- }
-
- status_t clearAnimationFrameStats() override {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("clearAnimationFrameStats failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::CLEAR_ANIMATION_FRAME_STATS, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("clearAnimationFrameStats failed to transact: %d", result);
- return result;
- }
- return reply.readInt32();
- }
-
- status_t getAnimationFrameStats(FrameStats* outStats) const override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::GET_ANIMATION_FRAME_STATS, data, &reply);
- reply.read(*outStats);
- return reply.readInt32();
- }
-
- virtual status_t overrideHdrTypes(const sp<IBinder>& display,
- const std::vector<ui::Hdr>& hdrTypes) {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, display);
-
- std::vector<int32_t> hdrTypesVector;
- for (ui::Hdr i : hdrTypes) {
- hdrTypesVector.push_back(static_cast<int32_t>(i));
- }
- SAFE_PARCEL(data.writeInt32Vector, hdrTypesVector);
-
- status_t result = remote()->transact(BnSurfaceComposer::OVERRIDE_HDR_TYPES, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("overrideHdrTypes failed to transact: %d", result);
- return result;
- }
- return result;
- }
-
- status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success) {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeInt32, atomId);
-
- status_t err = remote()->transact(BnSurfaceComposer::ON_PULL_ATOM, data, &reply);
- if (err != NO_ERROR) {
- ALOGE("onPullAtom failed to transact: %d", err);
- return err;
- }
-
- int32_t size = 0;
- SAFE_PARCEL(reply.readInt32, &size);
- const void* dataPtr = reply.readInplace(size);
- if (dataPtr == nullptr) {
- return UNEXPECTED_NULL;
- }
- pulledData->assign((const char*)dataPtr, size);
- SAFE_PARCEL(reply.readBool, success);
- return NO_ERROR;
- }
-
- status_t enableVSyncInjections(bool enable) override {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("enableVSyncInjections failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeBool(enable);
- if (result != NO_ERROR) {
- ALOGE("enableVSyncInjections failed to writeBool: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS, data, &reply,
- IBinder::FLAG_ONEWAY);
- if (result != NO_ERROR) {
- ALOGE("enableVSyncInjections failed to transact: %d", result);
- return result;
- }
- return result;
- }
-
- status_t injectVSync(nsecs_t when) override {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("injectVSync failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeInt64(when);
- if (result != NO_ERROR) {
- ALOGE("injectVSync failed to writeInt64: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::INJECT_VSYNC, data, &reply,
- IBinder::FLAG_ONEWAY);
- if (result != NO_ERROR) {
- ALOGE("injectVSync failed to transact: %d", result);
- return result;
- }
- return result;
- }
-
- status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override {
- if (!outLayers) {
- return UNEXPECTED_NULL;
- }
-
- Parcel data, reply;
-
- status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- return err;
- }
-
- err = remote()->transact(BnSurfaceComposer::GET_LAYER_DEBUG_INFO, data, &reply);
- if (err != NO_ERROR) {
- return err;
- }
-
- int32_t result = 0;
- err = reply.readInt32(&result);
- if (err != NO_ERROR) {
- return err;
- }
- if (result != NO_ERROR) {
- return result;
- }
-
- outLayers->clear();
- return reply.readParcelableVector(outLayers);
- }
-
- status_t getCompositionPreference(ui::Dataspace* defaultDataspace,
- ui::PixelFormat* defaultPixelFormat,
- ui::Dataspace* wideColorGamutDataspace,
- ui::PixelFormat* wideColorGamutPixelFormat) const override {
- Parcel data, reply;
- status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (error != NO_ERROR) {
- return error;
- }
- error = remote()->transact(BnSurfaceComposer::GET_COMPOSITION_PREFERENCE, data, &reply);
- if (error != NO_ERROR) {
- return error;
- }
- error = static_cast<status_t>(reply.readInt32());
- if (error == NO_ERROR) {
- *defaultDataspace = static_cast<ui::Dataspace>(reply.readInt32());
- *defaultPixelFormat = static_cast<ui::PixelFormat>(reply.readInt32());
- *wideColorGamutDataspace = static_cast<ui::Dataspace>(reply.readInt32());
- *wideColorGamutPixelFormat = static_cast<ui::PixelFormat>(reply.readInt32());
- }
- return error;
- }
-
- status_t getColorManagement(bool* outGetColorManagement) const override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::GET_COLOR_MANAGEMENT, data, &reply);
- bool result;
- status_t err = reply.readBool(&result);
- if (err == NO_ERROR) {
- *outGetColorManagement = result;
- }
- return err;
- }
-
- status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
- ui::PixelFormat* outFormat,
- ui::Dataspace* outDataspace,
- uint8_t* outComponentMask) const override {
- if (!outFormat || !outDataspace || !outComponentMask) return BAD_VALUE;
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(display);
-
- status_t error =
- remote()->transact(BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES,
- data, &reply);
- if (error != NO_ERROR) {
- return error;
- }
-
- uint32_t value = 0;
- error = reply.readUint32(&value);
- if (error != NO_ERROR) {
- return error;
- }
- *outFormat = static_cast<ui::PixelFormat>(value);
-
- error = reply.readUint32(&value);
- if (error != NO_ERROR) {
- return error;
- }
- *outDataspace = static_cast<ui::Dataspace>(value);
-
- error = reply.readUint32(&value);
- if (error != NO_ERROR) {
- return error;
- }
- *outComponentMask = static_cast<uint8_t>(value);
- return error;
- }
-
- status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
- uint8_t componentMask, uint64_t maxFrames) override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(display);
- data.writeBool(enable);
- data.writeByte(static_cast<int8_t>(componentMask));
- data.writeUint64(maxFrames);
- status_t result =
- remote()->transact(BnSurfaceComposer::SET_DISPLAY_CONTENT_SAMPLING_ENABLED, data,
- &reply);
- return result;
- }
-
- status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
- uint64_t timestamp,
- DisplayedFrameStats* outStats) const override {
- if (!outStats) return BAD_VALUE;
-
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(display);
- data.writeUint64(maxFrames);
- data.writeUint64(timestamp);
-
- status_t result =
- remote()->transact(BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLE, data, &reply);
-
- if (result != NO_ERROR) {
- return result;
- }
-
- result = reply.readUint64(&outStats->numFrames);
- if (result != NO_ERROR) {
- return result;
- }
-
- result = reply.readUint64Vector(&outStats->component_0_sample);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readUint64Vector(&outStats->component_1_sample);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readUint64Vector(&outStats->component_2_sample);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readUint64Vector(&outStats->component_3_sample);
- return result;
- }
-
- status_t getProtectedContentSupport(bool* outSupported) const override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- status_t error =
- remote()->transact(BnSurfaceComposer::GET_PROTECTED_CONTENT_SUPPORT, data, &reply);
- if (error != NO_ERROR) {
- return error;
- }
- error = reply.readBool(outSupported);
- return error;
- }
-
- status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
- const sp<IRegionSamplingListener>& listener) override {
- Parcel data, reply;
- status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (error != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to write interface token");
- return error;
- }
- error = data.write(samplingArea);
- if (error != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to write sampling area");
- return error;
- }
- error = data.writeStrongBinder(stopLayerHandle);
- if (error != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to write stop layer handle");
- return error;
- }
- error = data.writeStrongBinder(IInterface::asBinder(listener));
- if (error != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to write listener");
- return error;
- }
- error = remote()->transact(BnSurfaceComposer::ADD_REGION_SAMPLING_LISTENER, data, &reply);
- if (error != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to transact");
- }
- return error;
- }
-
- status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override {
- Parcel data, reply;
- status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (error != NO_ERROR) {
- ALOGE("removeRegionSamplingListener: Failed to write interface token");
- return error;
- }
- error = data.writeStrongBinder(IInterface::asBinder(listener));
- if (error != NO_ERROR) {
- ALOGE("removeRegionSamplingListener: Failed to write listener");
- return error;
- }
- error = remote()->transact(BnSurfaceComposer::REMOVE_REGION_SAMPLING_LISTENER, data,
- &reply);
- if (error != NO_ERROR) {
- ALOGE("removeRegionSamplingListener: Failed to transact");
- }
- return error;
- }
-
- virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeInt32, taskId);
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
- const status_t error =
- remote()->transact(BnSurfaceComposer::ADD_FPS_LISTENER, data, &reply);
- if (error != OK) {
- ALOGE("addFpsListener: Failed to transact");
- }
- return error;
- }
-
- virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
- const status_t error =
- remote()->transact(BnSurfaceComposer::REMOVE_FPS_LISTENER, data, &reply);
- if (error != OK) {
- ALOGE("removeFpsListener: Failed to transact");
- }
- return error;
- }
-
- virtual status_t addTunnelModeEnabledListener(
- const sp<gui::ITunnelModeEnabledListener>& listener) {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
- const status_t error =
- remote()->transact(BnSurfaceComposer::ADD_TUNNEL_MODE_ENABLED_LISTENER, data,
- &reply);
- if (error != NO_ERROR) {
- ALOGE("addTunnelModeEnabledListener: Failed to transact");
- }
- return error;
- }
-
- virtual status_t removeTunnelModeEnabledListener(
- const sp<gui::ITunnelModeEnabledListener>& listener) {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
- const status_t error =
- remote()->transact(BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER, data,
- &reply);
- if (error != NO_ERROR) {
- ALOGE("removeTunnelModeEnabledListener: Failed to transact");
- }
- return error;
- }
-
- status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
- ui::DisplayModeId defaultMode, bool allowGroupSwitching,
- float primaryRefreshRateMin, float primaryRefreshRateMax,
- float appRequestRefreshRateMin,
- float appRequestRefreshRateMax) override {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeStrongBinder(displayToken);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to write display token: %d", result);
- return result;
- }
- result = data.writeInt32(defaultMode);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs failed to write defaultMode: %d", result);
- return result;
- }
- result = data.writeBool(allowGroupSwitching);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs failed to write allowGroupSwitching: %d", result);
- return result;
- }
- result = data.writeFloat(primaryRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMin: %d", result);
- return result;
- }
- result = data.writeFloat(primaryRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMax: %d", result);
- return result;
- }
- result = data.writeFloat(appRequestRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMin: %d",
- result);
- return result;
- }
- result = data.writeFloat(appRequestRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMax: %d",
- result);
- return result;
- }
-
- result =
- remote()->transact(BnSurfaceComposer::SET_DESIRED_DISPLAY_MODE_SPECS, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs failed to transact: %d", result);
- return result;
- }
- return reply.readInt32();
- }
-
- status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
- ui::DisplayModeId* outDefaultMode,
- bool* outAllowGroupSwitching,
- float* outPrimaryRefreshRateMin,
- float* outPrimaryRefreshRateMax,
- float* outAppRequestRefreshRateMin,
- float* outAppRequestRefreshRateMax) override {
- if (!outDefaultMode || !outAllowGroupSwitching || !outPrimaryRefreshRateMin ||
- !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin ||
- !outAppRequestRefreshRateMax) {
- return BAD_VALUE;
- }
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeStrongBinder(displayToken);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to writeStrongBinder: %d", result);
- return result;
- }
- result =
- remote()->transact(BnSurfaceComposer::GET_DESIRED_DISPLAY_MODE_SPECS, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to transact: %d", result);
- return result;
- }
-
- result = reply.readInt32(outDefaultMode);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to read defaultMode: %d", result);
- return result;
- }
- if (*outDefaultMode < 0) {
- ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, *outDefaultMode);
- return BAD_VALUE;
- }
-
- result = reply.readBool(outAllowGroupSwitching);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to read allowGroupSwitching: %d", result);
- return result;
- }
- result = reply.readFloat(outPrimaryRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMin: %d", result);
- return result;
- }
- result = reply.readFloat(outPrimaryRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMax: %d", result);
- return result;
- }
- result = reply.readFloat(outAppRequestRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMin: %d", result);
- return result;
- }
- result = reply.readFloat(outAppRequestRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMax: %d", result);
- return result;
- }
- return reply.readInt32();
- }
-
- status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
- float lightPosY, float lightPosZ, float lightRadius) override {
- Parcel data, reply;
- status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (error != NO_ERROR) {
- ALOGE("setGlobalShadowSettings: failed to write interface token: %d", error);
- return error;
- }
-
- std::vector<float> shadowConfig = {ambientColor.r, ambientColor.g, ambientColor.b,
- ambientColor.a, spotColor.r, spotColor.g,
- spotColor.b, spotColor.a, lightPosY,
- lightPosZ, lightRadius};
-
- error = data.writeFloatVector(shadowConfig);
- if (error != NO_ERROR) {
- ALOGE("setGlobalShadowSettings: failed to write shadowConfig: %d", error);
- return error;
- }
-
- error = remote()->transact(BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS, data, &reply,
- IBinder::FLAG_ONEWAY);
- if (error != NO_ERROR) {
- ALOGE("setGlobalShadowSettings: failed to transact: %d", error);
- return error;
- }
- return NO_ERROR;
- }
-
- status_t getDisplayDecorationSupport(
- const sp<IBinder>& displayToken,
- std::optional<common::DisplayDecorationSupport>* outSupport) const override {
- Parcel data, reply;
- status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (error != NO_ERROR) {
- ALOGE("getDisplayDecorationSupport: failed to write interface token: %d", error);
- return error;
- }
- error = data.writeStrongBinder(displayToken);
- if (error != NO_ERROR) {
- ALOGE("getDisplayDecorationSupport: failed to write display token: %d", error);
- return error;
- }
- error = remote()->transact(BnSurfaceComposer::GET_DISPLAY_DECORATION_SUPPORT, data, &reply);
- if (error != NO_ERROR) {
- ALOGE("getDisplayDecorationSupport: failed to transact: %d", error);
- return error;
- }
- bool support;
- error = reply.readBool(&support);
- if (error != NO_ERROR) {
- ALOGE("getDisplayDecorationSupport: failed to read support: %d", error);
- return error;
- }
-
- if (support) {
- int32_t format, alphaInterpretation;
- error = reply.readInt32(&format);
- if (error != NO_ERROR) {
- ALOGE("getDisplayDecorationSupport: failed to read format: %d", error);
- return error;
- }
- error = reply.readInt32(&alphaInterpretation);
- if (error != NO_ERROR) {
- ALOGE("getDisplayDecorationSupport: failed to read alphaInterpretation: %d", error);
- return error;
- }
- outSupport->emplace();
- outSupport->value().format = static_cast<common::PixelFormat>(format);
- outSupport->value().alphaInterpretation =
- static_cast<common::AlphaInterpretation>(alphaInterpretation);
- } else {
- outSupport->reset();
- }
- return NO_ERROR;
- }
-
- status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
- int8_t compatibility, int8_t changeFrameRateStrategy) override {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(surface));
- SAFE_PARCEL(data.writeFloat, frameRate);
- SAFE_PARCEL(data.writeByte, compatibility);
- SAFE_PARCEL(data.writeByte, changeFrameRateStrategy);
-
- status_t err = remote()->transact(BnSurfaceComposer::SET_FRAME_RATE, data, &reply);
- if (err != NO_ERROR) {
- ALOGE("setFrameRate: failed to transact: %s (%d)", strerror(-err), err);
- return err;
- }
-
- return reply.readInt32();
- }
-
- status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
- const FrameTimelineInfo& frameTimelineInfo) override {
- Parcel data, reply;
- status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- ALOGE("%s: failed writing interface token: %s (%d)", __func__, strerror(-err), -err);
- return err;
- }
-
- err = data.writeStrongBinder(IInterface::asBinder(surface));
- if (err != NO_ERROR) {
- ALOGE("%s: failed writing strong binder: %s (%d)", __func__, strerror(-err), -err);
- return err;
- }
-
- SAFE_PARCEL(frameTimelineInfo.write, data);
-
- err = remote()->transact(BnSurfaceComposer::SET_FRAME_TIMELINE_INFO, data, &reply);
- if (err != NO_ERROR) {
- ALOGE("%s: failed to transact: %s (%d)", __func__, strerror(-err), err);
- return err;
- }
-
- return reply.readInt32();
- }
-
- status_t addTransactionTraceListener(
- const sp<gui::ITransactionTraceListener>& listener) override {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
- return remote()->transact(BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER, data, &reply);
- }
-
- /**
- * Get priority of the RenderEngine in surface flinger.
- */
- int getGPUContextPriority() override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- status_t err =
- remote()->transact(BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY, data, &reply);
- if (err != NO_ERROR) {
- ALOGE("getGPUContextPriority failed to read data: %s (%d)", strerror(-err), err);
- return 0;
- }
- return reply.readInt32();
- }
-
- status_t getMaxAcquiredBufferCount(int* buffers) const override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- status_t err =
- remote()->transact(BnSurfaceComposer::GET_MAX_ACQUIRED_BUFFER_COUNT, data, &reply);
- if (err != NO_ERROR) {
- ALOGE("getMaxAcquiredBufferCount failed to read data: %s (%d)", strerror(-err), err);
- return err;
- }
-
- return reply.readInt32(buffers);
- }
-
- status_t addWindowInfosListener(
- const sp<IWindowInfosListener>& windowInfosListener) const override {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(windowInfosListener));
- return remote()->transact(BnSurfaceComposer::ADD_WINDOW_INFOS_LISTENER, data, &reply);
- }
-
- status_t removeWindowInfosListener(
- const sp<IWindowInfosListener>& windowInfosListener) const override {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(windowInfosListener));
- return remote()->transact(BnSurfaceComposer::REMOVE_WINDOW_INFOS_LISTENER, data, &reply);
- }
-
- status_t setOverrideFrameRate(uid_t uid, float frameRate) override {
- Parcel data, reply;
- SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeUint32, uid);
- SAFE_PARCEL(data.writeFloat, frameRate);
-
- status_t err = remote()->transact(BnSurfaceComposer::SET_OVERRIDE_FRAME_RATE, data, &reply);
- if (err != NO_ERROR) {
- ALOGE("setOverrideFrameRate: failed to transact %s (%d)", strerror(-err), err);
- return err;
- }
-
- return NO_ERROR;
- }
};
// Out-of-line virtual method definition to trigger vtable emission in this
@@ -1031,18 +121,12 @@
status_t BnSurfaceComposer::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
- switch(code) {
- case CREATE_CONNECTION: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> b = IInterface::asBinder(createConnection());
- reply->writeStrongBinder(b);
- return NO_ERROR;
- }
+ switch (code) {
case SET_TRANSACTION_STATE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
FrameTimelineInfo frameTimelineInfo;
- SAFE_PARCEL(frameTimelineInfo.read, data);
+ frameTimelineInfo.readFromParcel(&data);
uint32_t count = 0;
SAFE_PARCEL_READ_SIZE(data.readUint32, &count, data.dataSize());
@@ -1102,642 +186,6 @@
uncachedBuffer, hasListenerCallbacks, listenerCallbacks,
transactionId);
}
- case BOOT_FINISHED: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- bootFinished();
- return NO_ERROR;
- }
- case AUTHENTICATE_SURFACE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IGraphicBufferProducer> bufferProducer =
- interface_cast<IGraphicBufferProducer>(data.readStrongBinder());
- int32_t result = authenticateSurfaceTexture(bufferProducer) ? 1 : 0;
- reply->writeInt32(result);
- return NO_ERROR;
- }
- case GET_SUPPORTED_FRAME_TIMESTAMPS: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- std::vector<FrameEvent> supportedTimestamps;
- status_t result = getSupportedFrameTimestamps(&supportedTimestamps);
- status_t err = reply->writeInt32(result);
- if (err != NO_ERROR) {
- return err;
- }
- if (result != NO_ERROR) {
- return result;
- }
-
- std::vector<int32_t> supported;
- supported.reserve(supportedTimestamps.size());
- for (FrameEvent s : supportedTimestamps) {
- supported.push_back(static_cast<int32_t>(s));
- }
- return reply->writeInt32Vector(supported);
- }
- case CREATE_DISPLAY_EVENT_CONNECTION: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- auto vsyncSource = static_cast<ISurfaceComposer::VsyncSource>(data.readInt32());
- EventRegistrationFlags eventRegistration =
- static_cast<EventRegistration>(data.readUint32());
-
- sp<IDisplayEventConnection> connection(
- createDisplayEventConnection(vsyncSource, eventRegistration));
- reply->writeStrongBinder(IInterface::asBinder(connection));
- return NO_ERROR;
- }
- case GET_STATIC_DISPLAY_INFO: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- ui::StaticDisplayInfo info;
- const sp<IBinder> display = data.readStrongBinder();
- const status_t result = getStaticDisplayInfo(display, &info);
- SAFE_PARCEL(reply->writeInt32, result);
- if (result != NO_ERROR) return result;
- SAFE_PARCEL(reply->write, info);
- return NO_ERROR;
- }
- case GET_DYNAMIC_DISPLAY_INFO: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- ui::DynamicDisplayInfo info;
- const sp<IBinder> display = data.readStrongBinder();
- const status_t result = getDynamicDisplayInfo(display, &info);
- SAFE_PARCEL(reply->writeInt32, result);
- if (result != NO_ERROR) return result;
- SAFE_PARCEL(reply->write, info);
- return NO_ERROR;
- }
- case GET_DISPLAY_NATIVE_PRIMARIES: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- ui::DisplayPrimaries primaries;
- sp<IBinder> display = nullptr;
-
- status_t result = data.readStrongBinder(&display);
- if (result != NO_ERROR) {
- ALOGE("getDisplayNativePrimaries failed to readStrongBinder: %d", result);
- return result;
- }
-
- result = getDisplayNativePrimaries(display, primaries);
- reply->writeInt32(result);
- if (result == NO_ERROR) {
- memcpy(reply->writeInplace(sizeof(ui::DisplayPrimaries)), &primaries,
- sizeof(ui::DisplayPrimaries));
- }
-
- return NO_ERROR;
- }
- case SET_ACTIVE_COLOR_MODE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> display = nullptr;
- status_t result = data.readStrongBinder(&display);
- if (result != NO_ERROR) {
- ALOGE("getActiveColorMode failed to readStrongBinder: %d", result);
- return result;
- }
- int32_t colorModeInt = 0;
- result = data.readInt32(&colorModeInt);
- if (result != NO_ERROR) {
- ALOGE("setActiveColorMode failed to readInt32: %d", result);
- return result;
- }
- result = setActiveColorMode(display,
- static_cast<ColorMode>(colorModeInt));
- result = reply->writeInt32(result);
- return result;
- }
- case SET_BOOT_DISPLAY_MODE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> display = nullptr;
- status_t result = data.readStrongBinder(&display);
- if (result != NO_ERROR) {
- ALOGE("setBootDisplayMode failed to readStrongBinder: %d", result);
- return result;
- }
- ui::DisplayModeId displayModeId;
- result = data.readInt32(&displayModeId);
- if (result != NO_ERROR) {
- ALOGE("setBootDisplayMode failed to readInt32: %d", result);
- return result;
- }
- return setBootDisplayMode(display, displayModeId);
- }
- case CLEAR_ANIMATION_FRAME_STATS: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- status_t result = clearAnimationFrameStats();
- reply->writeInt32(result);
- return NO_ERROR;
- }
- case GET_ANIMATION_FRAME_STATS: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- FrameStats stats;
- status_t result = getAnimationFrameStats(&stats);
- reply->write(stats);
- reply->writeInt32(result);
- return NO_ERROR;
- }
- case ENABLE_VSYNC_INJECTIONS: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- bool enable = false;
- status_t result = data.readBool(&enable);
- if (result != NO_ERROR) {
- ALOGE("enableVSyncInjections failed to readBool: %d", result);
- return result;
- }
- return enableVSyncInjections(enable);
- }
- case INJECT_VSYNC: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int64_t when = 0;
- status_t result = data.readInt64(&when);
- if (result != NO_ERROR) {
- ALOGE("enableVSyncInjections failed to readInt64: %d", result);
- return result;
- }
- return injectVSync(when);
- }
- case GET_LAYER_DEBUG_INFO: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- std::vector<LayerDebugInfo> outLayers;
- status_t result = getLayerDebugInfo(&outLayers);
- reply->writeInt32(result);
- if (result == NO_ERROR)
- {
- result = reply->writeParcelableVector(outLayers);
- }
- return result;
- }
- case GET_COMPOSITION_PREFERENCE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- ui::Dataspace defaultDataspace;
- ui::PixelFormat defaultPixelFormat;
- ui::Dataspace wideColorGamutDataspace;
- ui::PixelFormat wideColorGamutPixelFormat;
- status_t error =
- getCompositionPreference(&defaultDataspace, &defaultPixelFormat,
- &wideColorGamutDataspace, &wideColorGamutPixelFormat);
- reply->writeInt32(error);
- if (error == NO_ERROR) {
- reply->writeInt32(static_cast<int32_t>(defaultDataspace));
- reply->writeInt32(static_cast<int32_t>(defaultPixelFormat));
- reply->writeInt32(static_cast<int32_t>(wideColorGamutDataspace));
- reply->writeInt32(static_cast<int32_t>(wideColorGamutPixelFormat));
- }
- return error;
- }
- case GET_COLOR_MANAGEMENT: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- bool result;
- status_t error = getColorManagement(&result);
- if (error == NO_ERROR) {
- reply->writeBool(result);
- }
- return error;
- }
- case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
- sp<IBinder> display = data.readStrongBinder();
- ui::PixelFormat format;
- ui::Dataspace dataspace;
- uint8_t component = 0;
- auto result =
- getDisplayedContentSamplingAttributes(display, &format, &dataspace, &component);
- if (result == NO_ERROR) {
- reply->writeUint32(static_cast<uint32_t>(format));
- reply->writeUint32(static_cast<uint32_t>(dataspace));
- reply->writeUint32(static_cast<uint32_t>(component));
- }
- return result;
- }
- case SET_DISPLAY_CONTENT_SAMPLING_ENABLED: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
- sp<IBinder> display = nullptr;
- bool enable = false;
- int8_t componentMask = 0;
- uint64_t maxFrames = 0;
- status_t result = data.readStrongBinder(&display);
- if (result != NO_ERROR) {
- ALOGE("setDisplayContentSamplingEnabled failure in reading Display token: %d",
- result);
- return result;
- }
-
- result = data.readBool(&enable);
- if (result != NO_ERROR) {
- ALOGE("setDisplayContentSamplingEnabled failure in reading enable: %d", result);
- return result;
- }
-
- result = data.readByte(static_cast<int8_t*>(&componentMask));
- if (result != NO_ERROR) {
- ALOGE("setDisplayContentSamplingEnabled failure in reading component mask: %d",
- result);
- return result;
- }
-
- result = data.readUint64(&maxFrames);
- if (result != NO_ERROR) {
- ALOGE("setDisplayContentSamplingEnabled failure in reading max frames: %d", result);
- return result;
- }
-
- return setDisplayContentSamplingEnabled(display, enable,
- static_cast<uint8_t>(componentMask), maxFrames);
- }
- case GET_DISPLAYED_CONTENT_SAMPLE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
- sp<IBinder> display = data.readStrongBinder();
- uint64_t maxFrames = 0;
- uint64_t timestamp = 0;
-
- status_t result = data.readUint64(&maxFrames);
- if (result != NO_ERROR) {
- ALOGE("getDisplayedContentSample failure in reading max frames: %d", result);
- return result;
- }
-
- result = data.readUint64(×tamp);
- if (result != NO_ERROR) {
- ALOGE("getDisplayedContentSample failure in reading timestamp: %d", result);
- return result;
- }
-
- DisplayedFrameStats stats;
- result = getDisplayedContentSample(display, maxFrames, timestamp, &stats);
- if (result == NO_ERROR) {
- reply->writeUint64(stats.numFrames);
- reply->writeUint64Vector(stats.component_0_sample);
- reply->writeUint64Vector(stats.component_1_sample);
- reply->writeUint64Vector(stats.component_2_sample);
- reply->writeUint64Vector(stats.component_3_sample);
- }
- return result;
- }
- case GET_PROTECTED_CONTENT_SUPPORT: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- bool result;
- status_t error = getProtectedContentSupport(&result);
- if (error == NO_ERROR) {
- reply->writeBool(result);
- }
- return error;
- }
- case ADD_REGION_SAMPLING_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- Rect samplingArea;
- status_t result = data.read(samplingArea);
- if (result != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to read sampling area");
- return result;
- }
- sp<IBinder> stopLayerHandle;
- result = data.readNullableStrongBinder(&stopLayerHandle);
- if (result != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to read stop layer handle");
- return result;
- }
- sp<IRegionSamplingListener> listener;
- result = data.readNullableStrongBinder(&listener);
- if (result != NO_ERROR) {
- ALOGE("addRegionSamplingListener: Failed to read listener");
- return result;
- }
- return addRegionSamplingListener(samplingArea, stopLayerHandle, listener);
- }
- case REMOVE_REGION_SAMPLING_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IRegionSamplingListener> listener;
- status_t result = data.readNullableStrongBinder(&listener);
- if (result != NO_ERROR) {
- ALOGE("removeRegionSamplingListener: Failed to read listener");
- return result;
- }
- return removeRegionSamplingListener(listener);
- }
- case ADD_FPS_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int32_t taskId;
- status_t result = data.readInt32(&taskId);
- if (result != NO_ERROR) {
- ALOGE("addFpsListener: Failed to read layer handle");
- return result;
- }
- sp<gui::IFpsListener> listener;
- result = data.readNullableStrongBinder(&listener);
- if (result != NO_ERROR) {
- ALOGE("addFpsListener: Failed to read listener");
- return result;
- }
- return addFpsListener(taskId, listener);
- }
- case REMOVE_FPS_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<gui::IFpsListener> listener;
- status_t result = data.readNullableStrongBinder(&listener);
- if (result != NO_ERROR) {
- ALOGE("removeFpsListener: Failed to read listener");
- return result;
- }
- return removeFpsListener(listener);
- }
- case ADD_TUNNEL_MODE_ENABLED_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<gui::ITunnelModeEnabledListener> listener;
- status_t result = data.readNullableStrongBinder(&listener);
- if (result != NO_ERROR) {
- ALOGE("addTunnelModeEnabledListener: Failed to read listener");
- return result;
- }
- return addTunnelModeEnabledListener(listener);
- }
- case REMOVE_TUNNEL_MODE_ENABLED_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<gui::ITunnelModeEnabledListener> listener;
- status_t result = data.readNullableStrongBinder(&listener);
- if (result != NO_ERROR) {
- ALOGE("removeTunnelModeEnabledListener: Failed to read listener");
- return result;
- }
- return removeTunnelModeEnabledListener(listener);
- }
- case SET_DESIRED_DISPLAY_MODE_SPECS: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> displayToken = data.readStrongBinder();
- ui::DisplayModeId defaultMode;
- status_t result = data.readInt32(&defaultMode);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to read defaultMode: %d", result);
- return result;
- }
- if (defaultMode < 0) {
- ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, defaultMode);
- return BAD_VALUE;
- }
- bool allowGroupSwitching;
- result = data.readBool(&allowGroupSwitching);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to read allowGroupSwitching: %d", result);
- return result;
- }
- float primaryRefreshRateMin;
- result = data.readFloat(&primaryRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMin: %d",
- result);
- return result;
- }
- float primaryRefreshRateMax;
- result = data.readFloat(&primaryRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMax: %d",
- result);
- return result;
- }
- float appRequestRefreshRateMin;
- result = data.readFloat(&appRequestRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMin: %d",
- result);
- return result;
- }
- float appRequestRefreshRateMax;
- result = data.readFloat(&appRequestRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMax: %d",
- result);
- return result;
- }
- result = setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching,
- primaryRefreshRateMin, primaryRefreshRateMax,
- appRequestRefreshRateMin, appRequestRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayModeSpecs: failed to call setDesiredDisplayModeSpecs: "
- "%d",
- result);
- return result;
- }
- reply->writeInt32(result);
- return result;
- }
- case GET_DESIRED_DISPLAY_MODE_SPECS: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> displayToken = data.readStrongBinder();
- ui::DisplayModeId defaultMode;
- bool allowGroupSwitching;
- float primaryRefreshRateMin;
- float primaryRefreshRateMax;
- float appRequestRefreshRateMin;
- float appRequestRefreshRateMax;
-
- status_t result =
- getDesiredDisplayModeSpecs(displayToken, &defaultMode, &allowGroupSwitching,
- &primaryRefreshRateMin, &primaryRefreshRateMax,
- &appRequestRefreshRateMin,
- &appRequestRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs: failed to get getDesiredDisplayModeSpecs: "
- "%d",
- result);
- return result;
- }
-
- result = reply->writeInt32(defaultMode);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs: failed to write defaultMode: %d", result);
- return result;
- }
- result = reply->writeBool(allowGroupSwitching);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs: failed to write allowGroupSwitching: %d",
- result);
- return result;
- }
- result = reply->writeFloat(primaryRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMin: %d",
- result);
- return result;
- }
- result = reply->writeFloat(primaryRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMax: %d",
- result);
- return result;
- }
- result = reply->writeFloat(appRequestRefreshRateMin);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMin: %d",
- result);
- return result;
- }
- result = reply->writeFloat(appRequestRefreshRateMax);
- if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMax: %d",
- result);
- return result;
- }
- reply->writeInt32(result);
- return result;
- }
- case SET_GLOBAL_SHADOW_SETTINGS: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
- std::vector<float> shadowConfig;
- status_t error = data.readFloatVector(&shadowConfig);
- if (error != NO_ERROR || shadowConfig.size() != 11) {
- ALOGE("setGlobalShadowSettings: failed to read shadowConfig: %d", error);
- return error;
- }
-
- half4 ambientColor = {shadowConfig[0], shadowConfig[1], shadowConfig[2],
- shadowConfig[3]};
- half4 spotColor = {shadowConfig[4], shadowConfig[5], shadowConfig[6], shadowConfig[7]};
- float lightPosY = shadowConfig[8];
- float lightPosZ = shadowConfig[9];
- float lightRadius = shadowConfig[10];
- return setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ,
- lightRadius);
- }
- case GET_DISPLAY_DECORATION_SUPPORT: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> displayToken;
- SAFE_PARCEL(data.readNullableStrongBinder, &displayToken);
- std::optional<common::DisplayDecorationSupport> support;
- auto error = getDisplayDecorationSupport(displayToken, &support);
- if (error != NO_ERROR) {
- ALOGE("getDisplayDecorationSupport failed with error %d", error);
- return error;
- }
- reply->writeBool(support.has_value());
- if (support) {
- reply->writeInt32(static_cast<int32_t>(support.value().format));
- reply->writeInt32(static_cast<int32_t>(support.value().alphaInterpretation));
- }
- return error;
- }
- case SET_FRAME_RATE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> binder;
- SAFE_PARCEL(data.readStrongBinder, &binder);
-
- sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
- if (!surface) {
- ALOGE("setFrameRate: failed to cast to IGraphicBufferProducer");
- return BAD_VALUE;
- }
- float frameRate;
- SAFE_PARCEL(data.readFloat, &frameRate);
-
- int8_t compatibility;
- SAFE_PARCEL(data.readByte, &compatibility);
-
- int8_t changeFrameRateStrategy;
- SAFE_PARCEL(data.readByte, &changeFrameRateStrategy);
-
- status_t result =
- setFrameRate(surface, frameRate, compatibility, changeFrameRateStrategy);
- reply->writeInt32(result);
- return NO_ERROR;
- }
- case SET_FRAME_TIMELINE_INFO: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> binder;
- status_t err = data.readStrongBinder(&binder);
- if (err != NO_ERROR) {
- ALOGE("setFrameTimelineInfo: failed to read strong binder: %s (%d)", strerror(-err),
- -err);
- return err;
- }
- sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
- if (!surface) {
- ALOGE("setFrameTimelineInfo: failed to cast to IGraphicBufferProducer: %s (%d)",
- strerror(-err), -err);
- return err;
- }
-
- FrameTimelineInfo frameTimelineInfo;
- SAFE_PARCEL(frameTimelineInfo.read, data);
-
- status_t result = setFrameTimelineInfo(surface, frameTimelineInfo);
- reply->writeInt32(result);
- return NO_ERROR;
- }
- case ADD_TRANSACTION_TRACE_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<gui::ITransactionTraceListener> listener;
- SAFE_PARCEL(data.readStrongBinder, &listener);
-
- return addTransactionTraceListener(listener);
- }
- case GET_GPU_CONTEXT_PRIORITY: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int priority = getGPUContextPriority();
- SAFE_PARCEL(reply->writeInt32, priority);
- return NO_ERROR;
- }
- case GET_MAX_ACQUIRED_BUFFER_COUNT: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int buffers = 0;
- int err = getMaxAcquiredBufferCount(&buffers);
- if (err != NO_ERROR) {
- return err;
- }
- SAFE_PARCEL(reply->writeInt32, buffers);
- return NO_ERROR;
- }
- case OVERRIDE_HDR_TYPES: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> display = nullptr;
- SAFE_PARCEL(data.readStrongBinder, &display);
-
- std::vector<int32_t> hdrTypes;
- SAFE_PARCEL(data.readInt32Vector, &hdrTypes);
-
- std::vector<ui::Hdr> hdrTypesVector;
- for (int i : hdrTypes) {
- hdrTypesVector.push_back(static_cast<ui::Hdr>(i));
- }
- return overrideHdrTypes(display, hdrTypesVector);
- }
- case ON_PULL_ATOM: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int32_t atomId = 0;
- SAFE_PARCEL(data.readInt32, &atomId);
-
- std::string pulledData;
- bool success;
- status_t err = onPullAtom(atomId, &pulledData, &success);
- SAFE_PARCEL(reply->writeByteArray, pulledData.size(),
- reinterpret_cast<const uint8_t*>(pulledData.data()));
- SAFE_PARCEL(reply->writeBool, success);
- return err;
- }
- case ADD_WINDOW_INFOS_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IWindowInfosListener> listener;
- SAFE_PARCEL(data.readStrongBinder, &listener);
-
- return addWindowInfosListener(listener);
- }
- case REMOVE_WINDOW_INFOS_LISTENER: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IWindowInfosListener> listener;
- SAFE_PARCEL(data.readStrongBinder, &listener);
-
- return removeWindowInfosListener(listener);
- }
- case SET_OVERRIDE_FRAME_RATE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
- uid_t uid;
- SAFE_PARCEL(data.readUint32, &uid);
-
- float frameRate;
- SAFE_PARCEL(data.readFloat, &frameRate);
-
- return setOverrideFrameRate(uid, frameRate);
- }
default: {
return BBinder::onTransact(code, data, reply, flags);
}
diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp
deleted file mode 100644
index 5e7a7ec..0000000
--- a/libs/gui/ISurfaceComposerClient.cpp
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// tag as surfaceflinger
-#define LOG_TAG "SurfaceFlinger"
-
-#include <gui/ISurfaceComposerClient.h>
-
-#include <gui/IGraphicBufferProducer.h>
-
-#include <binder/SafeInterface.h>
-
-#include <ui/FrameStats.h>
-
-namespace android {
-
-namespace { // Anonymous
-
-enum class Tag : uint32_t {
- CREATE_SURFACE = IBinder::FIRST_CALL_TRANSACTION,
- CREATE_WITH_SURFACE_PARENT,
- CLEAR_LAYER_FRAME_STATS,
- GET_LAYER_FRAME_STATS,
- MIRROR_SURFACE,
- LAST = MIRROR_SURFACE,
-};
-
-} // Anonymous namespace
-
-class BpSurfaceComposerClient : public SafeBpInterface<ISurfaceComposerClient> {
-public:
- explicit BpSurfaceComposerClient(const sp<IBinder>& impl)
- : SafeBpInterface<ISurfaceComposerClient>(impl, "BpSurfaceComposerClient") {}
-
- ~BpSurfaceComposerClient() override;
-
- status_t createSurface(const String8& name, uint32_t width, uint32_t height, PixelFormat format,
- uint32_t flags, const sp<IBinder>& parent, LayerMetadata metadata,
- sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp,
- int32_t* outLayerId, uint32_t* outTransformHint) override {
- return callRemote<decltype(&ISurfaceComposerClient::createSurface)>(Tag::CREATE_SURFACE,
- name, width, height,
- format, flags, parent,
- std::move(metadata),
- handle, gbp, outLayerId,
- outTransformHint);
- }
-
- status_t createWithSurfaceParent(const String8& name, uint32_t width, uint32_t height,
- PixelFormat format, uint32_t flags,
- const sp<IGraphicBufferProducer>& parent,
- LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
- uint32_t* outTransformHint) override {
- return callRemote<decltype(
- &ISurfaceComposerClient::createWithSurfaceParent)>(Tag::CREATE_WITH_SURFACE_PARENT,
- name, width, height, format,
- flags, parent,
- std::move(metadata), handle, gbp,
- outLayerId, outTransformHint);
- }
-
- status_t clearLayerFrameStats(const sp<IBinder>& handle) const override {
- return callRemote<decltype(
- &ISurfaceComposerClient::clearLayerFrameStats)>(Tag::CLEAR_LAYER_FRAME_STATS,
- handle);
- }
-
- status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const override {
- return callRemote<decltype(
- &ISurfaceComposerClient::getLayerFrameStats)>(Tag::GET_LAYER_FRAME_STATS, handle,
- outStats);
- }
-
- status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
- int32_t* outLayerId) override {
- return callRemote<decltype(&ISurfaceComposerClient::mirrorSurface)>(Tag::MIRROR_SURFACE,
- mirrorFromHandle,
- outHandle, outLayerId);
- }
-};
-
-// Out-of-line virtual method definition to trigger vtable emission in this
-// translation unit (see clang warning -Wweak-vtables)
-BpSurfaceComposerClient::~BpSurfaceComposerClient() {}
-
-IMPLEMENT_META_INTERFACE(SurfaceComposerClient, "android.ui.ISurfaceComposerClient");
-
-// ----------------------------------------------------------------------
-
-status_t BnSurfaceComposerClient::onTransact(uint32_t code, const Parcel& data, Parcel* reply,
- uint32_t flags) {
- if (code < IBinder::FIRST_CALL_TRANSACTION || code > static_cast<uint32_t>(Tag::LAST)) {
- return BBinder::onTransact(code, data, reply, flags);
- }
- auto tag = static_cast<Tag>(code);
- switch (tag) {
- case Tag::CREATE_SURFACE:
- return callLocal(data, reply, &ISurfaceComposerClient::createSurface);
- case Tag::CREATE_WITH_SURFACE_PARENT:
- return callLocal(data, reply, &ISurfaceComposerClient::createWithSurfaceParent);
- case Tag::CLEAR_LAYER_FRAME_STATS:
- return callLocal(data, reply, &ISurfaceComposerClient::clearLayerFrameStats);
- case Tag::GET_LAYER_FRAME_STATS:
- return callLocal(data, reply, &ISurfaceComposerClient::getLayerFrameStats);
- case Tag::MIRROR_SURFACE:
- return callLocal(data, reply, &ISurfaceComposerClient::mirrorSurface);
- }
-}
-
-} // namespace android
diff --git a/libs/gui/LayerDebugInfo.cpp b/libs/gui/LayerDebugInfo.cpp
index ea5fb29..15b2221 100644
--- a/libs/gui/LayerDebugInfo.cpp
+++ b/libs/gui/LayerDebugInfo.cpp
@@ -27,7 +27,7 @@
#define RETURN_ON_ERROR(X) do {status_t res = (X); if (res != NO_ERROR) return res;} while(false)
-namespace android {
+namespace android::gui {
status_t LayerDebugInfo::writeToParcel(Parcel* parcel) const {
RETURN_ON_ERROR(parcel->writeCString(mName.c_str()));
@@ -149,4 +149,4 @@
return result;
}
-} // android
+} // namespace android::gui
diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp
index 189d51a..4e12fd3 100644
--- a/libs/gui/LayerMetadata.cpp
+++ b/libs/gui/LayerMetadata.cpp
@@ -23,7 +23,7 @@
using android::base::StringPrintf;
-namespace android {
+namespace android::gui {
LayerMetadata::LayerMetadata() = default;
@@ -144,4 +144,4 @@
}
}
-} // namespace android
+} // namespace android::gui
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 502031c..4d5978c 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -19,10 +19,10 @@
#include <cinttypes>
#include <cmath>
+#include <android/gui/ISurfaceComposerClient.h>
#include <android/native_window.h>
#include <binder/Parcel.h>
#include <gui/IGraphicBufferProducer.h>
-#include <gui/ISurfaceComposerClient.h>
#include <gui/LayerState.h>
#include <private/gui/ParcelUtils.h>
#include <system/window.h>
@@ -40,8 +40,6 @@
x(0),
y(0),
z(0),
- w(0),
- h(0),
alpha(0),
flags(0),
mask(0),
@@ -63,9 +61,11 @@
frameRate(0.0f),
frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
changeFrameRateStrategy(ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS),
+ defaultFrameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
fixedTransformHint(ui::Transform::ROT_INVALID),
autoRefresh(false),
isTrustedOverlay(false),
+ borderEnabled(false),
bufferCrop(Rect::INVALID_RECT),
destinationFrame(Rect::INVALID_RECT),
dropInputMode(gui::DropInputMode::NONE) {
@@ -82,8 +82,6 @@
SAFE_PARCEL(output.writeFloat, x);
SAFE_PARCEL(output.writeFloat, y);
SAFE_PARCEL(output.writeInt32, z);
- SAFE_PARCEL(output.writeUint32, w);
- SAFE_PARCEL(output.writeUint32, h);
SAFE_PARCEL(output.writeUint32, layerStack.id);
SAFE_PARCEL(output.writeFloat, alpha);
SAFE_PARCEL(output.writeUint32, flags);
@@ -100,7 +98,12 @@
SAFE_PARCEL(output.write, transparentRegion);
SAFE_PARCEL(output.writeUint32, transform);
SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
-
+ SAFE_PARCEL(output.writeBool, borderEnabled);
+ SAFE_PARCEL(output.writeFloat, borderWidth);
+ SAFE_PARCEL(output.writeFloat, borderColor.r);
+ SAFE_PARCEL(output.writeFloat, borderColor.g);
+ SAFE_PARCEL(output.writeFloat, borderColor.b);
+ SAFE_PARCEL(output.writeFloat, borderColor.a);
SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dataspace));
SAFE_PARCEL(output.write, hdrMetadata);
SAFE_PARCEL(output.write, surfaceDamageRegion);
@@ -131,6 +134,7 @@
SAFE_PARCEL(output.writeFloat, frameRate);
SAFE_PARCEL(output.writeByte, frameRateCompatibility);
SAFE_PARCEL(output.writeByte, changeFrameRateStrategy);
+ SAFE_PARCEL(output.writeByte, defaultFrameRateCompatibility);
SAFE_PARCEL(output.writeUint32, fixedTransformHint);
SAFE_PARCEL(output.writeBool, autoRefresh);
SAFE_PARCEL(output.writeBool, dimmingEnabled);
@@ -172,8 +176,6 @@
SAFE_PARCEL(input.readFloat, &x);
SAFE_PARCEL(input.readFloat, &y);
SAFE_PARCEL(input.readInt32, &z);
- SAFE_PARCEL(input.readUint32, &w);
- SAFE_PARCEL(input.readUint32, &h);
SAFE_PARCEL(input.readUint32, &layerStack.id);
SAFE_PARCEL(input.readFloat, &alpha);
@@ -200,6 +202,17 @@
SAFE_PARCEL(input.read, transparentRegion);
SAFE_PARCEL(input.readUint32, &transform);
SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
+ SAFE_PARCEL(input.readBool, &borderEnabled);
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ borderWidth = tmpFloat;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ borderColor.r = tmpFloat;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ borderColor.g = tmpFloat;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ borderColor.b = tmpFloat;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ borderColor.a = tmpFloat;
uint32_t tmpUint32 = 0;
SAFE_PARCEL(input.readUint32, &tmpUint32);
@@ -240,6 +253,7 @@
SAFE_PARCEL(input.readFloat, &frameRate);
SAFE_PARCEL(input.readByte, &frameRateCompatibility);
SAFE_PARCEL(input.readByte, &changeFrameRateStrategy);
+ SAFE_PARCEL(input.readByte, &defaultFrameRateCompatibility);
SAFE_PARCEL(input.readUint32, &tmpUint32);
fixedTransformHint = static_cast<ui::Transform::RotationFlags>(tmpUint32);
SAFE_PARCEL(input.readBool, &autoRefresh);
@@ -437,11 +451,6 @@
what &= ~eRelativeLayerChanged;
z = other.z;
}
- if (other.what & eSizeChanged) {
- what |= eSizeChanged;
- w = other.w;
- h = other.h;
- }
if (other.what & eAlphaChanged) {
what |= eAlphaChanged;
alpha = other.alpha;
@@ -550,6 +559,16 @@
what |= eShadowRadiusChanged;
shadowRadius = other.shadowRadius;
}
+ if (other.what & eRenderBorderChanged) {
+ what |= eRenderBorderChanged;
+ borderEnabled = other.borderEnabled;
+ borderWidth = other.borderWidth;
+ borderColor = other.borderColor;
+ }
+ if (other.what & eDefaultFrameRateCompatibilityChanged) {
+ what |= eDefaultFrameRateCompatibilityChanged;
+ defaultFrameRateCompatibility = other.defaultFrameRateCompatibility;
+ }
if (other.what & eFrameRateSelectionPriority) {
what |= eFrameRateSelectionPriority;
frameRateSelectionPriority = other.frameRateSelectionPriority;
@@ -641,29 +660,44 @@
changes |= !other.focusRequests.empty();
focusRequests.insert(focusRequests.end(), std::make_move_iterator(other.focusRequests.begin()),
std::make_move_iterator(other.focusRequests.end()));
- changes |= other.syncInputWindows && !syncInputWindows;
- syncInputWindows |= other.syncInputWindows;
+ changes |= !other.windowInfosReportedListeners.empty();
+ windowInfosReportedListeners.insert(other.windowInfosReportedListeners.begin(),
+ other.windowInfosReportedListeners.end());
return changes;
}
bool InputWindowCommands::empty() const {
- return focusRequests.empty() && !syncInputWindows;
+ return focusRequests.empty() && windowInfosReportedListeners.empty();
}
void InputWindowCommands::clear() {
focusRequests.clear();
- syncInputWindows = false;
+ windowInfosReportedListeners.clear();
}
status_t InputWindowCommands::write(Parcel& output) const {
SAFE_PARCEL(output.writeParcelableVector, focusRequests);
- SAFE_PARCEL(output.writeBool, syncInputWindows);
+
+ SAFE_PARCEL(output.writeInt32, windowInfosReportedListeners.size());
+ for (const auto& listener : windowInfosReportedListeners) {
+ SAFE_PARCEL(output.writeStrongBinder, listener);
+ }
+
return NO_ERROR;
}
status_t InputWindowCommands::read(const Parcel& input) {
SAFE_PARCEL(input.readParcelableVector, &focusRequests);
- SAFE_PARCEL(input.readBool, &syncInputWindows);
+
+ int listenerSize = 0;
+ SAFE_PARCEL_READ_SIZE(input.readInt32, &listenerSize, input.dataSize());
+ windowInfosReportedListeners.reserve(listenerSize);
+ for (int i = 0; i < listenerSize; i++) {
+ sp<gui::IWindowInfosReportedListener> listener;
+ SAFE_PARCEL(input.readStrongBinder, &listener);
+ windowInfosReportedListeners.insert(listener);
+ }
+
return NO_ERROR;
}
diff --git a/libs/gui/ScreenCaptureResults.cpp b/libs/gui/ScreenCaptureResults.cpp
index fe38706..601a5f9 100644
--- a/libs/gui/ScreenCaptureResults.cpp
+++ b/libs/gui/ScreenCaptureResults.cpp
@@ -17,6 +17,7 @@
#include <gui/ScreenCaptureResults.h>
#include <private/gui/ParcelUtils.h>
+#include <ui/FenceResult.h>
namespace android::gui {
@@ -28,17 +29,17 @@
SAFE_PARCEL(parcel->writeBool, false);
}
- if (fence != Fence::NO_FENCE) {
+ if (fenceResult.ok() && fenceResult.value() != Fence::NO_FENCE) {
SAFE_PARCEL(parcel->writeBool, true);
- SAFE_PARCEL(parcel->write, *fence);
+ SAFE_PARCEL(parcel->write, *fenceResult.value());
} else {
SAFE_PARCEL(parcel->writeBool, false);
+ SAFE_PARCEL(parcel->writeInt32, fenceStatus(fenceResult));
}
SAFE_PARCEL(parcel->writeBool, capturedSecureLayers);
SAFE_PARCEL(parcel->writeBool, capturedHdrLayers);
SAFE_PARCEL(parcel->writeUint32, static_cast<uint32_t>(capturedDataspace));
- SAFE_PARCEL(parcel->writeInt32, result);
return NO_ERROR;
}
@@ -53,8 +54,13 @@
bool hasFence;
SAFE_PARCEL(parcel->readBool, &hasFence);
if (hasFence) {
- fence = new Fence();
- SAFE_PARCEL(parcel->read, *fence);
+ fenceResult = sp<Fence>::make();
+ SAFE_PARCEL(parcel->read, *fenceResult.value());
+ } else {
+ status_t status;
+ SAFE_PARCEL(parcel->readInt32, &status);
+ fenceResult = status == NO_ERROR ? FenceResult(Fence::NO_FENCE)
+ : FenceResult(base::unexpected(status));
}
SAFE_PARCEL(parcel->readBool, &capturedSecureLayers);
@@ -62,7 +68,6 @@
uint32_t dataspace = 0;
SAFE_PARCEL(parcel->readUint32, &dataspace);
capturedDataspace = static_cast<ui::Dataspace>(dataspace);
- SAFE_PARCEL(parcel->readInt32, &result);
return NO_ERROR;
}
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 6b544b2..4b4d46a 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -30,15 +30,17 @@
#include <android/gui/DisplayStatInfo.h>
#include <android/native_window.h>
+#include <gui/TraceUtils.h>
#include <utils/Log.h>
-#include <utils/Trace.h>
#include <utils/NativeHandle.h>
+#include <utils/Trace.h>
#include <ui/DynamicDisplayInfo.h>
#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
#include <ui/Region.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/BufferItem.h>
#include <gui/IProducerListener.h>
@@ -49,6 +51,7 @@
namespace android {
+using gui::aidl_utils::statusTFromBinderStatus;
using ui::Dataspace;
namespace {
@@ -182,7 +185,7 @@
gui::DisplayStatInfo stats;
binder::Status status = composerServiceAIDL()->getDisplayStats(nullptr, &stats);
if (!status.isOk()) {
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
*outRefreshDuration = stats.vsyncPeriod;
@@ -355,7 +358,7 @@
*supported = false;
binder::Status status = composerServiceAIDL()->isWideColorDisplay(display, supported);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t Surface::getHdrSupport(bool* supported) {
@@ -366,12 +369,13 @@
return NAME_NOT_FOUND;
}
- ui::DynamicDisplayInfo info;
- if (status_t err = composerService()->getDynamicDisplayInfo(display, &info); err != NO_ERROR) {
- return err;
+ gui::DynamicDisplayInfo info;
+ if (binder::Status status = composerServiceAIDL()->getDynamicDisplayInfo(display, &info);
+ !status.isOk()) {
+ return statusTFromBinderStatus(status);
}
- *supported = !info.hdrCapabilities.getSupportedHdrTypes().empty();
+ *supported = !info.hdrCapabilities.supportedHdrTypes.empty();
return NO_ERROR;
}
@@ -634,7 +638,7 @@
}
int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
- ATRACE_CALL();
+ ATRACE_FORMAT("dequeueBuffer - %s", getDebugName());
ALOGV("Surface::dequeueBuffer");
IGraphicBufferProducer::DequeueBufferInput dqInput;
@@ -1256,10 +1260,10 @@
mQueriedSupportedTimestamps = true;
std::vector<FrameEvent> supportedFrameTimestamps;
- status_t err = composerService()->getSupportedFrameTimestamps(
- &supportedFrameTimestamps);
+ binder::Status status =
+ composerServiceAIDL()->getSupportedFrameTimestamps(&supportedFrameTimestamps);
- if (err != NO_ERROR) {
+ if (!status.isOk()) {
return;
}
@@ -1287,15 +1291,12 @@
if (err == NO_ERROR) {
return NO_ERROR;
}
- sp<ISurfaceComposer> surfaceComposer = composerService();
+ sp<gui::ISurfaceComposer> surfaceComposer = composerServiceAIDL();
if (surfaceComposer == nullptr) {
return -EPERM; // likely permissions error
}
- if (surfaceComposer->authenticateSurfaceTexture(mGraphicBufferProducer)) {
- *value = 1;
- } else {
- *value = 0;
- }
+ // ISurfaceComposer no longer supports authenticateSurfaceTexture
+ *value = 0;
return NO_ERROR;
}
case NATIVE_WINDOW_CONCRETE_TYPE:
@@ -1867,7 +1868,11 @@
auto startTimeNanos = static_cast<int64_t>(va_arg(args, int64_t));
ALOGV("Surface::%s", __func__);
- return setFrameTimelineInfo({frameTimelineVsyncId, inputEventId, startTimeNanos});
+ FrameTimelineInfo ftlInfo;
+ ftlInfo.vsyncId = frameTimelineVsyncId;
+ ftlInfo.inputEventId = inputEventId;
+ ftlInfo.startTimeNanos = startTimeNanos;
+ return setFrameTimelineInfo(ftlInfo);
}
bool Surface::transformToDisplayInverse() const {
@@ -2624,22 +2629,18 @@
mSurfaceListener->onBuffersDiscarded(discardedBufs);
}
-status_t Surface::setFrameRate(float frameRate, int8_t compatibility,
- int8_t changeFrameRateStrategy) {
- ATRACE_CALL();
- ALOGV("Surface::setFrameRate");
-
- if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy,
- "Surface::setFrameRate")) {
- return BAD_VALUE;
- }
-
- return composerService()->setFrameRate(mGraphicBufferProducer, frameRate, compatibility,
- changeFrameRateStrategy);
+[[deprecated]] status_t Surface::setFrameRate(float /*frameRate*/, int8_t /*compatibility*/,
+ int8_t /*changeFrameRateStrategy*/) {
+ ALOGI("Surface::setFrameRate is deprecated, setFrameRate hint is dropped as destination is not "
+ "SurfaceFlinger");
+ // ISurfaceComposer no longer supports setFrameRate, we will return NO_ERROR when the api is
+ // called to avoid apps crashing, as BAD_VALUE can generate fatal exception in apps.
+ return NO_ERROR;
}
-status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) {
- return composerService()->setFrameTimelineInfo(mGraphicBufferProducer, frameTimelineInfo);
+status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& /*frameTimelineInfo*/) {
+ // ISurfaceComposer no longer supports setFrameTimelineInfo
+ return BAD_VALUE;
}
sp<IBinder> Surface::getSurfaceControlHandle() const {
@@ -2652,4 +2653,12 @@
mSurfaceControlHandle = nullptr;
}
+const char* Surface::getDebugName() {
+ std::unique_lock lock{mNameMutex};
+ if (mName.empty()) {
+ mName = getConsumerName();
+ }
+ return mName.c_str();
+}
+
}; // namespace android
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 9358e29..751721e 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -19,8 +19,11 @@
#include <stdint.h>
#include <sys/types.h>
+#include <android/gui/BnWindowInfosReportedListener.h>
#include <android/gui/DisplayState.h>
+#include <android/gui/ISurfaceComposerClient.h>
#include <android/gui/IWindowInfosListener.h>
+#include <android/os/IInputConstants.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/SortedVector.h>
@@ -33,11 +36,11 @@
#include <system/graphics.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/BufferItemConsumer.h>
#include <gui/CpuConsumer.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
@@ -61,6 +64,7 @@
using gui::WindowInfo;
using gui::WindowInfoHandle;
using gui::WindowInfosListener;
+using gui::aidl_utils::statusTFromBinderStatus;
using ui::ColorMode;
// ---------------------------------------------------------------------------
@@ -111,7 +115,6 @@
if (instance.mComposerService == nullptr) {
if (ComposerService::getInstance().connectLocked()) {
ALOGD("ComposerService reconnected");
- WindowInfosListenerReporter::getInstance()->reconnect(instance.mComposerService);
}
}
return instance.mComposerService;
@@ -159,6 +162,7 @@
if (instance.mComposerService == nullptr) {
if (ComposerServiceAIDL::getInstance().connectLocked()) {
ALOGD("ComposerServiceAIDL reconnected");
+ WindowInfosListenerReporter::getInstance()->reconnect(instance.mComposerService);
}
}
return instance.mComposerService;
@@ -657,6 +661,7 @@
status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) {
+ const uint64_t transactionId = parcel->readUint64();
const uint32_t forceSynchronous = parcel->readUint32();
const uint32_t transactionNestCount = parcel->readUint32();
const bool animation = parcel->readBool();
@@ -666,7 +671,7 @@
const int64_t desiredPresentTime = parcel->readInt64();
const bool isAutoTimestamp = parcel->readBool();
FrameTimelineInfo frameTimelineInfo;
- SAFE_PARCEL(frameTimelineInfo.read, *parcel);
+ frameTimelineInfo.readFromParcel(parcel);
sp<IBinder> applyToken;
parcel->readNullableStrongBinder(&applyToken);
@@ -734,6 +739,7 @@
inputWindowCommands.read(*parcel);
// Parsing was successful. Update the object.
+ mId = transactionId;
mForceSynchronous = forceSynchronous;
mTransactionNestCount = transactionNestCount;
mAnimation = animation;
@@ -765,6 +771,7 @@
const_cast<SurfaceComposerClient::Transaction*>(this)->cacheBuffers();
+ parcel->writeUint64(mId);
parcel->writeUint32(mForceSynchronous);
parcel->writeUint32(mTransactionNestCount);
parcel->writeBool(mAnimation);
@@ -773,7 +780,7 @@
parcel->writeBool(mContainsBuffer);
parcel->writeInt64(mDesiredPresentTime);
parcel->writeBool(mIsAutoTimestamp);
- SAFE_PARCEL(mFrameTimelineInfo.write, *parcel);
+ mFrameTimelineInfo.writeToParcel(parcel);
parcel->writeStrongBinder(mApplyToken);
parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size()));
for (auto const& displayState : mDisplayStates) {
@@ -874,7 +881,7 @@
mEarlyWakeupEnd = mEarlyWakeupEnd || other.mEarlyWakeupEnd;
mApplyToken = other.mApplyToken;
- mFrameTimelineInfo.merge(other.mFrameTimelineInfo);
+ mergeFrameTimelineInfo(mFrameTimelineInfo, other.mFrameTimelineInfo);
other.clear();
return *this;
@@ -893,7 +900,7 @@
mEarlyWakeupEnd = false;
mDesiredPresentTime = 0;
mIsAutoTimestamp = true;
- mFrameTimelineInfo.clear();
+ clearFrameTimelineInfo(mFrameTimelineInfo);
mApplyToken = nullptr;
}
@@ -908,9 +915,8 @@
uncacheBuffer.token = BufferCache::getInstance().getToken();
uncacheBuffer.id = cacheId;
- sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
- sf->setTransactionState(FrameTimelineInfo{}, {}, {}, 0, applyToken, {}, systemTime(), true,
- uncacheBuffer, false, {}, generateId());
+ sf->setTransactionState(FrameTimelineInfo{}, {}, {}, 0, Transaction::getDefaultApplyToken(), {},
+ systemTime(), true, uncacheBuffer, false, {}, generateId());
}
void SurfaceComposerClient::Transaction::cacheBuffers() {
@@ -1031,9 +1037,7 @@
flags |= ISurfaceComposer::eEarlyWakeupEnd;
}
- sp<IBinder> applyToken = mApplyToken
- ? mApplyToken
- : IInterface::asBinder(TransactionCompletedListener::getIInstance());
+ sp<IBinder> applyToken = mApplyToken ? mApplyToken : sApplyToken;
sf->setTransactionState(mFrameTimelineInfo, composerStates, displayStates, flags, applyToken,
mInputWindowCommands, mDesiredPresentTime, mIsAutoTimestamp,
@@ -1048,6 +1052,15 @@
return NO_ERROR;
}
+sp<IBinder> SurfaceComposerClient::Transaction::sApplyToken = new BBinder();
+
+sp<IBinder> SurfaceComposerClient::Transaction::getDefaultApplyToken() {
+ return sApplyToken;
+}
+
+void SurfaceComposerClient::Transaction::setDefaultApplyToken(sp<IBinder> applyToken) {
+ sApplyToken = applyToken;
+}
// ---------------------------------------------------------------------------
sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName, bool secure) {
@@ -1078,16 +1091,6 @@
return physicalDisplayIds;
}
-status_t SurfaceComposerClient::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) {
- int64_t displayId;
- binder::Status status =
- ComposerServiceAIDL::getComposerService()->getPrimaryPhysicalDisplayId(&displayId);
- if (status.isOk()) {
- *id = *DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
- }
- return status.transactionError();
-}
-
std::optional<PhysicalDisplayId> SurfaceComposerClient::getInternalDisplayId() {
ComposerServiceAIDL& instance = ComposerServiceAIDL::getInstance();
return instance.getInternalDisplayId();
@@ -1168,21 +1171,6 @@
return setFlags(sc, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden);
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setSize(
- const sp<SurfaceControl>& sc, uint32_t w, uint32_t h) {
- layer_state_t* s = getLayerState(sc);
- if (!s) {
- mStatus = BAD_INDEX;
- return *this;
- }
- s->what |= layer_state_t::eSizeChanged;
- s->w = w;
- s->h = h;
-
- registerSurfaceControlForCallback(sc);
- return *this;
-}
-
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayer(
const sp<SurfaceControl>& sc, int32_t z) {
layer_state_t* s = getLayerState(sc);
@@ -1272,8 +1260,11 @@
mStatus = BAD_INDEX;
return *this;
}
+ if (alpha < 0.0f || alpha > 1.0f) {
+ ALOGE("SurfaceComposerClient::Transaction::setAlpha: invalid alpha %f, clamping", alpha);
+ }
s->what |= layer_state_t::eAlphaChanged;
- s->alpha = alpha;
+ s->alpha = std::clamp(alpha, 0.f, 1.f);
registerSurfaceControlForCallback(sc);
return *this;
@@ -1727,8 +1718,10 @@
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::syncInputWindows() {
- mInputWindowCommands.syncInputWindows = true;
+SurfaceComposerClient::Transaction&
+SurfaceComposerClient::Transaction::addWindowInfosReportedListener(
+ sp<gui::IWindowInfosReportedListener> windowInfosReportedListener) {
+ mInputWindowCommands.windowInfosReportedListeners.insert(windowInfosReportedListener);
return *this;
}
@@ -1835,6 +1828,19 @@
return *this;
}
+SurfaceComposerClient::Transaction&
+SurfaceComposerClient::Transaction::setDefaultFrameRateCompatibility(const sp<SurfaceControl>& sc,
+ int8_t compatibility) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ s->what |= layer_state_t::eDefaultFrameRateCompatibilityChanged;
+ s->defaultFrameRateCompatibility = compatibility;
+ return *this;
+}
+
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixedTransformHint(
const sp<SurfaceControl>& sc, int32_t fixedTransformHint) {
layer_state_t* s = getLayerState(sc);
@@ -1853,7 +1859,7 @@
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameTimelineInfo(
const FrameTimelineInfo& frameTimelineInfo) {
- mFrameTimelineInfo.merge(frameTimelineInfo);
+ mergeFrameTimelineInfo(mFrameTimelineInfo, frameTimelineInfo);
return *this;
}
@@ -1947,6 +1953,23 @@
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::enableBorder(
+ const sp<SurfaceControl>& sc, bool shouldEnable, float width, const half4& color) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eRenderBorderChanged;
+ s->borderEnabled = shouldEnable;
+ s->borderWidth = width;
+ s->borderColor = color;
+
+ registerSurfaceControlForCallback(sc);
+ return *this;
+}
+
// ---------------------------------------------------------------------------
DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
@@ -2012,6 +2035,31 @@
s.what |= DisplayState::eDisplaySizeChanged;
}
+// copied from FrameTimelineInfo::merge()
+void SurfaceComposerClient::Transaction::mergeFrameTimelineInfo(FrameTimelineInfo& t,
+ const FrameTimelineInfo& other) {
+ // When merging vsync Ids we take the oldest valid one
+ if (t.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID &&
+ other.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
+ if (other.vsyncId > t.vsyncId) {
+ t.vsyncId = other.vsyncId;
+ t.inputEventId = other.inputEventId;
+ t.startTimeNanos = other.startTimeNanos;
+ }
+ } else if (t.vsyncId == FrameTimelineInfo::INVALID_VSYNC_ID) {
+ t.vsyncId = other.vsyncId;
+ t.inputEventId = other.inputEventId;
+ t.startTimeNanos = other.startTimeNanos;
+ }
+}
+
+// copied from FrameTimelineInfo::clear()
+void SurfaceComposerClient::Transaction::clearFrameTimelineInfo(FrameTimelineInfo& t) {
+ t.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+ t.inputEventId = os::IInputConstants::INVALID_INPUT_EVENT_ID;
+ t.startTimeNanos = 0;
+}
+
// ---------------------------------------------------------------------------
SurfaceComposerClient::SurfaceComposerClient() : mStatus(NO_INIT) {}
@@ -2020,11 +2068,11 @@
: mStatus(NO_ERROR), mClient(client) {}
void SurfaceComposerClient::onFirstRef() {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
if (sf != nullptr && mStatus == NO_INIT) {
sp<ISurfaceComposerClient> conn;
- conn = sf->createConnection();
- if (conn != nullptr) {
+ binder::Status status = sf->createConnection(&conn);
+ if (status.isOk() && conn != nullptr) {
mClient = conn;
mStatus = NO_ERROR;
}
@@ -2062,7 +2110,7 @@
}
sp<SurfaceControl> SurfaceComposerClient::createSurface(const String8& name, uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags,
+ PixelFormat format, int32_t flags,
const sp<IBinder>& parentHandle,
LayerMetadata metadata,
uint32_t* outTransformHint) {
@@ -2072,38 +2120,9 @@
return s;
}
-sp<SurfaceControl> SurfaceComposerClient::createWithSurfaceParent(const String8& name, uint32_t w,
- uint32_t h, PixelFormat format,
- uint32_t flags, Surface* parent,
- LayerMetadata metadata,
- uint32_t* outTransformHint) {
- sp<SurfaceControl> sur;
- status_t err = mStatus;
-
- if (mStatus == NO_ERROR) {
- sp<IBinder> handle;
- sp<IGraphicBufferProducer> parentGbp = parent->getIGraphicBufferProducer();
- sp<IGraphicBufferProducer> gbp;
-
- uint32_t transformHint = 0;
- int32_t id = -1;
- err = mClient->createWithSurfaceParent(name, w, h, format, flags, parentGbp,
- std::move(metadata), &handle, &gbp, &id,
- &transformHint);
- if (outTransformHint) {
- *outTransformHint = transformHint;
- }
- ALOGE_IF(err, "SurfaceComposerClient::createWithSurfaceParent error %s", strerror(-err));
- if (err == NO_ERROR) {
- return new SurfaceControl(this, handle, gbp, id, transformHint);
- }
- }
- return nullptr;
-}
-
status_t SurfaceComposerClient::createSurfaceChecked(const String8& name, uint32_t w, uint32_t h,
PixelFormat format,
- sp<SurfaceControl>* outSurface, uint32_t flags,
+ sp<SurfaceControl>* outSurface, int32_t flags,
const sp<IBinder>& parentHandle,
LayerMetadata metadata,
uint32_t* outTransformHint) {
@@ -2111,21 +2130,17 @@
status_t err = mStatus;
if (mStatus == NO_ERROR) {
- sp<IBinder> handle;
- sp<IGraphicBufferProducer> gbp;
-
- uint32_t transformHint = 0;
- int32_t id = -1;
- err = mClient->createSurface(name, w, h, format, flags, parentHandle, std::move(metadata),
- &handle, &gbp, &id, &transformHint);
-
+ gui::CreateSurfaceResult result;
+ binder::Status status = mClient->createSurface(std::string(name.string()), flags,
+ parentHandle, std::move(metadata), &result);
+ err = statusTFromBinderStatus(status);
if (outTransformHint) {
- *outTransformHint = transformHint;
+ *outTransformHint = result.transformHint;
}
ALOGE_IF(err, "SurfaceComposerClient::createSurface error %s", strerror(-err));
if (err == NO_ERROR) {
- *outSurface =
- new SurfaceControl(this, handle, gbp, id, w, h, format, transformHint, flags);
+ *outSurface = new SurfaceControl(this, result.handle, result.layerId, w, h, format,
+ result.transformHint, flags);
}
}
return err;
@@ -2136,12 +2151,22 @@
return nullptr;
}
- sp<IBinder> handle;
sp<IBinder> mirrorFromHandle = mirrorFromSurface->getHandle();
- int32_t layer_id = -1;
- status_t err = mClient->mirrorSurface(mirrorFromHandle, &handle, &layer_id);
+ gui::MirrorSurfaceResult result;
+ const binder::Status status = mClient->mirrorSurface(mirrorFromHandle, &result);
+ const status_t err = statusTFromBinderStatus(status);
if (err == NO_ERROR) {
- return new SurfaceControl(this, handle, nullptr, layer_id, true /* owned */);
+ return new SurfaceControl(this, result.handle, result.layerId);
+ }
+ return nullptr;
+}
+
+sp<SurfaceControl> SurfaceComposerClient::mirrorDisplay(DisplayId displayId) {
+ gui::MirrorSurfaceResult result;
+ const binder::Status status = mClient->mirrorDisplay(displayId.value, &result);
+ const status_t err = statusTFromBinderStatus(status);
+ if (err == NO_ERROR) {
+ return new SurfaceControl(this, result.handle, result.layerId);
}
return nullptr;
}
@@ -2150,7 +2175,8 @@
if (mStatus != NO_ERROR) {
return mStatus;
}
- return mClient->clearLayerFrameStats(token);
+ const binder::Status status = mClient->clearLayerFrameStats(token);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getLayerFrameStats(const sp<IBinder>& token,
@@ -2158,19 +2184,38 @@
if (mStatus != NO_ERROR) {
return mStatus;
}
- return mClient->getLayerFrameStats(token, outStats);
+ gui::FrameStats stats;
+ const binder::Status status = mClient->getLayerFrameStats(token, &stats);
+ if (status.isOk()) {
+ outStats->refreshPeriodNano = stats.refreshPeriodNano;
+ outStats->desiredPresentTimesNano.setCapacity(stats.desiredPresentTimesNano.size());
+ for (const auto& t : stats.desiredPresentTimesNano) {
+ outStats->desiredPresentTimesNano.add(t);
+ }
+ outStats->actualPresentTimesNano.setCapacity(stats.actualPresentTimesNano.size());
+ for (const auto& t : stats.actualPresentTimesNano) {
+ outStats->actualPresentTimesNano.add(t);
+ }
+ outStats->frameReadyTimesNano.setCapacity(stats.frameReadyTimesNano.size());
+ for (const auto& t : stats.frameReadyTimesNano) {
+ outStats->frameReadyTimesNano.add(t);
+ }
+ }
+ return statusTFromBinderStatus(status);
}
// ----------------------------------------------------------------------------
status_t SurfaceComposerClient::enableVSyncInjections(bool enable) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- return sf->enableVSyncInjections(enable);
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+ binder::Status status = sf->enableVSyncInjections(enable);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::injectVSync(nsecs_t when) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- return sf->injectVSync(when);
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+ binder::Status status = sf->injectVSync(when);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display,
@@ -2184,17 +2229,106 @@
state->layerStackSpaceRect =
ui::Size(ds.layerStackSpaceRect.width, ds.layerStackSpaceRect.height);
}
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getStaticDisplayInfo(const sp<IBinder>& display,
- ui::StaticDisplayInfo* info) {
- return ComposerService::getComposerService()->getStaticDisplayInfo(display, info);
+ ui::StaticDisplayInfo* outInfo) {
+ using Tag = android::gui::DeviceProductInfo::ManufactureOrModelDate::Tag;
+ gui::StaticDisplayInfo ginfo;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getStaticDisplayInfo(display, &ginfo);
+ if (status.isOk()) {
+ // convert gui::StaticDisplayInfo to ui::StaticDisplayInfo
+ outInfo->connectionType = static_cast<ui::DisplayConnectionType>(ginfo.connectionType);
+ outInfo->density = ginfo.density;
+ outInfo->secure = ginfo.secure;
+ outInfo->installOrientation = static_cast<ui::Rotation>(ginfo.installOrientation);
+
+ DeviceProductInfo info;
+ std::optional<gui::DeviceProductInfo> dpi = ginfo.deviceProductInfo;
+ gui::DeviceProductInfo::ManufactureOrModelDate& date = dpi->manufactureOrModelDate;
+ info.name = dpi->name;
+ if (dpi->manufacturerPnpId.size() > 0) {
+ // copid from PnpId = std::array<char, 4> in ui/DeviceProductInfo.h
+ constexpr int kMaxPnpIdSize = 4;
+ size_t count = std::max<size_t>(kMaxPnpIdSize, dpi->manufacturerPnpId.size());
+ std::copy_n(dpi->manufacturerPnpId.begin(), count, info.manufacturerPnpId.begin());
+ }
+ if (dpi->relativeAddress.size() > 0) {
+ std::copy(dpi->relativeAddress.begin(), dpi->relativeAddress.end(),
+ std::back_inserter(info.relativeAddress));
+ }
+ info.productId = dpi->productId;
+ if (date.getTag() == Tag::modelYear) {
+ DeviceProductInfo::ModelYear modelYear;
+ modelYear.year = static_cast<uint32_t>(date.get<Tag::modelYear>().year);
+ info.manufactureOrModelDate = modelYear;
+ } else if (date.getTag() == Tag::manufactureYear) {
+ DeviceProductInfo::ManufactureYear manufactureYear;
+ manufactureYear.year = date.get<Tag::manufactureYear>().modelYear.year;
+ info.manufactureOrModelDate = manufactureYear;
+ } else if (date.getTag() == Tag::manufactureWeekAndYear) {
+ DeviceProductInfo::ManufactureWeekAndYear weekAndYear;
+ weekAndYear.year =
+ date.get<Tag::manufactureWeekAndYear>().manufactureYear.modelYear.year;
+ weekAndYear.week = date.get<Tag::manufactureWeekAndYear>().week;
+ info.manufactureOrModelDate = weekAndYear;
+ }
+
+ outInfo->deviceProductInfo = info;
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getDynamicDisplayInfo(const sp<IBinder>& display,
- ui::DynamicDisplayInfo* info) {
- return ComposerService::getComposerService()->getDynamicDisplayInfo(display, info);
+ ui::DynamicDisplayInfo* outInfo) {
+ gui::DynamicDisplayInfo ginfo;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getDynamicDisplayInfo(display, &ginfo);
+ if (status.isOk()) {
+ // convert gui::DynamicDisplayInfo to ui::DynamicDisplayInfo
+ outInfo->supportedDisplayModes.clear();
+ outInfo->supportedDisplayModes.reserve(ginfo.supportedDisplayModes.size());
+ for (const auto& mode : ginfo.supportedDisplayModes) {
+ ui::DisplayMode outMode;
+ outMode.id = mode.id;
+ outMode.resolution.width = mode.resolution.width;
+ outMode.resolution.height = mode.resolution.height;
+ outMode.xDpi = mode.xDpi;
+ outMode.yDpi = mode.yDpi;
+ outMode.refreshRate = mode.refreshRate;
+ outMode.appVsyncOffset = mode.appVsyncOffset;
+ outMode.sfVsyncOffset = mode.sfVsyncOffset;
+ outMode.presentationDeadline = mode.presentationDeadline;
+ outMode.group = mode.group;
+ outInfo->supportedDisplayModes.push_back(outMode);
+ }
+
+ outInfo->activeDisplayModeId = ginfo.activeDisplayModeId;
+
+ outInfo->supportedColorModes.clear();
+ outInfo->supportedColorModes.reserve(ginfo.supportedColorModes.size());
+ for (const auto& cmode : ginfo.supportedColorModes) {
+ outInfo->supportedColorModes.push_back(static_cast<ui::ColorMode>(cmode));
+ }
+
+ outInfo->activeColorMode = static_cast<ui::ColorMode>(ginfo.activeColorMode);
+
+ std::vector<ui::Hdr> types;
+ types.reserve(ginfo.hdrCapabilities.supportedHdrTypes.size());
+ for (const auto& hdr : ginfo.hdrCapabilities.supportedHdrTypes) {
+ types.push_back(static_cast<ui::Hdr>(hdr));
+ }
+ outInfo->hdrCapabilities = HdrCapabilities(types, ginfo.hdrCapabilities.maxLuminance,
+ ginfo.hdrCapabilities.maxAverageLuminance,
+ ginfo.hdrCapabilities.minLuminance);
+
+ outInfo->autoLowLatencyModeSupported = ginfo.autoLowLatencyModeSupported;
+ outInfo->gameContentTypeSupported = ginfo.gameContentTypeSupported;
+ outInfo->preferredBootDisplayMode = ginfo.preferredBootDisplayMode;
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getActiveDisplayMode(const sp<IBinder>& display,
@@ -2218,10 +2352,13 @@
const sp<IBinder>& displayToken, ui::DisplayModeId defaultMode, bool allowGroupSwitching,
float primaryRefreshRateMin, float primaryRefreshRateMax, float appRequestRefreshRateMin,
float appRequestRefreshRateMax) {
- return ComposerService::getComposerService()
- ->setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching,
- primaryRefreshRateMin, primaryRefreshRateMax,
- appRequestRefreshRateMin, appRequestRefreshRateMax);
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()
+ ->setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching,
+ primaryRefreshRateMin, primaryRefreshRateMax,
+ appRequestRefreshRateMin,
+ appRequestRefreshRateMax);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
@@ -2231,41 +2368,81 @@
float* outPrimaryRefreshRateMax,
float* outAppRequestRefreshRateMin,
float* outAppRequestRefreshRateMax) {
- return ComposerService::getComposerService()
- ->getDesiredDisplayModeSpecs(displayToken, outDefaultMode, outAllowGroupSwitching,
- outPrimaryRefreshRateMin, outPrimaryRefreshRateMax,
- outAppRequestRefreshRateMin, outAppRequestRefreshRateMax);
+ if (!outDefaultMode || !outAllowGroupSwitching || !outPrimaryRefreshRateMin ||
+ !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin || !outAppRequestRefreshRateMax) {
+ return BAD_VALUE;
+ }
+ gui::DisplayModeSpecs specs;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getDesiredDisplayModeSpecs(displayToken,
+ &specs);
+ if (status.isOk()) {
+ *outDefaultMode = specs.defaultMode;
+ *outAllowGroupSwitching = specs.allowGroupSwitching;
+ *outPrimaryRefreshRateMin = specs.primaryRefreshRateMin;
+ *outPrimaryRefreshRateMax = specs.primaryRefreshRateMax;
+ *outAppRequestRefreshRateMin = specs.appRequestRefreshRateMin;
+ *outAppRequestRefreshRateMax = specs.appRequestRefreshRateMax;
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getDisplayNativePrimaries(const sp<IBinder>& display,
ui::DisplayPrimaries& outPrimaries) {
- return ComposerService::getComposerService()->getDisplayNativePrimaries(display, outPrimaries);
+ gui::DisplayPrimaries primaries;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getDisplayNativePrimaries(display,
+ &primaries);
+ if (status.isOk()) {
+ outPrimaries.red.X = primaries.red.X;
+ outPrimaries.red.Y = primaries.red.Y;
+ outPrimaries.red.Z = primaries.red.Z;
+
+ outPrimaries.green.X = primaries.green.X;
+ outPrimaries.green.Y = primaries.green.Y;
+ outPrimaries.green.Z = primaries.green.Z;
+
+ outPrimaries.blue.X = primaries.blue.X;
+ outPrimaries.blue.Y = primaries.blue.Y;
+ outPrimaries.blue.Z = primaries.blue.Z;
+
+ outPrimaries.white.X = primaries.white.X;
+ outPrimaries.white.Y = primaries.white.Y;
+ outPrimaries.white.Z = primaries.white.Z;
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::setActiveColorMode(const sp<IBinder>& display,
ColorMode colorMode) {
- return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
+ binder::Status status = ComposerServiceAIDL::getComposerService()
+ ->setActiveColorMode(display, static_cast<int>(colorMode));
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getBootDisplayModeSupport(bool* support) {
binder::Status status =
ComposerServiceAIDL::getComposerService()->getBootDisplayModeSupport(support);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::setBootDisplayMode(const sp<IBinder>& display,
ui::DisplayModeId displayModeId) {
- return ComposerService::getComposerService()->setBootDisplayMode(display, displayModeId);
+ binder::Status status = ComposerServiceAIDL::getComposerService()
+ ->setBootDisplayMode(display, static_cast<int>(displayModeId));
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::clearBootDisplayMode(const sp<IBinder>& display) {
binder::Status status =
ComposerServiceAIDL::getComposerService()->clearBootDisplayMode(display);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::setOverrideFrameRate(uid_t uid, float frameRate) {
- return ComposerService::getComposerService()->setOverrideFrameRate(uid, frameRate);
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->setOverrideFrameRate(uid, frameRate);
+ return statusTFromBinderStatus(status);
}
void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
@@ -2284,57 +2461,137 @@
status_t SurfaceComposerClient::getCompositionPreference(
ui::Dataspace* defaultDataspace, ui::PixelFormat* defaultPixelFormat,
ui::Dataspace* wideColorGamutDataspace, ui::PixelFormat* wideColorGamutPixelFormat) {
- return ComposerService::getComposerService()
- ->getCompositionPreference(defaultDataspace, defaultPixelFormat,
- wideColorGamutDataspace, wideColorGamutPixelFormat);
+ gui::CompositionPreference pref;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getCompositionPreference(&pref);
+ if (status.isOk()) {
+ *defaultDataspace = static_cast<ui::Dataspace>(pref.defaultDataspace);
+ *defaultPixelFormat = static_cast<ui::PixelFormat>(pref.defaultPixelFormat);
+ *wideColorGamutDataspace = static_cast<ui::Dataspace>(pref.wideColorGamutDataspace);
+ *wideColorGamutPixelFormat = static_cast<ui::PixelFormat>(pref.wideColorGamutPixelFormat);
+ }
+ return statusTFromBinderStatus(status);
}
bool SurfaceComposerClient::getProtectedContentSupport() {
bool supported = false;
- ComposerService::getComposerService()->getProtectedContentSupport(&supported);
+ ComposerServiceAIDL::getComposerService()->getProtectedContentSupport(&supported);
return supported;
}
status_t SurfaceComposerClient::clearAnimationFrameStats() {
- return ComposerService::getComposerService()->clearAnimationFrameStats();
+ binder::Status status = ComposerServiceAIDL::getComposerService()->clearAnimationFrameStats();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getAnimationFrameStats(FrameStats* outStats) {
- return ComposerService::getComposerService()->getAnimationFrameStats(outStats);
+ gui::FrameStats stats;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getAnimationFrameStats(&stats);
+ if (status.isOk()) {
+ outStats->refreshPeriodNano = stats.refreshPeriodNano;
+ outStats->desiredPresentTimesNano.setCapacity(stats.desiredPresentTimesNano.size());
+ for (const auto& t : stats.desiredPresentTimesNano) {
+ outStats->desiredPresentTimesNano.add(t);
+ }
+ outStats->actualPresentTimesNano.setCapacity(stats.actualPresentTimesNano.size());
+ for (const auto& t : stats.actualPresentTimesNano) {
+ outStats->actualPresentTimesNano.add(t);
+ }
+ outStats->frameReadyTimesNano.setCapacity(stats.frameReadyTimesNano.size());
+ for (const auto& t : stats.frameReadyTimesNano) {
+ outStats->frameReadyTimesNano.add(t);
+ }
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::overrideHdrTypes(const sp<IBinder>& display,
const std::vector<ui::Hdr>& hdrTypes) {
- return ComposerService::getComposerService()->overrideHdrTypes(display, hdrTypes);
+ std::vector<int32_t> hdrTypesVector;
+ hdrTypesVector.reserve(hdrTypes.size());
+ for (auto t : hdrTypes) {
+ hdrTypesVector.push_back(static_cast<int32_t>(t));
+ }
+
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->overrideHdrTypes(display, hdrTypesVector);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::onPullAtom(const int32_t atomId, std::string* outData,
bool* success) {
- return ComposerService::getComposerService()->onPullAtom(atomId, outData, success);
+ gui::PullAtomData pad;
+ binder::Status status = ComposerServiceAIDL::getComposerService()->onPullAtom(atomId, &pad);
+ if (status.isOk()) {
+ outData->assign((const char*)pad.data.data(), pad.data.size());
+ *success = pad.success;
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
ui::PixelFormat* outFormat,
ui::Dataspace* outDataspace,
uint8_t* outComponentMask) {
- return ComposerService::getComposerService()
- ->getDisplayedContentSamplingAttributes(display, outFormat, outDataspace,
- outComponentMask);
+ if (!outFormat || !outDataspace || !outComponentMask) {
+ return BAD_VALUE;
+ }
+
+ gui::ContentSamplingAttributes attrs;
+ binder::Status status = ComposerServiceAIDL::getComposerService()
+ ->getDisplayedContentSamplingAttributes(display, &attrs);
+ if (status.isOk()) {
+ *outFormat = static_cast<ui::PixelFormat>(attrs.format);
+ *outDataspace = static_cast<ui::Dataspace>(attrs.dataspace);
+ *outComponentMask = static_cast<uint8_t>(attrs.componentMask);
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::setDisplayContentSamplingEnabled(const sp<IBinder>& display,
bool enable, uint8_t componentMask,
uint64_t maxFrames) {
- return ComposerService::getComposerService()->setDisplayContentSamplingEnabled(display, enable,
- componentMask,
- maxFrames);
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()
+ ->setDisplayContentSamplingEnabled(display, enable,
+ static_cast<int8_t>(componentMask),
+ static_cast<int64_t>(maxFrames));
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::getDisplayedContentSample(const sp<IBinder>& display,
uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) {
- return ComposerService::getComposerService()->getDisplayedContentSample(display, maxFrames,
- timestamp, outStats);
+ if (!outStats) {
+ return BAD_VALUE;
+ }
+
+ gui::DisplayedFrameStats stats;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getDisplayedContentSample(display, maxFrames,
+ timestamp, &stats);
+ if (status.isOk()) {
+ // convert gui::DisplayedFrameStats to ui::DisplayedFrameStats
+ outStats->numFrames = static_cast<uint64_t>(stats.numFrames);
+ outStats->component_0_sample.reserve(stats.component_0_sample.size());
+ for (const auto& s : stats.component_0_sample) {
+ outStats->component_0_sample.push_back(static_cast<uint64_t>(s));
+ }
+ outStats->component_1_sample.reserve(stats.component_1_sample.size());
+ for (const auto& s : stats.component_1_sample) {
+ outStats->component_1_sample.push_back(static_cast<uint64_t>(s));
+ }
+ outStats->component_2_sample.reserve(stats.component_2_sample.size());
+ for (const auto& s : stats.component_2_sample) {
+ outStats->component_2_sample.push_back(static_cast<uint64_t>(s));
+ }
+ outStats->component_3_sample.reserve(stats.component_3_sample.size());
+ for (const auto& s : stats.component_3_sample) {
+ outStats->component_3_sample.push_back(static_cast<uint64_t>(s));
+ }
+ }
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::isWideColorDisplay(const sp<IBinder>& display,
@@ -2342,39 +2599,55 @@
binder::Status status =
ComposerServiceAIDL::getComposerService()->isWideColorDisplay(display,
outIsWideColorDisplay);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::addRegionSamplingListener(
const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
const sp<IRegionSamplingListener>& listener) {
- return ComposerService::getComposerService()->addRegionSamplingListener(samplingArea,
- stopLayerHandle,
- listener);
+ gui::ARect rect;
+ rect.left = samplingArea.left;
+ rect.top = samplingArea.top;
+ rect.right = samplingArea.right;
+ rect.bottom = samplingArea.bottom;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->addRegionSamplingListener(rect,
+ stopLayerHandle,
+ listener);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::removeRegionSamplingListener(
const sp<IRegionSamplingListener>& listener) {
- return ComposerService::getComposerService()->removeRegionSamplingListener(listener);
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->removeRegionSamplingListener(listener);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::addFpsListener(int32_t taskId,
const sp<gui::IFpsListener>& listener) {
- return ComposerService::getComposerService()->addFpsListener(taskId, listener);
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->addFpsListener(taskId, listener);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::removeFpsListener(const sp<gui::IFpsListener>& listener) {
- return ComposerService::getComposerService()->removeFpsListener(listener);
+ binder::Status status = ComposerServiceAIDL::getComposerService()->removeFpsListener(listener);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::addTunnelModeEnabledListener(
const sp<gui::ITunnelModeEnabledListener>& listener) {
- return ComposerService::getComposerService()->addTunnelModeEnabledListener(listener);
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->addTunnelModeEnabledListener(listener);
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::removeTunnelModeEnabledListener(
const sp<gui::ITunnelModeEnabledListener>& listener) {
- return ComposerService::getComposerService()->removeTunnelModeEnabledListener(listener);
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->removeTunnelModeEnabledListener(listener);
+ return statusTFromBinderStatus(status);
}
bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) {
@@ -2390,7 +2663,7 @@
binder::Status status =
ComposerServiceAIDL::getComposerService()->setDisplayBrightness(displayToken,
brightness);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::addHdrLayerInfoListener(
@@ -2398,7 +2671,7 @@
binder::Status status =
ComposerServiceAIDL::getComposerService()->addHdrLayerInfoListener(displayToken,
listener);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::removeHdrLayerInfoListener(
@@ -2406,45 +2679,80 @@
binder::Status status =
ComposerServiceAIDL::getComposerService()->removeHdrLayerInfoListener(displayToken,
listener);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::notifyPowerBoost(int32_t boostId) {
binder::Status status = ComposerServiceAIDL::getComposerService()->notifyPowerBoost(boostId);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor,
const half4& spotColor, float lightPosY,
float lightPosZ, float lightRadius) {
- return ComposerService::getComposerService()->setGlobalShadowSettings(ambientColor, spotColor,
- lightPosY, lightPosZ,
- lightRadius);
+ gui::Color ambientColorG, spotColorG;
+ ambientColorG.r = ambientColor.r;
+ ambientColorG.g = ambientColor.g;
+ ambientColorG.b = ambientColor.b;
+ ambientColorG.a = ambientColor.a;
+ spotColorG.r = spotColor.r;
+ spotColorG.g = spotColor.g;
+ spotColorG.b = spotColor.b;
+ spotColorG.a = spotColor.a;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->setGlobalShadowSettings(ambientColorG,
+ spotColorG,
+ lightPosY, lightPosZ,
+ lightRadius);
+ return statusTFromBinderStatus(status);
}
std::optional<DisplayDecorationSupport> SurfaceComposerClient::getDisplayDecorationSupport(
const sp<IBinder>& displayToken) {
+ std::optional<gui::DisplayDecorationSupport> gsupport;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getDisplayDecorationSupport(displayToken,
+ &gsupport);
std::optional<DisplayDecorationSupport> support;
- ComposerService::getComposerService()->getDisplayDecorationSupport(displayToken, &support);
+ // TODO (b/241277093): Remove `false && ` once b/241278870 is fixed.
+ if (false && status.isOk() && gsupport.has_value()) {
+ support.emplace(DisplayDecorationSupport{
+ .format =
+ static_cast<aidl::android::hardware::graphics::common::PixelFormat>(
+ gsupport->format),
+ .alphaInterpretation =
+ static_cast<aidl::android::hardware::graphics::common::AlphaInterpretation>(
+ gsupport->alphaInterpretation)
+ });
+ }
return support;
}
-int SurfaceComposerClient::getGPUContextPriority() {
- return ComposerService::getComposerService()->getGPUContextPriority();
+int SurfaceComposerClient::getGpuContextPriority() {
+ int priority;
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->getGpuContextPriority(&priority);
+ if (!status.isOk()) {
+ status_t err = statusTFromBinderStatus(status);
+ ALOGE("getGpuContextPriority failed to read data: %s (%d)", strerror(-err), err);
+ return 0;
+ }
+ return priority;
}
status_t SurfaceComposerClient::addWindowInfosListener(
const sp<WindowInfosListener>& windowInfosListener,
std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo) {
return WindowInfosListenerReporter::getInstance()
- ->addWindowInfosListener(windowInfosListener, ComposerService::getComposerService(),
+ ->addWindowInfosListener(windowInfosListener, ComposerServiceAIDL::getComposerService(),
outInitialInfo);
}
status_t SurfaceComposerClient::removeWindowInfosListener(
const sp<WindowInfosListener>& windowInfosListener) {
return WindowInfosListenerReporter::getInstance()
- ->removeWindowInfosListener(windowInfosListener, ComposerService::getComposerService());
+ ->removeWindowInfosListener(windowInfosListener,
+ ComposerServiceAIDL::getComposerService());
}
// ----------------------------------------------------------------------------
@@ -2455,7 +2763,7 @@
if (s == nullptr) return NO_INIT;
binder::Status status = s->captureDisplay(captureArgs, captureListener);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t ScreenshotClient::captureDisplay(DisplayId displayId,
@@ -2464,7 +2772,7 @@
if (s == nullptr) return NO_INIT;
binder::Status status = s->captureDisplayById(displayId.value, captureListener);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs,
@@ -2473,7 +2781,7 @@
if (s == nullptr) return NO_INIT;
binder::Status status = s->captureLayers(captureArgs, captureListener);
- return status.transactionError();
+ return statusTFromBinderStatus(status);
}
// ---------------------------------------------------------------------------------
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index 654fb33..84257de 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -49,12 +49,10 @@
// ============================================================================
SurfaceControl::SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
- const sp<IGraphicBufferProducer>& gbp, int32_t layerId,
- uint32_t w, uint32_t h, PixelFormat format, uint32_t transform,
- uint32_t flags)
+ int32_t layerId, uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t transform, uint32_t flags)
: mClient(client),
mHandle(handle),
- mGraphicBufferProducer(gbp),
mLayerId(layerId),
mTransformHint(transform),
mWidth(w),
@@ -65,7 +63,6 @@
SurfaceControl::SurfaceControl(const sp<SurfaceControl>& other) {
mClient = other->mClient;
mHandle = other->mHandle;
- mGraphicBufferProducer = other->mGraphicBufferProducer;
mTransformHint = other->mTransformHint;
mLayerId = other->mLayerId;
mWidth = other->mWidth;
@@ -165,11 +162,11 @@
void SurfaceControl::updateDefaultBufferSize(uint32_t width, uint32_t height) {
Mutex::Autolock _l(mLock);
- mWidth = width; mHeight = height;
+ mWidth = width;
+ mHeight = height;
if (mBbq) {
mBbq->update(mBbqChild, width, height, mFormat);
}
-
}
sp<IBinder> SurfaceControl::getLayerStateHandle() const
@@ -245,9 +242,7 @@
*outSurfaceControl =
new SurfaceControl(new SurfaceComposerClient(
interface_cast<ISurfaceComposerClient>(client)),
- handle.get(), nullptr, layerId,
- width, height, format,
- transformHint);
+ handle.get(), layerId, width, height, format, transformHint);
return NO_ERROR;
}
diff --git a/libs/gui/TransactionTracing.cpp b/libs/gui/TransactionTracing.cpp
index eedc3df..59450fb 100644
--- a/libs/gui/TransactionTracing.cpp
+++ b/libs/gui/TransactionTracing.cpp
@@ -15,9 +15,9 @@
*/
#include "gui/TransactionTracing.h"
-#include "gui/ISurfaceComposer.h"
+#include "android/gui/ISurfaceComposer.h"
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
namespace android {
@@ -32,7 +32,7 @@
if (sInstance == nullptr) {
sInstance = new TransactionTraceListener;
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
sf->addTransactionTraceListener(sInstance);
}
@@ -50,4 +50,4 @@
return mTracingEnabled;
}
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 4e966d1..804ce4f 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -76,7 +76,7 @@
info.inputConfig == inputConfig && info.displayId == displayId &&
info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop &&
info.applicationInfo == applicationInfo && info.layoutParamsType == layoutParamsType &&
- info.layoutParamsFlags == layoutParamsFlags && info.isClone == isClone;
+ info.layoutParamsFlags == layoutParamsFlags;
}
status_t WindowInfo::writeToParcel(android::Parcel* parcel) const {
@@ -124,8 +124,7 @@
parcel->write(touchableRegion) ?:
parcel->writeBool(replaceTouchableRegionWithCrop) ?:
parcel->writeStrongBinder(touchableRegionCropHandle.promote()) ?:
- parcel->writeStrongBinder(windowToken) ?:
- parcel->writeBool(isClone);
+ parcel->writeStrongBinder(windowToken);
// clang-format on
return status;
}
@@ -176,8 +175,7 @@
parcel->read(touchableRegion) ?:
parcel->readBool(&replaceTouchableRegionWithCrop) ?:
parcel->readNullableStrongBinder(&touchableRegionCropHandleSp) ?:
- parcel->readNullableStrongBinder(&windowToken) ?:
- parcel->readBool(&isClone);
+ parcel->readNullableStrongBinder(&windowToken);
// clang-format on
if (status != OK) {
diff --git a/libs/gui/WindowInfosListenerReporter.cpp b/libs/gui/WindowInfosListenerReporter.cpp
index cfc7dbc..01e865d 100644
--- a/libs/gui/WindowInfosListenerReporter.cpp
+++ b/libs/gui/WindowInfosListenerReporter.cpp
@@ -14,7 +14,8 @@
* limitations under the License.
*/
-#include <gui/ISurfaceComposer.h>
+#include <android/gui/ISurfaceComposer.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/WindowInfosListenerReporter.h>
namespace android {
@@ -23,6 +24,7 @@
using gui::IWindowInfosReportedListener;
using gui::WindowInfo;
using gui::WindowInfosListener;
+using gui::aidl_utils::statusTFromBinderStatus;
sp<WindowInfosListenerReporter> WindowInfosListenerReporter::getInstance() {
static sp<WindowInfosListenerReporter> sInstance = new WindowInfosListenerReporter;
@@ -31,13 +33,14 @@
status_t WindowInfosListenerReporter::addWindowInfosListener(
const sp<WindowInfosListener>& windowInfosListener,
- const sp<ISurfaceComposer>& surfaceComposer,
+ const sp<gui::ISurfaceComposer>& surfaceComposer,
std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo) {
status_t status = OK;
{
std::scoped_lock lock(mListenersMutex);
if (mWindowInfosListeners.empty()) {
- status = surfaceComposer->addWindowInfosListener(this);
+ binder::Status s = surfaceComposer->addWindowInfosListener(this);
+ status = statusTFromBinderStatus(s);
}
if (status == OK) {
@@ -55,12 +58,13 @@
status_t WindowInfosListenerReporter::removeWindowInfosListener(
const sp<WindowInfosListener>& windowInfosListener,
- const sp<ISurfaceComposer>& surfaceComposer) {
+ const sp<gui::ISurfaceComposer>& surfaceComposer) {
status_t status = OK;
{
std::scoped_lock lock(mListenersMutex);
if (mWindowInfosListeners.size() == 1) {
- status = surfaceComposer->removeWindowInfosListener(this);
+ binder::Status s = surfaceComposer->removeWindowInfosListener(this);
+ status = statusTFromBinderStatus(s);
// Clear the last stored state since we're disabling updates and don't want to hold
// stale values
mLastWindowInfos.clear();
@@ -78,7 +82,8 @@
binder::Status WindowInfosListenerReporter::onWindowInfosChanged(
const std::vector<WindowInfo>& windowInfos, const std::vector<DisplayInfo>& displayInfos,
const sp<IWindowInfosReportedListener>& windowInfosReportedListener) {
- std::unordered_set<sp<WindowInfosListener>, SpHash<WindowInfosListener>> windowInfosListeners;
+ std::unordered_set<sp<WindowInfosListener>, gui::SpHash<WindowInfosListener>>
+ windowInfosListeners;
{
std::scoped_lock lock(mListenersMutex);
@@ -101,7 +106,7 @@
return binder::Status::ok();
}
-void WindowInfosListenerReporter::reconnect(const sp<ISurfaceComposer>& composerService) {
+void WindowInfosListenerReporter::reconnect(const sp<gui::ISurfaceComposer>& composerService) {
std::scoped_lock lock(mListenersMutex);
if (!mWindowInfosListeners.empty()) {
composerService->addWindowInfosListener(this);
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/ARect.aidl
similarity index 98%
rename from libs/gui/aidl/android/gui/Rect.aidl
rename to libs/gui/aidl/android/gui/ARect.aidl
index 1b13761..5785907 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/ARect.aidl
@@ -20,7 +20,7 @@
// TODO(b/221473398):
// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
/** @hide */
-parcelable Rect {
+parcelable ARect {
/// Minimum X coordinate of the rectangle.
int left;
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/Color.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/Color.aidl
index 6929a6c..12af066 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/Color.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,12 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable Color {
+ float r;
+ float g;
+ float b;
+ float a;
}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/CompositionPreference.aidl
similarity index 63%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/CompositionPreference.aidl
index 6929a6c..b615824 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/CompositionPreference.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,12 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable CompositionPreference {
+ int /*ui::Dataspace*/ defaultDataspace;
+ int /*ui::PixelFormat*/ defaultPixelFormat;
+ int /*ui::Dataspace*/ wideColorGamutDataspace;
+ int /*ui::PixelFormat*/ wideColorGamutPixelFormat;
}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl
index 6929a6c..5d913b1 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,11 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable ContentSamplingAttributes {
+ int /*ui::PixelFormat*/ format;
+ int /*ui::Dataspace*/ dataspace;
+ byte componentMask;
}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/CreateSurfaceResult.aidl
similarity index 64%
rename from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
rename to libs/gui/aidl/android/gui/CreateSurfaceResult.aidl
index 6929a6c..39e4916 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/CreateSurfaceResult.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,11 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable CreateSurfaceResult {
+ IBinder handle;
+ int layerId;
+ int transformHint;
}
diff --git a/libs/gui/aidl/android/gui/DeviceProductInfo.aidl b/libs/gui/aidl/android/gui/DeviceProductInfo.aidl
new file mode 100644
index 0000000..98404cf
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DeviceProductInfo.aidl
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+// Product-specific information about the display or the directly connected device on the
+// display chain. For example, if the display is transitively connected, this field may contain
+// product information about the intermediate device.
+
+/** @hide */
+parcelable DeviceProductInfo {
+ parcelable ModelYear {
+ int year;
+ }
+
+ parcelable ManufactureYear {
+ ModelYear modelYear;
+ }
+
+ parcelable ManufactureWeekAndYear {
+ ManufactureYear manufactureYear;
+
+ // 1-base week number. Week numbering may not be consistent between manufacturers.
+ int week;
+ }
+
+ union ManufactureOrModelDate {
+ ModelYear modelYear;
+ ManufactureYear manufactureYear;
+ ManufactureWeekAndYear manufactureWeekAndYear;
+ }
+
+ // Display name.
+ @utf8InCpp String name;
+
+ // NULL-terminated Manufacturer plug and play ID.
+ byte[] manufacturerPnpId;
+
+ // Manufacturer product ID.
+ @utf8InCpp String productId;
+
+ ManufactureOrModelDate manufactureOrModelDate;
+
+ byte[] relativeAddress;
+}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/DisplayConnectionType.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/DisplayConnectionType.aidl
index 6929a6c..72c4ede 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/DisplayConnectionType.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,11 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+@Backing(type="int")
+enum DisplayConnectionType {
+ Internal = 0,
+ External = 1
}
diff --git a/libs/input/android/os/BlockUntrustedTouchesMode.aidl b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
similarity index 60%
rename from libs/input/android/os/BlockUntrustedTouchesMode.aidl
rename to libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
index 9504e99..0230496 100644
--- a/libs/input/android/os/BlockUntrustedTouchesMode.aidl
+++ b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
@@ -1,5 +1,5 @@
/**
- * Copyright (c) 2020, The Android Open Source Project
+ * Copyright (c) 2022, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,22 +14,12 @@
* limitations under the License.
*/
-package android.os;
+package android.gui;
-
-/**
- * Block untrusted touches feature mode.
- *
- * @hide
- */
-@Backing(type="int")
-enum BlockUntrustedTouchesMode {
- /** Feature is off. */
- DISABLED,
-
- /** Untrusted touches are flagged but not blocked. */
- PERMISSIVE,
-
- /** Untrusted touches are blocked. */
- BLOCK
+// TODO(b/222607970):
+// remove this aidl and use android.hardware.graphics.common.DisplayDecorationSupport
+/** @hide */
+parcelable DisplayDecorationSupport {
+ int format;
+ int alphaInterpretation;
}
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/DisplayMode.aidl
similarity index 60%
copy from libs/gui/aidl/android/gui/Rect.aidl
copy to libs/gui/aidl/android/gui/DisplayMode.aidl
index 1b13761..3cd77f8 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/DisplayMode.aidl
@@ -16,20 +16,21 @@
package android.gui;
-// copied from libs/arect/include/android/rect.h
-// TODO(b/221473398):
-// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
+import android.gui.Size;
+
+// Mode supported by physical display.
+// Make sure to sync with libui DisplayMode.h
+
/** @hide */
-parcelable Rect {
- /// Minimum X coordinate of the rectangle.
- int left;
+parcelable DisplayMode {
+ int id;
+ Size resolution;
+ float xDpi = 0.0f;
+ float yDpi = 0.0f;
- /// Minimum Y coordinate of the rectangle.
- int top;
-
- /// Maximum X coordinate of the rectangle.
- int right;
-
- /// Maximum Y coordinate of the rectangle.
- int bottom;
+ float refreshRate = 0.0f;
+ long appVsyncOffset = 0;
+ long sfVsyncOffset = 0;
+ long presentationDeadline = 0;
+ int group = -1;
}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
index 6929a6c..fb4fcdf 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,14 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable DisplayModeSpecs {
+ int defaultMode;
+ boolean allowGroupSwitching;
+ float primaryRefreshRateMin;
+ float primaryRefreshRateMax;
+ float appRequestRefreshRateMin;
+ float appRequestRefreshRateMax;
}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/DisplayPrimaries.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/DisplayPrimaries.aidl
index 6929a6c..dbf668c 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/DisplayPrimaries.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,20 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
+// copied from libui ConfigStoreTypes.h
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable DisplayPrimaries {
+ parcelable CieXyz {
+ float X;
+ float Y;
+ float Z;
+ }
+
+ CieXyz red;
+ CieXyz green;
+ CieXyz blue;
+ CieXyz white;
}
diff --git a/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl
new file mode 100644
index 0000000..f4b6dad
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+parcelable DisplayedFrameStats {
+ /* The number of frames represented by this sample. */
+ long numFrames = 0;
+
+ /* A histogram counting how many times a pixel of a given value was displayed onscreen for
+ * FORMAT_COMPONENT_0. The buckets of the histogram are evenly weighted, the number of buckets
+ * is device specific. eg, for RGBA_8888, if sampleComponent0 is {10, 6, 4, 1} this means that
+ * 10 red pixels were displayed onscreen in range 0x00->0x3F, 6 red pixels
+ * were displayed onscreen in range 0x40->0x7F, etc.
+ */
+ long[] component_0_sample;
+
+ /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_1. */
+ long[] component_1_sample;
+
+ /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_2. */
+ long[] component_2_sample;
+
+ /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_3. */
+ long[] component_3_sample;
+}
diff --git a/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl
new file mode 100644
index 0000000..57e6081
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+import android.gui.DisplayMode;
+import android.gui.HdrCapabilities;
+
+// Information about a physical display which may change on hotplug reconnect.
+// Make sure to sync with libui DynamicDisplayInfo.h
+
+/** @hide */
+parcelable DynamicDisplayInfo {
+ List<DisplayMode> supportedDisplayModes;
+
+ int activeDisplayModeId;
+
+ int[] supportedColorModes;
+ int activeColorMode;
+ HdrCapabilities hdrCapabilities;
+
+ // True if the display reports support for HDMI 2.1 Auto Low Latency Mode.
+ // For more information, see the HDMI 2.1 specification.
+ boolean autoLowLatencyModeSupported;
+
+ // True if the display reports support for Game Content Type.
+ // For more information, see the HDMI 1.4 specification.
+ boolean gameContentTypeSupported;
+
+ // The boot display mode preferred by the implementation.
+ int preferredBootDisplayMode;
+}
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/FrameEvent.aidl
similarity index 60%
copy from libs/gui/aidl/android/gui/Rect.aidl
copy to libs/gui/aidl/android/gui/FrameEvent.aidl
index 1b13761..aaabdb5 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/FrameEvent.aidl
@@ -16,20 +16,20 @@
package android.gui;
-// copied from libs/arect/include/android/rect.h
-// TODO(b/221473398):
-// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
+// Identifiers for all the events that may be recorded or reported.
+
/** @hide */
-parcelable Rect {
- /// Minimum X coordinate of the rectangle.
- int left;
-
- /// Minimum Y coordinate of the rectangle.
- int top;
-
- /// Maximum X coordinate of the rectangle.
- int right;
-
- /// Maximum Y coordinate of the rectangle.
- int bottom;
+@Backing(type="int")
+enum FrameEvent {
+ POSTED = 0,
+ REQUESTED_PRESENT = 1,
+ LATCH = 2,
+ ACQUIRE = 3,
+ FIRST_REFRESH_START = 4,
+ LAST_REFRESH_START = 5,
+ GPU_COMPOSITION_DONE = 6,
+ DISPLAY_PRESENT = 7,
+ DEQUEUE_READY = 8,
+ RELEASE = 9,
+ EVENT_COUNT = 10 // Not an actual event.
}
diff --git a/libs/gui/aidl/android/gui/FrameStats.aidl b/libs/gui/aidl/android/gui/FrameStats.aidl
new file mode 100644
index 0000000..a145e74
--- /dev/null
+++ b/libs/gui/aidl/android/gui/FrameStats.aidl
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+// Make sure to sync with libui FrameStats.h
+
+/** @hide */
+parcelable FrameStats {
+ /*
+ * Approximate refresh time, in nanoseconds.
+ */
+ long refreshPeriodNano;
+
+ /*
+ * The times in nanoseconds for when the frame contents were posted by the producer (e.g.
+ * the application). They are either explicitly set or defaulted to the time when
+ * Surface::queueBuffer() was called.
+ */
+ long[] desiredPresentTimesNano;
+
+ /*
+ * The times in milliseconds for when the frame contents were presented on the screen.
+ */
+ long[] actualPresentTimesNano;
+
+ /*
+ * The times in nanoseconds for when the frame contents were ready to be presented. Note that
+ * a frame can be posted and still it contents being rendered asynchronously in GL. In such a
+ * case these are the times when the frame contents were completely rendered (i.e. their fences
+ * signaled).
+ */
+ long[] frameReadyTimesNano;
+}
diff --git a/libs/gui/include/gui/FrameTimelineInfo.h b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
similarity index 69%
rename from libs/gui/include/gui/FrameTimelineInfo.h
rename to libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
index 255ce56..6ffe466 100644
--- a/libs/gui/include/gui/FrameTimelineInfo.h
+++ b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright 2021 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,36 +14,23 @@
* limitations under the License.
*/
-#pragma once
+package android.gui;
-#include <stdint.h>
-
-#include <binder/Parcel.h>
-
-namespace android {
-
-struct FrameTimelineInfo {
+/** @hide */
+parcelable FrameTimelineInfo {
// Needs to be in sync with android.graphics.FrameInfo.INVALID_VSYNC_ID in java
- static constexpr int64_t INVALID_VSYNC_ID = -1;
+ const long INVALID_VSYNC_ID = -1;
// The vsync id that was used to start the transaction
- int64_t vsyncId = INVALID_VSYNC_ID;
+ long vsyncId = INVALID_VSYNC_ID;
// The id of the input event that caused this buffer
// Default is android::os::IInputConstants::INVALID_INPUT_EVENT_ID = 0
// We copy the value of the input event ID instead of including the header, because libgui
// header libraries containing FrameTimelineInfo must be available to vendors, but libinput is
// not directly vendor available.
- int32_t inputEventId = 0;
+ int inputEventId = 0;
// The current time in nanoseconds the application started to render the frame.
- int64_t startTimeNanos = 0;
-
- status_t write(Parcel& output) const;
- status_t read(const Parcel& input);
-
- void merge(const FrameTimelineInfo& other);
- void clear();
-};
-
-} // namespace android
+ long startTimeNanos = 0;
+}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/HdrCapabilities.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/HdrCapabilities.aidl
index 6929a6c..9d06da9 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/HdrCapabilities.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,14 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
+// Make sure to sync with libui HdrCapabilities.h
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable HdrCapabilities {
+ int[] supportedHdrTypes;
+ float maxLuminance;
+ float maxAverageLuminance;
+ float minLuminance;
}
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index b31b37b..3c220fc 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -16,39 +16,97 @@
package android.gui;
-import android.gui.DisplayCaptureArgs;
+import android.gui.Color;
+import android.gui.CompositionPreference;
+import android.gui.ContentSamplingAttributes;
import android.gui.DisplayBrightness;
+import android.gui.DisplayCaptureArgs;
+import android.gui.DisplayDecorationSupport;
+import android.gui.DisplayedFrameStats;
+import android.gui.DisplayModeSpecs;
+import android.gui.DisplayPrimaries;
import android.gui.DisplayState;
import android.gui.DisplayStatInfo;
+import android.gui.DynamicDisplayInfo;
+import android.gui.FrameEvent;
+import android.gui.FrameStats;
+import android.gui.IDisplayEventConnection;
+import android.gui.IFpsListener;
import android.gui.IHdrLayerInfoListener;
-import android.gui.LayerCaptureArgs;
+import android.gui.IRegionSamplingListener;
import android.gui.IScreenCaptureListener;
+import android.gui.ISurfaceComposerClient;
+import android.gui.ITransactionTraceListener;
+import android.gui.ITunnelModeEnabledListener;
+import android.gui.IWindowInfosListener;
+import android.gui.LayerCaptureArgs;
+import android.gui.LayerDebugInfo;
+import android.gui.PullAtomData;
+import android.gui.ARect;
+import android.gui.StaticDisplayInfo;
/** @hide */
interface ISurfaceComposer {
- /* create a virtual display
+ enum VsyncSource {
+ eVsyncSourceApp = 0,
+ eVsyncSourceSurfaceFlinger = 1
+ }
+
+ enum EventRegistration {
+ modeChanged = 1 << 0,
+ frameRateOverride = 1 << 1,
+ }
+
+ /**
+ * Signal that we're done booting.
+ * Requires ACCESS_SURFACE_FLINGER permission
+ */
+ // Note this must be the 1st method, so IBinder::FIRST_CALL_TRANSACTION
+ // is assigned, as it is called from Java by ActivityManagerService.
+ void bootFinished();
+
+ /**
+ * Create a display event connection
+ */
+ @nullable IDisplayEventConnection createDisplayEventConnection(VsyncSource vsyncSource,
+ EventRegistration eventRegistration);
+
+ /**
+ * Create a connection with SurfaceFlinger.
+ */
+ @nullable ISurfaceComposerClient createConnection();
+
+ /**
+ * Create a virtual display
* requires ACCESS_SURFACE_FLINGER permission.
*/
@nullable IBinder createDisplay(@utf8InCpp String displayName, boolean secure);
- /* destroy a virtual display
+ /**
+ * Destroy a virtual display
* requires ACCESS_SURFACE_FLINGER permission.
*/
void destroyDisplay(IBinder display);
- /* get stable IDs for connected physical displays.
+ /**
+ * Get stable IDs for connected physical displays.
*/
long[] getPhysicalDisplayIds();
- long getPrimaryPhysicalDisplayId();
-
- /* get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or a
- * DisplayEventReceiver hotplug event.
+ /**
+ * Get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or
+ * a DisplayEventReceiver hotplug event.
*/
@nullable IBinder getPhysicalDisplayToken(long displayId);
- /* set display power mode. depending on the mode, it can either trigger
+ /**
+ * Returns the frame timestamps supported by SurfaceFlinger.
+ */
+ FrameEvent[] getSupportedFrameTimestamps();
+
+ /**
+ * Set display power mode. depending on the mode, it can either trigger
* screen on, off or low power mode and wait for it to complete.
* requires ACCESS_SURFACE_FLINGER permission.
*/
@@ -60,12 +118,31 @@
* video frames */
DisplayStatInfo getDisplayStats(@nullable IBinder display);
- /**
+ /**
* Get transactional state of given display.
*/
DisplayState getDisplayState(IBinder display);
/**
+ * Gets immutable information about given physical display.
+ */
+ StaticDisplayInfo getStaticDisplayInfo(IBinder display);
+
+ /**
+ * Gets dynamic information about given physical display.
+ */
+ DynamicDisplayInfo getDynamicDisplayInfo(IBinder display);
+
+ DisplayPrimaries getDisplayNativePrimaries(IBinder display);
+
+ void setActiveColorMode(IBinder display, int colorMode);
+
+ /**
+ * Sets the user-preferred display mode that a device should boot in.
+ */
+ void setBootDisplayMode(IBinder display, int displayModeId);
+
+ /**
* Clears the user-preferred display mode. The device should now boot in system preferred
* display mode.
*/
@@ -110,7 +187,9 @@
* match the size of the output buffer.
*/
void captureDisplay(in DisplayCaptureArgs args, IScreenCaptureListener listener);
+
void captureDisplayById(long displayId, IScreenCaptureListener listener);
+
/**
* Capture a subtree of the layer hierarchy, potentially ignoring the root node.
* This requires READ_FRAME_BUFFER permission. This function will fail if there
@@ -118,13 +197,163 @@
*/
void captureLayers(in LayerCaptureArgs args, IScreenCaptureListener listener);
- /*
+ /**
+ * Clears the frame statistics for animations.
+ *
+ * Requires the ACCESS_SURFACE_FLINGER permission.
+ */
+ void clearAnimationFrameStats();
+
+ /**
+ * Gets the frame statistics for animations.
+ *
+ * Requires the ACCESS_SURFACE_FLINGER permission.
+ */
+ FrameStats getAnimationFrameStats();
+
+ /**
+ * Overrides the supported HDR modes for the given display device.
+ *
+ * Requires the ACCESS_SURFACE_FLINGER permission.
+ */
+ void overrideHdrTypes(IBinder display, in int[] hdrTypes);
+
+ /**
+ * Pulls surfaceflinger atoms global stats and layer stats to pipe to statsd.
+ *
+ * Requires the calling uid be from system server.
+ */
+ PullAtomData onPullAtom(int atomId);
+
+ oneway void enableVSyncInjections(boolean enable);
+
+ oneway void injectVSync(long when);
+
+ /**
+ * Gets the list of active layers in Z order for debugging purposes
+ *
+ * Requires the ACCESS_SURFACE_FLINGER permission.
+ */
+ List<LayerDebugInfo> getLayerDebugInfo();
+
+ boolean getColorManagement();
+
+ /**
+ * Gets the composition preference of the default data space and default pixel format,
+ * as well as the wide color gamut data space and wide color gamut pixel format.
+ * If the wide color gamut data space is V0_SRGB, then it implies that the platform
+ * has no wide color gamut support.
+ *
+ */
+ CompositionPreference getCompositionPreference();
+
+ /**
+ * Requires the ACCESS_SURFACE_FLINGER permission.
+ */
+ ContentSamplingAttributes getDisplayedContentSamplingAttributes(IBinder display);
+
+ /**
+ * Turns on the color sampling engine on the display.
+ *
+ * Requires the ACCESS_SURFACE_FLINGER permission.
+ */
+ void setDisplayContentSamplingEnabled(IBinder display, boolean enable, byte componentMask, long maxFrames);
+
+ /**
+ * Returns statistics on the color profile of the last frame displayed for a given display
+ *
+ * Requires the ACCESS_SURFACE_FLINGER permission.
+ */
+ DisplayedFrameStats getDisplayedContentSample(IBinder display, long maxFrames, long timestamp);
+
+ /**
+ * Gets whether SurfaceFlinger can support protected content in GPU composition.
+ */
+ boolean getProtectedContentSupport();
+
+ /**
* Queries whether the given display is a wide color display.
* Requires the ACCESS_SURFACE_FLINGER permission.
*/
boolean isWideColorDisplay(IBinder token);
- /*
+ /**
+ * Registers a listener to stream median luma updates from SurfaceFlinger.
+ *
+ * The sampling area is bounded by both samplingArea and the given stopLayerHandle
+ * (i.e., only layers behind the stop layer will be captured and sampled).
+ *
+ * Multiple listeners may be provided so long as they have independent listeners.
+ * If multiple listeners are provided, the effective sampling region for each listener will
+ * be bounded by whichever stop layer has a lower Z value.
+ *
+ * Requires the same permissions as captureLayers and captureScreen.
+ */
+ void addRegionSamplingListener(in ARect samplingArea, @nullable IBinder stopLayerHandle, IRegionSamplingListener listener);
+
+ /**
+ * Removes a listener that was streaming median luma updates from SurfaceFlinger.
+ */
+ void removeRegionSamplingListener(IRegionSamplingListener listener);
+
+ /**
+ * Registers a listener that streams fps updates from SurfaceFlinger.
+ *
+ * The listener will stream fps updates for the layer tree rooted at the layer denoted by the
+ * task ID, i.e., the layer must have the task ID as part of its layer metadata with key
+ * METADATA_TASK_ID. If there is no such layer, then no fps is expected to be reported.
+ *
+ * Multiple listeners may be supported.
+ *
+ * Requires the READ_FRAME_BUFFER permission.
+ */
+ void addFpsListener(int taskId, IFpsListener listener);
+
+ /**
+ * Removes a listener that was streaming fps updates from SurfaceFlinger.
+ */
+ void removeFpsListener(IFpsListener listener);
+
+ /**
+ * Registers a listener to receive tunnel mode enabled updates from SurfaceFlinger.
+ *
+ * Requires ACCESS_SURFACE_FLINGER permission.
+ */
+ void addTunnelModeEnabledListener(ITunnelModeEnabledListener listener);
+
+ /**
+ * Removes a listener that was receiving tunnel mode enabled updates from SurfaceFlinger.
+ *
+ * Requires ACCESS_SURFACE_FLINGER permission.
+ */
+ void removeTunnelModeEnabledListener(ITunnelModeEnabledListener listener);
+
+ /**
+ * Sets the refresh rate boundaries for the display.
+ *
+ * The primary refresh rate range represents display manager's general guidance on the display
+ * modes we'll consider when switching refresh rates. Unless we get an explicit signal from an
+ * app, we should stay within this range.
+ *
+ * The app request refresh rate range allows us to consider more display modes when switching
+ * refresh rates. Although we should generally stay within the primary range, specific
+ * considerations, such as layer frame rate settings specified via the setFrameRate() api, may
+ * cause us to go outside the primary range. We never go outside the app request range. The app
+ * request range will be greater than or equal to the primary refresh rate range, never smaller.
+ *
+ * defaultMode is used to narrow the list of display modes SurfaceFlinger will consider
+ * switching between. Only modes with a mode group and resolution matching defaultMode
+ * will be considered for switching. The defaultMode corresponds to an ID of mode in the list
+ * of supported modes returned from getDynamicDisplayInfo().
+ */
+ void setDesiredDisplayModeSpecs(
+ IBinder displayToken, int defaultMode,
+ boolean allowGroupSwitching, float primaryRefreshRateMin, float primaryRefreshRateMax,
+ float appRequestRefreshRateMin, float appRequestRefreshRateMax);
+
+ DisplayModeSpecs getDesiredDisplayModeSpecs(IBinder displayToken);
+
+ /**
* Gets whether brightness operations are supported on a display.
*
* displayToken
@@ -138,7 +367,7 @@
*/
boolean getDisplayBrightnessSupport(IBinder displayToken);
- /*
+ /**
* Sets the brightness of a display.
*
* displayToken
@@ -153,7 +382,7 @@
*/
void setDisplayBrightness(IBinder displayToken, in DisplayBrightness brightness);
- /*
+ /**
* Adds a listener that receives HDR layer information. This is used in combination
* with setDisplayBrightness to adjust the display brightness depending on factors such
* as whether or not HDR is in use.
@@ -162,7 +391,7 @@
*/
void addHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener);
- /*
+ /**
* Removes a listener that was added with addHdrLayerInfoListener.
*
* Returns NO_ERROR upon success, NAME_NOT_FOUND if the display is invalid, and BAD_VALUE if
@@ -171,7 +400,7 @@
*/
void removeHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener);
- /*
+ /**
* Sends a power boost to the composer. This function is asynchronous.
*
* boostId
@@ -179,5 +408,78 @@
*
* Returns NO_ERROR upon success.
*/
- void notifyPowerBoost(int boostId);
+ oneway void notifyPowerBoost(int boostId);
+
+ /*
+ * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
+ * material design guidelines.
+ *
+ * ambientColor
+ * Color to the ambient shadow. The alpha is premultiplied.
+ *
+ * spotColor
+ * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
+ * depends on the light position.
+ *
+ * lightPosY/lightPosZ
+ * Position of the light used to cast the spot shadow. The X value is always the display
+ * width / 2.
+ *
+ * lightRadius
+ * Radius of the light casting the shadow.
+ */
+ oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, float lightPosZ, float lightRadius);
+
+ /**
+ * Gets whether a display supports DISPLAY_DECORATION layers.
+ *
+ * displayToken
+ * The token of the display.
+ * outSupport
+ * An output parameter for whether/how the display supports
+ * DISPLAY_DECORATION layers.
+ *
+ * Returns NO_ERROR upon success. Otherwise,
+ * NAME_NOT_FOUND if the display is invalid, or
+ * BAD_VALUE if the output parameter is invalid.
+ */
+ @nullable DisplayDecorationSupport getDisplayDecorationSupport(IBinder displayToken);
+
+ /**
+ * Set the override frame rate for a specified uid by GameManagerService.
+ * Passing the frame rate and uid to SurfaceFlinger to update the override mapping
+ * in the scheduler.
+ */
+ void setOverrideFrameRate(int uid, float frameRate);
+
+ /**
+ * Adds a TransactionTraceListener to listen for transaction tracing state updates.
+ */
+ void addTransactionTraceListener(ITransactionTraceListener listener);
+
+ /**
+ * Gets priority of the RenderEngine in SurfaceFlinger.
+ */
+ int getGpuContextPriority();
+
+ /**
+ * Gets the number of buffers SurfaceFlinger would need acquire. This number
+ * would be propagated to the client via MIN_UNDEQUEUED_BUFFERS so that the
+ * client could allocate enough buffers to match SF expectations of the
+ * pipeline depth. SurfaceFlinger will make sure that it will give the app at
+ * least the time configured as the 'appDuration' before trying to latch
+ * the buffer.
+ *
+ * The total buffers needed for a given configuration is basically the
+ * numbers of vsyncs a single buffer is used across the stack. For the default
+ * configuration a buffer is held ~1 vsync by the app, ~1 vsync by SurfaceFlinger
+ * and 1 vsync by the display. The extra buffers are calculated as the
+ * number of additional buffers on top of the 2 buffers already present
+ * in MIN_UNDEQUEUED_BUFFERS.
+ */
+ int getMaxAcquiredBufferCount();
+
+ void addWindowInfosListener(IWindowInfosListener windowInfosListener);
+
+ void removeWindowInfosListener(IWindowInfosListener windowInfosListener);
}
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
new file mode 100644
index 0000000..b8ee4d7
--- /dev/null
+++ b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+import android.gui.CreateSurfaceResult;
+import android.gui.FrameStats;
+import android.gui.LayerMetadata;
+import android.gui.MirrorSurfaceResult;
+
+/** @hide */
+interface ISurfaceComposerClient {
+
+ // flags for createSurface()
+ // (keep in sync with SurfaceControl.java)
+ const int eHidden = 0x00000004;
+ const int eDestroyBackbuffer = 0x00000020;
+ const int eSkipScreenshot = 0x00000040;
+ const int eSecure = 0x00000080;
+ const int eNonPremultiplied = 0x00000100;
+ const int eOpaque = 0x00000400;
+ const int eProtectedByApp = 0x00000800;
+ const int eProtectedByDRM = 0x00001000;
+ const int eCursorWindow = 0x00002000;
+ const int eNoColorFill = 0x00004000;
+
+ const int eFXSurfaceBufferQueue = 0x00000000;
+ const int eFXSurfaceEffect = 0x00020000;
+ const int eFXSurfaceBufferState = 0x00040000;
+ const int eFXSurfaceContainer = 0x00080000;
+ const int eFXSurfaceMask = 0x000F0000;
+
+ /**
+ * Requires ACCESS_SURFACE_FLINGER permission
+ */
+ CreateSurfaceResult createSurface(@utf8InCpp String name, int flags, @nullable IBinder parent, in LayerMetadata metadata);
+
+ /**
+ * Requires ACCESS_SURFACE_FLINGER permission
+ */
+ void clearLayerFrameStats(IBinder handle);
+
+ /**
+ * Requires ACCESS_SURFACE_FLINGER permission
+ */
+ FrameStats getLayerFrameStats(IBinder handle);
+
+ MirrorSurfaceResult mirrorSurface(IBinder mirrorFromHandle);
+
+ MirrorSurfaceResult mirrorDisplay(long displayId);
+}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/LayerDebugInfo.aidl
similarity index 63%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/LayerDebugInfo.aidl
index 6929a6c..faca980 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/LayerDebugInfo.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,6 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
-}
+parcelable LayerDebugInfo cpp_header "gui/LayerDebugInfo.h";
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/LayerMetadata.aidl
similarity index 63%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/LayerMetadata.aidl
index 6929a6c..1368ac5 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/LayerMetadata.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,6 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
-}
+parcelable LayerMetadata cpp_header "gui/LayerMetadata.h";
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/MirrorSurfaceResult.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/MirrorSurfaceResult.aidl
index 6929a6c..9fac3e8 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/MirrorSurfaceResult.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,10 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable MirrorSurfaceResult {
+ IBinder handle;
+ int layerId;
}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/PullAtomData.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/PullAtomData.aidl
index 6929a6c..14d33c6 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/PullAtomData.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,10 @@
* limitations under the License.
*/
-package android.content.pm;
+package android.gui;
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
- void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable PullAtomData {
+ @utf8InCpp String data;
+ boolean success;
}
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/StaticDisplayInfo.aidl
similarity index 60%
copy from libs/gui/aidl/android/gui/Rect.aidl
copy to libs/gui/aidl/android/gui/StaticDisplayInfo.aidl
index 1b13761..0ccda56 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/StaticDisplayInfo.aidl
@@ -16,20 +16,15 @@
package android.gui;
-// copied from libs/arect/include/android/rect.h
-// TODO(b/221473398):
-// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
+import android.gui.DisplayConnectionType;
+import android.gui.DeviceProductInfo;
+import android.gui.Rotation;
+
/** @hide */
-parcelable Rect {
- /// Minimum X coordinate of the rectangle.
- int left;
-
- /// Minimum Y coordinate of the rectangle.
- int top;
-
- /// Maximum X coordinate of the rectangle.
- int right;
-
- /// Maximum Y coordinate of the rectangle.
- int bottom;
+parcelable StaticDisplayInfo {
+ DisplayConnectionType connectionType = DisplayConnectionType.Internal;
+ float density;
+ boolean secure;
+ @nullable DeviceProductInfo deviceProductInfo;
+ Rotation installOrientation = Rotation.Rotation0;
}
diff --git a/libs/gui/fuzzer/Android.bp b/libs/gui/fuzzer/Android.bp
new file mode 100644
index 0000000..cdc9376
--- /dev/null
+++ b/libs/gui/fuzzer/Android.bp
@@ -0,0 +1,137 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_defaults {
+ name: "libgui_fuzzer_defaults",
+ static_libs: [
+ "android.hidl.token@1.0-utils",
+ "libbinder_random_parcel",
+ "libgui_aidl_static",
+ "libgui_window_info_static",
+ "libpdx",
+ "libgmock",
+ "libgui_mocks",
+ "libgmock_ndk",
+ "libgmock_main",
+ "libgtest_ndk_c++",
+ "libgmock_main_ndk",
+ "librenderengine_mocks",
+ "perfetto_trace_protos",
+ "libcompositionengine_mocks",
+ "perfetto_trace_protos",
+ ],
+ shared_libs: [
+ "android.hardware.configstore@1.0",
+ "android.hardware.configstore-utils",
+ "android.hardware.graphics.bufferqueue@1.0",
+ "android.hardware.graphics.bufferqueue@2.0",
+ "android.hardware.power-V2-cpp",
+ "android.hidl.token@1.0",
+ "libSurfaceFlingerProp",
+ "libgui",
+ "libbase",
+ "liblog",
+ "libEGL",
+ "libGLESv2",
+ "libbinder",
+ "libcutils",
+ "libhidlbase",
+ "libinput",
+ "libui",
+ "libutils",
+ "libnativewindow",
+ "libvndksupport",
+ "libbufferhubqueue",
+ ],
+ header_libs: [
+ "libdvr_headers",
+ "libui_fuzzableDataspaces_headers",
+ ],
+ fuzz_config: {
+ cc: [
+ "android-media-fuzzing-reports@google.com",
+ ],
+ componentid: 155276,
+ },
+}
+
+cc_fuzz {
+ name: "libgui_surfaceComposer_fuzzer",
+ srcs: [
+ "libgui_surfaceComposer_fuzzer.cpp",
+ ],
+ defaults: [
+ "libgui_fuzzer_defaults",
+ ],
+}
+
+cc_fuzz {
+ name: "libgui_surfaceComposerClient_fuzzer",
+ srcs: [
+ "libgui_surfaceComposerClient_fuzzer.cpp",
+ ],
+ defaults: [
+ "libgui_fuzzer_defaults",
+ ],
+}
+
+cc_fuzz {
+ name: "libgui_parcelable_fuzzer",
+ srcs: [
+ "libgui_parcelable_fuzzer.cpp",
+ ],
+ defaults: [
+ "libgui_fuzzer_defaults",
+ ],
+}
+
+cc_fuzz {
+ name: "libgui_bufferQueue_fuzzer",
+ srcs: [
+ "libgui_bufferQueue_fuzzer.cpp",
+ ],
+ defaults: [
+ "libgui_fuzzer_defaults",
+ ],
+}
+
+cc_fuzz {
+ name: "libgui_consumer_fuzzer",
+ srcs: [
+ "libgui_consumer_fuzzer.cpp",
+ ],
+ defaults: [
+ "libgui_fuzzer_defaults",
+ ],
+}
+
+cc_fuzz {
+ name: "libgui_displayEvent_fuzzer",
+ srcs: [
+ "libgui_displayEvent_fuzzer.cpp",
+ ],
+ defaults: [
+ "libgui_fuzzer_defaults",
+ ],
+}
diff --git a/libs/gui/fuzzer/README.md b/libs/gui/fuzzer/README.md
new file mode 100644
index 0000000..96e27c9
--- /dev/null
+++ b/libs/gui/fuzzer/README.md
@@ -0,0 +1,219 @@
+# Fuzzers for Libgui
+
+## Table of contents
++ [libgui_surfaceComposer_fuzzer](#SurfaceComposer)
++ [libgui_surfaceComposerClient_fuzzer](#SurfaceComposerClient)
++ [libgui_parcelable_fuzzer](#Libgui_Parcelable)
++ [libgui_bufferQueue_fuzzer](#BufferQueue)
++ [libgui_consumer_fuzzer](#Libgui_Consumer)
++ [libgui_displayEvent_fuzzer](#LibGui_DisplayEvent)
+
+# <a name="libgui_surfaceComposer_fuzzer"></a> Fuzzer for SurfaceComposer
+
+SurfaceComposer supports the following parameters:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`outLayerId`)
+7. SurfaceComposerTags (parameter name:`surfaceTag`)
+8. PowerBoostID (parameter name:`boostId`)
+9. VsyncSource (parameter name:`vsyncSource`)
+10. EventRegistrationFlags (parameter name:`eventRegistration`)
+11. FrameRateCompatibility (parameter name:`frameRateCompatibility`)
+12. ChangeFrameRateStrategy (parameter name:`changeFrameRateStrategy`)
+13. HdrTypes (parameter name:`hdrTypes`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`surfaceTag` | 0.`BnSurfaceComposer::BOOT_FINISHED`, 1.`BnSurfaceComposer::CREATE_CONNECTION`, 2.`BnSurfaceComposer::GET_STATIC_DISPLAY_INFO`, 3.`BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION`, 4.`BnSurfaceComposer::CREATE_DISPLAY`, 5.`BnSurfaceComposer::DESTROY_DISPLAY`, 6.`BnSurfaceComposer::GET_PHYSICAL_DISPLAY_TOKEN`, 7.`BnSurfaceComposer::SET_TRANSACTION_STATE`, 8.`BnSurfaceComposer::AUTHENTICATE_SURFACE`, 9.`BnSurfaceComposer::GET_SUPPORTED_FRAME_TIMESTAMPS`, 10.`BnSurfaceComposer::GET_DISPLAY_STATE`, 11.`BnSurfaceComposer::CAPTURE_DISPLAY`, 12.`BnSurfaceComposer::CAPTURE_LAYERS`, 13.`BnSurfaceComposer::CLEAR_ANIMATION_FRAME_STATS`, 14.`BnSurfaceComposer::GET_ANIMATION_FRAME_STATS`, 15.`BnSurfaceComposer::SET_POWER_MODE`, 16.`BnSurfaceComposer::GET_DISPLAY_STATS`, 17.`BnSurfaceComposer::SET_ACTIVE_COLOR_MODE`, 18.`BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS`, 19.`BnSurfaceComposer::INJECT_VSYNC`, 20.`BnSurfaceComposer::GET_LAYER_DEBUG_INFO`, 21.`BnSurfaceComposer::GET_COMPOSITION_PREFERENCE`, 22.`BnSurfaceComposer::GET_COLOR_MANAGEMENT`, 23.`BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES`, 24.`BnSurfaceComposer::SET_DISPLAY_CONTENT_SAMPLING_ENABLED`, 25.`BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLE`, 26.`BnSurfaceComposer::GET_PROTECTED_CONTENT_SUPPORT`, 27.`BnSurfaceComposer::IS_WIDE_COLOR_DISPLAY`, 28.`BnSurfaceComposer::GET_DISPLAY_NATIVE_PRIMARIES`, 29.`BnSurfaceComposer::GET_PHYSICAL_DISPLAY_IDS`, 30.`BnSurfaceComposer::ADD_REGION_SAMPLING_LISTENER`, 31.`BnSurfaceComposer::REMOVE_REGION_SAMPLING_LISTENER`, 32.`BnSurfaceComposer::SET_DESIRED_DISPLAY_MODE_SPECS`, 33.`BnSurfaceComposer::GET_DESIRED_DISPLAY_MODE_SPECS`, 34.`BnSurfaceComposer::GET_DISPLAY_BRIGHTNESS_SUPPORT`, 35.`BnSurfaceComposer::SET_DISPLAY_BRIGHTNESS`, 36.`BnSurfaceComposer::CAPTURE_DISPLAY_BY_ID`, 37.`BnSurfaceComposer::NOTIFY_POWER_BOOST`, 38.`BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS`, 39.`BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE`, 40.`BnSurfaceComposer::SET_GAME_CONTENT_TYPE`, 41.`BnSurfaceComposer::SET_FRAME_RATE`, 42.`BnSurfaceComposer::ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN`, 43.`BnSurfaceComposer::SET_FRAME_TIMELINE_INFO`, 44.`BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER`, 45.`BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY`, 46.`BnSurfaceComposer::GET_MAX_ACQUIRED_BUFFER_COUNT`, 47.`BnSurfaceComposer::GET_DYNAMIC_DISPLAY_INFO`, 48.`BnSurfaceComposer::ADD_FPS_LISTENER`, 49.`BnSurfaceComposer::REMOVE_FPS_LISTENER`, 50.`BnSurfaceComposer::OVERRIDE_HDR_TYPES`, 51.`BnSurfaceComposer::ADD_HDR_LAYER_INFO_LISTENER`, 52.`BnSurfaceComposer::REMOVE_HDR_LAYER_INFO_LISTENER`, 53.`BnSurfaceComposer::ON_PULL_ATOM`, 54.`BnSurfaceComposer::ADD_TUNNEL_MODE_ENABLED_LISTENER`, 55.`BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER` | Value obtained from FuzzedDataProvider|
+|`boostId`| 0.`hardware::power::Boost::INTERACTION`, 1.`hardware::power::Boost::DISPLAY_UPDATE_IMMINENT`, 2.`hardware::power::Boost::ML_ACC`, 3.`hardware::power::Boost::AUDIO_LAUNCH`, 4.`hardware::power::Boost::CAMERA_LAUNCH`, 5.`hardware::power::Boost::CAMERA_SHOT` |Value obtained from FuzzedDataProvider|
+|`vsyncSource`| 0.`ISurfaceComposer::eVsyncSourceApp`, 1.`ISurfaceComposer::eVsyncSourceSurfaceFlinger`, |Value obtained from FuzzedDataProvider|
+|`eventRegistration`| 0.`ISurfaceComposer::EventRegistration::modeChanged`, 1.`ISurfaceComposer::EventRegistration::frameRateOverride` |Value obtained from FuzzedDataProvider|
+|`frameRateCompatibility`| 0.`ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT`, 1.`ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE` |Value obtained from FuzzedDataProvider|
+|`changeFrameRateStrategy`| 0.`ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS`, 1.`ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS` |Value obtained from FuzzedDataProvider|
+|`hdrTypes`| 0.`ui::Hdr::DOLBY_VISION`, 1.`ui::Hdr::HDR10`, 2.`ui::Hdr::HLG`, 3.`ui::Hdr::HDR10_PLUS` |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+ $ mm -j$(nproc) libgui_surfaceComposer_fuzzer
+```
+2. Run on device
+```
+ $ adb sync data
+ $ adb shell /data/fuzz/arm64/libgui_surfaceComposer_fuzzer/libgui_surfaceComposer_fuzzer
+```
+
+# <a name="libgui_surfaceComposerClient_fuzzer"></a> Fuzzer for SurfaceComposerClient
+
+SurfaceComposerClient supports the following data sources:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`outLayerId`)
+7. SurfaceComposerClientTags (parameter name:`surfaceTag`)
+8. DefaultMode (parameter name:`defaultMode`)
+9. PrimaryRefreshRateMin (parameter name:`primaryRefreshRateMin`)
+10. PrimaryRefreshRateMax (parameter name:`primaryRefreshRateMax`)
+11. AppRefreshRateMin (parameter name:`appRefreshRateMin`)
+12. AppRefreshRateMax (parameter name:`appRefreshRateMax`)
+13. DisplayPowerMode (parameter name:`mode`)
+14. CacheId (parameter name:`cacheId`)
+15. DisplayBrightness (parameter name:`brightness`)
+16. PowerBoostID (parameter name:`boostId`)
+17. AtomId (parameter name:`atomId`)
+18. ComponentMask (parameter name:`componentMask`)
+19. MaxFrames (parameter name:`maxFrames`)
+20. TaskId (parameter name:`taskId`)
+21. Alpha (parameter name:`aplha`)
+22. CornerRadius (parameter name:`cornerRadius`)
+23. BackgroundBlurRadius (parameter name:`backgroundBlurRadius`)
+24. Half3Color (parameter name:`color`)
+25. LayerStack (parameter name:`layerStack`)
+26. Dataspace (parameter name:`dataspace`)
+27. Api (parameter name:`api`)
+28. Priority (parameter name:`priority`)
+29. TouchableRegionPointX (parameter name:`pointX`)
+30. TouchableRegionPointY (parameter name:`pointY`)
+31. ColorMode (parameter name:`colorMode`)
+32. WindowInfoFlags (parameter name:`flags`)
+33. WindowInfoTransformOrientation (parameter name:`transform`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`surfaceTag`| 0.`Tag::CREATE_SURFACE`, 1.`Tag::CREATE_WITH_SURFACE_PARENT`, 2.`Tag::CLEAR_LAYER_FRAME_STATS`, 3.`Tag::GET_LAYER_FRAME_STATS`, 4.`Tag::MIRROR_SURFACE`, 5.`Tag::LAST` |Value obtained from FuzzedDataProvider|
+|`mode`| 0.`gui::TouchOcclusionMode::BLOCK_UNTRUSTED`, 1.`gui::TouchOcclusionMode::USE_OPACITY`, 2.`gui::TouchOcclusionMode::ALLOW` |Value obtained from FuzzedDataProvider|
+|`boostId`| 0.`hardware::power::Boost::INTERACTION`, 1.`hardware::power::Boost::DISPLAY_UPDATE_IMMINENT`, 2.`hardware::power::Boost::ML_ACC`, 3.`hardware::power::Boost::AUDIO_LAUNCH`, 4.`hardware::power::Boost::CAMERA_LAUNCH`, 5.`hardware::power::Boost::CAMERA_SHOT` |Value obtained from FuzzedDataProvider|
+|`colorMode`|0.`ui::ColorMode::NATIVE`, 1.`ui::ColorMode::STANDARD_BT601_625`, 2.`ui::ColorMode::STANDARD_BT601_625_UNADJUSTED`, 3.`ui::ColorMode::STANDARD_BT601_525`, 4.`ui::ColorMode::STANDARD_BT601_525_UNADJUSTED`, 5.`ui::ColorMode::STANDARD_BT709`, 6.`ui::ColorMode::DCI_P3`, 7.`ui::ColorMode::SRGB`, 8.`ui::ColorMode::ADOBE_RGB`, 9.`ui::ColorMode::DISPLAY_P3`, 10.`ui::ColorMode::BT2020`, 11.`ui::ColorMode::BT2100_PQ`, 12.`ui::ColorMode::BT2100_HLG`, 13.`ui::ColorMode::DISPLAY_BT2020` |Value obtained from FuzzedDataProvider|
+|`flags`|0 .`gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON`, 1.`gui::WindowInfo::Flag::DIM_BEHIND`, 2.`gui::WindowInfo::Flag::BLUR_BEHIND`, 3.`gui::WindowInfo::Flag::NOT_FOCUSABLE`, 4.`gui::WindowInfo::Flag::NOT_TOUCHABLE`, 5.`gui::WindowInfo::Flag::NOT_TOUCH_MODAL`, 6.`gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING`, 7.`gui::WindowInfo::Flag::KEEP_SCREEN_ON`, 8.`gui::WindowInfo::Flag::LAYOUT_IN_SCREEN`, 9.`gui::WindowInfo::Flag::LAYOUT_NO_LIMITS`, 10.`gui::WindowInfo::Flag::FULLSCREEN`, 11.`gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN`, 12.`gui::WindowInfo::Flag::DITHER`, 13.`gui::WindowInfo::Flag::SECURE`, 14.`gui::WindowInfo::Flag::SCALED`, 15.`gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES`, 16.`gui::WindowInfo::Flag::LAYOUT_INSET_DECOR`, 17.`gui::WindowInfo::Flag::ALT_FOCUSABLE_IM`, 18.`gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH`, 19.`gui::WindowInfo::Flag::SHOW_WHEN_LOCKED`, 20.`gui::WindowInfo::Flag::SHOW_WALLPAPER`, 21.`gui::WindowInfo::Flag::TURN_SCREEN_ON`, 22.`gui::WindowInfo::Flag::DISMISS_KEYGUARD`, 23.`gui::WindowInfo::Flag::SPLIT_TOUCH`, 24.`gui::WindowInfo::Flag::HARDWARE_ACCELERATED`, 25.`gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN`, 26.`gui::WindowInfo::Flag::TRANSLUCENT_STATUS`, 27.`gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION`, 28.`gui::WindowInfo::Flag::LOCAL_FOCUS_MODE`, 29.`gui::WindowInfo::Flag::SLIPPERY`, 30.`gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR`, 31.`gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS`, |Value obtained from FuzzedDataProvider|
+|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+|`transform`| 0.`ui::Transform::ROT_0`, 1.`ui::Transform::FLIP_H`, 2.`ui::Transform::FLIP_V`, 3.`ui::Transform::ROT_90`, 4.`ui::Transform::ROT_180`, 5.`ui::Transform::ROT_270` |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+ $ mm -j$(nproc) libgui_surfaceComposerClient_fuzzer
+```
+2. To run on device
+```
+ $ adb sync data
+ $ adb shell /data/fuzz/arm64/libgui_surfaceComposerClient_fuzzer/libgui_surfaceComposerClient_fuzzer
+```
+
+# <a name="libgui_parcelable_fuzzer"></a> Fuzzer for Libgui_Parcelable
+
+Libgui_Parcelable supports the following parameters:
+1. LayerMetadataKey (parameter name:`key`)
+2. Dataspace (parameter name:`mDataspace`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`key`| 0.`view::LayerMetadataKey::METADATA_OWNER_UID`, 1.`view::LayerMetadataKey::METADATA_WINDOW_TYPE`, 2.`view::LayerMetadataKey::METADATA_TASK_ID`, 3.`view::LayerMetadataKey::METADATA_MOUSE_CURSOR`, 4.`view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID`, 5.`view::LayerMetadataKey::METADATA_OWNER_PID`, 6.`view::LayerMetadataKey::METADATA_DEQUEUE_TIME`, 7.`view::LayerMetadataKey::METADATA_GAME_MODE`, |Value obtained from FuzzedDataProvider|
+|`mDataSpace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+ $ mm -j$(nproc) libgui_fuzzer
+```
+2. Run on device
+```
+ $ adb sync data
+ $ adb shell /data/fuzz/arm64/libgui_fuzzer/libgui_fuzzer
+```
+
+# <a name="libgui_bufferQueue_fuzzer"></a> Fuzzer for BufferQueue
+
+BufferQueue supports the following parameters:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`layerId`)
+7. BufferId (parameter name:`bufferId`)
+8. FrameNumber (parameter name:`frameNumber`)
+9. FrameRate (parameter name:`frameRate`)
+10. Compatability (parameter name:`compatability`)
+11. LatchTime (parameter name:`latchTime`)
+12. AcquireTime (parameter name:`acquireTime`)
+13. RefreshTime (parameter name:`refreshTime`)
+14. DequeueTime (parameter name:`dequeueTime`)
+15. Slot (parameter name:`slot`)
+16. MaxBuffers (parameter name:`maxBuffers`)
+17. GenerationNumber (parameter name:`generationNumber`)
+18. Api (parameter name:`api`)
+19. Usage (parameter name:`usage`)
+20. MaxFrameNumber (parameter name:`maxFrameNumber`)
+21. BufferCount (parameter name:`bufferCount`)
+22. MaxAcquredBufferCount (parameter name:`maxAcquredBufferCount`)
+23. Status (parameter name:`status`)
+24. ApiConnection (parameter name:`apiConnection`)
+25. Dataspace (parameter name:`dataspace`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`status`| 0.`OK`, 1.`NO_MEMORY`, 2.`NO_INIT`, 3.`BAD_VALUE`, 4.`DEAD_OBJECT`, 5.`INVALID_OPERATION`, 6.`TIMED_OUT`, 7.`WOULD_BLOCK`, 8.`UNKNOWN_ERROR`, 9.`ALREADY_EXISTS`, |Value obtained from FuzzedDataProvider|
+|`apiConnection`| 0.`BufferQueueCore::CURRENTLY_CONNECTED_API`, 1.`BufferQueueCore::NO_CONNECTED_API`, 2.`NATIVE_WINDOW_API_EGL`, 3.`NATIVE_WINDOW_API_CPU`, 4.`NATIVE_WINDOW_API_MEDIA`, 5.`NATIVE_WINDOW_API_CAMERA`, |Value obtained from FuzzedDataProvider|
+|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+ $ mm -j$(nproc) libgui_bufferQueue_fuzzer
+```
+2. To run on device
+```
+ $ adb sync data
+ $ adb shell /data/fuzz/arm64/libgui_bufferQueue_fuzzer/libgui_bufferQueue_fuzzer
+```
+
+# <a name="libgui_consumer_fuzzer"></a> Fuzzer for Libgui_Consumer
+
+Libgui_Consumer supports the following parameters:
+1. GraphicWidth (parameter name:`graphicWidth`)
+2. GraphicHeight (parameter name:`graphicHeight`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. GraphicPixelFormat (parameter name:`format`)
+6. Usage (parameter name:`usage`)
+
+#### Steps to run
+1. Build the fuzzer
+```
+ $ mm -j$(nproc) libgui_consumer_fuzzer
+```
+2. Run on device
+```
+ $ adb sync data
+ $ adb shell /data/fuzz/arm64/libgui_consumer_fuzzer/libgui_consumer_fuzzer
+```
+
+# <a name="libgui_displayEvent_fuzzer"></a> Fuzzer for LibGui_DisplayEvent
+
+LibGui_DisplayEvent supports the following parameters:
+1. DisplayEventType (parameter name:`type`)
+2. Events (parameter name:`events`)
+3. VsyncSource (parameter name:`vsyncSource`)
+4. EventRegistrationFlags (parameter name:`flags`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`vsyncSource`| 0.`ISurfaceComposer::eVsyncSourceApp`, 1.`ISurfaceComposer::eVsyncSourceSurfaceFlinger`, |Value obtained from FuzzedDataProvider|
+|`flags`| 0.`ISurfaceComposer::EventRegistration::modeChanged`, 1.`ISurfaceComposer::EventRegistration::frameRateOverride`, |Value obtained from FuzzedDataProvider|
+|`type`| 0.`DisplayEventReceiver::DISPLAY_EVENT_NULL`, 1.`DisplayEventReceiver::DISPLAY_EVENT_VSYNC`, 2.`DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG`, 3.`DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE`, 4.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE`, 5.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH`, |Value obtained from FuzzedDataProvider|
+|`events`| 0.`Looper::EVENT_INPUT`, 1.`Looper::EVENT_OUTPUT`, 2.`Looper::EVENT_ERROR`, 3.`Looper::EVENT_HANGUP`, 4.`Looper::EVENT_INVALID`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+ $ mm -j$(nproc) libgui_displayEvent_fuzzer
+```
+2. Run on device
+```
+ $ adb sync data
+ $ adb shell /data/fuzz/arm64/libgui_displayEvent_fuzzer/libgui_displayEvent_fuzzer
+```
diff --git a/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp
new file mode 100644
index 0000000..c97770b
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp
@@ -0,0 +1,388 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/bufferqueue/2.0/types.h>
+#include <system/window.h>
+
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+using namespace hardware::graphics::bufferqueue;
+using namespace V1_0::utils;
+using namespace V2_0::utils;
+
+constexpr int32_t kMaxBytes = 256;
+
+constexpr int32_t kError[] = {
+ OK, NO_MEMORY, NO_INIT, BAD_VALUE, DEAD_OBJECT, INVALID_OPERATION,
+ TIMED_OUT, WOULD_BLOCK, UNKNOWN_ERROR, ALREADY_EXISTS,
+};
+
+constexpr int32_t kAPIConnection[] = {
+ BufferQueueCore::CURRENTLY_CONNECTED_API,
+ BufferQueueCore::NO_CONNECTED_API,
+ NATIVE_WINDOW_API_EGL,
+ NATIVE_WINDOW_API_CPU,
+ NATIVE_WINDOW_API_MEDIA,
+ NATIVE_WINDOW_API_CAMERA,
+};
+
+class BufferQueueFuzzer {
+public:
+ BufferQueueFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+ void process();
+
+private:
+ void invokeTypes();
+ void invokeH2BGraphicBufferV1();
+ void invokeH2BGraphicBufferV2();
+ void invokeBufferQueueConsumer();
+ void invokeBufferQueueProducer();
+ void invokeBlastBufferQueue();
+ void invokeQuery(sp<BufferQueueProducer>);
+ void invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer>);
+ void invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer>);
+ void invokeAcquireBuffer(sp<BufferQueueConsumer>);
+ void invokeOccupancyTracker(sp<BufferQueueConsumer>);
+ sp<SurfaceControl> makeSurfaceControl();
+ sp<BLASTBufferQueue> makeBLASTBufferQueue(sp<SurfaceControl>);
+
+ FuzzedDataProvider mFdp;
+};
+
+class ManageResourceHandle {
+public:
+ ManageResourceHandle(FuzzedDataProvider* fdp) {
+ mNativeHandle = native_handle_create(0 /*numFds*/, 1 /*numInts*/);
+ mShouldOwn = fdp->ConsumeBool();
+ mStream = NativeHandle::create(mNativeHandle, mShouldOwn);
+ }
+ ~ManageResourceHandle() {
+ if (!mShouldOwn) {
+ native_handle_close(mNativeHandle);
+ native_handle_delete(mNativeHandle);
+ }
+ }
+ sp<NativeHandle> getStream() { return mStream; }
+
+private:
+ bool mShouldOwn;
+ sp<NativeHandle> mStream;
+ native_handle_t* mNativeHandle;
+};
+
+sp<SurfaceControl> BufferQueueFuzzer::makeSurfaceControl() {
+ sp<IBinder> handle;
+ const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient());
+ sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient);
+ sp<BnGraphicBufferProducer> producer;
+ return sp<SurfaceControl>::make(client, handle, mFdp.ConsumeIntegral<int32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<int32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>());
+}
+
+sp<BLASTBufferQueue> BufferQueueFuzzer::makeBLASTBufferQueue(sp<SurfaceControl> surface) {
+ return sp<BLASTBufferQueue>::make(mFdp.ConsumeRandomLengthString(kMaxBytes), surface,
+ mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<int32_t>());
+}
+
+void BufferQueueFuzzer::invokeBlastBufferQueue() {
+ sp<SurfaceControl> surface = makeSurfaceControl();
+ sp<BLASTBufferQueue> queue = makeBLASTBufferQueue(surface);
+
+ BufferItem item;
+ queue->onFrameAvailable(item);
+ queue->onFrameReplaced(item);
+ uint64_t bufferId = mFdp.ConsumeIntegral<uint64_t>();
+ queue->onFrameDequeued(bufferId);
+ queue->onFrameCancelled(bufferId);
+
+ SurfaceComposerClient::Transaction next;
+ uint64_t frameNumber = mFdp.ConsumeIntegral<uint64_t>();
+ queue->mergeWithNextTransaction(&next, frameNumber);
+ queue->applyPendingTransactions(frameNumber);
+
+ queue->update(surface, mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<int32_t>());
+ queue->setFrameRate(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int8_t>(),
+ mFdp.ConsumeBool() /*shouldBeSeamless*/);
+ FrameTimelineInfo info;
+ queue->setFrameTimelineInfo(info);
+
+ ManageResourceHandle handle(&mFdp);
+ queue->setSidebandStream(handle.getStream());
+
+ queue->getLastTransformHint();
+ queue->getLastAcquiredFrameNum();
+
+ CompositorTiming compTiming;
+ sp<Fence> previousFence = new Fence(memfd_create("pfd", MFD_ALLOW_SEALING));
+ sp<Fence> gpuFence = new Fence(memfd_create("gfd", MFD_ALLOW_SEALING));
+ FrameEventHistoryStats frameStats(frameNumber, gpuFence, compTiming,
+ mFdp.ConsumeIntegral<int64_t>(),
+ mFdp.ConsumeIntegral<int64_t>());
+ std::vector<SurfaceControlStats> stats;
+ sp<Fence> presentFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+ SurfaceControlStats controlStats(surface, mFdp.ConsumeIntegral<int64_t>(),
+ mFdp.ConsumeIntegral<int64_t>(), presentFence, previousFence,
+ mFdp.ConsumeIntegral<uint32_t>(), frameStats);
+ stats.push_back(controlStats);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<BufferQueueProducer> producer) {
+ int32_t value;
+ producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer> producer) {
+ int32_t value;
+ producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer> producer) {
+ int32_t value;
+ producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeBufferQueueProducer() {
+ sp<BufferQueueCore> core(new BufferQueueCore());
+ sp<BufferQueueProducer> producer(new BufferQueueProducer(core));
+ const sp<android::IProducerListener> listener;
+ android::IGraphicBufferProducer::QueueBufferOutput output;
+ uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+ producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+ sp<GraphicBuffer> buffer;
+ int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+ uint32_t maxBuffers = mFdp.ConsumeIntegral<uint32_t>();
+ producer->requestBuffer(slot, &buffer);
+ producer->setMaxDequeuedBufferCount(maxBuffers);
+ producer->setAsyncMode(mFdp.ConsumeBool() /*async*/);
+
+ android::IGraphicBufferProducer::QueueBufferInput input;
+ producer->attachBuffer(&slot, buffer);
+ producer->queueBuffer(slot, input, &output);
+
+ int32_t format = mFdp.ConsumeIntegral<int32_t>();
+ uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+ uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+ uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+ uint64_t outBufferAge;
+ FrameEventHistoryDelta outTimestamps;
+ sp<android::Fence> fence;
+ producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+ &outTimestamps);
+ producer->detachBuffer(slot);
+ producer->detachNextBuffer(&buffer, &fence);
+ producer->cancelBuffer(slot, fence);
+
+ invokeQuery(producer);
+
+ ManageResourceHandle handle(&mFdp);
+ producer->setSidebandStream(handle.getStream());
+
+ producer->allocateBuffers(width, height, format, usage);
+ producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+ producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+ producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+ producer->setLegacyBufferDrop(mFdp.ConsumeBool() /*drop*/);
+ producer->setAutoPrerotation(mFdp.ConsumeBool() /*autoPrerotation*/);
+
+ producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+ producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+ producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::invokeAcquireBuffer(sp<BufferQueueConsumer> consumer) {
+ BufferItem item;
+ consumer->acquireBuffer(&item, mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint64_t>());
+}
+
+void BufferQueueFuzzer::invokeOccupancyTracker(sp<BufferQueueConsumer> consumer) {
+ String8 outResult;
+ String8 prefix((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+ consumer->dumpState(prefix, &outResult);
+
+ std::vector<OccupancyTracker::Segment> outHistory;
+ consumer->getOccupancyHistory(mFdp.ConsumeBool() /*forceFlush*/, &outHistory);
+}
+
+void BufferQueueFuzzer::invokeBufferQueueConsumer() {
+ sp<BufferQueueCore> core(new BufferQueueCore());
+ sp<BufferQueueConsumer> consumer(new BufferQueueConsumer(core));
+ sp<android::IConsumerListener> listener;
+ consumer->consumerConnect(listener, mFdp.ConsumeBool() /*controlledByApp*/);
+ invokeAcquireBuffer(consumer);
+
+ int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint64_t>());
+ consumer->attachBuffer(&slot, buffer);
+ consumer->detachBuffer(slot);
+
+ consumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>());
+ consumer->setMaxBufferCount(mFdp.ConsumeIntegral<int32_t>());
+ consumer->setMaxAcquiredBufferCount(mFdp.ConsumeIntegral<int32_t>());
+
+ String8 name((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+ consumer->setConsumerName(name);
+ consumer->setDefaultBufferFormat(mFdp.ConsumeIntegral<int32_t>());
+ android_dataspace dataspace =
+ static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces));
+ consumer->setDefaultBufferDataSpace(dataspace);
+
+ consumer->setTransformHint(mFdp.ConsumeIntegral<uint32_t>());
+ consumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>());
+ consumer->setConsumerIsProtected(mFdp.ConsumeBool() /*isProtected*/);
+ invokeOccupancyTracker(consumer);
+
+ sp<Fence> releaseFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+ consumer->releaseBuffer(mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint64_t>(),
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence);
+ consumer->consumerDisconnect();
+}
+
+void BufferQueueFuzzer::invokeTypes() {
+ HStatus hStatus;
+ int32_t status = mFdp.PickValueInArray(kError);
+ bool bufferNeedsReallocation = mFdp.ConsumeBool();
+ bool releaseAllBuffers = mFdp.ConsumeBool();
+ b2h(status, &hStatus, &bufferNeedsReallocation, &releaseAllBuffers);
+ h2b(hStatus, &status);
+
+ HConnectionType type;
+ int32_t apiConnection = mFdp.PickValueInArray(kAPIConnection);
+ b2h(apiConnection, &type);
+ h2b(type, &apiConnection);
+}
+
+void BufferQueueFuzzer::invokeH2BGraphicBufferV1() {
+ sp<V1_0::utils::H2BGraphicBufferProducer> producer(
+ new V1_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV1()));
+ const sp<android::IProducerListener> listener;
+ android::IGraphicBufferProducer::QueueBufferOutput output;
+ uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+ producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+ sp<GraphicBuffer> buffer;
+ int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+ producer->requestBuffer(slot, &buffer);
+ producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<int32_t>());
+ producer->setAsyncMode(mFdp.ConsumeBool());
+
+ android::IGraphicBufferProducer::QueueBufferInput input;
+ input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING));
+ producer->attachBuffer(&slot, buffer);
+ producer->queueBuffer(slot, input, &output);
+
+ int32_t format = mFdp.ConsumeIntegral<int32_t>();
+ uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+ uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+ uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+ uint64_t outBufferAge;
+ FrameEventHistoryDelta outTimestamps;
+ sp<android::Fence> fence;
+ producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+ &outTimestamps);
+ producer->detachBuffer(slot);
+ producer->cancelBuffer(slot, fence);
+
+ invokeQuery(producer);
+
+ ManageResourceHandle handle(&mFdp);
+ producer->setSidebandStream(handle.getStream());
+
+ producer->allocateBuffers(width, height, format, usage);
+ producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+ producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+ producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+
+ producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+ producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+ producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::invokeH2BGraphicBufferV2() {
+ sp<V2_0::utils::H2BGraphicBufferProducer> producer(
+ new V2_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV2()));
+ const sp<android::IProducerListener> listener;
+ android::IGraphicBufferProducer::QueueBufferOutput output;
+ uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+ producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+ sp<GraphicBuffer> buffer;
+ int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+ producer->requestBuffer(slot, &buffer);
+ producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<uint32_t>());
+ producer->setAsyncMode(mFdp.ConsumeBool());
+
+ android::IGraphicBufferProducer::QueueBufferInput input;
+ input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING));
+ producer->attachBuffer(&slot, buffer);
+ producer->queueBuffer(slot, input, &output);
+
+ int32_t format = mFdp.ConsumeIntegral<int32_t>();
+ uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+ uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+ uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+ uint64_t outBufferAge;
+ FrameEventHistoryDelta outTimestamps;
+ sp<android::Fence> fence;
+ producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+ &outTimestamps);
+ producer->detachBuffer(slot);
+ producer->cancelBuffer(slot, fence);
+
+ invokeQuery(producer);
+
+ ManageResourceHandle handle(&mFdp);
+ producer->setSidebandStream(handle.getStream());
+
+ producer->allocateBuffers(width, height, format, usage);
+ producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+ producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+ producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+
+ producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+ producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+ producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::process() {
+ invokeBlastBufferQueue();
+ invokeH2BGraphicBufferV1();
+ invokeH2BGraphicBufferV2();
+ invokeTypes();
+ invokeBufferQueueConsumer();
+ invokeBufferQueueProducer();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ BufferQueueFuzzer bufferQueueFuzzer(data, size);
+ bufferQueueFuzzer.process();
+ return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp
new file mode 100644
index 0000000..24a046d
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/GLConsumer.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr int32_t kMinBuffer = 0;
+constexpr int32_t kMaxBuffer = 100000;
+
+class ConsumerFuzzer {
+public:
+ ConsumerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+ void process();
+
+private:
+ FuzzedDataProvider mFdp;
+};
+
+void ConsumerFuzzer::process() {
+ sp<BufferQueueCore> core(new BufferQueueCore());
+ sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core));
+
+ uint64_t maxBuffers = mFdp.ConsumeIntegralInRange<uint64_t>(kMinBuffer, kMaxBuffer);
+ sp<CpuConsumer> cpu(
+ new CpuConsumer(consumer, maxBuffers, mFdp.ConsumeBool() /*controlledByApp*/));
+ CpuConsumer::LockedBuffer lockBuffer;
+ cpu->lockNextBuffer(&lockBuffer);
+ cpu->unlockBuffer(lockBuffer);
+ cpu->abandon();
+
+ uint32_t tex = mFdp.ConsumeIntegral<uint32_t>();
+ sp<GLConsumer> glComsumer(new GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL,
+ mFdp.ConsumeBool() /*useFenceSync*/,
+ mFdp.ConsumeBool() /*isControlledByApp*/));
+ sp<Fence> releaseFence = new Fence(memfd_create("rfd", MFD_ALLOW_SEALING));
+ glComsumer->setReleaseFence(releaseFence);
+ glComsumer->updateTexImage();
+ glComsumer->releaseTexImage();
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint64_t>());
+ float mtx[16];
+ glComsumer->getTransformMatrix(mtx);
+ glComsumer->computeTransformMatrix(mtx, buffer, getRect(&mFdp),
+ mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeBool() /*filtering*/);
+ glComsumer->scaleDownCrop(getRect(&mFdp), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>());
+
+ glComsumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>());
+ glComsumer->setFilteringEnabled(mFdp.ConsumeBool() /*enabled*/);
+
+ glComsumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>());
+ glComsumer->attachToContext(tex);
+ glComsumer->abandon();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ ConsumerFuzzer consumerFuzzer(data, size);
+ consumerFuzzer.process();
+ return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp
new file mode 100644
index 0000000..6d5ae49
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/gui/ISurfaceComposer.h>
+
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr gui::ISurfaceComposer::VsyncSource kVsyncSource[] = {
+ gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+ gui::ISurfaceComposer::VsyncSource::eVsyncSourceSurfaceFlinger,
+};
+
+constexpr gui::ISurfaceComposer::EventRegistration kEventRegistration[] = {
+ gui::ISurfaceComposer::EventRegistration::modeChanged,
+ gui::ISurfaceComposer::EventRegistration::frameRateOverride,
+};
+
+constexpr uint32_t kDisplayEvent[] = {
+ DisplayEventReceiver::DISPLAY_EVENT_NULL,
+ DisplayEventReceiver::DISPLAY_EVENT_VSYNC,
+ DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG,
+ DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE,
+ DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE,
+ DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH,
+};
+
+constexpr int32_t kEvents[] = {
+ Looper::EVENT_INPUT, Looper::EVENT_OUTPUT, Looper::EVENT_ERROR,
+ Looper::EVENT_HANGUP, Looper::EVENT_INVALID,
+};
+
+DisplayEventReceiver::Event buildDisplayEvent(FuzzedDataProvider* fdp, uint32_t type,
+ DisplayEventReceiver::Event event) {
+ switch (type) {
+ case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: {
+ event.vsync.count = fdp->ConsumeIntegral<uint32_t>();
+ event.vsync.vsyncData.frameInterval = fdp->ConsumeIntegral<uint64_t>();
+ event.vsync.vsyncData.preferredFrameTimelineIndex = fdp->ConsumeIntegral<uint32_t>();
+ for (size_t idx = 0; idx < gui::VsyncEventData::kFrameTimelinesLength; ++idx) {
+ event.vsync.vsyncData.frameTimelines[idx].vsyncId = fdp->ConsumeIntegral<int64_t>();
+ event.vsync.vsyncData.frameTimelines[idx].deadlineTimestamp =
+ fdp->ConsumeIntegral<uint64_t>();
+ event.vsync.vsyncData.frameTimelines[idx].expectedPresentationTime =
+ fdp->ConsumeIntegral<uint64_t>();
+ }
+ break;
+
+ }
+ case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: {
+ event.hotplug = DisplayEventReceiver::Event::Hotplug{fdp->ConsumeBool() /*connected*/};
+ break;
+ }
+ case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: {
+ event.modeChange =
+ DisplayEventReceiver::Event::ModeChange{fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int64_t>()};
+ break;
+ }
+ case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE:
+ case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH: {
+ event.frameRateOverride =
+ DisplayEventReceiver::Event::FrameRateOverride{fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeFloatingPoint<
+ float>()};
+ break;
+ }
+ }
+ return event;
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ FuzzedDataProvider fdp(data, size);
+ sp<Looper> looper;
+ sp<FakeDisplayEventDispatcher> dispatcher(
+ new FakeDisplayEventDispatcher(looper, fdp.PickValueInArray(kVsyncSource),
+ fdp.PickValueInArray(kEventRegistration)));
+
+ dispatcher->initialize();
+ DisplayEventReceiver::Event event;
+ uint32_t type = fdp.PickValueInArray(kDisplayEvent);
+ PhysicalDisplayId displayId;
+ event.header =
+ DisplayEventReceiver::Event::Header{type, displayId, fdp.ConsumeIntegral<int64_t>()};
+ event = buildDisplayEvent(&fdp, type, event);
+
+ dispatcher->injectEvent(event);
+ dispatcher->handleEvent(0, fdp.PickValueInArray(kEvents), nullptr);
+ return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h
new file mode 100644
index 0000000..d51f685
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h
@@ -0,0 +1,313 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <android/gui/BnRegionSamplingListener.h>
+#include <android/gui/BnSurfaceComposer.h>
+#include <android/gui/BnSurfaceComposerClient.h>
+#include <android/gui/IDisplayEventConnection.h>
+#include <android/gui/ISurfaceComposerClient.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <gmock/gmock.h>
+#include <gui/BLASTBufferQueue.h>
+#include <gui/DisplayEventDispatcher.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/LayerDebugInfo.h>
+#include <gui/LayerState.h>
+#include <gui/bufferqueue/1.0/H2BGraphicBufferProducer.h>
+#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h>
+#include <ui/fuzzer/FuzzableDataspaces.h>
+
+namespace android {
+
+constexpr uint32_t kOrientation[] = {
+ ui::Transform::ROT_0, ui::Transform::FLIP_H, ui::Transform::FLIP_V,
+ ui::Transform::ROT_90, ui::Transform::ROT_180, ui::Transform::ROT_270,
+};
+
+Rect getRect(FuzzedDataProvider* fdp) {
+ const int32_t left = fdp->ConsumeIntegral<int32_t>();
+ const int32_t top = fdp->ConsumeIntegral<int32_t>();
+ const int32_t right = fdp->ConsumeIntegral<int32_t>();
+ const int32_t bottom = fdp->ConsumeIntegral<int32_t>();
+ return Rect(left, top, right, bottom);
+}
+
+gui::DisplayBrightness getBrightness(FuzzedDataProvider* fdp) {
+ static constexpr float kMinBrightness = 0;
+ static constexpr float kMaxBrightness = 1;
+ gui::DisplayBrightness brightness;
+ brightness.sdrWhitePoint =
+ fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+ brightness.sdrWhitePointNits =
+ fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+ brightness.displayBrightness =
+ fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+ brightness.displayBrightnessNits =
+ fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+ return brightness;
+}
+
+class FakeBnSurfaceComposer : public gui::BnSurfaceComposer {
+public:
+ MOCK_METHOD(binder::Status, bootFinished, (), (override));
+ MOCK_METHOD(binder::Status, createDisplayEventConnection,
+ (gui::ISurfaceComposer::VsyncSource, gui::ISurfaceComposer::EventRegistration,
+ sp<gui::IDisplayEventConnection>*),
+ (override));
+ MOCK_METHOD(binder::Status, createConnection, (sp<gui::ISurfaceComposerClient>*), (override));
+ MOCK_METHOD(binder::Status, createDisplay, (const std::string&, bool, sp<IBinder>*),
+ (override));
+ MOCK_METHOD(binder::Status, destroyDisplay, (const sp<IBinder>&), (override));
+ MOCK_METHOD(binder::Status, getPhysicalDisplayIds, (std::vector<int64_t>*), (override));
+ MOCK_METHOD(binder::Status, getPhysicalDisplayToken, (int64_t, sp<IBinder>*), (override));
+ MOCK_METHOD(binder::Status, setPowerMode, (const sp<IBinder>&, int), (override));
+ MOCK_METHOD(binder::Status, getSupportedFrameTimestamps, (std::vector<FrameEvent>*),
+ (override));
+ MOCK_METHOD(binder::Status, getDisplayStats, (const sp<IBinder>&, gui::DisplayStatInfo*),
+ (override));
+ MOCK_METHOD(binder::Status, getDisplayState, (const sp<IBinder>&, gui::DisplayState*),
+ (override));
+ MOCK_METHOD(binder::Status, getStaticDisplayInfo, (const sp<IBinder>&, gui::StaticDisplayInfo*),
+ (override));
+ MOCK_METHOD(binder::Status, getDynamicDisplayInfo,
+ (const sp<IBinder>&, gui::DynamicDisplayInfo*), (override));
+ MOCK_METHOD(binder::Status, getDisplayNativePrimaries,
+ (const sp<IBinder>&, gui::DisplayPrimaries*), (override));
+ MOCK_METHOD(binder::Status, setActiveColorMode, (const sp<IBinder>&, int), (override));
+ MOCK_METHOD(binder::Status, setBootDisplayMode, (const sp<IBinder>&, int), (override));
+ MOCK_METHOD(binder::Status, clearBootDisplayMode, (const sp<IBinder>&), (override));
+ MOCK_METHOD(binder::Status, getBootDisplayModeSupport, (bool*), (override));
+ MOCK_METHOD(binder::Status, setAutoLowLatencyMode, (const sp<IBinder>&, bool), (override));
+ MOCK_METHOD(binder::Status, setGameContentType, (const sp<IBinder>&, bool), (override));
+ MOCK_METHOD(binder::Status, captureDisplay,
+ (const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&), (override));
+ MOCK_METHOD(binder::Status, captureDisplayById, (int64_t, const sp<IScreenCaptureListener>&),
+ (override));
+ MOCK_METHOD(binder::Status, captureLayers,
+ (const LayerCaptureArgs&, const sp<IScreenCaptureListener>&), (override));
+ MOCK_METHOD(binder::Status, clearAnimationFrameStats, (), (override));
+ MOCK_METHOD(binder::Status, getAnimationFrameStats, (gui::FrameStats*), (override));
+ MOCK_METHOD(binder::Status, overrideHdrTypes, (const sp<IBinder>&, const std::vector<int32_t>&),
+ (override));
+ MOCK_METHOD(binder::Status, onPullAtom, (int32_t, gui::PullAtomData*), (override));
+ MOCK_METHOD(binder::Status, enableVSyncInjections, (bool), (override));
+ MOCK_METHOD(binder::Status, injectVSync, (int64_t), (override));
+ MOCK_METHOD(binder::Status, getLayerDebugInfo, (std::vector<gui::LayerDebugInfo>*), (override));
+ MOCK_METHOD(binder::Status, getColorManagement, (bool*), (override));
+ MOCK_METHOD(binder::Status, getCompositionPreference, (gui::CompositionPreference*),
+ (override));
+ MOCK_METHOD(binder::Status, getDisplayedContentSamplingAttributes,
+ (const sp<IBinder>&, gui::ContentSamplingAttributes*), (override));
+ MOCK_METHOD(binder::Status, setDisplayContentSamplingEnabled,
+ (const sp<IBinder>&, bool, int8_t, int64_t), (override));
+ MOCK_METHOD(binder::Status, getDisplayedContentSample,
+ (const sp<IBinder>&, int64_t, int64_t, gui::DisplayedFrameStats*), (override));
+ MOCK_METHOD(binder::Status, getProtectedContentSupport, (bool*), (override));
+ MOCK_METHOD(binder::Status, isWideColorDisplay, (const sp<IBinder>&, bool*), (override));
+ MOCK_METHOD(binder::Status, addRegionSamplingListener,
+ (const gui::ARect&, const sp<IBinder>&, const sp<gui::IRegionSamplingListener>&),
+ (override));
+ MOCK_METHOD(binder::Status, removeRegionSamplingListener,
+ (const sp<gui::IRegionSamplingListener>&), (override));
+ MOCK_METHOD(binder::Status, addFpsListener, (int32_t, const sp<gui::IFpsListener>&),
+ (override));
+ MOCK_METHOD(binder::Status, removeFpsListener, (const sp<gui::IFpsListener>&), (override));
+ MOCK_METHOD(binder::Status, addTunnelModeEnabledListener,
+ (const sp<gui::ITunnelModeEnabledListener>&), (override));
+ MOCK_METHOD(binder::Status, removeTunnelModeEnabledListener,
+ (const sp<gui::ITunnelModeEnabledListener>&), (override));
+ MOCK_METHOD(binder::Status, setDesiredDisplayModeSpecs,
+ (const sp<IBinder>&, int32_t, bool, float, float, float,
+ float appRequestRefreshRateMax),
+ (override));
+ MOCK_METHOD(binder::Status, getDesiredDisplayModeSpecs,
+ (const sp<IBinder>&, gui::DisplayModeSpecs*), (override));
+ MOCK_METHOD(binder::Status, getDisplayBrightnessSupport, (const sp<IBinder>&, bool*),
+ (override));
+ MOCK_METHOD(binder::Status, setDisplayBrightness,
+ (const sp<IBinder>&, const gui::DisplayBrightness&), (override));
+ MOCK_METHOD(binder::Status, addHdrLayerInfoListener,
+ (const sp<IBinder>&, const sp<gui::IHdrLayerInfoListener>&), (override));
+ MOCK_METHOD(binder::Status, removeHdrLayerInfoListener,
+ (const sp<IBinder>&, const sp<gui::IHdrLayerInfoListener>&), (override));
+ MOCK_METHOD(binder::Status, notifyPowerBoost, (int), (override));
+ MOCK_METHOD(binder::Status, setGlobalShadowSettings,
+ (const gui::Color&, const gui::Color&, float, float, float), (override));
+ MOCK_METHOD(binder::Status, getDisplayDecorationSupport,
+ (const sp<IBinder>&, std::optional<gui::DisplayDecorationSupport>*), (override));
+ MOCK_METHOD(binder::Status, setOverrideFrameRate, (int32_t, float), (override));
+ MOCK_METHOD(binder::Status, addTransactionTraceListener,
+ (const sp<gui::ITransactionTraceListener>&), (override));
+ MOCK_METHOD(binder::Status, getGpuContextPriority, (int32_t*), (override));
+ MOCK_METHOD(binder::Status, getMaxAcquiredBufferCount, (int32_t*), (override));
+ MOCK_METHOD(binder::Status, addWindowInfosListener, (const sp<gui::IWindowInfosListener>&),
+ (override));
+ MOCK_METHOD(binder::Status, removeWindowInfosListener, (const sp<gui::IWindowInfosListener>&),
+ (override));
+};
+
+class FakeBnSurfaceComposerClient : public gui::BnSurfaceComposerClient {
+public:
+ MOCK_METHOD(binder::Status, createSurface,
+ (const std::string& name, int32_t flags, const sp<IBinder>& parent,
+ const gui::LayerMetadata& metadata, gui::CreateSurfaceResult* outResult),
+ (override));
+
+ MOCK_METHOD(binder::Status, clearLayerFrameStats, (const sp<IBinder>& handle), (override));
+
+ MOCK_METHOD(binder::Status, getLayerFrameStats,
+ (const sp<IBinder>& handle, gui::FrameStats* outStats), (override));
+
+ MOCK_METHOD(binder::Status, mirrorSurface,
+ (const sp<IBinder>& mirrorFromHandle, gui::MirrorSurfaceResult* outResult),
+ (override));
+
+ MOCK_METHOD(binder::Status, mirrorDisplay,
+ (int64_t displayId, gui::MirrorSurfaceResult* outResult), (override));
+};
+
+class FakeDisplayEventDispatcher : public DisplayEventDispatcher {
+public:
+ FakeDisplayEventDispatcher(const sp<Looper>& looper,
+ gui::ISurfaceComposer::VsyncSource vsyncSource,
+ gui::ISurfaceComposer::EventRegistration eventRegistration)
+ : DisplayEventDispatcher(looper, vsyncSource, eventRegistration){};
+
+ MOCK_METHOD4(dispatchVsync, void(nsecs_t, PhysicalDisplayId, uint32_t, VsyncEventData));
+ MOCK_METHOD3(dispatchHotplug, void(nsecs_t, PhysicalDisplayId, bool));
+ MOCK_METHOD4(dispatchModeChanged, void(nsecs_t, PhysicalDisplayId, int32_t, nsecs_t));
+ MOCK_METHOD2(dispatchNullEvent, void(nsecs_t, PhysicalDisplayId));
+ MOCK_METHOD3(dispatchFrameRateOverrides,
+ void(nsecs_t, PhysicalDisplayId, std::vector<FrameRateOverride>));
+};
+
+} // namespace android
+
+namespace android::hardware {
+
+namespace graphics::bufferqueue::V1_0::utils {
+
+class FakeGraphicBufferProducerV1 : public HGraphicBufferProducer {
+public:
+ FakeGraphicBufferProducerV1() {
+ ON_CALL(*this, setMaxDequeuedBufferCount).WillByDefault([]() { return 0; });
+ ON_CALL(*this, setAsyncMode).WillByDefault([]() { return 0; });
+ ON_CALL(*this, detachBuffer).WillByDefault([]() { return 0; });
+ ON_CALL(*this, cancelBuffer).WillByDefault([]() { return 0; });
+ ON_CALL(*this, disconnect).WillByDefault([]() { return 0; });
+ ON_CALL(*this, setSidebandStream).WillByDefault([]() { return 0; });
+ ON_CALL(*this, allowAllocation).WillByDefault([]() { return 0; });
+ ON_CALL(*this, setGenerationNumber).WillByDefault([]() { return 0; });
+ ON_CALL(*this, setSharedBufferMode).WillByDefault([]() { return 0; });
+ ON_CALL(*this, setAutoRefresh).WillByDefault([]() { return 0; });
+ ON_CALL(*this, setDequeueTimeout).WillByDefault([]() { return 0; });
+ ON_CALL(*this, setLegacyBufferDrop).WillByDefault([]() { return 0; });
+ };
+ MOCK_METHOD2(requestBuffer, Return<void>(int, requestBuffer_cb));
+ MOCK_METHOD1(setMaxDequeuedBufferCount, Return<int32_t>(int32_t));
+ MOCK_METHOD1(setAsyncMode, Return<int32_t>(bool));
+ MOCK_METHOD6(dequeueBuffer,
+ Return<void>(uint32_t, uint32_t, graphics::common::V1_0::PixelFormat, uint32_t,
+ bool, dequeueBuffer_cb));
+ MOCK_METHOD1(detachBuffer, Return<int32_t>(int));
+ MOCK_METHOD1(detachNextBuffer, Return<void>(detachNextBuffer_cb));
+ MOCK_METHOD2(attachBuffer, Return<void>(const media::V1_0::AnwBuffer&, attachBuffer_cb));
+ MOCK_METHOD3(
+ queueBuffer,
+ Return<void>(
+ int,
+ const graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput&,
+ queueBuffer_cb));
+ MOCK_METHOD2(cancelBuffer, Return<int32_t>(int, const hidl_handle&));
+ MOCK_METHOD2(query, Return<void>(int32_t, query_cb));
+ MOCK_METHOD4(connect,
+ Return<void>(const sp<graphics::bufferqueue::V1_0::IProducerListener>&, int32_t,
+ bool, connect_cb));
+ MOCK_METHOD2(disconnect,
+ Return<int32_t>(
+ int, graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode));
+ MOCK_METHOD1(setSidebandStream, Return<int32_t>(const hidl_handle&));
+ MOCK_METHOD4(allocateBuffers,
+ Return<void>(uint32_t, uint32_t, graphics::common::V1_0::PixelFormat, uint32_t));
+ MOCK_METHOD1(allowAllocation, Return<int32_t>(bool));
+ MOCK_METHOD1(setGenerationNumber, Return<int32_t>(uint32_t));
+ MOCK_METHOD1(getConsumerName, Return<void>(getConsumerName_cb));
+ MOCK_METHOD1(setSharedBufferMode, Return<int32_t>(bool));
+ MOCK_METHOD1(setAutoRefresh, Return<int32_t>(bool));
+ MOCK_METHOD1(setDequeueTimeout, Return<int32_t>(nsecs_t));
+ MOCK_METHOD1(setLegacyBufferDrop, Return<int32_t>(bool));
+ MOCK_METHOD1(getLastQueuedBuffer, Return<void>(getLastQueuedBuffer_cb));
+ MOCK_METHOD1(getFrameTimestamps, Return<void>(getFrameTimestamps_cb));
+ MOCK_METHOD1(getUniqueId, Return<void>(getUniqueId_cb));
+};
+
+}; // namespace graphics::bufferqueue::V1_0::utils
+
+namespace graphics::bufferqueue::V2_0::utils {
+
+class FakeGraphicBufferProducerV2 : public HGraphicBufferProducer {
+public:
+ FakeGraphicBufferProducerV2() {
+ ON_CALL(*this, setMaxDequeuedBufferCount).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, setAsyncMode).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, detachBuffer).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, cancelBuffer).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, disconnect).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, allocateBuffers).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, allowAllocation).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, setGenerationNumber).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, setDequeueTimeout).WillByDefault([]() { return Status::OK; });
+ ON_CALL(*this, getUniqueId).WillByDefault([]() { return 0; });
+ };
+ MOCK_METHOD2(requestBuffer, Return<void>(int, requestBuffer_cb));
+ MOCK_METHOD1(setMaxDequeuedBufferCount, Return<graphics::bufferqueue::V2_0::Status>(int));
+ MOCK_METHOD1(setAsyncMode, Return<graphics::bufferqueue::V2_0::Status>(bool));
+ MOCK_METHOD2(
+ dequeueBuffer,
+ Return<void>(
+ const graphics::bufferqueue::V2_0::IGraphicBufferProducer::DequeueBufferInput&,
+ dequeueBuffer_cb));
+ MOCK_METHOD1(detachBuffer, Return<graphics::bufferqueue::V2_0::Status>(int));
+ MOCK_METHOD1(detachNextBuffer, Return<void>(detachNextBuffer_cb));
+ MOCK_METHOD3(attachBuffer,
+ Return<void>(const graphics::common::V1_2::HardwareBuffer&, uint32_t,
+ attachBuffer_cb));
+ MOCK_METHOD3(
+ queueBuffer,
+ Return<void>(
+ int,
+ const graphics::bufferqueue::V2_0::IGraphicBufferProducer::QueueBufferInput&,
+ queueBuffer_cb));
+ MOCK_METHOD2(cancelBuffer,
+ Return<graphics::bufferqueue::V2_0::Status>(int, const hidl_handle&));
+ MOCK_METHOD2(query, Return<void>(int32_t, query_cb));
+ MOCK_METHOD4(connect,
+ Return<void>(const sp<graphics::bufferqueue::V2_0::IProducerListener>&,
+ graphics::bufferqueue::V2_0::ConnectionType, bool, connect_cb));
+ MOCK_METHOD1(disconnect,
+ Return<graphics::bufferqueue::V2_0::Status>(
+ graphics::bufferqueue::V2_0::ConnectionType));
+ MOCK_METHOD4(allocateBuffers,
+ Return<graphics::bufferqueue::V2_0::Status>(uint32_t, uint32_t, uint32_t,
+ uint64_t));
+ MOCK_METHOD1(allowAllocation, Return<graphics::bufferqueue::V2_0::Status>(bool));
+ MOCK_METHOD1(setGenerationNumber, Return<graphics::bufferqueue::V2_0::Status>(uint32_t));
+ MOCK_METHOD1(getConsumerName, Return<void>(getConsumerName_cb));
+ MOCK_METHOD1(setDequeueTimeout, Return<graphics::bufferqueue::V2_0::Status>(int64_t));
+ MOCK_METHOD0(getUniqueId, Return<uint64_t>());
+};
+
+}; // namespace graphics::bufferqueue::V2_0::utils
+}; // namespace android::hardware
diff --git a/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp
new file mode 100644
index 0000000..9f0f6ca
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp
@@ -0,0 +1,175 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/LayerMetadata.h>
+#include <gui/OccupancyTracker.h>
+#include <gui/StreamSplitter.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceControl.h>
+#include <gui/view/Surface.h>
+#include <libgui_fuzzer_utils.h>
+#include "android/view/LayerMetadataKey.h"
+
+using namespace android;
+
+constexpr int32_t kMaxBytes = 256;
+constexpr int32_t kMatrixSize = 4;
+constexpr int32_t kLayerMetadataKeyCount = 8;
+
+constexpr uint32_t kMetadataKey[] = {
+ (uint32_t)view::LayerMetadataKey::METADATA_OWNER_UID,
+ (uint32_t)view::LayerMetadataKey::METADATA_WINDOW_TYPE,
+ (uint32_t)view::LayerMetadataKey::METADATA_TASK_ID,
+ (uint32_t)view::LayerMetadataKey::METADATA_MOUSE_CURSOR,
+ (uint32_t)view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID,
+ (uint32_t)view::LayerMetadataKey::METADATA_OWNER_PID,
+ (uint32_t)view::LayerMetadataKey::METADATA_DEQUEUE_TIME,
+ (uint32_t)view::LayerMetadataKey::METADATA_GAME_MODE,
+};
+
+class ParcelableFuzzer {
+public:
+ ParcelableFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+ void process();
+
+private:
+ void invokeStreamSplitter();
+ void invokeOccupancyTracker();
+ void invokeLayerDebugInfo();
+ void invokeLayerMetadata();
+ void invokeViewSurface();
+
+ FuzzedDataProvider mFdp;
+};
+
+void ParcelableFuzzer::invokeViewSurface() {
+ view::Surface surface;
+ surface.name = String16((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+ Parcel parcel;
+ surface.writeToParcel(&parcel);
+ parcel.setDataPosition(0);
+ surface.readFromParcel(&parcel);
+ bool nameAlreadyWritten = mFdp.ConsumeBool();
+ surface.writeToParcel(&parcel, nameAlreadyWritten);
+ parcel.setDataPosition(0);
+ surface.readFromParcel(&parcel, mFdp.ConsumeBool());
+}
+
+void ParcelableFuzzer::invokeLayerMetadata() {
+ std::unordered_map<uint32_t, std::vector<uint8_t>> map;
+ for (size_t idx = 0; idx < kLayerMetadataKeyCount; ++idx) {
+ std::vector<uint8_t> data;
+ for (size_t idx1 = 0; idx1 < mFdp.ConsumeIntegral<uint32_t>(); ++idx1) {
+ data.push_back(mFdp.ConsumeIntegral<uint8_t>());
+ }
+ map[kMetadataKey[idx]] = data;
+ }
+ LayerMetadata metadata(map);
+ uint32_t key = mFdp.PickValueInArray(kMetadataKey);
+ metadata.setInt32(key, mFdp.ConsumeIntegral<int32_t>());
+ metadata.itemToString(key, (mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+
+ Parcel parcel;
+ metadata.writeToParcel(&parcel);
+ parcel.setDataPosition(0);
+ metadata.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeLayerDebugInfo() {
+ gui::LayerDebugInfo info;
+ info.mName = mFdp.ConsumeRandomLengthString(kMaxBytes);
+ info.mParentName = mFdp.ConsumeRandomLengthString(kMaxBytes);
+ info.mType = mFdp.ConsumeRandomLengthString(kMaxBytes);
+ info.mLayerStack = mFdp.ConsumeIntegral<uint32_t>();
+ info.mX = mFdp.ConsumeFloatingPoint<float>();
+ info.mY = mFdp.ConsumeFloatingPoint<float>();
+ info.mZ = mFdp.ConsumeIntegral<uint32_t>();
+ info.mWidth = mFdp.ConsumeIntegral<int32_t>();
+ info.mHeight = mFdp.ConsumeIntegral<int32_t>();
+ info.mActiveBufferWidth = mFdp.ConsumeIntegral<int32_t>();
+ info.mActiveBufferHeight = mFdp.ConsumeIntegral<int32_t>();
+ info.mActiveBufferStride = mFdp.ConsumeIntegral<int32_t>();
+ info.mActiveBufferFormat = mFdp.ConsumeIntegral<int32_t>();
+ info.mNumQueuedFrames = mFdp.ConsumeIntegral<int32_t>();
+
+ info.mFlags = mFdp.ConsumeIntegral<uint32_t>();
+ info.mPixelFormat = mFdp.ConsumeIntegral<int32_t>();
+ info.mTransparentRegion = Region(getRect(&mFdp));
+ info.mVisibleRegion = Region(getRect(&mFdp));
+ info.mSurfaceDamageRegion = Region(getRect(&mFdp));
+ info.mCrop = getRect(&mFdp);
+ info.mDataSpace = static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces));
+ info.mColor = half4(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(),
+ mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>());
+ for (size_t idx = 0; idx < kMatrixSize; ++idx) {
+ info.mMatrix[idx / 2][idx % 2] = mFdp.ConsumeFloatingPoint<float>();
+ }
+ info.mIsOpaque = mFdp.ConsumeBool();
+ info.mContentDirty = mFdp.ConsumeBool();
+ info.mStretchEffect.width = mFdp.ConsumeFloatingPoint<float>();
+ info.mStretchEffect.height = mFdp.ConsumeFloatingPoint<float>();
+ info.mStretchEffect.vectorX = mFdp.ConsumeFloatingPoint<float>();
+ info.mStretchEffect.vectorY = mFdp.ConsumeFloatingPoint<float>();
+ info.mStretchEffect.maxAmountX = mFdp.ConsumeFloatingPoint<float>();
+ info.mStretchEffect.maxAmountY = mFdp.ConsumeFloatingPoint<float>();
+ info.mStretchEffect.mappedChildBounds =
+ FloatRect(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(),
+ mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>());
+
+ Parcel parcel;
+ info.writeToParcel(&parcel);
+ parcel.setDataPosition(0);
+ info.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeOccupancyTracker() {
+ nsecs_t totalTime = mFdp.ConsumeIntegral<uint32_t>();
+ size_t numFrames = mFdp.ConsumeIntegral<size_t>();
+ float occupancyAverage = mFdp.ConsumeFloatingPoint<float>();
+ OccupancyTracker::Segment segment(totalTime, numFrames, occupancyAverage,
+ mFdp.ConsumeBool() /*usedThirdBuffer*/);
+ Parcel parcel;
+ segment.writeToParcel(&parcel);
+ parcel.setDataPosition(0);
+ segment.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeStreamSplitter() {
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ sp<StreamSplitter> splitter;
+ StreamSplitter::createSplitter(consumer, &splitter);
+ splitter->addOutput(producer);
+ std::string name = mFdp.ConsumeRandomLengthString(kMaxBytes);
+ splitter->setName(String8(name.c_str()));
+}
+
+void ParcelableFuzzer::process() {
+ invokeStreamSplitter();
+ invokeOccupancyTracker();
+ invokeLayerDebugInfo();
+ invokeLayerMetadata();
+ invokeViewSurface();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ ParcelableFuzzer libGuiFuzzer(data, size);
+ libGuiFuzzer.process();
+ return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
new file mode 100644
index 0000000..48c90c5
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
@@ -0,0 +1,306 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <android/hardware/power/Boost.h>
+#include <fuzzbinder/libbinder_driver.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr int32_t kRandomStringMaxBytes = 256;
+
+constexpr ui::ColorMode kColormodes[] = {ui::ColorMode::NATIVE,
+ ui::ColorMode::STANDARD_BT601_625,
+ ui::ColorMode::STANDARD_BT601_625_UNADJUSTED,
+ ui::ColorMode::STANDARD_BT601_525,
+ ui::ColorMode::STANDARD_BT601_525_UNADJUSTED,
+ ui::ColorMode::STANDARD_BT709,
+ ui::ColorMode::DCI_P3,
+ ui::ColorMode::SRGB,
+ ui::ColorMode::ADOBE_RGB,
+ ui::ColorMode::DISPLAY_P3,
+ ui::ColorMode::BT2020,
+ ui::ColorMode::BT2100_PQ,
+ ui::ColorMode::BT2100_HLG,
+ ui::ColorMode::DISPLAY_BT2020};
+
+constexpr hardware::power::Boost kBoost[] = {
+ hardware::power::Boost::INTERACTION, hardware::power::Boost::DISPLAY_UPDATE_IMMINENT,
+ hardware::power::Boost::ML_ACC, hardware::power::Boost::AUDIO_LAUNCH,
+ hardware::power::Boost::CAMERA_LAUNCH, hardware::power::Boost::CAMERA_SHOT,
+};
+
+constexpr gui::TouchOcclusionMode kMode[] = {
+ gui::TouchOcclusionMode::BLOCK_UNTRUSTED,
+ gui::TouchOcclusionMode::USE_OPACITY,
+ gui::TouchOcclusionMode::ALLOW,
+};
+
+constexpr gui::WindowInfo::Flag kFlags[] = {
+ gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON,
+ gui::WindowInfo::Flag::DIM_BEHIND,
+ gui::WindowInfo::Flag::BLUR_BEHIND,
+ gui::WindowInfo::Flag::NOT_FOCUSABLE,
+ gui::WindowInfo::Flag::NOT_TOUCHABLE,
+ gui::WindowInfo::Flag::NOT_TOUCH_MODAL,
+ gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING,
+ gui::WindowInfo::Flag::KEEP_SCREEN_ON,
+ gui::WindowInfo::Flag::LAYOUT_IN_SCREEN,
+ gui::WindowInfo::Flag::LAYOUT_NO_LIMITS,
+ gui::WindowInfo::Flag::FULLSCREEN,
+ gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN,
+ gui::WindowInfo::Flag::DITHER,
+ gui::WindowInfo::Flag::SECURE,
+ gui::WindowInfo::Flag::SCALED,
+ gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES,
+ gui::WindowInfo::Flag::LAYOUT_INSET_DECOR,
+ gui::WindowInfo::Flag::ALT_FOCUSABLE_IM,
+ gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH,
+ gui::WindowInfo::Flag::SHOW_WHEN_LOCKED,
+ gui::WindowInfo::Flag::SHOW_WALLPAPER,
+ gui::WindowInfo::Flag::TURN_SCREEN_ON,
+ gui::WindowInfo::Flag::DISMISS_KEYGUARD,
+ gui::WindowInfo::Flag::SPLIT_TOUCH,
+ gui::WindowInfo::Flag::HARDWARE_ACCELERATED,
+ gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN,
+ gui::WindowInfo::Flag::TRANSLUCENT_STATUS,
+ gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION,
+ gui::WindowInfo::Flag::LOCAL_FOCUS_MODE,
+ gui::WindowInfo::Flag::SLIPPERY,
+ gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR,
+ gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS,
+};
+
+constexpr gui::WindowInfo::Type kType[] = {
+ gui::WindowInfo::Type::UNKNOWN,
+ gui::WindowInfo::Type::FIRST_APPLICATION_WINDOW,
+ gui::WindowInfo::Type::BASE_APPLICATION,
+ gui::WindowInfo::Type::APPLICATION,
+ gui::WindowInfo::Type::APPLICATION_STARTING,
+ gui::WindowInfo::Type::LAST_APPLICATION_WINDOW,
+ gui::WindowInfo::Type::FIRST_SUB_WINDOW,
+ gui::WindowInfo::Type::APPLICATION_PANEL,
+ gui::WindowInfo::Type::APPLICATION_MEDIA,
+ gui::WindowInfo::Type::APPLICATION_SUB_PANEL,
+ gui::WindowInfo::Type::APPLICATION_ATTACHED_DIALOG,
+ gui::WindowInfo::Type::APPLICATION_MEDIA_OVERLAY,
+};
+
+constexpr gui::WindowInfo::InputConfig kFeatures[] = {
+ gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL,
+ gui::WindowInfo::InputConfig::DISABLE_USER_ACTIVITY,
+ gui::WindowInfo::InputConfig::DROP_INPUT,
+ gui::WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED,
+ gui::WindowInfo::InputConfig::SPY,
+ gui::WindowInfo::InputConfig::INTERCEPTS_STYLUS,
+};
+
+class SurfaceComposerClientFuzzer {
+public:
+ SurfaceComposerClientFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+ void process();
+
+private:
+ void invokeSurfaceComposerClient();
+ void invokeSurfaceComposerClientBinder();
+ void invokeSurfaceComposerTransaction();
+ void getWindowInfo(gui::WindowInfo*);
+ sp<SurfaceControl> makeSurfaceControl();
+ BlurRegion getBlurRegion();
+ void fuzzOnPullAtom();
+
+ FuzzedDataProvider mFdp;
+};
+
+BlurRegion SurfaceComposerClientFuzzer::getBlurRegion() {
+ int32_t left = mFdp.ConsumeIntegral<int32_t>();
+ int32_t right = mFdp.ConsumeIntegral<int32_t>();
+ int32_t top = mFdp.ConsumeIntegral<int32_t>();
+ int32_t bottom = mFdp.ConsumeIntegral<int32_t>();
+ uint32_t blurRadius = mFdp.ConsumeIntegral<uint32_t>();
+ float alpha = mFdp.ConsumeFloatingPoint<float>();
+ float cornerRadiusTL = mFdp.ConsumeFloatingPoint<float>();
+ float cornerRadiusTR = mFdp.ConsumeFloatingPoint<float>();
+ float cornerRadiusBL = mFdp.ConsumeFloatingPoint<float>();
+ float cornerRadiusBR = mFdp.ConsumeFloatingPoint<float>();
+ return BlurRegion{blurRadius, cornerRadiusTL, cornerRadiusTR, cornerRadiusBL,
+ cornerRadiusBR, alpha, left, top,
+ right, bottom};
+}
+
+void SurfaceComposerClientFuzzer::getWindowInfo(gui::WindowInfo* windowInfo) {
+ windowInfo->id = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->name = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
+ windowInfo->layoutParamsFlags = mFdp.PickValueInArray(kFlags);
+ windowInfo->layoutParamsType = mFdp.PickValueInArray(kType);
+ windowInfo->frameLeft = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->frameTop = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->frameRight = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->frameBottom = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->surfaceInset = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->alpha = mFdp.ConsumeFloatingPointInRange<float>(0, 1);
+ ui::Transform transform(mFdp.PickValueInArray(kOrientation));
+ windowInfo->transform = transform;
+ windowInfo->touchableRegion = Region(getRect(&mFdp));
+ windowInfo->replaceTouchableRegionWithCrop = mFdp.ConsumeBool();
+ windowInfo->touchOcclusionMode = mFdp.PickValueInArray(kMode);
+ windowInfo->ownerPid = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->ownerUid = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo->packageName = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
+ windowInfo->inputConfig = mFdp.PickValueInArray(kFeatures);
+}
+
+sp<SurfaceControl> SurfaceComposerClientFuzzer::makeSurfaceControl() {
+ sp<IBinder> handle;
+ const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient());
+ sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient);
+ sp<BnGraphicBufferProducer> producer;
+ uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+ uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+ uint32_t transformHint = mFdp.ConsumeIntegral<uint32_t>();
+ uint32_t flags = mFdp.ConsumeIntegral<uint32_t>();
+ int32_t format = mFdp.ConsumeIntegral<int32_t>();
+ int32_t layerId = mFdp.ConsumeIntegral<int32_t>();
+ return new SurfaceControl(client, handle, layerId, width, height, format, transformHint, flags);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerTransaction() {
+ sp<SurfaceControl> surface = makeSurfaceControl();
+
+ SurfaceComposerClient::Transaction transaction;
+ int32_t layer = mFdp.ConsumeIntegral<int32_t>();
+ transaction.setLayer(surface, layer);
+
+ sp<SurfaceControl> relativeSurface = makeSurfaceControl();
+ transaction.setRelativeLayer(surface, relativeSurface, layer);
+
+ Region transparentRegion(getRect(&mFdp));
+ transaction.setTransparentRegionHint(surface, transparentRegion);
+ transaction.setAlpha(surface, mFdp.ConsumeFloatingPoint<float>());
+
+ transaction.setCornerRadius(surface, mFdp.ConsumeFloatingPoint<float>());
+ transaction.setBackgroundBlurRadius(surface, mFdp.ConsumeFloatingPoint<float>());
+ std::vector<BlurRegion> regions;
+ uint32_t vectorSize = mFdp.ConsumeIntegralInRange<uint32_t>(0, 100);
+ regions.resize(vectorSize);
+ for (size_t idx = 0; idx < vectorSize; ++idx) {
+ regions.push_back(getBlurRegion());
+ }
+ transaction.setBlurRegions(surface, regions);
+
+ transaction.setLayerStack(surface, {mFdp.ConsumeIntegral<uint32_t>()});
+ half3 color = {mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>()};
+ transaction.setColor(surface, color);
+ transaction.setBackgroundColor(surface, color, mFdp.ConsumeFloatingPoint<float>(),
+ mFdp.PickValueInArray(kDataspaces));
+
+ transaction.setApi(surface, mFdp.ConsumeIntegral<int32_t>());
+ transaction.setFrameRateSelectionPriority(surface, mFdp.ConsumeIntegral<int32_t>());
+ transaction.setColorSpaceAgnostic(surface, mFdp.ConsumeBool() /*agnostic*/);
+
+ gui::WindowInfo windowInfo;
+ getWindowInfo(&windowInfo);
+ transaction.setInputWindowInfo(surface, windowInfo);
+ Parcel windowParcel;
+ windowInfo.writeToParcel(&windowParcel);
+ windowParcel.setDataPosition(0);
+ windowInfo.readFromParcel(&windowParcel);
+
+ windowInfo.addTouchableRegion(getRect(&mFdp));
+ int32_t pointX = mFdp.ConsumeIntegral<int32_t>();
+ int32_t pointY = mFdp.ConsumeIntegral<int32_t>();
+ windowInfo.touchableRegionContainsPoint(pointX, pointY);
+ windowInfo.frameContainsPoint(pointX, pointY);
+
+ Parcel transactionParcel;
+ transaction.writeToParcel(&transactionParcel);
+ transactionParcel.setDataPosition(0);
+ transaction.readFromParcel(&transactionParcel);
+ SurfaceComposerClient::Transaction::createFromParcel(&transactionParcel);
+}
+
+void SurfaceComposerClientFuzzer::fuzzOnPullAtom() {
+ std::string outData;
+ bool success;
+ SurfaceComposerClient::onPullAtom(mFdp.ConsumeIntegral<int32_t>(), &outData, &success);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerClient() {
+ String8 displayName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str());
+ sp<IBinder> displayToken =
+ SurfaceComposerClient::createDisplay(displayName, mFdp.ConsumeBool() /*secure*/);
+ SurfaceComposerClient::setDesiredDisplayModeSpecs(displayToken, mFdp.ConsumeIntegral<int32_t>(),
+ mFdp.ConsumeBool() /*allowGroupSwitching*/,
+ mFdp.ConsumeFloatingPoint<float>(),
+ mFdp.ConsumeFloatingPoint<float>(),
+ mFdp.ConsumeFloatingPoint<float>(),
+ mFdp.ConsumeFloatingPoint<float>());
+
+ ui::ColorMode colorMode = mFdp.PickValueInArray(kColormodes);
+ SurfaceComposerClient::setActiveColorMode(displayToken, colorMode);
+ SurfaceComposerClient::setAutoLowLatencyMode(displayToken, mFdp.ConsumeBool() /*on*/);
+ SurfaceComposerClient::setGameContentType(displayToken, mFdp.ConsumeBool() /*on*/);
+ SurfaceComposerClient::setDisplayPowerMode(displayToken, mFdp.ConsumeIntegral<int32_t>());
+ SurfaceComposerClient::doUncacheBufferTransaction(mFdp.ConsumeIntegral<uint64_t>());
+
+ SurfaceComposerClient::setDisplayBrightness(displayToken, getBrightness(&mFdp));
+ hardware::power::Boost boostId = mFdp.PickValueInArray(kBoost);
+ SurfaceComposerClient::notifyPowerBoost((int32_t)boostId);
+
+ String8 surfaceName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str());
+ sp<BBinder> handle(new BBinder());
+ sp<BnGraphicBufferProducer> producer;
+ sp<Surface> surfaceParent(
+ new Surface(producer, mFdp.ConsumeBool() /*controlledByApp*/, handle));
+
+ SurfaceComposerClient::enableVSyncInjections(mFdp.ConsumeBool() /*secure*/);
+ nsecs_t when = mFdp.ConsumeIntegral<uint32_t>();
+ SurfaceComposerClient::injectVSync(when);
+
+ fuzzOnPullAtom();
+ SurfaceComposerClient::setDisplayContentSamplingEnabled(displayToken,
+ mFdp.ConsumeBool() /*enable*/,
+ mFdp.ConsumeIntegral<uint8_t>(),
+ mFdp.ConsumeIntegral<uint64_t>());
+
+ sp<IBinder> stopLayerHandle;
+ sp<gui::IRegionSamplingListener> listener = sp<gui::IRegionSamplingListenerDefault>::make();
+ sp<gui::IRegionSamplingListenerDelegator> sampleListener =
+ new gui::IRegionSamplingListenerDelegator(listener);
+ SurfaceComposerClient::addRegionSamplingListener(getRect(&mFdp), stopLayerHandle,
+ sampleListener);
+ sp<gui::IFpsListenerDefault> fpsListener;
+ SurfaceComposerClient::addFpsListener(mFdp.ConsumeIntegral<int32_t>(), fpsListener);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerClientBinder() {
+ sp<FakeBnSurfaceComposerClient> client(new FakeBnSurfaceComposerClient());
+ fuzzService(client.get(), std::move(mFdp));
+}
+
+void SurfaceComposerClientFuzzer::process() {
+ invokeSurfaceComposerClient();
+ invokeSurfaceComposerTransaction();
+ invokeSurfaceComposerClientBinder();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ SurfaceComposerClientFuzzer surfaceComposerClientFuzzer(data, size);
+ surfaceComposerClientFuzzer.process();
+ return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp
new file mode 100644
index 0000000..6d5427b
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp
@@ -0,0 +1,41 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <fuzzbinder/libbinder_driver.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+class SurfaceComposerFuzzer {
+public:
+ SurfaceComposerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+ void process();
+
+private:
+ FuzzedDataProvider mFdp;
+};
+
+void SurfaceComposerFuzzer::process() {
+ sp<FakeBnSurfaceComposer> composer(new FakeBnSurfaceComposer());
+ fuzzService(composer.get(), std::move(mFdp));
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ SurfaceComposerFuzzer surfaceComposerFuzzer(data, size);
+ surfaceComposerFuzzer.process();
+ return 0;
+}
diff --git a/libs/gui/include/gui/AidlStatusUtil.h b/libs/gui/include/gui/AidlStatusUtil.h
new file mode 100644
index 0000000..55be27b
--- /dev/null
+++ b/libs/gui/include/gui/AidlStatusUtil.h
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/Status.h>
+
+// Extracted from frameworks/av/media/libaudioclient/include/media/AidlConversionUtil.h
+namespace android::gui::aidl_utils {
+
+/**
+ * Return the equivalent Android status_t from a binder exception code.
+ *
+ * Generally one should use statusTFromBinderStatus() instead.
+ *
+ * Exception codes can be generated from a remote Java service exception, translate
+ * them for use on the Native side.
+ *
+ * Note: for EX_TRANSACTION_FAILED and EX_SERVICE_SPECIFIC a more detailed error code
+ * can be found from transactionError() or serviceSpecificErrorCode().
+ */
+static inline status_t statusTFromExceptionCode(int32_t exceptionCode) {
+ using namespace ::android::binder;
+ switch (exceptionCode) {
+ case Status::EX_NONE:
+ return OK;
+ case Status::EX_SECURITY: // Java SecurityException, rethrows locally in Java
+ return PERMISSION_DENIED;
+ case Status::EX_BAD_PARCELABLE: // Java BadParcelableException, rethrows in Java
+ case Status::EX_ILLEGAL_ARGUMENT: // Java IllegalArgumentException, rethrows in Java
+ case Status::EX_NULL_POINTER: // Java NullPointerException, rethrows in Java
+ return BAD_VALUE;
+ case Status::EX_ILLEGAL_STATE: // Java IllegalStateException, rethrows in Java
+ case Status::EX_UNSUPPORTED_OPERATION: // Java UnsupportedOperationException, rethrows
+ return INVALID_OPERATION;
+ case Status::EX_HAS_REPLY_HEADER: // Native strictmode violation
+ case Status::EX_PARCELABLE: // Java bootclass loader (not standard exception), rethrows
+ case Status::EX_NETWORK_MAIN_THREAD: // Java NetworkOnMainThreadException, rethrows
+ case Status::EX_TRANSACTION_FAILED: // Native - see error code
+ case Status::EX_SERVICE_SPECIFIC: // Java ServiceSpecificException,
+ // rethrows in Java with integer error code
+ return UNKNOWN_ERROR;
+ }
+ return UNKNOWN_ERROR;
+}
+
+/**
+ * Return the equivalent Android status_t from a binder status.
+ *
+ * Used to handle errors from a AIDL method declaration
+ *
+ * [oneway] void method(type0 param0, ...)
+ *
+ * or the following (where return_type is not a status_t)
+ *
+ * return_type method(type0 param0, ...)
+ */
+static inline status_t statusTFromBinderStatus(const ::android::binder::Status &status) {
+ return status.isOk() ? OK // check OK,
+ : status.serviceSpecificErrorCode() // service-side error, not standard Java exception
+ // (fromServiceSpecificError)
+ ?: status.transactionError() // a native binder transaction error (fromStatusT)
+ ?: statusTFromExceptionCode(status.exceptionCode()); // a service-side error with a
+ // standard Java exception (fromExceptionCode)
+}
+
+/**
+ * Return a binder::Status from native service status.
+ *
+ * This is used for methods not returning an explicit status_t,
+ * where Java callers expect an exception, not an integer return value.
+ */
+static inline ::android::binder::Status binderStatusFromStatusT(
+ status_t status, const char *optionalMessage = nullptr) {
+ const char *const emptyIfNull = optionalMessage == nullptr ? "" : optionalMessage;
+ // From binder::Status instructions:
+ // Prefer a generic exception code when possible, then a service specific
+ // code, and finally a status_t for low level failures or legacy support.
+ // Exception codes and service specific errors map to nicer exceptions for
+ // Java clients.
+
+ using namespace ::android::binder;
+ switch (status) {
+ case OK:
+ return Status::ok();
+ case PERMISSION_DENIED: // throw SecurityException on Java side
+ return Status::fromExceptionCode(Status::EX_SECURITY, emptyIfNull);
+ case BAD_VALUE: // throw IllegalArgumentException on Java side
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT, emptyIfNull);
+ case INVALID_OPERATION: // throw IllegalStateException on Java side
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE, emptyIfNull);
+ }
+
+ // A service specific error will not show on status.transactionError() so
+ // be sure to use statusTFromBinderStatus() for reliable error handling.
+
+ // throw a ServiceSpecificException.
+ return Status::fromServiceSpecificError(status, emptyIfNull);
+}
+
+} // namespace android::gui::aidl_utils
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 9d28791..95df811 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -69,9 +69,7 @@
bool mPreviouslyConnected GUARDED_BY(mMutex);
};
-class BLASTBufferQueue
- : public ConsumerBase::FrameAvailableListener, public BufferItemConsumer::BufferFreedListener
-{
+class BLASTBufferQueue : public ConsumerBase::FrameAvailableListener {
public:
BLASTBufferQueue(const std::string& name, bool updateDestinationFrame = true);
BLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface, int width,
@@ -83,7 +81,6 @@
sp<Surface> getSurface(bool includeSurfaceControlHandle);
bool isSameSurfaceControl(const sp<SurfaceControl>& surfaceControl) const;
- void onBufferFreed(const wp<GraphicBuffer>&/* graphicBuffer*/) override { /* TODO */ }
void onFrameReplaced(const BufferItem& item) override;
void onFrameAvailable(const BufferItem& item) override;
void onFrameDequeued(const uint64_t) override;
@@ -236,7 +233,7 @@
// Queues up transactions using this token in SurfaceFlinger. This prevents queued up
// transactions from other parts of the client from blocking this transaction.
- const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = new BBinder();
+ const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = sp<BBinder>::make();
// Guards access to mDequeueTimestamps since we cannot hold to mMutex in onFrameDequeued or
// we will deadlock.
diff --git a/libs/gui/include/gui/CompositorTiming.h b/libs/gui/include/gui/CompositorTiming.h
new file mode 100644
index 0000000..cb8ca7a
--- /dev/null
+++ b/libs/gui/include/gui/CompositorTiming.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+
+namespace android::gui {
+
+// Expected timing of the next composited frame, based on the timing of the latest frames.
+struct CompositorTiming {
+ static constexpr nsecs_t kDefaultVsyncPeriod = 16'666'667;
+
+ CompositorTiming() = default;
+ CompositorTiming(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod, nsecs_t vsyncPhase,
+ nsecs_t presentLatency);
+
+ // Time point when compositing is expected to start.
+ nsecs_t deadline = 0;
+
+ // Duration between consecutive frames. In other words, the VSYNC period.
+ nsecs_t interval = kDefaultVsyncPeriod;
+
+ // Duration between composite start and present. For missed frames, the extra latency is rounded
+ // to a multiple of the VSYNC period, such that the remainder (presentLatency % interval) always
+ // evaluates to the VSYNC phase offset.
+ nsecs_t presentLatency = kDefaultVsyncPeriod;
+};
+
+} // namespace android::gui
diff --git a/libs/gui/include/gui/DisplayEventDispatcher.h b/libs/gui/include/gui/DisplayEventDispatcher.h
index a342539..bf3a07b 100644
--- a/libs/gui/include/gui/DisplayEventDispatcher.h
+++ b/libs/gui/include/gui/DisplayEventDispatcher.h
@@ -23,10 +23,10 @@
class DisplayEventDispatcher : public LooperCallback {
public:
- explicit DisplayEventDispatcher(
- const sp<Looper>& looper,
- ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp,
- ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+ explicit DisplayEventDispatcher(const sp<Looper>& looper,
+ gui::ISurfaceComposer::VsyncSource vsyncSource =
+ gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+ EventRegistrationFlags eventRegistration = {});
status_t initialize();
void dispose();
diff --git a/libs/gui/include/gui/DisplayEventReceiver.h b/libs/gui/include/gui/DisplayEventReceiver.h
index cf7a4e5..0f4907f 100644
--- a/libs/gui/include/gui/DisplayEventReceiver.h
+++ b/libs/gui/include/gui/DisplayEventReceiver.h
@@ -20,20 +20,26 @@
#include <stdint.h>
#include <sys/types.h>
+#include <ftl/flags.h>
+
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
+#include <android/gui/ISurfaceComposer.h>
#include <binder/IInterface.h>
-#include <gui/ISurfaceComposer.h>
#include <gui/VsyncEventData.h>
+#include <ui/DisplayId.h>
+
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
+using EventRegistrationFlags = ftl::Flags<gui::ISurfaceComposer::EventRegistration>;
+
using gui::IDisplayEventConnection;
using gui::ParcelableVsyncEventData;
using gui::VsyncEventData;
@@ -111,9 +117,9 @@
* To receive ModeChanged and/or FrameRateOverrides events specify this in
* the constructor. Other events start being delivered immediately.
*/
- explicit DisplayEventReceiver(
- ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp,
- ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+ explicit DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource vsyncSource =
+ gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+ EventRegistrationFlags eventRegistration = {});
/*
* ~DisplayEventReceiver severs the connection with SurfaceFlinger, new events
diff --git a/libs/gui/include/gui/FrameTimestamps.h b/libs/gui/include/gui/FrameTimestamps.h
index dd3de58..c08a9b1 100644
--- a/libs/gui/include/gui/FrameTimestamps.h
+++ b/libs/gui/include/gui/FrameTimestamps.h
@@ -17,6 +17,9 @@
#ifndef ANDROID_GUI_FRAMETIMESTAMPS_H
#define ANDROID_GUI_FRAMETIMESTAMPS_H
+#include <android/gui/FrameEvent.h>
+
+#include <gui/CompositorTiming.h>
#include <ui/FenceTime.h>
#include <utils/Flattenable.h>
#include <utils/StrongPointer.h>
@@ -31,22 +34,8 @@
struct FrameEvents;
class FrameEventHistoryDelta;
-
-// Identifiers for all the events that may be recorded or reported.
-enum class FrameEvent {
- POSTED,
- REQUESTED_PRESENT,
- LATCH,
- ACQUIRE,
- FIRST_REFRESH_START,
- LAST_REFRESH_START,
- GPU_COMPOSITION_DONE,
- DISPLAY_PRESENT,
- DEQUEUE_READY,
- RELEASE,
- EVENT_COUNT, // Not an actual event.
-};
-
+using gui::CompositorTiming;
+using gui::FrameEvent;
// A collection of timestamps corresponding to a single frame.
struct FrameEvents {
@@ -96,12 +85,6 @@
std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE};
};
-struct CompositorTiming {
- nsecs_t deadline{0};
- nsecs_t interval{16666667};
- nsecs_t presentLatency{16666667};
-};
-
// A short history of frames that are synchronized between the consumer and
// producer via deltas.
class FrameEventHistory {
diff --git a/libs/gui/include/gui/GLConsumer.h b/libs/gui/include/gui/GLConsumer.h
index 2f538ff..ba268ab 100644
--- a/libs/gui/include/gui/GLConsumer.h
+++ b/libs/gui/include/gui/GLConsumer.h
@@ -138,6 +138,10 @@
const sp<GraphicBuffer>& buf, const Rect& cropRect,
uint32_t transform, bool filtering);
+ static void computeTransformMatrix(float outTransform[16], float bufferWidth,
+ float bufferHeight, PixelFormat pixelFormat,
+ const Rect& cropRect, uint32_t transform, bool filtering);
+
// Scale the crop down horizontally or vertically such that it has the
// same aspect ratio as the buffer does.
static Rect scaleDownCrop(const Rect& crop, uint32_t bufferWidth,
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index a610e94..1e85131 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -17,6 +17,7 @@
#pragma once
#include <android/gui/DisplayBrightness.h>
+#include <android/gui/FrameTimelineInfo.h>
#include <android/gui/IDisplayEventConnection.h>
#include <android/gui/IFpsListener.h>
#include <android/gui/IHdrLayerInfoListener.h>
@@ -27,8 +28,6 @@
#include <android/gui/IWindowInfosListener.h>
#include <binder/IBinder.h>
#include <binder/IInterface.h>
-#include <ftl/flags.h>
-#include <gui/FrameTimelineInfo.h>
#include <gui/ITransactionCompletedListener.h>
#include <gui/SpHash.h>
#include <math/vec4.h>
@@ -61,13 +60,10 @@
struct DisplayStatInfo;
struct DisplayState;
struct InputWindowCommands;
-class LayerDebugInfo;
class HdrCapabilities;
-class IGraphicBufferProducer;
-class ISurfaceComposerClient;
class Rect;
-enum class FrameEvent;
+using gui::FrameTimelineInfo;
using gui::IDisplayEventConnection;
using gui::IRegionSamplingListener;
using gui::IScreenCaptureListener;
@@ -77,6 +73,7 @@
struct DisplayCaptureArgs;
struct LayerCaptureArgs;
+class LayerDebugInfo;
} // namespace gui
@@ -85,7 +82,6 @@
struct DisplayMode;
struct DisplayState;
struct DynamicDisplayInfo;
-struct StaticDisplayInfo;
} // namespace ui
@@ -97,8 +93,6 @@
public:
DECLARE_META_INTERFACE(SurfaceComposer)
- static constexpr size_t MAX_LAYERS = 4096;
-
// flags for setTransactionState()
enum {
eSynchronous = 0x01,
@@ -116,28 +110,6 @@
eOneWay = 0x20
};
- enum VsyncSource {
- eVsyncSourceApp = 0,
- eVsyncSourceSurfaceFlinger = 1
- };
-
- enum class EventRegistration {
- modeChanged = 1 << 0,
- frameRateOverride = 1 << 1,
- };
-
- using EventRegistrationFlags = ftl::Flags<EventRegistration>;
-
- /*
- * Create a connection with SurfaceFlinger.
- */
- virtual sp<ISurfaceComposerClient> createConnection() = 0;
-
- /* return an IDisplayEventConnection */
- virtual sp<IDisplayEventConnection> createDisplayEventConnection(
- VsyncSource vsyncSource = eVsyncSourceApp,
- EventRegistrationFlags eventRegistration = {}) = 0;
-
/* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
virtual status_t setTransactionState(
const FrameTimelineInfo& frameTimelineInfo, const Vector<ComposerState>& state,
@@ -145,293 +117,6 @@
const InputWindowCommands& inputWindowCommands, int64_t desiredPresentTime,
bool isAutoTimestamp, const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks, uint64_t transactionId) = 0;
-
- /* signal that we're done booting.
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual void bootFinished() = 0;
-
- /* verify that an IGraphicBufferProducer was created by SurfaceFlinger.
- */
- virtual bool authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& surface) const = 0;
-
- /* Returns the frame timestamps supported by SurfaceFlinger.
- */
- virtual status_t getSupportedFrameTimestamps(
- std::vector<FrameEvent>* outSupported) const = 0;
-
- /**
- * Gets immutable information about given physical display.
- */
- virtual status_t getStaticDisplayInfo(const sp<IBinder>& display, ui::StaticDisplayInfo*) = 0;
-
- /**
- * Gets dynamic information about given physical display.
- */
- virtual status_t getDynamicDisplayInfo(const sp<IBinder>& display, ui::DynamicDisplayInfo*) = 0;
-
- virtual status_t getDisplayNativePrimaries(const sp<IBinder>& display,
- ui::DisplayPrimaries& primaries) = 0;
- virtual status_t setActiveColorMode(const sp<IBinder>& display,
- ui::ColorMode colorMode) = 0;
-
- /**
- * Sets the user-preferred display mode that a device should boot in.
- */
- virtual status_t setBootDisplayMode(const sp<IBinder>& display, ui::DisplayModeId) = 0;
-
- /* Clears the frame statistics for animations.
- *
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t clearAnimationFrameStats() = 0;
-
- /* Gets the frame statistics for animations.
- *
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0;
-
- /* Overrides the supported HDR modes for the given display device.
- *
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t overrideHdrTypes(const sp<IBinder>& display,
- const std::vector<ui::Hdr>& hdrTypes) = 0;
-
- /* Pulls surfaceflinger atoms global stats and layer stats to pipe to statsd.
- *
- * Requires the calling uid be from system server.
- */
- virtual status_t onPullAtom(const int32_t atomId, std::string* outData, bool* success) = 0;
-
- virtual status_t enableVSyncInjections(bool enable) = 0;
-
- virtual status_t injectVSync(nsecs_t when) = 0;
-
- /* Gets the list of active layers in Z order for debugging purposes
- *
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) = 0;
-
- virtual status_t getColorManagement(bool* outGetColorManagement) const = 0;
-
- /* Gets the composition preference of the default data space and default pixel format,
- * as well as the wide color gamut data space and wide color gamut pixel format.
- * If the wide color gamut data space is V0_SRGB, then it implies that the platform
- * has no wide color gamut support.
- *
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t getCompositionPreference(ui::Dataspace* defaultDataspace,
- ui::PixelFormat* defaultPixelFormat,
- ui::Dataspace* wideColorGamutDataspace,
- ui::PixelFormat* wideColorGamutPixelFormat) const = 0;
- /*
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
- ui::PixelFormat* outFormat,
- ui::Dataspace* outDataspace,
- uint8_t* outComponentMask) const = 0;
-
- /* Turns on the color sampling engine on the display.
- *
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
- uint8_t componentMask,
- uint64_t maxFrames) = 0;
-
- /* Returns statistics on the color profile of the last frame displayed for a given display
- *
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
- uint64_t timestamp,
- DisplayedFrameStats* outStats) const = 0;
-
- /*
- * Gets whether SurfaceFlinger can support protected content in GPU composition.
- * Requires the ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t getProtectedContentSupport(bool* outSupported) const = 0;
-
- /* Registers a listener to stream median luma updates from SurfaceFlinger.
- *
- * The sampling area is bounded by both samplingArea and the given stopLayerHandle
- * (i.e., only layers behind the stop layer will be captured and sampled).
- *
- * Multiple listeners may be provided so long as they have independent listeners.
- * If multiple listeners are provided, the effective sampling region for each listener will
- * be bounded by whichever stop layer has a lower Z value.
- *
- * Requires the same permissions as captureLayers and captureScreen.
- */
- virtual status_t addRegionSamplingListener(const Rect& samplingArea,
- const sp<IBinder>& stopLayerHandle,
- const sp<IRegionSamplingListener>& listener) = 0;
-
- /*
- * Removes a listener that was streaming median luma updates from SurfaceFlinger.
- */
- virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) = 0;
-
- /* Registers a listener that streams fps updates from SurfaceFlinger.
- *
- * The listener will stream fps updates for the layer tree rooted at the layer denoted by the
- * task ID, i.e., the layer must have the task ID as part of its layer metadata with key
- * METADATA_TASK_ID. If there is no such layer, then no fps is expected to be reported.
- *
- * Multiple listeners may be supported.
- *
- * Requires the READ_FRAME_BUFFER permission.
- */
- virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) = 0;
- /*
- * Removes a listener that was streaming fps updates from SurfaceFlinger.
- */
- virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) = 0;
-
- /* Registers a listener to receive tunnel mode enabled updates from SurfaceFlinger.
- *
- * Requires ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t addTunnelModeEnabledListener(
- const sp<gui::ITunnelModeEnabledListener>& listener) = 0;
-
- /*
- * Removes a listener that was receiving tunnel mode enabled updates from SurfaceFlinger.
- *
- * Requires ACCESS_SURFACE_FLINGER permission.
- */
- virtual status_t removeTunnelModeEnabledListener(
- const sp<gui::ITunnelModeEnabledListener>& listener) = 0;
-
- /* Sets the refresh rate boundaries for the display.
- *
- * The primary refresh rate range represents display manager's general guidance on the display
- * modes we'll consider when switching refresh rates. Unless we get an explicit signal from an
- * app, we should stay within this range.
- *
- * The app request refresh rate range allows us to consider more display modes when switching
- * refresh rates. Although we should generally stay within the primary range, specific
- * considerations, such as layer frame rate settings specified via the setFrameRate() api, may
- * cause us to go outside the primary range. We never go outside the app request range. The app
- * request range will be greater than or equal to the primary refresh rate range, never smaller.
- *
- * defaultMode is used to narrow the list of display modes SurfaceFlinger will consider
- * switching between. Only modes with a mode group and resolution matching defaultMode
- * will be considered for switching. The defaultMode corresponds to an ID of mode in the list
- * of supported modes returned from getDynamicDisplayInfo().
- */
- virtual status_t setDesiredDisplayModeSpecs(
- const sp<IBinder>& displayToken, ui::DisplayModeId defaultMode,
- bool allowGroupSwitching, float primaryRefreshRateMin, float primaryRefreshRateMax,
- float appRequestRefreshRateMin, float appRequestRefreshRateMax) = 0;
-
- virtual status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
- ui::DisplayModeId* outDefaultMode,
- bool* outAllowGroupSwitching,
- float* outPrimaryRefreshRateMin,
- float* outPrimaryRefreshRateMax,
- float* outAppRequestRefreshRateMin,
- float* outAppRequestRefreshRateMax) = 0;
-
- /*
- * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
- * material design guidelines.
- *
- * ambientColor
- * Color to the ambient shadow. The alpha is premultiplied.
- *
- * spotColor
- * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
- * depends on the light position.
- *
- * lightPosY/lightPosZ
- * Position of the light used to cast the spot shadow. The X value is always the display
- * width / 2.
- *
- * lightRadius
- * Radius of the light casting the shadow.
- */
- virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
- float lightPosY, float lightPosZ,
- float lightRadius) = 0;
-
- /*
- * Gets whether a display supports DISPLAY_DECORATION layers.
- *
- * displayToken
- * The token of the display.
- * outSupport
- * An output parameter for whether/how the display supports
- * DISPLAY_DECORATION layers.
- *
- * Returns NO_ERROR upon success. Otherwise,
- * NAME_NOT_FOUND if the display is invalid, or
- * BAD_VALUE if the output parameter is invalid.
- */
- virtual status_t getDisplayDecorationSupport(
- const sp<IBinder>& displayToken,
- std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
- outSupport) const = 0;
-
- /*
- * Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info.
- */
- virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
- int8_t compatibility, int8_t changeFrameRateStrategy) = 0;
-
- /*
- * Set the override frame rate for a specified uid by GameManagerService.
- * Passing the frame rate and uid to SurfaceFlinger to update the override mapping
- * in the scheduler.
- */
- virtual status_t setOverrideFrameRate(uid_t uid, float frameRate) = 0;
-
- /*
- * Sets the frame timeline vsync info received from choreographer that corresponds to next
- * buffer submitted on that surface.
- */
- virtual status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
- const FrameTimelineInfo& frameTimelineInfo) = 0;
-
- /*
- * Adds a TransactionTraceListener to listen for transaction tracing state updates.
- */
- virtual status_t addTransactionTraceListener(
- const sp<gui::ITransactionTraceListener>& listener) = 0;
-
- /**
- * Gets priority of the RenderEngine in SurfaceFlinger.
- */
- virtual int getGPUContextPriority() = 0;
-
- /**
- * Gets the number of buffers SurfaceFlinger would need acquire. This number
- * would be propagated to the client via MIN_UNDEQUEUED_BUFFERS so that the
- * client could allocate enough buffers to match SF expectations of the
- * pipeline depth. SurfaceFlinger will make sure that it will give the app at
- * least the time configured as the 'appDuration' before trying to latch
- * the buffer.
- *
- * The total buffers needed for a given configuration is basically the
- * numbers of vsyncs a single buffer is used across the stack. For the default
- * configuration a buffer is held ~1 vsync by the app, ~1 vsync by SurfaceFlinger
- * and 1 vsync by the display. The extra buffers are calculated as the
- * number of additional buffers on top of the 2 buffers already present
- * in MIN_UNDEQUEUED_BUFFERS.
- */
- virtual status_t getMaxAcquiredBufferCount(int* buffers) const = 0;
-
- virtual status_t addWindowInfosListener(
- const sp<gui::IWindowInfosListener>& windowInfosListener) const = 0;
- virtual status_t removeWindowInfosListener(
- const sp<gui::IWindowInfosListener>& windowInfosListener) const = 0;
};
// ----------------------------------------------------------------------------
@@ -442,77 +127,77 @@
// Note: BOOT_FINISHED must remain this value, it is called from
// Java by ActivityManagerService.
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
- CREATE_CONNECTION,
- GET_STATIC_DISPLAY_INFO,
- CREATE_DISPLAY_EVENT_CONNECTION,
- CREATE_DISPLAY, // Deprecated. Autogenerated by .aidl now.
- DESTROY_DISPLAY, // Deprecated. Autogenerated by .aidl now.
- GET_PHYSICAL_DISPLAY_TOKEN, // Deprecated. Autogenerated by .aidl now.
+ CREATE_CONNECTION, // Deprecated. Autogenerated by .aidl now.
+ GET_STATIC_DISPLAY_INFO, // Deprecated. Autogenerated by .aidl now.
+ CREATE_DISPLAY_EVENT_CONNECTION, // Deprecated. Autogenerated by .aidl now.
+ CREATE_DISPLAY, // Deprecated. Autogenerated by .aidl now.
+ DESTROY_DISPLAY, // Deprecated. Autogenerated by .aidl now.
+ GET_PHYSICAL_DISPLAY_TOKEN, // Deprecated. Autogenerated by .aidl now.
SET_TRANSACTION_STATE,
- AUTHENTICATE_SURFACE,
- GET_SUPPORTED_FRAME_TIMESTAMPS,
- GET_DISPLAY_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
- GET_ACTIVE_DISPLAY_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+ AUTHENTICATE_SURFACE, // Deprecated. Autogenerated by .aidl now.
+ GET_SUPPORTED_FRAME_TIMESTAMPS, // Deprecated. Autogenerated by .aidl now.
+ GET_DISPLAY_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+ GET_ACTIVE_DISPLAY_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
GET_DISPLAY_STATE,
- CAPTURE_DISPLAY, // Deprecated. Autogenerated by .aidl now.
- CAPTURE_LAYERS, // Deprecated. Autogenerated by .aidl now.
- CLEAR_ANIMATION_FRAME_STATS,
- GET_ANIMATION_FRAME_STATS,
- SET_POWER_MODE, // Deprecated. Autogenerated by .aidl now.
+ CAPTURE_DISPLAY, // Deprecated. Autogenerated by .aidl now.
+ CAPTURE_LAYERS, // Deprecated. Autogenerated by .aidl now.
+ CLEAR_ANIMATION_FRAME_STATS, // Deprecated. Autogenerated by .aidl now.
+ GET_ANIMATION_FRAME_STATS, // Deprecated. Autogenerated by .aidl now.
+ SET_POWER_MODE, // Deprecated. Autogenerated by .aidl now.
GET_DISPLAY_STATS,
- GET_HDR_CAPABILITIES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
- GET_DISPLAY_COLOR_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
- GET_ACTIVE_COLOR_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
- SET_ACTIVE_COLOR_MODE,
- ENABLE_VSYNC_INJECTIONS,
- INJECT_VSYNC,
- GET_LAYER_DEBUG_INFO,
- GET_COMPOSITION_PREFERENCE,
- GET_COLOR_MANAGEMENT,
- GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES,
- SET_DISPLAY_CONTENT_SAMPLING_ENABLED,
+ GET_HDR_CAPABILITIES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+ GET_DISPLAY_COLOR_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+ GET_ACTIVE_COLOR_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+ SET_ACTIVE_COLOR_MODE, // Deprecated. Autogenerated by .aidl now.
+ ENABLE_VSYNC_INJECTIONS, // Deprecated. Autogenerated by .aidl now.
+ INJECT_VSYNC, // Deprecated. Autogenerated by .aidl now.
+ GET_LAYER_DEBUG_INFO, // Deprecated. Autogenerated by .aidl now.
+ GET_COMPOSITION_PREFERENCE, // Deprecated. Autogenerated by .aidl now.
+ GET_COLOR_MANAGEMENT, // Deprecated. Autogenerated by .aidl now.
+ GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES, // Deprecated. Autogenerated by .aidl now.
+ SET_DISPLAY_CONTENT_SAMPLING_ENABLED, // Deprecated. Autogenerated by .aidl now.
GET_DISPLAYED_CONTENT_SAMPLE,
- GET_PROTECTED_CONTENT_SUPPORT,
- IS_WIDE_COLOR_DISPLAY, // Deprecated. Autogenerated by .aidl now.
- GET_DISPLAY_NATIVE_PRIMARIES,
- GET_PHYSICAL_DISPLAY_IDS, // Deprecated. Autogenerated by .aidl now.
- ADD_REGION_SAMPLING_LISTENER,
- REMOVE_REGION_SAMPLING_LISTENER,
- SET_DESIRED_DISPLAY_MODE_SPECS,
- GET_DESIRED_DISPLAY_MODE_SPECS,
- GET_DISPLAY_BRIGHTNESS_SUPPORT, // Deprecated. Autogenerated by .aidl now.
- SET_DISPLAY_BRIGHTNESS, // Deprecated. Autogenerated by .aidl now.
- CAPTURE_DISPLAY_BY_ID, // Deprecated. Autogenerated by .aidl now.
- NOTIFY_POWER_BOOST, // Deprecated. Autogenerated by .aidl now.
+ GET_PROTECTED_CONTENT_SUPPORT, // Deprecated. Autogenerated by .aidl now.
+ IS_WIDE_COLOR_DISPLAY, // Deprecated. Autogenerated by .aidl now.
+ GET_DISPLAY_NATIVE_PRIMARIES, // Deprecated. Autogenerated by .aidl now.
+ GET_PHYSICAL_DISPLAY_IDS, // Deprecated. Autogenerated by .aidl now.
+ ADD_REGION_SAMPLING_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ REMOVE_REGION_SAMPLING_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ SET_DESIRED_DISPLAY_MODE_SPECS, // Deprecated. Autogenerated by .aidl now.
+ GET_DESIRED_DISPLAY_MODE_SPECS, // Deprecated. Autogenerated by .aidl now.
+ GET_DISPLAY_BRIGHTNESS_SUPPORT, // Deprecated. Autogenerated by .aidl now.
+ SET_DISPLAY_BRIGHTNESS, // Deprecated. Autogenerated by .aidl now.
+ CAPTURE_DISPLAY_BY_ID, // Deprecated. Autogenerated by .aidl now.
+ NOTIFY_POWER_BOOST, // Deprecated. Autogenerated by .aidl now.
SET_GLOBAL_SHADOW_SETTINGS,
GET_AUTO_LOW_LATENCY_MODE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
SET_AUTO_LOW_LATENCY_MODE, // Deprecated. Autogenerated by .aidl now.
GET_GAME_CONTENT_TYPE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
SET_GAME_CONTENT_TYPE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
- SET_FRAME_RATE,
+ SET_FRAME_RATE, // Deprecated. Autogenerated by .aidl now.
// Deprecated. Use DisplayManager.setShouldAlwaysRespectAppRequestedMode(true);
ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
- SET_FRAME_TIMELINE_INFO,
- ADD_TRANSACTION_TRACE_LISTENER,
+ SET_FRAME_TIMELINE_INFO, // Deprecated. Autogenerated by .aidl now.
+ ADD_TRANSACTION_TRACE_LISTENER, // Deprecated. Autogenerated by .aidl now.
GET_GPU_CONTEXT_PRIORITY,
GET_MAX_ACQUIRED_BUFFER_COUNT,
- GET_DYNAMIC_DISPLAY_INFO,
- ADD_FPS_LISTENER,
- REMOVE_FPS_LISTENER,
- OVERRIDE_HDR_TYPES,
- ADD_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now.
- REMOVE_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now.
- ON_PULL_ATOM,
- ADD_TUNNEL_MODE_ENABLED_LISTENER,
- REMOVE_TUNNEL_MODE_ENABLED_LISTENER,
- ADD_WINDOW_INFOS_LISTENER,
- REMOVE_WINDOW_INFOS_LISTENER,
- GET_PRIMARY_PHYSICAL_DISPLAY_ID, // Deprecated. Autogenerated by .aidl now.
+ GET_DYNAMIC_DISPLAY_INFO, // Deprecated. Autogenerated by .aidl now.
+ ADD_FPS_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ REMOVE_FPS_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ OVERRIDE_HDR_TYPES, // Deprecated. Autogenerated by .aidl now.
+ ADD_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ REMOVE_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ ON_PULL_ATOM, // Deprecated. Autogenerated by .aidl now.
+ ADD_TUNNEL_MODE_ENABLED_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ REMOVE_TUNNEL_MODE_ENABLED_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ ADD_WINDOW_INFOS_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ REMOVE_WINDOW_INFOS_LISTENER, // Deprecated. Autogenerated by .aidl now.
+ GET_PRIMARY_PHYSICAL_DISPLAY_ID, // Deprecated. Autogenerated by .aidl now.
GET_DISPLAY_DECORATION_SUPPORT,
GET_BOOT_DISPLAY_MODE_SUPPORT, // Deprecated. Autogenerated by .aidl now.
- SET_BOOT_DISPLAY_MODE,
- CLEAR_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now.
- SET_OVERRIDE_FRAME_RATE,
+ SET_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now.
+ CLEAR_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now.
+ SET_OVERRIDE_FRAME_RATE, // Deprecated. Autogenerated by .aidl now.
// Always append new enum to the end.
};
diff --git a/libs/gui/include/gui/ISurfaceComposerClient.h b/libs/gui/include/gui/ISurfaceComposerClient.h
deleted file mode 100644
index 9e9e191..0000000
--- a/libs/gui/include/gui/ISurfaceComposerClient.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <binder/IInterface.h>
-#include <binder/SafeInterface.h>
-#include <gui/LayerMetadata.h>
-#include <ui/PixelFormat.h>
-
-#include <unordered_map>
-
-namespace android {
-
-class FrameStats;
-class IGraphicBufferProducer;
-
-class ISurfaceComposerClient : public IInterface {
-public:
- DECLARE_META_INTERFACE(SurfaceComposerClient)
-
- // flags for createSurface()
- enum { // (keep in sync with SurfaceControl.java)
- eHidden = 0x00000004,
- eDestroyBackbuffer = 0x00000020,
- eSkipScreenshot = 0x00000040,
- eSecure = 0x00000080,
- eNonPremultiplied = 0x00000100,
- eOpaque = 0x00000400,
- eProtectedByApp = 0x00000800,
- eProtectedByDRM = 0x00001000,
- eCursorWindow = 0x00002000,
- eNoColorFill = 0x00004000,
-
- eFXSurfaceBufferQueue = 0x00000000,
- eFXSurfaceEffect = 0x00020000,
- eFXSurfaceBufferState = 0x00040000,
- eFXSurfaceContainer = 0x00080000,
- eFXSurfaceMask = 0x000F0000,
- };
-
- // TODO(b/172002646): Clean up the Surface Creation Arguments
- /*
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags, const sp<IBinder>& parent,
- LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
- uint32_t* outTransformHint) = 0;
-
- /*
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual status_t createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags,
- const sp<IGraphicBufferProducer>& parent,
- LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
- uint32_t* outTransformHint) = 0;
-
- /*
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const = 0;
-
- /*
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const = 0;
-
- virtual status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
- int32_t* outLayerId) = 0;
-};
-
-class BnSurfaceComposerClient : public SafeBnInterface<ISurfaceComposerClient> {
-public:
- BnSurfaceComposerClient()
- : SafeBnInterface<ISurfaceComposerClient>("BnSurfaceComposerClient") {}
-
- status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override;
-};
-
-} // namespace android
diff --git a/libs/gui/include/gui/JankInfo.h b/libs/gui/include/gui/JankInfo.h
index ce9716f..1dddeba 100644
--- a/libs/gui/include/gui/JankInfo.h
+++ b/libs/gui/include/gui/JankInfo.h
@@ -24,9 +24,9 @@
None = 0x0,
// Jank that occurs in the layers below SurfaceFlinger
DisplayHAL = 0x1,
- // SF took too long on the CPU
+ // SF took too long on the CPU; deadline missed during HWC
SurfaceFlingerCpuDeadlineMissed = 0x2,
- // SF took too long on the GPU
+ // SF took too long on the GPU; deadline missed during GPU composition
SurfaceFlingerGpuDeadlineMissed = 0x4,
// Either App or GPU took too long on the frame
AppDeadlineMissed = 0x8,
diff --git a/libs/gui/include/gui/LayerDebugInfo.h b/libs/gui/include/gui/LayerDebugInfo.h
index af834d7..dbb80e5 100644
--- a/libs/gui/include/gui/LayerDebugInfo.h
+++ b/libs/gui/include/gui/LayerDebugInfo.h
@@ -25,7 +25,7 @@
#include <string>
#include <math/vec4.h>
-namespace android {
+namespace android::gui {
/* Class for transporting debug info from SurfaceFlinger to authorized
* recipients. The class is intended to be a data container. There are
@@ -52,7 +52,7 @@
uint32_t mZ = 0 ;
int32_t mWidth = -1;
int32_t mHeight = -1;
- Rect mCrop = Rect::INVALID_RECT;
+ android::Rect mCrop = android::Rect::INVALID_RECT;
half4 mColor = half4(1.0_hf, 1.0_hf, 1.0_hf, 0.0_hf);
uint32_t mFlags = 0;
PixelFormat mPixelFormat = PIXEL_FORMAT_NONE;
@@ -71,4 +71,4 @@
std::string to_string(const LayerDebugInfo& info);
-} // namespace android
+} // namespace android::gui
diff --git a/libs/gui/include/gui/LayerMetadata.h b/libs/gui/include/gui/LayerMetadata.h
index 27f4d37..5af5989 100644
--- a/libs/gui/include/gui/LayerMetadata.h
+++ b/libs/gui/include/gui/LayerMetadata.h
@@ -20,7 +20,7 @@
#include <unordered_map>
-namespace android {
+namespace android::gui {
enum {
METADATA_OWNER_UID = 1,
@@ -69,4 +69,13 @@
ftl_last = Battery
};
-} // namespace android
+} // namespace android::gui
+
+using android::gui::METADATA_ACCESSIBILITY_ID;
+using android::gui::METADATA_DEQUEUE_TIME;
+using android::gui::METADATA_GAME_MODE;
+using android::gui::METADATA_MOUSE_CURSOR;
+using android::gui::METADATA_OWNER_PID;
+using android::gui::METADATA_OWNER_UID;
+using android::gui::METADATA_TASK_ID;
+using android::gui::METADATA_WINDOW_TYPE;
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 0a9b75a..3c7b162 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -21,6 +21,7 @@
#include <stdint.h>
#include <sys/types.h>
+#include <android/gui/IWindowInfosReportedListener.h>
#include <android/native_window.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/ITransactionCompletedListener.h>
@@ -51,7 +52,9 @@
namespace android {
class Parcel;
-class ISurfaceComposerClient;
+
+using gui::ISurfaceComposerClient;
+using gui::LayerMetadata;
struct client_cache_t {
wp<IBinder> token = nullptr;
@@ -145,7 +148,7 @@
enum {
ePositionChanged = 0x00000001,
eLayerChanged = 0x00000002,
- eSizeChanged = 0x00000004,
+ // unused = 0x00000004,
eAlphaChanged = 0x00000008,
eMatrixChanged = 0x00000010,
eTransparentRegionChanged = 0x00000020,
@@ -153,7 +156,7 @@
eLayerStackChanged = 0x00000080,
eDimmingEnabledChanged = 0x00000400,
eShadowRadiusChanged = 0x00000800,
- /* unused 0x00001000, */
+ eRenderBorderChanged = 0x00001000,
eBufferCropChanged = 0x00002000,
eRelativeLayerChanged = 0x00004000,
eReparent = 0x00008000,
@@ -163,7 +166,7 @@
eTransformToDisplayInverseChanged = 0x00080000,
eCropChanged = 0x00100000,
eBufferChanged = 0x00200000,
- /* unused 0x00400000, */
+ eDefaultFrameRateCompatibilityChanged = 0x00400000,
eDataspaceChanged = 0x00800000,
eHdrMetadataChanged = 0x01000000,
eSurfaceDamageRegionChanged = 0x02000000,
@@ -214,8 +217,6 @@
float x;
float y;
int32_t z;
- uint32_t w;
- uint32_t h;
ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
float alpha;
uint32_t flags;
@@ -247,7 +248,7 @@
mat4 colorTransform;
std::vector<BlurRegion> blurRegions;
- sp<gui::WindowInfoHandle> windowInfoHandle = new gui::WindowInfoHandle();
+ sp<gui::WindowInfoHandle> windowInfoHandle = sp<gui::WindowInfoHandle>::make();
LayerMetadata metadata;
@@ -273,6 +274,9 @@
int8_t frameRateCompatibility;
int8_t changeFrameRateStrategy;
+ // Default frame rate compatibility used to set the layer refresh rate votetype.
+ int8_t defaultFrameRateCompatibility;
+
// Set by window manager indicating the layer and all its children are
// in a different orientation than the display. The hint suggests that
// the graphic producers should receive a transform hint as if the
@@ -291,6 +295,11 @@
// should be trusted for input occlusion detection purposes
bool isTrustedOverlay;
+ // Flag to indicate if border needs to be enabled on the layer
+ bool borderEnabled;
+ float borderWidth;
+ half4 borderColor;
+
// Stretch effect to be applied to this layer
StretchEffect stretchEffect;
@@ -352,7 +361,9 @@
struct InputWindowCommands {
std::vector<gui::FocusRequest> focusRequests;
- bool syncInputWindows{false};
+ std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+ SpHash<gui::IWindowInfosReportedListener>>
+ windowInfosReportedListeners;
// Merges the passed in commands and returns true if there were any changes.
bool merge(const InputWindowCommands& other);
diff --git a/libs/gui/include/gui/ScreenCaptureResults.h b/libs/gui/include/gui/ScreenCaptureResults.h
index 724c11c..6e17791 100644
--- a/libs/gui/include/gui/ScreenCaptureResults.h
+++ b/libs/gui/include/gui/ScreenCaptureResults.h
@@ -19,6 +19,7 @@
#include <binder/Parcel.h>
#include <binder/Parcelable.h>
#include <ui/Fence.h>
+#include <ui/FenceResult.h>
#include <ui/GraphicBuffer.h>
namespace android::gui {
@@ -31,11 +32,10 @@
status_t readFromParcel(const android::Parcel* parcel) override;
sp<GraphicBuffer> buffer;
- sp<Fence> fence = Fence::NO_FENCE;
+ FenceResult fenceResult = Fence::NO_FENCE;
bool capturedSecureLayers{false};
bool capturedHdrLayers{false};
ui::Dataspace capturedDataspace{ui::Dataspace::V0_SRGB};
- status_t result = OK;
};
} // namespace android::gui
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index ab9ebaa..634acb6 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -17,8 +17,8 @@
#ifndef ANDROID_GUI_SURFACE_H
#define ANDROID_GUI_SURFACE_H
+#include <android/gui/FrameTimelineInfo.h>
#include <gui/BufferQueueDefs.h>
-#include <gui/FrameTimelineInfo.h>
#include <gui/HdrMetadata.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IProducerListener.h>
@@ -41,6 +41,8 @@
class ISurfaceComposer;
+using gui::FrameTimelineInfo;
+
/* This is the same as ProducerListener except that onBuffersDiscarded is
* called with a vector of graphic buffers instead of buffer slots.
*/
@@ -283,6 +285,10 @@
int dispatchGetLastQueuedBuffer2(va_list args);
int dispatchSetFrameTimelineInfo(va_list args);
+ std::mutex mNameMutex;
+ std::string mName;
+ const char* getDebugName();
+
protected:
virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index b598b43..8c47ebc 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -38,6 +38,9 @@
#include <ui/GraphicTypes.h>
#include <ui/PixelFormat.h>
#include <ui/Rotation.h>
+#include <ui/StaticDisplayInfo.h>
+
+#include <android/gui/ISurfaceComposerClient.h>
#include <gui/CpuConsumer.h>
#include <gui/ISurfaceComposer.h>
@@ -52,14 +55,15 @@
namespace android {
class HdrCapabilities;
-class ISurfaceComposerClient;
class IGraphicBufferProducer;
class ITunnelModeEnabledListener;
class Region;
using gui::DisplayCaptureArgs;
using gui::IRegionSamplingListener;
+using gui::ISurfaceComposerClient;
using gui::LayerCaptureArgs;
+using gui::LayerMetadata;
struct SurfaceControlStats {
SurfaceControlStats(const sp<SurfaceControl>& sc, nsecs_t latchTime,
@@ -215,7 +219,7 @@
/**
* Gets the context priority of surface flinger's render engine.
*/
- static int getGPUContextPriority();
+ static int getGpuContextPriority();
/**
* Uncaches a buffer in ISurfaceComposer. It must be uncached via a transaction so that it is
@@ -311,7 +315,7 @@
uint32_t w, // width in pixel
uint32_t h, // height in pixel
PixelFormat format, // pixel-format desired
- uint32_t flags = 0, // usage flags
+ int32_t flags = 0, // usage flags
const sp<IBinder>& parentHandle = nullptr, // parentHandle
LayerMetadata metadata = LayerMetadata(), // metadata
uint32_t* outTransformHint = nullptr);
@@ -321,21 +325,11 @@
uint32_t h, // height in pixel
PixelFormat format, // pixel-format desired
sp<SurfaceControl>* outSurface,
- uint32_t flags = 0, // usage flags
+ int32_t flags = 0, // usage flags
const sp<IBinder>& parentHandle = nullptr, // parentHandle
LayerMetadata metadata = LayerMetadata(), // metadata
uint32_t* outTransformHint = nullptr);
- //! Create a surface
- sp<SurfaceControl> createWithSurfaceParent(const String8& name, // name of the surface
- uint32_t w, // width in pixel
- uint32_t h, // height in pixel
- PixelFormat format, // pixel-format desired
- uint32_t flags = 0, // usage flags
- Surface* parent = nullptr, // parent
- LayerMetadata metadata = LayerMetadata(), // metadata
- uint32_t* outTransformHint = nullptr);
-
// Creates a mirrored hierarchy for the mirrorFromSurface. This returns a SurfaceControl
// which is a parent of the root of the mirrored hierarchy.
//
@@ -347,6 +341,8 @@
// B B'
sp<SurfaceControl> mirrorSurface(SurfaceControl* mirrorFromSurface);
+ sp<SurfaceControl> mirrorDisplay(DisplayId displayId);
+
//! Create a virtual display
static sp<IBinder> createDisplay(const String8& displayName, bool secure);
@@ -355,7 +351,6 @@
//! Get stable IDs for connected physical displays
static std::vector<PhysicalDisplayId> getPhysicalDisplayIds();
- static status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*);
static std::optional<PhysicalDisplayId> getInternalDisplayId();
//! Get token for a physical display given its stable ID
@@ -395,7 +390,10 @@
class Transaction : public Parcelable {
private:
+ static sp<IBinder> sApplyToken;
void releaseBufferIfOverwriting(const layer_state_t& state);
+ static void mergeFrameTimelineInfo(FrameTimelineInfo& t, const FrameTimelineInfo& other);
+ static void clearFrameTimelineInfo(FrameTimelineInfo& t);
protected:
std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates;
@@ -471,10 +469,9 @@
Transaction& merge(Transaction&& other);
Transaction& show(const sp<SurfaceControl>& sc);
Transaction& hide(const sp<SurfaceControl>& sc);
- Transaction& setPosition(const sp<SurfaceControl>& sc,
- float x, float y);
- Transaction& setSize(const sp<SurfaceControl>& sc,
- uint32_t w, uint32_t h);
+ Transaction& setPosition(const sp<SurfaceControl>& sc, float x, float y);
+ // b/243180033 remove once functions are not called from vendor code
+ Transaction& setSize(const sp<SurfaceControl>&, uint32_t, uint32_t) { return *this; }
Transaction& setLayer(const sp<SurfaceControl>& sc,
int32_t z);
@@ -574,7 +571,9 @@
Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const gui::WindowInfo& info);
Transaction& setFocusedWindow(const gui::FocusRequest& request);
- Transaction& syncInputWindows();
+
+ Transaction& addWindowInfosReportedListener(
+ sp<gui::IWindowInfosReportedListener> windowInfosReportedListener);
// Set a color transform matrix on the given layer on the built-in display.
Transaction& setColorTransform(const sp<SurfaceControl>& sc, const mat3& matrix,
@@ -587,6 +586,9 @@
Transaction& setFrameRate(const sp<SurfaceControl>& sc, float frameRate,
int8_t compatibility, int8_t changeFrameRateStrategy);
+ Transaction& setDefaultFrameRateCompatibility(const sp<SurfaceControl>& sc,
+ int8_t compatibility);
+
// Set by window manager indicating the layer and all its children are
// in a different orientation than the display. The hint suggests that
// the graphic producers should receive a transform hint as if the
@@ -633,6 +635,9 @@
const Rect& destinationFrame);
Transaction& setDropInputMode(const sp<SurfaceControl>& sc, gui::DropInputMode mode);
+ Transaction& enableBorder(const sp<SurfaceControl>& sc, bool shouldEnable, float width,
+ const half4& color);
+
status_t setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer);
@@ -664,6 +669,9 @@
* TODO (b/213644870): Remove all permissioned things from Transaction
*/
void sanitize();
+
+ static sp<IBinder> getDefaultApplyToken();
+ static void setDefaultApplyToken(sp<IBinder> applyToken);
};
status_t clearLayerFrameStats(const sp<IBinder>& token) const;
diff --git a/libs/gui/include/gui/SurfaceControl.h b/libs/gui/include/gui/SurfaceControl.h
index b72cf83..e4a1350 100644
--- a/libs/gui/include/gui/SurfaceControl.h
+++ b/libs/gui/include/gui/SurfaceControl.h
@@ -24,11 +24,12 @@
#include <utils/RefBase.h>
#include <utils/threads.h>
+#include <android/gui/ISurfaceComposerClient.h>
+
#include <ui/FrameStats.h>
#include <ui/PixelFormat.h>
#include <ui/Region.h>
-#include <gui/ISurfaceComposerClient.h>
#include <math/vec3.h>
namespace android {
@@ -93,8 +94,7 @@
explicit SurfaceControl(const sp<SurfaceControl>& other);
SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
- const sp<IGraphicBufferProducer>& gbp, int32_t layerId,
- uint32_t width = 0, uint32_t height = 0, PixelFormat format = 0,
+ int32_t layerId, uint32_t width = 0, uint32_t height = 0, PixelFormat format = 0,
uint32_t transformHint = 0, uint32_t flags = 0);
sp<SurfaceControl> getParentingLayer();
@@ -115,8 +115,7 @@
status_t validate() const;
sp<SurfaceComposerClient> mClient;
- sp<IBinder> mHandle;
- sp<IGraphicBufferProducer> mGraphicBufferProducer;
+ sp<IBinder> mHandle;
mutable Mutex mLock;
mutable sp<Surface> mSurfaceData;
mutable sp<BLASTBufferQueue> mBbq;
diff --git a/libs/gui/include/gui/SyncScreenCaptureListener.h b/libs/gui/include/gui/SyncScreenCaptureListener.h
index 0784fbc..bcf565a 100644
--- a/libs/gui/include/gui/SyncScreenCaptureListener.h
+++ b/libs/gui/include/gui/SyncScreenCaptureListener.h
@@ -34,7 +34,9 @@
ScreenCaptureResults waitForResults() {
std::future<ScreenCaptureResults> resultsFuture = resultsPromise.get_future();
const auto screenCaptureResults = resultsFuture.get();
- screenCaptureResults.fence->waitForever("");
+ if (screenCaptureResults.fenceResult.ok()) {
+ screenCaptureResults.fenceResult.value()->waitForever("");
+ }
return screenCaptureResults;
}
@@ -42,4 +44,4 @@
std::promise<ScreenCaptureResults> resultsPromise;
};
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/libs/gui/include/gui/TraceUtils.h b/libs/gui/include/gui/TraceUtils.h
index e5d2684..4c01683 100644
--- a/libs/gui/include/gui/TraceUtils.h
+++ b/libs/gui/include/gui/TraceUtils.h
@@ -21,11 +21,14 @@
#include <cutils/trace.h>
#include <utils/Trace.h>
-#define ATRACE_FORMAT(fmt, ...) \
- TraceUtils::TraceEnder __traceEnder = \
- (TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__), TraceUtils::TraceEnder())
+#define ATRACE_FORMAT(fmt, ...) \
+ TraceUtils::TraceEnder traceEnder = \
+ (CC_UNLIKELY(ATRACE_ENABLED()) && \
+ (TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__), true), \
+ TraceUtils::TraceEnder())
-#define ATRACE_FORMAT_BEGIN(fmt, ...) TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__)
+#define ATRACE_FORMAT_INSTANT(fmt, ...) \
+ (CC_UNLIKELY(ATRACE_ENABLED()) && (TraceUtils::instantFormat(fmt, ##__VA_ARGS__), true))
namespace android {
@@ -37,8 +40,6 @@
};
static void atraceFormatBegin(const char* fmt, ...) {
- if (CC_LIKELY(!ATRACE_ENABLED())) return;
-
const int BUFFER_SIZE = 256;
va_list ap;
char buf[BUFFER_SIZE];
@@ -50,6 +51,17 @@
ATRACE_BEGIN(buf);
}
-}; // class TraceUtils
+ static void instantFormat(const char* fmt, ...) {
+ const int BUFFER_SIZE = 256;
+ va_list ap;
+ char buf[BUFFER_SIZE];
-} /* namespace android */
+ va_start(ap, fmt);
+ vsnprintf(buf, BUFFER_SIZE, fmt, ap);
+ va_end(ap);
+
+ ATRACE_INSTANT(buf);
+ }
+};
+
+} // namespace android
diff --git a/libs/gui/include/gui/VsyncEventData.h b/libs/gui/include/gui/VsyncEventData.h
index 8e99539..dfdae21 100644
--- a/libs/gui/include/gui/VsyncEventData.h
+++ b/libs/gui/include/gui/VsyncEventData.h
@@ -16,7 +16,7 @@
#pragma once
-#include <gui/FrameTimelineInfo.h>
+#include <android/gui/FrameTimelineInfo.h>
#include <array>
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 169f7f0..ac74c8a 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -171,6 +171,8 @@
static_cast<uint32_t>(os::InputConfig::SPY),
INTERCEPTS_STYLUS =
static_cast<uint32_t>(os::InputConfig::INTERCEPTS_STYLUS),
+ CLONE =
+ static_cast<uint32_t>(os::InputConfig::CLONE),
// clang-format on
};
@@ -236,8 +238,6 @@
void setInputConfig(ftl::Flags<InputConfig> config, bool value);
- bool isClone = false;
-
void addTouchableRegion(const Rect& region);
bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
diff --git a/libs/gui/include/gui/WindowInfosListenerReporter.h b/libs/gui/include/gui/WindowInfosListenerReporter.h
index 3b4aed4..2754442 100644
--- a/libs/gui/include/gui/WindowInfosListenerReporter.h
+++ b/libs/gui/include/gui/WindowInfosListenerReporter.h
@@ -17,15 +17,14 @@
#pragma once
#include <android/gui/BnWindowInfosListener.h>
+#include <android/gui/ISurfaceComposer.h>
#include <android/gui/IWindowInfosReportedListener.h>
#include <binder/IBinder.h>
-#include <gui/ISurfaceComposer.h>
#include <gui/SpHash.h>
#include <gui/WindowInfosListener.h>
#include <unordered_set>
namespace android {
-class ISurfaceComposer;
class WindowInfosListenerReporter : public gui::BnWindowInfosListener {
public:
@@ -33,17 +32,17 @@
binder::Status onWindowInfosChanged(const std::vector<gui::WindowInfo>&,
const std::vector<gui::DisplayInfo>&,
const sp<gui::IWindowInfosReportedListener>&) override;
-
status_t addWindowInfosListener(
- const sp<gui::WindowInfosListener>& windowInfosListener, const sp<ISurfaceComposer>&,
+ const sp<gui::WindowInfosListener>& windowInfosListener,
+ const sp<gui::ISurfaceComposer>&,
std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo);
status_t removeWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener,
- const sp<ISurfaceComposer>& surfaceComposer);
- void reconnect(const sp<ISurfaceComposer>&);
+ const sp<gui::ISurfaceComposer>& surfaceComposer);
+ void reconnect(const sp<gui::ISurfaceComposer>&);
private:
std::mutex mListenersMutex;
- std::unordered_set<sp<gui::WindowInfosListener>, SpHash<gui::WindowInfosListener>>
+ std::unordered_set<sp<gui::WindowInfosListener>, gui::SpHash<gui::WindowInfosListener>>
mWindowInfosListeners GUARDED_BY(mListenersMutex);
std::vector<gui::WindowInfo> mLastWindowInfos GUARDED_BY(mListenersMutex);
diff --git a/libs/gui/include/private/gui/ComposerServiceAIDL.h b/libs/gui/include/private/gui/ComposerServiceAIDL.h
index 9a96976..2963583 100644
--- a/libs/gui/include/private/gui/ComposerServiceAIDL.h
+++ b/libs/gui/include/private/gui/ComposerServiceAIDL.h
@@ -20,6 +20,7 @@
#include <sys/types.h>
#include <android/gui/ISurfaceComposer.h>
+#include <ui/DisplayId.h>
#include <utils/Singleton.h>
#include <utils/StrongPointer.h>
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index fc68ad2..7b37b25 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -24,6 +24,7 @@
"BLASTBufferQueue_test.cpp",
"BufferItemConsumer_test.cpp",
"BufferQueue_test.cpp",
+ "CompositorTiming_test.cpp",
"CpuConsumer_test.cpp",
"EndToEndNativeInputTest.cpp",
"DisplayInfo_test.cpp",
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index b993289..c4c2fa5 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -19,6 +19,7 @@
#include <gui/BLASTBufferQueue.h>
#include <android/hardware/graphics/common/1.2/types.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/BufferQueueCore.h>
#include <gui/BufferQueueProducer.h>
#include <gui/FrameTimestamps.h>
@@ -305,11 +306,12 @@
const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
binder::Status status = sf->captureDisplay(captureArgs, captureListener);
- if (status.transactionError() != NO_ERROR) {
- return status.transactionError();
+ status_t err = gui::aidl_utils::statusTFromBinderStatus(status);
+ if (err != NO_ERROR) {
+ return err;
}
captureResults = captureListener->waitForResults();
- return captureResults.result;
+ return fenceStatus(captureResults.fenceResult);
}
void queueBuffer(sp<IGraphicBufferProducer> igbp, uint8_t r, uint8_t g, uint8_t b,
@@ -1146,6 +1148,7 @@
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+ sync.apply();
}
// This test will currently fail because the old surfacecontrol will steal the last presented buffer
diff --git a/libs/gui/tests/CompositorTiming_test.cpp b/libs/gui/tests/CompositorTiming_test.cpp
new file mode 100644
index 0000000..d8bb21d
--- /dev/null
+++ b/libs/gui/tests/CompositorTiming_test.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <gui/CompositorTiming.h>
+
+namespace android::test {
+namespace {
+
+constexpr nsecs_t kMillisecond = 1'000'000;
+constexpr nsecs_t kVsyncPeriod = 8'333'333;
+constexpr nsecs_t kVsyncPhase = -2'166'667;
+constexpr nsecs_t kIdealLatency = -kVsyncPhase;
+
+} // namespace
+
+TEST(CompositorTimingTest, InvalidVsyncPeriod) {
+ const nsecs_t vsyncDeadline = systemTime();
+ constexpr nsecs_t kInvalidVsyncPeriod = -1;
+
+ const gui::CompositorTiming timing(vsyncDeadline, kInvalidVsyncPeriod, kVsyncPhase,
+ kIdealLatency);
+
+ EXPECT_EQ(timing.deadline, 0);
+ EXPECT_EQ(timing.interval, gui::CompositorTiming::kDefaultVsyncPeriod);
+ EXPECT_EQ(timing.presentLatency, gui::CompositorTiming::kDefaultVsyncPeriod);
+}
+
+TEST(CompositorTimingTest, PresentLatencySnapping) {
+ for (nsecs_t presentDelay = 0, compositeTime = systemTime(); presentDelay < 10 * kVsyncPeriod;
+ presentDelay += kMillisecond, compositeTime += kVsyncPeriod) {
+ const nsecs_t presentLatency = kIdealLatency + presentDelay;
+ const nsecs_t vsyncDeadline = compositeTime + presentLatency + kVsyncPeriod;
+
+ const gui::CompositorTiming timing(vsyncDeadline, kVsyncPeriod, kVsyncPhase,
+ presentLatency);
+
+ EXPECT_EQ(timing.deadline, compositeTime + presentDelay + kVsyncPeriod);
+ EXPECT_EQ(timing.interval, kVsyncPeriod);
+
+ // The presentDelay should be rounded to a multiple of the VSYNC period, such that the
+ // remainder (presentLatency % interval) always evaluates to the VSYNC phase offset.
+ EXPECT_GE(timing.presentLatency, kIdealLatency);
+ EXPECT_EQ(timing.presentLatency % timing.interval, kIdealLatency);
+ }
+}
+
+} // namespace android::test
diff --git a/libs/gui/tests/RegionSampling_test.cpp b/libs/gui/tests/RegionSampling_test.cpp
index c9106be..b18b544 100644
--- a/libs/gui/tests/RegionSampling_test.cpp
+++ b/libs/gui/tests/RegionSampling_test.cpp
@@ -19,14 +19,16 @@
#include <android/gui/BnRegionSamplingListener.h>
#include <binder/ProcessState.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/DisplayEventReceiver.h>
#include <gui/ISurfaceComposer.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
#include <utils/Looper.h>
using namespace std::chrono_literals;
+using android::gui::aidl_utils::statusTFromBinderStatus;
namespace android::test {
@@ -242,24 +244,33 @@
};
TEST_F(RegionSamplingTest, invalidLayerHandle_doesNotCrash) {
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
sp<Listener> listener = new Listener();
- const Rect sampleArea{100, 100, 200, 200};
+ gui::ARect sampleArea;
+ sampleArea.left = 100;
+ sampleArea.top = 100;
+ sampleArea.right = 200;
+ sampleArea.bottom = 200;
// Passing in composer service as the layer handle should not crash, we'll
// treat it as a layer that no longer exists and silently allow sampling to
// occur.
- status_t status = composer->addRegionSamplingListener(sampleArea,
- IInterface::asBinder(composer), listener);
- ASSERT_EQ(NO_ERROR, status);
+ binder::Status status =
+ composer->addRegionSamplingListener(sampleArea, IInterface::asBinder(composer),
+ listener);
+ ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
composer->removeRegionSamplingListener(listener);
}
TEST_F(RegionSamplingTest, DISABLED_CollectsLuma) {
fill_render(rgba_green);
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
sp<Listener> listener = new Listener();
- const Rect sampleArea{100, 100, 200, 200};
+ gui::ARect sampleArea;
+ sampleArea.left = 100;
+ sampleArea.top = 100;
+ sampleArea.right = 200;
+ sampleArea.bottom = 200;
composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
@@ -271,9 +282,13 @@
TEST_F(RegionSamplingTest, DISABLED_CollectsChangingLuma) {
fill_render(rgba_green);
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
sp<Listener> listener = new Listener();
- const Rect sampleArea{100, 100, 200, 200};
+ gui::ARect sampleArea;
+ sampleArea.left = 100;
+ sampleArea.top = 100;
+ sampleArea.right = 200;
+ sampleArea.bottom = 200;
composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
@@ -291,13 +306,21 @@
TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromTwoRegions) {
fill_render(rgba_green);
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
sp<Listener> greenListener = new Listener();
- const Rect greenSampleArea{100, 100, 200, 200};
+ gui::ARect greenSampleArea;
+ greenSampleArea.left = 100;
+ greenSampleArea.top = 100;
+ greenSampleArea.right = 200;
+ greenSampleArea.bottom = 200;
composer->addRegionSamplingListener(greenSampleArea, mTopLayer->getHandle(), greenListener);
sp<Listener> grayListener = new Listener();
- const Rect graySampleArea{500, 100, 600, 200};
+ gui::ARect graySampleArea;
+ graySampleArea.left = 500;
+ graySampleArea.top = 100;
+ graySampleArea.right = 600;
+ graySampleArea.bottom = 200;
composer->addRegionSamplingListener(graySampleArea, mTopLayer->getHandle(), grayListener);
EXPECT_TRUE(grayListener->wait_event(300ms))
@@ -312,29 +335,49 @@
}
TEST_F(RegionSamplingTest, DISABLED_TestIfInvalidInputParameters) {
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
sp<Listener> listener = new Listener();
- const Rect sampleArea{100, 100, 200, 200};
+
+ gui::ARect invalidRect;
+ invalidRect.left = Rect::INVALID_RECT.left;
+ invalidRect.top = Rect::INVALID_RECT.top;
+ invalidRect.right = Rect::INVALID_RECT.right;
+ invalidRect.bottom = Rect::INVALID_RECT.bottom;
+
+ gui::ARect sampleArea;
+ sampleArea.left = 100;
+ sampleArea.top = 100;
+ sampleArea.right = 200;
+ sampleArea.bottom = 200;
// Invalid input sampleArea
EXPECT_EQ(BAD_VALUE,
- composer->addRegionSamplingListener(Rect::INVALID_RECT, mTopLayer->getHandle(),
- listener));
+ statusTFromBinderStatus(composer->addRegionSamplingListener(invalidRect,
+ mTopLayer->getHandle(),
+ listener)));
listener->reset();
// Invalid input binder
- EXPECT_EQ(NO_ERROR, composer->addRegionSamplingListener(sampleArea, NULL, listener));
+ EXPECT_EQ(NO_ERROR,
+ statusTFromBinderStatus(
+ composer->addRegionSamplingListener(sampleArea, NULL, listener)));
// Invalid input listener
EXPECT_EQ(BAD_VALUE,
- composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), NULL));
- EXPECT_EQ(BAD_VALUE, composer->removeRegionSamplingListener(NULL));
+ statusTFromBinderStatus(composer->addRegionSamplingListener(sampleArea,
+ mTopLayer->getHandle(),
+ NULL)));
+ EXPECT_EQ(BAD_VALUE, statusTFromBinderStatus(composer->removeRegionSamplingListener(NULL)));
// remove the listener
composer->removeRegionSamplingListener(listener);
}
TEST_F(RegionSamplingTest, DISABLED_TestCallbackAfterRemoveListener) {
fill_render(rgba_green);
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
sp<Listener> listener = new Listener();
- const Rect sampleArea{100, 100, 200, 200};
+ gui::ARect sampleArea;
+ sampleArea.left = 100;
+ sampleArea.top = 100;
+ sampleArea.right = 200;
+ sampleArea.bottom = 200;
composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
fill_render(rgba_green);
@@ -349,13 +392,18 @@
}
TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromMovingLayer) {
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
sp<Listener> listener = new Listener();
Rect sampleArea{100, 100, 200, 200};
+ gui::ARect sampleAreaA;
+ sampleAreaA.left = sampleArea.left;
+ sampleAreaA.top = sampleArea.top;
+ sampleAreaA.right = sampleArea.right;
+ sampleAreaA.bottom = sampleArea.bottom;
// Test: listener in (100, 100). See layer before move, no layer after move.
fill_render(rgba_blue);
- composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
+ composer->addRegionSamplingListener(sampleAreaA, mTopLayer->getHandle(), listener);
EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
EXPECT_NEAR(listener->luma(), luma_blue, error_margin);
listener->reset();
@@ -367,7 +415,11 @@
// Test: listener offset to (600, 600). No layer before move, see layer after move.
fill_render(rgba_green);
sampleArea.offsetTo(600, 600);
- composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
+ sampleAreaA.left = sampleArea.left;
+ sampleAreaA.top = sampleArea.top;
+ sampleAreaA.right = sampleArea.right;
+ sampleAreaA.bottom = sampleArea.bottom;
+ composer->addRegionSamplingListener(sampleAreaA, mTopLayer->getHandle(), listener);
EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
EXPECT_NEAR(listener->luma(), luma_gray, error_margin);
listener->reset();
diff --git a/libs/gui/tests/SamplingDemo.cpp b/libs/gui/tests/SamplingDemo.cpp
index a083a22..f98437b 100644
--- a/libs/gui/tests/SamplingDemo.cpp
+++ b/libs/gui/tests/SamplingDemo.cpp
@@ -26,7 +26,7 @@
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/SurfaceControl.h>
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
#include <utils/Trace.h>
using namespace std::chrono_literals;
@@ -121,10 +121,22 @@
const Rect backButtonArea{200, 1606, 248, 1654};
sp<android::Button> backButton = new android::Button("BackButton", backButtonArea);
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
- composer->addRegionSamplingListener(homeButtonArea, homeButton->getStopLayerHandle(),
+ gui::ARect homeButtonAreaA;
+ homeButtonAreaA.left = 490;
+ homeButtonAreaA.top = 1606;
+ homeButtonAreaA.right = 590;
+ homeButtonAreaA.bottom = 1654;
+
+ gui::ARect backButtonAreaA;
+ backButtonAreaA.left = 200;
+ backButtonAreaA.top = 1606;
+ backButtonAreaA.right = 248;
+ backButtonAreaA.bottom = 1654;
+
+ sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
+ composer->addRegionSamplingListener(homeButtonAreaA, homeButton->getStopLayerHandle(),
homeButton);
- composer->addRegionSamplingListener(backButtonArea, backButton->getStopLayerHandle(),
+ composer->addRegionSamplingListener(backButtonAreaA, backButton->getStopLayerHandle(),
backButton);
ProcessState::self()->startThreadPool();
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 065cd7a..b9358e7 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -24,6 +24,7 @@
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <binder/ProcessState.h>
#include <configstore/Utils.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/BufferItemConsumer.h>
#include <gui/IProducerListener.h>
#include <gui/ISurfaceComposer.h>
@@ -212,11 +213,12 @@
const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
binder::Status status = sf->captureDisplay(captureArgs, captureListener);
- if (status.transactionError() != NO_ERROR) {
- return status.transactionError();
+ status_t err = gui::aidl_utils::statusTFromBinderStatus(status);
+ if (err != NO_ERROR) {
+ return err;
}
captureResults = captureListener->waitForResults();
- return captureResults.result;
+ return fenceStatus(captureResults.fenceResult);
}
sp<Surface> mSurface;
@@ -690,11 +692,6 @@
mSupportsPresent = supportsPresent;
}
- sp<ISurfaceComposerClient> createConnection() override { return nullptr; }
- sp<IDisplayEventConnection> createDisplayEventConnection(
- ISurfaceComposer::VsyncSource, ISurfaceComposer::EventRegistrationFlags) override {
- return nullptr;
- }
status_t setTransactionState(const FrameTimelineInfo& /*frameTimelineInfo*/,
const Vector<ComposerState>& /*state*/,
const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/,
@@ -708,179 +705,6 @@
return NO_ERROR;
}
- void bootFinished() override {}
- bool authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& /*surface*/) const override {
- return false;
- }
-
- status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported)
- const override {
- *outSupported = {
- FrameEvent::REQUESTED_PRESENT,
- FrameEvent::ACQUIRE,
- FrameEvent::LATCH,
- FrameEvent::FIRST_REFRESH_START,
- FrameEvent::LAST_REFRESH_START,
- FrameEvent::GPU_COMPOSITION_DONE,
- FrameEvent::DEQUEUE_READY,
- FrameEvent::RELEASE
- };
- if (mSupportsPresent) {
- outSupported->push_back(
- FrameEvent::DISPLAY_PRESENT);
- }
- return NO_ERROR;
- }
-
- status_t getStaticDisplayInfo(const sp<IBinder>& /*display*/, ui::StaticDisplayInfo*) override {
- return NO_ERROR;
- }
- status_t getDynamicDisplayInfo(const sp<IBinder>& /*display*/,
- ui::DynamicDisplayInfo*) override {
- return NO_ERROR;
- }
- status_t getDisplayNativePrimaries(const sp<IBinder>& /*display*/,
- ui::DisplayPrimaries& /*primaries*/) override {
- return NO_ERROR;
- }
- status_t setActiveColorMode(const sp<IBinder>& /*display*/, ColorMode /*colorMode*/) override {
- return NO_ERROR;
- }
- status_t setBootDisplayMode(const sp<IBinder>& /*display*/, ui::DisplayModeId /*id*/) override {
- return NO_ERROR;
- }
-
- status_t clearAnimationFrameStats() override { return NO_ERROR; }
- status_t getAnimationFrameStats(FrameStats* /*outStats*/) const override {
- return NO_ERROR;
- }
- status_t overrideHdrTypes(const sp<IBinder>& /*display*/,
- const std::vector<ui::Hdr>& /*hdrTypes*/) override {
- return NO_ERROR;
- }
- status_t onPullAtom(const int32_t /*atomId*/, std::string* /*outData*/,
- bool* /*success*/) override {
- return NO_ERROR;
- }
- status_t enableVSyncInjections(bool /*enable*/) override {
- return NO_ERROR;
- }
- status_t injectVSync(nsecs_t /*when*/) override { return NO_ERROR; }
- status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* /*layers*/) override {
- return NO_ERROR;
- }
- status_t getCompositionPreference(
- ui::Dataspace* /*outDefaultDataspace*/, ui::PixelFormat* /*outDefaultPixelFormat*/,
- ui::Dataspace* /*outWideColorGamutDataspace*/,
- ui::PixelFormat* /*outWideColorGamutPixelFormat*/) const override {
- return NO_ERROR;
- }
- status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& /*display*/,
- ui::PixelFormat* /*outFormat*/,
- ui::Dataspace* /*outDataspace*/,
- uint8_t* /*outComponentMask*/) const override {
- return NO_ERROR;
- }
- status_t setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/,
- uint8_t /*componentMask*/,
- uint64_t /*maxFrames*/) override {
- return NO_ERROR;
- }
- status_t getDisplayedContentSample(const sp<IBinder>& /*display*/, uint64_t /*maxFrames*/,
- uint64_t /*timestamp*/,
- DisplayedFrameStats* /*outStats*/) const override {
- return NO_ERROR;
- }
-
- status_t getColorManagement(bool* /*outGetColorManagement*/) const override { return NO_ERROR; }
- status_t getProtectedContentSupport(bool* /*outSupported*/) const override { return NO_ERROR; }
-
- status_t addRegionSamplingListener(const Rect& /*samplingArea*/,
- const sp<IBinder>& /*stopLayerHandle*/,
- const sp<IRegionSamplingListener>& /*listener*/) override {
- return NO_ERROR;
- }
- status_t removeRegionSamplingListener(
- const sp<IRegionSamplingListener>& /*listener*/) override {
- return NO_ERROR;
- }
- status_t addFpsListener(int32_t /*taskId*/, const sp<gui::IFpsListener>& /*listener*/) {
- return NO_ERROR;
- }
- status_t removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) { return NO_ERROR; }
-
- status_t addTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& /*listener*/) {
- return NO_ERROR;
- }
-
- status_t removeTunnelModeEnabledListener(
- const sp<gui::ITunnelModeEnabledListener>& /*listener*/) {
- return NO_ERROR;
- }
-
- status_t setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
- ui::DisplayModeId /*defaultMode*/,
- bool /*allowGroupSwitching*/,
- float /*primaryRefreshRateMin*/,
- float /*primaryRefreshRateMax*/,
- float /*appRequestRefreshRateMin*/,
- float /*appRequestRefreshRateMax*/) {
- return NO_ERROR;
- }
- status_t getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
- ui::DisplayModeId* /*outDefaultMode*/,
- bool* /*outAllowGroupSwitching*/,
- float* /*outPrimaryRefreshRateMin*/,
- float* /*outPrimaryRefreshRateMax*/,
- float* /*outAppRequestRefreshRateMin*/,
- float* /*outAppRequestRefreshRateMax*/) override {
- return NO_ERROR;
- };
-
- status_t setGlobalShadowSettings(const half4& /*ambientColor*/, const half4& /*spotColor*/,
- float /*lightPosY*/, float /*lightPosZ*/,
- float /*lightRadius*/) override {
- return NO_ERROR;
- }
-
- status_t getDisplayDecorationSupport(
- const sp<IBinder>& /*displayToken*/,
- std::optional<DisplayDecorationSupport>* /*outSupport*/) const override {
- return NO_ERROR;
- }
-
- status_t setFrameRate(const sp<IGraphicBufferProducer>& /*surface*/, float /*frameRate*/,
- int8_t /*compatibility*/, int8_t /*changeFrameRateStrategy*/) override {
- return NO_ERROR;
- }
-
- status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& /*surface*/,
- const FrameTimelineInfo& /*frameTimelineInfo*/) override {
- return NO_ERROR;
- }
-
- status_t addTransactionTraceListener(
- const sp<gui::ITransactionTraceListener>& /*listener*/) override {
- return NO_ERROR;
- }
-
- int getGPUContextPriority() override { return 0; };
-
- status_t getMaxAcquiredBufferCount(int* /*buffers*/) const override { return NO_ERROR; }
-
- status_t addWindowInfosListener(
- const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) const override {
- return NO_ERROR;
- }
-
- status_t removeWindowInfosListener(
- const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) const override {
- return NO_ERROR;
- }
-
- status_t setOverrideFrameRate(uid_t /*uid*/, float /*frameRate*/) override { return NO_ERROR; }
-
protected:
IBinder* onAsBinder() override { return nullptr; }
@@ -894,6 +718,20 @@
void setSupportsPresent(bool supportsPresent) { mSupportsPresent = supportsPresent; }
+ binder::Status bootFinished() override { return binder::Status::ok(); }
+
+ binder::Status createDisplayEventConnection(
+ VsyncSource /*vsyncSource*/, EventRegistration /*eventRegistration*/,
+ sp<gui::IDisplayEventConnection>* outConnection) override {
+ *outConnection = nullptr;
+ return binder::Status::ok();
+ }
+
+ binder::Status createConnection(sp<gui::ISurfaceComposerClient>* outClient) override {
+ *outClient = nullptr;
+ return binder::Status::ok();
+ }
+
binder::Status createDisplay(const std::string& /*displayName*/, bool /*secure*/,
sp<IBinder>* /*outDisplay*/) override {
return binder::Status::ok();
@@ -907,10 +745,6 @@
return binder::Status::ok();
}
- binder::Status getPrimaryPhysicalDisplayId(int64_t* /*outDisplayId*/) override {
- return binder::Status::ok();
- }
-
binder::Status getPhysicalDisplayToken(int64_t /*displayId*/,
sp<IBinder>* /*outDisplay*/) override {
return binder::Status::ok();
@@ -920,6 +754,21 @@
return binder::Status::ok();
}
+ binder::Status getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) override {
+ *outSupported = {FrameEvent::REQUESTED_PRESENT,
+ FrameEvent::ACQUIRE,
+ FrameEvent::LATCH,
+ FrameEvent::FIRST_REFRESH_START,
+ FrameEvent::LAST_REFRESH_START,
+ FrameEvent::GPU_COMPOSITION_DONE,
+ FrameEvent::DEQUEUE_READY,
+ FrameEvent::RELEASE};
+ if (mSupportsPresent) {
+ outSupported->push_back(FrameEvent::DISPLAY_PRESENT);
+ }
+ return binder::Status::ok();
+ }
+
binder::Status getDisplayStats(const sp<IBinder>& /*display*/,
gui::DisplayStatInfo* /*outStatInfo*/) override {
return binder::Status::ok();
@@ -930,6 +779,30 @@
return binder::Status::ok();
}
+ binder::Status getStaticDisplayInfo(const sp<IBinder>& /*display*/,
+ gui::StaticDisplayInfo* /*outInfo*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getDynamicDisplayInfo(const sp<IBinder>& /*display*/,
+ gui::DynamicDisplayInfo* /*outInfo*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getDisplayNativePrimaries(const sp<IBinder>& /*display*/,
+ gui::DisplayPrimaries* /*outPrimaries*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status setActiveColorMode(const sp<IBinder>& /*display*/, int /*colorMode*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status setBootDisplayMode(const sp<IBinder>& /*display*/,
+ int /*displayModeId*/) override {
+ return binder::Status::ok();
+ }
+
binder::Status clearBootDisplayMode(const sp<IBinder>& /*display*/) override {
return binder::Status::ok();
}
@@ -960,11 +833,107 @@
return binder::Status::ok();
}
+ binder::Status clearAnimationFrameStats() override { return binder::Status::ok(); }
+
+ binder::Status getAnimationFrameStats(gui::FrameStats* /*outStats*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status overrideHdrTypes(const sp<IBinder>& /*display*/,
+ const std::vector<int32_t>& /*hdrTypes*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status onPullAtom(int32_t /*atomId*/, gui::PullAtomData* /*outPullData*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status enableVSyncInjections(bool /*enable*/) override { return binder::Status::ok(); }
+
+ binder::Status injectVSync(int64_t /*when*/) override { return binder::Status::ok(); }
+
+ binder::Status getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* /*outLayers*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getColorManagement(bool* /*outGetColorManagement*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getCompositionPreference(gui::CompositionPreference* /*outPref*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getDisplayedContentSamplingAttributes(
+ const sp<IBinder>& /*display*/, gui::ContentSamplingAttributes* /*outAttrs*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/,
+ int8_t /*componentMask*/,
+ int64_t /*maxFrames*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getProtectedContentSupport(bool* /*outSupporte*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getDisplayedContentSample(const sp<IBinder>& /*display*/, int64_t /*maxFrames*/,
+ int64_t /*timestamp*/,
+ gui::DisplayedFrameStats* /*outStats*/) override {
+ return binder::Status::ok();
+ }
+
binder::Status isWideColorDisplay(const sp<IBinder>& /*token*/,
bool* /*outIsWideColorDisplay*/) override {
return binder::Status::ok();
}
+ binder::Status addRegionSamplingListener(
+ const gui::ARect& /*samplingArea*/, const sp<IBinder>& /*stopLayerHandle*/,
+ const sp<gui::IRegionSamplingListener>& /*listener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status removeRegionSamplingListener(
+ const sp<gui::IRegionSamplingListener>& /*listener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status addFpsListener(int32_t /*taskId*/,
+ const sp<gui::IFpsListener>& /*listener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
+ int32_t /*defaultMode*/, bool /*allowGroupSwitching*/,
+ float /*primaryRefreshRateMin*/,
+ float /*primaryRefreshRateMax*/,
+ float /*appRequestRefreshRateMin*/,
+ float /*appRequestRefreshRateMax*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
+ gui::DisplayModeSpecs* /*outSpecs*/) override {
+ return binder::Status::ok();
+ }
+
binder::Status getDisplayBrightnessSupport(const sp<IBinder>& /*displayToken*/,
bool* /*outSupport*/) override {
return binder::Status::ok();
@@ -989,6 +958,45 @@
binder::Status notifyPowerBoost(int /*boostId*/) override { return binder::Status::ok(); }
+ binder::Status setGlobalShadowSettings(const gui::Color& /*ambientColor*/,
+ const gui::Color& /*spotColor*/, float /*lightPosY*/,
+ float /*lightPosZ*/, float /*lightRadius*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getDisplayDecorationSupport(
+ const sp<IBinder>& /*displayToken*/,
+ std::optional<gui::DisplayDecorationSupport>* /*outSupport*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status setOverrideFrameRate(int32_t /*uid*/, float /*frameRate*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status addTransactionTraceListener(
+ const sp<gui::ITransactionTraceListener>& /*listener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getGpuContextPriority(int32_t* /*outPriority*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status getMaxAcquiredBufferCount(int32_t* /*buffers*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status addWindowInfosListener(
+ const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status removeWindowInfosListener(
+ const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override {
+ return binder::Status::ok();
+ }
+
protected:
IBinder* onAsBinder() override { return nullptr; }
@@ -1034,10 +1042,10 @@
class TestSurface : public Surface {
public:
- TestSurface(const sp<IGraphicBufferProducer>& bufferProducer,
- FenceToFenceTimeMap* fenceMap)
- : Surface(bufferProducer),
- mFakeSurfaceComposer(new FakeSurfaceComposer) {
+ TestSurface(const sp<IGraphicBufferProducer>& bufferProducer, FenceToFenceTimeMap* fenceMap)
+ : Surface(bufferProducer),
+ mFakeSurfaceComposer(new FakeSurfaceComposer),
+ mFakeSurfaceComposerAIDL(new FakeSurfaceComposerAIDL) {
mFakeFrameEventHistory = new FakeProducerFrameEventHistory(fenceMap);
mFrameEventHistory.reset(mFakeFrameEventHistory);
}
@@ -1048,6 +1056,10 @@
return mFakeSurfaceComposer;
}
+ sp<gui::ISurfaceComposer> composerServiceAIDL() const override {
+ return mFakeSurfaceComposerAIDL;
+ }
+
nsecs_t now() const override {
return mNow;
}
@@ -1058,6 +1070,7 @@
public:
sp<FakeSurfaceComposer> mFakeSurfaceComposer;
+ sp<FakeSurfaceComposerAIDL> mFakeSurfaceComposerAIDL;
nsecs_t mNow = 0;
// mFrameEventHistory owns the instance of FakeProducerFrameEventHistory,
@@ -1070,20 +1083,30 @@
protected:
struct FenceAndFenceTime {
explicit FenceAndFenceTime(FenceToFenceTimeMap& fenceMap)
- : mFence(new Fence),
- mFenceTime(fenceMap.createFenceTimeForTest(mFence)) {}
- sp<Fence> mFence { nullptr };
- std::shared_ptr<FenceTime> mFenceTime { nullptr };
+ : mFenceTime(fenceMap.createFenceTimeForTest(mFence)) {}
+
+ sp<Fence> mFence = sp<Fence>::make();
+ std::shared_ptr<FenceTime> mFenceTime;
};
+ static CompositorTiming makeCompositorTiming(nsecs_t deadline = 1'000'000'000,
+ nsecs_t interval = 16'666'667,
+ nsecs_t presentLatency = 50'000'000) {
+ CompositorTiming timing;
+ timing.deadline = deadline;
+ timing.interval = interval;
+ timing.presentLatency = presentLatency;
+ return timing;
+ }
+
struct RefreshEvents {
RefreshEvents(FenceToFenceTimeMap& fenceMap, nsecs_t refreshStart)
- : mFenceMap(fenceMap),
- kCompositorTiming(
- {refreshStart, refreshStart + 1, refreshStart + 2 }),
- kStartTime(refreshStart + 3),
- kGpuCompositionDoneTime(refreshStart + 4),
- kPresentTime(refreshStart + 5) {}
+ : mFenceMap(fenceMap),
+ kCompositorTiming(
+ makeCompositorTiming(refreshStart, refreshStart + 1, refreshStart + 2)),
+ kStartTime(refreshStart + 3),
+ kGpuCompositionDoneTime(refreshStart + 4),
+ kPresentTime(refreshStart + 5) {}
void signalPostCompositeFences() {
mFenceMap.signalAllForTest(
@@ -1093,8 +1116,8 @@
FenceToFenceTimeMap& mFenceMap;
- FenceAndFenceTime mGpuCompositionDone { mFenceMap };
- FenceAndFenceTime mPresent { mFenceMap };
+ FenceAndFenceTime mGpuCompositionDone{mFenceMap};
+ FenceAndFenceTime mPresent{mFenceMap};
const CompositorTiming kCompositorTiming;
@@ -1360,11 +1383,7 @@
// This test verifies that the frame timestamps are retrieved if explicitly
// enabled via native_window_enable_frame_timestamps.
TEST_F(GetFrameTimestampsTest, EnabledSimple) {
- CompositorTiming initialCompositorTiming {
- 1000000000, // 1s deadline
- 16666667, // 16ms interval
- 50000000, // 50ms present latency
- };
+ const CompositorTiming initialCompositorTiming = makeCompositorTiming();
mCfeh->initializeCompositorTiming(initialCompositorTiming);
enableFrameTimestamps();
@@ -1424,6 +1443,7 @@
TEST_F(GetFrameTimestampsTest, QueryPresentSupported) {
bool displayPresentSupported = true;
mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported);
+ mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported);
// Verify supported bits are forwarded.
int supportsPresent = -1;
@@ -1435,6 +1455,7 @@
TEST_F(GetFrameTimestampsTest, QueryPresentNotSupported) {
bool displayPresentSupported = false;
mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported);
+ mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported);
// Verify supported bits are forwarded.
int supportsPresent = -1;
@@ -1501,11 +1522,7 @@
// This verifies the compositor timing is updated by refresh events
// and piggy backed on a queue, dequeue, and enabling of timestamps..
TEST_F(GetFrameTimestampsTest, CompositorTimingUpdatesBasic) {
- CompositorTiming initialCompositorTiming {
- 1000000000, // 1s deadline
- 16666667, // 16ms interval
- 50000000, // 50ms present latency
- };
+ const CompositorTiming initialCompositorTiming = makeCompositorTiming();
mCfeh->initializeCompositorTiming(initialCompositorTiming);
enableFrameTimestamps();
@@ -1586,11 +1603,7 @@
// This verifies the compositor deadline properly snaps to the the next
// deadline based on the current time.
TEST_F(GetFrameTimestampsTest, CompositorTimingDeadlineSnaps) {
- CompositorTiming initialCompositorTiming {
- 1000000000, // 1s deadline
- 16666667, // 16ms interval
- 50000000, // 50ms present latency
- };
+ const CompositorTiming initialCompositorTiming = makeCompositorTiming();
mCfeh->initializeCompositorTiming(initialCompositorTiming);
enableFrameTimestamps();
@@ -2012,6 +2025,7 @@
TEST_F(GetFrameTimestampsTest, PresentUnsupportedNoSync) {
enableFrameTimestamps();
mSurface->mFakeSurfaceComposer->setSupportsPresent(false);
+ mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(false);
// Dequeue and queue frame 1.
const uint64_t fId1 = getNextFrameId();
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index 99658cc..c51b244 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -71,7 +71,6 @@
i.applicationInfo.name = "ApplicationFooBar";
i.applicationInfo.token = new BBinder();
i.applicationInfo.dispatchingTimeoutMillis = 0x12345678ABCD;
- i.isClone = true;
Parcel p;
i.writeToParcel(&p);
@@ -102,7 +101,6 @@
ASSERT_EQ(i.replaceTouchableRegionWithCrop, i2.replaceTouchableRegionWithCrop);
ASSERT_EQ(i.touchableRegionCropHandle, i2.touchableRegionCropHandle);
ASSERT_EQ(i.applicationInfo, i2.applicationInfo);
- ASSERT_EQ(i.isClone, i2.isClone);
}
TEST(InputApplicationInfo, Parcelling) {
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index b2fec79..29e02cf 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -26,7 +26,7 @@
filegroup {
name: "inputconstants_aidl",
srcs: [
- "android/os/BlockUntrustedTouchesMode.aidl",
+ "android/hardware/input/InputDeviceCountryCode.aidl",
"android/os/IInputConstants.aidl",
"android/os/InputEventInjectionResult.aidl",
"android/os/InputEventInjectionSync.aidl",
diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp
index a908969..3fe03c7 100644
--- a/libs/input/InputDevice.cpp
+++ b/libs/input/InputDevice.cpp
@@ -26,6 +26,7 @@
#include <input/InputEventLabels.h>
using android::base::StringPrintf;
+using android::hardware::input::InputDeviceCountryCode;
namespace android {
@@ -177,6 +178,7 @@
mAlias(other.mAlias),
mIsExternal(other.mIsExternal),
mHasMic(other.mHasMic),
+ mCountryCode(other.mCountryCode),
mSources(other.mSources),
mKeyboardType(other.mKeyboardType),
mKeyCharacterMap(other.mKeyCharacterMap),
@@ -192,8 +194,8 @@
}
void InputDeviceInfo::initialize(int32_t id, int32_t generation, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier, const std::string& alias, bool isExternal,
- bool hasMic) {
+ const InputDeviceIdentifier& identifier, const std::string& alias,
+ bool isExternal, bool hasMic, InputDeviceCountryCode countryCode) {
mId = id;
mGeneration = generation;
mControllerNumber = controllerNumber;
@@ -201,6 +203,7 @@
mAlias = alias;
mIsExternal = isExternal;
mHasMic = hasMic;
+ mCountryCode = countryCode;
mSources = 0;
mKeyboardType = AINPUT_KEYBOARD_TYPE_NONE;
mHasVibrator = false;
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 6195052..8d8433b 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -51,7 +51,7 @@
// Latency added during resampling. A few milliseconds doesn't hurt much but
// reduces the impact of mispredicted touch positions.
-static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS;
+const std::chrono::duration RESAMPLE_LATENCY = 5ms;
// Minimum time difference between consecutive samples before attempting to resample.
static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS;
@@ -721,7 +721,11 @@
// --- InputConsumer ---
InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel)
- : mResampleTouch(isTouchResamplingEnabled()), mChannel(channel), mMsgDeferred(false) {}
+ : InputConsumer(channel, isTouchResamplingEnabled()) {}
+
+InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel,
+ bool enableTouchResampling)
+ : mResampleTouch(enableTouchResampling), mChannel(channel), mMsgDeferred(false) {}
InputConsumer::~InputConsumer() {
}
@@ -751,7 +755,10 @@
// Receive a fresh message.
status_t result = mChannel->receiveMessage(&mMsg);
if (result == OK) {
- mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
+ const auto [_, inserted] =
+ mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
+ LOG_ALWAYS_FATAL_IF(!inserted, "Already have a consume time for seq=%" PRIu32,
+ mMsg.header.seq);
}
if (result) {
// Consume the next batched event unless batches are being held for later.
@@ -918,7 +925,7 @@
nsecs_t sampleTime = frameTime;
if (mResampleTouch) {
- sampleTime -= RESAMPLE_LATENCY;
+ sampleTime -= std::chrono::nanoseconds(RESAMPLE_LATENCY).count();
}
ssize_t split = findSampleNoLaterThan(batch, sampleTime);
if (split < 0) {
@@ -1166,6 +1173,11 @@
return;
}
+ if (current->eventTime == sampleTime) {
+ // Prevents having 2 events with identical times and coordinates.
+ return;
+ }
+
// Resample touch coordinates.
History oldLastResample;
oldLastResample.initializeFrom(touchState.lastResample);
diff --git a/libs/input/KeyCharacterMap.cpp b/libs/input/KeyCharacterMap.cpp
index 2039fa6..422e6e0 100644
--- a/libs/input/KeyCharacterMap.cpp
+++ b/libs/input/KeyCharacterMap.cpp
@@ -304,9 +304,8 @@
char16_t KeyCharacterMap::getCharacter(int32_t keyCode, int32_t metaState) const {
char16_t result = 0;
- const Key* key;
- const Behavior* behavior;
- if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
+ const Behavior* behavior = getKeyBehavior(keyCode, metaState);
+ if (behavior != nullptr) {
result = behavior->character;
}
#if DEBUG_MAPPING
@@ -321,9 +320,8 @@
outFallbackAction->metaState = 0;
bool result = false;
- const Key* key;
- const Behavior* behavior;
- if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
+ const Behavior* behavior = getKeyBehavior(keyCode, metaState);
+ if (behavior != nullptr) {
if (behavior->fallbackKeyCode) {
outFallbackAction->keyCode = behavior->fallbackKeyCode;
outFallbackAction->metaState = metaState & ~behavior->metaState;
@@ -347,12 +345,12 @@
// Try to find the most general behavior that maps to this character.
// For example, the base key behavior will usually be last in the list.
// However, if we find a perfect meta state match for one behavior then use that one.
- for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
- if (behavior->character) {
+ for (const Behavior& behavior : key->behaviors) {
+ if (behavior.character) {
for (size_t i = 0; i < numChars; i++) {
- if (behavior->character == chars[i]) {
- result = behavior->character;
- if ((behavior->metaState & metaState) == behavior->metaState) {
+ if (behavior.character == chars[i]) {
+ result = behavior.character;
+ if ((behavior.metaState & metaState) == behavior.metaState) {
goto ExactMatch;
}
break;
@@ -438,9 +436,8 @@
*outKeyCode = keyCode;
*outMetaState = metaState;
- const Key* key;
- const Behavior* behavior;
- if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
+ const Behavior* behavior = getKeyBehavior(keyCode, metaState);
+ if (behavior != nullptr) {
if (behavior->replacementKeyCode) {
*outKeyCode = behavior->replacementKeyCode;
int32_t newMetaState = metaState & ~behavior->metaState;
@@ -484,21 +481,17 @@
return false;
}
-bool KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState,
- const Key** outKey, const Behavior** outBehavior) const {
+const KeyCharacterMap::Behavior* KeyCharacterMap::getKeyBehavior(int32_t keyCode,
+ int32_t metaState) const {
const Key* key;
if (getKey(keyCode, &key)) {
- const Behavior* behavior = key->firstBehavior;
- while (behavior) {
- if (matchesMetaState(metaState, behavior->metaState)) {
- *outKey = key;
- *outBehavior = behavior;
- return true;
+ for (const Behavior& behavior : key->behaviors) {
+ if (matchesMetaState(metaState, behavior.metaState)) {
+ return &behavior;
}
- behavior = behavior->next;
}
}
- return false;
+ return nullptr;
}
bool KeyCharacterMap::matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState) {
@@ -543,12 +536,12 @@
// Try to find the most general behavior that maps to this character.
// For example, the base key behavior will usually be last in the list.
const Behavior* found = nullptr;
- for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
- if (behavior->character == ch) {
- found = behavior;
+ for (const Behavior& behavior : key->behaviors) {
+ if (behavior.character == ch) {
+ found = &behavior;
}
}
- if (found) {
+ if (found != nullptr) {
*outKeyCode = mKeys.keyAt(i);
*outMetaState = found->metaState;
return true;
@@ -706,7 +699,6 @@
key->number = number;
map->mKeys.add(keyCode, key);
- Behavior* lastBehavior = nullptr;
while (parcel->readInt32()) {
int32_t metaState = parcel->readInt32();
char16_t character = parcel->readInt32();
@@ -716,17 +708,12 @@
return nullptr;
}
- Behavior* behavior = new Behavior();
- behavior->metaState = metaState;
- behavior->character = character;
- behavior->fallbackKeyCode = fallbackKeyCode;
- behavior->replacementKeyCode = replacementKeyCode;
- if (lastBehavior) {
- lastBehavior->next = behavior;
- } else {
- key->firstBehavior = behavior;
- }
- lastBehavior = behavior;
+ key->behaviors.push_back({
+ .metaState = metaState,
+ .character = character,
+ .fallbackKeyCode = fallbackKeyCode,
+ .replacementKeyCode = replacementKeyCode,
+ });
}
if (parcel->errorCheck()) {
@@ -777,13 +764,12 @@
parcel->writeInt32(keyCode);
parcel->writeInt32(key->label);
parcel->writeInt32(key->number);
- for (const Behavior* behavior = key->firstBehavior; behavior != nullptr;
- behavior = behavior->next) {
+ for (const Behavior& behavior : key->behaviors) {
parcel->writeInt32(1);
- parcel->writeInt32(behavior->metaState);
- parcel->writeInt32(behavior->character);
- parcel->writeInt32(behavior->fallbackKeyCode);
- parcel->writeInt32(behavior->replacementKeyCode);
+ parcel->writeInt32(behavior.metaState);
+ parcel->writeInt32(behavior.character);
+ parcel->writeInt32(behavior.fallbackKeyCode);
+ parcel->writeInt32(behavior.replacementKeyCode);
}
parcel->writeInt32(0);
}
@@ -804,38 +790,10 @@
// --- KeyCharacterMap::Key ---
-KeyCharacterMap::Key::Key() :
- label(0), number(0), firstBehavior(nullptr) {
-}
+KeyCharacterMap::Key::Key() : label(0), number(0) {}
-KeyCharacterMap::Key::Key(const Key& other) :
- label(other.label), number(other.number),
- firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : nullptr) {
-}
-
-KeyCharacterMap::Key::~Key() {
- Behavior* behavior = firstBehavior;
- while (behavior) {
- Behavior* next = behavior->next;
- delete behavior;
- behavior = next;
- }
-}
-
-
-// --- KeyCharacterMap::Behavior ---
-
-KeyCharacterMap::Behavior::Behavior() :
- next(nullptr), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) {
-}
-
-KeyCharacterMap::Behavior::Behavior(const Behavior& other) :
- next(other.next ? new Behavior(*other.next) : nullptr),
- metaState(other.metaState), character(other.character),
- fallbackKeyCode(other.fallbackKeyCode),
- replacementKeyCode(other.replacementKeyCode) {
-}
-
+KeyCharacterMap::Key::Key(const Key& other)
+ : label(other.label), number(other.number), behaviors(other.behaviors) {}
// --- KeyCharacterMap::Parser ---
@@ -1213,23 +1171,21 @@
#endif
break;
case PROPERTY_META: {
- for (Behavior* b = key->firstBehavior; b; b = b->next) {
- if (b->metaState == property.metaState) {
+ for (const Behavior& b : key->behaviors) {
+ if (b.metaState == property.metaState) {
ALOGE("%s: Duplicate key behavior for modifier.",
mTokenizer->getLocation().string());
return BAD_VALUE;
}
}
- Behavior* newBehavior = new Behavior(behavior);
- newBehavior->metaState = property.metaState;
- newBehavior->next = key->firstBehavior;
- key->firstBehavior = newBehavior;
-#if DEBUG_PARSER
- ALOGD("Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d replace=%d.",
- mKeyCode,
- newBehavior->metaState, newBehavior->character,
- newBehavior->fallbackKeyCode, newBehavior->replacementKeyCode);
-#endif
+ Behavior newBehavior = behavior;
+ newBehavior.metaState = property.metaState;
+ key->behaviors.push_front(newBehavior);
+ ALOGD_IF(DEBUG_PARSER,
+ "Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d replace=%d.",
+ mKeyCode, key->behaviors.front().metaState, key->behaviors.front().character,
+ key->behaviors.front().fallbackKeyCode,
+ key->behaviors.front().replacementKeyCode);
break;
}
}
@@ -1242,8 +1198,8 @@
if (!key->number) {
char16_t digit = 0;
char16_t symbol = 0;
- for (Behavior* b = key->firstBehavior; b; b = b->next) {
- char16_t ch = b->character;
+ for (const Behavior& b : key->behaviors) {
+ char16_t ch = b.character;
if (ch) {
if (ch >= '0' && ch <= '9') {
digit = ch;
diff --git a/libs/input/KeyLayoutMap.cpp b/libs/input/KeyLayoutMap.cpp
index d6b4579..7371033 100644
--- a/libs/input/KeyLayoutMap.cpp
+++ b/libs/input/KeyLayoutMap.cpp
@@ -192,7 +192,8 @@
}
// Return pair of sensor type and sensor data index, for the input device abs code
-base::Result<std::pair<InputDeviceSensorType, int32_t>> KeyLayoutMap::mapSensor(int32_t absCode) {
+base::Result<std::pair<InputDeviceSensorType, int32_t>> KeyLayoutMap::mapSensor(
+ int32_t absCode) const {
auto it = mSensorsByAbsCode.find(absCode);
if (it == mSensorsByAbsCode.end()) {
ALOGD_IF(DEBUG_MAPPING, "mapSensor: absCode=%d, ~ Failed.", absCode);
diff --git a/libs/input/Keyboard.cpp b/libs/input/Keyboard.cpp
index c3f5151..3f8467d 100644
--- a/libs/input/Keyboard.cpp
+++ b/libs/input/Keyboard.cpp
@@ -49,25 +49,23 @@
const PropertyMap* deviceConfiguration) {
// Use the configured key layout if available.
if (deviceConfiguration) {
- String8 keyLayoutName;
- if (deviceConfiguration->tryGetProperty(String8("keyboard.layout"),
- keyLayoutName)) {
+ std::string keyLayoutName;
+ if (deviceConfiguration->tryGetProperty("keyboard.layout", keyLayoutName)) {
status_t status = loadKeyLayout(deviceIdentifier, keyLayoutName.c_str());
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard layout '%s' but "
- "it was not found.",
- deviceIdentifier.name.c_str(), keyLayoutName.string());
+ "it was not found.",
+ deviceIdentifier.name.c_str(), keyLayoutName.c_str());
}
}
- String8 keyCharacterMapName;
- if (deviceConfiguration->tryGetProperty(String8("keyboard.characterMap"),
- keyCharacterMapName)) {
+ std::string keyCharacterMapName;
+ if (deviceConfiguration->tryGetProperty("keyboard.characterMap", keyCharacterMapName)) {
status_t status = loadKeyCharacterMap(deviceIdentifier, keyCharacterMapName.c_str());
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard character "
- "map '%s' but it was not found.",
- deviceIdentifier.name.c_str(), keyCharacterMapName.string());
+ "map '%s' but it was not found.",
+ deviceIdentifier.name.c_str(), keyCharacterMapName.c_str());
}
}
@@ -165,7 +163,7 @@
return false;
}
bool isSpecialFunction = false;
- config->tryGetProperty(String8("keyboard.specialFunction"), isSpecialFunction);
+ config->tryGetProperty("keyboard.specialFunction", isSpecialFunction);
return isSpecialFunction;
}
@@ -180,8 +178,7 @@
if (deviceConfiguration) {
bool builtIn = false;
- if (deviceConfiguration->tryGetProperty(String8("keyboard.builtIn"), builtIn)
- && builtIn) {
+ if (deviceConfiguration->tryGetProperty("keyboard.builtIn", builtIn) && builtIn) {
return true;
}
}
diff --git a/libs/input/PropertyMap.cpp b/libs/input/PropertyMap.cpp
index a842166..662e568 100644
--- a/libs/input/PropertyMap.cpp
+++ b/libs/input/PropertyMap.cpp
@@ -17,6 +17,7 @@
#define LOG_TAG "PropertyMap"
#include <input/PropertyMap.h>
+#include <log/log.h>
// Enables debug output for the parser.
#define DEBUG_PARSER 0
@@ -39,25 +40,25 @@
mProperties.clear();
}
-void PropertyMap::addProperty(const String8& key, const String8& value) {
- mProperties.add(key, value);
+void PropertyMap::addProperty(const std::string& key, const std::string& value) {
+ mProperties.emplace(key, value);
}
-bool PropertyMap::hasProperty(const String8& key) const {
- return mProperties.indexOfKey(key) >= 0;
+bool PropertyMap::hasProperty(const std::string& key) const {
+ return mProperties.find(key) != mProperties.end();
}
-bool PropertyMap::tryGetProperty(const String8& key, String8& outValue) const {
- ssize_t index = mProperties.indexOfKey(key);
- if (index < 0) {
+bool PropertyMap::tryGetProperty(const std::string& key, std::string& outValue) const {
+ auto it = mProperties.find(key);
+ if (it == mProperties.end()) {
return false;
}
- outValue = mProperties.valueAt(index);
+ outValue = it->second;
return true;
}
-bool PropertyMap::tryGetProperty(const String8& key, bool& outValue) const {
+bool PropertyMap::tryGetProperty(const std::string& key, bool& outValue) const {
int32_t intValue;
if (!tryGetProperty(key, intValue)) {
return false;
@@ -67,34 +68,34 @@
return true;
}
-bool PropertyMap::tryGetProperty(const String8& key, int32_t& outValue) const {
- String8 stringValue;
+bool PropertyMap::tryGetProperty(const std::string& key, int32_t& outValue) const {
+ std::string stringValue;
if (!tryGetProperty(key, stringValue) || stringValue.length() == 0) {
return false;
}
char* end;
- int value = strtol(stringValue.string(), &end, 10);
+ int value = strtol(stringValue.c_str(), &end, 10);
if (*end != '\0') {
- ALOGW("Property key '%s' has invalid value '%s'. Expected an integer.", key.string(),
- stringValue.string());
+ ALOGW("Property key '%s' has invalid value '%s'. Expected an integer.", key.c_str(),
+ stringValue.c_str());
return false;
}
outValue = value;
return true;
}
-bool PropertyMap::tryGetProperty(const String8& key, float& outValue) const {
- String8 stringValue;
+bool PropertyMap::tryGetProperty(const std::string& key, float& outValue) const {
+ std::string stringValue;
if (!tryGetProperty(key, stringValue) || stringValue.length() == 0) {
return false;
}
char* end;
- float value = strtof(stringValue.string(), &end);
+ float value = strtof(stringValue.c_str(), &end);
if (*end != '\0') {
- ALOGW("Property key '%s' has invalid value '%s'. Expected a float.", key.string(),
- stringValue.string());
+ ALOGW("Property key '%s' has invalid value '%s'. Expected a float.", key.c_str(),
+ stringValue.c_str());
return false;
}
outValue = value;
@@ -102,8 +103,8 @@
}
void PropertyMap::addAll(const PropertyMap* map) {
- for (size_t i = 0; i < map->mProperties.size(); i++) {
- mProperties.add(map->mProperties.keyAt(i), map->mProperties.valueAt(i));
+ for (const auto& [key, value] : map->mProperties) {
+ mProperties.emplace(key, value);
}
}
@@ -184,13 +185,13 @@
return BAD_VALUE;
}
- if (mMap->hasProperty(keyToken)) {
+ if (mMap->hasProperty(keyToken.string())) {
ALOGE("%s: Duplicate property value for key '%s'.",
mTokenizer->getLocation().string(), keyToken.string());
return BAD_VALUE;
}
- mMap->addProperty(keyToken, valueToken);
+ mMap->addProperty(keyToken.string(), valueToken.string());
}
mTokenizer->nextLine();
diff --git a/libs/input/PropertyMap_fuzz.cpp b/libs/input/PropertyMap_fuzz.cpp
index afb97a1..d985dc1 100755
--- a/libs/input/PropertyMap_fuzz.cpp
+++ b/libs/input/PropertyMap_fuzz.cpp
@@ -17,32 +17,22 @@
#include "android-base/file.h"
#include "fuzzer/FuzzedDataProvider.h"
#include "input/PropertyMap.h"
-#include "utils/String8.h"
static constexpr int MAX_FILE_SIZE = 256;
static constexpr int MAX_STR_LEN = 2048;
static constexpr int MAX_OPERATIONS = 1000;
-static const std::vector<std::function<void(FuzzedDataProvider*, android::PropertyMap)>>
+static const std::vector<std::function<void(FuzzedDataProvider*, android::PropertyMap&)>>
operations = {
- [](FuzzedDataProvider*, android::PropertyMap propertyMap) -> void {
- propertyMap.getProperties();
- },
- [](FuzzedDataProvider*, android::PropertyMap propertyMap) -> void {
+ [](FuzzedDataProvider*, android::PropertyMap& propertyMap) -> void {
propertyMap.clear();
},
- [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
- std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
- android::String8 key = android::String8(keyStr.c_str());
- propertyMap.hasProperty(key);
- },
- [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
- std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
- android::String8 key = android::String8(keyStr.c_str());
- android::String8 out;
+ [](FuzzedDataProvider* dataProvider, android::PropertyMap& propertyMap) -> void {
+ std::string key = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
+ std::string out;
propertyMap.tryGetProperty(key, out);
},
- [](FuzzedDataProvider* dataProvider, android::PropertyMap /*unused*/) -> void {
+ [](FuzzedDataProvider* dataProvider, android::PropertyMap& /*unused*/) -> void {
TemporaryFile tf;
// Generate file contents
std::string contents = dataProvider->ConsumeRandomLengthString(MAX_FILE_SIZE);
@@ -54,17 +44,15 @@
}
android::PropertyMap::load(tf.path);
},
- [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
- std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
- std::string valStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
- android::String8 key = android::String8(keyStr.c_str());
- android::String8 val = android::String8(valStr.c_str());
+ [](FuzzedDataProvider* dataProvider, android::PropertyMap& propertyMap) -> void {
+ std::string key = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
+ std::string val = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
propertyMap.addProperty(key, val);
},
};
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
FuzzedDataProvider dataProvider(data, size);
- android::PropertyMap propertyMap = android::PropertyMap();
+ android::PropertyMap propertyMap;
int opsRun = 0;
while (dataProvider.remaining_bytes() > 0 && opsRun++ < MAX_OPERATIONS) {
diff --git a/libs/input/VelocityTracker.cpp b/libs/input/VelocityTracker.cpp
index 7f427f2..76aaf61 100644
--- a/libs/input/VelocityTracker.cpp
+++ b/libs/input/VelocityTracker.cpp
@@ -27,6 +27,8 @@
#include <utils/BitSet.h>
#include <utils/Timers.h>
+using std::literals::chrono_literals::operator""ms;
+
namespace android {
/**
@@ -57,8 +59,14 @@
// Some input devices do not send ACTION_MOVE events in the case where a pointer has
// stopped. We need to detect this case so that we can accurately predict the
// velocity after the pointer starts moving again.
-static const nsecs_t ASSUME_POINTER_STOPPED_TIME = 40 * NANOS_PER_MS;
+static const std::chrono::duration ASSUME_POINTER_STOPPED_TIME = 40ms;
+static std::string toString(std::chrono::nanoseconds t) {
+ std::stringstream stream;
+ stream.precision(1);
+ stream << std::fixed << std::chrono::duration<float, std::milli>(t).count() << " ms";
+ return stream.str();
+}
static float vectorDot(const float* a, const float* b, uint32_t m) {
float r = 0;
@@ -146,18 +154,14 @@
VelocityTracker::Strategy strategy) {
switch (strategy) {
case VelocityTracker::Strategy::IMPULSE:
- if (DEBUG_STRATEGY) {
- ALOGI("Initializing impulse strategy");
- }
+ ALOGI_IF(DEBUG_STRATEGY, "Initializing impulse strategy");
return std::make_unique<ImpulseVelocityTrackerStrategy>();
case VelocityTracker::Strategy::LSQ1:
return std::make_unique<LeastSquaresVelocityTrackerStrategy>(1);
case VelocityTracker::Strategy::LSQ2:
- if (DEBUG_STRATEGY && !DEBUG_IMPULSE) {
- ALOGI("Initializing lsq2 strategy");
- }
+ ALOGI_IF(DEBUG_STRATEGY && !DEBUG_IMPULSE, "Initializing lsq2 strategy");
return std::make_unique<LeastSquaresVelocityTrackerStrategy>(2);
case VelocityTracker::Strategy::LSQ3:
@@ -221,12 +225,11 @@
idBits.clearLastMarkedBit();
}
- if ((mCurrentPointerIdBits.value & idBits.value)
- && eventTime >= mLastEventTime + ASSUME_POINTER_STOPPED_TIME) {
- if (DEBUG_VELOCITY) {
- ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.",
- (eventTime - mLastEventTime) * 0.000001f);
- }
+ if ((mCurrentPointerIdBits.value & idBits.value) &&
+ std::chrono::nanoseconds(eventTime - mLastEventTime) > ASSUME_POINTER_STOPPED_TIME) {
+ ALOGD_IF(DEBUG_VELOCITY, "VelocityTracker: stopped for %s, clearing state.",
+ toString(std::chrono::nanoseconds(eventTime - mLastEventTime)).c_str());
+
// We have not received any movements for too long. Assume that all pointers
// have stopped.
mStrategy->clear();
@@ -281,8 +284,18 @@
case AMOTION_EVENT_ACTION_MOVE:
case AMOTION_EVENT_ACTION_HOVER_MOVE:
break;
- default:
- // Ignore all other actions because they do not convey any new information about
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ case AMOTION_EVENT_ACTION_UP: {
+ std::chrono::nanoseconds delaySinceLastEvent(event->getEventTime() - mLastEventTime);
+ if (delaySinceLastEvent > ASSUME_POINTER_STOPPED_TIME) {
+ ALOGD_IF(DEBUG_VELOCITY,
+ "VelocityTracker: stopped for %s, clearing state upon pointer liftoff.",
+ toString(delaySinceLastEvent).c_str());
+ // We have not received any movements for too long. Assume that all pointers
+ // have stopped.
+ mStrategy->clear();
+ }
+ // These actions because they do not convey any new information about
// pointer movement. We also want to preserve the last known velocity of the pointers.
// Note that ACTION_UP and ACTION_POINTER_UP always report the last known position
// of the pointers that went up. ACTION_POINTER_UP does include the new position of
@@ -292,6 +305,10 @@
// before adding the movement.
return;
}
+ default:
+ // Ignore all other actions.
+ return;
+ }
size_t pointerCount = event->getPointerCount();
if (pointerCount > MAX_POINTERS) {
@@ -438,10 +455,10 @@
static bool solveLeastSquares(const std::vector<float>& x, const std::vector<float>& y,
const std::vector<float>& w, uint32_t n, float* outB, float* outDet) {
const size_t m = x.size();
- if (DEBUG_STRATEGY) {
- ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
- vectorToString(x).c_str(), vectorToString(y).c_str(), vectorToString(w).c_str());
- }
+
+ ALOGD_IF(DEBUG_STRATEGY, "solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
+ vectorToString(x).c_str(), vectorToString(y).c_str(), vectorToString(w).c_str());
+
LOG_ALWAYS_FATAL_IF(m != y.size() || m != w.size(), "Mismatched vector sizes");
// Expand the X vector to a matrix A, pre-multiplied by the weights.
@@ -452,9 +469,9 @@
a[i][h] = a[i - 1][h] * x[h];
}
}
- if (DEBUG_STRATEGY) {
- ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str());
- }
+
+ ALOGD_IF(DEBUG_STRATEGY, " - a=%s",
+ matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str());
// Apply the Gram-Schmidt process to A to obtain its QR decomposition.
float q[n][m]; // orthonormal basis, column-major order
@@ -473,9 +490,7 @@
float norm = vectorNorm(&q[j][0], m);
if (norm < 0.000001f) {
// vectors are linearly dependent or zero so no solution
- if (DEBUG_STRATEGY) {
- ALOGD(" - no solution, norm=%f", norm);
- }
+ ALOGD_IF(DEBUG_STRATEGY, " - no solution, norm=%f", norm);
return false;
}
@@ -518,9 +533,8 @@
}
outB[i] /= r[i][i];
}
- if (DEBUG_STRATEGY) {
- ALOGD(" - b=%s", vectorToString(outB, n).c_str());
- }
+
+ ALOGD_IF(DEBUG_STRATEGY, " - b=%s", vectorToString(outB, n).c_str());
// Calculate the coefficient of determination as 1 - (SSerr / SStot) where
// SSerr is the residual sum of squares (variance of the error),
@@ -546,11 +560,11 @@
sstot += w[h] * w[h] * var * var;
}
*outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1;
- if (DEBUG_STRATEGY) {
- ALOGD(" - sserr=%f", sserr);
- ALOGD(" - sstot=%f", sstot);
- ALOGD(" - det=%f", *outDet);
- }
+
+ ALOGD_IF(DEBUG_STRATEGY, " - sserr=%f", sserr);
+ ALOGD_IF(DEBUG_STRATEGY, " - sstot=%f", sstot);
+ ALOGD_IF(DEBUG_STRATEGY, " - det=%f", *outDet);
+
return true;
}
@@ -673,11 +687,11 @@
outEstimator->time = newestMovement.eventTime;
outEstimator->degree = degree;
outEstimator->confidence = xdet * ydet;
- if (DEBUG_STRATEGY) {
- ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
- int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).c_str(),
- vectorToString(outEstimator->yCoeff, n).c_str(), outEstimator->confidence);
- }
+
+ ALOGD_IF(DEBUG_STRATEGY, "estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
+ int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).c_str(),
+ vectorToString(outEstimator->yCoeff, n).c_str(), outEstimator->confidence);
+
return true;
}
}
@@ -1185,9 +1199,10 @@
outEstimator->time = newestMovement.eventTime;
outEstimator->degree = 2; // similar results to 2nd degree fit
outEstimator->confidence = 1;
- if (DEBUG_STRATEGY) {
- ALOGD("velocity: (%.1f, %.1f)", outEstimator->xCoeff[1], outEstimator->yCoeff[1]);
- }
+
+ ALOGD_IF(DEBUG_STRATEGY, "velocity: (%.1f, %.1f)", outEstimator->xCoeff[1],
+ outEstimator->yCoeff[1]);
+
if (DEBUG_IMPULSE) {
// TODO(b/134179997): delete this block once the switch to 'impulse' is complete.
// Calculate the lsq2 velocity for the same inputs to allow runtime comparisons
diff --git a/libs/input/android/hardware/input/InputDeviceCountryCode.aidl b/libs/input/android/hardware/input/InputDeviceCountryCode.aidl
new file mode 100644
index 0000000..6bb1a60
--- /dev/null
+++ b/libs/input/android/hardware/input/InputDeviceCountryCode.aidl
@@ -0,0 +1,212 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.input;
+
+/**
+ * Constant for HID country code declared by a HID device. These constants are declared as AIDL to
+ * be used by java and native input code.
+ *
+ * @hide
+ */
+@Backing(type="int")
+enum InputDeviceCountryCode {
+ /**
+ * Used as default value where country code is not set in the device HID descriptor
+ */
+ INVALID = -1,
+
+ /**
+ * Used as default value when country code is not supported by the HID device. The HID
+ * descriptor sets "00" as the country code in this case.
+ */
+ NOT_SUPPORTED = 0,
+
+ /**
+ * Arabic
+ */
+ ARABIC = 1,
+
+ /**
+ * Belgian
+ */
+ BELGIAN = 2,
+
+ /**
+ * Canadian (Bilingual)
+ */
+ CANADIAN_BILINGUAL = 3,
+
+ /**
+ * Canadian (French)
+ */
+ CANADIAN_FRENCH = 4,
+
+ /**
+ * Czech Republic
+ */
+ CZECH_REPUBLIC = 5,
+
+ /**
+ * Danish
+ */
+ DANISH = 6,
+
+ /**
+ * Finnish
+ */
+ FINNISH = 7,
+
+ /**
+ * French
+ */
+ FRENCH = 8,
+
+ /**
+ * German
+ */
+ GERMAN = 9,
+
+ /**
+ * Greek
+ */
+ GREEK = 10,
+
+ /**
+ * Hebrew
+ */
+ HEBREW = 11,
+
+ /**
+ * Hungary
+ */
+ HUNGARY = 12,
+
+ /**
+ * International (ISO)
+ */
+ INTERNATIONAL = 13,
+
+ /**
+ * Italian
+ */
+ ITALIAN = 14,
+
+ /**
+ * Japan (Katakana)
+ */
+ JAPAN = 15,
+
+ /**
+ * Korean
+ */
+ KOREAN = 16,
+
+ /**
+ * Latin American
+ */
+ LATIN_AMERICAN = 17,
+
+ /**
+ * Netherlands (Dutch)
+ */
+ DUTCH = 18,
+
+ /**
+ * Norwegian
+ */
+ NORWEGIAN = 19,
+
+ /**
+ * Persian
+ */
+ PERSIAN = 20,
+
+ /**
+ * Poland
+ */
+ POLAND = 21,
+
+ /**
+ * Portuguese
+ */
+ PORTUGUESE = 22,
+
+ /**
+ * Russia
+ */
+ RUSSIA = 23,
+
+ /**
+ * Slovakia
+ */
+ SLOVAKIA = 24,
+
+ /**
+ * Spanish
+ */
+ SPANISH = 25,
+
+ /**
+ * Swedish
+ */
+ SWEDISH = 26,
+
+ /**
+ * Swiss (French)
+ */
+ SWISS_FRENCH = 27,
+
+ /**
+ * Swiss (German)
+ */
+ SWISS_GERMAN = 28,
+
+ /**
+ * Switzerland
+ */
+ SWITZERLAND = 29,
+
+ /**
+ * Taiwan
+ */
+ TAIWAN = 30,
+
+ /**
+ * Turkish_Q
+ */
+ TURKISH_Q = 31,
+
+ /**
+ * UK
+ */
+ UK = 32,
+
+ /**
+ * US
+ */
+ US = 33,
+
+ /**
+ * Yugoslavia
+ */
+ YUGOSLAVIA = 34,
+
+ /**
+ * Turkish_F
+ */
+ TURKISH_F = 35,
+}
\ No newline at end of file
diff --git a/libs/input/android/os/InputConfig.aidl b/libs/input/android/os/InputConfig.aidl
index 6d1b396..4e644ff 100644
--- a/libs/input/android/os/InputConfig.aidl
+++ b/libs/input/android/os/InputConfig.aidl
@@ -144,4 +144,10 @@
* It is not valid to set this configuration if {@link #TRUSTED_OVERLAY} is not set.
*/
INTERCEPTS_STYLUS = 1 << 15,
+
+ /**
+ * The window is a clone of another window. This may be treated differently since there's
+ * likely a duplicate window with the same client token, but different bounds.
+ */
+ CLONE = 1 << 16,
}
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index d947cd9..c53811a 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -16,6 +16,7 @@
"InputDevice_test.cpp",
"InputEvent_test.cpp",
"InputPublisherAndConsumer_test.cpp",
+ "TouchResampling_test.cpp",
"TouchVideoFrame_test.cpp",
"VelocityTracker_test.cpp",
"VerifiedInputEvent_test.cpp",
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index 05bc0bc..70e4fda 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -16,17 +16,10 @@
#include "TestHelpers.h"
-#include <unistd.h>
-#include <sys/mman.h>
-#include <time.h>
-
#include <attestation/HmacKeyManager.h>
-#include <cutils/ashmem.h>
#include <gtest/gtest.h>
#include <gui/constants.h>
#include <input/InputTransport.h>
-#include <utils/StopWatch.h>
-#include <utils/Timers.h>
using android::base::Result;
diff --git a/libs/input/tests/TouchResampling_test.cpp b/libs/input/tests/TouchResampling_test.cpp
new file mode 100644
index 0000000..c09a8e9
--- /dev/null
+++ b/libs/input/tests/TouchResampling_test.cpp
@@ -0,0 +1,562 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestHelpers.h"
+
+#include <chrono>
+#include <vector>
+
+#include <attestation/HmacKeyManager.h>
+#include <gtest/gtest.h>
+#include <input/InputTransport.h>
+
+using namespace std::chrono_literals;
+
+namespace android {
+
+struct Pointer {
+ int32_t id;
+ float x;
+ float y;
+};
+
+struct InputEventEntry {
+ std::chrono::nanoseconds eventTime;
+ std::vector<Pointer> pointers;
+ int32_t action;
+};
+
+class TouchResamplingTest : public testing::Test {
+protected:
+ std::unique_ptr<InputPublisher> mPublisher;
+ std::unique_ptr<InputConsumer> mConsumer;
+ PreallocatedInputEventFactory mEventFactory;
+
+ uint32_t mSeq = 1;
+
+ void SetUp() override {
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
+ status_t result =
+ InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel);
+ ASSERT_EQ(OK, result);
+
+ mPublisher = std::make_unique<InputPublisher>(std::move(serverChannel));
+ mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel),
+ true /* enableTouchResampling */);
+ }
+
+ status_t publishSimpleMotionEventWithCoords(int32_t action, nsecs_t eventTime,
+ const std::vector<PointerProperties>& properties,
+ const std::vector<PointerCoords>& coords);
+ void publishSimpleMotionEvent(int32_t action, nsecs_t eventTime,
+ const std::vector<Pointer>& pointers);
+ void publishInputEventEntries(const std::vector<InputEventEntry>& entries);
+ void consumeInputEventEntries(const std::vector<InputEventEntry>& entries,
+ std::chrono::nanoseconds frameTime);
+ void receiveResponseUntilSequence(uint32_t seq);
+};
+
+status_t TouchResamplingTest::publishSimpleMotionEventWithCoords(
+ int32_t action, nsecs_t eventTime, const std::vector<PointerProperties>& properties,
+ const std::vector<PointerCoords>& coords) {
+ const ui::Transform identityTransform;
+ const nsecs_t downTime = 0;
+
+ if (action == AMOTION_EVENT_ACTION_DOWN && eventTime != 0) {
+ ADD_FAILURE() << "Downtime should be equal to 0 (hardcoded for convenience)";
+ }
+ return mPublisher->publishMotionEvent(mSeq++, InputEvent::nextId(), 1 /*deviceId*/,
+ AINPUT_SOURCE_TOUCHSCREEN, 0 /*displayId*/, INVALID_HMAC,
+ action, 0 /*actionButton*/, 0 /*flags*/, 0 /*edgeFlags*/,
+ AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
+ identityTransform, 0 /*xPrecision*/, 0 /*yPrecision*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+ downTime, eventTime, properties.size(), properties.data(),
+ coords.data());
+}
+
+void TouchResamplingTest::publishSimpleMotionEvent(int32_t action, nsecs_t eventTime,
+ const std::vector<Pointer>& pointers) {
+ std::vector<PointerProperties> properties;
+ std::vector<PointerCoords> coords;
+
+ for (const Pointer& pointer : pointers) {
+ properties.push_back({});
+ properties.back().clear();
+ properties.back().id = pointer.id;
+ properties.back().toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ coords.push_back({});
+ coords.back().clear();
+ coords.back().setAxisValue(AMOTION_EVENT_AXIS_X, pointer.x);
+ coords.back().setAxisValue(AMOTION_EVENT_AXIS_Y, pointer.y);
+ }
+
+ status_t result = publishSimpleMotionEventWithCoords(action, eventTime, properties, coords);
+ ASSERT_EQ(OK, result);
+}
+
+/**
+ * Each entry is published separately, one entry at a time. As a result, action is used here
+ * on a per-entry basis.
+ */
+void TouchResamplingTest::publishInputEventEntries(const std::vector<InputEventEntry>& entries) {
+ for (const InputEventEntry& entry : entries) {
+ publishSimpleMotionEvent(entry.action, entry.eventTime.count(), entry.pointers);
+ }
+}
+
+/**
+ * Inside the publisher, read responses repeatedly until the desired sequence number is returned.
+ *
+ * Sometimes, when you call 'sendFinishedSignal', you would be finishing a batch which is comprised
+ * of several input events. As a result, consumer will generate multiple 'finish' signals on your
+ * behalf.
+ *
+ * In this function, we call 'receiveConsumerResponse' in a loop until the desired sequence number
+ * is returned.
+ */
+void TouchResamplingTest::receiveResponseUntilSequence(uint32_t seq) {
+ size_t consumedEvents = 0;
+ while (consumedEvents < 100) {
+ android::base::Result<InputPublisher::ConsumerResponse> response =
+ mPublisher->receiveConsumerResponse();
+ ASSERT_TRUE(response.ok());
+ ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*response));
+ const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*response);
+ ASSERT_TRUE(finish.handled)
+ << "publisher receiveFinishedSignal should have set handled to consumer's reply";
+ if (finish.seq == seq) {
+ return;
+ }
+ consumedEvents++;
+ }
+ FAIL() << "Got " << consumedEvents << "events, but still no event with seq=" << seq;
+}
+
+/**
+ * All entries are compared against a single MotionEvent, but the same data structure
+ * InputEventEntry is used here for simpler code. As a result, the entire array of InputEventEntry
+ * must contain identical values for the action field.
+ */
+void TouchResamplingTest::consumeInputEventEntries(const std::vector<InputEventEntry>& entries,
+ std::chrono::nanoseconds frameTime) {
+ ASSERT_GE(entries.size(), 1U) << "Must have at least 1 InputEventEntry to compare against";
+
+ uint32_t consumeSeq;
+ InputEvent* event;
+
+ status_t status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, frameTime.count(),
+ &consumeSeq, &event);
+ ASSERT_EQ(OK, status);
+ MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
+
+ ASSERT_EQ(entries.size() - 1, motionEvent->getHistorySize());
+ for (size_t i = 0; i < entries.size(); i++) { // most recent sample is last
+ SCOPED_TRACE(i);
+ const InputEventEntry& entry = entries[i];
+ ASSERT_EQ(entry.action, motionEvent->getAction());
+ ASSERT_EQ(entry.eventTime.count(), motionEvent->getHistoricalEventTime(i));
+ ASSERT_EQ(entry.pointers.size(), motionEvent->getPointerCount());
+
+ for (size_t p = 0; p < motionEvent->getPointerCount(); p++) {
+ SCOPED_TRACE(p);
+ // The pointers can be in any order, both in MotionEvent as well as InputEventEntry
+ ssize_t motionEventPointerIndex = motionEvent->findPointerIndex(entry.pointers[p].id);
+ ASSERT_GE(motionEventPointerIndex, 0) << "Pointer must be present in MotionEvent";
+ ASSERT_EQ(entry.pointers[p].x,
+ motionEvent->getHistoricalAxisValue(AMOTION_EVENT_AXIS_X,
+ motionEventPointerIndex, i));
+ ASSERT_EQ(entry.pointers[p].x,
+ motionEvent->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_X,
+ motionEventPointerIndex, i));
+ ASSERT_EQ(entry.pointers[p].y,
+ motionEvent->getHistoricalAxisValue(AMOTION_EVENT_AXIS_Y,
+ motionEventPointerIndex, i));
+ ASSERT_EQ(entry.pointers[p].y,
+ motionEvent->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y,
+ motionEventPointerIndex, i));
+ }
+ }
+
+ status = mConsumer->sendFinishedSignal(consumeSeq, true);
+ ASSERT_EQ(OK, status);
+
+ receiveResponseUntilSequence(consumeSeq);
+}
+
+/**
+ * Timeline
+ * ---------+------------------+------------------+--------+-----------------+----------------------
+ * 0 ms 10 ms 20 ms 25 ms 35 ms
+ * ACTION_DOWN ACTION_MOVE ACTION_MOVE ^ ^
+ * | |
+ * resampled value |
+ * frameTime
+ * Typically, the prediction is made for time frameTime - RESAMPLE_LATENCY, or 30 ms in this case
+ * However, that would be 10 ms later than the last real sample (which came in at 20 ms).
+ * Therefore, the resampling should happen at 20 ms + RESAMPLE_MAX_PREDICTION = 28 ms.
+ * In this situation, though, resample time is further limited by taking half of the difference
+ * between the last two real events, which would put this time at:
+ * 20 ms + (20 ms - 10 ms) / 2 = 25 ms.
+ */
+TEST_F(TouchResamplingTest, EventIsResampled) {
+ std::chrono::nanoseconds frameTime;
+ std::vector<InputEventEntry> entries, expectedEntries;
+
+ // Initial ACTION_DOWN should be separate, because the first consume event will only return
+ // InputEvent with a single action.
+ entries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 5ms;
+ expectedEntries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+ entries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 35ms;
+ expectedEntries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+/**
+ * Same as above test, but use pointer id=1 instead of 0 to make sure that system does not
+ * have these hardcoded.
+ */
+TEST_F(TouchResamplingTest, EventIsResampledWithDifferentId) {
+ std::chrono::nanoseconds frameTime;
+ std::vector<InputEventEntry> entries, expectedEntries;
+
+ // Initial ACTION_DOWN should be separate, because the first consume event will only return
+ // InputEvent with a single action.
+ entries = {
+ // id x y
+ {0ms, {{1, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 5ms;
+ expectedEntries = {
+ // id x y
+ {0ms, {{1, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+ entries = {
+ // id x y
+ {10ms, {{1, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{1, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 35ms;
+ expectedEntries = {
+ // id x y
+ {10ms, {{1, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{1, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {25ms, {{1, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+/**
+ * Event should not be resampled when sample time is equal to event time.
+ */
+TEST_F(TouchResamplingTest, SampleTimeEqualsEventTime) {
+ std::chrono::nanoseconds frameTime;
+ std::vector<InputEventEntry> entries, expectedEntries;
+
+ // Initial ACTION_DOWN should be separate, because the first consume event will only return
+ // InputEvent with a single action.
+ entries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 5ms;
+ expectedEntries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+ entries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 20ms + 5ms /*RESAMPLE_LATENCY*/;
+ expectedEntries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ // no resampled event because the time of resample falls exactly on the existing event
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+/**
+ * Once we send a resampled value to the app, we should continue to "lie" if the pointer
+ * does not move. So, if the pointer keeps the same coordinates, resampled value should continue
+ * to be used.
+ */
+TEST_F(TouchResamplingTest, ResampledValueIsUsedForIdenticalCoordinates) {
+ std::chrono::nanoseconds frameTime;
+ std::vector<InputEventEntry> entries, expectedEntries;
+
+ // Initial ACTION_DOWN should be separate, because the first consume event will only return
+ // InputEvent with a single action.
+ entries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 5ms;
+ expectedEntries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+ entries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 35ms;
+ expectedEntries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Coordinate value 30 has been resampled to 35. When a new event comes in with value 30 again,
+ // the system should still report 35.
+ entries = {
+ // id x y
+ {40ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 45ms + 5ms /*RESAMPLE_LATENCY*/;
+ expectedEntries = {
+ // id x y
+ {40ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // original event, rewritten
+ {45ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled event, rewritten
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+TEST_F(TouchResamplingTest, OldEventReceivedAfterResampleOccurs) {
+ std::chrono::nanoseconds frameTime;
+ std::vector<InputEventEntry> entries, expectedEntries;
+
+ // Initial ACTION_DOWN should be separate, because the first consume event will only return
+ // InputEvent with a single action.
+ entries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 5ms;
+ expectedEntries = {
+ // id x y
+ {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+ entries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 35ms;
+ expectedEntries = {
+ // id x y
+ {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+ // Above, the resampled event is at 25ms rather than at 30 ms = 35ms - RESAMPLE_LATENCY
+ // because we are further bound by how far we can extrapolate by the "last time delta".
+ // That's 50% of (20 ms - 10ms) => 5ms. So we can't predict more than 5 ms into the future
+ // from the event at 20ms, which is why the resampled event is at t = 25 ms.
+
+ // We resampled the event to 25 ms. Now, an older 'real' event comes in.
+ entries = {
+ // id x y
+ {24ms, {{0, 40, 30}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 50ms;
+ expectedEntries = {
+ // id x y
+ {24ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // original event, rewritten
+ {26ms, {{0, 45, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled event, rewritten
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+TEST_F(TouchResamplingTest, TwoPointersAreResampledIndependently) {
+ std::chrono::nanoseconds frameTime;
+ std::vector<InputEventEntry> entries, expectedEntries;
+
+ // full action for when a pointer with id=1 appears (some other pointer must already be present)
+ constexpr int32_t actionPointer1Down =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+ // full action for when a pointer with id=0 disappears (some other pointer must still remain)
+ constexpr int32_t actionPointer0Up =
+ AMOTION_EVENT_ACTION_POINTER_UP + (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+ // Initial ACTION_DOWN should be separate, because the first consume event will only return
+ // InputEvent with a single action.
+ entries = {
+ // id x y
+ {0ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 5ms;
+ expectedEntries = {
+ // id x y
+ {0ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_DOWN},
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ entries = {
+ // id x y
+ {10ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 10ms + 5ms /*RESAMPLE_LATENCY*/;
+ expectedEntries = {
+ // id x y
+ {10ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_MOVE},
+ // no resampled value because frameTime - RESAMPLE_LATENCY == eventTime
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Second pointer id=1 appears
+ entries = {
+ // id x y
+ {15ms, {{0, 100, 100}, {1, 500, 500}}, actionPointer1Down},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 20ms + 5ms /*RESAMPLE_LATENCY*/;
+ expectedEntries = {
+ // id x y
+ {15ms, {{0, 100, 100}, {1, 500, 500}}, actionPointer1Down},
+ // no resampled value because frameTime - RESAMPLE_LATENCY == eventTime
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Both pointers move
+ entries = {
+ // id x y
+ {30ms, {{0, 100, 100}, {1, 500, 500}}, AMOTION_EVENT_ACTION_MOVE},
+ {40ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 45ms + 5ms /*RESAMPLE_LATENCY*/;
+ expectedEntries = {
+ // id x y
+ {30ms, {{0, 100, 100}, {1, 500, 500}}, AMOTION_EVENT_ACTION_MOVE},
+ {40ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+ {45ms, {{0, 130, 130}, {1, 650, 650}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Both pointers move again
+ entries = {
+ // id x y
+ {60ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+ {70ms, {{0, 130, 130}, {1, 700, 700}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 75ms + 5ms /*RESAMPLE_LATENCY*/;
+ /**
+ * The sample at t = 60, pointer id 0 is not equal to 120, because this value of 120 was
+ * received twice, and resampled to 130. So if we already reported it as "130", we continue
+ * to report it as such. Similar with pointer id 1.
+ */
+ expectedEntries = {
+ {60ms,
+ {{0, 130, 130}, // not 120! because it matches previous real event
+ {1, 650, 650}},
+ AMOTION_EVENT_ACTION_MOVE},
+ {70ms, {{0, 130, 130}, {1, 700, 700}}, AMOTION_EVENT_ACTION_MOVE},
+ {75ms, {{0, 135, 135}, {1, 750, 750}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // First pointer id=0 leaves the screen
+ entries = {
+ // id x y
+ {80ms, {{1, 600, 600}}, actionPointer0Up},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 90ms;
+ expectedEntries = {
+ // id x y
+ {80ms, {{1, 600, 600}}, actionPointer0Up},
+ // no resampled event for ACTION_POINTER_UP
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+
+ // Remaining pointer id=1 is still present, but doesn't move
+ entries = {
+ // id x y
+ {90ms, {{1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+ };
+ publishInputEventEntries(entries);
+ frameTime = 100ms;
+ expectedEntries = {
+ // id x y
+ {90ms, {{1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+ /**
+ * The latest event with ACTION_MOVE was at t = 70, coord = 700.
+ * Use that value for resampling here: (600 - 700) / (90 - 70) * 5 + 600
+ */
+ {95ms, {{1, 575, 575}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+ };
+ consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+} // namespace android
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index a87b187..4a445de 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -26,7 +26,9 @@
#include <gui/constants.h>
#include <input/VelocityTracker.h>
-using namespace std::chrono_literals;
+using std::literals::chrono_literals::operator""ms;
+using std::literals::chrono_literals::operator""ns;
+using std::literals::chrono_literals::operator""us;
using android::base::StringPrintf;
namespace android {
@@ -149,8 +151,7 @@
if (i == 0) {
action = AMOTION_EVENT_ACTION_DOWN;
EXPECT_EQ(1U, pointerCount) << "First event should only have 1 pointer";
- } else if (i == motions.size() - 1) {
- EXPECT_EQ(1U, pointerCount) << "Last event should only have 1 pointer";
+ } else if ((i == motions.size() - 1) && pointerCount == 1) {
action = AMOTION_EVENT_ACTION_UP;
} else {
const MotionEventEntry& previousEntry = motions[i-1];
@@ -195,7 +196,7 @@
static void computeAndCheckVelocity(const VelocityTracker::Strategy strategy,
const std::vector<MotionEventEntry>& motions, int32_t axis,
- float targetVelocity) {
+ float targetVelocity, uint32_t pointerId = DEFAULT_POINTER_ID) {
VelocityTracker vt(strategy);
float Vx, Vy;
@@ -204,7 +205,7 @@
vt.addMovement(&event);
}
- vt.getVelocity(DEFAULT_POINTER_ID, &Vx, &Vy);
+ vt.getVelocity(pointerId, &Vx, &Vy);
switch (axis) {
case AMOTION_EVENT_AXIS_X:
@@ -846,13 +847,71 @@
// Velocity should actually be zero, but we expect 0.016 here instead.
// This is close enough to zero, and is likely caused by division by a very small number.
- computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, -0.016);
- computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y, -0.016);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y, 0);
computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0);
computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y, 0);
}
/**
+ * ================= Pointer liftoff ===============================================================
+ */
+
+/**
+ * The last movement of a pointer is always ACTION_POINTER_UP or ACTION_UP. If there's a short delay
+ * between the last ACTION_MOVE and the next ACTION_POINTER_UP or ACTION_UP, velocity should not be
+ * affected by the liftoff.
+ */
+TEST_F(VelocityTrackerTest, ShortDelayBeforeActionUp) {
+ std::vector<MotionEventEntry> motions = {
+ {0ms, {{10, 0}}}, {10ms, {{20, 0}}}, {20ms, {{30, 0}}}, {30ms, {{30, 0}}}, // ACTION_UP
+ };
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ 1000);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 1000);
+}
+
+/**
+ * The last movement of a single pointer is ACTION_UP. If there's a long delay between the last
+ * ACTION_MOVE and the final ACTION_UP, velocity should be reported as zero because the pointer
+ * should be assumed to have stopped.
+ */
+TEST_F(VelocityTrackerTest, LongDelayBeforeActionUp) {
+ std::vector<MotionEventEntry> motions = {
+ {0ms, {{10, 0}}},
+ {10ms, {{20, 0}}},
+ {20ms, {{30, 0}}},
+ {3000ms, {{30, 0}}}, // ACTION_UP
+ };
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0);
+}
+
+/**
+ * The last movement of a pointer is always ACTION_POINTER_UP or ACTION_UP. If there's a long delay
+ * before ACTION_POINTER_UP event, the movement should be assumed to have stopped.
+ * The final velocity should be reported as zero for all pointers.
+ */
+TEST_F(VelocityTrackerTest, LongDelayBeforeActionPointerUp) {
+ std::vector<MotionEventEntry> motions = {
+ {0ms, {{10, 0}}},
+ {10ms, {{20, 0}, {100, 0}}},
+ {20ms, {{30, 0}, {200, 0}}},
+ {30ms, {{30, 0}, {300, 0}}},
+ {40ms, {{30, 0}, {400, 0}}},
+ {3000ms, {{30, 0}}}, // ACTION_POINTER_UP
+ };
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0,
+ /*pointerId*/ 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0,
+ /*pointerId*/ 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0,
+ /*pointerId*/ 1);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0,
+ /*pointerId*/ 1);
+}
+
+/**
* ================== Tests for least squares fitting ==============================================
*
* Special care must be taken when constructing tests for LeastSquaresVelocityTrackerStrategy
diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp
index 8240b08..539cbaa 100644
--- a/libs/nativedisplay/AChoreographer.cpp
+++ b/libs/nativedisplay/AChoreographer.cpp
@@ -18,8 +18,8 @@
//#define LOG_NDEBUG 0
#include <android-base/thread_annotations.h>
+#include <android/gui/ISurfaceComposer.h>
#include <gui/DisplayEventDispatcher.h>
-#include <gui/ISurfaceComposer.h>
#include <jni.h>
#include <private/android/choreographer.h>
#include <utils/Looper.h>
@@ -198,7 +198,7 @@
}
Choreographer::Choreographer(const sp<Looper>& looper)
- : DisplayEventDispatcher(looper, ISurfaceComposer::VsyncSource::eVsyncSourceApp),
+ : DisplayEventDispatcher(looper, gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp),
mLooper(looper),
mThreadId(std::this_thread::get_id()) {
std::lock_guard<std::mutex> _l(gChoreographers.lock);
diff --git a/libs/nativedisplay/Android.bp b/libs/nativedisplay/Android.bp
index 4659b96..8d8a2bc 100644
--- a/libs/nativedisplay/Android.bp
+++ b/libs/nativedisplay/Android.bp
@@ -53,6 +53,7 @@
version_script: "libnativedisplay.map.txt",
srcs: [
+ ":libgui_frame_event_aidl",
"AChoreographer.cpp",
"ADisplay.cpp",
"surfacetexture/surface_texture.cpp",
diff --git a/libs/nativedisplay/libnativedisplay.map.txt b/libs/nativedisplay/libnativedisplay.map.txt
index 969d937..9172d5e 100644
--- a/libs/nativedisplay/libnativedisplay.map.txt
+++ b/libs/nativedisplay/libnativedisplay.map.txt
@@ -1,25 +1,25 @@
LIBNATIVEDISPLAY {
global:
- AChoreographer_getInstance; # apex # introduced=30
- AChoreographer_postFrameCallback; # apex # introduced=30
- AChoreographer_postFrameCallbackDelayed; # apex # introduced=30
- AChoreographer_postFrameCallback64; # apex # introduced=30
- AChoreographer_postFrameCallbackDelayed64; # apex # introduced=30
- AChoreographer_registerRefreshRateCallback; # apex # introduced=30
- AChoreographer_unregisterRefreshRateCallback; # apex # introduced=30
- AChoreographer_postVsyncCallback; # apex # introduced=33
- AChoreographerFrameCallbackData_getFrameTimeNanos; # apex # introduced=33
- AChoreographerFrameCallbackData_getFrameTimelinesLength; # apex # introduced=33
- AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex; # apex # introduced=33
- AChoreographerFrameCallbackData_getFrameTimelineVsyncId; # apex # introduced=33
- AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos; # apex # introduced=33
- AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos; # apex # introduced=33
- AChoreographer_create; # apex # introduced=30
- AChoreographer_destroy; # apex # introduced=30
- AChoreographer_getFd; # apex # introduced=30
- AChoreographer_handlePendingEvents; # apex # introduced=30
- ASurfaceTexture_fromSurfaceTexture; # apex # introduced=30
- ASurfaceTexture_release; # apex # introduced=30
+ AChoreographer_getInstance; # systemapi # introduced=30
+ AChoreographer_postFrameCallback; # systemapi # introduced=30
+ AChoreographer_postFrameCallbackDelayed; # systemapi # introduced=30
+ AChoreographer_postFrameCallback64; # systemapi # introduced=30
+ AChoreographer_postFrameCallbackDelayed64; # systemapi # introduced=30
+ AChoreographer_registerRefreshRateCallback; # systemapi # introduced=30
+ AChoreographer_unregisterRefreshRateCallback; # systemapi # introduced=30
+ AChoreographer_postVsyncCallback; # systemapi # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimeNanos; # systemapi # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelinesLength; # systemapi # introduced=33
+ AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex; # systemapi # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelineVsyncId; # systemapi # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos; # systemapi # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos; # systemapi # introduced=33
+ AChoreographer_create; # systemapi # introduced=30
+ AChoreographer_destroy; # systemapi # introduced=30
+ AChoreographer_getFd; # systemapi # introduced=30
+ AChoreographer_handlePendingEvents; # systemapi # introduced=30
+ ASurfaceTexture_fromSurfaceTexture; # systemapi # introduced=30
+ ASurfaceTexture_release; # systemapi # introduced=30
local:
*;
};
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 4a1784e..180dce9 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -16,6 +16,8 @@
#define LOG_TAG "AHardwareBuffer"
+#include <android/hardware_buffer.h>
+#include <android/hardware_buffer_aidl.h>
#include <vndk/hardware_buffer.h>
#include <errno.h>
@@ -32,6 +34,9 @@
#include <android/hardware/graphics/common/1.1/types.h>
#include <aidl/android/hardware/graphics/common/PixelFormat.h>
+// TODO: Better way to handle this
+#include "../binder/ndk/parcel_internal.h"
+
static constexpr int kFdBufferSize = 128 * sizeof(int); // 128 ints
using namespace android;
@@ -357,12 +362,12 @@
return INVALID_OPERATION;
}
- GraphicBuffer* gBuffer = new GraphicBuffer();
+ sp<GraphicBuffer> gBuffer(new GraphicBuffer());
status_t err = gBuffer->unflatten(data, dataLen, fdData, fdCount);
if (err != NO_ERROR) {
return err;
}
- *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer);
+ *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer.get());
// Ensure the buffer has a positive ref-count.
AHardwareBuffer_acquire(*outBuffer);
@@ -412,6 +417,25 @@
return OK;
}
+binder_status_t AHardwareBuffer_readFromParcel(const AParcel* _Nonnull parcel,
+ AHardwareBuffer* _Nullable* _Nonnull outBuffer) {
+ if (!parcel || !outBuffer) return STATUS_BAD_VALUE;
+ auto buffer = sp<GraphicBuffer>::make();
+ status_t status = parcel->get()->read(*buffer);
+ if (status != STATUS_OK) return status;
+ *outBuffer = AHardwareBuffer_from_GraphicBuffer(buffer.get());
+ AHardwareBuffer_acquire(*outBuffer);
+ return STATUS_OK;
+}
+
+binder_status_t AHardwareBuffer_writeToParcel(const AHardwareBuffer* _Nonnull buffer,
+ AParcel* _Nonnull parcel) {
+ const GraphicBuffer* gb = AHardwareBuffer_to_GraphicBuffer(buffer);
+ if (!gb) return STATUS_BAD_VALUE;
+ if (!parcel) return STATUS_BAD_VALUE;
+ return parcel->get()->write(*gb);
+}
+
// ----------------------------------------------------------------------------
// VNDK functions
// ----------------------------------------------------------------------------
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index 18a4b2d..b075080 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -176,8 +176,8 @@
static_cast<int>(HAL_DATASPACE_BT2020_HLG));
static_assert(static_cast<int>(ADATASPACE_BT2020_ITU_HLG) ==
static_cast<int>(HAL_DATASPACE_BT2020_ITU_HLG));
- static_assert(static_cast<int>(DEPTH) == static_cast<int>(HAL_DATASPACE_DEPTH));
- static_assert(static_cast<int>(DYNAMIC_DEPTH) == static_cast<int>(HAL_DATASPACE_DYNAMIC_DEPTH));
+ static_assert(static_cast<int>(ADATASPACE_DEPTH) == static_cast<int>(HAL_DATASPACE_DEPTH));
+ static_assert(static_cast<int>(ADATASPACE_DYNAMIC_DEPTH) == static_cast<int>(HAL_DATASPACE_DYNAMIC_DEPTH));
if (!window || !query(window, NATIVE_WINDOW_IS_VALID) ||
!isDataSpaceValid(window, dataSpace)) {
@@ -193,6 +193,13 @@
return query(window, NATIVE_WINDOW_DATASPACE);
}
+int32_t ANativeWindow_getBuffersDefaultDataSpace(ANativeWindow* window) {
+ if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+ return -EINVAL;
+ }
+ return query(window, NATIVE_WINDOW_DEFAULT_DATASPACE);
+}
+
int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility) {
return ANativeWindow_setFrameRateWithChangeStrategy(window, frameRate, compatibility,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
@@ -213,6 +220,15 @@
return native_window_set_frame_rate(window, frameRate, compatibility, changeFrameRateStrategy);
}
+int32_t ANativeWindow_clearFrameRate(ANativeWindow* window) {
+ if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+ return -EINVAL;
+ }
+ return native_window_set_frame_rate(window, 0,
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+}
+
/**************************************************************************************************
* vndk-stable
**************************************************************************************************/
diff --git a/libs/nativewindow/Android.bp b/libs/nativewindow/Android.bp
index dd07319..fbfecf6 100644
--- a/libs/nativewindow/Android.bp
+++ b/libs/nativewindow/Android.bp
@@ -96,6 +96,8 @@
"liblog",
"libutils",
"libui",
+ "libbinder",
+ "libbinder_ndk",
"android.hardware.graphics.common@1.1",
],
diff --git a/libs/nativewindow/include/android/data_space.h b/libs/nativewindow/include/android/data_space.h
index 771844f..ad4cc4a 100644
--- a/libs/nativewindow/include/android/data_space.h
+++ b/libs/nativewindow/include/android/data_space.h
@@ -548,14 +548,14 @@
*
* This value is valid with formats HAL_PIXEL_FORMAT_Y16 and HAL_PIXEL_FORMAT_BLOB.
*/
- DEPTH = 4096,
+ ADATASPACE_DEPTH = 4096,
/**
* ISO 16684-1:2011(E) Dynamic Depth:
*
* Embedded depth metadata following the dynamic depth specification.
*/
- DYNAMIC_DEPTH = 4098
+ ADATASPACE_DYNAMIC_DEPTH = 4098
};
__END_DECLS
diff --git a/libs/nativewindow/include/android/hardware_buffer_aidl.h b/libs/nativewindow/include/android/hardware_buffer_aidl.h
new file mode 100644
index 0000000..906d9c6
--- /dev/null
+++ b/libs/nativewindow/include/android/hardware_buffer_aidl.h
@@ -0,0 +1,151 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @file hardware_buffer_aidl.h
+ * @brief HardwareBuffer NDK AIDL glue code
+ */
+
+/**
+ * @addtogroup AHardwareBuffer
+ *
+ * Parcelable support for AHardwareBuffer. Can be used with libbinder_ndk
+ *
+ * @{
+ */
+
+#ifndef ANDROID_HARDWARE_BUFFER_AIDL_H
+#define ANDROID_HARDWARE_BUFFER_AIDL_H
+
+#include <android/binder_parcel.h>
+#include <android/hardware_buffer.h>
+#include <sys/cdefs.h>
+
+__BEGIN_DECLS
+
+/**
+ * Read an AHardwareBuffer from a AParcel. The output buffer will have an
+ * initial reference acquired and will need to be released with
+ * AHardwareBuffer_release.
+ *
+ * Available since API level 34.
+ *
+ * \return STATUS_OK on success
+ * STATUS_BAD_VALUE if the parcel or outBuffer is null, or if there's an
+ * issue deserializing (eg, corrupted parcel)
+ * STATUS_BAD_TYPE if the parcel's current data position is not that of
+ * an AHardwareBuffer type
+ * STATUS_NO_MEMORY if an allocation fails
+ */
+binder_status_t AHardwareBuffer_readFromParcel(const AParcel* _Nonnull parcel,
+ AHardwareBuffer* _Nullable* _Nonnull outBuffer) __INTRODUCED_IN(34);
+
+/**
+ * Write an AHardwareBuffer to an AParcel.
+ *
+ * Available since API level 34.
+ *
+ * \return STATUS_OK on success.
+ * STATUS_BAD_VALUE if either buffer or parcel is null, or if the AHardwareBuffer*
+ * fails to serialize (eg, internally corrupted)
+ * STATUS_NO_MEMORY if the parcel runs out of space to store the buffer & is
+ * unable to allocate more
+ * STATUS_FDS_NOT_ALLOWED if the parcel does not allow storing FDs
+ */
+binder_status_t AHardwareBuffer_writeToParcel(const AHardwareBuffer* _Nonnull buffer,
+ AParcel* _Nonnull parcel) __INTRODUCED_IN(34);
+
+__END_DECLS
+
+// Only enable the AIDL glue helper if this is C++
+#ifdef __cplusplus
+
+namespace aidl::android::hardware {
+
+/**
+ * Wrapper class that enables interop with AIDL NDK generation
+ * Takes ownership of the AHardwareBuffer* given to it in reset() and will automatically
+ * destroy it in the destructor, similar to a smart pointer container
+ */
+class HardwareBuffer {
+public:
+ HardwareBuffer() noexcept {}
+ explicit HardwareBuffer(HardwareBuffer&& other) noexcept : mBuffer(other.release()) {}
+
+ ~HardwareBuffer() {
+ reset();
+ }
+
+ binder_status_t readFromParcel(const AParcel* _Nonnull parcel) {
+ reset();
+ return AHardwareBuffer_readFromParcel(parcel, &mBuffer);
+ }
+
+ binder_status_t writeToParcel(AParcel* _Nonnull parcel) const {
+ if (!mBuffer) {
+ return STATUS_BAD_VALUE;
+ }
+ return AHardwareBuffer_writeToParcel(mBuffer, parcel);
+ }
+
+ /**
+ * Destroys any currently owned AHardwareBuffer* and takes ownership of the given
+ * AHardwareBuffer*
+ *
+ * @param buffer The buffer to take ownership of
+ */
+ void reset(AHardwareBuffer* _Nullable buffer = nullptr) noexcept {
+ if (mBuffer) {
+ AHardwareBuffer_release(mBuffer);
+ mBuffer = nullptr;
+ }
+ mBuffer = buffer;
+ }
+
+ inline AHardwareBuffer* _Nullable operator-> () const { return mBuffer; }
+ inline AHardwareBuffer* _Nullable get() const { return mBuffer; }
+ inline explicit operator bool () const { return mBuffer != nullptr; }
+
+ HardwareBuffer& operator=(HardwareBuffer&& other) noexcept {
+ reset(other.release());
+ return *this;
+ }
+
+ /**
+ * Stops managing any contained AHardwareBuffer*, returning it to the caller. Ownership
+ * is released.
+ * @return AHardwareBuffer* or null if this was empty
+ */
+ [[nodiscard]] AHardwareBuffer* _Nullable release() noexcept {
+ AHardwareBuffer* _Nullable ret = mBuffer;
+ mBuffer = nullptr;
+ return ret;
+ }
+
+private:
+ HardwareBuffer(const HardwareBuffer& other) = delete;
+ HardwareBuffer& operator=(const HardwareBuffer& other) = delete;
+
+ AHardwareBuffer* _Nullable mBuffer = nullptr;
+};
+
+} // aidl::android::hardware
+
+#endif // __cplusplus
+
+#endif // ANDROID_HARDWARE_BUFFER_AIDL_H
+
+/** @} */
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index f0e1c4d..281ec52 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -227,6 +227,16 @@
*/
int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) __INTRODUCED_IN(28);
+/**
+ * Get the default dataspace of the buffers in window as set by the consumer.
+ *
+ * Available since API level 34.
+ *
+ * \return the dataspace of buffers in window, ADATASPACE_UNKNOWN is returned if
+ * dataspace is unknown, or -EINVAL if window is invalid.
+ */
+int32_t ANativeWindow_getBuffersDefaultDataSpace(ANativeWindow* window) __INTRODUCED_IN(34);
+
/** Compatibility value for ANativeWindow_setFrameRate. */
enum ANativeWindow_FrameRateCompatibility {
/**
@@ -303,6 +313,8 @@
* You can register for changes in the refresh rate using
* \a AChoreographer_registerRefreshRateCallback.
*
+ * See ANativeWindow_clearFrameRate().
+ *
* Available since API level 31.
*
* \param window pointer to an ANativeWindow object.
@@ -332,6 +344,37 @@
int8_t compatibility, int8_t changeFrameRateStrategy)
__INTRODUCED_IN(31);
+/**
+ * Clears the frame rate which is set for this window.
+ *
+ * This is equivalent to calling
+ * ANativeWindow_setFrameRateWithChangeStrategy(window, 0, compatibility, changeFrameRateStrategy).
+ *
+ * Usage of this API won't introduce frame rate throttling,
+ * or affect other aspects of the application's frame production
+ * pipeline. However, because the system may change the display refresh rate,
+ * calls to this function may result in changes to Choreographer callback
+ * timings, and changes to the time interval at which the system releases
+ * buffers back to the application.
+ *
+ * Note that this only has an effect for windows presented on the display. If
+ * this ANativeWindow is consumed by something other than the system compositor,
+ * e.g. a media codec, this call has no effect.
+ *
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
+ * See ANativeWindow_setFrameRateWithChangeStrategy().
+ *
+ * Available since API level 34.
+ *
+ * \param window pointer to an ANativeWindow object.
+ *
+ * \return 0 for success, -EINVAL if the window value is invalid.
+ */
+int32_t ANativeWindow_clearFrameRate(ANativeWindow* window)
+ __INTRODUCED_IN(__ANDROID_API_U__);
+
#ifdef __cplusplus
};
#endif
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index a54af1f..79f49e1 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -1034,6 +1034,11 @@
* This surface is ignored while choosing the refresh rate.
*/
ANATIVEWINDOW_FRAME_RATE_NO_VOTE,
+
+ /**
+ * This surface will vote for the minimum refresh rate.
+ */
+ ANATIVEWINDOW_FRAME_RATE_MIN
};
static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate,
diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt
index da42a96..ce108b6 100644
--- a/libs/nativewindow/libnativewindow.map.txt
+++ b/libs/nativewindow/libnativewindow.map.txt
@@ -14,6 +14,8 @@
AHardwareBuffer_release;
AHardwareBuffer_sendHandleToUnixSocket;
AHardwareBuffer_unlock;
+ AHardwareBuffer_readFromParcel; # introduced=34
+ AHardwareBuffer_writeToParcel; # introduced=34
ANativeWindowBuffer_getHardwareBuffer; # llndk
ANativeWindow_OemStorageGet; # llndk
ANativeWindow_OemStorageSet; # llndk
@@ -21,6 +23,7 @@
ANativeWindow_cancelBuffer; # llndk
ANativeWindow_dequeueBuffer; # llndk
ANativeWindow_getBuffersDataSpace; # introduced=28
+ ANativeWindow_getBuffersDefaultDataSpace; # introduced=34
ANativeWindow_getFormat;
ANativeWindow_getHeight;
ANativeWindow_getLastDequeueDuration; # systemapi # introduced=30
@@ -48,6 +51,7 @@
ANativeWindow_setDequeueTimeout; # systemapi # introduced=30
ANativeWindow_setFrameRate; # introduced=30
ANativeWindow_setFrameRateWithChangeStrategy; # introduced=31
+ ANativeWindow_clearFrameRate; # introduced=UpsideDownCake
ANativeWindow_setSharedBufferMode; # llndk
ANativeWindow_setSwapInterval; # llndk
ANativeWindow_setUsage; # llndk
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index f6f57dd..0540538 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -21,13 +21,15 @@
cc_defaults {
name: "librenderengine_defaults",
- defaults: ["renderengine_defaults"],
+ defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
+ "renderengine_defaults",
+ ],
cflags: [
"-DGL_GLEXT_PROTOTYPES",
"-DEGL_EGLEXT_PROTOTYPES",
],
shared_libs: [
- "android.hardware.graphics.composer3-V1-ndk",
"libbase",
"libcutils",
"libEGL",
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index c7ad058..9d9cb6b 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -63,12 +63,13 @@
"output buffer not gpu writeable");
}
-std::future<RenderEngineResult> RenderEngine::drawLayers(
- const DisplaySettings& display, const std::vector<LayerSettings>& layers,
- const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
- base::unique_fd&& bufferFence) {
- const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>();
- std::future<RenderEngineResult> resultFuture = resultPromise->get_future();
+ftl::Future<FenceResult> RenderEngine::drawLayers(const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) {
+ const auto resultPromise = std::make_shared<std::promise<FenceResult>>();
+ std::future<FenceResult> resultFuture = resultPromise->get_future();
drawLayersInternal(std::move(resultPromise), display, layers, buffer, useFramebufferCache,
std::move(bufferFence));
return resultFuture;
diff --git a/libs/renderengine/benchmark/Android.bp b/libs/renderengine/benchmark/Android.bp
index 249fec5..afbe6cf 100644
--- a/libs/renderengine/benchmark/Android.bp
+++ b/libs/renderengine/benchmark/Android.bp
@@ -24,6 +24,7 @@
cc_benchmark {
name: "librenderengine_bench",
defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
"skia_deps",
"surfaceflinger_defaults",
],
@@ -43,7 +44,6 @@
],
shared_libs: [
- "android.hardware.graphics.composer3-V1-ndk",
"libbase",
"libcutils",
"libjnigraphics",
diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp
index ead97cf..739f3fa 100644
--- a/libs/renderengine/benchmark/RenderEngineBench.cpp
+++ b/libs/renderengine/benchmark/RenderEngineBench.cpp
@@ -117,11 +117,12 @@
uint64_t extraUsageFlags = 0,
std::string name = "output") {
return std::make_shared<
- impl::ExternalTexture>(new GraphicBuffer(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE |
- extraUsageFlags,
- std::move(name)),
+ impl::ExternalTexture>(sp<GraphicBuffer>::make(width, height,
+ HAL_PIXEL_FORMAT_RGBA_8888, 1u,
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE |
+ extraUsageFlags,
+ std::move(name)),
re,
impl::ExternalTexture::Usage::READABLE |
impl::ExternalTexture::Usage::WRITEABLE);
@@ -158,9 +159,10 @@
};
auto layers = std::vector<LayerSettings>{layer};
- auto [status, drawFence] =
- re.drawLayers(display, layers, texture, kUseFrameBufferCache, base::unique_fd()).get();
- sp<Fence> waitFence = sp<Fence>::make(std::move(drawFence));
+ sp<Fence> waitFence =
+ re.drawLayers(display, layers, texture, kUseFrameBufferCache, base::unique_fd())
+ .get()
+ .value();
waitFence->waitForever(LOG_TAG);
return texture;
}
@@ -189,10 +191,10 @@
// This loop starts and stops the timer.
for (auto _ : benchState) {
- auto [status, drawFence] = re.drawLayers(display, layers, outputBuffer,
- kUseFrameBufferCache, base::unique_fd())
- .get();
- sp<Fence> waitFence = sp<Fence>::make(std::move(drawFence));
+ sp<Fence> waitFence = re.drawLayers(display, layers, outputBuffer, kUseFrameBufferCache,
+ base::unique_fd())
+ .get()
+ .value();
waitFence->waitForever(LOG_TAG);
}
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 22dd866..13f766c 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -454,8 +454,9 @@
mImageManager->initThread();
mDrawingBuffer = createFramebuffer();
sp<GraphicBuffer> buf =
- new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
+ sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
+ "placeholder");
const status_t err = buf->initCheck();
if (err != OK) {
@@ -921,7 +922,8 @@
// Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
// and the middle part without rounded corners.
- const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
+ const int32_t radius = ceil(
+ (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) / 2.0);
const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
setScissor(topRect);
drawMesh(mesh);
@@ -1079,14 +1081,14 @@
}
void GLESRenderEngine::drawLayersInternal(
- const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) {
ATRACE_CALL();
if (layers.empty()) {
ALOGV("Drawing empty layer stack");
- resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ resultPromise->set_value(Fence::NO_FENCE);
return;
}
@@ -1101,7 +1103,7 @@
if (buffer == nullptr) {
ALOGE("No output buffer provided. Aborting GPU composition.");
- resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+ resultPromise->set_value(base::unexpected(BAD_VALUE));
return;
}
@@ -1130,7 +1132,7 @@
ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors();
- resultPromise->set_value({fbo->getStatus(), base::unique_fd()});
+ resultPromise->set_value(base::unexpected(fbo->getStatus()));
return;
}
setViewportAndProjection(display.physicalDisplay, display.clip);
@@ -1142,7 +1144,7 @@
ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors();
- resultPromise->set_value({status, base::unique_fd()});
+ resultPromise->set_value(base::unexpected(status));
return;
}
}
@@ -1176,7 +1178,7 @@
ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors("Can't render first blur pass");
- resultPromise->set_value({status, base::unique_fd()});
+ resultPromise->set_value(base::unexpected(status));
return;
}
@@ -1199,7 +1201,7 @@
ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors("Can't bind native framebuffer");
- resultPromise->set_value({status, base::unique_fd()});
+ resultPromise->set_value(base::unexpected(status));
return;
}
@@ -1208,7 +1210,7 @@
ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors("Can't render blur filter");
- resultPromise->set_value({status, base::unique_fd()});
+ resultPromise->set_value(base::unexpected(status));
return;
}
}
@@ -1266,23 +1268,24 @@
const half3 solidColor = layer.source.solidColor;
const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
+ const float radius =
+ (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) /
+ 2.0f;
// Buffer sources will have a black solid color ignored in the shader,
// so in that scenario the solid color passed here is arbitrary.
- setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
- layer.geometry.roundedCornersRadius);
+ setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, radius);
if (layer.disableBlending) {
glDisable(GL_BLEND);
}
setSourceDataSpace(layer.sourceDataspace);
if (layer.shadow.length > 0.0f) {
- handleShadow(layer.geometry.boundaries, layer.geometry.roundedCornersRadius,
- layer.shadow);
+ handleShadow(layer.geometry.boundaries, radius, layer.shadow);
}
// We only want to do a special handling for rounded corners when having rounded corners
// is the only reason it needs to turn on blending, otherwise, we handle it like the
// usual way since it needs to turn on blending anyway.
- else if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
+ else if (radius > 0.0 && color.a >= 1.0f && isOpaque) {
handleRoundedCorners(display, layer, mesh);
} else {
drawMesh(mesh);
@@ -1307,7 +1310,7 @@
checkErrors();
// Chances are, something illegal happened (either the caller passed
// us bad parameters, or we messed up our shader generation).
- resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
+ resultPromise->set_value(base::unexpected(INVALID_OPERATION));
return;
}
mLastDrawFence = nullptr;
@@ -1319,8 +1322,7 @@
mPriorResourcesCleaned = false;
checkErrors();
- resultPromise->set_value({NO_ERROR, std::move(drawFence)});
- return;
+ resultPromise->set_value(sp<Fence>::make(std::move(drawFence)));
}
void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 1d7c2ca..1ee5cba 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -31,6 +31,7 @@
#include <renderengine/RenderEngine.h>
#include <renderengine/private/Description.h>
#include <sys/types.h>
+#include <ui/FenceResult.h>
#include "GLShadowTexture.h"
#include "ImageManager.h"
@@ -102,7 +103,7 @@
EXCLUDES(mRenderingMutex);
void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) EXCLUDES(mRenderingMutex);
bool canSkipPostRenderCleanup() const override;
- void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
const DisplaySettings& display,
const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer,
diff --git a/libs/renderengine/include/renderengine/BorderRenderInfo.h b/libs/renderengine/include/renderengine/BorderRenderInfo.h
new file mode 100644
index 0000000..0ee6661
--- /dev/null
+++ b/libs/renderengine/include/renderengine/BorderRenderInfo.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <math/mat4.h>
+#include <ui/Region.h>
+
+namespace android {
+namespace renderengine {
+
+struct BorderRenderInfo {
+ float width = 0;
+ half4 color;
+ Region combinedRegion;
+
+ bool operator==(const BorderRenderInfo& rhs) const {
+ return (width == rhs.width && color == rhs.color &&
+ combinedRegion.hasSameRects(rhs.combinedRegion));
+ }
+};
+
+} // namespace renderengine
+} // namespace android
\ No newline at end of file
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index 59ef991..25fe9f2 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -22,6 +22,7 @@
#include <math/mat4.h>
#include <renderengine/PrintMatrix.h>
+#include <renderengine/BorderRenderInfo.h>
#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -79,6 +80,8 @@
// Configures the rendering intent of the output display. This is used for tonemapping.
aidl::android::hardware::graphics::composer3::RenderIntent renderIntent =
aidl::android::hardware::graphics::composer3::RenderIntent::TONE_MAP_COLORIMETRIC;
+
+ std::vector<renderengine::BorderRenderInfo> borderInfoList;
};
static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) {
@@ -90,7 +93,8 @@
lhs.deviceHandlesColorTransform == rhs.deviceHandlesColorTransform &&
lhs.orientation == rhs.orientation &&
lhs.targetLuminanceNits == rhs.targetLuminanceNits &&
- lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent;
+ lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent &&
+ lhs.borderInfoList == rhs.borderInfoList;
}
static const char* orientation_to_string(uint32_t orientation) {
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index 154e526..b3a617c 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -87,7 +87,7 @@
// rectangle to figure out how to apply the radius for this layer. The crop rectangle will be
// in local layer coordinate space, so we have to take the layer transform into account when
// walking up the tree.
- float roundedCornersRadius = 0.0;
+ vec2 roundedCornersRadius = vec2(0.0f, 0.0f);
// Rectangle within which corners will be rounded.
FloatRect roundedCornersCrop = FloatRect();
@@ -258,7 +258,8 @@
PrintTo(settings.boundaries, os);
*os << "\n .positionTransform = ";
PrintMatrix(settings.positionTransform, os);
- *os << "\n .roundedCornersRadius = " << settings.roundedCornersRadius;
+ *os << "\n .roundedCornersRadiusX = " << settings.roundedCornersRadius.x;
+ *os << "\n .roundedCornersRadiusY = " << settings.roundedCornersRadius.y;
*os << "\n .roundedCornersCrop = ";
PrintTo(settings.roundedCornersCrop, os);
*os << "\n}";
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 3e7f69c..199392c 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -18,6 +18,7 @@
#define SF_RENDERENGINE_H_
#include <android-base/unique_fd.h>
+#include <ftl/future.h>
#include <math/mat4.h>
#include <renderengine/DisplaySettings.h>
#include <renderengine/ExternalTexture.h>
@@ -26,6 +27,7 @@
#include <renderengine/LayerSettings.h>
#include <stdint.h>
#include <sys/types.h>
+#include <ui/FenceResult.h>
#include <ui/GraphicTypes.h>
#include <ui/Transform.h>
@@ -68,7 +70,6 @@
class Mesh;
class Texture;
struct RenderEngineCreationArgs;
-struct RenderEngineResult;
namespace threaded {
class RenderEngineThreaded;
@@ -158,12 +159,13 @@
// parameter does nothing.
// @param bufferFence Fence signalling that the buffer is ready to be drawn
// to.
- // @return A future object of RenderEngineResult struct indicating whether
- // drawing was successful in async mode.
- virtual std::future<RenderEngineResult> drawLayers(
- const DisplaySettings& display, const std::vector<LayerSettings>& layers,
- const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
- base::unique_fd&& bufferFence);
+ // @return A future object of FenceResult indicating whether drawing was
+ // successful in async mode.
+ virtual ftl::Future<FenceResult> drawLayers(const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache,
+ base::unique_fd&& bufferFence);
// Clean-up method that should be called on the main thread after the
// drawFence returned by drawLayers fires. This method will free up
@@ -237,7 +239,7 @@
const RenderEngineType mRenderEngineType;
virtual void drawLayersInternal(
- const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) = 0;
@@ -327,13 +329,6 @@
RenderEngine::RenderEngineType::SKIA_GL_THREADED;
};
-struct RenderEngineResult {
- // status indicates if drawing is successful
- status_t status;
- // drawFence will fire when the buffer has been drawn to and is ready to be examined.
- base::unique_fd drawFence;
-};
-
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index 248bd65..e3ce85d 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -48,14 +48,13 @@
MOCK_METHOD0(cleanupPostRender, void());
MOCK_CONST_METHOD0(canSkipPostRenderCleanup, bool());
MOCK_METHOD5(drawLayers,
- std::future<RenderEngineResult>(const DisplaySettings&,
- const std::vector<LayerSettings>&,
- const std::shared_ptr<ExternalTexture>&,
- const bool, base::unique_fd&&));
+ ftl::Future<FenceResult>(const DisplaySettings&, const std::vector<LayerSettings>&,
+ const std::shared_ptr<ExternalTexture>&, const bool,
+ base::unique_fd&&));
MOCK_METHOD6(drawLayersInternal,
- void(const std::shared_ptr<std::promise<RenderEngineResult>>&&,
- const DisplaySettings&, const std::vector<LayerSettings>&,
- const std::shared_ptr<ExternalTexture>&, const bool, base::unique_fd&&));
+ void(const std::shared_ptr<std::promise<FenceResult>>&&, const DisplaySettings&,
+ const std::vector<LayerSettings>&, const std::shared_ptr<ExternalTexture>&,
+ const bool, base::unique_fd&&));
MOCK_METHOD0(cleanFramebufferCache, void());
MOCK_METHOD0(getContextPriority, int());
MOCK_METHOD0(supportsBackgroundBlur, bool());
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index f3064f3..f6b9183 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -66,7 +66,7 @@
Geometry{
.boundaries = rect,
.roundedCornersCrop = rect,
- .roundedCornersRadius = 50.f,
+ .roundedCornersRadius = {50.f, 50.f},
},
// drawShadow ignores alpha
.shadow =
@@ -87,7 +87,7 @@
Geometry{
.boundaries = smallerRect,
.roundedCornersCrop = rect,
- .roundedCornersRadius = 50.f,
+ .roundedCornersRadius = {50.f, 50.f},
},
.source =
PixelSource{
@@ -148,7 +148,7 @@
// In reduced shader mode, all non-zero round rect radii get the same code path.
for (float roundedCornersRadius : {0.0f, 50.0f}) {
// roundedCornersCrop is always set, but the radius triggers the behavior
- layer.geometry.roundedCornersRadius = roundedCornersRadius;
+ layer.geometry.roundedCornersRadius = {roundedCornersRadius, roundedCornersRadius};
for (bool isOpaque : {true, false}) {
layer.source.buffer.isOpaque = isOpaque;
for (auto alpha : {half(.2f), half(1.0f)}) {
@@ -181,7 +181,7 @@
for (auto transform : {mat4(), kScaleAndTranslate}) {
layer.geometry.positionTransform = transform;
for (float roundedCornersRadius : {0.0f, 50.f}) {
- layer.geometry.roundedCornersRadius = roundedCornersRadius;
+ layer.geometry.roundedCornersRadius = {roundedCornersRadius, roundedCornersRadius};
auto layers = std::vector<LayerSettings>{layer};
renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
base::unique_fd());
@@ -238,7 +238,7 @@
.geometry =
Geometry{
.boundaries = rect,
- .roundedCornersRadius = 27, // larger than the 20 above.
+ .roundedCornersRadius = {27.f, 27.f},
.roundedCornersCrop =
FloatRect(0, 0, displayRect.width(), displayRect.height()),
},
@@ -275,9 +275,9 @@
// larger than the layer bounds.
.positionTransform = kFlip,
.boundaries = rect,
- .roundedCornersRadius = 94.2551,
- .roundedCornersCrop = FloatRect(
- -93.75, 0, displayRect.width() + 93.75, displayRect.height()),
+ .roundedCornersRadius = {94.2551f, 94.2551f},
+ .roundedCornersCrop = FloatRect(-93.75, 0, displayRect.width() + 93.75,
+ displayRect.height()),
},
.source = PixelSource{.buffer =
Buffer{
@@ -307,10 +307,11 @@
// the boundaries have to be smaller than the rounded crop so that
// clipRRect is used instead of drawRRect
.boundaries = small,
- .roundedCornersRadius = 50.f,
+ .roundedCornersRadius = {50.f, 50.f},
.roundedCornersCrop = rect,
},
- .source = PixelSource{
+ .source =
+ PixelSource{
.solidColor = half3(0.f, 0.f, 0.f),
},
.sourceDataspace = kDestDataSpace,
@@ -363,8 +364,8 @@
const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
sp<GraphicBuffer> dstBuffer =
- new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
- 1, usage, "primeShaderCache_dst");
+ sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+ PIXEL_FORMAT_RGBA_8888, 1, usage, "primeShaderCache_dst");
const auto dstTexture =
std::make_shared<impl::ExternalTexture>(dstBuffer, *renderengine,
@@ -374,8 +375,8 @@
// something, but the details are not important. Make use of the shadow layer drawing step
// to populate it.
sp<GraphicBuffer> srcBuffer =
- new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
- 1, usage, "drawImageLayer_src");
+ sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+ PIXEL_FORMAT_RGBA_8888, 1, usage, "drawImageLayer_src");
const auto srcTexture = std::make_shared<
impl::ExternalTexture>(srcBuffer, *renderengine,
@@ -397,8 +398,9 @@
// GRALLOC_USAGE_HW_TEXTURE should be the same as AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE.
const int64_t usageExternal = GRALLOC_USAGE_HW_TEXTURE;
sp<GraphicBuffer> externalBuffer =
- new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
- 1, usageExternal, "primeShaderCache_external");
+ sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+ PIXEL_FORMAT_RGBA_8888, 1, usageExternal,
+ "primeShaderCache_external");
const auto externalTexture =
std::make_shared<impl::ExternalTexture>(externalBuffer, *renderengine,
impl::ExternalTexture::Usage::READABLE);
@@ -408,8 +410,9 @@
// Another external texture with a different pixel format triggers useIsOpaqueWorkaround.
// It doesn't have to be f16, but it can't be the usual 8888.
sp<GraphicBuffer> f16ExternalBuffer =
- new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_FP16,
- 1, usageExternal, "primeShaderCache_external_f16");
+ sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+ PIXEL_FORMAT_RGBA_FP16, 1, usageExternal,
+ "primeShaderCache_external_f16");
// The F16 texture may not be usable on all devices, so check first that it was created.
status_t error = f16ExternalBuffer->initCheck();
if (!error) {
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 97271cb..347b8b7 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -24,24 +24,11 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GrContextOptions.h>
-#include <SkCanvas.h>
-#include <SkColorFilter.h>
-#include <SkColorMatrix.h>
-#include <SkColorSpace.h>
-#include <SkGraphics.h>
-#include <SkImage.h>
-#include <SkImageFilters.h>
-#include <SkRegion.h>
-#include <SkShadowUtils.h>
-#include <SkSurface.h>
#include <android-base/stringprintf.h>
#include <gl/GrGLInterface.h>
#include <gui/TraceUtils.h>
#include <sync/sync.h>
-#include <ui/BlurRegion.h>
-#include <ui/DataspaceUtils.h>
#include <ui/DebugUtils.h>
-#include <ui/GraphicBuffer.h>
#include <utils/Trace.h>
#include <cmath>
@@ -50,25 +37,7 @@
#include <numeric>
#include "../gl/GLExtensions.h"
-#include "Cache.h"
-#include "ColorSpaces.h"
-#include "SkBlendMode.h"
-#include "SkImageInfo.h"
-#include "filters/BlurFilter.h"
-#include "filters/GaussianBlurFilter.h"
-#include "filters/KawaseBlurFilter.h"
-#include "filters/LinearEffect.h"
#include "log/log_main.h"
-#include "skia/debug/SkiaCapture.h"
-#include "skia/debug/SkiaMemoryReporter.h"
-#include "skia/filters/StretchShaderFactory.h"
-#include "system/graphics-base-v1.0.h"
-
-namespace {
-// Debugging settings
-static const bool kPrintLayerSettings = false;
-static const bool kFlushAfterEveryLayer = kPrintLayerSettings;
-} // namespace
bool checkGlError(const char* op, int lineNumber);
@@ -227,6 +196,7 @@
std::unique_ptr<SkiaGLRenderEngine> engine =
std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
protectedPlaceholder);
+ engine->ensureGrContextsCreated();
ALOGI("OpenGL ES informations:");
ALOGI("vendor : %s", extensions.getVendor());
@@ -239,11 +209,6 @@
return engine;
}
-std::future<void> SkiaGLRenderEngine::primeCache() {
- Cache::primeShaderCache(this);
- return {};
-}
-
EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
status_t err;
EGLConfig config;
@@ -283,72 +248,20 @@
return config;
}
-sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
- // This "cache" does not actually cache anything. It just allows us to
- // monitor Skia's internal cache. So this method always returns null.
- return nullptr;
-}
-
-void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
- const SkString& description) {
- mShadersCachedSinceLastCall++;
- mTotalShadersCompiled++;
- ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
-}
-
-int SkiaGLRenderEngine::reportShadersCompiled() {
- return mSkSLCacheMonitor.totalShadersCompiled();
-}
-
SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
EGLContext ctxt, EGLSurface placeholder,
EGLContext protectedContext, EGLSurface protectedPlaceholder)
- : SkiaRenderEngine(args.renderEngineType),
+ : SkiaRenderEngine(args.renderEngineType,
+ static_cast<PixelFormat>(args.pixelFormat),
+ args.useColorManagement, args.supportsBackgroundBlur),
mEGLDisplay(display),
mEGLContext(ctxt),
mPlaceholderSurface(placeholder),
mProtectedEGLContext(protectedContext),
- mProtectedPlaceholderSurface(protectedPlaceholder),
- mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
- mUseColorManagement(args.useColorManagement) {
- sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
- LOG_ALWAYS_FATAL_IF(!glInterface.get());
-
- GrContextOptions options;
- options.fDisableDriverCorrectnessWorkarounds = true;
- options.fDisableDistanceFieldPaths = true;
- options.fReducedShaderVariations = true;
- options.fPersistentCache = &mSkSLCacheMonitor;
- mGrContext = GrDirectContext::MakeGL(glInterface, options);
- if (supportsProtectedContent()) {
- useProtectedContext(true);
- mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
- useProtectedContext(false);
- }
-
- if (args.supportsBackgroundBlur) {
- ALOGD("Background Blurs Enabled");
- mBlurFilter = new KawaseBlurFilter();
- }
- mCapture = std::make_unique<SkiaCapture>();
-}
+ mProtectedPlaceholderSurface(protectedPlaceholder) { }
SkiaGLRenderEngine::~SkiaGLRenderEngine() {
- std::lock_guard<std::mutex> lock(mRenderingMutex);
- if (mBlurFilter) {
- delete mBlurFilter;
- }
-
- mCapture = nullptr;
-
- mGrContext->flushAndSubmit(true);
- mGrContext->abandonContext();
-
- if (mProtectedGrContext) {
- mProtectedGrContext->flushAndSubmit(true);
- mProtectedGrContext->abandonContext();
- }
-
+ finishRenderingAndAbandonContext();
if (mPlaceholderSurface != EGL_NO_SURFACE) {
eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
}
@@ -366,71 +279,69 @@
eglReleaseThread();
}
-bool SkiaGLRenderEngine::supportsProtectedContent() const {
+SkiaRenderEngine::Contexts SkiaGLRenderEngine::createDirectContexts(
+ const GrContextOptions& options) {
+
+ LOG_ALWAYS_FATAL_IF(isProtected(),
+ "Cannot setup contexts while already in protected mode");
+
+ sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface();
+
+ LOG_ALWAYS_FATAL_IF(!glInterface.get(), "GrGLMakeNativeInterface() failed");
+
+ SkiaRenderEngine::Contexts contexts;
+ contexts.first = GrDirectContext::MakeGL(glInterface, options);
+ if (supportsProtectedContentImpl()) {
+ useProtectedContextImpl(GrProtected::kYes);
+ contexts.second = GrDirectContext::MakeGL(glInterface, options);
+ useProtectedContextImpl(GrProtected::kNo);
+ }
+
+ return contexts;
+}
+
+bool SkiaGLRenderEngine::supportsProtectedContentImpl() const {
return mProtectedEGLContext != EGL_NO_CONTEXT;
}
-GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
- return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
-}
-
-void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
- if (useProtectedContext == mInProtectedContext ||
- (useProtectedContext && !supportsProtectedContent())) {
- return;
- }
-
- // release any scratch resources before switching into a new mode
- if (getActiveGrContext()) {
- getActiveGrContext()->purgeUnlockedResources(true);
- }
-
+bool SkiaGLRenderEngine::useProtectedContextImpl(GrProtected isProtected) {
const EGLSurface surface =
- useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
- const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
+ (isProtected == GrProtected::kYes) ?
+ mProtectedPlaceholderSurface : mPlaceholderSurface;
+ const EGLContext context = (isProtected == GrProtected::kYes) ?
+ mProtectedEGLContext : mEGLContext;
- if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
- mInProtectedContext = useProtectedContext;
- // given that we are sharing the same thread between two GrContexts we need to
- // make sure that the thread state is reset when switching between the two.
- if (getActiveGrContext()) {
- getActiveGrContext()->resetContext();
- }
- }
+ return eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
}
-base::unique_fd SkiaGLRenderEngine::flush() {
- ATRACE_CALL();
- if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
- return base::unique_fd();
- }
-
- EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
- if (sync == EGL_NO_SYNC_KHR) {
- ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
- return base::unique_fd();
- }
-
- // native fence fd will not be populated until flush() is done.
- glFlush();
-
- // get the fence fd
- base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
- eglDestroySyncKHR(mEGLDisplay, sync);
- if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
- ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
- }
-
- return fenceFd;
-}
-
-void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
+void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) {
if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
ATRACE_NAME("SkiaGLRenderEngine::waitFence");
sync_wait(fenceFd.get(), -1);
}
}
+base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) {
+ base::unique_fd drawFence = flush();
+
+ bool requireSync = drawFence.get() < 0;
+ if (requireSync) {
+ ATRACE_BEGIN("Submit(sync=true)");
+ } else {
+ ATRACE_BEGIN("Submit(sync=false)");
+ }
+ bool success = grContext->submit(requireSync);
+ ATRACE_END();
+ if (!success) {
+ ALOGE("Failed to flush RenderEngine commands");
+ // Chances are, something illegal happened (Skia's internal GPU object
+ // doesn't exist, or the context was abandoned).
+ return drawFence;
+ }
+
+ return drawFence;
+}
+
bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
!gl::GLExtensions::getInstance().hasWaitSync()) {
@@ -466,960 +377,29 @@
return true;
}
-static float toDegrees(uint32_t transform) {
- switch (transform) {
- case ui::Transform::ROT_90:
- return 90.0;
- case ui::Transform::ROT_180:
- return 180.0;
- case ui::Transform::ROT_270:
- return 270.0;
- default:
- return 0.0;
- }
-}
-
-static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
- return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
- matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
- matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
- matrix[3][3], 0);
-}
-
-static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
- int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
- int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
-
- // Treat unsupported dataspaces as srgb
- if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
- destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
- destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
- destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
- }
-
- if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
- sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
- sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
- sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
- }
-
- const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
- const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
- const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
- const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
-
- return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
- sourceTransfer != destTransfer;
-}
-
-void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
- bool isRenderable) {
- // Only run this if RE is running on its own thread. This way the access to GL
- // operations is guaranteed to be happening on the same thread.
- if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
- return;
- }
- // We currently don't attempt to map a buffer if the buffer contains protected content
- // because GPU resources for protected buffers is much more limited.
- const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
- if (isProtectedBuffer) {
- return;
- }
+base::unique_fd SkiaGLRenderEngine::flush() {
ATRACE_CALL();
-
- // If we were to support caching protected buffers then we will need to switch the
- // currently bound context if we are not already using the protected context (and subsequently
- // switch back after the buffer is cached). However, for non-protected content we can bind
- // the texture in either GL context because they are initialized with the same share_context
- // which allows the texture state to be shared between them.
- auto grContext = getActiveGrContext();
- auto& cache = mTextureCache;
-
- std::lock_guard<std::mutex> lock(mRenderingMutex);
- mGraphicBufferExternalRefs[buffer->getId()]++;
-
- if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
- std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
- std::make_shared<AutoBackendTexture::LocalRef>(grContext,
- buffer->toAHardwareBuffer(),
- isRenderable, mTextureCleanupMgr);
- cache.insert({buffer->getId(), imageTextureRef});
- }
-}
-
-void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mRenderingMutex);
- if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
- iter != mGraphicBufferExternalRefs.end()) {
- if (iter->second == 0) {
- ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
- "> from RenderEngine texture, but the "
- "ref count was already zero!",
- buffer->getId());
- mGraphicBufferExternalRefs.erase(buffer->getId());
- return;
- }
-
- iter->second--;
-
- // Swap contexts if needed prior to deleting this buffer
- // See Issue 1 of
- // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
- // when a protected context and an unprotected context are part of the same share group,
- // protected surfaces may not be accessed by an unprotected context, implying that protected
- // surfaces may only be freed when a protected context is active.
- const bool inProtected = mInProtectedContext;
- useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-
- if (iter->second == 0) {
- mTextureCache.erase(buffer->getId());
- mGraphicBufferExternalRefs.erase(buffer->getId());
- }
-
- // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
- // are up-to-date.
- if (inProtected != mInProtectedContext) {
- useProtectedContext(inProtected);
- }
- }
-}
-
-bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const {
- std::lock_guard<std::mutex> lock(mRenderingMutex);
- return mTextureCleanupMgr.isEmpty();
-}
-
-void SkiaGLRenderEngine::cleanupPostRender() {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mRenderingMutex);
- mTextureCleanupMgr.cleanup();
-}
-
-// Helper class intended to be used on the stack to ensure that texture cleanup
-// is deferred until after this class goes out of scope.
-class DeferTextureCleanup final {
-public:
- DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
- mMgr.setDeferredStatus(true);
- }
- ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
-
-private:
- DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
- AutoBackendTexture::CleanupManager& mMgr;
-};
-
-sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
- const RuntimeEffectShaderParameters& parameters) {
- // The given surface will be stretched by HWUI via matrix transformation
- // which gets similar results for most surfaces
- // Determine later on if we need to leverage the stertch shader within
- // surface flinger
- const auto& stretchEffect = parameters.layer.stretchEffect;
- auto shader = parameters.shader;
- if (stretchEffect.hasEffect()) {
- const auto targetBuffer = parameters.layer.source.buffer.buffer;
- const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
- if (graphicBuffer && parameters.shader) {
- shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
- }
+ if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
+ return base::unique_fd();
}
- if (parameters.requiresLinearEffect) {
- const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
- : ui::Dataspace::V0_SRGB_LINEAR;
- const ui::Dataspace outputDataspace = mUseColorManagement
- ? parameters.display.outputDataspace
- : ui::Dataspace::V0_SRGB_LINEAR;
-
- auto effect =
- shaders::LinearEffect{.inputDataspace = inputDataspace,
- .outputDataspace = outputDataspace,
- .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
-
- auto effectIter = mRuntimeEffects.find(effect);
- sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
- if (effectIter == mRuntimeEffects.end()) {
- runtimeEffect = buildRuntimeEffect(effect);
- mRuntimeEffects.insert({effect, runtimeEffect});
- } else {
- runtimeEffect = effectIter->second;
- }
- mat4 colorTransform = parameters.layer.colorTransform;
-
- colorTransform *=
- mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
- parameters.layerDimmingRatio, 1.f));
- const auto targetBuffer = parameters.layer.source.buffer.buffer;
- const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
- const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr;
- return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
- parameters.display.maxLuminance,
- parameters.display.currentLuminanceNits,
- parameters.layer.source.buffer.maxLuminanceNits,
- hardwareBuffer, parameters.display.renderIntent);
- }
- return parameters.shader;
-}
-
-void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
- if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
- // Record display settings when capture is running.
- std::stringstream displaySettings;
- PrintTo(display, &displaySettings);
- // Store the DisplaySettings in additional information.
- canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
- SkData::MakeWithCString(displaySettings.str().c_str()));
+ EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+ if (sync == EGL_NO_SYNC_KHR) {
+ ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
+ return base::unique_fd();
}
- // Before doing any drawing, let's make sure that we'll start at the origin of the display.
- // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
- // displays might have different scaling when compared to the physical screen.
+ // native fence fd will not be populated until flush() is done.
+ glFlush();
- canvas->clipRect(getSkRect(display.physicalDisplay));
- canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
-
- const auto clipWidth = display.clip.width();
- const auto clipHeight = display.clip.height();
- auto rotatedClipWidth = clipWidth;
- auto rotatedClipHeight = clipHeight;
- // Scale is contingent on the rotation result.
- if (display.orientation & ui::Transform::ROT_90) {
- std::swap(rotatedClipWidth, rotatedClipHeight);
- }
- const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
- static_cast<SkScalar>(rotatedClipWidth);
- const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
- static_cast<SkScalar>(rotatedClipHeight);
- canvas->scale(scaleX, scaleY);
-
- // Canvas rotation is done by centering the clip window at the origin, rotating, translating
- // back so that the top left corner of the clip is at (0, 0).
- canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
- canvas->rotate(toDegrees(display.orientation));
- canvas->translate(-clipWidth / 2, -clipHeight / 2);
- canvas->translate(-display.clip.left, -display.clip.top);
-}
-
-class AutoSaveRestore {
-public:
- AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
- ~AutoSaveRestore() { restore(); }
- void replace(SkCanvas* canvas) {
- mCanvas = canvas;
- mSaveCount = canvas->save();
- }
- void restore() {
- if (mCanvas) {
- mCanvas->restoreToCount(mSaveCount);
- mCanvas = nullptr;
- }
+ // get the fence fd
+ base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
+ eglDestroySyncKHR(mEGLDisplay, sync);
+ if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
+ ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
}
-private:
- SkCanvas* mCanvas;
- int mSaveCount;
-};
-
-static SkRRect getBlurRRect(const BlurRegion& region) {
- const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
- const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
- SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
- SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
- SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
- SkRRect roundedRect;
- roundedRect.setRectRadii(rect, radii);
- return roundedRect;
-}
-
-// Arbitrary default margin which should be close enough to zero.
-constexpr float kDefaultMargin = 0.0001f;
-static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) {
- LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
- return std::abs(expected - value) < margin;
-}
-
-namespace {
-template <typename T>
-void logSettings(const T& t) {
- std::stringstream stream;
- PrintTo(t, &stream);
- auto string = stream.str();
- size_t pos = 0;
- // Perfetto ignores \n, so split up manually into separate ALOGD statements.
- const size_t size = string.size();
- while (pos < size) {
- const size_t end = std::min(string.find("\n", pos), size);
- ALOGD("%s", string.substr(pos, end - pos).c_str());
- pos = end + 1;
- }
-}
-} // namespace
-
-void SkiaGLRenderEngine::drawLayersInternal(
- const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display, const std::vector<LayerSettings>& layers,
- const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
- base::unique_fd&& bufferFence) {
- ATRACE_NAME("SkiaGL::drawLayers");
-
- std::lock_guard<std::mutex> lock(mRenderingMutex);
- if (layers.empty()) {
- ALOGV("Drawing empty layer stack");
- resultPromise->set_value({NO_ERROR, base::unique_fd()});
- return;
- }
-
- if (buffer == nullptr) {
- ALOGE("No output buffer provided. Aborting GPU composition.");
- resultPromise->set_value({BAD_VALUE, base::unique_fd()});
- return;
- }
-
- validateOutputBufferUsage(buffer->getBuffer());
-
- auto grContext = getActiveGrContext();
- auto& cache = mTextureCache;
-
- // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
- DeferTextureCleanup dtc(mTextureCleanupMgr);
-
- std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
- if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
- surfaceTextureRef = it->second;
- } else {
- surfaceTextureRef =
- std::make_shared<AutoBackendTexture::LocalRef>(grContext,
- buffer->getBuffer()
- ->toAHardwareBuffer(),
- true, mTextureCleanupMgr);
- }
-
- // wait on the buffer to be ready to use prior to using it
- waitFence(bufferFence);
-
- const ui::Dataspace dstDataspace =
- mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
- sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
-
- SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
- if (dstCanvas == nullptr) {
- ALOGE("Cannot acquire canvas from Skia.");
- resultPromise->set_value({BAD_VALUE, base::unique_fd()});
- return;
- }
-
- // setup color filter if necessary
- sk_sp<SkColorFilter> displayColorTransform;
- if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
- displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
- }
- const bool ctModifiesAlpha =
- displayColorTransform && !displayColorTransform->isAlphaUnchanged();
-
- // Find the max layer white point to determine the max luminance of the scene...
- const float maxLayerWhitePoint = std::transform_reduce(
- layers.cbegin(), layers.cend(), 0.f,
- [](float left, float right) { return std::max(left, right); },
- [&](const auto& l) { return l.whitePointNits; });
-
- // ...and compute the dimming ratio if dimming is requested
- const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
- maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
- ? maxLayerWhitePoint / display.targetLuminanceNits
- : 1.f;
-
- // Find if any layers have requested blur, we'll use that info to decide when to render to an
- // offscreen buffer and when to render to the native buffer.
- sk_sp<SkSurface> activeSurface(dstSurface);
- SkCanvas* canvas = dstCanvas;
- SkiaCapture::OffscreenState offscreenCaptureState;
- const LayerSettings* blurCompositionLayer = nullptr;
- if (mBlurFilter) {
- bool requiresCompositionLayer = false;
- for (const auto& layer : layers) {
- // if the layer doesn't have blur or it is not visible then continue
- if (!layerHasBlur(layer, ctModifiesAlpha)) {
- continue;
- }
- if (layer.backgroundBlurRadius > 0 &&
- layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
- requiresCompositionLayer = true;
- }
- for (auto region : layer.blurRegions) {
- if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
- requiresCompositionLayer = true;
- }
- }
- if (requiresCompositionLayer) {
- activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
- canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
- blurCompositionLayer = &layer;
- break;
- }
- }
- }
-
- AutoSaveRestore surfaceAutoSaveRestore(canvas);
- // Clear the entire canvas with a transparent black to prevent ghost images.
- canvas->clear(SK_ColorTRANSPARENT);
- initCanvas(canvas, display);
-
- if (kPrintLayerSettings) {
- logSettings(display);
- }
- for (const auto& layer : layers) {
- ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
-
- if (kPrintLayerSettings) {
- logSettings(layer);
- }
-
- sk_sp<SkImage> blurInput;
- if (blurCompositionLayer == &layer) {
- LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
- LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
-
- // save a snapshot of the activeSurface to use as input to the blur shaders
- blurInput = activeSurface->makeImageSnapshot();
-
- // blit the offscreen framebuffer into the destination AHB, but only
- // if there are blur regions. backgroundBlurRadius blurs the entire
- // image below, so it can skip this step.
- if (layer.blurRegions.size()) {
- SkPaint paint;
- paint.setBlendMode(SkBlendMode::kSrc);
- if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
- uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
- dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
- String8::format("SurfaceID|%" PRId64, id).c_str(),
- nullptr);
- dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
- } else {
- activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
- }
- }
-
- // assign dstCanvas to canvas and ensure that the canvas state is up to date
- canvas = dstCanvas;
- surfaceAutoSaveRestore.replace(canvas);
- initCanvas(canvas, display);
-
- LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
- dstSurface->getCanvas()->getSaveCount());
- LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
- dstSurface->getCanvas()->getTotalMatrix());
-
- // assign dstSurface to activeSurface
- activeSurface = dstSurface;
- }
-
- SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
- if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
- // Record the name of the layer if the capture is running.
- std::stringstream layerSettings;
- PrintTo(layer, &layerSettings);
- // Store the LayerSettings in additional information.
- canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
- SkData::MakeWithCString(layerSettings.str().c_str()));
- }
- // Layers have a local transform that should be applied to them
- canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
-
- const auto [bounds, roundRectClip] =
- getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
- layer.geometry.roundedCornersRadius);
- if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
- std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
-
- // if multiple layers have blur, then we need to take a snapshot now because
- // only the lowest layer will have blurImage populated earlier
- if (!blurInput) {
- blurInput = activeSurface->makeImageSnapshot();
- }
- // rect to be blurred in the coordinate space of blurInput
- const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
-
- // if the clip needs to be applied then apply it now and make sure
- // it is restored before we attempt to draw any shadows.
- SkAutoCanvasRestore acr(canvas, true);
- if (!roundRectClip.isEmpty()) {
- canvas->clipRRect(roundRectClip, true);
- }
-
- // TODO(b/182216890): Filter out empty layers earlier
- if (blurRect.width() > 0 && blurRect.height() > 0) {
- if (layer.backgroundBlurRadius > 0) {
- ATRACE_NAME("BackgroundBlur");
- auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
- blurInput, blurRect);
-
- cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
-
- mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
- blurRect, blurredImage, blurInput);
- }
-
- canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
- for (auto region : layer.blurRegions) {
- if (cachedBlurs[region.blurRadius] == nullptr) {
- ATRACE_NAME("BlurRegion");
- cachedBlurs[region.blurRadius] =
- mBlurFilter->generate(grContext, region.blurRadius, blurInput,
- blurRect);
- }
-
- mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
- region.alpha, blurRect,
- cachedBlurs[region.blurRadius], blurInput);
- }
- }
- }
-
- if (layer.shadow.length > 0) {
- // This would require a new parameter/flag to SkShadowUtils::DrawShadow
- LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
-
- SkRRect shadowBounds, shadowClip;
- if (layer.geometry.boundaries == layer.shadow.boundaries) {
- shadowBounds = bounds;
- shadowClip = roundRectClip;
- } else {
- std::tie(shadowBounds, shadowClip) =
- getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
- layer.geometry.roundedCornersRadius);
- }
-
- // Technically, if bounds is a rect and roundRectClip is not empty,
- // it means that the bounds and roundedCornersCrop were different
- // enough that we should intersect them to find the proper shadow.
- // In practice, this often happens when the two rectangles appear to
- // not match due to rounding errors. Draw the rounded version, which
- // looks more like the intent.
- const auto& rrect =
- shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
- drawShadow(canvas, rrect, layer.shadow);
- }
-
- const float layerDimmingRatio = layer.whitePointNits <= 0.f
- ? displayDimmingRatio
- : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
-
- const bool dimInLinearSpace = display.dimmingStage !=
- aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
-
- const bool requiresLinearEffect = layer.colorTransform != mat4() ||
- (mUseColorManagement &&
- needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
- (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio));
-
- // quick abort from drawing the remaining portion of the layer
- if (layer.skipContentDraw ||
- (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
- (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
- continue;
- }
-
- // If we need to map to linear space or color management is disabled, then mark the source
- // image with the same colorspace as the destination surface so that Skia's color
- // management is a no-op.
- const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
- ? dstDataspace
- : layer.sourceDataspace;
-
- SkPaint paint;
- if (layer.source.buffer.buffer) {
- ATRACE_NAME("DrawImage");
- validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
- const auto& item = layer.source.buffer;
- std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
-
- if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
- iter != cache.end()) {
- imageTextureRef = iter->second;
- } else {
- // If we didn't find the image in the cache, then create a local ref but don't cache
- // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
- // we didn't find anything in the cache then we intentionally did not cache this
- // buffer's resources.
- imageTextureRef = std::make_shared<
- AutoBackendTexture::LocalRef>(grContext,
- item.buffer->getBuffer()->toAHardwareBuffer(),
- false, mTextureCleanupMgr);
- }
-
- // if the layer's buffer has a fence, then we must must respect the fence prior to using
- // the buffer.
- if (layer.source.buffer.fence != nullptr) {
- waitFence(layer.source.buffer.fence->get());
- }
-
- // isOpaque means we need to ignore the alpha in the image,
- // replacing it with the alpha specified by the LayerSettings. See
- // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
- // The proper way to do this is to use an SkColorType that ignores
- // alpha, like kRGB_888x_SkColorType, and that is used if the
- // incoming image is kRGBA_8888_SkColorType. However, the incoming
- // image may be kRGBA_F16_SkColorType, for which there is no RGBX
- // SkColorType, or kRGBA_1010102_SkColorType, for which we have
- // kRGB_101010x_SkColorType, but it is not yet supported as a source
- // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
- // meantime, we'll use a workaround that works unless we need to do
- // any color conversion. The workaround requires that we pretend the
- // image is already premultiplied, so that we do not premultiply it
- // before applying SkBlendMode::kPlus.
- const bool useIsOpaqueWorkaround = item.isOpaque &&
- (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
- imageTextureRef->colorType() == kRGBA_F16_SkColorType);
- const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
- : item.isOpaque ? kOpaque_SkAlphaType
- : item.usePremultipliedAlpha ? kPremul_SkAlphaType
- : kUnpremul_SkAlphaType;
- sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
-
- auto texMatrix = getSkM44(item.textureTransform).asM33();
- // textureTansform was intended to be passed directly into a shader, so when
- // building the total matrix with the textureTransform we need to first
- // normalize it, then apply the textureTransform, then scale back up.
- texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
- texMatrix.postScale(image->width(), image->height());
-
- SkMatrix matrix;
- if (!texMatrix.invert(&matrix)) {
- matrix = texMatrix;
- }
- // The shader does not respect the translation, so we add it to the texture
- // transform for the SkImage. This will make sure that the correct layer contents
- // are drawn in the correct part of the screen.
- matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
-
- sk_sp<SkShader> shader;
-
- if (layer.source.buffer.useTextureFiltering) {
- shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
- SkSamplingOptions(
- {SkFilterMode::kLinear, SkMipmapMode::kNone}),
- &matrix);
- } else {
- shader = image->makeShader(SkSamplingOptions(), matrix);
- }
-
- if (useIsOpaqueWorkaround) {
- shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
- SkShaders::Color(SkColors::kBlack,
- toSkColorSpace(layerDataspace)));
- }
-
- paint.setShader(createRuntimeEffectShader(
- RuntimeEffectShaderParameters{.shader = shader,
- .layer = layer,
- .display = display,
- .undoPremultipliedAlpha = !item.isOpaque &&
- item.usePremultipliedAlpha,
- .requiresLinearEffect = requiresLinearEffect,
- .layerDimmingRatio = dimInLinearSpace
- ? layerDimmingRatio
- : 1.f}));
-
- // Turn on dithering when dimming beyond this (arbitrary) threshold...
- static constexpr float kDimmingThreshold = 0.2f;
- // ...or we're rendering an HDR layer down to an 8-bit target
- // Most HDR standards require at least 10-bits of color depth for source content, so we
- // can just extract the transfer function rather than dig into precise gralloc layout.
- // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
- const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
- buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
- if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
- paint.setDither(true);
- }
- paint.setAlphaf(layer.alpha);
-
- if (imageTextureRef->colorType() == kAlpha_8_SkColorType) {
- LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8");
-
- // SysUI creates the alpha layer as a coverage layer, which is
- // appropriate for the DPU. Use a color matrix to convert it to
- // a mask.
- // TODO (b/219525258): Handle input as a mask.
- //
- // The color matrix will convert A8 pixels with no alpha to
- // black, as described by this vector. If the display handles
- // the color transform, we need to invert it to find the color
- // that will result in black after the DPU applies the transform.
- SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a
- if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) {
- SkM44 colorSpaceMatrix = getSkM44(display.colorTransform);
- if (colorSpaceMatrix.invert(&colorSpaceMatrix)) {
- black = colorSpaceMatrix * black;
- } else {
- // We'll just have to use 0,0,0 as black, which should
- // be close to correct.
- ALOGI("Could not invert colorTransform!");
- }
- }
- SkColorMatrix colorMatrix(0, 0, 0, 0, black[0],
- 0, 0, 0, 0, black[1],
- 0, 0, 0, 0, black[2],
- 0, 0, 0, -1, 1);
- if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
- // On the other hand, if the device doesn't handle it, we
- // have to apply it ourselves.
- colorMatrix.postConcat(toSkColorMatrix(display.colorTransform));
- }
- paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
- }
- } else {
- ATRACE_NAME("DrawColor");
- const auto color = layer.source.solidColor;
- sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
- .fG = color.g,
- .fB = color.b,
- .fA = layer.alpha},
- toSkColorSpace(layerDataspace));
- paint.setShader(createRuntimeEffectShader(
- RuntimeEffectShaderParameters{.shader = shader,
- .layer = layer,
- .display = display,
- .undoPremultipliedAlpha = false,
- .requiresLinearEffect = requiresLinearEffect,
- .layerDimmingRatio = layerDimmingRatio}));
- }
-
- if (layer.disableBlending) {
- paint.setBlendMode(SkBlendMode::kSrc);
- }
-
- // An A8 buffer will already have the proper color filter attached to
- // its paint, including the displayColorTransform as needed.
- if (!paint.getColorFilter()) {
- if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) {
- // If we don't dim in linear space, then when we gamma correct the dimming ratio we
- // can assume a gamma 2.2 transfer function.
- static constexpr float kInverseGamma22 = 1.f / 2.2f;
- const auto gammaCorrectedDimmingRatio =
- std::pow(layerDimmingRatio, kInverseGamma22);
- auto dimmingMatrix =
- mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
- gammaCorrectedDimmingRatio, 1.f));
-
- const auto colorFilter =
- SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
- paint.setColorFilter(displayColorTransform
- ? displayColorTransform->makeComposed(colorFilter)
- : colorFilter);
- } else {
- paint.setColorFilter(displayColorTransform);
- }
- }
-
- if (!roundRectClip.isEmpty()) {
- canvas->clipRRect(roundRectClip, true);
- }
-
- if (!bounds.isRect()) {
- paint.setAntiAlias(true);
- canvas->drawRRect(bounds, paint);
- } else {
- canvas->drawRect(bounds.rect(), paint);
- }
- if (kFlushAfterEveryLayer) {
- ATRACE_NAME("flush surface");
- activeSurface->flush();
- }
- }
- surfaceAutoSaveRestore.restore();
- mCapture->endCapture();
- {
- ATRACE_NAME("flush surface");
- LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
- activeSurface->flush();
- }
-
- base::unique_fd drawFence = flush();
-
- // If flush failed or we don't support native fences, we need to force the
- // gl command stream to be executed.
- bool requireSync = drawFence.get() < 0;
- if (requireSync) {
- ATRACE_BEGIN("Submit(sync=true)");
- } else {
- ATRACE_BEGIN("Submit(sync=false)");
- }
- bool success = grContext->submit(requireSync);
- ATRACE_END();
- if (!success) {
- ALOGE("Failed to flush RenderEngine commands");
- // Chances are, something illegal happened (either the caller passed
- // us bad parameters, or we messed up our shader generation).
- resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
- return;
- }
-
- // checkErrors();
- resultPromise->set_value({NO_ERROR, std::move(drawFence)});
- return;
-}
-
-inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
- return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
-}
-
-inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
- return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
-}
-
-/**
- * Verifies that common, simple bounds + clip combinations can be converted into
- * a single RRect draw call returning true if possible. If true the radii parameter
- * will be filled with the correct radii values that combined with bounds param will
- * produce the insected roundRect. If false, the returned state of the radii param is undefined.
- */
-static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
- const SkRect& insetCrop, float cornerRadius,
- SkVector radii[4]) {
- const bool leftEqual = bounds.fLeft == crop.fLeft;
- const bool topEqual = bounds.fTop == crop.fTop;
- const bool rightEqual = bounds.fRight == crop.fRight;
- const bool bottomEqual = bounds.fBottom == crop.fBottom;
-
- // In the event that the corners of the bounds only partially align with the crop we
- // need to ensure that the resulting shape can still be represented as a round rect.
- // In particular the round rect implementation will scale the value of all corner radii
- // if the sum of the radius along any edge is greater than the length of that edge.
- // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
- const bool requiredWidth = bounds.width() > (cornerRadius * 2);
- const bool requiredHeight = bounds.height() > (cornerRadius * 2);
- if (!requiredWidth || !requiredHeight) {
- return false;
- }
-
- // Check each cropped corner to ensure that it exactly matches the crop or its corner is
- // contained within the cropped shape and does not need rounded.
- // compute the UpperLeft corner radius
- if (leftEqual && topEqual) {
- radii[0].set(cornerRadius, cornerRadius);
- } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
- (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
- radii[0].set(0, 0);
- } else {
- return false;
- }
- // compute the UpperRight corner radius
- if (rightEqual && topEqual) {
- radii[1].set(cornerRadius, cornerRadius);
- } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
- (topEqual && bounds.fRight <= insetCrop.fRight)) {
- radii[1].set(0, 0);
- } else {
- return false;
- }
- // compute the BottomRight corner radius
- if (rightEqual && bottomEqual) {
- radii[2].set(cornerRadius, cornerRadius);
- } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
- (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
- radii[2].set(0, 0);
- } else {
- return false;
- }
- // compute the BottomLeft corner radius
- if (leftEqual && bottomEqual) {
- radii[3].set(cornerRadius, cornerRadius);
- } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
- (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
- radii[3].set(0, 0);
- } else {
- return false;
- }
-
- return true;
-}
-
-inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
- const FloatRect& cropRect,
- const float cornerRadius) {
- const SkRect bounds = getSkRect(boundsRect);
- const SkRect crop = getSkRect(cropRect);
-
- SkRRect clip;
- if (cornerRadius > 0) {
- // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
- if (bounds == crop || crop.isEmpty()) {
- return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
- }
-
- // This makes an effort to speed up common, simple bounds + clip combinations by
- // converting them to a single RRect draw. It is possible there are other cases
- // that can be converted.
- if (crop.contains(bounds)) {
- const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
- if (insetCrop.contains(bounds)) {
- return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
- }
-
- SkVector radii[4];
- if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
- SkRRect intersectionBounds;
- intersectionBounds.setRectRadii(bounds, radii);
- return {intersectionBounds, clip};
- }
- }
-
- // we didn't hit any of our fast paths so set the clip to the cropRect
- clip.setRectXY(crop, cornerRadius, cornerRadius);
- }
-
- // if we hit this point then we either don't have rounded corners or we are going to rely
- // on the clip to round the corners for us
- return {SkRRect::MakeRect(bounds), clip};
-}
-
-inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
- bool colorTransformModifiesAlpha) {
- if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
- // return false if the content is opaque and would therefore occlude the blur
- const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
- const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
- return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
- }
- return false;
-}
-
-inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
- return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
-}
-
-inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
- return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
- matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
- matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
- matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
-}
-
-inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
- return SkPoint3::Make(vector.x, vector.y, vector.z);
-}
-
-size_t SkiaGLRenderEngine::getMaxTextureSize() const {
- return mGrContext->maxTextureSize();
-}
-
-size_t SkiaGLRenderEngine::getMaxViewportDims() const {
- return mGrContext->maxRenderTargetSize();
-}
-
-void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
- const ShadowSettings& settings) {
- ATRACE_CALL();
- const float casterZ = settings.length / 2.0f;
- const auto flags =
- settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
-
- SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
- getSkPoint3(settings.lightPos), settings.lightRadius,
- getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
- flags);
+ return fenceFd;
}
EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
@@ -1539,114 +519,14 @@
return value;
}
-void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
- // This cache multiplier was selected based on review of cache sizes relative
- // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
- // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
- // conservative default based on that analysis.
- const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
- const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
-
- // start by resizing the current context
- getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
-
- // if it is possible to switch contexts then we will resize the other context
- const bool originalProtectedState = mInProtectedContext;
- useProtectedContext(!mInProtectedContext);
- if (mInProtectedContext != originalProtectedState) {
- getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
- // reset back to the initial context that was active when this method was called
- useProtectedContext(originalProtectedState);
- }
-}
-
-void SkiaGLRenderEngine::dump(std::string& result) {
+void SkiaGLRenderEngine::appendBackendSpecificInfoToDump(std::string& result) {
const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
-
- StringAppendF(&result, "\n ------------RE-----------------\n");
+ StringAppendF(&result, "\n ------------RE GLES------------\n");
StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
extensions.getVersion());
StringAppendF(&result, "%s\n", extensions.getExtensions());
- StringAppendF(&result, "RenderEngine supports protected context: %d\n",
- supportsProtectedContent());
- StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
- StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
- mSkSLCacheMonitor.shadersCachedSinceLastCall());
-
- std::vector<ResourcePair> cpuResourceMap = {
- {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
- {"skia/sk_resource_cache/rrect-blur_", "Masks"},
- {"skia/sk_resource_cache/rects-blur_", "Masks"},
- {"skia/sk_resource_cache/tessellated", "Shadows"},
- {"skia", "Other"},
- };
- SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
- SkGraphics::DumpMemoryStatistics(&cpuReporter);
- StringAppendF(&result, "Skia CPU Caches: ");
- cpuReporter.logTotals(result);
- cpuReporter.logOutput(result);
-
- {
- std::lock_guard<std::mutex> lock(mRenderingMutex);
-
- std::vector<ResourcePair> gpuResourceMap = {
- {"texture_renderbuffer", "Texture/RenderBuffer"},
- {"texture", "Texture"},
- {"gr_text_blob_cache", "Text"},
- {"skia", "Other"},
- };
- SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
- mGrContext->dumpMemoryStatistics(&gpuReporter);
- StringAppendF(&result, "Skia's GPU Caches: ");
- gpuReporter.logTotals(result);
- gpuReporter.logOutput(result);
- StringAppendF(&result, "Skia's Wrapped Objects:\n");
- gpuReporter.logOutput(result, true);
-
- StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
- mGraphicBufferExternalRefs.size());
- StringAppendF(&result, "Dumping buffer ids...\n");
- for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
- StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
- }
- StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
- mTextureCache.size());
- StringAppendF(&result, "Dumping buffer ids...\n");
- // TODO(178539829): It would be nice to know which layer these are coming from and what
- // the texture sizes are.
- for (const auto& [id, unused] : mTextureCache) {
- StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
- }
- StringAppendF(&result, "\n");
-
- SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
- if (mProtectedGrContext) {
- mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
- }
- StringAppendF(&result, "Skia's GPU Protected Caches: ");
- gpuProtectedReporter.logTotals(result);
- gpuProtectedReporter.logOutput(result);
- StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
- gpuProtectedReporter.logOutput(result, true);
-
- StringAppendF(&result, "\n");
- StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
- for (const auto& [linearEffect, unused] : mRuntimeEffects) {
- StringAppendF(&result, "- inputDataspace: %s\n",
- dataspaceDetails(
- static_cast<android_dataspace>(linearEffect.inputDataspace))
- .c_str());
- StringAppendF(&result, "- outputDataspace: %s\n",
- dataspaceDetails(
- static_cast<android_dataspace>(linearEffect.outputDataspace))
- .c_str());
- StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
- linearEffect.undoPremultipliedAlpha ? "true" : "false");
- }
- }
- StringAppendF(&result, "\n");
}
} // namespace skia
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index 5ef9944..4a37ffe 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -41,6 +41,10 @@
#include "filters/LinearEffect.h"
#include "filters/StretchShaderFactory.h"
+class SkData;
+
+struct SkPoint3;
+
namespace android {
namespace renderengine {
namespace skia {
@@ -51,33 +55,23 @@
SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt,
EGLSurface placeholder, EGLContext protectedContext,
EGLSurface protectedPlaceholder);
- ~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex);
+ ~SkiaGLRenderEngine() override;
- std::future<void> primeCache() override;
- void cleanupPostRender() override;
- void cleanFramebufferCache() override{};
int getContextPriority() override;
- bool isProtected() const override { return mInProtectedContext; }
- bool supportsProtectedContent() const override;
- void useProtectedContext(bool useProtectedContext) override;
- bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; }
- void onActiveDisplaySizeChanged(ui::Size size) override;
- int reportShadersCompiled() override;
protected:
- void dump(std::string& result) override;
- size_t getMaxTextureSize() const override;
- size_t getMaxViewportDims() const override;
- void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
- void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
- bool canSkipPostRenderCleanup() const override;
- void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display,
- const std::vector<LayerSettings>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
+ // Implementations of abstract SkiaRenderEngine functions specific to
+ // rendering backend
+ virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options);
+ bool supportsProtectedContentImpl() const override;
+ bool useProtectedContextImpl(GrProtected isProtected) override;
+ void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override;
+ base::unique_fd flushAndSubmit(GrDirectContext* context) override;
+ void appendBackendSpecificInfoToDump(std::string& result) override;
private:
+ bool waitGpuFence(base::borrowed_fd fenceFd);
+ base::unique_fd flush();
static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
EGLContext shareContext,
@@ -85,106 +79,14 @@
Protection protection);
static std::optional<RenderEngine::ContextPriority> createContextPriority(
const RenderEngineCreationArgs& args);
- static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config,
- int hwcFormat, Protection protection);
- inline SkRect getSkRect(const FloatRect& layer);
- inline SkRect getSkRect(const Rect& layer);
- inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds,
- const FloatRect& crop, float cornerRadius);
- inline bool layerHasBlur(const LayerSettings& layer, bool colorTransformModifiesAlpha);
- inline SkColor getSkColor(const vec4& color);
- inline SkM44 getSkM44(const mat4& matrix);
- inline SkPoint3 getSkPoint3(const vec3& vector);
- inline GrDirectContext* getActiveGrContext() const;
-
- base::unique_fd flush();
- // waitFence attempts to wait in the GPU, and if unable to waits on the CPU instead.
- void waitFence(base::borrowed_fd fenceFd);
- bool waitGpuFence(base::borrowed_fd fenceFd);
-
- void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
- void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
- const ShadowSettings& shadowSettings);
-
- // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
- // Otherwise it returns the input shader.
- struct RuntimeEffectShaderParameters {
- sk_sp<SkShader> shader;
- const LayerSettings& layer;
- const DisplaySettings& display;
- bool undoPremultipliedAlpha;
- bool requiresLinearEffect;
- float layerDimmingRatio;
- };
- sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
+ static EGLSurface createPlaceholderEglPbufferSurface(
+ EGLDisplay display, EGLConfig config, int hwcFormat, Protection protection);
EGLDisplay mEGLDisplay;
EGLContext mEGLContext;
EGLSurface mPlaceholderSurface;
EGLContext mProtectedEGLContext;
EGLSurface mProtectedPlaceholderSurface;
- BlurFilter* mBlurFilter = nullptr;
-
- const PixelFormat mDefaultPixelFormat;
- const bool mUseColorManagement;
-
- // Identifier used or various mappings of layers to various
- // textures or shaders
- using GraphicBufferId = uint64_t;
-
- // Number of external holders of ExternalTexture references, per GraphicBuffer ID.
- std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
- GUARDED_BY(mRenderingMutex);
- // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts.
- std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
- GUARDED_BY(mRenderingMutex);
- std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher>
- mRuntimeEffects;
- AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex);
-
- StretchShaderFactory mStretchShaderFactory;
- // Mutex guarding rendering operations, so that:
- // 1. GL operations aren't interleaved, and
- // 2. Internal state related to rendering that is potentially modified by
- // multiple threads is guaranteed thread-safe.
- mutable std::mutex mRenderingMutex;
-
- sp<Fence> mLastDrawFence;
-
- // Graphics context used for creating surfaces and submitting commands
- sk_sp<GrDirectContext> mGrContext;
- // Same as above, but for protected content (eg. DRM)
- sk_sp<GrDirectContext> mProtectedGrContext;
-
- bool mInProtectedContext = false;
- // Object to capture commands send to Skia.
- std::unique_ptr<SkiaCapture> mCapture;
-
- // Implements PersistentCache as a way to monitor what SkSL shaders Skia has
- // cached.
- class SkSLCacheMonitor : public GrContextOptions::PersistentCache {
- public:
- SkSLCacheMonitor() = default;
- ~SkSLCacheMonitor() override = default;
-
- sk_sp<SkData> load(const SkData& key) override;
-
- void store(const SkData& key, const SkData& data, const SkString& description) override;
-
- int shadersCachedSinceLastCall() {
- const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall;
- mShadersCachedSinceLastCall = 0;
- return shadersCachedSinceLastCall;
- }
-
- int totalShadersCompiled() const { return mTotalShadersCompiled; }
-
- private:
- int mShadersCachedSinceLastCall = 0;
- int mTotalShadersCompiled = 0;
- };
-
- SkSLCacheMonitor mSkSLCacheMonitor;
};
} // namespace skia
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 1fb24f5..b9aa5ac 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -20,16 +20,1243 @@
#include "SkiaRenderEngine.h"
+#include <GrBackendSemaphore.h>
+#include <GrContextOptions.h>
+#include <SkBlendMode.h>
+#include <SkCanvas.h>
+#include <SkColor.h>
+#include <SkColorFilter.h>
+#include <SkColorMatrix.h>
+#include <SkColorSpace.h>
+#include <SkData.h>
+#include <SkGraphics.h>
+#include <SkImage.h>
+#include <SkImageFilters.h>
+#include <SkImageInfo.h>
+#include <SkM44.h>
+#include <SkMatrix.h>
+#include <SkPaint.h>
+#include <SkPath.h>
+#include <SkPoint.h>
+#include <SkPoint3.h>
+#include <SkRect.h>
+#include <SkRefCnt.h>
+#include <SkRegion.h>
+#include <SkRRect.h>
+#include <SkRuntimeEffect.h>
+#include <SkSamplingOptions.h>
+#include <SkScalar.h>
+#include <SkShader.h>
+#include <SkShadowUtils.h>
+#include <SkString.h>
+#include <SkSurface.h>
+#include <SkTileMode.h>
#include <src/core/SkTraceEventCommon.h>
+#include <android-base/stringprintf.h>
+#include <gui/TraceUtils.h>
+#include <sync/sync.h>
+#include <ui/BlurRegion.h>
+#include <ui/DataspaceUtils.h>
+#include <ui/DebugUtils.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Trace.h>
+
+#include <cmath>
+#include <cstdint>
+#include <memory>
+#include <numeric>
+
+#include "Cache.h"
+#include "ColorSpaces.h"
+#include "filters/BlurFilter.h"
+#include "filters/GaussianBlurFilter.h"
+#include "filters/KawaseBlurFilter.h"
+#include "filters/LinearEffect.h"
+#include "log/log_main.h"
+#include "skia/debug/SkiaCapture.h"
+#include "skia/debug/SkiaMemoryReporter.h"
+#include "skia/filters/StretchShaderFactory.h"
+#include "system/graphics-base-v1.0.h"
+
+namespace {
+
+// Debugging settings
+static const bool kPrintLayerSettings = false;
+static const bool kFlushAfterEveryLayer = kPrintLayerSettings;
+
+} // namespace
+
+// Utility functions related to SkRect
+
+namespace {
+
+static inline SkRect getSkRect(const android::FloatRect& rect) {
+ return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+static inline SkRect getSkRect(const android::Rect& rect) {
+ return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+/**
+ * Verifies that common, simple bounds + clip combinations can be converted into
+ * a single RRect draw call returning true if possible. If true the radii parameter
+ * will be filled with the correct radii values that combined with bounds param will
+ * produce the insected roundRect. If false, the returned state of the radii param is undefined.
+ */
+static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
+ const SkRect& insetCrop, const android::vec2& cornerRadius,
+ SkVector radii[4]) {
+ const bool leftEqual = bounds.fLeft == crop.fLeft;
+ const bool topEqual = bounds.fTop == crop.fTop;
+ const bool rightEqual = bounds.fRight == crop.fRight;
+ const bool bottomEqual = bounds.fBottom == crop.fBottom;
+
+ // In the event that the corners of the bounds only partially align with the crop we
+ // need to ensure that the resulting shape can still be represented as a round rect.
+ // In particular the round rect implementation will scale the value of all corner radii
+ // if the sum of the radius along any edge is greater than the length of that edge.
+ // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
+ const bool requiredWidth = bounds.width() > (cornerRadius.x * 2);
+ const bool requiredHeight = bounds.height() > (cornerRadius.y * 2);
+ if (!requiredWidth || !requiredHeight) {
+ return false;
+ }
+
+ // Check each cropped corner to ensure that it exactly matches the crop or its corner is
+ // contained within the cropped shape and does not need rounded.
+ // compute the UpperLeft corner radius
+ if (leftEqual && topEqual) {
+ radii[0].set(cornerRadius.x, cornerRadius.y);
+ } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
+ (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
+ radii[0].set(0, 0);
+ } else {
+ return false;
+ }
+ // compute the UpperRight corner radius
+ if (rightEqual && topEqual) {
+ radii[1].set(cornerRadius.x, cornerRadius.y);
+ } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
+ (topEqual && bounds.fRight <= insetCrop.fRight)) {
+ radii[1].set(0, 0);
+ } else {
+ return false;
+ }
+ // compute the BottomRight corner radius
+ if (rightEqual && bottomEqual) {
+ radii[2].set(cornerRadius.x, cornerRadius.y);
+ } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
+ (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
+ radii[2].set(0, 0);
+ } else {
+ return false;
+ }
+ // compute the BottomLeft corner radius
+ if (leftEqual && bottomEqual) {
+ radii[3].set(cornerRadius.x, cornerRadius.y);
+ } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
+ (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
+ radii[3].set(0, 0);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+static inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const android::FloatRect& boundsRect,
+ const android::FloatRect& cropRect,
+ const android::vec2& cornerRadius) {
+ const SkRect bounds = getSkRect(boundsRect);
+ const SkRect crop = getSkRect(cropRect);
+
+ SkRRect clip;
+ if (cornerRadius.x > 0 && cornerRadius.y > 0) {
+ // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
+ if (bounds == crop || crop.isEmpty()) {
+ return {SkRRect::MakeRectXY(bounds, cornerRadius.x, cornerRadius.y), clip};
+ }
+
+ // This makes an effort to speed up common, simple bounds + clip combinations by
+ // converting them to a single RRect draw. It is possible there are other cases
+ // that can be converted.
+ if (crop.contains(bounds)) {
+ const auto insetCrop = crop.makeInset(cornerRadius.x, cornerRadius.y);
+ if (insetCrop.contains(bounds)) {
+ return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
+ }
+
+ SkVector radii[4];
+ if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
+ SkRRect intersectionBounds;
+ intersectionBounds.setRectRadii(bounds, radii);
+ return {intersectionBounds, clip};
+ }
+ }
+
+ // we didn't hit any of our fast paths so set the clip to the cropRect
+ clip.setRectXY(crop, cornerRadius.x, cornerRadius.y);
+ }
+
+ // if we hit this point then we either don't have rounded corners or we are going to rely
+ // on the clip to round the corners for us
+ return {SkRRect::MakeRect(bounds), clip};
+}
+
+static inline bool layerHasBlur(const android::renderengine::LayerSettings& layer,
+ bool colorTransformModifiesAlpha) {
+ if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
+ // return false if the content is opaque and would therefore occlude the blur
+ const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
+ const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
+ return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
+ }
+ return false;
+}
+
+static inline SkColor getSkColor(const android::vec4& color) {
+ return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
+}
+
+static inline SkM44 getSkM44(const android::mat4& matrix) {
+ return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
+ matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
+ matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
+ matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
+}
+
+static inline SkPoint3 getSkPoint3(const android::vec3& vector) {
+ return SkPoint3::Make(vector.x, vector.y, vector.z);
+}
+
+} // namespace
namespace android {
namespace renderengine {
namespace skia {
-SkiaRenderEngine::SkiaRenderEngine(RenderEngineType type) : RenderEngine(type) {}
+
+using base::StringAppendF;
+
+std::future<void> SkiaRenderEngine::primeCache() {
+ Cache::primeShaderCache(this);
+ return {};
+}
+
+sk_sp<SkData> SkiaRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
+ // This "cache" does not actually cache anything. It just allows us to
+ // monitor Skia's internal cache. So this method always returns null.
+ return nullptr;
+}
+
+void SkiaRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
+ const SkString& description) {
+ mShadersCachedSinceLastCall++;
+ mTotalShadersCompiled++;
+ ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
+}
+
+int SkiaRenderEngine::reportShadersCompiled() {
+ return mSkSLCacheMonitor.totalShadersCompiled();
+}
void SkiaRenderEngine::setEnableTracing(bool tracingEnabled) {
SkAndroidFrameworkTraceUtil::setEnableTracing(tracingEnabled);
}
+
+SkiaRenderEngine::SkiaRenderEngine(
+ RenderEngineType type,
+ PixelFormat pixelFormat,
+ bool useColorManagement,
+ bool supportsBackgroundBlur) :
+ RenderEngine(type),
+ mDefaultPixelFormat(pixelFormat),
+ mUseColorManagement(useColorManagement) {
+ if (supportsBackgroundBlur) {
+ ALOGD("Background Blurs Enabled");
+ mBlurFilter = new KawaseBlurFilter();
+ }
+ mCapture = std::make_unique<SkiaCapture>();
+}
+
+SkiaRenderEngine::~SkiaRenderEngine() { }
+
+// To be called from backend dtors.
+void SkiaRenderEngine::finishRenderingAndAbandonContext() {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+ if (mBlurFilter) {
+ delete mBlurFilter;
+ }
+
+ if (mGrContext) {
+ mGrContext->flushAndSubmit(true);
+ mGrContext->abandonContext();
+ }
+
+ if (mProtectedGrContext) {
+ mProtectedGrContext->flushAndSubmit(true);
+ mProtectedGrContext->abandonContext();
+ }
+}
+
+void SkiaRenderEngine::useProtectedContext(bool useProtectedContext) {
+ if (useProtectedContext == mInProtectedContext ||
+ (useProtectedContext && !supportsProtectedContent())) {
+ return;
+ }
+
+ // release any scratch resources before switching into a new mode
+ if (getActiveGrContext()) {
+ getActiveGrContext()->purgeUnlockedResources(true);
+ }
+
+ // Backend-specific way to switch to protected context
+ if (useProtectedContextImpl(
+ useProtectedContext ? GrProtected::kYes : GrProtected::kNo)) {
+ mInProtectedContext = useProtectedContext;
+ // given that we are sharing the same thread between two GrContexts we need to
+ // make sure that the thread state is reset when switching between the two.
+ if (getActiveGrContext()) {
+ getActiveGrContext()->resetContext();
+ }
+ }
+}
+
+GrDirectContext* SkiaRenderEngine::getActiveGrContext() {
+ return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
+}
+
+static float toDegrees(uint32_t transform) {
+ switch (transform) {
+ case ui::Transform::ROT_90:
+ return 90.0;
+ case ui::Transform::ROT_180:
+ return 180.0;
+ case ui::Transform::ROT_270:
+ return 270.0;
+ default:
+ return 0.0;
+ }
+}
+
+static SkColorMatrix toSkColorMatrix(const android::mat4& matrix) {
+ return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
+ matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
+ matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
+ matrix[3][3], 0);
+}
+
+static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
+ int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
+ int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
+
+ // Treat unsupported dataspaces as srgb
+ if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+ destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+ destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+ destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+ }
+
+ if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+ sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+ sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+ sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+ }
+
+ const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+ const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+ const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+ const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+
+ return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
+ sourceTransfer != destTransfer;
+}
+
+void SkiaRenderEngine::ensureGrContextsCreated() {
+ if (mGrContext) {
+ return;
+ }
+
+ GrContextOptions options;
+ options.fDisableDriverCorrectnessWorkarounds = true;
+ options.fDisableDistanceFieldPaths = true;
+ options.fReducedShaderVariations = true;
+ options.fPersistentCache = &mSkSLCacheMonitor;
+ std::tie(mGrContext, mProtectedGrContext) = createDirectContexts(options);
+}
+
+void SkiaRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
+ bool isRenderable) {
+ // Only run this if RE is running on its own thread. This way the access to GL
+ // operations is guaranteed to be happening on the same thread.
+ if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
+ return;
+ }
+ // We currently don't attempt to map a buffer if the buffer contains protected content
+ // because GPU resources for protected buffers is much more limited.
+ const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
+ if (isProtectedBuffer) {
+ return;
+ }
+ ATRACE_CALL();
+
+ // If we were to support caching protected buffers then we will need to switch the
+ // currently bound context if we are not already using the protected context (and subsequently
+ // switch back after the buffer is cached). However, for non-protected content we can bind
+ // the texture in either GL context because they are initialized with the same share_context
+ // which allows the texture state to be shared between them.
+ auto grContext = getActiveGrContext();
+ auto& cache = mTextureCache;
+
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ mGraphicBufferExternalRefs[buffer->getId()]++;
+
+ if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
+ std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
+ std::make_shared<AutoBackendTexture::LocalRef>(grContext,
+ buffer->toAHardwareBuffer(),
+ isRenderable, mTextureCleanupMgr);
+ cache.insert({buffer->getId(), imageTextureRef});
+ }
+}
+
+void SkiaRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
+ ATRACE_CALL();
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
+ iter != mGraphicBufferExternalRefs.end()) {
+ if (iter->second == 0) {
+ ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
+ "> from RenderEngine texture, but the "
+ "ref count was already zero!",
+ buffer->getId());
+ mGraphicBufferExternalRefs.erase(buffer->getId());
+ return;
+ }
+
+ iter->second--;
+
+ // Swap contexts if needed prior to deleting this buffer
+ // See Issue 1 of
+ // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
+ // when a protected context and an unprotected context are part of the same share group,
+ // protected surfaces may not be accessed by an unprotected context, implying that protected
+ // surfaces may only be freed when a protected context is active.
+ const bool inProtected = mInProtectedContext;
+ useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+
+ if (iter->second == 0) {
+ mTextureCache.erase(buffer->getId());
+ mGraphicBufferExternalRefs.erase(buffer->getId());
+ }
+
+ // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
+ // are up-to-date.
+ if (inProtected != mInProtectedContext) {
+ useProtectedContext(inProtected);
+ }
+ }
+}
+
+bool SkiaRenderEngine::canSkipPostRenderCleanup() const {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ return mTextureCleanupMgr.isEmpty();
+}
+
+void SkiaRenderEngine::cleanupPostRender() {
+ ATRACE_CALL();
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ mTextureCleanupMgr.cleanup();
+}
+
+sk_sp<SkShader> SkiaRenderEngine::createRuntimeEffectShader(
+ const RuntimeEffectShaderParameters& parameters) {
+ // The given surface will be stretched by HWUI via matrix transformation
+ // which gets similar results for most surfaces
+ // Determine later on if we need to leverage the stertch shader within
+ // surface flinger
+ const auto& stretchEffect = parameters.layer.stretchEffect;
+ auto shader = parameters.shader;
+ if (stretchEffect.hasEffect()) {
+ const auto targetBuffer = parameters.layer.source.buffer.buffer;
+ const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
+ if (graphicBuffer && parameters.shader) {
+ shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
+ }
+ }
+
+ if (parameters.requiresLinearEffect) {
+ const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
+ : ui::Dataspace::V0_SRGB_LINEAR;
+ const ui::Dataspace outputDataspace = mUseColorManagement
+ ? parameters.display.outputDataspace
+ : ui::Dataspace::V0_SRGB_LINEAR;
+
+ auto effect =
+ shaders::LinearEffect{.inputDataspace = inputDataspace,
+ .outputDataspace = outputDataspace,
+ .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
+
+ auto effectIter = mRuntimeEffects.find(effect);
+ sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
+ if (effectIter == mRuntimeEffects.end()) {
+ runtimeEffect = buildRuntimeEffect(effect);
+ mRuntimeEffects.insert({effect, runtimeEffect});
+ } else {
+ runtimeEffect = effectIter->second;
+ }
+ mat4 colorTransform = parameters.layer.colorTransform;
+
+ colorTransform *=
+ mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
+ parameters.layerDimmingRatio, 1.f));
+ const auto targetBuffer = parameters.layer.source.buffer.buffer;
+ const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
+ const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr;
+ return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
+ parameters.display.maxLuminance,
+ parameters.display.currentLuminanceNits,
+ parameters.layer.source.buffer.maxLuminanceNits,
+ hardwareBuffer, parameters.display.renderIntent);
+ }
+ return parameters.shader;
+}
+
+void SkiaRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
+ if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+ // Record display settings when capture is running.
+ std::stringstream displaySettings;
+ PrintTo(display, &displaySettings);
+ // Store the DisplaySettings in additional information.
+ canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
+ SkData::MakeWithCString(displaySettings.str().c_str()));
+ }
+
+ // Before doing any drawing, let's make sure that we'll start at the origin of the display.
+ // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
+ // displays might have different scaling when compared to the physical screen.
+
+ canvas->clipRect(getSkRect(display.physicalDisplay));
+ canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
+
+ const auto clipWidth = display.clip.width();
+ const auto clipHeight = display.clip.height();
+ auto rotatedClipWidth = clipWidth;
+ auto rotatedClipHeight = clipHeight;
+ // Scale is contingent on the rotation result.
+ if (display.orientation & ui::Transform::ROT_90) {
+ std::swap(rotatedClipWidth, rotatedClipHeight);
+ }
+ const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
+ static_cast<SkScalar>(rotatedClipWidth);
+ const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
+ static_cast<SkScalar>(rotatedClipHeight);
+ canvas->scale(scaleX, scaleY);
+
+ // Canvas rotation is done by centering the clip window at the origin, rotating, translating
+ // back so that the top left corner of the clip is at (0, 0).
+ canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
+ canvas->rotate(toDegrees(display.orientation));
+ canvas->translate(-clipWidth / 2, -clipHeight / 2);
+ canvas->translate(-display.clip.left, -display.clip.top);
+}
+
+class AutoSaveRestore {
+public:
+ AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
+ ~AutoSaveRestore() { restore(); }
+ void replace(SkCanvas* canvas) {
+ mCanvas = canvas;
+ mSaveCount = canvas->save();
+ }
+ void restore() {
+ if (mCanvas) {
+ mCanvas->restoreToCount(mSaveCount);
+ mCanvas = nullptr;
+ }
+ }
+
+private:
+ SkCanvas* mCanvas;
+ int mSaveCount;
+};
+
+static SkRRect getBlurRRect(const BlurRegion& region) {
+ const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
+ const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
+ SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
+ SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
+ SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
+ SkRRect roundedRect;
+ roundedRect.setRectRadii(rect, radii);
+ return roundedRect;
+}
+
+// Arbitrary default margin which should be close enough to zero.
+constexpr float kDefaultMargin = 0.0001f;
+static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) {
+ LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
+ return std::abs(expected - value) < margin;
+}
+
+namespace {
+template <typename T>
+void logSettings(const T& t) {
+ std::stringstream stream;
+ PrintTo(t, &stream);
+ auto string = stream.str();
+ size_t pos = 0;
+ // Perfetto ignores \n, so split up manually into separate ALOGD statements.
+ const size_t size = string.size();
+ while (pos < size) {
+ const size_t end = std::min(string.find("\n", pos), size);
+ ALOGD("%s", string.substr(pos, end - pos).c_str());
+ pos = end + 1;
+ }
+}
+} // namespace
+
+// Helper class intended to be used on the stack to ensure that texture cleanup
+// is deferred until after this class goes out of scope.
+class DeferTextureCleanup final {
+public:
+ DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
+ mMgr.setDeferredStatus(true);
+ }
+ ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
+
+private:
+ DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
+ AutoBackendTexture::CleanupManager& mMgr;
+};
+
+void SkiaRenderEngine::drawLayersInternal(
+ const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
+ base::unique_fd&& bufferFence) {
+ ATRACE_NAME("SkiaGL::drawLayersInternal");
+
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+ if (buffer == nullptr) {
+ ALOGE("No output buffer provided. Aborting GPU composition.");
+ resultPromise->set_value(base::unexpected(BAD_VALUE));
+ return;
+ }
+
+ validateOutputBufferUsage(buffer->getBuffer());
+
+ auto grContext = getActiveGrContext();
+ auto& cache = mTextureCache;
+
+ // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
+ DeferTextureCleanup dtc(mTextureCleanupMgr);
+
+ std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
+ if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
+ surfaceTextureRef = it->second;
+ } else {
+ surfaceTextureRef =
+ std::make_shared<AutoBackendTexture::LocalRef>(grContext,
+ buffer->getBuffer()
+ ->toAHardwareBuffer(),
+ true, mTextureCleanupMgr);
+ }
+
+ // wait on the buffer to be ready to use prior to using it
+ waitFence(grContext, bufferFence);
+
+ const ui::Dataspace dstDataspace =
+ mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
+ sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
+
+ SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
+ if (dstCanvas == nullptr) {
+ ALOGE("Cannot acquire canvas from Skia.");
+ resultPromise->set_value(base::unexpected(BAD_VALUE));
+ return;
+ }
+
+ // setup color filter if necessary
+ sk_sp<SkColorFilter> displayColorTransform;
+ if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
+ displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
+ }
+ const bool ctModifiesAlpha =
+ displayColorTransform && !displayColorTransform->isAlphaUnchanged();
+
+ // Find the max layer white point to determine the max luminance of the scene...
+ const float maxLayerWhitePoint = std::transform_reduce(
+ layers.cbegin(), layers.cend(), 0.f,
+ [](float left, float right) { return std::max(left, right); },
+ [&](const auto& l) { return l.whitePointNits; });
+
+ // ...and compute the dimming ratio if dimming is requested
+ const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
+ maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
+ ? maxLayerWhitePoint / display.targetLuminanceNits
+ : 1.f;
+
+ // Find if any layers have requested blur, we'll use that info to decide when to render to an
+ // offscreen buffer and when to render to the native buffer.
+ sk_sp<SkSurface> activeSurface(dstSurface);
+ SkCanvas* canvas = dstCanvas;
+ SkiaCapture::OffscreenState offscreenCaptureState;
+ const LayerSettings* blurCompositionLayer = nullptr;
+ if (mBlurFilter) {
+ bool requiresCompositionLayer = false;
+ for (const auto& layer : layers) {
+ // if the layer doesn't have blur or it is not visible then continue
+ if (!layerHasBlur(layer, ctModifiesAlpha)) {
+ continue;
+ }
+ if (layer.backgroundBlurRadius > 0 &&
+ layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
+ requiresCompositionLayer = true;
+ }
+ for (auto region : layer.blurRegions) {
+ if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
+ requiresCompositionLayer = true;
+ }
+ }
+ if (requiresCompositionLayer) {
+ activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
+ canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
+ blurCompositionLayer = &layer;
+ break;
+ }
+ }
+ }
+
+ AutoSaveRestore surfaceAutoSaveRestore(canvas);
+ // Clear the entire canvas with a transparent black to prevent ghost images.
+ canvas->clear(SK_ColorTRANSPARENT);
+ initCanvas(canvas, display);
+
+ if (kPrintLayerSettings) {
+ logSettings(display);
+ }
+ for (const auto& layer : layers) {
+ ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
+
+ if (kPrintLayerSettings) {
+ logSettings(layer);
+ }
+
+ sk_sp<SkImage> blurInput;
+ if (blurCompositionLayer == &layer) {
+ LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
+ LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
+
+ // save a snapshot of the activeSurface to use as input to the blur shaders
+ blurInput = activeSurface->makeImageSnapshot();
+
+ // blit the offscreen framebuffer into the destination AHB, but only
+ // if there are blur regions. backgroundBlurRadius blurs the entire
+ // image below, so it can skip this step.
+ if (layer.blurRegions.size()) {
+ SkPaint paint;
+ paint.setBlendMode(SkBlendMode::kSrc);
+ if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+ uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
+ dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
+ String8::format("SurfaceID|%" PRId64, id).c_str(),
+ nullptr);
+ dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
+ } else {
+ activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
+ }
+ }
+
+ // assign dstCanvas to canvas and ensure that the canvas state is up to date
+ canvas = dstCanvas;
+ surfaceAutoSaveRestore.replace(canvas);
+ initCanvas(canvas, display);
+
+ LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
+ dstSurface->getCanvas()->getSaveCount());
+ LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
+ dstSurface->getCanvas()->getTotalMatrix());
+
+ // assign dstSurface to activeSurface
+ activeSurface = dstSurface;
+ }
+
+ SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
+ if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+ // Record the name of the layer if the capture is running.
+ std::stringstream layerSettings;
+ PrintTo(layer, &layerSettings);
+ // Store the LayerSettings in additional information.
+ canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
+ SkData::MakeWithCString(layerSettings.str().c_str()));
+ }
+ // Layers have a local transform that should be applied to them
+ canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
+
+ const auto [bounds, roundRectClip] =
+ getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
+ layer.geometry.roundedCornersRadius);
+ if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
+ std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
+
+ // if multiple layers have blur, then we need to take a snapshot now because
+ // only the lowest layer will have blurImage populated earlier
+ if (!blurInput) {
+ blurInput = activeSurface->makeImageSnapshot();
+ }
+ // rect to be blurred in the coordinate space of blurInput
+ const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
+
+ // if the clip needs to be applied then apply it now and make sure
+ // it is restored before we attempt to draw any shadows.
+ SkAutoCanvasRestore acr(canvas, true);
+ if (!roundRectClip.isEmpty()) {
+ canvas->clipRRect(roundRectClip, true);
+ }
+
+ // TODO(b/182216890): Filter out empty layers earlier
+ if (blurRect.width() > 0 && blurRect.height() > 0) {
+ if (layer.backgroundBlurRadius > 0) {
+ ATRACE_NAME("BackgroundBlur");
+ auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
+ blurInput, blurRect);
+
+ cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
+
+ mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
+ blurRect, blurredImage, blurInput);
+ }
+
+ canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
+ for (auto region : layer.blurRegions) {
+ if (cachedBlurs[region.blurRadius] == nullptr) {
+ ATRACE_NAME("BlurRegion");
+ cachedBlurs[region.blurRadius] =
+ mBlurFilter->generate(grContext, region.blurRadius, blurInput,
+ blurRect);
+ }
+
+ mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
+ region.alpha, blurRect,
+ cachedBlurs[region.blurRadius], blurInput);
+ }
+ }
+ }
+
+ if (layer.shadow.length > 0) {
+ // This would require a new parameter/flag to SkShadowUtils::DrawShadow
+ LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
+
+ SkRRect shadowBounds, shadowClip;
+ if (layer.geometry.boundaries == layer.shadow.boundaries) {
+ shadowBounds = bounds;
+ shadowClip = roundRectClip;
+ } else {
+ std::tie(shadowBounds, shadowClip) =
+ getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
+ layer.geometry.roundedCornersRadius);
+ }
+
+ // Technically, if bounds is a rect and roundRectClip is not empty,
+ // it means that the bounds and roundedCornersCrop were different
+ // enough that we should intersect them to find the proper shadow.
+ // In practice, this often happens when the two rectangles appear to
+ // not match due to rounding errors. Draw the rounded version, which
+ // looks more like the intent.
+ const auto& rrect =
+ shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
+ drawShadow(canvas, rrect, layer.shadow);
+ }
+
+ const float layerDimmingRatio = layer.whitePointNits <= 0.f
+ ? displayDimmingRatio
+ : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
+
+ const bool dimInLinearSpace = display.dimmingStage !=
+ aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
+
+ const bool requiresLinearEffect = layer.colorTransform != mat4() ||
+ (mUseColorManagement &&
+ needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
+ (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio));
+
+ // quick abort from drawing the remaining portion of the layer
+ if (layer.skipContentDraw ||
+ (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
+ (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
+ continue;
+ }
+
+ // If we need to map to linear space or color management is disabled, then mark the source
+ // image with the same colorspace as the destination surface so that Skia's color
+ // management is a no-op.
+ const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
+ ? dstDataspace
+ : layer.sourceDataspace;
+
+ SkPaint paint;
+ if (layer.source.buffer.buffer) {
+ ATRACE_NAME("DrawImage");
+ validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
+ const auto& item = layer.source.buffer;
+ std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
+
+ if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
+ iter != cache.end()) {
+ imageTextureRef = iter->second;
+ } else {
+ // If we didn't find the image in the cache, then create a local ref but don't cache
+ // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
+ // we didn't find anything in the cache then we intentionally did not cache this
+ // buffer's resources.
+ imageTextureRef = std::make_shared<
+ AutoBackendTexture::LocalRef>(grContext,
+ item.buffer->getBuffer()->toAHardwareBuffer(),
+ false, mTextureCleanupMgr);
+ }
+
+ // if the layer's buffer has a fence, then we must must respect the fence prior to using
+ // the buffer.
+ if (layer.source.buffer.fence != nullptr) {
+ waitFence(grContext, layer.source.buffer.fence->get());
+ }
+
+ // isOpaque means we need to ignore the alpha in the image,
+ // replacing it with the alpha specified by the LayerSettings. See
+ // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
+ // The proper way to do this is to use an SkColorType that ignores
+ // alpha, like kRGB_888x_SkColorType, and that is used if the
+ // incoming image is kRGBA_8888_SkColorType. However, the incoming
+ // image may be kRGBA_F16_SkColorType, for which there is no RGBX
+ // SkColorType, or kRGBA_1010102_SkColorType, for which we have
+ // kRGB_101010x_SkColorType, but it is not yet supported as a source
+ // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
+ // meantime, we'll use a workaround that works unless we need to do
+ // any color conversion. The workaround requires that we pretend the
+ // image is already premultiplied, so that we do not premultiply it
+ // before applying SkBlendMode::kPlus.
+ const bool useIsOpaqueWorkaround = item.isOpaque &&
+ (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
+ imageTextureRef->colorType() == kRGBA_F16_SkColorType);
+ const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
+ : item.isOpaque ? kOpaque_SkAlphaType
+ : item.usePremultipliedAlpha ? kPremul_SkAlphaType
+ : kUnpremul_SkAlphaType;
+ sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
+
+ auto texMatrix = getSkM44(item.textureTransform).asM33();
+ // textureTansform was intended to be passed directly into a shader, so when
+ // building the total matrix with the textureTransform we need to first
+ // normalize it, then apply the textureTransform, then scale back up.
+ texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
+ texMatrix.postScale(image->width(), image->height());
+
+ SkMatrix matrix;
+ if (!texMatrix.invert(&matrix)) {
+ matrix = texMatrix;
+ }
+ // The shader does not respect the translation, so we add it to the texture
+ // transform for the SkImage. This will make sure that the correct layer contents
+ // are drawn in the correct part of the screen.
+ matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
+
+ sk_sp<SkShader> shader;
+
+ if (layer.source.buffer.useTextureFiltering) {
+ shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
+ SkSamplingOptions(
+ {SkFilterMode::kLinear, SkMipmapMode::kNone}),
+ &matrix);
+ } else {
+ shader = image->makeShader(SkSamplingOptions(), matrix);
+ }
+
+ if (useIsOpaqueWorkaround) {
+ shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
+ SkShaders::Color(SkColors::kBlack,
+ toSkColorSpace(layerDataspace)));
+ }
+
+ paint.setShader(createRuntimeEffectShader(
+ RuntimeEffectShaderParameters{.shader = shader,
+ .layer = layer,
+ .display = display,
+ .undoPremultipliedAlpha = !item.isOpaque &&
+ item.usePremultipliedAlpha,
+ .requiresLinearEffect = requiresLinearEffect,
+ .layerDimmingRatio = dimInLinearSpace
+ ? layerDimmingRatio
+ : 1.f}));
+
+ // Turn on dithering when dimming beyond this (arbitrary) threshold...
+ static constexpr float kDimmingThreshold = 0.2f;
+ // ...or we're rendering an HDR layer down to an 8-bit target
+ // Most HDR standards require at least 10-bits of color depth for source content, so we
+ // can just extract the transfer function rather than dig into precise gralloc layout.
+ // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
+ const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
+ buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
+ if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
+ paint.setDither(true);
+ }
+ paint.setAlphaf(layer.alpha);
+
+ if (imageTextureRef->colorType() == kAlpha_8_SkColorType) {
+ LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8");
+
+ // SysUI creates the alpha layer as a coverage layer, which is
+ // appropriate for the DPU. Use a color matrix to convert it to
+ // a mask.
+ // TODO (b/219525258): Handle input as a mask.
+ //
+ // The color matrix will convert A8 pixels with no alpha to
+ // black, as described by this vector. If the display handles
+ // the color transform, we need to invert it to find the color
+ // that will result in black after the DPU applies the transform.
+ SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a
+ if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) {
+ SkM44 colorSpaceMatrix = getSkM44(display.colorTransform);
+ if (colorSpaceMatrix.invert(&colorSpaceMatrix)) {
+ black = colorSpaceMatrix * black;
+ } else {
+ // We'll just have to use 0,0,0 as black, which should
+ // be close to correct.
+ ALOGI("Could not invert colorTransform!");
+ }
+ }
+ SkColorMatrix colorMatrix(0, 0, 0, 0, black[0],
+ 0, 0, 0, 0, black[1],
+ 0, 0, 0, 0, black[2],
+ 0, 0, 0, -1, 1);
+ if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
+ // On the other hand, if the device doesn't handle it, we
+ // have to apply it ourselves.
+ colorMatrix.postConcat(toSkColorMatrix(display.colorTransform));
+ }
+ paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
+ }
+ } else {
+ ATRACE_NAME("DrawColor");
+ const auto color = layer.source.solidColor;
+ sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
+ .fG = color.g,
+ .fB = color.b,
+ .fA = layer.alpha},
+ toSkColorSpace(layerDataspace));
+ paint.setShader(createRuntimeEffectShader(
+ RuntimeEffectShaderParameters{.shader = shader,
+ .layer = layer,
+ .display = display,
+ .undoPremultipliedAlpha = false,
+ .requiresLinearEffect = requiresLinearEffect,
+ .layerDimmingRatio = layerDimmingRatio}));
+ }
+
+ if (layer.disableBlending) {
+ paint.setBlendMode(SkBlendMode::kSrc);
+ }
+
+ // An A8 buffer will already have the proper color filter attached to
+ // its paint, including the displayColorTransform as needed.
+ if (!paint.getColorFilter()) {
+ if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) {
+ // If we don't dim in linear space, then when we gamma correct the dimming ratio we
+ // can assume a gamma 2.2 transfer function.
+ static constexpr float kInverseGamma22 = 1.f / 2.2f;
+ const auto gammaCorrectedDimmingRatio =
+ std::pow(layerDimmingRatio, kInverseGamma22);
+ auto dimmingMatrix =
+ mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
+ gammaCorrectedDimmingRatio, 1.f));
+
+ const auto colorFilter =
+ SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
+ paint.setColorFilter(displayColorTransform
+ ? displayColorTransform->makeComposed(colorFilter)
+ : colorFilter);
+ } else {
+ paint.setColorFilter(displayColorTransform);
+ }
+ }
+
+ if (!roundRectClip.isEmpty()) {
+ canvas->clipRRect(roundRectClip, true);
+ }
+
+ if (!bounds.isRect()) {
+ paint.setAntiAlias(true);
+ canvas->drawRRect(bounds, paint);
+ } else {
+ canvas->drawRect(bounds.rect(), paint);
+ }
+ if (kFlushAfterEveryLayer) {
+ ATRACE_NAME("flush surface");
+ activeSurface->flush();
+ }
+ }
+ for (const auto& borderRenderInfo : display.borderInfoList) {
+ SkPaint p;
+ p.setColor(SkColor4f{borderRenderInfo.color.r, borderRenderInfo.color.g,
+ borderRenderInfo.color.b, borderRenderInfo.color.a});
+ p.setAntiAlias(true);
+ p.setStyle(SkPaint::kStroke_Style);
+ p.setStrokeWidth(borderRenderInfo.width);
+ SkRegion sk_region;
+ SkPath path;
+
+ // Construct a final SkRegion using Regions
+ for (const auto& r : borderRenderInfo.combinedRegion) {
+ sk_region.op({r.left, r.top, r.right, r.bottom}, SkRegion::kUnion_Op);
+ }
+
+ sk_region.getBoundaryPath(&path);
+ canvas->drawPath(path, p);
+ path.close();
+ }
+
+ surfaceAutoSaveRestore.restore();
+ mCapture->endCapture();
+ {
+ ATRACE_NAME("flush surface");
+ LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
+ activeSurface->flush();
+ }
+
+ base::unique_fd drawFence = flushAndSubmit(grContext);
+ resultPromise->set_value(sp<Fence>::make(std::move(drawFence)));
+}
+
+size_t SkiaRenderEngine::getMaxTextureSize() const {
+ return mGrContext->maxTextureSize();
+}
+
+size_t SkiaRenderEngine::getMaxViewportDims() const {
+ return mGrContext->maxRenderTargetSize();
+}
+
+void SkiaRenderEngine::drawShadow(SkCanvas* canvas,
+ const SkRRect& casterRRect,
+ const ShadowSettings& settings) {
+ ATRACE_CALL();
+ const float casterZ = settings.length / 2.0f;
+ const auto flags =
+ settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
+
+ SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
+ getSkPoint3(settings.lightPos), settings.lightRadius,
+ getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
+ flags);
+}
+
+void SkiaRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
+ // This cache multiplier was selected based on review of cache sizes relative
+ // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
+ // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
+ // conservative default based on that analysis.
+ const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
+ const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
+
+ // start by resizing the current context
+ getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+
+ // if it is possible to switch contexts then we will resize the other context
+ const bool originalProtectedState = mInProtectedContext;
+ useProtectedContext(!mInProtectedContext);
+ if (mInProtectedContext != originalProtectedState) {
+ getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+ // reset back to the initial context that was active when this method was called
+ useProtectedContext(originalProtectedState);
+ }
+}
+
+void SkiaRenderEngine::dump(std::string& result) {
+ // Dump for the specific backend (GLES or Vk)
+ appendBackendSpecificInfoToDump(result);
+
+ // Info about protected content
+ StringAppendF(&result, "RenderEngine supports protected context: %d\n",
+ supportsProtectedContent());
+ StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
+ StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
+ mSkSLCacheMonitor.shadersCachedSinceLastCall());
+
+ std::vector<ResourcePair> cpuResourceMap = {
+ {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
+ {"skia/sk_resource_cache/rrect-blur_", "Masks"},
+ {"skia/sk_resource_cache/rects-blur_", "Masks"},
+ {"skia/sk_resource_cache/tessellated", "Shadows"},
+ {"skia", "Other"},
+ };
+ SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
+ SkGraphics::DumpMemoryStatistics(&cpuReporter);
+ StringAppendF(&result, "Skia CPU Caches: ");
+ cpuReporter.logTotals(result);
+ cpuReporter.logOutput(result);
+
+ {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+ std::vector<ResourcePair> gpuResourceMap = {
+ {"texture_renderbuffer", "Texture/RenderBuffer"},
+ {"texture", "Texture"},
+ {"gr_text_blob_cache", "Text"},
+ {"skia", "Other"},
+ };
+ SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
+ mGrContext->dumpMemoryStatistics(&gpuReporter);
+ StringAppendF(&result, "Skia's GPU Caches: ");
+ gpuReporter.logTotals(result);
+ gpuReporter.logOutput(result);
+ StringAppendF(&result, "Skia's Wrapped Objects:\n");
+ gpuReporter.logOutput(result, true);
+
+ StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
+ mGraphicBufferExternalRefs.size());
+ StringAppendF(&result, "Dumping buffer ids...\n");
+ for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
+ StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
+ }
+ StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
+ mTextureCache.size());
+ StringAppendF(&result, "Dumping buffer ids...\n");
+ // TODO(178539829): It would be nice to know which layer these are coming from and what
+ // the texture sizes are.
+ for (const auto& [id, unused] : mTextureCache) {
+ StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
+ }
+ StringAppendF(&result, "\n");
+
+ SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
+ if (mProtectedGrContext) {
+ mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
+ }
+ StringAppendF(&result, "Skia's GPU Protected Caches: ");
+ gpuProtectedReporter.logTotals(result);
+ gpuProtectedReporter.logOutput(result);
+ StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
+ gpuProtectedReporter.logOutput(result, true);
+
+ StringAppendF(&result, "\n");
+ StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
+ for (const auto& [linearEffect, unused] : mRuntimeEffects) {
+ StringAppendF(&result, "- inputDataspace: %s\n",
+ dataspaceDetails(
+ static_cast<android_dataspace>(linearEffect.inputDataspace))
+ .c_str());
+ StringAppendF(&result, "- outputDataspace: %s\n",
+ dataspaceDetails(
+ static_cast<android_dataspace>(linearEffect.outputDataspace))
+ .c_str());
+ StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
+ linearEffect.undoPremultipliedAlpha ? "true" : "false");
+ }
+ }
+ StringAppendF(&result, "\n");
+}
+
} // namespace skia
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index 160a186..e7c5b8f 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -20,6 +20,31 @@
#include <renderengine/RenderEngine.h>
#include <sys/types.h>
+#include <GrBackendSemaphore.h>
+#include <GrDirectContext.h>
+#include <SkSurface.h>
+#include <android-base/thread_annotations.h>
+#include <renderengine/ExternalTexture.h>
+#include <renderengine/RenderEngine.h>
+#include <sys/types.h>
+
+#include <mutex>
+#include <unordered_map>
+
+#include "AutoBackendTexture.h"
+#include "GrContextOptions.h"
+#include "SkImageInfo.h"
+#include "SkiaRenderEngine.h"
+#include "android-base/macros.h"
+#include "debug/SkiaCapture.h"
+#include "filters/BlurFilter.h"
+#include "filters/LinearEffect.h"
+#include "filters/StretchShaderFactory.h"
+
+class SkData;
+
+struct SkPoint3;
+
namespace android {
namespace renderengine {
@@ -31,35 +56,141 @@
class BlurFilter;
-// TODO: Put common skia stuff here that can be shared between the GL & Vulkan backends
-// Currently mostly just handles all the no-op / missing APIs
class SkiaRenderEngine : public RenderEngine {
public:
static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
- SkiaRenderEngine(RenderEngineType type);
- ~SkiaRenderEngine() override {}
+ SkiaRenderEngine(RenderEngineType type,
+ PixelFormat pixelFormat,
+ bool useColorManagement,
+ bool supportsBackgroundBlur);
+ ~SkiaRenderEngine() override;
- virtual std::future<void> primeCache() override { return {}; };
- virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{};
- virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override{};
- virtual bool isProtected() const override { return false; } // mInProtectedContext; }
- virtual bool supportsProtectedContent() const override { return false; };
- virtual int getContextPriority() override { return 0; }
- virtual int reportShadersCompiled() { return 0; }
- virtual void setEnableTracing(bool tracingEnabled) override;
+ std::future<void> primeCache() override final;
+ void cleanupPostRender() override final;
+ void cleanFramebufferCache() override final{ }
+ bool isProtected() const override final{ return mInProtectedContext; }
+ bool supportsBackgroundBlur() override final {
+ return mBlurFilter != nullptr;
+ }
+ void onActiveDisplaySizeChanged(ui::Size size) override final;
+ int reportShadersCompiled();
+ virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override final{};
+ virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override final{};
+ virtual void setEnableTracing(bool tracingEnabled) override final;
+
+ void useProtectedContext(bool useProtectedContext) override;
+ bool supportsProtectedContent() const override {
+ return supportsProtectedContentImpl();
+ }
+ void ensureGrContextsCreated();
protected:
- virtual void mapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/,
- bool /*isRenderable*/) override = 0;
- virtual void unmapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/) override = 0;
+ // This is so backends can stop the generic rendering state first before
+ // cleaning up backend-specific state
+ void finishRenderingAndAbandonContext();
- virtual void drawLayersInternal(
- const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display, const std::vector<LayerSettings>& layers,
- const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
- base::unique_fd&& bufferFence) override {
- resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ // Functions that a given backend (GLES, Vulkan) must implement
+ using Contexts = std::pair<sk_sp<GrDirectContext>, sk_sp<GrDirectContext>>;
+ virtual Contexts createDirectContexts(const GrContextOptions& options) = 0;
+ virtual bool supportsProtectedContentImpl() const = 0;
+ virtual bool useProtectedContextImpl(GrProtected isProtected) = 0;
+ virtual void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) = 0;
+ virtual base::unique_fd flushAndSubmit(GrDirectContext* context) = 0;
+ virtual void appendBackendSpecificInfoToDump(std::string& result) = 0;
+
+ size_t getMaxTextureSize() const override final;
+ size_t getMaxViewportDims() const override final;
+ GrDirectContext* getActiveGrContext();
+
+ // Implements PersistentCache as a way to monitor what SkSL shaders Skia has
+ // cached.
+ class SkSLCacheMonitor : public GrContextOptions::PersistentCache {
+ public:
+ SkSLCacheMonitor() = default;
+ ~SkSLCacheMonitor() override = default;
+
+ sk_sp<SkData> load(const SkData& key) override;
+
+ void store(const SkData& key, const SkData& data, const SkString& description) override;
+
+ int shadersCachedSinceLastCall() {
+ const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall;
+ mShadersCachedSinceLastCall = 0;
+ return shadersCachedSinceLastCall;
+ }
+
+ int totalShadersCompiled() const { return mTotalShadersCompiled; }
+
+ private:
+ int mShadersCachedSinceLastCall = 0;
+ int mTotalShadersCompiled = 0;
};
+
+private:
+ void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
+ bool isRenderable) override final;
+ void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override final;
+ bool canSkipPostRenderCleanup() const override final;
+
+ void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
+ void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
+ const ShadowSettings& shadowSettings);
+ void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
+ const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) override final;
+
+ void dump(std::string& result) override final;
+
+ // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
+ // Otherwise it returns the input shader.
+ struct RuntimeEffectShaderParameters {
+ sk_sp<SkShader> shader;
+ const LayerSettings& layer;
+ const DisplaySettings& display;
+ bool undoPremultipliedAlpha;
+ bool requiresLinearEffect;
+ float layerDimmingRatio;
+ };
+ sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
+
+ const PixelFormat mDefaultPixelFormat;
+ const bool mUseColorManagement;
+
+ // Identifier used for various mappings of layers to various
+ // textures or shaders
+ using GraphicBufferId = uint64_t;
+
+ // Number of external holders of ExternalTexture references, per GraphicBuffer ID.
+ std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
+ GUARDED_BY(mRenderingMutex);
+ // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts.
+ std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
+ GUARDED_BY(mRenderingMutex);
+ std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher>
+ mRuntimeEffects;
+ AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex);
+
+ StretchShaderFactory mStretchShaderFactory;
+
+ sp<Fence> mLastDrawFence;
+ BlurFilter* mBlurFilter = nullptr;
+
+ // Object to capture commands send to Skia.
+ std::unique_ptr<SkiaCapture> mCapture;
+
+ // Mutex guarding rendering operations, so that internal state related to
+ // rendering that is potentially modified by multiple threads is guaranteed thread-safe.
+ mutable std::mutex mRenderingMutex;
+ SkSLCacheMonitor mSkSLCacheMonitor;
+
+ // Graphics context used for creating surfaces and submitting commands
+ sk_sp<GrDirectContext> mGrContext;
+ // Same as above, but for protected content (eg. DRM)
+ sk_sp<GrDirectContext> mProtectedGrContext;
+ bool mInProtectedContext = false;
};
} // namespace skia
diff --git a/libs/renderengine/skia/debug/SkiaCapture.cpp b/libs/renderengine/skia/debug/SkiaCapture.cpp
index 856fff4..b21b01c 100644
--- a/libs/renderengine/skia/debug/SkiaCapture.cpp
+++ b/libs/renderengine/skia/debug/SkiaCapture.cpp
@@ -27,6 +27,9 @@
#include <utils/Trace.h>
#include "CommonPool.h"
+#include "SkCanvas.h"
+#include "SkRect.h"
+#include "SkTypeface.h"
#include "src/utils/SkMultiPictureDocument.h"
namespace android {
diff --git a/libs/renderengine/skia/debug/SkiaCapture.h b/libs/renderengine/skia/debug/SkiaCapture.h
index f194629..d65a579 100644
--- a/libs/renderengine/skia/debug/SkiaCapture.h
+++ b/libs/renderengine/skia/debug/SkiaCapture.h
@@ -19,13 +19,15 @@
#include <SkDocument.h>
#include <SkNWayCanvas.h>
#include <SkPictureRecorder.h>
+#include <SkRefCnt.h>
+#include <SkStream.h>
#include <SkSurface.h>
+#include "tools/SkSharingProc.h"
#include <chrono>
#include <mutex>
#include "CaptureTimer.h"
-#include "tools/SkSharingProc.h"
namespace android {
namespace renderengine {
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index 63cc02b..2557ac9 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -17,7 +17,6 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "BlurFilter.h"
#include <SkCanvas.h>
-#include <SkData.h>
#include <SkPaint.h>
#include <SkRRect.h>
#include <SkRuntimeEffect.h>
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
index 55867a9..f3b6ab9 100644
--- a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
@@ -18,7 +18,6 @@
#include "GaussianBlurFilter.h"
#include <SkCanvas.h>
-#include <SkData.h>
#include <SkPaint.h>
#include <SkRRect.h>
#include <SkRuntimeEffect.h>
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
index bfde06f..e370c39 100644
--- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
@@ -18,7 +18,6 @@
#include "KawaseBlurFilter.h"
#include <SkCanvas.h>
-#include <SkData.h>
#include <SkPaint.h>
#include <SkRRect.h>
#include <SkRuntimeEffect.h>
diff --git a/libs/renderengine/tests/Android.bp b/libs/renderengine/tests/Android.bp
index bbab792..6f328d7 100644
--- a/libs/renderengine/tests/Android.bp
+++ b/libs/renderengine/tests/Android.bp
@@ -24,6 +24,7 @@
cc_test {
name: "librenderengine_test",
defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
"skia_deps",
"surfaceflinger_defaults",
],
@@ -49,7 +50,6 @@
],
shared_libs: [
- "android.hardware.graphics.composer3-V1-ndk",
"libbase",
"libcutils",
"libEGL",
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 7c70a74..9d8b2df 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -232,14 +232,14 @@
std::shared_ptr<renderengine::ExternalTexture> allocateDefaultBuffer() {
return std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(DEFAULT_DISPLAY_WIDTH,
- DEFAULT_DISPLAY_HEIGHT,
- HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE,
- "output"),
+ ExternalTexture>(sp<GraphicBuffer>::
+ make(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT,
+ HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "output"),
*mRE,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::
@@ -251,12 +251,12 @@
uint32_t height) {
return std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(width, height,
- HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_TEXTURE,
- "input"),
+ ExternalTexture>(sp<GraphicBuffer>::
+ make(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "input"),
*mRE,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::
@@ -285,10 +285,12 @@
}
std::shared_ptr<renderengine::ExternalTexture> allocateR8Buffer(int width, int height) {
- auto buffer = new GraphicBuffer(width, height, android::PIXEL_FORMAT_R_8, 1,
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_TEXTURE,
- "r8");
+ const auto kUsageFlags =
+ static_cast<uint64_t>(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_TEXTURE);
+ auto buffer =
+ sp<GraphicBuffer>::make(static_cast<uint32_t>(width), static_cast<uint32_t>(height),
+ android::PIXEL_FORMAT_R_8, 1u, kUsageFlags, "r8");
if (buffer->initCheck() != 0) {
// Devices are not required to support R8.
return nullptr;
@@ -444,7 +446,9 @@
const ubyte4& backgroundColor) {
const Rect casterRect(castingLayer.geometry.boundaries);
Region casterRegion = Region(casterRect);
- const float casterCornerRadius = castingLayer.geometry.roundedCornersRadius;
+ const float casterCornerRadius = (castingLayer.geometry.roundedCornersRadius.x +
+ castingLayer.geometry.roundedCornersRadius.y) /
+ 2.0;
if (casterCornerRadius > 0.0f) {
// ignore the corners if a corner radius is set
Rect cornerRect(casterCornerRadius, casterCornerRadius);
@@ -524,16 +528,15 @@
void invokeDraw(const renderengine::DisplaySettings& settings,
const std::vector<renderengine::LayerSettings>& layers) {
- std::future<renderengine::RenderEngineResult> result =
+ ftl::Future<FenceResult> future =
mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
+ ASSERT_TRUE(future.valid());
- ASSERT_TRUE(result.valid());
- auto [status, fence] = result.get();
+ auto result = future.get();
+ ASSERT_TRUE(result.ok());
- ASSERT_EQ(NO_ERROR, status);
- if (fence.ok()) {
- sync_wait(fence.get(), -1);
- }
+ auto fence = result.value();
+ fence->waitForever(LOG_TAG);
if (layers.size() > 0 && mGLESRE != nullptr) {
ASSERT_TRUE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getBuffer()->getId()));
@@ -1129,7 +1132,7 @@
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
- layer.geometry.roundedCornersRadius = 5.0f;
+ layer.geometry.roundedCornersRadius = {5.0f, 5.0f};
layer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
@@ -1494,13 +1497,13 @@
auto buf = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1,
- GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE,
- "input"),
+ ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1,
+ HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "input"),
*mRE,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
@@ -1527,13 +1530,13 @@
mBuffer = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1,
- GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE,
- "output"),
+ ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1,
+ HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "output"),
*mRE,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
@@ -1606,6 +1609,36 @@
drawEmptyLayers();
}
+TEST_P(RenderEngineTest, drawLayers_fillRedBufferAndEmptyBuffer) {
+ const auto& renderEngineFactory = GetParam();
+ if (renderEngineFactory->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
+ // GLES-specific test
+ return;
+ }
+
+ initializeRenderEngine();
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+
+ // add a red layer
+ renderengine::LayerSettings layerOne{
+ .geometry.boundaries = fullscreenRect().toFloatRect(),
+ .source.solidColor = half3(1.0f, 0.0f, 0.0f),
+ .alpha = 1.f,
+ };
+
+ std::vector<renderengine::LayerSettings> layersFirst{layerOne};
+ invokeDraw(settings, layersFirst);
+ expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
+
+ // re-draw with an empty layer above it, and we get a transparent black one
+ std::vector<renderengine::LayerSettings> layersSecond;
+ invokeDraw(settings, layersSecond);
+ expectBufferColor(fullscreenRect(), 0, 0, 0, 0);
+}
+
TEST_P(RenderEngineTest, drawLayers_withoutBuffers_withColorTransform) {
initializeRenderEngine();
@@ -1647,13 +1680,13 @@
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layers.push_back(layer);
- std::future<renderengine::RenderEngineResult> result =
+ ftl::Future<FenceResult> future =
mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd());
- ASSERT_TRUE(result.valid());
- auto [status, fence] = result.get();
- ASSERT_EQ(BAD_VALUE, status);
- ASSERT_FALSE(fence.ok());
+ ASSERT_TRUE(future.valid());
+ auto result = future.get();
+ ASSERT_FALSE(result.ok());
+ ASSERT_EQ(BAD_VALUE, result.error());
}
TEST_P(RenderEngineTest, drawLayers_doesNotCacheFramebuffer) {
@@ -1678,15 +1711,14 @@
layer.alpha = 1.0;
layers.push_back(layer);
- std::future<renderengine::RenderEngineResult> result =
+ ftl::Future<FenceResult> future =
mRE->drawLayers(settings, layers, mBuffer, false, base::unique_fd());
- ASSERT_TRUE(result.valid());
- auto [status, fence] = result.get();
+ ASSERT_TRUE(future.valid());
+ auto result = future.get();
- ASSERT_EQ(NO_ERROR, status);
- if (fence.ok()) {
- sync_wait(fence.get(), -1);
- }
+ ASSERT_TRUE(result.ok());
+ auto fence = result.value();
+ fence->waitForever(LOG_TAG);
ASSERT_FALSE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getBuffer()->getId()));
expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
@@ -2131,7 +2163,7 @@
casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
renderengine::LayerSettings castingLayer;
castingLayer.geometry.boundaries = casterBounds.toFloatRect();
- castingLayer.geometry.roundedCornersRadius = 3.0f;
+ castingLayer.geometry.roundedCornersRadius = {3.0f, 3.0f};
castingLayer.geometry.roundedCornersCrop = casterBounds.toFloatRect();
castingLayer.alpha = 1.0f;
renderengine::ShadowSettings settings =
@@ -2185,20 +2217,20 @@
layer.alpha = 1.0;
layers.push_back(layer);
- std::future<renderengine::RenderEngineResult> resultOne =
+ ftl::Future<FenceResult> futureOne =
mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
- ASSERT_TRUE(resultOne.valid());
- auto [statusOne, fenceOne] = resultOne.get();
- ASSERT_EQ(NO_ERROR, statusOne);
+ ASSERT_TRUE(futureOne.valid());
+ auto resultOne = futureOne.get();
+ ASSERT_TRUE(resultOne.ok());
+ auto fenceOne = resultOne.value();
- std::future<renderengine::RenderEngineResult> resultTwo =
- mRE->drawLayers(settings, layers, mBuffer, true, std::move(fenceOne));
- ASSERT_TRUE(resultTwo.valid());
- auto [statusTwo, fenceTwo] = resultTwo.get();
- ASSERT_EQ(NO_ERROR, statusTwo);
- if (fenceTwo.ok()) {
- sync_wait(fenceTwo.get(), -1);
- }
+ ftl::Future<FenceResult> futureTwo =
+ mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(fenceOne->dup()));
+ ASSERT_TRUE(futureTwo.valid());
+ auto resultTwo = futureTwo.get();
+ ASSERT_TRUE(resultTwo.ok());
+ auto fenceTwo = resultTwo.value();
+ fenceTwo->waitForever(LOG_TAG);
// Only cleanup the first time.
EXPECT_FALSE(mRE->canSkipPostRenderCleanup());
@@ -2219,7 +2251,8 @@
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
- redLayer.geometry.roundedCornersRadius = 5.0f;
+ redLayer.geometry.roundedCornersRadius = {5.0f, 5.0f};
+
redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
// Red background.
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
@@ -2231,7 +2264,7 @@
renderengine::LayerSettings greenLayer;
greenLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
greenLayer.geometry.boundaries = fullscreenRect().toFloatRect();
- greenLayer.geometry.roundedCornersRadius = 5.0f;
+ greenLayer.geometry.roundedCornersRadius = {5.0f, 5.0f};
// Bottom right corner is not going to be rounded.
greenLayer.geometry.roundedCornersCrop =
Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3, DEFAULT_DISPLAY_HEIGHT,
@@ -2268,7 +2301,7 @@
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
- redLayer.geometry.roundedCornersRadius = 5.0f;
+ redLayer.geometry.roundedCornersRadius = {5.0f, 5.0f};
redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
// Red background.
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
@@ -2313,7 +2346,7 @@
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
redLayer.geometry.boundaries = FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, 32);
- redLayer.geometry.roundedCornersRadius = 64;
+ redLayer.geometry.roundedCornersRadius = {64.0f, 64.0f};
redLayer.geometry.roundedCornersCrop = FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, 128);
// Red background.
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
@@ -2334,6 +2367,49 @@
expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH / 2, 31), 255, 0, 0, 255);
}
+TEST_P(RenderEngineTest, testRoundedCornersXY) {
+ if (GetParam()->type() != renderengine::RenderEngine::RenderEngineType::SKIA_GL) {
+ GTEST_SKIP();
+ }
+
+ initializeRenderEngine();
+
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+
+ std::vector<renderengine::LayerSettings> layers;
+
+ renderengine::LayerSettings redLayer;
+ redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ redLayer.geometry.roundedCornersRadius = {5.0f, 20.0f};
+ redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
+ // Red background.
+ redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
+ redLayer.alpha = 1.0f;
+
+ layers.push_back(redLayer);
+
+ invokeDraw(settings, layers);
+
+ // Due to roundedCornersRadius, the corners are untouched.
+ expectBufferColor(Point(0, 0), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, 0), 0, 0, 0, 0);
+ expectBufferColor(Point(0, DEFAULT_DISPLAY_HEIGHT - 1), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, DEFAULT_DISPLAY_HEIGHT - 1), 0, 0, 0, 0);
+
+ // Y-axis draws a larger radius, check that its untouched as well
+ expectBufferColor(Point(0, DEFAULT_DISPLAY_HEIGHT - 5), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, DEFAULT_DISPLAY_HEIGHT - 5), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, 5), 0, 0, 0, 0);
+ expectBufferColor(Point(0, 5), 0, 0, 0, 0);
+
+ // middle should be red
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT / 2), 255, 0, 0, 255);
+}
+
TEST_P(RenderEngineTest, testClear) {
initializeRenderEngine();
@@ -2411,6 +2487,55 @@
expectBufferColor(rect, 0, 128, 0, 128);
}
+TEST_P(RenderEngineTest, testBorder) {
+ if (GetParam()->type() != renderengine::RenderEngine::RenderEngineType::SKIA_GL) {
+ GTEST_SKIP();
+ }
+
+ if (!GetParam()->useColorManagement()) {
+ GTEST_SKIP();
+ }
+
+ initializeRenderEngine();
+
+ const ui::Dataspace dataspace = ui::Dataspace::V0_SRGB;
+
+ const auto displayRect = Rect(1080, 2280);
+ renderengine::DisplaySettings display{
+ .physicalDisplay = displayRect,
+ .clip = displayRect,
+ .outputDataspace = dataspace,
+ };
+ display.borderInfoList.clear();
+ renderengine::BorderRenderInfo info;
+ info.combinedRegion = Region(Rect(99, 99, 199, 199));
+ info.width = 20.0f;
+ info.color = half4{1.0f, 128.0f / 255.0f, 0.0f, 1.0f};
+ display.borderInfoList.emplace_back(info);
+
+ const auto greenBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 255, 0, 255));
+ const renderengine::LayerSettings greenLayer{
+ .geometry.boundaries = FloatRect(0.f, 0.f, 1.f, 1.f),
+ .source =
+ renderengine::PixelSource{
+ .buffer =
+ renderengine::Buffer{
+ .buffer = greenBuffer,
+ .usePremultipliedAlpha = true,
+ },
+ },
+ .alpha = 1.0f,
+ .sourceDataspace = dataspace,
+ .whitePointNits = 200.f,
+ };
+
+ std::vector<renderengine::LayerSettings> layers;
+ layers.emplace_back(greenLayer);
+ invokeDraw(display, layers);
+
+ expectBufferColor(Rect(99, 99, 101, 101), 255, 128, 0, 255, 1);
+}
+
TEST_P(RenderEngineTest, testDimming) {
if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
GTEST_SKIP();
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 9685189..1a96289 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -176,27 +176,24 @@
std::vector<renderengine::LayerSettings> layers;
std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
+ ExternalTexture>(sp<GraphicBuffer>::make(), *mRenderEngine,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
base::unique_fd bufferFence;
EXPECT_CALL(*mRenderEngine, drawLayersInternal)
- .WillOnce([&](const std::shared_ptr<std::promise<renderengine::RenderEngineResult>>&&
- resultPromise,
+ .WillOnce([&](const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
const renderengine::DisplaySettings&,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> void {
- resultPromise->set_value({NO_ERROR, base::unique_fd()});
- });
+ base::unique_fd&&) { resultPromise->set_value(Fence::NO_FENCE); });
- std::future<renderengine::RenderEngineResult> result =
+ ftl::Future<FenceResult> future =
mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence));
- ASSERT_TRUE(result.valid());
- auto [status, _] = result.get();
- ASSERT_EQ(NO_ERROR, status);
+ ASSERT_TRUE(future.valid());
+ auto result = future.get();
+ ASSERT_TRUE(result.ok());
}
} // namespace android
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index 203bb54..b41e843 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -313,21 +313,21 @@
}
void RenderEngineThreaded::drawLayersInternal(
- const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) {
- resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ resultPromise->set_value(Fence::NO_FENCE);
return;
}
-std::future<RenderEngineResult> RenderEngineThreaded::drawLayers(
+ftl::Future<FenceResult> RenderEngineThreaded::drawLayers(
const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) {
ATRACE_CALL();
- const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>();
- std::future<RenderEngineResult> resultFuture = resultPromise->get_future();
+ const auto resultPromise = std::make_shared<std::promise<FenceResult>>();
+ std::future<FenceResult> resultFuture = resultPromise->get_future();
int fd = bufferFence.release();
{
std::lock_guard lock(mThreadMutex);
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
index 1340902..bf2ebea 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.h
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -56,11 +56,11 @@
void useProtectedContext(bool useProtectedContext) override;
void cleanupPostRender() override;
- std::future<RenderEngineResult> drawLayers(const DisplaySettings& display,
- const std::vector<LayerSettings>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache,
- base::unique_fd&& bufferFence) override;
+ ftl::Future<FenceResult> drawLayers(const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) override;
void cleanFramebufferCache() override;
int getContextPriority() override;
@@ -73,7 +73,7 @@
void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
bool canSkipPostRenderCleanup() const override;
- void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
const DisplaySettings& display,
const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer,
diff --git a/libs/shaders/Android.bp b/libs/shaders/Android.bp
index 6b936de..960f845 100644
--- a/libs/shaders/Android.bp
+++ b/libs/shaders/Android.bp
@@ -23,13 +23,14 @@
cc_library_static {
name: "libshaders",
-
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
export_include_dirs: ["include"],
local_include_dirs: ["include"],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.common@1.2",
"libnativewindow",
],
diff --git a/libs/shaders/tests/Android.bp b/libs/shaders/tests/Android.bp
index cf671bc..1e4f45a 100644
--- a/libs/shaders/tests/Android.bp
+++ b/libs/shaders/tests/Android.bp
@@ -23,6 +23,10 @@
cc_test {
name: "libshaders_test",
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
test_suites: ["device-tests"],
srcs: [
"shaders_test.cpp",
@@ -31,8 +35,6 @@
"libtonemap_headers",
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.common@1.2",
"libnativewindow",
],
diff --git a/libs/tonemap/Android.bp b/libs/tonemap/Android.bp
index 37c9824..8c8815d 100644
--- a/libs/tonemap/Android.bp
+++ b/libs/tonemap/Android.bp
@@ -23,13 +23,15 @@
cc_library_static {
name: "libtonemap",
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
vendor_available: true,
local_include_dirs: ["include"],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"liblog",
"libnativewindow",
],
diff --git a/libs/tonemap/tests/Android.bp b/libs/tonemap/tests/Android.bp
index 58851b4..2abf515 100644
--- a/libs/tonemap/tests/Android.bp
+++ b/libs/tonemap/tests/Android.bp
@@ -23,6 +23,10 @@
cc_test {
name: "libtonemap_test",
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
test_suites: ["device-tests"],
srcs: [
"tonemap_test.cpp",
@@ -31,8 +35,6 @@
"libtonemap_headers",
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"libnativewindow",
],
static_libs: [
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index 0f771a9..d33dd34 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -127,7 +127,6 @@
"DebugUtils.cpp",
"DeviceProductInfo.cpp",
"DisplayIdentification.cpp",
- "DisplayMode.cpp",
"DynamicDisplayInfo.cpp",
"Fence.cpp",
"FenceTime.cpp",
@@ -139,11 +138,9 @@
"GraphicBuffer.cpp",
"GraphicBufferAllocator.cpp",
"GraphicBufferMapper.cpp",
- "HdrCapabilities.cpp",
"PixelFormat.cpp",
"PublicFormat.cpp",
"StaticAsserts.cpp",
- "StaticDisplayInfo.cpp",
],
include_dirs: [
@@ -155,6 +152,8 @@
],
defaults: [
+ "android.hardware.graphics.allocator-ndk_shared",
+ "android.hardware.graphics.common-ndk_shared",
"libui-defaults",
// Uncomment the following line to enable VALIDATE_REGIONS traces
//defaults: ["libui-validate-regions-defaults"],
@@ -164,8 +163,6 @@
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.allocator@3.0",
"android.hardware.graphics.allocator@4.0",
- "android.hardware.graphics.allocator-V1-ndk",
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.common@1.2",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@2.1",
@@ -183,7 +180,6 @@
export_shared_lib_headers: [
"android.hardware.graphics.common@1.2",
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.mapper@4.0",
"libgralloctypes",
],
@@ -241,10 +237,6 @@
],
afdo: true,
-
- header_abi_checker: {
- diff_flags: ["-allow-adding-removing-weak-symbols"],
- },
}
cc_library_headers {
diff --git a/libs/ui/DeviceProductInfo.cpp b/libs/ui/DeviceProductInfo.cpp
index 04d9d3c..3306012 100644
--- a/libs/ui/DeviceProductInfo.cpp
+++ b/libs/ui/DeviceProductInfo.cpp
@@ -17,7 +17,6 @@
#include <ui/DeviceProductInfo.h>
#include <android-base/stringprintf.h>
-#include <ui/FlattenableHelpers.h>
#include <utils/Log.h>
#define RETURN_IF_ERROR(op) \
@@ -27,35 +26,6 @@
using base::StringAppendF;
-size_t DeviceProductInfo::getFlattenedSize() const {
- return FlattenableHelpers::getFlattenedSize(name) +
- FlattenableHelpers::getFlattenedSize(manufacturerPnpId) +
- FlattenableHelpers::getFlattenedSize(productId) +
- FlattenableHelpers::getFlattenedSize(manufactureOrModelDate) +
- FlattenableHelpers::getFlattenedSize(relativeAddress);
-}
-
-status_t DeviceProductInfo::flatten(void* buffer, size_t size) const {
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, name));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufacturerPnpId));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, productId));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufactureOrModelDate));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, relativeAddress));
- return OK;
-}
-
-status_t DeviceProductInfo::unflatten(void const* buffer, size_t size) {
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &name));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufacturerPnpId));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &productId));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufactureOrModelDate));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &relativeAddress));
- return OK;
-}
-
void DeviceProductInfo::dump(std::string& result) const {
StringAppendF(&result, "{name=\"%s\", ", name.c_str());
StringAppendF(&result, "manufacturerPnpId=%s, ", manufacturerPnpId.data());
diff --git a/libs/ui/DisplayMode.cpp b/libs/ui/DisplayMode.cpp
deleted file mode 100644
index cf05dbf..0000000
--- a/libs/ui/DisplayMode.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * Copyright 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <ui/DisplayMode.h>
-
-#include <cstdint>
-
-#include <ui/FlattenableHelpers.h>
-
-#define RETURN_IF_ERROR(op) \
- if (const status_t status = (op); status != OK) return status;
-
-namespace android::ui {
-
-size_t DisplayMode::getFlattenedSize() const {
- return FlattenableHelpers::getFlattenedSize(id) +
- FlattenableHelpers::getFlattenedSize(resolution) +
- FlattenableHelpers::getFlattenedSize(xDpi) +
- FlattenableHelpers::getFlattenedSize(yDpi) +
- FlattenableHelpers::getFlattenedSize(refreshRate) +
- FlattenableHelpers::getFlattenedSize(appVsyncOffset) +
- FlattenableHelpers::getFlattenedSize(sfVsyncOffset) +
- FlattenableHelpers::getFlattenedSize(presentationDeadline) +
- FlattenableHelpers::getFlattenedSize(group);
-}
-
-status_t DisplayMode::flatten(void* buffer, size_t size) const {
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, id));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, resolution));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, xDpi));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, yDpi));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, refreshRate));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, appVsyncOffset));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, sfVsyncOffset));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, presentationDeadline));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, group));
- return OK;
-}
-
-status_t DisplayMode::unflatten(const void* buffer, size_t size) {
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &id));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &resolution));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &xDpi));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &yDpi));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &refreshRate));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &appVsyncOffset));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &sfVsyncOffset));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &presentationDeadline));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &group));
- return OK;
-}
-
-} // namespace android::ui
diff --git a/libs/ui/DynamicDisplayInfo.cpp b/libs/ui/DynamicDisplayInfo.cpp
index 78ba996..f5feea9 100644
--- a/libs/ui/DynamicDisplayInfo.cpp
+++ b/libs/ui/DynamicDisplayInfo.cpp
@@ -18,11 +18,6 @@
#include <cstdint>
-#include <ui/FlattenableHelpers.h>
-
-#define RETURN_IF_ERROR(op) \
- if (const status_t status = (op); status != OK) return status;
-
namespace android::ui {
std::optional<ui::DisplayMode> DynamicDisplayInfo::getActiveDisplayMode() const {
@@ -34,42 +29,4 @@
return {};
}
-size_t DynamicDisplayInfo::getFlattenedSize() const {
- return FlattenableHelpers::getFlattenedSize(supportedDisplayModes) +
- FlattenableHelpers::getFlattenedSize(activeDisplayModeId) +
- FlattenableHelpers::getFlattenedSize(supportedColorModes) +
- FlattenableHelpers::getFlattenedSize(activeColorMode) +
- FlattenableHelpers::getFlattenedSize(hdrCapabilities) +
- FlattenableHelpers::getFlattenedSize(autoLowLatencyModeSupported) +
- FlattenableHelpers::getFlattenedSize(gameContentTypeSupported) +
- FlattenableHelpers::getFlattenedSize(preferredBootDisplayMode);
-}
-
-status_t DynamicDisplayInfo::flatten(void* buffer, size_t size) const {
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, supportedDisplayModes));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, activeDisplayModeId));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, supportedColorModes));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, activeColorMode));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, hdrCapabilities));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, autoLowLatencyModeSupported));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, gameContentTypeSupported));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, preferredBootDisplayMode));
- return OK;
-}
-
-status_t DynamicDisplayInfo::unflatten(const void* buffer, size_t size) {
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &supportedDisplayModes));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &activeDisplayModeId));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &supportedColorModes));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &activeColorMode));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &hdrCapabilities));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &autoLowLatencyModeSupported));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &gameContentTypeSupported));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &preferredBootDisplayMode));
- return OK;
-}
-
} // namespace android::ui
diff --git a/libs/ui/HdrCapabilities.cpp b/libs/ui/HdrCapabilities.cpp
deleted file mode 100644
index aec2fac..0000000
--- a/libs/ui/HdrCapabilities.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <ui/HdrCapabilities.h>
-
-namespace android {
-
-#if defined(__clang__)
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wundefined-reinterpret-cast"
-#endif
-
-size_t HdrCapabilities::getFlattenedSize() const {
- return sizeof(mMaxLuminance) +
- sizeof(mMaxAverageLuminance) +
- sizeof(mMinLuminance) +
- sizeof(int32_t) +
- mSupportedHdrTypes.size() * sizeof(ui::Hdr);
-}
-
-status_t HdrCapabilities::flatten(void* buffer, size_t size) const {
-
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- int32_t* const buf = static_cast<int32_t*>(buffer);
- reinterpret_cast<float&>(buf[0]) = mMaxLuminance;
- reinterpret_cast<float&>(buf[1]) = mMaxAverageLuminance;
- reinterpret_cast<float&>(buf[2]) = mMinLuminance;
- buf[3] = static_cast<int32_t>(mSupportedHdrTypes.size());
- for (size_t i = 0, c = mSupportedHdrTypes.size(); i < c; ++i) {
- buf[4 + i] = static_cast<int32_t>(mSupportedHdrTypes[i]);
- }
- return NO_ERROR;
-}
-
-status_t HdrCapabilities::unflatten(void const* buffer, size_t size) {
-
- size_t minSize = sizeof(mMaxLuminance) +
- sizeof(mMaxAverageLuminance) +
- sizeof(mMinLuminance) +
- sizeof(int32_t);
-
- if (size < minSize) {
- return NO_MEMORY;
- }
-
- int32_t const * const buf = static_cast<int32_t const *>(buffer);
- const size_t itemCount = size_t(buf[3]);
-
- // check the buffer is large enough
- if (size < minSize + itemCount * sizeof(int32_t)) {
- return BAD_VALUE;
- }
-
- mMaxLuminance = reinterpret_cast<float const&>(buf[0]);
- mMaxAverageLuminance = reinterpret_cast<float const&>(buf[1]);
- mMinLuminance = reinterpret_cast<float const&>(buf[2]);
- if (itemCount) {
- mSupportedHdrTypes.resize(itemCount);
- for (size_t i = 0; i < itemCount; ++i) {
- mSupportedHdrTypes[i] = static_cast<ui::Hdr>(buf[4 + i]);
- }
- }
- return NO_ERROR;
-}
-
-#if defined(__clang__)
-#pragma clang diagnostic pop
-#endif
-
-} // namespace android
diff --git a/libs/ui/StaticDisplayInfo.cpp b/libs/ui/StaticDisplayInfo.cpp
deleted file mode 100644
index 03d15e4..0000000
--- a/libs/ui/StaticDisplayInfo.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <ui/StaticDisplayInfo.h>
-
-#include <cstdint>
-
-#include <ui/FlattenableHelpers.h>
-
-#define RETURN_IF_ERROR(op) \
- if (const status_t status = (op); status != OK) return status;
-
-namespace android::ui {
-
-size_t StaticDisplayInfo::getFlattenedSize() const {
- return FlattenableHelpers::getFlattenedSize(connectionType) +
- FlattenableHelpers::getFlattenedSize(density) +
- FlattenableHelpers::getFlattenedSize(secure) +
- FlattenableHelpers::getFlattenedSize(deviceProductInfo) +
- FlattenableHelpers::getFlattenedSize(installOrientation);
-}
-
-status_t StaticDisplayInfo::flatten(void* buffer, size_t size) const {
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, connectionType));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, density));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, secure));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, deviceProductInfo));
- RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, installOrientation));
- return OK;
-}
-
-status_t StaticDisplayInfo::unflatten(void const* buffer, size_t size) {
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &connectionType));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &density));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &secure));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &deviceProductInfo));
- RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &installOrientation));
- return OK;
-}
-
-} // namespace android::ui
diff --git a/libs/ui/include/ui/DeviceProductInfo.h b/libs/ui/include/ui/DeviceProductInfo.h
index 807a5d9..879e46f 100644
--- a/libs/ui/include/ui/DeviceProductInfo.h
+++ b/libs/ui/include/ui/DeviceProductInfo.h
@@ -24,8 +24,6 @@
#include <variant>
#include <vector>
-#include <utils/Flattenable.h>
-
namespace android {
// NUL-terminated plug and play ID.
@@ -34,7 +32,7 @@
// Product-specific information about the display or the directly connected device on the
// display chain. For example, if the display is transitively connected, this field may contain
// product information about the intermediate device.
-struct DeviceProductInfo : LightFlattenable<DeviceProductInfo> {
+struct DeviceProductInfo {
struct ModelYear {
uint32_t year;
};
@@ -64,11 +62,6 @@
// For example, for HDMI connected device this will be the physical address.
std::vector<uint8_t> relativeAddress;
- bool isFixedSize() const { return false; }
- size_t getFlattenedSize() const;
- status_t flatten(void* buffer, size_t size) const;
- status_t unflatten(void const* buffer, size_t size);
-
void dump(std::string& result) const;
};
diff --git a/libs/ui/include/ui/DisplayMode.h b/libs/ui/include/ui/DisplayMode.h
index 56f68e7..a2791a6 100644
--- a/libs/ui/include/ui/DisplayMode.h
+++ b/libs/ui/include/ui/DisplayMode.h
@@ -29,7 +29,7 @@
using DisplayModeId = int32_t;
// Mode supported by physical display.
-struct DisplayMode : LightFlattenable<DisplayMode> {
+struct DisplayMode {
DisplayModeId id;
ui::Size resolution;
float xDpi = 0;
@@ -40,11 +40,6 @@
nsecs_t sfVsyncOffset = 0;
nsecs_t presentationDeadline = 0;
int32_t group = -1;
-
- bool isFixedSize() const { return false; }
- size_t getFlattenedSize() const;
- status_t flatten(void* buffer, size_t size) const;
- status_t unflatten(const void* buffer, size_t size);
};
} // namespace android::ui
diff --git a/libs/ui/include/ui/DynamicDisplayInfo.h b/libs/ui/include/ui/DynamicDisplayInfo.h
index ce75a65..8c9fe4c 100644
--- a/libs/ui/include/ui/DynamicDisplayInfo.h
+++ b/libs/ui/include/ui/DynamicDisplayInfo.h
@@ -24,12 +24,11 @@
#include <ui/GraphicTypes.h>
#include <ui/HdrCapabilities.h>
-#include <utils/Flattenable.h>
namespace android::ui {
// Information about a physical display which may change on hotplug reconnect.
-struct DynamicDisplayInfo : LightFlattenable<DynamicDisplayInfo> {
+struct DynamicDisplayInfo {
std::vector<ui::DisplayMode> supportedDisplayModes;
// This struct is going to be serialized over binder, so
@@ -53,11 +52,6 @@
ui::DisplayModeId preferredBootDisplayMode;
std::optional<ui::DisplayMode> getActiveDisplayMode() const;
-
- bool isFixedSize() const { return false; }
- size_t getFlattenedSize() const;
- status_t flatten(void* buffer, size_t size) const;
- status_t unflatten(const void* buffer, size_t size);
};
} // namespace android::ui
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/FenceResult.h b/libs/ui/include/ui/FenceResult.h
similarity index 60%
rename from services/surfaceflinger/CompositionEngine/include/compositionengine/FenceResult.h
rename to libs/ui/include/ui/FenceResult.h
index 0ce263b..6d63fc9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/FenceResult.h
+++ b/libs/ui/include/ui/FenceResult.h
@@ -20,30 +20,14 @@
#include <utils/Errors.h>
#include <utils/StrongPointer.h>
-// TODO(b/232535621): Pull this file to <ui/FenceResult.h> so that RenderEngine::drawLayers returns
-// FenceResult rather than RenderEngineResult.
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-#include <renderengine/RenderEngine.h>
-#pragma clang diagnostic pop
-
namespace android {
class Fence;
using FenceResult = base::expected<sp<Fence>, status_t>;
-// TODO(b/232535621): Prevent base::unexpected(NO_ERROR) from being a valid FenceResult.
inline status_t fenceStatus(const FenceResult& fenceResult) {
return fenceResult.ok() ? NO_ERROR : fenceResult.error();
}
-inline FenceResult toFenceResult(renderengine::RenderEngineResult&& result) {
- if (auto [status, fence] = std::move(result); fence.ok()) {
- return sp<Fence>::make(std::move(fence));
- } else {
- return base::unexpected(status);
- }
-}
-
} // namespace android
diff --git a/libs/ui/include/ui/HdrCapabilities.h b/libs/ui/include/ui/HdrCapabilities.h
index 813adde..ae54223 100644
--- a/libs/ui/include/ui/HdrCapabilities.h
+++ b/libs/ui/include/ui/HdrCapabilities.h
@@ -22,12 +22,10 @@
#include <vector>
#include <ui/GraphicTypes.h>
-#include <utils/Flattenable.h>
namespace android {
-class HdrCapabilities : public LightFlattenable<HdrCapabilities>
-{
+class HdrCapabilities {
public:
HdrCapabilities(const std::vector<ui::Hdr>& types,
float maxLuminance, float maxAverageLuminance, float minLuminance)
@@ -49,12 +47,6 @@
float getDesiredMaxAverageLuminance() const { return mMaxAverageLuminance; }
float getDesiredMinLuminance() const { return mMinLuminance; }
- // Flattenable protocol
- bool isFixedSize() const { return false; }
- size_t getFlattenedSize() const;
- status_t flatten(void* buffer, size_t size) const;
- status_t unflatten(void const* buffer, size_t size);
-
private:
std::vector<ui::Hdr> mSupportedHdrTypes;
float mMaxLuminance;
diff --git a/libs/ui/include/ui/StaticDisplayInfo.h b/libs/ui/include/ui/StaticDisplayInfo.h
index cc7c869..566e417 100644
--- a/libs/ui/include/ui/StaticDisplayInfo.h
+++ b/libs/ui/include/ui/StaticDisplayInfo.h
@@ -20,24 +20,18 @@
#include <ui/DeviceProductInfo.h>
#include <ui/Rotation.h>
-#include <utils/Flattenable.h>
namespace android::ui {
enum class DisplayConnectionType { Internal, External };
// Immutable information about physical display.
-struct StaticDisplayInfo : LightFlattenable<StaticDisplayInfo> {
+struct StaticDisplayInfo {
DisplayConnectionType connectionType = DisplayConnectionType::Internal;
float density = 0.f;
bool secure = false;
std::optional<DeviceProductInfo> deviceProductInfo;
Rotation installOrientation = ROTATION_0;
-
- bool isFixedSize() const { return false; }
- size_t getFlattenedSize() const;
- status_t flatten(void* buffer, size_t size) const;
- status_t unflatten(void const* buffer, size_t size);
};
} // namespace android::ui
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 76fd7f0..dd14bcf 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -207,7 +207,8 @@
ATRACE_CALL();
const nsecs_t openTime = systemTime();
- if (should_unload_system_driver(cnx)) {
+ if (!android::GraphicsEnv::getInstance().angleIsSystemDriver() &&
+ should_unload_system_driver(cnx)) {
unload_system_driver(cnx);
}
@@ -216,8 +217,13 @@
return cnx->dso;
}
- // Firstly, try to load ANGLE driver.
- driver_t* hnd = attempt_to_load_angle(cnx);
+ // Firstly, try to load ANGLE driver, unless we know that we shouldn't.
+ bool shouldForceLegacyDriver = android::GraphicsEnv::getInstance().shouldForceLegacyDriver();
+ driver_t* hnd = nullptr;
+ if (!shouldForceLegacyDriver) {
+ hnd = attempt_to_load_angle(cnx);
+ }
+
if (!hnd) {
// Secondly, try to load from driver apk.
hnd = attempt_to_load_updated_driver(cnx);
@@ -230,21 +236,29 @@
LOG_ALWAYS_FATAL("couldn't find an OpenGL ES implementation from %s",
android::GraphicsEnv::getInstance().getDriverPath().c_str());
}
- // Finally, try to load system driver, start by searching for the library name appended by
- // the system properties of the GLES userspace driver in both locations.
- // i.e.:
- // libGLES_${prop}.so, or:
- // libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
- for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
- auto prop = base::GetProperty(key, "");
- if (prop.empty()) {
- continue;
- }
- hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
- if (hnd) {
- break;
- } else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
- failToLoadFromDriverSuffixProperty = true;
+ // Finally, try to load system driver. If ANGLE is the system driver
+ // (i.e. we are forcing the legacy system driver instead of ANGLE), use
+ // the driver suffix that was passed down from above.
+ if (shouldForceLegacyDriver) {
+ std::string suffix = android::GraphicsEnv::getInstance().getLegacySuffix();
+ hnd = attempt_to_load_system_driver(cnx, suffix.c_str(), true);
+ } else {
+ // Start by searching for the library name appended by the system
+ // properties of the GLES userspace driver in both locations.
+ // i.e.:
+ // libGLES_${prop}.so, or:
+ // libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
+ for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
+ auto prop = base::GetProperty(key, "");
+ if (prop.empty()) {
+ continue;
+ }
+ hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
+ if (hnd) {
+ break;
+ } else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
+ failToLoadFromDriverSuffixProperty = true;
+ }
}
}
}
diff --git a/services/audiomanager/IAudioManager.cpp b/services/audiomanager/IAudioManager.cpp
index ae1bb1a..3ef5049 100644
--- a/services/audiomanager/IAudioManager.cpp
+++ b/services/audiomanager/IAudioManager.cpp
@@ -87,12 +87,12 @@
}
virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
- audio_port_handle_t deviceId) {
+ audio_port_handle_t eventId) {
Parcel data, reply;
data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
data.writeInt32((int32_t) piid);
data.writeInt32((int32_t) event);
- data.writeInt32((int32_t) deviceId);
+ data.writeInt32((int32_t) eventId);
return remote()->transact(PLAYER_EVENT, data, &reply, IBinder::FLAG_ONEWAY);
}
@@ -141,6 +141,17 @@
data.writeInt32((int32_t) sessionId);
return remote()->transact(PLAYER_SESSION_ID, data, &reply, IBinder::FLAG_ONEWAY);
}
+
+ virtual status_t portEvent(audio_port_handle_t portId, player_state_t event,
+ const std::unique_ptr<os::PersistableBundle>& extras) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
+ data.writeInt32((int32_t) portId);
+ data.writeInt32((int32_t) event);
+ // TODO: replace PersistableBundle with own struct
+ data.writeNullableParcelable(extras);
+ return remote()->transact(PORT_EVENT, data, &reply, IBinder::FLAG_ONEWAY);
+ }
};
IMPLEMENT_META_INTERFACE(AudioManager, "android.media.IAudioService");
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 18d670a..5b286dc 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -38,6 +38,7 @@
"-Wshadow",
"-Wshadow-field-in-constructor-modified",
"-Wshadow-uncaptured-local",
+ "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
],
sanitize: {
misc_undefined: ["bounds"],
@@ -56,7 +57,7 @@
filegroup {
name: "libinputflinger_sources",
srcs: [
- "InputClassifier.cpp",
+ "InputProcessor.cpp",
"InputCommonConverter.cpp",
"PreferStylusOverTouchBlocker.cpp",
"UnwantedInteractionBlocker.cpp",
@@ -169,3 +170,39 @@
"libinputflinger_headers",
],
}
+
+// This target will build everything 'input-related'. This could be useful for
+// large refactorings of the input code. This is similar to 'm checkbuild', but
+// just for input code.
+// Use 'm checkinput' to build, and then (optionally) use 'm installclean' to
+// remove any of the installed artifacts that you may not want on your actual
+// build.
+phony {
+ name: "checkinput",
+ required: [
+ // native targets
+ "libinput",
+ "libinputflinger",
+ "inputflinger_tests",
+ "inputflinger_benchmarks",
+ "libinput_tests",
+ "libpalmrejection_test",
+ "libandroid_runtime",
+ "libinputservice_test",
+ "Bug-115739809",
+ "StructLayout_test",
+ "inputflinger_latencytracker_fuzzer",
+
+ // Java/Kotlin targets
+ "CtsWindowManagerDeviceTestCases",
+ "InputTests",
+ "CtsHardwareTestCases",
+ "CtsInputTestCases",
+ "CtsViewTestCases",
+ "CtsWidgetTestCases",
+ "FrameworksCoreTests",
+ "FrameworksServicesTests",
+ "CtsSecurityTestCases",
+ "CtsSecurityBulletinHostTestCases",
+ ],
+}
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index 9767cd9..9182503 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -55,14 +55,14 @@
/**
* The event flow is via the "InputListener" interface, as follows:
- * InputReader -> UnwantedInteractionBlocker -> InputClassifier -> InputDispatcher
+ * InputReader -> UnwantedInteractionBlocker -> InputProcessor -> InputDispatcher
*/
InputManager::InputManager(
const sp<InputReaderPolicyInterface>& readerPolicy,
const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
mDispatcher = createInputDispatcher(dispatcherPolicy);
- mClassifier = std::make_unique<InputClassifier>(*mDispatcher);
- mBlocker = std::make_unique<UnwantedInteractionBlocker>(*mClassifier);
+ mProcessor = std::make_unique<InputProcessor>(*mDispatcher);
+ mBlocker = std::make_unique<UnwantedInteractionBlocker>(*mProcessor);
mReader = createInputReader(readerPolicy, *mBlocker);
}
@@ -110,12 +110,12 @@
return *mReader;
}
-UnwantedInteractionBlockerInterface& InputManager::getUnwantedInteractionBlocker() {
+UnwantedInteractionBlockerInterface& InputManager::getBlocker() {
return *mBlocker;
}
-InputClassifierInterface& InputManager::getClassifier() {
- return *mClassifier;
+InputProcessorInterface& InputManager::getProcessor() {
+ return *mProcessor;
}
InputDispatcherInterface& InputManager::getDispatcher() {
@@ -125,7 +125,7 @@
void InputManager::monitor() {
mReader->monitor();
mBlocker->monitor();
- mClassifier->monitor();
+ mProcessor->monitor();
mDispatcher->monitor();
}
diff --git a/services/inputflinger/InputManager.h b/services/inputflinger/InputManager.h
index 8aad35b..b40ab7f 100644
--- a/services/inputflinger/InputManager.h
+++ b/services/inputflinger/InputManager.h
@@ -21,7 +21,7 @@
* Native input manager.
*/
-#include "InputClassifier.h"
+#include "InputProcessor.h"
#include "InputReaderBase.h"
#include "include/UnwantedInteractionBlockerInterface.h"
@@ -52,10 +52,11 @@
* this could be a palm on the screen. This stage would alter the event stream to remove either
* partially (some of the pointers) or fully (all touches) the unwanted interaction. The events
* are processed on the InputReader thread, without any additional queue. The events are then
- * posted to the queue managed by the InputClassifier.
- * 3. The InputClassifier class starts a thread to communicate with the device-specific
- * classifiers. It then waits on the queue of events from UnwantedInteractionBlocker, applies
- * a classification to them, and queues them for the InputDispatcher.
+ * posted to the queue managed by the InputProcessor.
+ * 3. The InputProcessor class starts a thread to communicate with the device-specific
+ * IInputProcessor HAL. It then waits on the queue of events from UnwantedInteractionBlocker,
+ * processes the events (for example, applies a classification to the events), and queues them
+ * for the InputDispatcher.
* 4. The InputDispatcher class starts a thread that waits for new events on the
* previous queue and asynchronously dispatches them to applications.
*
@@ -83,10 +84,10 @@
virtual InputReaderInterface& getReader() = 0;
/* Gets the unwanted interaction blocker. */
- virtual UnwantedInteractionBlockerInterface& getUnwantedInteractionBlocker() = 0;
+ virtual UnwantedInteractionBlockerInterface& getBlocker() = 0;
- /* Gets the input classifier */
- virtual InputClassifierInterface& getClassifier() = 0;
+ /* Gets the input processor */
+ virtual InputProcessorInterface& getProcessor() = 0;
/* Gets the input dispatcher. */
virtual InputDispatcherInterface& getDispatcher() = 0;
@@ -108,8 +109,8 @@
status_t stop() override;
InputReaderInterface& getReader() override;
- UnwantedInteractionBlockerInterface& getUnwantedInteractionBlocker() override;
- InputClassifierInterface& getClassifier() override;
+ UnwantedInteractionBlockerInterface& getBlocker() override;
+ InputProcessorInterface& getProcessor() override;
InputDispatcherInterface& getDispatcher() override;
void monitor() override;
@@ -123,7 +124,7 @@
std::unique_ptr<UnwantedInteractionBlockerInterface> mBlocker;
- std::unique_ptr<InputClassifierInterface> mClassifier;
+ std::unique_ptr<InputProcessorInterface> mProcessor;
std::unique_ptr<InputDispatcherInterface> mDispatcher;
};
diff --git a/services/inputflinger/InputClassifier.cpp b/services/inputflinger/InputProcessor.cpp
similarity index 82%
rename from services/inputflinger/InputClassifier.cpp
rename to services/inputflinger/InputProcessor.cpp
index 8ce2f35..0749441 100644
--- a/services/inputflinger/InputClassifier.cpp
+++ b/services/inputflinger/InputProcessor.cpp
@@ -14,9 +14,9 @@
* limitations under the License.
*/
-#define LOG_TAG "InputClassifier"
+#define LOG_TAG "InputProcessor"
-#include "InputClassifier.h"
+#include "InputProcessor.h"
#include "InputCommonConverter.h"
#include <android-base/stringprintf.h>
@@ -27,7 +27,7 @@
#include <algorithm>
#include <cmath>
#if defined(__linux__)
- #include <pthread.h>
+#include <pthread.h>
#endif
#include <unordered_set>
@@ -44,10 +44,10 @@
namespace android {
-//Max number of elements to store in mEvents.
+// Max number of elements to store in mEvents.
static constexpr size_t MAX_EVENTS = 5;
-template<class K, class V>
+template <class K, class V>
static V getValueForKey(const std::unordered_map<K, V>& map, K key, V defaultValue) {
auto it = map.find(key);
if (it == map.end()) {
@@ -123,15 +123,15 @@
// --- ClassifierEvent ---
-ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyMotionArgs> args) :
- type(ClassifierEventType::MOTION), args(std::move(args)) { };
-ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyDeviceResetArgs> args) :
- type(ClassifierEventType::DEVICE_RESET), args(std::move(args)) { };
-ClassifierEvent::ClassifierEvent(ClassifierEventType type, std::unique_ptr<NotifyArgs> args) :
- type(type), args(std::move(args)) { };
+ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyMotionArgs> args)
+ : type(ClassifierEventType::MOTION), args(std::move(args)){};
+ClassifierEvent::ClassifierEvent(std::unique_ptr<NotifyDeviceResetArgs> args)
+ : type(ClassifierEventType::DEVICE_RESET), args(std::move(args)){};
+ClassifierEvent::ClassifierEvent(ClassifierEventType type, std::unique_ptr<NotifyArgs> args)
+ : type(type), args(std::move(args)){};
-ClassifierEvent::ClassifierEvent(ClassifierEvent&& other) :
- type(other.type), args(std::move(other.args)) { };
+ClassifierEvent::ClassifierEvent(ClassifierEvent&& other)
+ : type(other.type), args(std::move(other.args)){};
ClassifierEvent& ClassifierEvent::operator=(ClassifierEvent&& other) {
type = other.type;
@@ -180,7 +180,7 @@
mHalThread = std::thread(&MotionClassifier::processEvents, this);
#if defined(__linux__)
// Set the thread name for debugging
- pthread_setname_np(mHalThread.native_handle(), "InputClassifier");
+ pthread_setname_np(mHalThread.native_handle(), "InputProcessor");
#endif
}
@@ -198,7 +198,7 @@
/**
* Obtain the classification from the HAL for a given MotionEvent.
- * Should only be called from the InputClassifier thread (mHalThread).
+ * Should only be called from the InputProcessor thread (mHalThread).
* Should not be called from the thread that notifyMotion runs on.
*
* There is no way to provide a timeout for a HAL call. So if the HAL takes too long
@@ -239,8 +239,8 @@
}
}
if (!halResponseOk) {
- ALOGE("Error communicating with InputClassifier HAL. "
- "Exiting MotionClassifier HAL thread");
+ ALOGE("Error communicating with InputProcessor HAL. "
+ "Exiting MotionClassifier HAL thread");
clearClassifications();
return;
}
@@ -262,14 +262,14 @@
}
void MotionClassifier::updateClassification(int32_t deviceId, nsecs_t eventTime,
- MotionClassification classification) {
+ MotionClassification classification) {
std::scoped_lock lock(mLock);
const nsecs_t lastDownTime = getValueForKey(mLastDownTimes, deviceId, static_cast<nsecs_t>(0));
if (eventTime < lastDownTime) {
// HAL just finished processing an event that belonged to an earlier gesture,
// but new gesture is already in progress. Drop this classification.
ALOGW("Received late classification. Late by at least %" PRId64 " ms.",
- nanoseconds_to_milliseconds(lastDownTime - eventTime));
+ nanoseconds_to_milliseconds(lastDownTime - eventTime));
return;
}
mClassifications[deviceId] = classification;
@@ -319,66 +319,66 @@
/**
* Per-device reset. Clear the outstanding events that are going to be sent to HAL.
- * Request InputClassifier thread to call resetDevice for this particular device.
+ * Request InputProcessor thread to call resetDevice for this particular device.
*/
void MotionClassifier::reset(const NotifyDeviceResetArgs& args) {
int32_t deviceId = args.deviceId;
// Clear the pending events right away, to avoid unnecessary work done by the HAL.
mEvents.erase([deviceId](const ClassifierEvent& event) {
- std::optional<int32_t> eventDeviceId = event.getDeviceId();
- return eventDeviceId && (*eventDeviceId == deviceId);
+ std::optional<int32_t> eventDeviceId = event.getDeviceId();
+ return eventDeviceId && (*eventDeviceId == deviceId);
});
enqueueEvent(std::make_unique<NotifyDeviceResetArgs>(args));
}
-const char* MotionClassifier::getServiceStatus() REQUIRES(mLock) {
- if (!mService) {
- return "null";
- }
-
- if (AIBinder_ping(mService->asBinder().get()) == STATUS_OK) {
- return "running";
- }
- return "not responding";
-}
-
void MotionClassifier::dump(std::string& dump) {
std::scoped_lock lock(mLock);
- dump += StringPrintf(INDENT2 "mService status: %s\n", getServiceStatus());
- dump += StringPrintf(INDENT2 "mEvents: %zu element(s) (max=%zu)\n",
- mEvents.size(), MAX_EVENTS);
+ dump += StringPrintf(INDENT2 "mService connected: %s\n", mService ? "true" : "false");
+ dump += StringPrintf(INDENT2 "mEvents: %zu element(s) (max=%zu)\n", mEvents.size(), MAX_EVENTS);
dump += INDENT2 "mClassifications, mLastDownTimes:\n";
dump += INDENT3 "Device Id\tClassification\tLast down time";
// Combine mClassifications and mLastDownTimes into a single table.
// Create a superset of device ids.
std::unordered_set<int32_t> deviceIds;
std::for_each(mClassifications.begin(), mClassifications.end(),
- [&deviceIds](auto pair){ deviceIds.insert(pair.first); });
+ [&deviceIds](auto pair) { deviceIds.insert(pair.first); });
std::for_each(mLastDownTimes.begin(), mLastDownTimes.end(),
- [&deviceIds](auto pair){ deviceIds.insert(pair.first); });
- for(int32_t deviceId : deviceIds) {
+ [&deviceIds](auto pair) { deviceIds.insert(pair.first); });
+ for (int32_t deviceId : deviceIds) {
const MotionClassification classification =
getValueForKey(mClassifications, deviceId, MotionClassification::NONE);
const nsecs_t downTime = getValueForKey(mLastDownTimes, deviceId, static_cast<nsecs_t>(0));
- dump += StringPrintf("\n" INDENT4 "%" PRId32 "\t%s\t%" PRId64,
- deviceId, motionClassificationToString(classification), downTime);
+ dump += StringPrintf("\n" INDENT4 "%" PRId32 "\t%s\t%" PRId64, deviceId,
+ motionClassificationToString(classification), downTime);
}
}
-// --- InputClassifier ---
+void MotionClassifier::monitor() {
+ std::scoped_lock lock(mLock);
+ if (mService) {
+ // Ping the HAL service to ensure it is alive and not blocked.
+ const binder_status_t status = AIBinder_ping(mService->asBinder().get());
+ if (status != STATUS_OK) {
+ ALOGW("IInputProcessor HAL is not responding; binder ping result: %s",
+ AStatus_getDescription(AStatus_fromStatus(status)));
+ }
+ }
+}
-InputClassifier::InputClassifier(InputListenerInterface& listener) : mQueuedListener(listener) {}
+// --- InputProcessor ---
-void InputClassifier::onBinderDied(void* cookie) {
- InputClassifier* classifier = static_cast<InputClassifier*>(cookie);
- if (classifier == nullptr) {
+InputProcessor::InputProcessor(InputListenerInterface& listener) : mQueuedListener(listener) {}
+
+void InputProcessor::onBinderDied(void* cookie) {
+ InputProcessor* processor = static_cast<InputProcessor*>(cookie);
+ if (processor == nullptr) {
LOG_ALWAYS_FATAL("Cookie is not valid");
return;
}
- classifier->setMotionClassifierEnabled(false);
+ processor->setMotionClassifierEnabled(false);
}
-void InputClassifier::setMotionClassifierEnabled(bool enabled) {
+void InputProcessor::setMotionClassifierEnabled(bool enabled) {
std::scoped_lock lock(mLock);
if (enabled) {
ALOGI("Enabling motion classifier");
@@ -391,7 +391,7 @@
* and we can't continue because 'mInitializeMotionClassifier' will block in its
* destructor.
*/
- LOG_ALWAYS_FATAL("The thread to load IInputClassifier is stuck!");
+ LOG_ALWAYS_FATAL("The thread to load IInputProcessor is stuck!");
}
}
mInitializeMotionClassifier = std::async(std::launch::async, [this] {
@@ -415,19 +415,19 @@
}
}
-void InputClassifier::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
+void InputProcessor::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
// pass through
mQueuedListener.notifyConfigurationChanged(args);
mQueuedListener.flush();
}
-void InputClassifier::notifyKey(const NotifyKeyArgs* args) {
+void InputProcessor::notifyKey(const NotifyKeyArgs* args) {
// pass through
mQueuedListener.notifyKey(args);
mQueuedListener.flush();
}
-void InputClassifier::notifyMotion(const NotifyMotionArgs* args) {
+void InputProcessor::notifyMotion(const NotifyMotionArgs* args) {
{ // acquire lock
std::scoped_lock lock(mLock);
// MotionClassifier is only used for touch events, for now
@@ -443,25 +443,25 @@
mQueuedListener.flush();
}
-void InputClassifier::notifySensor(const NotifySensorArgs* args) {
+void InputProcessor::notifySensor(const NotifySensorArgs* args) {
// pass through
mQueuedListener.notifySensor(args);
mQueuedListener.flush();
}
-void InputClassifier::notifyVibratorState(const NotifyVibratorStateArgs* args) {
+void InputProcessor::notifyVibratorState(const NotifyVibratorStateArgs* args) {
// pass through
mQueuedListener.notifyVibratorState(args);
mQueuedListener.flush();
}
-void InputClassifier::notifySwitch(const NotifySwitchArgs* args) {
+void InputProcessor::notifySwitch(const NotifySwitchArgs* args) {
// pass through
mQueuedListener.notifySwitch(args);
mQueuedListener.flush();
}
-void InputClassifier::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
+void InputProcessor::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
{ // acquire lock
std::scoped_lock lock(mLock);
if (mMotionClassifier) {
@@ -474,13 +474,13 @@
mQueuedListener.flush();
}
-void InputClassifier::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
+void InputProcessor::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
// pass through
mQueuedListener.notifyPointerCaptureChanged(args);
mQueuedListener.flush();
}
-void InputClassifier::setMotionClassifierLocked(
+void InputProcessor::setMotionClassifierLocked(
std::unique_ptr<MotionClassifierInterface> motionClassifier) REQUIRES(mLock) {
if (motionClassifier == nullptr) {
// Destroy the ScopedDeathRecipient object, which will cause it to unlinkToDeath.
@@ -490,9 +490,9 @@
mMotionClassifier = std::move(motionClassifier);
}
-void InputClassifier::dump(std::string& dump) {
+void InputProcessor::dump(std::string& dump) {
std::scoped_lock lock(mLock);
- dump += "Input Classifier State:\n";
+ dump += "Input Processor State:\n";
dump += INDENT1 "Motion Classifier:\n";
if (mMotionClassifier) {
mMotionClassifier->dump(dump);
@@ -502,11 +502,11 @@
dump += "\n";
}
-void InputClassifier::monitor() {
+void InputProcessor::monitor() {
std::scoped_lock lock(mLock);
+ if (mMotionClassifier) mMotionClassifier->monitor();
}
-InputClassifier::~InputClassifier() {
-}
+InputProcessor::~InputProcessor() {}
} // namespace android
diff --git a/services/inputflinger/InputClassifier.h b/services/inputflinger/InputProcessor.h
similarity index 86%
rename from services/inputflinger/InputClassifier.h
rename to services/inputflinger/InputProcessor.h
index 56cf760..261e012 100644
--- a/services/inputflinger/InputClassifier.h
+++ b/services/inputflinger/InputProcessor.h
@@ -61,8 +61,8 @@
*/
class MotionClassifierInterface {
public:
- MotionClassifierInterface() { }
- virtual ~MotionClassifierInterface() { }
+ MotionClassifierInterface() {}
+ virtual ~MotionClassifierInterface() {}
/**
* Based on the motion event described by NotifyMotionArgs,
* provide a MotionClassification for the current gesture.
@@ -78,16 +78,21 @@
virtual void reset(const NotifyDeviceResetArgs& args) = 0;
/**
- * Dump the state of the motion classifier
+ * Dump the state of the motion classifier.
*/
virtual void dump(std::string& dump) = 0;
+
+ /**
+ * Called by the heartbeat to ensure the HAL is still processing normally.
+ */
+ virtual void monitor() = 0;
};
/**
* Base interface for an InputListener stage.
* Provides classification to events.
*/
-class InputClassifierInterface : public InputListenerInterface {
+class InputProcessorInterface : public InputListenerInterface {
public:
virtual void setMotionClassifierEnabled(bool enabled) = 0;
/**
@@ -96,11 +101,11 @@
*/
virtual void dump(std::string& dump) = 0;
- /* Called by the heatbeat to ensures that the classifier has not deadlocked. */
+ /** Called by the heartbeat to ensure that the classifier has not deadlocked. */
virtual void monitor() = 0;
- InputClassifierInterface() { }
- virtual ~InputClassifierInterface() { }
+ InputProcessorInterface() {}
+ virtual ~InputProcessorInterface() {}
};
// --- Implementations ---
@@ -119,10 +124,10 @@
};
/**
- * Implementation of MotionClassifierInterface that calls the InputClassifier HAL
+ * Implementation of MotionClassifierInterface that calls the InputProcessor HAL
* in order to determine the classification for the current gesture.
*
- * The InputClassifier HAL may keep track of the entire gesture in order to determine
+ * The InputProcessor HAL may keep track of the entire gesture in order to determine
* the classification, and may be hardware-specific. It may use the data in
* NotifyMotionArgs::videoFrames field to drive the classification decisions.
* The HAL is called from a separate thread.
@@ -155,33 +160,34 @@
virtual void reset(const NotifyDeviceResetArgs& args) override;
virtual void dump(std::string& dump) override;
+ virtual void monitor() override;
private:
friend class MotionClassifierTest; // to create MotionClassifier with a test HAL implementation
explicit MotionClassifier(
std::shared_ptr<aidl::android::hardware::input::processor::IInputProcessor> service);
- // The events that need to be sent to the HAL.
+ /** The events that need to be sent to the HAL. */
BlockingQueue<ClassifierEvent> mEvents;
/**
* Add an event to the queue mEvents.
*/
void enqueueEvent(ClassifierEvent&& event);
/**
- * Thread that will communicate with InputClassifier HAL.
- * This should be the only thread that communicates with InputClassifier HAL,
+ * Thread that will communicate with InputProcessor HAL.
+ * This should be the only thread that communicates with InputProcessor HAL,
* because this thread is allowed to block on the HAL calls.
*/
std::thread mHalThread;
/**
- * Process events and call the InputClassifier HAL
+ * Process events and call the InputProcessor HAL
*/
void processEvents();
/**
* Access to the InputProcessor HAL. May be null if init() hasn't completed yet.
* When init() successfully completes, mService is guaranteed to remain non-null and to not
* change its value until MotionClassifier is destroyed.
- * This variable is *not* guarded by mLock in the InputClassifier thread, because
+ * This variable is *not* guarded by mLock in the InputProcessor thread, because
* that thread knows exactly when this variable is initialized.
* When accessed in any other thread, mService is checked for nullness with a lock.
*/
@@ -191,8 +197,8 @@
* Per-device input classifications. Should only be accessed using the
* getClassification / setClassification methods.
*/
- std::unordered_map<int32_t /*deviceId*/, MotionClassification>
- mClassifications GUARDED_BY(mLock);
+ std::unordered_map<int32_t /*deviceId*/, MotionClassification> mClassifications
+ GUARDED_BY(mLock);
/**
* Set the current classification for a given device.
*/
@@ -202,7 +208,7 @@
*/
MotionClassification getClassification(int32_t deviceId);
void updateClassification(int32_t deviceId, nsecs_t eventTime,
- MotionClassification classification);
+ MotionClassification classification);
/**
* Clear all current classifications
*/
@@ -211,7 +217,7 @@
* Per-device times when the last ACTION_DOWN was received.
* Used to reject late classifications that do not belong to the current gesture.
*
- * Accessed indirectly by both InputClassifier thread and the thread that receives notifyMotion.
+ * Accessed indirectly by both InputProcessor thread and the thread that receives notifyMotion.
*/
std::unordered_map<int32_t /*deviceId*/, nsecs_t /*downTime*/> mLastDownTimes GUARDED_BY(mLock);
@@ -220,7 +226,7 @@
void clearDeviceState(int32_t deviceId);
/**
- * Exit the InputClassifier HAL thread.
+ * Exit the InputProcessor HAL thread.
* Useful for tests to ensure proper cleanup.
*/
void requestExit();
@@ -231,14 +237,14 @@
};
/**
- * Implementation of the InputClassifierInterface.
+ * Implementation of the InputProcessorInterface.
* Represents a separate stage of input processing. All of the input events go through this stage.
* Acts as a passthrough for all input events except for motion events.
* The events of motion type are sent to MotionClassifier.
*/
-class InputClassifier : public InputClassifierInterface {
+class InputProcessor : public InputProcessorInterface {
public:
- explicit InputClassifier(InputListenerInterface& listener);
+ explicit InputProcessor(InputListenerInterface& listener);
void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
void notifyKey(const NotifyKeyArgs* args) override;
@@ -252,7 +258,7 @@
void dump(std::string& dump) override;
void monitor() override;
- ~InputClassifier();
+ ~InputProcessor();
// Called from InputManager
void setMotionClassifierEnabled(bool enabled) override;
diff --git a/services/inputflinger/InputThread.cpp b/services/inputflinger/InputThread.cpp
index b87f7a1..e2e64f9 100644
--- a/services/inputflinger/InputThread.cpp
+++ b/services/inputflinger/InputThread.cpp
@@ -41,7 +41,7 @@
InputThread::InputThread(std::string name, std::function<void()> loop, std::function<void()> wake)
: mName(name), mThreadWake(wake) {
- mThread = new InputThreadImpl(loop);
+ mThread = sp<InputThreadImpl>::make(loop);
mThread->run(mName.c_str(), ANDROID_PRIORITY_URGENT_DISPLAY);
}
diff --git a/services/inputflinger/TEST_MAPPING b/services/inputflinger/TEST_MAPPING
index b4b617e..f673a28 100644
--- a/services/inputflinger/TEST_MAPPING
+++ b/services/inputflinger/TEST_MAPPING
@@ -45,6 +45,101 @@
]
},
{
+ "name": "CtsWidgetTestCases",
+ "options": [
+ {
+ "include-filter": "android.widget.cts.NumberPickerTest"
+ }
+ ]
+ },
+ {
+ "name": "FrameworksCoreTests",
+ "options": [
+ {
+ "include-filter": "android.view.VerifiedKeyEventTest",
+ "include-filter": "android.view.VerifiedMotionEventTest"
+ }
+ ]
+ },
+ {
+ "name": "FrameworksServicesTests",
+ "options": [
+ {
+ "include-filter": "com.android.server.input"
+ }
+ ]
+ },
+ {
+ "name": "CtsSecurityTestCases",
+ "options": [
+ {
+ "include-filter": "android.security.cts.MotionEventTest"
+ }
+ ]
+ },
+ {
+ "name": "CtsSecurityBulletinHostTestCases",
+ "options": [
+ {
+ "include-filter": "android.security.cts.Poc19_03#testPocBug_115739809"
+ }
+ ]
+ }
+ ],
+ "hwasan-postsubmit": [
+ {
+ "name": "CtsWindowManagerDeviceTestCases",
+ "options": [
+ {
+ "include-filter": "android.server.wm.WindowInputTests"
+ }
+ ]
+ },
+ {
+ "name": "libinput_tests"
+ },
+ {
+ "name": "inputflinger_tests"
+ },
+ {
+ "name": "libpalmrejection_test"
+ },
+ {
+ "name": "InputTests"
+ },
+ {
+ "name": "libinputservice_test"
+ },
+ {
+ "name": "CtsHardwareTestCases",
+ "options": [
+ {
+ "include-filter": "android.hardware.input.cts.tests"
+ }
+ ]
+ },
+ {
+ "name": "CtsInputTestCases"
+ },
+ {
+ "name": "CtsViewTestCases",
+ "options": [
+ {
+ "include-filter": "android.view.cts.MotionEventTest",
+ "include-filter": "android.view.cts.PointerCaptureTest",
+ "include-filter": "android.view.cts.VerifyInputEventTest"
+ }
+ ]
+ },
+ {
+ "name": "CtsWidgetTestCases",
+ "options": [
+ {
+ "include-filter": "android.widget.cts.NumberPickerTest"
+ }
+ ]
+ },
+ {
"name": "FrameworksCoreTests",
"options": [
{
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index a2e60c4..12eeea6 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -82,8 +82,6 @@
void notifyVibratorState(int32_t deviceId, bool isOn) override {}
- void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
-
void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
*outConfig = mConfig;
}
@@ -114,6 +112,8 @@
void notifyDropWindow(const sp<IBinder>&, float x, float y) override {}
+ bool isPerDisplayTouchModeEnabled() override { return false; }
+
InputDispatcherConfiguration mConfig;
};
@@ -260,14 +260,15 @@
static void benchmarkNotifyMotion(benchmark::State& state) {
// Create dispatcher
- sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+ sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
InputDispatcher dispatcher(fakePolicy);
dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
dispatcher.start();
// Create a window that will receive motion events
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -294,14 +295,15 @@
static void benchmarkInjectMotion(benchmark::State& state) {
// Create dispatcher
- sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+ sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
InputDispatcher dispatcher(fakePolicy);
dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
dispatcher.start();
// Create a window that will receive motion events
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -327,14 +329,15 @@
static void benchmarkOnWindowInfosChanged(benchmark::State& state) {
// Create dispatcher
- sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+ sp<FakeInputDispatcherPolicy> fakePolicy = sp<FakeInputDispatcherPolicy>::make();
InputDispatcher dispatcher(fakePolicy);
dispatcher.setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
dispatcher.start();
// Create a window
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
std::vector<gui::WindowInfo> windowInfos{*window->getInfo()};
gui::DisplayInfo info;
diff --git a/services/inputflinger/dispatcher/CancelationOptions.h b/services/inputflinger/dispatcher/CancelationOptions.h
index 99e2108..fec5f83 100644
--- a/services/inputflinger/dispatcher/CancelationOptions.h
+++ b/services/inputflinger/dispatcher/CancelationOptions.h
@@ -17,9 +17,11 @@
#ifndef _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
#define _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
+#include <utils/BitSet.h>
#include <optional>
-namespace android::inputdispatcher {
+namespace android {
+namespace inputdispatcher {
/* Specifies which events are to be canceled and why. */
struct CancelationOptions {
@@ -45,9 +47,13 @@
// The specific display id of events to cancel, or nullopt to cancel events on any display.
std::optional<int32_t> displayId = std::nullopt;
+ // The specific pointers to cancel, or nullopt to cancel all pointer events
+ std::optional<BitSet32> pointerIds = std::nullopt;
+
CancelationOptions(Mode mode, const char* reason) : mode(mode), reason(reason) {}
};
-} // namespace android::inputdispatcher
+} // namespace inputdispatcher
+} // namespace android
#endif // _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
diff --git a/services/inputflinger/dispatcher/FocusResolver.cpp b/services/inputflinger/dispatcher/FocusResolver.cpp
index a02b3e8..85dcf8f 100644
--- a/services/inputflinger/dispatcher/FocusResolver.cpp
+++ b/services/inputflinger/dispatcher/FocusResolver.cpp
@@ -13,24 +13,20 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-
-#define LOG_TAG "FocusResolver"
+#define LOG_TAG "InputDispatcher"
#define ATRACE_TAG ATRACE_TAG_INPUT
#define INDENT " "
#define INDENT2 " "
-// Log debug messages about input focus tracking.
-static constexpr bool DEBUG_FOCUS = false;
-
#include <inttypes.h>
#include <android-base/stringprintf.h>
#include <binder/Binder.h>
#include <ftl/enum.h>
#include <gui/WindowInfo.h>
-#include <log/log.h>
+#include "DebugConfig.h"
#include "FocusResolver.h"
using android::gui::FocusRequest;
@@ -43,7 +39,7 @@
return it != mFocusedWindowTokenByDisplay.end() ? it->second.second : nullptr;
}
-std::optional<FocusRequest> FocusResolver::getFocusRequest(int32_t displayId) {
+std::optional<FocusRequest> FocusResolver::getFocusRequest(int32_t displayId) const {
auto it = mFocusRequestByDisplay.find(displayId);
return it != mFocusRequestByDisplay.end() ? std::make_optional<>(it->second) : std::nullopt;
}
diff --git a/services/inputflinger/dispatcher/FocusResolver.h b/services/inputflinger/dispatcher/FocusResolver.h
index 6d11a77..8a6dfa4 100644
--- a/services/inputflinger/dispatcher/FocusResolver.h
+++ b/services/inputflinger/dispatcher/FocusResolver.h
@@ -62,6 +62,7 @@
std::optional<FocusResolver::FocusChanges> setFocusedWindow(
const android::gui::FocusRequest& request,
const std::vector<sp<android::gui::WindowInfoHandle>>& windows);
+ std::optional<android::gui::FocusRequest> getFocusRequest(int32_t displayId) const;
// Display has been removed from the system, clean up old references.
void displayRemoved(int32_t displayId);
@@ -112,7 +113,6 @@
std::optional<FocusResolver::FocusChanges> updateFocusedWindow(
int32_t displayId, const std::string& reason, const sp<IBinder>& token,
const std::string& tokenName = "");
- std::optional<android::gui::FocusRequest> getFocusRequest(int32_t displayId);
};
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index d8120fc..b52e312 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -56,7 +56,6 @@
using android::gui::TouchOcclusionMode;
using android::gui::WindowInfo;
using android::gui::WindowInfoHandle;
-using android::os::BlockUntrustedTouchesMode;
using android::os::IInputConstants;
using android::os::InputEventInjectionResult;
using android::os::InputEventInjectionSync;
@@ -554,11 +553,12 @@
mWindowTokenWithPointerCapture(nullptr),
mStaleEventTimeout(staleEventTimeout),
mLatencyAggregator(),
- mLatencyTracker(&mLatencyAggregator) {
- mLooper = new Looper(false);
+ mLatencyTracker(&mLatencyAggregator),
+ kPerDisplayTouchModeEnabled(mPolicy->isPerDisplayTouchModeEnabled()) {
+ mLooper = sp<Looper>::make(false);
mReporter = createInputReporter();
- mWindowInfoListener = new DispatcherWindowListener(*this);
+ mWindowInfoListener = sp<DispatcherWindowListener>::make(*this);
SurfaceComposerClient::getDefault()->addWindowInfosListener(mWindowInfoListener);
mKeyRepeatState.lastKeyEntry = nullptr;
@@ -659,6 +659,13 @@
if (focusedWindowHandle != nullptr) {
return; // We now have a focused window. No need for ANR.
}
+ std::optional<FocusRequest> pendingRequest =
+ mFocusResolver.getFocusRequest(mAwaitedApplicationDisplayId);
+ if (pendingRequest.has_value() && onAnrLocked(*pendingRequest)) {
+ // We don't have a focusable window but we know which window should have
+ // been focused. Blame that process in case it doesn't belong to the focused app.
+ return;
+ }
onAnrLocked(mAwaitedFocusedApplication);
}
@@ -1658,6 +1665,13 @@
InputEventInjectionResult injectionResult;
if (isPointerEvent) {
// Pointer event. (eg. touchscreen)
+
+ if (mDragState &&
+ (entry->action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_POINTER_DOWN) {
+ // If drag and drop ongoing and pointer down occur: pilfer drag window pointers
+ pilferPointersLocked(mDragState->dragWindow->getToken());
+ }
+
injectionResult =
findTouchedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime,
&conflictingPointerActions);
@@ -1866,6 +1880,17 @@
return false;
}
+static std::optional<nsecs_t> getDownTime(const EventEntry& eventEntry) {
+ if (eventEntry.type == EventEntry::Type::KEY) {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(eventEntry);
+ return keyEntry.downTime;
+ } else if (eventEntry.type == EventEntry::Type::MOTION) {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry);
+ return motionEntry.downTime;
+ }
+ return std::nullopt;
+}
+
InputEventInjectionResult InputDispatcher::findFocusedWindowTargetsLocked(
nsecs_t currentTime, const EventEntry& entry, std::vector<InputTarget>& inputTargets,
nsecs_t* nextWakeupTime) {
@@ -1955,7 +1980,7 @@
// Success! Output targets.
addWindowTargetLocked(focusedWindowHandle,
InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS,
- BitSet32(0), inputTargets);
+ BitSet32(0), getDownTime(entry), inputTargets);
// Done.
return InputEventInjectionResult::SUCCEEDED;
@@ -2152,23 +2177,17 @@
}
// Drop events that can't be trusted due to occlusion
- if (mBlockUntrustedTouchesMode != BlockUntrustedTouchesMode::DISABLED) {
- TouchOcclusionInfo occlusionInfo =
- computeTouchOcclusionInfoLocked(windowHandle, x, y);
- if (!isTouchTrustedLocked(occlusionInfo)) {
- if (DEBUG_TOUCH_OCCLUSION) {
- ALOGD("Stack of obscuring windows during untrusted touch (%d, %d):", x, y);
- for (const auto& log : occlusionInfo.debugInfo) {
- ALOGD("%s", log.c_str());
- }
- }
- sendUntrustedTouchCommandLocked(occlusionInfo.obscuringPackage);
- if (mBlockUntrustedTouchesMode == BlockUntrustedTouchesMode::BLOCK) {
- ALOGW("Dropping untrusted touch event due to %s/%d",
- occlusionInfo.obscuringPackage.c_str(), occlusionInfo.obscuringUid);
- continue;
+ TouchOcclusionInfo occlusionInfo = computeTouchOcclusionInfoLocked(windowHandle, x, y);
+ if (!isTouchTrustedLocked(occlusionInfo)) {
+ if (DEBUG_TOUCH_OCCLUSION) {
+ ALOGD("Stack of obscuring windows during untrusted touch (%d, %d):", x, y);
+ for (const auto& log : occlusionInfo.debugInfo) {
+ ALOGD("%s", log.c_str());
}
}
+ ALOGW("Dropping untrusted touch event due to %s/%d",
+ occlusionInfo.obscuringPackage.c_str(), occlusionInfo.obscuringUid);
+ continue;
}
// Drop touch events if requested by input feature
@@ -2197,8 +2216,18 @@
BitSet32 pointerIds;
pointerIds.markBit(entry.pointerProperties[pointerIndex].id);
- tempTouchState.addOrUpdateWindow(windowHandle, targetFlags, pointerIds);
+ tempTouchState.addOrUpdateWindow(windowHandle, targetFlags, pointerIds,
+ entry.eventTime);
}
+
+ // If any existing window is pilfering pointers from newly added window, remove it
+ BitSet32 canceledPointers = BitSet32(0);
+ for (const TouchedWindow& window : tempTouchState.windows) {
+ if (window.isPilferingPointers) {
+ canceledPointers |= window.pointerIds;
+ }
+ }
+ tempTouchState.cancelPointersForNonPilferingWindows(canceledPointers);
} else {
/* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
@@ -2273,7 +2302,8 @@
BitSet32 pointerIds;
pointerIds.markBit(entry.pointerProperties[0].id);
- tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
+ tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds,
+ entry.eventTime);
}
}
}
@@ -2390,7 +2420,7 @@
InputTarget::
FLAG_WINDOW_IS_PARTIALLY_OBSCURED |
InputTarget::FLAG_DISPATCH_AS_IS,
- BitSet32(0));
+ BitSet32(0), entry.eventTime);
}
}
}
@@ -2401,7 +2431,8 @@
for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
- touchedWindow.pointerIds, inputTargets);
+ touchedWindow.pointerIds, touchedWindow.firstDownTimeInTarget,
+ inputTargets);
}
// Drop the outside or hover touch windows since we will not care about them
@@ -2593,6 +2624,7 @@
void InputDispatcher::addWindowTargetLocked(const sp<WindowInfoHandle>& windowHandle,
int32_t targetFlags, BitSet32 pointerIds,
+ std::optional<nsecs_t> firstDownTimeInTarget,
std::vector<InputTarget>& inputTargets) {
std::vector<InputTarget>::iterator it =
std::find_if(inputTargets.begin(), inputTargets.end(),
@@ -2614,6 +2646,7 @@
inputTarget.inputChannel = inputChannel;
inputTarget.flags = targetFlags;
inputTarget.globalScaleFactor = windowInfo->globalScaleFactor;
+ inputTarget.firstDownTimeInTarget = firstDownTimeInTarget;
const auto& displayInfoIt = mDisplayInfos.find(windowInfo->displayId);
if (displayInfoIt != mDisplayInfos.end()) {
inputTarget.displayTransform = displayInfoIt->second.transform;
@@ -2639,6 +2672,8 @@
InputTarget target;
target.inputChannel = monitor.inputChannel;
target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+ // target.firstDownTimeInTarget is not set for global monitors. It is only required in split
+ // touch and global monitoring works as intended even without setting firstDownTimeInTarget
if (const auto& it = mDisplayInfos.find(displayId); it != mDisplayInfos.end()) {
target.displayTransform = it->second.transform;
}
@@ -2923,8 +2958,12 @@
const MotionEntry& originalMotionEntry = static_cast<const MotionEntry&>(*eventEntry);
if (inputTarget.pointerIds.count() != originalMotionEntry.pointerCount) {
+ LOG_ALWAYS_FATAL_IF(!inputTarget.firstDownTimeInTarget.has_value(),
+ "Splitting motion events requires a down time to be set for the "
+ "target");
std::unique_ptr<MotionEntry> splitMotionEntry =
- splitMotionEvent(originalMotionEntry, inputTarget.pointerIds);
+ splitMotionEvent(originalMotionEntry, inputTarget.pointerIds,
+ inputTarget.firstDownTimeInTarget.value());
if (!splitMotionEntry) {
return; // split event was dropped
}
@@ -3680,15 +3719,13 @@
}
void InputDispatcher::synthesizePointerDownEventsForConnectionLocked(
- const sp<Connection>& connection) {
+ const nsecs_t downTime, const sp<Connection>& connection) {
if (connection->status == Connection::Status::BROKEN) {
return;
}
- nsecs_t currentTime = now();
-
std::vector<std::unique_ptr<EventEntry>> downEvents =
- connection->inputState.synthesizePointerDownEvents(currentTime);
+ connection->inputState.synthesizePointerDownEvents(downTime);
if (downEvents.empty()) {
return;
@@ -3736,11 +3773,11 @@
InputTarget::FLAG_DISPATCH_AS_IS);
}
- startDispatchCycleLocked(currentTime, connection);
+ startDispatchCycleLocked(downTime, connection);
}
std::unique_ptr<MotionEntry> InputDispatcher::splitMotionEvent(
- const MotionEntry& originalMotionEntry, BitSet32 pointerIds) {
+ const MotionEntry& originalMotionEntry, BitSet32 pointerIds, nsecs_t splitDownTime) {
ALOG_ASSERT(pointerIds.value != 0);
uint32_t splitPointerIndexMap[MAX_POINTERS];
@@ -3808,6 +3845,13 @@
}
}
+ if (action == AMOTION_EVENT_ACTION_DOWN) {
+ LOG_ALWAYS_FATAL_IF(splitDownTime != originalMotionEntry.eventTime,
+ "Split motion event has mismatching downTime and eventTime for "
+ "ACTION_DOWN, motionEntry=%s, splitDownTime=%" PRId64 "ms",
+ originalMotionEntry.getDescription().c_str(), ns2ms(splitDownTime));
+ }
+
int32_t newId = mIdGenerator.nextId();
if (ATRACE_ENABLED()) {
std::string message = StringPrintf("Split MotionEvent(id=0x%" PRIx32
@@ -3828,9 +3872,9 @@
originalMotionEntry.xPrecision,
originalMotionEntry.yPrecision,
originalMotionEntry.xCursorPosition,
- originalMotionEntry.yCursorPosition,
- originalMotionEntry.downTime, splitPointerCount,
- splitPointerProperties, splitPointerCoords);
+ originalMotionEntry.yCursorPosition, splitDownTime,
+ splitPointerCount, splitPointerProperties,
+ splitPointerCoords);
if (originalMotionEntry.injectionState) {
splitMotionEntry->injectionState = originalMotionEntry.injectionState;
@@ -4961,8 +5005,8 @@
mLooper->wake();
}
-bool InputDispatcher::setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid,
- bool hasPermission) {
+bool InputDispatcher::setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+ int32_t displayId) {
bool needWake = false;
{
std::scoped_lock lock(mLock);
@@ -4971,8 +5015,9 @@
}
if (DEBUG_TOUCH_MODE) {
ALOGD("Request to change touch mode from %s to %s (calling pid=%d, uid=%d, "
- "hasPermission=%s)",
- toString(mInTouchMode), toString(inTouchMode), pid, uid, toString(hasPermission));
+ "hasPermission=%s, target displayId=%d, perDisplayTouchModeEnabled=%s)",
+ toString(mInTouchMode), toString(inTouchMode), pid, uid, toString(hasPermission),
+ displayId, toString(kPerDisplayTouchModeEnabled));
}
if (!hasPermission) {
if (!focusedWindowIsOwnedByLocked(pid, uid) &&
@@ -4984,7 +5029,7 @@
}
}
- // TODO(b/198499018): Store touch mode per display.
+ // TODO(b/198499018): Store touch mode per display (kPerDisplayTouchModeEnabled)
mInTouchMode = inTouchMode;
auto entry = std::make_unique<TouchModeEntry>(mIdGenerator.nextId(), now(), inTouchMode);
@@ -5025,11 +5070,6 @@
mMaximumObscuringOpacityForTouch = opacity;
}
-void InputDispatcher::setBlockUntrustedTouchesMode(BlockUntrustedTouchesMode mode) {
- std::scoped_lock lock(mLock);
- mBlockUntrustedTouchesMode = mode;
-}
-
std::pair<TouchState*, TouchedWindow*> InputDispatcher::findTouchStateAndWindowLocked(
const sp<IBinder>& token) {
for (auto& [displayId, state] : mTouchStatesByDisplay) {
@@ -5080,12 +5120,13 @@
state->removeWindowByToken(fromToken);
// Add new window.
+ nsecs_t downTimeInTarget = now();
int32_t newTargetFlags =
oldTargetFlags & (InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
if (canReceiveForegroundTouches(*toWindowHandle->getInfo())) {
newTargetFlags |= InputTarget::FLAG_FOREGROUND;
}
- state->addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
+ state->addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds, downTimeInTarget);
// Store the dragging window.
if (isDragDrop) {
@@ -5108,7 +5149,7 @@
options(CancelationOptions::CANCEL_POINTER_EVENTS,
"transferring touch focus from this window to another window");
synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
- synthesizePointerDownEventsForConnectionLocked(toConnection);
+ synthesizePointerDownEventsForConnectionLocked(downTimeInTarget, toConnection);
}
if (DEBUG_FOCUS) {
@@ -5258,10 +5299,12 @@
dump += INDENT3 "Windows:\n";
for (size_t i = 0; i < state.windows.size(); i++) {
const TouchedWindow& touchedWindow = state.windows[i];
- dump += StringPrintf(INDENT4
- "%zu: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
+ dump += StringPrintf(INDENT4 "%zu: name='%s', pointerIds=0x%0x, "
+ "targetFlags=0x%x, firstDownTimeInTarget=%" PRId64
+ "ms\n",
i, touchedWindow.windowHandle->getName().c_str(),
- touchedWindow.pointerIds.value, touchedWindow.targetFlags);
+ touchedWindow.pointerIds.value, touchedWindow.targetFlags,
+ ns2ms(touchedWindow.firstDownTimeInTarget.value_or(0)));
}
} else {
dump += INDENT3 "Windows: <none>\n";
@@ -5474,7 +5517,7 @@
const sp<IBinder>& token = serverChannel->getConnectionToken();
int fd = serverChannel->getFd();
sp<Connection> connection =
- new Connection(std::move(serverChannel), false /*monitor*/, mIdGenerator);
+ sp<Connection>::make(std::move(serverChannel), false /*monitor*/, mIdGenerator);
if (mConnectionsByToken.find(token) != mConnectionsByToken.end()) {
ALOGE("Created a new connection, but the token %p is already known", token.get());
@@ -5484,7 +5527,8 @@
std::function<int(int events)> callback = std::bind(&InputDispatcher::handleReceiveCallback,
this, std::placeholders::_1, token);
- mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
+ mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, sp<LooperEventCallback>::make(callback),
+ nullptr);
} // release lock
// Wake the looper because some connections have changed.
@@ -5510,7 +5554,8 @@
<< " without a specified display.";
}
- sp<Connection> connection = new Connection(serverChannel, true /*monitor*/, mIdGenerator);
+ sp<Connection> connection =
+ sp<Connection>::make(serverChannel, true /*monitor*/, mIdGenerator);
const sp<IBinder>& token = serverChannel->getConnectionToken();
const int fd = serverChannel->getFd();
@@ -5523,7 +5568,8 @@
mGlobalMonitorsByDisplay[displayId].emplace_back(serverChannel, pid);
- mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
+ mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, sp<LooperEventCallback>::make(callback),
+ nullptr);
}
// Wake the looper because some connections have changed.
@@ -5587,7 +5633,10 @@
status_t InputDispatcher::pilferPointers(const sp<IBinder>& token) {
std::scoped_lock _l(mLock);
+ return pilferPointersLocked(token);
+}
+status_t InputDispatcher::pilferPointersLocked(const sp<IBinder>& token) {
const std::shared_ptr<InputChannel> requestingChannel = getInputChannelLocked(token);
if (!requestingChannel) {
ALOGW("Attempted to pilfer pointers from an un-registered channel or invalid token");
@@ -5602,16 +5651,20 @@
}
TouchState& state = *statePtr;
-
+ TouchedWindow& window = *windowPtr;
// Send cancel events to all the input channels we're stealing from.
CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
"input channel stole pointer stream");
options.deviceId = state.deviceId;
options.displayId = state.displayId;
+ if (state.split) {
+ // If split pointers then selectively cancel pointers otherwise cancel all pointers
+ options.pointerIds = window.pointerIds;
+ }
std::string canceledWindows;
- for (const TouchedWindow& window : state.windows) {
+ for (const TouchedWindow& w : state.windows) {
const std::shared_ptr<InputChannel> channel =
- getInputChannelLocked(window.windowHandle->getToken());
+ getInputChannelLocked(w.windowHandle->getToken());
if (channel != nullptr && channel->getConnectionToken() != token) {
synthesizeCancelationEventsForInputChannelLocked(channel, options);
canceledWindows += canceledWindows.empty() ? "[" : ", ";
@@ -5623,8 +5676,14 @@
canceledWindows.c_str());
// Prevent the gesture from being sent to any other windows.
- state.filterWindowsExcept(token);
- state.preventNewTargets = true;
+ // This only blocks relevant pointers to be sent to other windows
+ window.isPilferingPointers = true;
+
+ if (state.split) {
+ state.cancelPointersForWindowsExcept(window.pointerIds, token);
+ } else {
+ state.filterWindowsExcept(token);
+ }
return OK;
}
@@ -5796,12 +5855,23 @@
postCommandLocked(std::move(command));
}
-void InputDispatcher::sendUntrustedTouchCommandLocked(const std::string& obscuringPackage) {
- auto command = [this, obscuringPackage]() REQUIRES(mLock) {
- scoped_unlock unlock(mLock);
- mPolicy->notifyUntrustedTouch(obscuringPackage);
- };
- postCommandLocked(std::move(command));
+bool InputDispatcher::onAnrLocked(const android::gui::FocusRequest& pendingFocusRequest) {
+ if (pendingFocusRequest.token == nullptr) {
+ return false;
+ }
+
+ const std::string reason = android::base::StringPrintf("%s is not focusable.",
+ pendingFocusRequest.windowName.c_str());
+ updateLastAnrStateLocked(pendingFocusRequest.windowName, reason);
+ sp<Connection> connection = getConnectionLocked(pendingFocusRequest.token);
+ if (connection != nullptr) {
+ processConnectionUnresponsiveLocked(*connection, std::move(reason));
+ // Stop waking up for events on this connection, it is already unresponsive
+ cancelEventsForAnrLocked(connection);
+ } else {
+ sendWindowUnresponsiveCommandLocked(pendingFocusRequest.token, std::nullopt, reason);
+ }
+ return true;
}
void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
@@ -6326,7 +6396,7 @@
std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>> handlesPerDisplay;
for (const auto& info : windowInfos) {
handlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
- handlesPerDisplay[info.displayId].push_back(new WindowInfoHandle(info));
+ handlesPerDisplay[info.displayId].push_back(sp<WindowInfoHandle>::make(info));
}
{ // acquire lock
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index ed89ed0..dc6dd5c 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -119,9 +119,9 @@
void setFocusedDisplay(int32_t displayId) override;
void setInputDispatchMode(bool enabled, bool frozen) override;
void setInputFilterEnabled(bool enabled) override;
- bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) override;
+ bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+ int32_t displayId) override;
void setMaximumObscuringOpacityForTouch(float opacity) override;
- void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) override;
bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
bool isDragDrop = false) override;
@@ -256,6 +256,8 @@
void removeConnectionLocked(const sp<Connection>& connection) REQUIRES(mLock);
+ status_t pilferPointersLocked(const sp<IBinder>& token) REQUIRES(mLock);
+
template <typename T>
struct StrongPointerHash {
std::size_t operator()(const sp<T>& b) const { return std::hash<T*>{}(b.get()); }
@@ -344,7 +346,6 @@
bool mInputFilterEnabled GUARDED_BY(mLock);
bool mInTouchMode GUARDED_BY(mLock);
float mMaximumObscuringOpacityForTouch GUARDED_BY(mLock);
- android::os::BlockUntrustedTouchesMode mBlockUntrustedTouchesMode GUARDED_BY(mLock);
class DispatcherWindowListener : public gui::WindowInfosListener {
public:
@@ -550,6 +551,7 @@
void addWindowTargetLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
int32_t targetFlags, BitSet32 pointerIds,
+ std::optional<nsecs_t> firstDownTimeInTarget,
std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId)
REQUIRES(mLock);
@@ -621,12 +623,14 @@
const CancelationOptions& options)
REQUIRES(mLock);
- void synthesizePointerDownEventsForConnectionLocked(const sp<Connection>& connection)
+ void synthesizePointerDownEventsForConnectionLocked(const nsecs_t downTime,
+ const sp<Connection>& connection)
REQUIRES(mLock);
- // Splitting motion events across windows.
+ // Splitting motion events across windows. When splitting motion event for a target,
+ // splitDownTime refers to the time of first 'down' event on that particular target
std::unique_ptr<MotionEntry> splitMotionEvent(const MotionEntry& originalMotionEntry,
- BitSet32 pointerIds);
+ BitSet32 pointerIds, nsecs_t splitDownTime);
// Reset and drop everything the dispatcher is doing.
void resetAndDropEverythingLocked(const char* reason) REQUIRES(mLock);
@@ -652,9 +656,9 @@
void sendFocusChangedCommandLocked(const sp<IBinder>& oldToken, const sp<IBinder>& newToken)
REQUIRES(mLock);
void sendDropWindowCommandLocked(const sp<IBinder>& token, float x, float y) REQUIRES(mLock);
- void sendUntrustedTouchCommandLocked(const std::string& obscuringPackage) REQUIRES(mLock);
void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
void onAnrLocked(std::shared_ptr<InputApplicationHandle> application) REQUIRES(mLock);
+ bool onAnrLocked(const android::gui::FocusRequest& pendingFocusRequest) REQUIRES(mLock);
void updateLastAnrStateLocked(const sp<android::gui::WindowInfoHandle>& window,
const std::string& reason) REQUIRES(mLock);
void updateLastAnrStateLocked(const InputApplicationHandle& application,
@@ -683,6 +687,9 @@
bool focusedWindowIsOwnedByLocked(int32_t pid, int32_t uid) REQUIRES(mLock);
bool recentWindowsAreOwnedByLocked(int32_t pid, int32_t uid) REQUIRES(mLock);
+ // Per display touch mode enabled
+ const bool kPerDisplayTouchModeEnabled;
+
sp<InputReporterInterface> mReporter;
};
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
index f46a8bc..047c628 100644
--- a/services/inputflinger/dispatcher/InputState.cpp
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -286,19 +286,30 @@
for (const MotionMemento& memento : mMotionMementos) {
if (shouldCancelMotion(memento, options)) {
- const int32_t action = memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT
- : AMOTION_EVENT_ACTION_CANCEL;
- events.push_back(
- std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
- memento.deviceId, memento.source,
- memento.displayId, memento.policyFlags, action,
- 0 /*actionButton*/, memento.flags, AMETA_NONE,
- 0 /*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
- memento.yPrecision, memento.xCursorPosition,
- memento.yCursorPosition, memento.downTime,
- memento.pointerCount, memento.pointerProperties,
- memento.pointerCoords));
+ if (options.pointerIds == std::nullopt) {
+ const int32_t action = memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT
+ : AMOTION_EVENT_ACTION_CANCEL;
+ events.push_back(
+ std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
+ memento.deviceId, memento.source,
+ memento.displayId, memento.policyFlags,
+ action, 0 /*actionButton*/, memento.flags,
+ AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE,
+ memento.xPrecision, memento.yPrecision,
+ memento.xCursorPosition,
+ memento.yCursorPosition, memento.downTime,
+ memento.pointerCount,
+ memento.pointerProperties,
+ memento.pointerCoords));
+ } else {
+ std::vector<std::unique_ptr<MotionEntry>> pointerCancelEvents =
+ synthesizeCancelationEventsForPointers(memento, options.pointerIds.value(),
+ currentTime);
+ events.insert(events.end(), std::make_move_iterator(pointerCancelEvents.begin()),
+ std::make_move_iterator(pointerCancelEvents.end()));
+ }
}
}
return events;
@@ -359,6 +370,73 @@
return events;
}
+std::vector<std::unique_ptr<MotionEntry>> InputState::synthesizeCancelationEventsForPointers(
+ const MotionMemento& memento, const BitSet32 pointerIds, nsecs_t currentTime) {
+ std::vector<std::unique_ptr<MotionEntry>> events;
+ std::vector<uint32_t> canceledPointerIndices;
+ std::vector<PointerProperties> pointerProperties(MAX_POINTERS);
+ std::vector<PointerCoords> pointerCoords(MAX_POINTERS);
+ for (uint32_t pointerIdx = 0; pointerIdx < memento.pointerCount; pointerIdx++) {
+ uint32_t pointerId = uint32_t(memento.pointerProperties[pointerIdx].id);
+ pointerProperties[pointerIdx].copyFrom(memento.pointerProperties[pointerIdx]);
+ pointerCoords[pointerIdx].copyFrom(memento.pointerCoords[pointerIdx]);
+ if (pointerIds.hasBit(pointerId)) {
+ canceledPointerIndices.push_back(pointerIdx);
+ }
+ }
+
+ if (canceledPointerIndices.size() == memento.pointerCount) {
+ const int32_t action =
+ memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT : AMOTION_EVENT_ACTION_CANCEL;
+ events.push_back(
+ std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime, memento.deviceId,
+ memento.source, memento.displayId,
+ memento.policyFlags, action, 0 /*actionButton*/,
+ memento.flags, AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+ memento.yPrecision, memento.xCursorPosition,
+ memento.yCursorPosition, memento.downTime,
+ memento.pointerCount, memento.pointerProperties,
+ memento.pointerCoords));
+ } else {
+ // If we aren't canceling all pointers, we need to generated ACTION_POINTER_UP with
+ // FLAG_CANCELED for each of the canceled pointers. For each event, we must remove the
+ // previously canceled pointers from PointerProperties and PointerCoords, and update
+ // pointerCount appropriately. For convenience, sort the canceled pointer indices so that we
+ // can just slide the remaining pointers to the beginning of the array when a pointer is
+ // canceled.
+ std::sort(canceledPointerIndices.begin(), canceledPointerIndices.end(),
+ std::greater<uint32_t>());
+
+ uint32_t pointerCount = memento.pointerCount;
+ for (const uint32_t pointerIdx : canceledPointerIndices) {
+ const int32_t action = pointerCount == 1 ? AMOTION_EVENT_ACTION_CANCEL
+ : AMOTION_EVENT_ACTION_POINTER_UP |
+ (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ events.push_back(
+ std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
+ memento.deviceId, memento.source,
+ memento.displayId, memento.policyFlags, action,
+ 0 /*actionButton*/,
+ memento.flags | AMOTION_EVENT_FLAG_CANCELED,
+ AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+ memento.yPrecision, memento.xCursorPosition,
+ memento.yCursorPosition, memento.downTime,
+ pointerCount, pointerProperties.data(),
+ pointerCoords.data()));
+
+ // Cleanup pointer information
+ pointerProperties.erase(pointerProperties.begin() + pointerIdx);
+ pointerCoords.erase(pointerCoords.begin() + pointerIdx);
+ pointerCount--;
+ }
+ }
+ return events;
+}
+
void InputState::clear() {
mKeyMementos.clear();
mMotionMementos.clear();
diff --git a/services/inputflinger/dispatcher/InputState.h b/services/inputflinger/dispatcher/InputState.h
index 74ae21f..77a6db1 100644
--- a/services/inputflinger/dispatcher/InputState.h
+++ b/services/inputflinger/dispatcher/InputState.h
@@ -22,7 +22,8 @@
#include <utils/Timers.h>
-namespace android::inputdispatcher {
+namespace android {
+namespace inputdispatcher {
static constexpr int32_t INVALID_POINTER_INDEX = -1;
@@ -125,8 +126,13 @@
static bool shouldCancelKey(const KeyMemento& memento, const CancelationOptions& options);
static bool shouldCancelMotion(const MotionMemento& memento, const CancelationOptions& options);
+
+ // Synthesizes pointer cancel events for a particular set of pointers.
+ std::vector<std::unique_ptr<MotionEntry>> synthesizeCancelationEventsForPointers(
+ const MotionMemento& memento, const BitSet32 pointerIds, nsecs_t currentTime);
};
-} // namespace android::inputdispatcher
+} // namespace inputdispatcher
+} // namespace android
#endif // _UI_INPUT_INPUTDISPATCHER_INPUTSTATE_H
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 0725389..ac20dab 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -106,6 +106,9 @@
// The subset of pointer ids to include in motion events dispatched to this input target
// if FLAG_SPLIT is set.
BitSet32 pointerIds;
+ // Event time for the first motion event (ACTION_DOWN) dispatched to this input target if
+ // FLAG_SPLIT is set.
+ std::optional<nsecs_t> firstDownTimeInTarget;
// The data is stored by the pointerId. Use the bit position of pointerIds to look up
// Transform per pointerId.
ui::Transform pointerTransforms[MAX_POINTERS];
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index 61e78cc..cf0c38a 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -30,7 +30,7 @@
}
void TouchState::addOrUpdateWindow(const sp<WindowInfoHandle>& windowHandle, int32_t targetFlags,
- BitSet32 pointerIds) {
+ BitSet32 pointerIds, std::optional<nsecs_t> eventTime) {
if (targetFlags & InputTarget::FLAG_SPLIT) {
split = true;
}
@@ -42,17 +42,22 @@
if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
}
+ // For cases like hover enter/exit or DISPATCH_AS_OUTSIDE a touch window might not have
+ // downTime set initially. Need to update existing window when an pointer is down for
+ // the window.
touchedWindow.pointerIds.value |= pointerIds.value;
+ if (!touchedWindow.firstDownTimeInTarget.has_value()) {
+ touchedWindow.firstDownTimeInTarget = eventTime;
+ }
return;
}
}
- if (preventNewTargets) return; // Don't add new TouchedWindows.
-
TouchedWindow touchedWindow;
touchedWindow.windowHandle = windowHandle;
touchedWindow.targetFlags = targetFlags;
touchedWindow.pointerIds = pointerIds;
+ touchedWindow.firstDownTimeInTarget = eventTime;
windows.push_back(touchedWindow);
}
@@ -79,6 +84,27 @@
}
}
+void TouchState::cancelPointersForWindowsExcept(const BitSet32 pointerIds,
+ const sp<IBinder>& token) {
+ if (pointerIds.isEmpty()) return;
+ std::for_each(windows.begin(), windows.end(), [&pointerIds, &token](TouchedWindow& w) {
+ if (w.windowHandle->getToken() != token) {
+ w.pointerIds &= BitSet32(~pointerIds.value);
+ }
+ });
+ std::erase_if(windows, [](const TouchedWindow& w) { return w.pointerIds.isEmpty(); });
+}
+
+void TouchState::cancelPointersForNonPilferingWindows(const BitSet32 pointerIds) {
+ if (pointerIds.isEmpty()) return;
+ std::for_each(windows.begin(), windows.end(), [&pointerIds](TouchedWindow& w) {
+ if (!w.isPilferingPointers) {
+ w.pointerIds &= BitSet32(~pointerIds.value);
+ }
+ });
+ std::erase_if(windows, [](const TouchedWindow& w) { return w.pointerIds.isEmpty(); });
+}
+
void TouchState::filterWindowsExcept(const sp<IBinder>& token) {
std::erase_if(windows,
[&token](const TouchedWindow& w) { return w.windowHandle->getToken() != token; });
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 9efb280..1fb51e1 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -31,7 +31,6 @@
struct TouchState {
bool down = false;
bool split = false;
- bool preventNewTargets = false;
// id of the device that is currently down, others are rejected
int32_t deviceId = -1;
@@ -48,10 +47,18 @@
void reset();
void addOrUpdateWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds);
+ int32_t targetFlags, BitSet32 pointerIds,
+ std::optional<nsecs_t> eventTime = std::nullopt);
void removeWindowByToken(const sp<IBinder>& token);
void filterNonAsIsTouchWindows();
void filterWindowsExcept(const sp<IBinder>& token);
+
+ // Cancel pointers for current set of windows except the window with particular binder token.
+ void cancelPointersForWindowsExcept(const BitSet32 pointerIds, const sp<IBinder>& token);
+ // Cancel pointers for current set of non-pilfering windows i.e. windows with isPilferingWindow
+ // set to false.
+ void cancelPointersForNonPilferingWindows(const BitSet32 pointerIds);
+
sp<android::gui::WindowInfoHandle> getFirstForegroundWindowHandle() const;
bool isSlippery() const;
sp<android::gui::WindowInfoHandle> getWallpaperWindow() const;
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
index 6783022..a7839db 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.h
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -30,6 +30,10 @@
sp<gui::WindowInfoHandle> windowHandle;
int32_t targetFlags;
BitSet32 pointerIds;
+ bool isPilferingPointers = false;
+ // Time at which the first action down occurred on this window.
+ // NOTE: This is not initialized in case of HOVER entry/exit and DISPATCH_AS_OUTSIDE scenario.
+ std::optional<nsecs_t> firstDownTimeInTarget;
};
} // namespace inputdispatcher
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 67fed8b..32b3ddb 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -20,7 +20,7 @@
#include <InputListener.h>
#include <android-base/result.h>
#include <android/gui/FocusRequest.h>
-#include <android/os/BlockUntrustedTouchesMode.h>
+
#include <android/os/InputEventInjectionResult.h>
#include <android/os/InputEventInjectionSync.h>
#include <gui/InputApplication.h>
@@ -132,7 +132,8 @@
*
* Returns true when changing touch mode state.
*/
- virtual bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) = 0;
+ virtual bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+ int32_t displayId) = 0;
/**
* Sets the maximum allowed obscuring opacity by UID to propagate touches.
@@ -142,13 +143,6 @@
*/
virtual void setMaximumObscuringOpacityForTouch(float opacity) = 0;
- /**
- * Sets the mode of the block untrusted touches feature.
- *
- * TODO(b/169067926): Clean-up feature modes.
- */
- virtual void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) = 0;
-
/* Transfers touch focus from one window to another window.
*
* Returns true on success. False if the window did not actually have touch focus.
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 575b3d7..7c299b2 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -75,9 +75,6 @@
InputDeviceSensorAccuracy accuracy) = 0;
virtual void notifyVibratorState(int32_t deviceId, bool isOn) = 0;
- /* Notifies the system that an untrusted touch occurred. */
- virtual void notifyUntrustedTouch(const std::string& obscuringPackage) = 0;
-
/* Gets the input dispatcher configuration. */
virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
@@ -140,6 +137,9 @@
/* Notifies the policy that the drag window has moved over to another window */
virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0;
+
+ /* If touch mode is enabled per display or global */
+ virtual bool isPerDisplayTouchModeEnabled() = 0;
};
} // namespace android
diff --git a/services/inputflinger/host/InputDriver.cpp b/services/inputflinger/host/InputDriver.cpp
index 2ebdbcf..97d57e4 100644
--- a/services/inputflinger/host/InputDriver.cpp
+++ b/services/inputflinger/host/InputDriver.cpp
@@ -240,19 +240,16 @@
return nullptr;
}
-input_property_t* InputDriver::inputGetDeviceProperty(input_property_map_t* map,
- const char* key) {
- String8 keyString(key);
+input_property_t* InputDriver::inputGetDeviceProperty(input_property_map_t* map, const char* key) {
if (map != nullptr) {
- if (map->propertyMap->hasProperty(keyString)) {
- auto prop = new input_property_t();
- if (!map->propertyMap->tryGetProperty(keyString, prop->value)) {
- delete prop;
- return nullptr;
- }
- prop->key = keyString;
- return prop;
+ std::string value;
+ auto prop = std::make_unique<input_property_t>();
+ if (!map->propertyMap->tryGetProperty(key, value)) {
+ return nullptr;
}
+ prop->key = key;
+ prop->value = value.c_str();
+ return prop.release();
}
return nullptr;
}
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 41ecef3..77c9142 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -95,7 +95,7 @@
/* Determine whether physical keys exist for the given framework-domain key codes. */
virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
+ const std::vector<int32_t>& keyCodes, uint8_t* outFlags) = 0;
/* Requests that a reconfiguration of all input devices.
* The changes flag is a bitfield that indicates what has changed and whether
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 20baa42..ff0b9a5 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -52,6 +52,7 @@
#include <filesystem>
#include <regex>
+#include <utility>
#include "EventHub.h"
@@ -60,6 +61,7 @@
#define INDENT3 " "
using android::base::StringPrintf;
+using android::hardware::input::InputDeviceCountryCode;
namespace android {
@@ -193,8 +195,7 @@
}
/**
- * Returns the sysfs root path of the input device
- *
+ * Returns the sysfs root path of the input device.
*/
static std::optional<std::filesystem::path> getSysfsRootPath(const char* devicePath) {
std::error_code errorCode;
@@ -301,6 +302,101 @@
return colors;
}
+/**
+ * Read country code information exposed through the sysfs path.
+ */
+static InputDeviceCountryCode readCountryCodeLocked(const std::filesystem::path& sysfsRootPath) {
+ // Check the sysfs root path
+ int hidCountryCode = static_cast<int>(InputDeviceCountryCode::INVALID);
+ std::string str;
+ if (base::ReadFileToString(sysfsRootPath / "country", &str)) {
+ hidCountryCode = std::stoi(str, nullptr, 16);
+ LOG_ALWAYS_FATAL_IF(hidCountryCode > 35 || hidCountryCode < 0,
+ "HID country code should be in range [0, 35]. Found country code "
+ "to be %d",
+ hidCountryCode);
+ }
+
+ return static_cast<InputDeviceCountryCode>(hidCountryCode);
+}
+
+/**
+ * Read information about batteries exposed through the sysfs path.
+ */
+static std::unordered_map<int32_t /*batteryId*/, RawBatteryInfo> readBatteryConfiguration(
+ const std::filesystem::path& sysfsRootPath) {
+ std::unordered_map<int32_t, RawBatteryInfo> batteryInfos;
+ int32_t nextBatteryId = 0;
+ // Check if device has any battery.
+ const auto& paths = findSysfsNodes(sysfsRootPath, SysfsClass::POWER_SUPPLY);
+ for (const auto& nodePath : paths) {
+ RawBatteryInfo info;
+ info.id = ++nextBatteryId;
+ info.path = nodePath;
+ info.name = nodePath.filename();
+
+ // Scan the path for all the files
+ // Refer to https://www.kernel.org/doc/Documentation/leds/leds-class.txt
+ const auto& files = allFilesInPath(nodePath);
+ for (const auto& file : files) {
+ const auto it = BATTERY_CLASSES.find(file.filename().string());
+ if (it != BATTERY_CLASSES.end()) {
+ info.flags |= it->second;
+ }
+ }
+ batteryInfos.insert_or_assign(info.id, info);
+ ALOGD("configureBatteryLocked rawBatteryId %d name %s", info.id, info.name.c_str());
+ }
+ return batteryInfos;
+}
+
+/**
+ * Read information about lights exposed through the sysfs path.
+ */
+static std::unordered_map<int32_t /*lightId*/, RawLightInfo> readLightsConfiguration(
+ const std::filesystem::path& sysfsRootPath) {
+ std::unordered_map<int32_t, RawLightInfo> lightInfos;
+ int32_t nextLightId = 0;
+ // Check if device has any lights.
+ const auto& paths = findSysfsNodes(sysfsRootPath, SysfsClass::LEDS);
+ for (const auto& nodePath : paths) {
+ RawLightInfo info;
+ info.id = ++nextLightId;
+ info.path = nodePath;
+ info.name = nodePath.filename();
+ info.maxBrightness = std::nullopt;
+ size_t nameStart = info.name.rfind(":");
+ if (nameStart != std::string::npos) {
+ // Trim the name to color name
+ info.name = info.name.substr(nameStart + 1);
+ // Set InputLightClass flag for colors
+ const auto it = LIGHT_CLASSES.find(info.name);
+ if (it != LIGHT_CLASSES.end()) {
+ info.flags |= it->second;
+ }
+ }
+ // Scan the path for all the files
+ // Refer to https://www.kernel.org/doc/Documentation/leds/leds-class.txt
+ const auto& files = allFilesInPath(nodePath);
+ for (const auto& file : files) {
+ const auto it = LIGHT_CLASSES.find(file.filename().string());
+ if (it != LIGHT_CLASSES.end()) {
+ info.flags |= it->second;
+ // If the node has maximum brightness, read it
+ if (it->second == InputLightClass::MAX_BRIGHTNESS) {
+ std::string str;
+ if (base::ReadFileToString(file, &str)) {
+ info.maxBrightness = std::stoi(str);
+ }
+ }
+ }
+ }
+ lightInfos.insert_or_assign(info.id, info);
+ ALOGD("configureLightsLocked rawLightId %d name %s", info.id, info.name.c_str());
+ }
+ return lightInfos;
+}
+
// --- Global Functions ---
ftl::Flags<InputDeviceClass> getAbsAxisUsage(int32_t axis,
@@ -357,18 +453,18 @@
// --- EventHub::Device ---
-EventHub::Device::Device(int fd, int32_t id, const std::string& path,
- const InputDeviceIdentifier& identifier)
+EventHub::Device::Device(int fd, int32_t id, std::string path, InputDeviceIdentifier identifier,
+ std::shared_ptr<const AssociatedDevice> assocDev)
: fd(fd),
id(id),
- path(path),
- identifier(identifier),
+ path(std::move(path)),
+ identifier(std::move(identifier)),
classes(0),
configuration(nullptr),
virtualKeyMap(nullptr),
ffEffectPlaying(false),
ffEffectId(-1),
- associatedDevice(nullptr),
+ associatedDevice(std::move(assocDev)),
controllerNumber(0),
enabled(true),
isVirtual(fd < 0) {}
@@ -502,7 +598,7 @@
bool EventHub::Device::isExternalDeviceLocked() {
if (configuration) {
bool value;
- if (configuration->tryGetProperty(String8("device.internal"), value)) {
+ if (configuration->tryGetProperty("device.internal", value)) {
return !value;
}
}
@@ -512,7 +608,7 @@
bool EventHub::Device::deviceHasMicLocked() {
if (configuration) {
bool value;
- if (configuration->tryGetProperty(String8("audio.mic"), value)) {
+ if (configuration->tryGetProperty("audio.mic", value)) {
return value;
}
}
@@ -557,75 +653,6 @@
return NAME_NOT_FOUND;
}
-// Check the sysfs path for any input device batteries, returns true if battery found.
-bool EventHub::AssociatedDevice::configureBatteryLocked() {
- nextBatteryId = 0;
- // Check if device has any battery.
- const auto& paths = findSysfsNodes(sysfsRootPath, SysfsClass::POWER_SUPPLY);
- for (const auto& nodePath : paths) {
- RawBatteryInfo info;
- info.id = ++nextBatteryId;
- info.path = nodePath;
- info.name = nodePath.filename();
-
- // Scan the path for all the files
- // Refer to https://www.kernel.org/doc/Documentation/leds/leds-class.txt
- const auto& files = allFilesInPath(nodePath);
- for (const auto& file : files) {
- const auto it = BATTERY_CLASSES.find(file.filename().string());
- if (it != BATTERY_CLASSES.end()) {
- info.flags |= it->second;
- }
- }
- batteryInfos.insert_or_assign(info.id, info);
- ALOGD("configureBatteryLocked rawBatteryId %d name %s", info.id, info.name.c_str());
- }
- return !batteryInfos.empty();
-}
-
-// Check the sysfs path for any input device lights, returns true if lights found.
-bool EventHub::AssociatedDevice::configureLightsLocked() {
- nextLightId = 0;
- // Check if device has any lights.
- const auto& paths = findSysfsNodes(sysfsRootPath, SysfsClass::LEDS);
- for (const auto& nodePath : paths) {
- RawLightInfo info;
- info.id = ++nextLightId;
- info.path = nodePath;
- info.name = nodePath.filename();
- info.maxBrightness = std::nullopt;
- size_t nameStart = info.name.rfind(":");
- if (nameStart != std::string::npos) {
- // Trim the name to color name
- info.name = info.name.substr(nameStart + 1);
- // Set InputLightClass flag for colors
- const auto it = LIGHT_CLASSES.find(info.name);
- if (it != LIGHT_CLASSES.end()) {
- info.flags |= it->second;
- }
- }
- // Scan the path for all the files
- // Refer to https://www.kernel.org/doc/Documentation/leds/leds-class.txt
- const auto& files = allFilesInPath(nodePath);
- for (const auto& file : files) {
- const auto it = LIGHT_CLASSES.find(file.filename().string());
- if (it != LIGHT_CLASSES.end()) {
- info.flags |= it->second;
- // If the node has maximum brightness, read it
- if (it->second == InputLightClass::MAX_BRIGHTNESS) {
- std::string str;
- if (base::ReadFileToString(file, &str)) {
- info.maxBrightness = std::stoi(str);
- }
- }
- }
- }
- lightInfos.insert_or_assign(info.id, info);
- ALOGD("configureLightsLocked rawLightId %d name %s", info.id, info.name.c_str());
- }
- return !lightInfos.empty();
-}
-
/**
* Get the capabilities for the current process.
* Crashes the system if unable to create / check / destroy the capabilities object.
@@ -687,6 +714,7 @@
LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance: %s", strerror(errno));
mINotifyFd = inotify_init1(IN_CLOEXEC);
+ LOG_ALWAYS_FATAL_IF(mINotifyFd < 0, "Could not create inotify instance: %s", strerror(errno));
std::error_code errorCode;
bool isDeviceInotifyAdded = false;
@@ -952,20 +980,20 @@
return -1;
}
-bool EventHub::markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+bool EventHub::markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) const {
std::scoped_lock _l(mLock);
Device* device = getDeviceLocked(deviceId);
if (device != nullptr && device->keyMap.haveKeyLayout()) {
- for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
+ for (size_t codeIndex = 0; codeIndex < keyCodes.size(); codeIndex++) {
std::vector<int32_t> scanCodes =
device->keyMap.keyLayoutMap->findScanCodesForKey(keyCodes[codeIndex]);
// check the possible scan codes identified by the layout map against the
// map of codes actually emitted by the driver
- for (size_t sc = 0; sc < scanCodes.size(); sc++) {
- if (device->keyBitmask.test(scanCodes[sc])) {
+ for (const int32_t scanCode : scanCodes) {
+ if (device->keyBitmask.test(scanCode)) {
outFlags[codeIndex] = 1;
break;
}
@@ -1033,7 +1061,7 @@
}
base::Result<std::pair<InputDeviceSensorType, int32_t>> EventHub::mapSensor(int32_t deviceId,
- int32_t absCode) {
+ int32_t absCode) const {
std::scoped_lock _l(mLock);
Device* device = getDeviceLocked(deviceId);
@@ -1055,18 +1083,19 @@
return device->associatedDevice->batteryInfos;
}
-const std::vector<int32_t> EventHub::getRawBatteryIds(int32_t deviceId) {
+std::vector<int32_t> EventHub::getRawBatteryIds(int32_t deviceId) const {
std::scoped_lock _l(mLock);
std::vector<int32_t> batteryIds;
- for (const auto [id, info] : getBatteryInfoLocked(deviceId)) {
+ for (const auto& [id, info] : getBatteryInfoLocked(deviceId)) {
batteryIds.push_back(id);
}
return batteryIds;
}
-std::optional<RawBatteryInfo> EventHub::getRawBatteryInfo(int32_t deviceId, int32_t batteryId) {
+std::optional<RawBatteryInfo> EventHub::getRawBatteryInfo(int32_t deviceId,
+ int32_t batteryId) const {
std::scoped_lock _l(mLock);
const auto infos = getBatteryInfoLocked(deviceId);
@@ -1080,7 +1109,7 @@
}
// Gets the light info map from light ID to RawLightInfo of the miscellaneous device associated
-// with the deivice ID. Returns an empty map if no miscellaneous device found.
+// with the device ID. Returns an empty map if no miscellaneous device found.
const std::unordered_map<int32_t, RawLightInfo>& EventHub::getLightInfoLocked(
int32_t deviceId) const {
static const std::unordered_map<int32_t, RawLightInfo> EMPTY_LIGHT_INFO = {};
@@ -1091,18 +1120,18 @@
return device->associatedDevice->lightInfos;
}
-const std::vector<int32_t> EventHub::getRawLightIds(int32_t deviceId) {
+std::vector<int32_t> EventHub::getRawLightIds(int32_t deviceId) const {
std::scoped_lock _l(mLock);
std::vector<int32_t> lightIds;
- for (const auto [id, info] : getLightInfoLocked(deviceId)) {
+ for (const auto& [id, info] : getLightInfoLocked(deviceId)) {
lightIds.push_back(id);
}
return lightIds;
}
-std::optional<RawLightInfo> EventHub::getRawLightInfo(int32_t deviceId, int32_t lightId) {
+std::optional<RawLightInfo> EventHub::getRawLightInfo(int32_t deviceId, int32_t lightId) const {
std::scoped_lock _l(mLock);
const auto infos = getLightInfoLocked(deviceId);
@@ -1115,7 +1144,7 @@
return std::nullopt;
}
-std::optional<int32_t> EventHub::getLightBrightness(int32_t deviceId, int32_t lightId) {
+std::optional<int32_t> EventHub::getLightBrightness(int32_t deviceId, int32_t lightId) const {
std::scoped_lock _l(mLock);
const auto infos = getLightInfoLocked(deviceId);
@@ -1132,7 +1161,7 @@
}
std::optional<std::unordered_map<LightColor, int32_t>> EventHub::getLightIntensities(
- int32_t deviceId, int32_t lightId) {
+ int32_t deviceId, int32_t lightId) const {
std::scoped_lock _l(mLock);
const auto infos = getLightInfoLocked(deviceId);
@@ -1228,6 +1257,15 @@
}
}
+InputDeviceCountryCode EventHub::getCountryCode(int32_t deviceId) const {
+ std::scoped_lock _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr || !device->associatedDevice) {
+ return InputDeviceCountryCode::INVALID;
+ }
+ return device->associatedDevice->countryCode;
+}
+
void EventHub::setExcludedDevices(const std::vector<std::string>& devices) {
std::scoped_lock _l(mLock);
@@ -1357,6 +1395,28 @@
identifier.descriptor.c_str());
}
+std::shared_ptr<const EventHub::AssociatedDevice> EventHub::obtainAssociatedDeviceLocked(
+ const std::filesystem::path& devicePath) const {
+ const std::optional<std::filesystem::path> sysfsRootPathOpt =
+ getSysfsRootPath(devicePath.c_str());
+ if (!sysfsRootPathOpt) {
+ return nullptr;
+ }
+
+ const auto& path = *sysfsRootPathOpt;
+ for (const auto& [id, dev] : mDevices) {
+ if (dev->associatedDevice && dev->associatedDevice->sysfsRootPath == path) {
+ return dev->associatedDevice;
+ }
+ }
+
+ return std::make_shared<AssociatedDevice>(
+ AssociatedDevice{.sysfsRootPath = path,
+ .countryCode = readCountryCodeLocked(path),
+ .batteryInfos = readBatteryConfiguration(path),
+ .lightInfos = readLightsConfiguration(path)});
+}
+
void EventHub::vibrate(int32_t deviceId, const VibrationElement& element) {
std::scoped_lock _l(mLock);
Device* device = getDeviceLocked(deviceId);
@@ -1414,7 +1474,7 @@
}
}
-std::vector<int32_t> EventHub::getVibratorIds(int32_t deviceId) {
+std::vector<int32_t> EventHub::getVibratorIds(int32_t deviceId) const {
std::scoped_lock _l(mLock);
std::vector<int32_t> vibrators;
Device* device = getDeviceLocked(deviceId);
@@ -1759,7 +1819,10 @@
// before closing the devices.
if (mPendingINotify && mPendingEventIndex >= mPendingEventCount) {
mPendingINotify = false;
- readNotifyLocked();
+ const auto res = readNotifyLocked();
+ if (!res.ok()) {
+ ALOGW("Failed to read from inotify: %s", res.error().message().c_str());
+ }
deviceChanged = true;
}
@@ -2042,7 +2105,9 @@
// Allocate device. (The device object takes ownership of the fd at this point.)
int32_t deviceId = mNextDeviceId++;
- std::unique_ptr<Device> device = std::make_unique<Device>(fd, deviceId, devicePath, identifier);
+ std::unique_ptr<Device> device =
+ std::make_unique<Device>(fd, deviceId, devicePath, identifier,
+ obtainAssociatedDeviceLocked(devicePath));
ALOGV("add device %d: %s\n", deviceId, devicePath.c_str());
ALOGV(" bus: %04x\n"
@@ -2060,27 +2125,6 @@
// Load the configuration file for the device.
device->loadConfigurationLocked();
- bool hasBattery = false;
- bool hasLights = false;
- // Check the sysfs root path
- std::optional<std::filesystem::path> sysfsRootPath = getSysfsRootPath(devicePath.c_str());
- if (sysfsRootPath.has_value()) {
- std::shared_ptr<AssociatedDevice> associatedDevice;
- for (const auto& [id, dev] : mDevices) {
- if (device->identifier.descriptor == dev->identifier.descriptor &&
- !dev->associatedDevice) {
- associatedDevice = dev->associatedDevice;
- }
- }
- if (!associatedDevice) {
- associatedDevice = std::make_shared<AssociatedDevice>(sysfsRootPath.value());
- }
- hasBattery = associatedDevice->configureBatteryLocked();
- hasLights = associatedDevice->configureLightsLocked();
-
- device->associatedDevice = associatedDevice;
- }
-
// Figure out the kinds of events the device reports.
device->readDeviceBitMask(EVIOCGBIT(EV_KEY, 0), device->keyBitmask);
device->readDeviceBitMask(EVIOCGBIT(EV_ABS, 0), device->absBitmask);
@@ -2108,10 +2152,9 @@
}
// See if this is a rotary encoder type device.
- String8 deviceType = String8();
- if (device->configuration &&
- device->configuration->tryGetProperty(String8("device.type"), deviceType)) {
- if (!deviceType.compare(String8("rotaryEncoder"))) {
+ std::string deviceType;
+ if (device->configuration && device->configuration->tryGetProperty("device.type", deviceType)) {
+ if (deviceType == "rotaryEncoder") {
device->classes |= InputDeviceClass::ROTARY_ENCODER;
}
}
@@ -2231,12 +2274,12 @@
}
// Classify InputDeviceClass::BATTERY.
- if (hasBattery) {
+ if (device->associatedDevice && !device->associatedDevice->batteryInfos.empty()) {
device->classes |= InputDeviceClass::BATTERY;
}
// Classify InputDeviceClass::LIGHT.
- if (hasLights) {
+ if (device->associatedDevice && !device->associatedDevice->lightInfos.empty()) {
device->classes |= InputDeviceClass::LIGHT;
}
@@ -2304,7 +2347,7 @@
return true;
}
-bool EventHub::isDeviceEnabled(int32_t deviceId) {
+bool EventHub::isDeviceEnabled(int32_t deviceId) const {
std::scoped_lock _l(mLock);
Device* device = getDeviceLocked(deviceId);
if (device == nullptr) {
@@ -2359,7 +2402,7 @@
std::unique_ptr<Device> device =
std::make_unique<Device>(-1, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, "<virtual>",
- identifier);
+ identifier, nullptr /*associatedDevice*/);
device->classes = InputDeviceClass::KEYBOARD | InputDeviceClass::ALPHAKEY |
InputDeviceClass::DPAD | InputDeviceClass::VIRTUAL;
device->loadKeyMapLocked();
@@ -2449,53 +2492,56 @@
mDevices.erase(device.id);
}
-status_t EventHub::readNotifyLocked() {
- int res;
- char event_buf[512];
- int event_size;
- int event_pos = 0;
- struct inotify_event* event;
+base::Result<void> EventHub::readNotifyLocked() {
+ static constexpr auto EVENT_SIZE = static_cast<ssize_t>(sizeof(inotify_event));
+ uint8_t eventBuffer[512];
+ ssize_t sizeRead;
ALOGV("EventHub::readNotify nfd: %d\n", mINotifyFd);
- res = read(mINotifyFd, event_buf, sizeof(event_buf));
- if (res < (int)sizeof(*event)) {
- if (errno == EINTR) return 0;
- ALOGW("could not get event, %s\n", strerror(errno));
- return -1;
- }
+ do {
+ sizeRead = read(mINotifyFd, eventBuffer, sizeof(eventBuffer));
+ } while (sizeRead < 0 && errno == EINTR);
- while (res >= (int)sizeof(*event)) {
- event = (struct inotify_event*)(event_buf + event_pos);
- if (event->len) {
- if (event->wd == mDeviceInputWd) {
- std::string filename = std::string(DEVICE_INPUT_PATH) + "/" + event->name;
- if (event->mask & IN_CREATE) {
- openDeviceLocked(filename);
- } else {
- ALOGI("Removing device '%s' due to inotify event\n", filename.c_str());
- closeDeviceByPathLocked(filename);
- }
- } else if (event->wd == mDeviceWd) {
- if (isV4lTouchNode(event->name)) {
- std::string filename = std::string(DEVICE_PATH) + "/" + event->name;
- if (event->mask & IN_CREATE) {
- openVideoDeviceLocked(filename);
- } else {
- ALOGI("Removing video device '%s' due to inotify event", filename.c_str());
- closeVideoDeviceByPathLocked(filename);
- }
- } else if (strcmp(event->name, "input") == 0 && event->mask & IN_CREATE) {
- addDeviceInputInotify();
- }
- } else {
- LOG_ALWAYS_FATAL("Unexpected inotify event, wd = %i", event->wd);
- }
- }
- event_size = sizeof(*event) + event->len;
- res -= event_size;
- event_pos += event_size;
+ if (sizeRead < EVENT_SIZE) return Errorf("could not get event, %s", strerror(errno));
+
+ for (ssize_t eventPos = 0; sizeRead >= EVENT_SIZE;) {
+ const inotify_event* event;
+ event = (const inotify_event*)(eventBuffer + eventPos);
+ if (event->len == 0) continue;
+
+ handleNotifyEventLocked(*event);
+
+ const ssize_t eventSize = EVENT_SIZE + event->len;
+ sizeRead -= eventSize;
+ eventPos += eventSize;
}
- return 0;
+ return {};
+}
+
+void EventHub::handleNotifyEventLocked(const inotify_event& event) {
+ if (event.wd == mDeviceInputWd) {
+ std::string filename = std::string(DEVICE_INPUT_PATH) + "/" + event.name;
+ if (event.mask & IN_CREATE) {
+ openDeviceLocked(filename);
+ } else {
+ ALOGI("Removing device '%s' due to inotify event\n", filename.c_str());
+ closeDeviceByPathLocked(filename);
+ }
+ } else if (event.wd == mDeviceWd) {
+ if (isV4lTouchNode(event.name)) {
+ std::string filename = std::string(DEVICE_PATH) + "/" + event.name;
+ if (event.mask & IN_CREATE) {
+ openVideoDeviceLocked(filename);
+ } else {
+ ALOGI("Removing video device '%s' due to inotify event", filename.c_str());
+ closeVideoDeviceByPathLocked(filename);
+ }
+ } else if (strcmp(event.name, "input") == 0 && event.mask & IN_CREATE) {
+ addDeviceInputInotify();
+ }
+ } else {
+ LOG_ALWAYS_FATAL("Unexpected inotify event, wd = %i", event.wd);
+ }
}
status_t EventHub::scanDirLocked(const std::string& dirname) {
@@ -2525,7 +2571,7 @@
mNeedToReopenDevices = true;
}
-void EventHub::dump(std::string& dump) {
+void EventHub::dump(std::string& dump) const {
dump += "Event Hub State:\n";
{ // acquire lock
@@ -2558,14 +2604,18 @@
device->keyMap.keyLayoutFile.c_str());
dump += StringPrintf(INDENT3 "KeyCharacterMapFile: %s\n",
device->keyMap.keyCharacterMapFile.c_str());
+ dump += StringPrintf(INDENT3 "CountryCode: %d\n",
+ device->associatedDevice ? device->associatedDevice->countryCode
+ : InputDeviceCountryCode::INVALID);
dump += StringPrintf(INDENT3 "ConfigurationFile: %s\n",
device->configurationFile.c_str());
- dump += INDENT3 "VideoDevice: ";
- if (device->videoDevice) {
- dump += device->videoDevice->dump() + "\n";
- } else {
- dump += "<none>\n";
- }
+ dump += StringPrintf(INDENT3 "VideoDevice: %s\n",
+ device->videoDevice ? device->videoDevice->dump().c_str()
+ : "<none>");
+ dump += StringPrintf(INDENT3 "SysfsDevicePath: %s\n",
+ device->associatedDevice
+ ? device->associatedDevice->sysfsRootPath.c_str()
+ : "<none>");
}
dump += INDENT "Unattached video devices:\n";
@@ -2578,9 +2628,9 @@
} // release lock
}
-void EventHub::monitor() {
+void EventHub::monitor() const {
// Acquire and release the lock to ensure that the event hub has not deadlocked.
std::unique_lock<std::mutex> lock(mLock);
}
-}; // namespace android
+} // namespace android
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 3ee0fe8..44a005e 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -35,6 +35,8 @@
#include "SwitchInputMapper.h"
#include "VibratorInputMapper.h"
+using android::hardware::input::InputDeviceCountryCode;
+
namespace android {
InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
@@ -240,6 +242,7 @@
mSources = 0;
mClasses = ftl::Flags<InputDeviceClass>(0);
mControllerNumber = 0;
+ mCountryCode = InputDeviceCountryCode::INVALID;
for_each_subdevice([this](InputDeviceContext& context) {
mClasses |= context.getDeviceClasses();
@@ -251,6 +254,16 @@
}
mControllerNumber = controllerNumber;
}
+
+ InputDeviceCountryCode countryCode = context.getCountryCode();
+ if (countryCode != InputDeviceCountryCode::INVALID) {
+ if (mCountryCode != InputDeviceCountryCode::INVALID && mCountryCode != countryCode) {
+ ALOGW("InputDevice::configure(): %s device contains multiple unique country "
+ "codes",
+ getName().c_str());
+ }
+ mCountryCode = countryCode;
+ }
});
mIsExternal = mClasses.test(InputDeviceClass::EXTERNAL);
@@ -422,7 +435,7 @@
InputDeviceInfo InputDevice::getDeviceInfo() {
InputDeviceInfo outDeviceInfo;
outDeviceInfo.initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias, mIsExternal,
- mHasMic);
+ mHasMic, mCountryCode);
for_each_mapper(
[&outDeviceInfo](InputMapper& mapper) { mapper.populateDeviceInfo(&outDeviceInfo); });
@@ -466,12 +479,12 @@
return result;
}
-bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
+bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags) {
bool result = false;
- for_each_mapper([&result, sourceMask, numCodes, keyCodes, outFlags](InputMapper& mapper) {
+ for_each_mapper([&result, sourceMask, keyCodes, outFlags](InputMapper& mapper) {
if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
- result |= mapper.markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+ result |= mapper.markSupportedKeyCodes(sourceMask, keyCodes, outFlags);
}
});
return result;
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 905b348..4750d90 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -583,28 +583,28 @@
device->updateMetaState(AKEYCODE_CAPS_LOCK);
}
-bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
+bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
+ const std::vector<int32_t>& keyCodes, uint8_t* outFlags) {
std::scoped_lock _l(mLock);
- memset(outFlags, 0, numCodes);
- return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
+ memset(outFlags, 0, keyCodes.size());
+ return markSupportedKeyCodesLocked(deviceId, sourceMask, keyCodes, outFlags);
}
bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes,
+ const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) {
bool result = false;
if (deviceId >= 0) {
InputDevice* device = findInputDeviceLocked(deviceId);
if (device && !device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+ result = device->markSupportedKeyCodes(sourceMask, keyCodes, outFlags);
}
} else {
for (auto& devicePair : mDevices) {
std::shared_ptr<InputDevice>& device = devicePair.second;
if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result |= device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+ result |= device->markSupportedKeyCodes(sourceMask, keyCodes, outFlags);
}
}
}
diff --git a/services/inputflinger/reader/Macros.h b/services/inputflinger/reader/Macros.h
index d837689..1bbf386 100644
--- a/services/inputflinger/reader/Macros.h
+++ b/services/inputflinger/reader/Macros.h
@@ -20,27 +20,65 @@
#define LOG_TAG "InputReader"
//#define LOG_NDEBUG 0
+#include <log/log.h>
+#include <log/log_event_list.h>
-// Log debug messages for each raw event received from the EventHub.
-static constexpr bool DEBUG_RAW_EVENTS = false;
+namespace android {
+/**
+ * Log debug messages for each raw event received from the EventHub.
+ * Enable this via "adb shell setprop log.tag.InputReaderRawEvents DEBUG" (requires restart)
+ */
+const bool DEBUG_RAW_EVENTS =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "RawEvents", ANDROID_LOG_INFO);
-// Log debug messages about virtual key processing.
-static constexpr bool DEBUG_VIRTUAL_KEYS = false;
+/**
+ * Log debug messages about virtual key processing.
+ * Enable this via "adb shell setprop log.tag.InputReaderVirtualKeys DEBUG" (requires restart)
+ */
+const bool DEBUG_VIRTUAL_KEYS =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "VirtualKeys", ANDROID_LOG_INFO);
-// Log debug messages about pointers.
-static constexpr bool DEBUG_POINTERS = false;
+/**
+ * Log debug messages about pointers.
+ * Enable this via "adb shell setprop log.tag.InputReaderPointers DEBUG" (requires restart)
+ */
+const bool DEBUG_POINTERS =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Pointers", ANDROID_LOG_INFO);
-// Log debug messages about pointer assignment calculations.
-static constexpr bool DEBUG_POINTER_ASSIGNMENT = false;
+/**
+ * Log debug messages about pointer assignment calculations.
+ * Enable this via "adb shell setprop log.tag.InputReaderPointerAssignment DEBUG" (requires restart)
+ */
+const bool DEBUG_POINTER_ASSIGNMENT =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "PointerAssignment", ANDROID_LOG_INFO);
+/**
+ * Log debug messages about gesture detection.
+ * Enable this via "adb shell setprop log.tag.InputReaderGestures DEBUG" (requires restart)
+ */
+const bool DEBUG_GESTURES =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Gestures", ANDROID_LOG_INFO);
-// Log debug messages about gesture detection.
-static constexpr bool DEBUG_GESTURES = false;
+/**
+ * Log debug messages about the vibrator.
+ * Enable this via "adb shell setprop log.tag.InputReaderVibrator DEBUG" (requires restart)
+ */
+const bool DEBUG_VIBRATOR =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Vibrator", ANDROID_LOG_INFO);
-// Log debug messages about the vibrator.
-static constexpr bool DEBUG_VIBRATOR = false;
+/**
+ * Log debug messages about fusing stylus data.
+ * Enable this via "adb shell setprop log.tag.InputReaderStylusFusion DEBUG" (requires restart)
+ */
+const bool DEBUG_STYLUS_FUSION =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "StylusFusion", ANDROID_LOG_INFO);
-// Log debug messages about fusing stylus data.
-static constexpr bool DEBUG_STYLUS_FUSION = false;
+/**
+ * Log detailed debug messages about input device lights.
+ * Enable this via "adb shell setprop log.tag.InputReaderLightDetails DEBUG" (requires restart)
+ */
+const bool DEBUG_LIGHT_DETAILS =
+ __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "LightDetails", ANDROID_LOG_INFO);
+} // namespace android
#define INDENT " "
#define INDENT2 " "
diff --git a/services/inputflinger/reader/controller/PeripheralController.cpp b/services/inputflinger/reader/controller/PeripheralController.cpp
index 8065f57..eaf5b51 100644
--- a/services/inputflinger/reader/controller/PeripheralController.cpp
+++ b/services/inputflinger/reader/controller/PeripheralController.cpp
@@ -22,9 +22,6 @@
#include "../Macros.h"
#include "PeripheralController.h"
-// Log detailed debug messages about input device lights.
-static constexpr bool DEBUG_LIGHT_DETAILS = false;
-
namespace android {
static inline int32_t getAlpha(int32_t color) {
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 54c6810..dfb98f1 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -21,6 +21,7 @@
#include <climits>
#include <filesystem>
#include <unordered_map>
+#include <utility>
#include <vector>
#include <batteryservice/BatteryService.h>
@@ -36,13 +37,15 @@
#include <sys/epoll.h>
#include <utils/BitSet.h>
#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
#include <utils/List.h>
#include <utils/Log.h>
#include <utils/Mutex.h>
#include "TouchVideoDevice.h"
#include "VibrationElement.h"
+#include "android/hardware/input/InputDeviceCountryCode.h"
+
+struct inotify_event;
namespace android {
@@ -280,27 +283,28 @@
*/
virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) = 0;
virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) = 0;
- virtual base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(int32_t deviceId,
- int32_t absCode) = 0;
+ virtual base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(
+ int32_t deviceId, int32_t absCode) const = 0;
// Raw batteries are sysfs power_supply nodes we found from the EventHub device sysfs node,
// containing the raw info of the sysfs node structure.
- virtual const std::vector<int32_t> getRawBatteryIds(int32_t deviceId) = 0;
+ virtual std::vector<int32_t> getRawBatteryIds(int32_t deviceId) const = 0;
virtual std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t deviceId,
- int32_t BatteryId) = 0;
+ int32_t BatteryId) const = 0;
// Raw lights are sysfs led light nodes we found from the EventHub device sysfs node,
// containing the raw info of the sysfs node structure.
- virtual const std::vector<int32_t> getRawLightIds(int32_t deviceId) = 0;
- virtual std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) = 0;
- virtual std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) = 0;
+ virtual std::vector<int32_t> getRawLightIds(int32_t deviceId) const = 0;
+ virtual std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId,
+ int32_t lightId) const = 0;
+ virtual std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) const = 0;
virtual void setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) = 0;
virtual std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
- int32_t deviceId, int32_t lightId) = 0;
+ int32_t deviceId, int32_t lightId) const = 0;
virtual void setLightIntensities(int32_t deviceId, int32_t lightId,
std::unordered_map<LightColor, int32_t> intensities) = 0;
- /*
- * Query current input state.
- */
+ /* Query Country code associated with the input device. */
+ virtual hardware::input::InputDeviceCountryCode getCountryCode(int32_t deviceId) const = 0;
+ /* Query current input state. */
virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
@@ -311,7 +315,7 @@
/*
* Examine key input devices for specific framework keycode support
*/
- virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ virtual bool markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) const = 0;
virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
@@ -331,7 +335,7 @@
/* Control the vibrator. */
virtual void vibrate(int32_t deviceId, const VibrationElement& effect) = 0;
virtual void cancelVibrate(int32_t deviceId) = 0;
- virtual std::vector<int32_t> getVibratorIds(int32_t deviceId) = 0;
+ virtual std::vector<int32_t> getVibratorIds(int32_t deviceId) const = 0;
/* Query battery level. */
virtual std::optional<int32_t> getBatteryCapacity(int32_t deviceId,
@@ -347,13 +351,13 @@
virtual void wake() = 0;
/* Dump EventHub state to a string. */
- virtual void dump(std::string& dump) = 0;
+ virtual void dump(std::string& dump) const = 0;
/* Called by the heatbeat to ensures that the reader has not deadlocked. */
- virtual void monitor() = 0;
+ virtual void monitor() const = 0;
/* Return true if the device is enabled. */
- virtual bool isDeviceEnabled(int32_t deviceId) = 0;
+ virtual bool isDeviceEnabled(int32_t deviceId) const = 0;
/* Enable an input device */
virtual status_t enableDevice(int32_t deviceId) = 0;
@@ -461,23 +465,27 @@
AxisInfo* outAxisInfo) const override final;
base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(
- int32_t deviceId, int32_t absCode) override final;
+ int32_t deviceId, int32_t absCode) const override final;
- const std::vector<int32_t> getRawBatteryIds(int32_t deviceId) override final;
+ std::vector<int32_t> getRawBatteryIds(int32_t deviceId) const override final;
std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t deviceId,
- int32_t BatteryId) override final;
+ int32_t BatteryId) const override final;
- const std::vector<int32_t> getRawLightIds(int32_t deviceId) override final;
+ std::vector<int32_t> getRawLightIds(int32_t deviceId) const override final;
- std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) override final;
+ std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId,
+ int32_t lightId) const override final;
- std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) override final;
+ std::optional<int32_t> getLightBrightness(int32_t deviceId,
+ int32_t lightId) const override final;
void setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) override final;
std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
- int32_t deviceId, int32_t lightId) override final;
+ int32_t deviceId, int32_t lightId) const override final;
void setLightIntensities(int32_t deviceId, int32_t lightId,
std::unordered_map<LightColor, int32_t> intensities) override final;
+ hardware::input::InputDeviceCountryCode getCountryCode(int32_t deviceId) const override final;
+
void setExcludedDevices(const std::vector<std::string>& devices) override final;
int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const override final;
@@ -488,7 +496,7 @@
status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
int32_t* outValue) const override final;
- bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ bool markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) const override final;
size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) override final;
@@ -510,15 +518,15 @@
void vibrate(int32_t deviceId, const VibrationElement& effect) override final;
void cancelVibrate(int32_t deviceId) override final;
- std::vector<int32_t> getVibratorIds(int32_t deviceId) override final;
+ std::vector<int32_t> getVibratorIds(int32_t deviceId) const override final;
void requestReopenDevices() override final;
void wake() override final;
- void dump(std::string& dump) override final;
+ void dump(std::string& dump) const override final;
- void monitor() override final;
+ void monitor() const override final;
std::optional<int32_t> getBatteryCapacity(int32_t deviceId,
int32_t batteryId) const override final;
@@ -526,7 +534,7 @@
std::optional<int32_t> getBatteryStatus(int32_t deviceId,
int32_t batteryId) const override final;
- bool isDeviceEnabled(int32_t deviceId) override final;
+ bool isDeviceEnabled(int32_t deviceId) const override final;
status_t enableDevice(int32_t deviceId) override final;
@@ -535,20 +543,13 @@
~EventHub() override;
private:
+ // Holds information about the sysfs device associated with the Device.
struct AssociatedDevice {
- // The device descriptor from evdev device the misc device associated with.
- std::string descriptor;
// The sysfs root path of the misc device.
std::filesystem::path sysfsRootPath;
-
- int32_t nextBatteryId;
- int32_t nextLightId;
- std::unordered_map<int32_t, RawBatteryInfo> batteryInfos;
- std::unordered_map<int32_t, RawLightInfo> lightInfos;
- explicit AssociatedDevice(std::filesystem::path sysfsRootPath)
- : sysfsRootPath(sysfsRootPath), nextBatteryId(0), nextLightId(0) {}
- bool configureBatteryLocked();
- bool configureLightsLocked();
+ hardware::input::InputDeviceCountryCode countryCode;
+ std::unordered_map<int32_t /*batteryId*/, RawBatteryInfo> batteryInfos;
+ std::unordered_map<int32_t /*lightId*/, RawLightInfo> lightInfos;
};
struct Device {
@@ -581,13 +582,13 @@
int16_t ffEffectId; // initially -1
// A shared_ptr of a device associated with the input device.
- // The input devices with same descriptor has the same associated device.
- std::shared_ptr<AssociatedDevice> associatedDevice;
+ // The input devices that have the same sysfs path have the same associated device.
+ const std::shared_ptr<const AssociatedDevice> associatedDevice;
int32_t controllerNumber;
- Device(int fd, int32_t id, const std::string& path,
- const InputDeviceIdentifier& identifier);
+ Device(int fd, int32_t id, std::string path, InputDeviceIdentifier identifier,
+ std::shared_ptr<const AssociatedDevice> assocDev);
~Device();
void close();
@@ -632,6 +633,8 @@
void createVirtualKeyboardLocked() REQUIRES(mLock);
void addDeviceLocked(std::unique_ptr<Device> device) REQUIRES(mLock);
void assignDescriptorLocked(InputDeviceIdentifier& identifier) REQUIRES(mLock);
+ std::shared_ptr<const AssociatedDevice> obtainAssociatedDeviceLocked(
+ const std::filesystem::path& devicePath) const REQUIRES(mLock);
void closeDeviceByPathLocked(const std::string& devicePath) REQUIRES(mLock);
void closeVideoDeviceByPathLocked(const std::string& devicePath) REQUIRES(mLock);
@@ -648,7 +651,8 @@
status_t scanDirLocked(const std::string& dirname) REQUIRES(mLock);
status_t scanVideoDirLocked(const std::string& dirname) REQUIRES(mLock);
void scanDevicesLocked() REQUIRES(mLock);
- status_t readNotifyLocked() REQUIRES(mLock);
+ base::Result<void> readNotifyLocked() REQUIRES(mLock);
+ void handleNotifyEventLocked(const inotify_event&) REQUIRES(mLock);
Device* getDeviceLocked(int32_t deviceId) const REQUIRES(mLock);
Device* getDeviceByPathLocked(const std::string& devicePath) const REQUIRES(mLock);
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index b3a24af..3ef1840 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -86,7 +86,7 @@
int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const;
- bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+ bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags);
void vibrate(const VibrationSequence& sequence, ssize_t repeat, int32_t token);
void cancelVibrate(int32_t token);
@@ -155,6 +155,7 @@
int32_t mId;
int32_t mGeneration;
int32_t mControllerNumber;
+ hardware::input::InputDeviceCountryCode mCountryCode;
InputDeviceIdentifier mIdentifier;
std::string mAlias;
ftl::Flags<InputDeviceClass> mClasses;
@@ -308,6 +309,9 @@
}
inline std::vector<TouchVideoFrame> getVideoFrames() { return mEventHub->getVideoFrames(mId); }
+ inline hardware::input::InputDeviceCountryCode getCountryCode() const {
+ return mEventHub->getCountryCode(mId);
+ }
inline int32_t getScanCodeState(int32_t scanCode) const {
return mEventHub->getScanCodeState(mId, scanCode);
}
@@ -321,9 +325,9 @@
inline status_t getAbsoluteAxisValue(int32_t code, int32_t* outValue) const {
return mEventHub->getAbsoluteAxisValue(mId, code, outValue);
}
- inline bool markSupportedKeyCodes(size_t numCodes, const int32_t* keyCodes,
+ inline bool markSupportedKeyCodes(const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) const {
- return mEventHub->markSupportedKeyCodes(mId, numCodes, keyCodes, outFlags);
+ return mEventHub->markSupportedKeyCodes(mId, keyCodes, outFlags);
}
inline bool hasScanCode(int32_t scanCode) const {
return mEventHub->hasScanCode(mId, scanCode);
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index daeaa1d..ae41e01 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -73,7 +73,7 @@
void toggleCapsLockState(int32_t deviceId) override;
- bool hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+ bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) override;
void requestRefreshConfiguration(uint32_t changes) override;
@@ -237,8 +237,9 @@
typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
GetStateFunc getStateFunc) REQUIRES(mLock);
- bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) REQUIRES(mLock);
+ bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
+ const std::vector<int32_t>& keyCodes, uint8_t* outFlags)
+ REQUIRES(mLock);
// find an InputDevice from an InputDevice id
InputDevice* findInputDeviceLocked(int32_t deviceId) const REQUIRES(mLock);
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 40e9a3c..6058a1e 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -229,18 +229,17 @@
void CursorInputMapper::configureParameters() {
mParameters.mode = Parameters::Mode::POINTER;
- String8 cursorModeString;
- if (getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.mode"),
- cursorModeString)) {
+ std::string cursorModeString;
+ if (getDeviceContext().getConfiguration().tryGetProperty("cursor.mode", cursorModeString)) {
if (cursorModeString == "navigation") {
mParameters.mode = Parameters::Mode::NAVIGATION;
} else if (cursorModeString != "pointer" && cursorModeString != "default") {
- ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
+ ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.c_str());
}
}
mParameters.orientationAware = false;
- getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
+ getDeviceContext().getConfiguration().tryGetProperty("cursor.orientationAware",
mParameters.orientationAware);
mParameters.hasAssociatedDisplay = false;
diff --git a/services/inputflinger/reader/mapper/InputMapper.cpp b/services/inputflinger/reader/mapper/InputMapper.cpp
index 7b185e0..75cebf3 100644
--- a/services/inputflinger/reader/mapper/InputMapper.cpp
+++ b/services/inputflinger/reader/mapper/InputMapper.cpp
@@ -55,8 +55,8 @@
return AKEYCODE_UNKNOWN;
}
-bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
+bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags) {
return false;
}
diff --git a/services/inputflinger/reader/mapper/InputMapper.h b/services/inputflinger/reader/mapper/InputMapper.h
index fce6409..7858728 100644
--- a/services/inputflinger/reader/mapper/InputMapper.h
+++ b/services/inputflinger/reader/mapper/InputMapper.h
@@ -64,8 +64,8 @@
virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
virtual int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const;
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags);
virtual void vibrate(const VibrationSequence& sequence, ssize_t repeat, int32_t token);
virtual void cancelVibrate(int32_t token);
virtual bool isVibrating();
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index 2ac8178..9bb6273 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -127,7 +127,6 @@
dump += StringPrintf(INDENT3 "Orientation: %d\n", getOrientation());
dump += StringPrintf(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
dump += StringPrintf(INDENT3 "MetaState: 0x%0x\n", mMetaState);
- dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
}
std::optional<DisplayViewport> KeyboardInputMapper::findViewport(
@@ -160,7 +159,7 @@
static void mapStemKey(int32_t keyCode, const PropertyMap& config, char const* property) {
int32_t mapped = 0;
- if (config.tryGetProperty(String8(property), mapped) && mapped > 0) {
+ if (config.tryGetProperty(property, mapped) && mapped > 0) {
for (size_t i = 0; i < stemKeyRotationMapSize; i++) {
if (stemKeyRotationMap[i][0] == keyCode) {
stemKeyRotationMap[i][1] = mapped;
@@ -173,7 +172,7 @@
void KeyboardInputMapper::configureParameters() {
mParameters.orientationAware = false;
const PropertyMap& config = getDeviceContext().getConfiguration();
- config.tryGetProperty(String8("keyboard.orientationAware"), mParameters.orientationAware);
+ config.tryGetProperty("keyboard.orientationAware", mParameters.orientationAware);
if (mParameters.orientationAware) {
mapStemKey(AKEYCODE_STEM_PRIMARY, config, "keyboard.rotated.stem_primary");
@@ -183,10 +182,10 @@
}
mParameters.handlesKeyRepeat = false;
- config.tryGetProperty(String8("keyboard.handlesKeyRepeat"), mParameters.handlesKeyRepeat);
+ config.tryGetProperty("keyboard.handlesKeyRepeat", mParameters.handlesKeyRepeat);
mParameters.doNotWakeByDefault = false;
- config.tryGetProperty(String8("keyboard.doNotWakeByDefault"), mParameters.doNotWakeByDefault);
+ config.tryGetProperty("keyboard.doNotWakeByDefault", mParameters.doNotWakeByDefault);
}
void KeyboardInputMapper::dumpParameters(std::string& dump) {
@@ -196,9 +195,7 @@
}
void KeyboardInputMapper::reset(nsecs_t when) {
- mMetaState = AMETA_NONE;
- mDownTime = 0;
- mKeyDowns.clear();
+ cancelAllDownKeys(when);
mCurrentHidUsage = 0;
resetLedState();
@@ -281,6 +278,7 @@
policyFlags = 0;
}
+ nsecs_t downTime = when;
if (down) {
// Rotate key codes according to orientation if needed.
if (mParameters.orientationAware) {
@@ -292,6 +290,7 @@
if (keyDownIndex >= 0) {
// key repeat, be sure to use same keycode as before in case of rotation
keyCode = mKeyDowns[keyDownIndex].keyCode;
+ downTime = mKeyDowns[keyDownIndex].downTime;
} else {
// key down
if ((policyFlags & POLICY_FLAG_VIRTUAL) &&
@@ -305,16 +304,16 @@
KeyDown keyDown;
keyDown.keyCode = keyCode;
keyDown.scanCode = scanCode;
+ keyDown.downTime = when;
mKeyDowns.push_back(keyDown);
}
-
- mDownTime = when;
} else {
// Remove key down.
ssize_t keyDownIndex = findKeyDown(scanCode);
if (keyDownIndex >= 0) {
// key up, be sure to use same keycode as before in case of rotation
keyCode = mKeyDowns[keyDownIndex].keyCode;
+ downTime = mKeyDowns[keyDownIndex].downTime;
mKeyDowns.erase(mKeyDowns.begin() + (size_t)keyDownIndex);
} else {
// key was not actually down
@@ -333,8 +332,6 @@
keyMetaState = mMetaState;
}
- nsecs_t downTime = mDownTime;
-
// Key down on external an keyboard should wake the device.
// We don't do this for internal keyboards to prevent them from waking up in your pocket.
// For internal keyboards and devices for which the default wake behavior is explicitly
@@ -379,9 +376,10 @@
return getDeviceContext().getKeyCodeForKeyLocation(locationKeyCode);
}
-bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- return getDeviceContext().markSupportedKeyCodes(numCodes, keyCodes, outFlags);
+bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask,
+ const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags) {
+ return getDeviceContext().markSupportedKeyCodes(keyCodes, outFlags);
}
int32_t KeyboardInputMapper::getMetaState() {
@@ -433,13 +431,12 @@
mMetaState |= getContext()->getLedMetaState();
constexpr int32_t META_NUM = 3;
- const std::array<int32_t, META_NUM> keyCodes = {AKEYCODE_CAPS_LOCK, AKEYCODE_NUM_LOCK,
- AKEYCODE_SCROLL_LOCK};
+ const std::vector<int32_t> keyCodes{AKEYCODE_CAPS_LOCK, AKEYCODE_NUM_LOCK,
+ AKEYCODE_SCROLL_LOCK};
const std::array<int32_t, META_NUM> metaCodes = {AMETA_CAPS_LOCK_ON, AMETA_NUM_LOCK_ON,
AMETA_SCROLL_LOCK_ON};
std::array<uint8_t, META_NUM> flags = {0, 0, 0};
- bool hasKeyLayout =
- getDeviceContext().markSupportedKeyCodes(META_NUM, keyCodes.data(), flags.data());
+ bool hasKeyLayout = getDeviceContext().markSupportedKeyCodes(keyCodes, flags.data());
// If the device doesn't have the physical meta key it shouldn't generate the corresponding
// meta state.
if (hasKeyLayout) {
@@ -473,4 +470,19 @@
return std::nullopt;
}
+void KeyboardInputMapper::cancelAllDownKeys(nsecs_t when) {
+ size_t n = mKeyDowns.size();
+ for (size_t i = 0; i < n; i++) {
+ NotifyKeyArgs args(getContext()->getNextId(), when, systemTime(SYSTEM_TIME_MONOTONIC),
+ getDeviceId(), mSource, getDisplayId(), 0 /*policyFlags*/,
+ AKEY_EVENT_ACTION_UP,
+ AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_CANCELED,
+ mKeyDowns[i].keyCode, mKeyDowns[i].scanCode, AMETA_NONE,
+ mKeyDowns[i].downTime);
+ getListener().notifyKey(&args);
+ }
+ mKeyDowns.clear();
+ mMetaState = AMETA_NONE;
+}
+
} // namespace android
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index 3787696..31251f4 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -36,8 +36,8 @@
virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) override;
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags) override;
virtual int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const override;
virtual int32_t getMetaState() override;
@@ -50,6 +50,7 @@
std::optional<DisplayViewport> mViewport;
struct KeyDown {
+ nsecs_t downTime;
int32_t keyCode;
int32_t scanCode;
};
@@ -59,7 +60,6 @@
std::vector<KeyDown> mKeyDowns; // keys that are down
int32_t mMetaState;
- nsecs_t mDownTime; // time of most recent key down
int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
@@ -98,6 +98,7 @@
void updateLedStateForModifier(LedState& ledState, int32_t led, int32_t modifier, bool reset);
std::optional<DisplayViewport> findViewport(nsecs_t when,
const InputReaderConfiguration* config);
+ void cancelAllDownKeys(nsecs_t when);
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index 41a8426..8f5dc9b 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -31,23 +31,15 @@
MultiTouchMotionAccumulator::MultiTouchMotionAccumulator()
: mCurrentSlot(-1),
- mSlots(nullptr),
- mSlotCount(0),
mUsingSlotsProtocol(false),
mHaveStylus(false) {}
-MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
- delete[] mSlots;
-}
-
void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount,
bool usingSlotsProtocol) {
- mSlotCount = slotCount;
mUsingSlotsProtocol = usingSlotsProtocol;
mHaveStylus = deviceContext.hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
- delete[] mSlots;
- mSlots = new Slot[slotCount];
+ mSlots = std::vector<Slot>(slotCount);
}
void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
@@ -76,10 +68,8 @@
}
void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
- if (mSlots) {
- for (size_t i = 0; i < mSlotCount; i++) {
- mSlots[i].clear();
- }
+ for (Slot& slot : mSlots) {
+ slot.clear();
}
mCurrentSlot = initialSlot;
}
@@ -96,68 +86,68 @@
mCurrentSlot = 0;
}
- if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
+ if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlots.size()) {
if (DEBUG_POINTERS) {
if (newSlot) {
ALOGW("MultiTouch device emitted invalid slot index %d but it "
"should be between 0 and %zd; ignoring this slot.",
- mCurrentSlot, mSlotCount - 1);
+ mCurrentSlot, mSlots.size() - 1);
}
}
} else {
- Slot* slot = &mSlots[mCurrentSlot];
+ Slot& slot = mSlots[mCurrentSlot];
// If mUsingSlotsProtocol is true, it means the raw pointer has axis info of
// ABS_MT_TRACKING_ID and ABS_MT_SLOT, so driver should send a valid trackingId while
// updating the slot.
if (!mUsingSlotsProtocol) {
- slot->mInUse = true;
+ slot.mInUse = true;
}
switch (rawEvent->code) {
case ABS_MT_POSITION_X:
- slot->mAbsMTPositionX = rawEvent->value;
- warnIfNotInUse(*rawEvent, *slot);
+ slot.mAbsMTPositionX = rawEvent->value;
+ warnIfNotInUse(*rawEvent, slot);
break;
case ABS_MT_POSITION_Y:
- slot->mAbsMTPositionY = rawEvent->value;
- warnIfNotInUse(*rawEvent, *slot);
+ slot.mAbsMTPositionY = rawEvent->value;
+ warnIfNotInUse(*rawEvent, slot);
break;
case ABS_MT_TOUCH_MAJOR:
- slot->mAbsMTTouchMajor = rawEvent->value;
+ slot.mAbsMTTouchMajor = rawEvent->value;
break;
case ABS_MT_TOUCH_MINOR:
- slot->mAbsMTTouchMinor = rawEvent->value;
- slot->mHaveAbsMTTouchMinor = true;
+ slot.mAbsMTTouchMinor = rawEvent->value;
+ slot.mHaveAbsMTTouchMinor = true;
break;
case ABS_MT_WIDTH_MAJOR:
- slot->mAbsMTWidthMajor = rawEvent->value;
+ slot.mAbsMTWidthMajor = rawEvent->value;
break;
case ABS_MT_WIDTH_MINOR:
- slot->mAbsMTWidthMinor = rawEvent->value;
- slot->mHaveAbsMTWidthMinor = true;
+ slot.mAbsMTWidthMinor = rawEvent->value;
+ slot.mHaveAbsMTWidthMinor = true;
break;
case ABS_MT_ORIENTATION:
- slot->mAbsMTOrientation = rawEvent->value;
+ slot.mAbsMTOrientation = rawEvent->value;
break;
case ABS_MT_TRACKING_ID:
if (mUsingSlotsProtocol && rawEvent->value < 0) {
// The slot is no longer in use but it retains its previous contents,
// which may be reused for subsequent touches.
- slot->mInUse = false;
+ slot.mInUse = false;
} else {
- slot->mInUse = true;
- slot->mAbsMTTrackingId = rawEvent->value;
+ slot.mInUse = true;
+ slot.mAbsMTTrackingId = rawEvent->value;
}
break;
case ABS_MT_PRESSURE:
- slot->mAbsMTPressure = rawEvent->value;
+ slot.mAbsMTPressure = rawEvent->value;
break;
case ABS_MT_DISTANCE:
- slot->mAbsMTDistance = rawEvent->value;
+ slot.mAbsMTDistance = rawEvent->value;
break;
case ABS_MT_TOOL_TYPE:
- slot->mAbsMTToolType = rawEvent->value;
- slot->mHaveAbsMTToolType = true;
+ slot.mAbsMTToolType = rawEvent->value;
+ slot.mHaveAbsMTToolType = true;
break;
}
}
@@ -186,28 +176,6 @@
// --- MultiTouchMotionAccumulator::Slot ---
-MultiTouchMotionAccumulator::Slot::Slot() {
- clear();
-}
-
-void MultiTouchMotionAccumulator::Slot::clear() {
- mInUse = false;
- mHaveAbsMTTouchMinor = false;
- mHaveAbsMTWidthMinor = false;
- mHaveAbsMTToolType = false;
- mAbsMTPositionX = 0;
- mAbsMTPositionY = 0;
- mAbsMTTouchMajor = 0;
- mAbsMTTouchMinor = 0;
- mAbsMTWidthMajor = 0;
- mAbsMTWidthMinor = 0;
- mAbsMTOrientation = 0;
- mAbsMTTrackingId = -1;
- mAbsMTPressure = 0;
- mAbsMTDistance = 0;
- mAbsMTToolType = 0;
-}
-
int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
if (mHaveAbsMTToolType) {
switch (mAbsMTToolType) {
@@ -264,14 +232,14 @@
mHavePointerIds = true;
for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
- const MultiTouchMotionAccumulator::Slot* inSlot =
+ const MultiTouchMotionAccumulator::Slot& inSlot =
mMultiTouchMotionAccumulator.getSlot(inIndex);
- if (!inSlot->isInUse()) {
+ if (!inSlot.isInUse()) {
continue;
}
- if (inSlot->getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
- std::optional<int32_t> id = getActiveBitId(*inSlot);
+ if (inSlot.getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
+ std::optional<int32_t> id = getActiveBitId(inSlot);
if (id) {
outState->rawPointerData.canceledIdBits.markBit(id.value());
}
@@ -292,19 +260,19 @@
}
RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
- outPointer.x = inSlot->getX();
- outPointer.y = inSlot->getY();
- outPointer.pressure = inSlot->getPressure();
- outPointer.touchMajor = inSlot->getTouchMajor();
- outPointer.touchMinor = inSlot->getTouchMinor();
- outPointer.toolMajor = inSlot->getToolMajor();
- outPointer.toolMinor = inSlot->getToolMinor();
- outPointer.orientation = inSlot->getOrientation();
- outPointer.distance = inSlot->getDistance();
+ outPointer.x = inSlot.getX();
+ outPointer.y = inSlot.getY();
+ outPointer.pressure = inSlot.getPressure();
+ outPointer.touchMajor = inSlot.getTouchMajor();
+ outPointer.touchMinor = inSlot.getTouchMinor();
+ outPointer.toolMajor = inSlot.getToolMajor();
+ outPointer.toolMinor = inSlot.getToolMinor();
+ outPointer.orientation = inSlot.getOrientation();
+ outPointer.distance = inSlot.getDistance();
outPointer.tiltX = 0;
outPointer.tiltY = 0;
- outPointer.toolType = inSlot->getToolType();
+ outPointer.toolType = inSlot.getToolType();
if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
outPointer.toolType = mTouchButtonAccumulator.getToolType();
if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
@@ -318,12 +286,12 @@
bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
(mTouchButtonAccumulator.isHovering() ||
- (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
+ (mRawPointerAxes.pressure.valid && inSlot.getPressure() <= 0));
outPointer.isHovering = isHovering;
// Assign pointer id using tracking id if available.
if (mHavePointerIds) {
- int32_t trackingId = inSlot->getTrackingId();
+ int32_t trackingId = inSlot.getTrackingId();
int32_t id = -1;
if (trackingId >= 0) {
for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty();) {
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
index b7c3457..fe8af5d 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
@@ -46,29 +46,27 @@
private:
friend class MultiTouchMotionAccumulator;
- bool mInUse;
- bool mHaveAbsMTTouchMinor;
- bool mHaveAbsMTWidthMinor;
- bool mHaveAbsMTToolType;
+ bool mInUse = false;
+ bool mHaveAbsMTTouchMinor = false;
+ bool mHaveAbsMTWidthMinor = false;
+ bool mHaveAbsMTToolType = false;
- int32_t mAbsMTPositionX;
- int32_t mAbsMTPositionY;
- int32_t mAbsMTTouchMajor;
- int32_t mAbsMTTouchMinor;
- int32_t mAbsMTWidthMajor;
- int32_t mAbsMTWidthMinor;
- int32_t mAbsMTOrientation;
- int32_t mAbsMTTrackingId;
- int32_t mAbsMTPressure;
- int32_t mAbsMTDistance;
- int32_t mAbsMTToolType;
+ int32_t mAbsMTPositionX = 0;
+ int32_t mAbsMTPositionY = 0;
+ int32_t mAbsMTTouchMajor = 0;
+ int32_t mAbsMTTouchMinor = 0;
+ int32_t mAbsMTWidthMajor = 0;
+ int32_t mAbsMTWidthMinor = 0;
+ int32_t mAbsMTOrientation = 0;
+ int32_t mAbsMTTrackingId = -1;
+ int32_t mAbsMTPressure = 0;
+ int32_t mAbsMTDistance = 0;
+ int32_t mAbsMTToolType = 0;
- Slot();
- void clear();
+ void clear() { *this = Slot(); }
};
MultiTouchMotionAccumulator();
- ~MultiTouchMotionAccumulator();
void configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol);
void reset(InputDeviceContext& deviceContext);
@@ -76,13 +74,15 @@
void finishSync();
bool hasStylus() const;
- inline size_t getSlotCount() const { return mSlotCount; }
- inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
+ inline size_t getSlotCount() const { return mSlots.size(); }
+ inline const Slot& getSlot(size_t index) const {
+ LOG_ALWAYS_FATAL_IF(index < 0 || index >= mSlots.size(), "Invalid index: %zu", index);
+ return mSlots[index];
+ }
private:
int32_t mCurrentSlot;
- Slot* mSlots;
- size_t mSlotCount;
+ std::vector<Slot> mSlots;
bool mUsingSlotsProtocol;
bool mHaveStylus;
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
index eca25f6..05973f7 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -40,10 +40,10 @@
if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
float res = 0.0f;
- if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.res"), res)) {
+ if (!getDeviceContext().getConfiguration().tryGetProperty("device.res", res)) {
ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
}
- if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.scalingFactor"),
+ if (!getDeviceContext().getConfiguration().tryGetProperty("device.scalingFactor",
mScalingFactor)) {
ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
"default to 1.0!\n");
diff --git a/services/inputflinger/reader/mapper/SensorInputMapper.cpp b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
index b01c2bc..573f99c 100644
--- a/services/inputflinger/reader/mapper/SensorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
@@ -64,7 +64,7 @@
template <typename T>
bool SensorInputMapper::tryGetProperty(std::string keyName, T& outValue) {
const auto& config = getDeviceContext().getConfiguration();
- return config.tryGetProperty(String8(keyName.c_str()), outValue);
+ return config.tryGetProperty(keyName, outValue);
}
void SensorInputMapper::parseSensorConfiguration(InputDeviceSensorType sensorType, int32_t absCode,
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 2ddacef..539e24a 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -42,6 +42,8 @@
// data.
static constexpr nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
+// Minimum width between two pointers to determine a gesture as freeform gesture in mm
+static const float MIN_FREEFORM_GESTURE_WIDTH_IN_MILLIMETER = 30;
// --- Static Definitions ---
static const DisplayViewport kUninitializedViewport;
@@ -206,30 +208,30 @@
y.fuzz, y.resolution);
}
- if (mOrientedRanges.haveSize) {
- info->addMotionRange(mOrientedRanges.size);
+ if (mOrientedRanges.size) {
+ info->addMotionRange(*mOrientedRanges.size);
}
- if (mOrientedRanges.haveTouchSize) {
- info->addMotionRange(mOrientedRanges.touchMajor);
- info->addMotionRange(mOrientedRanges.touchMinor);
+ if (mOrientedRanges.touchMajor) {
+ info->addMotionRange(*mOrientedRanges.touchMajor);
+ info->addMotionRange(*mOrientedRanges.touchMinor);
}
- if (mOrientedRanges.haveToolSize) {
- info->addMotionRange(mOrientedRanges.toolMajor);
- info->addMotionRange(mOrientedRanges.toolMinor);
+ if (mOrientedRanges.toolMajor) {
+ info->addMotionRange(*mOrientedRanges.toolMajor);
+ info->addMotionRange(*mOrientedRanges.toolMinor);
}
- if (mOrientedRanges.haveOrientation) {
- info->addMotionRange(mOrientedRanges.orientation);
+ if (mOrientedRanges.orientation) {
+ info->addMotionRange(*mOrientedRanges.orientation);
}
- if (mOrientedRanges.haveDistance) {
- info->addMotionRange(mOrientedRanges.distance);
+ if (mOrientedRanges.distance) {
+ info->addMotionRange(*mOrientedRanges.distance);
}
- if (mOrientedRanges.haveTilt) {
- info->addMotionRange(mOrientedRanges.tilt);
+ if (mOrientedRanges.tilt) {
+ info->addMotionRange(*mOrientedRanges.tilt);
}
if (mCursorScrollAccumulator.haveRelativeVWheel()) {
@@ -421,15 +423,15 @@
? Parameters::GestureMode::SINGLE_TOUCH
: Parameters::GestureMode::MULTI_TOUCH;
- String8 gestureModeString;
- if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.gestureMode"),
+ std::string gestureModeString;
+ if (getDeviceContext().getConfiguration().tryGetProperty("touch.gestureMode",
gestureModeString)) {
if (gestureModeString == "single-touch") {
mParameters.gestureMode = Parameters::GestureMode::SINGLE_TOUCH;
} else if (gestureModeString == "multi-touch") {
mParameters.gestureMode = Parameters::GestureMode::MULTI_TOUCH;
} else if (gestureModeString != "default") {
- ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
+ ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.c_str());
}
}
@@ -439,11 +441,6 @@
} else if (getDeviceContext().hasInputProperty(INPUT_PROP_POINTER)) {
// The device is a pointing device like a track pad.
mParameters.deviceType = Parameters::DeviceType::POINTER;
- } else if (getDeviceContext().hasRelativeAxis(REL_X) ||
- getDeviceContext().hasRelativeAxis(REL_Y)) {
- // The device is a cursor device with a touch pad attached.
- // By default don't use the touch pad to move the pointer.
- mParameters.deviceType = Parameters::DeviceType::TOUCH_PAD;
} else {
// The device is a touch pad of unknown purpose.
mParameters.deviceType = Parameters::DeviceType::POINTER;
@@ -451,29 +448,27 @@
mParameters.hasButtonUnderPad = getDeviceContext().hasInputProperty(INPUT_PROP_BUTTONPAD);
- String8 deviceTypeString;
- if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.deviceType"),
+ std::string deviceTypeString;
+ if (getDeviceContext().getConfiguration().tryGetProperty("touch.deviceType",
deviceTypeString)) {
if (deviceTypeString == "touchScreen") {
mParameters.deviceType = Parameters::DeviceType::TOUCH_SCREEN;
- } else if (deviceTypeString == "touchPad") {
- mParameters.deviceType = Parameters::DeviceType::TOUCH_PAD;
} else if (deviceTypeString == "touchNavigation") {
mParameters.deviceType = Parameters::DeviceType::TOUCH_NAVIGATION;
} else if (deviceTypeString == "pointer") {
mParameters.deviceType = Parameters::DeviceType::POINTER;
} else if (deviceTypeString != "default") {
- ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
+ ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.c_str());
}
}
mParameters.orientationAware = mParameters.deviceType == Parameters::DeviceType::TOUCH_SCREEN;
- getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientationAware"),
+ getDeviceContext().getConfiguration().tryGetProperty("touch.orientationAware",
mParameters.orientationAware);
mParameters.orientation = Parameters::Orientation::ORIENTATION_0;
- String8 orientationString;
- if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientation"),
+ std::string orientationString;
+ if (getDeviceContext().getConfiguration().tryGetProperty("touch.orientation",
orientationString)) {
if (mParameters.deviceType != Parameters::DeviceType::TOUCH_SCREEN) {
ALOGW("The configuration 'touch.orientation' is only supported for touchscreens.");
@@ -484,7 +479,7 @@
} else if (orientationString == "ORIENTATION_270") {
mParameters.orientation = Parameters::Orientation::ORIENTATION_270;
} else if (orientationString != "ORIENTATION_0") {
- ALOGW("Invalid value for touch.orientation: '%s'", orientationString.string());
+ ALOGW("Invalid value for touch.orientation: '%s'", orientationString.c_str());
}
}
@@ -496,8 +491,8 @@
mParameters.hasAssociatedDisplay = true;
if (mParameters.deviceType == Parameters::DeviceType::TOUCH_SCREEN) {
mParameters.associatedDisplayIsExternal = getDeviceContext().isExternal();
- String8 uniqueDisplayId;
- getDeviceContext().getConfiguration().tryGetProperty(String8("touch.displayId"),
+ std::string uniqueDisplayId;
+ getDeviceContext().getConfiguration().tryGetProperty("touch.displayId",
uniqueDisplayId);
mParameters.uniqueDisplayId = uniqueDisplayId.c_str();
}
@@ -510,7 +505,7 @@
// Normally we don't do this for internal touch screens to prevent them from waking
// up in your pocket but you can enable it using the input device configuration.
mParameters.wake = getDeviceContext().isExternal();
- getDeviceContext().getConfiguration().tryGetProperty(String8("touch.wake"), mParameters.wake);
+ getDeviceContext().getConfiguration().tryGetProperty("touch.wake", mParameters.wake);
}
void TouchInputMapper::dumpParameters(std::string& dump) {
@@ -645,57 +640,58 @@
mSizeScale = 0.0f;
}
- mOrientedRanges.haveTouchSize = true;
- mOrientedRanges.haveToolSize = true;
- mOrientedRanges.haveSize = true;
+ mOrientedRanges.touchMajor = InputDeviceInfo::MotionRange{
+ .axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
+ .source = mSource,
+ .min = 0,
+ .max = diagonalSize,
+ .flat = 0,
+ .fuzz = 0,
+ .resolution = 0,
+ };
- mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
- mOrientedRanges.touchMajor.source = mSource;
- mOrientedRanges.touchMajor.min = 0;
- mOrientedRanges.touchMajor.max = diagonalSize;
- mOrientedRanges.touchMajor.flat = 0;
- mOrientedRanges.touchMajor.fuzz = 0;
- mOrientedRanges.touchMajor.resolution = 0;
if (mRawPointerAxes.touchMajor.valid) {
mRawPointerAxes.touchMajor.resolution =
clampResolution("touchMajor", mRawPointerAxes.touchMajor.resolution);
- mOrientedRanges.touchMajor.resolution = mRawPointerAxes.touchMajor.resolution;
+ mOrientedRanges.touchMajor->resolution = mRawPointerAxes.touchMajor.resolution;
}
mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
- mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
+ mOrientedRanges.touchMinor->axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
if (mRawPointerAxes.touchMinor.valid) {
mRawPointerAxes.touchMinor.resolution =
clampResolution("touchMinor", mRawPointerAxes.touchMinor.resolution);
- mOrientedRanges.touchMinor.resolution = mRawPointerAxes.touchMinor.resolution;
+ mOrientedRanges.touchMinor->resolution = mRawPointerAxes.touchMinor.resolution;
}
- mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
- mOrientedRanges.toolMajor.source = mSource;
- mOrientedRanges.toolMajor.min = 0;
- mOrientedRanges.toolMajor.max = diagonalSize;
- mOrientedRanges.toolMajor.flat = 0;
- mOrientedRanges.toolMajor.fuzz = 0;
- mOrientedRanges.toolMajor.resolution = 0;
+ mOrientedRanges.toolMajor = InputDeviceInfo::MotionRange{
+ .axis = AMOTION_EVENT_AXIS_TOOL_MAJOR,
+ .source = mSource,
+ .min = 0,
+ .max = diagonalSize,
+ .flat = 0,
+ .fuzz = 0,
+ .resolution = 0,
+ };
if (mRawPointerAxes.toolMajor.valid) {
mRawPointerAxes.toolMajor.resolution =
clampResolution("toolMajor", mRawPointerAxes.toolMajor.resolution);
- mOrientedRanges.toolMajor.resolution = mRawPointerAxes.toolMajor.resolution;
+ mOrientedRanges.toolMajor->resolution = mRawPointerAxes.toolMajor.resolution;
}
mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
- mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
+ mOrientedRanges.toolMinor->axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
if (mRawPointerAxes.toolMinor.valid) {
mRawPointerAxes.toolMinor.resolution =
clampResolution("toolMinor", mRawPointerAxes.toolMinor.resolution);
- mOrientedRanges.toolMinor.resolution = mRawPointerAxes.toolMinor.resolution;
+ mOrientedRanges.toolMinor->resolution = mRawPointerAxes.toolMinor.resolution;
}
if (mCalibration.sizeCalibration == Calibration::SizeCalibration::GEOMETRIC) {
- mOrientedRanges.touchMajor.resolution *= mGeometricScale;
- mOrientedRanges.touchMinor.resolution *= mGeometricScale;
- mOrientedRanges.toolMajor.resolution *= mGeometricScale;
- mOrientedRanges.toolMinor.resolution *= mGeometricScale;
+ mOrientedRanges.touchMajor->resolution *= mGeometricScale;
+ mOrientedRanges.touchMinor->resolution *= mGeometricScale;
+ mOrientedRanges.toolMajor->resolution *= mGeometricScale;
+ mOrientedRanges.toolMinor->resolution *= mGeometricScale;
} else {
// Support for other calibrations can be added here.
ALOGW("%s calibration is not supported for size ranges at the moment. "
@@ -703,13 +699,15 @@
ftl::enum_string(mCalibration.sizeCalibration).c_str());
}
- mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
- mOrientedRanges.size.source = mSource;
- mOrientedRanges.size.min = 0;
- mOrientedRanges.size.max = 1.0;
- mOrientedRanges.size.flat = 0;
- mOrientedRanges.size.fuzz = 0;
- mOrientedRanges.size.resolution = 0;
+ mOrientedRanges.size = InputDeviceInfo::MotionRange{
+ .axis = AMOTION_EVENT_AXIS_SIZE,
+ .source = mSource,
+ .min = 0,
+ .max = 1.0,
+ .flat = 0,
+ .fuzz = 0,
+ .resolution = 0,
+ };
}
void TouchInputMapper::initializeOrientedRanges() {
@@ -736,21 +734,23 @@
float pressureMax = 1.0;
if (mCalibration.pressureCalibration == Calibration::PressureCalibration::PHYSICAL ||
mCalibration.pressureCalibration == Calibration::PressureCalibration::AMPLITUDE) {
- if (mCalibration.havePressureScale) {
- mPressureScale = mCalibration.pressureScale;
+ if (mCalibration.pressureScale) {
+ mPressureScale = *mCalibration.pressureScale;
pressureMax = mPressureScale * mRawPointerAxes.pressure.maxValue;
} else if (mRawPointerAxes.pressure.valid && mRawPointerAxes.pressure.maxValue != 0) {
mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
}
}
- mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
- mOrientedRanges.pressure.source = mSource;
- mOrientedRanges.pressure.min = 0;
- mOrientedRanges.pressure.max = pressureMax;
- mOrientedRanges.pressure.flat = 0;
- mOrientedRanges.pressure.fuzz = 0;
- mOrientedRanges.pressure.resolution = 0;
+ mOrientedRanges.pressure = InputDeviceInfo::MotionRange{
+ .axis = AMOTION_EVENT_AXIS_PRESSURE,
+ .source = mSource,
+ .min = 0,
+ .max = pressureMax,
+ .flat = 0,
+ .fuzz = 0,
+ .resolution = 0,
+ };
// Tilt
mTiltXCenter = 0;
@@ -771,29 +771,30 @@
mTiltYScale = 1.0 / mRawPointerAxes.tiltY.resolution;
}
- mOrientedRanges.haveTilt = true;
-
- mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
- mOrientedRanges.tilt.source = mSource;
- mOrientedRanges.tilt.min = 0;
- mOrientedRanges.tilt.max = M_PI_2;
- mOrientedRanges.tilt.flat = 0;
- mOrientedRanges.tilt.fuzz = 0;
- mOrientedRanges.tilt.resolution = 0;
+ mOrientedRanges.tilt = InputDeviceInfo::MotionRange{
+ .axis = AMOTION_EVENT_AXIS_TILT,
+ .source = mSource,
+ .min = 0,
+ .max = M_PI_2,
+ .flat = 0,
+ .fuzz = 0,
+ .resolution = 0,
+ };
}
// Orientation
mOrientationScale = 0;
if (mHaveTilt) {
- mOrientedRanges.haveOrientation = true;
+ mOrientedRanges.orientation = InputDeviceInfo::MotionRange{
+ .axis = AMOTION_EVENT_AXIS_ORIENTATION,
+ .source = mSource,
+ .min = -M_PI,
+ .max = M_PI,
+ .flat = 0,
+ .fuzz = 0,
+ .resolution = 0,
+ };
- mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
- mOrientedRanges.orientation.source = mSource;
- mOrientedRanges.orientation.min = -M_PI;
- mOrientedRanges.orientation.max = M_PI;
- mOrientedRanges.orientation.flat = 0;
- mOrientedRanges.orientation.fuzz = 0;
- mOrientedRanges.orientation.resolution = 0;
} else if (mCalibration.orientationCalibration != Calibration::OrientationCalibration::NONE) {
if (mCalibration.orientationCalibration ==
Calibration::OrientationCalibration::INTERPOLATED) {
@@ -808,37 +809,34 @@
}
}
- mOrientedRanges.haveOrientation = true;
-
- mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
- mOrientedRanges.orientation.source = mSource;
- mOrientedRanges.orientation.min = -M_PI_2;
- mOrientedRanges.orientation.max = M_PI_2;
- mOrientedRanges.orientation.flat = 0;
- mOrientedRanges.orientation.fuzz = 0;
- mOrientedRanges.orientation.resolution = 0;
+ mOrientedRanges.orientation = InputDeviceInfo::MotionRange{
+ .axis = AMOTION_EVENT_AXIS_ORIENTATION,
+ .source = mSource,
+ .min = -M_PI_2,
+ .max = M_PI_2,
+ .flat = 0,
+ .fuzz = 0,
+ .resolution = 0,
+ };
}
// Distance
mDistanceScale = 0;
if (mCalibration.distanceCalibration != Calibration::DistanceCalibration::NONE) {
if (mCalibration.distanceCalibration == Calibration::DistanceCalibration::SCALED) {
- if (mCalibration.haveDistanceScale) {
- mDistanceScale = mCalibration.distanceScale;
- } else {
- mDistanceScale = 1.0f;
- }
+ mDistanceScale = mCalibration.distanceScale.value_or(1.0f);
}
- mOrientedRanges.haveDistance = true;
+ mOrientedRanges.distance = InputDeviceInfo::MotionRange{
- mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
- mOrientedRanges.distance.source = mSource;
- mOrientedRanges.distance.min = mRawPointerAxes.distance.minValue * mDistanceScale;
- mOrientedRanges.distance.max = mRawPointerAxes.distance.maxValue * mDistanceScale;
- mOrientedRanges.distance.flat = 0;
- mOrientedRanges.distance.fuzz = mRawPointerAxes.distance.fuzz * mDistanceScale;
- mOrientedRanges.distance.resolution = 0;
+ .axis = AMOTION_EVENT_AXIS_DISTANCE,
+ .source = mSource,
+ .min = mRawPointerAxes.distance.minValue * mDistanceScale,
+ .max = mRawPointerAxes.distance.maxValue * mDistanceScale,
+ .flat = 0,
+ .fuzz = mRawPointerAxes.distance.fuzz * mDistanceScale,
+ .resolution = 0,
+ };
}
// Compute oriented precision, scales and ranges.
@@ -935,6 +933,11 @@
// Raw width and height in the natural orientation.
const int32_t rawWidth = mRawPointerAxes.getRawWidth();
const int32_t rawHeight = mRawPointerAxes.getRawHeight();
+ const int32_t rawXResolution = mRawPointerAxes.x.resolution;
+ const int32_t rawYResolution = mRawPointerAxes.y.resolution;
+ // Calculate the mean resolution when both x and y resolution are set, otherwise set it to 0.
+ const float rawMeanResolution =
+ (rawXResolution > 0 && rawYResolution > 0) ? (rawXResolution + rawYResolution) / 2 : 0;
const DisplayViewport& newViewport = newViewportOpt.value_or(kUninitializedViewport);
const bool viewportChanged = mViewport != newViewport;
@@ -1017,8 +1020,9 @@
: getInverseRotation(mViewport.orientation);
// For orientation-aware devices that work in the un-rotated coordinate space, the
// viewport update should be skipped if it is only a change in the orientation.
- skipViewportUpdate = mParameters.orientationAware && mDisplayWidth == oldDisplayWidth &&
- mDisplayHeight == oldDisplayHeight && viewportOrientationChanged;
+ skipViewportUpdate = !viewportDisplayIdChanged && mParameters.orientationAware &&
+ mDisplayWidth == oldDisplayWidth && mDisplayHeight == oldDisplayHeight &&
+ viewportOrientationChanged;
// Apply the input device orientation for the device.
mInputDeviceOrientation =
@@ -1033,8 +1037,6 @@
mDisplayHeight = rawHeight;
mInputDeviceOrientation = DISPLAY_ORIENTATION_0;
}
- // If displayId changed, do not skip viewport update.
- skipViewportUpdate &= !viewportDisplayIdChanged;
}
// If moving between pointer modes, need to reset some state.
@@ -1097,10 +1099,14 @@
mConfig.pointerGestureZoomSpeedRatio * displayDiagonal / rawDiagonal;
mPointerYZoomScale = mPointerXZoomScale;
- // Max width between pointers to detect a swipe gesture is more than some fraction
- // of the diagonal axis of the touch pad. Touches that are wider than this are
- // translated into freeform gestures.
- mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
+ // Calculate the min freeform gesture width. It will be 0 when the resolution of any
+ // axis is non positive value.
+ const float minFreeformGestureWidth =
+ rawMeanResolution * MIN_FREEFORM_GESTURE_WIDTH_IN_MILLIMETER;
+
+ mPointerGestureMaxSwipeWidth =
+ std::max(mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal,
+ minFreeformGestureWidth);
}
// Inform the dispatcher about the changes.
@@ -1191,8 +1197,8 @@
// Size
out.sizeCalibration = Calibration::SizeCalibration::DEFAULT;
- String8 sizeCalibrationString;
- if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
+ std::string sizeCalibrationString;
+ if (in.tryGetProperty("touch.size.calibration", sizeCalibrationString)) {
if (sizeCalibrationString == "none") {
out.sizeCalibration = Calibration::SizeCalibration::NONE;
} else if (sizeCalibrationString == "geometric") {
@@ -1204,18 +1210,28 @@
} else if (sizeCalibrationString == "area") {
out.sizeCalibration = Calibration::SizeCalibration::AREA;
} else if (sizeCalibrationString != "default") {
- ALOGW("Invalid value for touch.size.calibration: '%s'", sizeCalibrationString.string());
+ ALOGW("Invalid value for touch.size.calibration: '%s'", sizeCalibrationString.c_str());
}
}
- out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"), out.sizeScale);
- out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"), out.sizeBias);
- out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"), out.sizeIsSummed);
+ float sizeScale;
+
+ if (in.tryGetProperty("touch.size.scale", sizeScale)) {
+ out.sizeScale = sizeScale;
+ }
+ float sizeBias;
+ if (in.tryGetProperty("touch.size.bias", sizeBias)) {
+ out.sizeBias = sizeBias;
+ }
+ bool sizeIsSummed;
+ if (in.tryGetProperty("touch.size.isSummed", sizeIsSummed)) {
+ out.sizeIsSummed = sizeIsSummed;
+ }
// Pressure
out.pressureCalibration = Calibration::PressureCalibration::DEFAULT;
- String8 pressureCalibrationString;
- if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
+ std::string pressureCalibrationString;
+ if (in.tryGetProperty("touch.pressure.calibration", pressureCalibrationString)) {
if (pressureCalibrationString == "none") {
out.pressureCalibration = Calibration::PressureCalibration::NONE;
} else if (pressureCalibrationString == "physical") {
@@ -1224,16 +1240,19 @@
out.pressureCalibration = Calibration::PressureCalibration::AMPLITUDE;
} else if (pressureCalibrationString != "default") {
ALOGW("Invalid value for touch.pressure.calibration: '%s'",
- pressureCalibrationString.string());
+ pressureCalibrationString.c_str());
}
}
- out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), out.pressureScale);
+ float pressureScale;
+ if (in.tryGetProperty("touch.pressure.scale", pressureScale)) {
+ out.pressureScale = pressureScale;
+ }
// Orientation
out.orientationCalibration = Calibration::OrientationCalibration::DEFAULT;
- String8 orientationCalibrationString;
- if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
+ std::string orientationCalibrationString;
+ if (in.tryGetProperty("touch.orientation.calibration", orientationCalibrationString)) {
if (orientationCalibrationString == "none") {
out.orientationCalibration = Calibration::OrientationCalibration::NONE;
} else if (orientationCalibrationString == "interpolated") {
@@ -1242,36 +1261,39 @@
out.orientationCalibration = Calibration::OrientationCalibration::VECTOR;
} else if (orientationCalibrationString != "default") {
ALOGW("Invalid value for touch.orientation.calibration: '%s'",
- orientationCalibrationString.string());
+ orientationCalibrationString.c_str());
}
}
// Distance
out.distanceCalibration = Calibration::DistanceCalibration::DEFAULT;
- String8 distanceCalibrationString;
- if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
+ std::string distanceCalibrationString;
+ if (in.tryGetProperty("touch.distance.calibration", distanceCalibrationString)) {
if (distanceCalibrationString == "none") {
out.distanceCalibration = Calibration::DistanceCalibration::NONE;
} else if (distanceCalibrationString == "scaled") {
out.distanceCalibration = Calibration::DistanceCalibration::SCALED;
} else if (distanceCalibrationString != "default") {
ALOGW("Invalid value for touch.distance.calibration: '%s'",
- distanceCalibrationString.string());
+ distanceCalibrationString.c_str());
}
}
- out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), out.distanceScale);
+ float distanceScale;
+ if (in.tryGetProperty("touch.distance.scale", distanceScale)) {
+ out.distanceScale = distanceScale;
+ }
out.coverageCalibration = Calibration::CoverageCalibration::DEFAULT;
- String8 coverageCalibrationString;
- if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
+ std::string coverageCalibrationString;
+ if (in.tryGetProperty("touch.coverage.calibration", coverageCalibrationString)) {
if (coverageCalibrationString == "none") {
out.coverageCalibration = Calibration::CoverageCalibration::NONE;
} else if (coverageCalibrationString == "box") {
out.coverageCalibration = Calibration::CoverageCalibration::BOX;
} else if (coverageCalibrationString != "default") {
ALOGW("Invalid value for touch.coverage.calibration: '%s'",
- coverageCalibrationString.string());
+ coverageCalibrationString.c_str());
}
}
}
@@ -1325,17 +1347,17 @@
dump += INDENT4 "touch.size.calibration: ";
dump += ftl::enum_string(mCalibration.sizeCalibration) + "\n";
- if (mCalibration.haveSizeScale) {
- dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n", mCalibration.sizeScale);
+ if (mCalibration.sizeScale) {
+ dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n", *mCalibration.sizeScale);
}
- if (mCalibration.haveSizeBias) {
- dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n", mCalibration.sizeBias);
+ if (mCalibration.sizeBias) {
+ dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n", *mCalibration.sizeBias);
}
- if (mCalibration.haveSizeIsSummed) {
+ if (mCalibration.sizeIsSummed) {
dump += StringPrintf(INDENT4 "touch.size.isSummed: %s\n",
- toString(mCalibration.sizeIsSummed));
+ toString(*mCalibration.sizeIsSummed));
}
// Pressure
@@ -1353,8 +1375,8 @@
ALOG_ASSERT(false);
}
- if (mCalibration.havePressureScale) {
- dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n", mCalibration.pressureScale);
+ if (mCalibration.pressureScale) {
+ dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n", *mCalibration.pressureScale);
}
// Orientation
@@ -1384,8 +1406,8 @@
ALOG_ASSERT(false);
}
- if (mCalibration.haveDistanceScale) {
- dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n", mCalibration.distanceScale);
+ if (mCalibration.distanceScale) {
+ dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n", *mCalibration.distanceScale);
}
switch (mCalibration.coverageCalibration) {
@@ -1502,14 +1524,13 @@
assignPointerIds(last, next);
}
- if (DEBUG_RAW_EVENTS) {
- ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
- "hovering ids 0x%08x -> 0x%08x, canceled ids 0x%08x",
- last.rawPointerData.pointerCount, next.rawPointerData.pointerCount,
- last.rawPointerData.touchingIdBits.value, next.rawPointerData.touchingIdBits.value,
- last.rawPointerData.hoveringIdBits.value, next.rawPointerData.hoveringIdBits.value,
- next.rawPointerData.canceledIdBits.value);
- }
+ ALOGD_IF(DEBUG_RAW_EVENTS,
+ "syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
+ "hovering ids 0x%08x -> 0x%08x, canceled ids 0x%08x",
+ last.rawPointerData.pointerCount, next.rawPointerData.pointerCount,
+ last.rawPointerData.touchingIdBits.value, next.rawPointerData.touchingIdBits.value,
+ last.rawPointerData.hoveringIdBits.value, next.rawPointerData.hoveringIdBits.value,
+ next.rawPointerData.canceledIdBits.value);
if (!next.rawPointerData.touchingIdBits.isEmpty() &&
!next.rawPointerData.hoveringIdBits.isEmpty() &&
@@ -1563,9 +1584,8 @@
nsecs_t when = mExternalStylusFusionTimeout - STYLUS_DATA_LATENCY;
clearStylusDataPendingFlags();
mCurrentRawState.copyFrom(mLastRawState);
- if (DEBUG_STYLUS_FUSION) {
- ALOGD("Timeout expired, synthesizing event with new stylus data");
- }
+ ALOGD_IF(DEBUG_STYLUS_FUSION,
+ "Timeout expired, synthesizing event with new stylus data");
const nsecs_t readTime = when; // consider this synthetic event to be zero latency
cookAndDispatch(when, readTime);
} else if (mExternalStylusFusionTimeout == LLONG_MAX) {
@@ -1751,24 +1771,18 @@
state.rawPointerData.pointerCount != 0;
if (initialDown) {
if (mExternalStylusState.pressure != 0.0f) {
- if (DEBUG_STYLUS_FUSION) {
- ALOGD("Have both stylus and touch data, beginning fusion");
- }
+ ALOGD_IF(DEBUG_STYLUS_FUSION, "Have both stylus and touch data, beginning fusion");
mExternalStylusId = state.rawPointerData.touchingIdBits.firstMarkedBit();
} else if (timeout) {
- if (DEBUG_STYLUS_FUSION) {
- ALOGD("Timeout expired, assuming touch is not a stylus.");
- }
+ ALOGD_IF(DEBUG_STYLUS_FUSION, "Timeout expired, assuming touch is not a stylus.");
resetExternalStylus();
} else {
if (mExternalStylusFusionTimeout == LLONG_MAX) {
mExternalStylusFusionTimeout = state.when + EXTERNAL_STYLUS_DATA_TIMEOUT;
}
- if (DEBUG_STYLUS_FUSION) {
- ALOGD("No stylus data but stylus is connected, requesting timeout "
- "(%" PRId64 "ms)",
- mExternalStylusFusionTimeout);
- }
+ ALOGD_IF(DEBUG_STYLUS_FUSION,
+ "No stylus data but stylus is connected, requesting timeout (%" PRId64 "ms)",
+ mExternalStylusFusionTimeout);
getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
return true;
}
@@ -1776,9 +1790,7 @@
// Check if the stylus pointer has gone up.
if (mExternalStylusId != -1 && !state.rawPointerData.touchingIdBits.hasBit(mExternalStylusId)) {
- if (DEBUG_STYLUS_FUSION) {
- ALOGD("Stylus pointer is going up");
- }
+ ALOGD_IF(DEBUG_STYLUS_FUSION, "Stylus pointer is going up");
mExternalStylusId = -1;
}
@@ -1819,10 +1831,9 @@
// Pointer went up while virtual key was down.
mCurrentVirtualKey.down = false;
if (!mCurrentVirtualKey.ignored) {
- if (DEBUG_VIRTUAL_KEYS) {
- ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
- }
+ ALOGD_IF(DEBUG_VIRTUAL_KEYS,
+ "VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
+ mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
dispatchVirtualKey(when, readTime, policyFlags, AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
}
@@ -1846,10 +1857,8 @@
// into the main display surface.
mCurrentVirtualKey.down = false;
if (!mCurrentVirtualKey.ignored) {
- if (DEBUG_VIRTUAL_KEYS) {
- ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
- }
+ ALOGD_IF(DEBUG_VIRTUAL_KEYS, "VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
+ mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
dispatchVirtualKey(when, readTime, policyFlags, AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY |
AKEY_EVENT_FLAG_CANCELED);
@@ -1879,10 +1888,9 @@
virtualKey->scanCode);
if (!mCurrentVirtualKey.ignored) {
- if (DEBUG_VIRTUAL_KEYS) {
- ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
- }
+ ALOGD_IF(DEBUG_VIRTUAL_KEYS,
+ "VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
+ mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
dispatchVirtualKey(when, readTime, policyFlags, AKEY_EVENT_ACTION_DOWN,
AKEY_EVENT_FLAG_FROM_SYSTEM |
AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
@@ -2178,7 +2186,7 @@
size = 0;
}
- if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
+ if (mCalibration.sizeIsSummed && *mCalibration.sizeIsSummed) {
uint32_t touchingCount = mCurrentRawState.rawPointerData.touchingIdBits.count();
if (touchingCount > 1) {
touchMajor /= touchingCount;
@@ -2204,13 +2212,16 @@
toolMinor = toolMajor;
}
- mCalibration.applySizeScaleAndBias(&touchMajor);
- mCalibration.applySizeScaleAndBias(&touchMinor);
- mCalibration.applySizeScaleAndBias(&toolMajor);
- mCalibration.applySizeScaleAndBias(&toolMinor);
+ mCalibration.applySizeScaleAndBias(touchMajor);
+ mCalibration.applySizeScaleAndBias(touchMinor);
+ mCalibration.applySizeScaleAndBias(toolMajor);
+ mCalibration.applySizeScaleAndBias(toolMinor);
size *= mSizeScale;
break;
- default:
+ case Calibration::SizeCalibration::DEFAULT:
+ LOG_ALWAYS_FATAL("Resolution should not be 'DEFAULT' at this point");
+ break;
+ case Calibration::SizeCalibration::NONE:
touchMajor = 0;
touchMinor = 0;
toolMajor = 0;
@@ -2307,10 +2318,9 @@
bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
orientation -= M_PI_2;
- if (mOrientedRanges.haveOrientation &&
- orientation < mOrientedRanges.orientation.min) {
+ if (mOrientedRanges.orientation && orientation < mOrientedRanges.orientation->min) {
orientation +=
- (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+ (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
}
break;
case DISPLAY_ORIENTATION_180:
@@ -2319,10 +2329,9 @@
bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
orientation -= M_PI;
- if (mOrientedRanges.haveOrientation &&
- orientation < mOrientedRanges.orientation.min) {
+ if (mOrientedRanges.orientation && orientation < mOrientedRanges.orientation->min) {
orientation +=
- (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+ (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
}
break;
case DISPLAY_ORIENTATION_270:
@@ -2331,10 +2340,9 @@
bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale;
top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale;
orientation += M_PI_2;
- if (mOrientedRanges.haveOrientation &&
- orientation > mOrientedRanges.orientation.max) {
+ if (mOrientedRanges.orientation && orientation > mOrientedRanges.orientation->max) {
orientation -=
- (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+ (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
}
break;
default:
@@ -2674,9 +2682,7 @@
// Handle TAP timeout.
if (isTimeout) {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: Processing timeout");
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: Processing timeout");
if (mPointerGesture.lastGestureMode == PointerGesture::Mode::TAP) {
if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
@@ -2685,9 +2691,7 @@
mConfig.pointerGestureTapDragInterval);
} else {
// The tap is finished.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: TAP finished");
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: TAP finished");
*outFinishPreviousGesture = true;
mPointerGesture.activeGestureId = -1;
@@ -2783,11 +2787,9 @@
// Switch states based on button and pointer state.
if (isQuietTime) {
// Case 1: Quiet time. (QUIET)
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: QUIET for next %0.3fms",
- (mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval - when) *
- 0.000001f);
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: QUIET for next %0.3fms",
+ (mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval - when) *
+ 0.000001f);
if (mPointerGesture.lastGestureMode != PointerGesture::Mode::QUIET) {
*outFinishPreviousGesture = true;
}
@@ -2811,11 +2813,9 @@
// active. If the user first puts one finger down to click then adds another
// finger to drag then the active pointer should switch to the finger that is
// being dragged.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
- "currentFingerCount=%d",
- activeTouchId, currentFingerCount);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, currentFingerCount=%d",
+ activeTouchId, currentFingerCount);
// Reset state when just starting.
if (mPointerGesture.lastGestureMode != PointerGesture::Mode::BUTTON_CLICK_OR_DRAG) {
*outFinishPreviousGesture = true;
@@ -2840,30 +2840,17 @@
}
if (bestId >= 0 && bestId != activeTouchId) {
mPointerGesture.activeTouchId = activeTouchId = bestId;
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
- "bestId=%d, bestSpeed=%0.3f",
- bestId, bestSpeed);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: BUTTON_CLICK_OR_DRAG switched pointers, bestId=%d, "
+ "bestSpeed=%0.3f",
+ bestId, bestSpeed);
}
}
- float deltaX = 0, deltaY = 0;
if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
- const RawPointerData::Pointer& currentPointer =
- mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
- const RawPointerData::Pointer& lastPointer =
- mLastRawState.rawPointerData.pointerForId(activeTouchId);
- deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
- deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
-
- rotateDelta(mInputDeviceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- // Move the pointer using a relative motion.
// When using spots, the click will occur at the position of the anchor
// spot and all other spots will move there.
- mPointerController->move(deltaX, deltaY);
+ moveMousePointerFromPointerDelta(when, activeTouchId);
} else {
mPointerVelocityControl.reset();
}
@@ -2899,9 +2886,7 @@
mPointerController->getPosition(&x, &y);
if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: TAP");
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: TAP");
mPointerGesture.tapUpTime = when;
getContext()->requestTimeoutAtTime(when +
@@ -2927,10 +2912,8 @@
tapped = true;
} else {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", x - mPointerGesture.tapX,
- y - mPointerGesture.tapY);
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: Not a TAP, deltaX=%f, deltaY=%f",
+ x - mPointerGesture.tapX, y - mPointerGesture.tapY);
}
} else {
if (DEBUG_GESTURES) {
@@ -2947,9 +2930,7 @@
mPointerVelocityControl.reset();
if (!tapped) {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: NEUTRAL");
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: NEUTRAL");
mPointerGesture.activeGestureId = -1;
mPointerGesture.currentGestureMode = PointerGesture::Mode::NEUTRAL;
mPointerGesture.currentGestureIdBits.clear();
@@ -2970,50 +2951,30 @@
fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
mPointerGesture.currentGestureMode = PointerGesture::Mode::TAP_DRAG;
} else {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
- x - mPointerGesture.tapX, y - mPointerGesture.tapY);
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
+ x - mPointerGesture.tapX, y - mPointerGesture.tapY);
}
} else {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
- (when - mPointerGesture.tapUpTime) * 0.000001f);
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: Not a TAP_DRAG, %0.3fms time since up",
+ (when - mPointerGesture.tapUpTime) * 0.000001f);
}
} else if (mPointerGesture.lastGestureMode == PointerGesture::Mode::TAP_DRAG) {
mPointerGesture.currentGestureMode = PointerGesture::Mode::TAP_DRAG;
}
- float deltaX = 0, deltaY = 0;
if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
- const RawPointerData::Pointer& currentPointer =
- mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
- const RawPointerData::Pointer& lastPointer =
- mLastRawState.rawPointerData.pointerForId(activeTouchId);
- deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
- deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
-
- rotateDelta(mInputDeviceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- // Move the pointer using a relative motion.
// When using spots, the hover or drag will occur at the position of the anchor spot.
- mPointerController->move(deltaX, deltaY);
+ moveMousePointerFromPointerDelta(when, activeTouchId);
} else {
mPointerVelocityControl.reset();
}
bool down;
if (mPointerGesture.currentGestureMode == PointerGesture::Mode::TAP_DRAG) {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: TAP_DRAG");
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: TAP_DRAG");
down = true;
} else {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: HOVER");
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: HOVER");
if (mPointerGesture.lastGestureMode != PointerGesture::Mode::HOVER) {
*outFinishPreviousGesture = true;
}
@@ -3067,13 +3028,12 @@
} else if (!settled && currentFingerCount > lastFingerCount) {
// Additional pointers have gone down but not yet settled.
// Reset the gesture.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: Resetting gesture since additional pointers went down for "
- "MULTITOUCH, settle time remaining %0.3fms",
- (mPointerGesture.firstTouchTime +
- mConfig.pointerGestureMultitouchSettleInterval - when) *
- 0.000001f);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: Resetting gesture since additional pointers went down for "
+ "MULTITOUCH, settle time remaining %0.3fms",
+ (mPointerGesture.firstTouchTime +
+ mConfig.pointerGestureMultitouchSettleInterval - when) *
+ 0.000001f);
*outCancelPreviousGesture = true;
} else {
// Continue previous gesture.
@@ -3087,13 +3047,12 @@
mPointerVelocityControl.reset();
// Use the centroid and pointer location as the reference points for the gesture.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
- "settle time remaining %0.3fms",
- (mPointerGesture.firstTouchTime +
- mConfig.pointerGestureMultitouchSettleInterval - when) *
- 0.000001f);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: Using centroid as reference for MULTITOUCH, settle time remaining "
+ "%0.3fms",
+ (mPointerGesture.firstTouchTime +
+ mConfig.pointerGestureMultitouchSettleInterval - when) *
+ 0.000001f);
mCurrentRawState.rawPointerData
.getCentroidOfTouchingPointers(&mPointerGesture.referenceTouchX,
&mPointerGesture.referenceTouchY);
@@ -3151,10 +3110,9 @@
if (distOverThreshold >= 2) {
if (currentFingerCount > 2) {
// There are more than two pointers, switch to FREEFORM.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
- currentFingerCount);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
+ currentFingerCount);
*outCancelPreviousGesture = true;
mPointerGesture.currentGestureMode = PointerGesture::Mode::FREEFORM;
} else {
@@ -3170,11 +3128,9 @@
if (mutualDistance > mPointerGestureMaxSwipeWidth) {
// There are two pointers but they are too far apart for a SWIPE,
// switch to FREEFORM.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > "
- "%0.3f",
- mutualDistance, mPointerGestureMaxSwipeWidth);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
+ mutualDistance, mPointerGestureMaxSwipeWidth);
*outCancelPreviousGesture = true;
mPointerGesture.currentGestureMode = PointerGesture::Mode::FREEFORM;
} else {
@@ -3199,25 +3155,23 @@
float cosine = dot / (dist1 * dist2); // denominator always > 0
if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
// Pointers are moving in the same direction. Switch to SWIPE.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: PRESS transitioned to SWIPE, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f >= %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
- mConfig.pointerGestureMultitouchMinDistance, cosine,
- mConfig.pointerGestureSwipeTransitionAngleCosine);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: PRESS transitioned to SWIPE, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f >= %0.3f",
+ dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
+ mConfig.pointerGestureMultitouchMinDistance, cosine,
+ mConfig.pointerGestureSwipeTransitionAngleCosine);
mPointerGesture.currentGestureMode = PointerGesture::Mode::SWIPE;
} else {
// Pointers are moving in different directions. Switch to FREEFORM.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: PRESS transitioned to FREEFORM, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f < %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
- mConfig.pointerGestureMultitouchMinDistance, cosine,
- mConfig.pointerGestureSwipeTransitionAngleCosine);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: PRESS transitioned to FREEFORM, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f < %0.3f",
+ dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
+ mConfig.pointerGestureMultitouchMinDistance, cosine,
+ mConfig.pointerGestureSwipeTransitionAngleCosine);
*outCancelPreviousGesture = true;
mPointerGesture.currentGestureMode = PointerGesture::Mode::FREEFORM;
}
@@ -3229,10 +3183,9 @@
// Switch from SWIPE to FREEFORM if additional pointers go down.
// Cancel previous gesture.
if (currentFingerCount > 2) {
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
- currentFingerCount);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
+ currentFingerCount);
*outCancelPreviousGesture = true;
mPointerGesture.currentGestureMode = PointerGesture::Mode::FREEFORM;
}
@@ -3266,11 +3219,10 @@
if (mPointerGesture.currentGestureMode == PointerGesture::Mode::PRESS ||
mPointerGesture.currentGestureMode == PointerGesture::Mode::SWIPE) {
// PRESS or SWIPE mode.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
- "activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: PRESS or SWIPE activeTouchId=%d, activeGestureId=%d, "
+ "currentTouchPointerCount=%d",
+ activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
mPointerGesture.currentGestureIdBits.clear();
@@ -3287,11 +3239,10 @@
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
} else if (mPointerGesture.currentGestureMode == PointerGesture::Mode::FREEFORM) {
// FREEFORM mode.
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: FREEFORM activeTouchId=%d,"
- "activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: FREEFORM activeTouchId=%d, activeGestureId=%d, "
+ "currentTouchPointerCount=%d",
+ activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
mPointerGesture.currentGestureIdBits.clear();
@@ -3330,13 +3281,11 @@
}
}
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: FREEFORM follow up "
- "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
- "activeGestureId=%d",
- mappedTouchIdBits.value, usedGestureIdBits.value,
- mPointerGesture.activeGestureId);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: FREEFORM follow up mappedTouchIdBits=0x%08x, "
+ "usedGestureIdBits=0x%08x, activeGestureId=%d",
+ mappedTouchIdBits.value, usedGestureIdBits.value,
+ mPointerGesture.activeGestureId);
BitSet32 idBits(mCurrentCookedState.fingerIdBits);
for (uint32_t i = 0; i < currentFingerCount; i++) {
@@ -3345,18 +3294,14 @@
if (!mappedTouchIdBits.hasBit(touchId)) {
gestureId = usedGestureIdBits.markFirstUnmarkedBit();
mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: FREEFORM "
- "new mapping for touch id %d -> gesture id %d",
- touchId, gestureId);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: FREEFORM new mapping for touch id %d -> gesture id %d",
+ touchId, gestureId);
} else {
gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: FREEFORM "
- "existing mapping for touch id %d -> gesture id %d",
- touchId, gestureId);
- }
+ ALOGD_IF(DEBUG_GESTURES,
+ "Gestures: FREEFORM existing mapping for touch id %d -> gesture id %d",
+ touchId, gestureId);
}
mPointerGesture.currentGestureIdBits.markBit(gestureId);
mPointerGesture.currentGestureIdToIndex[gestureId] = i;
@@ -3385,10 +3330,8 @@
if (mPointerGesture.activeGestureId < 0) {
mPointerGesture.activeGestureId =
mPointerGesture.currentGestureIdBits.firstMarkedBit();
- if (DEBUG_GESTURES) {
- ALOGD("Gestures: FREEFORM new activeGestureId=%d",
- mPointerGesture.activeGestureId);
- }
+ ALOGD_IF(DEBUG_GESTURES, "Gestures: FREEFORM new activeGestureId=%d",
+ mPointerGesture.activeGestureId);
}
}
}
@@ -3428,6 +3371,20 @@
return true;
}
+void TouchInputMapper::moveMousePointerFromPointerDelta(nsecs_t when, uint32_t pointerId) {
+ const RawPointerData::Pointer& currentPointer =
+ mCurrentRawState.rawPointerData.pointerForId(pointerId);
+ const RawPointerData::Pointer& lastPointer =
+ mLastRawState.rawPointerData.pointerForId(pointerId);
+ float deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
+ float deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
+
+ rotateDelta(mInputDeviceOrientation, &deltaX, &deltaY);
+ mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+ mPointerController->move(deltaX, deltaY);
+}
+
void TouchInputMapper::dispatchPointerStylus(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
mPointerSimple.currentCoords.clear();
mPointerSimple.currentProperties.clear();
@@ -3471,21 +3428,8 @@
bool down, hovering;
if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
- uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
- float deltaX = 0, deltaY = 0;
if (mLastCookedState.mouseIdBits.hasBit(id)) {
- uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
- deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x -
- mLastRawState.rawPointerData.pointers[lastIndex].x) *
- mPointerXMovementScale;
- deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y -
- mLastRawState.rawPointerData.pointers[lastIndex].y) *
- mPointerYMovementScale;
-
- rotateDelta(mInputDeviceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- mPointerController->move(deltaX, deltaY);
+ moveMousePointerFromPointerDelta(when, id);
} else {
mPointerVelocityControl.reset();
}
@@ -3495,6 +3439,7 @@
float x, y;
mPointerController->getPosition(&x, &y);
+ uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
mPointerSimple.currentCoords.copyFrom(
mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
@@ -3798,12 +3743,11 @@
const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(int32_t x, int32_t y) {
for (const VirtualKey& virtualKey : mVirtualKeys) {
- if (DEBUG_VIRTUAL_KEYS) {
- ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
- "left=%d, top=%d, right=%d, bottom=%d",
- x, y, virtualKey.keyCode, virtualKey.scanCode, virtualKey.hitLeft,
- virtualKey.hitTop, virtualKey.hitRight, virtualKey.hitBottom);
- }
+ ALOGD_IF(DEBUG_VIRTUAL_KEYS,
+ "VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
+ "left=%d, top=%d, right=%d, bottom=%d",
+ x, y, virtualKey.keyCode, virtualKey.scanCode, virtualKey.hitLeft,
+ virtualKey.hitTop, virtualKey.hitRight, virtualKey.hitBottom);
if (virtualKey.isHit(x, y)) {
return &virtualKey;
@@ -3974,11 +3918,10 @@
currentPointerIndex));
usedIdBits.markBit(id);
- if (DEBUG_POINTER_ASSIGNMENT) {
- ALOGD("assignPointerIds - matched: cur=%" PRIu32 ", last=%" PRIu32 ", id=%" PRIu32
- ", distance=%" PRIu64,
- lastPointerIndex, currentPointerIndex, id, heap[0].distance);
- }
+ ALOGD_IF(DEBUG_POINTER_ASSIGNMENT,
+ "assignPointerIds - matched: cur=%" PRIu32 ", last=%" PRIu32 ", id=%" PRIu32
+ ", distance=%" PRIu64,
+ lastPointerIndex, currentPointerIndex, id, heap[0].distance);
break;
}
}
@@ -3993,10 +3936,9 @@
current.rawPointerData.markIdBit(id,
current.rawPointerData.isHovering(currentPointerIndex));
- if (DEBUG_POINTER_ASSIGNMENT) {
- ALOGD("assignPointerIds - assigned: cur=%" PRIu32 ", id=%" PRIu32, currentPointerIndex,
- id);
- }
+ ALOGD_IF(DEBUG_POINTER_ASSIGNMENT,
+ "assignPointerIds - assigned: cur=%" PRIu32 ", id=%" PRIu32, currentPointerIndex,
+ id);
}
}
@@ -4028,10 +3970,11 @@
return AKEY_STATE_UNKNOWN;
}
-bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
+bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask,
+ const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags) {
for (const VirtualKey& virtualKey : mVirtualKeys) {
- for (size_t i = 0; i < numCodes; i++) {
+ for (size_t i = 0; i < keyCodes.size(); i++) {
if (virtualKey.keyCode == keyCodes[i]) {
outFlags[i] = 1;
}
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index c948f56..fe17006 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -147,7 +147,7 @@
int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
- bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+ bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) override;
void cancelTouch(nsecs_t when, nsecs_t readTime) override;
@@ -197,7 +197,6 @@
struct Parameters {
enum class DeviceType {
TOUCH_SCREEN,
- TOUCH_PAD,
TOUCH_NAVIGATION,
POINTER,
@@ -248,12 +247,9 @@
SizeCalibration sizeCalibration;
- bool haveSizeScale;
- float sizeScale;
- bool haveSizeBias;
- float sizeBias;
- bool haveSizeIsSummed;
- bool sizeIsSummed;
+ std::optional<float> sizeScale;
+ std::optional<float> sizeBias;
+ std::optional<bool> sizeIsSummed;
// Pressure
enum class PressureCalibration {
@@ -264,8 +260,7 @@
};
PressureCalibration pressureCalibration;
- bool havePressureScale;
- float pressureScale;
+ std::optional<float> pressureScale;
// Orientation
enum class OrientationCalibration {
@@ -285,8 +280,7 @@
};
DistanceCalibration distanceCalibration;
- bool haveDistanceScale;
- float distanceScale;
+ std::optional<float> distanceScale;
enum class CoverageCalibration {
DEFAULT,
@@ -296,15 +290,15 @@
CoverageCalibration coverageCalibration;
- inline void applySizeScaleAndBias(float* outSize) const {
- if (haveSizeScale) {
- *outSize *= sizeScale;
+ inline void applySizeScaleAndBias(float& outSize) const {
+ if (sizeScale) {
+ outSize *= *sizeScale;
}
- if (haveSizeBias) {
- *outSize += sizeBias;
+ if (sizeBias) {
+ outSize += *sizeBias;
}
- if (*outSize < 0) {
- *outSize = 0;
+ if (outSize < 0) {
+ outSize = 0;
}
}
} mCalibration;
@@ -475,35 +469,29 @@
InputDeviceInfo::MotionRange y;
InputDeviceInfo::MotionRange pressure;
- bool haveSize;
- InputDeviceInfo::MotionRange size;
+ std::optional<InputDeviceInfo::MotionRange> size;
- bool haveTouchSize;
- InputDeviceInfo::MotionRange touchMajor;
- InputDeviceInfo::MotionRange touchMinor;
+ std::optional<InputDeviceInfo::MotionRange> touchMajor;
+ std::optional<InputDeviceInfo::MotionRange> touchMinor;
- bool haveToolSize;
- InputDeviceInfo::MotionRange toolMajor;
- InputDeviceInfo::MotionRange toolMinor;
+ std::optional<InputDeviceInfo::MotionRange> toolMajor;
+ std::optional<InputDeviceInfo::MotionRange> toolMinor;
- bool haveOrientation;
- InputDeviceInfo::MotionRange orientation;
+ std::optional<InputDeviceInfo::MotionRange> orientation;
- bool haveDistance;
- InputDeviceInfo::MotionRange distance;
+ std::optional<InputDeviceInfo::MotionRange> distance;
- bool haveTilt;
- InputDeviceInfo::MotionRange tilt;
-
- OrientedRanges() { clear(); }
+ std::optional<InputDeviceInfo::MotionRange> tilt;
void clear() {
- haveSize = false;
- haveTouchSize = false;
- haveToolSize = false;
- haveOrientation = false;
- haveDistance = false;
- haveTilt = false;
+ size = std::nullopt;
+ touchMajor = std::nullopt;
+ touchMinor = std::nullopt;
+ toolMajor = std::nullopt;
+ toolMinor = std::nullopt;
+ orientation = std::nullopt;
+ distance = std::nullopt;
+ tilt = std::nullopt;
}
} mOrientedRanges;
@@ -527,7 +515,9 @@
float mPointerXZoomScale;
float mPointerYZoomScale;
- // The maximum swipe width.
+ // The maximum swipe width between pointers to detect a swipe gesture
+ // in the number of pixels.Touches that are wider than this are translated
+ // into freeform gestures.
float mPointerGestureMaxSwipeWidth;
struct PointerDistanceHeapElement {
@@ -764,6 +754,10 @@
bool preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
bool* outFinishPreviousGesture, bool isTimeout);
+ // Moves the on-screen mouse pointer based on the movement of the pointer of the given ID
+ // between the last and current events. Uses a relative motion.
+ void moveMousePointerFromPointerDelta(nsecs_t when, uint32_t pointerId);
+
void dispatchPointerStylus(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
void abortPointerStylus(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
diff --git a/services/inputflinger/reporter/InputReporter.cpp b/services/inputflinger/reporter/InputReporter.cpp
index b591d3f..6f1eef6 100644
--- a/services/inputflinger/reporter/InputReporter.cpp
+++ b/services/inputflinger/reporter/InputReporter.cpp
@@ -35,7 +35,7 @@
}
sp<InputReporterInterface> createInputReporter() {
- return new InputReporter();
+ return sp<InputReporter>::make();
}
} // namespace android
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 75cd9da..76500c5 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -41,8 +41,8 @@
"EventHub_test.cpp",
"FocusResolver_test.cpp",
"IInputFlingerQuery.aidl",
- "InputClassifier_test.cpp",
- "InputClassifierConverter_test.cpp",
+ "InputProcessor_test.cpp",
+ "InputProcessorConverter_test.cpp",
"InputDispatcher_test.cpp",
"InputReader_test.cpp",
"InputFlingerService_test.cpp",
diff --git a/services/inputflinger/tests/AnrTracker_test.cpp b/services/inputflinger/tests/AnrTracker_test.cpp
index b561da1..f8be48a 100644
--- a/services/inputflinger/tests/AnrTracker_test.cpp
+++ b/services/inputflinger/tests/AnrTracker_test.cpp
@@ -40,8 +40,8 @@
TEST(AnrTrackerTest, MultipleEntries_RemoveToken) {
AnrTracker tracker;
- sp<IBinder> token1 = new BBinder();
- sp<IBinder> token2 = new BBinder();
+ sp<IBinder> token1 = sp<BBinder>::make();
+ sp<IBinder> token2 = sp<BBinder>::make();
tracker.insert(1, token1);
tracker.insert(2, token2);
@@ -90,8 +90,8 @@
TEST(AnrTrackerTest, MultipleTokens_MaintainsOrder) {
AnrTracker tracker;
- sp<IBinder> token1 = new BBinder();
- sp<IBinder> token2 = new BBinder();
+ sp<IBinder> token1 = sp<BBinder>::make();
+ sp<IBinder> token2 = sp<BBinder>::make();
tracker.insert(2, token1);
tracker.insert(5, token2);
@@ -104,8 +104,8 @@
TEST(AnrTrackerTest, MultipleTokens_IdenticalTimes) {
AnrTracker tracker;
- sp<IBinder> token1 = new BBinder();
- sp<IBinder> token2 = new BBinder();
+ sp<IBinder> token1 = sp<BBinder>::make();
+ sp<IBinder> token2 = sp<BBinder>::make();
tracker.insert(2, token1);
tracker.insert(2, token2);
@@ -119,8 +119,8 @@
TEST(AnrTrackerTest, MultipleTokens_IdenticalTimesRemove) {
AnrTracker tracker;
- sp<IBinder> token1 = new BBinder();
- sp<IBinder> token2 = new BBinder();
+ sp<IBinder> token1 = sp<BBinder>::make();
+ sp<IBinder> token2 = sp<BBinder>::make();
tracker.insert(2, token1);
tracker.insert(2, token2);
@@ -152,12 +152,12 @@
ASSERT_EQ(nullptr, tracker.firstToken());
// Remove with non-matching token
- tracker.erase(1, new BBinder());
+ tracker.erase(1, sp<BBinder>::make());
ASSERT_EQ(1, tracker.firstTimeout());
ASSERT_EQ(nullptr, tracker.firstToken());
// Remove with both non-matching
- tracker.erase(2, new BBinder());
+ tracker.erase(2, sp<BBinder>::make());
ASSERT_EQ(1, tracker.firstTimeout());
ASSERT_EQ(nullptr, tracker.firstToken());
}
diff --git a/services/inputflinger/tests/FocusResolver_test.cpp b/services/inputflinger/tests/FocusResolver_test.cpp
index 91be4a3..5d5cf9c 100644
--- a/services/inputflinger/tests/FocusResolver_test.cpp
+++ b/services/inputflinger/tests/FocusResolver_test.cpp
@@ -50,16 +50,16 @@
};
TEST(FocusResolverTest, SetFocusedWindow) {
- sp<IBinder> focusableWindowToken = new BBinder();
- sp<IBinder> invisibleWindowToken = new BBinder();
- sp<IBinder> unfocusableWindowToken = new BBinder();
+ sp<IBinder> focusableWindowToken = sp<BBinder>::make();
+ sp<IBinder> invisibleWindowToken = sp<BBinder>::make();
+ sp<IBinder> unfocusableWindowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
- windows.push_back(new FakeWindowHandle("Focusable", focusableWindowToken, true /* focusable */,
- true /* visible */));
- windows.push_back(new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */,
- false /* visible */));
- windows.push_back(new FakeWindowHandle("unfocusable", unfocusableWindowToken,
- false /* focusable */, true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken,
+ true /* focusable */, true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken,
+ true /* focusable */, false /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("unfocusable", unfocusableWindowToken,
+ false /* focusable */, true /* visible */));
// focusable window can get focused
FocusRequest request;
@@ -85,10 +85,10 @@
}
TEST(FocusResolverTest, RemoveFocusFromFocusedWindow) {
- sp<IBinder> focusableWindowToken = new BBinder();
+ sp<IBinder> focusableWindowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
- windows.push_back(new FakeWindowHandle("Focusable", focusableWindowToken, true /* focusable */,
- true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken,
+ true /* focusable */, true /* visible */));
FocusRequest request;
request.displayId = 42;
@@ -109,24 +109,24 @@
}
TEST(FocusResolverTest, SetFocusedMirroredWindow) {
- sp<IBinder> focusableWindowToken = new BBinder();
- sp<IBinder> invisibleWindowToken = new BBinder();
- sp<IBinder> unfocusableWindowToken = new BBinder();
+ sp<IBinder> focusableWindowToken = sp<BBinder>::make();
+ sp<IBinder> invisibleWindowToken = sp<BBinder>::make();
+ sp<IBinder> unfocusableWindowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
- windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */,
- true /* visible */));
- windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */,
- true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken,
+ true /* focusable */, true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken,
+ true /* focusable */, true /* visible */));
- windows.push_back(new FakeWindowHandle("Mirror2Visible", invisibleWindowToken,
- true /* focusable */, true /* visible */));
- windows.push_back(new FakeWindowHandle("Mirror2Invisible", invisibleWindowToken,
- true /* focusable */, false /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Mirror2Visible", invisibleWindowToken,
+ true /* focusable */, true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Mirror2Invisible", invisibleWindowToken,
+ true /* focusable */, false /* visible */));
- windows.push_back(new FakeWindowHandle("Mirror3Focusable", unfocusableWindowToken,
- true /* focusable */, true /* visible */));
- windows.push_back(new FakeWindowHandle("Mirror3Unfocusable", unfocusableWindowToken,
- false /* focusable */, true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Mirror3Focusable", unfocusableWindowToken,
+ true /* focusable */, true /* visible */));
+ windows.push_back(sp<FakeWindowHandle>::make("Mirror3Unfocusable", unfocusableWindowToken,
+ false /* focusable */, true /* visible */));
// mirrored window can get focused
FocusRequest request;
@@ -149,10 +149,11 @@
}
TEST(FocusResolverTest, SetInputWindows) {
- sp<IBinder> focusableWindowToken = new BBinder();
+ sp<IBinder> focusableWindowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
- sp<FakeWindowHandle> window = new FakeWindowHandle("Focusable", focusableWindowToken,
- true /* focusable */, true /* visible */);
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, true /* focusable */,
+ true /* visible */);
windows.push_back(window);
// focusable window can get focused
@@ -171,12 +172,12 @@
}
TEST(FocusResolverTest, FocusRequestsCanBePending) {
- sp<IBinder> invisibleWindowToken = new BBinder();
+ sp<IBinder> invisibleWindowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
sp<FakeWindowHandle> invisibleWindow =
- new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */,
- false /* visible */);
+ sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken, true /* focusable */,
+ false /* visible */);
windows.push_back(invisibleWindow);
// invisible window cannot get focused
@@ -195,11 +196,12 @@
}
TEST(FocusResolverTest, FocusRequestsArePersistent) {
- sp<IBinder> windowToken = new BBinder();
+ sp<IBinder> windowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
- sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken,
- false /* focusable */, true /* visible */);
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make("Test Window", windowToken, false /* focusable */,
+ true /* visible */);
windows.push_back(window);
// non-focusable window cannot get focused
@@ -236,17 +238,17 @@
}
TEST(FocusResolverTest, ConditionalFocusRequestsAreNotPersistent) {
- sp<IBinder> hostWindowToken = new BBinder();
+ sp<IBinder> hostWindowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
sp<FakeWindowHandle> hostWindow =
- new FakeWindowHandle("Host Window", hostWindowToken, true /* focusable */,
- true /* visible */);
+ sp<FakeWindowHandle>::make("Host Window", hostWindowToken, true /* focusable */,
+ true /* visible */);
windows.push_back(hostWindow);
- sp<IBinder> embeddedWindowToken = new BBinder();
+ sp<IBinder> embeddedWindowToken = sp<BBinder>::make();
sp<FakeWindowHandle> embeddedWindow =
- new FakeWindowHandle("Embedded Window", embeddedWindowToken, true /* focusable */,
- true /* visible */);
+ sp<FakeWindowHandle>::make("Embedded Window", embeddedWindowToken, true /* focusable */,
+ true /* visible */);
windows.push_back(embeddedWindow);
FocusRequest request;
@@ -287,11 +289,12 @@
ASSERT_FALSE(changes);
}
TEST(FocusResolverTest, FocusRequestsAreClearedWhenWindowIsRemoved) {
- sp<IBinder> windowToken = new BBinder();
+ sp<IBinder> windowToken = sp<BBinder>::make();
std::vector<sp<WindowInfoHandle>> windows;
- sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken,
- true /* focusable */, true /* visible */);
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make("Test Window", windowToken, true /* focusable */,
+ true /* visible */);
windows.push_back(window);
FocusRequest request;
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index df1a230..cd853a6 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -58,6 +58,8 @@
AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
static constexpr int32_t POINTER_2_DOWN =
AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+static constexpr int32_t POINTER_3_DOWN =
+ AMOTION_EVENT_ACTION_POINTER_DOWN | (3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
static constexpr int32_t POINTER_1_UP =
AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
@@ -412,7 +414,6 @@
void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
- void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
const std::vector<float>& values) override {}
@@ -499,6 +500,11 @@
verify(*mFilteredEvent);
mFilteredEvent = nullptr;
}
+
+ bool isPerDisplayTouchModeEnabled() {
+ // TODO(b/198499018): Make this a regular property once per display touch mode is enabled
+ return false;
+ }
};
// --- InputDispatcherTest ---
@@ -509,7 +515,7 @@
std::unique_ptr<InputDispatcher> mDispatcher;
void SetUp() override {
- mFakePolicy = new FakeInputDispatcherPolicy();
+ mFakePolicy = sp<FakeInputDispatcherPolicy>::make();
mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy, STALE_EVENT_TIMEOUT);
mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
// Start InputDispatcher thread
@@ -746,7 +752,7 @@
public:
FakeApplicationHandle() {
mInfo.name = "Fake Application";
- mInfo.token = new BBinder();
+ mInfo.token = sp<BBinder>::make();
mInfo.dispatchingTimeoutMillis =
std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
}
@@ -1022,8 +1028,8 @@
const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId) {
sp<FakeWindowHandle> handle =
- new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
- displayId, mInfo.token);
+ sp<FakeWindowHandle>::make(inputApplicationHandle, dispatcher,
+ mInfo.name + "(Mirror)", displayId, mInfo.token);
return handle;
}
@@ -1557,8 +1563,8 @@
TEST_F(InputDispatcherTest, WhenInputChannelBreaks_PolicyIsNotified) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Window that breaks its input channel",
- ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Window that breaks its input channel", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -1569,8 +1575,8 @@
TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1583,8 +1589,8 @@
TEST_F(InputDispatcherTest, WhenDisplayNotSpecified_InjectMotionToDefaultDisplay) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
// Inject a MotionEvent to an unknown display.
@@ -1603,8 +1609,8 @@
*/
TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
window->setFrame(Rect(0, 0, 100, 100));
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -1622,8 +1628,8 @@
*/
TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
window->setFrame(Rect(0, 0, 100, 100));
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -1641,9 +1647,9 @@
TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> windowTop =
- new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
sp<FakeWindowHandle> windowSecond =
- new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1665,10 +1671,10 @@
TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> foregroundWindow =
- new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
foregroundWindow->setDupTouchToWallpaper(true);
sp<FakeWindowHandle> wallpaperWindow =
- new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
wallpaperWindow->setIsWallpaper(true);
constexpr int expectedWallpaperFlags =
AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
@@ -1709,10 +1715,10 @@
TEST_F(InputDispatcherTest, WhenWallpaperDisappears_NoCrash) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> foregroundWindow =
- new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
foregroundWindow->setDupTouchToWallpaper(true);
sp<FakeWindowHandle> wallpaperWindow =
- new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
wallpaperWindow->setIsWallpaper(true);
constexpr int expectedWallpaperFlags =
AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
@@ -1753,11 +1759,11 @@
TEST_F(InputDispatcherTest, WallpaperWindow_ReceivesMultiTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
window->setDupTouchToWallpaper(true);
sp<FakeWindowHandle> wallpaperWindow =
- new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
wallpaperWindow->setIsWallpaper(true);
constexpr int expectedWallpaperFlags =
AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
@@ -1808,17 +1814,17 @@
TEST_F(InputDispatcherTest, TwoWindows_SplitWallpaperTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> leftWindow =
- new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
leftWindow->setFrame(Rect(0, 0, 200, 200));
leftWindow->setDupTouchToWallpaper(true);
sp<FakeWindowHandle> rightWindow =
- new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
rightWindow->setFrame(Rect(200, 0, 400, 200));
rightWindow->setDupTouchToWallpaper(true);
sp<FakeWindowHandle> wallpaperWindow =
- new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
wallpaperWindow->setIsWallpaper(true);
constexpr int expectedWallpaperFlags =
@@ -1895,7 +1901,7 @@
TEST_F(InputDispatcherTest, SplitWorksWhenEmptyAreaIsTouched) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Window", DISPLAY_ID);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window", DISPLAY_ID);
mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
NotifyMotionArgs args;
@@ -1919,11 +1925,11 @@
TEST_F(InputDispatcherTest, SplitWorksWhenNonTouchableWindowIsTouched) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window1 =
- new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
window1->setTouchableRegion(Region{{0, 0, 100, 100}});
window1->setTouchable(false);
sp<FakeWindowHandle> window2 =
- new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
window2->setTouchableRegion(Region{{100, 0, 200, 100}});
mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
@@ -1942,13 +1948,84 @@
window2->consumeMotionDown();
}
+/**
+ * When splitting touch events the downTime should be adjusted such that the downTime corresponds
+ * to the event time of the first ACTION_DOWN sent to the particular window.
+ */
+TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTime) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> window1 =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
+ window1->setTouchableRegion(Region{{0, 0, 100, 100}});
+ sp<FakeWindowHandle> window2 =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
+ window2->setTouchableRegion(Region{{100, 0, 200, 100}});
+
+ mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
+
+ NotifyMotionArgs args;
+ // Touch down on the first window
+ mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}})));
+
+ mDispatcher->waitForIdle();
+ InputEvent* inputEvent1 = window1->consume();
+ window2->assertNoEvents();
+ MotionEvent& motionEvent1 = static_cast<MotionEvent&>(*inputEvent1);
+ nsecs_t downTimeForWindow1 = motionEvent1.getDownTime();
+ ASSERT_EQ(motionEvent1.getDownTime(), motionEvent1.getEventTime());
+
+ // Now touch down on the window with another pointer
+ mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}})));
+ mDispatcher->waitForIdle();
+ InputEvent* inputEvent2 = window2->consume();
+ MotionEvent& motionEvent2 = static_cast<MotionEvent&>(*inputEvent2);
+ nsecs_t downTimeForWindow2 = motionEvent2.getDownTime();
+ ASSERT_NE(downTimeForWindow1, downTimeForWindow2);
+ ASSERT_EQ(motionEvent2.getDownTime(), motionEvent2.getEventTime());
+
+ // Now move the pointer on the second window
+ mDispatcher->notifyMotion(
+ &(args = generateTouchArgs(AMOTION_EVENT_ACTION_MOVE, {{50, 50}, {151, 51}})));
+ mDispatcher->waitForIdle();
+ InputEvent* inputEvent3 = window2->consume();
+ MotionEvent& motionEvent3 = static_cast<MotionEvent&>(*inputEvent3);
+ ASSERT_EQ(motionEvent3.getDownTime(), downTimeForWindow2);
+
+ // Now add new touch down on the second window
+ mDispatcher->notifyMotion(
+ &(args = generateTouchArgs(POINTER_2_DOWN, {{50, 50}, {151, 51}, {150, 50}})));
+ mDispatcher->waitForIdle();
+ InputEvent* inputEvent4 = window2->consume();
+ MotionEvent& motionEvent4 = static_cast<MotionEvent&>(*inputEvent4);
+ ASSERT_EQ(motionEvent4.getDownTime(), downTimeForWindow2);
+
+ // TODO(b/232530217): do not send the unnecessary MOVE event and delete the next line
+ window1->consumeMotionMove();
+ window1->assertNoEvents();
+
+ // Now move the pointer on the first window
+ mDispatcher->notifyMotion(
+ &(args = generateTouchArgs(AMOTION_EVENT_ACTION_MOVE, {{51, 51}, {151, 51}})));
+ mDispatcher->waitForIdle();
+ InputEvent* inputEvent5 = window1->consume();
+ MotionEvent& motionEvent5 = static_cast<MotionEvent&>(*inputEvent5);
+ ASSERT_EQ(motionEvent5.getDownTime(), downTimeForWindow1);
+
+ mDispatcher->notifyMotion(&(
+ args = generateTouchArgs(POINTER_3_DOWN, {{51, 51}, {151, 51}, {150, 50}, {50, 50}})));
+ mDispatcher->waitForIdle();
+ InputEvent* inputEvent6 = window1->consume();
+ MotionEvent& motionEvent6 = static_cast<MotionEvent&>(*inputEvent6);
+ ASSERT_EQ(motionEvent6.getDownTime(), downTimeForWindow1);
+}
+
TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> windowLeft =
- new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
windowLeft->setFrame(Rect(0, 0, 600, 800));
sp<FakeWindowHandle> windowRight =
- new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
windowRight->setFrame(Rect(600, 0, 1200, 800));
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -2054,7 +2131,7 @@
TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
window->setFrame(Rect(0, 0, 1200, 800));
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -2135,10 +2212,10 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> windowLeft =
- new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
windowLeft->setFrame(Rect(0, 0, 600, 800));
sp<FakeWindowHandle> windowRight =
- new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
windowRight->setFrame(Rect(600, 0, 1200, 800));
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -2156,8 +2233,8 @@
TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2181,8 +2258,8 @@
TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2204,8 +2281,8 @@
TEST_F(InputDispatcherTest, InterceptKeyByPolicy) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2226,8 +2303,8 @@
TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2254,15 +2331,17 @@
TEST_F(InputDispatcherTest, ActionOutsideSentOnlyWhenAWindowIsTouched) {
// There are three windows that do not overlap. `window` wants to WATCH_OUTSIDE_TOUCH.
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "First Window", ADISPLAY_ID_DEFAULT);
window->setWatchOutsideTouch(true);
window->setFrame(Rect{0, 0, 100, 100});
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
secondWindow->setFrame(Rect{100, 100, 200, 200});
sp<FakeWindowHandle> thirdWindow =
- new FakeWindowHandle(application, mDispatcher, "Third Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Third Window",
+ ADISPLAY_ID_DEFAULT);
thirdWindow->setFrame(Rect{200, 200, 300, 300});
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
@@ -2295,8 +2374,8 @@
TEST_F(InputDispatcherTest, OnWindowInfosChanged_RemoveAllWindowsOnDisplay) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
window->setFocusable(true);
mDispatcher->onWindowInfosChanged({*window->getInfo()}, {});
@@ -2364,13 +2443,14 @@
// Add two windows to the display. Their frames are represented in the display space.
sp<FakeWindowHandle> firstWindow =
- new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+ ADISPLAY_ID_DEFAULT);
firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
addWindow(firstWindow);
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second Window",
- ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
addWindow(secondWindow);
return {std::move(firstWindow), std::move(secondWindow)};
@@ -2471,9 +2551,11 @@
// Create a couple of windows
sp<FakeWindowHandle> firstWindow =
- new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+ ADISPLAY_ID_DEFAULT);
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
// Add the windows to the dispatcher
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -2522,13 +2604,13 @@
// Create a couple of windows + a spy window
sp<FakeWindowHandle> spyWindow =
- new FakeWindowHandle(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
spyWindow->setTrustedOverlay(true);
spyWindow->setSpy(true);
sp<FakeWindowHandle> firstWindow =
- new FakeWindowHandle(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
// Add the windows to the dispatcher
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
@@ -2569,10 +2651,12 @@
// Create a couple of windows
sp<FakeWindowHandle> firstWindow =
- new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+ ADISPLAY_ID_DEFAULT);
firstWindow->setPreventSplitting(true);
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
secondWindow->setPreventSplitting(true);
// Add the windows to the dispatcher
@@ -2644,11 +2728,13 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> firstWindow =
- new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+ ADISPLAY_ID_DEFAULT);
firstWindow->setFrame(Rect(0, 0, 600, 400));
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
secondWindow->setFrame(Rect(0, 400, 600, 800));
// Add the windows to the dispatcher
@@ -2708,11 +2794,13 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> firstWindow =
- new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+ ADISPLAY_ID_DEFAULT);
firstWindow->setFrame(Rect(0, 0, 600, 400));
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
secondWindow->setFrame(Rect(0, 400, 600, 800));
// Add the windows to the dispatcher
@@ -2773,10 +2861,10 @@
TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> firstWindowInPrimary =
- new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
sp<FakeWindowHandle> secondWindowInPrimary =
- new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
sp<FakeWindowHandle> mirrorWindowInPrimary =
@@ -2832,10 +2920,10 @@
TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> firstWindowInPrimary =
- new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
sp<FakeWindowHandle> secondWindowInPrimary =
- new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
sp<FakeWindowHandle> mirrorWindowInPrimary =
@@ -2887,8 +2975,8 @@
TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2905,8 +2993,8 @@
TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2920,8 +3008,8 @@
// If a window is touchable, but does not have focus, it should receive motion events, but not keys
TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -2943,11 +3031,13 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> firstWindow =
- new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
+ ADISPLAY_ID_DEFAULT);
firstWindow->setFrame(Rect(0, 0, 600, 400));
sp<FakeWindowHandle> secondWindow =
- new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
secondWindow->setFrame(Rect(0, 400, 600, 800));
// Add the windows to the dispatcher
@@ -2998,7 +3088,7 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
@@ -3088,7 +3178,7 @@
TEST_F(InputDispatcherMonitorTest, MonitorTouchIsCanceledWhenForegroundWindowDisappears) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
@@ -3128,8 +3218,8 @@
TEST_F(InputDispatcherMonitorTest, ReceivesMotionEvents) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
@@ -3145,8 +3235,8 @@
FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -3170,8 +3260,8 @@
TEST_F(InputDispatcherMonitorTest, NoWindowTransform) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
window->setWindowOffset(20, 40);
window->setWindowTransform(0, 1, -1, 0);
@@ -3199,8 +3289,8 @@
TEST_F(InputDispatcherTest, TestMoveEvent) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Fake Window", ADISPLAY_ID_DEFAULT);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -3230,8 +3320,8 @@
*/
TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Test window", ADISPLAY_ID_DEFAULT);
const WindowInfo& windowInfo = *window->getInfo();
// Set focused application.
@@ -3250,7 +3340,7 @@
SCOPED_TRACE("Disable touch mode");
mDispatcher->setInTouchMode(false, windowInfo.ownerPid, windowInfo.ownerUid,
- /* hasPermission */ true);
+ true /*hasPermission*/, ADISPLAY_ID_DEFAULT);
window->consumeTouchModeEvent(false);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -3264,7 +3354,7 @@
SCOPED_TRACE("Enable touch mode again");
mDispatcher->setInTouchMode(true, windowInfo.ownerPid, windowInfo.ownerUid,
- /* hasPermission */ true);
+ true /*hasPermission*/, ADISPLAY_ID_DEFAULT);
window->consumeTouchModeEvent(true);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -3276,8 +3366,8 @@
TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Test window", ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
window->setFocusable(true);
@@ -3315,8 +3405,8 @@
TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Test window", ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -3420,9 +3510,9 @@
TEST_F(InputDispatcherTest, SetFocusedWindow) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> windowTop =
- new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
sp<FakeWindowHandle> windowSecond =
- new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
// Top window is also focusable but is not granted focus.
@@ -3443,7 +3533,7 @@
TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
window->setFocusable(true);
@@ -3463,7 +3553,7 @@
TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
window->setFocusable(false);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -3481,9 +3571,9 @@
TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> windowTop =
- new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
sp<FakeWindowHandle> windowSecond =
- new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
windowTop->setFocusable(true);
@@ -3506,9 +3596,9 @@
TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> windowTop =
- new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
sp<FakeWindowHandle> windowSecond =
- new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
windowTop->setFocusable(true);
@@ -3527,10 +3617,10 @@
TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
sp<FakeWindowHandle> previousFocusedWindow =
- new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
- ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "previousFocusedWindow",
+ ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
window->setFocusable(true);
@@ -3565,7 +3655,7 @@
TEST_F(InputDispatcherTest, DisplayRemoved) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
// window is granted focus.
@@ -3610,7 +3700,7 @@
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
sp<FakeWindowHandle> slipperyExitWindow =
- new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
slipperyExitWindow->setSlippery(true);
// Make sure this one overlaps the bottom window
slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
@@ -3619,7 +3709,7 @@
slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
sp<FakeWindowHandle> slipperyEnterWindow =
- new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
mDispatcher->setInputWindows(
@@ -3653,7 +3743,7 @@
sp<FakeWindowHandle> mWindow;
virtual void SetUp() override {
- mFakePolicy = new FakeInputDispatcherPolicy();
+ mFakePolicy = sp<FakeInputDispatcherPolicy>::make();
mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
@@ -3664,7 +3754,7 @@
void setUpWindow() {
mApp = std::make_shared<FakeApplicationHandle>();
- mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
mWindow->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
@@ -3801,7 +3891,7 @@
application1 = std::make_shared<FakeApplicationHandle>();
windowInPrimary =
- new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
// Set focus window for primary display, but focused display would be second one.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
@@ -3812,7 +3902,7 @@
application2 = std::make_shared<FakeApplicationHandle>();
windowInSecondary =
- new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
+ sp<FakeWindowHandle>::make(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
// Set focus to second display window.
// Set focus display to second one.
mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
@@ -3941,7 +4031,7 @@
TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
sp<FakeWindowHandle> secondWindowInPrimary =
- new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
secondWindowInPrimary->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
setFocusedWindow(secondWindowInPrimary);
@@ -4110,8 +4200,8 @@
std::shared_ptr<InputApplicationHandle> application =
std::make_shared<FakeApplicationHandle>();
- mWindow =
- new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
+ mWindow = sp<FakeWindowHandle>::make(application, mDispatcher, "Test Window",
+ ADISPLAY_ID_DEFAULT);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
mWindow->setFocusable(true);
@@ -4215,11 +4305,11 @@
std::shared_ptr<FakeApplicationHandle> application =
std::make_shared<FakeApplicationHandle>();
mUnfocusedWindow =
- new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
mFocusedWindow =
- new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
// Set focused application.
@@ -4325,12 +4415,12 @@
std::shared_ptr<FakeApplicationHandle> application =
std::make_shared<FakeApplicationHandle>();
- mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
- ADISPLAY_ID_DEFAULT);
+ mWindow1 = sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window 1",
+ ADISPLAY_ID_DEFAULT);
mWindow1->setFrame(Rect(0, 0, 100, 100));
- mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
- ADISPLAY_ID_DEFAULT, mWindow1->getToken());
+ mWindow2 = sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window 2",
+ ADISPLAY_ID_DEFAULT, mWindow1->getToken());
mWindow2->setFrame(Rect(100, 100, 200, 200));
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
@@ -4512,8 +4602,8 @@
mApplication = std::make_shared<FakeApplicationHandle>();
mApplication->setDispatchingTimeout(20ms);
- mWindow =
- new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "TestWindow",
+ ADISPLAY_ID_DEFAULT);
mWindow->setFrame(Rect(0, 0, 30, 30));
mWindow->setDispatchingTimeout(30ms);
mWindow->setFocusable(true);
@@ -4547,7 +4637,7 @@
sp<FakeWindowHandle> addSpyWindow() {
sp<FakeWindowHandle> spy =
- new FakeWindowHandle(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
spy->setTrustedOverlay(true);
spy->setFocusable(false);
spy->setSpy(true);
@@ -4628,6 +4718,36 @@
// We have a focused application, but no focused window
TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
+ FocusRequest request;
+ request.token = nullptr;
+ request.windowName = "";
+ request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
+ request.displayId = mWindow->getInfo()->displayId;
+ mDispatcher->setFocusedWindow(request);
+ mWindow->consumeFocusEvent(false);
+
+ // taps on the window work as normal
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
+ mDispatcher->waitForIdle();
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ // Once a focused event arrives, we get an ANR for this application
+ // We specify the injection timeout to be smaller than the application timeout, to ensure that
+ // injection times out (instead of failing).
+ const InputEventInjectionResult result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
+ ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
+ const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but we are waiting on the requested window to become focusable
+TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_PendingFocusedRequest) {
mWindow->setFocusable(false);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
mWindow->consumeFocusEvent(false);
@@ -4648,7 +4768,7 @@
InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
- mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
+ mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
ASSERT_TRUE(mDispatcher->waitForIdle());
}
@@ -4698,11 +4818,10 @@
injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
- const std::chrono::duration appTimeout =
- mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
- mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
- std::this_thread::sleep_for(appTimeout);
+ std::this_thread::sleep_for(timeout);
// ANR should not be raised again. It is up to policy to do that if it desires.
mFakePolicy->assertNotifyAnrWasNotCalled();
@@ -4723,8 +4842,8 @@
InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
- const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
- mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
// Future focused events get dropped right away
ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
@@ -4993,14 +5112,14 @@
mApplication = std::make_shared<FakeApplicationHandle>();
mApplication->setDispatchingTimeout(10ms);
- mUnfocusedWindow =
- new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
+ mUnfocusedWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Unfocused",
+ ADISPLAY_ID_DEFAULT);
mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
// Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
mUnfocusedWindow->setWatchOutsideTouch(true);
- mFocusedWindow =
- new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
+ mFocusedWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Focused",
+ ADISPLAY_ID_DEFAULT);
mFocusedWindow->setDispatchingTimeout(30ms);
mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
@@ -5367,16 +5486,17 @@
InputDispatcherTest::SetUp();
mApplication = std::make_shared<FakeApplicationHandle>();
- mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
- "Window without input channel", ADISPLAY_ID_DEFAULT,
- std::make_optional<sp<IBinder>>(nullptr) /*token*/);
+ mNoInputWindow =
+ sp<FakeWindowHandle>::make(mApplication, mDispatcher,
+ "Window without input channel", ADISPLAY_ID_DEFAULT,
+ std::make_optional<sp<IBinder>>(nullptr) /*token*/);
mNoInputWindow->setNoInputChannel(true);
mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
// It's perfectly valid for this window to not have an associated input channel
- mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
- ADISPLAY_ID_DEFAULT);
+ mBottomWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Bottom window",
+ ADISPLAY_ID_DEFAULT);
mBottomWindow->setFrame(Rect(0, 0, 100, 100));
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
@@ -5409,9 +5529,9 @@
*/
TEST_F(InputDispatcherMultiWindowOcclusionTests,
NoInputChannelFeature_DropsTouchesWithValidChannel) {
- mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
- "Window with input channel and NO_INPUT_CHANNEL",
- ADISPLAY_ID_DEFAULT);
+ mNoInputWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher,
+ "Window with input channel and NO_INPUT_CHANNEL",
+ ADISPLAY_ID_DEFAULT);
mNoInputWindow->setNoInputChannel(true);
mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
@@ -5437,9 +5557,9 @@
virtual void SetUp() override {
InputDispatcherTest::SetUp();
mApp = std::make_shared<FakeApplicationHandle>();
- mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
- mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
- mWindow->getToken());
+ mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mMirror = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindowMirror",
+ ADISPLAY_ID_DEFAULT, mWindow->getToken());
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
mWindow->setFocusable(true);
mMirror->setFocusable(true);
@@ -5581,9 +5701,10 @@
void SetUp() override {
InputDispatcherTest::SetUp();
mApp = std::make_shared<FakeApplicationHandle>();
- mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
mWindow->setFocusable(true);
- mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+ mSecondWindow =
+ sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
mSecondWindow->setFocusable(true);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
@@ -5744,7 +5865,6 @@
virtual void SetUp() override {
InputDispatcherTest::SetUp();
mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
- mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
}
@@ -5765,7 +5885,7 @@
sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
// Generate an arbitrary PID based on the UID
window->setOwnerInfo(1777 + (uid % 10000), uid);
return window;
@@ -6125,20 +6245,28 @@
sp<FakeWindowHandle> mWindow;
sp<FakeWindowHandle> mSecondWindow;
sp<FakeWindowHandle> mDragWindow;
+ sp<FakeWindowHandle> mSpyWindow;
// Mouse would force no-split, set the id as non-zero to verify if drag state could track it.
static constexpr int32_t MOUSE_POINTER_ID = 1;
void SetUp() override {
InputDispatcherTest::SetUp();
mApp = std::make_shared<FakeApplicationHandle>();
- mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
mWindow->setFrame(Rect(0, 0, 100, 100));
- mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+ mSecondWindow =
+ sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
mSecondWindow->setFrame(Rect(100, 0, 200, 100));
+ mSpyWindow =
+ sp<FakeWindowHandle>::make(mApp, mDispatcher, "SpyWindow", ADISPLAY_ID_DEFAULT);
+ mSpyWindow->setSpy(true);
+ mSpyWindow->setTrustedOverlay(true);
+ mSpyWindow->setFrame(Rect(0, 0, 200, 100));
+
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
- mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mSpyWindow, mWindow, mSecondWindow}}});
}
void injectDown(int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
@@ -6179,6 +6307,8 @@
// Window should receive motion event.
mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ // Spy window should also receive motion event
+ mSpyWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
}
// Start performing drag, we will create a drag window and transfer touch to it.
@@ -6190,9 +6320,11 @@
}
// The drag window covers the entire display
- mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
+ mDragWindow =
+ sp<FakeWindowHandle>::make(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
+ mDragWindow->setTouchableRegion(Region{{0, 0, 0, 0}});
mDispatcher->setInputWindows(
- {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
+ {{ADISPLAY_ID_DEFAULT, {mDragWindow, mSpyWindow, mWindow, mSecondWindow}}});
// Transfer touch focus to the drag window
bool transferred =
@@ -6244,6 +6376,30 @@
mSecondWindow->assertNoEvents();
}
+TEST_F(InputDispatcherDragTests, DragEnterAndPointerDownPilfersPointers) {
+ startDrag();
+
+ // No cancel event after drag start
+ mSpyWindow->assertNoEvents();
+
+ const MotionEvent secondFingerDownEvent =
+ MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(60).y(60))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ // Receives cancel for first pointer after next pointer down
+ mSpyWindow->consumeMotionCancel();
+ mSpyWindow->consumeMotionDown();
+
+ mSpyWindow->assertNoEvents();
+}
+
TEST_F(InputDispatcherDragTests, DragAndDrop) {
startDrag();
@@ -6450,7 +6606,7 @@
// Update window of second display.
sp<FakeWindowHandle> windowInSecondary =
- new FakeWindowHandle(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
+ sp<FakeWindowHandle>::make(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
// Let second display has a touch state.
@@ -6550,8 +6706,8 @@
TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Test window", ADISPLAY_ID_DEFAULT);
window->setDropInput(true);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
window->setFocusable(true);
@@ -6589,14 +6745,14 @@
std::shared_ptr<FakeApplicationHandle> obscuringApplication =
std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> obscuringWindow =
- new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
- ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(obscuringApplication, mDispatcher, "obscuringWindow",
+ ADISPLAY_ID_DEFAULT);
obscuringWindow->setFrame(Rect(0, 0, 50, 50));
obscuringWindow->setOwnerInfo(111, 111);
obscuringWindow->setTouchable(false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Test window", ADISPLAY_ID_DEFAULT);
window->setDropInputIfObscured(true);
window->setOwnerInfo(222, 222);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -6635,14 +6791,14 @@
std::shared_ptr<FakeApplicationHandle> obscuringApplication =
std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> obscuringWindow =
- new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
- ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(obscuringApplication, mDispatcher, "obscuringWindow",
+ ADISPLAY_ID_DEFAULT);
obscuringWindow->setFrame(Rect(0, 0, 50, 50));
obscuringWindow->setOwnerInfo(111, 111);
obscuringWindow->setTouchable(false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+ "Test window", ADISPLAY_ID_DEFAULT);
window->setDropInputIfObscured(true);
window->setOwnerInfo(222, 222);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -6686,10 +6842,11 @@
InputDispatcherTest::SetUp();
mApp = std::make_shared<FakeApplicationHandle>();
- mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
mWindow->setFocusable(true);
setFocusedWindow(mWindow);
- mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+ mSecondWindow =
+ sp<FakeWindowHandle>::make(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
mSecondWindow->setFocusable(true);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
@@ -6698,14 +6855,15 @@
// Set initial touch mode to InputDispatcher::kDefaultInTouchMode.
if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, WINDOW_PID,
- WINDOW_UID, /* hasPermission */ true)) {
+ WINDOW_UID, true /*hasPermission*/, ADISPLAY_ID_DEFAULT)) {
mWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
mSecondWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
}
}
void changeAndVerifyTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) {
- ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission));
+ ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission,
+ ADISPLAY_ID_DEFAULT));
mWindow->consumeTouchModeEvent(inTouchMode);
mSecondWindow->consumeTouchModeEvent(inTouchMode);
}
@@ -6714,7 +6872,7 @@
TEST_F(InputDispatcherTouchModeChangedTests, FocusedWindowCanChangeTouchMode) {
const WindowInfo& windowInfo = *mWindow->getInfo();
changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, windowInfo.ownerPid,
- windowInfo.ownerUid, /* hasPermission */ false);
+ windowInfo.ownerUid, false /*hasPermission*/);
}
TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
@@ -6723,7 +6881,8 @@
int32_t ownerUid = windowInfo.ownerUid;
mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
- ownerUid, /* hasPermission */ false));
+ ownerUid, false /*hasPermission*/,
+ ADISPLAY_ID_DEFAULT));
mWindow->assertNoEvents();
mSecondWindow->assertNoEvents();
}
@@ -6734,14 +6893,14 @@
int32_t ownerUid = windowInfo.ownerUid;
mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, ownerPid, ownerUid,
- /* hasPermission */ true);
+ true /*hasPermission*/);
}
TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
const WindowInfo& windowInfo = *mWindow->getInfo();
ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode,
windowInfo.ownerPid, windowInfo.ownerUid,
- /* hasPermission */ true));
+ true /*hasPermission*/, ADISPLAY_ID_DEFAULT));
mWindow->assertNoEvents();
mSecondWindow->assertNoEvents();
}
@@ -6760,7 +6919,7 @@
const WindowInfo& windowInfo = *mWindow->getInfo();
ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
windowInfo.ownerPid, windowInfo.ownerUid,
- /* hasPermission= */ false));
+ false /*hasPermission*/, ADISPLAY_ID_DEFAULT));
}
class InputDispatcherSpyWindowTest : public InputDispatcherTest {
@@ -6770,8 +6929,8 @@
std::make_shared<FakeApplicationHandle>();
std::string name = "Fake Spy ";
name += std::to_string(mSpyCount++);
- sp<FakeWindowHandle> spy =
- new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> spy = sp<FakeWindowHandle>::make(application, mDispatcher,
+ name.c_str(), ADISPLAY_ID_DEFAULT);
spy->setSpy(true);
spy->setTrustedOverlay(true);
return spy;
@@ -6781,7 +6940,8 @@
std::shared_ptr<FakeApplicationHandle> application =
std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window",
+ ADISPLAY_ID_DEFAULT);
window->setFocusable(true);
return window;
}
@@ -6949,123 +7109,6 @@
}
/**
- * A spy window can pilfer pointers. When this happens, touch gestures that are currently sent to
- * any other windows - including other spy windows - will also be cancelled.
- */
-TEST_F(InputDispatcherSpyWindowTest, PilferPointers) {
- auto window = createForeground();
- auto spy1 = createSpy();
- auto spy2 = createSpy();
- mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
-
- ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
- injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
- window->consumeMotionDown();
- spy1->consumeMotionDown();
- spy2->consumeMotionDown();
-
- // Pilfer pointers from the second spy window.
- EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
- spy2->assertNoEvents();
- spy1->consumeMotionCancel();
- window->consumeMotionCancel();
-
- // The rest of the gesture should only be sent to the second spy window.
- ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
- injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
- ADISPLAY_ID_DEFAULT))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
- spy2->consumeMotionMove();
- spy1->assertNoEvents();
- window->assertNoEvents();
-}
-
-/**
- * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
- * in the middle of the gesture.
- */
-TEST_F(InputDispatcherSpyWindowTest, CanPilferAfterWindowIsRemovedMidStream) {
- auto window = createForeground();
- auto spy = createSpy();
- mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
-
- ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
- injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
- window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
- spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-
- window->releaseChannel();
-
- EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
-
- ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
- injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
- spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
-}
-
-/**
- * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
- * the spy, but not to any other windows.
- */
-TEST_F(InputDispatcherSpyWindowTest, ContinuesToReceiveGestureAfterPilfer) {
- auto spy = createSpy();
- auto window = createForeground();
-
- mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
-
- // First finger down on the window and the spy.
- ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
- injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
- {100, 200}))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
- spy->consumeMotionDown();
- window->consumeMotionDown();
-
- // Spy window pilfers the pointers.
- EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
- window->consumeMotionCancel();
-
- // Second finger down on the window and spy, but the window should not receive the pointer down.
- const MotionEvent secondFingerDownEvent =
- MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
- .displayId(ADISPLAY_ID_DEFAULT)
- .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
- .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
- .x(100)
- .y(200))
- .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
- .build();
- ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
- injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
- InputEventInjectionSync::WAIT_FOR_RESULT))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-
- spy->consumeMotionPointerDown(1 /*pointerIndex*/);
-
- // Third finger goes down outside all windows, so injection should fail.
- const MotionEvent thirdFingerDownEvent =
- MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
- .displayId(ADISPLAY_ID_DEFAULT)
- .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
- .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
- .x(100)
- .y(200))
- .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
- .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
- .build();
- ASSERT_EQ(InputEventInjectionResult::FAILED,
- injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
- InputEventInjectionSync::WAIT_FOR_RESULT))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-
- spy->assertNoEvents();
- window->assertNoEvents();
-}
-
-/**
* Even when a spy window spans over multiple foreground windows, the spy should receive all
* pointers that are down within its bounds.
*/
@@ -7199,14 +7242,285 @@
spy->assertNoEvents();
}
+using InputDispatcherPilferPointersTest = InputDispatcherSpyWindowTest;
+
+/**
+ * A spy window can pilfer pointers. When this happens, touch gestures used by the spy window that
+ * are currently sent to any other windows - including other spy windows - will also be cancelled.
+ */
+TEST_F(InputDispatcherPilferPointersTest, PilferPointers) {
+ auto window = createForeground();
+ auto spy1 = createSpy();
+ auto spy2 = createSpy();
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
+
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ window->consumeMotionDown();
+ spy1->consumeMotionDown();
+ spy2->consumeMotionDown();
+
+ // Pilfer pointers from the second spy window.
+ EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
+ spy2->assertNoEvents();
+ spy1->consumeMotionCancel();
+ window->consumeMotionCancel();
+
+ // The rest of the gesture should only be sent to the second spy window.
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ spy2->consumeMotionMove();
+ spy1->assertNoEvents();
+ window->assertNoEvents();
+}
+
+/**
+ * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
+ * in the middle of the gesture.
+ */
+TEST_F(InputDispatcherPilferPointersTest, CanPilferAfterWindowIsRemovedMidStream) {
+ auto window = createForeground();
+ auto spy = createSpy();
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ window->releaseChannel();
+
+ EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
+}
+
+/**
+ * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
+ * the spy, but not to any other windows.
+ */
+TEST_F(InputDispatcherPilferPointersTest, ContinuesToReceiveGestureAfterPilfer) {
+ auto spy = createSpy();
+ auto window = createForeground();
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+ // First finger down on the window and the spy.
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {100, 200}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ spy->consumeMotionDown();
+ window->consumeMotionDown();
+
+ // Spy window pilfers the pointers.
+ EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+ window->consumeMotionCancel();
+
+ // Second finger down on the window and spy, but the window should not receive the pointer down.
+ const MotionEvent secondFingerDownEvent =
+ MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(100)
+ .y(200))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ spy->consumeMotionPointerDown(1 /*pointerIndex*/);
+
+ // Third finger goes down outside all windows, so injection should fail.
+ const MotionEvent thirdFingerDownEvent =
+ MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(100)
+ .y(200))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+ .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::FAILED,
+ injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ spy->assertNoEvents();
+ window->assertNoEvents();
+}
+
+/**
+ * After a spy window pilfers pointers, only the pointers used by the spy should be canceled
+ */
+TEST_F(InputDispatcherPilferPointersTest, PartiallyPilferRequiredPointers) {
+ auto spy = createSpy();
+ spy->setFrame(Rect(0, 0, 100, 100));
+ auto window = createForeground();
+ window->setFrame(Rect(0, 0, 200, 200));
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+ // First finger down on the window only
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {150, 150}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ window->consumeMotionDown();
+
+ // Second finger down on the spy and window
+ const MotionEvent secondFingerDownEvent =
+ MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(150)
+ .y(150))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ spy->consumeMotionDown();
+ window->consumeMotionPointerDown(1);
+
+ // Third finger down on the spy and window
+ const MotionEvent thirdFingerDownEvent =
+ MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(150)
+ .y(150))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+ .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ spy->consumeMotionPointerDown(1);
+ window->consumeMotionPointerDown(2);
+
+ // Spy window pilfers the pointers.
+ EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+ window->consumeMotionPointerUp(/* idx */ 2, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
+ window->consumeMotionPointerUp(/* idx */ 1, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
+
+ spy->assertNoEvents();
+ window->assertNoEvents();
+}
+
+/**
+ * After a spy window pilfers pointers, all pilfered pointers that have already been dispatched to
+ * other windows should be canceled. If this results in the cancellation of all pointers for some
+ * window, then that window should receive ACTION_CANCEL.
+ */
+TEST_F(InputDispatcherPilferPointersTest, PilferAllRequiredPointers) {
+ auto spy = createSpy();
+ spy->setFrame(Rect(0, 0, 100, 100));
+ auto window = createForeground();
+ window->setFrame(Rect(0, 0, 200, 200));
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+ // First finger down on both spy and window
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {10, 10}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ window->consumeMotionDown();
+ spy->consumeMotionDown();
+
+ // Second finger down on the spy and window
+ const MotionEvent secondFingerDownEvent =
+ MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ spy->consumeMotionPointerDown(1);
+ window->consumeMotionPointerDown(1);
+
+ // Spy window pilfers the pointers.
+ EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+ window->consumeMotionCancel();
+
+ spy->assertNoEvents();
+ window->assertNoEvents();
+}
+
+/**
+ * After a spy window pilfers pointers, new pointers that are not touching the spy window can still
+ * be sent to other windows
+ */
+TEST_F(InputDispatcherPilferPointersTest, CanReceivePointersAfterPilfer) {
+ auto spy = createSpy();
+ spy->setFrame(Rect(0, 0, 100, 100));
+ auto window = createForeground();
+ window->setFrame(Rect(0, 0, 200, 200));
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+ // First finger down on both window and spy
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {10, 10}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ window->consumeMotionDown();
+ spy->consumeMotionDown();
+
+ // Spy window pilfers the pointers.
+ EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+ window->consumeMotionCancel();
+
+ // Second finger down on the window only
+ const MotionEvent secondFingerDownEvent =
+ MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(150)
+ .y(150))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ window->consumeMotionDown();
+ window->assertNoEvents();
+
+ // TODO(b/232530217): do not send the unnecessary MOVE event and delete the next line
+ spy->consumeMotionMove();
+ spy->assertNoEvents();
+}
+
class InputDispatcherStylusInterceptorTest : public InputDispatcherTest {
public:
std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupStylusOverlayScenario() {
std::shared_ptr<FakeApplicationHandle> overlayApplication =
std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> overlay =
- new FakeWindowHandle(overlayApplication, mDispatcher, "Stylus interceptor window",
- ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(overlayApplication, mDispatcher,
+ "Stylus interceptor window", ADISPLAY_ID_DEFAULT);
overlay->setFocusable(false);
overlay->setOwnerInfo(111, 111);
overlay->setTouchable(false);
@@ -7216,8 +7530,8 @@
std::shared_ptr<FakeApplicationHandle> application =
std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
- new FakeWindowHandle(application, mDispatcher, "Application window",
- ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Application window",
+ ADISPLAY_ID_DEFAULT);
window->setFocusable(true);
window->setOwnerInfo(222, 222);
@@ -7357,8 +7671,9 @@
sp<FakeWindowHandle> createWindow() const {
std::shared_ptr<FakeApplicationHandle> overlayApplication =
std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window = new FakeWindowHandle(overlayApplication, mDispatcher,
- "Owned Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make(overlayApplication, mDispatcher, "Owned Window",
+ ADISPLAY_ID_DEFAULT);
window->setOwnerInfo(mPid, mUid);
return window;
}
diff --git a/services/inputflinger/tests/InputFlingerService_test.cpp b/services/inputflinger/tests/InputFlingerService_test.cpp
index 454e531..22ae894 100644
--- a/services/inputflinger/tests/InputFlingerService_test.cpp
+++ b/services/inputflinger/tests/InputFlingerService_test.cpp
@@ -223,8 +223,10 @@
if (forkPid == 0) {
// Server process
- android::sp<android::TestInputManager> manager = new android::TestInputManager();
- android::sp<android::TestInputQuery> query = new android::TestInputQuery(manager);
+ android::sp<android::TestInputManager> manager =
+ android::sp<android::TestInputManager>::make();
+ android::sp<android::TestInputQuery> query =
+ android::sp<android::TestInputQuery>::make(manager);
android::defaultServiceManager()->addService(android::kTestServiceName, manager,
false /*allowIsolated*/);
diff --git a/services/inputflinger/tests/InputClassifierConverter_test.cpp b/services/inputflinger/tests/InputProcessorConverter_test.cpp
similarity index 93%
rename from services/inputflinger/tests/InputClassifierConverter_test.cpp
rename to services/inputflinger/tests/InputProcessorConverter_test.cpp
index 81ef9b9..040c8da 100644
--- a/services/inputflinger/tests/InputClassifierConverter_test.cpp
+++ b/services/inputflinger/tests/InputProcessorConverter_test.cpp
@@ -24,7 +24,7 @@
namespace android {
-// --- InputClassifierConverterTest ---
+// --- InputProcessorConverterTest ---
static NotifyMotionArgs generateBasicMotionArgs() {
// Create a basic motion event for testing
@@ -52,7 +52,7 @@
static float getMotionEventAxis(common::PointerCoords coords, common::Axis axis) {
uint32_t index = BitSet64::getIndexOfBit(static_cast<uint64_t>(coords.bits),
- static_cast<uint64_t>(axis));
+ static_cast<uint64_t>(axis));
return coords.values[index];
}
@@ -60,7 +60,7 @@
* Check that coordinates get converted properly from the framework's PointerCoords
* to the hidl PointerCoords in input::common.
*/
-TEST(InputClassifierConverterTest, PointerCoordsAxes) {
+TEST(InputProcessorConverterTest, PointerCoordsAxes) {
const NotifyMotionArgs motionArgs = generateBasicMotionArgs();
ASSERT_EQ(1, motionArgs.pointerCoords[0].getX());
ASSERT_EQ(2, motionArgs.pointerCoords[0].getY());
@@ -76,7 +76,7 @@
ASSERT_EQ(getMotionEventAxis(motionEvent.pointerCoords[0], common::Axis::SIZE),
motionArgs.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_SIZE));
ASSERT_EQ(BitSet64::count(motionArgs.pointerCoords[0].bits),
- BitSet64::count(motionEvent.pointerCoords[0].bits));
+ BitSet64::count(motionEvent.pointerCoords[0].bits));
}
} // namespace android
diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputProcessor_test.cpp
similarity index 75%
rename from services/inputflinger/tests/InputClassifier_test.cpp
rename to services/inputflinger/tests/InputProcessor_test.cpp
index 3a77127..380001c 100644
--- a/services/inputflinger/tests/InputClassifier_test.cpp
+++ b/services/inputflinger/tests/InputProcessor_test.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "../InputClassifier.h"
+#include "../InputProcessor.h"
#include <gtest/gtest.h>
#include <gui/constants.h>
@@ -31,7 +31,7 @@
namespace android {
-// --- InputClassifierTest ---
+// --- InputProcessorTest ---
static NotifyMotionArgs generateBasicMotionArgs() {
// Create a basic motion event for testing
@@ -56,105 +56,104 @@
return motionArgs;
}
-class InputClassifierTest : public testing::Test {
+class InputProcessorTest : public testing::Test {
protected:
TestInputListener mTestListener;
- std::unique_ptr<InputClassifierInterface> mClassifier;
+ std::unique_ptr<InputProcessorInterface> mProcessor;
- void SetUp() override { mClassifier = std::make_unique<InputClassifier>(mTestListener); }
+ void SetUp() override { mProcessor = std::make_unique<InputProcessor>(mTestListener); }
};
/**
- * Create a basic configuration change and send it to input classifier.
+ * Create a basic configuration change and send it to input processor.
* Expect that the event is received by the next input stage, unmodified.
*/
-TEST_F(InputClassifierTest, SendToNextStage_NotifyConfigurationChangedArgs) {
- // Create a basic configuration change and send to classifier
- NotifyConfigurationChangedArgs args(1/*sequenceNum*/, 2/*eventTime*/);
+TEST_F(InputProcessorTest, SendToNextStage_NotifyConfigurationChangedArgs) {
+ // Create a basic configuration change and send to processor
+ NotifyConfigurationChangedArgs args(1 /*sequenceNum*/, 2 /*eventTime*/);
- mClassifier->notifyConfigurationChanged(&args);
+ mProcessor->notifyConfigurationChanged(&args);
NotifyConfigurationChangedArgs outArgs;
ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyConfigurationChangedWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
-TEST_F(InputClassifierTest, SendToNextStage_NotifyKeyArgs) {
- // Create a basic key event and send to classifier
+TEST_F(InputProcessorTest, SendToNextStage_NotifyKeyArgs) {
+ // Create a basic key event and send to processor
NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
AMETA_NONE, 6 /*downTime*/);
- mClassifier->notifyKey(&args);
+ mProcessor->notifyKey(&args);
NotifyKeyArgs outArgs;
ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyKeyWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
-
/**
- * Create a basic motion event and send it to input classifier.
+ * Create a basic motion event and send it to input processor.
* Expect that the event is received by the next input stage, unmodified.
*/
-TEST_F(InputClassifierTest, SendToNextStage_NotifyMotionArgs) {
+TEST_F(InputProcessorTest, SendToNextStage_NotifyMotionArgs) {
NotifyMotionArgs motionArgs = generateBasicMotionArgs();
- mClassifier->notifyMotion(&motionArgs);
+ mProcessor->notifyMotion(&motionArgs);
NotifyMotionArgs args;
ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyMotionWasCalled(&args));
ASSERT_EQ(motionArgs, args);
}
/**
- * Create a basic switch event and send it to input classifier.
+ * Create a basic switch event and send it to input processor.
* Expect that the event is received by the next input stage, unmodified.
*/
-TEST_F(InputClassifierTest, SendToNextStage_NotifySwitchArgs) {
- NotifySwitchArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*policyFlags*/, 4/*switchValues*/,
- 5/*switchMask*/);
+TEST_F(InputProcessorTest, SendToNextStage_NotifySwitchArgs) {
+ NotifySwitchArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*policyFlags*/, 4 /*switchValues*/,
+ 5 /*switchMask*/);
- mClassifier->notifySwitch(&args);
+ mProcessor->notifySwitch(&args);
NotifySwitchArgs outArgs;
ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifySwitchWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
/**
- * Create a basic device reset event and send it to input classifier.
+ * Create a basic device reset event and send it to input processor.
* Expect that the event is received by the next input stage, unmodified.
*/
-TEST_F(InputClassifierTest, SendToNextStage_NotifyDeviceResetArgs) {
- NotifyDeviceResetArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/);
+TEST_F(InputProcessorTest, SendToNextStage_NotifyDeviceResetArgs) {
+ NotifyDeviceResetArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*deviceId*/);
- mClassifier->notifyDeviceReset(&args);
+ mProcessor->notifyDeviceReset(&args);
NotifyDeviceResetArgs outArgs;
ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyDeviceResetWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
-TEST_F(InputClassifierTest, SetMotionClassifier_Enabled) {
- mClassifier->setMotionClassifierEnabled(true);
+TEST_F(InputProcessorTest, SetMotionClassifier_Enabled) {
+ mProcessor->setMotionClassifierEnabled(true);
}
-TEST_F(InputClassifierTest, SetMotionClassifier_Disabled) {
- mClassifier->setMotionClassifierEnabled(false);
+TEST_F(InputProcessorTest, SetMotionClassifier_Disabled) {
+ mProcessor->setMotionClassifierEnabled(false);
}
/**
* Try to break it by calling setMotionClassifierEnabled multiple times.
*/
-TEST_F(InputClassifierTest, SetMotionClassifier_Multiple) {
- mClassifier->setMotionClassifierEnabled(true);
- mClassifier->setMotionClassifierEnabled(true);
- mClassifier->setMotionClassifierEnabled(true);
- mClassifier->setMotionClassifierEnabled(false);
- mClassifier->setMotionClassifierEnabled(false);
- mClassifier->setMotionClassifierEnabled(true);
- mClassifier->setMotionClassifierEnabled(true);
- mClassifier->setMotionClassifierEnabled(true);
+TEST_F(InputProcessorTest, SetMotionClassifier_Multiple) {
+ mProcessor->setMotionClassifierEnabled(true);
+ mProcessor->setMotionClassifierEnabled(true);
+ mProcessor->setMotionClassifierEnabled(true);
+ mProcessor->setMotionClassifierEnabled(false);
+ mProcessor->setMotionClassifierEnabled(false);
+ mProcessor->setMotionClassifierEnabled(true);
+ mProcessor->setMotionClassifierEnabled(true);
+ mProcessor->setMotionClassifierEnabled(true);
}
/**
- * A minimal implementation of IInputClassifier.
+ * A minimal implementation of IInputProcessor.
*/
class TestHal : public aidl::android::hardware::input::processor::BnInputProcessor {
::ndk::ScopedAStatus classify(
@@ -212,7 +211,7 @@
NotifyMotionArgs motionArgs = generateBasicMotionArgs();
std::vector<int16_t> videoData = {1, 2, 3, 4};
- timeval timestamp = { 1, 1};
+ timeval timestamp = {1, 1};
TouchVideoFrame frame(2, 2, std::move(videoData), timestamp);
motionArgs.videoFrames = {frame};
@@ -228,11 +227,11 @@
NotifyMotionArgs motionArgs = generateBasicMotionArgs();
std::vector<int16_t> videoData1 = {1, 2, 3, 4};
- timeval timestamp1 = { 1, 1};
+ timeval timestamp1 = {1, 1};
TouchVideoFrame frame1(2, 2, std::move(videoData1), timestamp1);
std::vector<int16_t> videoData2 = {6, 6, 6, 6};
- timeval timestamp2 = { 1, 2};
+ timeval timestamp2 = {1, 2};
TouchVideoFrame frame2(2, 2, std::move(videoData2), timestamp2);
motionArgs.videoFrames = {frame1, frame2};
@@ -253,7 +252,7 @@
* Make sure MotionClassifier does not crash when a device is reset.
*/
TEST_F(MotionClassifierTest, DeviceReset_DoesNotCrash) {
- NotifyDeviceResetArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/);
+ NotifyDeviceResetArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*deviceId*/);
ASSERT_NO_FATAL_FAILURE(mMotionClassifier->reset(args));
}
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 8ef4d29..851043d 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -38,9 +38,12 @@
#include <gtest/gtest.h>
#include <gui/constants.h>
+#include "android/hardware/input/InputDeviceCountryCode.h"
#include "input/DisplayViewport.h"
#include "input/Input.h"
+using android::hardware::input::InputDeviceCountryCode;
+
namespace android {
using namespace ftl::flag_operators;
@@ -373,8 +376,12 @@
mConfig.defaultPointerDisplayId = pointerDisplayId;
}
+ void setPointerGestureEnabled(bool enabled) { mConfig.pointerGesturesEnabled = enabled; }
+
float getPointerGestureMovementSpeedRatio() { return mConfig.pointerGestureMovementSpeedRatio; }
+ float getPointerGestureZoomSpeedRatio() { return mConfig.pointerGestureZoomSpeedRatio; }
+
void setVelocityControlParams(const VelocityControlParameters& params) {
mConfig.pointerVelocityControlParameters = params;
mConfig.wheelVelocityControlParameters = params;
@@ -451,6 +458,7 @@
BitArray<MSC_MAX> mscBitmask;
std::vector<VirtualKeyDefinition> virtualKeys;
bool enabled;
+ InputDeviceCountryCode countryCode;
status_t enable() {
enabled = true;
@@ -505,7 +513,7 @@
enqueueEvent(ARBITRARY_TIME, READ_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0);
}
- bool isDeviceEnabled(int32_t deviceId) {
+ bool isDeviceEnabled(int32_t deviceId) const override {
Device* device = getDevice(deviceId);
if (device == nullptr) {
ALOGE("Incorrect device id=%" PRId32 " provided to %s", deviceId, __func__);
@@ -514,7 +522,7 @@
return device->enabled;
}
- status_t enableDevice(int32_t deviceId) {
+ status_t enableDevice(int32_t deviceId) override {
status_t result;
Device* device = getDevice(deviceId);
if (device == nullptr) {
@@ -529,7 +537,7 @@
return result;
}
- status_t disableDevice(int32_t deviceId) {
+ status_t disableDevice(int32_t deviceId) override {
Device* device = getDevice(deviceId);
if (device == nullptr) {
ALOGE("Incorrect device id=%" PRId32 " provided to %s", deviceId, __func__);
@@ -546,7 +554,7 @@
enqueueEvent(ARBITRARY_TIME, READ_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0);
}
- void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) {
+ void addConfigurationProperty(int32_t deviceId, const char* key, const char* value) {
Device* device = getDevice(deviceId);
device->configuration.addProperty(key, value);
}
@@ -580,6 +588,11 @@
device->keyCodeStates.replaceValueFor(keyCode, state);
}
+ void setCountryCode(int32_t deviceId, InputDeviceCountryCode countryCode) {
+ Device* device = getDevice(deviceId);
+ device->countryCode = countryCode;
+ }
+
void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) {
Device* device = getDevice(deviceId);
device->scanCodeStates.replaceValueFor(scanCode, state);
@@ -791,8 +804,8 @@
status_t mapAxis(int32_t, int32_t, AxisInfo*) const override { return NAME_NOT_FOUND; }
- base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(int32_t deviceId,
- int32_t absCode) {
+ base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(
+ int32_t deviceId, int32_t absCode) const override {
Device* device = getDevice(deviceId);
if (!device) {
return Errorf("Sensor device not found.");
@@ -841,6 +854,14 @@
return AKEY_STATE_UNKNOWN;
}
+ InputDeviceCountryCode getCountryCode(int32_t deviceId) const override {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ return device->countryCode;
+ }
+ return InputDeviceCountryCode::INVALID;
+ }
+
int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const override {
Device* device = getDevice(deviceId);
if (device) {
@@ -887,13 +908,13 @@
}
// Return true if the device has non-empty key layout.
- bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ bool markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) const override {
bool result = false;
Device* device = getDevice(deviceId);
if (device) {
result = device->keysByScanCode.size() > 0 || device->keysByUsageCode.size() > 0;
- for (size_t i = 0; i < numCodes; i++) {
+ for (size_t i = 0; i < keyCodes.size(); i++) {
for (size_t j = 0; j < device->keysByScanCode.size(); j++) {
if (keyCodes[i] == device->keysByScanCode.valueAt(j).keyCode) {
outFlags[i] = 1;
@@ -977,7 +998,7 @@
void cancelVibrate(int32_t) override {}
- std::vector<int32_t> getVibratorIds(int32_t deviceId) override { return mVibrators; };
+ std::vector<int32_t> getVibratorIds(int32_t deviceId) const override { return mVibrators; };
std::optional<int32_t> getBatteryCapacity(int32_t, int32_t) const override {
return BATTERY_CAPACITY;
@@ -987,15 +1008,16 @@
return BATTERY_STATUS;
}
- const std::vector<int32_t> getRawBatteryIds(int32_t deviceId) override {
+ std::vector<int32_t> getRawBatteryIds(int32_t deviceId) const override {
return {DEFAULT_BATTERY};
}
- std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t deviceId, int32_t batteryId) {
+ std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t deviceId,
+ int32_t batteryId) const override {
return std::nullopt;
}
- const std::vector<int32_t> getRawLightIds(int32_t deviceId) override {
+ std::vector<int32_t> getRawLightIds(int32_t deviceId) const override {
std::vector<int32_t> ids;
for (const auto& [rawId, info] : mRawLightInfos) {
ids.push_back(rawId);
@@ -1003,7 +1025,7 @@
return ids;
}
- std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) override {
+ std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) const override {
auto it = mRawLightInfos.find(lightId);
if (it == mRawLightInfos.end()) {
return std::nullopt;
@@ -1020,7 +1042,7 @@
mLightIntensities.emplace(lightId, intensities);
};
- std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) override {
+ std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) const override {
auto lightIt = mLightBrightness.find(lightId);
if (lightIt == mLightBrightness.end()) {
return std::nullopt;
@@ -1029,7 +1051,7 @@
}
std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
- int32_t deviceId, int32_t lightId) override {
+ int32_t deviceId, int32_t lightId) const override {
auto lightIt = mLightIntensities.find(lightId);
if (lightIt == mLightIntensities.end()) {
return std::nullopt;
@@ -1037,13 +1059,9 @@
return lightIt->second;
};
- virtual bool isExternal(int32_t) const {
- return false;
- }
+ void dump(std::string&) const override {}
- void dump(std::string&) override {}
-
- void monitor() override {}
+ void monitor() const override {}
void requestReopenDevices() override {}
@@ -1211,9 +1229,9 @@
}
// Return true if the device has non-empty key layout.
- bool markSupportedKeyCodes(uint32_t, size_t numCodes, const int32_t* keyCodes,
+ bool markSupportedKeyCodes(uint32_t, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) override {
- for (size_t i = 0; i < numCodes; i++) {
+ for (size_t i = 0; i < keyCodes.size(); i++) {
for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) {
if (keyCodes[i] == mSupportedKeyCodes[j]) {
outFlags[i] = 1;
@@ -1330,7 +1348,7 @@
protected:
sp<FakeInputReaderPolicy> mFakePolicy;
- void SetUp() override { mFakePolicy = new FakeInputReaderPolicy(); }
+ void SetUp() override { mFakePolicy = sp<FakeInputReaderPolicy>::make(); }
void TearDown() override { mFakePolicy.clear(); }
};
@@ -1568,7 +1586,7 @@
void SetUp() override {
mFakeEventHub = std::make_unique<FakeEventHub>();
- mFakePolicy = new FakeInputReaderPolicy();
+ mFakePolicy = sp<FakeInputReaderPolicy>::make();
mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
@@ -1857,34 +1875,37 @@
mapper.addSupportedKeyCode(AKEYCODE_A);
mapper.addSupportedKeyCode(AKEYCODE_B);
- const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+ const std::vector<int32_t> keyCodes{AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2};
uint8_t flags[4] = { 0, 0, 0, 1 };
- ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags))
+ ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, keyCodes, flags))
<< "Should return false when device id is >= 0 but unknown.";
ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_FALSE(mReader->hasKeys(deviceId, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ ASSERT_FALSE(mReader->hasKeys(deviceId, AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
<< "Should return false when device id is valid but the sources are not supported by "
"the device.";
ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_TRUE(mReader->hasKeys(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4,
+ ASSERT_TRUE(mReader->hasKeys(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
keyCodes, flags))
<< "Should return value provided by mapper when device id is valid and the device "
"supports some of the sources.";
ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
- << "Should return false when the device id is < 0 but the sources are not supported by any device.";
+ ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
+ << "Should return false when the device id is < 0 but the sources are not supported by "
+ "any device.";
ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
- << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+ ASSERT_TRUE(
+ mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
+ << "Should return value provided by mapper when device id is < 0 and one of the "
+ "devices supports some of the sources.";
ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
}
@@ -2252,7 +2273,7 @@
std::shared_ptr<FakePointerController> mFakePointerController;
void SetUp() override {
- mFakePolicy = new FakeInputReaderPolicy();
+ mFakePolicy = sp<FakeInputReaderPolicy>::make();
mFakePointerController = std::make_shared<FakePointerController>();
mFakePolicy->setPointerController(mFakePointerController);
mTestListener = std::make_unique<TestInputListener>(2000ms /*eventHappenedTimeout*/,
@@ -2651,7 +2672,7 @@
void SetUp() override {
mFakeEventHub = std::make_unique<FakeEventHub>();
- mFakePolicy = new FakeInputReaderPolicy();
+ mFakePolicy = sp<FakeInputReaderPolicy>::make();
mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
*mFakeListener);
@@ -2686,6 +2707,17 @@
ASSERT_EQ(ftl::Flags<InputDeviceClass>(0), mDevice->getClasses());
}
+TEST_F(InputDeviceTest, CountryCodeCorrectlyMapped) {
+ mFakeEventHub->setCountryCode(EVENTHUB_ID, InputDeviceCountryCode::INTERNATIONAL);
+
+ // Configuration
+ mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD);
+ InputReaderConfiguration config;
+ mDevice->configure(ARBITRARY_TIME, &config, 0);
+
+ ASSERT_EQ(InputDeviceCountryCode::INTERNATIONAL, mDevice->getDeviceInfo().getCountryCode());
+}
+
TEST_F(InputDeviceTest, WhenDeviceCreated_EnabledIsFalse) {
ASSERT_EQ(mDevice->isEnabled(), false);
}
@@ -2723,9 +2755,9 @@
ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0))
<< "Ignored device should return unknown switch state.";
- const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
+ const std::vector<int32_t> keyCodes{AKEYCODE_A, AKEYCODE_B};
uint8_t flags[2] = { 0, 1 };
- ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags))
+ ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, keyCodes, flags))
<< "Ignored device should never mark any key codes.";
ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged.";
ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged.";
@@ -2733,7 +2765,7 @@
TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
// Configuration.
- mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8("key"), String8("value"));
+ mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, "key", "value");
FakeInputMapper& mapper1 =
mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD);
@@ -2754,10 +2786,10 @@
InputReaderConfiguration config;
mDevice->configure(ARBITRARY_TIME, &config, 0);
- String8 propertyValue;
- ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty(String8("key"), propertyValue))
+ std::string propertyValue;
+ ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty("key", propertyValue))
<< "Device should have read configuration during configuration phase.";
- ASSERT_STREQ("value", propertyValue.string());
+ ASSERT_EQ("value", propertyValue);
ASSERT_NO_FATAL_FAILURE(mapper1.assertConfigureWasCalled());
ASSERT_NO_FATAL_FAILURE(mapper2.assertConfigureWasCalled());
@@ -2800,16 +2832,16 @@
ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4))
<< "Should query mapper when source is supported.";
- const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+ const std::vector<int32_t> keyCodes{AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2};
uint8_t flags[4] = { 0, 0, 0, 1 };
- ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
<< "Should do nothing when source is unsupported.";
ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported.";
ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported.";
ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported.";
ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported.";
- ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags))
+ ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, keyCodes, flags))
<< "Should query mapper when source is supported.";
ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set.";
ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set.";
@@ -2938,7 +2970,7 @@
virtual void SetUp(ftl::Flags<InputDeviceClass> classes) {
mFakeEventHub = std::make_unique<FakeEventHub>();
- mFakePolicy = new FakeInputReaderPolicy();
+ mFakePolicy = sp<FakeInputReaderPolicy>::make();
mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
*mFakeListener);
@@ -2957,7 +2989,7 @@
}
void addConfigurationProperty(const char* key, const char* value) {
- mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8(key), String8(value));
+ mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, key, value);
}
void configureDevice(uint32_t changes) {
@@ -3738,9 +3770,8 @@
mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
- const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
uint8_t flags[2] = { 0, 0 };
- ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
+ ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, {AKEYCODE_A, AKEYCODE_B}, flags));
ASSERT_TRUE(flags[0]);
ASSERT_FALSE(flags[1]);
}
@@ -4090,6 +4121,37 @@
ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
}
+TEST_F(KeyboardInputMapperTest, Process_DisabledDevice) {
+ const int32_t USAGE_A = 0x070004;
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
+
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ // Key down by scan code.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+
+ // Disable device, it should synthesize cancellation events for down events.
+ mFakePolicy->addDisabledDevice(DEVICE_ID);
+ configureDevice(InputReaderConfiguration::CHANGE_ENABLED_STATE);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_CANCELED, args.flags);
+}
+
// --- KeyboardInputMapperTest_ExternalDevice ---
class KeyboardInputMapperTest_ExternalDevice : public InputMapperTest {
@@ -5324,25 +5386,6 @@
ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
}
-TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndIsACursor_ReturnsTouchPad) {
- mFakeEventHub->addRelativeAxis(EVENTHUB_ID, REL_X);
- mFakeEventHub->addRelativeAxis(EVENTHUB_ID, REL_Y);
- prepareButtons();
- prepareAxes(POSITION);
- SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
-
- ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
-}
-
-TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchPad_ReturnsTouchPad) {
- prepareButtons();
- prepareAxes(POSITION);
- addConfigurationProperty("touch.deviceType", "touchPad");
- SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
-
- ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
-}
-
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchScreen_ReturnsTouchScreen) {
prepareButtons();
prepareAxes(POSITION);
@@ -5416,9 +5459,9 @@
prepareVirtualKeys();
SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
uint8_t flags[2] = { 0, 0 };
- ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
+ ASSERT_TRUE(
+ mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, {AKEYCODE_HOME, AKEYCODE_A}, flags));
ASSERT_TRUE(flags[0]);
ASSERT_FALSE(flags[1]);
}
@@ -6711,9 +6754,7 @@
NotifyMotionArgs motionArgs;
// Down.
- int32_t x = 100;
- int32_t y = 200;
- processDown(mapper, x, y);
+ processDown(mapper, 100, 200);
processSync(mapper);
// We should receive a down event
@@ -9562,6 +9603,258 @@
ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
}
+class MultiTouchPointerModeTest : public MultiTouchInputMapperTest {
+protected:
+ float mPointerMovementScale;
+ float mPointerXZoomScale;
+ void preparePointerMode(int xAxisResolution, int yAxisResolution) {
+ addConfigurationProperty("touch.deviceType", "pointer");
+ std::shared_ptr<FakePointerController> fakePointerController =
+ std::make_shared<FakePointerController>();
+ fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
+ fakePointerController->setPosition(0, 0);
+ fakePointerController->setButtonState(0);
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+
+ prepareAxes(POSITION);
+ prepareAbsoluteAxisResolution(xAxisResolution, yAxisResolution);
+ // In order to enable swipe and freeform gesture in pointer mode, pointer capture
+ // needs to be disabled, and the pointer gesture needs to be enabled.
+ mFakePolicy->setPointerCapture(false);
+ mFakePolicy->setPointerGestureEnabled(true);
+ mFakePolicy->setPointerController(fakePointerController);
+
+ float rawDiagonal = hypotf(RAW_X_MAX - RAW_X_MIN, RAW_Y_MAX - RAW_Y_MIN);
+ float displayDiagonal = hypotf(DISPLAY_WIDTH, DISPLAY_HEIGHT);
+ mPointerMovementScale =
+ mFakePolicy->getPointerGestureMovementSpeedRatio() * displayDiagonal / rawDiagonal;
+ mPointerXZoomScale =
+ mFakePolicy->getPointerGestureZoomSpeedRatio() * displayDiagonal / rawDiagonal;
+ }
+
+ void prepareAbsoluteAxisResolution(int xAxisResolution, int yAxisResolution) {
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX,
+ /*flat*/ 0,
+ /*fuzz*/ 0, /*resolution*/ xAxisResolution);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX,
+ /*flat*/ 0,
+ /*fuzz*/ 0, /*resolution*/ yAxisResolution);
+ }
+};
+
+/**
+ * Two fingers down on a pointer mode touch pad. The width
+ * of the two finger is larger than 1/4 of the touch pack diagnal length. However, it
+ * is smaller than the fixed min physical length 30mm. Two fingers' distance must
+ * be greater than the both value to be freeform gesture, so that after two
+ * fingers start to move downwards, the gesture should be swipe.
+ */
+TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthSwipe) {
+ // The min freeform gesture width is 25units/mm x 30mm = 750
+ // which is greater than fraction of the diagnal length of the touchpad (349).
+ // Thus, MaxSwipWidth is 750.
+ preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+ NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ // The two fingers are 450 units apart, expects the current gesture to be PRESS
+ // Pointer's initial position is used the [0,0] coordinate.
+ int32_t x1 = 100, y1 = 125, x2 = 550, y2 = 125;
+
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(1U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(
+ assertPointerCoords(motionArgs.pointerCoords[0], 0, 0, 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // It should be recognized as a SWIPE gesture when two fingers start to move down,
+ // that there should be 1 pointer.
+ int32_t movingDistance = 200;
+ y1 += movingDistance;
+ y2 += movingDistance;
+
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(1U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], 0,
+ movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+ 0, 0, 0, 0));
+}
+
+/**
+ * Two fingers down on a pointer mode touch pad. The width of the two finger is larger
+ * than the minimum freeform gesture width, 30mm. However, it is smaller than 1/4 of
+ * the touch pack diagnal length. Two fingers' distance must be greater than the both
+ * value to be freeform gesture, so that after two fingers start to move downwards,
+ * the gesture should be swipe.
+ */
+TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthLowResolutionSwipe) {
+ // The min freeform gesture width is 5units/mm x 30mm = 150
+ // which is greater than fraction of the diagnal length of the touchpad (349).
+ // Thus, MaxSwipWidth is the fraction of the diagnal length, 349.
+ preparePointerMode(5 /*xResolution*/, 5 /*yResolution*/);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+ NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ // The two fingers are 250 units apart, expects the current gesture to be PRESS
+ // Pointer's initial position is used the [0,0] coordinate.
+ int32_t x1 = 100, y1 = 125, x2 = 350, y2 = 125;
+
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(1U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(
+ assertPointerCoords(motionArgs.pointerCoords[0], 0, 0, 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // It should be recognized as a SWIPE gesture when two fingers start to move down,
+ // and there should be 1 pointer.
+ int32_t movingDistance = 200;
+ y1 += movingDistance;
+ y2 += movingDistance;
+
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(1U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ // New coordinate is the scaled relative coordinate from the initial coordinate.
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], 0,
+ movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+ 0, 0, 0, 0));
+}
+
+/**
+ * Touch the touch pad with two fingers with a distance wider than the minimum freeform
+ * gesture width and 1/4 of the diagnal length of the touchpad. Expect to receive
+ * freeform gestures after two fingers start to move downwards.
+ */
+TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthFreeform) {
+ preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once. Wider than the max swipe width.
+ // The gesture is expected to be PRESS, then transformed to FREEFORM
+ int32_t x1 = 100, y1 = 125, x2 = 900, y2 = 125;
+
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(1U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ // One pointer for PRESS, and its coordinate is used as the origin for pointer coordinates.
+ ASSERT_NO_FATAL_FAILURE(
+ assertPointerCoords(motionArgs.pointerCoords[0], 0, 0, 1, 0, 0, 0, 0, 0, 0, 0));
+
+ int32_t movingDistance = 200;
+
+ // Move two fingers down, expect a cancel event because gesture is changing to freeform,
+ // then two down events for two pointers.
+ y1 += movingDistance;
+ y2 += movingDistance;
+
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ // The previous PRESS gesture is cancelled, because it is transformed to freeform
+ ASSERT_EQ(1U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(2U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN, motionArgs.action & AMOTION_EVENT_ACTION_MASK);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ // Two pointers' scaled relative coordinates from their initial centroid.
+ // Initial y coordinates are 0 as y1 and y2 have the same value.
+ float cookedX1 = (x1 - x2) / 2 * mPointerXZoomScale;
+ float cookedX2 = (x2 - x1) / 2 * mPointerXZoomScale;
+ // When pointers move, the new coordinates equal to the initial coordinates plus
+ // scaled moving distance.
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], cookedX1,
+ movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+ 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], cookedX2,
+ movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+ 0, 0, 0, 0));
+
+ // Move two fingers down again, expect one MOVE motion event.
+ y1 += movingDistance;
+ y2 += movingDistance;
+
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(2U, motionArgs.pointerCount);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], cookedX1,
+ movingDistance * 2 * mPointerMovementScale, 1, 0, 0,
+ 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], cookedX2,
+ movingDistance * 2 * mPointerMovementScale, 1, 0, 0,
+ 0, 0, 0, 0, 0));
+}
+
// --- JoystickInputMapperTest ---
class JoystickInputMapperTest : public InputMapperTest {
@@ -9643,7 +9936,7 @@
virtual void SetUp(ftl::Flags<InputDeviceClass> classes) {
mFakeEventHub = std::make_unique<FakeEventHub>();
- mFakePolicy = new FakeInputReaderPolicy();
+ mFakePolicy = sp<FakeInputReaderPolicy>::make();
mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
*mFakeListener);
diff --git a/services/inputflinger/tests/LatencyTracker_test.cpp b/services/inputflinger/tests/LatencyTracker_test.cpp
index 89c0741..1f4b248 100644
--- a/services/inputflinger/tests/LatencyTracker_test.cpp
+++ b/services/inputflinger/tests/LatencyTracker_test.cpp
@@ -44,7 +44,7 @@
graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 9;
graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 10;
expectedCT.setGraphicsTimeline(std::move(graphicsTimeline));
- t.connectionTimelines.emplace(new BBinder(), std::move(expectedCT));
+ t.connectionTimelines.emplace(sp<BBinder>::make(), std::move(expectedCT));
return t;
}
@@ -56,8 +56,8 @@
sp<IBinder> connection2;
void SetUp() override {
- connection1 = new BBinder();
- connection2 = new BBinder();
+ connection1 = sp<BBinder>::make();
+ connection2 = sp<BBinder>::make();
mTracker = std::make_unique<LatencyTracker>(this);
}
diff --git a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
index 29fa001..526e4eb 100644
--- a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
+++ b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
@@ -428,11 +428,11 @@
};
/**
- * Create a basic configuration change and send it to input classifier.
+ * Create a basic configuration change and send it to input processor.
* Expect that the event is received by the next input stage, unmodified.
*/
TEST_F(UnwantedInteractionBlockerTest, ConfigurationChangedIsPassedToNextListener) {
- // Create a basic configuration change and send to classifier
+ // Create a basic configuration change and send to blocker
NotifyConfigurationChangedArgs args(1 /*sequenceNum*/, 2 /*eventTime*/);
mBlocker->notifyConfigurationChanged(&args);
@@ -446,7 +446,7 @@
* to next stage unmodified.
*/
TEST_F(UnwantedInteractionBlockerTest, KeyIsPassedToNextListener) {
- // Create a basic key event and send to classifier
+ // Create a basic key event and send to blocker
NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
diff --git a/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp b/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
index 4f066ad..72780fb 100644
--- a/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
@@ -42,7 +42,7 @@
if (useExistingToken) {
return tokens[fdp.ConsumeIntegralInRange<size_t>(0ul, tokens.size() - 1)];
}
- return new BBinder();
+ return sp<BBinder>::make();
}
extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
@@ -54,7 +54,7 @@
// Make some pre-defined tokens to ensure that some timelines are complete.
std::array<sp<IBinder> /*token*/, 10> predefinedTokens;
for (size_t i = 0; i < predefinedTokens.size(); i++) {
- predefinedTokens[i] = new BBinder();
+ predefinedTokens[i] = sp<BBinder>::make();
}
// Randomly invoke LatencyTracker api's until randomness is exhausted.
diff --git a/services/sensorservice/Android.bp b/services/sensorservice/Android.bp
index 3c4f8d9..5ad4815 100644
--- a/services/sensorservice/Android.bp
+++ b/services/sensorservice/Android.bp
@@ -7,7 +7,7 @@
default_applicable_licenses: ["frameworks_native_license"],
}
-cc_library_shared {
+cc_library {
name: "libsensorservice",
srcs: [
@@ -90,6 +90,12 @@
afdo: true,
}
+cc_library_headers {
+ name: "libsensorservice_headers",
+ export_include_dirs: ["."],
+ visibility: ["//frameworks/native/services/sensorservice/fuzzer"],
+}
+
cc_binary {
name: "sensorservice",
diff --git a/services/stats/Android.bp b/services/stats/Android.bp
index 7fea616..7d358e1 100644
--- a/services/stats/Android.bp
+++ b/services/stats/Android.bp
@@ -13,10 +13,13 @@
"StatsAidl.cpp",
"StatsHal.cpp",
],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
shared_libs: [
"android.frameworks.stats@1.0",
- "android.frameworks.stats-V1-ndk",
+ "android.frameworks.stats-V2-ndk",
"libbinder_ndk",
"libhidlbase",
"liblog",
@@ -29,10 +32,12 @@
],
export_shared_lib_headers: [
"android.frameworks.stats@1.0",
- "android.frameworks.stats-V1-ndk",
+ "android.frameworks.stats-V2-ndk",
],
local_include_dirs: [
"include/stats",
],
- vintf_fragments: ["android.frameworks.stats@1.0-service.xml"]
+ vintf_fragments: [
+ "android.frameworks.stats-service.xml",
+ ],
}
diff --git a/services/stats/StatsAidl.cpp b/services/stats/StatsAidl.cpp
index a3b68f1..8d6a9bd 100644
--- a/services/stats/StatsAidl.cpp
+++ b/services/stats/StatsAidl.cpp
@@ -62,6 +62,10 @@
AStatsEvent_writeString(event,
atomValue.get<VendorAtomValue::stringValue>().c_str());
break;
+ case VendorAtomValue::boolValue:
+ AStatsEvent_writeBool(event,
+ atomValue.get<VendorAtomValue::boolValue>());
+ break;
}
}
AStatsEvent_build(event);
diff --git a/services/stats/android.frameworks.stats@1.0-service.xml b/services/stats/android.frameworks.stats-service.xml
similarity index 93%
rename from services/stats/android.frameworks.stats@1.0-service.xml
rename to services/stats/android.frameworks.stats-service.xml
index c564b7b..7e2635e 100644
--- a/services/stats/android.frameworks.stats@1.0-service.xml
+++ b/services/stats/android.frameworks.stats-service.xml
@@ -11,7 +11,7 @@
<hal format="aidl">
<name>android.frameworks.stats</name>
- <version>1</version>
+ <version>2</version>
<fqname>IStats/default</fqname>
</hal>
</manifest>
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index cbb95f9..5e9fe65 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -18,12 +18,14 @@
"-Wunused",
"-Wunreachable-code",
"-Wconversion",
+ "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
],
}
cc_defaults {
name: "libsurfaceflinger_defaults",
defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
"surfaceflinger_defaults",
"skia_renderengine_deps",
],
@@ -45,7 +47,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"android.hardware.power-V2-cpp",
@@ -105,7 +106,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.3",
"libhidlbase",
"libtimestats",
@@ -141,14 +141,9 @@
name: "libsurfaceflinger_sources",
srcs: [
"BackgroundExecutor.cpp",
- "BufferLayer.cpp",
- "BufferLayerConsumer.cpp",
- "BufferQueueLayer.cpp",
- "BufferStateLayer.cpp",
"ClientCache.cpp",
"Client.cpp",
"EffectLayer.cpp",
- "ContainerLayer.cpp",
"DisplayDevice.cpp",
"DisplayHardware/AidlComposerHal.cpp",
"DisplayHardware/HidlComposerHal.cpp",
@@ -166,13 +161,12 @@
"FrameTracer/FrameTracer.cpp",
"FrameTracker.cpp",
"HdrLayerInfoReporter.cpp",
+ "HwcSlotGenerator.cpp",
"WindowInfosListenerInvoker.cpp",
"Layer.cpp",
"LayerProtoHelper.cpp",
- "LayerRejecter.cpp",
"LayerRenderArea.cpp",
"LayerVector.cpp",
- "MonitoredProducer.cpp",
"NativeWindowSurface.cpp",
"RefreshRateOverlay.cpp",
"RegionSamplingThread.cpp",
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
deleted file mode 100644
index d9c89cd..0000000
--- a/services/surfaceflinger/BufferLayer.cpp
+++ /dev/null
@@ -1,814 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-//#define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "BufferLayer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "BufferLayer.h"
-
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/LayerFECompositionState.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
-#include <cutils/compiler.h>
-#include <cutils/native_handle.h>
-#include <cutils/properties.h>
-#include <gui/BufferItem.h>
-#include <gui/BufferQueue.h>
-#include <gui/GLConsumer.h>
-#include <gui/LayerDebugInfo.h>
-#include <gui/Surface.h>
-#include <renderengine/RenderEngine.h>
-#include <ui/DebugUtils.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/NativeHandle.h>
-#include <utils/StopWatch.h>
-#include <utils/Trace.h>
-
-#include <cmath>
-#include <cstdlib>
-#include <mutex>
-#include <sstream>
-
-#include "Colorizer.h"
-#include "DisplayDevice.h"
-#include "FrameTracer/FrameTracer.h"
-#include "LayerRejecter.h"
-#include "TimeStats/TimeStats.h"
-
-namespace android {
-
-using gui::WindowInfo;
-
-static constexpr float defaultMaxLuminance = 1000.0;
-
-BufferLayer::BufferLayer(const LayerCreationArgs& args)
- : Layer(args),
- mTextureName(args.textureName),
- mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {
- ALOGV("Creating Layer %s", getDebugName());
-
- mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
-
- mPotentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
- mProtectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
-}
-
-BufferLayer::~BufferLayer() {
- if (!isClone()) {
- // The original layer and the clone layer share the same texture. Therefore, only one of
- // the layers, in this case the original layer, needs to handle the deletion. The original
- // layer and the clone should be removed at the same time so there shouldn't be any issue
- // with the clone layer trying to use the deleted texture.
- mFlinger->deleteTextureAsync(mTextureName);
- }
- const int32_t layerId = getSequence();
- mFlinger->mTimeStats->onDestroy(layerId);
- mFlinger->mFrameTracer->onDestroy(layerId);
-}
-
-void BufferLayer::useSurfaceDamage() {
- if (mFlinger->mForceFullDamage) {
- surfaceDamageRegion = Region::INVALID_REGION;
- } else {
- surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
- }
-}
-
-void BufferLayer::useEmptyDamage() {
- surfaceDamageRegion.clear();
-}
-
-bool BufferLayer::isOpaque(const Layer::State& s) const {
- // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
- // layer's opaque flag.
- if ((mSidebandStream == nullptr) && (mBufferInfo.mBuffer == nullptr)) {
- return false;
- }
-
- // if the layer has the opaque flag, then we're always opaque,
- // otherwise we use the current buffer's format.
- return ((s.flags & layer_state_t::eLayerOpaque) != 0) || getOpacityForFormat(getPixelFormat());
-}
-
-bool BufferLayer::canReceiveInput() const {
- return !isHiddenByPolicy() && (mBufferInfo.mBuffer == nullptr || getAlpha() > 0.0f);
-}
-
-bool BufferLayer::isVisible() const {
- return !isHiddenByPolicy() && getAlpha() > 0.0f &&
- (mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
-}
-
-bool BufferLayer::isFixedSize() const {
- return getEffectiveScalingMode() != NATIVE_WINDOW_SCALING_MODE_FREEZE;
-}
-
-bool BufferLayer::usesSourceCrop() const {
- return true;
-}
-
-static constexpr mat4 inverseOrientation(uint32_t transform) {
- const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
- const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
- const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
- mat4 tr;
-
- if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- tr = tr * rot90;
- }
- if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
- tr = tr * flipH;
- }
- if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
- tr = tr * flipV;
- }
- return inverse(tr);
-}
-
-std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
- ATRACE_CALL();
-
- std::optional<compositionengine::LayerFE::LayerSettings> result =
- Layer::prepareClientComposition(targetSettings);
- if (!result) {
- return result;
- }
-
- if (CC_UNLIKELY(mBufferInfo.mBuffer == 0) && mSidebandStream != nullptr) {
- // For surfaceview of tv sideband, there is no activeBuffer
- // in bufferqueue, we need return LayerSettings.
- return result;
- }
- const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
- ((isSecure() || isProtected()) && !targetSettings.isSecure);
- const bool bufferCanBeUsedAsHwTexture =
- mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
- compositionengine::LayerFE::LayerSettings& layer = *result;
- if (blackOutLayer || !bufferCanBeUsedAsHwTexture) {
- ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable",
- mName.c_str());
- prepareClearClientComposition(layer, true /* blackout */);
- return layer;
- }
-
- const State& s(getDrawingState());
- layer.source.buffer.buffer = mBufferInfo.mBuffer;
- layer.source.buffer.isOpaque = isOpaque(s);
- layer.source.buffer.fence = mBufferInfo.mFence;
- layer.source.buffer.textureName = mTextureName;
- layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
- layer.source.buffer.isY410BT2020 = isHdrY410();
- bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
- bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
- float maxLuminance = 0.f;
- if (hasSmpte2086 && hasCta861_3) {
- maxLuminance = std::min(mBufferInfo.mHdrMetadata.smpte2086.maxLuminance,
- mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel);
- } else if (hasSmpte2086) {
- maxLuminance = mBufferInfo.mHdrMetadata.smpte2086.maxLuminance;
- } else if (hasCta861_3) {
- maxLuminance = mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel;
- } else {
- switch (layer.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) {
- case HAL_DATASPACE_TRANSFER_ST2084:
- case HAL_DATASPACE_TRANSFER_HLG:
- // Behavior-match previous releases for HDR content
- maxLuminance = defaultMaxLuminance;
- break;
- }
- }
- layer.source.buffer.maxLuminanceNits = maxLuminance;
- layer.frameNumber = mCurrentFrameNumber;
- layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
-
- const bool useFiltering =
- targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering();
-
- // Query the texture matrix given our current filtering mode.
- float textureMatrix[16];
- getDrawingTransformMatrix(useFiltering, textureMatrix);
-
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to
- * the texture transform
- */
- uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
- mat4 tr = inverseOrientation(transform);
-
- /**
- * TODO(b/36727915): This is basically a hack.
- *
- * Ensure that regardless of the parent transformation,
- * this buffer is always transformed from native display
- * orientation to display orientation. For example, in the case
- * of a camera where the buffer remains in native orientation,
- * we want the pixels to always be upright.
- */
- sp<Layer> p = mDrawingParent.promote();
- if (p != nullptr) {
- const auto parentTransform = p->getTransform();
- tr = tr * inverseOrientation(parentTransform.getOrientation());
- }
-
- // and finally apply it to the original texture matrix
- const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
- memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
- }
-
- const Rect win{getBounds()};
- float bufferWidth = getBufferSize(s).getWidth();
- float bufferHeight = getBufferSize(s).getHeight();
-
- // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
- // been set and there is no parent layer bounds. In that case, the scale is meaningless so
- // ignore them.
- if (!getBufferSize(s).isValid()) {
- bufferWidth = float(win.right) - float(win.left);
- bufferHeight = float(win.bottom) - float(win.top);
- }
-
- const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
- const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
- const float translateY = float(win.top) / bufferHeight;
- const float translateX = float(win.left) / bufferWidth;
-
- // Flip y-coordinates because GLConsumer expects OpenGL convention.
- mat4 tr = mat4::translate(vec4(.5, .5, 0, 1)) * mat4::scale(vec4(1, -1, 1, 1)) *
- mat4::translate(vec4(-.5, -.5, 0, 1)) *
- mat4::translate(vec4(translateX, translateY, 0, 1)) *
- mat4::scale(vec4(scaleWidth, scaleHeight, 1.0, 1.0));
-
- layer.source.buffer.useTextureFiltering = useFiltering;
- layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
-
- return layer;
-}
-
-bool BufferLayer::isHdrY410() const {
- // pixel format is HDR Y410 masquerading as RGBA_1010102
- return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
- mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
- mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
-}
-
-sp<compositionengine::LayerFE> BufferLayer::getCompositionEngineLayerFE() const {
- return asLayerFE();
-}
-
-compositionengine::LayerFECompositionState* BufferLayer::editCompositionState() {
- return mCompositionState.get();
-}
-
-const compositionengine::LayerFECompositionState* BufferLayer::getCompositionState() const {
- return mCompositionState.get();
-}
-
-void BufferLayer::preparePerFrameCompositionState() {
- Layer::preparePerFrameCompositionState();
-
- // Sideband layers
- auto* compositionState = editCompositionState();
- if (compositionState->sidebandStream.get() && !compositionState->sidebandStreamHasFrame) {
- compositionState->compositionType =
- aidl::android::hardware::graphics::composer3::Composition::SIDEBAND;
- return;
- } else if ((mDrawingState.flags & layer_state_t::eLayerIsDisplayDecoration) != 0) {
- compositionState->compositionType =
- aidl::android::hardware::graphics::composer3::Composition::DISPLAY_DECORATION;
- } else {
- // Normal buffer layers
- compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
- compositionState->compositionType = mPotentialCursor
- ? aidl::android::hardware::graphics::composer3::Composition::CURSOR
- : aidl::android::hardware::graphics::composer3::Composition::DEVICE;
- }
-
- compositionState->buffer = getBuffer();
- compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
- ? 0
- : mBufferInfo.mBufferSlot;
- compositionState->acquireFence = mBufferInfo.mFence;
- compositionState->frameNumber = mBufferInfo.mFrameNumber;
- compositionState->sidebandStreamHasFrame = false;
-}
-
-bool BufferLayer::onPreComposition(nsecs_t) {
- return hasReadyFrame();
-}
-namespace {
-TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
- using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
- using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
- const auto frameRateCompatibility = [frameRate] {
- switch (frameRate.type) {
- case Layer::FrameRateCompatibility::Default:
- return FrameRateCompatibility::Default;
- case Layer::FrameRateCompatibility::ExactOrMultiple:
- return FrameRateCompatibility::ExactOrMultiple;
- default:
- return FrameRateCompatibility::Undefined;
- }
- }();
-
- const auto seamlessness = [frameRate] {
- switch (frameRate.seamlessness) {
- case scheduler::Seamlessness::OnlySeamless:
- return Seamlessness::ShouldBeSeamless;
- case scheduler::Seamlessness::SeamedAndSeamless:
- return Seamlessness::NotRequired;
- default:
- return Seamlessness::Undefined;
- }
- }();
-
- return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
- .frameRateCompatibility = frameRateCompatibility,
- .seamlessness = seamlessness};
-}
-} // namespace
-
-void BufferLayer::onPostComposition(const DisplayDevice* display,
- const std::shared_ptr<FenceTime>& glDoneFence,
- const std::shared_ptr<FenceTime>& presentFence,
- const CompositorTiming& compositorTiming) {
- // mFrameLatencyNeeded is true when a new frame was latched for the
- // composition.
- if (!mBufferInfo.mFrameLatencyNeeded) return;
-
- // Update mFrameEventHistory.
- finalizeFrameEventHistory(glDoneFence, compositorTiming);
-
- // Update mFrameTracker.
- nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
- mFrameTracker.setDesiredPresentTime(desiredPresentTime);
-
- const int32_t layerId = getSequence();
- mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
-
- const auto outputLayer = findOutputLayerForDisplay(display);
- if (outputLayer && outputLayer->requiresClientComposition()) {
- nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
- mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
- clientCompositionTimestamp,
- FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
- // Update the SurfaceFrames in the drawing state
- if (mDrawingState.bufferSurfaceFrameTX) {
- mDrawingState.bufferSurfaceFrameTX->setGpuComposition();
- }
- for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
- surfaceFrame->setGpuComposition();
- }
- }
-
- std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
- if (frameReadyFence->isValid()) {
- mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
- } else {
- // There was no fence for this frame, so assume that it was ready
- // to be presented at the desired present time.
- mFrameTracker.setFrameReadyTime(desiredPresentTime);
- }
-
- if (display) {
- const Fps refreshRate = display->refreshRateConfigs().getActiveMode()->getFps();
- const std::optional<Fps> renderRate =
- mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
-
- const auto vote = frameRateToSetFrameRateVotePayload(mDrawingState.frameRate);
- const auto gameMode = getGameMode();
-
- if (presentFence->isValid()) {
- mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
- refreshRate, renderRate, vote, gameMode);
- mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
- presentFence,
- FrameTracer::FrameEvent::PRESENT_FENCE);
- mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
- } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
- displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
- // The HWC doesn't support present fences, so use the refresh
- // timestamp instead.
- const nsecs_t actualPresentTime = display->getRefreshTimestamp();
- mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
- refreshRate, renderRate, vote, gameMode);
- mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
- mCurrentFrameNumber, actualPresentTime,
- FrameTracer::FrameEvent::PRESENT_FENCE);
- mFrameTracker.setActualPresentTime(actualPresentTime);
- }
- }
-
- mFrameTracker.advanceFrame();
- mBufferInfo.mFrameLatencyNeeded = false;
-}
-
-void BufferLayer::gatherBufferInfo() {
- mBufferInfo.mPixelFormat =
- !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
- mBufferInfo.mFrameLatencyNeeded = true;
-}
-
-bool BufferLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
- // If this is not a valid vsync for the layer's uid, return and try again later
- const bool isVsyncValidForUid =
- mFlinger->mScheduler->isVsyncValid(expectedPresentTime, mOwnerUid);
- if (!isVsyncValidForUid) {
- ATRACE_NAME("!isVsyncValidForUid");
- return false;
- }
-
- // AutoRefresh layers and sideband streams should always be presented
- if (getSidebandStreamChanged() || getAutoRefresh()) {
- return true;
- }
-
- // If this layer doesn't have a frame is shouldn't be presented
- if (!hasFrameUpdate()) {
- return false;
- }
-
- // Defer to the derived class to decide whether the next buffer is due for
- // presentation.
- return isBufferDue(expectedPresentTime);
-}
-
-bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
- nsecs_t expectedPresentTime) {
- ATRACE_CALL();
-
- bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
-
- if (refreshRequired) {
- return refreshRequired;
- }
-
- // If the head buffer's acquire fence hasn't signaled yet, return and
- // try again later
- if (!fenceHasSignaled()) {
- ATRACE_NAME("!fenceHasSignaled()");
- mFlinger->onLayerUpdate();
- return false;
- }
-
- // Capture the old state of the layer for comparisons later
- const State& s(getDrawingState());
- const bool oldOpacity = isOpaque(s);
-
- BufferInfo oldBufferInfo = mBufferInfo;
-
- status_t err = updateTexImage(recomputeVisibleRegions, latchTime, expectedPresentTime);
- if (err != NO_ERROR) {
- return false;
- }
-
- err = updateActiveBuffer();
- if (err != NO_ERROR) {
- return false;
- }
-
- err = updateFrameNumber();
- if (err != NO_ERROR) {
- return false;
- }
-
- gatherBufferInfo();
-
- if (oldBufferInfo.mBuffer == nullptr) {
- // the first time we receive a buffer, we need to trigger a
- // geometry invalidation.
- recomputeVisibleRegions = true;
- }
-
- if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
- (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
- (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
- (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
- recomputeVisibleRegions = true;
- }
-
- if (oldBufferInfo.mBuffer != nullptr) {
- uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
- if (bufWidth != oldBufferInfo.mBuffer->getWidth() ||
- bufHeight != oldBufferInfo.mBuffer->getHeight()) {
- recomputeVisibleRegions = true;
- }
- }
-
- if (oldOpacity != isOpaque(s)) {
- recomputeVisibleRegions = true;
- }
-
- return true;
-}
-
-bool BufferLayer::hasReadyFrame() const {
- return hasFrameUpdate() || getSidebandStreamChanged() || getAutoRefresh();
-}
-
-uint32_t BufferLayer::getEffectiveScalingMode() const {
- return mBufferInfo.mScaleMode;
-}
-
-bool BufferLayer::isProtected() const {
- return (mBufferInfo.mBuffer != nullptr) &&
- (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-}
-
-// As documented in libhardware header, formats in the range
-// 0x100 - 0x1FF are specific to the HAL implementation, and
-// are known to have no alpha channel
-// TODO: move definition for device-specific range into
-// hardware.h, instead of using hard-coded values here.
-#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
-
-bool BufferLayer::getOpacityForFormat(PixelFormat format) {
- if (HARDWARE_IS_DEVICE_FORMAT(format)) {
- return true;
- }
- switch (format) {
- case PIXEL_FORMAT_RGBA_8888:
- case PIXEL_FORMAT_BGRA_8888:
- case PIXEL_FORMAT_RGBA_FP16:
- case PIXEL_FORMAT_RGBA_1010102:
- case PIXEL_FORMAT_R_8:
- return false;
- }
- // in all other case, we have no blending (also for unknown formats)
- return true;
-}
-
-bool BufferLayer::needsFiltering(const DisplayDevice* display) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- if (outputLayer == nullptr) {
- return false;
- }
-
- // We need filtering if the sourceCrop rectangle size does not match the
- // displayframe rectangle size (not a 1:1 render)
- const auto& compositionState = outputLayer->getState();
- const auto displayFrame = compositionState.displayFrame;
- const auto sourceCrop = compositionState.sourceCrop;
- return sourceCrop.getHeight() != displayFrame.getHeight() ||
- sourceCrop.getWidth() != displayFrame.getWidth();
-}
-
-bool BufferLayer::needsFilteringForScreenshots(const DisplayDevice* display,
- const ui::Transform& inverseParentTransform) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- if (outputLayer == nullptr) {
- return false;
- }
-
- // We need filtering if the sourceCrop rectangle size does not match the
- // viewport rectangle size (not a 1:1 render)
- const auto& compositionState = outputLayer->getState();
- const ui::Transform& displayTransform = display->getTransform();
- const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
- // Undo the transformation of the displayFrame so that we're back into
- // layer-stack space.
- const Rect frame = inverseTransform.transform(compositionState.displayFrame);
- const FloatRect sourceCrop = compositionState.sourceCrop;
-
- int32_t frameHeight = frame.getHeight();
- int32_t frameWidth = frame.getWidth();
- // If the display transform had a rotational component then undo the
- // rotation so that the orientation matches the source crop.
- if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
- std::swap(frameHeight, frameWidth);
- }
- return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
-}
-
-Rect BufferLayer::getBufferSize(const State& s) const {
- // If we have a sideband stream, or we are scaling the buffer then return the layer size since
- // we cannot determine the buffer size.
- if ((s.sidebandStream != nullptr) ||
- (getEffectiveScalingMode() != NATIVE_WINDOW_SCALING_MODE_FREEZE)) {
- return Rect(getActiveWidth(s), getActiveHeight(s));
- }
-
- if (mBufferInfo.mBuffer == nullptr) {
- return Rect::INVALID_RECT;
- }
-
- uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
-
- // Undo any transformations on the buffer and return the result.
- if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
-
- if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
- }
-
- return Rect(bufWidth, bufHeight);
-}
-
-FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const {
- const State& s(getDrawingState());
-
- // If we have a sideband stream, or we are scaling the buffer then return the layer size since
- // we cannot determine the buffer size.
- if ((s.sidebandStream != nullptr) ||
- (getEffectiveScalingMode() != NATIVE_WINDOW_SCALING_MODE_FREEZE)) {
- return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s));
- }
-
- if (mBufferInfo.mBuffer == nullptr) {
- return parentBounds;
- }
-
- uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
-
- // Undo any transformations on the buffer and return the result.
- if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
-
- if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
- }
-
- return FloatRect(0, 0, bufWidth, bufHeight);
-}
-
-void BufferLayer::latchAndReleaseBuffer() {
- if (hasReadyFrame()) {
- bool ignored = false;
- latchBuffer(ignored, systemTime(), 0 /* expectedPresentTime */);
- }
- releasePendingBuffer(systemTime());
-}
-
-PixelFormat BufferLayer::getPixelFormat() const {
- return mBufferInfo.mPixelFormat;
-}
-
-bool BufferLayer::getTransformToDisplayInverse() const {
- return mBufferInfo.mTransformToDisplayInverse;
-}
-
-Rect BufferLayer::getBufferCrop() const {
- // this is the crop rectangle that applies to the buffer
- // itself (as opposed to the window)
- if (!mBufferInfo.mCrop.isEmpty()) {
- // if the buffer crop is defined, we use that
- return mBufferInfo.mCrop;
- } else if (mBufferInfo.mBuffer != nullptr) {
- // otherwise we use the whole buffer
- return mBufferInfo.mBuffer->getBounds();
- } else {
- // if we don't have a buffer yet, we use an empty/invalid crop
- return Rect();
- }
-}
-
-uint32_t BufferLayer::getBufferTransform() const {
- return mBufferInfo.mTransform;
-}
-
-ui::Dataspace BufferLayer::getDataSpace() const {
- return mBufferInfo.mDataspace;
-}
-
-ui::Dataspace BufferLayer::translateDataspace(ui::Dataspace dataspace) {
- ui::Dataspace updatedDataspace = dataspace;
- // translate legacy dataspaces to modern dataspaces
- switch (dataspace) {
- case ui::Dataspace::SRGB:
- updatedDataspace = ui::Dataspace::V0_SRGB;
- break;
- case ui::Dataspace::SRGB_LINEAR:
- updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- break;
- case ui::Dataspace::JFIF:
- updatedDataspace = ui::Dataspace::V0_JFIF;
- break;
- case ui::Dataspace::BT601_625:
- updatedDataspace = ui::Dataspace::V0_BT601_625;
- break;
- case ui::Dataspace::BT601_525:
- updatedDataspace = ui::Dataspace::V0_BT601_525;
- break;
- case ui::Dataspace::BT709:
- updatedDataspace = ui::Dataspace::V0_BT709;
- break;
- default:
- break;
- }
-
- return updatedDataspace;
-}
-
-sp<GraphicBuffer> BufferLayer::getBuffer() const {
- return mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer() : nullptr;
-}
-
-void BufferLayer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) {
- GLConsumer::computeTransformMatrix(outMatrix,
- mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer()
- : nullptr,
- mBufferInfo.mCrop, mBufferInfo.mTransform, filteringEnabled);
-}
-
-void BufferLayer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
- Layer::setInitialValuesForClone(clonedFrom);
-
- sp<BufferLayer> bufferClonedFrom = static_cast<BufferLayer*>(clonedFrom.get());
- mPremultipliedAlpha = bufferClonedFrom->mPremultipliedAlpha;
- mPotentialCursor = bufferClonedFrom->mPotentialCursor;
- mProtectedByApp = bufferClonedFrom->mProtectedByApp;
-
- updateCloneBufferInfo();
-}
-
-void BufferLayer::updateCloneBufferInfo() {
- if (!isClone() || !isClonedFromAlive()) {
- return;
- }
-
- sp<BufferLayer> clonedFrom = static_cast<BufferLayer*>(getClonedFrom().get());
- mBufferInfo = clonedFrom->mBufferInfo;
- mSidebandStream = clonedFrom->mSidebandStream;
- surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
- mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
- mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
-
- // After buffer info is updated, the drawingState from the real layer needs to be copied into
- // the cloned. This is because some properties of drawingState can change when latchBuffer is
- // called. However, copying the drawingState would also overwrite the cloned layer's relatives
- // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
- // the cloned drawingState again.
- wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
- SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
- wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
- WindowInfo tmpInputInfo = mDrawingState.inputInfo;
-
- cloneDrawingState(clonedFrom.get());
-
- mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
- mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
- mDrawingState.zOrderRelatives = tmpZOrderRelatives;
- mDrawingState.inputInfo = tmpInputInfo;
-}
-
-void BufferLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
- mTransformHint = getFixedTransformHint();
- if (mTransformHint == ui::Transform::ROT_INVALID) {
- mTransformHint = displayTransformHint;
- }
-}
-
-bool BufferLayer::bufferNeedsFiltering() const {
- return isFixedSize();
-}
-
-const std::shared_ptr<renderengine::ExternalTexture>& BufferLayer::getExternalTexture() const {
- return mBufferInfo.mBuffer;
-}
-
-} // namespace android
-
-#if defined(__gl_h_)
-#error "don't include gl/gl.h in this file"
-#endif
-
-#if defined(__gl2_h_)
-#error "don't include gl2/gl2.h in this file"
-#endif
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
deleted file mode 100644
index 4c70eb5..0000000
--- a/services/surfaceflinger/BufferLayer.h
+++ /dev/null
@@ -1,222 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <sys/types.h>
-#include <cstdint>
-#include <list>
-
-#include <gui/ISurfaceComposerClient.h>
-#include <gui/LayerState.h>
-#include <renderengine/Image.h>
-#include <renderengine/Mesh.h>
-#include <renderengine/Texture.h>
-#include <system/window.h> // For NATIVE_WINDOW_SCALING_MODE_FREEZE
-#include <ui/FrameStats.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-#include <ui/Region.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/Timers.h>
-
-#include "BufferLayerConsumer.h"
-#include "Client.h"
-#include "DisplayHardware/HWComposer.h"
-#include "FrameTimeline.h"
-#include "FrameTracker.h"
-#include "Layer.h"
-#include "LayerVector.h"
-#include "MonitoredProducer.h"
-#include "SurfaceFlinger.h"
-
-namespace android {
-
-class BufferLayer : public Layer {
-public:
- explicit BufferLayer(const LayerCreationArgs& args);
- virtual ~BufferLayer() override;
-
- // Implements Layer.
- sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
- compositionengine::LayerFECompositionState* editCompositionState() override;
-
- // If we have received a new buffer this frame, we will pass its surface
- // damage down to hardware composer. Otherwise, we must send a region with
- // one empty rect.
- void useSurfaceDamage() override;
- void useEmptyDamage() override;
-
- bool isOpaque(const Layer::State& s) const override;
- bool canReceiveInput() const override;
-
- // isVisible - true if this layer is visible, false otherwise
- bool isVisible() const override;
-
- // isProtected - true if the layer may contain protected content in the
- // GRALLOC_USAGE_PROTECTED sense.
- bool isProtected() const override;
-
- // isFixedSize - true if content has a fixed size
- bool isFixedSize() const override;
-
- bool usesSourceCrop() const override;
-
- bool isHdrY410() const override;
-
- void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
- const std::shared_ptr<FenceTime>& presentFence,
- const CompositorTiming&) override;
-
- // latchBuffer - called each time the screen is redrawn and returns whether
- // the visible regions need to be recomputed (this is a fairly heavy
- // operation, so this should be set only if needed). Typically this is used
- // to figure out if the content or size of a surface has changed.
- bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
- nsecs_t expectedPresentTime) override;
- bool hasReadyFrame() const override;
-
- // Returns the current scaling mode
- uint32_t getEffectiveScalingMode() const override;
-
- // Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
- // This is used if the buffer is just latched and releases to free up the buffer
- // and will not be shown on screen.
- // Should only be called on the main thread.
- void latchAndReleaseBuffer() override;
-
- bool getTransformToDisplayInverse() const override;
-
- Rect getBufferCrop() const override;
-
- uint32_t getBufferTransform() const override;
-
- ui::Dataspace getDataSpace() const override;
-
- sp<GraphicBuffer> getBuffer() const override;
- const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const override;
-
- ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }
-
- // Returns true if the transformed buffer size does not match the layer size and we need
- // to apply filtering.
- virtual bool bufferNeedsFiltering() const;
-
-protected:
- struct BufferInfo {
- nsecs_t mDesiredPresentTime;
- std::shared_ptr<FenceTime> mFenceTime;
- sp<Fence> mFence;
- uint32_t mTransform{0};
- ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
- Rect mCrop;
- uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
- Region mSurfaceDamage;
- HdrMetadata mHdrMetadata;
- int mApi;
- PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
- bool mTransformToDisplayInverse{false};
-
- std::shared_ptr<renderengine::ExternalTexture> mBuffer;
- uint64_t mFrameNumber;
- int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
-
- bool mFrameLatencyNeeded{false};
- };
-
- BufferInfo mBufferInfo;
- virtual void gatherBufferInfo() = 0;
-
- std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
-
- /*
- * compositionengine::LayerFE overrides
- */
- const compositionengine::LayerFECompositionState* getCompositionState() const override;
- bool onPreComposition(nsecs_t) override;
- void preparePerFrameCompositionState() override;
-
- static bool getOpacityForFormat(PixelFormat format);
-
- // from graphics API
- const uint32_t mTextureName;
- ui::Dataspace translateDataspace(ui::Dataspace dataspace);
- void setInitialValuesForClone(const sp<Layer>& clonedFrom);
- void updateCloneBufferInfo() override;
- uint64_t mPreviousFrameNumber = 0;
-
- void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
-
- // Transform hint provided to the producer. This must be accessed holding
- // the mStateLock.
- ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
-
- bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
- bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
-
- // Returns true if the next buffer should be presented at the expected present time
- bool shouldPresentNow(nsecs_t expectedPresentTime) const;
-
- // Returns true if the next buffer should be presented at the expected present time,
- // overridden by BufferStateLayer and BufferQueueLayer for implementation
- // specific logic
- virtual bool isBufferDue(nsecs_t /*expectedPresentTime*/) const = 0;
-
- std::atomic<bool> mSidebandStreamChanged{false};
-
-private:
- virtual bool fenceHasSignaled() const = 0;
- virtual bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const = 0;
-
- // Latch sideband stream and returns true if the dirty region should be updated.
- virtual bool latchSidebandStream(bool& recomputeVisibleRegions) = 0;
-
- virtual bool hasFrameUpdate() const = 0;
-
- virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
- nsecs_t expectedPresentTime) = 0;
-
- virtual status_t updateActiveBuffer() = 0;
- virtual status_t updateFrameNumber() = 0;
-
- // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
- // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
- // detection.
- bool needsInputInfo() const override { return !mPotentialCursor; }
-
- // Returns true if this layer requires filtering
- bool needsFiltering(const DisplayDevice*) const override;
- bool needsFilteringForScreenshots(const DisplayDevice*,
- const ui::Transform& inverseParentTransform) const override;
-
- // BufferStateLayers can return Rect::INVALID_RECT if the layer does not have a display frame
- // and its parent layer is not bounded
- Rect getBufferSize(const State& s) const override;
-
- PixelFormat getPixelFormat() const;
-
- // Computes the transform matrix using the setFilteringEnabled to determine whether the
- // transform matrix should be computed for use with bilinear filtering.
- void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]);
-
- std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
-
- FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
deleted file mode 100644
index 7361a4f..0000000
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ /dev/null
@@ -1,500 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#undef LOG_TAG
-#define LOG_TAG "BufferLayerConsumer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include "BufferLayerConsumer.h"
-#include "Layer.h"
-#include "Scheduler/VsyncController.h"
-
-#include <inttypes.h>
-
-#include <cutils/compiler.h>
-
-#include <hardware/hardware.h>
-
-#include <math/mat4.h>
-
-#include <gui/BufferItem.h>
-#include <gui/GLConsumer.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/SurfaceComposerClient.h>
-#include <private/gui/ComposerService.h>
-#include <renderengine/RenderEngine.h>
-#include <renderengine/impl/ExternalTexture.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-#include <utils/Trace.h>
-
-namespace android {
-
-// Macros for including the BufferLayerConsumer name in log messages
-#define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
-//#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
-
-static const mat4 mtxIdentity;
-
-BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq,
- renderengine::RenderEngine& engine, uint32_t tex,
- Layer* layer)
- : ConsumerBase(bq, false),
- mCurrentCrop(Rect::EMPTY_RECT),
- mCurrentTransform(0),
- mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mCurrentFence(Fence::NO_FENCE),
- mCurrentTimestamp(0),
- mCurrentDataSpace(ui::Dataspace::UNKNOWN),
- mCurrentFrameNumber(0),
- mCurrentTransformToDisplayInverse(false),
- mCurrentSurfaceDamage(),
- mCurrentApi(0),
- mDefaultWidth(1),
- mDefaultHeight(1),
- mFilteringEnabled(true),
- mRE(engine),
- mTexName(tex),
- mLayer(layer),
- mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) {
- BLC_LOGV("BufferLayerConsumer");
-
- memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
-
- mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
-}
-
-status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
- return NO_INIT;
- }
- mDefaultWidth = w;
- mDefaultHeight = h;
- return mConsumer->setDefaultBufferSize(w, h);
-}
-
-void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) {
- setFrameAvailableListener(listener);
- Mutex::Autolock lock(mMutex);
- mContentsChangedListener = listener;
-}
-
-status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
- bool* autoRefresh, bool* queuedBuffer,
- uint64_t maxFrameNumber) {
- ATRACE_CALL();
- BLC_LOGV("updateTexImage");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
- return NO_INIT;
- }
-
- BufferItem item;
-
- // Acquire the next buffer.
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber);
- if (err != NO_ERROR) {
- if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
- err = NO_ERROR;
- } else if (err == BufferQueue::PRESENT_LATER) {
- // return the error, without logging
- } else {
- BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
- }
- return err;
- }
-
- if (autoRefresh) {
- *autoRefresh = item.mAutoRefresh;
- }
-
- if (queuedBuffer) {
- *queuedBuffer = item.mQueuedBuffer;
- }
-
- // We call the rejecter here, in case the caller has a reason to
- // not accept this buffer. This is used by SurfaceFlinger to
- // reject buffers which have the wrong size
- int slot = item.mSlot;
- if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
- releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
- return BUFFER_REJECTED;
- }
-
- // Release the previous buffer.
- err = updateAndReleaseLocked(item, &mPendingRelease);
- if (err != NO_ERROR) {
- return err;
- }
- return err;
-}
-
-void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
- if (!fence->isValid()) {
- return;
- }
-
- auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture;
- if (slot == BufferQueue::INVALID_BUFFER_SLOT) {
- return;
- }
-
- auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer
- : mCurrentTextureBuffer->getBuffer();
- auto err = addReleaseFence(slot, buffer, fence);
- if (err != OK) {
- BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
- }
-}
-
-bool BufferLayerConsumer::releasePendingBuffer() {
- if (!mPendingRelease.isPending) {
- BLC_LOGV("Pending buffer already released");
- return false;
- }
- BLC_LOGV("Releasing pending buffer");
- Mutex::Autolock lock(mMutex);
- status_t result =
- releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
- if (result < NO_ERROR) {
- BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result);
- }
- mPendingRelease = PendingRelease();
- return true;
-}
-
-sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const {
- Mutex::Autolock lock(mMutex);
- return ConsumerBase::mPrevFinalReleaseFence;
-}
-
-status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
- uint64_t maxFrameNumber) {
- status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
- if (err != NO_ERROR) {
- return err;
- }
-
- // If item->mGraphicBuffer is not null, this buffer has not been acquired
- // before, so we need to clean up old references.
- if (item->mGraphicBuffer != nullptr) {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr ||
- mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) {
- mImages[item->mSlot] = std::make_shared<
- renderengine::impl::ExternalTexture>(item->mGraphicBuffer, mRE,
- renderengine::impl::ExternalTexture::
- Usage::READABLE);
- }
- }
-
- return NO_ERROR;
-}
-
-status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
- PendingRelease* pendingRelease) {
- status_t err = NO_ERROR;
-
- int slot = item.mSlot;
-
- BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
- (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr)
- ? mCurrentTextureBuffer->getBuffer()->handle
- : 0,
- slot, mSlots[slot].mGraphicBuffer->handle);
-
- // Hang onto the pointer so that it isn't freed in the call to
- // releaseBufferLocked() if we're in shared buffer mode and both buffers are
- // the same.
-
- std::shared_ptr<renderengine::ExternalTexture> nextTextureBuffer;
- {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- nextTextureBuffer = mImages[slot];
- }
-
- // release old buffer
- if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
- if (pendingRelease == nullptr) {
- status_t status =
- releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer());
- if (status < NO_ERROR) {
- BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
- status);
- err = status;
- // keep going, with error raised [?]
- }
- } else {
- pendingRelease->currentTexture = mCurrentTexture;
- pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer();
- pendingRelease->isPending = true;
- }
- }
-
- // Update the BufferLayerConsumer state.
- mCurrentTexture = slot;
- mCurrentTextureBuffer = nextTextureBuffer;
- mCurrentCrop = item.mCrop;
- mCurrentTransform = item.mTransform;
- mCurrentScalingMode = item.mScalingMode;
- mCurrentTimestamp = item.mTimestamp;
- mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace);
- mCurrentHdrMetadata = item.mHdrMetadata;
- mCurrentFence = item.mFence;
- mCurrentFenceTime = item.mFenceTime;
- mCurrentFrameNumber = item.mFrameNumber;
- mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse;
- mCurrentSurfaceDamage = item.mSurfaceDamage;
- mCurrentApi = item.mApi;
-
- computeCurrentTransformMatrixLocked();
-
- return err;
-}
-
-void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
- Mutex::Autolock lock(mMutex);
- memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
-}
-
-void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
- return;
- }
- bool needsRecompute = mFilteringEnabled != enabled;
- mFilteringEnabled = enabled;
-
- if (needsRecompute && mCurrentTextureBuffer == nullptr) {
- BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr");
- }
-
- if (needsRecompute && mCurrentTextureBuffer != nullptr) {
- computeCurrentTransformMatrixLocked();
- }
-}
-
-void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
- BLC_LOGV("computeCurrentTransformMatrixLocked");
- if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) {
- BLC_LOGD("computeCurrentTransformMatrixLocked: "
- "mCurrentTextureBuffer is nullptr");
- }
- GLConsumer::computeTransformMatrix(mCurrentTransformMatrix,
- mCurrentTextureBuffer == nullptr
- ? nullptr
- : mCurrentTextureBuffer->getBuffer(),
- getCurrentCropLocked(), mCurrentTransform,
- mFilteringEnabled);
-}
-
-nsecs_t BufferLayerConsumer::getTimestamp() {
- BLC_LOGV("getTimestamp");
- Mutex::Autolock lock(mMutex);
- return mCurrentTimestamp;
-}
-
-ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() {
- BLC_LOGV("getCurrentDataSpace");
- Mutex::Autolock lock(mMutex);
- return mCurrentDataSpace;
-}
-
-const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const {
- BLC_LOGV("getCurrentHdrMetadata");
- Mutex::Autolock lock(mMutex);
- return mCurrentHdrMetadata;
-}
-
-uint64_t BufferLayerConsumer::getFrameNumber() {
- BLC_LOGV("getFrameNumber");
- Mutex::Autolock lock(mMutex);
- return mCurrentFrameNumber;
-}
-
-bool BufferLayerConsumer::getTransformToDisplayInverse() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentTransformToDisplayInverse;
-}
-
-const Region& BufferLayerConsumer::getSurfaceDamage() const {
- return mCurrentSurfaceDamage;
-}
-
-void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) {
- if (damage.bounds() == Rect::INVALID_RECT ||
- mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) {
- mCurrentSurfaceDamage = Region::INVALID_REGION;
- } else {
- mCurrentSurfaceDamage |= damage;
- }
-}
-
-int BufferLayerConsumer::getCurrentApi() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentApi;
-}
-
-std::shared_ptr<renderengine::ExternalTexture> BufferLayerConsumer::getCurrentBuffer(
- int* outSlot, sp<Fence>* outFence) const {
- Mutex::Autolock lock(mMutex);
-
- if (outSlot != nullptr) {
- *outSlot = mCurrentTexture;
- }
-
- if (outFence != nullptr) {
- *outFence = mCurrentFence;
- }
-
- return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer;
-}
-
-Rect BufferLayerConsumer::getCurrentCrop() const {
- Mutex::Autolock lock(mMutex);
- return getCurrentCropLocked();
-}
-
-Rect BufferLayerConsumer::getCurrentCropLocked() const {
- uint32_t width = mDefaultWidth;
- uint32_t height = mDefaultHeight;
- // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
- // to scale and crop correctly.
- if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- width = mDefaultHeight;
- height = mDefaultWidth;
- }
-
- return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
- ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
- : mCurrentCrop;
-}
-
-uint32_t BufferLayerConsumer::getCurrentTransform() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentTransform;
-}
-
-uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentScalingMode;
-}
-
-sp<Fence> BufferLayerConsumer::getCurrentFence() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentFence;
-}
-
-std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentFenceTime;
-}
-
-void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
- BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
- std::lock_guard<std::mutex> lock(mImagesMutex);
- if (slotIndex == mCurrentTexture) {
- mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
- }
- mImages[slotIndex] = nullptr;
- ConsumerBase::freeBufferLocked(slotIndex);
-}
-
-void BufferLayerConsumer::onDisconnect() {
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
- }
-
- mLayer->onDisconnect();
-}
-
-void BufferLayerConsumer::onSidebandStreamChanged() {
- [[maybe_unused]] FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
- {
- Mutex::Autolock lock(mFrameAvailableMutex);
- unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get();
- }
- sp<ContentsChangedListener> listener;
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get());
- listener = mContentsChangedListener.promote();
- }
-
- if (listener != nullptr) {
- listener->onSidebandStreamChanged();
- }
-}
-
-void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
- if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- const std::shared_ptr<renderengine::ExternalTexture>& oldImage = mImages[item.mSlot];
- if (oldImage == nullptr || oldImage->getBuffer() == nullptr ||
- oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) {
- mImages[item.mSlot] = std::make_shared<
- renderengine::impl::ExternalTexture>(item.mGraphicBuffer, mRE,
- renderengine::impl::ExternalTexture::
- Usage::READABLE);
- }
- }
-}
-
-void BufferLayerConsumer::abandonLocked() {
- BLC_LOGV("abandonLocked");
- mCurrentTextureBuffer = nullptr;
- for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- mImages[i] = nullptr;
- }
- ConsumerBase::abandonLocked();
-}
-
-status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
- return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
-}
-
-void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
- result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
- "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
- prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
- mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
- mCurrentTransform);
-
- ConsumerBase::dumpLocked(result, prefix);
-}
-}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
deleted file mode 100644
index 23ad2a3..0000000
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ /dev/null
@@ -1,354 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BUFFERLAYERCONSUMER_H
-#define ANDROID_BUFFERLAYERCONSUMER_H
-
-#include <android-base/thread_annotations.h>
-#include <gui/BufferQueueDefs.h>
-#include <gui/ConsumerBase.h>
-#include <gui/HdrMetadata.h>
-#include <renderengine/ExternalTexture.h>
-#include <ui/FenceTime.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/GraphicTypes.h>
-#include <ui/Region.h>
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class Layer;
-class String8;
-
-namespace renderengine {
-class RenderEngine;
-} // namespace renderengine
-
-/*
- * BufferLayerConsumer consumes buffers of graphics data from a BufferQueue,
- * and makes them available to RenderEngine as a texture.
- *
- * A typical usage pattern is to call updateTexImage() when a new frame is
- * desired. If a new frame is available, the frame is latched. If not, the
- * previous contents are retained. The texture is attached and updated after
- * bindTextureImage() is called.
- *
- * All calls to updateTexImage must be made with RenderEngine being current.
- * The texture is attached to the TEXTURE_EXTERNAL texture target.
- */
-class BufferLayerConsumer : public ConsumerBase {
-public:
- static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
-
- class BufferRejecter {
- friend class BufferLayerConsumer;
- virtual bool reject(const sp<GraphicBuffer>& buf, const BufferItem& item) = 0;
-
- protected:
- virtual ~BufferRejecter() {}
- };
-
- struct ContentsChangedListener : public FrameAvailableListener {
- virtual void onSidebandStreamChanged() = 0;
- };
-
- // BufferLayerConsumer constructs a new BufferLayerConsumer object. The
- // tex parameter indicates the name of the RenderEngine texture to which
- // images are to be streamed.
- BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, renderengine::RenderEngine& engine,
- uint32_t tex, Layer* layer);
-
- // Sets the contents changed listener. This should be used instead of
- // ConsumerBase::setFrameAvailableListener().
- void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
-
- // updateTexImage acquires the most recently queued buffer, and sets the
- // image contents of the target texture to it.
- //
- // This call may only be made while RenderEngine is current.
- //
- // This calls doFenceWait to ensure proper synchronization unless native
- // fence is supported.
- //
- // Unlike the GLConsumer version, this version takes a functor that may be
- // used to reject the newly acquired buffer. It also does not bind the
- // RenderEngine texture until bindTextureImage is called.
- status_t updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
- bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber);
-
- // setReleaseFence stores a fence that will signal when the current buffer
- // is no longer being read. This fence will be returned to the producer
- // when the current buffer is released by updateTexImage(). Multiple
- // fences can be set for a given buffer; they will be merged into a single
- // union fence.
- void setReleaseFence(const sp<Fence>& fence);
-
- bool releasePendingBuffer();
-
- sp<Fence> getPrevFinalReleaseFence() const;
-
- // See GLConsumer::getTransformMatrix.
- void getTransformMatrix(float mtx[16]);
-
- // getTimestamp retrieves the timestamp associated with the texture image
- // set by the most recent call to updateTexImage.
- //
- // The timestamp is in nanoseconds, and is monotonically increasing. Its
- // other semantics (zero point, etc) are source-dependent and should be
- // documented by the source.
- int64_t getTimestamp();
-
- // getDataSpace retrieves the DataSpace associated with the texture image
- // set by the most recent call to updateTexImage.
- ui::Dataspace getCurrentDataSpace();
-
- // getCurrentHdrMetadata retrieves the HDR metadata associated with the
- // texture image set by the most recent call to updateTexImage.
- const HdrMetadata& getCurrentHdrMetadata() const;
-
- // getFrameNumber retrieves the frame number associated with the texture
- // image set by the most recent call to updateTexImage.
- //
- // The frame number is an incrementing counter set to 0 at the creation of
- // the BufferQueue associated with this consumer.
- uint64_t getFrameNumber();
-
- bool getTransformToDisplayInverse() const;
-
- // must be called from SF main thread
- const Region& getSurfaceDamage() const;
-
- // Merge the given damage region into the current damage region value.
- void mergeSurfaceDamage(const Region& damage);
-
- // getCurrentApi retrieves the API which queues the current buffer.
- int getCurrentApi() const;
-
- // See GLConsumer::setDefaultBufferSize.
- status_t setDefaultBufferSize(uint32_t width, uint32_t height);
-
- // setFilteringEnabled sets whether the transform matrix should be computed
- // for use with bilinear filtering.
- void setFilteringEnabled(bool enabled);
-
- // getCurrentBuffer returns the buffer associated with the current image.
- // When outSlot is not nullptr, the current buffer slot index is also
- // returned. Simiarly, when outFence is not nullptr, the current output
- // fence is returned.
- std::shared_ptr<renderengine::ExternalTexture> getCurrentBuffer(
- int* outSlot = nullptr, sp<Fence>* outFence = nullptr) const;
-
- // getCurrentCrop returns the cropping rectangle of the current buffer.
- Rect getCurrentCrop() const;
-
- // getCurrentTransform returns the transform of the current buffer.
- uint32_t getCurrentTransform() const;
-
- // getCurrentScalingMode returns the scaling mode of the current buffer.
- uint32_t getCurrentScalingMode() const;
-
- // getCurrentFence returns the fence indicating when the current buffer is
- // ready to be read from.
- sp<Fence> getCurrentFence() const;
-
- // getCurrentFence returns the FenceTime indicating when the current
- // buffer is ready to be read from.
- std::shared_ptr<FenceTime> getCurrentFenceTime() const;
-
- // setConsumerUsageBits overrides the ConsumerBase method to OR
- // DEFAULT_USAGE_FLAGS to usage.
- status_t setConsumerUsageBits(uint64_t usage);
- void onBufferAvailable(const BufferItem& item) EXCLUDES(mImagesMutex);
-
-protected:
- // abandonLocked overrides the ConsumerBase method to clear
- // mCurrentTextureImage in addition to the ConsumerBase behavior.
- virtual void abandonLocked() EXCLUDES(mImagesMutex);
-
- // dumpLocked overrides the ConsumerBase method to dump BufferLayerConsumer-
- // specific info in addition to the ConsumerBase behavior.
- virtual void dumpLocked(String8& result, const char* prefix) const;
-
- // See ConsumerBase::acquireBufferLocked
- virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
- uint64_t maxFrameNumber = 0) override
- EXCLUDES(mImagesMutex);
-
- bool canUseImageCrop(const Rect& crop) const;
-
- struct PendingRelease {
- PendingRelease() : isPending(false), currentTexture(-1), graphicBuffer() {}
-
- bool isPending;
- int currentTexture;
- sp<GraphicBuffer> graphicBuffer;
- };
-
- // This releases the buffer in the slot referenced by mCurrentTexture,
- // then updates state to refer to the BufferItem, which must be a
- // newly-acquired buffer. If pendingRelease is not null, the parameters
- // which would have been passed to releaseBufferLocked upon the successful
- // completion of the method will instead be returned to the caller, so that
- // it may call releaseBufferLocked itself later.
- status_t updateAndReleaseLocked(const BufferItem& item,
- PendingRelease* pendingRelease = nullptr)
- EXCLUDES(mImagesMutex);
-
-private:
- // Utility class for managing GraphicBuffer references into renderengine
- class Image {
- public:
- Image(const sp<GraphicBuffer>& graphicBuffer, renderengine::RenderEngine& engine);
- virtual ~Image();
- const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
-
- private:
- // mGraphicBuffer is the buffer that was used to create this image.
- sp<GraphicBuffer> mGraphicBuffer;
- // Back-reference into renderengine to initiate cleanup.
- renderengine::RenderEngine& mRE;
- DISALLOW_COPY_AND_ASSIGN(Image);
- };
-
- // freeBufferLocked frees up the given buffer slot. If the slot has been
- // initialized this will release the reference to the GraphicBuffer in
- // that slot. Otherwise it has no effect.
- //
- // This method must be called with mMutex locked.
- virtual void freeBufferLocked(int slotIndex) EXCLUDES(mImagesMutex);
-
- // IConsumerListener interface
- void onDisconnect() override;
- void onSidebandStreamChanged() override;
- void addAndGetFrameTimestamps(const NewFrameEventsEntry*, FrameEventHistoryDelta*) override {}
-
- // computeCurrentTransformMatrixLocked computes the transform matrix for the
- // current texture. It uses mCurrentTransform and the current GraphicBuffer
- // to compute this matrix and stores it in mCurrentTransformMatrix.
- // mCurrentTextureImage must not be nullptr.
- void computeCurrentTransformMatrixLocked();
-
- // getCurrentCropLocked returns the cropping rectangle of the current buffer.
- Rect getCurrentCropLocked() const;
-
- // The default consumer usage flags that BufferLayerConsumer always sets on its
- // BufferQueue instance; these will be OR:d with any additional flags passed
- // from the BufferLayerConsumer user. In particular, BufferLayerConsumer will always
- // consume buffers as hardware textures.
- static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
-
- // mCurrentTextureBuffer is the buffer containing the current texture. It's
- // possible that this buffer is not associated with any buffer slot, so we
- // must track it separately in order to support the getCurrentBuffer method.
- std::shared_ptr<renderengine::ExternalTexture> mCurrentTextureBuffer;
-
- // mCurrentCrop is the crop rectangle that applies to the current texture.
- // It gets set each time updateTexImage is called.
- Rect mCurrentCrop;
-
- // mCurrentTransform is the transform identifier for the current texture. It
- // gets set each time updateTexImage is called.
- uint32_t mCurrentTransform;
-
- // mCurrentScalingMode is the scaling mode for the current texture. It gets
- // set each time updateTexImage is called.
- uint32_t mCurrentScalingMode;
-
- // mCurrentFence is the fence received from BufferQueue in updateTexImage.
- sp<Fence> mCurrentFence;
-
- // The FenceTime wrapper around mCurrentFence.
- std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
-
- // mCurrentTransformMatrix is the transform matrix for the current texture.
- // It gets computed by computeTransformMatrix each time updateTexImage is
- // called.
- float mCurrentTransformMatrix[16];
-
- // mCurrentTimestamp is the timestamp for the current texture. It
- // gets set each time updateTexImage is called.
- int64_t mCurrentTimestamp;
-
- // mCurrentDataSpace is the dataspace for the current texture. It
- // gets set each time updateTexImage is called.
- ui::Dataspace mCurrentDataSpace;
-
- // mCurrentHdrMetadata is the HDR metadata for the current texture. It
- // gets set each time updateTexImage is called.
- HdrMetadata mCurrentHdrMetadata;
-
- // mCurrentFrameNumber is the frame counter for the current texture.
- // It gets set each time updateTexImage is called.
- uint64_t mCurrentFrameNumber;
-
- // Indicates this buffer must be transformed by the inverse transform of the screen
- // it is displayed onto. This is applied after BufferLayerConsumer::mCurrentTransform.
- // This must be set/read from SurfaceFlinger's main thread.
- bool mCurrentTransformToDisplayInverse;
-
- // The portion of this surface that has changed since the previous frame
- Region mCurrentSurfaceDamage;
-
- int mCurrentApi;
-
- uint32_t mDefaultWidth, mDefaultHeight;
-
- // mFilteringEnabled indicates whether the transform matrix is computed for
- // use with bilinear filtering. It defaults to true and is changed by
- // setFilteringEnabled().
- bool mFilteringEnabled;
-
- renderengine::RenderEngine& mRE;
-
- // mTexName is the name of the RenderEngine texture to which streamed
- // images will be bound when bindTexImage is called. It is set at
- // construction time.
- const uint32_t mTexName;
-
- // The layer for this BufferLayerConsumer. Always check mAbandoned before accessing.
- Layer* mLayer GUARDED_BY(mMutex);
-
- wp<ContentsChangedListener> mContentsChangedListener;
-
- // mCurrentTexture is the buffer slot index of the buffer that is currently
- // bound to the RenderEngine texture. It is initialized to INVALID_BUFFER_SLOT,
- // indicating that no buffer slot is currently bound to the texture. Note,
- // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
- // that no buffer is bound to the texture. A call to setBufferCount will
- // reset mCurrentTexture to INVALID_BUFFER_SLOT.
- int mCurrentTexture;
-
- // Shadow buffer cache for cleaning up renderengine references.
- std::shared_ptr<renderengine::ExternalTexture>
- mImages[BufferQueueDefs::NUM_BUFFER_SLOTS] GUARDED_BY(mImagesMutex);
-
- // Separate mutex guarding the shadow buffer cache.
- // mImagesMutex can be manipulated with binder threads (e.g. onBuffersAllocated)
- // which is contentious enough that we can't just use mMutex.
- mutable std::mutex mImagesMutex;
-
- // A release that is pending on the receipt of a new release fence from
- // presentDisplay
- PendingRelease mPendingRelease;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_BUFFERLAYERCONSUMER_H
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
deleted file mode 100644
index bee4de3..0000000
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ /dev/null
@@ -1,575 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#undef LOG_TAG
-#define LOG_TAG "BufferQueueLayer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include "BufferQueueLayer.h"
-
-#include <compositionengine/LayerFECompositionState.h>
-#include <gui/BufferQueueConsumer.h>
-#include <system/window.h>
-
-#include "LayerRejecter.h"
-#include "SurfaceInterceptor.h"
-
-#include "FrameTracer/FrameTracer.h"
-#include "Scheduler/LayerHistory.h"
-#include "TimeStats/TimeStats.h"
-
-namespace android {
-using PresentState = frametimeline::SurfaceFrame::PresentState;
-
-BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
-
-BufferQueueLayer::~BufferQueueLayer() {
- mContentsChangedListener->abandon();
- mConsumer->abandon();
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for Layer
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult) {
- const sp<Fence> releaseFence = futureFenceResult.get().value_or(Fence::NO_FENCE);
- mConsumer->setReleaseFence(releaseFence);
-
- // Prevent tracing the same release multiple times.
- if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
- mFlinger->mFrameTracer->traceFence(getSequence(), mPreviousBufferId, mPreviousFrameNumber,
- std::make_shared<FenceTime>(releaseFence),
- FrameTracer::FrameEvent::RELEASE_FENCE);
- mPreviousReleasedFrameNumber = mPreviousFrameNumber;
- }
-}
-
-void BufferQueueLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
- BufferLayer::setTransformHint(displayTransformHint);
- mConsumer->setTransformHint(mTransformHint);
-}
-
-void BufferQueueLayer::releasePendingBuffer(nsecs_t) {
- if (!mConsumer->releasePendingBuffer()) {
- return;
- }
-}
-
-void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
- mConsumer->setDefaultBufferSize(w, h);
-}
-
-int32_t BufferQueueLayer::getQueuedFrameCount() const {
- return mQueuedFrames;
-}
-
-bool BufferQueueLayer::isBufferDue(nsecs_t expectedPresentTime) const {
- Mutex::Autolock lock(mQueueItemLock);
-
- const int64_t addedTime = mQueueItems[0].item.mTimestamp;
-
- // Ignore timestamps more than a second in the future
- const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
- ALOGW_IF(!isPlausible,
- "[%s] Timestamp %" PRId64 " seems implausible "
- "relative to expectedPresent %" PRId64,
- getDebugName(), addedTime, expectedPresentTime);
-
- if (!isPlausible) {
- mFlinger->mTimeStats->incrementBadDesiredPresent(getSequence());
- }
-
- const bool isDue = addedTime < expectedPresentTime;
- return isDue || !isPlausible;
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayer
-// -----------------------------------------------------------------------
-
-bool BufferQueueLayer::fenceHasSignaled() const {
- Mutex::Autolock lock(mQueueItemLock);
-
- if (SurfaceFlinger::enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
- return true;
- }
-
- if (!hasFrameUpdate()) {
- return true;
- }
-
- if (mQueueItems[0].item.mIsDroppable) {
- // Even though this buffer's fence may not have signaled yet, it could
- // be replaced by another buffer before it has a chance to, which means
- // that it's possible to get into a situation where a buffer is never
- // able to be latched. To avoid this, grab this buffer anyway.
- return true;
- }
- const bool fenceSignaled =
- mQueueItems[0].item.mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
- if (!fenceSignaled) {
- mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
- TimeStats::LatchSkipReason::LateAcquire);
- }
-
- return fenceSignaled;
-}
-
-bool BufferQueueLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
- Mutex::Autolock lock(mQueueItemLock);
-
- if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
- return true;
- }
-
- return mQueueItems[0].item.mTimestamp <= expectedPresentTime;
-}
-
-bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
- // We need to update the sideband stream if the layer has both a buffer and a sideband stream.
- editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
-
- bool sidebandStreamChanged = true;
- if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
- // mSidebandStreamChanged was changed to false
- mSidebandStream = mConsumer->getSidebandStream();
- auto* layerCompositionState = editCompositionState();
- layerCompositionState->sidebandStream = mSidebandStream;
- if (layerCompositionState->sidebandStream != nullptr) {
- setTransactionFlags(eTransactionNeeded);
- mFlinger->setTransactionFlags(eTraversalNeeded);
- }
- recomputeVisibleRegions = true;
-
- return true;
- }
- return false;
-}
-
-bool BufferQueueLayer::hasFrameUpdate() const {
- return mQueuedFrames > 0;
-}
-
-status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
- nsecs_t expectedPresentTime) {
- // This boolean is used to make sure that SurfaceFlinger's shadow copy
- // of the buffer queue isn't modified when the buffer queue is returning
- // BufferItem's that weren't actually queued. This can happen in shared
- // buffer mode.
- bool queuedBuffer = false;
- const int32_t layerId = getSequence();
- LayerRejecter r(mDrawingState, getDrawingState(), recomputeVisibleRegions,
- getProducerStickyTransform() != 0, mName,
- getTransformToDisplayInverse());
-
- if (isRemovedFromCurrentState()) {
- expectedPresentTime = 0;
- }
-
- // updateTexImage() below might drop the some buffers at the head of the queue if there is a
- // buffer behind them which is timely to be presented. However this buffer may not be signaled
- // yet. The code below makes sure that this wouldn't happen by setting maxFrameNumber to the
- // last buffer that was signaled.
- uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
- {
- Mutex::Autolock lock(mQueueItemLock);
- for (size_t i = 0; i < mQueueItems.size(); i++) {
- bool fenceSignaled =
- mQueueItems[i].item.mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
- if (!fenceSignaled) {
- break;
- }
- lastSignaledFrameNumber = mQueueItems[i].item.mFrameNumber;
- }
- }
- const uint64_t maxFrameNumberToAcquire =
- std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber);
-
- bool autoRefresh;
- status_t updateResult = mConsumer->updateTexImage(&r, expectedPresentTime, &autoRefresh,
- &queuedBuffer, maxFrameNumberToAcquire);
- mDrawingState.autoRefresh = autoRefresh;
- if (updateResult == BufferQueue::PRESENT_LATER) {
- // Producer doesn't want buffer to be displayed yet. Signal a
- // layer update so we check again at the next opportunity.
- mFlinger->onLayerUpdate();
- return BAD_VALUE;
- } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
- // If the buffer has been rejected, remove it from the shadow queue
- // and return early
- if (queuedBuffer) {
- Mutex::Autolock lock(mQueueItemLock);
- if (mQueuedFrames > 0) {
- mConsumer->mergeSurfaceDamage(mQueueItems[0].item.mSurfaceDamage);
- mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].item.mFrameNumber);
- if (mQueueItems[0].surfaceFrame) {
- addSurfaceFrameDroppedForBuffer(mQueueItems[0].surfaceFrame);
- }
- mQueueItems.erase(mQueueItems.begin());
- mQueuedFrames--;
- }
- }
- return BAD_VALUE;
- } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
- // This can occur if something goes wrong when trying to create the
- // EGLImage for this buffer. If this happens, the buffer has already
- // been released, so we need to clean up the queue and bug out
- // early.
- if (queuedBuffer) {
- Mutex::Autolock lock(mQueueItemLock);
- for (auto& [item, surfaceFrame] : mQueueItems) {
- if (surfaceFrame) {
- addSurfaceFrameDroppedForBuffer(surfaceFrame);
- }
- }
- mQueueItems.clear();
- mQueuedFrames = 0;
- mFlinger->mTimeStats->onDestroy(layerId);
- mFlinger->mFrameTracer->onDestroy(layerId);
- }
-
- // Once we have hit this state, the shadow queue may no longer
- // correctly reflect the incoming BufferQueue's contents, so even if
- // updateTexImage starts working, the only safe course of action is
- // to continue to ignore updates.
- mUpdateTexImageFailed = true;
-
- return BAD_VALUE;
- }
-
- bool more_frames_pending = false;
- if (queuedBuffer) {
- // Autolock scope
- auto currentFrameNumber = mConsumer->getFrameNumber();
-
- Mutex::Autolock lock(mQueueItemLock);
-
- // Remove any stale buffers that have been dropped during
- // updateTexImage
- while (mQueuedFrames > 0 && mQueueItems[0].item.mFrameNumber != currentFrameNumber) {
- mConsumer->mergeSurfaceDamage(mQueueItems[0].item.mSurfaceDamage);
- mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].item.mFrameNumber);
- if (mQueueItems[0].surfaceFrame) {
- addSurfaceFrameDroppedForBuffer(mQueueItems[0].surfaceFrame);
- }
- mQueueItems.erase(mQueueItems.begin());
- mQueuedFrames--;
- }
-
- uint64_t bufferID = mQueueItems[0].item.mGraphicBuffer->getId();
- mFlinger->mTimeStats->setLatchTime(layerId, currentFrameNumber, latchTime);
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, currentFrameNumber, latchTime,
- FrameTracer::FrameEvent::LATCH);
-
- if (mQueueItems[0].surfaceFrame) {
- addSurfaceFramePresentedForBuffer(mQueueItems[0].surfaceFrame,
- mQueueItems[0].item.mFenceTime->getSignalTime(),
- latchTime);
- }
- mQueueItems.erase(mQueueItems.begin());
- more_frames_pending = (mQueuedFrames.fetch_sub(1) > 1);
- }
-
- // Decrement the queued-frames count. Signal another event if we
- // have more frames pending.
- if ((queuedBuffer && more_frames_pending) || mDrawingState.autoRefresh) {
- mFlinger->onLayerUpdate();
- }
-
- return NO_ERROR;
-}
-
-status_t BufferQueueLayer::updateActiveBuffer() {
- // update the active buffer
- mPreviousBufferId = getCurrentBufferId();
- mBufferInfo.mBuffer =
- mConsumer->getCurrentBuffer(&mBufferInfo.mBufferSlot, &mBufferInfo.mFence);
-
- if (mBufferInfo.mBuffer == nullptr) {
- // this can only happen if the very first buffer was rejected.
- return BAD_VALUE;
- }
- return NO_ERROR;
-}
-
-status_t BufferQueueLayer::updateFrameNumber() {
- mPreviousFrameNumber = mCurrentFrameNumber;
- mCurrentFrameNumber = mConsumer->getFrameNumber();
- return NO_ERROR;
-}
-
-void BufferQueueLayer::setFrameTimelineInfoForBuffer(const FrameTimelineInfo& frameTimelineInfo) {
- mFrameTimelineInfo = frameTimelineInfo;
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayerConsumer::ContentsChangedListener
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::onFrameDequeued(const uint64_t bufferId) {
- const int32_t layerId = getSequence();
- mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
- systemTime(), FrameTracer::FrameEvent::DEQUEUE);
-}
-
-void BufferQueueLayer::onFrameDetached(const uint64_t bufferId) {
- const int32_t layerId = getSequence();
- mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
- systemTime(), FrameTracer::FrameEvent::DETACH);
-}
-
-void BufferQueueLayer::onFrameCancelled(const uint64_t bufferId) {
- const int32_t layerId = getSequence();
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
- systemTime(), FrameTracer::FrameEvent::CANCEL);
-}
-
-void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
- const int32_t layerId = getSequence();
- const uint64_t bufferId = item.mGraphicBuffer->getId();
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(),
- FrameTracer::FrameEvent::QUEUE);
- mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber,
- std::make_shared<FenceTime>(item.mFence),
- FrameTracer::FrameEvent::ACQUIRE_FENCE);
-
- ATRACE_CALL();
- // Add this buffer from our internal queue tracker
- { // Autolock scope
- const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
-
- using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
- mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
-
- Mutex::Autolock lock(mQueueItemLock);
- // Reset the frame number tracker when we receive the first buffer after
- // a frame number reset
- if (item.mFrameNumber == 1) {
- mLastFrameNumberReceived = 0;
- }
-
- // Ensure that callbacks are handled in order
- while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
- status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
- if (result != NO_ERROR) {
- ALOGE("[%s] Timed out waiting on callback", getDebugName());
- break;
- }
- }
-
- auto surfaceFrame = createSurfaceFrameForBuffer(mFrameTimelineInfo, systemTime(), mName);
-
- mQueueItems.push_back({item, surfaceFrame});
- mQueuedFrames++;
-
- // Wake up any pending callbacks
- mLastFrameNumberReceived = item.mFrameNumber;
- mQueueItemCondition.broadcast();
- }
-
- mFlinger->mInterceptor->saveBufferUpdate(layerId, item.mGraphicBuffer->getWidth(),
- item.mGraphicBuffer->getHeight(), item.mFrameNumber);
-
- mFlinger->onLayerUpdate();
- mConsumer->onBufferAvailable(item);
-}
-
-void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
- ATRACE_CALL();
- { // Autolock scope
- Mutex::Autolock lock(mQueueItemLock);
-
- // Ensure that callbacks are handled in order
- while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
- status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
- if (result != NO_ERROR) {
- ALOGE("[%s] Timed out waiting on callback", getDebugName());
- break;
- }
- }
-
- if (!hasFrameUpdate()) {
- ALOGE("Can't replace a frame on an empty queue");
- return;
- }
-
- auto surfaceFrame = createSurfaceFrameForBuffer(mFrameTimelineInfo, systemTime(), mName);
- mQueueItems[mQueueItems.size() - 1].item = item;
- mQueueItems[mQueueItems.size() - 1].surfaceFrame = std::move(surfaceFrame);
-
- // Wake up any pending callbacks
- mLastFrameNumberReceived = item.mFrameNumber;
- mQueueItemCondition.broadcast();
- }
-
- const int32_t layerId = getSequence();
- const uint64_t bufferId = item.mGraphicBuffer->getId();
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(),
- FrameTracer::FrameEvent::QUEUE);
- mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber,
- std::make_shared<FenceTime>(item.mFence),
- FrameTracer::FrameEvent::ACQUIRE_FENCE);
- mConsumer->onBufferAvailable(item);
-}
-
-void BufferQueueLayer::onSidebandStreamChanged() {
- bool sidebandStreamChanged = false;
- if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
- // mSidebandStreamChanged was changed to true
- mFlinger->onLayerUpdate();
- }
-}
-
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::onFirstRef() {
- BufferLayer::onFirstRef();
-
- // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- mFlinger->getFactory().createBufferQueue(&producer, &consumer, true);
- mProducer = mFlinger->getFactory().createMonitoredProducer(producer, mFlinger, this);
- mConsumer =
- mFlinger->getFactory().createBufferLayerConsumer(consumer, mFlinger->getRenderEngine(),
- mTextureName, this);
- mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
-
- mContentsChangedListener = new ContentsChangedListener(this);
- mConsumer->setContentsChangedListener(mContentsChangedListener);
- mConsumer->setName(String8(mName.data(), mName.size()));
-
- mProducer->setMaxDequeuedBufferCount(2);
-}
-
-status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
- // never allow a surface larger than what our underlying GL implementation
- // can handle.
- if (mFlinger->exceedsMaxRenderTargetSize(w, h)) {
- ALOGE("dimensions too large %" PRIu32 " x %" PRIu32, w, h);
- return BAD_VALUE;
- }
-
- setDefaultBufferSize(w, h);
- mConsumer->setDefaultBufferFormat(format);
- mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
-
- return NO_ERROR;
-}
-
-sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
- return mProducer;
-}
-
-uint32_t BufferQueueLayer::getProducerStickyTransform() const {
- int producerStickyTransform = 0;
- int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
- if (ret != OK) {
- ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
- strerror(-ret), ret);
- return 0;
- }
- return static_cast<uint32_t>(producerStickyTransform);
-}
-
-void BufferQueueLayer::gatherBufferInfo() {
- BufferLayer::gatherBufferInfo();
-
- mBufferInfo.mDesiredPresentTime = mConsumer->getTimestamp();
- mBufferInfo.mFenceTime = mConsumer->getCurrentFenceTime();
- mBufferInfo.mFence = mConsumer->getCurrentFence();
- mBufferInfo.mTransform = mConsumer->getCurrentTransform();
- mBufferInfo.mDataspace = translateDataspace(mConsumer->getCurrentDataSpace());
- mBufferInfo.mCrop = mConsumer->getCurrentCrop();
- mBufferInfo.mScaleMode = mConsumer->getCurrentScalingMode();
- mBufferInfo.mSurfaceDamage = mConsumer->getSurfaceDamage();
- mBufferInfo.mHdrMetadata = mConsumer->getCurrentHdrMetadata();
- mBufferInfo.mApi = mConsumer->getCurrentApi();
- mBufferInfo.mTransformToDisplayInverse = mConsumer->getTransformToDisplayInverse();
-}
-
-sp<Layer> BufferQueueLayer::createClone() {
- LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata());
- args.textureName = mTextureName;
- sp<BufferQueueLayer> layer = mFlinger->getFactory().createBufferQueueLayer(args);
- layer->setInitialValuesForClone(this);
-
- return layer;
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayerConsumer::ContentsChangedListener
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::ContentsChangedListener::onFrameAvailable(const BufferItem& item) {
- Mutex::Autolock lock(mMutex);
- if (mBufferQueueLayer != nullptr) {
- mBufferQueueLayer->onFrameAvailable(item);
- }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameReplaced(const BufferItem& item) {
- Mutex::Autolock lock(mMutex);
- if (mBufferQueueLayer != nullptr) {
- mBufferQueueLayer->onFrameReplaced(item);
- }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onSidebandStreamChanged() {
- Mutex::Autolock lock(mMutex);
- if (mBufferQueueLayer != nullptr) {
- mBufferQueueLayer->onSidebandStreamChanged();
- }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameDequeued(const uint64_t bufferId) {
- Mutex::Autolock lock(mMutex);
- if (mBufferQueueLayer != nullptr) {
- mBufferQueueLayer->onFrameDequeued(bufferId);
- }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameDetached(const uint64_t bufferId) {
- Mutex::Autolock lock(mMutex);
- if (mBufferQueueLayer != nullptr) {
- mBufferQueueLayer->onFrameDetached(bufferId);
- }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameCancelled(const uint64_t bufferId) {
- Mutex::Autolock lock(mMutex);
- if (mBufferQueueLayer != nullptr) {
- mBufferQueueLayer->onFrameCancelled(bufferId);
- }
-}
-
-void BufferQueueLayer::ContentsChangedListener::abandon() {
- Mutex::Autolock lock(mMutex);
- mBufferQueueLayer = nullptr;
-}
-
-// -----------------------------------------------------------------------
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
deleted file mode 100644
index e1c80d5..0000000
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "BufferLayer.h"
-
-#include <utils/String8.h>
-
-namespace android {
-
-namespace frametimeline {
-class SurfaceFrame;
-}
-
-/*
- * A new BufferQueue and a new BufferLayerConsumer are created when the
- * BufferLayer is first referenced.
- *
- * This also implements onFrameAvailable(), which notifies SurfaceFlinger
- * that new data has arrived.
- */
-class BufferQueueLayer : public BufferLayer {
-public:
- // Only call while mStateLock is held
- explicit BufferQueueLayer(const LayerCreationArgs&);
- ~BufferQueueLayer() override;
-
- // Implements Layer.
- const char* getType() const override { return "BufferQueueLayer"; }
-
- void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
-
- // If a buffer was replaced this frame, release the former buffer
- void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
-
- void setDefaultBufferSize(uint32_t w, uint32_t h) override;
-
- int32_t getQueuedFrameCount() const override;
-
- // Returns true if the next buffer should be presented at the expected present time
- bool isBufferDue(nsecs_t expectedPresentTime) const override;
-
- // Implements BufferLayer.
- bool fenceHasSignaled() const override;
- bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
-
- status_t setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format);
- sp<IGraphicBufferProducer> getProducer() const;
-
- void setSizeForTest(uint32_t w, uint32_t h) {
- mDrawingState.active_legacy.w = w;
- mDrawingState.active_legacy.h = h;
- }
-
-protected:
- void gatherBufferInfo() override;
-
- // -----------------------------------------------------------------------
- // Interface implementation for BufferLayerConsumer::ContentsChangedListener
- // -----------------------------------------------------------------------
- class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener {
- public:
- ContentsChangedListener(BufferQueueLayer* bufferQueueLayer)
- : mBufferQueueLayer(bufferQueueLayer) {}
- void abandon();
-
- protected:
- void onFrameAvailable(const BufferItem& item) override;
- void onFrameReplaced(const BufferItem& item) override;
- void onSidebandStreamChanged() override;
- void onFrameDequeued(const uint64_t bufferId) override;
- void onFrameDetached(const uint64_t bufferId) override;
- void onFrameCancelled(const uint64_t bufferId) override;
-
- private:
- BufferQueueLayer* mBufferQueueLayer = nullptr;
- Mutex mMutex;
- };
-
-private:
-
- bool latchSidebandStream(bool& recomputeVisibleRegions) override;
- void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
-
- bool hasFrameUpdate() const override;
-
- status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
- nsecs_t expectedPresentTime) override;
-
- status_t updateActiveBuffer() override;
- status_t updateFrameNumber() override;
- void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& frameTimelineInfo) override;
-
- sp<Layer> createClone() override;
-
- void onFirstRef() override;
-
- void onFrameAvailable(const BufferItem& item);
- void onFrameReplaced(const BufferItem& item);
- void onSidebandStreamChanged();
- void onFrameDequeued(const uint64_t bufferId);
- void onFrameDetached(const uint64_t bufferId);
- void onFrameCancelled(const uint64_t bufferId);
-
- // Temporary - Used only for LEGACY camera mode.
- uint32_t getProducerStickyTransform() const;
-
- sp<BufferLayerConsumer> mConsumer;
- sp<IGraphicBufferProducer> mProducer;
-
- bool mUpdateTexImageFailed{false};
-
- uint64_t mPreviousBufferId = 0;
- uint64_t mPreviousReleasedFrameNumber = 0;
-
- // Local copy of the queued contents of the incoming BufferQueue
- mutable Mutex mQueueItemLock;
- Condition mQueueItemCondition;
-
- struct BufferData {
- BufferData(BufferItem item, std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame)
- : item(item), surfaceFrame(surfaceFrame) {}
- BufferItem item;
- std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame;
- };
- std::vector<BufferData> mQueueItems;
- std::atomic<uint64_t> mLastFrameNumberReceived{0};
-
- // thread-safe
- std::atomic<int32_t> mQueuedFrames{0};
-
- sp<ContentsChangedListener> mContentsChangedListener;
-
- // The last vsync info received on this layer. This will be used when we get
- // a buffer to correlate the buffer with the vsync id. Can only be accessed
- // with the SF state lock held.
- FrameTimelineInfo mFrameTimelineInfo;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
deleted file mode 100644
index 3875f15..0000000
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ /dev/null
@@ -1,1085 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "BufferStateLayer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "BufferStateLayer.h"
-
-#include <limits>
-
-#include <FrameTimeline/FrameTimeline.h>
-#include <compositionengine/LayerFECompositionState.h>
-#include <gui/BufferQueue.h>
-#include <private/gui/SyncFeatures.h>
-#include <renderengine/Image.h>
-#include "TunnelModeEnabledReporter.h"
-
-#include "EffectLayer.h"
-#include "FrameTracer/FrameTracer.h"
-#include "TimeStats/TimeStats.h"
-
-#define EARLY_RELEASE_ENABLED false
-
-namespace android {
-
-using PresentState = frametimeline::SurfaceFrame::PresentState;
-namespace {
-void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
- const sp<GraphicBuffer>& buffer, uint64_t framenumber,
- const sp<Fence>& releaseFence,
- uint32_t currentMaxAcquiredBufferCount) {
- if (!listener) {
- return;
- }
- listener->onReleaseBuffer({buffer->getId(), framenumber},
- releaseFence ? releaseFence : Fence::NO_FENCE,
- currentMaxAcquiredBufferCount);
-}
-} // namespace
-
-BufferStateLayer::BufferStateLayer(const LayerCreationArgs& args)
- : BufferLayer(args), mHwcSlotGenerator(new HwcSlotGenerator()) {
- mDrawingState.dataspace = ui::Dataspace::V0_SRGB;
-}
-
-BufferStateLayer::~BufferStateLayer() {
- // The original layer and the clone layer share the same texture and buffer. Therefore, only
- // one of the layers, in this case the original layer, needs to handle the deletion. The
- // original layer and the clone should be removed at the same time so there shouldn't be any
- // issue with the clone layer trying to use the texture.
- if (mBufferInfo.mBuffer != nullptr) {
- callReleaseBufferCallback(mDrawingState.releaseBufferListener,
- mBufferInfo.mBuffer->getBuffer(), mBufferInfo.mFrameNumber,
- mBufferInfo.mFence,
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
- mOwnerUid));
- }
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for Layer
-// -----------------------------------------------------------------------
-void BufferStateLayer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult) {
- // If we are displayed on multiple displays in a single composition cycle then we would
- // need to do careful tracking to enable the use of the mLastClientCompositionFence.
- // For example we can only use it if all the displays are client comp, and we need
- // to merge all the client comp fences. We could do this, but for now we just
- // disable the optimization when a layer is composed on multiple displays.
- if (mClearClientCompositionFenceOnLayerDisplayed) {
- mLastClientCompositionFence = nullptr;
- } else {
- mClearClientCompositionFenceOnLayerDisplayed = true;
- }
-
- // The previous release fence notifies the client that SurfaceFlinger is done with the previous
- // buffer that was presented on this layer. The first transaction that came in this frame that
- // replaced the previous buffer on this layer needs this release fence, because the fence will
- // let the client know when that previous buffer is removed from the screen.
- //
- // Every other transaction on this layer does not need a release fence because no other
- // Transactions that were set on this layer this frame are going to have their preceeding buffer
- // removed from the display this frame.
- //
- // For example, if we have 3 transactions this frame. The first transaction doesn't contain a
- // buffer so it doesn't need a previous release fence because the layer still needs the previous
- // buffer. The second transaction contains a buffer so it needs a previous release fence because
- // the previous buffer will be released this frame. The third transaction also contains a
- // buffer. It replaces the buffer in the second transaction. The buffer in the second
- // transaction will now no longer be presented so it is released immediately and the third
- // transaction doesn't need a previous release fence.
- sp<CallbackHandle> ch;
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->releasePreviousBuffer &&
- mDrawingState.releaseBufferEndpoint == handle->listener) {
- ch = handle;
- break;
- }
- }
-
- // Prevent tracing the same release multiple times.
- if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
- mPreviousReleasedFrameNumber = mPreviousFrameNumber;
- }
-
- if (ch != nullptr) {
- ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
- ch->previousReleaseFences.emplace_back(std::move(futureFenceResult));
- ch->name = mName;
- }
-}
-
-void BufferStateLayer::onSurfaceFrameCreated(
- const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame) {
- while (mPendingJankClassifications.size() >= kPendingClassificationMaxSurfaceFrames) {
- // Too many SurfaceFrames pending classification. The front of the deque is probably not
- // tracked by FrameTimeline and will never be presented. This will only result in a memory
- // leak.
- ALOGW("Removing the front of pending jank deque from layer - %s to prevent memory leak",
- mName.c_str());
- std::string miniDump = mPendingJankClassifications.front()->miniDump();
- ALOGD("Head SurfaceFrame mini dump\n%s", miniDump.c_str());
- mPendingJankClassifications.pop_front();
- }
- mPendingJankClassifications.emplace_back(surfaceFrame);
-}
-
-void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
- for (const auto& handle : mDrawingState.callbackHandles) {
- handle->transformHint = mTransformHint;
- handle->dequeueReadyTime = dequeueReadyTime;
- handle->currentMaxAcquiredBufferCount =
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mOwnerUid);
- }
-
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->releasePreviousBuffer &&
- mDrawingState.releaseBufferEndpoint == handle->listener) {
- handle->previousReleaseCallbackId = mPreviousReleaseCallbackId;
- break;
- }
- }
-
- std::vector<JankData> jankData;
- jankData.reserve(mPendingJankClassifications.size());
- while (!mPendingJankClassifications.empty()
- && mPendingJankClassifications.front()->getJankType()) {
- std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame =
- mPendingJankClassifications.front();
- mPendingJankClassifications.pop_front();
- jankData.emplace_back(
- JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value()));
- }
-
- mFlinger->getTransactionCallbackInvoker().addCallbackHandles(
- mDrawingState.callbackHandles, jankData);
-
- sp<Fence> releaseFence = Fence::NO_FENCE;
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->releasePreviousBuffer &&
- mDrawingState.releaseBufferEndpoint == handle->listener) {
- releaseFence =
- handle->previousReleaseFence ? handle->previousReleaseFence : Fence::NO_FENCE;
- break;
- }
- }
-
- mDrawingState.callbackHandles = {};
-}
-
-void BufferStateLayer::finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
- const CompositorTiming& compositorTiming) {
- for (const auto& handle : mDrawingState.callbackHandles) {
- handle->gpuCompositionDoneFence = glDoneFence;
- handle->compositorTiming = compositorTiming;
- }
-}
-
-bool BufferStateLayer::willPresentCurrentTransaction() const {
- // Returns true if the most recent Transaction applied to CurrentState will be presented.
- return (getSidebandStreamChanged() || getAutoRefresh() ||
- (mDrawingState.modified &&
- (mDrawingState.buffer != nullptr || mDrawingState.bgColorLayer != nullptr)));
-}
-
-Rect BufferStateLayer::getCrop(const Layer::State& s) const {
- return s.crop;
-}
-
-bool BufferStateLayer::setTransform(uint32_t transform) {
- if (mDrawingState.bufferTransform == transform) return false;
- mDrawingState.bufferTransform = transform;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setTransformToDisplayInverse(bool transformToDisplayInverse) {
- if (mDrawingState.transformToDisplayInverse == transformToDisplayInverse) return false;
- mDrawingState.sequence++;
- mDrawingState.transformToDisplayInverse = transformToDisplayInverse;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setCrop(const Rect& crop) {
- if (mDrawingState.crop == crop) return false;
- mDrawingState.sequence++;
- mDrawingState.crop = crop;
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setBufferCrop(const Rect& bufferCrop) {
- if (mDrawingState.bufferCrop == bufferCrop) return false;
-
- mDrawingState.sequence++;
- mDrawingState.bufferCrop = bufferCrop;
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setDestinationFrame(const Rect& destinationFrame) {
- if (mDrawingState.destinationFrame == destinationFrame) return false;
-
- mDrawingState.sequence++;
- mDrawingState.destinationFrame = destinationFrame;
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-static bool assignTransform(ui::Transform* dst, ui::Transform& from) {
- if (*dst == from) {
- return false;
- }
- *dst = from;
- return true;
-}
-
-// Translate destination frame into scale and position. If a destination frame is not set, use the
-// provided scale and position
-bool BufferStateLayer::updateGeometry() {
- if ((mDrawingState.flags & layer_state_t::eIgnoreDestinationFrame) ||
- mDrawingState.destinationFrame.isEmpty()) {
- // If destination frame is not set, use the requested transform set via
- // BufferStateLayer::setPosition and BufferStateLayer::setMatrix.
- return assignTransform(&mDrawingState.transform, mRequestedTransform);
- }
-
- Rect destRect = mDrawingState.destinationFrame;
- int32_t destW = destRect.width();
- int32_t destH = destRect.height();
- if (destRect.left < 0) {
- destRect.left = 0;
- destRect.right = destW;
- }
- if (destRect.top < 0) {
- destRect.top = 0;
- destRect.bottom = destH;
- }
-
- if (!mDrawingState.buffer) {
- ui::Transform t;
- t.set(destRect.left, destRect.top);
- return assignTransform(&mDrawingState.transform, t);
- }
-
- uint32_t bufferWidth = mDrawingState.buffer->getWidth();
- uint32_t bufferHeight = mDrawingState.buffer->getHeight();
- // Undo any transformations on the buffer.
- if (mDrawingState.bufferTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (mDrawingState.transformToDisplayInverse) {
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
- }
-
- float sx = destW / static_cast<float>(bufferWidth);
- float sy = destH / static_cast<float>(bufferHeight);
- ui::Transform t;
- t.set(sx, 0, 0, sy);
- t.set(destRect.left, destRect.top);
- return assignTransform(&mDrawingState.transform, t);
-}
-
-bool BufferStateLayer::setMatrix(const layer_state_t::matrix22_t& matrix) {
- if (mRequestedTransform.dsdx() == matrix.dsdx && mRequestedTransform.dtdy() == matrix.dtdy &&
- mRequestedTransform.dtdx() == matrix.dtdx && mRequestedTransform.dsdy() == matrix.dsdy) {
- return false;
- }
-
- ui::Transform t;
- t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
-
- mRequestedTransform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
-
- mDrawingState.sequence++;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- return true;
-}
-
-bool BufferStateLayer::setPosition(float x, float y) {
- if (mRequestedTransform.tx() == x && mRequestedTransform.ty() == y) {
- return false;
- }
-
- mRequestedTransform.set(x, y);
-
- mDrawingState.sequence++;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- return true;
-}
-
-bool BufferStateLayer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& buffer,
- const BufferData& bufferData, nsecs_t postTime,
- nsecs_t desiredPresentTime, bool isAutoTimestamp,
- std::optional<nsecs_t> dequeueTime,
- const FrameTimelineInfo& info) {
- ATRACE_CALL();
-
- if (!buffer) {
- return false;
- }
-
- const bool frameNumberChanged =
- bufferData.flags.test(BufferData::BufferDataChange::frameNumberChanged);
- const uint64_t frameNumber =
- frameNumberChanged ? bufferData.frameNumber : mDrawingState.frameNumber + 1;
-
- if (mDrawingState.buffer) {
- mReleasePreviousBuffer = true;
- if (!mBufferInfo.mBuffer ||
- (!mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer) ||
- mDrawingState.frameNumber != mBufferInfo.mFrameNumber)) {
- // If mDrawingState has a buffer, and we are about to update again
- // before swapping to drawing state, then the first buffer will be
- // dropped and we should decrement the pending buffer count and
- // call any release buffer callbacks if set.
- callReleaseBufferCallback(mDrawingState.releaseBufferListener,
- mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
- mDrawingState.acquireFence,
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
- mOwnerUid));
- decrementPendingBufferCount();
- if (mDrawingState.bufferSurfaceFrameTX != nullptr &&
- mDrawingState.bufferSurfaceFrameTX->getPresentState() != PresentState::Presented) {
- addSurfaceFrameDroppedForBuffer(mDrawingState.bufferSurfaceFrameTX);
- mDrawingState.bufferSurfaceFrameTX.reset();
- }
- } else if (EARLY_RELEASE_ENABLED && mLastClientCompositionFence != nullptr) {
- callReleaseBufferCallback(mDrawingState.releaseBufferListener,
- mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
- mLastClientCompositionFence,
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
- mOwnerUid));
- mLastClientCompositionFence = nullptr;
- }
- }
-
- mDrawingState.frameNumber = frameNumber;
- mDrawingState.releaseBufferListener = bufferData.releaseBufferListener;
- mDrawingState.buffer = std::move(buffer);
- mDrawingState.clientCacheId = bufferData.cachedBuffer;
-
- mDrawingState.acquireFence = bufferData.flags.test(BufferData::BufferDataChange::fenceChanged)
- ? bufferData.acquireFence
- : Fence::NO_FENCE;
- mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence);
- if (mDrawingState.acquireFenceTime->getSignalTime() == Fence::SIGNAL_TIME_PENDING) {
- // We latched this buffer unsiganled, so we need to pass the acquire fence
- // on the callback instead of just the acquire time, since it's unknown at
- // this point.
- mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFence;
- } else {
- mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime();
- }
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- const int32_t layerId = getSequence();
- mFlinger->mTimeStats->setPostTime(layerId, mDrawingState.frameNumber, getName().c_str(),
- mOwnerUid, postTime, getGameMode());
- mDrawingState.desiredPresentTime = desiredPresentTime;
- mDrawingState.isAutoTimestamp = isAutoTimestamp;
-
- const nsecs_t presentTime = [&] {
- if (!isAutoTimestamp) return desiredPresentTime;
-
- const auto prediction =
- mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(info.vsyncId);
- if (prediction.has_value()) return prediction->presentTime;
-
- return static_cast<nsecs_t>(0);
- }();
-
- using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
- mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
-
- setFrameTimelineVsyncForBufferTransaction(info, postTime);
-
- if (dequeueTime && *dequeueTime != 0) {
- const uint64_t bufferId = mDrawingState.buffer->getId();
- mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime,
- FrameTracer::FrameEvent::DEQUEUE);
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, postTime,
- FrameTracer::FrameEvent::QUEUE);
- }
-
- mDrawingState.width = mDrawingState.buffer->getWidth();
- mDrawingState.height = mDrawingState.buffer->getHeight();
- mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
- return true;
-}
-
-bool BufferStateLayer::setDataspace(ui::Dataspace dataspace) {
- if (mDrawingState.dataspace == dataspace) return false;
- mDrawingState.dataspace = dataspace;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setHdrMetadata(const HdrMetadata& hdrMetadata) {
- if (mDrawingState.hdrMetadata == hdrMetadata) return false;
- mDrawingState.hdrMetadata = hdrMetadata;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setSurfaceDamageRegion(const Region& surfaceDamage) {
- mDrawingState.surfaceDamageRegion = surfaceDamage;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setApi(int32_t api) {
- if (mDrawingState.api == api) return false;
- mDrawingState.api = api;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setSidebandStream(const sp<NativeHandle>& sidebandStream) {
- if (mDrawingState.sidebandStream == sidebandStream) return false;
-
- if (mDrawingState.sidebandStream != nullptr && sidebandStream == nullptr) {
- mFlinger->mTunnelModeEnabledReporter->decrementTunnelModeCount();
- } else if (sidebandStream != nullptr) {
- mFlinger->mTunnelModeEnabledReporter->incrementTunnelModeCount();
- }
-
- mDrawingState.sidebandStream = sidebandStream;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- if (!mSidebandStreamChanged.exchange(true)) {
- // mSidebandStreamChanged was false
- mFlinger->onLayerUpdate();
- }
- return true;
-}
-
-bool BufferStateLayer::setTransactionCompletedListeners(
- const std::vector<sp<CallbackHandle>>& handles) {
- // If there is no handle, we will not send a callback so reset mReleasePreviousBuffer and return
- if (handles.empty()) {
- mReleasePreviousBuffer = false;
- return false;
- }
-
- const bool willPresent = willPresentCurrentTransaction();
-
- for (const auto& handle : handles) {
- // If this transaction set a buffer on this layer, release its previous buffer
- handle->releasePreviousBuffer = mReleasePreviousBuffer;
-
- // If this layer will be presented in this frame
- if (willPresent) {
- // If this transaction set an acquire fence on this layer, set its acquire time
- handle->acquireTimeOrFence = mCallbackHandleAcquireTimeOrFence;
- handle->frameNumber = mDrawingState.frameNumber;
-
- // Store so latched time and release fence can be set
- mDrawingState.callbackHandles.push_back(handle);
-
- } else { // If this layer will NOT need to be relatched and presented this frame
- // Notify the transaction completed thread this handle is done
- mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
- }
- }
-
- mReleasePreviousBuffer = false;
- mCallbackHandleAcquireTimeOrFence = -1;
-
- return willPresent;
-}
-
-bool BufferStateLayer::setTransparentRegionHint(const Region& transparent) {
- mDrawingState.sequence++;
- mDrawingState.transparentRegionHint = transparent;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-Rect BufferStateLayer::getBufferSize(const State& /*s*/) const {
- // for buffer state layers we use the display frame size as the buffer size.
-
- if (mBufferInfo.mBuffer == nullptr) {
- return Rect::INVALID_RECT;
- }
-
- uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
-
- // Undo any transformations on the buffer and return the result.
- if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
-
- if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
- }
-
- return Rect(0, 0, static_cast<int32_t>(bufWidth), static_cast<int32_t>(bufHeight));
-}
-
-FloatRect BufferStateLayer::computeSourceBounds(const FloatRect& parentBounds) const {
- if (mBufferInfo.mBuffer == nullptr) {
- return parentBounds;
- }
-
- return getBufferSize(getDrawingState()).toFloatRect();
-}
-
-// -----------------------------------------------------------------------
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayer
-// -----------------------------------------------------------------------
-bool BufferStateLayer::fenceHasSignaled() const {
- if (SurfaceFlinger::enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
- return true;
- }
-
- const bool fenceSignaled =
- getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
- if (!fenceSignaled) {
- mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
- TimeStats::LatchSkipReason::LateAcquire);
- }
-
- return fenceSignaled;
-}
-
-bool BufferStateLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
- if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
- return true;
- }
-
- return mDrawingState.isAutoTimestamp || mDrawingState.desiredPresentTime <= expectedPresentTime;
-}
-
-bool BufferStateLayer::onPreComposition(nsecs_t refreshStartTime) {
- for (const auto& handle : mDrawingState.callbackHandles) {
- handle->refreshStartTime = refreshStartTime;
- }
- return BufferLayer::onPreComposition(refreshStartTime);
-}
-
-void BufferStateLayer::setAutoRefresh(bool autoRefresh) {
- mDrawingState.autoRefresh = autoRefresh;
-}
-
-bool BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
- // We need to update the sideband stream if the layer has both a buffer and a sideband stream.
- editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
-
- if (mSidebandStreamChanged.exchange(false)) {
- const State& s(getDrawingState());
- // mSidebandStreamChanged was true
- mSidebandStream = s.sidebandStream;
- editCompositionState()->sidebandStream = mSidebandStream;
- if (mSidebandStream != nullptr) {
- setTransactionFlags(eTransactionNeeded);
- mFlinger->setTransactionFlags(eTraversalNeeded);
- }
- recomputeVisibleRegions = true;
-
- return true;
- }
- return false;
-}
-
-bool BufferStateLayer::hasFrameUpdate() const {
- const State& c(getDrawingState());
- return (mDrawingStateModified || mDrawingState.modified) && (c.buffer != nullptr || c.bgColorLayer != nullptr);
-}
-
-status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
- nsecs_t /*expectedPresentTime*/) {
- const State& s(getDrawingState());
-
- if (!s.buffer) {
- if (s.bgColorLayer) {
- for (auto& handle : mDrawingState.callbackHandles) {
- handle->latchTime = latchTime;
- }
- }
- return NO_ERROR;
- }
-
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->frameNumber == mDrawingState.frameNumber) {
- handle->latchTime = latchTime;
- }
- }
-
- const int32_t layerId = getSequence();
- const uint64_t bufferId = mDrawingState.buffer->getId();
- const uint64_t frameNumber = mDrawingState.frameNumber;
- const auto acquireFence = std::make_shared<FenceTime>(mDrawingState.acquireFence);
- mFlinger->mTimeStats->setAcquireFence(layerId, frameNumber, acquireFence);
- mFlinger->mTimeStats->setLatchTime(layerId, frameNumber, latchTime);
-
- mFlinger->mFrameTracer->traceFence(layerId, bufferId, frameNumber, acquireFence,
- FrameTracer::FrameEvent::ACQUIRE_FENCE);
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, latchTime,
- FrameTracer::FrameEvent::LATCH);
-
- auto& bufferSurfaceFrame = mDrawingState.bufferSurfaceFrameTX;
- if (bufferSurfaceFrame != nullptr &&
- bufferSurfaceFrame->getPresentState() != PresentState::Presented) {
- // Update only if the bufferSurfaceFrame wasn't already presented. A Presented
- // bufferSurfaceFrame could be seen here if a pending state was applied successfully and we
- // are processing the next state.
- addSurfaceFramePresentedForBuffer(bufferSurfaceFrame,
- mDrawingState.acquireFenceTime->getSignalTime(),
- latchTime);
- mDrawingState.bufferSurfaceFrameTX.reset();
- }
-
- std::deque<sp<CallbackHandle>> remainingHandles;
- mFlinger->getTransactionCallbackInvoker()
- .addOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles);
- mDrawingState.callbackHandles = remainingHandles;
-
- mDrawingStateModified = false;
-
- return NO_ERROR;
-}
-
-status_t BufferStateLayer::updateActiveBuffer() {
- const State& s(getDrawingState());
-
- if (s.buffer == nullptr) {
- return BAD_VALUE;
- }
-
- if (!mBufferInfo.mBuffer || !s.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
- decrementPendingBufferCount();
- }
-
- mPreviousReleaseCallbackId = {getCurrentBufferId(), mBufferInfo.mFrameNumber};
- mBufferInfo.mBuffer = s.buffer;
- mBufferInfo.mFence = s.acquireFence;
- mBufferInfo.mFrameNumber = s.frameNumber;
-
- return NO_ERROR;
-}
-
-status_t BufferStateLayer::updateFrameNumber() {
- // TODO(marissaw): support frame history events
- mPreviousFrameNumber = mCurrentFrameNumber;
- mCurrentFrameNumber = mDrawingState.frameNumber;
- return NO_ERROR;
-}
-
-void BufferStateLayer::HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
- std::lock_guard lock(mMutex);
- if (!clientCacheId.isValid()) {
- ALOGE("invalid process, failed to erase buffer");
- return;
- }
- eraseBufferLocked(clientCacheId);
-}
-
-int BufferStateLayer::HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
- std::lock_guard<std::mutex> lock(mMutex);
- auto itr = mCachedBuffers.find(clientCacheId);
- if (itr == mCachedBuffers.end()) {
- return addCachedBuffer(clientCacheId);
- }
- auto& [hwcCacheSlot, counter] = itr->second;
- counter = mCounter++;
- return hwcCacheSlot;
-}
-
-int BufferStateLayer::HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId)
- REQUIRES(mMutex) {
- if (!clientCacheId.isValid()) {
- ALOGE("invalid process, returning invalid slot");
- return BufferQueue::INVALID_BUFFER_SLOT;
- }
-
- ClientCache::getInstance().registerErasedRecipient(clientCacheId, wp<ErasedRecipient>(this));
-
- int hwcCacheSlot = getFreeHwcCacheSlot();
- mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
- return hwcCacheSlot;
-}
-
-int BufferStateLayer::HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
- if (mFreeHwcCacheSlots.empty()) {
- evictLeastRecentlyUsed();
- }
-
- int hwcCacheSlot = mFreeHwcCacheSlots.top();
- mFreeHwcCacheSlots.pop();
- return hwcCacheSlot;
-}
-
-void BufferStateLayer::HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) {
- uint64_t minCounter = UINT_MAX;
- client_cache_t minClientCacheId = {};
- for (const auto& [clientCacheId, slotCounter] : mCachedBuffers) {
- const auto& [hwcCacheSlot, counter] = slotCounter;
- if (counter < minCounter) {
- minCounter = counter;
- minClientCacheId = clientCacheId;
- }
- }
- eraseBufferLocked(minClientCacheId);
-
- ClientCache::getInstance().unregisterErasedRecipient(minClientCacheId, this);
-}
-
-void BufferStateLayer::HwcSlotGenerator::eraseBufferLocked(const client_cache_t& clientCacheId)
- REQUIRES(mMutex) {
- auto itr = mCachedBuffers.find(clientCacheId);
- if (itr == mCachedBuffers.end()) {
- return;
- }
- auto& [hwcCacheSlot, counter] = itr->second;
-
- // TODO send to hwc cache and resources
-
- mFreeHwcCacheSlots.push(hwcCacheSlot);
- mCachedBuffers.erase(clientCacheId);
-}
-
-void BufferStateLayer::gatherBufferInfo() {
- BufferLayer::gatherBufferInfo();
-
- const State& s(getDrawingState());
- mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
- mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
- mBufferInfo.mFence = s.acquireFence;
- mBufferInfo.mTransform = s.bufferTransform;
- auto lastDataspace = mBufferInfo.mDataspace;
- mBufferInfo.mDataspace = translateDataspace(s.dataspace);
- if (lastDataspace != mBufferInfo.mDataspace) {
- mFlinger->mSomeDataspaceChanged = true;
- }
- mBufferInfo.mCrop = computeBufferCrop(s);
- mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
- mBufferInfo.mSurfaceDamage = s.surfaceDamageRegion;
- mBufferInfo.mHdrMetadata = s.hdrMetadata;
- mBufferInfo.mApi = s.api;
- mBufferInfo.mTransformToDisplayInverse = s.transformToDisplayInverse;
- mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId);
-}
-
-uint32_t BufferStateLayer::getEffectiveScalingMode() const {
- return NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
-}
-
-Rect BufferStateLayer::computeBufferCrop(const State& s) {
- if (s.buffer && !s.bufferCrop.isEmpty()) {
- Rect bufferCrop;
- s.buffer->getBounds().intersect(s.bufferCrop, &bufferCrop);
- return bufferCrop;
- } else if (s.buffer) {
- return s.buffer->getBounds();
- } else {
- return s.bufferCrop;
- }
-}
-
-sp<Layer> BufferStateLayer::createClone() {
- LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata());
- args.textureName = mTextureName;
- sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
- layer->mHwcSlotGenerator = mHwcSlotGenerator;
- layer->setInitialValuesForClone(this);
- return layer;
-}
-
-bool BufferStateLayer::bufferNeedsFiltering() const {
- const State& s(getDrawingState());
- if (!s.buffer) {
- return false;
- }
-
- int32_t bufferWidth = static_cast<int32_t>(s.buffer->getWidth());
- int32_t bufferHeight = static_cast<int32_t>(s.buffer->getHeight());
-
- // Undo any transformations on the buffer and return the result.
- if (s.bufferTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
-
- if (s.transformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
- }
-
- const Rect layerSize{getBounds()};
- return layerSize.width() != bufferWidth || layerSize.height() != bufferHeight;
-}
-
-void BufferStateLayer::decrementPendingBufferCount() {
- int32_t pendingBuffers = --mPendingBufferTransactions;
- tracePendingBufferCount(pendingBuffers);
-}
-
-void BufferStateLayer::tracePendingBufferCount(int32_t pendingBuffers) {
- ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
-}
-
-
-/*
- * We don't want to send the layer's transform to input, but rather the
- * parent's transform. This is because BufferStateLayer's transform is
- * information about how the buffer is placed on screen. The parent's
- * transform makes more sense to send since it's information about how the
- * layer is placed on screen. This transform is used by input to determine
- * how to go from screen space back to window space.
- */
-ui::Transform BufferStateLayer::getInputTransform() const {
- sp<Layer> parent = mDrawingParent.promote();
- if (parent == nullptr) {
- return ui::Transform();
- }
-
- return parent->getTransform();
-}
-
-/**
- * Similar to getInputTransform, we need to update the bounds to include the transform.
- * This is because bounds for BSL doesn't include buffer transform, where the input assumes
- * that's already included.
- */
-Rect BufferStateLayer::getInputBounds() const {
- Rect bufferBounds = getCroppedBufferSize(getDrawingState());
- if (mDrawingState.transform.getType() == ui::Transform::IDENTITY || !bufferBounds.isValid()) {
- return bufferBounds;
- }
- return mDrawingState.transform.transform(bufferBounds);
-}
-
-bool BufferStateLayer::simpleBufferUpdate(const layer_state_t& s) const {
- const uint64_t requiredFlags = layer_state_t::eBufferChanged;
-
- const uint64_t deniedFlags = layer_state_t::eProducerDisconnect | layer_state_t::eLayerChanged |
- layer_state_t::eRelativeLayerChanged | layer_state_t::eTransparentRegionChanged |
- layer_state_t::eFlagsChanged | layer_state_t::eBlurRegionsChanged |
- layer_state_t::eLayerStackChanged | layer_state_t::eAutoRefreshChanged |
- layer_state_t::eReparent;
-
- const uint64_t allowedFlags = layer_state_t::eHasListenerCallbacksChanged |
- layer_state_t::eFrameRateSelectionPriority | layer_state_t::eFrameRateChanged |
- layer_state_t::eSurfaceDamageRegionChanged | layer_state_t::eApiChanged |
- layer_state_t::eMetadataChanged | layer_state_t::eDropInputModeChanged |
- layer_state_t::eInputInfoChanged;
-
- if ((s.what & requiredFlags) != requiredFlags) {
- ALOGV("%s: false [missing required flags 0x%" PRIx64 "]", __func__,
- (s.what | requiredFlags) & ~s.what);
- return false;
- }
-
- if (s.what & deniedFlags) {
- ALOGV("%s: false [has denied flags 0x%" PRIx64 "]", __func__, s.what & deniedFlags);
- return false;
- }
-
- if (s.what & allowedFlags) {
- ALOGV("%s: [has allowed flags 0x%" PRIx64 "]", __func__, s.what & allowedFlags);
- }
-
- if (s.what & layer_state_t::ePositionChanged) {
- if (mRequestedTransform.tx() != s.x || mRequestedTransform.ty() != s.y) {
- ALOGV("%s: false [ePositionChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eAlphaChanged) {
- if (mDrawingState.color.a != s.alpha) {
- ALOGV("%s: false [eAlphaChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eColorTransformChanged) {
- if (mDrawingState.colorTransform != s.colorTransform) {
- ALOGV("%s: false [eColorTransformChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eBackgroundColorChanged) {
- if (mDrawingState.bgColorLayer || s.bgColorAlpha != 0) {
- ALOGV("%s: false [eBackgroundColorChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eMatrixChanged) {
- if (mRequestedTransform.dsdx() != s.matrix.dsdx ||
- mRequestedTransform.dtdy() != s.matrix.dtdy ||
- mRequestedTransform.dtdx() != s.matrix.dtdx ||
- mRequestedTransform.dsdy() != s.matrix.dsdy) {
- ALOGV("%s: false [eMatrixChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eCornerRadiusChanged) {
- if (mDrawingState.cornerRadius != s.cornerRadius) {
- ALOGV("%s: false [eCornerRadiusChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eBackgroundBlurRadiusChanged) {
- if (mDrawingState.backgroundBlurRadius != static_cast<int>(s.backgroundBlurRadius)) {
- ALOGV("%s: false [eBackgroundBlurRadiusChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eTransformChanged) {
- if (mDrawingState.bufferTransform != s.transform) {
- ALOGV("%s: false [eTransformChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eTransformToDisplayInverseChanged) {
- if (mDrawingState.transformToDisplayInverse != s.transformToDisplayInverse) {
- ALOGV("%s: false [eTransformToDisplayInverseChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eCropChanged) {
- if (mDrawingState.crop != s.crop) {
- ALOGV("%s: false [eCropChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eDataspaceChanged) {
- if (mDrawingState.dataspace != s.dataspace) {
- ALOGV("%s: false [eDataspaceChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eHdrMetadataChanged) {
- if (mDrawingState.hdrMetadata != s.hdrMetadata) {
- ALOGV("%s: false [eHdrMetadataChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eSidebandStreamChanged) {
- if (mDrawingState.sidebandStream != s.sidebandStream) {
- ALOGV("%s: false [eSidebandStreamChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eColorSpaceAgnosticChanged) {
- if (mDrawingState.colorSpaceAgnostic != s.colorSpaceAgnostic) {
- ALOGV("%s: false [eColorSpaceAgnosticChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eShadowRadiusChanged) {
- if (mDrawingState.shadowRadius != s.shadowRadius) {
- ALOGV("%s: false [eShadowRadiusChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eFixedTransformHintChanged) {
- if (mDrawingState.fixedTransformHint != s.fixedTransformHint) {
- ALOGV("%s: false [eFixedTransformHintChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eTrustedOverlayChanged) {
- if (mDrawingState.isTrustedOverlay != s.isTrustedOverlay) {
- ALOGV("%s: false [eTrustedOverlayChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eStretchChanged) {
- StretchEffect temp = s.stretchEffect;
- temp.sanitize();
- if (mDrawingState.stretchEffect != temp) {
- ALOGV("%s: false [eStretchChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eBufferCropChanged) {
- if (mDrawingState.bufferCrop != s.bufferCrop) {
- ALOGV("%s: false [eBufferCropChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eDestinationFrameChanged) {
- if (mDrawingState.destinationFrame != s.destinationFrame) {
- ALOGV("%s: false [eDestinationFrameChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eDimmingEnabledChanged) {
- if (mDrawingState.dimmingEnabled != s.dimmingEnabled) {
- ALOGV("%s: false [eDimmingEnabledChanged changed]", __func__);
- return false;
- }
- }
-
- ALOGV("%s: true", __func__);
- return true;
-}
-
-} // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 3f0dbe4..e53e1c1 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -16,196 +16,13 @@
#pragma once
-#include "BufferLayer.h"
#include "Layer.h"
-#include <renderengine/Image.h>
-#include <renderengine/RenderEngine.h>
-#include <system/window.h>
-#include <utils/String8.h>
-
-#include <stack>
-
namespace android {
-class SlotGenerationTest;
-
-class BufferStateLayer : public BufferLayer {
+class BufferStateLayer : public Layer {
public:
- explicit BufferStateLayer(const LayerCreationArgs&);
-
- ~BufferStateLayer() override;
-
- // Implements Layer.
- const char* getType() const override { return "BufferStateLayer"; }
-
- void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
-
- void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
-
- void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
- const CompositorTiming& compositorTiming) override;
-
- bool isBufferDue(nsecs_t /*expectedPresentTime*/) const override { return true; }
-
- Region getActiveTransparentRegion(const Layer::State& s) const override {
- return s.transparentRegionHint;
- }
- Rect getCrop(const Layer::State& s) const;
-
- bool setTransform(uint32_t transform) override;
- bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
- bool setCrop(const Rect& crop) override;
- bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
- const BufferData& bufferData, nsecs_t postTime, nsecs_t desiredPresentTime,
- bool isAutoTimestamp, std::optional<nsecs_t> dequeueTime,
- const FrameTimelineInfo& info) override;
- bool setDataspace(ui::Dataspace dataspace) override;
- bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
- bool setSurfaceDamageRegion(const Region& surfaceDamage) override;
- bool setApi(int32_t api) override;
- bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override;
- bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override;
- bool setPosition(float /*x*/, float /*y*/) override;
- bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/);
-
- // Override to ignore legacy layer state properties that are not used by BufferStateLayer
- bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; }
- bool setTransparentRegionHint(const Region& transparent) override;
-
- Rect getBufferSize(const State& s) const override;
- FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
- void setAutoRefresh(bool autoRefresh) override;
-
- bool setBufferCrop(const Rect& bufferCrop) override;
- bool setDestinationFrame(const Rect& destinationFrame) override;
- bool updateGeometry() override;
-
- // -----------------------------------------------------------------------
-
- // -----------------------------------------------------------------------
- // Interface implementation for BufferLayer
- // -----------------------------------------------------------------------
- bool fenceHasSignaled() const override;
- bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
- bool onPreComposition(nsecs_t refreshStartTime) override;
- uint32_t getEffectiveScalingMode() const override;
-
- // See mPendingBufferTransactions
- void decrementPendingBufferCount();
- std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
- std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
-
- bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const override { return true; }
-
-protected:
- void gatherBufferInfo() override;
- void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
- ui::Transform getInputTransform() const override;
- Rect getInputBounds() const override;
-
-private:
- friend class SlotGenerationTest;
- friend class TransactionFrameTracerTest;
- friend class TransactionSurfaceFrameTest;
-
- inline void tracePendingBufferCount(int32_t pendingBuffers);
-
- bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
- nsecs_t requestedPresentTime);
-
- bool latchSidebandStream(bool& recomputeVisibleRegions) override;
-
- bool hasFrameUpdate() const override;
-
- status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
- nsecs_t expectedPresentTime) override;
-
- status_t updateActiveBuffer() override;
- status_t updateFrameNumber() override;
-
- sp<Layer> createClone() override;
-
- // Crop that applies to the buffer
- Rect computeBufferCrop(const State& s);
-
- bool willPresentCurrentTransaction() const;
-
- bool bufferNeedsFiltering() const override;
-
- bool simpleBufferUpdate(const layer_state_t& s) const override;
-
- ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
- uint64_t mPreviousReleasedFrameNumber = 0;
-
- uint64_t mPreviousBarrierFrameNumber = 0;
-
- bool mReleasePreviousBuffer = false;
-
- // Stores the last set acquire fence signal time used to populate the callback handle's acquire
- // time.
- std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
-
- std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
- // An upper bound on the number of SurfaceFrames in the pending classifications deque.
- static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
-
- const std::string mBlastTransactionName{"BufferTX - " + mName};
- // This integer is incremented everytime a buffer arrives at the server for this layer,
- // and decremented when a buffer is dropped or latched. When changed the integer is exported
- // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
- // possible to see when a buffer arrived at the server, and in which frame it latched.
- //
- // You can understand the trace this way:
- // - If the integer increases, a buffer arrived at the server.
- // - If the integer decreases in latchBuffer, that buffer was latched
- // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
- std::atomic<int32_t> mPendingBufferTransactions{0};
-
- // Contains requested position and matrix updates. This will be applied if the client does
- // not specify a destination frame.
- ui::Transform mRequestedTransform;
-
- // TODO(marissaw): support sticky transform for LEGACY camera mode
-
- class HwcSlotGenerator : public ClientCache::ErasedRecipient {
- public:
- HwcSlotGenerator() {
- for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- mFreeHwcCacheSlots.push(i);
- }
- }
-
- void bufferErased(const client_cache_t& clientCacheId);
-
- int getHwcCacheSlot(const client_cache_t& clientCacheId);
-
- private:
- friend class SlotGenerationTest;
- int addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
- int getFreeHwcCacheSlot() REQUIRES(mMutex);
- void evictLeastRecentlyUsed() REQUIRES(mMutex);
- void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
-
- struct CachedBufferHash {
- std::size_t operator()(const client_cache_t& clientCacheId) const {
- return std::hash<uint64_t>{}(clientCacheId.id);
- }
- };
-
- std::mutex mMutex;
-
- std::unordered_map<client_cache_t, std::pair<int /*HwcCacheSlot*/, uint64_t /*counter*/>,
- CachedBufferHash>
- mCachedBuffers GUARDED_BY(mMutex);
- std::stack<int /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
-
- // The cache increments this counter value when a slot is updated or used.
- // Used to track the least recently-used buffer
- uint64_t mCounter = 0;
- };
-
- sp<HwcSlotGenerator> mHwcSlotGenerator;
+ explicit BufferStateLayer(const LayerCreationArgs& args) : Layer(args){};
};
} // namespace android
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index 6d7b732..3685bb4 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -21,12 +21,16 @@
#include <private/android_filesystem_config.h>
+#include <gui/AidlStatusUtil.h>
+
#include "Client.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
namespace android {
+using gui::aidl_utils::binderStatusFromStatusT;
+
// ---------------------------------------------------------------------------
const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
@@ -72,52 +76,90 @@
return lbc;
}
-status_t Client::createSurface(const String8& name, uint32_t /* w */, uint32_t /* h */,
- PixelFormat /* format */, uint32_t flags,
- const sp<IBinder>& parentHandle, LayerMetadata metadata,
- sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* /* gbp */,
- int32_t* outLayerId, uint32_t* outTransformHint) {
+binder::Status Client::createSurface(const std::string& name, int32_t flags,
+ const sp<IBinder>& parent, const gui::LayerMetadata& metadata,
+ gui::CreateSurfaceResult* outResult) {
// We rely on createLayer to check permissions.
- LayerCreationArgs args(mFlinger.get(), this, name.c_str(), flags, std::move(metadata));
- return mFlinger->createLayer(args, outHandle, parentHandle, outLayerId, nullptr,
- outTransformHint);
+ sp<IBinder> handle;
+ int32_t layerId;
+ uint32_t transformHint;
+ LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), name.c_str(),
+ static_cast<uint32_t>(flags), std::move(metadata));
+ const status_t status =
+ mFlinger->createLayer(args, &handle, parent, &layerId, nullptr, &transformHint);
+ if (status == NO_ERROR) {
+ outResult->handle = handle;
+ outResult->layerId = layerId;
+ outResult->transformHint = static_cast<int32_t>(transformHint);
+ }
+ return binderStatusFromStatusT(status);
}
-status_t Client::createWithSurfaceParent(const String8& /* name */, uint32_t /* w */,
- uint32_t /* h */, PixelFormat /* format */,
- uint32_t /* flags */,
- const sp<IGraphicBufferProducer>& /* parent */,
- LayerMetadata /* metadata */, sp<IBinder>* /* handle */,
- sp<IGraphicBufferProducer>* /* gbp */,
- int32_t* /* outLayerId */,
- uint32_t* /* outTransformHint */) {
- // This api does not make sense with blast since SF no longer tracks IGBP. This api should be
- // removed.
- return BAD_VALUE;
-}
-
-status_t Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
- int32_t* outLayerId) {
- LayerCreationArgs args(mFlinger.get(), this, "MirrorRoot", 0 /* flags */, LayerMetadata());
- return mFlinger->mirrorLayer(args, mirrorFromHandle, outHandle, outLayerId);
-}
-
-status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const {
+binder::Status Client::clearLayerFrameStats(const sp<IBinder>& handle) {
+ status_t status;
sp<Layer> layer = getLayerUser(handle);
if (layer == nullptr) {
- return NAME_NOT_FOUND;
+ status = NAME_NOT_FOUND;
+ } else {
+ layer->clearFrameStats();
+ status = NO_ERROR;
}
- layer->clearFrameStats();
- return NO_ERROR;
+ return binderStatusFromStatusT(status);
}
-status_t Client::getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const {
+binder::Status Client::getLayerFrameStats(const sp<IBinder>& handle, gui::FrameStats* outStats) {
+ status_t status;
sp<Layer> layer = getLayerUser(handle);
if (layer == nullptr) {
- return NAME_NOT_FOUND;
+ status = NAME_NOT_FOUND;
+ } else {
+ FrameStats stats;
+ layer->getFrameStats(&stats);
+ outStats->refreshPeriodNano = stats.refreshPeriodNano;
+ outStats->desiredPresentTimesNano.reserve(stats.desiredPresentTimesNano.size());
+ for (const auto& t : stats.desiredPresentTimesNano) {
+ outStats->desiredPresentTimesNano.push_back(t);
+ }
+ outStats->actualPresentTimesNano.reserve(stats.actualPresentTimesNano.size());
+ for (const auto& t : stats.actualPresentTimesNano) {
+ outStats->actualPresentTimesNano.push_back(t);
+ }
+ outStats->frameReadyTimesNano.reserve(stats.frameReadyTimesNano.size());
+ for (const auto& t : stats.frameReadyTimesNano) {
+ outStats->frameReadyTimesNano.push_back(t);
+ }
+ status = NO_ERROR;
}
- layer->getFrameStats(outStats);
- return NO_ERROR;
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle,
+ gui::MirrorSurfaceResult* outResult) {
+ sp<IBinder> handle;
+ int32_t layerId;
+ LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), "MirrorRoot",
+ 0 /* flags */, gui::LayerMetadata());
+ status_t status = mFlinger->mirrorLayer(args, mirrorFromHandle, &handle, &layerId);
+ if (status == NO_ERROR) {
+ outResult->handle = handle;
+ outResult->layerId = layerId;
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status Client::mirrorDisplay(int64_t displayId, gui::MirrorSurfaceResult* outResult) {
+ sp<IBinder> handle;
+ int32_t layerId;
+ LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this),
+ "MirrorRoot-" + std::to_string(displayId), 0 /* flags */,
+ gui::LayerMetadata());
+ std::optional<DisplayId> id = DisplayId::fromValue(static_cast<uint64_t>(displayId));
+ status_t status = mFlinger->mirrorDisplay(*id, args, &handle, &layerId);
+ if (status == NO_ERROR) {
+ outResult->handle = handle;
+ outResult->layerId = layerId;
+ }
+ return binderStatusFromStatusT(status);
}
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index 15cd763..4e59dfd 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -24,15 +24,14 @@
#include <utils/KeyedVector.h>
#include <utils/Mutex.h>
-#include <gui/ISurfaceComposerClient.h>
+#include <android/gui/BnSurfaceComposerClient.h>
namespace android {
class Layer;
class SurfaceFlinger;
-class Client : public BnSurfaceComposerClient
-{
+class Client : public gui::BnSurfaceComposerClient {
public:
explicit Client(const sp<SurfaceFlinger>& flinger);
~Client() = default;
@@ -47,25 +46,20 @@
private:
// ISurfaceComposerClient interface
- virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags, const sp<IBinder>& parent,
- LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
- uint32_t* outTransformHint = nullptr);
- virtual status_t createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags,
- const sp<IGraphicBufferProducer>& parent,
- LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
- uint32_t* outTransformHint = nullptr);
+ binder::Status createSurface(const std::string& name, int32_t flags, const sp<IBinder>& parent,
+ const gui::LayerMetadata& metadata,
+ gui::CreateSurfaceResult* outResult) override;
- status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* handle,
- int32_t* outLayerId);
+ binder::Status clearLayerFrameStats(const sp<IBinder>& handle) override;
- virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const;
+ binder::Status getLayerFrameStats(const sp<IBinder>& handle,
+ gui::FrameStats* outStats) override;
- virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const;
+ binder::Status mirrorSurface(const sp<IBinder>& mirrorFromHandle,
+ gui::MirrorSurfaceResult* outResult) override;
+
+ binder::Status mirrorDisplay(int64_t displayId, gui::MirrorSurfaceResult* outResult) override;
// constant
sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index 3c7b9d9..cf932a8 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -30,7 +30,7 @@
ANDROID_SINGLETON_STATIC_INSTANCE(ClientCache);
-ClientCache::ClientCache() : mDeathRecipient(new CacheDeathRecipient) {}
+ClientCache::ClientCache() : mDeathRecipient(sp<CacheDeathRecipient>::make()) {}
bool ClientCache::getBuffer(const client_cache_t& cacheId,
ClientCacheBuffer** outClientCacheBuffer) {
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 11a9e19..b5d2ad0 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -9,7 +9,10 @@
cc_defaults {
name: "libcompositionengine_defaults",
- defaults: ["surfaceflinger_defaults"],
+ defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
+ "surfaceflinger_defaults",
+ ],
cflags: [
"-DLOG_TAG=\"CompositionEngine\"",
"-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
@@ -20,7 +23,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"android.hardware.power-V2-cpp",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
index f201751..f861fc9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -32,6 +32,11 @@
using Layers = std::vector<sp<compositionengine::LayerFE>>;
using Outputs = std::vector<std::shared_ptr<compositionengine::Output>>;
+struct BorderRenderInfo {
+ float width = 0;
+ half4 color;
+ std::vector<int32_t> layerIds;
+};
/**
* A parameter object for refreshing a set of outputs
*/
@@ -90,6 +95,8 @@
// If set, a frame has been scheduled for that time.
std::optional<std::chrono::steady_clock::time_point> scheduledFrameTime;
+
+ std::vector<BorderRenderInfo> borderInfoList;
};
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index ec610c1..9753a6c 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -20,8 +20,6 @@
#include <ostream>
#include <unordered_set>
-#include <compositionengine/FenceResult.h>
-
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
@@ -33,6 +31,7 @@
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
#include <ftl/future.h>
+#include <ui/FenceResult.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
@@ -150,11 +149,11 @@
uint64_t frameNumber = 0;
};
- // Returns the z-ordered list of LayerSettings to pass to RenderEngine::drawLayers. The list
- // may contain shadows casted by the layer or the content of the layer itself. If the layer
- // does not render then an empty list will be returned.
- virtual std::vector<LayerSettings> prepareClientCompositionList(
- ClientCompositionTargetSettings&) = 0;
+ // Returns the LayerSettings to pass to RenderEngine::drawLayers. The state may contain shadows
+ // casted by the layer or the content of the layer itself. If the layer does not render then an
+ // empty optional will be returned.
+ virtual std::optional<LayerSettings> prepareClientComposition(
+ ClientCompositionTargetSettings&) const = 0;
// Called after the layer is displayed to update the presentation fence
virtual void onLayerDisplayed(ftl::SharedFuture<FenceResult>) = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
index bf5184e..6d0c395 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
@@ -126,9 +126,9 @@
// Returns true if the composition settings scale pixels
virtual bool needsFiltering() const = 0;
- // Returns a composition list to be used by RenderEngine if the layer has been overridden
+ // Returns LayerSettings to be used by RenderEngine if the layer has been overridden
// during the composition process
- virtual std::vector<LayerFE::LayerSettings> getOverrideCompositionList() const = 0;
+ virtual std::optional<LayerFE::LayerSettings> getOverrideCompositionSettings() const = 0;
// Debugging
virtual void dump(std::string& result) const = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
index 9ee779c..5854674 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
@@ -91,16 +91,9 @@
// Called after the HWC calls are made to present the display
virtual void onPresentDisplayCompleted() = 0;
- // Called after the surface has been rendering to signal the surface should
- // be made ready for displaying
- virtual void flip() = 0;
-
// Debugging - Dumps the state of the RenderSurface to a string
virtual void dump(std::string& result) const = 0;
- // Debugging - gets the page flip count for the RenderSurface
- virtual std::uint32_t getPageFlipCount() const = 0;
-
// Returns true if the render surface supports client composition prediction.
virtual bool supportsCompositionStrategyPrediction() const = 0;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index df721cd..38a391b 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -152,8 +152,11 @@
virtual const compositionengine::CompositionEngine& getCompositionEngine() const = 0;
virtual void dumpState(std::string& out) const = 0;
+ bool mustRecompose() const;
+
private:
void dirtyEntireOutput();
+ void updateCompositionStateForBorder(const compositionengine::CompositionRefreshArgs&);
compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const;
void finishPrepareFrame();
ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const;
@@ -170,6 +173,9 @@
std::unique_ptr<ClientCompositionRequestCache> mClientCompositionRequestCache;
std::unique_ptr<planner::Planner> mPlanner;
std::unique_ptr<HwcAsyncWorker> mHwComposerAsyncWorker;
+
+ // Whether the content must be recomposed this frame.
+ bool mMustRecompose = false;
};
// This template factory function standardizes the implementation details of the
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index 7709b96..c291652 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -33,6 +33,7 @@
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
#include <compositionengine/ProjectionSpace.h>
+#include <renderengine/BorderRenderInfo.h>
#include <ui/LayerStack.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -164,6 +165,8 @@
bool treat170mAsSrgb = false;
+ std::vector<renderengine::BorderRenderInfo> borderInfoList;
+
uint64_t lastOutputLayerHash = 0;
uint64_t outputLayerHash = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index ecd432f..6d4abf9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -18,6 +18,7 @@
#include <cstdint>
#include <memory>
+#include <optional>
#include <string>
#include <compositionengine/LayerFE.h>
@@ -57,7 +58,7 @@
void prepareForDeviceLayerRequests() override;
void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) override;
bool needsFiltering() const override;
- std::vector<LayerFE::LayerSettings> getOverrideCompositionList() const override;
+ std::optional<LayerFE::LayerSettings> getOverrideCompositionSettings() const override;
void dump(std::string&) const override;
virtual FloatRect calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
index e4cb113..1c14a43 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
@@ -62,15 +62,12 @@
base::unique_fd* bufferFence) override;
void queueBuffer(base::unique_fd readyFence) override;
void onPresentDisplayCompleted() override;
- void flip() override;
bool supportsCompositionStrategyPrediction() const override;
// Debugging
void dump(std::string& result) const override;
- std::uint32_t getPageFlipCount() const override;
// Testing
- void setPageFlipCountForTest(std::uint32_t);
void setSizeForTest(const ui::Size&);
std::shared_ptr<renderengine::ExternalTexture>& mutableTextureForTest();
base::unique_fd& mutableBufferReadyForTest();
@@ -89,7 +86,6 @@
ui::Size mSize;
const size_t mMaxTextureCacheSize;
bool mProtected{false};
- std::uint32_t mPageFlipCount{0};
};
std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index 1c5c10f..2b704e6 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -45,9 +45,9 @@
MOCK_METHOD1(onPreComposition, bool(nsecs_t));
MOCK_METHOD1(prepareCompositionState, void(compositionengine::LayerFE::StateSubset));
- MOCK_METHOD1(prepareClientCompositionList,
- std::vector<compositionengine::LayerFE::LayerSettings>(
- compositionengine::LayerFE::ClientCompositionTargetSettings&));
+ MOCK_CONST_METHOD1(prepareClientComposition,
+ std::optional<compositionengine::LayerFE::LayerSettings>(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&));
MOCK_METHOD(void, onLayerDisplayed, (ftl::SharedFuture<FenceResult>), (override));
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
index a6cb811..c22f1bf 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
@@ -16,6 +16,8 @@
#pragma once
+#include <optional>
+
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/LayerFE.h>
#include <compositionengine/Output.h>
@@ -51,7 +53,7 @@
MOCK_METHOD0(prepareForDeviceLayerRequests, void());
MOCK_METHOD1(applyDeviceLayerRequest, void(Hwc2::IComposerClient::LayerRequest request));
MOCK_CONST_METHOD0(needsFiltering, bool());
- MOCK_CONST_METHOD0(getOverrideCompositionList, std::vector<LayerFE::LayerSettings>());
+ MOCK_CONST_METHOD0(getOverrideCompositionSettings, std::optional<LayerFE::LayerSettings>());
MOCK_CONST_METHOD1(dump, void(std::string&));
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
index e12aebb..af8d4bc 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
@@ -42,9 +42,7 @@
MOCK_METHOD1(dequeueBuffer, std::shared_ptr<renderengine::ExternalTexture>(base::unique_fd*));
MOCK_METHOD1(queueBuffer, void(base::unique_fd));
MOCK_METHOD0(onPresentDisplayCompleted, void());
- MOCK_METHOD0(flip, void());
MOCK_CONST_METHOD1(dump, void(std::string& result));
- MOCK_CONST_METHOD0(getPageFlipCount, std::uint32_t());
MOCK_CONST_METHOD0(supportsCompositionStrategyPrediction, bool());
};
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index ea856e4..0ebbcd0 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -196,7 +196,7 @@
});
if (hasQueuedFrames) {
- releasedLayers.emplace_back(layerFE);
+ releasedLayers.emplace_back(wp<LayerFE>::fromExisting(layerFE));
}
}
@@ -243,7 +243,7 @@
return false;
}
- const nsecs_t startTime = systemTime();
+ const TimePoint startTime = TimePoint::now();
// Get any composition changes requested by the HWC device, and apply them.
std::optional<android::HWComposer::DeviceRequestedChanges> changes;
@@ -261,7 +261,7 @@
}
if (isPowerHintSessionEnabled()) {
- mPowerAdvisor->setHwcValidateTiming(mId, startTime, systemTime());
+ mPowerAdvisor->setHwcValidateTiming(mId, startTime, TimePoint::now());
mPowerAdvisor->setRequiresClientComposition(mId, requiresClientComposition);
}
@@ -365,7 +365,7 @@
auto& hwc = getCompositionEngine().getHwComposer();
- const nsecs_t startTime = systemTime();
+ const TimePoint startTime = TimePoint::now();
if (isPowerHintSessionEnabled()) {
if (!getCompositionEngine().getHwComposer().getComposer()->isSupported(
@@ -379,7 +379,7 @@
getState().previousPresentFence);
if (isPowerHintSessionEnabled()) {
- mPowerAdvisor->setHwcPresentTiming(mId, startTime, systemTime());
+ mPowerAdvisor->setHwcPresentTiming(mId, startTime, TimePoint::now());
}
fences.presentFence = hwc.getPresentFence(*halDisplayIdOpt);
@@ -421,7 +421,7 @@
// 1) It is being handled by hardware composer, which may need this to
// keep its virtual display state machine in sync, or
// 2) There is work to be done (the dirty region isn't empty)
- if (GpuVirtualDisplayId::tryCast(mId) && getDirtyRegion().isEmpty()) {
+ if (GpuVirtualDisplayId::tryCast(mId) && !mustRecompose()) {
ALOGV("Skipping display composition");
return;
}
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index b724daa..b5894cf 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -754,6 +754,44 @@
forceClientComposition = false;
}
}
+
+ updateCompositionStateForBorder(refreshArgs);
+}
+
+void Output::updateCompositionStateForBorder(
+ const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ std::unordered_map<int32_t, const Region*> layerVisibleRegionMap;
+ // Store a map of layerId to their computed visible region.
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ int layerId = (layer->getLayerFE()).getSequence();
+ layerVisibleRegionMap[layerId] = &((layer->getState()).visibleRegion);
+ }
+ OutputCompositionState& outputCompositionState = editState();
+ outputCompositionState.borderInfoList.clear();
+ bool clientComposeTopLayer = false;
+ for (const auto& borderInfo : refreshArgs.borderInfoList) {
+ renderengine::BorderRenderInfo info;
+ for (const auto& id : borderInfo.layerIds) {
+ info.combinedRegion.orSelf(*(layerVisibleRegionMap[id]));
+ }
+
+ if (!info.combinedRegion.isEmpty()) {
+ info.width = borderInfo.width;
+ info.color = borderInfo.color;
+ outputCompositionState.borderInfoList.emplace_back(std::move(info));
+ clientComposeTopLayer = true;
+ }
+ }
+
+ // In this situation we must client compose the top layer instead of using hwc
+ // because we want to draw the border above all else.
+ // This could potentially cause a bit of a performance regression if the top
+ // layer would have been rendered using hwc originally.
+ // TODO(b/227656283): Measure system's performance before enabling the border feature
+ if (clientComposeTopLayer) {
+ auto topLayer = getOutputLayerOrderedByZByIndex(getOutputLayerCount() - 1);
+ (topLayer->editState()).forceClientComposition = true;
+ }
}
void Output::planComposition() {
@@ -977,17 +1015,17 @@
// frame, then nothing more until we get new layers.
// - When a display is created with a private layer stack, we won't
// emit any black frames until a layer is added to the layer stack.
- const bool mustRecompose = dirty && !(empty && wasEmpty);
+ mMustRecompose = dirty && !(empty && wasEmpty);
const char flagPrefix[] = {'-', '+'};
static_cast<void>(flagPrefix);
- ALOGV_IF("%s: %s composition for %s (%cdirty %cempty %cwasEmpty)", __FUNCTION__,
- mustRecompose ? "doing" : "skipping", getName().c_str(), flagPrefix[dirty],
- flagPrefix[empty], flagPrefix[wasEmpty]);
+ ALOGV("%s: %s composition for %s (%cdirty %cempty %cwasEmpty)", __func__,
+ mMustRecompose ? "doing" : "skipping", getName().c_str(), flagPrefix[dirty],
+ flagPrefix[empty], flagPrefix[wasEmpty]);
- mRenderSurface->beginFrame(mustRecompose);
+ mRenderSurface->beginFrame(mMustRecompose);
- if (mustRecompose) {
+ if (mMustRecompose) {
outputState.lastCompositionHadVisibleLayers = !empty;
}
}
@@ -1122,7 +1160,8 @@
if (isPowerHintSessionEnabled()) {
// get fence end time to know when gpu is complete in display
- setHintSessionGpuFence(std::make_unique<FenceTime>(new Fence(dup(optReadyFence->get()))));
+ setHintSessionGpuFence(
+ std::make_unique<FenceTime>(sp<Fence>::make(dup(optReadyFence->get()))));
}
// swap buffers (presentation)
mRenderSurface->queueBuffer(std::move(*optReadyFence));
@@ -1220,6 +1259,13 @@
// Compute the global color transform matrix.
clientCompositionDisplay.colorTransform = outputState.colorTransformMatrix;
+ for (auto& info : outputState.borderInfoList) {
+ renderengine::BorderRenderInfo borderInfo;
+ borderInfo.width = info.width;
+ borderInfo.color = info.color;
+ borderInfo.combinedRegion = info.combinedRegion;
+ clientCompositionDisplay.borderInfoList.emplace_back(std::move(borderInfo));
+ }
clientCompositionDisplay.deviceHandlesColorTransform =
outputState.usesDeviceComposition || getSkipColorTransform();
@@ -1284,11 +1330,10 @@
// over to RenderEngine, in which case this flag can be removed from the drawLayers interface.
const bool useFramebufferCache = outputState.layerFilter.toInternalDisplay;
- auto fenceResult =
- toFenceResult(renderEngine
- .drawLayers(clientCompositionDisplay, clientRenderEngineLayers,
- tex, useFramebufferCache, std::move(fd))
- .get());
+ auto fenceResult = renderEngine
+ .drawLayers(clientCompositionDisplay, clientRenderEngineLayers, tex,
+ useFramebufferCache, std::move(fd))
+ .get();
if (mClientCompositionRequestCache && fenceStatus(fenceResult) != NO_ERROR) {
// If rendering was not successful, remove the request from the cache.
@@ -1320,7 +1365,7 @@
bool firstLayer = true;
bool disableBlurs = false;
- sp<GraphicBuffer> previousOverrideBuffer = nullptr;
+ uint64_t previousOverrideBufferId = 0;
for (auto* layer : getOutputLayersOrderedByZ()) {
const auto& layerState = layer->getState();
@@ -1356,11 +1401,10 @@
!layerState.visibleRegion.subtract(layerState.shadowRegion).isEmpty();
if (clientComposition || clearClientComposition) {
- std::vector<LayerFE::LayerSettings> results;
- if (layer->getState().overrideInfo.buffer != nullptr) {
- if (layer->getState().overrideInfo.buffer->getBuffer() != previousOverrideBuffer) {
- results = layer->getOverrideCompositionList();
- previousOverrideBuffer = layer->getState().overrideInfo.buffer->getBuffer();
+ if (auto overrideSettings = layer->getOverrideCompositionSettings()) {
+ if (overrideSettings->bufferId != previousOverrideBufferId) {
+ previousOverrideBufferId = overrideSettings->bufferId;
+ clientCompositionLayers.push_back(std::move(*overrideSettings));
ALOGV("Replacing [%s] with override in RE", layer->getLayerFE().getDebugName());
} else {
ALOGV("Skipping redundant override buffer for [%s] in RE",
@@ -1386,20 +1430,18 @@
.clearContent = !clientComposition,
.blurSetting = blurSetting,
.whitePointNits = layerState.whitePointNits};
- results = layerFE.prepareClientCompositionList(targetSettings);
- if (realContentIsVisible && !results.empty()) {
- layer->editState().clientCompositionTimestamp = systemTime();
+ if (auto clientCompositionSettings =
+ layerFE.prepareClientComposition(targetSettings)) {
+ clientCompositionLayers.push_back(std::move(*clientCompositionSettings));
+ if (realContentIsVisible) {
+ layer->editState().clientCompositionTimestamp = systemTime();
+ }
}
}
if (clientComposition) {
outLayerFEs.push_back(&layerFE);
}
-
- clientCompositionLayers.insert(clientCompositionLayers.end(),
- std::make_move_iterator(results.begin()),
- std::make_move_iterator(results.end()));
- results.clear();
}
firstLayer = false;
@@ -1447,7 +1489,6 @@
auto& outputState = editState();
outputState.dirtyRegion.clear();
- mRenderSurface->flip();
auto frame = presentAndGetFrameFences();
@@ -1590,5 +1631,9 @@
mRenderSurface->prepareFrame(state.usesClientComposition, state.usesDeviceComposition);
}
+bool Output::mustRecompose() const {
+ return mMustRecompose;
+}
+
} // namespace impl
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index 948c0c9..c512a1e 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -62,14 +62,18 @@
dumpVal(out, "sdrWhitePointNits", sdrWhitePointNits);
dumpVal(out, "clientTargetBrightness", clientTargetBrightness);
dumpVal(out, "displayBrightness", displayBrightness);
-
out.append("\n ");
dumpVal(out, "compositionStrategyPredictionState", ftl::enum_string(strategyPrediction));
+ out.append("\n ");
out.append("\n ");
dumpVal(out, "treate170mAsSrgb", treat170mAsSrgb);
- out += '\n';
+ out.append("\n");
+ for (const auto& borderRenderInfo : borderInfoList) {
+ dumpVal(out, "borderRegion", borderRenderInfo.combinedRegion);
+ }
+ out.append("\n");
}
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 1bb9d0eb..a39c527 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -787,7 +787,7 @@
sourceCrop.getWidth() != displayFrame.getWidth();
}
-std::vector<LayerFE::LayerSettings> OutputLayer::getOverrideCompositionList() const {
+std::optional<LayerFE::LayerSettings> OutputLayer::getOverrideCompositionSettings() const {
if (getState().overrideInfo.buffer == nullptr) {
return {};
}
@@ -816,7 +816,7 @@
settings.alpha = 1.0f;
settings.whitePointNits = getOutput().getState().sdrWhitePointNits;
- return {static_cast<LayerFE::LayerSettings>(settings)};
+ return settings;
}
void OutputLayer::dump(std::string& out) const {
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index 5a3af7b..0fe55db 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -251,10 +251,6 @@
mDisplaySurface->onFrameCommitted();
}
-void RenderSurface::flip() {
- mPageFlipCount++;
-}
-
void RenderSurface::dump(std::string& out) const {
using android::base::StringAppendF;
@@ -265,7 +261,6 @@
dumpVal(out, "size", mSize);
StringAppendF(&out, "ANativeWindow=%p (format %d) ", mNativeWindow.get(),
ANativeWindow_getFormat(mNativeWindow.get()));
- dumpVal(out, "flips", mPageFlipCount);
out.append("\n");
String8 surfaceDump;
@@ -273,14 +268,6 @@
out.append(surfaceDump);
}
-std::uint32_t RenderSurface::getPageFlipCount() const {
- return mPageFlipCount;
-}
-
-void RenderSurface::setPageFlipCountForTest(std::uint32_t count) {
- mPageFlipCount = count;
-}
-
void RenderSurface::setSizeForTest(const ui::Size& size) {
mSize = size;
}
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
index d6f02ee..0731d48 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
@@ -193,11 +193,11 @@
std::vector<renderengine::LayerSettings> layerSettings;
renderengine::LayerSettings highlight;
for (const auto& layer : mLayers) {
- const auto clientCompositionList =
- layer.getState()->getOutputLayer()->getLayerFE().prepareClientCompositionList(
- targetSettings);
- layerSettings.insert(layerSettings.end(), clientCompositionList.cbegin(),
- clientCompositionList.cend());
+ if (auto clientCompositionSettings =
+ layer.getState()->getOutputLayer()->getLayerFE().prepareClientComposition(
+ targetSettings)) {
+ layerSettings.push_back(std::move(*clientCompositionSettings));
+ }
}
renderengine::LayerSettings blurLayerSettings;
@@ -205,43 +205,40 @@
auto blurSettings = targetSettings;
blurSettings.blurSetting =
LayerFE::ClientCompositionTargetSettings::BlurSetting::BackgroundBlurOnly;
- auto clientCompositionList =
- mBlurLayer->getOutputLayer()->getLayerFE().prepareClientCompositionList(
- blurSettings);
- blurLayerSettings = clientCompositionList.back();
+
+ auto blurLayerSettings =
+ mBlurLayer->getOutputLayer()->getLayerFE().prepareClientComposition(blurSettings);
// This mimics Layer::prepareClearClientComposition
- blurLayerSettings.skipContentDraw = true;
- blurLayerSettings.name = std::string("blur layer");
+ blurLayerSettings->skipContentDraw = true;
+ blurLayerSettings->name = std::string("blur layer");
// Clear out the shadow settings
- blurLayerSettings.shadow = {};
- layerSettings.push_back(blurLayerSettings);
+ blurLayerSettings->shadow = {};
+ layerSettings.push_back(std::move(*blurLayerSettings));
}
- renderengine::LayerSettings holePunchSettings;
- renderengine::LayerSettings holePunchBackgroundSettings;
if (mHolePunchLayer) {
auto& layerFE = mHolePunchLayer->getOutputLayer()->getLayerFE();
- auto clientCompositionList = layerFE.prepareClientCompositionList(targetSettings);
- // Assume that the final layer contains the buffer that we want to
- // replace with a hole punch.
- holePunchSettings = clientCompositionList.back();
+
+ auto holePunchSettings = layerFE.prepareClientComposition(targetSettings);
// This mimics Layer::prepareClearClientComposition
- holePunchSettings.source.buffer.buffer = nullptr;
- holePunchSettings.source.solidColor = half3(0.0f, 0.0f, 0.0f);
- holePunchSettings.disableBlending = true;
- holePunchSettings.alpha = 0.0f;
- holePunchSettings.name =
+ holePunchSettings->source.buffer.buffer = nullptr;
+ holePunchSettings->source.solidColor = half3(0.0f, 0.0f, 0.0f);
+ holePunchSettings->disableBlending = true;
+ holePunchSettings->alpha = 0.0f;
+ holePunchSettings->name =
android::base::StringPrintf("hole punch layer for %s", layerFE.getDebugName());
- layerSettings.push_back(holePunchSettings);
// Add a solid background as the first layer in case there is no opaque
// buffer behind the punch hole
+ renderengine::LayerSettings holePunchBackgroundSettings;
holePunchBackgroundSettings.alpha = 1.0f;
holePunchBackgroundSettings.name = std::string("holePunchBackground");
- holePunchBackgroundSettings.geometry.boundaries = holePunchSettings.geometry.boundaries;
+ holePunchBackgroundSettings.geometry.boundaries = holePunchSettings->geometry.boundaries;
holePunchBackgroundSettings.geometry.positionTransform =
- holePunchSettings.geometry.positionTransform;
- layerSettings.emplace(layerSettings.begin(), holePunchBackgroundSettings);
+ holePunchSettings->geometry.positionTransform;
+ layerSettings.emplace(layerSettings.begin(), std::move(holePunchBackgroundSettings));
+
+ layerSettings.push_back(std::move(*holePunchSettings));
}
if (sDebugHighlighLayers) {
@@ -276,11 +273,10 @@
constexpr bool kUseFramebufferCache = false;
- auto fenceResult =
- toFenceResult(renderEngine
- .drawLayers(displaySettings, layerSettings, texture->get(),
- kUseFramebufferCache, std::move(bufferFence))
- .get());
+ auto fenceResult = renderEngine
+ .drawLayers(displaySettings, layerSettings, texture->get(),
+ kUseFramebufferCache, std::move(bufferFence))
+ .get();
if (fenceStatus(fenceResult) == NO_ERROR) {
mDrawFence = std::move(fenceResult).value_or(Fence::NO_FENCE);
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 344fea3..95459c0 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -194,7 +194,7 @@
StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
StrictMock<mock::CompositionEngine> mCompositionEngine;
- sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
+ sp<mock::NativeWindow> mNativeWindow = sp<StrictMock<mock::NativeWindow>>::make();
};
struct PartialMockDisplayTestCommon : public DisplayTestCommon {
@@ -524,7 +524,7 @@
auto args = getDisplayCreationArgsForGpuVirtualDisplay();
std::shared_ptr<impl::Display> gpuDisplay = impl::createDisplay(mCompositionEngine, args);
- sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+ sp<mock::LayerFE> layerXLayerFE = sp<StrictMock<mock::LayerFE>>::make();
{
Output::ReleasedLayers releasedLayers;
@@ -542,7 +542,7 @@
}
TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNoLayersWithQueuedFrames) {
- sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+ sp<mock::LayerFE> layerXLayerFE = sp<StrictMock<mock::LayerFE>>::make();
{
Output::ReleasedLayers releasedLayers;
@@ -558,7 +558,7 @@
}
TEST_F(DisplaySetReleasedLayersTest, setReleasedLayers) {
- sp<mock::LayerFE> unknownLayer = new StrictMock<mock::LayerFE>();
+ sp<mock::LayerFE> unknownLayer = sp<StrictMock<mock::LayerFE>>::make();
CompositionRefreshArgs refreshArgs;
refreshArgs.layersWithQueuedFrames.push_back(mLayer1.layerFE);
@@ -897,9 +897,9 @@
}
TEST_F(DisplayPresentAndGetFrameFencesTest, returnsPresentAndLayerFences) {
- sp<Fence> presentFence = new Fence();
- sp<Fence> layer1Fence = new Fence();
- sp<Fence> layer2Fence = new Fence();
+ sp<Fence> presentFence = sp<Fence>::make();
+ sp<Fence> layer1Fence = sp<Fence>::make();
+ sp<Fence> layer2Fence = sp<Fence>::make();
EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(HalDisplayId(DEFAULT_DISPLAY_ID), _, _))
.Times(1);
@@ -971,16 +971,40 @@
// We expect no calls to queueBuffer if composition was skipped.
EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(0);
+ EXPECT_CALL(*renderSurface, beginFrame(false));
gpuDisplay->editState().isEnabled = true;
gpuDisplay->editState().usesClientComposition = false;
gpuDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
gpuDisplay->editState().dirtyRegion = Region::INVALID_REGION;
+ gpuDisplay->editState().lastCompositionHadVisibleLayers = true;
+ gpuDisplay->beginFrame();
gpuDisplay->finishFrame({}, std::move(mResultWithoutBuffer));
}
-TEST_F(DisplayFinishFrameTest, performsCompositionIfDirty) {
+TEST_F(DisplayFinishFrameTest, skipsCompositionIfEmpty) {
+ auto args = getDisplayCreationArgsForGpuVirtualDisplay();
+ std::shared_ptr<impl::Display> gpuDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ gpuDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect no calls to queueBuffer if composition was skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(0);
+ EXPECT_CALL(*renderSurface, beginFrame(false));
+
+ gpuDisplay->editState().isEnabled = true;
+ gpuDisplay->editState().usesClientComposition = false;
+ gpuDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
+ gpuDisplay->editState().dirtyRegion = Region(Rect(0, 0, 1, 1));
+ gpuDisplay->editState().lastCompositionHadVisibleLayers = false;
+
+ gpuDisplay->beginFrame();
+ gpuDisplay->finishFrame({}, std::move(mResultWithoutBuffer));
+}
+
+TEST_F(DisplayFinishFrameTest, performsCompositionIfDirtyAndNotEmpty) {
auto args = getDisplayCreationArgsForGpuVirtualDisplay();
std::shared_ptr<impl::Display> gpuDisplay = impl::createDisplay(mCompositionEngine, args);
@@ -989,11 +1013,15 @@
// We expect a single call to queueBuffer when composition is not skipped.
EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
+ EXPECT_CALL(*renderSurface, beginFrame(true));
gpuDisplay->editState().isEnabled = true;
gpuDisplay->editState().usesClientComposition = false;
gpuDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
gpuDisplay->editState().dirtyRegion = Region(Rect(0, 0, 1, 1));
+ gpuDisplay->editState().lastCompositionHadVisibleLayers = true;
+
+ gpuDisplay->beginFrame();
gpuDisplay->finishFrame({}, std::move(mResultWithBuffer));
}
@@ -1018,8 +1046,8 @@
NiceMock<android::mock::HWComposer> mHwComposer;
NiceMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
NiceMock<mock::CompositionEngine> mCompositionEngine;
- sp<mock::NativeWindow> mNativeWindow = new NiceMock<mock::NativeWindow>();
- sp<mock::DisplaySurface> mDisplaySurface = new NiceMock<mock::DisplaySurface>();
+ sp<mock::NativeWindow> mNativeWindow = sp<NiceMock<mock::NativeWindow>>::make();
+ sp<mock::DisplaySurface> mDisplaySurface = sp<NiceMock<mock::DisplaySurface>>::make();
std::shared_ptr<Display> mDisplay;
impl::RenderSurface* mRenderSurface;
diff --git a/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp b/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
index 00eafb1..7197780 100644
--- a/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
@@ -66,8 +66,10 @@
}
impl::HwcBufferCache mCache;
- sp<GraphicBuffer> mBuffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
- sp<GraphicBuffer> mBuffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+ sp<GraphicBuffer> mBuffer1 =
+ sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+ sp<GraphicBuffer> mBuffer2 =
+ sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
};
TEST_F(HwcBufferCacheTest, cacheWorksForSlotZero) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
index c8bd5e4..e220541 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -38,7 +38,7 @@
MOCK_METHOD(bool, usePowerHintSession, (), (override));
MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
- MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (Duration targetDuration), (override));
MOCK_METHOD(void, sendActualWorkDuration, (), (override));
MOCK_METHOD(void, sendPredictedWorkDuration, (), (override));
MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
@@ -46,25 +46,24 @@
MOCK_METHOD(void, setGpuFenceTime,
(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime), (override));
MOCK_METHOD(void, setHwcValidateTiming,
- (DisplayId displayId, nsecs_t valiateStartTime, nsecs_t validateEndTime),
+ (DisplayId displayId, TimePoint validateStartTime, TimePoint validateEndTime),
(override));
MOCK_METHOD(void, setHwcPresentTiming,
- (DisplayId displayId, nsecs_t presentStartTime, nsecs_t presentEndTime),
+ (DisplayId displayId, TimePoint presentStartTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setSkippedValidate, (DisplayId displayId, bool skipped), (override));
MOCK_METHOD(void, setRequiresClientComposition,
(DisplayId displayId, bool requiresClientComposition), (override));
- MOCK_METHOD(void, setExpectedPresentTime, (nsecs_t expectedPresentTime), (override));
- MOCK_METHOD(void, setSfPresentTiming, (nsecs_t presentFenceTime, nsecs_t presentEndTime),
+ MOCK_METHOD(void, setExpectedPresentTime, (TimePoint expectedPresentTime), (override));
+ MOCK_METHOD(void, setSfPresentTiming, (TimePoint presentFenceTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setHwcPresentDelayedTime,
- (DisplayId displayId,
- std::chrono::steady_clock::time_point earliestFrameStartTime));
- MOCK_METHOD(void, setFrameDelay, (nsecs_t frameDelayDuration), (override));
- MOCK_METHOD(void, setCommitStart, (nsecs_t commitStartTime), (override));
- MOCK_METHOD(void, setCompositeEnd, (nsecs_t compositeEndtime), (override));
+ (DisplayId displayId, TimePoint earliestFrameStartTime));
+ MOCK_METHOD(void, setFrameDelay, (Duration frameDelayDuration), (override));
+ MOCK_METHOD(void, setCommitStart, (TimePoint commitStartTime), (override));
+ MOCK_METHOD(void, setCompositeEnd, (TimePoint compositeEndTime), (override));
MOCK_METHOD(void, setDisplays, (std::vector<DisplayId> & displayIds), (override));
- MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (Duration targetDuration), (override));
};
} // namespace mock
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index 5290bd9..0f7dce8 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -955,11 +955,11 @@
reinterpret_cast<native_handle_t*>(1031);
const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kBuffer;
const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kOverrideBuffer =
- new GraphicBuffer(4, 5, PIXEL_FORMAT_RGBA_8888,
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
- AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN);
+ sp<GraphicBuffer>::make(4, 5, PIXEL_FORMAT_RGBA_8888,
+ AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
+ AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN);
const sp<Fence> OutputLayerWriteStateToHWCTest::kFence;
-const sp<Fence> OutputLayerWriteStateToHWCTest::kOverrideFence = new Fence();
+const sp<Fence> OutputLayerWriteStateToHWCTest::kOverrideFence = sp<Fence>::make();
const std::string OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Key =
"com.example.metadata.1";
const std::vector<uint8_t> OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Value{{1, 2, 3}};
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index cf12890..ace2864 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -39,7 +39,6 @@
#include "CallOrderStateMachineHelper.h"
#include "MockHWC2.h"
#include "RegionMatcher.h"
-#include "TestUtils.h"
namespace android::compositionengine {
namespace {
@@ -293,7 +292,7 @@
InjectedLayer layer;
layer.outputLayerState.overrideInfo.buffer = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(), renderEngine,
+ ExternalTexture>(sp<GraphicBuffer>::make(), renderEngine,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
injectOutputLayer(layer);
@@ -1017,7 +1016,7 @@
std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(), renderEngine,
+ ExternalTexture>(sp<GraphicBuffer>::make(), renderEngine,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
layer1.outputLayerState.overrideInfo.buffer = buffer;
@@ -3227,7 +3226,6 @@
// setup below are satisfied in the specific order.
InSequence seq;
- EXPECT_CALL(*mRenderSurface, flip());
EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
@@ -3250,7 +3248,6 @@
frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
- EXPECT_CALL(*mRenderSurface, flip());
EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
@@ -3284,7 +3281,6 @@
frameFences.layerFences.emplace(&mLayer2.hwc2Layer, sp<Fence>::make());
frameFences.layerFences.emplace(&mLayer3.hwc2Layer, sp<Fence>::make());
- EXPECT_CALL(*mRenderSurface, flip());
EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
@@ -3320,7 +3316,6 @@
Output::FrameFences frameFences;
frameFences.presentFence = presentFence;
- EXPECT_CALL(*mRenderSurface, flip());
EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
@@ -3449,7 +3444,7 @@
StrictMock<OutputPartialMock> mOutput;
std::shared_ptr<renderengine::ExternalTexture> mOutputBuffer = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+ ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
@@ -3531,9 +3526,8 @@
.WillRepeatedly([&](const renderengine::DisplaySettings&,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&)
- -> std::future<renderengine::RenderEngineResult> {
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
});
verify().execute().expectAFenceWasReturned();
}
@@ -3563,9 +3557,8 @@
.WillRepeatedly([&](const renderengine::DisplaySettings&,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&)
- -> std::future<renderengine::RenderEngineResult> {
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
});
verify().execute().expectAFenceWasReturned();
@@ -3598,9 +3591,8 @@
.WillRepeatedly([&](const renderengine::DisplaySettings&,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&)
- -> std::future<renderengine::RenderEngineResult> {
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
});
verify().execute().expectAFenceWasReturned();
@@ -3626,10 +3618,8 @@
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
.Times(2)
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))))
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
verify().execute().expectAFenceWasReturned();
EXPECT_FALSE(mOutput.mState.reusedClientComposition);
@@ -3657,8 +3647,7 @@
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
verify().execute().expectAFenceWasReturned();
@@ -3687,7 +3676,7 @@
const auto otherOutputBuffer = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+ ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
@@ -3697,9 +3686,8 @@
.WillRepeatedly([&](const renderengine::DisplaySettings&,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&)
- -> std::future<renderengine::RenderEngineResult> {
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
});
verify().execute().expectAFenceWasReturned();
@@ -3730,11 +3718,9 @@
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r3), _, false, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
verify().execute().expectAFenceWasReturned();
EXPECT_FALSE(mOutput.mState.reusedClientComposition);
@@ -3811,8 +3797,7 @@
: public CallOrderStateMachineHelper<TestType, ExpectDisplaySettingsState> {
auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) {
EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, false, _))
- .WillOnce(Return(ByMove(futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
return nextState<ExecuteState>();
}
};
@@ -4065,14 +4050,12 @@
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
- .WillRepeatedly(
- [&](const renderengine::DisplaySettings&,
- const std::vector<renderengine::LayerSettings>&,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
- return futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()});
- });
+ .WillRepeatedly([&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&,
+ const bool, base::unique_fd&&) -> ftl::Future<FenceResult> {
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
+ });
}
Layer mLayer1;
@@ -4137,8 +4120,7 @@
// Must happen after setting the protected content state.
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
base::unique_fd fd;
std::shared_ptr<renderengine::ExternalTexture> tex;
@@ -4230,8 +4212,7 @@
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
base::unique_fd fd;
std::shared_ptr<renderengine::ExternalTexture> tex;
@@ -4254,8 +4235,7 @@
EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
- .WillOnce(Return(ByMove(futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
.WillRepeatedly(Return(&mLayer.outputLayer));
@@ -4312,6 +4292,8 @@
struct Layer {
Layer() {
+ EXPECT_CALL(mOutputLayer, getOverrideCompositionSettings())
+ .WillRepeatedly(Return(std::nullopt));
EXPECT_CALL(mOutputLayer, getState()).WillRepeatedly(ReturnRef(mOutputLayerState));
EXPECT_CALL(mOutputLayer, editState()).WillRepeatedly(ReturnRef(mOutputLayerState));
EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*mLayerFE));
@@ -4409,23 +4391,18 @@
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, gathersClientCompositionRequests) {
- LayerFE::LayerSettings mShadowSettings;
- mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
-
- EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(_))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(_))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[1].mLayerSettings})));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
- {mShadowSettings, mLayers[2].mLayerSettings})));
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientComposition(_))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(_))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[1].mLayerSettings)));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(_))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[2].mLayerSettings)));
auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
kDisplayDataspace);
- ASSERT_EQ(3u, requests.size());
+ ASSERT_EQ(2u, requests.size());
EXPECT_EQ(mLayers[1].mLayerSettings, requests[0]);
- EXPECT_EQ(mShadowSettings, requests[1]);
- EXPECT_EQ(mLayers[2].mLayerSettings, requests[2]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
// Check that a timestamp was set for the layers that generated requests
EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
@@ -4442,27 +4419,21 @@
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, overridesBlur) {
- LayerFE::LayerSettings mShadowSettings;
- mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
-
mLayers[2].mOutputLayerState.overrideInfo.disableBackgroundBlur = true;
- EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(_))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(_))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[1].mLayerSettings})));
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientComposition(_))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(_))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[1].mLayerSettings)));
EXPECT_CALL(*mLayers[2].mLayerFE,
- prepareClientCompositionList(ClientCompositionTargetSettingsBlurSettingsEq(
+ prepareClientComposition(ClientCompositionTargetSettingsBlurSettingsEq(
LayerFE::ClientCompositionTargetSettings::BlurSetting::BlurRegionsOnly)))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
- {mShadowSettings, mLayers[2].mLayerSettings})));
-
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[2].mLayerSettings)));
auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
kDisplayDataspace);
- ASSERT_EQ(3u, requests.size());
+ ASSERT_EQ(2u, requests.size());
EXPECT_EQ(mLayers[1].mLayerSettings, requests[0]);
- EXPECT_EQ(mShadowSettings, requests[1]);
- EXPECT_EQ(mLayers[2].mLayerSettings, requests[2]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
// Check that a timestamp was set for the layers that generated requests
EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
@@ -4484,8 +4455,8 @@
mLayers[1].mLayerFEState.isOpaque = true;
mLayers[2].mLayerFEState.isOpaque = true;
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(_))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[2].mLayerSettings)));
auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
kDisplayDataspace);
@@ -4507,8 +4478,8 @@
mLayers[1].mLayerFEState.isOpaque = false;
mLayers[2].mLayerFEState.isOpaque = false;
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(_))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[2].mLayerSettings)));
auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
kDisplayDataspace);
@@ -4566,10 +4537,10 @@
mBlackoutSettings.alpha = 0.f;
mBlackoutSettings.disableBlending = true;
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mBlackoutSettings})));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mBlackoutSettings)));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[2].mLayerSettings)));
auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
kDisplayDataspace);
@@ -4624,12 +4595,12 @@
kLayerWhitePointNits,
};
- EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
static_cast<void>(
mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
@@ -4678,12 +4649,12 @@
kLayerWhitePointNits,
};
- EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
static_cast<void>(
mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
@@ -4732,12 +4703,12 @@
kLayerWhitePointNits,
};
- EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
static_cast<void>(
mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
@@ -4785,12 +4756,12 @@
kLayerWhitePointNits,
};
- EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
static_cast<void>(
mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
@@ -4836,12 +4807,12 @@
kLayerWhitePointNits,
};
- EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>()));
static_cast<void>(mOutput.generateClientCompositionRequestsHelper(true /* supportsProtectedContent */,
kDisplayDataspace));
@@ -5022,8 +4993,8 @@
EXPECT_CALL(leftLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
EXPECT_CALL(leftLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
- EXPECT_CALL(*leftLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(leftLayerSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({leftLayer.mLayerSettings})));
+ EXPECT_CALL(*leftLayer.mLayerFE, prepareClientComposition(Eq(ByRef(leftLayerSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(leftLayer.mLayerSettings)));
compositionengine::LayerFE::ClientCompositionTargetSettings rightLayerSettings{
Region(Rect(1000, 0, 2000, 1000)),
@@ -5040,8 +5011,8 @@
EXPECT_CALL(rightLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
EXPECT_CALL(rightLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
- EXPECT_CALL(*rightLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(rightLayerSettings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({rightLayer.mLayerSettings})));
+ EXPECT_CALL(*rightLayer.mLayerFE, prepareClientComposition(Eq(ByRef(rightLayerSettings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(rightLayer.mLayerSettings)));
constexpr bool supportsProtectedContent = true;
auto requests =
@@ -5079,8 +5050,8 @@
EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mShadowSettings})));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mShadowSettings)));
auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
kDisplayDataspace);
@@ -5097,9 +5068,6 @@
const Region kPartialContentWithPartialShadowRegion =
Region(kContentWithShadow).subtract(Rect(40, 40, 50, 80));
- LayerFE::LayerSettings mShadowSettings;
- mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
-
mLayers[2].mOutputLayerState.visibleRegion = kPartialContentWithPartialShadowRegion;
mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
@@ -5118,16 +5086,14 @@
EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
- EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
- .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
- {mShadowSettings, mLayers[2].mLayerSettings})));
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::optional<LayerFE::LayerSettings>(mLayers[2].mLayerSettings)));
auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
kDisplayDataspace);
- ASSERT_EQ(2u, requests.size());
+ ASSERT_EQ(1u, requests.size());
- EXPECT_EQ(mShadowSettings, requests[0]);
- EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index e5f9ebf..83937a6 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -61,8 +61,8 @@
StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
StrictMock<mock::CompositionEngine> mCompositionEngine;
StrictMock<mock::Display> mDisplay;
- sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
- sp<mock::DisplaySurface> mDisplaySurface = new StrictMock<mock::DisplaySurface>();
+ sp<mock::NativeWindow> mNativeWindow = sp<StrictMock<mock::NativeWindow>>::make();
+ sp<mock::DisplaySurface> mDisplaySurface = sp<StrictMock<mock::DisplaySurface>>::make();
impl::RenderSurface mSurface{mCompositionEngine, mDisplay,
RenderSurfaceCreationArgsBuilder()
.setDisplayWidth(DEFAULT_DISPLAY_WIDTH)
@@ -109,7 +109,7 @@
*/
TEST_F(RenderSurfaceTest, getClientTargetAcquireFenceForwardsCall) {
- sp<Fence> fence = new Fence();
+ sp<Fence> fence = sp<Fence>::make();
EXPECT_CALL(*mDisplaySurface, getClientTargetAcquireFence()).WillOnce(ReturnRef(fence));
@@ -234,7 +234,7 @@
*/
TEST_F(RenderSurfaceTest, dequeueBufferObtainsABuffer) {
- sp<GraphicBuffer> buffer = new GraphicBuffer();
+ sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
.WillOnce(
@@ -253,7 +253,7 @@
TEST_F(RenderSurfaceTest, queueBufferHandlesNoClientComposition) {
const auto buffer = std::make_shared<
renderengine::impl::
- ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+ ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
mSurface.mutableTextureForTest() = buffer;
@@ -271,8 +271,9 @@
}
TEST_F(RenderSurfaceTest, queueBufferHandlesClientComposition) {
- const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
- mRenderEngine, false);
+ const auto buffer =
+ std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+ mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
@@ -290,8 +291,9 @@
}
TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequest) {
- const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
- mRenderEngine, false);
+ const auto buffer =
+ std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+ mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
@@ -309,7 +311,7 @@
}
TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferYetDequeued) {
- sp<GraphicBuffer> buffer = new GraphicBuffer();
+ sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
impl::OutputCompositionState state;
state.usesClientComposition = false;
@@ -329,8 +331,9 @@
}
TEST_F(RenderSurfaceTest, queueBufferHandlesNativeWindowQueueBufferFailureOnVirtualDisplay) {
- const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
- mRenderEngine, false);
+ const auto buffer =
+ std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+ mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
@@ -359,17 +362,5 @@
mSurface.onPresentDisplayCompleted();
}
-/*
- * RenderSurface::flip()
- */
-
-TEST_F(RenderSurfaceTest, flipForwardsSignal) {
- mSurface.setPageFlipCountForTest(500);
-
- mSurface.flip();
-
- EXPECT_EQ(501u, mSurface.getPageFlipCount());
-}
-
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/TestUtils.h b/services/surfaceflinger/CompositionEngine/tests/TestUtils.h
deleted file mode 100644
index c80fde6..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/TestUtils.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
- * Copyright (C) 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <future>
-
-namespace android::compositionengine {
-namespace {
-
-template <class T>
-std::future<T> futureOf(T obj) {
- std::promise<T> resultPromise;
- std::future<T> resultFuture = resultPromise.get_future();
- resultPromise.set_value(std::move(obj));
- return resultFuture;
-}
-} // namespace
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index 0e9db36..d5d688e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -28,8 +28,6 @@
#include <utils/Errors.h>
#include <memory>
-#include "tests/TestUtils.h"
-
namespace android::compositionengine {
using namespace std::chrono_literals;
@@ -345,19 +343,18 @@
CachedSet cachedSet(layer1);
cachedSet.append(CachedSet(layer2));
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
- clientCompList1[0].alpha = 0.5f;
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
+ clientComp1->alpha = 0.5f;
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
- clientCompList2[0].alpha = 0.75f;
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
+ clientComp2->alpha = 0.75f;
- const auto drawLayers =
- [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
@@ -365,15 +362,13 @@
EXPECT_EQ(0.5f, layers[0].alpha);
EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
- EXPECT_CALL(*layerFE1,
- prepareClientCompositionList(ClientCompositionTargetSettingsSecureEq(false)))
- .WillOnce(Return(clientCompList1));
- EXPECT_CALL(*layerFE2,
- prepareClientCompositionList(ClientCompositionTargetSettingsSecureEq(false)))
- .WillOnce(Return(clientCompList2));
+ EXPECT_CALL(*layerFE1, prepareClientComposition(ClientCompositionTargetSettingsSecureEq(false)))
+ .WillOnce(Return(clientComp1));
+ EXPECT_CALL(*layerFE2, prepareClientComposition(ClientCompositionTargetSettingsSecureEq(false)))
+ .WillOnce(Return(clientComp2));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
mOutputState.isSecure = false;
cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
@@ -397,19 +392,18 @@
CachedSet cachedSet(layer1);
cachedSet.append(CachedSet(layer2));
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
- clientCompList1[0].alpha = 0.5f;
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
+ clientComp1->alpha = 0.5f;
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
- clientCompList2[0].alpha = 0.75f;
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
+ clientComp2->alpha = 0.75f;
- const auto drawLayers =
- [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
@@ -418,15 +412,13 @@
EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
- EXPECT_CALL(*layerFE1,
- prepareClientCompositionList(ClientCompositionTargetSettingsSecureEq(true)))
- .WillOnce(Return(clientCompList1));
- EXPECT_CALL(*layerFE2,
- prepareClientCompositionList(ClientCompositionTargetSettingsSecureEq(true)))
- .WillOnce(Return(clientCompList2));
+ EXPECT_CALL(*layerFE1, prepareClientComposition(ClientCompositionTargetSettingsSecureEq(true)))
+ .WillOnce(Return(clientComp1));
+ EXPECT_CALL(*layerFE2, prepareClientComposition(ClientCompositionTargetSettingsSecureEq(true)))
+ .WillOnce(Return(clientComp2));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
mOutputState.isSecure = true;
cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
@@ -450,31 +442,30 @@
CachedSet cachedSet(layer1);
cachedSet.append(CachedSet(layer2));
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
mOutputState.displayBrightnessNits = 400.f;
- const auto drawLayers =
- [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>&,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
EXPECT_EQ(mOutputState.displayBrightnessNits, displaySettings.targetLuminanceNits);
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
EXPECT_CALL(*layerFE1,
- prepareClientCompositionList(ClientCompositionTargetSettingsWhitePointEq(
+ prepareClientComposition(ClientCompositionTargetSettingsWhitePointEq(
mOutputState.displayBrightnessNits)))
- .WillOnce(Return(clientCompList1));
+ .WillOnce(Return(clientComp1));
EXPECT_CALL(*layerFE2,
- prepareClientCompositionList(ClientCompositionTargetSettingsWhitePointEq(
+ prepareClientComposition(ClientCompositionTargetSettingsWhitePointEq(
mOutputState.displayBrightnessNits)))
- .WillOnce(Return(clientCompList2));
+ .WillOnce(Return(clientComp2));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
mOutputState.isSecure = true;
cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
@@ -501,31 +492,30 @@
CachedSet cachedSet(layer1);
cachedSet.append(CachedSet(layer2));
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
mOutputState.displayBrightnessNits = 400.f;
- const auto drawLayers =
- [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>&,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
EXPECT_EQ(mOutputState.displayBrightnessNits, displaySettings.targetLuminanceNits);
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
EXPECT_CALL(*layerFE1,
- prepareClientCompositionList(ClientCompositionTargetSettingsWhitePointEq(
+ prepareClientComposition(ClientCompositionTargetSettingsWhitePointEq(
mOutputState.displayBrightnessNits)))
- .WillOnce(Return(clientCompList1));
+ .WillOnce(Return(clientComp1));
EXPECT_CALL(*layerFE2,
- prepareClientCompositionList(ClientCompositionTargetSettingsWhitePointEq(
+ prepareClientComposition(ClientCompositionTargetSettingsWhitePointEq(
mOutputState.displayBrightnessNits)))
- .WillOnce(Return(clientCompList2));
+ .WillOnce(Return(clientComp2));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
mOutputState.isSecure = true;
cachedSet.render(mRenderEngine, mTexturePool, mOutputState, false);
@@ -549,21 +539,20 @@
CachedSet cachedSet(layer1);
cachedSet.append(CachedSet(layer2));
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
- clientCompList1[0].alpha = 0.5f;
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
+ clientComp1->alpha = 0.5f;
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
- clientCompList2[0].alpha = 0.75f;
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
+ clientComp2->alpha = 0.75f;
mOutputState.framebufferSpace = ProjectionSpace(ui::Size(10, 20), Rect(2, 3, 10, 5));
- const auto drawLayers =
- [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
@@ -572,11 +561,11 @@
EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
- EXPECT_CALL(*layerFE1, prepareClientCompositionList(_)).WillOnce(Return(clientCompList1));
- EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
+ EXPECT_CALL(*layerFE1, prepareClientComposition(_)).WillOnce(Return(clientComp1));
+ EXPECT_CALL(*layerFE2, prepareClientComposition(_)).WillOnce(Return(clientComp2));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
expectReadyBuffer(cachedSet);
@@ -773,28 +762,27 @@
cachedSet.addHolePunchLayerIfFeasible(layer3, true);
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList3;
- clientCompList3.push_back({});
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp3;
+ clientComp3.emplace();
- clientCompList3[0].source.buffer.buffer =
+ clientComp3->source.buffer.buffer =
std::make_shared<renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- EXPECT_CALL(*layerFE1, prepareClientCompositionList(_)).WillOnce(Return(clientCompList1));
- EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
- EXPECT_CALL(*layerFE3, prepareClientCompositionList(_)).WillOnce(Return(clientCompList3));
+ EXPECT_CALL(*layerFE1, prepareClientComposition(_)).WillOnce(Return(clientComp1));
+ EXPECT_CALL(*layerFE2, prepareClientComposition(_)).WillOnce(Return(clientComp2));
+ EXPECT_CALL(*layerFE3, prepareClientComposition(_)).WillOnce(Return(clientComp3));
- const auto drawLayers =
- [&](const renderengine::DisplaySettings&,
- const std::vector<renderengine::LayerSettings>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 4u);
@@ -814,7 +802,7 @@
EXPECT_EQ(1.0f, holePunchBackgroundSettings.alpha);
}
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
@@ -822,7 +810,7 @@
}
TEST_F(CachedSetTest, addHolePunch_noBuffer) {
- // Same as addHolePunch, except that clientCompList3 does not contain a
+ // Same as addHolePunch, except that clientComp3 does not contain a
// buffer. This imitates the case where the buffer had protected content, so
// BufferLayer did not add it to the LayerSettings. This should not assert.
mTestLayers[0]->outputLayerCompositionState.displayFrame = Rect(0, 0, 5, 5);
@@ -840,22 +828,21 @@
cachedSet.addHolePunchLayerIfFeasible(layer3, true);
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList3;
- clientCompList3.push_back({});
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp3;
+ clientComp3.emplace();
- EXPECT_CALL(*layerFE1, prepareClientCompositionList(_)).WillOnce(Return(clientCompList1));
- EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
- EXPECT_CALL(*layerFE3, prepareClientCompositionList(_)).WillOnce(Return(clientCompList3));
+ EXPECT_CALL(*layerFE1, prepareClientComposition(_)).WillOnce(Return(clientComp1));
+ EXPECT_CALL(*layerFE2, prepareClientComposition(_)).WillOnce(Return(clientComp2));
+ EXPECT_CALL(*layerFE3, prepareClientComposition(_)).WillOnce(Return(clientComp3));
- const auto drawLayers =
- [&](const renderengine::DisplaySettings&,
- const std::vector<renderengine::LayerSettings>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 4u);
@@ -876,7 +863,7 @@
EXPECT_EQ(1.0f, holePunchBackgroundSettings.alpha);
}
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
@@ -974,40 +961,39 @@
cachedSet.addBackgroundBlurLayer(layer3);
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
- clientCompList1.push_back({});
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
- clientCompList2.push_back({});
- std::vector<compositionengine::LayerFE::LayerSettings> clientCompList3;
- clientCompList3.push_back({});
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp1;
+ clientComp1.emplace();
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp2;
+ clientComp2.emplace();
+ std::optional<compositionengine::LayerFE::LayerSettings> clientComp3;
+ clientComp3.emplace();
- clientCompList3[0].source.buffer.buffer =
+ clientComp3->source.buffer.buffer =
std::make_shared<renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
EXPECT_CALL(*layerFE1,
- prepareClientCompositionList(ClientCompositionTargetSettingsBlurSettingsEq(
+ prepareClientComposition(ClientCompositionTargetSettingsBlurSettingsEq(
compositionengine::LayerFE::ClientCompositionTargetSettings::BlurSetting::
Enabled)))
- .WillOnce(Return(clientCompList1));
+ .WillOnce(Return(clientComp1));
EXPECT_CALL(*layerFE2,
- prepareClientCompositionList(ClientCompositionTargetSettingsBlurSettingsEq(
+ prepareClientComposition(ClientCompositionTargetSettingsBlurSettingsEq(
compositionengine::LayerFE::ClientCompositionTargetSettings::BlurSetting::
Enabled)))
- .WillOnce(Return(clientCompList2));
+ .WillOnce(Return(clientComp2));
EXPECT_CALL(*layerFE3,
- prepareClientCompositionList(ClientCompositionTargetSettingsBlurSettingsEq(
+ prepareClientComposition(ClientCompositionTargetSettingsBlurSettingsEq(
compositionengine::LayerFE::ClientCompositionTargetSettings::BlurSetting::
BackgroundBlurOnly)))
- .WillOnce(Return(clientCompList3));
+ .WillOnce(Return(clientComp3));
- const auto drawLayers =
- [&](const renderengine::DisplaySettings&,
- const std::vector<renderengine::LayerSettings>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ const auto drawLayers = [&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 3u);
@@ -1016,7 +1002,7 @@
EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), blurSettings.source.solidColor);
EXPECT_EQ(0.0f, blurSettings.alpha);
- return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ return ftl::yield<FenceResult>(Fence::NO_FENCE);
};
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index 96021ec..86cfee6 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -27,8 +27,6 @@
#include <renderengine/mock/RenderEngine.h>
#include <chrono>
-#include "tests/TestUtils.h"
-
namespace android::compositionengine {
using namespace std::chrono_literals;
using impl::planner::CachedSet;
@@ -108,11 +106,12 @@
testLayer->outputLayerCompositionState.visibleRegion =
Region(Rect(pos + 1, pos + 1, pos + 2, pos + 2));
+ const auto kUsageFlags =
+ static_cast<uint64_t>(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE);
testLayer->layerFECompositionState.buffer =
- new GraphicBuffer(100, 100, HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
- "output");
+ sp<GraphicBuffer>::make(100u, 100u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags,
+ "output");
testLayer->layerFE = sp<mock::LayerFE>::make();
@@ -123,12 +122,11 @@
EXPECT_CALL(*testLayer->layerFE, getCompositionState)
.WillRepeatedly(Return(&testLayer->layerFECompositionState));
- std::vector<LayerFE::LayerSettings> clientCompositionList = {
- LayerFE::LayerSettings{},
- };
+ std::optional<LayerFE::LayerSettings> clientComposition;
+ clientComposition.emplace();
- EXPECT_CALL(*testLayer->layerFE, prepareClientCompositionList)
- .WillRepeatedly(Return(clientCompositionList));
+ EXPECT_CALL(*testLayer->layerFE, prepareClientComposition)
+ .WillRepeatedly(Return(clientComposition));
EXPECT_CALL(testLayer->outputLayer, getLayerFE)
.WillRepeatedly(ReturnRef(*testLayer->layerFE));
EXPECT_CALL(testLayer->outputLayer, getState)
@@ -171,8 +169,7 @@
void FlattenerTest::expectAllLayersFlattened(const std::vector<const LayerState*>& layers) {
// layers would be flattened but the buffer would not be overridden
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -423,8 +420,7 @@
layerState1->resetFramesSinceBufferUpdate();
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -447,8 +443,7 @@
mTime += 200ms;
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -500,8 +495,7 @@
layerState3->resetFramesSinceBufferUpdate();
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -515,8 +509,7 @@
// Layers 1 and 2 will be flattened a new drawFrame would be called for Layer4 and Layer5
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -545,8 +538,7 @@
layerState3->incrementFramesSinceBufferUpdate();
mTime += 200ms;
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -601,8 +593,7 @@
// This will render a CachedSet.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -637,16 +628,15 @@
EXPECT_CALL(*mTestLayers[2]->layerFE, hasRoundedCorners()).WillRepeatedly(Return(true));
- std::vector<LayerFE::LayerSettings> clientCompositionList = {
- LayerFE::LayerSettings{},
- };
- clientCompositionList[0].source.buffer.buffer = std::make_shared<
+ std::optional<LayerFE::LayerSettings> clientComposition;
+ clientComposition.emplace();
+ clientComposition->source.buffer.buffer = std::make_shared<
renderengine::impl::ExternalTexture>(mTestLayers[2]->layerFECompositionState.buffer,
mRenderEngine,
renderengine::impl::ExternalTexture::Usage::
READABLE);
- EXPECT_CALL(*mTestLayers[2]->layerFE, prepareClientCompositionList(_))
- .WillOnce(Return(clientCompositionList));
+ EXPECT_CALL(*mTestLayers[2]->layerFE, prepareClientComposition(_))
+ .WillOnce(Return(clientComposition));
const std::vector<const LayerState*> layers = {
layerState1.get(),
@@ -667,8 +657,7 @@
// This will render a CachedSet.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -711,16 +700,15 @@
EXPECT_CALL(*mTestLayers[1]->layerFE, hasRoundedCorners()).WillRepeatedly(Return(true));
- std::vector<LayerFE::LayerSettings> clientCompositionList = {
- LayerFE::LayerSettings{},
- };
- clientCompositionList[0].source.buffer.buffer = std::make_shared<
+ std::optional<LayerFE::LayerSettings> clientComposition;
+ clientComposition.emplace();
+ clientComposition->source.buffer.buffer = std::make_shared<
renderengine::impl::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer,
mRenderEngine,
renderengine::impl::ExternalTexture::Usage::
READABLE);
- EXPECT_CALL(*mTestLayers[1]->layerFE, prepareClientCompositionList(_))
- .WillOnce(Return(clientCompositionList));
+ EXPECT_CALL(*mTestLayers[1]->layerFE, prepareClientComposition(_))
+ .WillOnce(Return(clientComposition));
const std::vector<const LayerState*> layers = {
layerState0.get(),
@@ -741,8 +729,7 @@
// This will render a CachedSet of layer 0. Though it is just one layer, it satisfies the
// exception that there would be a hole punch above it.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -783,16 +770,15 @@
EXPECT_CALL(*mTestLayers[1]->layerFE, hasRoundedCorners()).WillRepeatedly(Return(true));
- std::vector<LayerFE::LayerSettings> clientCompositionList = {
- LayerFE::LayerSettings{},
- };
- clientCompositionList[0].source.buffer.buffer = std::make_shared<
+ std::optional<LayerFE::LayerSettings> clientComposition;
+ clientComposition.emplace();
+ clientComposition->source.buffer.buffer = std::make_shared<
renderengine::impl::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer,
mRenderEngine,
renderengine::impl::ExternalTexture::Usage::
READABLE);
- EXPECT_CALL(*mTestLayers[1]->layerFE, prepareClientCompositionList(_))
- .WillOnce(Return(clientCompositionList));
+ EXPECT_CALL(*mTestLayers[1]->layerFE, prepareClientComposition(_))
+ .WillOnce(Return(clientComposition));
const std::vector<const LayerState*> layers = {
layerState0.get(),
@@ -813,8 +799,7 @@
// This will render a CachedSet of layer 0. Though it is just one layer, it satisfies the
// exception that there would be a hole punch above it.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -865,8 +850,7 @@
// layers would be flattened but the buffer would not be overridden
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -911,8 +895,7 @@
// layers would be flattened but the buffer would not be overridden
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillRepeatedly(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillRepeatedly(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -965,8 +948,7 @@
// layers would be flattened but the buffer would not be overridden
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -1014,8 +996,7 @@
// layers would be flattened but the buffer would not be overridden
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -1057,8 +1038,7 @@
mTime += 200ms;
// layers would be flattened but the buffer would not be overridden
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -1125,8 +1105,7 @@
}
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState,
std::chrono::steady_clock::now() -
(kCachedSetRenderDuration + 10ms),
@@ -1162,8 +1141,7 @@
// This will render a CachedSet.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -1213,8 +1191,7 @@
// This will render a CachedSet.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -1264,8 +1241,7 @@
// This will render a CachedSet.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -1318,8 +1294,7 @@
// This will render a CachedSet.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -1371,8 +1346,7 @@
// This will render a CachedSet.
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
- .WillOnce(Return(ByMove(
- futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
// We've rendered a CachedSet, but we haven't merged it in.
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
index 5c6e8da..47b6820 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
@@ -112,6 +112,9 @@
sp<mock::LayerFE> mLayerFE = sp<mock::LayerFE>::make();
mock::OutputLayer mOutputLayer;
std::unique_ptr<LayerState> mLayerState;
+
+ static constexpr auto kUsageFlags = static_cast<uint32_t>(
+ AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN);
};
TEST_F(LayerStateTest, getOutputLayer) {
@@ -346,7 +349,7 @@
TEST_F(LayerStateTest, updateBuffer) {
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
- layerFECompositionState.buffer = new GraphicBuffer();
+ layerFECompositionState.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
layerFECompositionState);
mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -354,7 +357,7 @@
mock::OutputLayer newOutputLayer;
sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
LayerFECompositionState layerFECompositionStateTwo;
- layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
layerFECompositionStateTwo);
ftl::Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
@@ -364,7 +367,7 @@
TEST_F(LayerStateTest, updateBufferSingleBufferedLegacy) {
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
- layerFECompositionState.buffer = new GraphicBuffer();
+ layerFECompositionState.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
layerFECompositionState);
mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -372,7 +375,7 @@
mock::OutputLayer newOutputLayer;
sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
LayerFECompositionState layerFECompositionStateTwo;
- layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
layerFECompositionStateTwo);
@@ -388,7 +391,7 @@
TEST_F(LayerStateTest, updateBufferSingleBufferedUsage) {
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
- layerFECompositionState.buffer = new GraphicBuffer();
+ layerFECompositionState.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
layerFECompositionState);
mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -396,7 +399,7 @@
mock::OutputLayer newOutputLayer;
sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
LayerFECompositionState layerFECompositionStateTwo;
- layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
layerFECompositionStateTwo.buffer->usage = static_cast<uint64_t>(BufferUsage::FRONT_BUFFER);
setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
layerFECompositionStateTwo);
@@ -412,14 +415,14 @@
TEST_F(LayerStateTest, compareBuffer) {
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
- layerFECompositionState.buffer = new GraphicBuffer();
+ layerFECompositionState.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
layerFECompositionState);
mLayerState = std::make_unique<LayerState>(&mOutputLayer);
mock::OutputLayer newOutputLayer;
sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
LayerFECompositionState layerFECompositionStateTwo;
- layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
layerFECompositionStateTwo);
auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
@@ -720,10 +723,7 @@
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
layerFECompositionState.buffer =
- new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888,
- AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
- "buffer1");
+ sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, kUsageFlags, "buffer1");
setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
layerFECompositionState);
mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -732,10 +732,7 @@
sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
LayerFECompositionState layerFECompositionStateTwo;
layerFECompositionStateTwo.buffer =
- new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBX_8888,
- AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
- "buffer2");
+ sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBX_8888, kUsageFlags, "buffer2");
setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
layerFECompositionStateTwo);
ftl::Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
@@ -748,10 +745,7 @@
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
layerFECompositionState.buffer =
- new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888,
- AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
- "buffer1");
+ sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, kUsageFlags, "buffer1");
setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
layerFECompositionState);
mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -759,10 +753,7 @@
sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
LayerFECompositionState layerFECompositionStateTwo;
layerFECompositionStateTwo.buffer =
- new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBX_8888,
- AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
- "buffer2");
+ sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBX_8888, kUsageFlags, "buffer2");
setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
layerFECompositionStateTwo);
auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
@@ -1069,7 +1060,7 @@
TEST_F(LayerStateTest, getNonBufferHash_filtersOutBuffers) {
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
- layerFECompositionState.buffer = new GraphicBuffer();
+ layerFECompositionState.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
layerFECompositionState);
mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -1077,7 +1068,7 @@
mock::OutputLayer newOutputLayer;
sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
LayerFECompositionState layerFECompositionStateTwo;
- layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
layerFECompositionStateTwo);
auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
index 68c72e0..35d0ffb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
@@ -228,7 +228,7 @@
}
TEST_F(LayerStackTest, getApproximateMatch_exactMatchesSameBuffer) {
- sp<GraphicBuffer> buffer = new GraphicBuffer();
+ sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
mock::OutputLayer outputLayerOne;
sp<mock::LayerFE> layerFEOne = sp<mock::LayerFE>::make();
OutputLayerCompositionState outputLayerCompositionStateOne;
@@ -268,7 +268,7 @@
.dataspace = ui::Dataspace::SRGB,
};
LayerFECompositionState layerFECompositionStateOne;
- layerFECompositionStateOne.buffer = new GraphicBuffer();
+ layerFECompositionStateOne.buffer = sp<GraphicBuffer>::make();
layerFECompositionStateOne.alpha = sAlphaOne;
layerFECompositionStateOne.colorTransformIsIdentity = true;
setupMocksForLayer(outputLayerOne, *layerFEOne, outputLayerCompositionStateOne,
@@ -285,7 +285,7 @@
.dataspace = ui::Dataspace::DISPLAY_P3,
};
LayerFECompositionState layerFECompositionStateTwo;
- layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
layerFECompositionStateTwo.alpha = sAlphaTwo;
layerFECompositionStateTwo.colorTransformIsIdentity = false;
layerFECompositionStateTwo.colorTransform = sMat4One;
@@ -310,7 +310,7 @@
.sourceCrop = sFloatRectOne,
};
LayerFECompositionState layerFECompositionStateOne;
- layerFECompositionStateOne.buffer = new GraphicBuffer();
+ layerFECompositionStateOne.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(outputLayerOne, *layerFEOne, outputLayerCompositionStateOne,
layerFECompositionStateOne);
LayerState layerStateOne(&outputLayerOne);
@@ -321,7 +321,7 @@
.sourceCrop = sFloatRectTwo,
};
LayerFECompositionState layerFECompositionStateTwo;
- layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
setupMocksForLayer(outputLayerTwo, *layerFETwo, outputLayerCompositionStateTwo,
layerFECompositionStateTwo);
LayerState layerStateTwo(&outputLayerTwo);
diff --git a/services/surfaceflinger/ContainerLayer.cpp b/services/surfaceflinger/ContainerLayer.cpp
deleted file mode 100644
index 3ccc229..0000000
--- a/services/surfaceflinger/ContainerLayer.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-// #define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "ContainerLayer"
-
-#include "ContainerLayer.h"
-
-namespace android {
-
-ContainerLayer::ContainerLayer(const LayerCreationArgs& args) : Layer(args) {}
-
-ContainerLayer::~ContainerLayer() = default;
-
-bool ContainerLayer::isVisible() const {
- return false;
-}
-
-sp<Layer> ContainerLayer::createClone() {
- sp<ContainerLayer> layer = mFlinger->getFactory().createContainerLayer(
- LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata()));
- layer->setInitialValuesForClone(this);
- return layer;
-}
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/ContainerLayer.h b/services/surfaceflinger/ContainerLayer.h
deleted file mode 100644
index 9b7bab1..0000000
--- a/services/surfaceflinger/ContainerLayer.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <sys/types.h>
-
-#include <cstdint>
-
-#include "Layer.h"
-
-namespace android {
-
-class ContainerLayer : public Layer {
-public:
- explicit ContainerLayer(const LayerCreationArgs&);
- ~ContainerLayer() override;
-
- const char* getType() const override { return "ContainerLayer"; }
- bool isVisible() const override;
-
- bool isCreatedFromMainThread() const override { return true; }
-
-protected:
- bool canDrawShadows() const override { return false; }
- sp<Layer> createClone() override;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 8680900..2866a34 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -104,7 +104,7 @@
mCompositionDisplay->getRenderSurface()->initialize();
- setPowerMode(args.initialPowerMode);
+ if (args.initialPowerMode.has_value()) setPowerMode(args.initialPowerMode.value());
// initialize the display orientation transform.
setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT);
@@ -136,10 +136,6 @@
mDeviceProductInfo = std::move(info);
}
-uint32_t DisplayDevice::getPageFlipCount() const {
- return mCompositionDisplay->getRenderSurface()->getPageFlipCount();
-}
-
auto DisplayDevice::getInputInfo() const -> InputInfo {
gui::DisplayInfo info;
info.displayId = getLayerStack().id;
@@ -174,19 +170,21 @@
void DisplayDevice::setPowerMode(hal::PowerMode mode) {
mPowerMode = mode;
- getCompositionDisplay()->setCompositionEnabled(mPowerMode != hal::PowerMode::OFF);
+
+ getCompositionDisplay()->setCompositionEnabled(mPowerMode.has_value() &&
+ *mPowerMode != hal::PowerMode::OFF);
}
void DisplayDevice::enableLayerCaching(bool enable) {
getCompositionDisplay()->setLayerCachingEnabled(enable);
}
-hal::PowerMode DisplayDevice::getPowerMode() const {
+std::optional<hal::PowerMode> DisplayDevice::getPowerMode() const {
return mPowerMode;
}
bool DisplayDevice::isPoweredOn() const {
- return mPowerMode != hal::PowerMode::OFF;
+ return mPowerMode && *mPowerMode != hal::PowerMode::OFF;
}
void DisplayDevice::setActiveMode(DisplayModeId id) {
@@ -373,7 +371,7 @@
}
result += "\n powerMode="s;
- result += to_string(mPowerMode);
+ result += mPowerMode.has_value() ? to_string(mPowerMode.value()) : "OFF(reset)";
result += '\n';
if (mRefreshRateConfigs) {
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 2161436..3eead17 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -181,7 +181,7 @@
/* ------------------------------------------------------------------------
* Display power mode management.
*/
- hardware::graphics::composer::hal::PowerMode getPowerMode() const;
+ std::optional<hardware::graphics::composer::hal::PowerMode> getPowerMode() const;
void setPowerMode(hardware::graphics::composer::hal::PowerMode mode);
bool isPoweredOn() const;
@@ -259,7 +259,6 @@
/* ------------------------------------------------------------------------
* Debugging
*/
- uint32_t getPageFlipCount() const;
std::string getDebugName() const;
void dump(std::string& result) const;
@@ -281,8 +280,8 @@
static ui::Transform::RotationFlags sPrimaryDisplayRotationFlags;
- hardware::graphics::composer::hal::PowerMode mPowerMode =
- hardware::graphics::composer::hal::PowerMode::OFF;
+ // allow initial power mode as null.
+ std::optional<hardware::graphics::composer::hal::PowerMode> mPowerMode;
DisplayModePtr mActiveMode;
std::optional<float> mStagedBrightness = std::nullopt;
float mBrightness = -1.f;
@@ -366,8 +365,7 @@
HdrCapabilities hdrCapabilities;
int32_t supportedPerFrameMetadata{0};
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hwcColorModes;
- hardware::graphics::composer::hal::PowerMode initialPowerMode{
- hardware::graphics::composer::hal::PowerMode::ON};
+ std::optional<hardware::graphics::composer::hal::PowerMode> initialPowerMode;
bool isPrimary{false};
DisplayModes supportedModes;
DisplayModeId activeModeId;
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index c52e96d..16d3984 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -369,7 +369,7 @@
for (uint32_t element = 0; element < numElements; ++element) {
auto layer = getLayerById(layerIds[element]);
if (layer) {
- sp<Fence> fence(new Fence(fenceFds[element]));
+ sp<Fence> fence(sp<Fence>::make(fenceFds[element]));
releaseFences.emplace(layer.get(), fence);
} else {
ALOGE("getReleaseFences: invalid layer %" PRIu64
@@ -394,7 +394,7 @@
return error;
}
- *outPresentFence = new Fence(presentFenceFd);
+ *outPresentFence = sp<Fence>::make(presentFenceFd);
return Error::NONE;
}
@@ -532,7 +532,7 @@
}
if (*state == 1) {
- *outPresentFence = new Fence(presentFenceFd);
+ *outPresentFence = sp<Fence>::make(presentFenceFd);
}
if (*state == 0) {
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 24aef9b..486eaf8 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -88,7 +88,7 @@
virtual hal::HWDisplayId getId() const = 0;
virtual bool isConnected() const = 0;
- virtual void setConnected(bool connected) = 0; // For use by Device only
+ virtual void setConnected(bool connected) = 0; // For use by HWComposer only
virtual bool hasCapability(
aidl::android::hardware::graphics::composer3::DisplayCapability) const = 0;
virtual bool isVsyncPeriodSwitchSupported() const = 0;
@@ -253,7 +253,7 @@
// Other Display methods
hal::HWDisplayId getId() const override { return mId; }
bool isConnected() const override { return mIsConnected; }
- void setConnected(bool connected) override; // For use by Device only
+ void setConnected(bool connected) override;
bool hasCapability(aidl::android::hardware::graphics::composer3::DisplayCapability)
const override EXCLUDES(mDisplayCapabilitiesMutex);
bool isVsyncPeriodSwitchSupported() const override;
@@ -271,7 +271,7 @@
// Member variables
- // These are references to data owned by HWC2::Device, which will outlive
+ // These are references to data owned by HWComposer, which will outlive
// this HWC2::Display, so these references are guaranteed to be valid for
// the lifetime of this object.
android::Hwc2::Composer& mComposer;
@@ -383,7 +383,7 @@
hal::Error setBlockingRegion(const android::Region& region) override;
private:
- // These are references to data owned by HWC2::Device, which will outlive
+ // These are references to data owned by HWComposer, which will outlive
// this HWC2::Layer, so these references are guaranteed to be valid for
// the lifetime of this object.
android::Hwc2::Composer& mComposer;
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index a6aee1f..15d5041 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -252,11 +252,7 @@
}
bool HWComposer::isConnected(PhysicalDisplayId displayId) const {
- if (mDisplayData.count(displayId)) {
- return mDisplayData.at(displayId).hwcDisplay->isConnected();
- }
-
- return false;
+ return mDisplayData.count(displayId) && mDisplayData.at(displayId).hwcDisplay->isConnected();
}
std::vector<HWComposer::HWCDisplayMode> HWComposer::getModes(PhysicalDisplayId displayId) const {
@@ -286,17 +282,12 @@
std::optional<hal::HWConfigId> HWComposer::getActiveMode(PhysicalDisplayId displayId) const {
RETURN_IF_INVALID_DISPLAY(displayId, std::nullopt);
-
const auto hwcId = *fromPhysicalDisplayId(displayId);
- ALOGV("[%" PRIu64 "] getActiveMode", hwcId);
+
hal::HWConfigId configId;
- auto error = static_cast<hal::Error>(mComposer->getActiveConfig(hwcId, &configId));
+ const auto error = static_cast<hal::Error>(mComposer->getActiveConfig(hwcId, &configId));
- if (error == hal::Error::BAD_CONFIG) {
- LOG_DISPLAY_ERROR(displayId, "No active mode");
- return std::nullopt;
- }
-
+ RETURN_IF_HWC_ERROR_FOR("getActiveConfig", error, displayId, std::nullopt);
return configId;
}
@@ -951,18 +942,15 @@
return {};
}
- // The display will later be destroyed by a call to
- // destroyDisplay(). For now we just mark it disconnected.
- if (isConnected(*displayId)) {
- mDisplayData[*displayId].hwcDisplay->setConnected(false);
- } else {
+ if (!isConnected(*displayId)) {
LOG_HWC_DISPLAY_ERROR(hwcDisplayId, "Already disconnected");
+ return {};
}
- // The cleanup of Disconnect is handled through HWComposer::disconnectDisplay
- // via SurfaceFlinger's onHotplugReceived callback handling
- return DisplayIdentificationInfo{.id = *displayId,
- .name = std::string(),
- .deviceProductInfo = std::nullopt};
+
+ // The display will later be destroyed by a call to HWComposer::disconnectDisplay. For now, mark
+ // it as disconnected.
+ mDisplayData.at(*displayId).hwcDisplay->setConnected(false);
+ return DisplayIdentificationInfo{.id = *displayId};
}
void HWComposer::loadCapabilities() {
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index a0350b7..cb2c8c5 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -59,8 +59,6 @@
using android::hardware::power::Mode;
using android::hardware::power::WorkDuration;
-using scheduler::OneShotTimer;
-
PowerAdvisor::~PowerAdvisor() = default;
namespace {
@@ -196,7 +194,7 @@
return mPowerHintSessionRunning;
}
-void PowerAdvisor::setTargetWorkDuration(int64_t targetDuration) {
+void PowerAdvisor::setTargetWorkDuration(Duration targetDuration) {
if (!usePowerHintSession()) {
ALOGV("Power hint session target duration cannot be set, skipping");
return;
@@ -215,13 +213,13 @@
ALOGV("Actual work duration power hint cannot be sent, skipping");
return;
}
- const std::optional<nsecs_t> actualDuration = estimateWorkDuration(false);
+ const std::optional<Duration> actualDuration = estimateWorkDuration(false);
if (actualDuration.has_value()) {
std::lock_guard lock(mPowerHalMutex);
HalWrapper* const halWrapper = getPowerHal();
if (halWrapper != nullptr) {
- halWrapper->sendActualWorkDuration(*actualDuration + kTargetSafetyMargin.count(),
- systemTime());
+ halWrapper->sendActualWorkDuration(*actualDuration + kTargetSafetyMargin,
+ TimePoint::now());
}
}
}
@@ -232,14 +230,14 @@
return;
}
- const std::optional<nsecs_t> predictedDuration = estimateWorkDuration(true);
+ const std::optional<Duration> predictedDuration = estimateWorkDuration(true);
if (predictedDuration.has_value()) {
std::lock_guard lock(mPowerHalMutex);
HalWrapper* const halWrapper = getPowerHal();
if (halWrapper != nullptr) {
- halWrapper->sendActualWorkDuration(*predictedDuration + kTargetSafetyMargin.count(),
- systemTime());
+ halWrapper->sendActualWorkDuration(*predictedDuration + kTargetSafetyMargin,
+ TimePoint::now());
}
}
}
@@ -281,22 +279,22 @@
}
}
displayData.lastValidGpuStartTime = displayData.gpuStartTime;
- displayData.lastValidGpuEndTime = signalTime;
+ displayData.lastValidGpuEndTime = TimePoint::fromNs(signalTime);
}
}
displayData.gpuEndFenceTime = std::move(fenceTime);
- displayData.gpuStartTime = systemTime();
+ displayData.gpuStartTime = TimePoint::now();
}
-void PowerAdvisor::setHwcValidateTiming(DisplayId displayId, nsecs_t validateStartTime,
- nsecs_t validateEndTime) {
+void PowerAdvisor::setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
+ TimePoint validateEndTime) {
DisplayTimingData& displayData = mDisplayTimingData[displayId];
displayData.hwcValidateStartTime = validateStartTime;
displayData.hwcValidateEndTime = validateEndTime;
}
-void PowerAdvisor::setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
- nsecs_t presentEndTime) {
+void PowerAdvisor::setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
+ TimePoint presentEndTime) {
DisplayTimingData& displayData = mDisplayTimingData[displayId];
displayData.hwcPresentStartTime = presentStartTime;
displayData.hwcPresentEndTime = presentEndTime;
@@ -311,43 +309,41 @@
mDisplayTimingData[displayId].usedClientComposition = requiresClientComposition;
}
-void PowerAdvisor::setExpectedPresentTime(nsecs_t expectedPresentTime) {
+void PowerAdvisor::setExpectedPresentTime(TimePoint expectedPresentTime) {
mExpectedPresentTimes.append(expectedPresentTime);
}
-void PowerAdvisor::setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) {
+void PowerAdvisor::setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) {
mLastSfPresentEndTime = presentEndTime;
mLastPresentFenceTime = presentFenceTime;
}
-void PowerAdvisor::setFrameDelay(nsecs_t frameDelayDuration) {
+void PowerAdvisor::setFrameDelay(Duration frameDelayDuration) {
mFrameDelayDuration = frameDelayDuration;
}
-void PowerAdvisor::setHwcPresentDelayedTime(
- DisplayId displayId, std::chrono::steady_clock::time_point earliestFrameStartTime) {
- mDisplayTimingData[displayId].hwcPresentDelayedTime =
- (earliestFrameStartTime - std::chrono::steady_clock::now()).count() + systemTime();
+void PowerAdvisor::setHwcPresentDelayedTime(DisplayId displayId, TimePoint earliestFrameStartTime) {
+ mDisplayTimingData[displayId].hwcPresentDelayedTime = earliestFrameStartTime;
}
-void PowerAdvisor::setCommitStart(nsecs_t commitStartTime) {
+void PowerAdvisor::setCommitStart(TimePoint commitStartTime) {
mCommitStartTimes.append(commitStartTime);
}
-void PowerAdvisor::setCompositeEnd(nsecs_t compositeEnd) {
- mLastPostcompDuration = compositeEnd - mLastSfPresentEndTime;
+void PowerAdvisor::setCompositeEnd(TimePoint compositeEndTime) {
+ mLastPostcompDuration = compositeEndTime - mLastSfPresentEndTime;
}
void PowerAdvisor::setDisplays(std::vector<DisplayId>& displayIds) {
mDisplayIds = displayIds;
}
-void PowerAdvisor::setTotalFrameTargetWorkDuration(nsecs_t targetDuration) {
+void PowerAdvisor::setTotalFrameTargetWorkDuration(Duration targetDuration) {
mTotalFrameTargetDuration = targetDuration;
}
std::vector<DisplayId> PowerAdvisor::getOrderedDisplayIds(
- std::optional<nsecs_t> DisplayTimingData::*sortBy) {
+ std::optional<TimePoint> DisplayTimingData::*sortBy) {
std::vector<DisplayId> sortedDisplays;
std::copy_if(mDisplayIds.begin(), mDisplayIds.end(), std::back_inserter(sortedDisplays),
[&](DisplayId id) {
@@ -360,33 +356,34 @@
return sortedDisplays;
}
-std::optional<nsecs_t> PowerAdvisor::estimateWorkDuration(bool earlyHint) {
+std::optional<Duration> PowerAdvisor::estimateWorkDuration(bool earlyHint) {
if (earlyHint && (!mExpectedPresentTimes.isFull() || !mCommitStartTimes.isFull())) {
return std::nullopt;
}
// Tracks when we finish presenting to hwc
- nsecs_t estimatedEndTime = mCommitStartTimes[0];
+ TimePoint estimatedEndTime = mCommitStartTimes[0];
// How long we spent this frame not doing anything, waiting for fences or vsync
- nsecs_t idleDuration = 0;
+ Duration idleDuration = 0ns;
// Most recent previous gpu end time in the current frame, probably from a prior display, used
// as the start time for the next gpu operation if it ran over time since it probably blocked
- std::optional<nsecs_t> previousValidGpuEndTime;
+ std::optional<TimePoint> previousValidGpuEndTime;
// The currently estimated gpu end time for the frame,
// used to accumulate gpu time as we iterate over the active displays
- std::optional<nsecs_t> estimatedGpuEndTime;
+ std::optional<TimePoint> estimatedGpuEndTime;
// If we're predicting at the start of the frame, we use last frame as our reference point
// If we're predicting at the end of the frame, we use the current frame as a reference point
- nsecs_t referenceFrameStartTime = (earlyHint ? mCommitStartTimes[-1] : mCommitStartTimes[0]);
+ TimePoint referenceFrameStartTime = (earlyHint ? mCommitStartTimes[-1] : mCommitStartTimes[0]);
// When the prior frame should be presenting to the display
// If we're predicting at the start of the frame, we use last frame's expected present time
// If we're predicting at the end of the frame, the present fence time is already known
- nsecs_t lastFramePresentTime = (earlyHint ? mExpectedPresentTimes[-1] : mLastPresentFenceTime);
+ TimePoint lastFramePresentTime =
+ (earlyHint ? mExpectedPresentTimes[-1] : mLastPresentFenceTime);
// The timing info for the previously calculated display, if there was one
std::optional<DisplayTimeline> previousDisplayReferenceTiming;
@@ -427,10 +424,10 @@
// Track how long we spent waiting for the fence, can be excluded from the timing estimate
idleDuration += estimatedTiming.probablyWaitsForPresentFence
? lastFramePresentTime - estimatedTiming.presentFenceWaitStartTime
- : 0;
+ : 0ns;
// Track how long we spent waiting to present, can be excluded from the timing estimate
- idleDuration += earlyHint ? 0 : referenceTiming.hwcPresentDelayDuration;
+ idleDuration += earlyHint ? 0ns : referenceTiming.hwcPresentDelayDuration;
// Estimate the reference frame's gpu timing
auto gpuTiming = displayData.estimateGpuTiming(previousValidGpuEndTime);
@@ -438,15 +435,15 @@
previousValidGpuEndTime = gpuTiming->startTime + gpuTiming->duration;
// Estimate the prediction frame's gpu end time from the reference frame
- estimatedGpuEndTime =
- std::max(estimatedTiming.hwcPresentStartTime, estimatedGpuEndTime.value_or(0)) +
+ estimatedGpuEndTime = std::max(estimatedTiming.hwcPresentStartTime,
+ estimatedGpuEndTime.value_or(TimePoint{0ns})) +
gpuTiming->duration;
}
previousDisplayReferenceTiming = referenceTiming;
}
- ATRACE_INT64("Idle duration", idleDuration);
+ ATRACE_INT64("Idle duration", idleDuration.ns());
- nsecs_t estimatedFlingerEndTime = earlyHint ? estimatedEndTime : mLastSfPresentEndTime;
+ TimePoint estimatedFlingerEndTime = earlyHint ? estimatedEndTime : mLastSfPresentEndTime;
// Don't count time spent idly waiting in the estimate as we could do more work in that time
estimatedEndTime -= idleDuration;
@@ -454,21 +451,22 @@
// We finish the frame when both present and the gpu are done, so wait for the later of the two
// Also add the frame delay duration since the target did not move while we were delayed
- nsecs_t totalDuration = mFrameDelayDuration +
- std::max(estimatedEndTime, estimatedGpuEndTime.value_or(0)) - mCommitStartTimes[0];
+ Duration totalDuration = mFrameDelayDuration +
+ std::max(estimatedEndTime, estimatedGpuEndTime.value_or(TimePoint{0ns})) -
+ mCommitStartTimes[0];
// We finish SurfaceFlinger when post-composition finishes, so add that in here
- nsecs_t flingerDuration =
+ Duration flingerDuration =
estimatedFlingerEndTime + mLastPostcompDuration - mCommitStartTimes[0];
// Combine the two timings into a single normalized one
- nsecs_t combinedDuration = combineTimingEstimates(totalDuration, flingerDuration);
+ Duration combinedDuration = combineTimingEstimates(totalDuration, flingerDuration);
return std::make_optional(combinedDuration);
}
-nsecs_t PowerAdvisor::combineTimingEstimates(nsecs_t totalDuration, nsecs_t flingerDuration) {
- nsecs_t targetDuration;
+Duration PowerAdvisor::combineTimingEstimates(Duration totalDuration, Duration flingerDuration) {
+ Duration targetDuration{0ns};
{
std::lock_guard lock(mPowerHalMutex);
targetDuration = *getPowerHal()->getTargetWorkDuration();
@@ -477,17 +475,18 @@
// Normalize total to the flinger target (vsync period) since that's how often we actually send
// hints
- nsecs_t normalizedTotalDuration = (targetDuration * totalDuration) / *mTotalFrameTargetDuration;
+ Duration normalizedTotalDuration = Duration::fromNs((targetDuration.ns() * totalDuration.ns()) /
+ mTotalFrameTargetDuration->ns());
return std::max(flingerDuration, normalizedTotalDuration);
}
PowerAdvisor::DisplayTimeline PowerAdvisor::DisplayTimeline::estimateTimelineFromReference(
- nsecs_t fenceTime, nsecs_t displayStartTime) {
+ TimePoint fenceTime, TimePoint displayStartTime) {
DisplayTimeline estimated;
estimated.hwcPresentStartTime = displayStartTime;
// We don't predict waiting for vsync alignment yet
- estimated.hwcPresentDelayDuration = 0;
+ estimated.hwcPresentDelayDuration = 0ns;
// How long we expect to run before we start waiting for the fence
// For now just re-use last frame's post-present duration and assume it will not change much
@@ -502,12 +501,11 @@
}
PowerAdvisor::DisplayTimeline PowerAdvisor::DisplayTimingData::calculateDisplayTimeline(
- nsecs_t fenceTime) {
+ TimePoint fenceTime) {
DisplayTimeline timeline;
// How long between calling hwc present and trying to wait on the fence
- const nsecs_t fenceWaitStartDelay =
- (skippedValidate ? kFenceWaitStartDelaySkippedValidate : kFenceWaitStartDelayValidated)
- .count();
+ const Duration fenceWaitStartDelay =
+ (skippedValidate ? kFenceWaitStartDelaySkippedValidate : kFenceWaitStartDelayValidated);
// Did our reference frame wait for an appropriate vsync before calling into hwc
const bool waitedOnHwcPresentTime = hwcPresentDelayedTime.has_value() &&
@@ -522,7 +520,7 @@
// How long hwc present was delayed waiting for the next appropriate vsync
timeline.hwcPresentDelayDuration =
- (waitedOnHwcPresentTime ? *hwcPresentDelayedTime - *hwcPresentStartTime : 0);
+ (waitedOnHwcPresentTime ? *hwcPresentDelayedTime - *hwcPresentStartTime : 0ns);
// When we started waiting for the present fence after calling into hwc present
timeline.presentFenceWaitStartTime =
timeline.hwcPresentStartTime + timeline.hwcPresentDelayDuration + fenceWaitStartDelay;
@@ -537,23 +535,26 @@
}
std::optional<PowerAdvisor::GpuTimeline> PowerAdvisor::DisplayTimingData::estimateGpuTiming(
- std::optional<nsecs_t> previousEnd) {
+ std::optional<TimePoint> previousEndTime) {
if (!(usedClientComposition && lastValidGpuStartTime.has_value() && gpuEndFenceTime)) {
return std::nullopt;
}
- const nsecs_t latestGpuStartTime = std::max(previousEnd.value_or(0), *gpuStartTime);
- const nsecs_t latestGpuEndTime = gpuEndFenceTime->getSignalTime();
- nsecs_t gpuDuration = 0;
- if (latestGpuEndTime != Fence::SIGNAL_TIME_INVALID &&
- latestGpuEndTime != Fence::SIGNAL_TIME_PENDING) {
+ const TimePoint latestGpuStartTime =
+ std::max(previousEndTime.value_or(TimePoint{0ns}), *gpuStartTime);
+ const nsecs_t gpuEndFenceSignal = gpuEndFenceTime->getSignalTime();
+ Duration gpuDuration{0ns};
+ if (gpuEndFenceSignal != Fence::SIGNAL_TIME_INVALID &&
+ gpuEndFenceSignal != Fence::SIGNAL_TIME_PENDING) {
+ const TimePoint latestGpuEndTime = TimePoint::fromNs(gpuEndFenceSignal);
+
// If we know how long the most recent gpu duration was, use that
gpuDuration = latestGpuEndTime - latestGpuStartTime;
} else if (lastValidGpuEndTime.has_value()) {
// If we don't have the fence data, use the most recent information we do have
gpuDuration = *lastValidGpuEndTime - *lastValidGpuStartTime;
- if (latestGpuEndTime == Fence::SIGNAL_TIME_PENDING) {
+ if (gpuEndFenceSignal == Fence::SIGNAL_TIME_PENDING) {
// If pending but went over the previous duration, use current time as the end
- gpuDuration = std::max(gpuDuration, systemTime() - latestGpuStartTime);
+ gpuDuration = std::max(gpuDuration, Duration{TimePoint::now() - latestGpuStartTime});
}
}
return GpuTimeline{.duration = gpuDuration, .startTime = latestGpuStartTime};
@@ -614,15 +615,15 @@
bool startPowerHintSession() override { return false; }
- void setTargetWorkDuration(int64_t) override {}
+ void setTargetWorkDuration(Duration) override {}
- void sendActualWorkDuration(int64_t, nsecs_t) override {}
+ void sendActualWorkDuration(Duration, TimePoint) override {}
bool shouldReconnectHAL() override { return false; }
std::vector<int32_t> getPowerHintSessionThreadIds() override { return std::vector<int32_t>{}; }
- std::optional<int64_t> getTargetWorkDuration() override { return std::nullopt; }
+ std::optional<Duration> getTargetWorkDuration() override { return std::nullopt; }
private:
const sp<V1_3::IPower> mPowerHal = nullptr;
@@ -640,9 +641,6 @@
}
mSupportsPowerHint = checkPowerHintSessionSupported();
-
- // Currently set to 0 to disable rate limiter by default
- mAllowedActualDeviation = base::GetIntProperty<nsecs_t>("debug.sf.allowed_actual_deviation", 0);
}
AidlPowerHalWrapper::~AidlPowerHalWrapper() {
@@ -730,9 +728,9 @@
ALOGV("Cannot start power hint session, skipping");
return false;
}
- auto ret =
- mPowerHal->createHintSession(getpid(), static_cast<int32_t>(getuid()),
- mPowerHintThreadIds, mTargetDuration, &mPowerHintSession);
+ auto ret = mPowerHal->createHintSession(getpid(), static_cast<int32_t>(getuid()),
+ mPowerHintThreadIds, mTargetDuration.ns(),
+ &mPowerHintSession);
if (!ret.isOk()) {
ALOGW("Failed to start power hint session with error: %s",
ret.exceptionToString(ret.exceptionCode()).c_str());
@@ -742,14 +740,14 @@
return isPowerHintSessionRunning();
}
-void AidlPowerHalWrapper::setTargetWorkDuration(int64_t targetDuration) {
+void AidlPowerHalWrapper::setTargetWorkDuration(Duration targetDuration) {
ATRACE_CALL();
mTargetDuration = targetDuration;
- if (sTraceHintSessionData) ATRACE_INT64("Time target", targetDuration);
+ if (sTraceHintSessionData) ATRACE_INT64("Time target", targetDuration.ns());
if (isPowerHintSessionRunning() && (targetDuration != mLastTargetDurationSent)) {
- ALOGV("Sending target time: %" PRId64 "ns", targetDuration);
+ ALOGV("Sending target time: %" PRId64 "ns", targetDuration.ns());
mLastTargetDurationSent = targetDuration;
- auto ret = mPowerHintSession->updateTargetWorkDuration(targetDuration);
+ auto ret = mPowerHintSession->updateTargetWorkDuration(targetDuration.ns());
if (!ret.isOk()) {
ALOGW("Failed to set power hint target work duration with error: %s",
ret.exceptionMessage().c_str());
@@ -758,64 +756,40 @@
}
}
-bool AidlPowerHalWrapper::shouldReportActualDurations() {
- // Report if we have never reported before or are approaching a stale session
- if (!mLastActualDurationSent.has_value() ||
- (systemTime() - mLastActualReportTimestamp) > kStaleTimeout.count()) {
- return true;
- }
-
- if (!mActualDuration.has_value()) {
- return false;
- }
- // Report if the change in actual duration exceeds the threshold
- return abs(*mActualDuration - *mLastActualDurationSent) > mAllowedActualDeviation;
-}
-
-void AidlPowerHalWrapper::sendActualWorkDuration(int64_t actualDuration, nsecs_t timestamp) {
+void AidlPowerHalWrapper::sendActualWorkDuration(Duration actualDuration, TimePoint timestamp) {
ATRACE_CALL();
-
- if (actualDuration < 0 || !isPowerHintSessionRunning()) {
+ if (actualDuration < 0ns || !isPowerHintSessionRunning()) {
ALOGV("Failed to send actual work duration, skipping");
return;
}
- const nsecs_t reportedDuration = actualDuration;
-
- mActualDuration = reportedDuration;
+ mActualDuration = actualDuration;
WorkDuration duration;
- duration.durationNanos = reportedDuration;
- duration.timeStampNanos = timestamp;
+ duration.durationNanos = actualDuration.ns();
+ duration.timeStampNanos = timestamp.ns();
mPowerHintQueue.push_back(duration);
if (sTraceHintSessionData) {
- ATRACE_INT64("Measured duration", actualDuration);
- ATRACE_INT64("Target error term", actualDuration - mTargetDuration);
+ ATRACE_INT64("Measured duration", actualDuration.ns());
+ ATRACE_INT64("Target error term", Duration{actualDuration - mTargetDuration}.ns());
- ATRACE_INT64("Reported duration", reportedDuration);
- ATRACE_INT64("Reported target", mLastTargetDurationSent);
- ATRACE_INT64("Reported target error term", reportedDuration - mLastTargetDurationSent);
+ ATRACE_INT64("Reported duration", actualDuration.ns());
+ ATRACE_INT64("Reported target", mLastTargetDurationSent.ns());
+ ATRACE_INT64("Reported target error term",
+ Duration{actualDuration - mLastTargetDurationSent}.ns());
}
ALOGV("Sending actual work duration of: %" PRId64 " on reported target: %" PRId64
" with error: %" PRId64,
- reportedDuration, mLastTargetDurationSent, reportedDuration - mLastTargetDurationSent);
+ actualDuration.ns(), mLastTargetDurationSent.ns(),
+ Duration{actualDuration - mLastTargetDurationSent}.ns());
- // This rate limiter queues similar duration reports to the powerhal into
- // batches to avoid excessive binder calls. The criteria to send a given batch
- // are outlined in shouldReportActualDurationsNow()
- if (shouldReportActualDurations()) {
- ALOGV("Sending hint update batch");
- mLastActualReportTimestamp = systemTime();
- auto ret = mPowerHintSession->reportActualWorkDuration(mPowerHintQueue);
- if (!ret.isOk()) {
- ALOGW("Failed to report actual work durations with error: %s",
- ret.exceptionMessage().c_str());
- mShouldReconnectHal = true;
- }
- mPowerHintQueue.clear();
- // We save the actual duration here for rate limiting
- mLastActualDurationSent = actualDuration;
+ auto ret = mPowerHintSession->reportActualWorkDuration(mPowerHintQueue);
+ if (!ret.isOk()) {
+ ALOGW("Failed to report actual work durations with error: %s",
+ ret.exceptionMessage().c_str());
+ mShouldReconnectHal = true;
}
+ mPowerHintQueue.clear();
}
bool AidlPowerHalWrapper::shouldReconnectHAL() {
@@ -826,14 +800,10 @@
return mPowerHintThreadIds;
}
-std::optional<int64_t> AidlPowerHalWrapper::getTargetWorkDuration() {
+std::optional<Duration> AidlPowerHalWrapper::getTargetWorkDuration() {
return mTargetDuration;
}
-void AidlPowerHalWrapper::setAllowedActualDeviation(nsecs_t allowedDeviation) {
- mAllowedActualDeviation = allowedDeviation;
-}
-
const bool AidlPowerHalWrapper::sTraceHintSessionData =
base::GetBoolProperty(std::string("debug.sf.trace_hint_sessions"), false);
@@ -844,7 +814,7 @@
// Grab old hint session values before we destroy any existing wrapper
std::vector<int32_t> oldPowerHintSessionThreadIds;
- std::optional<int64_t> oldTargetWorkDuration;
+ std::optional<Duration> oldTargetWorkDuration;
if (mHalWrapper != nullptr) {
oldPowerHintSessionThreadIds = mHalWrapper->getPowerHintSessionThreadIds();
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 6e25f78..1c9d123 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -27,6 +27,7 @@
#include <android/hardware/power/IPower.h>
#include <compositionengine/impl/OutputCompositionState.h>
+#include <scheduler/Time.h>
#include <ui/DisplayIdentification.h>
#include "../Scheduler/OneShotTimer.h"
@@ -53,7 +54,7 @@
virtual bool supportsPowerHintSession() = 0;
virtual bool isPowerHintSessionRunning() = 0;
// Sends a power hint that updates to the target work duration for the frame
- virtual void setTargetWorkDuration(nsecs_t targetDuration) = 0;
+ virtual void setTargetWorkDuration(Duration targetDuration) = 0;
// Sends a power hint for the actual known work duration at the end of the frame
virtual void sendActualWorkDuration() = 0;
// Sends a power hint for the upcoming frame predicted from previous frame timing
@@ -65,33 +66,33 @@
// Provides PowerAdvisor with a copy of the gpu fence so it can determine the gpu end time
virtual void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) = 0;
// Reports the start and end times of a hwc validate call this frame for a given display
- virtual void setHwcValidateTiming(DisplayId displayId, nsecs_t validateStartTime,
- nsecs_t validateEndTime) = 0;
+ virtual void setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
+ TimePoint validateEndTime) = 0;
// Reports the start and end times of a hwc present call this frame for a given display
- virtual void setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
- nsecs_t presentEndTime) = 0;
+ virtual void setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
+ TimePoint presentEndTime) = 0;
// Reports the expected time that the current frame will present to the display
- virtual void setExpectedPresentTime(nsecs_t expectedPresentTime) = 0;
+ virtual void setExpectedPresentTime(TimePoint expectedPresentTime) = 0;
// Reports the most recent present fence time and end time once known
- virtual void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) = 0;
+ virtual void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) = 0;
// Reports whether a display used client composition this frame
virtual void setRequiresClientComposition(DisplayId displayId,
bool requiresClientComposition) = 0;
// Reports whether a given display skipped validation this frame
virtual void setSkippedValidate(DisplayId displayId, bool skipped) = 0;
// Reports when a hwc present is delayed, and the time that it will resume
- virtual void setHwcPresentDelayedTime(
- DisplayId displayId, std::chrono::steady_clock::time_point earliestFrameStartTime) = 0;
+ virtual void setHwcPresentDelayedTime(DisplayId displayId,
+ TimePoint earliestFrameStartTime) = 0;
// Reports the start delay for SurfaceFlinger this frame
- virtual void setFrameDelay(nsecs_t frameDelayDuration) = 0;
+ virtual void setFrameDelay(Duration frameDelayDuration) = 0;
// Reports the SurfaceFlinger commit start time this frame
- virtual void setCommitStart(nsecs_t commitStartTime) = 0;
+ virtual void setCommitStart(TimePoint commitStartTime) = 0;
// Reports the SurfaceFlinger composite end time this frame
- virtual void setCompositeEnd(nsecs_t compositeEndTime) = 0;
+ virtual void setCompositeEnd(TimePoint compositeEndTime) = 0;
// Reports the list of the currently active displays
virtual void setDisplays(std::vector<DisplayId>& displayIds) = 0;
// Sets the target duration for the entire pipeline including the gpu
- virtual void setTotalFrameTargetWorkDuration(nsecs_t targetDuration) = 0;
+ virtual void setTotalFrameTargetWorkDuration(Duration targetDuration) = 0;
};
namespace impl {
@@ -111,11 +112,11 @@
virtual void restartPowerHintSession() = 0;
virtual void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) = 0;
virtual bool startPowerHintSession() = 0;
- virtual void setTargetWorkDuration(nsecs_t targetDuration) = 0;
- virtual void sendActualWorkDuration(nsecs_t actualDuration, nsecs_t timestamp) = 0;
+ virtual void setTargetWorkDuration(Duration targetDuration) = 0;
+ virtual void sendActualWorkDuration(Duration actualDuration, TimePoint timestamp) = 0;
virtual bool shouldReconnectHAL() = 0;
virtual std::vector<int32_t> getPowerHintSessionThreadIds() = 0;
- virtual std::optional<nsecs_t> getTargetWorkDuration() = 0;
+ virtual std::optional<Duration> getTargetWorkDuration() = 0;
};
PowerAdvisor(SurfaceFlinger& flinger);
@@ -129,29 +130,27 @@
bool usePowerHintSession() override;
bool supportsPowerHintSession() override;
bool isPowerHintSessionRunning() override;
- void setTargetWorkDuration(nsecs_t targetDuration) override;
+ void setTargetWorkDuration(Duration targetDuration) override;
void sendActualWorkDuration() override;
void sendPredictedWorkDuration() override;
void enablePowerHint(bool enabled) override;
bool startPowerHintSession(const std::vector<int32_t>& threadIds) override;
void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime);
- void setHwcValidateTiming(DisplayId displayId, nsecs_t valiateStartTime,
- nsecs_t validateEndTime) override;
- void setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
- nsecs_t presentEndTime) override;
+ void setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
+ TimePoint validateEndTime) override;
+ void setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
+ TimePoint presentEndTime) override;
void setSkippedValidate(DisplayId displayId, bool skipped) override;
void setRequiresClientComposition(DisplayId displayId, bool requiresClientComposition) override;
- void setExpectedPresentTime(nsecs_t expectedPresentTime) override;
- void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) override;
- void setHwcPresentDelayedTime(
- DisplayId displayId,
- std::chrono::steady_clock::time_point earliestFrameStartTime) override;
+ void setExpectedPresentTime(TimePoint expectedPresentTime) override;
+ void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) override;
+ void setHwcPresentDelayedTime(DisplayId displayId, TimePoint earliestFrameStartTime) override;
- void setFrameDelay(nsecs_t frameDelayDuration) override;
- void setCommitStart(nsecs_t commitStartTime) override;
- void setCompositeEnd(nsecs_t compositeEndTime) override;
+ void setFrameDelay(Duration frameDelayDuration) override;
+ void setCommitStart(TimePoint commitStartTime) override;
+ void setCompositeEnd(TimePoint compositeEndTime) override;
void setDisplays(std::vector<DisplayId>& displayIds) override;
- void setTotalFrameTargetWorkDuration(nsecs_t targetDuration) override;
+ void setTotalFrameTargetWorkDuration(Duration targetDuration) override;
private:
friend class PowerAdvisorTest;
@@ -178,44 +177,45 @@
// Higher-level timing data used for estimation
struct DisplayTimeline {
// The start of hwc present, or the start of validate if it happened there instead
- nsecs_t hwcPresentStartTime = -1;
+ TimePoint hwcPresentStartTime;
// The end of hwc present or validate, whichever one actually presented
- nsecs_t hwcPresentEndTime = -1;
+ TimePoint hwcPresentEndTime;
// How long the actual hwc present was delayed after hwcPresentStartTime
- nsecs_t hwcPresentDelayDuration = 0;
+ Duration hwcPresentDelayDuration{0ns};
// When we think we started waiting for the present fence after calling into hwc present and
// after potentially waiting for the earliest present time
- nsecs_t presentFenceWaitStartTime = -1;
+ TimePoint presentFenceWaitStartTime;
// How long we ran after we finished waiting for the fence but before hwc present finished
- nsecs_t postPresentFenceHwcPresentDuration = 0;
+ Duration postPresentFenceHwcPresentDuration{0ns};
// Are we likely to have waited for the present fence during composition
bool probablyWaitsForPresentFence = false;
// Estimate one frame's timeline from that of a previous frame
- DisplayTimeline estimateTimelineFromReference(nsecs_t fenceTime, nsecs_t displayStartTime);
+ DisplayTimeline estimateTimelineFromReference(TimePoint fenceTime,
+ TimePoint displayStartTime);
};
struct GpuTimeline {
- nsecs_t duration = 0;
- nsecs_t startTime = -1;
+ Duration duration{0ns};
+ TimePoint startTime;
};
// Power hint session data recorded from the pipeline
struct DisplayTimingData {
std::unique_ptr<FenceTime> gpuEndFenceTime;
- std::optional<nsecs_t> gpuStartTime;
- std::optional<nsecs_t> lastValidGpuEndTime;
- std::optional<nsecs_t> lastValidGpuStartTime;
- std::optional<nsecs_t> hwcPresentStartTime;
- std::optional<nsecs_t> hwcPresentEndTime;
- std::optional<nsecs_t> hwcValidateStartTime;
- std::optional<nsecs_t> hwcValidateEndTime;
- std::optional<nsecs_t> hwcPresentDelayedTime;
+ std::optional<TimePoint> gpuStartTime;
+ std::optional<TimePoint> lastValidGpuEndTime;
+ std::optional<TimePoint> lastValidGpuStartTime;
+ std::optional<TimePoint> hwcPresentStartTime;
+ std::optional<TimePoint> hwcPresentEndTime;
+ std::optional<TimePoint> hwcValidateStartTime;
+ std::optional<TimePoint> hwcValidateEndTime;
+ std::optional<TimePoint> hwcPresentDelayedTime;
bool usedClientComposition = false;
bool skippedValidate = false;
// Calculate high-level timing milestones from more granular display timing data
- DisplayTimeline calculateDisplayTimeline(nsecs_t fenceTime);
+ DisplayTimeline calculateDisplayTimeline(TimePoint fenceTime);
// Estimate the gpu duration for a given display from previous gpu timing data
- std::optional<GpuTimeline> estimateGpuTiming(std::optional<nsecs_t> previousEnd);
+ std::optional<GpuTimeline> estimateGpuTiming(std::optional<TimePoint> previousEndTime);
};
template <class T, size_t N>
@@ -240,30 +240,31 @@
};
// Filter and sort the display ids by a given property
- std::vector<DisplayId> getOrderedDisplayIds(std::optional<nsecs_t> DisplayTimingData::*sortBy);
+ std::vector<DisplayId> getOrderedDisplayIds(
+ std::optional<TimePoint> DisplayTimingData::*sortBy);
// Estimates a frame's total work duration including gpu time.
// Runs either at the beginning or end of a frame, using the most recent data available
- std::optional<nsecs_t> estimateWorkDuration(bool earlyHint);
+ std::optional<Duration> estimateWorkDuration(bool earlyHint);
// There are two different targets and actual work durations we care about,
// this normalizes them together and takes the max of the two
- nsecs_t combineTimingEstimates(nsecs_t totalDuration, nsecs_t flingerDuration);
+ Duration combineTimingEstimates(Duration totalDuration, Duration flingerDuration);
std::unordered_map<DisplayId, DisplayTimingData> mDisplayTimingData;
// Current frame's delay
- nsecs_t mFrameDelayDuration = 0;
+ Duration mFrameDelayDuration{0ns};
// Last frame's post-composition duration
- nsecs_t mLastPostcompDuration = 0;
+ Duration mLastPostcompDuration{0ns};
// Buffer of recent commit start times
- RingBuffer<nsecs_t, 2> mCommitStartTimes;
+ RingBuffer<TimePoint, 2> mCommitStartTimes;
// Buffer of recent expected present times
- RingBuffer<nsecs_t, 2> mExpectedPresentTimes;
- // Most recent present fence time, set at the end of the frame once known
- nsecs_t mLastPresentFenceTime = -1;
- // Most recent present fence time, set at the end of the frame once known
- nsecs_t mLastSfPresentEndTime = -1;
- // Target for the entire pipeline including gpu
- std::optional<nsecs_t> mTotalFrameTargetDuration;
+ RingBuffer<TimePoint, 2> mExpectedPresentTimes;
+ // Most recent present fence time, provided by SF after composition engine finishes presenting
+ TimePoint mLastPresentFenceTime;
+ // Most recent composition engine present end time, returned with the present fence from SF
+ TimePoint mLastSfPresentEndTime;
+ // Target duration for the entire pipeline including gpu
+ std::optional<Duration> mTotalFrameTargetDuration;
// Updated list of display IDs
std::vector<DisplayId> mDisplayIds;
@@ -273,11 +274,11 @@
// An adjustable safety margin which pads the "actual" value sent to PowerHAL,
// encouraging more aggressive boosting to give SurfaceFlinger a larger margin for error
- static constexpr const std::chrono::nanoseconds kTargetSafetyMargin = 1ms;
+ static constexpr const Duration kTargetSafetyMargin{1ms};
// How long we expect hwc to run after the present call until it waits for the fence
- static constexpr const std::chrono::nanoseconds kFenceWaitStartDelayValidated = 150us;
- static constexpr const std::chrono::nanoseconds kFenceWaitStartDelaySkippedValidate = 250us;
+ static constexpr const Duration kFenceWaitStartDelayValidated{150us};
+ static constexpr const Duration kFenceWaitStartDelaySkippedValidate{250us};
};
class AidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
@@ -294,21 +295,17 @@
void restartPowerHintSession() override;
void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) override;
bool startPowerHintSession() override;
- void setTargetWorkDuration(nsecs_t targetDuration) override;
- void sendActualWorkDuration(nsecs_t actualDuration, nsecs_t timestamp) override;
+ void setTargetWorkDuration(Duration targetDuration) override;
+ void sendActualWorkDuration(Duration actualDuration, TimePoint timestamp) override;
bool shouldReconnectHAL() override;
std::vector<int32_t> getPowerHintSessionThreadIds() override;
- std::optional<nsecs_t> getTargetWorkDuration() override;
+ std::optional<Duration> getTargetWorkDuration() override;
private:
friend class AidlPowerHalWrapperTest;
bool checkPowerHintSessionSupported();
void closePowerHintSession();
- bool shouldReportActualDurations();
-
- // Used for testing
- void setAllowedActualDeviation(nsecs_t);
const sp<hardware::power::IPower> mPowerHal = nullptr;
bool mHasExpensiveRendering = false;
@@ -323,24 +320,15 @@
// Queue of actual durations saved to report
std::vector<hardware::power::WorkDuration> mPowerHintQueue;
// The latest values we have received for target and actual
- nsecs_t mTargetDuration = kDefaultTarget.count();
- std::optional<nsecs_t> mActualDuration;
+ Duration mTargetDuration = kDefaultTargetDuration;
+ std::optional<Duration> mActualDuration;
// The list of thread ids, stored so we can restart the session from this class if needed
std::vector<int32_t> mPowerHintThreadIds;
bool mSupportsPowerHint = false;
- // Keep track of the last messages sent for rate limiter change detection
- std::optional<nsecs_t> mLastActualDurationSent;
- // Timestamp of the last report we sent, used to avoid stale sessions
- nsecs_t mLastActualReportTimestamp = 0;
- nsecs_t mLastTargetDurationSent = kDefaultTarget.count();
- // Max amount the error term can vary without causing an actual value report
- nsecs_t mAllowedActualDeviation = -1;
+ Duration mLastTargetDurationSent = kDefaultTargetDuration;
// Whether we should emit ATRACE_INT data for hint sessions
static const bool sTraceHintSessionData;
- static constexpr const std::chrono::nanoseconds kDefaultTarget = 16ms;
- // Amount of time after the last message was sent before the session goes stale
- // actually 100ms but we use 80 here to ideally avoid going stale
- static constexpr const std::chrono::nanoseconds kStaleTimeout = 80ms;
+ static constexpr Duration kDefaultTargetDuration{16ms};
};
} // namespace impl
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
index e8c590e..7180fa6 100644
--- a/services/surfaceflinger/EffectLayer.cpp
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -41,123 +41,7 @@
namespace android {
// ---------------------------------------------------------------------------
-EffectLayer::EffectLayer(const LayerCreationArgs& args)
- : Layer(args),
- mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {}
-
+EffectLayer::EffectLayer(const LayerCreationArgs& args) : BufferStateLayer(args) {}
EffectLayer::~EffectLayer() = default;
-std::vector<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClientCompositionList(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
- std::vector<compositionengine::LayerFE::LayerSettings> results;
- std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
- prepareClientComposition(targetSettings);
- // Nothing to render.
- if (!layerSettings) {
- return {};
- }
-
- // set the shadow for the layer if needed
- prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
-
- // If fill bounds are occluded or the fill color is invalid skip the fill settings.
- if (targetSettings.realContentIsVisible && fillsColor()) {
- // Set color for color fill settings.
- layerSettings->source.solidColor = getColor().rgb;
- results.push_back(*layerSettings);
- } else if (hasBlur() || drawShadows()) {
- layerSettings->skipContentDraw = true;
- results.push_back(*layerSettings);
- }
-
- return results;
-}
-
-bool EffectLayer::isVisible() const {
- return !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur()) && hasSomethingToDraw();
-}
-
-bool EffectLayer::setColor(const half3& color) {
- if (mDrawingState.color.r == color.r && mDrawingState.color.g == color.g &&
- mDrawingState.color.b == color.b) {
- return false;
- }
-
- mDrawingState.sequence++;
- mDrawingState.color.r = color.r;
- mDrawingState.color.g = color.g;
- mDrawingState.color.b = color.b;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool EffectLayer::setDataspace(ui::Dataspace dataspace) {
- if (mDrawingState.dataspace == dataspace) {
- return false;
- }
-
- mDrawingState.sequence++;
- mDrawingState.dataspace = dataspace;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-void EffectLayer::preparePerFrameCompositionState() {
- Layer::preparePerFrameCompositionState();
-
- auto* compositionState = editCompositionState();
- compositionState->color = getColor();
- compositionState->compositionType =
- aidl::android::hardware::graphics::composer3::Composition::SOLID_COLOR;
-}
-
-sp<compositionengine::LayerFE> EffectLayer::getCompositionEngineLayerFE() const {
- // There's no need to get a CE Layer if the EffectLayer isn't going to draw anything. In that
- // case, it acts more like a ContainerLayer so returning a null CE Layer makes more sense
- if (hasSomethingToDraw()) {
- return asLayerFE();
- } else {
- return nullptr;
- }
-}
-
-compositionengine::LayerFECompositionState* EffectLayer::editCompositionState() {
- return mCompositionState.get();
-}
-
-const compositionengine::LayerFECompositionState* EffectLayer::getCompositionState() const {
- return mCompositionState.get();
-}
-
-bool EffectLayer::isOpaque(const Layer::State& s) const {
- // Consider the layer to be opaque if its opaque flag is set or its effective
- // alpha (considering the alpha of its parents as well) is 1.0;
- return (s.flags & layer_state_t::eLayerOpaque) != 0 || (fillsColor() && getAlpha() == 1.0_hf);
-}
-
-ui::Dataspace EffectLayer::getDataSpace() const {
- return mDrawingState.dataspace;
-}
-
-sp<Layer> EffectLayer::createClone() {
- sp<EffectLayer> layer = mFlinger->getFactory().createEffectLayer(
- LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata()));
- layer->setInitialValuesForClone(this);
- return layer;
-}
-
-bool EffectLayer::fillsColor() const {
- return mDrawingState.color.r >= 0.0_hf && mDrawingState.color.g >= 0.0_hf &&
- mDrawingState.color.b >= 0.0_hf;
-}
-
-bool EffectLayer::hasBlur() const {
- return getBackgroundBlurRadius() > 0 || getDrawingState().blurRegions.size() > 0;
-}
-
} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EffectLayer.h b/services/surfaceflinger/EffectLayer.h
index 1dcb633..311d493 100644
--- a/services/surfaceflinger/EffectLayer.h
+++ b/services/surfaceflinger/EffectLayer.h
@@ -19,7 +19,7 @@
#include <cstdint>
-#include "Layer.h"
+#include "BufferStateLayer.h"
namespace android {
@@ -27,44 +27,10 @@
// * fill the bounds of the layer with a color
// * render a shadow cast by the bounds of the layer
// If no effects are enabled, the layer is considered to be invisible.
-class EffectLayer : public Layer {
+class EffectLayer : public BufferStateLayer {
public:
explicit EffectLayer(const LayerCreationArgs&);
~EffectLayer() override;
-
- sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
- compositionengine::LayerFECompositionState* editCompositionState() override;
-
- const char* getType() const override { return "EffectLayer"; }
- bool isVisible() const override;
-
- bool setColor(const half3& color) override;
-
- bool setDataspace(ui::Dataspace dataspace) override;
-
- ui::Dataspace getDataSpace() const override;
-
- bool isOpaque(const Layer::State& s) const override;
-
-protected:
- /*
- * compositionengine::LayerFE overrides
- */
- const compositionengine::LayerFECompositionState* getCompositionState() const override;
- void preparePerFrameCompositionState() override;
- std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) override;
-
- std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
-
- sp<Layer> createClone() override;
-
-private:
- // Returns true if there is a valid color to fill.
- bool fillsColor() const;
- // Returns true if this layer has a blur value.
- bool hasBlur() const;
- bool hasSomethingToDraw() const { return fillsColor() || drawShadows() || hasBlur(); }
};
} // namespace android
diff --git a/services/surfaceflinger/FpsReporter.cpp b/services/surfaceflinger/FpsReporter.cpp
index e12835f..155cf4d 100644
--- a/services/surfaceflinger/FpsReporter.cpp
+++ b/services/surfaceflinger/FpsReporter.cpp
@@ -56,14 +56,15 @@
mFlinger.mCurrentState.traverse([&](Layer* layer) {
auto& currentState = layer->getDrawingState();
- if (currentState.metadata.has(METADATA_TASK_ID)) {
- int32_t taskId = currentState.metadata.getInt32(METADATA_TASK_ID, 0);
+ if (currentState.metadata.has(gui::METADATA_TASK_ID)) {
+ int32_t taskId = currentState.metadata.getInt32(gui::METADATA_TASK_ID, 0);
if (seenTasks.count(taskId) == 0) {
// localListeners is expected to be tiny
for (TrackedListener& listener : localListeners) {
if (listener.taskId == taskId) {
seenTasks.insert(taskId);
- listenersAndLayersToReport.push_back({listener, sp<Layer>(layer)});
+ listenersAndLayersToReport.push_back(
+ {listener, sp<Layer>::fromExisting(layer)});
break;
}
}
@@ -90,7 +91,7 @@
void FpsReporter::addListener(const sp<gui::IFpsListener>& listener, int32_t taskId) {
sp<IBinder> asBinder = IInterface::asBinder(listener);
- asBinder->linkToDeath(this);
+ asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
std::lock_guard lock(mMutex);
mListeners.emplace(wp<IBinder>(asBinder), TrackedListener{listener, taskId});
}
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index 66beff2..c73a75c 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -109,11 +109,11 @@
jankType &= ~JankType::DisplayHAL;
}
if (jankType & JankType::SurfaceFlingerCpuDeadlineMissed) {
- janks.emplace_back("SurfaceFlinger CPU Deadline Missed");
+ janks.emplace_back("SurfaceFlinger deadline missed (while in HWC)");
jankType &= ~JankType::SurfaceFlingerCpuDeadlineMissed;
}
if (jankType & JankType::SurfaceFlingerGpuDeadlineMissed) {
- janks.emplace_back("SurfaceFlinger GPU Deadline Missed");
+ janks.emplace_back("SurfaceFlinger deadline missed (while in GPU comp)");
jankType &= ~JankType::SurfaceFlingerGpuDeadlineMissed;
}
if (jankType & JankType::AppDeadlineMissed) {
@@ -289,7 +289,7 @@
minTime = std::min(minTime, actuals.endTime);
}
if (actuals.presentTime != 0) {
- minTime = std::min(minTime, actuals.endTime);
+ minTime = std::min(minTime, actuals.presentTime);
}
return minTime;
}
@@ -986,11 +986,8 @@
mJankClassificationThresholds.presentThreshold) {
// Classify CPU vs GPU if SF wasn't stuffed or if SF was stuffed but this frame
// was presented more than a vsync late.
- if (mGpuFence != FenceTime::NO_FENCE &&
- mSurfaceFlingerActuals.endTime - mSurfaceFlingerActuals.startTime <
- mRefreshRate.getPeriodNsecs()) {
- // If SF was in GPU composition and the CPU work finished before the vsync
- // period, classify it as GPU deadline missed.
+ if (mGpuFence != FenceTime::NO_FENCE) {
+ // If SF was in GPU composition, classify it as GPU deadline missed.
mJankType = JankType::SurfaceFlingerGpuDeadlineMissed;
} else {
mJankType = JankType::SurfaceFlingerCpuDeadlineMissed;
diff --git a/services/surfaceflinger/HdrLayerInfoReporter.cpp b/services/surfaceflinger/HdrLayerInfoReporter.cpp
index c06e300..c88554e 100644
--- a/services/surfaceflinger/HdrLayerInfoReporter.cpp
+++ b/services/surfaceflinger/HdrLayerInfoReporter.cpp
@@ -51,7 +51,7 @@
void HdrLayerInfoReporter::addListener(const sp<gui::IHdrLayerInfoListener>& listener) {
sp<IBinder> asBinder = IInterface::asBinder(listener);
- asBinder->linkToDeath(this);
+ asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
std::lock_guard lock(mMutex);
mListeners.emplace(wp<IBinder>(asBinder), TrackedListener{listener, HdrLayerInfo{}});
}
diff --git a/services/surfaceflinger/HwcSlotGenerator.cpp b/services/surfaceflinger/HwcSlotGenerator.cpp
new file mode 100644
index 0000000..939c35b
--- /dev/null
+++ b/services/surfaceflinger/HwcSlotGenerator.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "HwcSlotGenerator"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <gui/BufferQueue.h>
+
+#include "HwcSlotGenerator.h"
+
+namespace android {
+
+HwcSlotGenerator::HwcSlotGenerator() {
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ mFreeHwcCacheSlots.push(i);
+ }
+}
+
+void HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
+ std::lock_guard lock(mMutex);
+ if (!clientCacheId.isValid()) {
+ ALOGE("invalid process, failed to erase buffer");
+ return;
+ }
+ eraseBufferLocked(clientCacheId);
+}
+
+int HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ auto itr = mCachedBuffers.find(clientCacheId);
+ if (itr == mCachedBuffers.end()) {
+ return addCachedBuffer(clientCacheId);
+ }
+ auto& [hwcCacheSlot, counter] = itr->second;
+ counter = mCounter++;
+ return hwcCacheSlot;
+}
+
+int HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex) {
+ if (!clientCacheId.isValid()) {
+ ALOGE("invalid process, returning invalid slot");
+ return BufferQueue::INVALID_BUFFER_SLOT;
+ }
+
+ ClientCache::getInstance().registerErasedRecipient(clientCacheId,
+ wp<ErasedRecipient>::fromExisting(this));
+
+ int hwcCacheSlot = getFreeHwcCacheSlot();
+ mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
+ return hwcCacheSlot;
+}
+
+int HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
+ if (mFreeHwcCacheSlots.empty()) {
+ evictLeastRecentlyUsed();
+ }
+
+ int hwcCacheSlot = mFreeHwcCacheSlots.top();
+ mFreeHwcCacheSlots.pop();
+ return hwcCacheSlot;
+}
+
+void HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) {
+ uint64_t minCounter = UINT_MAX;
+ client_cache_t minClientCacheId = {};
+ for (const auto& [clientCacheId, slotCounter] : mCachedBuffers) {
+ const auto& [hwcCacheSlot, counter] = slotCounter;
+ if (counter < minCounter) {
+ minCounter = counter;
+ minClientCacheId = clientCacheId;
+ }
+ }
+ eraseBufferLocked(minClientCacheId);
+
+ ClientCache::getInstance().unregisterErasedRecipient(minClientCacheId,
+ wp<ErasedRecipient>::fromExisting(this));
+}
+
+void HwcSlotGenerator::eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex) {
+ auto itr = mCachedBuffers.find(clientCacheId);
+ if (itr == mCachedBuffers.end()) {
+ return;
+ }
+ auto& [hwcCacheSlot, counter] = itr->second;
+
+ // TODO send to hwc cache and resources
+
+ mFreeHwcCacheSlots.push(hwcCacheSlot);
+ mCachedBuffers.erase(clientCacheId);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/HwcSlotGenerator.h b/services/surfaceflinger/HwcSlotGenerator.h
new file mode 100644
index 0000000..5a1b6d7
--- /dev/null
+++ b/services/surfaceflinger/HwcSlotGenerator.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <functional>
+#include <mutex>
+#include <stack>
+#include <unordered_map>
+
+#include "ClientCache.h"
+
+namespace android {
+
+class HwcSlotGenerator : public ClientCache::ErasedRecipient {
+public:
+ HwcSlotGenerator();
+ void bufferErased(const client_cache_t& clientCacheId);
+ int getHwcCacheSlot(const client_cache_t& clientCacheId);
+
+private:
+ friend class SlotGenerationTest;
+ int addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
+ int getFreeHwcCacheSlot() REQUIRES(mMutex);
+ void evictLeastRecentlyUsed() REQUIRES(mMutex);
+ void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
+
+ struct CachedBufferHash {
+ std::size_t operator()(const client_cache_t& clientCacheId) const {
+ return std::hash<uint64_t>{}(clientCacheId.id);
+ }
+ };
+
+ std::mutex mMutex;
+
+ std::unordered_map<client_cache_t, std::pair<int /*HwcCacheSlot*/, uint64_t /*counter*/>,
+ CachedBufferHash>
+ mCachedBuffers GUARDED_BY(mMutex);
+ std::stack<int /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
+
+ // The cache increments this counter value when a slot is updated or used.
+ // Used to track the least recently-used buffer
+ uint64_t mCounter = 0;
+};
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 0c4b012..47bd91e 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -29,6 +29,7 @@
#include <android-base/stringprintf.h>
#include <android/native_window.h>
#include <binder/IPCThreadState.h>
+#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
@@ -39,8 +40,10 @@
#include <ftl/enum.h>
#include <ftl/fake_guard.h>
#include <gui/BufferItem.h>
+#include <gui/GLConsumer.h>
#include <gui/LayerDebugInfo.h>
#include <gui/Surface.h>
+#include <gui/TraceUtils.h>
#include <math.h>
#include <private/android_filesystem_config.h>
#include <renderengine/RenderEngine.h>
@@ -62,31 +65,90 @@
#include <mutex>
#include <sstream>
-#include "BufferLayer.h"
-#include "Colorizer.h"
#include "DisplayDevice.h"
#include "DisplayHardware/HWComposer.h"
#include "EffectLayer.h"
#include "FrameTimeline.h"
#include "FrameTracer/FrameTracer.h"
#include "LayerProtoHelper.h"
-#include "LayerRejecter.h"
-#include "MonitoredProducer.h"
#include "SurfaceFlinger.h"
#include "TimeStats/TimeStats.h"
#include "TunnelModeEnabledReporter.h"
#define DEBUG_RESIZE 0
+#define EARLY_RELEASE_ENABLED false
namespace android {
namespace {
constexpr int kDumpTableRowLength = 159;
+
+static constexpr float defaultMaxLuminance = 1000.0;
+
const ui::Transform kIdentityTransform;
+
+constexpr mat4 inverseOrientation(uint32_t transform) {
+ const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+ const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
+ const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+ mat4 tr;
+
+ if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ tr = tr * rot90;
+ }
+ if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
+ tr = tr * flipH;
+ }
+ if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
+ tr = tr * flipV;
+ }
+ return inverse(tr);
+}
+
+bool assignTransform(ui::Transform* dst, ui::Transform& from) {
+ if (*dst == from) {
+ return false;
+ }
+ *dst = from;
+ return true;
+}
+
+TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
+ using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
+ using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
+ const auto frameRateCompatibility = [frameRate] {
+ switch (frameRate.type) {
+ case Layer::FrameRateCompatibility::Default:
+ return FrameRateCompatibility::Default;
+ case Layer::FrameRateCompatibility::ExactOrMultiple:
+ return FrameRateCompatibility::ExactOrMultiple;
+ default:
+ return FrameRateCompatibility::Undefined;
+ }
+ }();
+
+ const auto seamlessness = [frameRate] {
+ switch (frameRate.seamlessness) {
+ case scheduler::Seamlessness::OnlySeamless:
+ return Seamlessness::ShouldBeSeamless;
+ case scheduler::Seamlessness::SeamedAndSeamless:
+ return Seamlessness::NotRequired;
+ default:
+ return Seamlessness::Undefined;
+ }
+ }();
+
+ return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
+ .frameRateCompatibility = frameRateCompatibility,
+ .seamlessness = seamlessness};
+}
+
} // namespace
using namespace ftl::flag_operators;
using base::StringAppendF;
+using gui::GameMode;
+using gui::LayerMetadata;
using gui::WindowInfo;
using PresentState = frametimeline::SurfaceFrame::PresentState;
@@ -95,11 +157,18 @@
Layer::Layer(const LayerCreationArgs& args)
: sequence(args.sequence.value_or(sSequence++)),
- mFlinger(args.flinger),
+ mFlinger(sp<SurfaceFlinger>::fromExisting(args.flinger)),
mName(base::StringPrintf("%s#%d", args.name.c_str(), sequence)),
mClientRef(args.client),
- mWindowType(static_cast<WindowInfo::Type>(args.metadata.getInt32(METADATA_WINDOW_TYPE, 0))),
- mLayerCreationFlags(args.flags) {
+ mWindowType(static_cast<WindowInfo::Type>(
+ args.metadata.getInt32(gui::METADATA_WINDOW_TYPE, 0))),
+ mLayerCreationFlags(args.flags),
+ mBorderEnabled(false),
+ mTextureName(args.textureName),
+ mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()},
+ mHwcSlotGenerator(sp<HwcSlotGenerator>::make()) {
+ ALOGV("Creating Layer %s", getDebugName());
+
uint32_t layerFlags = 0;
if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
@@ -110,16 +179,11 @@
sSequence = *args.sequence + 1;
}
mDrawingState.flags = layerFlags;
- mDrawingState.active_legacy.transform.set(0, 0);
mDrawingState.crop.makeInvalid();
- mDrawingState.requestedCrop = mDrawingState.crop;
mDrawingState.z = 0;
mDrawingState.color.a = 1.0f;
mDrawingState.layerStack = ui::DEFAULT_LAYER_STACK;
mDrawingState.sequence = 0;
- mDrawingState.requested_legacy = mDrawingState.active_legacy;
- mDrawingState.width = UINT32_MAX;
- mDrawingState.height = UINT32_MAX;
mDrawingState.transform.set(0, 0);
mDrawingState.frameNumber = 0;
mDrawingState.bufferTransform = 0;
@@ -128,6 +192,7 @@
mDrawingState.acquireFence = sp<Fence>::make(-1);
mDrawingState.acquireFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence);
mDrawingState.dataspace = ui::Dataspace::UNKNOWN;
+ mDrawingState.dataspaceRequested = false;
mDrawingState.hdrMetadata.validTypes = 0;
mDrawingState.surfaceDamageRegion = Region::INVALID_REGION;
mDrawingState.cornerRadius = 0.0f;
@@ -145,6 +210,7 @@
mDrawingState.isTrustedOverlay = false;
mDrawingState.dropInputMode = gui::DropInputMode::NONE;
mDrawingState.dimmingEnabled = true;
+ mDrawingState.defaultFrameRateCompatibility = FrameRateCompatibility::Default;
if (args.flags & ISurfaceComposerClient::eNoColorFill) {
// Set an invalid color so there is no color fill.
@@ -152,22 +218,27 @@
mDrawingState.color.g = -1.0_hf;
mDrawingState.color.b = -1.0_hf;
}
- CompositorTiming compositorTiming;
- args.flinger->getCompositorTiming(&compositorTiming);
- mFrameTracker.setDisplayRefreshPeriod(compositorTiming.interval);
+
+ mFrameTracker.setDisplayRefreshPeriod(
+ args.flinger->mScheduler->getVsyncPeriodFromRefreshRateConfigs());
mCallingPid = args.callingPid;
mCallingUid = args.callingUid;
if (mCallingUid == AID_GRAPHICS || mCallingUid == AID_SYSTEM) {
// If the system didn't send an ownerUid, use the callingUid for the ownerUid.
- mOwnerUid = args.metadata.getInt32(METADATA_OWNER_UID, mCallingUid);
- mOwnerPid = args.metadata.getInt32(METADATA_OWNER_PID, mCallingPid);
+ mOwnerUid = args.metadata.getInt32(gui::METADATA_OWNER_UID, mCallingUid);
+ mOwnerPid = args.metadata.getInt32(gui::METADATA_OWNER_PID, mCallingPid);
} else {
// A create layer request from a non system request cannot specify the owner uid
mOwnerUid = mCallingUid;
mOwnerPid = mCallingPid;
}
+
+ mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
+ mPotentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
+ mProtectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
+ mDrawingState.dataspace = ui::Dataspace::V0_SRGB;
}
void Layer::onFirstRef() {
@@ -175,6 +246,28 @@
}
Layer::~Layer() {
+ // The original layer and the clone layer share the same texture and buffer. Therefore, only
+ // one of the layers, in this case the original layer, needs to handle the deletion. The
+ // original layer and the clone should be removed at the same time so there shouldn't be any
+ // issue with the clone layer trying to use the texture.
+ if (mBufferInfo.mBuffer != nullptr) {
+ callReleaseBufferCallback(mDrawingState.releaseBufferListener,
+ mBufferInfo.mBuffer->getBuffer(), mBufferInfo.mFrameNumber,
+ mBufferInfo.mFence,
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
+ mOwnerUid));
+ }
+ if (!isClone()) {
+ // The original layer and the clone layer share the same texture. Therefore, only one of
+ // the layers, in this case the original layer, needs to handle the deletion. The original
+ // layer and the clone should be removed at the same time so there shouldn't be any issue
+ // with the clone layer trying to use the deleted texture.
+ mFlinger->deleteTextureAsync(mTextureName);
+ }
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
+
sp<Client> c(mClientRef.promote());
if (c != 0) {
c->detachLayer(this);
@@ -207,13 +300,6 @@
// callbacks
// ---------------------------------------------------------------------------
-/*
- * onLayerDisplayed is only meaningful for BufferLayer, but, is called through
- * Layer. So, the implementation is done in BufferLayer. When called on a
- * EffectLayer object, it's essentially a NOP.
- */
-void Layer::onLayerDisplayed(ftl::SharedFuture<FenceResult>) {}
-
void Layer::removeRelativeZ(const std::vector<Layer*>& layersInTree) {
if (mDrawingState.zOrderRelativeOf == nullptr) {
return;
@@ -226,7 +312,7 @@
}
if (!std::binary_search(layersInTree.begin(), layersInTree.end(), strongRelative.get())) {
- strongRelative->removeZOrderRelative(this);
+ strongRelative->removeZOrderRelative(wp<Layer>::fromExisting(this));
mFlinger->setTransactionFlags(eTraversalNeeded);
setZOrderRelativeOf(nullptr);
}
@@ -238,13 +324,13 @@
mFlinger->mScheduler->deregisterLayer(this);
}
- mFlinger->markLayerPendingRemovalLocked(this);
+ mFlinger->markLayerPendingRemovalLocked(sp<Layer>::fromExisting(this));
}
sp<Layer> Layer::getRootLayer() {
sp<Layer> parent = getParent();
if (parent == nullptr) {
- return this;
+ return sp<Layer>::fromExisting(this);
}
return parent->getRootLayer();
}
@@ -287,7 +373,7 @@
return nullptr;
}
mGetHandleCalled = true;
- return new Handle(mFlinger, this);
+ return sp<Handle>::make(mFlinger, sp<Layer>::fromExisting(this));
}
// ---------------------------------------------------------------------------
@@ -406,7 +492,7 @@
const auto& drawingState{getDrawingState()};
const auto alpha = static_cast<float>(getAlpha());
const bool opaque = isOpaque(drawingState);
- const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+ const bool usesRoundedCorners = hasRoundedCorners();
auto blendMode = Hwc2::IComposerClient::BlendMode::NONE;
if (!opaque || alpha != 1.0f) {
@@ -482,7 +568,7 @@
compositionState->hasProtectedContent = isProtected();
compositionState->dimmingEnabled = isDimmingEnabled();
- const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+ const bool usesRoundedCorners = hasRoundedCorners();
compositionState->isOpaque =
isOpaque(drawingState) && !usesRoundedCorners && getAlpha() == 1.0_hf;
@@ -502,6 +588,46 @@
// Retrieve it from the scheduler which maintains an instance of LayerHistory, and store it in
// LayerFECompositionState where it would be visible to Flattener.
compositionState->fps = mFlinger->getLayerFramerate(systemTime(), getSequence());
+
+ if (hasBufferOrSidebandStream()) {
+ preparePerFrameBufferCompositionState();
+ } else {
+ preparePerFrameEffectsCompositionState();
+ }
+}
+
+void Layer::preparePerFrameBufferCompositionState() {
+ // Sideband layers
+ auto* compositionState = editCompositionState();
+ if (compositionState->sidebandStream.get() && !compositionState->sidebandStreamHasFrame) {
+ compositionState->compositionType =
+ aidl::android::hardware::graphics::composer3::Composition::SIDEBAND;
+ return;
+ } else if ((mDrawingState.flags & layer_state_t::eLayerIsDisplayDecoration) != 0) {
+ compositionState->compositionType =
+ aidl::android::hardware::graphics::composer3::Composition::DISPLAY_DECORATION;
+ } else {
+ // Normal buffer layers
+ compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
+ compositionState->compositionType = mPotentialCursor
+ ? aidl::android::hardware::graphics::composer3::Composition::CURSOR
+ : aidl::android::hardware::graphics::composer3::Composition::DEVICE;
+ }
+
+ compositionState->buffer = getBuffer();
+ compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
+ ? 0
+ : mBufferInfo.mBufferSlot;
+ compositionState->acquireFence = mBufferInfo.mFence;
+ compositionState->frameNumber = mBufferInfo.mFrameNumber;
+ compositionState->sidebandStreamHasFrame = false;
+}
+
+void Layer::preparePerFrameEffectsCompositionState() {
+ auto* compositionState = editCompositionState();
+ compositionState->color = getColor();
+ compositionState->compositionType =
+ aidl::android::hardware::graphics::composer3::Composition::SOLID_COLOR;
}
void Layer::prepareCursorCompositionState() {
@@ -519,24 +645,9 @@
}
sp<compositionengine::LayerFE> Layer::asLayerFE() const {
- return const_cast<compositionengine::LayerFE*>(
+ compositionengine::LayerFE* layerFE = const_cast<compositionengine::LayerFE*>(
static_cast<const compositionengine::LayerFE*>(this));
-}
-
-sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
- return nullptr;
-}
-
-compositionengine::LayerFECompositionState* Layer::editCompositionState() {
- return nullptr;
-}
-
-const compositionengine::LayerFECompositionState* Layer::getCompositionState() const {
- return nullptr;
-}
-
-bool Layer::onPreComposition(nsecs_t) {
- return false;
+ return sp<compositionengine::LayerFE>::fromExisting(layerFE);
}
void Layer::prepareCompositionState(compositionengine::LayerFE::StateSubset subset) {
@@ -572,7 +683,30 @@
// ---------------------------------------------------------------------------
std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
+ prepareClientCompositionInternal(targetSettings);
+ // Nothing to render.
+ if (!layerSettings) {
+ return {};
+ }
+
+ // HWC requests to clear this layer.
+ if (targetSettings.clearContent) {
+ prepareClearClientComposition(*layerSettings, false /* blackout */);
+ return layerSettings;
+ }
+
+ // set the shadow for the layer if needed
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
+
+ return layerSettings;
+}
+
+std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompositionInternal(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ ATRACE_CALL();
+
if (!getCompositionState()) {
return {};
}
@@ -634,6 +768,13 @@
layerSettings.stretchEffect = getStretchEffect();
// Record the name of the layer for debugging further down the stack.
layerSettings.name = getName();
+
+ if (hasEffect() && !hasBufferOrSidebandStream()) {
+ prepareEffectsClientComposition(layerSettings, targetSettings);
+ return layerSettings;
+ }
+
+ prepareBufferStateClientComposition(layerSettings, targetSettings);
return layerSettings;
}
@@ -650,28 +791,130 @@
layerSettings.name = getName();
}
-// TODO(b/188891810): This method now only ever returns 0 or 1 layers so we should return
-// std::optional instead of a vector. Additionally, we should consider removing
-// this method entirely in favor of calling prepareClientComposition directly.
-std::vector<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompositionList(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
- std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
- prepareClientComposition(targetSettings);
- // Nothing to render.
- if (!layerSettings) {
- return {};
+void Layer::prepareEffectsClientComposition(
+ compositionengine::LayerFE::LayerSettings& layerSettings,
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ // If fill bounds are occluded or the fill color is invalid skip the fill settings.
+ if (targetSettings.realContentIsVisible && fillsColor()) {
+ // Set color for color fill settings.
+ layerSettings.source.solidColor = getColor().rgb;
+ } else if (hasBlur() || drawShadows()) {
+ layerSettings.skipContentDraw = true;
+ }
+}
+
+void Layer::prepareBufferStateClientComposition(
+ compositionengine::LayerFE::LayerSettings& layerSettings,
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ if (CC_UNLIKELY(!mBufferInfo.mBuffer)) {
+ // For surfaceview of tv sideband, there is no activeBuffer
+ // in bufferqueue, we need return LayerSettings.
+ return;
+ }
+ const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
+ ((isSecure() || isProtected()) && !targetSettings.isSecure);
+ const bool bufferCanBeUsedAsHwTexture =
+ mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
+ if (blackOutLayer || !bufferCanBeUsedAsHwTexture) {
+ ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable",
+ mName.c_str());
+ prepareClearClientComposition(layerSettings, true /* blackout */);
+ return;
}
- // HWC requests to clear this layer.
- if (targetSettings.clearContent) {
- prepareClearClientComposition(*layerSettings, false /* blackout */);
- return {*layerSettings};
+ const State& s(getDrawingState());
+ layerSettings.source.buffer.buffer = mBufferInfo.mBuffer;
+ layerSettings.source.buffer.isOpaque = isOpaque(s);
+ layerSettings.source.buffer.fence = mBufferInfo.mFence;
+ layerSettings.source.buffer.textureName = mTextureName;
+ layerSettings.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
+ layerSettings.source.buffer.isY410BT2020 = isHdrY410();
+ bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
+ bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
+ float maxLuminance = 0.f;
+ if (hasSmpte2086 && hasCta861_3) {
+ maxLuminance = std::min(mBufferInfo.mHdrMetadata.smpte2086.maxLuminance,
+ mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel);
+ } else if (hasSmpte2086) {
+ maxLuminance = mBufferInfo.mHdrMetadata.smpte2086.maxLuminance;
+ } else if (hasCta861_3) {
+ maxLuminance = mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel;
+ } else {
+ switch (layerSettings.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ case HAL_DATASPACE_TRANSFER_HLG:
+ // Behavior-match previous releases for HDR content
+ maxLuminance = defaultMaxLuminance;
+ break;
+ }
+ }
+ layerSettings.source.buffer.maxLuminanceNits = maxLuminance;
+ layerSettings.frameNumber = mCurrentFrameNumber;
+ layerSettings.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
+
+ const bool useFiltering =
+ targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering();
+
+ // Query the texture matrix given our current filtering mode.
+ float textureMatrix[16];
+ getDrawingTransformMatrix(useFiltering, textureMatrix);
+
+ if (getTransformToDisplayInverse()) {
+ /*
+ * the code below applies the primary display's inverse transform to
+ * the texture transform
+ */
+ uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ mat4 tr = inverseOrientation(transform);
+
+ /**
+ * TODO(b/36727915): This is basically a hack.
+ *
+ * Ensure that regardless of the parent transformation,
+ * this buffer is always transformed from native display
+ * orientation to display orientation. For example, in the case
+ * of a camera where the buffer remains in native orientation,
+ * we want the pixels to always be upright.
+ */
+ sp<Layer> p = mDrawingParent.promote();
+ if (p != nullptr) {
+ const auto parentTransform = p->getTransform();
+ tr = tr * inverseOrientation(parentTransform.getOrientation());
+ }
+
+ // and finally apply it to the original texture matrix
+ const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
+ memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
}
- // set the shadow for the layer if needed
- prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
+ const Rect win{getBounds()};
+ float bufferWidth = getBufferSize(s).getWidth();
+ float bufferHeight = getBufferSize(s).getHeight();
- return {*layerSettings};
+ // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
+ // been set and there is no parent layer bounds. In that case, the scale is meaningless so
+ // ignore them.
+ if (!getBufferSize(s).isValid()) {
+ bufferWidth = float(win.right) - float(win.left);
+ bufferHeight = float(win.bottom) - float(win.top);
+ }
+
+ const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
+ const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
+ const float translateY = float(win.top) / bufferHeight;
+ const float translateX = float(win.left) / bufferWidth;
+
+ // Flip y-coordinates because GLConsumer expects OpenGL convention.
+ mat4 tr = mat4::translate(vec4(.5f, .5f, 0.f, 1.f)) * mat4::scale(vec4(1.f, -1.f, 1.f, 1.f)) *
+ mat4::translate(vec4(-.5f, -.5f, 0.f, 1.f)) *
+ mat4::translate(vec4(translateX, translateY, 0.f, 1.f)) *
+ mat4::scale(vec4(scaleWidth, scaleHeight, 1.0f, 1.0f));
+
+ layerSettings.source.buffer.useTextureFiltering = useFiltering;
+ layerSettings.source.buffer.textureTransform =
+ mat4(static_cast<const float*>(textureMatrix)) * tr;
+
+ return;
}
aidl::android::hardware::graphics::composer3::Composition Layer::getCompositionType(
@@ -721,7 +964,7 @@
if (s.sequence != mLastCommittedTxSequence) {
// invalidate and recompute the visible regions if needed
- mLastCommittedTxSequence = s.sequence;
+ mLastCommittedTxSequence = s.sequence;
flags |= eVisibleRegion;
this->contentDirty = true;
@@ -729,6 +972,10 @@
mNeedsFiltering = getActiveTransform(s).needsBilinearFiltering();
}
+ if (!mPotentialCursor && (flags & Layer::eVisibleRegion)) {
+ mFlinger->mUpdateInputInfo = true;
+ }
+
commitTransaction(mDrawingState);
return flags;
@@ -758,16 +1005,6 @@
mTransactionFlags |= mask;
}
-bool Layer::setPosition(float x, float y) {
- if (mDrawingState.transform.tx() == x && mDrawingState.transform.ty() == y) return false;
- mDrawingState.sequence++;
- mDrawingState.transform.set(x, y);
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
bool Layer::setChildLayer(const sp<Layer>& childLayer, int32_t z) {
ssize_t idx = mCurrentChildren.indexOf(childLayer);
if (idx < 0) {
@@ -807,7 +1044,7 @@
if (mDrawingState.zOrderRelativeOf != nullptr) {
sp<Layer> strongRelative = mDrawingState.zOrderRelativeOf.promote();
if (strongRelative != nullptr) {
- strongRelative->removeZOrderRelative(this);
+ strongRelative->removeZOrderRelative(wp<Layer>::fromExisting(this));
}
setZOrderRelativeOf(nullptr);
}
@@ -865,10 +1102,10 @@
auto oldZOrderRelativeOf = mDrawingState.zOrderRelativeOf.promote();
if (oldZOrderRelativeOf != nullptr) {
- oldZOrderRelativeOf->removeZOrderRelative(this);
+ oldZOrderRelativeOf->removeZOrderRelative(wp<Layer>::fromExisting(this));
}
setZOrderRelativeOf(relative);
- relative->addZOrderRelative(this);
+ relative->addZOrderRelative(wp<Layer>::fromExisting(this));
setTransactionFlags(eTransactionNeeded);
@@ -879,7 +1116,7 @@
if (mDrawingState.isTrustedOverlay == isTrustedOverlay) return false;
mDrawingState.isTrustedOverlay = isTrustedOverlay;
mDrawingState.modified = true;
- mFlinger->mInputInfoChanged = true;
+ mFlinger->mUpdateInputInfo = true;
setTransactionFlags(eTransactionNeeded);
return true;
}
@@ -892,20 +1129,6 @@
return (p != nullptr) && p->isTrustedOverlay();
}
-bool Layer::setSize(uint32_t w, uint32_t h) {
- if (mDrawingState.requested_legacy.w == w && mDrawingState.requested_legacy.h == h)
- return false;
- mDrawingState.requested_legacy.w = w;
- mDrawingState.requested_legacy.h = h;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- // record the new size, from this point on, when the client request
- // a buffer, it'll get the new size.
- setDefaultBufferSize(mDrawingState.requested_legacy.w, mDrawingState.requested_legacy.h);
- return true;
-}
-
bool Layer::setAlpha(float alpha) {
if (mDrawingState.color.a == alpha) return false;
mDrawingState.sequence++;
@@ -975,20 +1198,10 @@
setTransactionFlags(eTransactionNeeded);
return true;
}
-bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix) {
- ui::Transform t;
- t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
-
- mDrawingState.sequence++;
- mDrawingState.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
- mDrawingState.modified = true;
-
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
bool Layer::setTransparentRegionHint(const Region& transparent) {
- mDrawingState.requestedTransparentRegion_legacy = transparent;
+ mDrawingState.sequence++;
+ mDrawingState.transparentRegionHint = transparent;
mDrawingState.modified = true;
setTransactionFlags(eTransactionNeeded);
return true;
@@ -1017,9 +1230,8 @@
}
bool Layer::setCrop(const Rect& crop) {
- if (mDrawingState.requestedCrop == crop) return false;
+ if (mDrawingState.crop == crop) return false;
mDrawingState.sequence++;
- mDrawingState.requestedCrop = crop;
mDrawingState.crop = crop;
mDrawingState.modified = true;
@@ -1087,6 +1299,19 @@
return Layer::PRIORITY_UNSET;
}
+bool Layer::setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility) {
+ if (mDrawingState.defaultFrameRateCompatibility == compatibility) return false;
+ mDrawingState.defaultFrameRateCompatibility = compatibility;
+ mDrawingState.modified = true;
+ mFlinger->mScheduler->setDefaultFrameRateCompatibility(this);
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+scheduler::LayerInfo::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
+ return mDrawingState.defaultFrameRateCompatibility;
+}
+
bool Layer::isLayerFocusedBasedOnPriority(int32_t priority) {
return priority == PRIORITY_FOCUSED_WITH_MODE || priority == PRIORITY_FOCUSED_WITHOUT_MODE;
};
@@ -1151,6 +1376,28 @@
return StretchEffect{};
}
+bool Layer::enableBorder(bool shouldEnable, float width, const half4& color) {
+ if (mBorderEnabled == shouldEnable && mBorderWidth == width && mBorderColor == color) {
+ return false;
+ }
+ mBorderEnabled = shouldEnable;
+ mBorderWidth = width;
+ mBorderColor = color;
+ return true;
+}
+
+bool Layer::isBorderEnabled() {
+ return mBorderEnabled;
+}
+
+float Layer::getBorderWidth() {
+ return mBorderWidth;
+}
+
+const half4& Layer::getBorderColor() {
+ return mBorderColor;
+}
+
bool Layer::propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded) {
// The frame rate for layer tree is this layer's frame rate if present, or the parent frame rate
const auto frameRate = [&] {
@@ -1193,7 +1440,7 @@
void Layer::updateTreeHasFrameRateVote() {
const auto root = [&]() -> sp<Layer> {
- sp<Layer> layer = this;
+ sp<Layer> layer = sp<Layer>::fromExisting(this);
while (auto parent = layer->getParent()) {
layer = parent;
}
@@ -1399,16 +1646,15 @@
// ----------------------------------------------------------------------------
// TODO(marissaw): add new layer state info to layer debugging
-LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const {
+gui::LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const {
using namespace std::string_literals;
- LayerDebugInfo info;
+ gui::LayerDebugInfo info;
const State& ds = getDrawingState();
info.mName = getName();
sp<Layer> parent = mDrawingParent.promote();
info.mParentName = parent ? parent->getName() : "none"s;
info.mType = getType();
- info.mTransparentRegion = ds.activeTransparentRegion_legacy;
info.mVisibleRegion = getVisibleRegion(display);
info.mSurfaceDamageRegion = surfaceDamageRegion;
@@ -1416,8 +1662,6 @@
info.mX = ds.transform.tx();
info.mY = ds.transform.ty();
info.mZ = ds.z;
- info.mWidth = ds.width;
- info.mHeight = ds.height;
info.mCrop = ds.crop;
info.mColor = ds.color;
info.mFlags = ds.flags;
@@ -1551,8 +1795,9 @@
void Layer::setGameModeForTree(GameMode gameMode) {
const auto& currentState = getDrawingState();
- if (currentState.metadata.has(METADATA_GAME_MODE)) {
- gameMode = static_cast<GameMode>(currentState.metadata.getInt32(METADATA_GAME_MODE, 0));
+ if (currentState.metadata.has(gui::METADATA_GAME_MODE)) {
+ gameMode =
+ static_cast<GameMode>(currentState.metadata.getInt32(gui::METADATA_GAME_MODE, 0));
}
setGameMode(gameMode);
for (const sp<Layer>& child : mCurrentChildren) {
@@ -1565,7 +1810,7 @@
setTransactionFlags(eTransactionNeeded);
mCurrentChildren.add(layer);
- layer->setParent(this);
+ layer->setParent(sp<Layer>::fromExisting(this));
layer->setGameModeForTree(mGameMode);
updateTreeHasFrameRateVote();
}
@@ -1610,11 +1855,11 @@
sp<Layer> parent = getParent();
if (parent != nullptr) {
- parent->removeChild(this);
+ parent->removeChild(sp<Layer>::fromExisting(this));
}
if (newParentHandle != nullptr) {
- newParent->addChild(this);
+ newParent->addChild(sp<Layer>::fromExisting(this));
if (!newParent->isRemovedFromCurrentState()) {
addToCurrentState();
} else {
@@ -1896,8 +2141,11 @@
}
int32_t Layer::getBackgroundBlurRadius() const {
- const auto& p = mDrawingParent.promote();
+ if (getDrawingState().backgroundBlurRadius == 0) {
+ return 0;
+ }
+ const auto& p = mDrawingParent.promote();
half parentAlpha = (p != nullptr) ? p->getAlpha() : 1.0_hf;
return parentAlpha * getDrawingState().backgroundBlurRadius;
}
@@ -1917,27 +2165,22 @@
const auto& parent = mDrawingParent.promote();
if (parent != nullptr) {
parentSettings = parent->getRoundedCornerState();
- if (parentSettings.radius > 0) {
+ if (parentSettings.hasRoundedCorners()) {
ui::Transform t = getActiveTransform(getDrawingState());
t = t.inverse();
parentSettings.cropRect = t.transform(parentSettings.cropRect);
- // The rounded corners shader only accepts 1 corner radius for performance reasons,
- // but a transform matrix can define horizontal and vertical scales.
- // Let's take the average between both of them and pass into the shader, practically we
- // never do this type of transformation on windows anyway.
- auto scaleX = sqrtf(t[0][0] * t[0][0] + t[0][1] * t[0][1]);
- auto scaleY = sqrtf(t[1][0] * t[1][0] + t[1][1] * t[1][1]);
- parentSettings.radius *= (scaleX + scaleY) / 2.0f;
+ parentSettings.radius.x *= t.getScaleX();
+ parentSettings.radius.y *= t.getScaleY();
}
}
// Get layer settings
Rect layerCropRect = getCroppedBufferSize(getDrawingState());
- const float radius = getDrawingState().cornerRadius;
+ const vec2 radius(getDrawingState().cornerRadius, getDrawingState().cornerRadius);
RoundedCornerState layerSettings(layerCropRect.toFloatRect(), radius);
- const bool layerSettingsValid = layerSettings.radius > 0 && layerCropRect.isValid();
+ const bool layerSettingsValid = layerSettings.hasRoundedCorners() && layerCropRect.isValid();
- if (layerSettingsValid && parentSettings.radius > 0) {
+ if (layerSettingsValid && parentSettings.hasRoundedCorners()) {
// If the parent and the layer have rounded corner settings, use the parent settings if the
// parent crop is entirely inside the layer crop.
// This has limitations and cause rendering artifacts. See b/200300845 for correct fix.
@@ -1951,14 +2194,14 @@
}
} else if (layerSettingsValid) {
return layerSettings;
- } else if (parentSettings.radius > 0) {
+ } else if (parentSettings.hasRoundedCorners()) {
return parentSettings;
}
return {};
}
void Layer::prepareShadowClientComposition(LayerFE::LayerSettings& caster,
- const Rect& layerStackRect) {
+ const Rect& layerStackRect) const {
renderengine::ShadowSettings state = mFlinger->mDrawingState.globalShadowSettings;
// Note: this preserves existing behavior of shadowing the entire layer and not cropping it if
@@ -2017,7 +2260,7 @@
zOrderRelativeOf->mName.c_str());
ALOGE("Severing rel Z loop, potentially dangerous");
mDrawingState.isRelativeOf = false;
- zOrderRelativeOf->removeZOrderRelative(this);
+ zOrderRelativeOf->removeZOrderRelative(wp<Layer>::fromExisting(this));
}
}
}
@@ -2027,7 +2270,7 @@
mDrawingState.inputInfo = info;
mDrawingState.touchableRegionCrop = fromHandle(info.touchableRegionCropHandle.promote());
mDrawingState.modified = true;
- mFlinger->mInputInfoChanged = true;
+ mFlinger->mUpdateInputInfo = true;
setTransactionFlags(eTransactionNeeded);
}
@@ -2069,10 +2312,9 @@
layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(getDataSpace())));
layerInfo->set_queued_frames(getQueuedFrameCount());
layerInfo->set_curr_frame(mCurrentFrameNumber);
- layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
-
layerInfo->set_requested_corner_radius(getDrawingState().cornerRadius);
- layerInfo->set_corner_radius(getRoundedCornerState().radius);
+ layerInfo->set_corner_radius(
+ (getRoundedCornerState().radius.x + getRoundedCornerState().radius.y) / 2.0);
layerInfo->set_background_blur_radius(getBackgroundBlurRadius());
layerInfo->set_is_trusted_overlay(isTrustedOverlay());
LayerProtoHelper::writeToProtoDeprecated(transform, layerInfo->mutable_transform());
@@ -2118,7 +2360,7 @@
}
}
- LayerProtoHelper::writeToProto(state.activeTransparentRegion_legacy,
+ LayerProtoHelper::writeToProto(state.transparentRegionHint,
[&]() { return layerInfo->mutable_transparent_region(); });
layerInfo->set_layer_stack(getLayerStack().id);
@@ -2128,9 +2370,6 @@
return layerInfo->mutable_requested_position();
});
- LayerProtoHelper::writeSizeToProto(state.width, state.height,
- [&]() { return layerInfo->mutable_size(); });
-
LayerProtoHelper::writeToProto(state.crop, [&]() { return layerInfo->mutable_crop(); });
layerInfo->set_is_opaque(isOpaque(state));
@@ -2190,14 +2429,6 @@
return mRemovedFromDrawingState;
}
-ui::Transform Layer::getInputTransform() const {
- return getTransform();
-}
-
-Rect Layer::getInputBounds() const {
- return getCroppedBufferSize(getDrawingState());
-}
-
// Applies the given transform to the region, while protecting against overflows caused by any
// offsets. If applying the offset in the transform to any of the Rects in the region would result
// in an overflow, they are not added to the output Region.
@@ -2296,7 +2527,7 @@
}
void Layer::fillTouchOcclusionMode(WindowInfo& info) {
- sp<Layer> p = this;
+ sp<Layer> p = sp<Layer>::fromExisting(this);
while (p != nullptr && !p->hasInputInfo()) {
p = p->mDrawingParent.promote();
}
@@ -2436,7 +2667,7 @@
// If the layer is a clone, we need to crop the input region to cloned root to prevent
// touches from going outside the cloned area.
if (isClone()) {
- info.isClone = true;
+ info.inputConfig |= WindowInfo::InputConfig::CLONE;
if (const sp<Layer> clonedRoot = getClonedRoot()) {
const Rect rect = displayTransform.transform(Rect{clonedRoot->mScreenBounds});
info.touchableRegion = info.touchableRegion.intersect(rect);
@@ -2448,7 +2679,7 @@
sp<Layer> Layer::getClonedRoot() {
if (mClonedChild != nullptr) {
- return this;
+ return sp<Layer>::fromExisting(this);
}
if (mDrawingParent == nullptr || mDrawingParent.promote() == nullptr) {
return nullptr;
@@ -2461,10 +2692,6 @@
mDrawingState.inputInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL);
}
-bool Layer::canReceiveInput() const {
- return !isHiddenByPolicy();
-}
-
compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
const DisplayDevice* display) const {
if (!display) return nullptr;
@@ -2479,6 +2706,40 @@
void Layer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
cloneDrawingState(clonedFrom.get());
mClonedFrom = clonedFrom;
+ mPremultipliedAlpha = clonedFrom->mPremultipliedAlpha;
+ mPotentialCursor = clonedFrom->mPotentialCursor;
+ mProtectedByApp = clonedFrom->mProtectedByApp;
+ updateCloneBufferInfo();
+}
+
+void Layer::updateCloneBufferInfo() {
+ if (!isClone() || !isClonedFromAlive()) {
+ return;
+ }
+
+ sp<Layer> clonedFrom = getClonedFrom();
+ mBufferInfo = clonedFrom->mBufferInfo;
+ mSidebandStream = clonedFrom->mSidebandStream;
+ surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
+ mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
+ mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
+
+ // After buffer info is updated, the drawingState from the real layer needs to be copied into
+ // the cloned. This is because some properties of drawingState can change when latchBuffer is
+ // called. However, copying the drawingState would also overwrite the cloned layer's relatives
+ // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
+ // the cloned drawingState again.
+ wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
+ SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
+ wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
+ WindowInfo tmpInputInfo = mDrawingState.inputInfo;
+
+ cloneDrawingState(clonedFrom.get());
+
+ mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
+ mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
+ mDrawingState.zOrderRelatives = tmpZOrderRelatives;
+ mDrawingState.inputInfo = tmpInputInfo;
}
void Layer::updateMirrorInfo() {
@@ -2502,7 +2763,7 @@
}
mClonedChild->updateClonedDrawingState(clonedLayersMap);
- mClonedChild->updateClonedChildren(this, clonedLayersMap);
+ mClonedChild->updateClonedChildren(sp<Layer>::fromExisting(this), clonedLayersMap);
mClonedChild->updateClonedRelatives(clonedLayersMap);
}
@@ -2513,7 +2774,7 @@
if (isClonedFromAlive()) {
sp<Layer> clonedFrom = getClonedFrom();
cloneDrawingState(clonedFrom.get());
- clonedLayersMap.emplace(clonedFrom, this);
+ clonedLayersMap.emplace(clonedFrom, sp<Layer>::fromExisting(this));
}
// The clone layer may have children in drawingState since they may have been created and
@@ -2557,7 +2818,7 @@
if (clonedLayersMap.count(cropLayer) == 0) {
// Real layer had a crop layer but it's not in the cloned hierarchy. Just set to
// self as crop layer to avoid going outside bounds.
- mDrawingState.touchableRegionCrop = this;
+ mDrawingState.touchableRegionCrop = wp<Layer>::fromExisting(this);
} else {
const sp<Layer>& clonedCropLayer = clonedLayersMap.at(cropLayer);
mDrawingState.touchableRegionCrop = clonedCropLayer;
@@ -2569,7 +2830,7 @@
}
void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
- mDrawingState.zOrderRelativeOf = nullptr;
+ mDrawingState.zOrderRelativeOf = wp<Layer>();
mDrawingState.zOrderRelatives.clear();
if (!isClonedFromAlive()) {
@@ -2605,7 +2866,7 @@
void Layer::addChildToDrawing(const sp<Layer>& layer) {
mDrawingChildren.add(layer);
- layer->mDrawingParent = this;
+ layer->mDrawingParent = sp<Layer>::fromExisting(this);
}
Layer::FrameRateCompatibility Layer::FrameRate::convertCompatibility(int8_t compatibility) {
@@ -2616,6 +2877,8 @@
return FrameRateCompatibility::ExactOrMultiple;
case ANATIVEWINDOW_FRAME_RATE_EXACT:
return FrameRateCompatibility::Exact;
+ case ANATIVEWINDOW_FRAME_RATE_MIN:
+ return FrameRateCompatibility::Min;
case ANATIVEWINDOW_FRAME_RATE_NO_VOTE:
return FrameRateCompatibility::NoVote;
default:
@@ -2665,7 +2928,7 @@
}
// We can safely cast this binder since its local and we verified its interface descriptor.
- sp<Handle> handle = static_cast<Handle*>(handleBinder.get());
+ sp<Handle> handle = sp<Handle>::cast(handleBinder);
return handle->owner;
}
@@ -2684,18 +2947,1299 @@
mDrawingState.callbackHandles = {};
}
-bool Layer::setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) {
- if (handles.empty()) {
+void Layer::callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+ const sp<GraphicBuffer>& buffer, uint64_t framenumber,
+ const sp<Fence>& releaseFence,
+ uint32_t currentMaxAcquiredBufferCount) {
+ if (!listener) {
+ return;
+ }
+ ATRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64, getDebugName(), framenumber);
+ listener->onReleaseBuffer({buffer->getId(), framenumber},
+ releaseFence ? releaseFence : Fence::NO_FENCE,
+ currentMaxAcquiredBufferCount);
+}
+
+void Layer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult) {
+ // If we are displayed on multiple displays in a single composition cycle then we would
+ // need to do careful tracking to enable the use of the mLastClientCompositionFence.
+ // For example we can only use it if all the displays are client comp, and we need
+ // to merge all the client comp fences. We could do this, but for now we just
+ // disable the optimization when a layer is composed on multiple displays.
+ if (mClearClientCompositionFenceOnLayerDisplayed) {
+ mLastClientCompositionFence = nullptr;
+ } else {
+ mClearClientCompositionFenceOnLayerDisplayed = true;
+ }
+
+ // The previous release fence notifies the client that SurfaceFlinger is done with the previous
+ // buffer that was presented on this layer. The first transaction that came in this frame that
+ // replaced the previous buffer on this layer needs this release fence, because the fence will
+ // let the client know when that previous buffer is removed from the screen.
+ //
+ // Every other transaction on this layer does not need a release fence because no other
+ // Transactions that were set on this layer this frame are going to have their preceding buffer
+ // removed from the display this frame.
+ //
+ // For example, if we have 3 transactions this frame. The first transaction doesn't contain a
+ // buffer so it doesn't need a previous release fence because the layer still needs the previous
+ // buffer. The second transaction contains a buffer so it needs a previous release fence because
+ // the previous buffer will be released this frame. The third transaction also contains a
+ // buffer. It replaces the buffer in the second transaction. The buffer in the second
+ // transaction will now no longer be presented so it is released immediately and the third
+ // transaction doesn't need a previous release fence.
+ sp<CallbackHandle> ch;
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ ch = handle;
+ break;
+ }
+ }
+
+ // Prevent tracing the same release multiple times.
+ if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
+ mPreviousReleasedFrameNumber = mPreviousFrameNumber;
+ }
+
+ if (ch != nullptr) {
+ ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
+ ch->previousReleaseFences.emplace_back(std::move(futureFenceResult));
+ ch->name = mName;
+ }
+}
+
+void Layer::onSurfaceFrameCreated(
+ const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame) {
+ while (mPendingJankClassifications.size() >= kPendingClassificationMaxSurfaceFrames) {
+ // Too many SurfaceFrames pending classification. The front of the deque is probably not
+ // tracked by FrameTimeline and will never be presented. This will only result in a memory
+ // leak.
+ ALOGW("Removing the front of pending jank deque from layer - %s to prevent memory leak",
+ mName.c_str());
+ std::string miniDump = mPendingJankClassifications.front()->miniDump();
+ ALOGD("Head SurfaceFrame mini dump\n%s", miniDump.c_str());
+ mPendingJankClassifications.pop_front();
+ }
+ mPendingJankClassifications.emplace_back(surfaceFrame);
+}
+
+void Layer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->transformHint = mTransformHint;
+ handle->dequeueReadyTime = dequeueReadyTime;
+ handle->currentMaxAcquiredBufferCount =
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mOwnerUid);
+ ATRACE_FORMAT_INSTANT("releasePendingBuffer %s - %" PRIu64, getDebugName(),
+ handle->previousReleaseCallbackId.framenumber);
+ }
+
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ handle->previousReleaseCallbackId = mPreviousReleaseCallbackId;
+ break;
+ }
+ }
+
+ std::vector<JankData> jankData;
+ jankData.reserve(mPendingJankClassifications.size());
+ while (!mPendingJankClassifications.empty() &&
+ mPendingJankClassifications.front()->getJankType()) {
+ std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame =
+ mPendingJankClassifications.front();
+ mPendingJankClassifications.pop_front();
+ jankData.emplace_back(
+ JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value()));
+ }
+
+ mFlinger->getTransactionCallbackInvoker().addCallbackHandles(mDrawingState.callbackHandles,
+ jankData);
+
+ sp<Fence> releaseFence = Fence::NO_FENCE;
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ releaseFence =
+ handle->previousReleaseFence ? handle->previousReleaseFence : Fence::NO_FENCE;
+ break;
+ }
+ }
+
+ mDrawingState.callbackHandles = {};
+}
+
+bool Layer::willPresentCurrentTransaction() const {
+ // Returns true if the most recent Transaction applied to CurrentState will be presented.
+ return (getSidebandStreamChanged() || getAutoRefresh() ||
+ (mDrawingState.modified &&
+ (mDrawingState.buffer != nullptr || mDrawingState.bgColorLayer != nullptr)));
+}
+
+bool Layer::setTransform(uint32_t transform) {
+ if (mDrawingState.bufferTransform == transform) return false;
+ mDrawingState.bufferTransform = transform;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setTransformToDisplayInverse(bool transformToDisplayInverse) {
+ if (mDrawingState.transformToDisplayInverse == transformToDisplayInverse) return false;
+ mDrawingState.sequence++;
+ mDrawingState.transformToDisplayInverse = transformToDisplayInverse;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setBufferCrop(const Rect& bufferCrop) {
+ if (mDrawingState.bufferCrop == bufferCrop) return false;
+
+ mDrawingState.sequence++;
+ mDrawingState.bufferCrop = bufferCrop;
+
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setDestinationFrame(const Rect& destinationFrame) {
+ if (mDrawingState.destinationFrame == destinationFrame) return false;
+
+ mDrawingState.sequence++;
+ mDrawingState.destinationFrame = destinationFrame;
+
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+// Translate destination frame into scale and position. If a destination frame is not set, use the
+// provided scale and position
+bool Layer::updateGeometry() {
+ if ((mDrawingState.flags & layer_state_t::eIgnoreDestinationFrame) ||
+ mDrawingState.destinationFrame.isEmpty()) {
+ // If destination frame is not set, use the requested transform set via
+ // Layer::setPosition and Layer::setMatrix.
+ return assignTransform(&mDrawingState.transform, mRequestedTransform);
+ }
+
+ Rect destRect = mDrawingState.destinationFrame;
+ int32_t destW = destRect.width();
+ int32_t destH = destRect.height();
+ if (destRect.left < 0) {
+ destRect.left = 0;
+ destRect.right = destW;
+ }
+ if (destRect.top < 0) {
+ destRect.top = 0;
+ destRect.bottom = destH;
+ }
+
+ if (!mDrawingState.buffer) {
+ ui::Transform t;
+ t.set(destRect.left, destRect.top);
+ return assignTransform(&mDrawingState.transform, t);
+ }
+
+ uint32_t bufferWidth = mDrawingState.buffer->getWidth();
+ uint32_t bufferHeight = mDrawingState.buffer->getHeight();
+ // Undo any transformations on the buffer.
+ if (mDrawingState.bufferTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (mDrawingState.transformToDisplayInverse) {
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ }
+
+ float sx = destW / static_cast<float>(bufferWidth);
+ float sy = destH / static_cast<float>(bufferHeight);
+ ui::Transform t;
+ t.set(sx, 0, 0, sy);
+ t.set(destRect.left, destRect.top);
+ return assignTransform(&mDrawingState.transform, t);
+}
+
+bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix) {
+ if (mRequestedTransform.dsdx() == matrix.dsdx && mRequestedTransform.dtdy() == matrix.dtdy &&
+ mRequestedTransform.dtdx() == matrix.dtdx && mRequestedTransform.dsdy() == matrix.dsdy) {
return false;
}
+ mRequestedTransform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
+
+ mDrawingState.sequence++;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+
+ return true;
+}
+
+bool Layer::setPosition(float x, float y) {
+ if (mRequestedTransform.tx() == x && mRequestedTransform.ty() == y) {
+ return false;
+ }
+
+ mRequestedTransform.set(x, y);
+
+ mDrawingState.sequence++;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+
+ return true;
+}
+
+bool Layer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& buffer,
+ const BufferData& bufferData, nsecs_t postTime, nsecs_t desiredPresentTime,
+ bool isAutoTimestamp, std::optional<nsecs_t> dequeueTime,
+ const FrameTimelineInfo& info) {
+ ATRACE_CALL();
+
+ if (!buffer) {
+ return false;
+ }
+
+ const bool frameNumberChanged =
+ bufferData.flags.test(BufferData::BufferDataChange::frameNumberChanged);
+ const uint64_t frameNumber =
+ frameNumberChanged ? bufferData.frameNumber : mDrawingState.frameNumber + 1;
+
+ if (mDrawingState.buffer) {
+ mReleasePreviousBuffer = true;
+ if (!mBufferInfo.mBuffer ||
+ (!mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer) ||
+ mDrawingState.frameNumber != mBufferInfo.mFrameNumber)) {
+ // If mDrawingState has a buffer, and we are about to update again
+ // before swapping to drawing state, then the first buffer will be
+ // dropped and we should decrement the pending buffer count and
+ // call any release buffer callbacks if set.
+ callReleaseBufferCallback(mDrawingState.releaseBufferListener,
+ mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
+ mDrawingState.acquireFence,
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
+ mOwnerUid));
+ decrementPendingBufferCount();
+ if (mDrawingState.bufferSurfaceFrameTX != nullptr &&
+ mDrawingState.bufferSurfaceFrameTX->getPresentState() != PresentState::Presented) {
+ addSurfaceFrameDroppedForBuffer(mDrawingState.bufferSurfaceFrameTX);
+ mDrawingState.bufferSurfaceFrameTX.reset();
+ }
+ } else if (EARLY_RELEASE_ENABLED && mLastClientCompositionFence != nullptr) {
+ callReleaseBufferCallback(mDrawingState.releaseBufferListener,
+ mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
+ mLastClientCompositionFence,
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
+ mOwnerUid));
+ mLastClientCompositionFence = nullptr;
+ }
+ }
+
+ mDrawingState.frameNumber = frameNumber;
+ mDrawingState.releaseBufferListener = bufferData.releaseBufferListener;
+ mDrawingState.buffer = std::move(buffer);
+ mDrawingState.clientCacheId = bufferData.cachedBuffer;
+
+ mDrawingState.acquireFence = bufferData.flags.test(BufferData::BufferDataChange::fenceChanged)
+ ? bufferData.acquireFence
+ : Fence::NO_FENCE;
+ mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence);
+ if (mDrawingState.acquireFenceTime->getSignalTime() == Fence::SIGNAL_TIME_PENDING) {
+ // We latched this buffer unsiganled, so we need to pass the acquire fence
+ // on the callback instead of just the acquire time, since it's unknown at
+ // this point.
+ mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFence;
+ } else {
+ mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime();
+ }
+
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setPostTime(layerId, mDrawingState.frameNumber, getName().c_str(),
+ mOwnerUid, postTime, getGameMode());
+ mDrawingState.desiredPresentTime = desiredPresentTime;
+ mDrawingState.isAutoTimestamp = isAutoTimestamp;
+
+ const nsecs_t presentTime = [&] {
+ if (!isAutoTimestamp) return desiredPresentTime;
+
+ const auto prediction =
+ mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(info.vsyncId);
+ if (prediction.has_value()) return prediction->presentTime;
+
+ return static_cast<nsecs_t>(0);
+ }();
+
+ using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
+ mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
+
+ setFrameTimelineVsyncForBufferTransaction(info, postTime);
+
+ if (dequeueTime && *dequeueTime != 0) {
+ const uint64_t bufferId = mDrawingState.buffer->getId();
+ mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime,
+ FrameTracer::FrameEvent::DEQUEUE);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, postTime,
+ FrameTracer::FrameEvent::QUEUE);
+ }
+
+ mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
+ return true;
+}
+
+bool Layer::setDataspace(ui::Dataspace dataspace) {
+ mDrawingState.dataspaceRequested = true;
+ if (mDrawingState.dataspace == dataspace) return false;
+ mDrawingState.dataspace = dataspace;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setHdrMetadata(const HdrMetadata& hdrMetadata) {
+ if (mDrawingState.hdrMetadata == hdrMetadata) return false;
+ mDrawingState.hdrMetadata = hdrMetadata;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setSurfaceDamageRegion(const Region& surfaceDamage) {
+ mDrawingState.surfaceDamageRegion = surfaceDamage;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setApi(int32_t api) {
+ if (mDrawingState.api == api) return false;
+ mDrawingState.api = api;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setSidebandStream(const sp<NativeHandle>& sidebandStream) {
+ if (mDrawingState.sidebandStream == sidebandStream) return false;
+
+ if (mDrawingState.sidebandStream != nullptr && sidebandStream == nullptr) {
+ mFlinger->mTunnelModeEnabledReporter->decrementTunnelModeCount();
+ } else if (sidebandStream != nullptr) {
+ mFlinger->mTunnelModeEnabledReporter->incrementTunnelModeCount();
+ }
+
+ mDrawingState.sidebandStream = sidebandStream;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ if (!mSidebandStreamChanged.exchange(true)) {
+ // mSidebandStreamChanged was false
+ mFlinger->onLayerUpdate();
+ }
+ return true;
+}
+
+bool Layer::setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) {
+ // If there is no handle, we will not send a callback so reset mReleasePreviousBuffer and return
+ if (handles.empty()) {
+ mReleasePreviousBuffer = false;
+ return false;
+ }
+
+ const bool willPresent = willPresentCurrentTransaction();
+
for (const auto& handle : handles) {
- mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
+ // If this transaction set a buffer on this layer, release its previous buffer
+ handle->releasePreviousBuffer = mReleasePreviousBuffer;
+
+ // If this layer will be presented in this frame
+ if (willPresent) {
+ // If this transaction set an acquire fence on this layer, set its acquire time
+ handle->acquireTimeOrFence = mCallbackHandleAcquireTimeOrFence;
+ handle->frameNumber = mDrawingState.frameNumber;
+
+ // Store so latched time and release fence can be set
+ mDrawingState.callbackHandles.push_back(handle);
+
+ } else { // If this layer will NOT need to be relatched and presented this frame
+ // Notify the transaction completed thread this handle is done
+ mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
+ }
+ }
+
+ mReleasePreviousBuffer = false;
+ mCallbackHandleAcquireTimeOrFence = -1;
+
+ return willPresent;
+}
+
+Rect Layer::getBufferSize(const State& /*s*/) const {
+ // for buffer state layers we use the display frame size as the buffer size.
+
+ if (mBufferInfo.mBuffer == nullptr) {
+ return Rect::INVALID_RECT;
+ }
+
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+
+ // Undo any transformations on the buffer and return the result.
+ if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
+ std::swap(bufWidth, bufHeight);
+ }
+
+ if (getTransformToDisplayInverse()) {
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufWidth, bufHeight);
+ }
+ }
+
+ return Rect(0, 0, static_cast<int32_t>(bufWidth), static_cast<int32_t>(bufHeight));
+}
+
+FloatRect Layer::computeSourceBounds(const FloatRect& parentBounds) const {
+ if (mBufferInfo.mBuffer == nullptr) {
+ return parentBounds;
+ }
+
+ return getBufferSize(getDrawingState()).toFloatRect();
+}
+
+bool Layer::fenceHasSignaled() const {
+ if (SurfaceFlinger::enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
+ return true;
+ }
+
+ const bool fenceSignaled =
+ getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
+ if (!fenceSignaled) {
+ mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
+ TimeStats::LatchSkipReason::LateAcquire);
+ }
+
+ return fenceSignaled;
+}
+
+bool Layer::onPreComposition(nsecs_t refreshStartTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->refreshStartTime = refreshStartTime;
+ }
+ return hasReadyFrame();
+}
+
+void Layer::setAutoRefresh(bool autoRefresh) {
+ mDrawingState.autoRefresh = autoRefresh;
+}
+
+bool Layer::latchSidebandStream(bool& recomputeVisibleRegions) {
+ // We need to update the sideband stream if the layer has both a buffer and a sideband stream.
+ editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
+
+ if (mSidebandStreamChanged.exchange(false)) {
+ const State& s(getDrawingState());
+ // mSidebandStreamChanged was true
+ mSidebandStream = s.sidebandStream;
+ editCompositionState()->sidebandStream = mSidebandStream;
+ if (mSidebandStream != nullptr) {
+ setTransactionFlags(eTransactionNeeded);
+ mFlinger->setTransactionFlags(eTraversalNeeded);
+ }
+ recomputeVisibleRegions = true;
+
+ return true;
+ }
+ return false;
+}
+
+bool Layer::hasFrameUpdate() const {
+ const State& c(getDrawingState());
+ return (mDrawingStateModified || mDrawingState.modified) &&
+ (c.buffer != nullptr || c.bgColorLayer != nullptr);
+}
+
+void Layer::updateTexImage(nsecs_t latchTime) {
+ const State& s(getDrawingState());
+
+ if (!s.buffer) {
+ if (s.bgColorLayer) {
+ for (auto& handle : mDrawingState.callbackHandles) {
+ handle->latchTime = latchTime;
+ }
+ }
+ return;
+ }
+
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->frameNumber == mDrawingState.frameNumber) {
+ handle->latchTime = latchTime;
+ }
+ }
+
+ const int32_t layerId = getSequence();
+ const uint64_t bufferId = mDrawingState.buffer->getId();
+ const uint64_t frameNumber = mDrawingState.frameNumber;
+ const auto acquireFence = std::make_shared<FenceTime>(mDrawingState.acquireFence);
+ mFlinger->mTimeStats->setAcquireFence(layerId, frameNumber, acquireFence);
+ mFlinger->mTimeStats->setLatchTime(layerId, frameNumber, latchTime);
+
+ mFlinger->mFrameTracer->traceFence(layerId, bufferId, frameNumber, acquireFence,
+ FrameTracer::FrameEvent::ACQUIRE_FENCE);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, latchTime,
+ FrameTracer::FrameEvent::LATCH);
+
+ auto& bufferSurfaceFrame = mDrawingState.bufferSurfaceFrameTX;
+ if (bufferSurfaceFrame != nullptr &&
+ bufferSurfaceFrame->getPresentState() != PresentState::Presented) {
+ // Update only if the bufferSurfaceFrame wasn't already presented. A Presented
+ // bufferSurfaceFrame could be seen here if a pending state was applied successfully and we
+ // are processing the next state.
+ addSurfaceFramePresentedForBuffer(bufferSurfaceFrame,
+ mDrawingState.acquireFenceTime->getSignalTime(),
+ latchTime);
+ mDrawingState.bufferSurfaceFrameTX.reset();
+ }
+
+ std::deque<sp<CallbackHandle>> remainingHandles;
+ mFlinger->getTransactionCallbackInvoker()
+ .addOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles);
+ mDrawingState.callbackHandles = remainingHandles;
+
+ mDrawingStateModified = false;
+}
+
+void Layer::gatherBufferInfo() {
+ if (!mBufferInfo.mBuffer || !mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
+ decrementPendingBufferCount();
+ }
+
+ mPreviousReleaseCallbackId = {getCurrentBufferId(), mBufferInfo.mFrameNumber};
+ mBufferInfo.mBuffer = mDrawingState.buffer;
+ mBufferInfo.mFence = mDrawingState.acquireFence;
+ mBufferInfo.mFrameNumber = mDrawingState.frameNumber;
+ mBufferInfo.mPixelFormat =
+ !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
+ mBufferInfo.mFrameLatencyNeeded = true;
+ mBufferInfo.mDesiredPresentTime = mDrawingState.desiredPresentTime;
+ mBufferInfo.mFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence);
+ mBufferInfo.mFence = mDrawingState.acquireFence;
+ mBufferInfo.mTransform = mDrawingState.bufferTransform;
+ auto lastDataspace = mBufferInfo.mDataspace;
+ mBufferInfo.mDataspace = translateDataspace(mDrawingState.dataspace);
+ if (lastDataspace != mBufferInfo.mDataspace) {
+ mFlinger->mSomeDataspaceChanged = true;
+ }
+ mBufferInfo.mCrop = computeBufferCrop(mDrawingState);
+ mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+ mBufferInfo.mSurfaceDamage = mDrawingState.surfaceDamageRegion;
+ mBufferInfo.mHdrMetadata = mDrawingState.hdrMetadata;
+ mBufferInfo.mApi = mDrawingState.api;
+ mBufferInfo.mTransformToDisplayInverse = mDrawingState.transformToDisplayInverse;
+ mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(mDrawingState.clientCacheId);
+}
+
+Rect Layer::computeBufferCrop(const State& s) {
+ if (s.buffer && !s.bufferCrop.isEmpty()) {
+ Rect bufferCrop;
+ s.buffer->getBounds().intersect(s.bufferCrop, &bufferCrop);
+ return bufferCrop;
+ } else if (s.buffer) {
+ return s.buffer->getBounds();
+ } else {
+ return s.bufferCrop;
+ }
+}
+
+sp<Layer> Layer::createClone() {
+ LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata());
+ args.textureName = mTextureName;
+ sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
+ layer->mHwcSlotGenerator = mHwcSlotGenerator;
+ layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
+ return layer;
+}
+
+bool Layer::bufferNeedsFiltering() const {
+ const State& s(getDrawingState());
+ if (!s.buffer) {
+ return false;
+ }
+
+ int32_t bufferWidth = static_cast<int32_t>(s.buffer->getWidth());
+ int32_t bufferHeight = static_cast<int32_t>(s.buffer->getHeight());
+
+ // Undo any transformations on the buffer and return the result.
+ if (s.bufferTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+
+ if (s.transformToDisplayInverse) {
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ }
+
+ const Rect layerSize{getBounds()};
+ int32_t layerWidth = layerSize.getWidth();
+ int32_t layerHeight = layerSize.getHeight();
+
+ // Align the layer orientation with the buffer before comparism
+ if (mTransformHint & ui::Transform::ROT_90) {
+ std::swap(layerWidth, layerHeight);
+ }
+
+ return layerWidth != bufferWidth || layerHeight != bufferHeight;
+}
+
+void Layer::decrementPendingBufferCount() {
+ int32_t pendingBuffers = --mPendingBufferTransactions;
+ tracePendingBufferCount(pendingBuffers);
+}
+
+void Layer::tracePendingBufferCount(int32_t pendingBuffers) {
+ ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
+}
+
+/*
+ * We don't want to send the layer's transform to input, but rather the
+ * parent's transform. This is because Layer's transform is
+ * information about how the buffer is placed on screen. The parent's
+ * transform makes more sense to send since it's information about how the
+ * layer is placed on screen. This transform is used by input to determine
+ * how to go from screen space back to window space.
+ */
+ui::Transform Layer::getInputTransform() const {
+ if (!hasBufferOrSidebandStream()) {
+ return getTransform();
+ }
+ sp<Layer> parent = mDrawingParent.promote();
+ if (parent == nullptr) {
+ return ui::Transform();
+ }
+
+ return parent->getTransform();
+}
+
+/**
+ * Similar to getInputTransform, we need to update the bounds to include the transform.
+ * This is because bounds don't include the buffer transform, where the input assumes
+ * that's already included.
+ */
+Rect Layer::getInputBounds() const {
+ if (!hasBufferOrSidebandStream()) {
+ return getCroppedBufferSize(getDrawingState());
+ }
+
+ Rect bufferBounds = getCroppedBufferSize(getDrawingState());
+ if (mDrawingState.transform.getType() == ui::Transform::IDENTITY || !bufferBounds.isValid()) {
+ return bufferBounds;
+ }
+ return mDrawingState.transform.transform(bufferBounds);
+}
+
+bool Layer::simpleBufferUpdate(const layer_state_t& s) const {
+ const uint64_t requiredFlags = layer_state_t::eBufferChanged;
+
+ const uint64_t deniedFlags = layer_state_t::eProducerDisconnect | layer_state_t::eLayerChanged |
+ layer_state_t::eRelativeLayerChanged | layer_state_t::eTransparentRegionChanged |
+ layer_state_t::eFlagsChanged | layer_state_t::eBlurRegionsChanged |
+ layer_state_t::eLayerStackChanged | layer_state_t::eAutoRefreshChanged |
+ layer_state_t::eReparent;
+
+ const uint64_t allowedFlags = layer_state_t::eHasListenerCallbacksChanged |
+ layer_state_t::eFrameRateSelectionPriority | layer_state_t::eFrameRateChanged |
+ layer_state_t::eSurfaceDamageRegionChanged | layer_state_t::eApiChanged |
+ layer_state_t::eMetadataChanged | layer_state_t::eDropInputModeChanged |
+ layer_state_t::eInputInfoChanged;
+
+ if ((s.what & requiredFlags) != requiredFlags) {
+ ALOGV("%s: false [missing required flags 0x%" PRIx64 "]", __func__,
+ (s.what | requiredFlags) & ~s.what);
+ return false;
+ }
+
+ if (s.what & deniedFlags) {
+ ALOGV("%s: false [has denied flags 0x%" PRIx64 "]", __func__, s.what & deniedFlags);
+ return false;
+ }
+
+ if (s.what & allowedFlags) {
+ ALOGV("%s: [has allowed flags 0x%" PRIx64 "]", __func__, s.what & allowedFlags);
+ }
+
+ if (s.what & layer_state_t::ePositionChanged) {
+ if (mRequestedTransform.tx() != s.x || mRequestedTransform.ty() != s.y) {
+ ALOGV("%s: false [ePositionChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eAlphaChanged) {
+ if (mDrawingState.color.a != s.alpha) {
+ ALOGV("%s: false [eAlphaChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eColorTransformChanged) {
+ if (mDrawingState.colorTransform != s.colorTransform) {
+ ALOGV("%s: false [eColorTransformChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eBackgroundColorChanged) {
+ if (mDrawingState.bgColorLayer || s.bgColorAlpha != 0) {
+ ALOGV("%s: false [eBackgroundColorChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eMatrixChanged) {
+ if (mRequestedTransform.dsdx() != s.matrix.dsdx ||
+ mRequestedTransform.dtdy() != s.matrix.dtdy ||
+ mRequestedTransform.dtdx() != s.matrix.dtdx ||
+ mRequestedTransform.dsdy() != s.matrix.dsdy) {
+ ALOGV("%s: false [eMatrixChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eCornerRadiusChanged) {
+ if (mDrawingState.cornerRadius != s.cornerRadius) {
+ ALOGV("%s: false [eCornerRadiusChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eBackgroundBlurRadiusChanged) {
+ if (mDrawingState.backgroundBlurRadius != static_cast<int>(s.backgroundBlurRadius)) {
+ ALOGV("%s: false [eBackgroundBlurRadiusChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eTransformChanged) {
+ if (mDrawingState.bufferTransform != s.transform) {
+ ALOGV("%s: false [eTransformChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eTransformToDisplayInverseChanged) {
+ if (mDrawingState.transformToDisplayInverse != s.transformToDisplayInverse) {
+ ALOGV("%s: false [eTransformToDisplayInverseChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eCropChanged) {
+ if (mDrawingState.crop != s.crop) {
+ ALOGV("%s: false [eCropChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eDataspaceChanged) {
+ if (mDrawingState.dataspace != s.dataspace) {
+ ALOGV("%s: false [eDataspaceChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eHdrMetadataChanged) {
+ if (mDrawingState.hdrMetadata != s.hdrMetadata) {
+ ALOGV("%s: false [eHdrMetadataChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eSidebandStreamChanged) {
+ if (mDrawingState.sidebandStream != s.sidebandStream) {
+ ALOGV("%s: false [eSidebandStreamChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eColorSpaceAgnosticChanged) {
+ if (mDrawingState.colorSpaceAgnostic != s.colorSpaceAgnostic) {
+ ALOGV("%s: false [eColorSpaceAgnosticChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eShadowRadiusChanged) {
+ if (mDrawingState.shadowRadius != s.shadowRadius) {
+ ALOGV("%s: false [eShadowRadiusChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eFixedTransformHintChanged) {
+ if (mDrawingState.fixedTransformHint != s.fixedTransformHint) {
+ ALOGV("%s: false [eFixedTransformHintChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eTrustedOverlayChanged) {
+ if (mDrawingState.isTrustedOverlay != s.isTrustedOverlay) {
+ ALOGV("%s: false [eTrustedOverlayChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eStretchChanged) {
+ StretchEffect temp = s.stretchEffect;
+ temp.sanitize();
+ if (mDrawingState.stretchEffect != temp) {
+ ALOGV("%s: false [eStretchChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eBufferCropChanged) {
+ if (mDrawingState.bufferCrop != s.bufferCrop) {
+ ALOGV("%s: false [eBufferCropChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eDestinationFrameChanged) {
+ if (mDrawingState.destinationFrame != s.destinationFrame) {
+ ALOGV("%s: false [eDestinationFrameChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eDimmingEnabledChanged) {
+ if (mDrawingState.dimmingEnabled != s.dimmingEnabled) {
+ ALOGV("%s: false [eDimmingEnabledChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ ALOGV("%s: true", __func__);
+ return true;
+}
+
+bool Layer::isHdrY410() const {
+ // pixel format is HDR Y410 masquerading as RGBA_1010102
+ return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
+ mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
+ mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
+}
+
+sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
+ // There's no need to get a CE Layer if the layer isn't going to draw anything.
+ if (hasSomethingToDraw()) {
+ return asLayerFE();
+ } else {
+ return nullptr;
+ }
+}
+
+compositionengine::LayerFECompositionState* Layer::editCompositionState() {
+ return mCompositionState.get();
+}
+
+const compositionengine::LayerFECompositionState* Layer::getCompositionState() const {
+ return mCompositionState.get();
+}
+
+void Layer::useSurfaceDamage() {
+ if (mFlinger->mForceFullDamage) {
+ surfaceDamageRegion = Region::INVALID_REGION;
+ } else {
+ surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
+ }
+}
+
+void Layer::useEmptyDamage() {
+ surfaceDamageRegion.clear();
+}
+
+bool Layer::isOpaque(const Layer::State& s) const {
+ // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
+ // layer's opaque flag.
+ if (!hasSomethingToDraw()) {
+ return false;
+ }
+
+ // if the layer has the opaque flag, then we're always opaque
+ if ((s.flags & layer_state_t::eLayerOpaque) == layer_state_t::eLayerOpaque) {
+ return true;
+ }
+
+ // If the buffer has no alpha channel, then we are opaque
+ if (hasBufferOrSidebandStream() && isOpaqueFormat(getPixelFormat())) {
+ return true;
+ }
+
+ // Lastly consider the layer opaque if drawing a color with alpha == 1.0
+ return fillsColor() && getAlpha() == 1.0_hf;
+}
+
+bool Layer::canReceiveInput() const {
+ return !isHiddenByPolicy() && (mBufferInfo.mBuffer == nullptr || getAlpha() > 0.0f);
+}
+
+bool Layer::isVisible() const {
+ if (!hasSomethingToDraw()) {
+ return false;
+ }
+
+ if (isHiddenByPolicy()) {
+ return false;
+ }
+
+ return getAlpha() > 0.0f || hasBlur();
+}
+
+void Layer::onPostComposition(const DisplayDevice* display,
+ const std::shared_ptr<FenceTime>& glDoneFence,
+ const std::shared_ptr<FenceTime>& presentFence,
+ const CompositorTiming& compositorTiming) {
+ // mFrameLatencyNeeded is true when a new frame was latched for the
+ // composition.
+ if (!mBufferInfo.mFrameLatencyNeeded) return;
+
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->gpuCompositionDoneFence = glDoneFence;
+ handle->compositorTiming = compositorTiming;
+ }
+
+ // Update mFrameTracker.
+ nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
+ mFrameTracker.setDesiredPresentTime(desiredPresentTime);
+
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
+
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer && outputLayer->requiresClientComposition()) {
+ nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ clientCompositionTimestamp,
+ FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
+ // Update the SurfaceFrames in the drawing state
+ if (mDrawingState.bufferSurfaceFrameTX) {
+ mDrawingState.bufferSurfaceFrameTX->setGpuComposition();
+ }
+ for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
+ surfaceFrame->setGpuComposition();
+ }
+ }
+
+ std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
+ if (frameReadyFence->isValid()) {
+ mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
+ } else {
+ // There was no fence for this frame, so assume that it was ready
+ // to be presented at the desired present time.
+ mFrameTracker.setFrameReadyTime(desiredPresentTime);
+ }
+
+ if (display) {
+ const Fps refreshRate = display->refreshRateConfigs().getActiveMode()->getFps();
+ const std::optional<Fps> renderRate =
+ mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
+
+ const auto vote = frameRateToSetFrameRateVotePayload(mDrawingState.frameRate);
+ const auto gameMode = getGameMode();
+
+ if (presentFence->isValid()) {
+ mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
+ refreshRate, renderRate, vote, gameMode);
+ mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ presentFence,
+ FrameTracer::FrameEvent::PRESENT_FENCE);
+ mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
+ } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
+ displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
+ // The HWC doesn't support present fences, so use the refresh
+ // timestamp instead.
+ const nsecs_t actualPresentTime = display->getRefreshTimestamp();
+ mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
+ refreshRate, renderRate, vote, gameMode);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
+ mCurrentFrameNumber, actualPresentTime,
+ FrameTracer::FrameEvent::PRESENT_FENCE);
+ mFrameTracker.setActualPresentTime(actualPresentTime);
+ }
+ }
+
+ mFrameTracker.advanceFrame();
+ mBufferInfo.mFrameLatencyNeeded = false;
+}
+
+bool Layer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) {
+ ATRACE_FORMAT_INSTANT("latchBuffer %s - %" PRIu64, getDebugName(),
+ getDrawingState().frameNumber);
+
+ bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
+
+ if (refreshRequired) {
+ return refreshRequired;
+ }
+
+ // If the head buffer's acquire fence hasn't signaled yet, return and
+ // try again later
+ if (!fenceHasSignaled()) {
+ ATRACE_NAME("!fenceHasSignaled()");
+ mFlinger->onLayerUpdate();
+ return false;
+ }
+
+ updateTexImage(latchTime);
+ if (mDrawingState.buffer == nullptr) {
+ return false;
+ }
+
+ // Capture the old state of the layer for comparisons later
+ BufferInfo oldBufferInfo = mBufferInfo;
+ const bool oldOpacity = isOpaque(mDrawingState);
+ mPreviousFrameNumber = mCurrentFrameNumber;
+ mCurrentFrameNumber = mDrawingState.frameNumber;
+ gatherBufferInfo();
+
+ if (oldBufferInfo.mBuffer == nullptr) {
+ // the first time we receive a buffer, we need to trigger a
+ // geometry invalidation.
+ recomputeVisibleRegions = true;
+ }
+
+ if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
+ (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
+ (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
+ (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
+ recomputeVisibleRegions = true;
+ }
+
+ if (oldBufferInfo.mBuffer != nullptr) {
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+ if (bufWidth != oldBufferInfo.mBuffer->getWidth() ||
+ bufHeight != oldBufferInfo.mBuffer->getHeight()) {
+ recomputeVisibleRegions = true;
+ }
+ }
+
+ if (oldOpacity != isOpaque(mDrawingState)) {
+ recomputeVisibleRegions = true;
}
return true;
}
+bool Layer::hasReadyFrame() const {
+ return hasFrameUpdate() || getSidebandStreamChanged() || getAutoRefresh();
+}
+
+bool Layer::isProtected() const {
+ return (mBufferInfo.mBuffer != nullptr) &&
+ (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+}
+
+// As documented in libhardware header, formats in the range
+// 0x100 - 0x1FF are specific to the HAL implementation, and
+// are known to have no alpha channel
+// TODO: move definition for device-specific range into
+// hardware.h, instead of using hard-coded values here.
+#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
+
+bool Layer::isOpaqueFormat(PixelFormat format) {
+ if (HARDWARE_IS_DEVICE_FORMAT(format)) {
+ return true;
+ }
+ switch (format) {
+ case PIXEL_FORMAT_RGBA_8888:
+ case PIXEL_FORMAT_BGRA_8888:
+ case PIXEL_FORMAT_RGBA_FP16:
+ case PIXEL_FORMAT_RGBA_1010102:
+ case PIXEL_FORMAT_R_8:
+ return false;
+ }
+ // in all other case, we have no blending (also for unknown formats)
+ return true;
+}
+
+bool Layer::needsFiltering(const DisplayDevice* display) const {
+ if (!hasBufferOrSidebandStream()) {
+ return false;
+ }
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer == nullptr) {
+ return false;
+ }
+
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // displayframe rectangle size (not a 1:1 render)
+ const auto& compositionState = outputLayer->getState();
+ const auto displayFrame = compositionState.displayFrame;
+ const auto sourceCrop = compositionState.sourceCrop;
+ return sourceCrop.getHeight() != displayFrame.getHeight() ||
+ sourceCrop.getWidth() != displayFrame.getWidth();
+}
+
+bool Layer::needsFilteringForScreenshots(const DisplayDevice* display,
+ const ui::Transform& inverseParentTransform) const {
+ if (!hasBufferOrSidebandStream()) {
+ return false;
+ }
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer == nullptr) {
+ return false;
+ }
+
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // viewport rectangle size (not a 1:1 render)
+ const auto& compositionState = outputLayer->getState();
+ const ui::Transform& displayTransform = display->getTransform();
+ const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
+ // Undo the transformation of the displayFrame so that we're back into
+ // layer-stack space.
+ const Rect frame = inverseTransform.transform(compositionState.displayFrame);
+ const FloatRect sourceCrop = compositionState.sourceCrop;
+
+ int32_t frameHeight = frame.getHeight();
+ int32_t frameWidth = frame.getWidth();
+ // If the display transform had a rotational component then undo the
+ // rotation so that the orientation matches the source crop.
+ if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
+ std::swap(frameHeight, frameWidth);
+ }
+ return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
+}
+
+void Layer::latchAndReleaseBuffer() {
+ if (hasReadyFrame()) {
+ bool ignored = false;
+ latchBuffer(ignored, systemTime());
+ }
+ releasePendingBuffer(systemTime());
+}
+
+PixelFormat Layer::getPixelFormat() const {
+ return mBufferInfo.mPixelFormat;
+}
+
+bool Layer::getTransformToDisplayInverse() const {
+ return mBufferInfo.mTransformToDisplayInverse;
+}
+
+Rect Layer::getBufferCrop() const {
+ // this is the crop rectangle that applies to the buffer
+ // itself (as opposed to the window)
+ if (!mBufferInfo.mCrop.isEmpty()) {
+ // if the buffer crop is defined, we use that
+ return mBufferInfo.mCrop;
+ } else if (mBufferInfo.mBuffer != nullptr) {
+ // otherwise we use the whole buffer
+ return mBufferInfo.mBuffer->getBounds();
+ } else {
+ // if we don't have a buffer yet, we use an empty/invalid crop
+ return Rect();
+ }
+}
+
+uint32_t Layer::getBufferTransform() const {
+ return mBufferInfo.mTransform;
+}
+
+ui::Dataspace Layer::getDataSpace() const {
+ return mDrawingState.dataspaceRequested ? getRequestedDataSpace() : ui::Dataspace::UNKNOWN;
+}
+
+ui::Dataspace Layer::getRequestedDataSpace() const {
+ return hasBufferOrSidebandStream() ? mBufferInfo.mDataspace : mDrawingState.dataspace;
+}
+
+ui::Dataspace Layer::translateDataspace(ui::Dataspace dataspace) {
+ ui::Dataspace updatedDataspace = dataspace;
+ // translate legacy dataspaces to modern dataspaces
+ switch (dataspace) {
+ case ui::Dataspace::SRGB:
+ updatedDataspace = ui::Dataspace::V0_SRGB;
+ break;
+ case ui::Dataspace::SRGB_LINEAR:
+ updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ break;
+ case ui::Dataspace::JFIF:
+ updatedDataspace = ui::Dataspace::V0_JFIF;
+ break;
+ case ui::Dataspace::BT601_625:
+ updatedDataspace = ui::Dataspace::V0_BT601_625;
+ break;
+ case ui::Dataspace::BT601_525:
+ updatedDataspace = ui::Dataspace::V0_BT601_525;
+ break;
+ case ui::Dataspace::BT709:
+ updatedDataspace = ui::Dataspace::V0_BT709;
+ break;
+ default:
+ break;
+ }
+
+ return updatedDataspace;
+}
+
+sp<GraphicBuffer> Layer::getBuffer() const {
+ return mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer() : nullptr;
+}
+
+void Layer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const {
+ sp<GraphicBuffer> buffer = getBuffer();
+ if (!buffer) {
+ ALOGE("Buffer should not be null!");
+ return;
+ }
+ GLConsumer::computeTransformMatrix(outMatrix, buffer->getWidth(), buffer->getHeight(),
+ buffer->getPixelFormat(), mBufferInfo.mCrop,
+ mBufferInfo.mTransform, filteringEnabled);
+}
+
+void Layer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
+ mTransformHint = getFixedTransformHint();
+ if (mTransformHint == ui::Transform::ROT_INVALID) {
+ mTransformHint = displayTransformHint;
+ }
+}
+
+const std::shared_ptr<renderengine::ExternalTexture>& Layer::getExternalTexture() const {
+ return mBufferInfo.mBuffer;
+}
+
+bool Layer::setColor(const half3& color) {
+ if (mDrawingState.color.r == color.r && mDrawingState.color.g == color.g &&
+ mDrawingState.color.b == color.b) {
+ return false;
+ }
+
+ mDrawingState.sequence++;
+ mDrawingState.color.r = color.r;
+ mDrawingState.color.g = color.g;
+ mDrawingState.color.b = color.b;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::fillsColor() const {
+ return !hasBufferOrSidebandStream() && mDrawingState.color.r >= 0.0_hf &&
+ mDrawingState.color.g >= 0.0_hf && mDrawingState.color.b >= 0.0_hf;
+}
+
+bool Layer::hasBlur() const {
+ return getBackgroundBlurRadius() > 0 || getDrawingState().blurRegions.size() > 0;
+}
+
// ---------------------------------------------------------------------------
std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index c547da0..f6b9b0f 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -17,8 +17,8 @@
#pragma once
#include <android/gui/DropInputMode.h>
+#include <android/gui/ISurfaceComposerClient.h>
#include <gui/BufferQueue.h>
-#include <gui/ISurfaceComposerClient.h>
#include <gui/LayerState.h>
#include <gui/WindowInfo.h>
#include <layerproto/LayerProtoHeader.h>
@@ -48,13 +48,10 @@
#include <vector>
#include "Client.h"
-#include "ClientCache.h"
-#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/HWComposer.h"
#include "FrameTracker.h"
+#include "HwcSlotGenerator.h"
#include "LayerVector.h"
-#include "MonitoredProducer.h"
-#include "RenderArea.h"
#include "Scheduler/LayerInfo.h"
#include "SurfaceFlinger.h"
#include "Tracing/LayerTracing.h"
@@ -69,13 +66,16 @@
class DisplayDevice;
class GraphicBuffer;
class SurfaceFlinger;
-class LayerDebugInfo;
namespace compositionengine {
class OutputLayer;
struct LayerFECompositionState;
}
+namespace gui {
+class LayerDebugInfo;
+}
+
namespace impl {
class SurfaceInterceptor;
}
@@ -134,70 +134,48 @@
struct RoundedCornerState {
RoundedCornerState() = default;
- RoundedCornerState(FloatRect cropRect, float radius)
+ RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
: cropRect(cropRect), radius(radius) {}
// Rounded rectangle in local layer coordinate space.
FloatRect cropRect = FloatRect();
// Radius of the rounded rectangle.
- float radius = 0.0f;
+ vec2 radius;
+ bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
};
using FrameRate = scheduler::LayerInfo::FrameRate;
using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
struct State {
- Geometry active_legacy;
- Geometry requested_legacy;
int32_t z;
-
ui::LayerStack layerStack;
-
uint32_t flags;
- uint8_t reserved[2];
int32_t sequence; // changes when visible regions can change
bool modified;
-
// Crop is expressed in layer space coordinate.
Rect crop;
- Rect requestedCrop;
-
- // the transparentRegion hint is a bit special, it's latched only
- // when we receive a buffer -- this is because it's "content"
- // dependent.
- Region activeTransparentRegion_legacy;
- Region requestedTransparentRegion_legacy;
-
LayerMetadata metadata;
-
// If non-null, a Surface this Surface's Z-order is interpreted relative to.
wp<Layer> zOrderRelativeOf;
bool isRelativeOf{false};
// A list of surfaces whose Z-order is interpreted relative to ours.
SortedVector<wp<Layer>> zOrderRelatives;
-
half4 color;
float cornerRadius;
int backgroundBlurRadius;
-
gui::WindowInfo inputInfo;
wp<Layer> touchableRegionCrop;
- // dataspace is only used by BufferStateLayer and EffectLayer
ui::Dataspace dataspace;
+ bool dataspaceRequested;
- // The fields below this point are only used by BufferStateLayer
uint64_t frameNumber;
- uint32_t width;
- uint32_t height;
ui::Transform transform;
-
uint32_t bufferTransform;
bool transformToDisplayInverse;
-
Region transparentRegionHint;
-
std::shared_ptr<renderengine::ExternalTexture> buffer;
client_cache_t clientCacheId;
sp<Fence> acquireFence;
@@ -205,11 +183,9 @@
HdrMetadata hdrMetadata;
Region surfaceDamageRegion;
int32_t api;
-
sp<NativeHandle> sidebandStream;
mat4 colorTransform;
bool hasColorTransform;
-
// pointer to background color layer that, if set, appears below the buffer state layer
// and the buffer state layer's children. Z order will be set to
// INT_MIN
@@ -232,6 +208,8 @@
// Priority of the layer assigned by Window Manager.
int32_t frameRateSelectionPriority;
+ // Default frame rate compatibility used to set the layer refresh rate votetype.
+ FrameRateCompatibility defaultFrameRateCompatibility;
FrameRate frameRate;
// The combined frame rate of parents / children of this layer
@@ -251,7 +229,6 @@
// When the transaction was posted
nsecs_t postTime;
-
sp<ITransactionCompletedListener> releaseBufferListener;
// SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
// such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
@@ -272,16 +249,11 @@
// Whether or not this layer is a trusted overlay for input
bool isTrustedOverlay;
-
Rect bufferCrop;
Rect destinationFrame;
-
sp<IBinder> releaseBufferEndpoint;
-
gui::DropInputMode dropInputMode;
-
bool autoRefresh = false;
-
bool dimmingEnabled = true;
};
@@ -332,43 +304,17 @@
static void miniDumpHeader(std::string& result);
// Provide unique string for each class type in the Layer hierarchy
- virtual const char* getType() const = 0;
+ virtual const char* getType() const { return "Layer"; }
// true if this layer is visible, false otherwise
- virtual bool isVisible() const = 0;
+ virtual bool isVisible() const;
- virtual sp<Layer> createClone() = 0;
+ virtual sp<Layer> createClone();
- // Geometry setting functions.
- //
- // The following group of functions are used to specify the layers
- // bounds, and the mapping of the texture on to those bounds. According
- // to various settings changes to them may apply immediately, or be delayed until
- // a pending resize is completed by the producer submitting a buffer. For example
- // if we were to change the buffer size, and update the matrix ahead of the
- // new buffer arriving, then we would be stretching the buffer to a different
- // aspect before and after the buffer arriving, which probably isn't what we wanted.
- //
- // The first set of geometry functions are controlled by the scaling mode, described
- // in window.h. The scaling mode may be set by the client, as it submits buffers.
- //
- // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
- // matrix updates will not be applied while a resize is pending
- // and the size and transform will remain in their previous state
- // until a new buffer is submitted. If the scaling mode is another value
- // then the old-buffer will immediately be scaled to the pending size
- // and the new matrix will be immediately applied following this scaling
- // transformation.
-
- // Set the default buffer size for the assosciated Producer, in pixels. This is
- // also the rendered size of the layer prior to any transformations. Parent
- // or local matrix transformations will not affect the size of the buffer,
- // but may affect it's on-screen size or clipping.
- virtual bool setSize(uint32_t w, uint32_t h);
// Set a 2x2 transformation matrix on the layer. This transform
// will be applied after parent transforms, but before any final
// producer specified transform.
- virtual bool setMatrix(const layer_state_t::matrix22_t& matrix);
+ bool setMatrix(const layer_state_t::matrix22_t& matrix);
// This second set of geometry attributes are controlled by
// setGeometryAppliesWithResize, and their default mode is to be
@@ -378,9 +324,9 @@
// setPosition operates in parent buffer space (pre parent-transform) or display
// space for top-level layers.
- virtual bool setPosition(float x, float y);
+ bool setPosition(float x, float y);
// Buffer space
- virtual bool setCrop(const Rect& crop);
+ bool setCrop(const Rect& crop);
// TODO(b/38182121): Could we eliminate the various latching modes by
// using the layer hierarchy?
@@ -389,7 +335,7 @@
virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
virtual bool setAlpha(float alpha);
- virtual bool setColor(const half3& /*color*/) { return false; };
+ bool setColor(const half3& /*color*/);
// Set rounded corner radius for this layer and its children.
//
@@ -401,7 +347,7 @@
// is specified in pixels.
virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
- virtual bool setTransparentRegionHint(const Region& transparent);
+ bool setTransparentRegionHint(const Region& transparent);
virtual bool setTrustedOverlay(bool);
virtual bool setFlags(uint32_t flags, uint32_t mask);
virtual bool setLayerStack(ui::LayerStack);
@@ -415,44 +361,44 @@
virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
- // Used only to set BufferStateLayer state
- virtual bool setTransform(uint32_t /*transform*/) { return false; };
- virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
- virtual bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
- const BufferData& /* bufferData */, nsecs_t /* postTime */,
- nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
- std::optional<nsecs_t> /* dequeueTime */,
- const FrameTimelineInfo& /*info*/) {
- return false;
- };
- virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
- virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
- virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
- virtual bool setApi(int32_t /*api*/) { return false; };
- virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
- virtual bool setTransactionCompletedListeners(
- const std::vector<sp<CallbackHandle>>& /*handles*/);
+ bool setTransform(uint32_t /*transform*/);
+ bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
+ bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
+ const BufferData& /* bufferData */, nsecs_t /* postTime */,
+ nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
+ std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
+ bool setDataspace(ui::Dataspace /*dataspace*/);
+ bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
+ bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
+ bool setApi(int32_t /*api*/);
+ bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
+ bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
virtual bool setColorSpaceAgnostic(const bool agnostic);
virtual bool setDimmingEnabled(const bool dimmingEnabled);
+ virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
virtual bool setFrameRateSelectionPriority(int32_t priority);
virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
- virtual void setAutoRefresh(bool /* autoRefresh */) {}
+ void setAutoRefresh(bool /* autoRefresh */);
bool setDropInputMode(gui::DropInputMode);
// If the variable is not set on the layer, it traverses up the tree to inherit the frame
// rate priority from its parent.
virtual int32_t getFrameRateSelectionPriority() const;
- virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
+ //
+ virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
+ //
+ ui::Dataspace getDataSpace() const;
+ ui::Dataspace getRequestedDataSpace() const;
virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
- virtual compositionengine::LayerFECompositionState* editCompositionState();
+ compositionengine::LayerFECompositionState* editCompositionState();
// If we have received a new buffer this frame, we will pass its surface
// damage down to hardware composer. Otherwise, we must send a region with
// one empty rect.
- virtual void useSurfaceDamage() {}
- virtual void useEmptyDamage() {}
+ void useSurfaceDamage();
+ void useEmptyDamage();
Region getVisibleRegion(const DisplayDevice*) const;
/*
@@ -462,18 +408,18 @@
* pixel format includes an alpha channel) and the "opaque" flag set
* on the layer. It does not examine the current plane alpha value.
*/
- virtual bool isOpaque(const Layer::State&) const { return false; }
+ bool isOpaque(const Layer::State&) const;
/*
* Returns whether this layer can receive input.
*/
- virtual bool canReceiveInput() const;
+ bool canReceiveInput() const;
/*
* isProtected - true if the layer may contain protected contents in the
* GRALLOC_USAGE_PROTECTED sense.
*/
- virtual bool isProtected() const { return false; }
+ bool isProtected() const;
/*
* isFixedSize - true if content has a fixed size
@@ -483,21 +429,19 @@
/*
* usesSourceCrop - true if content should use a source crop
*/
- virtual bool usesSourceCrop() const { return false; }
+ bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
// Most layers aren't created from the main thread, and therefore need to
// grab the SF state lock to access HWC, but ContainerLayer does, so we need
// to avoid grabbing the lock again to avoid deadlock
virtual bool isCreatedFromMainThread() const { return false; }
- uint32_t getActiveWidth(const Layer::State& s) const { return s.width; }
- uint32_t getActiveHeight(const Layer::State& s) const { return s.height; }
ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
- virtual Region getActiveTransparentRegion(const Layer::State& s) const {
- return s.activeTransparentRegion_legacy;
+ Region getActiveTransparentRegion(const Layer::State& s) const {
+ return s.transparentRegionHint;
}
- virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
- virtual bool needsFiltering(const DisplayDevice*) const { return false; }
+ Rect getCrop(const Layer::State& s) const { return s.crop; }
+ bool needsFiltering(const DisplayDevice*) const;
// True if this layer requires filtering
// This method is distinct from needsFiltering() in how the filter
@@ -508,32 +452,25 @@
// different.
// If the parent transform needs to be undone when capturing the layer, then
// the inverse parent transform is also required.
- virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
- return false;
- }
+ bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
- virtual void updateCloneBufferInfo(){};
+ // from graphics API
+ ui::Dataspace translateDataspace(ui::Dataspace dataspace);
+ void updateCloneBufferInfo();
+ uint64_t mPreviousFrameNumber = 0;
- virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
-
- virtual bool isHdrY410() const { return false; }
-
- virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
+ bool isHdrY410() const;
/*
* called after composition.
* returns true if the layer latched a new buffer this frame.
*/
- virtual void onPostComposition(const DisplayDevice*,
- const std::shared_ptr<FenceTime>& /*glDoneFence*/,
- const std::shared_ptr<FenceTime>& /*presentFence*/,
- const CompositorTiming&) {}
+ void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
+ const std::shared_ptr<FenceTime>& /*presentFence*/,
+ const CompositorTiming&);
// If a buffer was replaced this frame, release the former buffer
- virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
-
- virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
- const CompositorTiming& /*compositorTiming*/) {}
+ void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
/*
* latchBuffer - called each time the screen is redrawn and returns whether
@@ -541,82 +478,108 @@
* operation, so this should be set only if needed). Typically this is used
* to figure out if the content or size of a surface has changed.
*/
- virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
- nsecs_t /*expectedPresentTime*/) {
- return false;
- }
+ bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
- virtual void latchAndReleaseBuffer() {}
+ /*
+ * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
+ * This is used if the buffer is just latched and releases to free up the buffer
+ * and will not be shown on screen.
+ * Should only be called on the main thread.
+ */
+ void latchAndReleaseBuffer();
/*
* returns the rectangle that crops the content of the layer and scales it
* to the layer's size.
*/
- virtual Rect getBufferCrop() const { return Rect(); }
+ Rect getBufferCrop() const;
/*
* Returns the transform applied to the buffer.
*/
- virtual uint32_t getBufferTransform() const { return 0; }
+ uint32_t getBufferTransform() const;
- virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
- virtual const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const {
- return mDrawingState.buffer;
- };
+ sp<GraphicBuffer> getBuffer() const;
+ const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
- virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
+ ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
/*
* Returns if a frame is ready
*/
- virtual bool hasReadyFrame() const { return false; }
+ bool hasReadyFrame() const;
virtual int32_t getQueuedFrameCount() const { return 0; }
/**
* Returns active buffer size in the correct orientation. Buffer size is determined by undoing
- * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
+ * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
+ * layer does not have a display frame and its parent is not bounded.
*/
- virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
+ Rect getBufferSize(const Layer::State&) const;
/**
* Returns the source bounds. If the bounds are not defined, it is inferred from the
* buffer size. Failing that, the bounds are determined from the passed in parent bounds.
* For the root layer, this is the display viewport size.
*/
- virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
- return parentBounds;
- }
+ FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
virtual FrameRate getFrameRateForLayerTree() const;
- virtual bool getTransformToDisplayInverse() const { return false; }
+ bool getTransformToDisplayInverse() const;
// Returns how rounded corners should be drawn for this layer.
// A layer can override its parent's rounded corner settings if the parent's rounded
// corner crop does not intersect with its own rounded corner crop.
virtual RoundedCornerState getRoundedCornerState() const;
- bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
+ bool hasRoundedCorners() const override { return getRoundedCornerState().hasRoundedCorners(); }
- virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
+ PixelFormat getPixelFormat() const;
/**
- * Return whether this layer needs an input info. For most layer types
- * this is only true if they explicitly set an input-info but BufferLayer
- * overrides this so we can generate input-info for Buffered layers that don't
- * have them (for input occlusion detection checks).
+ * Return whether this layer needs an input info. We generate InputWindowHandles for all
+ * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
+ * the InputDispatcher to do PID based occlusion detection.
*/
- virtual bool needsInputInfo() const { return hasInputInfo(); }
+ bool needsInputInfo() const {
+ return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
+ }
// Implements RefBase.
void onFirstRef() override;
+ struct BufferInfo {
+ nsecs_t mDesiredPresentTime;
+ std::shared_ptr<FenceTime> mFenceTime;
+ sp<Fence> mFence;
+ uint32_t mTransform{0};
+ ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
+ Rect mCrop;
+ uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
+ Region mSurfaceDamage;
+ HdrMetadata mHdrMetadata;
+ int mApi;
+ PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
+ bool mTransformToDisplayInverse{false};
+
+ std::shared_ptr<renderengine::ExternalTexture> mBuffer;
+ uint64_t mFrameNumber;
+ int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
+
+ bool mFrameLatencyNeeded{false};
+ };
+
+ BufferInfo mBufferInfo;
+
// implements compositionengine::LayerFE
- const compositionengine::LayerFECompositionState* getCompositionState() const override;
- bool onPreComposition(nsecs_t) override;
+ const compositionengine::LayerFECompositionState* getCompositionState() const;
+ bool fenceHasSignaled() const;
+ bool onPreComposition(nsecs_t);
void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
- std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
- compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
- void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
+
+ std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) const override;
+ void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
void setWasClientComposed(const sp<Fence>& fence) override {
mLastClientCompositionFence = fence;
@@ -735,7 +698,7 @@
inline const State& getDrawingState() const { return mDrawingState; }
inline State& getDrawingState() { return mDrawingState; }
- LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
+ gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
void miniDump(std::string& result, const DisplayDevice&) const;
void dumpFrameStats(std::string& result) const;
@@ -889,14 +852,22 @@
bool setStretchEffect(const StretchEffect& effect);
StretchEffect getStretchEffect() const;
+ bool enableBorder(bool shouldEnable, float width, const half4& color);
+ bool isBorderEnabled();
+ float getBorderWidth();
+ const half4& getBorderColor();
- virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
- virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
- virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
- virtual std::string getPendingBufferCounterName() { return ""; }
- virtual bool updateGeometry() { return false; }
+ bool setBufferCrop(const Rect& /* bufferCrop */);
+ bool setDestinationFrame(const Rect& /* destinationFrame */);
+ // See mPendingBufferTransactions
+ void decrementPendingBufferCount();
+ std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
+ std::string getPendingBufferCounterName() { return mBlastTransactionName; }
+ bool updateGeometry();
- virtual bool simpleBufferUpdate(const layer_state_t&) const { return false; }
+ bool simpleBufferUpdate(const layer_state_t&) const;
+
+ static bool isOpaqueFormat(PixelFormat format);
protected:
friend class impl::SurfaceInterceptor;
@@ -910,16 +881,12 @@
friend class TransactionSurfaceFrameTest;
virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
- virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings&);
- virtual void preparePerFrameCompositionState();
+ void preparePerFrameCompositionState();
+ void preparePerFrameBufferCompositionState();
+ void preparePerFrameEffectsCompositionState();
virtual void commitTransaction(State& stateToCommit);
- virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
-
- // Returns mCurrentScaling mode (originating from the
- // Client) or mOverrideScalingMode mode (originating from
- // the Surface Controller) if set.
- virtual uint32_t getEffectiveScalingMode() const { return 0; }
+ void gatherBufferInfo();
+ void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
sp<compositionengine::LayerFE> asLayerFE() const;
sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
@@ -937,7 +904,8 @@
// Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
// the settings clears the content with a solid black fill.
void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
- void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);
+ void prepareShadowClientComposition(LayerFE::LayerSettings& caster,
+ const Rect& layerStackRect) const;
void prepareBasicGeometryCompositionState();
void prepareGeometryCompositionState();
@@ -971,7 +939,7 @@
* "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
* in this layer's space, regardless of the specified crop layer.
*/
- virtual Rect getInputBounds() const;
+ Rect getInputBounds() const;
// constant
sp<SurfaceFlinger> mFlinger;
@@ -1042,7 +1010,14 @@
sp<Fence> mLastClientCompositionFence;
bool mClearClientCompositionFenceOnLayerDisplayed = false;
private:
- virtual void setTransformHint(ui::Transform::RotationFlags) {}
+ friend class SlotGenerationTest;
+ friend class TransactionFrameTracerTest;
+ friend class TransactionSurfaceFrameTest;
+
+ bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
+ bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
+
+ std::atomic<bool> mSidebandStreamChanged{false};
// Returns true if the layer can draw shadows on its border.
virtual bool canDrawShadows() const { return true; }
@@ -1087,6 +1062,52 @@
// Fills in the frame and transform info for the gui::WindowInfo.
void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
+ // Computes the transform matrix using the setFilteringEnabled to determine whether the
+ // transform matrix should be computed for use with bilinear filtering.
+ void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const;
+
+ inline void tracePendingBufferCount(int32_t pendingBuffers);
+
+ // Latch sideband stream and returns true if the dirty region should be updated.
+ bool latchSidebandStream(bool& recomputeVisibleRegions);
+
+ bool hasFrameUpdate() const;
+
+ void updateTexImage(nsecs_t latchTime);
+
+ // Crop that applies to the buffer
+ Rect computeBufferCrop(const State& s);
+
+ bool willPresentCurrentTransaction() const;
+
+ // Returns true if the transformed buffer size does not match the layer size and we need
+ // to apply filtering.
+ bool bufferNeedsFiltering() const;
+
+ void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+ const sp<GraphicBuffer>& buffer, uint64_t framenumber,
+ const sp<Fence>& releaseFence,
+ uint32_t currentMaxAcquiredBufferCount);
+
+ std::optional<compositionengine::LayerFE::LayerSettings> prepareClientCompositionInternal(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
+ // Returns true if there is a valid color to fill.
+ bool fillsColor() const;
+ // Returns true if this layer has a blur value.
+ bool hasBlur() const;
+ bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
+ bool hasBufferOrSidebandStream() const {
+ return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
+ }
+
+ bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
+ void prepareBufferStateClientComposition(
+ compositionengine::LayerFE::LayerSettings&,
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
+ void prepareEffectsClientComposition(
+ compositionengine::LayerFE::LayerSettings&,
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
+
// Cached properties computed from drawing state
// Effective transform taking into account parent transforms and any parent scaling, which is
// a transform from the current layer coordinate space to display(screen) coordinate space.
@@ -1130,7 +1151,55 @@
bool mIsAtRoot = false;
uint32_t mLayerCreationFlags;
+
bool findInHierarchy(const sp<Layer>&);
+
+ bool mBorderEnabled = false;
+ float mBorderWidth;
+ half4 mBorderColor;
+
+ void setTransformHint(ui::Transform::RotationFlags);
+
+ const uint32_t mTextureName;
+
+ // Transform hint provided to the producer. This must be accessed holding
+ // the mStateLock.
+ ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
+
+ std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
+
+ ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
+ uint64_t mPreviousReleasedFrameNumber = 0;
+
+ uint64_t mPreviousBarrierFrameNumber = 0;
+
+ bool mReleasePreviousBuffer = false;
+
+ // Stores the last set acquire fence signal time used to populate the callback handle's acquire
+ // time.
+ std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
+
+ std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
+ // An upper bound on the number of SurfaceFrames in the pending classifications deque.
+ static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
+
+ const std::string mBlastTransactionName{"BufferTX - " + mName};
+ // This integer is incremented everytime a buffer arrives at the server for this layer,
+ // and decremented when a buffer is dropped or latched. When changed the integer is exported
+ // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
+ // possible to see when a buffer arrived at the server, and in which frame it latched.
+ //
+ // You can understand the trace this way:
+ // - If the integer increases, a buffer arrived at the server.
+ // - If the integer decreases in latchBuffer, that buffer was latched
+ // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
+ std::atomic<int32_t> mPendingBufferTransactions{0};
+
+ // Contains requested position and matrix updates. This will be applied if the client does
+ // not specify a destination frame.
+ ui::Transform mRequestedTransform;
+
+ sp<HwcSlotGenerator> mHwcSlotGenerator;
};
std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
deleted file mode 100644
index 1c0263b..0000000
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include "LayerRejecter.h"
-
-#include <gui/BufferItem.h>
-#include <system/window.h>
-
-#define DEBUG_RESIZE 0
-
-namespace android {
-
-LayerRejecter::LayerRejecter(Layer::State& front, Layer::State& current,
- bool& recomputeVisibleRegions, bool stickySet, const std::string& name,
- bool transformToDisplayInverse)
- : mFront(front),
- mCurrent(current),
- mRecomputeVisibleRegions(recomputeVisibleRegions),
- mStickyTransformSet(stickySet),
- mName(name),
- mTransformToDisplayInverse(transformToDisplayInverse) {}
-
-bool LayerRejecter::reject(const sp<GraphicBuffer>& buf, const BufferItem& item) {
- if (buf == nullptr) {
- return false;
- }
-
- uint32_t bufWidth = buf->getWidth();
- uint32_t bufHeight = buf->getHeight();
-
- // check that we received a buffer of the right size
- // (Take the buffer's orientation into account)
- if (item.mTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
-
- if (mTransformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
- }
-
- int actualScalingMode = item.mScalingMode;
- bool isFixedSize = actualScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE;
- if (mFront.active_legacy != mFront.requested_legacy) {
- if (isFixedSize ||
- (bufWidth == mFront.requested_legacy.w && bufHeight == mFront.requested_legacy.h)) {
- // Here we pretend the transaction happened by updating the
- // current and drawing states. Drawing state is only accessed
- // in this thread, no need to have it locked
- mFront.active_legacy = mFront.requested_legacy;
-
- // We also need to update the current state so that
- // we don't end-up overwriting the drawing state with
- // this stale current state during the next transaction
- //
- // NOTE: We don't need to hold the transaction lock here
- // because State::active_legacy is only accessed from this thread.
- mCurrent.active_legacy = mFront.active_legacy;
- mCurrent.modified = true;
-
- // recompute visible region
- mRecomputeVisibleRegions = true;
-
- if (mFront.crop != mFront.requestedCrop) {
- mFront.crop = mFront.requestedCrop;
- mCurrent.crop = mFront.requestedCrop;
- mRecomputeVisibleRegions = true;
- }
- }
-
- ALOGD_IF(DEBUG_RESIZE,
- "[%s] latchBuffer/reject: buffer (%ux%u, tr=%02x), scalingMode=%d\n"
- " drawing={ active_legacy ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} "
- "(%4d,%4d) "
- "}\n"
- " requested_legacy={ wh={%4u,%4u} }}\n",
- mName.c_str(), bufWidth, bufHeight, item.mTransform, item.mScalingMode,
- mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop.left, mFront.crop.top,
- mFront.crop.right, mFront.crop.bottom, mFront.crop.getWidth(),
- mFront.crop.getHeight(), mFront.requested_legacy.w, mFront.requested_legacy.h);
- }
-
- if (!isFixedSize && !mStickyTransformSet) {
- if (mFront.active_legacy.w != bufWidth || mFront.active_legacy.h != bufHeight) {
- // reject this buffer
- ALOGE("[%s] rejecting buffer: "
- "bufWidth=%d, bufHeight=%d, front.active_legacy.{w=%d, h=%d}",
- mName.c_str(), bufWidth, bufHeight, mFront.active_legacy.w,
- mFront.active_legacy.h);
- return true;
- }
- }
-
- // if the transparent region has changed (this test is
- // conservative, but that's fine, worst case we're doing
- // a bit of extra work), we latch the new one and we
- // trigger a visible-region recompute.
- //
- // We latch the transparent region here, instead of above where we latch
- // the rest of the geometry because it is only content but not necessarily
- // resize dependent.
- if (!mFront.activeTransparentRegion_legacy.hasSameRects(
- mFront.requestedTransparentRegion_legacy)) {
- mFront.activeTransparentRegion_legacy = mFront.requestedTransparentRegion_legacy;
-
- // We also need to update the current state so that
- // we don't end-up overwriting the drawing state with
- // this stale current state during the next transaction
- //
- // NOTE: We don't need to hold the transaction lock here
- // because State::active_legacy is only accessed from this thread.
- mCurrent.activeTransparentRegion_legacy = mFront.activeTransparentRegion_legacy;
-
- // recompute visible region
- mRecomputeVisibleRegions = true;
- }
-
- return false;
-}
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerRejecter.h b/services/surfaceflinger/LayerRejecter.h
deleted file mode 100644
index 4981f45..0000000
--- a/services/surfaceflinger/LayerRejecter.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "Layer.h"
-#include "BufferLayerConsumer.h"
-
-namespace android {
-
-class LayerRejecter : public BufferLayerConsumer::BufferRejecter {
-public:
- LayerRejecter(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions,
- bool stickySet, const std::string& name,
- bool transformToDisplayInverse);
-
- virtual bool reject(const sp<GraphicBuffer>&, const BufferItem&);
-
-private:
- Layer::State& mFront;
- Layer::State& mCurrent;
- bool& mRecomputeVisibleRegions;
- const bool mStickyTransformSet;
- const std::string& mName;
- const bool mTransformToDisplayInverse;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/LayerRenderArea.cpp b/services/surfaceflinger/LayerRenderArea.cpp
index 896f254..e17b01f 100644
--- a/services/surfaceflinger/LayerRenderArea.cpp
+++ b/services/surfaceflinger/LayerRenderArea.cpp
@@ -17,8 +17,8 @@
#include <ui/GraphicTypes.h>
#include <ui/Transform.h>
-#include "ContainerLayer.h"
#include "DisplayDevice.h"
+#include "EffectLayer.h"
#include "Layer.h"
#include "LayerRenderArea.h"
#include "SurfaceFlinger.h"
@@ -110,8 +110,9 @@
// layer which has no properties set and which does not draw.
// We hold the statelock as the reparent-for-drawing operation modifies the
// hierarchy and there could be readers on Binder threads, like dump.
- sp<ContainerLayer> screenshotParentLayer = mFlinger.getFactory().createContainerLayer(
- {&mFlinger, nullptr, "Screenshot Parent"s, 0, LayerMetadata()});
+ sp<EffectLayer> screenshotParentLayer = mFlinger.getFactory().createEffectLayer(
+ {&mFlinger, nullptr, "Screenshot Parent"s, ISurfaceComposerClient::eNoColorFill,
+ LayerMetadata()});
{
Mutex::Autolock _l(mFlinger.mStateLock);
reparentForDrawing(mLayer, screenshotParentLayer, sourceCrop);
diff --git a/services/surfaceflinger/LocklessQueue.h b/services/surfaceflinger/LocklessQueue.h
new file mode 100644
index 0000000..6b63360
--- /dev/null
+++ b/services/surfaceflinger/LocklessQueue.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <atomic>
+#include <optional>
+
+template <typename T>
+// Single consumer multi producer stack. We can understand the two operations independently to see
+// why they are without race condition.
+//
+// push is responsible for maintaining a linked list stored in mPush, and called from multiple
+// threads without lock. We can see that if two threads never observe the same value from
+// mPush.load, it just functions as a normal linked list. In the case where two threads observe the
+// same value, one of them has to execute the compare_exchange first. The one that doesn't execute
+// the compare exchange first, will receive false from compare_exchange. previousHead is updated (by
+// compare_exchange) to the most recent value of mPush, and we try again. It's relatively clear to
+// see that the process can repeat with an arbitrary number of threads.
+//
+// Pop is much simpler. If mPop is empty (as it begins) it atomically exchanges
+// the entire push list with null. This is safe, since the only other reader (push)
+// of mPush will retry if it changes in between it's read and atomic compare. We
+// then store the list and pop one element.
+//
+// If we already had something in the pop list we just pop directly.
+class LocklessQueue {
+public:
+ class Entry {
+ public:
+ T mValue;
+ std::atomic<Entry*> mNext;
+ Entry(T value) : mValue(value) {}
+ };
+ std::atomic<Entry*> mPush = nullptr;
+ std::atomic<Entry*> mPop = nullptr;
+ bool isEmpty() { return (mPush.load() == nullptr) && (mPop.load() == nullptr); }
+
+ void push(T value) {
+ Entry* entry = new Entry(value);
+ Entry* previousHead = mPush.load(/*std::memory_order_relaxed*/);
+ do {
+ entry->mNext = previousHead;
+ } while (!mPush.compare_exchange_weak(previousHead, entry)); /*std::memory_order_release*/
+ }
+ std::optional<T> pop() {
+ Entry* popped = mPop.load(/*std::memory_order_acquire*/);
+ if (popped) {
+ // Single consumer so this is fine
+ mPop.store(popped->mNext /* , std::memory_order_release */);
+ auto value = popped->mValue;
+ delete popped;
+ return std::move(value);
+ } else {
+ Entry* grabbedList = mPush.exchange(nullptr /* , std::memory_order_acquire */);
+ if (!grabbedList) return std::nullopt;
+ // Reverse the list
+ while (grabbedList->mNext) {
+ Entry* next = grabbedList->mNext;
+ grabbedList->mNext = popped;
+ popped = grabbedList;
+ grabbedList = next;
+ }
+ mPop.store(popped /* , std::memory_order_release */);
+ auto value = grabbedList->mValue;
+ delete grabbedList;
+ return std::move(value);
+ }
+ }
+};
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
deleted file mode 100644
index df76f50..0000000
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ /dev/null
@@ -1,170 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include "MonitoredProducer.h"
-#include "Layer.h"
-#include "SurfaceFlinger.h"
-
-#include "Scheduler/MessageQueue.h"
-
-namespace android {
-
-MonitoredProducer::MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
- const sp<SurfaceFlinger>& flinger,
- const wp<Layer>& layer) :
- mProducer(producer),
- mFlinger(flinger),
- mLayer(layer) {}
-
-MonitoredProducer::~MonitoredProducer() {}
-
-status_t MonitoredProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
- return mProducer->requestBuffer(slot, buf);
-}
-
-status_t MonitoredProducer::setMaxDequeuedBufferCount(
- int maxDequeuedBuffers) {
- return mProducer->setMaxDequeuedBufferCount(maxDequeuedBuffers);
-}
-
-status_t MonitoredProducer::setAsyncMode(bool async) {
- return mProducer->setAsyncMode(async);
-}
-
-status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
- PixelFormat format, uint64_t usage,
- uint64_t* outBufferAge,
- FrameEventHistoryDelta* outTimestamps) {
- return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, outTimestamps);
-}
-
-status_t MonitoredProducer::detachBuffer(int slot) {
- return mProducer->detachBuffer(slot);
-}
-
-status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence) {
- return mProducer->detachNextBuffer(outBuffer, outFence);
-}
-
-status_t MonitoredProducer::attachBuffer(int* outSlot,
- const sp<GraphicBuffer>& buffer) {
- return mProducer->attachBuffer(outSlot, buffer);
-}
-
-status_t MonitoredProducer::queueBuffer(int slot, const QueueBufferInput& input,
- QueueBufferOutput* output) {
- return mProducer->queueBuffer(slot, input, output);
-}
-
-status_t MonitoredProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
- return mProducer->cancelBuffer(slot, fence);
-}
-
-int MonitoredProducer::query(int what, int* value) {
- return mProducer->query(what, value);
-}
-
-status_t MonitoredProducer::connect(const sp<IProducerListener>& listener,
- int api, bool producerControlledByApp, QueueBufferOutput* output) {
- return mProducer->connect(listener, api, producerControlledByApp, output);
-}
-
-status_t MonitoredProducer::disconnect(int api, DisconnectMode mode) {
- return mProducer->disconnect(api, mode);
-}
-
-status_t MonitoredProducer::setSidebandStream(const sp<NativeHandle>& stream) {
- return mProducer->setSidebandStream(stream);
-}
-
-void MonitoredProducer::allocateBuffers(uint32_t width, uint32_t height,
- PixelFormat format, uint64_t usage) {
- mProducer->allocateBuffers(width, height, format, usage);
-}
-
-status_t MonitoredProducer::allowAllocation(bool allow) {
- return mProducer->allowAllocation(allow);
-}
-
-status_t MonitoredProducer::setGenerationNumber(uint32_t generationNumber) {
- return mProducer->setGenerationNumber(generationNumber);
-}
-
-String8 MonitoredProducer::getConsumerName() const {
- return mProducer->getConsumerName();
-}
-
-status_t MonitoredProducer::setSharedBufferMode(bool sharedBufferMode) {
- return mProducer->setSharedBufferMode(sharedBufferMode);
-}
-
-status_t MonitoredProducer::setAutoRefresh(bool autoRefresh) {
- return mProducer->setAutoRefresh(autoRefresh);
-}
-
-status_t MonitoredProducer::setDequeueTimeout(nsecs_t timeout) {
- return mProducer->setDequeueTimeout(timeout);
-}
-
-status_t MonitoredProducer::setLegacyBufferDrop(bool drop) {
- return mProducer->setLegacyBufferDrop(drop);
-}
-
-status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence, float outTransformMatrix[16]) {
- return mProducer->getLastQueuedBuffer(outBuffer, outFence,
- outTransformMatrix);
-}
-
-status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
- Rect* outRect, uint32_t* outTransform) {
- return mProducer->getLastQueuedBuffer(outBuffer, outFence, outRect, outTransform);
-}
-
-void MonitoredProducer::getFrameTimestamps(FrameEventHistoryDelta* outDelta) {
- mProducer->getFrameTimestamps(outDelta);
-}
-
-status_t MonitoredProducer::getUniqueId(uint64_t* outId) const {
- return mProducer->getUniqueId(outId);
-}
-
-status_t MonitoredProducer::getConsumerUsage(uint64_t* outUsage) const {
- return mProducer->getConsumerUsage(outUsage);
-}
-
-status_t MonitoredProducer::setAutoPrerotation(bool autoPrerotation) {
- return mProducer->setAutoPrerotation(autoPrerotation);
-}
-
-IBinder* MonitoredProducer::onAsBinder() {
- return this;
-}
-
-sp<Layer> MonitoredProducer::getLayer() const {
- return mLayer.promote();
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
deleted file mode 100644
index 3778277..0000000
--- a/services/surfaceflinger/MonitoredProducer.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_MONITORED_PRODUCER_H
-#define ANDROID_MONITORED_PRODUCER_H
-
-#include <gui/IGraphicBufferProducer.h>
-
-namespace android {
-
-class IProducerListener;
-class NativeHandle;
-class SurfaceFlinger;
-class Layer;
-
-// MonitoredProducer wraps an IGraphicBufferProducer so that SurfaceFlinger will
-// be notified upon its destruction
-class MonitoredProducer : public BnGraphicBufferProducer {
-public:
- MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
- const sp<SurfaceFlinger>& flinger,
- const wp<Layer>& layer);
- virtual ~MonitoredProducer();
-
- // From IGraphicBufferProducer
- virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
- virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
- virtual status_t setAsyncMode(bool async);
- virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
- PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
- FrameEventHistoryDelta* outTimestamps);
- virtual status_t detachBuffer(int slot);
- virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence);
- virtual status_t attachBuffer(int* outSlot,
- const sp<GraphicBuffer>& buffer);
- virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
- QueueBufferOutput* output);
- virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
- virtual int query(int what, int* value);
- virtual status_t connect(const sp<IProducerListener>& token, int api,
- bool producerControlledByApp, QueueBufferOutput* output);
- virtual status_t disconnect(int api, DisconnectMode mode);
- virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
- virtual void allocateBuffers(uint32_t width, uint32_t height,
- PixelFormat format, uint64_t usage);
- virtual status_t allowAllocation(bool allow);
- virtual status_t setGenerationNumber(uint32_t generationNumber);
- virtual String8 getConsumerName() const override;
- virtual status_t setDequeueTimeout(nsecs_t timeout) override;
- virtual status_t setLegacyBufferDrop(bool drop) override;
- virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence, float outTransformMatrix[16]) override;
- virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
- Rect* outRect, uint32_t* outTransform) override;
- virtual IBinder* onAsBinder();
- virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
- virtual status_t setAutoRefresh(bool autoRefresh) override;
- virtual void getFrameTimestamps(FrameEventHistoryDelta *outDelta) override;
- virtual status_t getUniqueId(uint64_t* outId) const override;
- virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
- virtual status_t setAutoPrerotation(bool autoPrerotation) override;
-
- // The Layer which created this producer, and on which queued Buffer's will be displayed.
- sp<Layer> getLayer() const;
-
-private:
- sp<IGraphicBufferProducer> mProducer;
- sp<SurfaceFlinger> mFlinger;
- // The Layer which created this producer, and on which queued Buffer's will be displayed.
- wp<Layer> mLayer;
-};
-
-}; // namespace android
-
-#endif // ANDROID_MONITORED_PRODUCER_H
diff --git a/services/surfaceflinger/NativeWindowSurface.cpp b/services/surfaceflinger/NativeWindowSurface.cpp
index 3fff928..a6a3eec 100644
--- a/services/surfaceflinger/NativeWindowSurface.cpp
+++ b/services/surfaceflinger/NativeWindowSurface.cpp
@@ -30,7 +30,7 @@
class NativeWindowSurface final : public surfaceflinger::NativeWindowSurface {
public:
explicit NativeWindowSurface(const sp<IGraphicBufferProducer>& producer)
- : mSurface(new Surface(producer, /* controlledByApp */ false)) {}
+ : mSurface(sp<Surface>::make(producer, /* controlledByApp */ false)) {}
~NativeWindowSurface() override = default;
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index a9180d4..9b19afb 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -152,13 +152,13 @@
}
}();
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(static_cast<uint32_t>(bufferWidth),
- static_cast<uint32_t>(bufferHeight), HAL_PIXEL_FORMAT_RGBA_8888,
- 1,
- GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
- GRALLOC_USAGE_HW_TEXTURE,
- "RefreshRateOverlayBuffer");
+ const auto kUsageFlags =
+ static_cast<uint64_t>(GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
+ GRALLOC_USAGE_HW_TEXTURE);
+ sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+ static_cast<uint32_t>(bufferHeight),
+ HAL_PIXEL_FORMAT_RGBA_8888, 1u,
+ kUsageFlags, "RefreshRateOverlayBuffer");
const status_t bufferStatus = buffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d",
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 2487dbd..5705255 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -132,7 +132,7 @@
void RegionSamplingThread::addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
const sp<IRegionSamplingListener>& listener) {
sp<IBinder> asBinder = IInterface::asBinder(listener);
- asBinder->linkToDeath(this);
+ asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
std::lock_guard lock(mSamplingMutex);
mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayer, listener});
}
@@ -344,8 +344,8 @@
const uint32_t usage =
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
sp<GraphicBuffer> graphicBuffer =
- new GraphicBuffer(sampledBounds.getWidth(), sampledBounds.getHeight(),
- PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
+ sp<GraphicBuffer>::make(sampledBounds.getWidth(), sampledBounds.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
const status_t bufferStatus = graphicBuffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureSample: Buffer failed to allocate: %d",
bufferStatus);
diff --git a/services/surfaceflinger/Scheduler/Android.bp b/services/surfaceflinger/Scheduler/Android.bp
index 5de796d..5bd8a99 100644
--- a/services/surfaceflinger/Scheduler/Android.bp
+++ b/services/surfaceflinger/Scheduler/Android.bp
@@ -18,6 +18,7 @@
"libbase",
"libcutils",
"liblog",
+ "libui",
"libutils",
],
}
@@ -39,6 +40,7 @@
name: "libscheduler",
defaults: ["libscheduler_defaults"],
srcs: [
+ "src/PresentLatencyTracker.cpp",
"src/Timer.cpp",
],
local_include_dirs: ["include"],
@@ -50,6 +52,7 @@
test_suites: ["device-tests"],
defaults: ["libscheduler_defaults"],
srcs: [
+ "tests/PresentLatencyTrackerTest.cpp",
"tests/TimerTest.cpp",
],
static_libs: [
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 639ba5a..d3f53c1 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -157,9 +157,9 @@
} // namespace
-EventThreadConnection::EventThreadConnection(
- EventThread* eventThread, uid_t callingUid, ResyncCallback resyncCallback,
- ISurfaceComposer::EventRegistrationFlags eventRegistration)
+EventThreadConnection::EventThreadConnection(EventThread* eventThread, uid_t callingUid,
+ ResyncCallback resyncCallback,
+ EventRegistrationFlags eventRegistration)
: resyncCallback(std::move(resyncCallback)),
mOwnerUid(callingUid),
mEventRegistration(eventRegistration),
@@ -173,7 +173,7 @@
void EventThreadConnection::onFirstRef() {
// NOTE: mEventThread doesn't hold a strong reference on us
- mEventThread->registerDisplayEventConnection(this);
+ mEventThread->registerDisplayEventConnection(sp<EventThreadConnection>::fromExisting(this));
}
binder::Status EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
@@ -188,20 +188,22 @@
}
binder::Status EventThreadConnection::setVsyncRate(int rate) {
- mEventThread->setVsyncRate(static_cast<uint32_t>(rate), this);
+ mEventThread->setVsyncRate(static_cast<uint32_t>(rate),
+ sp<EventThreadConnection>::fromExisting(this));
return binder::Status::ok();
}
binder::Status EventThreadConnection::requestNextVsync() {
ATRACE_CALL();
- mEventThread->requestNextVsync(this);
+ mEventThread->requestNextVsync(sp<EventThreadConnection>::fromExisting(this));
return binder::Status::ok();
}
binder::Status EventThreadConnection::getLatestVsyncEventData(
ParcelableVsyncEventData* outVsyncEventData) {
ATRACE_CALL();
- outVsyncEventData->vsync = mEventThread->getLatestVsyncEventData(this);
+ outVsyncEventData->vsync =
+ mEventThread->getLatestVsyncEventData(sp<EventThreadConnection>::fromExisting(this));
return binder::Status::ok();
}
@@ -288,11 +290,10 @@
}
sp<EventThreadConnection> EventThread::createEventConnection(
- ResyncCallback resyncCallback,
- ISurfaceComposer::EventRegistrationFlags eventRegistration) const {
- return new EventThreadConnection(const_cast<EventThread*>(this),
- IPCThreadState::self()->getCallingUid(),
- std::move(resyncCallback), eventRegistration);
+ ResyncCallback resyncCallback, EventRegistrationFlags eventRegistration) const {
+ return sp<EventThreadConnection>::make(const_cast<EventThread*>(this),
+ IPCThreadState::self()->getCallingUid(),
+ std::move(resyncCallback), eventRegistration);
}
status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
@@ -553,7 +554,7 @@
case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: {
return connection->mEventRegistration.test(
- ISurfaceComposer::EventRegistration::modeChanged);
+ gui::ISurfaceComposer::EventRegistration::modeChanged);
}
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
@@ -586,7 +587,7 @@
[[fallthrough]];
case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH:
return connection->mEventRegistration.test(
- ISurfaceComposer::EventRegistration::frameRateOverride);
+ gui::ISurfaceComposer::EventRegistration::frameRateOverride);
default:
return false;
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index adb96fd..d85d140 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -92,7 +92,7 @@
class EventThreadConnection : public gui::BnDisplayEventConnection {
public:
EventThreadConnection(EventThread*, uid_t callingUid, ResyncCallback,
- ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+ EventRegistrationFlags eventRegistration = {});
virtual ~EventThreadConnection();
virtual status_t postEvent(const DisplayEventReceiver::Event& event);
@@ -107,7 +107,7 @@
VSyncRequest vsyncRequest = VSyncRequest::None;
const uid_t mOwnerUid;
- const ISurfaceComposer::EventRegistrationFlags mEventRegistration;
+ const EventRegistrationFlags mEventRegistration;
private:
virtual void onFirstRef();
@@ -123,8 +123,7 @@
virtual ~EventThread();
virtual sp<EventThreadConnection> createEventConnection(
- ResyncCallback,
- ISurfaceComposer::EventRegistrationFlags eventRegistration = {}) const = 0;
+ ResyncCallback, EventRegistrationFlags eventRegistration = {}) const = 0;
// called before the screen is turned off from main thread
virtual void onScreenReleased() = 0;
@@ -171,8 +170,7 @@
~EventThread();
sp<EventThreadConnection> createEventConnection(
- ResyncCallback,
- ISurfaceComposer::EventRegistrationFlags eventRegistration = {}) const override;
+ ResyncCallback, EventRegistrationFlags eventRegistration = {}) const override;
status_t registerDisplayEventConnection(const sp<EventThreadConnection>& connection) override;
void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) override;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 5f64efa..ae111c3 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -72,6 +72,20 @@
ALOGD("%s: %s @ %d Hz", __FUNCTION__, info.getName().c_str(), fps);
}
+
+LayerHistory::LayerVoteType getVoteType(LayerInfo::FrameRateCompatibility compatibility,
+ bool contentDetectionEnabled) {
+ LayerHistory::LayerVoteType voteType;
+ if (!contentDetectionEnabled || compatibility == LayerInfo::FrameRateCompatibility::NoVote) {
+ voteType = LayerHistory::LayerVoteType::NoVote;
+ } else if (compatibility == LayerInfo::FrameRateCompatibility::Min) {
+ voteType = LayerHistory::LayerVoteType::Min;
+ } else {
+ voteType = LayerHistory::LayerVoteType::Heuristic;
+ }
+ return voteType;
+}
+
} // namespace
LayerHistory::LayerHistory()
@@ -81,10 +95,12 @@
LayerHistory::~LayerHistory() = default;
-void LayerHistory::registerLayer(Layer* layer, LayerVoteType type) {
+void LayerHistory::registerLayer(Layer* layer, bool contentDetectionEnabled) {
std::lock_guard lock(mLock);
LOG_ALWAYS_FATAL_IF(findLayer(layer->getSequence()).first != LayerStatus::NotFound,
"%s already registered", layer->getName().c_str());
+ LayerVoteType type =
+ getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled);
auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
// The layer can be placed on either map, it is assumed that partitionLayers() will be called
@@ -132,6 +148,22 @@
}
}
+void LayerHistory::setDefaultFrameRateCompatibility(Layer* layer, bool contentDetectionEnabled) {
+ std::lock_guard lock(mLock);
+ auto id = layer->getSequence();
+
+ auto [found, layerPair] = findLayer(id);
+ if (found == LayerStatus::NotFound) {
+ // Offscreen layer
+ ALOGV("%s: %s not registered", __func__, layer->getName().c_str());
+ return;
+ }
+
+ const auto& info = layerPair->second;
+ info->setDefaultLayerVote(
+ getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled));
+}
+
auto LayerHistory::summarize(const RefreshRateConfigs& configs, nsecs_t now) -> Summary {
Summary summary;
@@ -203,6 +235,8 @@
switch (frameRate.type) {
case Layer::FrameRateCompatibility::Default:
return LayerVoteType::ExplicitDefault;
+ case Layer::FrameRateCompatibility::Min:
+ return LayerVoteType::Min;
case Layer::FrameRateCompatibility::ExactOrMultiple:
return LayerVoteType::ExplicitExactOrMultiple;
case Layer::FrameRateCompatibility::NoVote:
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 7b6096f..12bec8d 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -45,7 +45,7 @@
~LayerHistory();
// Layers are unregistered when the weak reference expires.
- void registerLayer(Layer*, LayerVoteType type);
+ void registerLayer(Layer*, bool contentDetectionEnabled);
// Sets the display size. Client is responsible for synchronization.
void setDisplayArea(uint32_t displayArea) { mDisplayArea = displayArea; }
@@ -63,6 +63,10 @@
// Marks the layer as active, and records the given state to its history.
void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType);
+ // Updates the default frame rate compatibility which takes effect when the app
+ // does not set a preference for refresh rate.
+ void setDefaultFrameRateCompatibility(Layer*, bool contentDetectionEnabled);
+
using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
// Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 8a3b0b9..28cb24a 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -74,6 +74,8 @@
enum class FrameRateCompatibility {
Default, // Layer didn't specify any specific handling strategy
+ Min, // Layer needs the minimum frame rate.
+
Exact, // Layer needs the exact frame rate.
ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index f2af85e..e4e65b4 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -30,11 +30,11 @@
namespace android::impl {
-void MessageQueue::Handler::dispatchFrame(int64_t vsyncId, nsecs_t expectedVsyncTime) {
+void MessageQueue::Handler::dispatchFrame(VsyncId vsyncId, TimePoint expectedVsyncTime) {
if (!mFramePending.exchange(true)) {
mVsyncId = vsyncId;
mExpectedVsyncTime = expectedVsyncTime;
- mQueue.mLooper->sendMessage(this, Message());
+ mQueue.mLooper->sendMessage(sp<MessageHandler>::fromExisting(this), Message());
}
}
@@ -44,16 +44,7 @@
void MessageQueue::Handler::handleMessage(const Message&) {
mFramePending.store(false);
-
- const nsecs_t frameTime = systemTime();
- auto& compositor = mQueue.mCompositor;
-
- if (!compositor.commit(frameTime, mVsyncId, mExpectedVsyncTime)) {
- return;
- }
-
- compositor.composite(frameTime, mVsyncId);
- compositor.sample();
+ mQueue.onFrameSignal(mQueue.mCompositor, mVsyncId, mExpectedVsyncTime);
}
MessageQueue::MessageQueue(ICompositor& compositor)
@@ -102,16 +93,17 @@
// Trace VSYNC-sf
mVsync.value = (mVsync.value + 1) % 2;
+ const auto expectedVsyncTime = TimePoint::fromNs(vsyncTime);
{
std::lock_guard lock(mVsync.mutex);
- mVsync.lastCallbackTime = std::chrono::nanoseconds(vsyncTime);
+ mVsync.lastCallbackTime = expectedVsyncTime;
mVsync.scheduledFrameTime.reset();
}
- const auto vsyncId = mVsync.tokenManager->generateTokenForPredictions(
- {targetWakeupTime, readyTime, vsyncTime});
+ const auto vsyncId = VsyncId{mVsync.tokenManager->generateTokenForPredictions(
+ {targetWakeupTime, readyTime, vsyncTime})};
- mHandler->dispatchFrame(vsyncId, vsyncTime);
+ mHandler->dispatchFrame(vsyncId, expectedVsyncTime);
}
void MessageQueue::initVsync(scheduler::VSyncDispatch& dispatch,
@@ -133,9 +125,10 @@
std::lock_guard lock(mVsync.mutex);
mVsync.workDuration = workDuration;
if (mVsync.scheduledFrameTime) {
- mVsync.scheduledFrameTime = mVsync.registration->schedule(
- {mVsync.workDuration.get().count(),
- /*readyDuration=*/0, mVsync.lastCallbackTime.count()});
+ mVsync.scheduledFrameTime =
+ mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
+ .readyDuration = 0,
+ .earliestVsync = mVsync.lastCallbackTime.ns()});
}
}
@@ -165,13 +158,26 @@
mLooper->sendMessage(handler, Message());
}
+void MessageQueue::scheduleConfigure() {
+ struct ConfigureHandler : MessageHandler {
+ explicit ConfigureHandler(ICompositor& compositor) : compositor(compositor) {}
+
+ void handleMessage(const Message&) override { compositor.configure(); }
+
+ ICompositor& compositor;
+ };
+
+ // TODO(b/241285876): Batch configure tasks that happen within some duration.
+ postMessage(sp<ConfigureHandler>::make(mCompositor));
+}
+
void MessageQueue::scheduleFrame() {
ATRACE_CALL();
{
std::lock_guard lock(mInjector.mutex);
if (CC_UNLIKELY(mInjector.connection)) {
- ALOGD("%s while injecting VSYNC", __FUNCTION__);
+ ALOGD("%s while injecting VSYNC", __func__);
mInjector.connection->requestNextVsync();
return;
}
@@ -181,7 +187,7 @@
mVsync.scheduledFrameTime =
mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
.readyDuration = 0,
- .earliestVsync = mVsync.lastCallbackTime.count()});
+ .earliestVsync = mVsync.lastCallbackTime.ns()});
}
void MessageQueue::injectorCallback() {
@@ -190,9 +196,10 @@
while ((n = DisplayEventReceiver::getEvents(&mInjector.tube, buffer, 8)) > 0) {
for (int i = 0; i < n; i++) {
if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
- auto& vsync = buffer[i].vsync;
- mHandler->dispatchFrame(vsync.vsyncData.preferredVsyncId(),
- vsync.vsyncData.preferredExpectedPresentationTime());
+ auto& vsync = buffer[i].vsync.vsyncData;
+ mHandler->dispatchFrame(VsyncId{vsync.preferredVsyncId()},
+ TimePoint::fromNs(
+ vsync.preferredExpectedPresentationTime()));
break;
}
}
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index 4082e26..899233a 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -25,8 +25,12 @@
#include <android/gui/IDisplayEventConnection.h>
#include <private/gui/BitTube.h>
#include <utils/Looper.h>
+#include <utils/StrongPointer.h>
#include <utils/Timers.h>
+#include <scheduler/Time.h>
+#include <scheduler/VsyncId.h>
+
#include "EventThread.h"
#include "TracedOrdinal.h"
#include "VSyncDispatch.h"
@@ -34,8 +38,9 @@
namespace android {
struct ICompositor {
- virtual bool commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime) = 0;
- virtual void composite(nsecs_t frameTime, int64_t vsyncId) = 0;
+ virtual void configure() = 0;
+ virtual bool commit(TimePoint frameTime, VsyncId, TimePoint expectedVsyncTime) = 0;
+ virtual void composite(TimePoint frameTime, VsyncId) = 0;
virtual void sample() = 0;
protected:
@@ -47,6 +52,9 @@
template <typename G>
friend auto makeTask(G&&);
+ template <typename... Args>
+ friend sp<Task<F>> sp<Task<F>>::make(Args&&... args);
+
explicit Task(F&& f) : mTask(std::move(f)) {}
void handleMessage(const Message&) override { mTask(); }
@@ -57,7 +65,7 @@
template <typename F>
inline auto makeTask(F&& f) {
- sp<Task<F>> task = new Task<F>(std::move(f));
+ sp<Task<F>> task = sp<Task<F>>::make(std::forward<F>(f));
return std::make_pair(task, task->mTask.get_future());
}
@@ -71,6 +79,7 @@
virtual void setInjector(sp<EventThreadConnection>) = 0;
virtual void waitMessage() = 0;
virtual void postMessage(sp<MessageHandler>&&) = 0;
+ virtual void scheduleConfigure() = 0;
virtual void scheduleFrame() = 0;
using Clock = std::chrono::steady_clock;
@@ -84,8 +93,9 @@
class Handler : public MessageHandler {
MessageQueue& mQueue;
std::atomic_bool mFramePending = false;
- std::atomic<int64_t> mVsyncId = 0;
- std::atomic<nsecs_t> mExpectedVsyncTime = 0;
+
+ std::atomic<VsyncId> mVsyncId;
+ std::atomic<TimePoint> mExpectedVsyncTime;
public:
explicit Handler(MessageQueue& queue) : mQueue(queue) {}
@@ -93,7 +103,7 @@
bool isFramePending() const;
- virtual void dispatchFrame(int64_t vsyncId, nsecs_t expectedVsyncTime);
+ virtual void dispatchFrame(VsyncId, TimePoint expectedVsyncTime);
};
friend class Handler;
@@ -104,6 +114,8 @@
void vsyncCallback(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime);
private:
+ virtual void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) = 0;
+
ICompositor& mCompositor;
const sp<Looper> mLooper;
const sp<Handler> mHandler;
@@ -115,7 +127,7 @@
mutable std::mutex mutex;
TracedOrdinal<std::chrono::nanoseconds> workDuration
GUARDED_BY(mutex) = {"VsyncWorkDuration-sf", std::chrono::nanoseconds(0)};
- std::chrono::nanoseconds lastCallbackTime GUARDED_BY(mutex) = std::chrono::nanoseconds{0};
+ TimePoint lastCallbackTime GUARDED_BY(mutex);
std::optional<nsecs_t> scheduledFrameTime GUARDED_BY(mutex);
TracedOrdinal<int> value = {"VSYNC-sf", 0};
};
@@ -142,6 +154,7 @@
void waitMessage() override;
void postMessage(sp<MessageHandler>&&) override;
+ void scheduleConfigure() override;
void scheduleFrame() override;
std::optional<Clock::time_point> getScheduledFrameTime() const override;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 727cb08..55ae013 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -28,7 +28,6 @@
#include <ftl/fake_guard.h>
#include <gui/WindowInfo.h>
#include <system/window.h>
-#include <ui/DisplayStatInfo.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
@@ -132,6 +131,18 @@
}
}
+void Scheduler::onFrameSignal(ICompositor& compositor, VsyncId vsyncId,
+ TimePoint expectedVsyncTime) {
+ const TimePoint frameTime = SchedulerClock::now();
+
+ if (!compositor.commit(frameTime, vsyncId, expectedVsyncTime)) {
+ return;
+ }
+
+ compositor.composite(frameTime, vsyncId);
+ compositor.sample();
+}
+
void Scheduler::createVsyncSchedule(FeatureFlags features) {
mVsyncSchedule.emplace(features);
}
@@ -152,28 +163,27 @@
.getFrameRateOverrideForUid(uid, supportsFrameRateOverrideByContent);
}
-bool Scheduler::isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const {
+bool Scheduler::isVsyncValid(TimePoint expectedVsyncTimestamp, uid_t uid) const {
const auto frameRate = getFrameRateOverride(uid);
if (!frameRate.has_value()) {
return true;
}
- return mVsyncSchedule->getTracker().isVSyncInPhase(expectedVsyncTimestamp, *frameRate);
+ return mVsyncSchedule->getTracker().isVSyncInPhase(expectedVsyncTimestamp.ns(), *frameRate);
}
impl::EventThread::ThrottleVsyncCallback Scheduler::makeThrottleVsyncCallback() const {
std::scoped_lock lock(mRefreshRateConfigsLock);
return [this](nsecs_t expectedVsyncTimestamp, uid_t uid) {
- return !isVsyncValid(expectedVsyncTimestamp, uid);
+ return !isVsyncValid(TimePoint::fromNs(expectedVsyncTimestamp), uid);
};
}
impl::EventThread::GetVsyncPeriodFunction Scheduler::makeGetVsyncPeriodFunction() const {
return [this](uid_t uid) {
const Fps refreshRate = holdRefreshRateConfigs()->getActiveMode()->getFps();
- const auto currentPeriod =
- mVsyncSchedule->getTracker().currentPeriod() ?: refreshRate.getPeriodNsecs();
+ const nsecs_t currentPeriod = mVsyncSchedule->period().ns() ?: refreshRate.getPeriodNsecs();
const auto frameRate = getFrameRateOverride(uid);
if (!frameRate.has_value()) {
@@ -214,12 +224,12 @@
}
sp<EventThreadConnection> Scheduler::createConnectionInternal(
- EventThread* eventThread, ISurfaceComposer::EventRegistrationFlags eventRegistration) {
+ EventThread* eventThread, EventRegistrationFlags eventRegistration) {
return eventThread->createEventConnection([&] { resync(); }, eventRegistration);
}
sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection(
- ConnectionHandle handle, ISurfaceComposer::EventRegistrationFlags eventRegistration) {
+ ConnectionHandle handle, EventRegistrationFlags eventRegistration) {
std::lock_guard<std::mutex> lock(mConnectionsLock);
RETURN_IF_INVALID_HANDLE(handle, nullptr);
return createConnectionInternal(mConnections[handle].thread.get(), eventRegistration);
@@ -361,12 +371,6 @@
thread->setDuration(workDuration, readyDuration);
}
-DisplayStatInfo Scheduler::getDisplayStatInfo(nsecs_t now) {
- const auto vsyncTime = mVsyncSchedule->getTracker().nextAnticipatedVSyncTimeFrom(now);
- const auto vsyncPeriod = mVsyncSchedule->getTracker().currentPeriod();
- return DisplayStatInfo{.vsyncTime = vsyncTime, .vsyncPeriod = vsyncPeriod};
-}
-
ConnectionHandle Scheduler::enableVSyncInjection(bool enable) {
if (mInjectVSyncs == enable) {
return {};
@@ -497,24 +501,10 @@
}
void Scheduler::registerLayer(Layer* layer) {
- using WindowType = gui::WindowInfo::Type;
-
- scheduler::LayerHistory::LayerVoteType voteType;
-
- if (!mFeatures.test(Feature::kContentDetection) ||
- layer->getWindowType() == WindowType::STATUS_BAR) {
- voteType = scheduler::LayerHistory::LayerVoteType::NoVote;
- } else if (layer->getWindowType() == WindowType::WALLPAPER) {
- // Running Wallpaper at Min is considered as part of content detection.
- voteType = scheduler::LayerHistory::LayerVoteType::Min;
- } else {
- voteType = scheduler::LayerHistory::LayerVoteType::Heuristic;
- }
-
// If the content detection feature is off, we still keep the layer history,
// since we use it for other features (like Frame Rate API), so layers
// still need to be registered.
- mLayerHistory.registerLayer(layer, voteType);
+ mLayerHistory.registerLayer(layer, mFeatures.test(Feature::kContentDetection));
}
void Scheduler::deregisterLayer(Layer* layer) {
@@ -535,6 +525,11 @@
mLayerHistory.setModeChangePending(pending);
}
+void Scheduler::setDefaultFrameRateCompatibility(Layer* layer) {
+ mLayerHistory.setDefaultFrameRateCompatibility(layer,
+ mFeatures.test(Feature::kContentDetection));
+}
+
void Scheduler::chooseRefreshRateForContent() {
const auto configs = holdRefreshRateConfigs();
if (!configs->canSwitch()) return;
@@ -776,11 +771,4 @@
mFrameRateOverrideMappings.setPreferredRefreshRateForUid(frameRateOverride);
}
-std::chrono::steady_clock::time_point Scheduler::getPreviousVsyncFrom(
- nsecs_t expectedPresentTime) const {
- const auto presentTime = std::chrono::nanoseconds(expectedPresentTime);
- const auto vsyncPeriod = std::chrono::nanoseconds(mVsyncSchedule->getTracker().currentPeriod());
- return std::chrono::steady_clock::time_point(presentTime - vsyncPeriod);
-}
-
} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index a8043bf..eb3856d 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -33,6 +33,7 @@
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
#include <scheduler/Features.h>
+#include <scheduler/Time.h>
#include "EventThread.h"
#include "FrameRateOverrideMappings.h"
@@ -115,6 +116,7 @@
using Impl::getScheduledFrameTime;
using Impl::setDuration;
+ using Impl::scheduleConfigure;
using Impl::scheduleFrame;
// Schedule an asynchronous or synchronous task on the main thread.
@@ -131,7 +133,7 @@
impl::EventThread::InterceptVSyncsCallback);
sp<IDisplayEventConnection> createDisplayEventConnection(
- ConnectionHandle, ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+ ConnectionHandle, EventRegistrationFlags eventRegistration = {});
sp<EventThreadConnection> getEventConnection(ConnectionHandle);
@@ -148,8 +150,6 @@
void setDuration(ConnectionHandle, std::chrono::nanoseconds workDuration,
std::chrono::nanoseconds readyDuration);
- DisplayStatInfo getDisplayStatInfo(nsecs_t now);
-
// Returns injector handle if injection has toggled, or an invalid handle otherwise.
ConnectionHandle enableVSyncInjection(bool enable);
// Returns false if injection is disabled.
@@ -176,6 +176,7 @@
void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType)
EXCLUDES(mRefreshRateConfigsLock);
void setModeChangePending(bool pending);
+ void setDefaultFrameRateCompatibility(Layer*);
void deregisterLayer(Layer*);
// Detects content using layer history, and selects a matching refresh rate.
@@ -188,13 +189,11 @@
void setDisplayPowerMode(hal::PowerMode powerMode);
- VSyncDispatch& getVsyncDispatch() { return mVsyncSchedule->getDispatch(); }
+ VsyncSchedule& getVsyncSchedule() { return *mVsyncSchedule; }
// Returns true if a given vsync timestamp is considered valid vsync
// for a given uid
- bool isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const;
-
- std::chrono::steady_clock::time_point getPreviousVsyncFrom(nsecs_t expectedPresentTime) const;
+ bool isVsyncValid(TimePoint expectedVsyncTimestamp, uid_t uid) const;
void dump(std::string&) const;
void dump(ConnectionHandle, std::string&) const;
@@ -245,10 +244,13 @@
enum class TimerState { Reset, Expired };
enum class TouchState { Inactive, Active };
+ // impl::MessageQueue overrides:
+ void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override;
+
// Create a connection on the given EventThread.
ConnectionHandle createConnection(std::unique_ptr<EventThread>);
sp<EventThreadConnection> createConnectionInternal(
- EventThread*, ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+ EventThread*, EventRegistrationFlags eventRegistration = {});
// Update feature state machine to given state when corresponding timer resets or expires.
void kernelIdleTimerCallback(TimerState) EXCLUDES(mRefreshRateConfigsLock);
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
index 27f4311..cc9f7cf 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -100,14 +100,8 @@
return getExpectedCallbackTime(nextVsyncTime, timing);
}
- bool const alreadyDispatchedForVsync = mLastDispatchTime &&
- ((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
- (*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
- if (alreadyDispatchedForVsync) {
- nextVsyncTime =
- tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
- nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
- }
+ nextVsyncTime = adjustVsyncIfNeeded(tracker, nextVsyncTime);
+ nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
auto const nextReadyTime = nextVsyncTime - timing.readyDuration;
mScheduleTiming = timing;
@@ -123,6 +117,25 @@
return mWorkloadUpdateInfo.has_value();
}
+nsecs_t VSyncDispatchTimerQueueEntry::adjustVsyncIfNeeded(VSyncTracker& tracker,
+ nsecs_t nextVsyncTime) const {
+ bool const alreadyDispatchedForVsync = mLastDispatchTime &&
+ ((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
+ (*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
+ const nsecs_t currentPeriod = tracker.currentPeriod();
+ bool const nextVsyncTooClose = mLastDispatchTime &&
+ (nextVsyncTime - *mLastDispatchTime + mMinVsyncDistance) <= currentPeriod;
+ if (alreadyDispatchedForVsync) {
+ return tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
+ }
+
+ if (nextVsyncTooClose) {
+ return tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + currentPeriod);
+ }
+
+ return nextVsyncTime;
+}
+
void VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now) {
if (!mArmedInfo && !mWorkloadUpdateInfo) {
return;
@@ -136,7 +149,9 @@
const auto earliestReadyBy = now + mScheduleTiming.workDuration + mScheduleTiming.readyDuration;
const auto earliestVsync = std::max(earliestReadyBy, mScheduleTiming.earliestVsync);
- const auto nextVsyncTime = tracker.nextAnticipatedVSyncTimeFrom(earliestVsync);
+ const auto nextVsyncTime =
+ adjustVsyncIfNeeded(tracker, /*nextVsyncTime*/
+ tracker.nextAnticipatedVSyncTimeFrom(earliestVsync));
const auto nextReadyTime = nextVsyncTime - mScheduleTiming.readyDuration;
const auto nextWakeupTime = nextReadyTime - mScheduleTiming.workDuration;
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
index 4923031..4f2f87a 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
@@ -84,6 +84,8 @@
void dump(std::string& result) const;
private:
+ nsecs_t adjustVsyncIfNeeded(VSyncTracker& tracker, nsecs_t nextVsyncTime) const;
+
const std::string mName;
const VSyncDispatch::Callback mCallback;
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
index 77782e9..898e865 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -167,7 +167,9 @@
vsyncTS[i] = timestamp;
meanTS += timestamp;
- const auto ordinal = (vsyncTS[i] + currentPeriod / 2) / currentPeriod * kScalingFactor;
+ const auto ordinal = currentPeriod == 0
+ ? 0
+ : (vsyncTS[i] + currentPeriod / 2) / currentPeriod * kScalingFactor;
ordinals[i] = ordinal;
meanOrdinal += ordinal;
}
diff --git a/services/surfaceflinger/Scheduler/VsyncModulator.cpp b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
index be57b2a..138d8d6 100644
--- a/services/surfaceflinger/Scheduler/VsyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
@@ -53,14 +53,14 @@
case Schedule::EarlyStart:
if (token) {
mEarlyWakeupRequests.emplace(token);
- token->linkToDeath(this);
+ token->linkToDeath(sp<DeathRecipient>::fromExisting(this));
} else {
ALOGW("%s: EarlyStart requested without a valid token", __func__);
}
break;
case Schedule::EarlyEnd: {
if (token && mEarlyWakeupRequests.erase(token) > 0) {
- token->unlinkToDeath(this);
+ token->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
} else {
ALOGW("%s: Unexpected EarlyEnd", __func__);
}
diff --git a/services/surfaceflinger/Scheduler/VsyncSchedule.cpp b/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
index 3a918a1..95bc31f 100644
--- a/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
@@ -68,6 +68,14 @@
VsyncSchedule::VsyncSchedule(VsyncSchedule&&) = default;
VsyncSchedule::~VsyncSchedule() = default;
+Period VsyncSchedule::period() const {
+ return Period::fromNs(mTracker->currentPeriod());
+}
+
+TimePoint VsyncSchedule::vsyncDeadlineAfter(TimePoint timePoint) const {
+ return TimePoint::fromNs(mTracker->nextAnticipatedVSyncTimeFrom(timePoint.ns()));
+}
+
void VsyncSchedule::dump(std::string& out) const {
out.append("VsyncController:\n");
mController->dump(out);
diff --git a/services/surfaceflinger/Scheduler/VsyncSchedule.h b/services/surfaceflinger/Scheduler/VsyncSchedule.h
index 0d9b114..8c17409 100644
--- a/services/surfaceflinger/Scheduler/VsyncSchedule.h
+++ b/services/surfaceflinger/Scheduler/VsyncSchedule.h
@@ -20,6 +20,7 @@
#include <string>
#include <scheduler/Features.h>
+#include <scheduler/Time.h>
namespace android::scheduler {
@@ -38,6 +39,9 @@
VsyncSchedule(VsyncSchedule&&);
~VsyncSchedule();
+ Period period() const;
+ TimePoint vsyncDeadlineAfter(TimePoint) const;
+
// TODO(b/185535769): Hide behind API.
const VsyncTracker& getTracker() const { return *mTracker; }
VsyncTracker& getTracker() { return *mTracker; }
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h b/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h
new file mode 100644
index 0000000..23ae83f
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <memory>
+#include <queue>
+#include <utility>
+
+#include <scheduler/Time.h>
+
+namespace android {
+
+class FenceTime;
+
+namespace scheduler {
+
+// Computes composite-to-present latency by tracking recently composited frames pending to present.
+class PresentLatencyTracker {
+public:
+ // For tests.
+ static constexpr size_t kMaxPendingFrames = 4;
+
+ // Returns the present latency of the latest frame.
+ Duration trackPendingFrame(TimePoint compositeTime,
+ std::shared_ptr<FenceTime> presentFenceTime);
+
+private:
+ struct PendingFrame {
+ PendingFrame(TimePoint compositeTime, std::shared_ptr<FenceTime> presentFenceTime)
+ : compositeTime(compositeTime), presentFenceTime(std::move(presentFenceTime)) {}
+
+ const TimePoint compositeTime;
+ const std::shared_ptr<FenceTime> presentFenceTime;
+ };
+
+ std::queue<PendingFrame> mPendingFrames;
+};
+
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Time.h b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
new file mode 100644
index 0000000..2ca55d4
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+
+#include <utils/Timers.h>
+
+namespace android {
+namespace scheduler {
+
+// TODO(b/185535769): Pull Clock.h to libscheduler to reuse this.
+using SchedulerClock = std::chrono::high_resolution_clock;
+static_assert(SchedulerClock::is_steady);
+
+} // namespace scheduler
+
+struct Duration;
+
+struct TimePoint : scheduler::SchedulerClock::time_point {
+ constexpr TimePoint() = default;
+ explicit constexpr TimePoint(const Duration&);
+
+ // Implicit conversion from std::chrono counterpart.
+ constexpr TimePoint(scheduler::SchedulerClock::time_point p)
+ : scheduler::SchedulerClock::time_point(p) {}
+
+ static constexpr TimePoint fromNs(nsecs_t);
+
+ static TimePoint now() { return scheduler::SchedulerClock::now(); };
+
+ nsecs_t ns() const;
+};
+
+struct Duration : TimePoint::duration {
+ // Implicit conversion from std::chrono counterpart.
+ template <typename R, typename P>
+ constexpr Duration(std::chrono::duration<R, P> d) : TimePoint::duration(d) {}
+
+ static constexpr Duration fromNs(nsecs_t ns) { return {std::chrono::nanoseconds(ns)}; }
+
+ nsecs_t ns() const { return std::chrono::nanoseconds(*this).count(); }
+};
+
+using Period = Duration;
+
+constexpr TimePoint::TimePoint(const Duration& d) : scheduler::SchedulerClock::time_point(d) {}
+
+constexpr TimePoint TimePoint::fromNs(nsecs_t ns) {
+ return TimePoint(Duration::fromNs(ns));
+}
+
+inline nsecs_t TimePoint::ns() const {
+ return Duration(time_since_epoch()).ns();
+}
+
+// Shorthand to convert the tick count of a Duration to Period and Rep. For example:
+//
+// const auto i = ticks<std::ratio<1>>(d); // Integer seconds.
+// const auto f = ticks<std::milli, float>(d); // Floating-point milliseconds.
+//
+template <typename Period, typename Rep = Duration::rep>
+constexpr Rep ticks(Duration d) {
+ using D = std::chrono::duration<Rep, Period>;
+ return std::chrono::duration_cast<D>(d).count();
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/VsyncId.h b/services/surfaceflinger/Scheduler/include/scheduler/VsyncId.h
new file mode 100644
index 0000000..c64a3cd
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/VsyncId.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+
+namespace android {
+
+// TODO(b/185536303): Import StrongTyping.h into FTL so it can be used here.
+
+// Sequential frame identifier, also known as FrameTimeline token.
+struct VsyncId {
+ int64_t value = -1;
+};
+
+inline bool operator==(VsyncId lhs, VsyncId rhs) {
+ return lhs.value == rhs.value;
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp b/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp
new file mode 100644
index 0000000..8f3e081
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <scheduler/PresentLatencyTracker.h>
+
+#include <cutils/compiler.h>
+#include <log/log.h>
+#include <ui/FenceTime.h>
+
+namespace android::scheduler {
+
+Duration PresentLatencyTracker::trackPendingFrame(TimePoint compositeTime,
+ std::shared_ptr<FenceTime> presentFenceTime) {
+ Duration presentLatency = Duration::zero();
+ while (!mPendingFrames.empty()) {
+ const auto& pendingFrame = mPendingFrames.front();
+ const auto presentTime =
+ TimePoint::fromNs(pendingFrame.presentFenceTime->getCachedSignalTime());
+
+ if (presentTime == TimePoint::fromNs(Fence::SIGNAL_TIME_PENDING)) {
+ break;
+ }
+
+ if (presentTime == TimePoint::fromNs(Fence::SIGNAL_TIME_INVALID)) {
+ ALOGE("%s: Invalid present fence", __func__);
+ } else {
+ presentLatency = presentTime - pendingFrame.compositeTime;
+ }
+
+ mPendingFrames.pop();
+ }
+
+ mPendingFrames.emplace(compositeTime, std::move(presentFenceTime));
+
+ if (CC_UNLIKELY(mPendingFrames.size() > kMaxPendingFrames)) {
+ ALOGE("%s: Too many pending frames", __func__);
+ mPendingFrames.pop();
+ }
+
+ return presentLatency;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
new file mode 100644
index 0000000..8952ca9
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include <algorithm>
+#include <array>
+
+#include <scheduler/PresentLatencyTracker.h>
+#include <ui/FenceTime.h>
+
+namespace android::scheduler {
+namespace {
+
+using FencePair = std::pair<sp<Fence>, std::shared_ptr<FenceTime>>;
+
+FencePair makePendingFence(FenceToFenceTimeMap& fenceMap) {
+ const auto fence = sp<Fence>::make();
+ return {fence, fenceMap.createFenceTimeForTest(fence)};
+}
+
+} // namespace
+
+TEST(PresentLatencyTrackerTest, skipsInvalidFences) {
+ PresentLatencyTracker tracker;
+
+ const TimePoint kCompositeTime = TimePoint::fromNs(999);
+ EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+ EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+ EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+
+ FenceToFenceTimeMap fenceMap;
+ const auto [fence, fenceTime] = makePendingFence(fenceMap);
+ EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fenceTime), Duration::zero());
+
+ fenceTime->signalForTest(9999);
+
+ EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE),
+ Duration::fromNs(9000));
+}
+
+TEST(PresentLatencyTrackerTest, tracksPendingFrames) {
+ PresentLatencyTracker tracker;
+
+ FenceToFenceTimeMap fenceMap;
+ std::array<FencePair, PresentLatencyTracker::kMaxPendingFrames> fences;
+ std::generate(fences.begin(), fences.end(), [&fenceMap] { return makePendingFence(fenceMap); });
+
+ // The present latency is 0 if all fences are pending.
+ const TimePoint kCompositeTime = TimePoint::fromNs(1234);
+ for (const auto& [fence, fenceTime] : fences) {
+ EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fenceTime), Duration::zero());
+ }
+
+ // If multiple frames have been presented...
+ constexpr size_t kPresentCount = fences.size() / 2;
+ for (size_t i = 0; i < kPresentCount; i++) {
+ fences[i].second->signalForTest(kCompositeTime.ns() + static_cast<nsecs_t>(i));
+ }
+
+ const auto fence = makePendingFence(fenceMap);
+
+ // ...then the present latency is measured using the latest frame.
+ constexpr Duration kPresentLatency = Duration::fromNs(static_cast<nsecs_t>(kPresentCount) - 1);
+ EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fence.second), kPresentLatency);
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 4e2fbfd..cc93db3 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -30,6 +30,7 @@
#include <android-base/strings.h>
#include <android/configuration.h>
#include <android/gui/IDisplayEventConnection.h>
+#include <android/gui/StaticDisplayInfo.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/types.h>
@@ -55,6 +56,7 @@
#include <ftl/fake_guard.h>
#include <ftl/future.h>
#include <ftl/small_map.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/BufferQueue.h>
#include <gui/DebugEGLImageTracker.h>
#include <gui/IProducerListener.h>
@@ -103,12 +105,9 @@
#include <ui/DisplayIdentification.h>
#include "BackgroundExecutor.h"
-#include "BufferLayer.h"
-#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "Client.h"
#include "Colorizer.h"
-#include "ContainerLayer.h"
#include "DisplayDevice.h"
#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/FramebufferSurface.h"
@@ -128,7 +127,6 @@
#include "LayerProtoHelper.h"
#include "LayerRenderArea.h"
#include "LayerVector.h"
-#include "MonitoredProducer.h"
#include "MutexUtils.h"
#include "NativeWindowSurface.h"
#include "RefreshRateOverlay.h"
@@ -154,8 +152,13 @@
#define NO_THREAD_SAFETY_ANALYSIS \
_Pragma("GCC error \"Prefer <ftl/fake_guard.h> or MutexUtils.h helpers.\"")
+// To enable layer borders in the system, change the below flag to true.
+#undef DOES_CONTAIN_BORDER
+#define DOES_CONTAIN_BORDER false
+
namespace android {
+using namespace std::chrono_literals;
using namespace std::string_literals;
using namespace hardware::configstore;
@@ -170,9 +173,12 @@
using base::StringAppendF;
using gui::DisplayInfo;
+using gui::GameMode;
using gui::IDisplayEventConnection;
using gui::IWindowInfosListener;
+using gui::LayerMetadata;
using gui::WindowInfo;
+using gui::aidl_utils::binderStatusFromStatusT;
using ui::ColorMode;
using ui::Dataspace;
using ui::DisplayPrimaries;
@@ -273,6 +279,8 @@
const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
+static const int MAX_TRACING_MEMORY = 1024 * 1024 * 1024; // 1GB
+
// ---------------------------------------------------------------------------
int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
bool SurfaceFlinger::useHwcForRgbToYuv;
@@ -327,11 +335,11 @@
mFrameTimeline(mFactory.createFrameTimeline(mTimeStats, mPid)),
mCompositionEngine(mFactory.createCompositionEngine()),
mHwcServiceName(base::GetProperty("debug.sf.hwc_service_name"s, "default"s)),
- mTunnelModeEnabledReporter(new TunnelModeEnabledReporter()),
+ mTunnelModeEnabledReporter(sp<TunnelModeEnabledReporter>::make()),
mInternalDisplayDensity(getDensityFromProperty("ro.sf.lcd_density", true)),
mEmulatedDisplayDensity(getDensityFromProperty("qemu.sf.lcd_density", false)),
mPowerAdvisor(std::make_unique<Hwc2::impl::PowerAdvisor>(*this)),
- mWindowInfosListenerInvoker(sp<WindowInfosListenerInvoker>::make(*this)) {
+ mWindowInfosListenerInvoker(sp<WindowInfosListenerInvoker>::make()) {
ALOGI("Using HWComposer service: %s", mHwcServiceName.c_str());
}
@@ -402,7 +410,7 @@
property_get("ro.sf.blurs_are_expensive", value, "0");
mBlursAreExpensive = atoi(value);
- const size_t defaultListSize = ISurfaceComposer::MAX_LAYERS;
+ const size_t defaultListSize = MAX_LAYERS;
auto listSize = property_get_int32("debug.sf.max_igbp_list_size", int32_t(defaultListSize));
mMaxGraphicBufferProducerListSize = (listSize > 0) ? size_t(listSize) : defaultListSize;
mGraphicBufferProducerListSizeLogThreshold =
@@ -452,14 +460,14 @@
}
LatchUnsignaledConfig SurfaceFlinger::getLatchUnsignaledConfig() {
- if (base::GetBoolProperty("debug.sf.latch_unsignaled"s, false)) {
- return LatchUnsignaledConfig::Always;
- }
-
if (base::GetBoolProperty("debug.sf.auto_latch_unsignaled"s, true)) {
return LatchUnsignaledConfig::AutoSingleLayer;
}
+ if (base::GetBoolProperty("debug.sf.latch_unsignaled"s, false)) {
+ return LatchUnsignaledConfig::Always;
+ }
+
return LatchUnsignaledConfig::Disabled;
}
@@ -470,7 +478,8 @@
mBootFinished = false;
// Sever the link to inputflinger since it's gone as well.
- static_cast<void>(mScheduler->schedule([=] { mInputFlinger = nullptr; }));
+ static_cast<void>(mScheduler->schedule(
+ [this] { mInputFlinger.clear(); }));
// restore initial conditions (default device unblank, etc)
initializeDisplays();
@@ -483,11 +492,6 @@
mScheduler->run();
}
-sp<ISurfaceComposerClient> SurfaceFlinger::createConnection() {
- const sp<Client> client = new Client(this);
- return client->initCheck() == NO_ERROR ? client : nullptr;
-}
-
sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName, bool secure) {
// onTransact already checks for some permissions, but adding an additional check here.
// This is to ensure that only system and graphics can request to create a secure
@@ -503,7 +507,7 @@
virtual ~DisplayToken() {
// no more references, this display must be terminated
Mutex::Autolock _l(flinger->mStateLock);
- flinger->mCurrentState.displays.removeItem(this);
+ flinger->mCurrentState.displays.removeItem(wp<IBinder>::fromExisting(this));
flinger->setTransactionFlags(eDisplayTransactionNeeded);
}
public:
@@ -512,7 +516,7 @@
}
};
- sp<BBinder> token = new DisplayToken(this);
+ sp<BBinder> token = sp<DisplayToken>::make(sp<SurfaceFlinger>::fromExisting(this));
Mutex::Autolock _l(mStateLock);
// Display ID is assigned when virtual display is allocated by HWC.
@@ -604,12 +608,6 @@
return displayIds;
}
-status_t SurfaceFlinger::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) const {
- Mutex::Autolock lock(mStateLock);
- *id = getPrimaryDisplayIdLocked();
- return NO_ERROR;
-}
-
sp<IBinder> SurfaceFlinger::getPhysicalDisplayToken(PhysicalDisplayId displayId) const {
Mutex::Autolock lock(mStateLock);
return getPhysicalDisplayTokenLocked(displayId);
@@ -660,7 +658,7 @@
const String16 name("window");
mWindowManager = defaultServiceManager()->getService(name);
if (mWindowManager != 0) {
- mWindowManager->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
+ mWindowManager->linkToDeath(sp<IBinder::DeathRecipient>::fromExisting(this));
}
// stop boot animation
@@ -765,10 +763,10 @@
// Do not call property_set on main thread which will be blocked by init
// Use StartPropertySetThread instead.
-void SurfaceFlinger::init() {
+void SurfaceFlinger::init() FTL_FAKE_GUARD(kMainThreadContext) {
ALOGI( "SurfaceFlinger's main thread ready to run. "
"Initializing graphics H/W...");
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
// Get a RenderEngine for the given display / config (can't fail)
// TODO(b/77156734): We need to stop casting and use HAL types when possible.
@@ -808,12 +806,14 @@
}
// Process any initial hotplug and resulting display changes.
- processDisplayHotplugEventsLocked();
+ LOG_ALWAYS_FATAL_IF(!configureLocked(),
+ "Initial display configuration failed: HWC did not hotplug");
+ processDisplayChangesLocked();
+
const auto display = getDefaultDisplayDeviceLocked();
- LOG_ALWAYS_FATAL_IF(!display, "Missing primary display after registering composer callback.");
- const auto displayId = display->getPhysicalId();
- LOG_ALWAYS_FATAL_IF(!getHwComposer().isConnected(displayId),
- "Primary display is disconnected.");
+ LOG_ALWAYS_FATAL_IF(!display, "Failed to configure the primary display");
+ LOG_ALWAYS_FATAL_IF(!getHwComposer().isConnected(display->getPhysicalId()),
+ "Primary display is disconnected");
// initialize our drawing state
mDrawingState = mCurrentState;
@@ -881,17 +881,6 @@
// ----------------------------------------------------------------------------
-bool SurfaceFlinger::authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& bufferProducer) const {
- Mutex::Autolock _l(mStateLock);
- return authenticateSurfaceTextureLocked(bufferProducer);
-}
-
-bool SurfaceFlinger::authenticateSurfaceTextureLocked(
- const sp<IGraphicBufferProducer>& /* bufferProducer */) const {
- return false;
-}
-
status_t SurfaceFlinger::getSupportedFrameTimestamps(
std::vector<FrameEvent>* outSupported) const {
*outSupported = {
@@ -1061,12 +1050,14 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>&, DisplayStatInfo* stats) {
- if (!stats) {
+status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>&, DisplayStatInfo* outStats) {
+ if (!outStats) {
return BAD_VALUE;
}
- *stats = mScheduler->getDisplayStatInfo(systemTime());
+ const auto& schedule = mScheduler->getVsyncSchedule();
+ outStats->vsyncTime = schedule.vsyncDeadlineAfter(TimePoint::now()).ns();
+ outStats->vsyncPeriod = schedule.period().ns();
return NO_ERROR;
}
@@ -1454,18 +1445,6 @@
}));
}
-status_t SurfaceFlinger::clearAnimationFrameStats() {
- Mutex::Autolock _l(mStateLock);
- mAnimFrameTracker.clearStats();
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::getAnimationFrameStats(FrameStats* outStats) const {
- Mutex::Autolock _l(mStateLock);
- mAnimFrameTracker.getStats(outStats);
- return NO_ERROR;
-}
-
status_t SurfaceFlinger::overrideHdrTypes(const sp<IBinder>& displayToken,
const std::vector<ui::Hdr>& hdrTypes) {
Mutex::Autolock lock(mStateLock);
@@ -1575,15 +1554,13 @@
status_t SurfaceFlinger::injectVSync(nsecs_t when) {
Mutex::Autolock lock(mStateLock);
- const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(when);
- const auto expectedPresent = calculateExpectedPresentTime(stats);
- return mScheduler->injectVSync(when, /*expectedVSyncTime=*/expectedPresent,
- /*deadlineTimestamp=*/expectedPresent)
- ? NO_ERROR
- : BAD_VALUE;
+ const nsecs_t expectedPresentTime = calculateExpectedPresentTime(TimePoint::fromNs(when)).ns();
+ const nsecs_t deadlineTimestamp = expectedPresentTime;
+ return mScheduler->injectVSync(when, expectedPresentTime, deadlineTimestamp) ? NO_ERROR
+ : BAD_VALUE;
}
-status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
+status_t SurfaceFlinger::getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) {
outLayers->clear();
auto future = mScheduler->schedule([=] {
const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked());
@@ -1815,10 +1792,11 @@
// ----------------------------------------------------------------------------
sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection(
- ISurfaceComposer::VsyncSource vsyncSource,
- ISurfaceComposer::EventRegistrationFlags eventRegistration) {
+ gui::ISurfaceComposer::VsyncSource vsyncSource, EventRegistrationFlags eventRegistration) {
const auto& handle =
- vsyncSource == eVsyncSourceSurfaceFlinger ? mSfConnectionHandle : mAppConnectionHandle;
+ vsyncSource == gui::ISurfaceComposer::VsyncSource::eVsyncSourceSurfaceFlinger
+ ? mSfConnectionHandle
+ : mAppConnectionHandle;
return mScheduler->createDisplayEventConnection(handle, eventRegistration);
}
@@ -1891,30 +1869,16 @@
}
}
-void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
- std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
- *compositorTiming = getBE().mCompositorTiming;
-}
-
void SurfaceFlinger::onComposerHalHotplug(hal::HWDisplayId hwcDisplayId,
hal::Connection connection) {
- const bool connected = connection == hal::Connection::CONNECTED;
- ALOGI("%s HAL display %" PRIu64, connected ? "Connecting" : "Disconnecting", hwcDisplayId);
-
- // Only lock if we're not on the main thread. This function is normally
- // called on a hwbinder thread, but for the primary display it's called on
- // the main thread with the state lock already held, so don't attempt to
- // acquire it here.
- ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId);
-
- mPendingHotplugEvents.emplace_back(HotplugEvent{hwcDisplayId, connection});
-
- if (std::this_thread::get_id() == mMainThreadId) {
- // Process all pending hot plug events immediately if we are on the main thread.
- processDisplayHotplugEventsLocked();
+ {
+ std::lock_guard<std::mutex> lock(mHotplugMutex);
+ mPendingHotplugEvents.push_back(HotplugEvent{hwcDisplayId, connection});
}
- setTransactionFlags(eDisplayTransactionNeeded);
+ if (mScheduler) {
+ mScheduler->scheduleConfigure();
+ }
}
void SurfaceFlinger::onComposerHalVsyncPeriodTimingChanged(
@@ -1956,26 +1920,15 @@
}));
}
-SurfaceFlinger::FenceWithFenceTime SurfaceFlinger::previousFrameFence() {
- const auto now = systemTime();
- const auto vsyncPeriod = mScheduler->getDisplayStatInfo(now).vsyncPeriod;
- const bool expectedPresentTimeIsTheNextVsync = mExpectedPresentTime - now <= vsyncPeriod;
-
- size_t shift = 0;
- if (!expectedPresentTimeIsTheNextVsync) {
- shift = static_cast<size_t>((mExpectedPresentTime - now) / vsyncPeriod);
- if (shift >= mPreviousPresentFences.size()) {
- shift = mPreviousPresentFences.size() - 1;
- }
- }
- ATRACE_FORMAT("previousFrameFence shift=%zu", shift);
- return mPreviousPresentFences[shift];
+auto SurfaceFlinger::getPreviousPresentFence(TimePoint frameTime, Period vsyncPeriod)
+ -> const FenceTimePtr& {
+ const bool isTwoVsyncsAhead = mExpectedPresentTime - frameTime > vsyncPeriod;
+ const size_t i = static_cast<size_t>(isTwoVsyncsAhead);
+ return mPreviousPresentFences[i].fenceTime;
}
-bool SurfaceFlinger::previousFramePending(int graceTimeMs) {
+bool SurfaceFlinger::isFencePending(const FenceTimePtr& fence, int graceTimeMs) {
ATRACE_CALL();
- const std::shared_ptr<FenceTime>& fence = previousFrameFence().fenceTime;
-
if (fence == FenceTime::NO_FENCE) {
return false;
}
@@ -1986,44 +1939,45 @@
return status == -ETIME;
}
-nsecs_t SurfaceFlinger::previousFramePresentTime() {
- const std::shared_ptr<FenceTime>& fence = previousFrameFence().fenceTime;
+TimePoint SurfaceFlinger::calculateExpectedPresentTime(TimePoint frameTime) const {
+ const auto& schedule = mScheduler->getVsyncSchedule();
- if (fence == FenceTime::NO_FENCE) {
- return Fence::SIGNAL_TIME_INVALID;
+ const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(frameTime);
+ if (mVsyncModulator->getVsyncConfig().sfOffset > 0) {
+ return vsyncDeadline;
}
- return fence->getSignalTime();
+ // Inflate the expected present time if we're targeting the next vsync.
+ return vsyncDeadline + schedule.period();
}
-nsecs_t SurfaceFlinger::calculateExpectedPresentTime(DisplayStatInfo stats) const {
- // Inflate the expected present time if we're targetting the next vsync.
- return mVsyncModulator->getVsyncConfig().sfOffset > 0 ? stats.vsyncTime
- : stats.vsyncTime + stats.vsyncPeriod;
+void SurfaceFlinger::configure() FTL_FAKE_GUARD(kMainThreadContext) {
+ Mutex::Autolock lock(mStateLock);
+ if (configureLocked()) {
+ setTransactionFlags(eDisplayTransactionNeeded);
+ }
}
-bool SurfaceFlinger::commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime)
+bool SurfaceFlinger::commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime)
FTL_FAKE_GUARD(kMainThreadContext) {
- // calculate the expected present time once and use the cached
- // value throughout this frame to make sure all layers are
- // seeing this same value.
- if (expectedVsyncTime >= frameTime) {
- mExpectedPresentTime = expectedVsyncTime;
- } else {
- const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(frameTime);
- mExpectedPresentTime = calculateExpectedPresentTime(stats);
- }
-
- const nsecs_t lastScheduledPresentTime = mScheduledPresentTime;
+ // The expectedVsyncTime, which was predicted when this frame was scheduled, is normally in the
+ // future relative to frameTime, but may not be for delayed frames. Adjust mExpectedPresentTime
+ // accordingly, but not mScheduledPresentTime.
+ const TimePoint lastScheduledPresentTime = mScheduledPresentTime;
mScheduledPresentTime = expectedVsyncTime;
- const auto vsyncIn = [&] {
- if (!ATRACE_ENABLED()) return 0.f;
- return (mExpectedPresentTime - systemTime()) / 1e6f;
- }();
- ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, vsyncId, vsyncIn,
+ // Calculate the expected present time once and use the cached value throughout this frame to
+ // make sure all layers are seeing this same value.
+ mExpectedPresentTime = expectedVsyncTime >= frameTime ? expectedVsyncTime
+ : calculateExpectedPresentTime(frameTime);
+
+ ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, vsyncId.value,
+ ticks<std::milli, float>(mExpectedPresentTime - TimePoint::now()),
mExpectedPresentTime == expectedVsyncTime ? "" : " (adjusted)");
+ const Period vsyncPeriod = mScheduler->getVsyncSchedule().period();
+ const FenceTimePtr& previousPresentFence = getPreviousPresentFence(frameTime, vsyncPeriod);
+
// When Backpressure propagation is enabled we want to give a small grace period
// for the present fence to fire instead of just giving up on this frame to handle cases
// where present fence is just about to get signaled.
@@ -2032,7 +1986,8 @@
// Pending frames may trigger backpressure propagation.
const TracedOrdinal<bool> framePending = {"PrevFramePending",
- previousFramePending(graceTimeForPresentFenceMs)};
+ isFencePending(previousPresentFence,
+ graceTimeForPresentFenceMs)};
// Frame missed counts for metrics tracking.
// A frame is missed if the prior frame is still pending. If no longer pending,
@@ -2042,13 +1997,12 @@
// Add some slop to correct for drift. This should generally be
// smaller than a typical frame duration, but should not be so small
// that it reports reasonable drift as a missed frame.
- const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(systemTime());
- const nsecs_t frameMissedSlop = stats.vsyncPeriod / 2;
- const nsecs_t previousPresentTime = previousFramePresentTime();
+ const nsecs_t frameMissedSlop = vsyncPeriod.ns() / 2;
+ const nsecs_t previousPresentTime = previousPresentFence->getSignalTime();
const TracedOrdinal<bool> frameMissed = {"PrevFrameMissed",
framePending ||
(previousPresentTime >= 0 &&
- (lastScheduledPresentTime <
+ (lastScheduledPresentTime.ns() <
previousPresentTime - frameMissedSlop))};
const TracedOrdinal<bool> hwcFrameMissed = {"PrevHwcFrameMissed",
mHadDeviceComposition && frameMissed};
@@ -2068,6 +2022,11 @@
mGpuFrameMissedCount++;
}
+ if (mTracingEnabledChanged) {
+ mLayerTracingEnabled = mLayerTracing.isEnabled();
+ mTracingEnabledChanged = false;
+ }
+
// If we are in the middle of a mode change and the fence hasn't
// fired yet just wait for the next commit.
if (mSetActiveModePending) {
@@ -2100,14 +2059,15 @@
activeDisplay->getPowerMode() == hal::PowerMode::ON;
if (mPowerHintSessionEnabled) {
const auto& display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()).get();
- // get stable vsync period from display mode
- const nsecs_t vsyncPeriod = display->getActiveMode()->getVsyncPeriod();
+ const Period vsyncPeriod = Period::fromNs(display->getActiveMode()->getVsyncPeriod());
mPowerAdvisor->setCommitStart(frameTime);
mPowerAdvisor->setExpectedPresentTime(mExpectedPresentTime);
- const nsecs_t idealSfWorkDuration =
- mVsyncModulator->getVsyncConfig().sfWorkDuration.count();
- // Frame delay is how long we should have minus how long we actually have
- mPowerAdvisor->setFrameDelay(idealSfWorkDuration - (mExpectedPresentTime - frameTime));
+
+ // Frame delay is how long we should have minus how long we actually have.
+ const Duration idealSfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration;
+ const Duration frameDelay = idealSfWorkDuration - (mExpectedPresentTime - frameTime);
+
+ mPowerAdvisor->setFrameDelay(frameDelay);
mPowerAdvisor->setTotalFrameTargetWorkDuration(idealSfWorkDuration);
mPowerAdvisor->setTargetWorkDuration(vsyncPeriod);
@@ -2118,11 +2078,6 @@
}
}
- if (mTracingEnabledChanged) {
- mLayerTracingEnabled = mLayerTracing.isEnabled();
- mTracingEnabledChanged = false;
- }
-
if (mRefreshRateOverlaySpinner) {
Mutex::Autolock lock(mStateLock);
if (const auto display = getDefaultDisplayDeviceLocked()) {
@@ -2133,11 +2088,13 @@
// Composite if transactions were committed, or if requested by HWC.
bool mustComposite = mMustComposite.exchange(false);
{
- mFrameTimeline->setSfWakeUp(vsyncId, frameTime, Fps::fromPeriodNsecs(stats.vsyncPeriod));
+ mFrameTimeline->setSfWakeUp(vsyncId.value, frameTime.ns(),
+ Fps::fromPeriodNsecs(vsyncPeriod.ns()));
bool needsTraversal = false;
if (clearTransactionFlags(eTransactionFlushNeeded)) {
- needsTraversal |= commitCreatedLayers();
+ needsTraversal |= commitMirrorDisplays(vsyncId);
+ needsTraversal |= commitCreatedLayers(vsyncId);
needsTraversal |= flushTransactionQueues(vsyncId);
}
@@ -2182,17 +2139,18 @@
if (mLayerTracingEnabled && !mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
// This will block and tracing should only be enabled for debugging.
- mLayerTracing.notify(mVisibleRegionsDirty, frameTime);
+ mLayerTracing.notify(mVisibleRegionsDirty, frameTime.ns(), vsyncId.value);
}
+ mLastCommittedVsyncId = vsyncId;
persistDisplayBrightness(mustComposite);
return mustComposite && CC_LIKELY(mBootStage != BootStage::BOOTLOADER);
}
-void SurfaceFlinger::composite(nsecs_t frameTime, int64_t vsyncId)
+void SurfaceFlinger::composite(TimePoint frameTime, VsyncId vsyncId)
FTL_FAKE_GUARD(kMainThreadContext) {
- ATRACE_FORMAT("%s %" PRId64, __func__, vsyncId);
+ ATRACE_FORMAT("%s %" PRId64, __func__, vsyncId.value);
compositionengine::CompositionRefreshArgs refreshArgs;
const auto& displays = FTL_FAKE_GUARD(mStateLock, mDisplays);
@@ -2207,6 +2165,22 @@
if (auto layerFE = layer->getCompositionEngineLayerFE())
refreshArgs.layers.push_back(layerFE);
});
+
+ if (DOES_CONTAIN_BORDER) {
+ refreshArgs.borderInfoList.clear();
+ mDrawingState.traverse([&refreshArgs](Layer* layer) {
+ if (layer->isBorderEnabled()) {
+ compositionengine::BorderRenderInfo info;
+ info.width = layer->getBorderWidth();
+ info.color = layer->getBorderColor();
+ layer->traverse(LayerVector::StateSet::Drawing, [&info](Layer* ilayer) {
+ info.layerIds.push_back(ilayer->getSequence());
+ });
+ refreshArgs.borderInfoList.emplace_back(std::move(info));
+ }
+ });
+ }
+
refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
for (auto layer : mLayersWithQueuedFrames) {
if (auto layerFE = layer->getCompositionEngineLayerFE())
@@ -2236,13 +2210,13 @@
refreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::milliseconds(mDebugFlashDelay);
}
- const auto expectedPresentTime = mExpectedPresentTime.load();
- const auto prevVsyncTime = mScheduler->getPreviousVsyncFrom(expectedPresentTime);
+ const auto prevVsyncTime = mExpectedPresentTime - mScheduler->getVsyncSchedule().period();
const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
+
refreshArgs.earliestPresentTime = prevVsyncTime - hwcMinWorkDuration;
refreshArgs.previousPresentFence = mPreviousPresentFences[0].fenceTime;
refreshArgs.scheduledFrameTime = mScheduler->getScheduledFrameTime();
- refreshArgs.expectedPresentTime = expectedPresentTime;
+ refreshArgs.expectedPresentTime = mExpectedPresentTime.ns();
// Store the present time just before calling to the composition engine so we could notify
// the scheduler.
@@ -2250,12 +2224,13 @@
mCompositionEngine->present(refreshArgs);
- mTimeStats->recordFrameDuration(frameTime, systemTime());
+ mTimeStats->recordFrameDuration(frameTime.ns(), systemTime());
// Send a power hint hint after presentation is finished
if (mPowerHintSessionEnabled) {
- mPowerAdvisor->setSfPresentTiming(mPreviousPresentFences[0].fenceTime->getSignalTime(),
- systemTime());
+ mPowerAdvisor->setSfPresentTiming(TimePoint::fromNs(mPreviousPresentFences[0]
+ .fenceTime->getSignalTime()),
+ TimePoint::now());
if (mPowerHintSessionMode.late) {
mPowerAdvisor->sendActualWorkDuration();
}
@@ -2265,7 +2240,6 @@
scheduleComposite(FrameHint::kNone);
}
- postFrame();
postComposition();
const bool prevFrameHadClientComposition = mHadClientComposition;
@@ -2295,7 +2269,7 @@
mLayersWithQueuedFrames.clear();
if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
// This will block and should only be used for debugging.
- mLayerTracing.notify(mVisibleRegionsDirty, frameTime);
+ mLayerTracing.notify(mVisibleRegionsDirty, frameTime.ns(), vsyncId.value);
}
mVisibleRegionsWereDirtyThisFrame = mVisibleRegionsDirty; // Cache value for use in post-comp
@@ -2306,7 +2280,7 @@
}
if (mPowerHintSessionEnabled) {
- mPowerAdvisor->setCompositeEnd(systemTime());
+ mPowerAdvisor->setCompositeEnd(TimePoint::now());
}
}
@@ -2325,66 +2299,6 @@
mLayersPendingRefresh.clear();
}
-void SurfaceFlinger::updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
- std::shared_ptr<FenceTime>& presentFenceTime) {
- // Update queue of past composite+present times and determine the
- // most recently known composite to present latency.
- getBE().mCompositePresentTimes.push({compositeTime, presentFenceTime});
- nsecs_t compositeToPresentLatency = -1;
- while (!getBE().mCompositePresentTimes.empty()) {
- SurfaceFlingerBE::CompositePresentTime& cpt = getBE().mCompositePresentTimes.front();
- // Cached values should have been updated before calling this method,
- // which helps avoid duplicate syscalls.
- nsecs_t displayTime = cpt.display->getCachedSignalTime();
- if (displayTime == Fence::SIGNAL_TIME_PENDING) {
- break;
- }
- compositeToPresentLatency = displayTime - cpt.composite;
- getBE().mCompositePresentTimes.pop();
- }
-
- // Don't let mCompositePresentTimes grow unbounded, just in case.
- while (getBE().mCompositePresentTimes.size() > 16) {
- getBE().mCompositePresentTimes.pop();
- }
-
- setCompositorTimingSnapped(stats, compositeToPresentLatency);
-}
-
-void SurfaceFlinger::setCompositorTimingSnapped(const DisplayStatInfo& stats,
- nsecs_t compositeToPresentLatency) {
- // Avoid division by 0 by defaulting to 60Hz
- const auto vsyncPeriod = stats.vsyncPeriod ?: (60_Hz).getPeriodNsecs();
-
- // Integer division and modulo round toward 0 not -inf, so we need to
- // treat negative and positive offsets differently.
- nsecs_t idealLatency = (mVsyncConfiguration->getCurrentConfigs().late.sfOffset > 0)
- ? (vsyncPeriod -
- (mVsyncConfiguration->getCurrentConfigs().late.sfOffset % vsyncPeriod))
- : ((-mVsyncConfiguration->getCurrentConfigs().late.sfOffset) % vsyncPeriod);
-
- // Just in case mVsyncConfiguration->getCurrentConfigs().late.sf == -vsyncInterval.
- if (idealLatency <= 0) {
- idealLatency = vsyncPeriod;
- }
-
- // Snap the latency to a value that removes scheduling jitter from the
- // composition and present times, which often have >1ms of jitter.
- // Reducing jitter is important if an app attempts to extrapolate
- // something (such as user input) to an accurate diasplay time.
- // Snapping also allows an app to precisely calculate
- // mVsyncConfiguration->getCurrentConfigs().late.sf with (presentLatency % interval).
- const nsecs_t bias = vsyncPeriod / 2;
- const int64_t extraVsyncs = ((compositeToPresentLatency - idealLatency + bias) / vsyncPeriod);
- const nsecs_t snappedCompositeToPresentLatency =
- (extraVsyncs > 0) ? idealLatency + (extraVsyncs * vsyncPeriod) : idealLatency;
-
- std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
- getBE().mCompositorTiming.deadline = stats.vsyncTime - idealLatency;
- getBE().mCompositorTiming.interval = vsyncPeriod;
- getBE().mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
-}
-
bool SurfaceFlinger::isHdrLayer(Layer* layer) const {
// Treat all layers as non-HDR if:
// 1. They do not have a valid HDR dataspace. Currently we treat those as PQ or HLG. and
@@ -2441,7 +2355,7 @@
void SurfaceFlinger::postComposition() {
ATRACE_CALL();
- ALOGV("postComposition");
+ ALOGV(__func__);
const auto* display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()).get();
@@ -2455,40 +2369,41 @@
glCompositionDoneFenceTime = FenceTime::NO_FENCE;
}
- for (size_t i = mPreviousPresentFences.size()-1; i >= 1; i--) {
- mPreviousPresentFences[i] = mPreviousPresentFences[i-1];
- }
+ mPreviousPresentFences[1] = mPreviousPresentFences[0];
- mPreviousPresentFences[0].fence =
+ auto presentFence =
display ? getHwComposer().getPresentFence(display->getPhysicalId()) : Fence::NO_FENCE;
- mPreviousPresentFences[0].fenceTime =
- std::make_shared<FenceTime>(mPreviousPresentFences[0].fence);
- nsecs_t now = systemTime();
+ auto presentFenceTime = std::make_shared<FenceTime>(presentFence);
+ mPreviousPresentFences[0] = {presentFence, presentFenceTime};
+
+ const TimePoint presentTime = TimePoint::now();
// Set presentation information before calling Layer::releasePendingBuffer, such that jank
// information from previous' frame classification is already available when sending jank info
// to clients, so they get jank classification as early as possible.
- mFrameTimeline->setSfPresent(/* sfPresentTime */ now, mPreviousPresentFences[0].fenceTime,
- glCompositionDoneFenceTime);
-
- const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(now);
+ mFrameTimeline->setSfPresent(presentTime.ns(), presentFenceTime, glCompositionDoneFenceTime);
// We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
// be sampled a little later than when we started doing work for this frame,
- // but that should be okay since updateCompositorTiming has snapping logic.
- updateCompositorTiming(stats, mCompositionEngine->getLastFrameRefreshTimestamp(),
- mPreviousPresentFences[0].fenceTime);
- CompositorTiming compositorTiming;
- {
- std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
- compositorTiming = getBE().mCompositorTiming;
- }
+ // but that should be okay since CompositorTiming has snapping logic.
+ const TimePoint compositeTime =
+ TimePoint::fromNs(mCompositionEngine->getLastFrameRefreshTimestamp());
+ const Duration presentLatency =
+ mPresentLatencyTracker.trackPendingFrame(compositeTime, presentFenceTime);
+
+ const auto& schedule = mScheduler->getVsyncSchedule();
+ const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(presentTime);
+ const Period vsyncPeriod = schedule.period();
+ const nsecs_t vsyncPhase = mVsyncConfiguration->getCurrentConfigs().late.sfOffset;
+
+ const CompositorTiming compositorTiming(vsyncDeadline.ns(), vsyncPeriod.ns(), vsyncPhase,
+ presentLatency.ns());
for (const auto& layer: mLayersWithQueuedFrames) {
- layer->onPostComposition(display, glCompositionDoneFenceTime,
- mPreviousPresentFences[0].fenceTime, compositorTiming);
- layer->releasePendingBuffer(/*dequeueReadyTime*/ now);
+ layer->onPostComposition(display, glCompositionDoneFenceTime, presentFenceTime,
+ compositorTiming);
+ layer->releasePendingBuffer(presentTime.ns());
}
std::vector<std::pair<std::shared_ptr<compositionengine::Display>, sp<HdrLayerInfoReporter>>>
@@ -2545,13 +2460,16 @@
mSomeDataspaceChanged = false;
mVisibleRegionsWereDirtyThisFrame = false;
- mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0].fence);
+ mTransactionCallbackInvoker.addPresentFence(std::move(presentFence));
mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
mTransactionCallbackInvoker.clearCompletedTransactions();
+ mTimeStats->incrementTotalFrames();
+ mTimeStats->setPresentFenceGlobal(presentFenceTime);
+
if (display && display->isInternal() && display->getPowerMode() == hal::PowerMode::ON &&
- mPreviousPresentFences[0].fenceTime->isValid()) {
- mScheduler->addPresentFence(mPreviousPresentFences[0].fenceTime);
+ presentFenceTime->isValid()) {
+ mScheduler->addPresentFence(std::move(presentFenceTime));
}
const bool isDisplayConnected =
@@ -2563,24 +2481,6 @@
}
}
- if (mAnimCompositionPending) {
- mAnimCompositionPending = false;
-
- if (mPreviousPresentFences[0].fenceTime->isValid()) {
- mAnimFrameTracker.setActualPresentFence(mPreviousPresentFences[0].fenceTime);
- } else if (isDisplayConnected) {
- // The HWC doesn't support present fences, so use the refresh
- // timestamp instead.
- const nsecs_t presentTime = display->getRefreshTimestamp();
- mAnimFrameTracker.setActualPresentTime(presentTime);
- }
- mAnimFrameTracker.advanceFrame();
- }
-
- mTimeStats->incrementTotalFrames();
-
- mTimeStats->setPresentFenceGlobal(mPreviousPresentFences[0].fenceTime);
-
const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle);
mTimeStats->recordDisplayEventConnectionCount(sfConnections + appConnections);
@@ -2590,21 +2490,6 @@
return;
}
- nsecs_t currentTime = systemTime();
- if (mHasPoweredOff) {
- mHasPoweredOff = false;
- } else {
- nsecs_t elapsedTime = currentTime - getBE().mLastSwapTime;
- size_t numPeriods = static_cast<size_t>(elapsedTime / stats.vsyncPeriod);
- if (numPeriods < SurfaceFlingerBE::NUM_BUCKETS - 1) {
- getBE().mFrameBuckets[numPeriods] += elapsedTime;
- } else {
- getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1] += elapsedTime;
- }
- getBE().mTotalTime += elapsedTime;
- }
- getBE().mLastSwapTime = currentTime;
-
// Cleanup any outstanding resources due to rendering a prior frame.
getRenderEngine().cleanupPostRender();
@@ -2631,6 +2516,8 @@
// getTotalSize returns the total number of buffers that were allocated by SurfaceFlinger
ATRACE_INT64("Total Buffer Size", GraphicBufferAllocator::get().getTotalSize());
}
+
+ logFrameStats(presentTime);
}
FloatRect SurfaceFlinger::getMaxDisplayBounds() {
@@ -2663,16 +2550,6 @@
}
}
-void SurfaceFlinger::postFrame() {
- const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked());
- if (display && getHwComposer().isConnected(display->getPhysicalId())) {
- uint32_t flipCount = display->getPageFlipCount();
- if (flipCount % LOG_FRAME_STATS_PERIOD == 0) {
- logFrameStats();
- }
- }
-}
-
void SurfaceFlinger::commitTransactions() {
ATRACE_CALL();
@@ -2705,10 +2582,9 @@
do {
hwcModes = getHwComposer().getModes(displayId);
activeModeHwcId = getHwComposer().getActiveMode(displayId);
- LOG_ALWAYS_FATAL_IF(!activeModeHwcId, "HWC returned no active mode");
const auto isActiveMode = [activeModeHwcId](const HWComposer::HWCDisplayMode& mode) {
- return mode.hwcId == *activeModeHwcId;
+ return mode.hwcId == activeModeHwcId;
};
if (std::any_of(hwcModes.begin(), hwcModes.end(), isActiveMode)) {
@@ -2716,10 +2592,14 @@
}
} while (++attempt < kMaxAttempts);
- LOG_ALWAYS_FATAL_IF(attempt == kMaxAttempts,
- "After %d attempts HWC still returns an active mode which is not"
- " supported. Active mode ID = %" PRIu64 ". Supported modes = %s",
- kMaxAttempts, *activeModeHwcId, base::Join(hwcModes, ", ").c_str());
+ if (attempt == kMaxAttempts) {
+ const std::string activeMode =
+ activeModeHwcId ? std::to_string(*activeModeHwcId) : "unknown"s;
+ ALOGE("HWC failed to report an active mode that is supported: activeModeHwcId=%s, "
+ "hwcModes={%s}",
+ activeMode.c_str(), base::Join(hwcModes, ", ").c_str());
+ return {};
+ }
DisplayModes oldModes;
if (const auto token = getPhysicalDisplayTokenLocked(displayId)) {
@@ -2763,70 +2643,83 @@
return {modes, activeMode};
}
-void SurfaceFlinger::processDisplayHotplugEventsLocked() {
- for (const auto& event : mPendingHotplugEvents) {
- std::optional<DisplayIdentificationInfo> info =
- getHwComposer().onHotplug(event.hwcDisplayId, event.connection);
-
- if (!info) {
- continue;
- }
-
- const auto displayId = info->id;
- const auto token = mPhysicalDisplayTokens.get(displayId);
-
- if (event.connection == hal::Connection::CONNECTED) {
- auto [supportedModes, activeMode] = loadDisplayModes(displayId);
-
- if (!token) {
- ALOGV("Creating display %s", to_string(displayId).c_str());
-
- DisplayDeviceState state;
- state.physical = {.id = displayId,
- .type = getHwComposer().getDisplayConnectionType(displayId),
- .hwcDisplayId = event.hwcDisplayId,
- .deviceProductInfo = std::move(info->deviceProductInfo),
- .supportedModes = std::move(supportedModes),
- .activeMode = std::move(activeMode)};
- state.isSecure = true; // All physical displays are currently considered secure.
- state.displayName = std::move(info->name);
-
- sp<IBinder> token = new BBinder();
- mCurrentState.displays.add(token, state);
- mPhysicalDisplayTokens.try_emplace(displayId, std::move(token));
- mInterceptor->saveDisplayCreation(state);
- } else {
- ALOGV("Recreating display %s", to_string(displayId).c_str());
-
- auto& state = mCurrentState.displays.editValueFor(token->get());
- state.sequenceId = DisplayDeviceState{}.sequenceId; // Generate new sequenceId.
- state.physical->supportedModes = std::move(supportedModes);
- state.physical->activeMode = std::move(activeMode);
- if (getHwComposer().updatesDeviceProductInfoOnHotplugReconnect()) {
- state.physical->deviceProductInfo = std::move(info->deviceProductInfo);
- }
- }
- } else {
- ALOGV("Removing display %s", to_string(displayId).c_str());
-
- if (const ssize_t index = mCurrentState.displays.indexOfKey(token->get()); index >= 0) {
- const DisplayDeviceState& state = mCurrentState.displays.valueAt(index);
- mInterceptor->saveDisplayDeletion(state.sequenceId);
- mCurrentState.displays.removeItemsAt(index);
- }
-
- mPhysicalDisplayTokens.erase(displayId);
- }
-
- processDisplayChangesLocked();
+bool SurfaceFlinger::configureLocked() {
+ std::vector<HotplugEvent> events;
+ {
+ std::lock_guard<std::mutex> lock(mHotplugMutex);
+ events = std::move(mPendingHotplugEvents);
}
- mPendingHotplugEvents.clear();
+ for (const auto [hwcDisplayId, connection] : events) {
+ if (auto info = getHwComposer().onHotplug(hwcDisplayId, connection)) {
+ const auto displayId = info->id;
+ const bool connected = connection == hal::Connection::CONNECTED;
+
+ if (const char* const log =
+ processHotplug(displayId, hwcDisplayId, connected, std::move(*info))) {
+ ALOGI("%s display %s (HAL ID %" PRIu64 ")", log, to_string(displayId).c_str(),
+ hwcDisplayId);
+ }
+ }
+ }
+
+ return !events.empty();
+}
+
+const char* SurfaceFlinger::processHotplug(PhysicalDisplayId displayId,
+ hal::HWDisplayId hwcDisplayId, bool connected,
+ DisplayIdentificationInfo&& info) {
+ const auto tokenOpt = mPhysicalDisplayTokens.get(displayId);
+ if (!connected) {
+ LOG_ALWAYS_FATAL_IF(!tokenOpt);
+
+ if (const ssize_t index = mCurrentState.displays.indexOfKey(tokenOpt->get()); index >= 0) {
+ const DisplayDeviceState& state = mCurrentState.displays.valueAt(index);
+ mInterceptor->saveDisplayDeletion(state.sequenceId);
+ mCurrentState.displays.removeItemsAt(index);
+ }
+
+ mPhysicalDisplayTokens.erase(displayId);
+ return "Disconnecting";
+ }
+
+ auto [supportedModes, activeMode] = loadDisplayModes(displayId);
+ if (!activeMode) {
+ // TODO(b/241286153): Report hotplug failure to the framework.
+ ALOGE("Failed to hotplug display %s", to_string(displayId).c_str());
+ getHwComposer().disconnectDisplay(displayId);
+ return nullptr;
+ }
+
+ if (tokenOpt) {
+ auto& state = mCurrentState.displays.editValueFor(tokenOpt->get());
+ state.sequenceId = DisplayDeviceState{}.sequenceId; // Generate new sequenceId.
+ state.physical->supportedModes = std::move(supportedModes);
+ state.physical->activeMode = std::move(activeMode);
+ if (getHwComposer().updatesDeviceProductInfoOnHotplugReconnect()) {
+ state.physical->deviceProductInfo = std::move(info.deviceProductInfo);
+ }
+ return "Reconnecting";
+ }
+
+ DisplayDeviceState state;
+ state.physical = {.id = displayId,
+ .type = getHwComposer().getDisplayConnectionType(displayId),
+ .hwcDisplayId = hwcDisplayId,
+ .deviceProductInfo = std::move(info.deviceProductInfo),
+ .supportedModes = std::move(supportedModes),
+ .activeMode = std::move(activeMode)};
+ state.isSecure = true; // All physical displays are currently considered secure.
+ state.displayName = std::move(info.name);
+
+ sp<IBinder> token = sp<BBinder>::make();
+ mCurrentState.displays.add(token, state);
+ mPhysicalDisplayTokens.try_emplace(displayId, std::move(token));
+ mInterceptor->saveDisplayCreation(state);
+ return "Connecting";
}
void SurfaceFlinger::dispatchDisplayHotplugEvent(PhysicalDisplayId displayId, bool connected) {
- ALOGI("Dispatching display hotplug event displayId=%s, connected=%d",
- to_string(displayId).c_str(), connected);
mScheduler->onHotplugReceived(mAppConnectionHandle, displayId, connected);
mScheduler->onHotplugReceived(mSfConnectionHandle, displayId, connected);
}
@@ -2837,7 +2730,8 @@
const DisplayDeviceState& state,
const sp<compositionengine::DisplaySurface>& displaySurface,
const sp<IGraphicBufferProducer>& producer) {
- DisplayDeviceCreationArgs creationArgs(this, getHwComposer(), displayToken, compositionDisplay);
+ DisplayDeviceCreationArgs creationArgs(sp<SurfaceFlinger>::fromExisting(this), getHwComposer(),
+ displayToken, compositionDisplay);
creationArgs.sequenceId = state.sequenceId;
creationArgs.isSecure = state.isSecure;
creationArgs.displaySurface = displaySurface;
@@ -2900,7 +2794,8 @@
ALOGV("Display Orientation: %s", toCString(creationArgs.physicalOrientation));
// virtual displays are always considered enabled
- creationArgs.initialPowerMode = state.isVirtual() ? hal::PowerMode::ON : hal::PowerMode::OFF;
+ creationArgs.initialPowerMode =
+ state.isVirtual() ? std::make_optional(hal::PowerMode::ON) : std::nullopt;
sp<DisplayDevice> display = getFactory().createDisplayDevice(creationArgs);
@@ -3117,6 +3012,7 @@
const KeyedVector<wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays);
if (!curr.isIdenticalTo(draw)) {
mVisibleRegionsDirty = true;
+ mUpdateInputInfo = true;
// find the displays that were removed
// (ie: in drawing state but not in current state)
@@ -3154,13 +3050,13 @@
const bool displayTransactionNeeded = transactionFlags & eDisplayTransactionNeeded;
if (displayTransactionNeeded) {
processDisplayChangesLocked();
- processDisplayHotplugEventsLocked();
}
mForceTransactionDisplayChange = displayTransactionNeeded;
if (mSomeChildrenChanged) {
mVisibleRegionsDirty = true;
mSomeChildrenChanged = false;
+ mUpdateInputInfo = true;
}
// Update transform hint.
@@ -3202,7 +3098,7 @@
}
}
- if (!hintDisplay) {
+ if (!hintDisplay && mDisplays.size() > 0) {
// NOTE: TEMPORARY FIX ONLY. Real fix should cause layers to
// redraw after transform hint changes. See bug 8508397.
@@ -3212,7 +3108,11 @@
hintDisplay = getDefaultDisplayDeviceLocked();
}
- layer->updateTransformHint(hintDisplay->getTransformHint());
+ if (hintDisplay) {
+ layer->updateTransformHint(hintDisplay->getTransformHint());
+ } else {
+ ALOGW("Ignoring transform hint update for %s", layer->getDebugName());
+ }
});
}
@@ -3220,6 +3120,7 @@
mLayersAdded = false;
// Layers have been added.
mVisibleRegionsDirty = true;
+ mUpdateInputInfo = true;
}
// some layers might have been removed, so
@@ -3227,19 +3128,19 @@
if (mLayersRemoved) {
mLayersRemoved = false;
mVisibleRegionsDirty = true;
+ mUpdateInputInfo = true;
mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (mLayersPendingRemoval.indexOf(layer) >= 0) {
+ if (mLayersPendingRemoval.indexOf(sp<Layer>::fromExisting(layer)) >= 0) {
// this layer is not visible anymore
Region visibleReg;
visibleReg.set(layer->getScreenBounds());
- invalidateLayerStack(layer, visibleReg);
+ invalidateLayerStack(sp<Layer>::fromExisting(layer), visibleReg);
}
});
}
doCommitTransactions();
signalSynchronousTransactions(CountDownLatch::eSyncTransaction);
- mAnimTransactionPending = false;
}
void SurfaceFlinger::updateInputFlinger() {
@@ -3251,14 +3152,14 @@
std::vector<WindowInfo> windowInfos;
std::vector<DisplayInfo> displayInfos;
bool updateWindowInfo = false;
- if (mVisibleRegionsDirty || mInputInfoChanged) {
- mInputInfoChanged = false;
+ if (mUpdateInputInfo) {
+ mUpdateInputInfo = false;
updateWindowInfo = true;
buildWindowInfos(windowInfos, displayInfos);
- }
- if (!updateWindowInfo && mInputWindowCommands.empty()) {
+ } else if (mInputWindowCommands.empty()) {
return;
}
+
BackgroundExecutor::getInstance().sendCallbacks({[updateWindowInfo,
windowInfos = std::move(windowInfos),
displayInfos = std::move(displayInfos),
@@ -3267,12 +3168,17 @@
inputFlinger = mInputFlinger, this]() {
ATRACE_NAME("BackgroundExecutor::updateInputFlinger");
if (updateWindowInfo) {
- mWindowInfosListenerInvoker->windowInfosChanged(windowInfos, displayInfos,
- inputWindowCommands.syncInputWindows);
- } else if (inputWindowCommands.syncInputWindows) {
- // If the caller requested to sync input windows, but there are no
- // changes to input windows, notify immediately.
- windowInfosReported();
+ mWindowInfosListenerInvoker
+ ->windowInfosChanged(windowInfos, displayInfos,
+ inputWindowCommands.windowInfosReportedListeners);
+ } else {
+ // If there are listeners but no changes to input windows, call the listeners
+ // immediately.
+ for (const auto& listener : inputWindowCommands.windowInfosReportedListeners) {
+ if (IInterface::asBinder(listener)->isBinderAlive()) {
+ listener->onWindowInfosReported();
+ }
+ }
}
for (const auto& focusRequest : inputWindowCommands.focusRequests) {
inputFlinger->setFocusedWindow(focusRequest);
@@ -3343,10 +3249,11 @@
mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
if (!layer->needsInputInfo()) return;
- const auto opt = displayInputInfos.get(layer->getLayerStack(),
- [](const auto& info) -> Layer::InputDisplayArgs {
- return {&info.transform, info.isSecure};
- });
+ const auto opt = displayInputInfos.get(layer->getLayerStack())
+ .transform([](const DisplayDevice::InputInfo& info) {
+ return Layer::InputDisplayArgs{&info.transform, info.isSecure};
+ });
+
outWindowInfos.push_back(layer->fillInputInfo(opt.value_or(Layer::InputDisplayArgs{})));
});
@@ -3459,12 +3366,13 @@
mInterceptor->saveVSyncEvent(timestamp);
});
- mScheduler->initVsync(mScheduler->getVsyncDispatch(), *mFrameTimeline->getTokenManager(),
- configs.late.sfWorkDuration);
+ mScheduler->initVsync(mScheduler->getVsyncSchedule().getDispatch(),
+ *mFrameTimeline->getTokenManager(), configs.late.sfWorkDuration);
mRegionSamplingThread =
- new RegionSamplingThread(*this, RegionSamplingThread::EnvironmentTimingTunables());
- mFpsReporter = new FpsReporter(*mFrameTimeline, *this);
+ sp<RegionSamplingThread>::make(*this,
+ RegionSamplingThread::EnvironmentTimingTunables());
+ mFpsReporter = sp<FpsReporter>::make(*mFrameTimeline, *this);
// Dispatch a mode change request for the primary display on scheduler
// initialization, so that the EventThreads always contain a reference to a
// prior configuration.
@@ -3522,10 +3430,6 @@
mLayersPendingRemoval.clear();
}
- // If this transaction is part of a window animation then the next frame
- // we composite should be considered an animation as well.
- mAnimCompositionPending = mAnimTransactionPending;
-
mDrawingState = mCurrentState;
// clear the "changed" flags in current state
mCurrentState.colorMatrixChanged = false;
@@ -3571,8 +3475,6 @@
bool frameQueued = false;
bool newDataLatched = false;
- const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
-
// Store the set of layers that need updates. This set must not change as
// buffers are being latched, as this could result in a deadlock.
// Example: Two producers share the same command stream and:
@@ -3592,12 +3494,7 @@
if (layer->hasReadyFrame()) {
frameQueued = true;
- if (layer->shouldPresentNow(expectedPresentTime)) {
- mLayersWithQueuedFrames.emplace(layer);
- } else {
- ATRACE_NAME("!layer->shouldPresentNow()");
- layer->useEmptyDamage();
- }
+ mLayersWithQueuedFrames.emplace(sp<Layer>::fromExisting(layer));
} else {
layer->useEmptyDamage();
}
@@ -3618,7 +3515,7 @@
Mutex::Autolock lock(mStateLock);
for (const auto& layer : mLayersWithQueuedFrames) {
- if (layer->latchBuffer(visibleRegions, latchTime, expectedPresentTime)) {
+ if (layer->latchBuffer(visibleRegions, latchTime)) {
mLayersPendingRefresh.push_back(layer);
newDataLatched = true;
}
@@ -3652,9 +3549,9 @@
status_t SurfaceFlinger::addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
const sp<Layer>& layer, const wp<Layer>& parent,
bool addToRoot, uint32_t* outTransformHint) {
- if (mNumLayers >= ISurfaceComposer::MAX_LAYERS) {
+ if (mNumLayers >= MAX_LAYERS) {
ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers.load(),
- ISurfaceComposer::MAX_LAYERS);
+ MAX_LAYERS);
static_cast<void>(mScheduler->schedule([=] {
ALOGE("Dumping random sampling of on-screen layers: ");
mDrawingState.traverse([&](Layer *layer) {
@@ -3675,15 +3572,16 @@
return NO_MEMORY;
}
+ layer->updateTransformHint(mActiveDisplayTransformHint);
+ if (outTransformHint) {
+ *outTransformHint = mActiveDisplayTransformHint;
+ }
+
{
std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
mCreatedLayers.emplace_back(layer, parent, addToRoot);
}
- layer->updateTransformHint(mActiveDisplayTransformHint);
- if (outTransformHint) {
- *outTransformHint = mActiveDisplayTransformHint;
- }
// attach this layer to the client
if (client != nullptr) {
client->attachLayer(handle, layer);
@@ -3710,52 +3608,33 @@
}
}
-bool SurfaceFlinger::stopTransactionProcessing(
- const std::unordered_set<sp<IBinder>, SpHash<IBinder>>&
- applyTokensWithUnsignaledTransactions) const {
- if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::AutoSingleLayer) {
- // if we are in LatchUnsignaledConfig::AutoSingleLayer
- // then we should have only one applyToken for processing.
- // so we can stop further transactions on this applyToken.
- return !applyTokensWithUnsignaledTransactions.empty();
- }
-
- return false;
-}
-
-int SurfaceFlinger::flushUnsignaledPendingTransactionQueues(
- std::vector<TransactionState>& transactions,
- std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
- std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions) {
- return flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
- applyTokensWithUnsignaledTransactions,
- /*tryApplyUnsignaled*/ true);
-}
-
int SurfaceFlinger::flushPendingTransactionQueues(
std::vector<TransactionState>& transactions,
std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
- std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions,
bool tryApplyUnsignaled) {
+ std::unordered_set<sp<IBinder>, SpHash<IBinder>> applyTokensWithUnsignaledTransactions;
int transactionsPendingBarrier = 0;
auto it = mPendingTransactionQueues.begin();
while (it != mPendingTransactionQueues.end()) {
auto& [applyToken, transactionQueue] = *it;
while (!transactionQueue.empty()) {
- if (stopTransactionProcessing(applyTokensWithUnsignaledTransactions)) {
+ // if we are in LatchUnsignaledConfig::AutoSingleLayer
+ // then we should have only one applyToken for processing.
+ // so we can stop further transactions on this applyToken.
+ if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::AutoSingleLayer &&
+ !applyTokensWithUnsignaledTransactions.empty()) {
ATRACE_NAME("stopTransactionProcessing");
break;
}
auto& transaction = transactionQueue.front();
const auto ready =
- transactionIsReadyToBeApplied(transaction,
- transaction.frameTimelineInfo,
- transaction.isAutoTimestamp,
- transaction.desiredPresentTime,
- transaction.originUid, transaction.states,
- bufferLayersReadyToPresent, transactions.size(),
- tryApplyUnsignaled);
+ transactionIsReadyToBeApplied(transaction, transaction.frameTimelineInfo,
+ transaction.isAutoTimestamp,
+ TimePoint::fromNs(transaction.desiredPresentTime),
+ transaction.originUid, transaction.states,
+ bufferLayersReadyToPresent, transactions.size(),
+ tryApplyUnsignaled);
ATRACE_INT("TransactionReadiness", static_cast<int>(ready));
if (ready == TransactionReadiness::NotReady) {
setTransactionFlags(eTransactionFlushNeeded);
@@ -3784,11 +3663,12 @@
transactions.emplace_back(std::move(transaction));
transactionQueue.pop();
+ mPendingTransactionCount--;
+ ATRACE_INT("TransactionQueue", mPendingTransactionCount.load());
}
if (transactionQueue.empty()) {
it = mPendingTransactionQueues.erase(it);
- mTransactionQueueCV.broadcast();
} else {
it = std::next(it, 1);
}
@@ -3796,73 +3676,23 @@
return transactionsPendingBarrier;
}
-bool SurfaceFlinger::flushTransactionQueues(int64_t vsyncId) {
+bool SurfaceFlinger::flushTransactionQueues(VsyncId vsyncId) {
// to prevent onHandleDestroyed from being called while the lock is held,
// we must keep a copy of the transactions (specifically the composer
// states) around outside the scope of the lock
std::vector<TransactionState> transactions;
// Layer handles that have transactions with buffers that are ready to be applied.
std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>> bufferLayersReadyToPresent;
- std::unordered_set<sp<IBinder>, SpHash<IBinder>> applyTokensWithUnsignaledTransactions;
{
Mutex::Autolock _l(mStateLock);
{
- Mutex::Autolock _l(mQueueLock);
-
- int lastTransactionsPendingBarrier = 0;
- int transactionsPendingBarrier = 0;
- // First collect transactions from the pending transaction queues.
- // We are not allowing unsignaled buffers here as we want to
- // collect all the transactions from applyTokens that are ready first.
- transactionsPendingBarrier =
- flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
- applyTokensWithUnsignaledTransactions, /*tryApplyUnsignaled*/ false);
-
- // Second, collect transactions from the transaction queue.
- // Here as well we are not allowing unsignaled buffers for the same
- // reason as above.
- while (!mTransactionQueue.empty()) {
- auto& transaction = mTransactionQueue.front();
- const bool pendingTransactions =
- mPendingTransactionQueues.find(transaction.applyToken) !=
- mPendingTransactionQueues.end();
- const auto ready = [&]() REQUIRES(mStateLock) {
- if (pendingTransactions) {
- ATRACE_NAME("pendingTransactions");
- return TransactionReadiness::NotReady;
- }
-
- return transactionIsReadyToBeApplied(transaction, transaction.frameTimelineInfo,
- transaction.isAutoTimestamp,
- transaction.desiredPresentTime,
- transaction.originUid, transaction.states,
- bufferLayersReadyToPresent,
- transactions.size(),
- /*tryApplyUnsignaled*/ false);
- }();
- ATRACE_INT("TransactionReadiness", static_cast<int>(ready));
- if (ready != TransactionReadiness::Ready) {
- if (ready == TransactionReadiness::NotReadyBarrier) {
- transactionsPendingBarrier++;
- }
- mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction));
- } else {
- transaction.traverseStatesWithBuffers([&](const layer_state_t& state) {
- const bool frameNumberChanged = state.bufferData->flags.test(
- BufferData::BufferDataChange::frameNumberChanged);
- if (frameNumberChanged) {
- bufferLayersReadyToPresent[state.surface] = state.bufferData->frameNumber;
- } else {
- // Barrier function only used for BBQ which always includes a frame number.
- // This value only used for barrier logic.
- bufferLayersReadyToPresent[state.surface] =
- std::numeric_limits<uint64_t>::max();
- }
- });
- transactions.emplace_back(std::move(transaction));
+ while (!mLocklessTransactionQueue.isEmpty()) {
+ auto maybeTransaction = mLocklessTransactionQueue.pop();
+ if (!maybeTransaction.has_value()) {
+ break;
}
- mTransactionQueue.pop_front();
- ATRACE_INT("TransactionQueue", mTransactionQueue.size());
+ auto transaction = maybeTransaction.value();
+ mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction));
}
// Transactions with a buffer pending on a barrier may be on a different applyToken
@@ -3875,20 +3705,21 @@
// loop through flushPendingTransactionQueues until we perform an iteration
// where the number of transactionsPendingBarrier doesn't change. This way
// we can continue to resolve dependency chains of barriers as far as possible.
- while (lastTransactionsPendingBarrier != transactionsPendingBarrier) {
+ int lastTransactionsPendingBarrier = 0;
+ int transactionsPendingBarrier = 0;
+ do {
lastTransactionsPendingBarrier = transactionsPendingBarrier;
transactionsPendingBarrier =
- flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
- applyTokensWithUnsignaledTransactions,
- /*tryApplyUnsignaled*/ false);
- }
+ flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
+ /*tryApplyUnsignaled*/ false);
+ } while (lastTransactionsPendingBarrier != transactionsPendingBarrier);
// We collected all transactions that could apply without latching unsignaled buffers.
// If we are allowing latch unsignaled of some form, now it's the time to go over the
// transactions that were not applied and try to apply them unsignaled.
if (enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
- flushUnsignaledPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
- applyTokensWithUnsignaledTransactions);
+ flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
+ /*tryApplyUnsignaled*/ true);
}
return applyTransactions(transactions, vsyncId);
@@ -3897,7 +3728,7 @@
}
bool SurfaceFlinger::applyTransactions(std::vector<TransactionState>& transactions,
- int64_t vsyncId) {
+ VsyncId vsyncId) {
bool needsTraversal = false;
// Now apply all transactions.
for (auto& transaction : transactions) {
@@ -3917,37 +3748,37 @@
}
if (mTransactionTracing) {
- mTransactionTracing->addCommittedTransactions(transactions, vsyncId);
+ mTransactionTracing->addCommittedTransactions(transactions, vsyncId.value);
}
return needsTraversal;
}
bool SurfaceFlinger::transactionFlushNeeded() {
- Mutex::Autolock _l(mQueueLock);
- return !mPendingTransactionQueues.empty() || !mTransactionQueue.empty();
+ return !mPendingTransactionQueues.empty() || !mLocklessTransactionQueue.isEmpty();
}
-bool SurfaceFlinger::frameIsEarly(nsecs_t expectedPresentTime, int64_t vsyncId) const {
- // The amount of time SF can delay a frame if it is considered early based
- // on the VsyncModulator::VsyncConfig::appWorkDuration
- constexpr static std::chrono::nanoseconds kEarlyLatchMaxThreshold = 100ms;
-
- const auto currentVsyncPeriod = mScheduler->getDisplayStatInfo(systemTime()).vsyncPeriod;
- const auto earlyLatchVsyncThreshold = currentVsyncPeriod / 2;
-
- const auto prediction = mFrameTimeline->getTokenManager()->getPredictionsForToken(vsyncId);
- if (!prediction.has_value()) {
+bool SurfaceFlinger::frameIsEarly(TimePoint expectedPresentTime, VsyncId vsyncId) const {
+ const auto prediction =
+ mFrameTimeline->getTokenManager()->getPredictionsForToken(vsyncId.value);
+ if (!prediction) {
return false;
}
- if (std::abs(prediction->presentTime - expectedPresentTime) >=
- kEarlyLatchMaxThreshold.count()) {
+ const auto predictedPresentTime = TimePoint::fromNs(prediction->presentTime);
+
+ // The duration for which SF can delay a frame if it is considered early based on the
+ // VsyncModulator::VsyncConfig::appWorkDuration.
+ if (constexpr std::chrono::nanoseconds kEarlyLatchMaxThreshold = 100ms;
+ std::chrono::abs(predictedPresentTime - expectedPresentTime) >= kEarlyLatchMaxThreshold) {
return false;
}
- return prediction->presentTime >= expectedPresentTime &&
- prediction->presentTime - expectedPresentTime >= earlyLatchVsyncThreshold;
+ const Duration earlyLatchVsyncThreshold = mScheduler->getVsyncSchedule().period() / 2;
+
+ return predictedPresentTime >= expectedPresentTime &&
+ predictedPresentTime - expectedPresentTime >= earlyLatchVsyncThreshold;
}
+
bool SurfaceFlinger::shouldLatchUnsignaled(const sp<Layer>& layer, const layer_state_t& state,
size_t numStates, size_t totalTXapplied) const {
if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::Disabled) {
@@ -3994,30 +3825,29 @@
return true;
}
-auto SurfaceFlinger::transactionIsReadyToBeApplied(TransactionState& transaction,
- const FrameTimelineInfo& info, bool isAutoTimestamp, int64_t desiredPresentTime,
- uid_t originUid, const Vector<ComposerState>& states,
- const std::unordered_map<
- sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
+auto SurfaceFlinger::transactionIsReadyToBeApplied(
+ TransactionState& transaction, const FrameTimelineInfo& info, bool isAutoTimestamp,
+ TimePoint desiredPresentTime, uid_t originUid, const Vector<ComposerState>& states,
+ const std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>&
+ bufferLayersReadyToPresent,
size_t totalTXapplied, bool tryApplyUnsignaled) const -> TransactionReadiness {
ATRACE_FORMAT("transactionIsReadyToBeApplied vsyncId: %" PRId64, info.vsyncId);
- const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
// Do not present if the desiredPresentTime has not passed unless it is more than one second
// in the future. We ignore timestamps more than 1 second in the future for stability reasons.
- if (!isAutoTimestamp && desiredPresentTime >= expectedPresentTime &&
- desiredPresentTime < expectedPresentTime + s2ns(1)) {
+ if (!isAutoTimestamp && desiredPresentTime >= mExpectedPresentTime &&
+ desiredPresentTime < mExpectedPresentTime + 1s) {
ATRACE_NAME("not current");
return TransactionReadiness::NotReady;
}
- if (!mScheduler->isVsyncValid(expectedPresentTime, originUid)) {
+ if (!mScheduler->isVsyncValid(mExpectedPresentTime, originUid)) {
ATRACE_NAME("!isVsyncValid");
return TransactionReadiness::NotReady;
}
// If the client didn't specify desiredPresentTime, use the vsyncId to determine the expected
// present time of this transaction.
- if (isAutoTimestamp && frameIsEarly(expectedPresentTime, info.vsyncId)) {
+ if (isAutoTimestamp && frameIsEarly(mExpectedPresentTime, VsyncId{info.vsyncId})) {
ATRACE_NAME("frameIsEarly");
return TransactionReadiness::NotReady;
}
@@ -4063,7 +3893,7 @@
if (fenceUnsignaled && !allowLatchUnsignaled) {
if (!transaction.sentFenceTimeoutWarning &&
- queueProcessTime - transaction.queueTime > std::chrono::nanoseconds(4s).count()) {
+ queueProcessTime - transaction.postTime > std::chrono::nanoseconds(4s).count()) {
transaction.sentFenceTimeoutWarning = true;
auto listener = s.bufferData->releaseBufferListener;
if (listener) {
@@ -4090,20 +3920,15 @@
}
void SurfaceFlinger::queueTransaction(TransactionState& state) {
- state.queueTime = systemTime();
-
- Mutex::Autolock lock(mQueueLock);
-
// Generate a CountDownLatch pending state if this is a synchronous transaction.
- if ((state.flags & eSynchronous) || state.inputWindowCommands.syncInputWindows) {
- state.transactionCommittedSignal = std::make_shared<CountDownLatch>(
- (state.inputWindowCommands.syncInputWindows
- ? (CountDownLatch::eSyncInputWindows | CountDownLatch::eSyncTransaction)
- : CountDownLatch::eSyncTransaction));
+ if (state.flags & eSynchronous) {
+ state.transactionCommittedSignal =
+ std::make_shared<CountDownLatch>(CountDownLatch::eSyncTransaction);
}
- mTransactionQueue.emplace_back(state);
- ATRACE_INT("TransactionQueue", mTransactionQueue.size());
+ mLocklessTransactionQueue.push(state);
+ mPendingTransactionCount++;
+ ATRACE_INT("TransactionQueue", mPendingTransactionCount.load());
const auto schedule = [](uint32_t flags) {
if (flags & eEarlyWakeupEnd) return TransactionSchedule::EarlyEnd;
@@ -4272,10 +4097,6 @@
if (transactionFlags) {
setTransactionFlags(transactionFlags);
}
-
- if (flags & eAnimation) {
- mAnimTransactionPending = true;
- }
}
return needsTraversal;
@@ -4384,7 +4205,7 @@
if (layer == nullptr) {
for (auto& [listener, callbackIds] : s.listeners) {
mTransactionCallbackInvoker.registerUnpresentedCallbackHandle(
- new CallbackHandle(listener, callbackIds, s.surface));
+ sp<CallbackHandle>::make(listener, callbackIds, s.surface));
}
return 0;
}
@@ -4438,11 +4259,6 @@
}
}
}
- if (what & layer_state_t::eSizeChanged) {
- if (layer->setSize(s.w, s.h)) {
- flags |= eTraversalNeeded;
- }
- }
if (what & layer_state_t::eAlphaChanged) {
if (layer->setAlpha(s.alpha))
flags |= eTraversalNeeded;
@@ -4481,6 +4297,11 @@
if (what & layer_state_t::eBlurRegionsChanged) {
if (layer->setBlurRegions(s.blurRegions)) flags |= eTraversalNeeded;
}
+ if (what & layer_state_t::eRenderBorderChanged) {
+ if (layer->enableBorder(s.borderEnabled, s.borderWidth, s.borderColor)) {
+ flags |= eTraversalNeeded;
+ }
+ }
if (what & layer_state_t::eLayerStackChanged) {
ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
// We only allow setting layer stacks for top level layers,
@@ -4532,9 +4353,10 @@
}
std::optional<nsecs_t> dequeueBufferTimestamp;
if (what & layer_state_t::eMetadataChanged) {
- dequeueBufferTimestamp = s.metadata.getInt64(METADATA_DEQUEUE_TIME);
+ dequeueBufferTimestamp = s.metadata.getInt64(gui::METADATA_DEQUEUE_TIME);
- if (const int32_t gameMode = s.metadata.getInt32(METADATA_GAME_MODE, -1); gameMode != -1) {
+ if (const int32_t gameMode = s.metadata.getInt32(gui::METADATA_GAME_MODE, -1);
+ gameMode != -1) {
// The transaction will be received on the Task layer and needs to be applied to all
// child layers. Child layers that are added at a later point will obtain the game mode
// info through addChild().
@@ -4551,6 +4373,14 @@
if (what & layer_state_t::eShadowRadiusChanged) {
if (layer->setShadowRadius(s.shadowRadius)) flags |= eTraversalNeeded;
}
+ if (what & layer_state_t::eDefaultFrameRateCompatibilityChanged) {
+ const auto compatibility =
+ Layer::FrameRate::convertCompatibility(s.defaultFrameRateCompatibility);
+
+ if (layer->setDefaultFrameRateCompatibility(compatibility)) {
+ flags |= eTraversalNeeded;
+ }
+ }
if (what & layer_state_t::eFrameRateSelectionPriority) {
if (layer->setFrameRateSelectionPriority(s.frameRateSelectionPriority)) {
flags |= eTraversalNeeded;
@@ -4601,7 +4431,7 @@
if (what & layer_state_t::eDropInputModeChanged) {
if (layer->setDropInputMode(s.dropInputMode)) {
flags |= eTraversalNeeded;
- mInputInfoChanged = true;
+ mUpdateInputInfo = true;
}
}
// This has to happen after we reparent children because when we reparent to null we remove
@@ -4624,7 +4454,8 @@
std::vector<sp<CallbackHandle>> callbackHandles;
if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!filteredListeners.empty())) {
for (auto& [listener, callbackIds] : filteredListeners) {
- callbackHandles.emplace_back(new CallbackHandle(listener, callbackIds, s.surface));
+ callbackHandles.emplace_back(
+ sp<CallbackHandle>::make(listener, callbackIds, s.surface));
}
}
@@ -4665,7 +4496,9 @@
if (!mirrorFrom) {
return NAME_NOT_FOUND;
}
- status_t result = createContainerLayer(args, outHandle, &mirrorLayer);
+ LayerCreationArgs mirrorArgs = args;
+ mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill;
+ status_t result = createEffectLayer(mirrorArgs, outHandle, &mirrorLayer);
if (result != NO_ERROR) {
return result;
}
@@ -4682,6 +4515,55 @@
false /* addToRoot */, nullptr /* outTransformHint */);
}
+status_t SurfaceFlinger::mirrorDisplay(DisplayId displayId, const LayerCreationArgs& args,
+ sp<IBinder>* outHandle, int32_t* outLayerId) {
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int uid = ipc->getCallingUid();
+ if (uid != AID_ROOT && uid != AID_GRAPHICS && uid != AID_SYSTEM && uid != AID_SHELL) {
+ ALOGE("Permission denied when trying to mirror display");
+ return PERMISSION_DENIED;
+ }
+
+ ui::LayerStack layerStack;
+ sp<Layer> rootMirrorLayer;
+ status_t result = 0;
+
+ {
+ Mutex::Autolock lock(mStateLock);
+
+ const auto display = getDisplayDeviceLocked(displayId);
+ if (!display) {
+ return NAME_NOT_FOUND;
+ }
+
+ layerStack = display->getLayerStack();
+ LayerCreationArgs mirrorArgs = args;
+ mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill;
+ result = createEffectLayer(mirrorArgs, outHandle, &rootMirrorLayer);
+ *outLayerId = rootMirrorLayer->sequence;
+ result |= addClientLayer(args.client, *outHandle, rootMirrorLayer /* layer */,
+ nullptr /* parent */, true /* addToRoot */,
+ nullptr /* outTransformHint */);
+ }
+
+ if (result != NO_ERROR) {
+ return result;
+ }
+
+ if (mTransactionTracing) {
+ mTransactionTracing->onLayerAdded((*outHandle)->localBinder(), *outLayerId, args.name,
+ args.flags, -1 /* parentId */);
+ }
+
+ {
+ std::scoped_lock<std::mutex> lock(mMirrorDisplayLock);
+ mMirrorDisplays.emplace_back(layerStack, *outHandle, args.client);
+ }
+
+ setTransactionFlags(eTransactionFlushNeeded);
+ return NO_ERROR;
+}
+
status_t SurfaceFlinger::createLayer(LayerCreationArgs& args, sp<IBinder>* outHandle,
const sp<IBinder>& parentHandle, int32_t* outLayerId,
const sp<Layer>& parentLayer, uint32_t* outTransformHint) {
@@ -4695,7 +4577,11 @@
switch (args.flags & ISurfaceComposerClient::eFXSurfaceMask) {
case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- case ISurfaceComposerClient::eFXSurfaceBufferState: {
+ case ISurfaceComposerClient::eFXSurfaceContainer:
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ args.flags |= ISurfaceComposerClient::eNoColorFill;
+ FMT_FALLTHROUGH;
+ case ISurfaceComposerClient::eFXSurfaceEffect: {
result = createBufferStateLayer(args, outHandle, &layer);
std::atomic<int32_t>* pendingBufferCounter = layer->getPendingBufferCounter();
if (pendingBufferCounter) {
@@ -4704,12 +4590,6 @@
pendingBufferCounter);
}
} break;
- case ISurfaceComposerClient::eFXSurfaceEffect:
- result = createEffectLayer(args, outHandle, &layer);
- break;
- case ISurfaceComposerClient::eFXSurfaceContainer:
- result = createContainerLayer(args, outHandle, &layer);
- break;
default:
result = BAD_VALUE;
break;
@@ -4750,42 +4630,6 @@
return result;
}
-status_t SurfaceFlinger::createBufferQueueLayer(LayerCreationArgs& args, PixelFormat& format,
- sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp,
- sp<Layer>* outLayer) {
- // initialize the surfaces
- switch (format) {
- case PIXEL_FORMAT_TRANSPARENT:
- case PIXEL_FORMAT_TRANSLUCENT:
- format = PIXEL_FORMAT_RGBA_8888;
- break;
- case PIXEL_FORMAT_OPAQUE:
- format = PIXEL_FORMAT_RGBX_8888;
- break;
- }
-
- sp<BufferQueueLayer> layer;
- args.textureName = getNewTexture();
- {
- // Grab the SF state lock during this since it's the only safe way to access
- // RenderEngine when creating a BufferLayerConsumer
- // TODO: Check if this lock is still needed here
- Mutex::Autolock lock(mStateLock);
- layer = getFactory().createBufferQueueLayer(args);
- }
-
- status_t err = layer->setDefaultBufferProperties(0, 0, format);
- if (err == NO_ERROR) {
- *handle = layer->getHandle();
- *gbp = layer->getProducer();
- *outLayer = layer;
- }
-
- ALOGE_IF(err, "createBufferQueueLayer() failed (%s)", strerror(-err));
- return err;
-}
-
status_t SurfaceFlinger::createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* handle,
sp<Layer>* outLayer) {
args.textureName = getNewTexture();
@@ -4801,13 +4645,6 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::createContainerLayer(const LayerCreationArgs& args, sp<IBinder>* handle,
- sp<Layer>* outLayer) {
- *outLayer = getFactory().createContainerLayer(args);
- *handle = (*outLayer)->getHandle();
- return NO_ERROR;
-}
-
void SurfaceFlinger::markLayerPendingRemovalLocked(const sp<Layer>& layer) {
mLayersPendingRemoval.add(layer);
mLayersRemoved = true;
@@ -4857,13 +4694,8 @@
{}, mPid, getuid(), transactionId);
setPowerModeInternal(display, hal::PowerMode::ON);
- const nsecs_t vsyncPeriod = display->refreshRateConfigs().getActiveMode()->getVsyncPeriod();
- mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
+
mActiveDisplayTransformHint = display->getTransformHint();
- // Use phase of 0 since phase is not known.
- // Use latency of 0, which will snap to the ideal latency.
- DisplayStatInfo stats{0 /* vsyncTime */, vsyncPeriod};
- setCompositorTimingSnapped(stats, 0);
}
void SurfaceFlinger::initializeDisplays() {
@@ -4881,8 +4713,8 @@
const auto displayId = display->getPhysicalId();
ALOGD("Setting power mode %d on display %s", mode, to_string(displayId).c_str());
- const hal::PowerMode currentMode = display->getPowerMode();
- if (mode == currentMode) {
+ std::optional<hal::PowerMode> currentMode = display->getPowerMode();
+ if (currentMode.has_value() && mode == *currentMode) {
return;
}
@@ -4898,7 +4730,7 @@
mInterceptor->savePowerModeUpdate(display->getSequenceId(), static_cast<int32_t>(mode));
}
const auto refreshRate = display->refreshRateConfigs().getActiveMode()->getFps();
- if (currentMode == hal::PowerMode::OFF) {
+ if (*currentMode == hal::PowerMode::OFF) {
// Turn on the display
if (display->isInternal() && (!activeDisplay || !activeDisplay->isPoweredOn())) {
onActiveDisplayChangedLocked(display);
@@ -4919,7 +4751,6 @@
}
mVisibleRegionsDirty = true;
- mHasPoweredOff = true;
scheduleComposite(FrameHint::kActive);
} else if (mode == hal::PowerMode::OFF) {
// Turn off the display
@@ -4929,7 +4760,7 @@
if (SurfaceFlinger::setSchedAttr(false) != NO_ERROR) {
ALOGW("Couldn't set uclamp.min on display off: %s\n", strerror(errno));
}
- if (isDisplayActiveLocked(display) && currentMode != hal::PowerMode::DOZE_SUSPEND) {
+ if (isDisplayActiveLocked(display) && *currentMode != hal::PowerMode::DOZE_SUSPEND) {
mScheduler->disableHardwareVsync(true);
mScheduler->onScreenReleased(mAppConnectionHandle);
}
@@ -4943,7 +4774,10 @@
} else if (mode == hal::PowerMode::DOZE || mode == hal::PowerMode::ON) {
// Update display while dozing
getHwComposer().setPowerMode(displayId, mode);
- if (isDisplayActiveLocked(display) && currentMode == hal::PowerMode::DOZE_SUSPEND) {
+ if (isDisplayActiveLocked(display) && *currentMode == hal::PowerMode::DOZE_SUSPEND) {
+ ALOGI("Force repainting for DOZE_SUSPEND -> DOZE or ON.");
+ mVisibleRegionsDirty = true;
+ scheduleRepaint();
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, refreshRate);
}
@@ -5006,11 +4840,11 @@
{"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
{"--list"s, dumper(&SurfaceFlinger::listLayersLocked)},
{"--planner"s, argsDumper(&SurfaceFlinger::dumpPlannerInfo)},
- {"--static-screen"s, dumper(&SurfaceFlinger::dumpStaticScreenStats)},
{"--timestats"s, protoDumper(&SurfaceFlinger::dumpTimeStats)},
{"--vsync"s, dumper(&SurfaceFlinger::dumpVSync)},
{"--wide-color"s, dumper(&SurfaceFlinger::dumpWideColorInfo)},
{"--frametimeline"s, argsDumper(&SurfaceFlinger::dumpFrameTimeline)},
+ {"--hwclayers"s, dumper(&SurfaceFlinger::dumpHwcLayersMinidumpLocked)},
};
const auto flag = args.empty() ? ""s : std::string(String8(args[0]));
@@ -5071,17 +4905,14 @@
void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
+ if (args.size() < 2) return;
- if (args.size() > 1) {
- const auto name = String8(args[1]);
- mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (layer->getName() == name.string()) {
- layer->dumpFrameStats(result);
- }
- });
- } else {
- mAnimFrameTracker.dumpStats(result);
- }
+ const auto name = String8(args[1]);
+ mCurrentState.traverseInZOrder([&](Layer* layer) {
+ if (layer->getName() == name.string()) {
+ layer->dumpFrameStats(result);
+ }
+ });
}
void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
@@ -5093,8 +4924,6 @@
layer->clearFrameStats();
}
});
-
- mAnimFrameTracker.clearStats();
}
void SurfaceFlinger::dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const {
@@ -5105,12 +4934,13 @@
mFrameTimeline->parseArgs(args, result);
}
-void SurfaceFlinger::logFrameStats() {
- mDrawingState.traverse([&](Layer* layer) {
- layer->logFrameStats();
- });
+void SurfaceFlinger::logFrameStats(TimePoint now) {
+ static TimePoint sTimestamp = now;
+ if (now - sTimestamp < 30min) return;
+ sTimestamp = now;
- mAnimFrameTracker.logAndResetStats("<win-anim>");
+ ATRACE_CALL();
+ mDrawingState.traverse([&](Layer* layer) { layer->logFrameStats(); });
}
void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -5153,21 +4983,6 @@
}
}
-void SurfaceFlinger::dumpStaticScreenStats(std::string& result) const {
- result.append("Static screen stats:\n");
- for (size_t b = 0; b < SurfaceFlingerBE::NUM_BUCKETS - 1; ++b) {
- float bucketTimeSec = getBE().mFrameBuckets[b] / 1e9;
- float percent = 100.0f *
- static_cast<float>(getBE().mFrameBuckets[b]) / getBE().mTotalTime;
- StringAppendF(&result, " < %zd frames: %.3f s (%.1f%%)\n", b + 1, bucketTimeSec, percent);
- }
- float bucketTimeSec = getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1] / 1e9;
- float percent = 100.0f *
- static_cast<float>(getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1]) / getBE().mTotalTime;
- StringAppendF(&result, " %zd+ frames: %.3f s (%.1f%%)\n", SurfaceFlingerBE::NUM_BUCKETS - 1,
- bucketTimeSec, percent);
-}
-
void SurfaceFlinger::dumpCompositionDisplays(std::string& result) const {
for (const auto& [token, display] : mDisplays) {
display->getCompositionDisplay()->dump(result);
@@ -5326,6 +5141,23 @@
result.append(future.get());
}
+void SurfaceFlinger::dumpHwcLayersMinidumpLocked(std::string& result) const {
+ for (const auto& [token, display] : mDisplays) {
+ const auto displayId = HalDisplayId::tryCast(display->getId());
+ if (!displayId) {
+ continue;
+ }
+
+ StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
+ (isDisplayActiveLocked(display) ? "active" : "inactive"));
+ Layer::miniDumpHeader(result);
+
+ const DisplayDevice& ref = *display;
+ mCurrentState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); });
+ result.append("\n");
+ }
+}
+
void SurfaceFlinger::dumpAllLocked(const DumpArgs& args, std::string& result) const {
const bool colorize = !args.empty() && args[0] == String16("--color");
Colorizer colorizer(colorize);
@@ -5363,9 +5195,6 @@
dumpVSync(result);
result.append("\n");
- dumpStaticScreenStats(result);
- result.append("\n");
-
StringAppendF(&result, "Total missed frame count: %u\n", mFrameMissedCount.load());
StringAppendF(&result, "HWC missed frame count: %u\n", mHwcFrameMissedCount.load());
StringAppendF(&result, "GPU missed frame count: %u\n\n", mGpuFrameMissedCount.load());
@@ -5460,23 +5289,7 @@
}
result.push_back('\n');
- /*
- * HWC layer minidump
- */
- for (const auto& [token, display] : mDisplays) {
- const auto displayId = HalDisplayId::tryCast(display->getId());
- if (!displayId) {
- continue;
- }
-
- StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
- (isDisplayActiveLocked(display) ? "active" : "inactive"));
- Layer::miniDumpHeader(result);
-
- const DisplayDevice& ref = *display;
- mCurrentState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); });
- result.append("\n");
- }
+ dumpHwcLayersMinidumpLocked(result);
{
DumpArgs plannerArgs;
@@ -5539,29 +5352,11 @@
#pragma clang diagnostic push
#pragma clang diagnostic error "-Wswitch-enum"
switch (static_cast<ISurfaceComposerTag>(code)) {
- case ENABLE_VSYNC_INJECTIONS:
- case INJECT_VSYNC:
- if (!hasMockHwc()) return PERMISSION_DENIED;
- [[fallthrough]];
// These methods should at minimum make sure that the client requested
// access to SF.
- case BOOT_FINISHED:
- case CLEAR_ANIMATION_FRAME_STATS:
- case GET_ANIMATION_FRAME_STATS:
- case OVERRIDE_HDR_TYPES:
case GET_HDR_CAPABILITIES:
- case SET_DESIRED_DISPLAY_MODE_SPECS:
- case GET_DESIRED_DISPLAY_MODE_SPECS:
- case SET_ACTIVE_COLOR_MODE:
- case SET_BOOT_DISPLAY_MODE:
case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
case GET_GAME_CONTENT_TYPE_SUPPORT:
- case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
- case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
- case GET_DISPLAYED_CONTENT_SAMPLE:
- case ADD_TUNNEL_MODE_ENABLED_LISTENER:
- case REMOVE_TUNNEL_MODE_ENABLED_LISTENER:
- case SET_GLOBAL_SHADOW_SETTINGS:
case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
// OVERRIDE_HDR_TYPES is used by CTS tests, which acquire the necessary
// permission dynamically. Don't use the permission cache for this check.
@@ -5574,100 +5369,38 @@
}
return OK;
}
- case GET_LAYER_DEBUG_INFO: {
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- if ((uid != AID_SHELL) && !PermissionCache::checkPermission(sDump, pid, uid)) {
- ALOGE("Layer debug info permission denied for pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- return OK;
- }
- // Used by apps to hook Choreographer to SurfaceFlinger.
- case CREATE_DISPLAY_EVENT_CONNECTION:
// The following calls are currently used by clients that do not
// request necessary permissions. However, they do not expose any secret
// information, so it is OK to pass them.
- case AUTHENTICATE_SURFACE:
case GET_ACTIVE_COLOR_MODE:
case GET_ACTIVE_DISPLAY_MODE:
case GET_DISPLAY_COLOR_MODES:
- case GET_DISPLAY_NATIVE_PRIMARIES:
- case GET_STATIC_DISPLAY_INFO:
- case GET_DYNAMIC_DISPLAY_INFO:
case GET_DISPLAY_MODES:
- case GET_SUPPORTED_FRAME_TIMESTAMPS:
// Calling setTransactionState is safe, because you need to have been
// granted a reference to Client* and Handle* to do anything with it.
- case SET_TRANSACTION_STATE:
- case CREATE_CONNECTION:
- case GET_COLOR_MANAGEMENT:
- case GET_COMPOSITION_PREFERENCE:
- case GET_PROTECTED_CONTENT_SUPPORT:
- // setFrameRate() is deliberately available for apps to call without any
- // special permissions.
- case SET_FRAME_RATE:
- case GET_DISPLAY_DECORATION_SUPPORT:
- case SET_FRAME_TIMELINE_INFO:
- case GET_GPU_CONTEXT_PRIORITY:
- case GET_MAX_ACQUIRED_BUFFER_COUNT: {
+ case SET_TRANSACTION_STATE: {
// This is not sensitive information, so should not require permission control.
return OK;
}
- case ADD_FPS_LISTENER:
- case REMOVE_FPS_LISTENER:
- case ADD_REGION_SAMPLING_LISTENER:
- case REMOVE_REGION_SAMPLING_LISTENER: {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- if ((uid != AID_GRAPHICS) &&
- !PermissionCache::checkPermission(sReadFramebuffer, pid, uid)) {
- ALOGE("Permission Denial: can't read framebuffer pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- return OK;
- }
- case ADD_TRANSACTION_TRACE_LISTENER: {
- IPCThreadState* ipc = IPCThreadState::self();
- const int uid = ipc->getCallingUid();
- if (uid == AID_ROOT || uid == AID_GRAPHICS || uid == AID_SYSTEM || uid == AID_SHELL) {
- return OK;
- }
- return PERMISSION_DENIED;
- }
- case SET_OVERRIDE_FRAME_RATE: {
- const int uid = IPCThreadState::self()->getCallingUid();
- if (uid == AID_ROOT || uid == AID_SYSTEM) {
- return OK;
- }
- return PERMISSION_DENIED;
- }
- case ON_PULL_ATOM: {
- const int uid = IPCThreadState::self()->getCallingUid();
- if (uid == AID_SYSTEM) {
- return OK;
- }
- return PERMISSION_DENIED;
- }
- case ADD_WINDOW_INFOS_LISTENER:
- case REMOVE_WINDOW_INFOS_LISTENER: {
- const int uid = IPCThreadState::self()->getCallingUid();
- if (uid == AID_SYSTEM || uid == AID_GRAPHICS) {
- return OK;
- }
- return PERMISSION_DENIED;
- }
+ case BOOT_FINISHED:
+ // Used by apps to hook Choreographer to SurfaceFlinger.
+ case CREATE_DISPLAY_EVENT_CONNECTION:
+ case CREATE_CONNECTION:
case CREATE_DISPLAY:
case DESTROY_DISPLAY:
case GET_PRIMARY_PHYSICAL_DISPLAY_ID:
case GET_PHYSICAL_DISPLAY_IDS:
case GET_PHYSICAL_DISPLAY_TOKEN:
+ case AUTHENTICATE_SURFACE:
case SET_POWER_MODE:
+ case GET_SUPPORTED_FRAME_TIMESTAMPS:
case GET_DISPLAY_STATE:
case GET_DISPLAY_STATS:
+ case GET_STATIC_DISPLAY_INFO:
+ case GET_DYNAMIC_DISPLAY_INFO:
+ case GET_DISPLAY_NATIVE_PRIMARIES:
+ case SET_ACTIVE_COLOR_MODE:
+ case SET_BOOT_DISPLAY_MODE:
case CLEAR_BOOT_DISPLAY_MODE:
case GET_BOOT_DISPLAY_MODE_SUPPORT:
case SET_AUTO_LOW_LATENCY_MODE:
@@ -5675,12 +5408,43 @@
case CAPTURE_LAYERS:
case CAPTURE_DISPLAY:
case CAPTURE_DISPLAY_BY_ID:
+ case CLEAR_ANIMATION_FRAME_STATS:
+ case GET_ANIMATION_FRAME_STATS:
+ case OVERRIDE_HDR_TYPES:
+ case ON_PULL_ATOM:
+ case ENABLE_VSYNC_INJECTIONS:
+ case INJECT_VSYNC:
+ case GET_LAYER_DEBUG_INFO:
+ case GET_COLOR_MANAGEMENT:
+ case GET_COMPOSITION_PREFERENCE:
+ case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
+ case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
+ case GET_DISPLAYED_CONTENT_SAMPLE:
+ case GET_PROTECTED_CONTENT_SUPPORT:
case IS_WIDE_COLOR_DISPLAY:
+ case ADD_REGION_SAMPLING_LISTENER:
+ case REMOVE_REGION_SAMPLING_LISTENER:
+ case ADD_FPS_LISTENER:
+ case REMOVE_FPS_LISTENER:
+ case ADD_TUNNEL_MODE_ENABLED_LISTENER:
+ case REMOVE_TUNNEL_MODE_ENABLED_LISTENER:
+ case ADD_WINDOW_INFOS_LISTENER:
+ case REMOVE_WINDOW_INFOS_LISTENER:
+ case SET_DESIRED_DISPLAY_MODE_SPECS:
+ case GET_DESIRED_DISPLAY_MODE_SPECS:
case GET_DISPLAY_BRIGHTNESS_SUPPORT:
case SET_DISPLAY_BRIGHTNESS:
case ADD_HDR_LAYER_INFO_LISTENER:
case REMOVE_HDR_LAYER_INFO_LISTENER:
case NOTIFY_POWER_BOOST:
+ case SET_GLOBAL_SHADOW_SETTINGS:
+ case GET_DISPLAY_DECORATION_SUPPORT:
+ case SET_FRAME_RATE:
+ case SET_OVERRIDE_FRAME_RATE:
+ case SET_FRAME_TIMELINE_INFO:
+ case ADD_TRANSACTION_TRACE_LISTENER:
+ case GET_GPU_CONTEXT_PRIORITY:
+ case GET_MAX_ACQUIRED_BUFFER_COUNT:
LOG_FATAL("Deprecated opcode: %d, migrated to AIDL", code);
return PERMISSION_DENIED;
}
@@ -5762,15 +5526,8 @@
reply->writeInt32(0);
reply->writeInt32(mDebugDisableHWC);
return NO_ERROR;
- case 1013: {
- const auto display = getDefaultDisplayDevice();
- if (!display) {
- return NAME_NOT_FOUND;
- }
-
- reply->writeInt32(display->getPageFlipCount());
- return NO_ERROR;
- }
+ case 1013: // Unused.
+ return NAME_NOT_FOUND;
case 1014: {
Mutex::Autolock _l(mStateLock);
// daltonize
@@ -5892,7 +5649,8 @@
(fixedStartingTime) ? fixedStartingTime : systemTime();
mScheduler
->schedule([&]() FTL_FAKE_GUARD(mStateLock) {
- mLayerTracing.notify("start", startingTime);
+ mLayerTracing.notify(true /* visibleRegionDirty */,
+ startingTime, mLastCommittedVsyncId.value);
})
.wait();
}
@@ -6588,7 +6346,7 @@
return;
}
- sp<Layer> p = layer;
+ auto p = sp<Layer>::fromExisting(layer);
while (p != nullptr) {
if (excludeLayers.count(p) != 0) {
return;
@@ -6682,7 +6440,7 @@
std::unique_ptr<RenderArea> renderArea = renderAreaFuture.get();
if (!renderArea) {
ALOGW("Skipping screen capture because of invalid render area.");
- captureResults.result = NO_MEMORY;
+ captureResults.fenceResult = base::unexpected(NO_MEMORY);
captureListener->onScreenCaptureCompleted(captureResults);
return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share();
}
@@ -6695,24 +6453,19 @@
});
if (captureListener) {
- // TODO: The future returned by std::async blocks the main thread. Return a chain of
- // futures to the Binder thread instead.
- std::async([=]() mutable {
- ATRACE_NAME("captureListener is nonnull!");
- auto fenceResult = renderFuture.get();
- // TODO(b/232535621): Change ScreenCaptureResults to store a FenceResult.
- captureResults.result = fenceStatus(fenceResult);
- captureResults.fence = std::move(fenceResult).value_or(Fence::NO_FENCE);
- captureListener->onScreenCaptureCompleted(captureResults);
- });
+ // Defer blocking on renderFuture back to the Binder thread.
+ return ftl::Future(std::move(renderFuture))
+ .then([captureListener, captureResults = std::move(captureResults)](
+ FenceResult fenceResult) mutable -> FenceResult {
+ captureResults.fenceResult = std::move(fenceResult);
+ captureListener->onScreenCaptureCompleted(captureResults);
+ return base::unexpected(NO_ERROR);
+ })
+ .share();
}
return renderFuture;
});
- if (captureListener) {
- return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share();
- }
-
// Flatten nested futures.
auto chain = ftl::Future(std::move(future)).then([](ftl::SharedFuture<FenceResult> future) {
return future;
@@ -6827,27 +6580,25 @@
isHdrLayer(layer) ? displayBrightnessNits : sdrWhitePointNits,
};
- std::vector<compositionengine::LayerFE::LayerSettings> results =
- layer->prepareClientCompositionList(targetSettings);
- if (results.size() > 0) {
- for (auto& settings : results) {
- settings.geometry.positionTransform =
- transform.asMatrix4() * settings.geometry.positionTransform;
- // There's no need to process blurs when we're executing region sampling,
- // we're just trying to understand what we're drawing, and doing so without
- // blurs is already a pretty good approximation.
- if (regionSampling) {
- settings.backgroundBlurRadius = 0;
- }
- captureResults.capturedHdrLayers |= isHdrLayer(layer);
- }
-
- clientCompositionLayers.insert(clientCompositionLayers.end(),
- std::make_move_iterator(results.begin()),
- std::make_move_iterator(results.end()));
- renderedLayers.push_back(layer);
+ std::optional<compositionengine::LayerFE::LayerSettings> settings =
+ layer->prepareClientComposition(targetSettings);
+ if (!settings) {
+ return;
}
+ settings->geometry.positionTransform =
+ transform.asMatrix4() * settings->geometry.positionTransform;
+ // There's no need to process blurs when we're executing region sampling,
+ // we're just trying to understand what we're drawing, and doing so without
+ // blurs is already a pretty good approximation.
+ if (regionSampling) {
+ settings->backgroundBlurRadius = 0;
+ settings->blurRegions.clear();
+ }
+ captureResults.capturedHdrLayers |= isHdrLayer(layer);
+
+ clientCompositionLayers.push_back(std::move(*settings));
+ renderedLayers.push_back(layer);
});
std::vector<renderengine::LayerSettings> clientRenderEngineLayers;
@@ -6863,13 +6614,11 @@
getRenderEngine().useProtectedContext(useProtected);
constexpr bool kUseFramebufferCache = false;
- auto chain =
- ftl::Future(getRenderEngine().drawLayers(clientCompositionDisplay,
- clientRenderEngineLayers, buffer,
- kUseFramebufferCache, std::move(bufferFence)))
- .then(&toFenceResult);
+ const auto future = getRenderEngine()
+ .drawLayers(clientCompositionDisplay, clientRenderEngineLayers,
+ buffer, kUseFramebufferCache, std::move(bufferFence))
+ .share();
- const auto future = chain.share();
for (auto* layer : renderedLayers) {
layer->onLayerDisplayed(future);
}
@@ -6880,11 +6629,6 @@
return future;
}
-void SurfaceFlinger::windowInfosReported() {
- Mutex::Autolock _l(mStateLock);
- signalSynchronousTransactions(CountDownLatch::eSyncInputWindows);
-}
-
// ---------------------------------------------------------------------------
void SurfaceFlinger::State::traverse(const LayerVector::Visitor& visitor) const {
@@ -7117,45 +6861,12 @@
// on the work to remove the table in that bug rather than adding more to
// it.
static const std::unordered_map<std::string, uint32_t> genericLayerMetadataKeyMap{
- {"org.chromium.arc.V1_0.TaskId", METADATA_TASK_ID},
- {"org.chromium.arc.V1_0.CursorInfo", METADATA_MOUSE_CURSOR},
+ {"org.chromium.arc.V1_0.TaskId", gui::METADATA_TASK_ID},
+ {"org.chromium.arc.V1_0.CursorInfo", gui::METADATA_MOUSE_CURSOR},
};
return genericLayerMetadataKeyMap;
}
-status_t SurfaceFlinger::setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
- int8_t compatibility, int8_t changeFrameRateStrategy) {
- if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy,
- "SurfaceFlinger::setFrameRate")) {
- return BAD_VALUE;
- }
-
- static_cast<void>(mScheduler->schedule([=] {
- Mutex::Autolock lock(mStateLock);
- if (authenticateSurfaceTextureLocked(surface)) {
- sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
- if (layer == nullptr) {
- ALOGE("Attempt to set frame rate on a layer that no longer exists");
- return BAD_VALUE;
- }
- const auto strategy =
- Layer::FrameRate::convertChangeFrameRateStrategy(changeFrameRateStrategy);
- if (layer->setFrameRate(
- Layer::FrameRate(Fps::fromValue(frameRate),
- Layer::FrameRate::convertCompatibility(compatibility),
- strategy))) {
- setTransactionFlags(eTraversalNeeded);
- }
- } else {
- ALOGE("Attempt to set frame rate on an unrecognized IGraphicBufferProducer");
- return BAD_VALUE;
- }
- return NO_ERROR;
- }));
-
- return NO_ERROR;
-}
-
status_t SurfaceFlinger::setOverrideFrameRate(uid_t uid, float frameRate) {
PhysicalDisplayId displayId = [&]() {
Mutex::Autolock lock(mStateLock);
@@ -7167,24 +6878,6 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
- const FrameTimelineInfo& frameTimelineInfo) {
- Mutex::Autolock lock(mStateLock);
- if (!authenticateSurfaceTextureLocked(surface)) {
- ALOGE("Attempt to set frame timeline info on an unrecognized IGraphicBufferProducer");
- return BAD_VALUE;
- }
-
- sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
- if (layer == nullptr) {
- ALOGE("Attempt to set frame timeline info on a layer that no longer exists");
- return BAD_VALUE;
- }
-
- layer->setFrameTimelineInfoForBuffer(frameTimelineInfo);
- return NO_ERROR;
-}
-
void SurfaceFlinger::enableRefreshRateOverlay(bool enable) {
for (const auto& [ignored, display] : mDisplays) {
if (display->isInternal()) {
@@ -7204,7 +6897,7 @@
return NO_ERROR;
}
-int SurfaceFlinger::getGPUContextPriority() {
+int SurfaceFlinger::getGpuContextPriority() {
return getRenderEngine().getContextPriority();
}
@@ -7250,7 +6943,7 @@
return calculateMaxAcquiredBufferCount(refreshRate, presentLatency);
}
-void SurfaceFlinger::handleLayerCreatedLocked(const LayerCreatedState& state) {
+void SurfaceFlinger::handleLayerCreatedLocked(const LayerCreatedState& state, VsyncId vsyncId) {
sp<Layer> layer = state.layer.promote();
if (!layer) {
ALOGD("Layer was destroyed soon after creation %p", state.layer.unsafe_get());
@@ -7280,7 +6973,9 @@
}
layer->updateTransformHint(mActiveDisplayTransformHint);
-
+ if (mTransactionTracing) {
+ mTransactionTracing->onLayerAddedToDrawingState(layer->getSequence(), vsyncId.value);
+ }
mInterceptor->saveSurfaceCreation(layer);
}
@@ -7364,7 +7059,46 @@
return buffer;
}
-bool SurfaceFlinger::commitCreatedLayers() {
+bool SurfaceFlinger::commitMirrorDisplays(VsyncId vsyncId) {
+ std::vector<MirrorDisplayState> mirrorDisplays;
+ {
+ std::scoped_lock<std::mutex> lock(mMirrorDisplayLock);
+ mirrorDisplays = std::move(mMirrorDisplays);
+ mMirrorDisplays.clear();
+ if (mirrorDisplays.size() == 0) {
+ return false;
+ }
+ }
+
+ sp<IBinder> unused;
+ for (const auto& mirrorDisplay : mirrorDisplays) {
+ // Set mirror layer's default layer stack to -1 so it doesn't end up rendered on a display
+ // accidentally.
+ sp<Layer> rootMirrorLayer = Layer::fromHandle(mirrorDisplay.rootHandle).promote();
+ rootMirrorLayer->setLayerStack(ui::LayerStack::fromValue(-1));
+ for (const auto& layer : mDrawingState.layersSortedByZ) {
+ if (layer->getLayerStack() != mirrorDisplay.layerStack ||
+ layer->isInternalDisplayOverlay()) {
+ continue;
+ }
+
+ LayerCreationArgs mirrorArgs(this, mirrorDisplay.client, "MirrorLayerParent",
+ ISurfaceComposerClient::eNoColorFill,
+ gui::LayerMetadata());
+ sp<Layer> childMirror;
+ createEffectLayer(mirrorArgs, &unused, &childMirror);
+ childMirror->setClonedChild(layer->createClone());
+ if (mTransactionTracing) {
+ mTransactionTracing->onLayerAddedToDrawingState(childMirror->getSequence(),
+ vsyncId.value);
+ }
+ childMirror->reparent(mirrorDisplay.rootHandle);
+ }
+ }
+ return true;
+}
+
+bool SurfaceFlinger::commitCreatedLayers(VsyncId vsyncId) {
std::vector<LayerCreatedState> createdLayers;
{
std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
@@ -7377,7 +7111,7 @@
Mutex::Autolock _l(mStateLock);
for (const auto& createdLayer : createdLayers) {
- handleLayerCreatedLocked(createdLayer);
+ handleLayerCreatedLocked(createdLayer, vsyncId);
}
createdLayers.clear();
mLayersAdded = true;
@@ -7386,24 +7120,58 @@
// gui::ISurfaceComposer
+binder::Status SurfaceComposerAIDL::bootFinished() {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
+ mFlinger->bootFinished();
+ return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::createDisplayEventConnection(
+ VsyncSource vsyncSource, EventRegistration eventRegistration,
+ sp<IDisplayEventConnection>* outConnection) {
+ sp<IDisplayEventConnection> conn =
+ mFlinger->createDisplayEventConnection(vsyncSource, eventRegistration);
+ if (conn == nullptr) {
+ *outConnection = nullptr;
+ return binderStatusFromStatusT(BAD_VALUE);
+ } else {
+ *outConnection = conn;
+ return binder::Status::ok();
+ }
+}
+
+binder::Status SurfaceComposerAIDL::createConnection(sp<gui::ISurfaceComposerClient>* outClient) {
+ const sp<Client> client = sp<Client>::make(mFlinger);
+ if (client->initCheck() == NO_ERROR) {
+ *outClient = client;
+ return binder::Status::ok();
+ } else {
+ *outClient = nullptr;
+ return binderStatusFromStatusT(BAD_VALUE);
+ }
+}
+
binder::Status SurfaceComposerAIDL::createDisplay(const std::string& displayName, bool secure,
sp<IBinder>* outDisplay) {
status_t status = checkAccessPermission();
- if (status == OK) {
- String8 displayName8 = String8::format("%s", displayName.c_str());
- *outDisplay = mFlinger->createDisplay(displayName8, secure);
- return binder::Status::ok();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
}
- return binder::Status::fromStatusT(status);
+ String8 displayName8 = String8::format("%s", displayName.c_str());
+ *outDisplay = mFlinger->createDisplay(displayName8, secure);
+ return binder::Status::ok();
}
binder::Status SurfaceComposerAIDL::destroyDisplay(const sp<IBinder>& display) {
status_t status = checkAccessPermission();
- if (status == OK) {
- mFlinger->destroyDisplay(display);
- return binder::Status::ok();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
}
- return binder::Status::fromStatusT(status);
+ mFlinger->destroyDisplay(display);
+ return binder::Status::ok();
}
binder::Status SurfaceComposerAIDL::getPhysicalDisplayIds(std::vector<int64_t>* outDisplayIds) {
@@ -7417,20 +7185,6 @@
return binder::Status::ok();
}
-binder::Status SurfaceComposerAIDL::getPrimaryPhysicalDisplayId(int64_t* outDisplayId) {
- status_t status = checkAccessPermission();
- if (status != OK) {
- return binder::Status::fromStatusT(status);
- }
-
- PhysicalDisplayId id;
- status = mFlinger->getPrimaryPhysicalDisplayId(&id);
- if (status == NO_ERROR) {
- *outDisplayId = id.value;
- }
- return binder::Status::fromStatusT(status);
-}
-
binder::Status SurfaceComposerAIDL::getPhysicalDisplayToken(int64_t displayId,
sp<IBinder>* outDisplay) {
const auto id = DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
@@ -7440,12 +7194,25 @@
binder::Status SurfaceComposerAIDL::setPowerMode(const sp<IBinder>& display, int mode) {
status_t status = checkAccessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->setPowerMode(display, mode);
return binder::Status::ok();
}
+binder::Status SurfaceComposerAIDL::getSupportedFrameTimestamps(
+ std::vector<FrameEvent>* outSupported) {
+ status_t status;
+ if (!outSupported) {
+ status = UNEXPECTED_NULL;
+ } else {
+ outSupported->clear();
+ status = mFlinger->getSupportedFrameTimestamps(outSupported);
+ }
+ return binderStatusFromStatusT(status);
+}
+
binder::Status SurfaceComposerAIDL::getDisplayStats(const sp<IBinder>& display,
gui::DisplayStatInfo* outStatInfo) {
DisplayStatInfo statInfo;
@@ -7454,7 +7221,7 @@
outStatInfo->vsyncTime = static_cast<long>(statInfo.vsyncTime);
outStatInfo->vsyncPeriod = static_cast<long>(statInfo.vsyncPeriod);
}
- return binder::Status::fromStatusT(status);
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::getDisplayState(const sp<IBinder>& display,
@@ -7467,37 +7234,175 @@
outState->layerStackSpaceRect.width = state.layerStackSpaceRect.width;
outState->layerStackSpaceRect.height = state.layerStackSpaceRect.height;
}
- return binder::Status::fromStatusT(status);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getStaticDisplayInfo(const sp<IBinder>& display,
+ gui::StaticDisplayInfo* outInfo) {
+ using Tag = gui::DeviceProductInfo::ManufactureOrModelDate::Tag;
+ ui::StaticDisplayInfo info;
+ status_t status = mFlinger->getStaticDisplayInfo(display, &info);
+ if (status == NO_ERROR) {
+ // convert ui::StaticDisplayInfo to gui::StaticDisplayInfo
+ outInfo->connectionType = static_cast<gui::DisplayConnectionType>(info.connectionType);
+ outInfo->density = info.density;
+ outInfo->secure = info.secure;
+ outInfo->installOrientation = static_cast<gui::Rotation>(info.installOrientation);
+
+ gui::DeviceProductInfo dinfo;
+ std::optional<DeviceProductInfo> dpi = info.deviceProductInfo;
+ dinfo.name = std::move(dpi->name);
+ dinfo.manufacturerPnpId =
+ std::vector<uint8_t>(dpi->manufacturerPnpId.begin(), dpi->manufacturerPnpId.end());
+ dinfo.productId = dpi->productId;
+ dinfo.relativeAddress =
+ std::vector<uint8_t>(dpi->relativeAddress.begin(), dpi->relativeAddress.end());
+ if (const auto* model =
+ std::get_if<DeviceProductInfo::ModelYear>(&dpi->manufactureOrModelDate)) {
+ gui::DeviceProductInfo::ModelYear modelYear;
+ modelYear.year = model->year;
+ dinfo.manufactureOrModelDate.set<Tag::modelYear>(modelYear);
+ } else if (const auto* manufacture = std::get_if<DeviceProductInfo::ManufactureYear>(
+ &dpi->manufactureOrModelDate)) {
+ gui::DeviceProductInfo::ManufactureYear date;
+ date.modelYear.year = manufacture->year;
+ dinfo.manufactureOrModelDate.set<Tag::manufactureYear>(date);
+ } else if (const auto* manufacture = std::get_if<DeviceProductInfo::ManufactureWeekAndYear>(
+ &dpi->manufactureOrModelDate)) {
+ gui::DeviceProductInfo::ManufactureWeekAndYear date;
+ date.manufactureYear.modelYear.year = manufacture->year;
+ date.week = manufacture->week;
+ dinfo.manufactureOrModelDate.set<Tag::manufactureWeekAndYear>(date);
+ }
+
+ outInfo->deviceProductInfo = dinfo;
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDynamicDisplayInfo(const sp<IBinder>& display,
+ gui::DynamicDisplayInfo* outInfo) {
+ ui::DynamicDisplayInfo info;
+ status_t status = mFlinger->getDynamicDisplayInfo(display, &info);
+ if (status == NO_ERROR) {
+ // convert ui::DynamicDisplayInfo to gui::DynamicDisplayInfo
+ outInfo->supportedDisplayModes.clear();
+ outInfo->supportedDisplayModes.reserve(info.supportedDisplayModes.size());
+ for (const auto& mode : info.supportedDisplayModes) {
+ gui::DisplayMode outMode;
+ outMode.id = mode.id;
+ outMode.resolution.width = mode.resolution.width;
+ outMode.resolution.height = mode.resolution.height;
+ outMode.xDpi = mode.xDpi;
+ outMode.yDpi = mode.yDpi;
+ outMode.refreshRate = mode.refreshRate;
+ outMode.appVsyncOffset = mode.appVsyncOffset;
+ outMode.sfVsyncOffset = mode.sfVsyncOffset;
+ outMode.presentationDeadline = mode.presentationDeadline;
+ outMode.group = mode.group;
+ outInfo->supportedDisplayModes.push_back(outMode);
+ }
+
+ outInfo->activeDisplayModeId = info.activeDisplayModeId;
+
+ outInfo->supportedColorModes.clear();
+ outInfo->supportedColorModes.reserve(info.supportedColorModes.size());
+ for (const auto& cmode : info.supportedColorModes) {
+ outInfo->supportedColorModes.push_back(static_cast<int32_t>(cmode));
+ }
+
+ outInfo->activeColorMode = static_cast<int32_t>(info.activeColorMode);
+
+ gui::HdrCapabilities& hdrCapabilities = outInfo->hdrCapabilities;
+ hdrCapabilities.supportedHdrTypes.clear();
+ hdrCapabilities.supportedHdrTypes.reserve(
+ info.hdrCapabilities.getSupportedHdrTypes().size());
+ for (const auto& hdr : info.hdrCapabilities.getSupportedHdrTypes()) {
+ hdrCapabilities.supportedHdrTypes.push_back(static_cast<int32_t>(hdr));
+ }
+ hdrCapabilities.maxLuminance = info.hdrCapabilities.getDesiredMaxLuminance();
+ hdrCapabilities.maxAverageLuminance = info.hdrCapabilities.getDesiredMaxAverageLuminance();
+ hdrCapabilities.minLuminance = info.hdrCapabilities.getDesiredMinLuminance();
+
+ outInfo->autoLowLatencyModeSupported = info.autoLowLatencyModeSupported;
+ outInfo->gameContentTypeSupported = info.gameContentTypeSupported;
+ outInfo->preferredBootDisplayMode = info.preferredBootDisplayMode;
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayNativePrimaries(const sp<IBinder>& display,
+ gui::DisplayPrimaries* outPrimaries) {
+ ui::DisplayPrimaries primaries;
+ status_t status = mFlinger->getDisplayNativePrimaries(display, primaries);
+ if (status == NO_ERROR) {
+ outPrimaries->red.X = primaries.red.X;
+ outPrimaries->red.Y = primaries.red.Y;
+ outPrimaries->red.Z = primaries.red.Z;
+
+ outPrimaries->green.X = primaries.green.X;
+ outPrimaries->green.Y = primaries.green.Y;
+ outPrimaries->green.Z = primaries.green.Z;
+
+ outPrimaries->blue.X = primaries.blue.X;
+ outPrimaries->blue.Y = primaries.blue.Y;
+ outPrimaries->blue.Z = primaries.blue.Z;
+
+ outPrimaries->white.X = primaries.white.X;
+ outPrimaries->white.Y = primaries.white.Y;
+ outPrimaries->white.Z = primaries.white.Z;
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setActiveColorMode(const sp<IBinder>& display, int colorMode) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->setActiveColorMode(display, static_cast<ui::ColorMode>(colorMode));
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setBootDisplayMode(const sp<IBinder>& display,
+ int displayModeId) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->setBootDisplayMode(display,
+ static_cast<ui::DisplayModeId>(displayModeId));
+ }
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::clearBootDisplayMode(const sp<IBinder>& display) {
status_t status = checkAccessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
- status = mFlinger->clearBootDisplayMode(display);
- return binder::Status::fromStatusT(status);
+ if (status == OK) {
+ status = mFlinger->clearBootDisplayMode(display);
+ }
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::getBootDisplayModeSupport(bool* outMode) {
status_t status = checkAccessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
- status = mFlinger->getBootDisplayModeSupport(outMode);
- return binder::Status::fromStatusT(status);
+ if (status == OK) {
+ status = mFlinger->getBootDisplayModeSupport(outMode);
+ }
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
status_t status = checkAccessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->setAutoLowLatencyMode(display, on);
return binder::Status::ok();
}
binder::Status SurfaceComposerAIDL::setGameContentType(const sp<IBinder>& display, bool on) {
status_t status = checkAccessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->setGameContentType(display, on);
return binder::Status::ok();
}
@@ -7505,7 +7410,7 @@
binder::Status SurfaceComposerAIDL::captureDisplay(
const DisplayCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
status_t status = mFlinger->captureDisplay(args, captureListener);
- return binder::Status::fromStatusT(status);
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::captureDisplayById(
@@ -7519,60 +7424,431 @@
} else {
status = PERMISSION_DENIED;
}
- return binder::Status::fromStatusT(status);
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::captureLayers(
const LayerCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
status_t status = mFlinger->captureLayers(args, captureListener);
- return binder::Status::fromStatusT(status);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::overrideHdrTypes(const sp<IBinder>& display,
+ const std::vector<int32_t>& hdrTypes) {
+ // overrideHdrTypes is used by CTS tests, which acquire the necessary
+ // permission dynamically. Don't use the permission cache for this check.
+ status_t status = checkAccessPermission(false);
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
+
+ std::vector<ui::Hdr> hdrTypesVector;
+ for (int32_t i : hdrTypes) {
+ hdrTypesVector.push_back(static_cast<ui::Hdr>(i));
+ }
+ status = mFlinger->overrideHdrTypes(display, hdrTypesVector);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) {
+ status_t status;
+ const int uid = IPCThreadState::self()->getCallingUid();
+ if (uid != AID_SYSTEM) {
+ status = PERMISSION_DENIED;
+ } else {
+ status = mFlinger->onPullAtom(atomId, &outPullData->data, &outPullData->success);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::enableVSyncInjections(bool enable) {
+ if (!mFlinger->hasMockHwc()) {
+ return binderStatusFromStatusT(PERMISSION_DENIED);
+ }
+
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->enableVSyncInjections(enable);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::injectVSync(int64_t when) {
+ if (!mFlinger->hasMockHwc()) {
+ return binderStatusFromStatusT(PERMISSION_DENIED);
+ }
+
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->injectVSync(when);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) {
+ if (!outLayers) {
+ return binderStatusFromStatusT(UNEXPECTED_NULL);
+ }
+
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int uid = ipc->getCallingUid();
+ if ((uid != AID_SHELL) && !PermissionCache::checkPermission(sDump, pid, uid)) {
+ ALOGE("Layer debug info permission denied for pid=%d, uid=%d", pid, uid);
+ return binderStatusFromStatusT(PERMISSION_DENIED);
+ }
+ status_t status = mFlinger->getLayerDebugInfo(outLayers);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getColorManagement(bool* outGetColorManagement) {
+ status_t status = mFlinger->getColorManagement(outGetColorManagement);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getCompositionPreference(gui::CompositionPreference* outPref) {
+ ui::Dataspace dataspace;
+ ui::PixelFormat pixelFormat;
+ ui::Dataspace wideColorGamutDataspace;
+ ui::PixelFormat wideColorGamutPixelFormat;
+ status_t status =
+ mFlinger->getCompositionPreference(&dataspace, &pixelFormat, &wideColorGamutDataspace,
+ &wideColorGamutPixelFormat);
+ if (status == NO_ERROR) {
+ outPref->defaultDataspace = static_cast<int32_t>(dataspace);
+ outPref->defaultPixelFormat = static_cast<int32_t>(pixelFormat);
+ outPref->wideColorGamutDataspace = static_cast<int32_t>(wideColorGamutDataspace);
+ outPref->wideColorGamutPixelFormat = static_cast<int32_t>(wideColorGamutPixelFormat);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayedContentSamplingAttributes(
+ const sp<IBinder>& display, gui::ContentSamplingAttributes* outAttrs) {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
+
+ ui::PixelFormat format;
+ ui::Dataspace dataspace;
+ uint8_t componentMask;
+ status = mFlinger->getDisplayedContentSamplingAttributes(display, &format, &dataspace,
+ &componentMask);
+ if (status == NO_ERROR) {
+ outAttrs->format = static_cast<int32_t>(format);
+ outAttrs->dataspace = static_cast<int32_t>(dataspace);
+ outAttrs->componentMask = static_cast<int8_t>(componentMask);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setDisplayContentSamplingEnabled(const sp<IBinder>& display,
+ bool enable,
+ int8_t componentMask,
+ int64_t maxFrames) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->setDisplayContentSamplingEnabled(display, enable,
+ static_cast<uint8_t>(componentMask),
+ static_cast<uint64_t>(maxFrames));
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayedContentSample(const sp<IBinder>& display,
+ int64_t maxFrames, int64_t timestamp,
+ gui::DisplayedFrameStats* outStats) {
+ if (!outStats) {
+ return binderStatusFromStatusT(BAD_VALUE);
+ }
+
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
+
+ DisplayedFrameStats stats;
+ status = mFlinger->getDisplayedContentSample(display, static_cast<uint64_t>(maxFrames),
+ static_cast<uint64_t>(timestamp), &stats);
+ if (status == NO_ERROR) {
+ // convert from ui::DisplayedFrameStats to gui::DisplayedFrameStats
+ outStats->numFrames = static_cast<int64_t>(stats.numFrames);
+ outStats->component_0_sample.reserve(stats.component_0_sample.size());
+ for (const auto& s : stats.component_0_sample) {
+ outStats->component_0_sample.push_back(static_cast<int64_t>(s));
+ }
+ outStats->component_1_sample.reserve(stats.component_1_sample.size());
+ for (const auto& s : stats.component_1_sample) {
+ outStats->component_1_sample.push_back(static_cast<int64_t>(s));
+ }
+ outStats->component_2_sample.reserve(stats.component_2_sample.size());
+ for (const auto& s : stats.component_2_sample) {
+ outStats->component_2_sample.push_back(static_cast<int64_t>(s));
+ }
+ outStats->component_3_sample.reserve(stats.component_3_sample.size());
+ for (const auto& s : stats.component_3_sample) {
+ outStats->component_3_sample.push_back(static_cast<int64_t>(s));
+ }
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getProtectedContentSupport(bool* outSupported) {
+ status_t status = mFlinger->getProtectedContentSupport(outSupported);
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::isWideColorDisplay(const sp<IBinder>& token,
bool* outIsWideColorDisplay) {
status_t status = mFlinger->isWideColorDisplay(token, outIsWideColorDisplay);
- return binder::Status::fromStatusT(status);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addRegionSamplingListener(
+ const gui::ARect& samplingArea, const sp<IBinder>& stopLayerHandle,
+ const sp<gui::IRegionSamplingListener>& listener) {
+ status_t status = checkReadFrameBufferPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
+ android::Rect rect;
+ rect.left = samplingArea.left;
+ rect.top = samplingArea.top;
+ rect.right = samplingArea.right;
+ rect.bottom = samplingArea.bottom;
+ status = mFlinger->addRegionSamplingListener(rect, stopLayerHandle, listener);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeRegionSamplingListener(
+ const sp<gui::IRegionSamplingListener>& listener) {
+ status_t status = checkReadFrameBufferPermission();
+ if (status == OK) {
+ status = mFlinger->removeRegionSamplingListener(listener);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addFpsListener(int32_t taskId,
+ const sp<gui::IFpsListener>& listener) {
+ status_t status = checkReadFrameBufferPermission();
+ if (status == OK) {
+ status = mFlinger->addFpsListener(taskId, listener);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeFpsListener(const sp<gui::IFpsListener>& listener) {
+ status_t status = checkReadFrameBufferPermission();
+ if (status == OK) {
+ status = mFlinger->removeFpsListener(listener);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->addTunnelModeEnabledListener(listener);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->removeTunnelModeEnabledListener(listener);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setDesiredDisplayModeSpecs(
+ const sp<IBinder>& displayToken, int32_t defaultMode, bool allowGroupSwitching,
+ float primaryRefreshRateMin, float primaryRefreshRateMax, float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->setDesiredDisplayModeSpecs(displayToken,
+ static_cast<ui::DisplayModeId>(defaultMode),
+ allowGroupSwitching, primaryRefreshRateMin,
+ primaryRefreshRateMax,
+ appRequestRefreshRateMin,
+ appRequestRefreshRateMax);
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
+ gui::DisplayModeSpecs* outSpecs) {
+ if (!outSpecs) {
+ return binderStatusFromStatusT(BAD_VALUE);
+ }
+
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
+
+ ui::DisplayModeId displayModeId;
+ bool allowGroupSwitching;
+ float primaryRefreshRateMin;
+ float primaryRefreshRateMax;
+ float appRequestRefreshRateMin;
+ float appRequestRefreshRateMax;
+ status = mFlinger->getDesiredDisplayModeSpecs(displayToken, &displayModeId,
+ &allowGroupSwitching, &primaryRefreshRateMin,
+ &primaryRefreshRateMax, &appRequestRefreshRateMin,
+ &appRequestRefreshRateMax);
+ if (status == NO_ERROR) {
+ outSpecs->defaultMode = displayModeId;
+ outSpecs->allowGroupSwitching = allowGroupSwitching;
+ outSpecs->primaryRefreshRateMin = primaryRefreshRateMin;
+ outSpecs->primaryRefreshRateMax = primaryRefreshRateMax;
+ outSpecs->appRequestRefreshRateMin = appRequestRefreshRateMin;
+ outSpecs->appRequestRefreshRateMax = appRequestRefreshRateMax;
+ }
+
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
bool* outSupport) {
status_t status = mFlinger->getDisplayBrightnessSupport(displayToken, outSupport);
- return binder::Status::fromStatusT(status);
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::setDisplayBrightness(const sp<IBinder>& displayToken,
const gui::DisplayBrightness& brightness) {
status_t status = checkControlDisplayBrightnessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
- status = mFlinger->setDisplayBrightness(displayToken, brightness);
- return binder::Status::fromStatusT(status);
+ if (status == OK) {
+ status = mFlinger->setDisplayBrightness(displayToken, brightness);
+ }
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::addHdrLayerInfoListener(
const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
status_t status = checkControlDisplayBrightnessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
- status = mFlinger->addHdrLayerInfoListener(displayToken, listener);
- return binder::Status::fromStatusT(status);
+ if (status == OK) {
+ status = mFlinger->addHdrLayerInfoListener(displayToken, listener);
+ }
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::removeHdrLayerInfoListener(
const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
status_t status = checkControlDisplayBrightnessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
-
- status = mFlinger->removeHdrLayerInfoListener(displayToken, listener);
- return binder::Status::fromStatusT(status);
+ if (status == OK) {
+ status = mFlinger->removeHdrLayerInfoListener(displayToken, listener);
+ }
+ return binderStatusFromStatusT(status);
}
binder::Status SurfaceComposerAIDL::notifyPowerBoost(int boostId) {
status_t status = checkAccessPermission();
- if (status != OK) return binder::Status::fromStatusT(status);
+ if (status == OK) {
+ status = mFlinger->notifyPowerBoost(boostId);
+ }
+ return binderStatusFromStatusT(status);
+}
- status = mFlinger->notifyPowerBoost(boostId);
- return binder::Status::fromStatusT(status);
+binder::Status SurfaceComposerAIDL::setGlobalShadowSettings(const gui::Color& ambientColor,
+ const gui::Color& spotColor,
+ float lightPosY, float lightPosZ,
+ float lightRadius) {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
+
+ half4 ambientColorHalf = {ambientColor.r, ambientColor.g, ambientColor.b, ambientColor.a};
+ half4 spotColorHalf = {spotColor.r, spotColor.g, spotColor.b, spotColor.a};
+ status = mFlinger->setGlobalShadowSettings(ambientColorHalf, spotColorHalf, lightPosY,
+ lightPosZ, lightRadius);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayDecorationSupport(
+ const sp<IBinder>& displayToken, std::optional<gui::DisplayDecorationSupport>* outSupport) {
+ std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport> support;
+ status_t status = mFlinger->getDisplayDecorationSupport(displayToken, &support);
+ if (status != NO_ERROR) {
+ ALOGE("getDisplayDecorationSupport failed with error %d", status);
+ return binderStatusFromStatusT(status);
+ }
+
+ if (!support || !support.has_value()) {
+ outSupport->reset();
+ } else {
+ outSupport->emplace();
+ outSupport->value().format = static_cast<int32_t>(support->format);
+ outSupport->value().alphaInterpretation =
+ static_cast<int32_t>(support->alphaInterpretation);
+ }
+
+ return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::setOverrideFrameRate(int32_t uid, float frameRate) {
+ status_t status;
+ const int c_uid = IPCThreadState::self()->getCallingUid();
+ if (c_uid == AID_ROOT || c_uid == AID_SYSTEM) {
+ status = mFlinger->setOverrideFrameRate(uid, frameRate);
+ } else {
+ ALOGE("setOverrideFrameRate() permission denied for uid: %d", c_uid);
+ status = PERMISSION_DENIED;
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addTransactionTraceListener(
+ const sp<gui::ITransactionTraceListener>& listener) {
+ status_t status;
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int uid = ipc->getCallingUid();
+ if (uid == AID_ROOT || uid == AID_GRAPHICS || uid == AID_SYSTEM || uid == AID_SHELL) {
+ status = mFlinger->addTransactionTraceListener(listener);
+ } else {
+ status = PERMISSION_DENIED;
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getGpuContextPriority(int32_t* outPriority) {
+ *outPriority = mFlinger->getGpuContextPriority();
+ return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::getMaxAcquiredBufferCount(int32_t* buffers) {
+ status_t status = mFlinger->getMaxAcquiredBufferCount(buffers);
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addWindowInfosListener(
+ const sp<gui::IWindowInfosListener>& windowInfosListener) {
+ status_t status;
+ const int uid = IPCThreadState::self()->getCallingUid();
+ if (uid == AID_SYSTEM || uid == AID_GRAPHICS) {
+ status = mFlinger->addWindowInfosListener(windowInfosListener);
+ } else {
+ status = PERMISSION_DENIED;
+ }
+ return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeWindowInfosListener(
+ const sp<gui::IWindowInfosListener>& windowInfosListener) {
+ status_t status;
+ const int uid = IPCThreadState::self()->getCallingUid();
+ if (uid == AID_SYSTEM || uid == AID_GRAPHICS) {
+ status = mFlinger->removeWindowInfosListener(windowInfosListener);
+ } else {
+ status = PERMISSION_DENIED;
+ }
+ return binderStatusFromStatusT(status);
}
status_t SurfaceComposerAIDL::checkAccessPermission(bool usePermissionCache) {
@@ -7597,6 +7873,17 @@
return OK;
}
+status_t SurfaceComposerAIDL::checkReadFrameBufferPermission() {
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int uid = ipc->getCallingUid();
+ if ((uid != AID_GRAPHICS) && !PermissionCache::checkPermission(sReadFramebuffer, pid, uid)) {
+ ALOGE("Permission Denial: can't read framebuffer pid=%d, uid=%d", pid, uid);
+ return PERMISSION_DENIED;
+ }
+ return OK;
+}
+
} // namespace android
#if defined(__gl_h_)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 8cfd60c..3101885 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -25,15 +25,17 @@
#include <android/gui/BnSurfaceComposer.h>
#include <android/gui/DisplayStatInfo.h>
#include <android/gui/DisplayState.h>
+#include <android/gui/ISurfaceComposerClient.h>
#include <cutils/atomic.h>
#include <cutils/compiler.h>
#include <ftl/future.h>
#include <ftl/small_map.h>
#include <gui/BufferQueue.h>
+#include <gui/CompositorTiming.h>
#include <gui/FrameTimestamps.h>
#include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
#include <gui/ITransactionCompletedListener.h>
+#include <gui/LayerDebugInfo.h>
#include <gui/LayerState.h>
#include <layerproto/LayerProtoHeader.h>
#include <math/mat4.h>
@@ -50,9 +52,11 @@
#include <utils/Trace.h>
#include <utils/threads.h>
-#include <compositionengine/FenceResult.h>
#include <compositionengine/OutputColorSetting.h>
#include <scheduler/Fps.h>
+#include <scheduler/PresentLatencyTracker.h>
+#include <scheduler/Time.h>
+#include <ui/FenceResult.h>
#include "ClientCache.h"
#include "DisplayDevice.h"
@@ -63,6 +67,7 @@
#include "FlagManager.h"
#include "FrameTracker.h"
#include "LayerVector.h"
+#include "LocklessQueue.h"
#include "Scheduler/RefreshRateConfigs.h"
#include "Scheduler/RefreshRateStats.h"
#include "Scheduler/Scheduler.h"
@@ -92,12 +97,12 @@
#include <utility>
#include <aidl/android/hardware/graphics/common/DisplayDecorationSupport.h>
+#include "Client.h"
using namespace android::surfaceflinger;
namespace android {
-class Client;
class EventThread;
class FlagManager;
class FpsReporter;
@@ -166,24 +171,6 @@
using DisplayColorSetting = compositionengine::OutputColorSetting;
-struct SurfaceFlingerBE {
- // protected by mCompositorTimingLock;
- mutable std::mutex mCompositorTimingLock;
- CompositorTiming mCompositorTiming;
-
- // Only accessed from the main thread.
- struct CompositePresentTime {
- nsecs_t composite = -1;
- std::shared_ptr<FenceTime> display = FenceTime::NO_FENCE;
- };
- std::queue<CompositePresentTime> mCompositePresentTimes;
-
- static const size_t NUM_BUCKETS = 8; // < 1-7, 7+
- nsecs_t mFrameBuckets[NUM_BUCKETS] = {};
- nsecs_t mTotalTime = 0;
- std::atomic<nsecs_t> mLastSwapTime = 0;
-};
-
class SurfaceFlinger : public BnSurfaceComposer,
public PriorityDumper,
private IBinder::DeathRecipient,
@@ -204,29 +191,6 @@
static char const* getServiceName() ANDROID_API { return "SurfaceFlinger"; }
- // This is the phase offset in nanoseconds of the software vsync event
- // relative to the vsync event reported by HWComposer. The software vsync
- // event is when SurfaceFlinger and Choreographer-based applications run each
- // frame.
- //
- // This phase offset allows adjustment of the minimum latency from application
- // wake-up time (by Choreographer) to the time at which the resulting window
- // image is displayed. This value may be either positive (after the HW vsync)
- // or negative (before the HW vsync). Setting it to 0 will result in a lower
- // latency bound of two vsync periods because the app and SurfaceFlinger
- // will run just after the HW vsync. Setting it to a positive number will
- // result in the minimum latency being:
- //
- // (2 * VSYNC_PERIOD - (vsyncPhaseOffsetNs % VSYNC_PERIOD))
- //
- // Note that reducing this latency makes it more likely for the applications
- // to not have their window content image ready in time. When this happens
- // the latency will end up being an additional vsync period, and animations
- // will hiccup. Therefore, this latency should be tuned somewhat
- // conservatively (or at least with awareness of the trade-off being made).
- static int64_t vsyncPhaseOffsetNs;
- static int64_t sfVsyncPhaseOffsetNs;
-
// If fences from sync Framework are supported.
static bool hasSyncFramework;
@@ -280,9 +244,6 @@
// starts SurfaceFlinger main loop in the current thread
void run() ANDROID_API;
- SurfaceFlingerBE& getBE() { return mBE; }
- const SurfaceFlingerBE& getBE() const { return mBE; }
-
// Indicates frame activity, i.e. whether commit and/or composite is taking place.
enum class FrameHint { kNone, kActive };
@@ -309,9 +270,6 @@
renderengine::RenderEngine& getRenderEngine() const;
- bool authenticateSurfaceTextureLocked(
- const sp<IGraphicBufferProducer>& bufferProducer) const;
-
void onLayerFirstRef(Layer*);
void onLayerDestroyed(Layer*);
void onLayerUpdate();
@@ -335,7 +293,6 @@
// If set, disables reusing client composition buffers. This can be set by
// debug.sf.disable_client_composition_cache
bool mDisableClientCompositionCache = false;
- void windowInfosReported();
// Disables expensive rendering for all displays
// This is scheduled on the main thread
@@ -375,13 +332,11 @@
private:
friend class BufferLayer;
- friend class BufferQueueLayer;
friend class BufferStateLayer;
friend class Client;
friend class FpsReporter;
friend class TunnelModeEnabledReporter;
friend class Layer;
- friend class MonitoredProducer;
friend class RefreshRateOverlay;
friend class RegionSamplingThread;
friend class LayerRenderArea;
@@ -399,10 +354,6 @@
using DumpArgs = Vector<String16>;
using Dumper = std::function<void(const DumpArgs&, bool asProto, std::string&)>;
- // This value is specified in number of frames. Log frame stats at most
- // every half hour.
- enum { LOG_FRAME_STATS_PERIOD = 30*60*60 };
-
class State {
public:
explicit State(LayerVector::StateSet set) : stateSet(set), layersSortedByZ(set) {}
@@ -481,11 +432,6 @@
FINISHED,
};
- struct HotplugEvent {
- hal::HWDisplayId hwcDisplayId;
- hal::Connection connection = hal::Connection::INVALID;
- };
-
template <typename F, std::enable_if_t<!std::is_member_function_pointer_v<F>>* = nullptr>
static Dumper dumper(F&& dump) {
using namespace std::placeholders;
@@ -519,10 +465,11 @@
}
}
- static const int MAX_TRACING_MEMORY = 100 * 1024 * 1024; // 100MB
// Maximum allowed number of display frames that can be set through backdoor
static const int MAX_ALLOWED_DISPLAY_FRAMES = 2048;
+ static const size_t MAX_LAYERS = 4096;
+
// Implements IBinder.
status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override;
status_t dump(int fd, const Vector<String16>& args) override { return priorityDump(fd, args); }
@@ -530,14 +477,12 @@
EXCLUDES(mStateLock);
// Implements ISurfaceComposer
- sp<ISurfaceComposerClient> createConnection() override;
sp<IBinder> createDisplay(const String8& displayName, bool secure);
void destroyDisplay(const sp<IBinder>& displayToken);
std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const EXCLUDES(mStateLock) {
Mutex::Autolock lock(mStateLock);
return getPhysicalDisplayIdsLocked();
}
- status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*) const EXCLUDES(mStateLock);
sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const;
status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo,
@@ -549,13 +494,12 @@
const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks,
uint64_t transactionId) override;
- void bootFinished() override;
- bool authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& bufferProducer) const override;
- status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const override;
+ void bootFinished();
+ virtual status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const;
sp<IDisplayEventConnection> createDisplayEventConnection(
- ISurfaceComposer::VsyncSource vsyncSource = eVsyncSourceApp,
- ISurfaceComposer::EventRegistrationFlags eventRegistration = {}) override;
+ gui::ISurfaceComposer::VsyncSource vsyncSource =
+ gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+ EventRegistrationFlags eventRegistration = {});
status_t captureDisplay(const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&);
status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&);
@@ -565,62 +509,56 @@
status_t getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState*)
EXCLUDES(mStateLock);
status_t getStaticDisplayInfo(const sp<IBinder>& displayToken, ui::StaticDisplayInfo*)
- EXCLUDES(mStateLock) override;
+ EXCLUDES(mStateLock);
status_t getDynamicDisplayInfo(const sp<IBinder>& displayToken, ui::DynamicDisplayInfo*)
- EXCLUDES(mStateLock) override;
- status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken,
- ui::DisplayPrimaries&) override;
- status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
+ EXCLUDES(mStateLock);
+ status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken, ui::DisplayPrimaries&);
+ status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode);
status_t getBootDisplayModeSupport(bool* outSupport) const;
- status_t setBootDisplayMode(const sp<IBinder>& displayToken, ui::DisplayModeId id) override;
+ status_t setBootDisplayMode(const sp<IBinder>& displayToken, ui::DisplayModeId id);
status_t clearBootDisplayMode(const sp<IBinder>& displayToken);
void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on);
void setGameContentType(const sp<IBinder>& displayToken, bool on);
void setPowerMode(const sp<IBinder>& displayToken, int mode);
- status_t clearAnimationFrameStats() override;
- status_t getAnimationFrameStats(FrameStats* outStats) const override;
status_t overrideHdrTypes(const sp<IBinder>& displayToken,
- const std::vector<ui::Hdr>& hdrTypes) override;
- status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success) override;
- status_t enableVSyncInjections(bool enable) override;
- status_t injectVSync(nsecs_t when) override;
- status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override;
- status_t getColorManagement(bool* outGetColorManagement) const override;
+ const std::vector<ui::Hdr>& hdrTypes);
+ status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success);
+ status_t enableVSyncInjections(bool enable);
+ status_t injectVSync(nsecs_t when);
+ status_t getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers);
+ status_t getColorManagement(bool* outGetColorManagement) const;
status_t getCompositionPreference(ui::Dataspace* outDataspace, ui::PixelFormat* outPixelFormat,
ui::Dataspace* outWideColorGamutDataspace,
- ui::PixelFormat* outWideColorGamutPixelFormat) const override;
+ ui::PixelFormat* outWideColorGamutPixelFormat) const;
status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& displayToken,
ui::PixelFormat* outFormat,
ui::Dataspace* outDataspace,
- uint8_t* outComponentMask) const override;
+ uint8_t* outComponentMask) const;
status_t setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken, bool enable,
- uint8_t componentMask, uint64_t maxFrames) override;
+ uint8_t componentMask, uint64_t maxFrames);
status_t getDisplayedContentSample(const sp<IBinder>& displayToken, uint64_t maxFrames,
- uint64_t timestamp,
- DisplayedFrameStats* outStats) const override;
- status_t getProtectedContentSupport(bool* outSupported) const override;
+ uint64_t timestamp, DisplayedFrameStats* outStats) const;
+ status_t getProtectedContentSupport(bool* outSupported) const;
status_t isWideColorDisplay(const sp<IBinder>& displayToken, bool* outIsWideColorDisplay) const;
status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
- const sp<IRegionSamplingListener>& listener) override;
- status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override;
- status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) override;
- status_t removeFpsListener(const sp<gui::IFpsListener>& listener) override;
- status_t addTunnelModeEnabledListener(
- const sp<gui::ITunnelModeEnabledListener>& listener) override;
- status_t removeTunnelModeEnabledListener(
- const sp<gui::ITunnelModeEnabledListener>& listener) override;
+ const sp<IRegionSamplingListener>& listener);
+ status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener);
+ status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener);
+ status_t removeFpsListener(const sp<gui::IFpsListener>& listener);
+ status_t addTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& listener);
+ status_t removeTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& listener);
status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
ui::DisplayModeId displayModeId, bool allowGroupSwitching,
float primaryRefreshRateMin, float primaryRefreshRateMax,
float appRequestRefreshRateMin,
- float appRequestRefreshRateMax) override;
+ float appRequestRefreshRateMax);
status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
ui::DisplayModeId* outDefaultMode,
bool* outAllowGroupSwitching,
float* outPrimaryRefreshRateMin,
float* outPrimaryRefreshRateMax,
float* outAppRequestRefreshRateMin,
- float* outAppRequestRefreshRateMax) override;
+ float* outAppRequestRefreshRateMax);
status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken, bool* outSupport) const;
status_t setDisplayBrightness(const sp<IBinder>& displayToken,
const gui::DisplayBrightness& brightness);
@@ -630,30 +568,28 @@
const sp<gui::IHdrLayerInfoListener>& listener);
status_t notifyPowerBoost(int32_t boostId);
status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
- float lightPosY, float lightPosZ, float lightRadius) override;
+ float lightPosY, float lightPosZ, float lightRadius);
status_t getDisplayDecorationSupport(
const sp<IBinder>& displayToken,
std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
- outSupport) const override;
+ outSupport) const;
status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
- int8_t compatibility, int8_t changeFrameRateStrategy) override;
+ int8_t compatibility, int8_t changeFrameRateStrategy);
status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
- const FrameTimelineInfo& frameTimelineInfo) override;
+ const gui::FrameTimelineInfo& frameTimelineInfo);
- status_t setOverrideFrameRate(uid_t uid, float frameRate) override;
+ status_t setOverrideFrameRate(uid_t uid, float frameRate);
- status_t addTransactionTraceListener(
- const sp<gui::ITransactionTraceListener>& listener) override;
+ status_t addTransactionTraceListener(const sp<gui::ITransactionTraceListener>& listener);
- int getGPUContextPriority() override;
+ int getGpuContextPriority();
- status_t getMaxAcquiredBufferCount(int* buffers) const override;
+ status_t getMaxAcquiredBufferCount(int* buffers) const;
- status_t addWindowInfosListener(
- const sp<gui::IWindowInfosListener>& windowInfosListener) const override;
+ status_t addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener) const;
status_t removeWindowInfosListener(
- const sp<gui::IWindowInfosListener>& windowInfosListener) const override;
+ const sp<gui::IWindowInfosListener>& windowInfosListener) const;
// Implements IBinder::DeathRecipient.
void binderDied(const wp<IBinder>& who) override;
@@ -670,20 +606,21 @@
// ICompositor overrides:
+ // Configures physical displays, processing hotplug and/or mode setting via the Composer HAL.
+ void configure() override;
+
// Commits transactions for layers and displays. Returns whether any state has been invalidated,
// i.e. whether a frame should be composited for each display.
- bool commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime) override;
+ bool commit(TimePoint frameTime, VsyncId, TimePoint expectedVsyncTime) override;
// Composites a frame for each display. CompositionEngine performs GPU and/or HAL composition
// via RenderEngine and the Composer HAL, respectively.
- void composite(nsecs_t frameTime, int64_t vsyncId) override;
+ void composite(TimePoint frameTime, VsyncId) override;
// Samples the composited frame via RegionSamplingThread.
void sample() override;
- /*
- * ISchedulerCallback
- */
+ // ISchedulerCallback overrides:
// Toggles hardware VSYNC by calling into HWC.
void setVsyncEnabled(bool) override;
@@ -693,6 +630,7 @@
void kernelTimerChanged(bool expired) override;
// Called when the frame rate override list changed to trigger an event.
void triggerOnFrameRateOverridesChanged() override;
+
// Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
void toggleKernelIdleTimer() REQUIRES(mStateLock);
// Get the controller and timeout that will help decide how the kernel idle timer will be
@@ -768,22 +706,15 @@
const std::vector<ListenerCallbacks>& listenerCallbacks,
int originPid, int originUid, uint64_t transactionId)
REQUIRES(mStateLock);
- // flush pending transaction that was presented after desiredPresentTime.
- bool flushTransactionQueues(int64_t vsyncId);
+ // Flush pending transactions that were presented after desiredPresentTime.
+ bool flushTransactionQueues(VsyncId) REQUIRES(kMainThreadContext);
// Returns true if there is at least one transaction that needs to be flushed
bool transactionFlushNeeded();
int flushPendingTransactionQueues(
std::vector<TransactionState>& transactions,
std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
- std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions,
- bool tryApplyUnsignaled) REQUIRES(mStateLock, mQueueLock);
-
- int flushUnsignaledPendingTransactionQueues(
- std::vector<TransactionState>& transactions,
- std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
- std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions)
- REQUIRES(mStateLock, mQueueLock);
+ bool tryApplyUnsignaled) REQUIRES(mStateLock) REQUIRES(kMainThreadContext);
uint32_t setClientStateLocked(const FrameTimelineInfo&, ComposerState&,
int64_t desiredPresentTime, bool isAutoTimestamp,
@@ -807,23 +738,24 @@
Ready,
ReadyUnsignaled,
};
- TransactionReadiness transactionIsReadyToBeApplied(TransactionState& state,
- const FrameTimelineInfo& info, bool isAutoTimestamp, int64_t desiredPresentTime,
- uid_t originUid, const Vector<ComposerState>& states,
- const std::unordered_map<
- sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
- size_t totalTXapplied, bool tryApplyUnsignaled) const REQUIRES(mStateLock);
+ TransactionReadiness transactionIsReadyToBeApplied(
+ TransactionState&, const FrameTimelineInfo&, bool isAutoTimestamp,
+ TimePoint desiredPresentTime, uid_t originUid, const Vector<ComposerState>&,
+ const std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>&
+ bufferLayersReadyToPresent,
+ size_t totalTXapplied, bool tryApplyUnsignaled) const REQUIRES(mStateLock)
+ REQUIRES(kMainThreadContext);
+
static LatchUnsignaledConfig getLatchUnsignaledConfig();
bool shouldLatchUnsignaled(const sp<Layer>& layer, const layer_state_t&, size_t numStates,
size_t totalTXapplied) const;
- bool stopTransactionProcessing(const std::unordered_set<sp<IBinder>, SpHash<IBinder>>&
- applyTokensWithUnsignaledTransactions) const;
- bool applyTransactions(std::vector<TransactionState>& transactions, int64_t vsyncId)
+ bool applyTransactions(std::vector<TransactionState>& transactions, VsyncId)
REQUIRES(mStateLock);
uint32_t setDisplayStateLocked(const DisplayState& s) REQUIRES(mStateLock);
uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)
REQUIRES(mStateLock);
- bool frameIsEarly(nsecs_t expectedPresentTime, int64_t vsyncId) const;
+ bool frameIsEarly(TimePoint expectedPresentTime, VsyncId) const;
+
/*
* Layer management
*/
@@ -832,22 +764,18 @@
const sp<Layer>& parentLayer = nullptr,
uint32_t* outTransformHint = nullptr);
- status_t createBufferQueueLayer(LayerCreationArgs& args, PixelFormat& format,
- sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* outGbp,
- sp<Layer>* outLayer);
-
status_t createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* outHandle,
sp<Layer>* outLayer);
status_t createEffectLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle,
sp<Layer>* outLayer);
- status_t createContainerLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle,
- sp<Layer>* outLayer);
-
status_t mirrorLayer(const LayerCreationArgs& args, const sp<IBinder>& mirrorFromHandle,
sp<IBinder>* outHandle, int32_t* outLayerId);
+ status_t mirrorDisplay(DisplayId displayId, const LayerCreationArgs& args,
+ sp<IBinder>* outHandle, int32_t* outLayerId);
+
// called when all clients have released all their references to
// this layer meaning it is entirely safe to destroy all
// resources associated to this layer.
@@ -972,14 +900,7 @@
/*
* Compositing
*/
- void postComposition();
- void getCompositorTiming(CompositorTiming* compositorTiming);
- void updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
- std::shared_ptr<FenceTime>& presentFenceTime);
- void setCompositorTimingSnapped(const DisplayStatInfo& stats,
- nsecs_t compositeToPresentLatency);
-
- void postFrame() REQUIRES(kMainThreadContext);
+ void postComposition() REQUIRES(kMainThreadContext);
/*
* Display management
@@ -987,6 +908,18 @@
std::pair<DisplayModes, DisplayModePtr> loadDisplayModes(PhysicalDisplayId) const
REQUIRES(mStateLock);
+ // TODO(b/241285876): Move to DisplayConfigurator.
+ //
+ // Returns whether displays have been added/changed/removed, i.e. whether ICompositor should
+ // commit display transactions.
+ bool configureLocked() REQUIRES(mStateLock) REQUIRES(kMainThreadContext)
+ EXCLUDES(mHotplugMutex);
+
+ // Returns a string describing the hotplug, or nullptr if it was rejected.
+ const char* processHotplug(PhysicalDisplayId, hal::HWDisplayId, bool connected,
+ DisplayIdentificationInfo&&) REQUIRES(mStateLock)
+ REQUIRES(kMainThreadContext);
+
sp<DisplayDevice> setupNewDisplayDeviceInternal(
const wp<IBinder>& displayToken,
std::shared_ptr<compositionengine::Display> compositionDisplay,
@@ -998,7 +931,6 @@
void processDisplayChanged(const wp<IBinder>& displayToken,
const DisplayDeviceState& currentState,
const DisplayDeviceState& drawingState) REQUIRES(mStateLock);
- void processDisplayHotplugEventsLocked() REQUIRES(mStateLock);
void dispatchDisplayHotplugEvent(PhysicalDisplayId displayId, bool connected);
@@ -1012,31 +944,17 @@
getHwComposer().setVsyncEnabled(id, enabled);
}
- struct FenceWithFenceTime {
- sp<Fence> fence = Fence::NO_FENCE;
- std::shared_ptr<FenceTime> fenceTime = FenceTime::NO_FENCE;
- };
+ using FenceTimePtr = std::shared_ptr<FenceTime>;
- // Gets the fence for the previous frame.
- // Must be called on the main thread.
- FenceWithFenceTime previousFrameFence();
+ const FenceTimePtr& getPreviousPresentFence(TimePoint frameTime, Period)
+ REQUIRES(kMainThreadContext);
- // Whether the previous frame has not yet been presented to the display.
- // If graceTimeMs is positive, this method waits for at most the provided
- // grace period before reporting if the frame missed.
- // Must be called on the main thread.
- bool previousFramePending(int graceTimeMs = 0);
-
- // Returns the previous time that the frame was presented. If the frame has
- // not been presented yet, then returns Fence::SIGNAL_TIME_PENDING. If there
- // is no pending frame, then returns Fence::SIGNAL_TIME_INVALID.
- // Must be called on the main thread.
- nsecs_t previousFramePresentTime();
+ // Blocks the thread waiting for up to graceTimeMs in case the fence is about to signal.
+ static bool isFencePending(const FenceTimePtr&, int graceTimeMs);
// Calculates the expected present time for this frame. For negative offsets, performs a
// correction using the predicted vsync for the next frame instead.
-
- nsecs_t calculateExpectedPresentTime(DisplayStatInfo) const;
+ TimePoint calculateExpectedPresentTime(TimePoint frameTime) const;
/*
* Display identification
@@ -1086,6 +1004,7 @@
* Debugging & dumpsys
*/
void dumpAllLocked(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
+ void dumpHwcLayersMinidumpLocked(std::string& result) const REQUIRES(mStateLock);
void appendSfConfigString(std::string& result) const;
void listLayersLocked(std::string& result) const;
@@ -1093,10 +1012,9 @@
void clearStatsLocked(const DumpArgs& args, std::string& result);
void dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const;
void dumpFrameTimeline(const DumpArgs& args, std::string& result) const;
- void logFrameStats() REQUIRES(kMainThreadContext);
+ void logFrameStats(TimePoint now) REQUIRES(kMainThreadContext);
void dumpVSync(std::string& result) const REQUIRES(mStateLock);
- void dumpStaticScreenStats(std::string& result) const;
void dumpCompositionDisplays(std::string& result) const REQUIRES(mStateLock);
void dumpDisplays(std::string& result) const REQUIRES(mStateLock);
@@ -1133,7 +1051,7 @@
status_t CheckTransactCodeCredentials(uint32_t code);
// Add transaction to the Transaction Queue
- void queueTransaction(TransactionState& state) EXCLUDES(mQueueLock);
+ void queueTransaction(TransactionState& state);
void waitForSynchronousTransaction(const CountDownLatch& transactionCommittedSignal);
void signalSynchronousTransactions(const uint32_t flag);
@@ -1169,7 +1087,6 @@
State mCurrentState{LayerVector::StateSet::Current};
std::atomic<int32_t> mTransactionFlags = 0;
std::vector<std::shared_ptr<CountDownLatch>> mTransactionCommittedSignals;
- bool mAnimTransactionPending = false;
std::atomic<uint32_t> mUniqueTransactionId = 1;
SortedVector<sp<Layer>> mLayersPendingRemoval;
@@ -1178,7 +1095,7 @@
float mGlobalSaturationFactor = 1.0f;
mat4 mClientColorMatrix;
- size_t mMaxGraphicBufferProducerListSize = ISurfaceComposer::MAX_LAYERS;
+ size_t mMaxGraphicBufferProducerListSize = MAX_LAYERS;
// If there are more GraphicBufferProducers tracked by SurfaceFlinger than
// this threshold, then begin logging.
size_t mGraphicBufferProducerListSizeLogThreshold =
@@ -1212,20 +1129,17 @@
// Set during transaction application stage to track if the input info or children
// for a layer has changed.
// TODO: Also move visibleRegions over to a boolean system.
- bool mInputInfoChanged = false;
+ bool mUpdateInputInfo = false;
bool mSomeChildrenChanged;
bool mSomeDataspaceChanged = false;
bool mForceTransactionDisplayChange = false;
- bool mAnimCompositionPending = false;
-
// Tracks layers that have pending frames which are candidates for being
// latched.
std::unordered_set<sp<Layer>, SpHash<Layer>> mLayersWithQueuedFrames;
// Tracks layers that need to update a display's dirty region.
std::vector<sp<Layer>> mLayersPendingRefresh;
- // size should be longest sf-duration / shortest vsync period and round up
- std::array<FenceWithFenceTime, 5> mPreviousPresentFences; // currently consider 166hz.
+
// True if in the previous frame at least one layer was composed via the GPU.
bool mHadClientComposition = false;
// True if in the previous frame at least one layer was composed via HW Composer.
@@ -1239,7 +1153,13 @@
BootStage mBootStage = BootStage::BOOTLOADER;
- std::vector<HotplugEvent> mPendingHotplugEvents GUARDED_BY(mStateLock);
+ struct HotplugEvent {
+ hal::HWDisplayId hwcDisplayId;
+ hal::Connection connection = hal::Connection::INVALID;
+ };
+
+ std::mutex mHotplugMutex;
+ std::vector<HotplugEvent> mPendingHotplugEvents GUARDED_BY(mHotplugMutex);
// Displays are composited in `mDisplays` order. Internal displays are inserted at boot and
// never removed, so take precedence over external and virtual displays.
@@ -1276,6 +1196,8 @@
const std::unique_ptr<FrameTracer> mFrameTracer;
const std::unique_ptr<frametimeline::FrameTimeline> mFrameTimeline;
+ VsyncId mLastCommittedVsyncId;
+
// If blurs should be enabled on this device.
bool mSupportsBlur = false;
// If blurs are considered expensive and should require high GPU frequency.
@@ -1286,9 +1208,6 @@
TransactionCallbackInvoker mTransactionCallbackInvoker;
- // Thread-safe.
- FrameTracker mAnimFrameTracker;
-
// We maintain a pool of pre-generated texture names to hand out to avoid
// layer creation needing to run on the main thread (which it would
// otherwise need to do to access RenderEngine).
@@ -1296,18 +1215,10 @@
uint32_t mTexturePoolSize = 0;
std::vector<uint32_t> mTexturePool;
- mutable Mutex mQueueLock;
- Condition mTransactionQueueCV;
std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash>
- mPendingTransactionQueues GUARDED_BY(mQueueLock);
- std::deque<TransactionState> mTransactionQueue GUARDED_BY(mQueueLock);
- /*
- * Feature prototyping
- */
-
- // Static screen stats
- bool mHasPoweredOff = false;
-
+ mPendingTransactionQueues;
+ LocklessQueue<TransactionState> mLocklessTransactionQueue;
+ std::atomic<size_t> mPendingTransactionCount = 0;
std::atomic<size_t> mNumLayers = 0;
// to linkToDeath
@@ -1335,7 +1246,6 @@
ui::Dataspace mColorSpaceAgnosticDataspace;
float mDimmingRatio = -1.f;
- SurfaceFlingerBE mBE;
std::unique_ptr<compositionengine::CompositionEngine> mCompositionEngine;
// mMaxRenderTargetSize is only set once in init() so it doesn't need to be protected by
// any mutex.
@@ -1359,9 +1269,17 @@
sp<VsyncModulator> mVsyncModulator;
std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
+ scheduler::PresentLatencyTracker mPresentLatencyTracker GUARDED_BY(kMainThreadContext);
- std::atomic<nsecs_t> mExpectedPresentTime = 0;
- nsecs_t mScheduledPresentTime = 0;
+ struct FenceWithFenceTime {
+ sp<Fence> fence = Fence::NO_FENCE;
+ FenceTimePtr fenceTime = FenceTime::NO_FENCE;
+ };
+ std::array<FenceWithFenceTime, 2> mPreviousPresentFences;
+
+ TimePoint mScheduledPresentTime GUARDED_BY(kMainThreadContext);
+ TimePoint mExpectedPresentTime GUARDED_BY(kMainThreadContext);
+
hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
hal::Vsync mLastHWCVsyncState = hal::Vsync::DISABLE;
@@ -1415,8 +1333,21 @@
// A temporay pool that store the created layers and will be added to current state in main
// thread.
std::vector<LayerCreatedState> mCreatedLayers GUARDED_BY(mCreatedLayersLock);
- bool commitCreatedLayers();
- void handleLayerCreatedLocked(const LayerCreatedState& state) REQUIRES(mStateLock);
+ bool commitCreatedLayers(VsyncId);
+ void handleLayerCreatedLocked(const LayerCreatedState&, VsyncId) REQUIRES(mStateLock);
+
+ mutable std::mutex mMirrorDisplayLock;
+ struct MirrorDisplayState {
+ MirrorDisplayState(ui::LayerStack layerStack, sp<IBinder>& rootHandle,
+ const sp<Client>& client)
+ : layerStack(layerStack), rootHandle(rootHandle), client(client) {}
+
+ ui::LayerStack layerStack;
+ sp<IBinder> rootHandle;
+ const sp<Client> client;
+ };
+ std::vector<MirrorDisplayState> mMirrorDisplays GUARDED_BY(mMirrorDisplayLock);
+ bool commitMirrorDisplays(VsyncId);
std::atomic<ui::Transform::RotationFlags> mActiveDisplayTransformHint;
@@ -1450,19 +1381,32 @@
class SurfaceComposerAIDL : public gui::BnSurfaceComposer {
public:
- SurfaceComposerAIDL(sp<SurfaceFlinger> sf) { mFlinger = sf; }
+ SurfaceComposerAIDL(sp<SurfaceFlinger> sf) : mFlinger(std::move(sf)) {}
+ binder::Status bootFinished() override;
+ binder::Status createDisplayEventConnection(
+ VsyncSource vsyncSource, EventRegistration eventRegistration,
+ sp<gui::IDisplayEventConnection>* outConnection) override;
+ binder::Status createConnection(sp<gui::ISurfaceComposerClient>* outClient) override;
binder::Status createDisplay(const std::string& displayName, bool secure,
sp<IBinder>* outDisplay) override;
binder::Status destroyDisplay(const sp<IBinder>& display) override;
binder::Status getPhysicalDisplayIds(std::vector<int64_t>* outDisplayIds) override;
- binder::Status getPrimaryPhysicalDisplayId(int64_t* outDisplayId) override;
binder::Status getPhysicalDisplayToken(int64_t displayId, sp<IBinder>* outDisplay) override;
binder::Status setPowerMode(const sp<IBinder>& display, int mode) override;
+ binder::Status getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) override;
binder::Status getDisplayStats(const sp<IBinder>& display,
gui::DisplayStatInfo* outStatInfo) override;
binder::Status getDisplayState(const sp<IBinder>& display,
gui::DisplayState* outState) override;
+ binder::Status getStaticDisplayInfo(const sp<IBinder>& display,
+ gui::StaticDisplayInfo* outInfo) override;
+ binder::Status getDynamicDisplayInfo(const sp<IBinder>& display,
+ gui::DynamicDisplayInfo* outInfo) override;
+ binder::Status getDisplayNativePrimaries(const sp<IBinder>& display,
+ gui::DisplayPrimaries* outPrimaries) override;
+ binder::Status setActiveColorMode(const sp<IBinder>& display, int colorMode) override;
+ binder::Status setBootDisplayMode(const sp<IBinder>& display, int displayModeId) override;
binder::Status clearBootDisplayMode(const sp<IBinder>& display) override;
binder::Status getBootDisplayModeSupport(bool* outMode) override;
binder::Status setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override;
@@ -1472,8 +1416,52 @@
binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override;
binder::Status captureLayers(const LayerCaptureArgs&,
const sp<IScreenCaptureListener>&) override;
+
+ // TODO(b/239076119): Remove deprecated AIDL.
+ [[deprecated]] binder::Status clearAnimationFrameStats() override {
+ return binder::Status::ok();
+ }
+ [[deprecated]] binder::Status getAnimationFrameStats(gui::FrameStats*) override {
+ return binder::Status::ok();
+ }
+
+ binder::Status overrideHdrTypes(const sp<IBinder>& display,
+ const std::vector<int32_t>& hdrTypes) override;
+ binder::Status onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) override;
+ binder::Status enableVSyncInjections(bool enable) override;
+ binder::Status injectVSync(int64_t when) override;
+ binder::Status getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) override;
+ binder::Status getColorManagement(bool* outGetColorManagement) override;
+ binder::Status getCompositionPreference(gui::CompositionPreference* outPref) override;
+ binder::Status getDisplayedContentSamplingAttributes(
+ const sp<IBinder>& display, gui::ContentSamplingAttributes* outAttrs) override;
+ binder::Status setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
+ int8_t componentMask,
+ int64_t maxFrames) override;
+ binder::Status getDisplayedContentSample(const sp<IBinder>& display, int64_t maxFrames,
+ int64_t timestamp,
+ gui::DisplayedFrameStats* outStats) override;
+ binder::Status getProtectedContentSupport(bool* outSupporte) override;
binder::Status isWideColorDisplay(const sp<IBinder>& token,
bool* outIsWideColorDisplay) override;
+ binder::Status addRegionSamplingListener(
+ const gui::ARect& samplingArea, const sp<IBinder>& stopLayerHandle,
+ const sp<gui::IRegionSamplingListener>& listener) override;
+ binder::Status removeRegionSamplingListener(
+ const sp<gui::IRegionSamplingListener>& listener) override;
+ binder::Status addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) override;
+ binder::Status removeFpsListener(const sp<gui::IFpsListener>& listener) override;
+ binder::Status addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) override;
+ binder::Status removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) override;
+ binder::Status setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, int32_t defaultMode,
+ bool allowGroupSwitching, float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) override;
+ binder::Status getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
+ gui::DisplayModeSpecs* outSpecs) override;
binder::Status getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
bool* outSupport) override;
binder::Status setDisplayBrightness(const sp<IBinder>& displayToken,
@@ -1484,11 +1472,27 @@
const sp<IBinder>& displayToken,
const sp<gui::IHdrLayerInfoListener>& listener) override;
binder::Status notifyPowerBoost(int boostId) override;
+ binder::Status setGlobalShadowSettings(const gui::Color& ambientColor,
+ const gui::Color& spotColor, float lightPosY,
+ float lightPosZ, float lightRadius) override;
+ binder::Status getDisplayDecorationSupport(
+ const sp<IBinder>& displayToken,
+ std::optional<gui::DisplayDecorationSupport>* outSupport) override;
+ binder::Status setOverrideFrameRate(int32_t uid, float frameRate) override;
+ binder::Status addTransactionTraceListener(
+ const sp<gui::ITransactionTraceListener>& listener) override;
+ binder::Status getGpuContextPriority(int32_t* outPriority) override;
+ binder::Status getMaxAcquiredBufferCount(int32_t* buffers) override;
+ binder::Status addWindowInfosListener(
+ const sp<gui::IWindowInfosListener>& windowInfosListener) override;
+ binder::Status removeWindowInfosListener(
+ const sp<gui::IWindowInfosListener>& windowInfosListener) override;
private:
static const constexpr bool kUsePermissionCache = true;
status_t checkAccessPermission(bool usePermissionCache = kUsePermissionCache);
status_t checkControlDisplayBrightnessPermission();
+ status_t checkReadFrameBufferPermission();
private:
sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index b81b445..15a791e 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -22,15 +22,11 @@
#include <cutils/properties.h>
#include <ui/GraphicBuffer.h>
-#include "BufferLayerConsumer.h"
-#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
-#include "ContainerLayer.h"
#include "DisplayDevice.h"
#include "EffectLayer.h"
#include "FrameTracer/FrameTracer.h"
#include "Layer.h"
-#include "MonitoredProducer.h"
#include "NativeWindowSurface.h"
#include "StartPropertySetThread.h"
#include "SurfaceFlingerDefaultFactory.h"
@@ -38,6 +34,7 @@
#include "SurfaceInterceptor.h"
#include "DisplayHardware/ComposerHal.h"
+#include "FrameTimeline/FrameTimeline.h"
#include "Scheduler/Scheduler.h"
#include "Scheduler/VsyncConfiguration.h"
#include "Scheduler/VsyncController.h"
@@ -60,22 +57,22 @@
}
sp<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor() {
- return new android::impl::SurfaceInterceptor();
+ return sp<android::impl::SurfaceInterceptor>::make();
}
sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread(
bool timestampPropertyValue) {
- return new StartPropertySetThread(timestampPropertyValue);
+ return sp<StartPropertySetThread>::make(timestampPropertyValue);
}
sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
- return new DisplayDevice(creationArgs);
+ return sp<DisplayDevice>::make(creationArgs);
}
sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount,
uint64_t usage, std::string requestorName) {
- return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+ return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
}
void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
@@ -84,18 +81,6 @@
BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
}
-sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer(
- const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger,
- const wp<Layer>& layer) {
- return new MonitoredProducer(producer, flinger, layer);
-}
-
-sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer(
- const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine,
- uint32_t textureName, Layer* layer) {
- return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
-}
-
std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface(
const sp<IGraphicBufferProducer>& producer) {
return surfaceflinger::impl::createNativeWindowSurface(producer);
@@ -105,20 +90,12 @@
return compositionengine::impl::createCompositionEngine();
}
-sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) {
- return new ContainerLayer(args);
-}
-
-sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) {
- return new BufferQueueLayer(args);
-}
-
sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) {
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) {
- return new EffectLayer(args);
+ return sp<EffectLayer>::make(args);
}
std::unique_ptr<FrameTracer> DefaultFactory::createFrameTracer() {
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 501629d..8d00379 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -38,19 +38,11 @@
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) override;
- sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
- const sp<SurfaceFlinger>&,
- const wp<Layer>&) override;
- sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
- renderengine::RenderEngine&, uint32_t tex,
- Layer*) override;
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>&) override;
std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
- sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override;
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) override;
- sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override;
std::unique_ptr<FrameTracer> createFrameTracer() override;
std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.cpp b/services/surfaceflinger/SurfaceFlingerFactory.cpp
index 3997b04..7bd6cf6 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerFactory.cpp
@@ -26,7 +26,7 @@
sp<SurfaceFlinger> createSurfaceFlinger() {
static DefaultFactory factory;
- return new SurfaceFlinger(factory);
+ return sp<SurfaceFlinger>::make(factory);
}
} // namespace android::surfaceflinger
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 6153e8e..291838f 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -30,10 +30,8 @@
typedef int32_t PixelFormat;
-class BufferQueueLayer;
class BufferLayerConsumer;
class BufferStateLayer;
-class ContainerLayer;
class DisplayDevice;
class EffectLayer;
class FrameTracer;
@@ -86,22 +84,14 @@
virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) = 0;
- virtual sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
- const sp<SurfaceFlinger>&,
- const wp<Layer>&) = 0;
- virtual sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
- renderengine::RenderEngine&,
- uint32_t tex, Layer*) = 0;
virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>&) = 0;
virtual std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() = 0;
- virtual sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) = 0;
virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
virtual sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) = 0;
- virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0;
virtual std::unique_ptr<FrameTracer> createFrameTracer() = 0;
virtual std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) = 0;
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 0782fef..6797aa6 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -46,7 +46,7 @@
std::scoped_lock lock(mListenersMutex);
- asBinder->linkToDeath(this);
+ asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
listener->onToggled(mEnabled); // notifies of current state
@@ -115,8 +115,9 @@
ATRACE_CALL();
for (const auto& l : layers) {
l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) {
- addSurfaceCreationLocked(createTraceIncrementLocked(), layer);
- addInitialSurfaceStateLocked(createTraceIncrementLocked(), layer);
+ addSurfaceCreationLocked(createTraceIncrementLocked(), sp<Layer>::fromExisting(layer));
+ addInitialSurfaceStateLocked(createTraceIncrementLocked(),
+ sp<Layer>::fromExisting(layer));
});
}
}
@@ -134,8 +135,6 @@
layer->mDrawingState.transform.ty());
addDepthLocked(transaction, layerId, layer->mDrawingState.z);
addAlphaLocked(transaction, layerId, layer->mDrawingState.color.a);
- addTransparentRegionLocked(transaction, layerId,
- layer->mDrawingState.activeTransparentRegion_legacy);
addLayerStackLocked(transaction, layerId, layer->mDrawingState.layerStack);
addCropLocked(transaction, layerId, layer->mDrawingState.crop);
addCornerRadiusLocked(transaction, layerId, layer->mDrawingState.cornerRadius);
@@ -419,9 +418,6 @@
if (state.what & layer_state_t::eLayerChanged) {
addDepthLocked(transaction, layerId, state.z);
}
- if (state.what & layer_state_t::eSizeChanged) {
- addSizeLocked(transaction, layerId, state.w, state.h);
- }
if (state.what & layer_state_t::eAlphaChanged) {
addAlphaLocked(transaction, layerId, state.alpha);
}
@@ -521,8 +517,6 @@
SurfaceCreation* creation(increment->mutable_surface_creation());
creation->set_id(getLayerId(layer));
creation->set_name(layer->getName());
- creation->set_w(layer->mDrawingState.active_legacy.w);
- creation->set_h(layer->mDrawingState.active_legacy.h);
}
void SurfaceInterceptor::addSurfaceDeletionLocked(Increment* increment,
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 7a159b8..61d7c22 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -34,6 +34,8 @@
#include <scheduler/Fps.h>
+using android::gui::GameMode;
+using android::gui::LayerMetadata;
using namespace android::surfaceflinger;
namespace android {
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
index 237ae8d..60aa810 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
+++ b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
@@ -24,6 +24,9 @@
#include <unordered_map>
#include <vector>
+using android::gui::GameMode;
+using android::gui::LayerMetadata;
+
namespace android {
namespace surfaceflinger {
diff --git a/services/surfaceflinger/Tracing/LayerTracing.cpp b/services/surfaceflinger/Tracing/LayerTracing.cpp
index 49554c7..566d553 100644
--- a/services/surfaceflinger/Tracing/LayerTracing.cpp
+++ b/services/surfaceflinger/Tracing/LayerTracing.cpp
@@ -89,6 +89,9 @@
LayersTraceFileProto fileProto;
fileProto.set_magic_number(uint64_t(LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_H) << 32 |
LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_L);
+ auto timeOffsetNs = static_cast<std::uint64_t>(systemTime(SYSTEM_TIME_REALTIME) -
+ systemTime(SYSTEM_TIME_MONOTONIC));
+ fileProto.set_real_to_elapsed_time_offset_nanos(timeOffsetNs);
return fileProto;
}
@@ -98,7 +101,7 @@
mBuffer->dump(result);
}
-void LayerTracing::notify(bool visibleRegionDirty, int64_t time) {
+void LayerTracing::notify(bool visibleRegionDirty, int64_t time, int64_t vsyncId) {
std::scoped_lock lock(mTraceLock);
if (!mEnabled) {
return;
@@ -129,6 +132,7 @@
entry.set_excludes_composition_state(true);
}
mFlinger.dumpDisplayProto(entry);
+ entry.set_vsync_id(vsyncId);
mBuffer->emplace(std::move(entry));
}
diff --git a/services/surfaceflinger/Tracing/LayerTracing.h b/services/surfaceflinger/Tracing/LayerTracing.h
index 88a19ec..e73dac6 100644
--- a/services/surfaceflinger/Tracing/LayerTracing.h
+++ b/services/surfaceflinger/Tracing/LayerTracing.h
@@ -47,7 +47,7 @@
bool isEnabled() const;
status_t writeToFile();
LayersTraceFileProto createTraceFileProto() const;
- void notify(bool visibleRegionDirty, int64_t time);
+ void notify(bool visibleRegionDirty, int64_t time, int64_t vsyncId);
enum : uint32_t {
TRACE_INPUT = 1 << 1,
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
index a73eccf..dcc529e 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -15,6 +15,7 @@
*/
#include <gui/SurfaceComposerClient.h>
+#include <ui/Fence.h>
#include <ui/Rect.h>
#include "LayerProtoHelper.h"
@@ -87,10 +88,7 @@
if (layer.what & layer_state_t::eLayerChanged) {
proto.set_z(layer.z);
}
- if (layer.what & layer_state_t::eSizeChanged) {
- proto.set_w(layer.w);
- proto.set_h(layer.h);
- }
+
if (layer.what & layer_state_t::eLayerStackChanged) {
proto.set_layer_stack(layer.layerStack.id);
}
@@ -375,10 +373,6 @@
if (proto.what() & layer_state_t::eLayerChanged) {
layer.z = proto.z();
}
- if (proto.what() & layer_state_t::eSizeChanged) {
- layer.w = proto.w();
- layer.h = proto.h();
- }
if (proto.what() & layer_state_t::eLayerStackChanged) {
layer.layerStack.id = proto.layer_stack();
}
@@ -456,9 +450,9 @@
layer.parentSurfaceControlForChild = nullptr;
} else {
layer.parentSurfaceControlForChild =
- new SurfaceControl(SurfaceComposerClient::getDefault(),
- mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
- nullptr, static_cast<int32_t>(layerId));
+ sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(),
+ mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
+ static_cast<int32_t>(layerId));
}
}
if (proto.what() & layer_state_t::eRelativeLayerChanged) {
@@ -467,9 +461,9 @@
layer.relativeLayerSurfaceControl = nullptr;
} else {
layer.relativeLayerSurfaceControl =
- new SurfaceControl(SurfaceComposerClient::getDefault(),
- mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
- nullptr, static_cast<int32_t>(layerId));
+ sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(),
+ mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
+ static_cast<int32_t>(layerId));
}
layer.z = proto.z();
}
@@ -497,8 +491,13 @@
inputInfo.replaceTouchableRegionWithCrop =
windowInfoProto.replace_touchable_region_with_crop();
int64_t layerId = windowInfoProto.crop_layer_id();
- inputInfo.touchableRegionCropHandle =
- mMapper->getLayerHandle(static_cast<int32_t>(layerId));
+ if (layerId != -1) {
+ inputInfo.touchableRegionCropHandle =
+ mMapper->getLayerHandle(static_cast<int32_t>(layerId));
+ } else {
+ inputInfo.touchableRegionCropHandle = wp<IBinder>();
+ }
+
layer.windowInfoHandle = sp<gui::WindowInfoHandle>::make(inputInfo);
}
if (proto.what() & layer_state_t::eBackgroundColorChanged) {
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.cpp b/services/surfaceflinger/Tracing/TransactionTracing.cpp
index 6381758..cb5320b 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.cpp
+++ b/services/surfaceflinger/Tracing/TransactionTracing.cpp
@@ -134,6 +134,9 @@
proto::TransactionTraceFile proto;
proto.set_magic_number(uint64_t(proto::TransactionTraceFile_MagicNumber_MAGIC_NUMBER_H) << 32 |
proto::TransactionTraceFile_MagicNumber_MAGIC_NUMBER_L);
+ auto timeOffsetNs = static_cast<std::uint64_t>(systemTime(SYSTEM_TIME_REALTIME) -
+ systemTime(SYSTEM_TIME_MONOTONIC));
+ proto.set_real_to_elapsed_time_offset_nanos(timeOffsetNs);
return proto;
}
@@ -152,17 +155,33 @@
mTransactionQueue.push(state);
}
-void TransactionTracing::addCommittedTransactions(std::vector<TransactionState>& transactions,
- int64_t vsyncId) {
+TransactionTracing::CommittedTransactions&
+TransactionTracing::findOrCreateCommittedTransactionRecord(int64_t vsyncId) {
+ for (auto& pendingTransaction : mPendingTransactions) {
+ if (pendingTransaction.vsyncId == vsyncId) {
+ return pendingTransaction;
+ }
+ }
+
CommittedTransactions committedTransactions;
committedTransactions.vsyncId = vsyncId;
committedTransactions.timestamp = systemTime();
+ mPendingTransactions.emplace_back(committedTransactions);
+ return mPendingTransactions.back();
+}
+
+void TransactionTracing::onLayerAddedToDrawingState(int layerId, int64_t vsyncId) {
+ CommittedTransactions& committedTransactions = findOrCreateCommittedTransactionRecord(vsyncId);
+ committedTransactions.createdLayerIds.emplace_back(layerId);
+}
+
+void TransactionTracing::addCommittedTransactions(std::vector<TransactionState>& transactions,
+ int64_t vsyncId) {
+ CommittedTransactions& committedTransactions = findOrCreateCommittedTransactionRecord(vsyncId);
committedTransactions.transactionIds.reserve(transactions.size());
for (const auto& transaction : transactions) {
committedTransactions.transactionIds.emplace_back(transaction.id);
}
-
- mPendingTransactions.emplace_back(committedTransactions);
tryPushToTracingThread();
}
@@ -235,15 +254,24 @@
for (const CommittedTransactions& entry : committedTransactions) {
entryProto.set_elapsed_realtime_nanos(entry.timestamp);
entryProto.set_vsync_id(entry.vsyncId);
- entryProto.mutable_added_layers()->Reserve(static_cast<int32_t>(mCreatedLayers.size()));
- for (auto& newLayer : mCreatedLayers) {
- entryProto.mutable_added_layers()->Add(std::move(newLayer));
+ entryProto.mutable_added_layers()->Reserve(
+ static_cast<int32_t>(entry.createdLayerIds.size()));
+
+ for (const int32_t& id : entry.createdLayerIds) {
+ auto it = mCreatedLayers.find(id);
+ if (it != mCreatedLayers.end()) {
+ entryProto.mutable_added_layers()->Add(std::move(it->second));
+ mCreatedLayers.erase(it);
+ } else {
+ ALOGW("Could not created layer with id %d", id);
+ }
}
+
entryProto.mutable_removed_layers()->Reserve(static_cast<int32_t>(removedLayers.size()));
for (auto& removedLayer : removedLayers) {
entryProto.mutable_removed_layers()->Add(removedLayer);
+ mCreatedLayers.erase(removedLayer);
}
- mCreatedLayers.clear();
entryProto.mutable_transactions()->Reserve(
static_cast<int32_t>(entry.transactionIds.size()));
for (const uint64_t& id : entry.transactionIds) {
@@ -256,6 +284,14 @@
}
}
+ entryProto.mutable_removed_layer_handles()->Reserve(
+ static_cast<int32_t>(mRemovedLayerHandles.size()));
+ for (auto& [handle, layerId] : mRemovedLayerHandles) {
+ entryProto.mutable_removed_layer_handles()->Add(layerId);
+ mLayerHandles.erase(handle);
+ }
+ mRemovedLayerHandles.clear();
+
std::string serializedProto;
entryProto.SerializeToString(&serializedProto);
entryProto.Clear();
@@ -263,13 +299,6 @@
removedEntries.reserve(removedEntries.size() + entries.size());
removedEntries.insert(removedEntries.end(), std::make_move_iterator(entries.begin()),
std::make_move_iterator(entries.end()));
-
- entryProto.mutable_removed_layer_handles()->Reserve(
- static_cast<int32_t>(mRemovedLayerHandles.size()));
- for (auto& handle : mRemovedLayerHandles) {
- entryProto.mutable_removed_layer_handles()->Add(handle);
- }
- mRemovedLayerHandles.clear();
}
proto::TransactionTraceEntry removedEntryProto;
@@ -304,7 +333,7 @@
ALOGW("Duplicate handles found. %p", layerHandle);
}
mLayerHandles[layerHandle] = layerId;
- mCreatedLayers.push_back(mProtoParser.toProto(args));
+ mCreatedLayers[layerId] = mProtoParser.toProto(args);
}
void TransactionTracing::onMirrorLayerAdded(BBinder* layerHandle, int layerId,
@@ -315,7 +344,7 @@
ALOGW("Duplicate handles found. %p", layerHandle);
}
mLayerHandles[layerHandle] = layerId;
- mCreatedLayers.emplace_back(mProtoParser.toProto(args));
+ mCreatedLayers[layerId] = mProtoParser.toProto(args);
}
void TransactionTracing::onLayerRemoved(int32_t layerId) {
@@ -330,9 +359,7 @@
ALOGW("handle not found. %p", layerHandle);
return;
}
-
- mRemovedLayerHandles.push_back(it->second);
- mLayerHandles.erase(it);
+ mRemovedLayerHandles.emplace_back(layerHandle, it->second);
}
void TransactionTracing::tryPushToTracingThread() {
@@ -376,10 +403,15 @@
}
}
+ for (const int32_t removedLayerHandleId : removedEntry.removed_layer_handles()) {
+ mRemovedLayerHandlesAtStart.insert(removedLayerHandleId);
+ }
+
// Clean up stale starting states since the layer has been removed and the buffer does not
// contain any references to the layer.
for (const int32_t removedLayerId : removedEntry.removed_layers()) {
mStartingStates.erase(removedLayerId);
+ mRemovedLayerHandlesAtStart.erase(removedLayerId);
}
}
@@ -401,6 +433,12 @@
transactionProto.set_vsync_id(0);
transactionProto.set_post_time(mStartingTimestamp);
entryProto->mutable_transactions()->Add(std::move(transactionProto));
+
+ entryProto->mutable_removed_layer_handles()->Reserve(
+ static_cast<int32_t>(mRemovedLayerHandlesAtStart.size()));
+ for (const int32_t removedLayerHandleId : mRemovedLayerHandlesAtStart) {
+ entryProto->mutable_removed_layer_handles()->Add(removedLayerHandleId);
+ }
}
proto::TransactionTraceFile TransactionTracing::writeToProto() {
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.h b/services/surfaceflinger/Tracing/TransactionTracing.h
index 4c291f9..ae01d3c 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.h
+++ b/services/surfaceflinger/Tracing/TransactionTracing.h
@@ -64,6 +64,7 @@
int mirrorFromId);
void onLayerRemoved(int layerId);
void onHandleRemoved(BBinder* layerHandle);
+ void onLayerAddedToDrawingState(int layerId, int64_t vsyncId);
void dump(std::string&) const;
static constexpr auto CONTINUOUS_TRACING_BUFFER_SIZE = 512 * 1024;
static constexpr auto ACTIVE_TRACING_BUFFER_SIZE = 100 * 1024 * 1024;
@@ -81,11 +82,13 @@
GUARDED_BY(mTraceLock);
LocklessStack<proto::TransactionState> mTransactionQueue;
nsecs_t mStartingTimestamp GUARDED_BY(mTraceLock);
- std::vector<proto::LayerCreationArgs> mCreatedLayers GUARDED_BY(mTraceLock);
+ std::unordered_map<int, proto::LayerCreationArgs> mCreatedLayers GUARDED_BY(mTraceLock);
std::unordered_map<BBinder* /* layerHandle */, int32_t /* layerId */> mLayerHandles
GUARDED_BY(mTraceLock);
- std::vector<int32_t /* layerId */> mRemovedLayerHandles GUARDED_BY(mTraceLock);
+ std::vector<std::pair<BBinder* /* layerHandle */, int32_t /* layerId */>> mRemovedLayerHandles
+ GUARDED_BY(mTraceLock);
std::map<int32_t /* layerId */, TracingLayerState> mStartingStates GUARDED_BY(mTraceLock);
+ std::set<int32_t /* layerId */> mRemovedLayerHandlesAtStart GUARDED_BY(mTraceLock);
TransactionProtoParser mProtoParser GUARDED_BY(mTraceLock);
// Parses the transaction to proto without holding any tracing locks so we can generate proto
// in the binder thread without any contention.
@@ -100,6 +103,7 @@
std::condition_variable mTransactionsAddedToBufferCv;
struct CommittedTransactions {
std::vector<uint64_t> transactionIds;
+ std::vector<int32_t> createdLayerIds;
int64_t vsyncId;
int64_t timestamp;
};
@@ -117,7 +121,7 @@
void tryPushToTracingThread() EXCLUDES(mMainThreadLock);
void addStartingStateToProtoLocked(proto::TransactionTraceFile& proto) REQUIRES(mTraceLock);
void updateStartingStateLocked(const proto::TransactionTraceEntry& entry) REQUIRES(mTraceLock);
-
+ CommittedTransactions& findOrCreateCommittedTransactionRecord(int64_t vsyncId);
// TEST
// Wait until all the committed transactions for the specified vsync id are added to the buffer.
void flush(int64_t vsyncId) EXCLUDES(mMainThreadLock);
diff --git a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
index cf44eff..312d4ab 100644
--- a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
+++ b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
@@ -16,6 +16,7 @@
#undef LOG_TAG
#define LOG_TAG "LayerTraceGenerator"
+//#define LOG_NDEBUG 0
#include <TestableSurfaceFlinger.h>
#include <Tracing/TransactionProtoParser.h>
@@ -47,42 +48,29 @@
}
sp<SurfaceInterceptor> createSurfaceInterceptor() override {
- return new android::impl::SurfaceInterceptor();
+ return sp<android::impl::SurfaceInterceptor>::make();
}
sp<StartPropertySetThread> createStartPropertySetThread(
bool /* timestampPropertyValue */) override {
- return nullptr;
+ return sp<StartPropertySetThread>();
}
sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& /* creationArgs */) override {
- return nullptr;
+ return sp<DisplayDevice>();
}
sp<GraphicBuffer> createGraphicBuffer(uint32_t /* width */, uint32_t /* height */,
PixelFormat /* format */, uint32_t /* layerCount */,
uint64_t /* usage */,
std::string /* requestorName */) override {
- return nullptr;
+ return sp<GraphicBuffer>();
}
void createBufferQueue(sp<IGraphicBufferProducer>* /* outProducer */,
sp<IGraphicBufferConsumer>* /* outConsumer */,
bool /* consumerIsSurfaceFlinger */) override {}
- sp<IGraphicBufferProducer> createMonitoredProducer(
- const sp<IGraphicBufferProducer>& /* producer */,
- const sp<SurfaceFlinger>& /* flinger */, const wp<Layer>& /* layer */) override {
- return nullptr;
- }
-
- sp<BufferLayerConsumer> createBufferLayerConsumer(
- const sp<IGraphicBufferConsumer>& /* consumer */,
- renderengine::RenderEngine& /* renderEngine */, uint32_t /* textureName */,
- Layer* /* layer */) override {
- return nullptr;
- }
-
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>& /* producer */) override {
return nullptr;
@@ -92,20 +80,12 @@
return compositionengine::impl::createCompositionEngine();
}
- sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) {
- return sp<ContainerLayer>::make(args);
- }
-
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) {
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) {
- return new EffectLayer(args);
- }
-
- sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override {
- return nullptr;
+ return sp<EffectLayer>::make(args);
}
std::unique_ptr<FrameTracer> createFrameTracer() override {
@@ -142,6 +122,14 @@
transact(1033, data, &reply, 0 /* flags */);
}
+ void setLayerTraceSize(int32_t sizeInKb) {
+ Parcel data;
+ Parcel reply;
+ data.writeInterfaceToken(String16("android.ui.ISurfaceComposer"));
+ data.writeInt32(sizeInKb);
+ transact(1029, data, &reply, 0 /* flags */);
+ }
+
void startLayerTracing(int64_t traceStartTime) {
Parcel data;
Parcel reply;
@@ -181,11 +169,12 @@
bool LayerTraceGenerator::generate(const proto::TransactionTraceFile& traceFile,
const char* outputLayersTracePath) {
if (traceFile.entry_size() == 0) {
+ ALOGD("Trace file is empty");
return false;
}
Factory mFactory;
- sp<MockSurfaceFlinger> flinger = new MockSurfaceFlinger(mFactory);
+ sp<MockSurfaceFlinger> flinger = sp<MockSurfaceFlinger>::make(mFactory);
TestableSurfaceFlinger mFlinger(flinger);
mFlinger.setupRenderEngine(
std::make_unique<testing::NiceMock<renderengine::mock::RenderEngine>>());
@@ -205,21 +194,21 @@
mFlinger.mutableMaxRenderTargetSize() = 16384;
flinger->setLayerTracingFlags(LayerTracing::TRACE_INPUT | LayerTracing::TRACE_BUFFERS);
+ flinger->setLayerTraceSize(512 * 1024); // 512MB buffer size
flinger->startLayerTracing(traceFile.entry(0).elapsed_realtime_nanos());
std::unique_ptr<TraceGenFlingerDataMapper> mapper =
std::make_unique<TraceGenFlingerDataMapper>();
TraceGenFlingerDataMapper* dataMapper = mapper.get();
TransactionProtoParser parser(std::move(mapper));
- nsecs_t frameTime;
- int64_t vsyncId;
ALOGD("Generating %d transactions...", traceFile.entry_size());
for (int i = 0; i < traceFile.entry_size(); i++) {
proto::TransactionTraceEntry entry = traceFile.entry(i);
ALOGV(" Entry %04d/%04d for time=%" PRId64 " vsyncid=%" PRId64
- " layers +%d -%d transactions=%d",
+ " layers +%d -%d handles -%d transactions=%d",
i, traceFile.entry_size(), entry.elapsed_realtime_nanos(), entry.vsync_id(),
- entry.added_layers_size(), entry.removed_layers_size(), entry.transactions_size());
+ entry.added_layers_size(), entry.removed_layers_size(),
+ entry.removed_layer_handles_size(), entry.transactions_size());
for (int j = 0; j < entry.added_layers_size(); j++) {
// create layers
@@ -238,7 +227,7 @@
(dataMapper->mLayerHandles.find(tracingArgs.parentId) ==
dataMapper->mLayerHandles.end())) {
args.addToRoot = false;
- } else {
+ } else if (tracingArgs.parentId != -1) {
parentHandle = dataMapper->getLayerHandle(tracingArgs.parentId);
}
mFlinger.createLayer(args, &outHandle, parentHandle, &outLayerId,
@@ -265,13 +254,13 @@
transaction.listenerCallbacks, transaction.id);
}
+ const auto frameTime = TimePoint::fromNs(entry.elapsed_realtime_nanos());
+ const auto vsyncId = VsyncId{entry.vsync_id()};
+ mFlinger.commit(frameTime, vsyncId);
+
for (int j = 0; j < entry.removed_layer_handles_size(); j++) {
dataMapper->mLayerHandles.erase(entry.removed_layer_handles(j));
}
-
- frameTime = entry.elapsed_realtime_nanos();
- vsyncId = entry.vsync_id();
- mFlinger.commit(frameTime, vsyncId);
}
flinger->stopLayerTracing(outputLayersTracePath);
@@ -280,4 +269,4 @@
return true;
}
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
index d2c2e29..e5de759 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.cpp
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -178,8 +178,8 @@
return NO_ERROR;
}
-void TransactionCallbackInvoker::addPresentFence(const sp<Fence>& presentFence) {
- mPresentFence = presentFence;
+void TransactionCallbackInvoker::addPresentFence(sp<Fence> presentFence) {
+ mPresentFence = std::move(presentFence);
}
void TransactionCallbackInvoker::sendCallbacks(bool onCommitOnly) {
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.h b/services/surfaceflinger/TransactionCallbackInvoker.h
index 81d79f0..23ea7a5 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.h
+++ b/services/surfaceflinger/TransactionCallbackInvoker.h
@@ -26,10 +26,10 @@
#include <android-base/thread_annotations.h>
#include <binder/IBinder.h>
-#include <compositionengine/FenceResult.h>
#include <ftl/future.h>
#include <gui/ITransactionCompletedListener.h>
#include <ui/Fence.h>
+#include <ui/FenceResult.h>
namespace android {
@@ -70,7 +70,7 @@
status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
void addEmptyTransaction(const ListenerCallbacks& listenerCallbacks);
- void addPresentFence(const sp<Fence>& presentFence);
+ void addPresentFence(sp<Fence>);
void sendCallbacks(bool onCommitOnly);
void clearCompletedTransactions() {
diff --git a/services/surfaceflinger/TransactionState.h b/services/surfaceflinger/TransactionState.h
index 900d566..61f0fa6 100644
--- a/services/surfaceflinger/TransactionState.h
+++ b/services/surfaceflinger/TransactionState.h
@@ -98,7 +98,6 @@
int originUid;
uint64_t id;
std::shared_ptr<CountDownLatch> transactionCommittedSignal;
- int64_t queueTime = 0;
bool sentFenceTimeoutWarning = false;
};
@@ -106,7 +105,6 @@
public:
enum {
eSyncTransaction = 1 << 0,
- eSyncInputWindows = 1 << 1,
};
explicit CountDownLatch(uint32_t flags) : mFlags(flags) {}
diff --git a/services/surfaceflinger/TunnelModeEnabledReporter.cpp b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
index 4497caf..bc9b870 100644
--- a/services/surfaceflinger/TunnelModeEnabledReporter.cpp
+++ b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
@@ -59,7 +59,7 @@
void TunnelModeEnabledReporter::addListener(const sp<gui::ITunnelModeEnabledListener>& listener) {
sp<IBinder> asBinder = IInterface::asBinder(listener);
- asBinder->linkToDeath(this);
+ asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
bool tunnelModeEnabled = false;
{
std::scoped_lock lock(mMutex);
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.cpp b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
index 30b9d8f..a1313e3 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.cpp
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
@@ -26,25 +26,43 @@
using gui::IWindowInfosListener;
using gui::WindowInfo;
-struct WindowInfosListenerInvoker::WindowInfosReportedListener
- : gui::BnWindowInfosReportedListener {
- explicit WindowInfosReportedListener(WindowInfosListenerInvoker& invoker) : mInvoker(invoker) {}
+struct WindowInfosListenerInvoker::WindowInfosReportedListener : gui::BnWindowInfosReportedListener,
+ DeathRecipient {
+ explicit WindowInfosReportedListener(
+ size_t callbackCount,
+ const std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+ SpHash<gui::IWindowInfosReportedListener>>&
+ windowInfosReportedListeners)
+ : mCallbacksPending(callbackCount),
+ mWindowInfosReportedListeners(windowInfosReportedListeners) {}
binder::Status onWindowInfosReported() override {
- mInvoker.windowInfosReported();
+ // TODO(b/222421815) There could potentially be callbacks that we don't need to wait for
+ // before calling the WindowInfosReportedListeners coming from InputWindowCommands. Filter
+ // the list of callbacks down to those from system server.
+ if (--mCallbacksPending == 0) {
+ for (const auto& listener : mWindowInfosReportedListeners) {
+ sp<IBinder> asBinder = IInterface::asBinder(listener);
+ if (asBinder->isBinderAlive()) {
+ listener->onWindowInfosReported();
+ }
+ }
+ }
return binder::Status::ok();
}
- WindowInfosListenerInvoker& mInvoker;
-};
+ void binderDied(const wp<IBinder>&) { onWindowInfosReported(); }
-WindowInfosListenerInvoker::WindowInfosListenerInvoker(SurfaceFlinger& flinger)
- : mFlinger(flinger),
- mWindowInfosReportedListener(sp<WindowInfosReportedListener>::make(*this)) {}
+private:
+ std::atomic<size_t> mCallbacksPending;
+ std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+ SpHash<gui::IWindowInfosReportedListener>>
+ mWindowInfosReportedListeners;
+};
void WindowInfosListenerInvoker::addWindowInfosListener(sp<IWindowInfosListener> listener) {
sp<IBinder> asBinder = IInterface::asBinder(listener);
- asBinder->linkToDeath(this);
+ asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
std::scoped_lock lock(mListenersMutex);
mWindowInfosListeners.try_emplace(asBinder, std::move(listener));
@@ -55,7 +73,7 @@
sp<IBinder> asBinder = IInterface::asBinder(listener);
std::scoped_lock lock(mListenersMutex);
- asBinder->unlinkToDeath(this);
+ asBinder->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
mWindowInfosListeners.erase(asBinder);
}
@@ -64,9 +82,11 @@
mWindowInfosListeners.erase(who);
}
-void WindowInfosListenerInvoker::windowInfosChanged(const std::vector<WindowInfo>& windowInfos,
- const std::vector<DisplayInfo>& displayInfos,
- bool shouldSync) {
+void WindowInfosListenerInvoker::windowInfosChanged(
+ const std::vector<WindowInfo>& windowInfos, const std::vector<DisplayInfo>& displayInfos,
+ const std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+ SpHash<gui::IWindowInfosReportedListener>>&
+ windowInfosReportedListeners) {
ftl::SmallVector<const sp<IWindowInfosListener>, kStaticCapacity> windowInfosListeners;
{
std::scoped_lock lock(mListenersMutex);
@@ -75,18 +95,25 @@
}
}
- mCallbacksPending = windowInfosListeners.size();
-
+ auto windowInfosReportedListener = windowInfosReportedListeners.empty()
+ ? nullptr
+ : sp<WindowInfosReportedListener>::make(windowInfosListeners.size(),
+ windowInfosReportedListeners);
for (const auto& listener : windowInfosListeners) {
- listener->onWindowInfosChanged(windowInfos, displayInfos,
- shouldSync ? mWindowInfosReportedListener : nullptr);
- }
-}
+ sp<IBinder> asBinder = IInterface::asBinder(listener);
-void WindowInfosListenerInvoker::windowInfosReported() {
- mCallbacksPending--;
- if (mCallbacksPending == 0) {
- mFlinger.windowInfosReported();
+ // linkToDeath is used here to ensure that the windowInfosReportedListeners
+ // are called even if one of the windowInfosListeners dies before
+ // calling onWindowInfosReported.
+ if (windowInfosReportedListener) {
+ asBinder->linkToDeath(windowInfosReportedListener);
+ }
+
+ auto status = listener->onWindowInfosChanged(windowInfos, displayInfos,
+ windowInfosReportedListener);
+ if (windowInfosReportedListener && !status.isOk()) {
+ windowInfosReportedListener->onWindowInfosReported();
+ }
}
}
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.h b/services/surfaceflinger/WindowInfosListenerInvoker.h
index d8d8d0f..a1d66a1 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.h
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.h
@@ -29,22 +29,21 @@
class WindowInfosListenerInvoker : public IBinder::DeathRecipient {
public:
- explicit WindowInfosListenerInvoker(SurfaceFlinger&);
-
void addWindowInfosListener(sp<gui::IWindowInfosListener>);
void removeWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener);
void windowInfosChanged(const std::vector<gui::WindowInfo>&,
- const std::vector<gui::DisplayInfo>&, bool shouldSync);
+ const std::vector<gui::DisplayInfo>&,
+ const std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+ SpHash<gui::IWindowInfosReportedListener>>&
+ windowInfosReportedListeners);
protected:
void binderDied(const wp<IBinder>& who) override;
private:
struct WindowInfosReportedListener;
- void windowInfosReported();
- SurfaceFlinger& mFlinger;
std::mutex mListenersMutex;
static constexpr size_t kStaticCapacity = 3;
@@ -52,7 +51,6 @@
mWindowInfosListeners GUARDED_BY(mListenersMutex);
sp<gui::IWindowInfosReportedListener> mWindowInfosReportedListener;
- std::atomic<size_t> mCallbacksPending{0};
};
} // namespace android
diff --git a/services/surfaceflinger/fuzzer/Android.bp b/services/surfaceflinger/fuzzer/Android.bp
index b0b6bf1..7350e09 100644
--- a/services/surfaceflinger/fuzzer/Android.bp
+++ b/services/surfaceflinger/fuzzer/Android.bp
@@ -127,3 +127,13 @@
"surfaceflinger_layer_fuzzer.cpp",
],
}
+
+cc_fuzz {
+ name: "surfaceflinger_frametracer_fuzzer",
+ defaults: [
+ "surfaceflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "surfaceflinger_frametracer_fuzzer.cpp",
+ ],
+}
diff --git a/services/surfaceflinger/fuzzer/README.md b/services/surfaceflinger/fuzzer/README.md
index 78a7596..7a5f229 100644
--- a/services/surfaceflinger/fuzzer/README.md
+++ b/services/surfaceflinger/fuzzer/README.md
@@ -4,6 +4,7 @@
+ [DisplayHardware](#DisplayHardware)
+ [Scheduler](#Scheduler)
+ [Layer](#Layer)
++ [FrameTracer](#FrameTracer)
# <a name="SurfaceFlinger"></a> Fuzzer for SurfaceFlinger
@@ -93,3 +94,16 @@
$ adb sync data
$ adb shell /data/fuzz/arm64/surfaceflinger_layer_fuzzer/surfaceflinger_layer_fuzzer
```
+
+# <a name="FrameTracer"></a> Fuzzer for FrameTracer
+
+#### Steps to run
+1. Build the fuzzer
+```
+ $ mm -j$(nproc) surfaceflinger_frametracer_fuzzer
+```
+2. To run on device
+```
+ $ adb sync data
+ $ adb shell /data/fuzz/arm64/surfaceflinger_frametracer_fuzzer/surfaceflinger_frametracer_fuzzer
+```
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
index a605a2f..fae9165 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
@@ -116,7 +116,8 @@
class DisplayHardwareFuzzer {
public:
DisplayHardwareFuzzer(const uint8_t* data, size_t size) : mFdp(data, size) {
- mPhysicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value();
+ mPhysicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value_or(
+ PhysicalDisplayId::fromPort(mFdp.ConsumeIntegral<uint8_t>()));
};
void process();
@@ -480,8 +481,8 @@
BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
sp<FramebufferSurface> surface =
- new FramebufferSurface(mHwc, mPhysicalDisplayId, bqConsumer, getFuzzedSize() /*size*/,
- getFuzzedSize() /*maxSize*/);
+ sp<FramebufferSurface>::make(mHwc, mPhysicalDisplayId, bqConsumer,
+ getFuzzedSize() /*size*/, getFuzzedSize() /*maxSize*/);
surface->beginFrame(mFdp.ConsumeBool());
surface->prepareFrame(mFdp.PickValueInArray(kCompositionTypes));
@@ -497,15 +498,15 @@
DisplayIdGenerator<HalVirtualDisplayId> mGenerator;
VirtualDisplayId VirtualDisplayId = mGenerator.generateId().value();
- sp<SurfaceComposerClient> mClient = new SurfaceComposerClient();
+ sp<SurfaceComposerClient> mClient = sp<SurfaceComposerClient>::make();
sp<SurfaceControl> mSurfaceControl =
mClient->createSurface(String8("TestSurface"), 100, 100, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceBufferState,
/*parent*/ nullptr);
- sp<BLASTBufferQueue> mBlastBufferQueueAdapter =
- new BLASTBufferQueue("TestBLASTBufferQueue", mSurfaceControl, 100, 100,
- PIXEL_FORMAT_RGBA_8888);
+ auto mBlastBufferQueueAdapter =
+ sp<BLASTBufferQueue>::make("TestBLASTBufferQueue", mSurfaceControl, 100, 100,
+ PIXEL_FORMAT_RGBA_8888);
sp<IGraphicBufferProducer> sink = mBlastBufferQueueAdapter->getIGraphicBufferProducer();
sp<IGraphicBufferProducer> bqProducer = mBlastBufferQueueAdapter->getIGraphicBufferProducer();
@@ -513,9 +514,9 @@
BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
BufferQueue::createBufferQueue(&sink, &bqConsumer);
- sp<VirtualDisplaySurface> surface =
- new VirtualDisplaySurface(mHwc, VirtualDisplayId, sink, bqProducer, bqConsumer,
- mFdp.ConsumeRandomLengthString().c_str() /*name*/);
+ auto surface =
+ sp<VirtualDisplaySurface>::make(mHwc, VirtualDisplayId, sink, bqProducer, bqConsumer,
+ mFdp.ConsumeRandomLengthString().c_str() /*name*/);
surface->beginFrame(mFdp.ConsumeBool());
surface->prepareFrame(mFdp.PickValueInArray(kCompositionTypes));
@@ -565,7 +566,7 @@
mHwc.getLayerReleaseFence(halDisplayID, layer);
- mHwc.setOutputBuffer(halVirtualDisplayId, sp<Fence>::make().get(), sp<GraphicBuffer>::make());
+ mHwc.setOutputBuffer(halVirtualDisplayId, sp<Fence>::make(), sp<GraphicBuffer>::make());
mHwc.clearReleaseFences(halDisplayID);
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp
new file mode 100644
index 0000000..a22a778
--- /dev/null
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp
@@ -0,0 +1,132 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <FrameTracer/FrameTracer.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <perfetto/trace/trace.pb.h>
+
+namespace android::fuzz {
+
+using namespace google::protobuf;
+
+constexpr size_t kMaxStringSize = 100;
+constexpr size_t kMinLayerIds = 1;
+constexpr size_t kMaxLayerIds = 10;
+constexpr int32_t kConfigDuration = 500;
+constexpr int32_t kBufferSize = 1024;
+constexpr int32_t kTimeOffset = 100000;
+
+class FrameTracerFuzzer {
+public:
+ FrameTracerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size) {
+ // Fuzzer is single-threaded, so no need to be thread-safe.
+ static bool wasInitialized = false;
+ if (!wasInitialized) {
+ perfetto::TracingInitArgs args;
+ args.backends = perfetto::kInProcessBackend;
+ perfetto::Tracing::Initialize(args);
+ wasInitialized = true;
+ }
+ mFrameTracer = std::make_unique<android::FrameTracer>();
+ }
+ ~FrameTracerFuzzer() { mFrameTracer.reset(); }
+ void process();
+
+private:
+ std::unique_ptr<perfetto::TracingSession> getTracingSessionForTest();
+ void traceTimestamp();
+ std::vector<int32_t> generateLayerIds(size_t numLayerIds);
+ void traceTimestamp(std::vector<int32_t> layerIds, size_t numLayerIds);
+ void traceFence(std::vector<int32_t> layerIds, size_t numLayerIds);
+ std::unique_ptr<android::FrameTracer> mFrameTracer = nullptr;
+ FuzzedDataProvider mFdp;
+ android::FenceToFenceTimeMap mFenceFactory;
+};
+
+std::unique_ptr<perfetto::TracingSession> FrameTracerFuzzer::getTracingSessionForTest() {
+ perfetto::TraceConfig cfg;
+ cfg.set_duration_ms(kConfigDuration);
+ cfg.add_buffers()->set_size_kb(kBufferSize);
+ auto* dsCfg = cfg.add_data_sources()->mutable_config();
+ dsCfg->set_name(android::FrameTracer::kFrameTracerDataSource);
+
+ auto tracingSession = perfetto::Tracing::NewTrace(perfetto::kInProcessBackend);
+ tracingSession->Setup(cfg);
+ return tracingSession;
+}
+
+std::vector<int32_t> FrameTracerFuzzer::generateLayerIds(size_t numLayerIds) {
+ std::vector<int32_t> layerIds;
+ for (size_t i = 0; i < numLayerIds; ++i) {
+ layerIds.push_back(mFdp.ConsumeIntegral<int32_t>());
+ }
+ return layerIds;
+}
+
+void FrameTracerFuzzer::traceTimestamp(std::vector<int32_t> layerIds, size_t numLayerIds) {
+ int32_t layerId = layerIds.at(mFdp.ConsumeIntegralInRange<size_t>(0, numLayerIds - 1));
+ mFrameTracer->traceTimestamp(layerId, mFdp.ConsumeIntegral<uint64_t>() /*bufferID*/,
+ mFdp.ConsumeIntegral<uint64_t>() /*frameNumber*/,
+ mFdp.ConsumeIntegral<nsecs_t>() /*timestamp*/,
+ android::FrameTracer::FrameEvent::UNSPECIFIED,
+ mFdp.ConsumeIntegral<nsecs_t>() /*duration*/);
+}
+
+void FrameTracerFuzzer::traceFence(std::vector<int32_t> layerIds, size_t numLayerIds) {
+ const nsecs_t signalTime = systemTime();
+ const nsecs_t startTime = signalTime + kTimeOffset;
+ auto fence = mFenceFactory.createFenceTimeForTest(android::Fence::NO_FENCE);
+ mFenceFactory.signalAllForTest(android::Fence::NO_FENCE, signalTime);
+ int32_t layerId = layerIds.at(mFdp.ConsumeIntegralInRange<size_t>(0, numLayerIds - 1));
+ mFrameTracer->traceFence(layerId, mFdp.ConsumeIntegral<uint64_t>() /*bufferID*/,
+ mFdp.ConsumeIntegral<uint64_t>() /*frameNumber*/, fence,
+ android::FrameTracer::FrameEvent::ACQUIRE_FENCE, startTime);
+}
+
+void FrameTracerFuzzer::process() {
+ mFrameTracer->registerDataSource();
+
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+
+ size_t numLayerIds = mFdp.ConsumeIntegralInRange<size_t>(kMinLayerIds, kMaxLayerIds);
+ std::vector<int32_t> layerIds = generateLayerIds(numLayerIds);
+
+ for (auto it = layerIds.begin(); it != layerIds.end(); ++it) {
+ mFrameTracer->traceNewLayer(*it /*layerId*/,
+ mFdp.ConsumeRandomLengthString(kMaxStringSize) /*layerName*/);
+ }
+
+ traceTimestamp(layerIds, numLayerIds);
+ traceFence(layerIds, numLayerIds);
+
+ mFenceFactory.signalAllForTest(android::Fence::NO_FENCE, systemTime());
+
+ tracingSession->StopBlocking();
+
+ for (auto it = layerIds.begin(); it != layerIds.end(); ++it) {
+ mFrameTracer->onDestroy(*it);
+ }
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ FrameTracerFuzzer frameTracerFuzzer(data, size);
+ frameTracerFuzzer.process();
+ return 0;
+}
+
+} // namespace android::fuzz
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
index f25043c..28b875a 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
@@ -103,7 +103,7 @@
class SurfaceFlingerFuzzer {
public:
SurfaceFlingerFuzzer(const uint8_t *data, size_t size) : mFdp(data, size) {
- mFlinger = mTestableFlinger.flinger();
+ mFlinger = sp<SurfaceFlinger>::fromExisting(mTestableFlinger.flinger());
};
void process(const uint8_t *data, size_t size);
@@ -151,7 +151,6 @@
sp<IBinder> handle = defaultServiceManager()->checkService(
String16(mFdp.ConsumeRandomLengthString().c_str()));
mFlinger->fromHandle(handle);
- mFlinger->windowInfosReported();
mFlinger->disableExpensiveRendering();
}
@@ -245,7 +244,6 @@
setDisplayStateLocked();
setTransactionState();
- mTestableFlinger.flushTransactionQueues();
onTransact(data, size);
}
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 867a198..3aa3633 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -30,9 +30,7 @@
#include <ui/DisplayStatInfo.h>
#include <ui/DynamicDisplayInfo.h>
-#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
-#include "ContainerLayer.h"
#include "DisplayDevice.h"
#include "DisplayHardware/ComposerHal.h"
#include "EffectLayer.h"
@@ -155,14 +153,22 @@
ui::PixelFormat::YCBCR_P010,
ui::PixelFormat::HSV_888};
-FloatRect getFuzzedFloatRect(FuzzedDataProvider *fdp) {
+inline VsyncId getFuzzedVsyncId(FuzzedDataProvider& fdp) {
+ return VsyncId{fdp.ConsumeIntegral<int64_t>()};
+}
+
+inline TimePoint getFuzzedTimePoint(FuzzedDataProvider& fdp) {
+ return TimePoint::fromNs(fdp.ConsumeIntegral<nsecs_t>());
+}
+
+inline FloatRect getFuzzedFloatRect(FuzzedDataProvider* fdp) {
return FloatRect(fdp->ConsumeFloatingPoint<float>() /*left*/,
fdp->ConsumeFloatingPoint<float>() /*right*/,
fdp->ConsumeFloatingPoint<float>() /*top*/,
fdp->ConsumeFloatingPoint<float>() /*bottom*/);
}
-HdrMetadata getFuzzedHdrMetadata(FuzzedDataProvider *fdp) {
+inline HdrMetadata getFuzzedHdrMetadata(FuzzedDataProvider* fdp) {
HdrMetadata hdrMetadata;
if (fdp->ConsumeBool()) {
hdrMetadata.cta8613.maxContentLightLevel = fdp->ConsumeFloatingPoint<float>();
@@ -272,8 +278,9 @@
private:
// ICompositor overrides:
- bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
- void composite(nsecs_t, int64_t) override {}
+ void configure() override {}
+ bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
+ void composite(TimePoint, VsyncId) override {}
void sample() override {}
// MessageQueue overrides:
@@ -286,13 +293,18 @@
namespace surfaceflinger::test {
class Factory final : public surfaceflinger::Factory {
+ struct NoOpMessageQueue : android::impl::MessageQueue {
+ using android::impl::MessageQueue::MessageQueue;
+ void onFrameSignal(ICompositor&, VsyncId, TimePoint) override {}
+ };
+
public:
~Factory() = default;
- std::unique_ptr<HWComposer> createHWComposer(const std::string &) override { return nullptr; }
+ std::unique_ptr<HWComposer> createHWComposer(const std::string&) override { return nullptr; }
- std::unique_ptr<MessageQueue> createMessageQueue(ICompositor &compositor) {
- return std::make_unique<android::impl::MessageQueue>(compositor);
+ std::unique_ptr<MessageQueue> createMessageQueue(ICompositor& compositor) {
+ return std::make_unique<NoOpMessageQueue>(compositor);
}
std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
@@ -307,21 +319,21 @@
}
sp<SurfaceInterceptor> createSurfaceInterceptor() override {
- return new android::impl::SurfaceInterceptor();
+ return sp<android::impl::SurfaceInterceptor>::make();
}
sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
- return new StartPropertySetThread(timestampPropertyValue);
+ return sp<StartPropertySetThread>::make(timestampPropertyValue);
}
sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs &creationArgs) override {
- return new DisplayDevice(creationArgs);
+ return sp<DisplayDevice>::make(creationArgs);
}
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
std::string requestorName) override {
- return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+ return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
}
void createBufferQueue(sp<IGraphicBufferProducer> *outProducer,
@@ -334,18 +346,6 @@
mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
}
- sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer> &producer,
- const sp<SurfaceFlinger> &flinger,
- const wp<Layer> &layer) override {
- return new MonitoredProducer(producer, flinger, layer);
- }
-
- sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer> &consumer,
- renderengine::RenderEngine &renderEngine,
- uint32_t textureName, Layer *layer) override {
- return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
- }
-
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer> &producer) override {
if (!mCreateNativeWindowSurface) return nullptr;
@@ -356,20 +356,12 @@
return compositionengine::impl::createCompositionEngine();
}
- sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs &) override {
- return nullptr;
- }
-
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs &) override {
return nullptr;
}
sp<EffectLayer> createEffectLayer(const LayerCreationArgs &args) override {
- return new EffectLayer(args);
- }
-
- sp<ContainerLayer> createContainerLayer(const LayerCreationArgs &args) override {
- return new ContainerLayer(args);
+ return sp<EffectLayer>::make(args);
}
std::unique_ptr<FrameTracer> createFrameTracer() override {
@@ -447,15 +439,13 @@
mFlinger->clearStatsLocked(dumpArgs, result);
mFlinger->dumpTimeStats(dumpArgs, fdp->ConsumeBool(), result);
- FTL_FAKE_GUARD(kMainThreadContext, mFlinger->logFrameStats());
+ FTL_FAKE_GUARD(kMainThreadContext,
+ mFlinger->logFrameStats(TimePoint::fromNs(fdp->ConsumeIntegral<nsecs_t>())));
result = fdp->ConsumeRandomLengthString().c_str();
mFlinger->dumpFrameTimeline(dumpArgs, result);
result = fdp->ConsumeRandomLengthString().c_str();
- mFlinger->dumpStaticScreenStats(result);
-
- result = fdp->ConsumeRandomLengthString().c_str();
mFlinger->dumpRawDisplayIdentificationData(dumpArgs, result);
LayersProto layersProto = mFlinger->dumpDrawingStateProto(fdp->ConsumeIntegral<uint32_t>());
@@ -540,19 +530,9 @@
mFlinger->setVsyncConfig(vsyncConfig, fdp->ConsumeIntegral<nsecs_t>());
}
- void updateCompositorTiming(FuzzedDataProvider *fdp) {
- std::shared_ptr<FenceTime> presentFenceTime = FenceTime::NO_FENCE;
- mFlinger->updateCompositorTiming({}, fdp->ConsumeIntegral<nsecs_t>(), presentFenceTime);
- }
-
- void getCompositorTiming() {
- CompositorTiming compositorTiming;
- mFlinger->getCompositorTiming(&compositorTiming);
- }
-
sp<IBinder> fuzzBoot(FuzzedDataProvider *fdp) {
mFlinger->callingThreadHasUnscopedSurfaceFlingerAccess(fdp->ConsumeBool());
- mFlinger->createConnection();
+ const sp<Client> client = sp<Client>::make(mFlinger);
DisplayIdGenerator<HalVirtualDisplayId> kGenerator;
HalVirtualDisplayId halVirtualDisplayId = kGenerator.generateId().value();
@@ -561,7 +541,9 @@
ui::PixelFormat pixelFormat{};
mFlinger->getHwComposer().allocateVirtualDisplay(halVirtualDisplayId, uiSize, &pixelFormat);
- PhysicalDisplayId physicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value();
+ PhysicalDisplayId physicalDisplayId =
+ SurfaceComposerClient::getInternalDisplayId().value_or(
+ PhysicalDisplayId::fromPort(fdp->ConsumeIntegral<uint8_t>()));
mFlinger->getHwComposer().allocatePhysicalDisplay(kHwDisplayId, physicalDisplayId);
sp<IBinder> display =
@@ -585,7 +567,6 @@
sp<IBinder> display = fuzzBoot(&mFdp);
sp<IGraphicBufferProducer> bufferProducer = sp<mock::GraphicBufferProducer>::make();
- mFlinger->authenticateSurfaceTexture(bufferProducer.get());
mFlinger->createDisplayEventConnection();
@@ -598,7 +579,6 @@
mFlinger->setAutoLowLatencyMode(display, mFdp.ConsumeBool());
mFlinger->setGameContentType(display, mFdp.ConsumeBool());
mFlinger->setPowerMode(display, mFdp.ConsumeIntegral<int>());
- mFlinger->clearAnimationFrameStats();
overrideHdrTypes(display, &mFdp);
@@ -626,13 +606,14 @@
setVsyncConfig(&mFdp);
- mFlinger->flushTransactionQueues(0);
+ FTL_FAKE_GUARD(kMainThreadContext,
+ mFlinger->flushTransactionQueues(getFuzzedVsyncId(mFdp)));
mFlinger->setTransactionFlags(mFdp.ConsumeIntegral<uint32_t>());
mFlinger->clearTransactionFlags(mFdp.ConsumeIntegral<uint32_t>());
mFlinger->commitOffscreenLayers();
- mFlinger->frameIsEarly(mFdp.ConsumeIntegral<nsecs_t>(), mFdp.ConsumeIntegral<int64_t>());
+ mFlinger->frameIsEarly(getFuzzedTimePoint(mFdp), getFuzzedVsyncId(mFdp));
mFlinger->computeLayerBounds();
mFlinger->startBootAnim();
@@ -643,14 +624,8 @@
mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mFdp.ConsumeIntegral<uid_t>());
- mFlinger->postComposition();
+ FTL_FAKE_GUARD(kMainThreadContext, mFlinger->postComposition());
- getCompositorTiming();
-
- updateCompositorTiming(&mFdp);
-
- mFlinger->setCompositorTimingSnapped({}, mFdp.ConsumeIntegral<nsecs_t>());
- FTL_FAKE_GUARD(kMainThreadContext, mFlinger->postFrame());
mFlinger->calculateExpectedPresentTime({});
mFlinger->enableHalVirtualDisplays(mFdp.ConsumeBool());
@@ -758,7 +733,7 @@
return mFlinger->setPowerModeInternal(display, mode);
}
- auto &getTransactionQueue() { return mFlinger->mTransactionQueue; }
+ auto &getTransactionQueue() { return mFlinger->mLocklessTransactionQueue; }
auto &getPendingTransactionQueue() { return mFlinger->mPendingTransactionQueues; }
auto setTransactionState(
@@ -773,13 +748,11 @@
listenerCallbacks, transactionId);
}
- auto flushTransactionQueues() { return mFlinger->flushTransactionQueues(0); };
-
auto onTransact(uint32_t code, const Parcel &data, Parcel *reply, uint32_t flags) {
return mFlinger->onTransact(code, data, reply, flags);
}
- auto getGPUContextPriority() { return mFlinger->getGPUContextPriority(); }
+ auto getGpuContextPriority() { return mFlinger->getGpuContextPriority(); }
auto calculateMaxAcquiredBufferCount(Fps refreshRate,
std::chrono::nanoseconds presentLatency) const {
@@ -815,7 +788,8 @@
void triggerOnFrameRateOverridesChanged() override {}
surfaceflinger::test::Factory mFactory;
- sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
+ sp<SurfaceFlinger> mFlinger =
+ sp<SurfaceFlinger>::make(mFactory, SurfaceFlinger::SkipInitialization);
scheduler::TestableScheduler *mScheduler = nullptr;
std::shared_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
};
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
index 34cf906..aeccc52 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
@@ -18,9 +18,7 @@
#include <Client.h>
#include <DisplayDevice.h>
#include <EffectLayer.h>
-#include <LayerRejecter.h>
#include <LayerRenderArea.h>
-#include <MonitoredProducer.h>
#include <ftl/future.h>
#include <fuzzer/FuzzedDataProvider.h>
#include <gui/IProducerListener.h>
@@ -59,8 +57,10 @@
}
FrameTimelineInfo LayerFuzzer::getFuzzedFrameTimelineInfo() {
- return FrameTimelineInfo{.vsyncId = mFdp.ConsumeIntegral<int64_t>(),
- .inputEventId = mFdp.ConsumeIntegral<int32_t>()};
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = mFdp.ConsumeIntegral<int64_t>();
+ ftInfo.inputEventId = mFdp.ConsumeIntegral<int32_t>();
+ return ftInfo;
}
LayerCreationArgs LayerFuzzer::createLayerCreationArgs(TestableSurfaceFlinger* flinger,
@@ -77,7 +77,7 @@
void LayerFuzzer::invokeEffectLayer() {
TestableSurfaceFlinger flinger;
- sp<Client> client = sp<Client>::make(flinger.flinger());
+ sp<Client> client = sp<Client>::make(sp<SurfaceFlinger>::fromExisting(flinger.flinger()));
const LayerCreationArgs layerCreationArgs = createLayerCreationArgs(&flinger, client);
sp<EffectLayer> effectLayer = sp<EffectLayer>::make(layerCreationArgs);
@@ -109,24 +109,23 @@
void LayerFuzzer::invokeBufferStateLayer() {
TestableSurfaceFlinger flinger;
- sp<Client> client = sp<Client>::make(flinger.flinger());
+ sp<Client> client = sp<Client>::make(sp<SurfaceFlinger>::fromExisting(flinger.flinger()));
sp<BufferStateLayer> layer =
sp<BufferStateLayer>::make(createLayerCreationArgs(&flinger, client));
sp<Fence> fence = sp<Fence>::make();
const std::shared_ptr<FenceTime> fenceTime = std::make_shared<FenceTime>(fence);
- const CompositorTiming compositor = {mFdp.ConsumeIntegral<int64_t>(),
- mFdp.ConsumeIntegral<int64_t>(),
- mFdp.ConsumeIntegral<int64_t>()};
+ const CompositorTiming compositorTiming(mFdp.ConsumeIntegral<int64_t>(),
+ mFdp.ConsumeIntegral<int64_t>(),
+ mFdp.ConsumeIntegral<int64_t>(),
+ mFdp.ConsumeIntegral<int64_t>());
layer->onLayerDisplayed(ftl::yield<FenceResult>(fence).share());
layer->onLayerDisplayed(
ftl::yield<FenceResult>(base::unexpected(mFdp.ConsumeIntegral<status_t>())).share());
layer->releasePendingBuffer(mFdp.ConsumeIntegral<int64_t>());
- layer->finalizeFrameEventHistory(fenceTime, compositor);
- layer->onPostComposition(nullptr, fenceTime, fenceTime, compositor);
- layer->isBufferDue(mFdp.ConsumeIntegral<int64_t>());
+ layer->onPostComposition(nullptr, fenceTime, fenceTime, compositorTiming);
layer->setTransform(mFdp.ConsumeIntegral<uint32_t>());
layer->setTransformToDisplayInverse(mFdp.ConsumeBool());
@@ -150,7 +149,6 @@
layer->computeSourceBounds(getFuzzedFloatRect(&mFdp));
layer->fenceHasSignaled();
- layer->framePresentTimeIsCurrent(mFdp.ConsumeIntegral<int64_t>());
layer->onPreComposition(mFdp.ConsumeIntegral<int64_t>());
const std::vector<sp<CallbackHandle>> callbacks;
layer->setTransactionCompletedListeners(callbacks);
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
index da60a69..9584492 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
@@ -19,6 +19,8 @@
#include <fuzzer/FuzzedDataProvider.h>
#include <processgroup/sched_policy.h>
+#include <scheduler/PresentLatencyTracker.h>
+
#include "Scheduler/DispSyncSource.h"
#include "Scheduler/OneShotTimer.h"
#include "Scheduler/VSyncDispatchTimerQueue.h"
@@ -58,6 +60,7 @@
private:
void fuzzRefreshRateSelection();
void fuzzRefreshRateConfigs();
+ void fuzzPresentLatencyTracker();
void fuzzVSyncModulator();
void fuzzVSyncPredictor();
void fuzzVSyncReactor();
@@ -93,8 +96,8 @@
thread->onHotplugReceived(getPhysicalDisplayId(), mFdp.ConsumeBool());
sp<EventThreadConnection> connection =
- new EventThreadConnection(thread.get(), mFdp.ConsumeIntegral<uint16_t>(), nullptr,
- {} /*eventRegistration*/);
+ sp<EventThreadConnection>::make(thread.get(), mFdp.ConsumeIntegral<uint16_t>(),
+ nullptr);
thread->requestNextVsync(connection);
thread->setVsyncRate(mFdp.ConsumeIntegral<uint32_t>() /*rate*/, connection);
@@ -224,8 +227,8 @@
nsecs_t time2 = time1;
uint8_t historySize = mFdp.ConsumeIntegral<uint8_t>();
- sp<FuzzImplLayer> layer1 = new FuzzImplLayer(flinger.flinger());
- sp<FuzzImplLayer> layer2 = new FuzzImplLayer(flinger.flinger());
+ sp<FuzzImplLayer> layer1 = sp<FuzzImplLayer>::make(flinger.flinger());
+ sp<FuzzImplLayer> layer2 = sp<FuzzImplLayer>::make(flinger.flinger());
for (int i = 0; i < historySize; ++i) {
historyV1.record(layer1.get(), time1, time1,
@@ -260,7 +263,7 @@
reactor.addHwVsyncTimestamp(0, std::nullopt, &periodFlushed);
reactor.addHwVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>() /*newPeriod*/, std::nullopt,
&periodFlushed);
- sp<Fence> fence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+ sp<Fence> fence = sp<Fence>::make(memfd_create("fd", MFD_ALLOW_SEALING));
std::shared_ptr<FenceTime> ft = std::make_shared<FenceTime>(fence);
vSyncTracker->addVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>());
FenceTime::Snapshot snap(mFdp.ConsumeIntegral<nsecs_t>());
@@ -319,7 +322,7 @@
LayerCreationArgs args(flinger.flinger(), client,
mFdp.ConsumeRandomLengthString(kRandomStringLength) /*name*/,
mFdp.ConsumeIntegral<uint16_t>() /*layerFlags*/, LayerMetadata());
- sp<Layer> layer = new BufferQueueLayer(args);
+ sp<Layer> layer = sp<BufferStateLayer>::make(args);
layer->setFrameRateSelectionPriority(mFdp.ConsumeIntegral<int16_t>());
}
@@ -376,15 +379,23 @@
RefreshRateStats refreshRateStats(timeStats, Fps::fromValue(mFdp.ConsumeFloatingPoint<float>()),
PowerMode::OFF);
- const auto fpsOpt = displayModes.get(modeId, [](const auto& mode) { return mode->getFps(); });
+ const auto fpsOpt = displayModes.get(modeId).transform(
+ [](const DisplayModePtr& mode) { return mode->getFps(); });
refreshRateStats.setRefreshRate(*fpsOpt);
refreshRateStats.setPowerMode(mFdp.PickValueInArray(kPowerModes));
}
+void SchedulerFuzzer::fuzzPresentLatencyTracker() {
+ scheduler::PresentLatencyTracker tracker;
+ tracker.trackPendingFrame(TimePoint::fromNs(mFdp.ConsumeIntegral<nsecs_t>()),
+ FenceTime::NO_FENCE);
+}
+
void SchedulerFuzzer::process() {
fuzzRefreshRateSelection();
fuzzRefreshRateConfigs();
+ fuzzPresentLatencyTracker();
fuzzVSyncModulator();
fuzzVSyncPredictor();
fuzzVSyncReactor();
diff --git a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
index 52503ba..cdc2706 100644
--- a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
+++ b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
@@ -24,6 +24,8 @@
#include <unordered_map>
#include <vector>
+using android::gui::LayerMetadata;
+
namespace android {
namespace surfaceflinger {
diff --git a/services/surfaceflinger/layerproto/layerstrace.proto b/services/surfaceflinger/layerproto/layerstrace.proto
index 13647b6..804a499 100644
--- a/services/surfaceflinger/layerproto/layerstrace.proto
+++ b/services/surfaceflinger/layerproto/layerstrace.proto
@@ -38,9 +38,13 @@
optional fixed64 magic_number = 1; /* Must be the first field, set to value in MagicNumber */
repeated LayersTraceProto entry = 2;
+
+ /* offset between real-time clock and elapsed time clock in nanoseconds.
+ Calculated as: systemTime(SYSTEM_TIME_REALTIME) - systemTime(SYSTEM_TIME_MONOTONIC) */
+ optional fixed64 real_to_elapsed_time_offset_nanos = 3;
}
-/* one window manager trace entry. */
+/* one layers trace entry. */
message LayersTraceProto {
/* required: elapsed realtime in nanos since boot of when this entry was logged */
optional sfixed64 elapsed_realtime_nanos = 1;
@@ -60,4 +64,6 @@
optional uint32 missed_entries = 6;
repeated DisplayProto displays = 7;
+
+ optional int64 vsync_id = 8;
}
diff --git a/services/surfaceflinger/layerproto/transactions.proto b/services/surfaceflinger/layerproto/transactions.proto
index 4f99b19..b687abc 100644
--- a/services/surfaceflinger/layerproto/transactions.proto
+++ b/services/surfaceflinger/layerproto/transactions.proto
@@ -36,6 +36,10 @@
fixed64 magic_number = 1; /* Must be the first field, set to value in MagicNumber */
repeated TransactionTraceEntry entry = 2;
+
+ /* offset between real-time clock and elapsed time clock in nanoseconds.
+ Calculated as: systemTime(SYSTEM_TIME_REALTIME) - systemTime(SYSTEM_TIME_MONOTONIC) */
+ fixed64 real_to_elapsed_time_offset_nanos = 3;
}
message TransactionTraceEntry {
@@ -78,7 +82,7 @@
eChangesLsbNone = 0;
ePositionChanged = 0x00000001;
eLayerChanged = 0x00000002;
- eSizeChanged = 0x00000004;
+ // unused = 0x00000004;
eAlphaChanged = 0x00000008;
eMatrixChanged = 0x00000010;
diff --git a/services/surfaceflinger/main_surfaceflinger.cpp b/services/surfaceflinger/main_surfaceflinger.cpp
index ec18054..fedd71e 100644
--- a/services/surfaceflinger/main_surfaceflinger.cpp
+++ b/services/surfaceflinger/main_surfaceflinger.cpp
@@ -67,7 +67,7 @@
using android::frameworks::displayservice::V1_0::implementation::DisplayService;
using android::frameworks::displayservice::V1_0::IDisplayService;
- sp<IDisplayService> displayservice = new DisplayService();
+ sp<IDisplayService> displayservice = sp<DisplayService>::make();
status_t err = displayservice->registerAsService();
// b/141930622
@@ -153,7 +153,7 @@
IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
// publish gui::ISurfaceComposer, the new AIDL interface
- sp<SurfaceComposerAIDL> composerAIDL = new SurfaceComposerAIDL(flinger);
+ sp<SurfaceComposerAIDL> composerAIDL = sp<SurfaceComposerAIDL>::make(flinger);
sm->addService(String16("SurfaceFlingerAIDL"), composerAIDL, false,
IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index ceddf27..13ce65d 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -23,7 +23,10 @@
cc_test {
name: "SurfaceFlinger_test",
- defaults: ["surfaceflinger_defaults"],
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "surfaceflinger_defaults",
+ ],
test_suites: ["device-tests"],
srcs: [
"BootDisplayMode_test.cpp",
@@ -34,6 +37,7 @@
"DisplayConfigs_test.cpp",
"DisplayEventReceiver_test.cpp",
"EffectLayer_test.cpp",
+ "LayerBorder_test.cpp",
"InvalidHandles_test.cpp",
"LayerCallback_test.cpp",
"LayerRenderTypeTransaction_test.cpp",
@@ -63,7 +67,6 @@
"android.hardware.graphics.composer@2.1",
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.common@1.2",
"libandroid",
"libbase",
diff --git a/services/surfaceflinger/tests/BootDisplayMode_test.cpp b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
index d70908e..432e227 100644
--- a/services/surfaceflinger/tests/BootDisplayMode_test.cpp
+++ b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
@@ -18,6 +18,7 @@
#include <gtest/gtest.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/SurfaceComposerClient.h>
#include <private/gui/ComposerService.h>
#include <private/gui/ComposerServiceAIDL.h>
@@ -25,15 +26,17 @@
namespace android {
+using gui::aidl_utils::statusTFromBinderStatus;
+
TEST(BootDisplayModeTest, setBootDisplayMode) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- sp<gui::ISurfaceComposer> sf_aidl(ComposerServiceAIDL::getComposerService());
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
bool bootModeSupport = false;
- binder::Status status = sf_aidl->getBootDisplayModeSupport(&bootModeSupport);
- ASSERT_NO_FATAL_FAILURE(status.transactionError());
+ binder::Status status = sf->getBootDisplayModeSupport(&bootModeSupport);
+ ASSERT_NO_FATAL_FAILURE(statusTFromBinderStatus(status));
if (bootModeSupport) {
- ASSERT_EQ(NO_ERROR, sf->setBootDisplayMode(displayToken, 0));
+ status = sf->setBootDisplayMode(displayToken, 0);
+ ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
}
}
@@ -42,10 +45,10 @@
auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
bool bootModeSupport = false;
binder::Status status = sf->getBootDisplayModeSupport(&bootModeSupport);
- ASSERT_NO_FATAL_FAILURE(status.transactionError());
+ ASSERT_NO_FATAL_FAILURE(statusTFromBinderStatus(status));
if (bootModeSupport) {
status = sf->clearBootDisplayMode(displayToken);
- ASSERT_EQ(NO_ERROR, status.transactionError());
+ ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
}
}
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index 47a150d..d74bd55 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -70,12 +70,13 @@
consumer->setDefaultBufferSize(width, height);
consumer->setDefaultBufferFormat(format);
- mBufferItemConsumer = new BufferItemConsumer(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
+ mBufferItemConsumer =
+ sp<BufferItemConsumer>::make(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
- mListener = new BufferListener(consumer, callback);
+ mListener = sp<BufferListener>::make(consumer, callback);
mBufferItemConsumer->setFrameAvailableListener(mListener);
- mSurface = new Surface(producer, true);
+ mSurface = sp<Surface>::make(producer, true);
}
/* Used by Egl manager. The surface is never displayed. */
@@ -364,7 +365,7 @@
*outBuffer = mGraphicBuffer;
}
if (outFence) {
- *outFence = new Fence(mFence);
+ *outFence = sp<Fence>::make(mFence);
} else {
close(mFence);
}
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index 434c297..775de4a 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -18,13 +18,14 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
+#include <android/gui/ISurfaceComposer.h>
#include <gtest/gtest.h>
-#include <gui/ISurfaceComposer.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/LayerDebugInfo.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
#include <private/android_filesystem_config.h>
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
#include <ui/DisplayMode.h>
#include <ui/DynamicDisplayInfo.h>
#include <utils/String8.h>
@@ -34,6 +35,8 @@
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
+using gui::LayerDebugInfo;
+using gui::aidl_utils::statusTFromBinderStatus;
using ui::ColorMode;
namespace {
@@ -67,7 +70,7 @@
sp<SurfaceControl> mVirtualSurfaceControl;
void initClient() {
- mComposerClient = new SurfaceComposerClient;
+ mComposerClient = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
}
@@ -149,7 +152,7 @@
// Anyone else can init the client.
{
UIDFaker f(AID_BIN);
- mComposerClient = new SurfaceComposerClient;
+ mComposerClient = sp<SurfaceComposerClient>::make();
ASSERT_NO_FATAL_FAILURE(initClient());
}
}
@@ -301,27 +304,31 @@
*/
TEST_F(CredentialsTest, GetLayerDebugInfo) {
setupBackgroundSurface();
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
// Historically, only root and shell can access the getLayerDebugInfo which
// is called when we call dumpsys. I don't see a reason why we should change this.
std::vector<LayerDebugInfo> outLayers;
+ binder::Status status = binder::Status::ok();
// Check with root.
{
UIDFaker f(AID_ROOT);
- ASSERT_EQ(NO_ERROR, sf->getLayerDebugInfo(&outLayers));
+ status = sf->getLayerDebugInfo(&outLayers);
+ ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
}
// Check as a shell.
{
UIDFaker f(AID_SHELL);
- ASSERT_EQ(NO_ERROR, sf->getLayerDebugInfo(&outLayers));
+ status = sf->getLayerDebugInfo(&outLayers);
+ ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
}
// Check as anyone else.
{
UIDFaker f(AID_BIN);
- ASSERT_EQ(PERMISSION_DENIED, sf->getLayerDebugInfo(&outLayers));
+ status = sf->getLayerDebugInfo(&outLayers);
+ ASSERT_EQ(PERMISSION_DENIED, statusTFromBinderStatus(status));
}
}
diff --git a/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp b/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
index 0e54664..0df7e2f 100644
--- a/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
+++ b/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
@@ -36,7 +36,8 @@
EXPECT_GT(vsyncEventData.frameTimelines[0].deadlineTimestamp, now)
<< "Deadline timestamp should be greater than frame time";
for (size_t i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
- EXPECT_NE(FrameTimelineInfo::INVALID_VSYNC_ID, vsyncEventData.frameTimelines[i].vsyncId);
+ EXPECT_NE(gui::FrameTimelineInfo::INVALID_VSYNC_ID,
+ vsyncEventData.frameTimelines[i].vsyncId);
EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentationTime,
vsyncEventData.frameTimelines[i].deadlineTimestamp)
<< "Expected vsync timestamp should be greater than deadline";
@@ -51,4 +52,4 @@
}
}
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/tests/IPC_test.cpp b/services/surfaceflinger/tests/IPC_test.cpp
index ce94dab..c63d251 100644
--- a/services/surfaceflinger/tests/IPC_test.cpp
+++ b/services/surfaceflinger/tests/IPC_test.cpp
@@ -136,7 +136,7 @@
}
status_t initClient() override {
- mClient = new SurfaceComposerClient;
+ mClient = sp<SurfaceComposerClient>::make();
auto err = mClient->initCheck();
return err;
}
@@ -221,7 +221,7 @@
ProcessState::self()->startThreadPool();
}
void SetUp() {
- mClient = new SurfaceComposerClient;
+ mClient = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, mClient->initCheck());
mPrimaryDisplay = mClient->getInternalDisplayToken();
diff --git a/services/surfaceflinger/tests/InvalidHandles_test.cpp b/services/surfaceflinger/tests/InvalidHandles_test.cpp
index d192a2d..741b6f7 100644
--- a/services/surfaceflinger/tests/InvalidHandles_test.cpp
+++ b/services/surfaceflinger/tests/InvalidHandles_test.cpp
@@ -42,13 +42,13 @@
sp<SurfaceComposerClient> mScc;
sp<SurfaceControl> mNotSc;
void SetUp() override {
- mScc = new SurfaceComposerClient;
+ mScc = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, mScc->initCheck());
mNotSc = makeNotSurfaceControl();
}
sp<SurfaceControl> makeNotSurfaceControl() {
- return new SurfaceControl(mScc, new NotALayer(), nullptr, true);
+ return sp<SurfaceControl>::make(mScc, sp<NotALayer>::make(), 1);
}
};
@@ -64,4 +64,4 @@
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerBorder_test.cpp b/services/surfaceflinger/tests/LayerBorder_test.cpp
new file mode 100644
index 0000000..0d55ec1
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerBorder_test.cpp
@@ -0,0 +1,285 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+// TODO: Amend all tests when screenshots become fully reworked for borders
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <chrono> // std::chrono::seconds
+#include <thread> // std::this_thread::sleep_for
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class LayerBorderTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ toHalf3 = ColorTransformHelper::toHalf3;
+ toHalf4 = ColorTransformHelper::toHalf4;
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+ mColorOrange = toHalf4({255, 140, 0, 255});
+ mParentLayer = createColorLayer("Parent layer", Color::RED);
+
+ mContainerLayer = mClient->createSurface(String8("Container Layer"), 0 /* width */,
+ 0 /* height */, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceContainer |
+ ISurfaceComposerClient::eNoColorFill,
+ mParentLayer->getHandle());
+ EXPECT_NE(nullptr, mContainerLayer.get()) << "failed to create container layer";
+
+ mEffectLayer1 = mClient->createSurface(String8("Effect Layer"), 0 /* width */,
+ 0 /* height */, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect |
+ ISurfaceComposerClient::eNoColorFill,
+ mContainerLayer->getHandle());
+ EXPECT_NE(nullptr, mEffectLayer1.get()) << "failed to create effect layer 1";
+
+ mEffectLayer2 = mClient->createSurface(String8("Effect Layer"), 0 /* width */,
+ 0 /* height */, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect |
+ ISurfaceComposerClient::eNoColorFill,
+ mContainerLayer->getHandle());
+
+ EXPECT_NE(nullptr, mEffectLayer2.get()) << "failed to create effect layer 2";
+
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
+ t.setLayer(mParentLayer, INT32_MAX - 20).show(mParentLayer);
+ t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+
+ t.setColor(mEffectLayer1, toHalf3(Color::BLUE));
+
+ t.setColor(mEffectLayer2, toHalf3(Color::GREEN));
+ });
+ }
+
+ virtual void TearDown() {
+ // Uncomment the line right below when running any of the tests
+ // std::this_thread::sleep_for (std::chrono::seconds(30));
+ LayerTransactionTest::TearDown();
+ mParentLayer = 0;
+ }
+
+ std::function<half3(Color)> toHalf3;
+ std::function<half4(Color)> toHalf4;
+ sp<SurfaceControl> mParentLayer, mContainerLayer, mEffectLayer1, mEffectLayer2;
+ half4 mColorOrange;
+};
+
+TEST_F(LayerBorderTest, OverlappingVisibleRegions) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+ t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, PartiallyCoveredVisibleRegion) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+ t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, NonOverlappingVisibleRegion) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 200, 200));
+ t.setCrop(mEffectLayer2, Rect(400, 400, 600, 600));
+
+ t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, EmptyVisibleRegion) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(200, 200, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(0, 0, 600, 600));
+
+ t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, ZOrderAdjustment) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+ t.setLayer(mParentLayer, 10);
+ t.setLayer(mEffectLayer1, 30);
+ t.setLayer(mEffectLayer2, 20);
+
+ t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, GrandChildHierarchy) {
+ sp<SurfaceControl> containerLayer2 =
+ mClient->createSurface(String8("Container Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceContainer |
+ ISurfaceComposerClient::eNoColorFill,
+ mContainerLayer->getHandle());
+ EXPECT_NE(nullptr, containerLayer2.get()) << "failed to create container layer 2";
+
+ sp<SurfaceControl> effectLayer3 =
+ mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect |
+ ISurfaceComposerClient::eNoColorFill,
+ containerLayer2->getHandle());
+
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+ t.setCrop(effectLayer3, Rect(400, 400, 800, 800));
+ t.setColor(effectLayer3, toHalf3(Color::BLUE));
+
+ t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(effectLayer3);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, TransparentAlpha) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+ t.setAlpha(mEffectLayer1, 0.0f);
+
+ t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, SemiTransparentAlpha) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+ t.setAlpha(mEffectLayer2, 0.5f);
+
+ t.enableBorder(mEffectLayer2, true, 20, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, InvisibleLayers) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+ t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+ t.hide(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, BufferStateLayer) {
+ asTransaction([&](Transaction& t) {
+ t.hide(mEffectLayer1);
+ t.hide(mEffectLayer2);
+ t.show(mContainerLayer);
+
+ sp<SurfaceControl> bufferStateLayer =
+ mClient->createSurface(String8("BufferState"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ mContainerLayer->getHandle());
+
+ sp<GraphicBuffer> buffer =
+ sp<GraphicBuffer>::make(400u, 400u, PIXEL_FORMAT_RGBA_8888, 1u,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY |
+ BufferUsage::GPU_TEXTURE,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 200, 200), Color::GREEN);
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(200, 200, 400, 400), Color::BLUE);
+
+ t.setBuffer(bufferStateLayer, buffer);
+ t.setPosition(bufferStateLayer, 100, 100);
+ t.show(bufferStateLayer);
+ t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+ });
+}
+
+TEST_F(LayerBorderTest, CustomWidth) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+ t.enableBorder(mContainerLayer, true, 50, mColorOrange);
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, CustomColor) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+ t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+ t.enableBorder(mContainerLayer, true, 20, toHalf4({255, 0, 255, 255}));
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+TEST_F(LayerBorderTest, CustomWidthAndColorAndOpacity) {
+ asTransaction([&](Transaction& t) {
+ t.setCrop(mEffectLayer1, Rect(0, 0, 200, 200));
+ t.setCrop(mEffectLayer2, Rect(400, 400, 600, 600));
+
+ t.enableBorder(mContainerLayer, true, 40, toHalf4({255, 255, 0, 128}));
+ t.show(mEffectLayer1);
+ t.show(mEffectLayer2);
+ t.show(mContainerLayer);
+ });
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 219db8c..1460fe1 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -442,8 +442,8 @@
}
TEST_F(LayerCallbackTest, Merge_DifferentClients) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
+ sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+ client2(sp<SurfaceComposerClient>::make());
ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
@@ -620,8 +620,8 @@
}
TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
+ sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+ client2(sp<SurfaceComposerClient>::make());
ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
@@ -669,8 +669,8 @@
}
TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_NoStateChange) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
+ sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+ client2(sp<SurfaceComposerClient>::make());
ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
@@ -730,8 +730,8 @@
}
TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_SameStateChange) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
+ sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+ client2(sp<SurfaceComposerClient>::make());
ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
@@ -1050,7 +1050,10 @@
}
const Vsync vsync = waitForNextVsync();
- transaction.setFrameTimelineInfo({vsync.vsyncId, 0});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = vsync.vsyncId;
+ ftInfo.inputEventId = 0;
+ transaction.setFrameTimelineInfo(ftInfo);
transaction.apply();
ExpectedResult expected;
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
index 0e2bc3d..bbe7ae8 100644
--- a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -328,7 +328,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(
TransactionUtils::fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
@@ -352,7 +352,7 @@
shot->expectColor(bottom, Color::BLACK);
}
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, top, Color::RED));
ASSERT_NO_FATAL_FAILURE(
@@ -894,7 +894,7 @@
ASSERT_NO_FATAL_FAILURE(
layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32, 64, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
@@ -1197,7 +1197,7 @@
size_t idx = 0;
for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
Color color = colors[idx % colors.size()];
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
idx++;
@@ -1230,7 +1230,7 @@
size_t idx = 0;
for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
Color color = colors[idx % colors.size()];
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
idx++;
@@ -1263,7 +1263,7 @@
size_t idx = 0;
for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
Color color = colors[idx % colors.size()];
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
idx++;
@@ -1344,7 +1344,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
sp<Fence> fence;
@@ -1370,7 +1370,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
sp<Fence> fence = Fence::NO_FENCE;
@@ -1388,7 +1388,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
Transaction().setBuffer(layer, buffer).setDataspace(layer, ui::Dataspace::UNKNOWN).apply();
@@ -1404,7 +1404,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
HdrMetadata hdrMetadata;
@@ -1422,7 +1422,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
Region region;
@@ -1440,7 +1440,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
Transaction().setBuffer(layer, buffer).setApi(layer, NATIVE_WINDOW_API_CPU).apply();
diff --git a/services/surfaceflinger/tests/LayerState_test.cpp b/services/surfaceflinger/tests/LayerState_test.cpp
index 094b0ff..2181370 100644
--- a/services/surfaceflinger/tests/LayerState_test.cpp
+++ b/services/surfaceflinger/tests/LayerState_test.cpp
@@ -35,7 +35,7 @@
args.frameScaleX = 2;
args.frameScaleY = 4;
args.captureSecureLayers = true;
- args.displayToken = new BBinder();
+ args.displayToken = sp<BBinder>::make();
args.width = 10;
args.height = 20;
args.useIdentityTransform = true;
@@ -67,8 +67,8 @@
args.frameScaleX = 2;
args.frameScaleY = 4;
args.captureSecureLayers = true;
- args.layerHandle = new BBinder();
- args.excludeHandles = {new BBinder(), new BBinder()};
+ args.layerHandle = sp<BBinder>::make();
+ args.excludeHandles = {sp<BBinder>::make(), sp<BBinder>::make()};
args.childrenOnly = false;
args.grayscale = true;
@@ -90,13 +90,12 @@
ASSERT_EQ(args.grayscale, args2.grayscale);
}
-TEST(LayerStateTest, ParcellingScreenCaptureResults) {
+TEST(LayerStateTest, ParcellingScreenCaptureResultsWithFence) {
ScreenCaptureResults results;
- results.buffer = new GraphicBuffer(100, 200, PIXEL_FORMAT_RGBA_8888, 1, 0);
- results.fence = new Fence(dup(fileno(tmpfile())));
+ results.buffer = sp<GraphicBuffer>::make(100u, 200u, PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+ results.fenceResult = sp<Fence>::make(dup(fileno(tmpfile())));
results.capturedSecureLayers = true;
results.capturedDataspace = ui::Dataspace::DISPLAY_P3;
- results.result = BAD_VALUE;
Parcel p;
results.writeToParcel(&p);
@@ -110,10 +109,41 @@
ASSERT_EQ(results.buffer->getWidth(), results2.buffer->getWidth());
ASSERT_EQ(results.buffer->getHeight(), results2.buffer->getHeight());
ASSERT_EQ(results.buffer->getPixelFormat(), results2.buffer->getPixelFormat());
- ASSERT_EQ(results.fence->isValid(), results2.fence->isValid());
+ ASSERT_TRUE(results.fenceResult.ok());
+ ASSERT_TRUE(results2.fenceResult.ok());
+ ASSERT_EQ(results.fenceResult.value()->isValid(), results2.fenceResult.value()->isValid());
ASSERT_EQ(results.capturedSecureLayers, results2.capturedSecureLayers);
ASSERT_EQ(results.capturedDataspace, results2.capturedDataspace);
- ASSERT_EQ(results.result, results2.result);
+}
+
+TEST(LayerStateTest, ParcellingScreenCaptureResultsWithNoFenceOrError) {
+ ScreenCaptureResults results;
+
+ Parcel p;
+ results.writeToParcel(&p);
+ p.setDataPosition(0);
+
+ ScreenCaptureResults results2;
+ results2.readFromParcel(&p);
+
+ ASSERT_TRUE(results2.fenceResult.ok());
+ ASSERT_EQ(results2.fenceResult.value(), Fence::NO_FENCE);
+}
+
+TEST(LayerStateTest, ParcellingScreenCaptureResultsWithFenceError) {
+ ScreenCaptureResults results;
+ results.fenceResult = base::unexpected(BAD_VALUE);
+
+ Parcel p;
+ results.writeToParcel(&p);
+ p.setDataPosition(0);
+
+ ScreenCaptureResults results2;
+ results2.readFromParcel(&p);
+
+ ASSERT_FALSE(results.fenceResult.ok());
+ ASSERT_FALSE(results2.fenceResult.ok());
+ ASSERT_EQ(results.fenceResult.error(), results2.fenceResult.error());
}
} // namespace test
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
index 6bd7920..0e8f3dd 100644
--- a/services/surfaceflinger/tests/LayerTransactionTest.h
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -23,9 +23,11 @@
#include <cutils/properties.h>
#include <gtest/gtest.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
#include <ui/DisplayMode.h>
#include "BufferGenerator.h"
@@ -39,13 +41,14 @@
class LayerTransactionTest : public ::testing::Test {
protected:
void SetUp() override {
- mClient = new SurfaceComposerClient;
+ mClient = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient";
ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_NO_FATAL_FAILURE(sf->getColorManagement(&mColorManagementUsed));
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+ binder::Status status = sf->getColorManagement(&mColorManagementUsed);
+ ASSERT_NO_FATAL_FAILURE(gui::aidl_utils::statusTFromBinderStatus(status));
mCaptureArgs.displayToken = mDisplay;
}
@@ -137,10 +140,13 @@
virtual void fillBufferStateLayerColor(const sp<SurfaceControl>& layer, const Color& color,
int32_t bufferWidth, int32_t bufferHeight) {
sp<GraphicBuffer> buffer =
- new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
- "test");
+ sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+ static_cast<uint32_t>(bufferHeight), PIXEL_FORMAT_RGBA_8888,
+ 1u,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY |
+ BufferUsage::GPU_TEXTURE,
+ "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight),
color);
Transaction().setBuffer(layer, buffer).apply();
@@ -206,10 +212,13 @@
const Color& topRight, const Color& bottomLeft,
const Color& bottomRight) {
sp<GraphicBuffer> buffer =
- new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
- "test");
+ sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+ static_cast<uint32_t>(bufferHeight), PIXEL_FORMAT_RGBA_8888,
+ 1u,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY |
+ BufferUsage::GPU_TEXTURE,
+ "test");
ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
@@ -224,7 +233,7 @@
Rect(halfW, halfH, bufferWidth, bufferHeight),
bottomRight);
- Transaction().setBuffer(layer, buffer).setSize(layer, bufferWidth, bufferHeight).apply();
+ Transaction().setBuffer(layer, buffer).apply();
}
std::unique_ptr<ScreenCapture> screenshot() {
diff --git a/services/surfaceflinger/tests/LayerTransaction_test.cpp b/services/surfaceflinger/tests/LayerTransaction_test.cpp
index ef992d6..513fdc3 100644
--- a/services/surfaceflinger/tests/LayerTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTransaction_test.cpp
@@ -80,7 +80,7 @@
sp<SurfaceControl> layer;
ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
const auto producer = layer->getIGraphicBufferProducer();
- const sp<IProducerListener> stubListener(new StubProducerListener);
+ const sp<IProducerListener> stubListener(sp<StubProducerListener>::make());
IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 9cb617a..f247c9f 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -799,7 +799,7 @@
sp<Surface> surface = layer->getSurface();
sp<GraphicBuffer> buffer =
- new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1, kUsageFlags, "test");
+ sp<GraphicBuffer>::make(width, height, PIXEL_FORMAT_RGBX_8888, 1, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(
TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
@@ -815,7 +815,7 @@
shot->expectColor(crop, Color::BLACK);
}
- buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+ buffer = sp<GraphicBuffer>::make(width, height, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(
TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
diff --git a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
index a6d7f58..16076ea 100644
--- a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
+++ b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
@@ -110,10 +110,10 @@
}
static sp<GraphicBuffer> getBuffer() {
- return new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ return sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
}
static uint64_t generateFrameNumber() {
static uint64_t sFrameNumber = 0;
@@ -332,8 +332,10 @@
}
TEST_F(ReleaseBufferCallbackTest, DISABLED_Merge_Different_Processes) {
- sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
- sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+ sp<TransactionCompletedListener> firstCompletedListener =
+ sp<TransactionCompletedListener>::make();
+ sp<TransactionCompletedListener> secondCompletedListener =
+ sp<TransactionCompletedListener>::make();
CallbackHelper callback1, callback2;
@@ -433,8 +435,10 @@
}
TEST_F(ReleaseBufferCallbackTest, DISABLED_MergeBuffers_Different_Processes) {
- sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
- sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+ sp<TransactionCompletedListener> firstCompletedListener =
+ sp<TransactionCompletedListener>::make();
+ sp<TransactionCompletedListener> secondCompletedListener =
+ sp<TransactionCompletedListener>::make();
TransactionCompletedListener::setInstance(firstCompletedListener);
diff --git a/services/surfaceflinger/tests/ScreenCapture_test.cpp b/services/surfaceflinger/tests/ScreenCapture_test.cpp
index 6a7d8b8..d78c8a9 100644
--- a/services/surfaceflinger/tests/ScreenCapture_test.cpp
+++ b/services/surfaceflinger/tests/ScreenCapture_test.cpp
@@ -519,7 +519,7 @@
TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
LayerCaptureArgs args;
- args.layerHandle = new BBinder();
+ args.layerHandle = sp<BBinder>::make();
ScreenCaptureResults captureResults;
// Layer was deleted so captureLayers should fail with NAME_NOT_FOUND
diff --git a/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp b/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp
index 4efec77..e43ef95 100644
--- a/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp
+++ b/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp
@@ -14,9 +14,9 @@
* limitations under the License.
*/
+#include <android/gui/ISurfaceComposer.h>
#include <gtest/gtest.h>
#include <gui/DisplayEventReceiver.h>
-#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <sys/epoll.h>
#include <algorithm>
@@ -24,12 +24,14 @@
namespace android {
namespace {
using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride;
+using gui::ISurfaceComposer;
class SetFrameRateOverrideTest : public ::testing::Test {
protected:
void SetUp() override {
- const ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp;
- const ISurfaceComposer::EventRegistrationFlags eventRegistration = {
+ const ISurfaceComposer::VsyncSource vsyncSource =
+ ISurfaceComposer::VsyncSource::eVsyncSourceApp;
+ const EventRegistrationFlags eventRegistration = {
ISurfaceComposer::EventRegistration::frameRateOverride};
mDisplayEventReceiver =
diff --git a/services/surfaceflinger/tests/Stress_test.cpp b/services/surfaceflinger/tests/Stress_test.cpp
index e9b6ba0..03201f7 100644
--- a/services/surfaceflinger/tests/Stress_test.cpp
+++ b/services/surfaceflinger/tests/Stress_test.cpp
@@ -32,7 +32,7 @@
TEST(SurfaceFlingerStress, create_and_destroy) {
auto do_stress = []() {
- sp<SurfaceComposerClient> client = new SurfaceComposerClient;
+ sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, client->initCheck());
for (int j = 0; j < 1000; j++) {
auto surf = client->createSurface(String8("t"), 100, 100,
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index 28e8b8c..d79e592 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -138,8 +138,9 @@
// Allow SurfaceInterceptor write to /data
system("setenforce 0");
- mComposerClient = new SurfaceComposerClient;
+ mComposerClient = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
+ GTEST_SKIP();
}
void TearDown() override {
@@ -342,9 +343,7 @@
t.setPosition(mBGSurfaceControl, POSITION_UPDATE, POSITION_UPDATE);
}
-void SurfaceInterceptorTest::sizeUpdate(Transaction& t) {
- t.setSize(mBGSurfaceControl, SIZE_UPDATE, SIZE_UPDATE);
-}
+void SurfaceInterceptorTest::sizeUpdate(Transaction&) {}
void SurfaceInterceptorTest::alphaUpdate(Transaction& t) {
t.setAlpha(mBGSurfaceControl, ALPHA_UPDATE);
@@ -472,15 +471,8 @@
return foundPosition;
}
-bool SurfaceInterceptorTest::sizeUpdateFound(const SurfaceChange& change, bool foundSize) {
- bool hasWidth(change.size().h() == SIZE_UPDATE);
- bool hasHeight(change.size().w() == SIZE_UPDATE);
- if (hasWidth && hasHeight && !foundSize) {
- foundSize = true;
- } else if (hasWidth && hasHeight && foundSize) {
- [] () { FAIL(); }();
- }
- return foundSize;
+bool SurfaceInterceptorTest::sizeUpdateFound(const SurfaceChange&, bool) {
+ return true;
}
bool SurfaceInterceptorTest::alphaUpdateFound(const SurfaceChange& change, bool foundAlpha) {
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
index 8ce63bc..ad03ed3 100644
--- a/services/surfaceflinger/tests/TransactionTestHarnesses.h
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -53,11 +53,11 @@
consumer->setConsumerName(String8("Virtual disp consumer"));
consumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
- itemConsumer = new BufferItemConsumer(consumer,
- // Sample usage bits from screenrecord
- GRALLOC_USAGE_HW_VIDEO_ENCODER |
- GRALLOC_USAGE_SW_READ_OFTEN);
- sp<BufferListener> listener = new BufferListener(this);
+ itemConsumer = sp<BufferItemConsumer>::make(consumer,
+ // Sample usage bits from screenrecord
+ GRALLOC_USAGE_HW_VIDEO_ENCODER |
+ GRALLOC_USAGE_SW_READ_OFTEN);
+ sp<BufferListener> listener = sp<BufferListener>::make(this);
itemConsumer->setFrameAvailableListener(listener);
vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
diff --git a/services/surfaceflinger/tests/VirtualDisplay_test.cpp b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
index 18e0806..f31f582 100644
--- a/services/surfaceflinger/tests/VirtualDisplay_test.cpp
+++ b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
@@ -33,7 +33,7 @@
consumer->setConsumerName(String8("Virtual disp consumer"));
consumer->setDefaultBufferSize(100, 100);
- mGLConsumer = new GLConsumer(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
+ mGLConsumer = sp<GLConsumer>::make(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
}
sp<IGraphicBufferProducer> mProducer;
@@ -55,7 +55,7 @@
// add another sync since we are deferring the display destruction
t.apply(true);
- sp<Surface> surface = new Surface(mProducer);
+ sp<Surface> surface = sp<Surface>::make(mProducer);
sp<ANativeWindow> window(surface);
ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_EGL));
diff --git a/services/surfaceflinger/tests/WindowInfosListener_test.cpp b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
index bb52245..53c3c39 100644
--- a/services/surfaceflinger/tests/WindowInfosListener_test.cpp
+++ b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
@@ -29,8 +29,8 @@
protected:
void SetUp() override {
seteuid(AID_SYSTEM);
- mClient = new SurfaceComposerClient;
- mWindowInfosListener = new SyncWindowInfosListener();
+ mClient = sp<SurfaceComposerClient>::make();
+ mWindowInfosListener = sp<SyncWindowInfosListener>::make();
mClient->addWindowInfosListener(mWindowInfosListener);
}
@@ -77,7 +77,7 @@
TEST_F(WindowInfosListenerTest, WindowInfoAddedAndRemoved) {
std::string name = "Test Layer";
- sp<IBinder> token = new BBinder();
+ sp<IBinder> token = sp<BBinder>::make();
WindowInfo windowInfo;
windowInfo.name = name;
windowInfo.token = token;
@@ -105,7 +105,7 @@
TEST_F(WindowInfosListenerTest, WindowInfoChanged) {
std::string name = "Test Layer";
- sp<IBinder> token = new BBinder();
+ sp<IBinder> token = sp<BBinder>::make();
WindowInfo windowInfo;
windowInfo.name = name;
windowInfo.token = token;
diff --git a/services/surfaceflinger/tests/fakehwc/Android.bp b/services/surfaceflinger/tests/fakehwc/Android.bp
index 704815d..06afdb1 100644
--- a/services/surfaceflinger/tests/fakehwc/Android.bp
+++ b/services/surfaceflinger/tests/fakehwc/Android.bp
@@ -9,7 +9,10 @@
cc_test {
name: "sffakehwc_test",
- defaults: ["surfaceflinger_defaults"],
+ defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
+ "surfaceflinger_defaults",
+ ],
test_suites: ["device-tests"],
srcs: [
"FakeComposerClient.cpp",
@@ -23,7 +26,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@3.0",
"android.hardware.graphics.mapper@4.0",
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index b38032d..a5cca35 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -86,7 +86,9 @@
class DelayedEventGenerator {
public:
explicit DelayedEventGenerator(std::function<void()> onTimerExpired)
- : mOnTimerExpired(onTimerExpired), mThread([this]() { loop(); }) {}
+ : mOnTimerExpired(onTimerExpired) {
+ mThread = std::thread([this]() { loop(); });
+ }
~DelayedEventGenerator() {
ALOGI("DelayedEventGenerator exiting.");
@@ -894,7 +896,7 @@
void FakeComposerClient::onSurfaceFlingerStart() {
mSurfaceComposer = nullptr;
do {
- mSurfaceComposer = new android::SurfaceComposerClient;
+ mSurfaceComposer = android::sp<android::SurfaceComposerClient>::make();
android::status_t initResult = mSurfaceComposer->initCheck();
if (initResult != android::NO_ERROR) {
ALOGD("Init result: %d", initResult);
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index b3b4ec1..1d3401a 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -29,6 +29,7 @@
#include "MockComposerHal.h"
#include <binder/Parcel.h>
+#include <gui/AidlStatusUtil.h>
#include <gui/DisplayEventReceiver.h>
#include <gui/ISurfaceComposer.h>
#include <gui/LayerDebugInfo.h>
@@ -43,6 +44,7 @@
#include <hwbinder/ProcessState.h>
#include <log/log.h>
#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
#include <ui/DisplayMode.h>
#include <ui/DynamicDisplayInfo.h>
#include <utils/Looper.h>
@@ -218,8 +220,8 @@
mFakeComposerClient = new FakeComposerClient();
mFakeComposerClient->setMockHal(mMockComposer.get());
- sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(mFakeComposerClient);
- mFakeService = new FakeComposerService(client);
+ auto client = sp<V2_4::hal::ComposerClient>::make(mFakeComposerClient);
+ mFakeService = sp<FakeComposerService>::make(client);
ASSERT_EQ(android::OK, mFakeService->registerAsService("mock"));
android::hardware::ProcessState::self()->startThreadPool();
@@ -240,12 +242,13 @@
// Fake composer wants to enable VSync injection
mFakeComposerClient->onSurfaceFlingerStart();
- mComposerClient = new SurfaceComposerClient;
+ mComposerClient = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
- mReceiver.reset(new DisplayEventReceiver(ISurfaceComposer::eVsyncSourceApp,
- ISurfaceComposer::EventRegistration::modeChanged));
- mLooper = new Looper(false);
+ mReceiver.reset(
+ new DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+ gui::ISurfaceComposer::EventRegistration::modeChanged));
+ mLooper = sp<Looper>::make(false);
mLooper->addFd(mReceiver->getFd(), 0, ALOOPER_EVENT_INPUT, processDisplayEvents, this);
}
@@ -992,7 +995,7 @@
// Tests that VSYNC injection can be safely toggled while invalidating.
TEST_F(DisplayTest_2_1, VsyncInjection) {
- const auto flinger = ComposerService::getComposerService();
+ const auto flinger = ComposerServiceAIDL::getComposerService();
bool enable = true;
for (int i = 0; i < 100; i++) {
@@ -1140,8 +1143,8 @@
// TODO: See TODO comment at DisplayTest::SetUp for background on
// the lifetime of the FakeComposerClient.
sFakeComposer = new FakeComposerClient;
- sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(sFakeComposer);
- sp<V2_1::IComposer> fakeService = new FakeComposerService(client);
+ auto client = sp<V2_4::hal::ComposerClient>::make(sFakeComposer);
+ sp<V2_1::IComposer> fakeService = sp<FakeComposerService>::make(client);
(void)fakeService->registerAsService("mock");
android::hardware::ProcessState::self()->startThreadPool();
@@ -1164,7 +1167,7 @@
void SetUp() override {
ALOGI("TransactionTest::SetUp");
- mComposerClient = new SurfaceComposerClient;
+ mComposerClient = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
ALOGI("TransactionTest::SetUp - display");
@@ -1238,9 +1241,10 @@
sFakeComposer->clearFrames();
ASSERT_EQ(0, sFakeComposer->getFrameCount());
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- std::vector<LayerDebugInfo> layers;
- status_t result = sf->getLayerDebugInfo(&layers);
+ sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+ std::vector<gui::LayerDebugInfo> layers;
+ binder::Status status = sf->getLayerDebugInfo(&layers);
+ status_t result = gui::aidl_utils::statusTFromBinderStatus(status);
if (result != NO_ERROR) {
ALOGE("Failed to get layers %s %d", strerror(-result), result);
} else {
diff --git a/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp b/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp
index ac4354c..0e214af 100644
--- a/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp
+++ b/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp
@@ -83,6 +83,37 @@
std::vector<std::filesystem::path> TransactionTraceTestSuite::sTransactionTraces{};
+struct LayerInfo {
+ int id;
+ std::string name;
+ int parent;
+ int z;
+ uint64_t curr_frame;
+ float x;
+ float y;
+};
+
+bool operator==(const LayerInfo& lh, const LayerInfo& rh) {
+ return std::make_tuple(lh.id, lh.name, lh.parent, lh.z, lh.curr_frame) ==
+ std::make_tuple(rh.id, rh.name, rh.parent, rh.z, rh.curr_frame);
+}
+
+bool compareById(const LayerInfo& a, const LayerInfo& b) {
+ return a.id < b.id;
+}
+
+inline void PrintTo(const LayerInfo& info, ::std::ostream* os) {
+ *os << "Layer [" << info.id << "] name=" << info.name << " parent=" << info.parent
+ << " z=" << info.z << " curr_frame=" << info.curr_frame << " x=" << info.x
+ << " y=" << info.y;
+}
+
+struct find_id : std::unary_function<LayerInfo, bool> {
+ int id;
+ find_id(int id) : id(id) {}
+ bool operator()(LayerInfo const& m) const { return m.id == id; }
+};
+
TEST_P(TransactionTraceTestSuite, validateEndState) {
ASSERT_GT(mActualLayersTraceProto.entry_size(), 0);
ASSERT_GT(mExpectedLayersTraceProto.entry_size(), 0);
@@ -92,19 +123,64 @@
auto actualLastEntry = mActualLayersTraceProto.entry(mActualLayersTraceProto.entry_size() - 1);
EXPECT_EQ(expectedLastEntry.layers().layers_size(), actualLastEntry.layers().layers_size());
- for (int i = 0;
- i < expectedLastEntry.layers().layers_size() && i < actualLastEntry.layers().layers_size();
- i++) {
- auto expectedLayer = expectedLastEntry.layers().layers(i);
- auto actualLayer = actualLastEntry.layers().layers(i);
- EXPECT_EQ(expectedLayer.id(), actualLayer.id());
- EXPECT_EQ(expectedLayer.name(), actualLayer.name());
- EXPECT_EQ(expectedLayer.parent(), actualLayer.parent());
- EXPECT_EQ(expectedLayer.z(), actualLayer.z());
- EXPECT_EQ(expectedLayer.curr_frame(), actualLayer.curr_frame());
- ALOGV("Validating %s[%d] parent=%d z=%d frame=%" PRIu64, expectedLayer.name().c_str(),
- expectedLayer.id(), expectedLayer.parent(), expectedLayer.z(),
- expectedLayer.curr_frame());
+
+ std::vector<LayerInfo> expectedLayers;
+ expectedLayers.reserve(static_cast<size_t>(expectedLastEntry.layers().layers_size()));
+ for (int i = 0; i < expectedLastEntry.layers().layers_size(); i++) {
+ auto layer = expectedLastEntry.layers().layers(i);
+ expectedLayers.push_back({layer.id(), layer.name(), layer.parent(), layer.z(),
+ layer.curr_frame(),
+ layer.has_position() ? layer.position().x() : -1,
+ layer.has_position() ? layer.position().y() : -1});
+ }
+ std::sort(expectedLayers.begin(), expectedLayers.end(), compareById);
+
+ std::vector<LayerInfo> actualLayers;
+ actualLayers.reserve(static_cast<size_t>(actualLastEntry.layers().layers_size()));
+ for (int i = 0; i < actualLastEntry.layers().layers_size(); i++) {
+ auto layer = actualLastEntry.layers().layers(i);
+ actualLayers.push_back({layer.id(), layer.name(), layer.parent(), layer.z(),
+ layer.curr_frame(),
+ layer.has_position() ? layer.position().x() : -1,
+ layer.has_position() ? layer.position().y() : -1});
+ }
+ std::sort(actualLayers.begin(), actualLayers.end(), compareById);
+
+ size_t i = 0;
+ for (; i < actualLayers.size() && i < expectedLayers.size(); i++) {
+ auto it = std::find_if(actualLayers.begin(), actualLayers.end(),
+ find_id(expectedLayers[i].id));
+ EXPECT_NE(it, actualLayers.end());
+ EXPECT_EQ(expectedLayers[i], *it);
+ ALOGV("Validating %s[%d] parent=%d z=%d frame=%" PRIu64, expectedLayers[i].name.c_str(),
+ expectedLayers[i].id, expectedLayers[i].parent, expectedLayers[i].z,
+ expectedLayers[i].curr_frame);
+ }
+
+ EXPECT_EQ(expectedLayers.size(), actualLayers.size());
+
+ if (i < actualLayers.size()) {
+ for (size_t j = 0; j < actualLayers.size(); j++) {
+ if (std::find_if(expectedLayers.begin(), expectedLayers.end(),
+ find_id(actualLayers[j].id)) == expectedLayers.end()) {
+ ALOGD("actualLayers [%d]:%s parent=%d z=%d frame=%" PRIu64, actualLayers[j].id,
+ actualLayers[j].name.c_str(), actualLayers[j].parent, actualLayers[j].z,
+ actualLayers[j].curr_frame);
+ }
+ }
+ FAIL();
+ }
+
+ if (i < expectedLayers.size()) {
+ for (size_t j = 0; j < expectedLayers.size(); j++) {
+ if (std::find_if(actualLayers.begin(), actualLayers.end(),
+ find_id(expectedLayers[j].id)) == actualLayers.end()) {
+ ALOGD("expectedLayers [%d]:%s parent=%d z=%d frame=%" PRIu64, expectedLayers[j].id,
+ expectedLayers[j].name.c_str(), expectedLayers[j].parent, expectedLayers[j].z,
+ expectedLayers[j].curr_frame);
+ }
+ }
+ FAIL();
}
}
diff --git a/services/surfaceflinger/tests/tracing/testdata/layers_trace_nodisplayfound.winscope b/services/surfaceflinger/tests/tracing/testdata/layers_trace_nodisplayfound.winscope
new file mode 100644
index 0000000..16a91ee
--- /dev/null
+++ b/services/surfaceflinger/tests/tracing/testdata/layers_trace_nodisplayfound.winscope
Binary files differ
diff --git a/services/surfaceflinger/tests/tracing/testdata/transactions_trace_nodisplayfound.winscope b/services/surfaceflinger/tests/tracing/testdata/transactions_trace_nodisplayfound.winscope
new file mode 100644
index 0000000..cd62ab8
--- /dev/null
+++ b/services/surfaceflinger/tests/tracing/testdata/transactions_trace_nodisplayfound.winscope
Binary files differ
diff --git a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
index 53de4a6..513f779 100644
--- a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
+++ b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
@@ -50,20 +50,15 @@
sp<NiceMock<MockIPower>> mMockHal = nullptr;
sp<NiceMock<MockIPowerHintSession>> mMockSession = nullptr;
void verifyAndClearExpectations();
- void sendActualWorkDurationGroup(std::vector<WorkDuration> durations,
- std::chrono::nanoseconds sleepBeforeLastSend);
- std::chrono::nanoseconds mAllowedDeviation;
- std::chrono::nanoseconds mStaleTimeout;
+ void sendActualWorkDurationGroup(std::vector<WorkDuration> durations);
+ static constexpr std::chrono::duration kStaleTimeout = 100ms;
};
void AidlPowerHalWrapperTest::SetUp() {
- mMockHal = new NiceMock<MockIPower>();
- mMockSession = new NiceMock<MockIPowerHintSession>();
+ mMockHal = sp<NiceMock<MockIPower>>::make();
+ mMockSession = sp<NiceMock<MockIPowerHintSession>>::make();
ON_CALL(*mMockHal.get(), getHintSessionPreferredRate(_)).WillByDefault(Return(Status::ok()));
mWrapper = std::make_unique<AidlPowerHalWrapper>(mMockHal);
- mWrapper->setAllowedActualDeviation(std::chrono::nanoseconds{10ms}.count());
- mAllowedDeviation = std::chrono::nanoseconds{mWrapper->mAllowedActualDeviation};
- mStaleTimeout = AidlPowerHalWrapper::kStaleTimeout;
}
void AidlPowerHalWrapperTest::verifyAndClearExpectations() {
@@ -71,14 +66,11 @@
Mock::VerifyAndClearExpectations(mMockSession.get());
}
-void AidlPowerHalWrapperTest::sendActualWorkDurationGroup(
- std::vector<WorkDuration> durations, std::chrono::nanoseconds sleepBeforeLastSend) {
+void AidlPowerHalWrapperTest::sendActualWorkDurationGroup(std::vector<WorkDuration> durations) {
for (size_t i = 0; i < durations.size(); i++) {
- if (i == durations.size() - 1) {
- std::this_thread::sleep_for(sleepBeforeLastSend);
- }
auto duration = durations[i];
- mWrapper->sendActualWorkDuration(duration.durationNanos, duration.timeStampNanos);
+ mWrapper->sendActualWorkDuration(Duration::fromNs(duration.durationNanos),
+ TimePoint::fromNs(duration.timeStampNanos));
}
}
@@ -164,13 +156,13 @@
for (const auto& test : testCases) {
// reset to 100ms baseline
- mWrapper->setTargetWorkDuration(1);
- mWrapper->setTargetWorkDuration(base.count());
+ mWrapper->setTargetWorkDuration(1ns);
+ mWrapper->setTargetWorkDuration(base);
- auto target = test.first;
+ std::chrono::nanoseconds target = test.first;
EXPECT_CALL(*mMockSession.get(), updateTargetWorkDuration(target.count()))
.Times(test.second ? 1 : 0);
- mWrapper->setTargetWorkDuration(target.count());
+ mWrapper->setTargetWorkDuration(target);
verifyAndClearExpectations();
}
}
@@ -187,7 +179,7 @@
EXPECT_CALL(*mMockSession.get(), updateTargetWorkDuration(1))
.WillOnce(Return(Status::fromExceptionCode(Status::Exception::EX_ILLEGAL_STATE)));
- mWrapper->setTargetWorkDuration(1);
+ mWrapper->setTargetWorkDuration(1ns);
EXPECT_TRUE(mWrapper->shouldReconnectHAL());
}
@@ -206,58 +198,24 @@
// 100ms
const std::vector<std::pair<std::vector<std::pair<std::chrono::nanoseconds, nsecs_t>>, bool>>
testCases = {{{{-1ms, 100}}, false},
- {{{100ms - (mAllowedDeviation / 2), 100}}, false},
- {{{100ms + (mAllowedDeviation / 2), 100}}, false},
- {{{100ms + (mAllowedDeviation + 1ms), 100}}, true},
- {{{100ms - (mAllowedDeviation + 1ms), 100}}, true},
+ {{{50ms, 100}}, true},
{{{100ms, 100}, {200ms, 200}}, true},
{{{100ms, 500}, {100ms, 600}, {3ms, 600}}, true}};
for (const auto& test : testCases) {
// reset actual duration
- sendActualWorkDurationGroup({base}, mStaleTimeout);
+ sendActualWorkDurationGroup({base});
auto raw = test.first;
std::vector<WorkDuration> durations(raw.size());
std::transform(raw.begin(), raw.end(), durations.begin(),
[](auto d) { return toWorkDuration(d); });
- EXPECT_CALL(*mMockSession.get(), reportActualWorkDuration(durations))
- .Times(test.second ? 1 : 0);
- sendActualWorkDurationGroup(durations, 0ms);
- verifyAndClearExpectations();
- }
-}
-
-TEST_F(AidlPowerHalWrapperTest, sendActualWorkDuration_exceedsStaleTime) {
- ASSERT_TRUE(mWrapper->supportsPowerHintSession());
-
- std::vector<int32_t> threadIds = {1, 2};
- mWrapper->setPowerHintSessionThreadIds(threadIds);
- EXPECT_CALL(*mMockHal.get(), createHintSession(_, _, threadIds, _, _))
- .WillOnce(DoAll(SetArgPointee<4>(mMockSession), Return(Status::ok())));
- ASSERT_TRUE(mWrapper->startPowerHintSession());
- verifyAndClearExpectations();
-
- auto base = toWorkDuration(100ms, 0);
- // test cases with actual work durations and whether it should update hint against baseline
- // 100ms
- const std::vector<std::tuple<std::vector<std::pair<std::chrono::nanoseconds, nsecs_t>>,
- std::chrono::nanoseconds, bool>>
- testCases = {{{{100ms, 100}}, mStaleTimeout, true},
- {{{100ms + (mAllowedDeviation / 2), 100}}, mStaleTimeout, true},
- {{{100ms, 100}}, mStaleTimeout / 2, false}};
-
- for (const auto& test : testCases) {
- // reset actual duration
- sendActualWorkDurationGroup({base}, mStaleTimeout);
-
- auto raw = std::get<0>(test);
- std::vector<WorkDuration> durations(raw.size());
- std::transform(raw.begin(), raw.end(), durations.begin(),
- [](auto d) { return toWorkDuration(d); });
- EXPECT_CALL(*mMockSession.get(), reportActualWorkDuration(durations))
- .Times(std::get<2>(test) ? 1 : 0);
- sendActualWorkDurationGroup(durations, std::get<1>(test));
+ for (auto& duration : durations) {
+ EXPECT_CALL(*mMockSession.get(),
+ reportActualWorkDuration(std::vector<WorkDuration>{duration}))
+ .Times(test.second ? 1 : 0);
+ }
+ sendActualWorkDurationGroup(durations);
verifyAndClearExpectations();
}
}
@@ -275,7 +233,7 @@
duration.durationNanos = 1;
EXPECT_CALL(*mMockSession.get(), reportActualWorkDuration(_))
.WillOnce(Return(Status::fromExceptionCode(Status::Exception::EX_ILLEGAL_STATE)));
- sendActualWorkDurationGroup({duration}, 0ms);
+ sendActualWorkDurationGroup({duration});
EXPECT_TRUE(mWrapper->shouldReconnectHAL());
}
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 004f31c..dec14d0 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -135,15 +135,17 @@
cc_defaults {
name: "libsurfaceflinger_mocks_defaults",
+ defaults: [
+ "android.hardware.graphics.common-ndk_static",
+ "android.hardware.graphics.composer3-ndk_static",
+ ],
static_libs: [
"android.hardware.common-V2-ndk",
"android.hardware.common.fmq-V1-ndk",
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.1",
"android.hardware.power@1.2",
diff --git a/services/surfaceflinger/tests/unittests/CachingTest.cpp b/services/surfaceflinger/tests/unittests/CachingTest.cpp
index 6f85498..9082a22 100644
--- a/services/surfaceflinger/tests/unittests/CachingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CachingTest.cpp
@@ -26,15 +26,17 @@
class SlotGenerationTest : public testing::Test {
protected:
- sp<BufferStateLayer::HwcSlotGenerator> mHwcSlotGenerator =
- sp<BufferStateLayer::HwcSlotGenerator>::make();
- sp<GraphicBuffer> mBuffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
- sp<GraphicBuffer> mBuffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
- sp<GraphicBuffer> mBuffer3{new GraphicBuffer(10, 10, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+ sp<HwcSlotGenerator> mHwcSlotGenerator = sp<HwcSlotGenerator>::make();
+ sp<GraphicBuffer> mBuffer1 =
+ sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+ sp<GraphicBuffer> mBuffer2 =
+ sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+ sp<GraphicBuffer> mBuffer3 =
+ sp<GraphicBuffer>::make(10u, 10u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
};
TEST_F(SlotGenerationTest, getHwcCacheSlot_Invalid) {
- sp<IBinder> binder = new BBinder();
+ sp<IBinder> binder = sp<BBinder>::make();
// test getting invalid client_cache_id
client_cache_t id;
int slot = mHwcSlotGenerator->getHwcCacheSlot(id);
@@ -42,7 +44,7 @@
}
TEST_F(SlotGenerationTest, getHwcCacheSlot_Basic) {
- sp<IBinder> binder = new BBinder();
+ sp<IBinder> binder = sp<BBinder>::make();
client_cache_t id;
id.token = binder;
id.id = 0;
@@ -63,7 +65,7 @@
}
TEST_F(SlotGenerationTest, getHwcCacheSlot_Reuse) {
- sp<IBinder> binder = new BBinder();
+ sp<IBinder> binder = sp<BBinder>::make();
std::vector<client_cache_t> ids;
uint32_t cacheId = 0;
// fill up cache
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index bbfedc7..77625b3 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -37,8 +37,6 @@
#include <system/window.h>
#include <utils/String8.h>
-#include "BufferQueueLayer.h"
-#include "ContainerLayer.h"
#include "DisplayRenderArea.h"
#include "EffectLayer.h"
#include "Layer.h"
@@ -131,13 +129,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -179,11 +179,11 @@
sp<DisplayDevice> mDisplay;
sp<DisplayDevice> mExternalDisplay;
sp<compositionengine::mock::DisplaySurface> mDisplaySurface =
- new compositionengine::mock::DisplaySurface();
- mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
+ sp<compositionengine::mock::DisplaySurface>::make();
+ sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
std::vector<sp<Layer>> mAuxiliaryLayers;
- sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+ sp<GraphicBuffer> mBuffer = sp<GraphicBuffer>::make();
ANativeWindowBuffer* mNativeWindowBuffer = mBuffer->getNativeBuffer();
Hwc2::mock::Composer* mComposer = nullptr;
@@ -317,7 +317,7 @@
.setSecure(Derived::IS_SECURE)
.setPowerMode(Derived::INIT_POWER_MODE)
.inject();
- Mock::VerifyAndClear(test->mNativeWindow);
+ Mock::VerifyAndClear(test->mNativeWindow.get());
test->mDisplay->setLayerStack(LAYER_STACK);
}
@@ -351,15 +351,13 @@
.WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&,
- const bool, base::unique_fd&&)
- -> std::future<renderengine::RenderEngineResult> {
+ const bool, base::unique_fd&&) -> std::future<FenceResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.clip);
- return futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()});
+ return futureOf<FenceResult>(Fence::NO_FENCE);
});
}
@@ -404,16 +402,14 @@
.WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&,
- const bool, base::unique_fd&&)
- -> std::future<renderengine::RenderEngineResult> {
+ const bool, base::unique_fd&&) -> std::future<FenceResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.clip);
EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
- return futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()});
+ return futureOf<FenceResult>(Fence::NO_FENCE);
});
}
@@ -492,65 +488,31 @@
static constexpr IComposerClient::BlendMode BLENDMODE =
IComposerClient::BlendMode::PREMULTIPLIED;
- static void enqueueBuffer(CompositionTest*, sp<BufferQueueLayer> layer) {
- auto producer = layer->getProducer();
-
- IGraphicBufferProducer::QueueBufferOutput qbo;
- status_t result = producer->connect(nullptr, NATIVE_WINDOW_API_EGL, false, &qbo);
- if (result != NO_ERROR) {
- ALOGE("Failed to connect() (%d)", result);
- return;
- }
-
- int slot;
- sp<Fence> fence;
- result = producer->dequeueBuffer(&slot, &fence, LayerProperties::WIDTH,
- LayerProperties::HEIGHT, LayerProperties::FORMAT,
- LayerProperties::USAGE, nullptr, nullptr);
- if (result != IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
- ALOGE("Failed to dequeueBuffer() (%d)", result);
- return;
- }
-
- sp<GraphicBuffer> buffer;
- result = producer->requestBuffer(slot, &buffer);
- if (result != NO_ERROR) {
- ALOGE("Failed to requestBuffer() (%d)", result);
- return;
- }
-
- IGraphicBufferProducer::QueueBufferInput qbi(systemTime(), false /* isAutoTimestamp */,
- LayerProperties::DATASPACE,
- Rect(LayerProperties::WIDTH,
- LayerProperties::HEIGHT),
- LayerProperties::SCALING_MODE,
- LayerProperties::TRANSFORM, Fence::NO_FENCE);
- result = producer->queueBuffer(slot, qbi, &qbo);
- if (result != NO_ERROR) {
- ALOGE("Failed to queueBuffer (%d)", result);
- return;
- }
- }
-
- static void setupLatchedBuffer(CompositionTest* test, sp<BufferQueueLayer> layer) {
- // TODO: Eliminate the complexity of actually creating a buffer
- layer->setSizeForTest(LayerProperties::WIDTH, LayerProperties::HEIGHT);
- status_t err =
- layer->setDefaultBufferProperties(LayerProperties::WIDTH, LayerProperties::HEIGHT,
- LayerProperties::FORMAT);
- ASSERT_EQ(NO_ERROR, err);
+ static void setupLatchedBuffer(CompositionTest* test, sp<BufferStateLayer> layer) {
Mock::VerifyAndClear(test->mRenderEngine);
- EXPECT_CALL(*test->mFlinger.scheduler(), scheduleFrame()).Times(1);
- enqueueBuffer(test, layer);
- Mock::VerifyAndClearExpectations(test->mFlinger.scheduler());
+ const auto buffer = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(LayerProperties::WIDTH,
+ LayerProperties::HEIGHT,
+ DEFAULT_TEXTURE_ID,
+ LayerProperties::FORMAT,
+ LayerProperties::USAGE |
+ GraphicBuffer::USAGE_HW_TEXTURE);
+
+ auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
+ layerDrawingState.crop = Rect(0, 0, LayerProperties::HEIGHT, LayerProperties::WIDTH);
+ layerDrawingState.buffer = buffer;
+ layerDrawingState.acquireFence = Fence::NO_FENCE;
+ layerDrawingState.dataspace = ui::Dataspace::UNKNOWN;
+ layer->setSurfaceDamageRegion(
+ Region(Rect(LayerProperties::HEIGHT, LayerProperties::WIDTH)));
bool ignoredRecomputeVisibleRegions;
- layer->latchBuffer(ignoredRecomputeVisibleRegions, 0, 0);
+ layer->latchBuffer(ignoredRecomputeVisibleRegions, 0);
Mock::VerifyAndClear(test->mRenderEngine);
}
- static void setupLayerState(CompositionTest* test, sp<BufferQueueLayer> layer) {
+ static void setupLayerState(CompositionTest* test, sp<BufferStateLayer> layer) {
setupLatchedBuffer(test, layer);
}
@@ -640,7 +602,7 @@
.WillOnce([&](const renderengine::DisplaySettings& displaySettings,
const std::vector<renderengine::LayerSettings>& layerSettings,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<FenceResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -648,9 +610,7 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so gtet the back layer.
- std::future<renderengine::RenderEngineResult> resultFuture =
- futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()});
+ std::future<FenceResult> resultFuture = futureOf<FenceResult>(Fence::NO_FENCE);
if (layerSettings.empty()) {
ADD_FAILURE() << "layerSettings was not expected to be empty in "
"setupREBufferCompositionCommonCallExpectations "
@@ -664,7 +624,8 @@
EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
EXPECT_EQ(false, layer.source.buffer.isOpaque);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.y);
EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
return resultFuture;
@@ -692,7 +653,7 @@
.WillOnce([&](const renderengine::DisplaySettings& displaySettings,
const std::vector<renderengine::LayerSettings>& layerSettings,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<FenceResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -700,9 +661,7 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
- std::future<renderengine::RenderEngineResult> resultFuture =
- futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()});
+ std::future<FenceResult> resultFuture = futureOf<FenceResult>(Fence::NO_FENCE);
if (layerSettings.empty()) {
ADD_FAILURE()
<< "layerSettings was not expected to be empty in "
@@ -714,7 +673,8 @@
EXPECT_EQ(half3(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2]),
layer.source.solidColor);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.y);
EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
return resultFuture;
@@ -736,7 +696,7 @@
using Base = BaseLayerProperties<SidebandLayerProperties>;
static constexpr IComposerClient::BlendMode BLENDMODE = IComposerClient::BlendMode::NONE;
- static void setupLayerState(CompositionTest* test, sp<BufferQueueLayer> layer) {
+ static void setupLayerState(CompositionTest* test, sp<BufferStateLayer> layer) {
sp<NativeHandle> stream =
NativeHandle::create(reinterpret_cast<native_handle_t*>(DEFAULT_SIDEBAND_STREAM),
false);
@@ -772,7 +732,7 @@
.WillOnce([&](const renderengine::DisplaySettings& displaySettings,
const std::vector<renderengine::LayerSettings>& layerSettings,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<FenceResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -780,9 +740,7 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
- std::future<renderengine::RenderEngineResult> resultFuture =
- futureOf<renderengine::RenderEngineResult>(
- {NO_ERROR, base::unique_fd()});
+ std::future<FenceResult> resultFuture = futureOf<FenceResult>(Fence::NO_FENCE);
if (layerSettings.empty()) {
ADD_FAILURE() << "layerSettings was not expected to be empty in "
"setupInsecureREBufferCompositionCommonCallExpectations "
@@ -792,7 +750,8 @@
const renderengine::LayerSettings layer = layerSettings.back();
EXPECT_THAT(layer.source.buffer.buffer, IsNull());
EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer.source.solidColor);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.y);
EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
EXPECT_EQ(1.0f, layer.alpha);
return resultFuture;
@@ -818,14 +777,14 @@
struct CursorLayerProperties : public BaseLayerProperties<CursorLayerProperties> {
using Base = BaseLayerProperties<CursorLayerProperties>;
- static void setupLayerState(CompositionTest* test, sp<BufferQueueLayer> layer) {
+ static void setupLayerState(CompositionTest* test, sp<BufferStateLayer> layer) {
Base::setupLayerState(test, layer);
test->mFlinger.setLayerPotentialCursor(layer, true);
}
};
struct NoLayerVariant {
- using FlingerLayerType = sp<BufferQueueLayer>;
+ using FlingerLayerType = sp<BufferStateLayer>;
static FlingerLayerType createLayer(CompositionTest*) { return FlingerLayerType(); }
static void injectLayer(CompositionTest*, FlingerLayerType) {}
@@ -859,8 +818,6 @@
static void initLayerDrawingStateAndComputeBounds(CompositionTest* test, sp<L> layer) {
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
layerDrawingState.layerStack = LAYER_STACK;
- layerDrawingState.width = 100;
- layerDrawingState.height = 100;
layerDrawingState.color = half4(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2], LayerProperties::COLOR[3]);
layer->computeBounds(FloatRect(0, 0, 100, 100), ui::Transform(), 0.f /* shadowRadius */);
@@ -900,7 +857,7 @@
static FlingerLayerType createLayer(CompositionTest* test) {
FlingerLayerType layer = Base::template createLayerWithFactory<EffectLayer>(test, [test]() {
- return new EffectLayer(
+ return sp<EffectLayer>::make(
LayerCreationArgs(test->mFlinger.flinger(), sp<Client>(), "test-layer",
LayerProperties::LAYER_FLAGS, LayerMetadata()));
});
@@ -932,17 +889,17 @@
template <typename LayerProperties>
struct BufferLayerVariant : public BaseLayerVariant<LayerProperties> {
using Base = BaseLayerVariant<LayerProperties>;
- using FlingerLayerType = sp<BufferQueueLayer>;
+ using FlingerLayerType = sp<BufferStateLayer>;
static FlingerLayerType createLayer(CompositionTest* test) {
test->mFlinger.mutableTexturePool().push_back(DEFAULT_TEXTURE_ID);
FlingerLayerType layer =
- Base::template createLayerWithFactory<BufferQueueLayer>(test, [test]() {
+ Base::template createLayerWithFactory<BufferStateLayer>(test, [test]() {
LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-layer",
LayerProperties::LAYER_FLAGS, LayerMetadata());
args.textureName = test->mFlinger.mutableTexturePool().back();
- return new BufferQueueLayer(args);
+ return sp<BufferStateLayer>::make(args);
});
LayerProperties::setupLayerState(test, layer);
@@ -984,12 +941,12 @@
template <typename LayerProperties>
struct ContainerLayerVariant : public BaseLayerVariant<LayerProperties> {
using Base = BaseLayerVariant<LayerProperties>;
- using FlingerLayerType = sp<ContainerLayer>;
+ using FlingerLayerType = sp<EffectLayer>;
static FlingerLayerType createLayer(CompositionTest* test) {
LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-container-layer",
LayerProperties::LAYER_FLAGS, LayerMetadata());
- FlingerLayerType layer = new ContainerLayer(args);
+ FlingerLayerType layer = sp<EffectLayer>::make(args);
Base::template initLayerDrawingStateAndComputeBounds(test, layer);
return layer;
}
diff --git a/services/surfaceflinger/tests/unittests/DisplayDevice_InitiateModeChange.cpp b/services/surfaceflinger/tests/unittests/DisplayDevice_InitiateModeChange.cpp
index 93af225..982b9ff 100644
--- a/services/surfaceflinger/tests/unittests/DisplayDevice_InitiateModeChange.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayDevice_InitiateModeChange.cpp
@@ -42,6 +42,7 @@
PrimaryDisplayVariant::setupHwcGetActiveConfigCallExpectations(this);
mFlinger.onComposerHalHotplug(PrimaryDisplayVariant::HWC_DISPLAY_ID, Connection::CONNECTED);
+ mFlinger.configureAndCommit();
mDisplay = PrimaryDisplayVariant::makeFakeExistingDisplayInjector(this)
.setDisplayModes(makeModes(kMode60, kMode90, kMode120), kModeId60)
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index f04221c..31262b3 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -66,13 +66,15 @@
void DisplayTransactionTest::injectMockScheduler() {
EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*mEventThread, createEventConnection(_, _))
- .WillOnce(Return(
- new EventThreadConnection(mEventThread, /*callingUid=*/0, ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(mEventThread,
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*mSFEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*mSFEventThread, createEventConnection(_, _))
- .WillOnce(Return(
- new EventThreadConnection(mSFEventThread, /*callingUid=*/0, ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(mSFEventThread,
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
mFlinger.setupScheduler(std::unique_ptr<scheduler::VsyncController>(mVsyncController),
std::unique_ptr<scheduler::VSyncTracker>(mVSyncTracker),
@@ -100,8 +102,8 @@
// This setup is only expected once per test.
ASSERT_TRUE(mConsumer == nullptr && mProducer == nullptr);
- mConsumer = new mock::GraphicBufferConsumer();
- mProducer = new mock::GraphicBufferProducer();
+ mConsumer = sp<mock::GraphicBufferConsumer>::make();
+ mProducer = sp<mock::GraphicBufferProducer>::make();
mFlinger.setCreateBufferQueueFunction([this](auto outProducer, auto outConsumer, bool) {
*outProducer = mProducer;
@@ -166,7 +168,12 @@
}
bool DisplayTransactionTest::hasPhysicalHwcDisplay(HWDisplayId hwcDisplayId) const {
- return mFlinger.hwcPhysicalDisplayIdMap().count(hwcDisplayId) == 1;
+ const auto& map = mFlinger.hwcPhysicalDisplayIdMap();
+
+ const auto it = map.find(hwcDisplayId);
+ if (it == map.end()) return false;
+
+ return mFlinger.hwcDisplayData().count(it->second) == 1;
}
bool DisplayTransactionTest::hasTransactionFlagSet(int32_t flag) const {
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
index f5235ce..885d6cd 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
@@ -111,8 +111,8 @@
// Test instances
TestableSurfaceFlinger mFlinger;
- sp<mock::NativeWindow> mNativeWindow = new mock::NativeWindow();
- sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+ sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
+ sp<GraphicBuffer> mBuffer = sp<GraphicBuffer>::make();
Hwc2::mock::PowerAdvisor mPowerAdvisor;
// These mocks are created by the test, but are destroyed by SurfaceFlinger
@@ -120,7 +120,7 @@
// to keep a reference to them for use in setting up call expectations.
renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
Hwc2::mock::Composer* mComposer = nullptr;
- sp<mock::SurfaceInterceptor> mSurfaceInterceptor = new mock::SurfaceInterceptor;
+ sp<mock::SurfaceInterceptor> mSurfaceInterceptor = sp<mock::SurfaceInterceptor>::make();
mock::VsyncController* mVsyncController = new mock::VsyncController;
mock::VSyncTracker* mVSyncTracker = new mock::VSyncTracker;
@@ -434,14 +434,18 @@
}
}
+ template <bool kFailedHotplug = false>
static void setupHwcHotplugCallExpectations(DisplayTransactionTest* test) {
- constexpr auto CONNECTION_TYPE =
- PhysicalDisplay::CONNECTION_TYPE == ui::DisplayConnectionType::Internal
- ? IComposerClient::DisplayConnectionType::INTERNAL
- : IComposerClient::DisplayConnectionType::EXTERNAL;
+ if constexpr (!kFailedHotplug) {
+ constexpr auto CONNECTION_TYPE =
+ PhysicalDisplay::CONNECTION_TYPE == ui::DisplayConnectionType::Internal
+ ? IComposerClient::DisplayConnectionType::INTERNAL
+ : IComposerClient::DisplayConnectionType::EXTERNAL;
- EXPECT_CALL(*test->mComposer, getDisplayConnectionType(HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(CONNECTION_TYPE), Return(hal::V2_4::Error::NONE)));
+ EXPECT_CALL(*test->mComposer, getDisplayConnectionType(HWC_DISPLAY_ID, _))
+ .WillOnce(DoAll(SetArgPointee<1>(CONNECTION_TYPE),
+ Return(hal::V2_4::Error::NONE)));
+ }
EXPECT_CALL(*test->mComposer, setClientTargetSlotCount(_))
.WillOnce(Return(hal::Error::NONE));
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index c033af8..978afc5 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -72,7 +72,7 @@
public:
MockEventThreadConnection(impl::EventThread* eventThread, uid_t callingUid,
ResyncCallback&& resyncCallback,
- ISurfaceComposer::EventRegistrationFlags eventRegistration)
+ EventRegistrationFlags eventRegistration)
: EventThreadConnection(eventThread, callingUid, std::move(resyncCallback),
eventRegistration) {}
MOCK_METHOD1(postEvent, status_t(const DisplayEventReceiver::Event& event));
@@ -85,10 +85,9 @@
~EventThreadTest() override;
void createThread(std::unique_ptr<VSyncSource>);
- sp<MockEventThreadConnection> createConnection(
- ConnectionEventRecorder& recorder,
- ISurfaceComposer::EventRegistrationFlags eventRegistration = {},
- uid_t ownerUid = mConnectionUid);
+ sp<MockEventThreadConnection> createConnection(ConnectionEventRecorder& recorder,
+ EventRegistrationFlags eventRegistration = {},
+ uid_t ownerUid = mConnectionUid);
void expectVSyncSetEnabledCallReceived(bool expectedState);
void expectVSyncSetDurationCallReceived(std::chrono::nanoseconds expectedDuration,
@@ -149,11 +148,12 @@
.WillRepeatedly(Invoke(mVSyncSetDurationCallRecorder.getInvocable()));
createThread(std::move(vsyncSource));
- mConnection = createConnection(mConnectionEventCallRecorder,
- ISurfaceComposer::EventRegistration::modeChanged |
- ISurfaceComposer::EventRegistration::frameRateOverride);
+ mConnection =
+ createConnection(mConnectionEventCallRecorder,
+ gui::ISurfaceComposer::EventRegistration::modeChanged |
+ gui::ISurfaceComposer::EventRegistration::frameRateOverride);
mThrottledConnection = createConnection(mThrottledConnectionEventCallRecorder,
- ISurfaceComposer::EventRegistration::modeChanged,
+ gui::ISurfaceComposer::EventRegistration::modeChanged,
mThrottledConnectionUid);
// A display must be connected for VSYNC events to be delivered.
@@ -190,11 +190,12 @@
}
sp<EventThreadTest::MockEventThreadConnection> EventThreadTest::createConnection(
- ConnectionEventRecorder& recorder,
- ISurfaceComposer::EventRegistrationFlags eventRegistration, uid_t ownerUid) {
+ ConnectionEventRecorder& recorder, EventRegistrationFlags eventRegistration,
+ uid_t ownerUid) {
sp<MockEventThreadConnection> connection =
- new MockEventThreadConnection(mThread.get(), ownerUid,
- mResyncCallRecorder.getInvocable(), eventRegistration);
+ sp<MockEventThreadConnection>::make(mThread.get(), ownerUid,
+ mResyncCallRecorder.getInvocable(),
+ eventRegistration);
EXPECT_CALL(*connection, postEvent(_)).WillRepeatedly(Invoke(recorder.getInvocable()));
return connection;
}
diff --git a/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
index bb1f432..0b4e196 100644
--- a/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
@@ -24,7 +24,6 @@
#include <gtest/gtest.h>
#include <gui/LayerMetadata.h>
-#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "EffectLayer.h"
#include "FpsReporter.h"
@@ -51,6 +50,7 @@
using android::Hwc2::IComposerClient;
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+using gui::LayerMetadata;
struct TestableFpsListener : public gui::BnFpsListener {
TestableFpsListener() {}
@@ -95,8 +95,8 @@
sp<TestableFpsListener> mFpsListener;
fake::FakeClock* mClock = new fake::FakeClock();
- sp<FpsReporter> mFpsReporter =
- new FpsReporter(mFrameTimeline, *(mFlinger.flinger()), std::unique_ptr<Clock>(mClock));
+ sp<FpsReporter> mFpsReporter = sp<FpsReporter>::make(mFrameTimeline, *(mFlinger.flinger()),
+ std::unique_ptr<Clock>(mClock));
};
FpsReporterTest::FpsReporterTest() {
@@ -107,7 +107,7 @@
setupScheduler();
mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
- mFpsListener = new TestableFpsListener();
+ mFpsListener = sp<TestableFpsListener>::make();
}
FpsReporterTest::~FpsReporterTest() {
@@ -119,7 +119,7 @@
sp<BufferStateLayer> FpsReporterTest::createBufferStateLayer(LayerMetadata metadata = {}) {
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS, metadata);
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
void FpsReporterTest::setupScheduler() {
@@ -128,13 +128,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -153,7 +155,7 @@
mParent = createBufferStateLayer();
constexpr int32_t kTaskId = 12;
LayerMetadata targetMetadata;
- targetMetadata.setInt32(METADATA_TASK_ID, kTaskId);
+ targetMetadata.setInt32(gui::METADATA_TASK_ID, kTaskId);
mTarget = createBufferStateLayer(targetMetadata);
mChild = createBufferStateLayer();
mGrandChild = createBufferStateLayer();
@@ -188,7 +190,7 @@
TEST_F(FpsReporterTest, rateLimits) {
const constexpr int32_t kTaskId = 12;
LayerMetadata targetMetadata;
- targetMetadata.setInt32(METADATA_TASK_ID, kTaskId);
+ targetMetadata.setInt32(gui::METADATA_TASK_ID, kTaskId);
mTarget = createBufferStateLayer(targetMetadata);
mFlinger.mutableCurrentState().layersSortedByZ.add(mTarget);
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index f1efa92..874fa7c 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -217,9 +217,12 @@
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_expiredToken) {
int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
flushTokens();
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = token1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
/*isBuffer*/ true, sGameMode);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Expired);
@@ -227,9 +230,12 @@
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_validToken) {
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = token1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
/*isBuffer*/ true, sGameMode);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Valid);
@@ -239,9 +245,12 @@
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_validInputEventId) {
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
constexpr int32_t inputEventId = 1;
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = token1;
+ ftInfo.inputEventId = inputEventId;
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({token1, inputEventId}, sPidOne, sUidOne,
- sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
/*isBuffer*/ true, sGameMode);
EXPECT_EQ(inputEventId, surfaceFrame->getInputEventId());
@@ -250,9 +259,12 @@
TEST_F(FrameTimelineTest, presentFenceSignaled_droppedFramesNotUpdated) {
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = token1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
/*isBuffer*/ true, sGameMode);
// Set up the display frame
@@ -278,14 +290,17 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 30});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
auto surfaceFrame2 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdTwo, sLayerNameTwo,
- sLayerNameTwo, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdTwo,
+ sLayerNameTwo, sLayerNameTwo,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
@@ -324,9 +339,11 @@
{10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
int64_t sfToken = mTokenManager->generateTokenForPredictions(
{22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId},
- sPidOne, sUidOne, sLayerIdOne,
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
sLayerNameOne, sLayerNameOne,
/*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
@@ -347,10 +364,13 @@
{10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
int64_t sfToken = mTokenManager->generateTokenForPredictions(
{22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -442,11 +462,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setAcquireFenceTime(20);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -470,11 +493,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = -1;
int64_t sfToken1 = -1;
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setAcquireFenceTime(20);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -495,11 +521,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setAcquireFenceTime(20);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -521,11 +550,14 @@
auto gpuFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setAcquireFenceTime(20);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -546,11 +578,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
surfaceFrame1->setAcquireFenceTime(20);
@@ -570,11 +605,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(45);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
@@ -596,11 +634,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({40, 60, 92});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(50);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
@@ -622,11 +663,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(40);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
@@ -648,11 +692,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 58});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(40);
mFrameTimeline->setSfWakeUp(sfToken1, 82, refreshRate);
@@ -676,11 +723,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(45);
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
@@ -706,11 +756,14 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(45);
// Trigger a prediction expiry
flushTokens();
@@ -744,9 +797,12 @@
auto tracingSession = getTracingSessionForTest();
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = token1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
/*isBuffer*/ true, sGameMode);
// Set up the display frame
@@ -771,9 +827,12 @@
tracingSession->StartBlocking();
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
int64_t token2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = token1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
/*isBuffer*/ true, sGameMode);
// Set up the display frame
@@ -1133,14 +1192,18 @@
int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions({10, 25, 40});
int64_t displayFrameToken1 = mTokenManager->generateTokenForPredictions({30, 35, 40});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken;
+ ftInfo.inputEventId = sInputEventId;
+
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
auto surfaceFrame2 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setActualQueueTime(10);
surfaceFrame1->setDropTime(15);
@@ -1293,10 +1356,13 @@
// Flush the token so that it would expire
flushTokens();
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken;
+ ftInfo.inputEventId = 0;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
- sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setActualQueueTime(appEndTime);
surfaceFrame1->setAcquireFenceTime(appEndTime);
@@ -1369,10 +1435,13 @@
// Flush the token so that it would expire
flushTokens();
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken;
+ ftInfo.inputEventId = 0;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
- sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
constexpr nsecs_t sfStartTime = std::chrono::nanoseconds(22ms).count();
constexpr nsecs_t sfEndTime = std::chrono::nanoseconds(30ms).count();
@@ -1438,10 +1507,13 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions({10, 20, 30});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 30});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -1608,7 +1680,7 @@
EXPECT_EQ(displayFrame0->getActuals().presentTime, 52);
EXPECT_EQ(displayFrame0->getFramePresentMetadata(), FramePresentMetadata::LatePresent);
EXPECT_EQ(displayFrame0->getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
- EXPECT_EQ(displayFrame0->getJankType(), JankType::SurfaceFlingerCpuDeadlineMissed);
+ EXPECT_EQ(displayFrame0->getJankType(), JankType::SurfaceFlingerGpuDeadlineMissed);
// case 3 - cpu time = 86 - 82 = 4, vsync period = 30
mFrameTimeline->setSfWakeUp(sfToken3, 106, Fps::fromPeriodNsecs(30));
@@ -1654,10 +1726,13 @@
int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(16);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1674,10 +1749,13 @@
// Trigger a flush by finalizing the next DisplayFrame
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = surfaceFrameToken2;
+ ftInfo2.inputEventId = sInputEventId;
auto surfaceFrame2 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame2->setAcquireFenceTime(36);
mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1734,10 +1812,13 @@
int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(16);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1754,10 +1835,13 @@
// Trigger a flush by finalizing the next DisplayFrame
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = surfaceFrameToken2;
+ ftInfo2.inputEventId = sInputEventId;
auto surfaceFrame2 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame2->setAcquireFenceTime(36);
mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1813,10 +1897,13 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({42, 50, 50});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 26, 60});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(40);
mFrameTimeline->setSfWakeUp(sfToken1, 42, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1857,10 +1944,13 @@
int64_t sfToken2 = mTokenManager->generateTokenForPredictions({42, 50, 50});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 30});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 50});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(26);
mFrameTimeline->setSfWakeUp(sfToken1, 32, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1877,10 +1967,13 @@
// Trigger a flush by finalizing the next DisplayFrame
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = surfaceFrameToken2;
+ ftInfo2.inputEventId = sInputEventId;
auto surfaceFrame2 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame2->setAcquireFenceTime(40);
mFrameTimeline->setSfWakeUp(sfToken2, 43, Fps::fromPeriodNsecs(11));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1932,10 +2025,13 @@
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
int64_t sfToken2 = mTokenManager->generateTokenForPredictions({112, 120, 120});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(50);
mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1952,10 +2048,13 @@
// Trigger a flush by finalizing the next DisplayFrame
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = surfaceFrameToken2;
+ ftInfo2.inputEventId = sInputEventId;
auto surfaceFrame2 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame2->setAcquireFenceTime(84);
mFrameTimeline->setSfWakeUp(sfToken2, 112, Fps::fromPeriodNsecs(30));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented, 54);
@@ -2010,10 +2109,13 @@
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
int64_t sfToken2 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = surfaceFrameToken1;
+ ftInfo.inputEventId = sInputEventId;
auto surfaceFrame1 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame1->setAcquireFenceTime(50);
mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -2030,10 +2132,13 @@
// Trigger a flush by finalizing the next DisplayFrame
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = surfaceFrameToken2;
+ ftInfo2.inputEventId = sInputEventId;
auto surfaceFrame2 =
- mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerIdOne, sLayerNameOne,
- sLayerNameOne, /*isBuffer*/ true, sGameMode);
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
surfaceFrame2->setAcquireFenceTime(80);
mFrameTimeline->setSfWakeUp(sfToken2, 82, Fps::fromPeriodNsecs(30));
// Setting previous latch time to 54, adjusted deadline will be 54 + vsyncTime(30) = 84
@@ -2079,6 +2184,50 @@
EXPECT_EQ(presentedSurfaceFrame2.getJankType(), JankType::BufferStuffing);
}
+TEST_F(FrameTimelineTest, jankClassification_displayFrameLateFinishLatePresent_GpuAndCpuMiss) {
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ auto gpuFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 40});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+
+ // Case 1: cpu time = 33 - 12 = 21, vsync period = 11
+ mFrameTimeline->setSfWakeUp(sfToken1, 12, Fps::fromPeriodNsecs(11));
+ mFrameTimeline->setSfPresent(33, presentFence1, gpuFence1);
+ auto displayFrame = getDisplayFrame(0);
+ gpuFence1->signalForTest(36);
+ presentFence1->signalForTest(52);
+
+ // Fences haven't been flushed yet, so it should be 0
+ EXPECT_EQ(displayFrame->getActuals().presentTime, 0);
+
+ addEmptyDisplayFrame();
+ displayFrame = getDisplayFrame(0);
+
+ // Fences have flushed, so the present timestamps should be updated
+ EXPECT_EQ(displayFrame->getActuals().presentTime, 52);
+ EXPECT_EQ(displayFrame->getFramePresentMetadata(), FramePresentMetadata::LatePresent);
+ EXPECT_EQ(displayFrame->getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
+ EXPECT_EQ(displayFrame->getJankType(), JankType::SurfaceFlingerGpuDeadlineMissed);
+
+ // Case 2: No GPU fence so it will not use GPU composition.
+ mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(30));
+ mFrameTimeline->setSfPresent(66, presentFence2);
+ auto displayFrame2 = getDisplayFrame(2); // 2 because of previous empty frame
+ presentFence2->signalForTest(90);
+
+ // Fences for the frame haven't been flushed yet, so it should be 0
+ EXPECT_EQ(displayFrame2->getActuals().presentTime, 0);
+
+ addEmptyDisplayFrame();
+
+ // Fences have flushed, so the present timestamps should be updated
+ EXPECT_EQ(displayFrame2->getActuals().presentTime, 90);
+ EXPECT_EQ(displayFrame2->getFramePresentMetadata(), FramePresentMetadata::LatePresent);
+ EXPECT_EQ(displayFrame2->getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
+ EXPECT_EQ(displayFrame2->getJankType(), JankType::SurfaceFlingerCpuDeadlineMissed);
+}
+
TEST_F(FrameTimelineTest, computeFps_noLayerIds_returnsZero) {
EXPECT_EQ(mFrameTimeline->computeFps({}), 0.0f);
}
@@ -2237,4 +2386,38 @@
EXPECT_EQ(mFrameTimeline->computeFps({sLayerIdOne}), 5.0f);
}
+TEST_F(FrameTimelineTest, getMinTime) {
+ // Use SurfaceFrame::getBaseTime to test the getMinTime.
+ FrameTimelineInfo ftInfo;
+
+ // Valid prediction state test.
+ ftInfo.vsyncId = 0L;
+ mTokenManager->generateTokenForPredictions({10});
+ auto surfaceFrame =
+ mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
+ ASSERT_EQ(surfaceFrame->getBaseTime(), 10);
+
+ // Test prediction state which is not valid.
+ ftInfo.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+ surfaceFrame = mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true, sGameMode);
+ // Start time test.
+ surfaceFrame->setActualStartTime(200);
+ ASSERT_EQ(surfaceFrame->getBaseTime(), 200);
+
+ // End time test.
+ surfaceFrame->setAcquireFenceTime(100);
+ ASSERT_EQ(surfaceFrame->getBaseTime(), 100);
+
+ // Present time test.
+ auto presentFence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame);
+ presentFence->signalForTest(std::chrono::nanoseconds(50ns).count());
+ mFrameTimeline->setSfPresent(50, presentFence);
+ ASSERT_EQ(surfaceFrame->getBaseTime(), 50);
+}
} // namespace android::frametimeline
diff --git a/services/surfaceflinger/tests/unittests/GameModeTest.cpp b/services/surfaceflinger/tests/unittests/GameModeTest.cpp
index 981ca1d..cd857c3 100644
--- a/services/surfaceflinger/tests/unittests/GameModeTest.cpp
+++ b/services/surfaceflinger/tests/unittests/GameModeTest.cpp
@@ -34,6 +34,8 @@
using testing::Mock;
using testing::Return;
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+using gui::GameMode;
+using gui::LayerMetadata;
class GameModeTest : public testing::Test {
public:
@@ -55,7 +57,7 @@
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
LayerMetadata());
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
void setupScheduler() {
@@ -64,13 +66,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -92,7 +96,7 @@
// Mocks the behavior of applying a transaction from WMShell
void setGameModeMetadata(sp<Layer> layer, GameMode gameMode) {
- mLayerMetadata.setInt32(METADATA_GAME_MODE, static_cast<int32_t>(gameMode));
+ mLayerMetadata.setInt32(gui::METADATA_GAME_MODE, static_cast<int32_t>(gameMode));
layer->setMetadata(mLayerMetadata);
layer->setGameModeForTree(gameMode);
}
diff --git a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
index 5241604..9d8e0a2 100644
--- a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
@@ -59,27 +59,62 @@
using ::testing::SetArgPointee;
using ::testing::StrictMock;
-TEST(HWComposerTest, isHeadless) {
- Hwc2::mock::Composer* mHal = new StrictMock<Hwc2::mock::Composer>();
- impl::HWComposer hwc{std::unique_ptr<Hwc2::Composer>(mHal)};
- ASSERT_TRUE(hwc.isHeadless());
+struct HWComposerTest : testing::Test {
+ using HalError = hardware::graphics::composer::V2_1::Error;
- const hal::HWDisplayId hwcId = 1;
+ Hwc2::mock::Composer* const mHal = new StrictMock<Hwc2::mock::Composer>();
+ impl::HWComposer mHwc{std::unique_ptr<Hwc2::Composer>(mHal)};
- EXPECT_CALL(*mHal, getDisplayIdentificationData(_, _, _))
- .WillOnce(DoAll(SetArgPointee<2>(getExternalEdid()),
- Return(hardware::graphics::composer::V2_1::Error::NONE)));
+ void expectHotplugConnect(hal::HWDisplayId hwcDisplayId) {
+ constexpr uint8_t kPort = 255;
+ EXPECT_CALL(*mHal, getDisplayIdentificationData(hwcDisplayId, _, _))
+ .WillOnce(DoAll(SetArgPointee<1>(kPort),
+ SetArgPointee<2>(getExternalEdid()), Return(HalError::NONE)));
- EXPECT_CALL(*mHal, setVsyncEnabled(_, _));
- EXPECT_CALL(*mHal, setClientTargetSlotCount(_));
+ EXPECT_CALL(*mHal, setClientTargetSlotCount(_));
+ EXPECT_CALL(*mHal, setVsyncEnabled(hwcDisplayId, Hwc2::IComposerClient::Vsync::DISABLE));
+ }
+};
- auto info = hwc.onHotplug(hwcId, hal::Connection::CONNECTED);
+TEST_F(HWComposerTest, isHeadless) {
+ ASSERT_TRUE(mHwc.isHeadless());
+
+ constexpr hal::HWDisplayId kHwcDisplayId = 1;
+ expectHotplugConnect(kHwcDisplayId);
+
+ const auto info = mHwc.onHotplug(kHwcDisplayId, hal::Connection::CONNECTED);
ASSERT_TRUE(info);
- auto displayId = info->id;
- ASSERT_FALSE(hwc.isHeadless());
- hwc.disconnectDisplay(displayId);
- ASSERT_TRUE(hwc.isHeadless());
+ ASSERT_FALSE(mHwc.isHeadless());
+
+ mHwc.disconnectDisplay(info->id);
+ ASSERT_TRUE(mHwc.isHeadless());
+}
+
+TEST_F(HWComposerTest, getActiveMode) {
+ // Unknown display.
+ EXPECT_EQ(mHwc.getActiveMode(PhysicalDisplayId::fromPort(0)), std::nullopt);
+
+ constexpr hal::HWDisplayId kHwcDisplayId = 2;
+ expectHotplugConnect(kHwcDisplayId);
+
+ const auto info = mHwc.onHotplug(kHwcDisplayId, hal::Connection::CONNECTED);
+ ASSERT_TRUE(info);
+
+ {
+ // Display is known to SF but not HWC, e.g. the hotplug disconnect is pending.
+ EXPECT_CALL(*mHal, getActiveConfig(kHwcDisplayId, _))
+ .WillOnce(Return(HalError::BAD_DISPLAY));
+
+ EXPECT_EQ(mHwc.getActiveMode(info->id), std::nullopt);
+ }
+ {
+ constexpr hal::HWConfigId kConfigId = 42;
+ EXPECT_CALL(*mHal, getActiveConfig(kHwcDisplayId, _))
+ .WillOnce(DoAll(SetArgPointee<1>(kConfigId), Return(HalError::NONE)));
+
+ EXPECT_EQ(mHwc.getActiveMode(info->id), kConfigId);
+ }
}
struct MockHWC2ComposerCallback final : StrictMock<HWC2::ComposerCallback> {
@@ -93,8 +128,7 @@
MOCK_METHOD1(onComposerHalVsyncIdle, void(hal::HWDisplayId));
};
-struct HWComposerSetCallbackTest : testing::Test {
- Hwc2::mock::Composer* mHal = new StrictMock<Hwc2::mock::Composer>();
+struct HWComposerSetCallbackTest : HWComposerTest {
MockHWC2ComposerCallback mCallback;
};
@@ -113,10 +147,9 @@
Return(hardware::graphics::composer::V2_4::Error::NONE)));
EXPECT_CALL(*mHal, registerCallback(_));
- impl::HWComposer hwc{std::unique_ptr<Hwc2::Composer>(mHal)};
- hwc.setCallback(mCallback);
+ mHwc.setCallback(mCallback);
- const auto& supported = hwc.getSupportedLayerGenericMetadata();
+ const auto& supported = mHwc.getSupportedLayerGenericMetadata();
EXPECT_EQ(2u, supported.size());
EXPECT_EQ(1u, supported.count(kMetadata1Name));
EXPECT_EQ(kMetadata1Mandatory, supported.find(kMetadata1Name)->second);
@@ -130,11 +163,10 @@
.WillOnce(Return(hardware::graphics::composer::V2_4::Error::UNSUPPORTED));
EXPECT_CALL(*mHal, registerCallback(_));
- impl::HWComposer hwc{std::unique_ptr<Hwc2::Composer>(mHal)};
- hwc.setCallback(mCallback);
+ mHwc.setCallback(mCallback);
- const auto& supported = hwc.getSupportedLayerGenericMetadata();
- EXPECT_EQ(0u, supported.size());
+ const auto& supported = mHwc.getSupportedLayerGenericMetadata();
+ EXPECT_TRUE(supported.empty());
}
struct HWComposerLayerTest : public testing::Test {
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 17511cd..972198c 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -141,6 +141,54 @@
namespace {
+TEST_F(LayerHistoryTest, singleLayerNoVoteDefaultCompatibility) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+ EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
+ .WillOnce(Return(LayerInfo::FrameRateCompatibility::NoVote));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+
+ // No layers returned if no layers are active.
+ EXPECT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ history().setDefaultFrameRateCompatibility(layer.get(), true /* contentDetectionEnabled */);
+
+ EXPECT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(1, activeLayerCount());
+}
+
+TEST_F(LayerHistoryTest, singleLayerMinVoteDefaultCompatibility) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+ EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
+ .WillOnce(Return(LayerInfo::FrameRateCompatibility::Min));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+
+ EXPECT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ history().setDefaultFrameRateCompatibility(layer.get(), true /* contentDetectionEnabled */);
+
+ auto summary = summarizeLayerHistory(time);
+ ASSERT_EQ(1, summarizeLayerHistory(time).size());
+
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+}
+
TEST_F(LayerHistoryTest, oneLayer) {
const auto layer = createLayer();
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
diff --git a/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp b/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp
index 373fd74..e6e02c1 100644
--- a/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp
@@ -27,6 +27,8 @@
#include <gui/LayerMetadata.h>
#include <log/log.h>
+using android::gui::LayerMetadata;
+
namespace android {
namespace {
@@ -113,4 +115,4 @@
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp b/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
index 5a2c147..b7a8a93 100644
--- a/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
@@ -29,13 +29,13 @@
sp<Client> client;
LayerCreationArgs args(flinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS,
LayerMetadata());
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
sp<Layer> EffectLayerFactory::createLayer(TestableSurfaceFlinger& flinger) {
sp<Client> client;
LayerCreationArgs args(flinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
- return new EffectLayer(args);
+ return sp<EffectLayer>::make(args);
}
std::string PrintToStringParamName(
@@ -53,13 +53,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index e0aa0b1..5e1042e 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -32,8 +32,9 @@
using CallbackToken = scheduler::VSyncDispatch::CallbackToken;
struct NoOpCompositor final : ICompositor {
- bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
- void composite(nsecs_t, int64_t) override {}
+ void configure() override {}
+ bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
+ void composite(TimePoint, VsyncId) override {}
void sample() override {}
} gNoOpCompositor;
@@ -41,12 +42,15 @@
struct MockHandler : MessageQueue::Handler {
using MessageQueue::Handler::Handler;
- MOCK_METHOD(void, dispatchFrame, (int64_t, nsecs_t), (override));
+ MOCK_METHOD(void, dispatchFrame, (VsyncId, TimePoint), (override));
};
explicit TestableMessageQueue(sp<MockHandler> handler)
: impl::MessageQueue(gNoOpCompositor, handler), mHandler(std::move(handler)) {}
+ // impl::MessageQueue overrides:
+ void onFrameSignal(ICompositor&, VsyncId, TimePoint) override {}
+
public:
TestableMessageQueue() : TestableMessageQueue(sp<MockHandler>::make(*this)) {}
@@ -71,7 +75,7 @@
struct MessageQueueTest : testing::Test {
void SetUp() override {
EXPECT_CALL(mVSyncDispatch, registerCallback(_, "sf")).WillOnce(Return(mCallbackToken));
- EXPECT_NO_FATAL_FAILURE(mEventQueue.initVsync(mVSyncDispatch, mTokenManager, mDuration));
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.initVsync(mVSyncDispatch, mTokenManager, kDuration));
EXPECT_CALL(mVSyncDispatch, unregisterCallback(mCallbackToken)).Times(1);
}
@@ -80,16 +84,15 @@
TestableMessageQueue mEventQueue;
const CallbackToken mCallbackToken{5};
- constexpr static auto mDuration = std::chrono::nanoseconds(100ms);
- constexpr static auto mDifferentDuration = std::chrono::nanoseconds(250ms);
+
+ static constexpr Duration kDuration = 100ms;
+ static constexpr Duration kDifferentDuration = 250ms;
};
namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
TEST_F(MessageQueueTest, commit) {
- const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+ const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
.readyDuration = 0,
.earliestVsync = 0};
EXPECT_FALSE(mEventQueue.getScheduledFrameTime());
@@ -103,7 +106,7 @@
TEST_F(MessageQueueTest, commitTwice) {
InSequence s;
- const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+ const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
.readyDuration = 0,
.earliestVsync = 0};
@@ -122,7 +125,7 @@
TEST_F(MessageQueueTest, commitTwiceWithCallback) {
InSequence s;
- const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+ const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
.readyDuration = 0,
.earliestVsync = 0};
@@ -132,33 +135,36 @@
ASSERT_TRUE(mEventQueue.getScheduledFrameTime());
EXPECT_EQ(1234, mEventQueue.getScheduledFrameTime()->time_since_epoch().count());
- const auto startTime = 100;
- const auto endTime = startTime + mDuration.count();
- const auto presentTime = 500;
- const auto vsyncId = 42;
+ constexpr TimePoint kStartTime = TimePoint::fromNs(100);
+ constexpr TimePoint kEndTime = kStartTime + kDuration;
+ constexpr TimePoint kPresentTime = TimePoint::fromNs(500);
+ constexpr VsyncId vsyncId{42};
+
EXPECT_CALL(mTokenManager,
- generateTokenForPredictions(
- frametimeline::TimelineItem(startTime, endTime, presentTime)))
- .WillOnce(Return(vsyncId));
- EXPECT_CALL(*mEventQueue.mHandler, dispatchFrame(vsyncId, presentTime)).Times(1);
- EXPECT_NO_FATAL_FAILURE(mEventQueue.vsyncCallback(presentTime, startTime, endTime));
+ generateTokenForPredictions(frametimeline::TimelineItem(kStartTime.ns(),
+ kEndTime.ns(),
+ kPresentTime.ns())))
+ .WillOnce(Return(vsyncId.value));
+ EXPECT_CALL(*mEventQueue.mHandler, dispatchFrame(vsyncId, kPresentTime)).Times(1);
+ EXPECT_NO_FATAL_FAILURE(
+ mEventQueue.vsyncCallback(kPresentTime.ns(), kStartTime.ns(), kEndTime.ns()));
EXPECT_FALSE(mEventQueue.getScheduledFrameTime());
const auto timingAfterCallback =
- scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
+ scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDuration.ns(),
.readyDuration = 0,
- .earliestVsync = presentTime};
+ .earliestVsync = kPresentTime.ns()};
EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timingAfterCallback)).WillOnce(Return(0));
EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleFrame());
}
TEST_F(MessageQueueTest, commitWithDurationChange) {
- EXPECT_NO_FATAL_FAILURE(mEventQueue.setDuration(mDifferentDuration));
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.setDuration(kDifferentDuration));
const auto timing =
- scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDifferentDuration.count(),
+ scheduler::VSyncDispatch::ScheduleTiming{.workDuration = kDifferentDuration.ns(),
.readyDuration = 0,
.earliestVsync = 0};
diff --git a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
index 8711a42..2d66d3c 100644
--- a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
@@ -39,15 +39,15 @@
public:
void SetUp() override;
void startPowerHintSession();
- void fakeBasicFrameTiming(nsecs_t startTime, nsecs_t vsyncPeriod);
- void setExpectedTiming(nsecs_t startTime, nsecs_t vsyncPeriod);
- nsecs_t getFenceWaitDelayDuration(bool skipValidate);
+ void fakeBasicFrameTiming(TimePoint startTime, Duration vsyncPeriod);
+ void setExpectedTiming(Duration totalFrameTargetDuration, TimePoint expectedPresentTime);
+ Duration getFenceWaitDelayDuration(bool skipValidate);
protected:
TestableSurfaceFlinger mFlinger;
std::unique_ptr<PowerAdvisor> mPowerAdvisor;
NiceMock<MockAidlPowerHalWrapper>* mMockAidlWrapper;
- nsecs_t kErrorMargin = std::chrono::nanoseconds(1ms).count();
+ Duration kErrorMargin = 1ms;
};
void PowerAdvisorTest::SetUp() FTL_FAKE_GUARD(mPowerAdvisor->mPowerHalMutex) {
@@ -67,21 +67,21 @@
mPowerAdvisor->startPowerHintSession(threadIds);
}
-void PowerAdvisorTest::setExpectedTiming(nsecs_t totalFrameTarget, nsecs_t expectedPresentTime) {
- mPowerAdvisor->setTotalFrameTargetWorkDuration(totalFrameTarget);
+void PowerAdvisorTest::setExpectedTiming(Duration totalFrameTargetDuration,
+ TimePoint expectedPresentTime) {
+ mPowerAdvisor->setTotalFrameTargetWorkDuration(totalFrameTargetDuration);
mPowerAdvisor->setExpectedPresentTime(expectedPresentTime);
}
-void PowerAdvisorTest::fakeBasicFrameTiming(nsecs_t startTime, nsecs_t vsyncPeriod) {
+void PowerAdvisorTest::fakeBasicFrameTiming(TimePoint startTime, Duration vsyncPeriod) {
mPowerAdvisor->setCommitStart(startTime);
- mPowerAdvisor->setFrameDelay(0);
+ mPowerAdvisor->setFrameDelay(0ns);
mPowerAdvisor->setTargetWorkDuration(vsyncPeriod);
}
-nsecs_t PowerAdvisorTest::getFenceWaitDelayDuration(bool skipValidate) {
+Duration PowerAdvisorTest::getFenceWaitDelayDuration(bool skipValidate) {
return (skipValidate ? PowerAdvisor::kFenceWaitStartDelaySkippedValidate
- : PowerAdvisor::kFenceWaitStartDelayValidated)
- .count();
+ : PowerAdvisor::kFenceWaitStartDelayValidated);
}
namespace {
@@ -93,11 +93,11 @@
std::vector<DisplayId> displayIds{PhysicalDisplayId::fromPort(42u)};
// 60hz
- const nsecs_t vsyncPeriod = std::chrono::nanoseconds(1s).count() / 60;
- const nsecs_t presentDuration = std::chrono::nanoseconds(5ms).count();
- const nsecs_t postCompDuration = std::chrono::nanoseconds(1ms).count();
+ const Duration vsyncPeriod{std::chrono::nanoseconds(1s) / 60};
+ const Duration presentDuration = 5ms;
+ const Duration postCompDuration = 1ms;
- nsecs_t startTime = 100;
+ TimePoint startTime{100ns};
// advisor only starts on frame 2 so do an initial no-op frame
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -109,14 +109,14 @@
// increment the frame
startTime += vsyncPeriod;
- const nsecs_t expectedDuration = kErrorMargin + presentDuration + postCompDuration;
+ const Duration expectedDuration = kErrorMargin + presentDuration + postCompDuration;
EXPECT_CALL(*mMockAidlWrapper, sendActualWorkDuration(Eq(expectedDuration), _)).Times(1);
fakeBasicFrameTiming(startTime, vsyncPeriod);
setExpectedTiming(vsyncPeriod, startTime + vsyncPeriod);
mPowerAdvisor->setDisplays(displayIds);
- mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1000000, startTime + 1500000);
- mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2000000, startTime + 2500000);
+ mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1ms, startTime + 1500us);
+ mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2ms, startTime + 2500us);
mPowerAdvisor->setSfPresentTiming(startTime, startTime + presentDuration);
mPowerAdvisor->sendActualWorkDuration();
}
@@ -128,12 +128,12 @@
std::vector<DisplayId> displayIds{PhysicalDisplayId::fromPort(42u)};
// 60hz
- const nsecs_t vsyncPeriod = std::chrono::nanoseconds(1s).count() / 60;
- const nsecs_t presentDuration = std::chrono::nanoseconds(5ms).count();
- const nsecs_t postCompDuration = std::chrono::nanoseconds(1ms).count();
- const nsecs_t hwcBlockedDuration = std::chrono::nanoseconds(500us).count();
+ const Duration vsyncPeriod{std::chrono::nanoseconds(1s) / 60};
+ const Duration presentDuration = 5ms;
+ const Duration postCompDuration = 1ms;
+ const Duration hwcBlockedDuration = 500us;
- nsecs_t startTime = 100;
+ TimePoint startTime{100ns};
// advisor only starts on frame 2 so do an initial no-op frame
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -145,17 +145,17 @@
// increment the frame
startTime += vsyncPeriod;
- const nsecs_t expectedDuration = kErrorMargin + presentDuration +
+ const Duration expectedDuration = kErrorMargin + presentDuration +
getFenceWaitDelayDuration(false) - hwcBlockedDuration + postCompDuration;
EXPECT_CALL(*mMockAidlWrapper, sendActualWorkDuration(Eq(expectedDuration), _)).Times(1);
fakeBasicFrameTiming(startTime, vsyncPeriod);
setExpectedTiming(vsyncPeriod, startTime + vsyncPeriod);
mPowerAdvisor->setDisplays(displayIds);
- mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1000000, startTime + 1500000);
- mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2000000, startTime + 3000000);
+ mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1ms, startTime + 1500us);
+ mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2ms, startTime + 3ms);
// now report the fence as having fired during the display HWC time
- mPowerAdvisor->setSfPresentTiming(startTime + 2000000 + hwcBlockedDuration,
+ mPowerAdvisor->setSfPresentTiming(startTime + 2ms + hwcBlockedDuration,
startTime + presentDuration);
mPowerAdvisor->sendActualWorkDuration();
}
@@ -168,12 +168,12 @@
GpuVirtualDisplayId(1)};
// 60hz
- const nsecs_t vsyncPeriod = std::chrono::nanoseconds(1s).count() / 60;
+ const Duration vsyncPeriod{std::chrono::nanoseconds(1s) / 60};
// make present duration much later than the hwc display by itself will account for
- const nsecs_t presentDuration = std::chrono::nanoseconds(10ms).count();
- const nsecs_t postCompDuration = std::chrono::nanoseconds(1ms).count();
+ const Duration presentDuration{10ms};
+ const Duration postCompDuration{1ms};
- nsecs_t startTime = 100;
+ TimePoint startTime{100ns};
// advisor only starts on frame 2 so do an initial no-op frame
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -185,7 +185,7 @@
// increment the frame
startTime += vsyncPeriod;
- const nsecs_t expectedDuration = kErrorMargin + presentDuration + postCompDuration;
+ const Duration expectedDuration = kErrorMargin + presentDuration + postCompDuration;
EXPECT_CALL(*mMockAidlWrapper, sendActualWorkDuration(Eq(expectedDuration), _)).Times(1);
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -193,8 +193,8 @@
mPowerAdvisor->setDisplays(displayIds);
// don't report timing for the gpu displays since they don't use hwc
- mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1000000, startTime + 1500000);
- mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2000000, startTime + 2500000);
+ mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1ms, startTime + 1500us);
+ mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2ms, startTime + 2500us);
mPowerAdvisor->setSfPresentTiming(startTime, startTime + presentDuration);
mPowerAdvisor->sendActualWorkDuration();
}
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
index 1e6e336..6752a39 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
@@ -93,17 +93,17 @@
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", LAYER_FLAGS,
LayerMetadata());
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
sp<EffectLayer> RefreshRateSelectionTest::createEffectLayer() {
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
- return new EffectLayer(args);
+ return sp<EffectLayer>::make(args);
}
void RefreshRateSelectionTest::setParent(Layer* child, Layer* parent) {
- child->setParent(parent);
+ child->setParent(sp<Layer>::fromExisting(parent));
}
void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
@@ -117,13 +117,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 93c809e..53e49eb 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -48,7 +48,8 @@
class MockEventThreadConnection : public android::EventThreadConnection {
public:
explicit MockEventThreadConnection(EventThread* eventThread)
- : EventThreadConnection(eventThread, /*callingUid=*/0, ResyncCallback()) {}
+ : EventThreadConnection(eventThread, /*callingUid*/ static_cast<uid_t>(0),
+ ResyncCallback()) {}
~MockEventThreadConnection() = default;
MOCK_METHOD1(stealReceiveChannel, binder::Status(gui::BitTube* outChannel));
@@ -79,7 +80,7 @@
mEventThread = eventThread.get();
EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0));
- mEventThreadConnection = new MockEventThreadConnection(mEventThread);
+ mEventThreadConnection = sp<MockEventThreadConnection>::make(mEventThread);
// createConnection call to scheduler makes a createEventConnection call to EventThread. Make
// sure that call gets executed and returns an EventThread::Connection object.
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index b9a5f36..6ee8174 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -78,11 +78,11 @@
}
void SetFrameRateTest::addChild(sp<Layer> layer, sp<Layer> child) {
- layer.get()->addChild(child.get());
+ layer->addChild(child);
}
void SetFrameRateTest::removeChild(sp<Layer> layer, sp<Layer> child) {
- layer.get()->removeChild(child.get());
+ layer->removeChild(child);
}
void SetFrameRateTest::commitTransaction() {
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
index c7e61c9..40ef949 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
@@ -65,7 +65,7 @@
// --------------------------------------------------------------------
// Preconditions
- sp<BBinder> displayToken = new BBinder();
+ sp<BBinder> displayToken = sp<BBinder>::make();
// --------------------------------------------------------------------
// Invocation
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
index 5872a47..57937dc 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
@@ -40,18 +40,17 @@
PrimaryDisplayVariant::setupNativeWindowSurfaceCreationCallExpectations(this);
PrimaryDisplayVariant::setupHwcGetActiveConfigCallExpectations(this);
+ DisplayModes modes = makeModes(kMode60, kMode90, kMode120, kMode90_4K);
+ auto configs = std::make_shared<scheduler::RefreshRateConfigs>(modes, kModeId60);
+
+ setupScheduler(configs);
+
mFlinger.onComposerHalHotplug(PrimaryDisplayVariant::HWC_DISPLAY_ID, Connection::CONNECTED);
+ mFlinger.configureAndCommit();
- {
- DisplayModes modes = makeModes(kMode60, kMode90, kMode120, kMode90_4K);
- auto configs = std::make_shared<scheduler::RefreshRateConfigs>(modes, kModeId60);
-
- mDisplay = PrimaryDisplayVariant::makeFakeExistingDisplayInjector(this)
- .setDisplayModes(std::move(modes), kModeId60, std::move(configs))
- .inject();
- }
-
- setupScheduler(mDisplay->holdRefreshRateConfigs());
+ mDisplay = PrimaryDisplayVariant::makeFakeExistingDisplayInjector(this)
+ .setDisplayModes(std::move(modes), kModeId60, std::move(configs))
+ .inject();
// isVsyncPeriodSwitchSupported should return true, otherwise the SF's HWC proxy
// will call setActiveConfig instead of setActiveConfigWithConstraints.
@@ -87,13 +86,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
index 9ac2907..71f1a2b 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
@@ -175,7 +175,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
+ mFlinger.configureAndCommit();
// --------------------------------------------------------------------
// Postconditions
@@ -204,7 +204,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
+ mFlinger.configureAndCommit();
// --------------------------------------------------------------------
// Postconditions
@@ -239,7 +239,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
+ mFlinger.configureAndCommit();
// --------------------------------------------------------------------
// Postconditions
@@ -321,7 +321,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
+ mFlinger.configureAndCommit();
// --------------------------------------------------------------------
// Postconditions
@@ -366,7 +366,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
+ mFlinger.configureAndCommit();
// --------------------------------------------------------------------
// Postconditions
@@ -408,12 +408,12 @@
// A virtual display was added to the current state, and it has a
// surface(producer)
- sp<BBinder> displayToken = new BBinder();
+ sp<BBinder> displayToken = sp<BBinder>::make();
DisplayDeviceState state;
state.isSecure = static_cast<bool>(Case::Display::SECURE);
- sp<mock::GraphicBufferProducer> surface{new mock::GraphicBufferProducer()};
+ sp<mock::GraphicBufferProducer> surface{sp<mock::GraphicBufferProducer>::make()};
state.surface = surface;
mFlinger.mutableCurrentState().displays.add(displayToken, state);
@@ -479,7 +479,7 @@
// A virtual display was added to the current state, but it does not have a
// surface.
- sp<BBinder> displayToken = new BBinder();
+ sp<BBinder> displayToken = sp<BBinder>::make();
DisplayDeviceState state;
state.isSecure = static_cast<bool>(Case::Display::SECURE);
@@ -656,9 +656,11 @@
// Preconditions
// A display is set up
- auto nativeWindow = new mock::NativeWindow();
- auto displaySurface = new compositionengine::mock::DisplaySurface();
- sp<GraphicBuffer> buf = new GraphicBuffer();
+ auto nativeWindow = sp<mock::NativeWindow>::make();
+ auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+ sp<GraphicBuffer> buf =
+
+ sp<GraphicBuffer>::make();
auto display = Case::Display::makeFakeExistingDisplayInjector(this);
display.setNativeWindow(nativeWindow);
display.setDisplaySurface(displaySurface);
@@ -701,9 +703,9 @@
// Preconditions
// A display is set up
- auto nativeWindow = new mock::NativeWindow();
- auto displaySurface = new compositionengine::mock::DisplaySurface();
- sp<GraphicBuffer> buf = new GraphicBuffer();
+ auto nativeWindow = sp<mock::NativeWindow>::make();
+ auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+ sp<GraphicBuffer> buf = sp<GraphicBuffer>::make();
auto display = Case::Display::makeFakeExistingDisplayInjector(this);
display.setNativeWindow(nativeWindow);
display.setDisplaySurface(displaySurface);
@@ -750,9 +752,9 @@
// Preconditions
// A display is set up
- auto nativeWindow = new mock::NativeWindow();
- auto displaySurface = new compositionengine::mock::DisplaySurface();
- sp<GraphicBuffer> buf = new GraphicBuffer();
+ auto nativeWindow = sp<mock::NativeWindow>::make();
+ auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+ sp<GraphicBuffer> buf = sp<GraphicBuffer>::make();
auto display = Case::Display::makeFakeExistingDisplayInjector(this);
display.setNativeWindow(nativeWindow);
display.setDisplaySurface(displaySurface);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
index 0171f1b..5951c98 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
@@ -95,7 +95,7 @@
}
TEST_F(GetDisplayNativePrimaries, notInternalDisplayToken) {
- sp<BBinder> notInternalDisplayToken = new BBinder();
+ sp<BBinder> notInternalDisplayToken = sp<BBinder>::make();
ui::DisplayPrimaries primaries;
populateDummyDisplayNativePrimaries(primaries);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
index c9a2b00..1210d0b 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
@@ -20,41 +20,18 @@
#include "DisplayTransactionTestHelpers.h"
namespace android {
-namespace {
class HotplugTest : public DisplayTransactionTest {};
-TEST_F(HotplugTest, enqueuesEventsForDisplayTransaction) {
+TEST_F(HotplugTest, schedulesConfigureToProcessHotplugEvents) {
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleConfigure()).Times(2);
+
constexpr HWDisplayId hwcDisplayId1 = 456;
- constexpr HWDisplayId hwcDisplayId2 = 654;
-
- // --------------------------------------------------------------------
- // Preconditions
-
- // Set the main thread id so that the current thread does not appear to be
- // the main thread.
- mFlinger.mutableMainThreadId() = std::thread::id();
-
- // --------------------------------------------------------------------
- // Call Expectations
-
- // We expect a scheduled commit for the display transaction.
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
-
- // --------------------------------------------------------------------
- // Invocation
-
- // Simulate two hotplug events (a connect and a disconnect)
mFlinger.onComposerHalHotplug(hwcDisplayId1, Connection::CONNECTED);
+
+ constexpr HWDisplayId hwcDisplayId2 = 654;
mFlinger.onComposerHalHotplug(hwcDisplayId2, Connection::DISCONNECTED);
- // --------------------------------------------------------------------
- // Postconditions
-
- // The display transaction needed flag should be set.
- EXPECT_TRUE(hasTransactionFlagSet(eDisplayTransactionNeeded));
-
- // All events should be in the pending event queue.
const auto& pendingEvents = mFlinger.mutablePendingHotplugEvents();
ASSERT_EQ(2u, pendingEvents.size());
EXPECT_EQ(hwcDisplayId1, pendingEvents[0].hwcDisplayId);
@@ -63,49 +40,83 @@
EXPECT_EQ(Connection::DISCONNECTED, pendingEvents[1].connection);
}
-TEST_F(HotplugTest, processesEnqueuedEventsIfCalledOnMainThread) {
- constexpr HWDisplayId displayId1 = 456;
-
- // --------------------------------------------------------------------
- // Note:
- // --------------------------------------------------------------------
- // This test case is a bit tricky. We want to verify that
- // onComposerHalHotplug() calls processDisplayHotplugEventsLocked(), but we
- // don't really want to provide coverage for everything the later function
- // does as there are specific tests for it.
- // --------------------------------------------------------------------
-
- // --------------------------------------------------------------------
- // Preconditions
-
- // Set the main thread id so that the current thread does appear to be the
- // main thread.
- mFlinger.mutableMainThreadId() = std::this_thread::get_id();
-
- // --------------------------------------------------------------------
- // Call Expectations
-
- // We expect a scheduled commit for the display transaction.
+TEST_F(HotplugTest, schedulesFrameToCommitDisplayTransaction) {
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleConfigure()).Times(1);
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
- // --------------------------------------------------------------------
- // Invocation
-
- // Simulate a disconnect on a display id that is not connected. This should
- // be enqueued by onComposerHalHotplug(), and dequeued by
- // processDisplayHotplugEventsLocked(), but then ignored as invalid.
+ constexpr HWDisplayId displayId1 = 456;
mFlinger.onComposerHalHotplug(displayId1, Connection::DISCONNECTED);
+ mFlinger.configure();
- // --------------------------------------------------------------------
- // Postconditions
-
- // The display transaction needed flag should be set.
- EXPECT_TRUE(hasTransactionFlagSet(eDisplayTransactionNeeded));
-
- // There should be no event queued on return, as it should have been
- // processed.
+ // The configure stage should consume the hotplug queue and produce a display transaction.
EXPECT_TRUE(mFlinger.mutablePendingHotplugEvents().empty());
+ EXPECT_TRUE(hasTransactionFlagSet(eDisplayTransactionNeeded));
}
-} // namespace
+TEST_F(HotplugTest, ignoresDuplicateDisconnection) {
+ // Inject a primary display.
+ PrimaryDisplayVariant::injectHwcDisplay(this);
+
+ using ExternalDisplay = ExternalDisplayVariant;
+ ExternalDisplay::setupHwcHotplugCallExpectations(this);
+ ExternalDisplay::setupHwcGetActiveConfigCallExpectations(this);
+
+ // TODO(b/241286146): Remove this unnecessary call.
+ EXPECT_CALL(*mComposer,
+ setVsyncEnabled(ExternalDisplay::HWC_DISPLAY_ID, IComposerClient::Vsync::DISABLE))
+ .WillOnce(Return(Error::NONE));
+
+ // A single commit should be scheduled for both configure calls.
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+
+ ExternalDisplay::injectPendingHotplugEvent(this, Connection::CONNECTED);
+ mFlinger.configure();
+
+ EXPECT_TRUE(hasPhysicalHwcDisplay(ExternalDisplay::HWC_DISPLAY_ID));
+
+ // Disconnecting a display that was already disconnected should be a no-op.
+ ExternalDisplay::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
+ ExternalDisplay::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
+ ExternalDisplay::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
+ mFlinger.configure();
+
+ // The display should be scheduled for removal during the next commit. At this point, it should
+ // still exist but be marked as disconnected.
+ EXPECT_TRUE(hasPhysicalHwcDisplay(ExternalDisplay::HWC_DISPLAY_ID));
+ EXPECT_FALSE(mFlinger.getHwComposer().isConnected(ExternalDisplay::DISPLAY_ID::get()));
+}
+
+TEST_F(HotplugTest, rejectsHotplugIfFailedToLoadDisplayModes) {
+ // Inject a primary display.
+ PrimaryDisplayVariant::injectHwcDisplay(this);
+
+ using ExternalDisplay = ExternalDisplayVariant;
+ constexpr bool kFailedHotplug = true;
+ ExternalDisplay::setupHwcHotplugCallExpectations<kFailedHotplug>(this);
+
+ // Simulate a connect event that fails to load display modes due to HWC already having
+ // disconnected the display but SF yet having to process the queued disconnect event.
+ EXPECT_CALL(*mComposer, getActiveConfig(ExternalDisplay::HWC_DISPLAY_ID, _))
+ .WillRepeatedly(Return(Error::BAD_DISPLAY));
+
+ // TODO(b/241286146): Remove this unnecessary call.
+ EXPECT_CALL(*mComposer,
+ setVsyncEnabled(ExternalDisplay::HWC_DISPLAY_ID, IComposerClient::Vsync::DISABLE))
+ .WillOnce(Return(Error::NONE));
+
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+
+ ExternalDisplay::injectPendingHotplugEvent(this, Connection::CONNECTED);
+ mFlinger.configure();
+
+ // The hotplug should be rejected, so no HWComposer::DisplayData should be created.
+ EXPECT_FALSE(hasPhysicalHwcDisplay(ExternalDisplay::HWC_DISPLAY_ID));
+
+ // Disconnecting a display that does not exist should be a no-op.
+ ExternalDisplay::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
+ mFlinger.configure();
+
+ EXPECT_FALSE(hasPhysicalHwcDisplay(ExternalDisplay::HWC_DISPLAY_ID));
+}
+
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
index 37cf05e..98249bf 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
@@ -78,19 +78,8 @@
auto displayDevice = primaryDisplay.mutableDisplayDevice();
EXPECT_EQ(PowerMode::ON, displayDevice->getPowerMode());
- // The display refresh period should be set in the orientedDisplaySpaceRect tracker.
- FrameStats stats;
- mFlinger.getAnimFrameTracker().getStats(&stats);
- EXPECT_EQ(DEFAULT_VSYNC_PERIOD, stats.refreshPeriodNano);
-
// The display transaction needed flag should be set.
EXPECT_TRUE(hasTransactionFlagSet(eDisplayTransactionNeeded));
-
- // The compositor timing should be set to default values
- const auto& compositorTiming = mFlinger.getCompositorTiming();
- EXPECT_EQ(-DEFAULT_VSYNC_PERIOD, compositorTiming.deadline);
- EXPECT_EQ(DEFAULT_VSYNC_PERIOD, compositorTiming.interval);
- EXPECT_EQ(DEFAULT_VSYNC_PERIOD, compositorTiming.presentLatency);
}
} // namespace
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
index 2c9888d..e256d2c 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
@@ -60,8 +60,8 @@
renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
sp<DisplayDevice> mDisplay;
sp<compositionengine::mock::DisplaySurface> mDisplaySurface =
- new compositionengine::mock::DisplaySurface();
- mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
+ sp<compositionengine::mock::DisplaySurface>::make();
+ sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
mock::TimeStats* mTimeStats = new mock::TimeStats();
Hwc2::mock::PowerAdvisor* mPowerAdvisor = nullptr;
Hwc2::mock::Composer* mComposer = nullptr;
@@ -106,13 +106,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -131,22 +133,20 @@
TEST_F(SurfaceFlingerPowerHintTest, sendDurationsIncludingHwcWaitTime) {
ON_CALL(*mPowerAdvisor, usePowerHintSession()).WillByDefault(Return(true));
- const std::chrono::nanoseconds mockVsyncPeriod = 15ms;
EXPECT_CALL(*mPowerAdvisor, setTargetWorkDuration(_)).Times(1);
-
- const nsecs_t now = systemTime();
- const std::chrono::nanoseconds mockHwcRunTime = 20ms;
EXPECT_CALL(*mDisplaySurface,
prepareFrame(compositionengine::DisplaySurface::CompositionType::Hwc))
.Times(1);
- EXPECT_CALL(*mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _, _))
- .WillOnce([mockHwcRunTime] {
- std::this_thread::sleep_for(mockHwcRunTime);
- return hardware::graphics::composer::V2_1::Error::NONE;
- });
+ EXPECT_CALL(*mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _, _)).WillOnce([] {
+ constexpr Duration kMockHwcRunTime = 20ms;
+ std::this_thread::sleep_for(kMockHwcRunTime);
+ return hardware::graphics::composer::V2_1::Error::NONE;
+ });
EXPECT_CALL(*mPowerAdvisor, sendActualWorkDuration()).Times(1);
- static constexpr bool kVsyncId = 123; // arbitrary
- mFlinger.commitAndComposite(now, kVsyncId, now + mockVsyncPeriod.count());
+
+ const TimePoint frameTime = scheduler::SchedulerClock::now();
+ constexpr Period kMockVsyncPeriod = 15ms;
+ mFlinger.commitAndComposite(frameTime, VsyncId{123}, frameTime + kMockVsyncPeriod);
}
TEST_F(SurfaceFlingerPowerHintTest, inactiveOnDisplayDoze) {
@@ -154,22 +154,20 @@
mDisplay->setPowerMode(hal::PowerMode::DOZE);
- const std::chrono::nanoseconds mockVsyncPeriod = 15ms;
EXPECT_CALL(*mPowerAdvisor, setTargetWorkDuration(_)).Times(0);
-
- const nsecs_t now = systemTime();
- const std::chrono::nanoseconds mockHwcRunTime = 20ms;
EXPECT_CALL(*mDisplaySurface,
prepareFrame(compositionengine::DisplaySurface::CompositionType::Hwc))
.Times(1);
- EXPECT_CALL(*mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _, _))
- .WillOnce([mockHwcRunTime] {
- std::this_thread::sleep_for(mockHwcRunTime);
- return hardware::graphics::composer::V2_1::Error::NONE;
- });
+ EXPECT_CALL(*mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _, _)).WillOnce([] {
+ constexpr Duration kMockHwcRunTime = 20ms;
+ std::this_thread::sleep_for(kMockHwcRunTime);
+ return hardware::graphics::composer::V2_1::Error::NONE;
+ });
EXPECT_CALL(*mPowerAdvisor, sendActualWorkDuration()).Times(0);
- static constexpr bool kVsyncId = 123; // arbitrary
- mFlinger.commitAndComposite(now, kVsyncId, now + mockVsyncPeriod.count());
+
+ const TimePoint frameTime = scheduler::SchedulerClock::now();
+ constexpr Period kMockVsyncPeriod = 15ms;
+ mFlinger.commitAndComposite(frameTime, VsyncId{123}, frameTime + kMockVsyncPeriod);
}
} // namespace
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
index 7d9e22b..9c7f55b 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
@@ -34,7 +34,7 @@
// Preconditions
// We have an unknown display token not associated with a known display
- sp<BBinder> displayToken = new BBinder();
+ sp<BBinder> displayToken = sp<BBinder>::make();
// The requested display state references the unknown display.
DisplayState state;
@@ -95,7 +95,7 @@
display.inject();
// There is a surface that can be set.
- sp<mock::GraphicBufferProducer> surface = new mock::GraphicBufferProducer();
+ sp<mock::GraphicBufferProducer> surface = sp<mock::GraphicBufferProducer>::make();
// The current display state has the surface set
display.mutableCurrentDisplayState().surface = surface;
@@ -132,7 +132,7 @@
display.inject();
// There is a surface that can be set.
- sp<mock::GraphicBufferProducer> surface = new mock::GraphicBufferProducer();
+ sp<mock::GraphicBufferProducer> surface = sp<mock::GraphicBufferProducer>::make();
// The current display state does not have a surface
display.mutableCurrentDisplayState().surface = nullptr;
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
index 583cf5f..1756368 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
@@ -140,7 +140,6 @@
static void verifyPostconditions(DisplayTransactionTest* test) {
EXPECT_TRUE(test->mFlinger.getVisibleRegionsDirty());
- EXPECT_TRUE(test->mFlinger.getHasPoweredOff());
}
};
@@ -155,7 +154,6 @@
static void verifyPostconditions(DisplayTransactionTest* test) {
EXPECT_TRUE(test->mFlinger.getVisibleRegionsDirty());
- EXPECT_TRUE(test->mFlinger.getHasPoweredOff());
}
};
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
index a0e078b..6aeb3fe 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
@@ -197,10 +197,10 @@
template <typename Case>
void SetupNewDisplayDeviceInternalTest::setupNewDisplayDeviceInternalTest() {
- const sp<BBinder> displayToken = new BBinder();
+ const sp<BBinder> displayToken = sp<BBinder>::make();
const sp<compositionengine::mock::DisplaySurface> displaySurface =
- new compositionengine::mock::DisplaySurface();
- const sp<mock::GraphicBufferProducer> producer = new mock::GraphicBufferProducer();
+ sp<compositionengine::mock::DisplaySurface>::make();
+ const auto producer = sp<mock::GraphicBufferProducer>::make();
// --------------------------------------------------------------------
// Preconditions
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 4708572..93e3059 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -50,6 +50,7 @@
});
}
+ MOCK_METHOD(void, scheduleConfigure, (), (override));
MOCK_METHOD(void, scheduleFrame, (), (override));
MOCK_METHOD(void, postMessage, (sp<MessageHandler>&&), (override));
@@ -109,8 +110,9 @@
private:
// ICompositor overrides:
- bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
- void composite(nsecs_t, int64_t) override {}
+ void configure() override {}
+ bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
+ void composite(TimePoint, VsyncId) override {}
void sample() override {}
};
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index b70fdcd..6c6c9aa 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -27,11 +27,10 @@
#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/mock/DisplaySurface.h>
+#include <ftl/fake_guard.h>
#include <gui/ScreenCaptureResults.h>
-#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
-#include "ContainerLayer.h"
#include "DisplayDevice.h"
#include "EffectLayer.h"
#include "FakeVsyncConfiguration.h"
@@ -85,21 +84,21 @@
}
sp<SurfaceInterceptor> createSurfaceInterceptor() override {
- return new android::impl::SurfaceInterceptor();
+ return sp<android::impl::SurfaceInterceptor>::make();
}
sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
- return new StartPropertySetThread(timestampPropertyValue);
+ return sp<StartPropertySetThread>::make(timestampPropertyValue);
}
sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) override {
- return new DisplayDevice(creationArgs);
+ return sp<DisplayDevice>::make(creationArgs);
}
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
std::string requestorName) override {
- return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+ return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
}
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
@@ -112,18 +111,6 @@
mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
}
- sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>& producer,
- const sp<SurfaceFlinger>& flinger,
- const wp<Layer>& layer) override {
- return new MonitoredProducer(producer, flinger, layer);
- }
-
- sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>& consumer,
- renderengine::RenderEngine& renderEngine,
- uint32_t textureName, Layer* layer) override {
- return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
- }
-
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>& producer) override {
if (!mCreateNativeWindowSurface) return nullptr;
@@ -134,20 +121,12 @@
return compositionengine::impl::createCompositionEngine();
}
- sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override {
- return nullptr;
- }
-
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override {
return nullptr;
}
sp<EffectLayer> createEffectLayer(const LayerCreationArgs&) override { return nullptr; }
- sp<ContainerLayer> createContainerLayer(const LayerCreationArgs&) override {
- return nullptr;
- }
-
std::unique_ptr<FrameTracer> createFrameTracer() override {
return std::make_unique<mock::FrameTracer>();
}
@@ -338,25 +317,29 @@
* Forwarding for functions being tested
*/
- nsecs_t commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVSyncTime) {
- mFlinger->commit(frameTime, vsyncId, expectedVSyncTime);
+ void configure() { mFlinger->configure(); }
+
+ void configureAndCommit() {
+ configure();
+ commitTransactionsLocked(eDisplayTransactionNeeded);
+ }
+
+ TimePoint commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime) {
+ mFlinger->commit(frameTime, vsyncId, expectedVsyncTime);
return frameTime;
}
- nsecs_t commit(nsecs_t frameTime, int64_t vsyncId) {
- std::chrono::nanoseconds period = 10ms;
- return commit(frameTime, vsyncId, frameTime + period.count());
+ TimePoint commit(TimePoint frameTime, VsyncId vsyncId) {
+ return commit(frameTime, vsyncId, frameTime + Period(10ms));
}
- nsecs_t commit() {
- const nsecs_t now = systemTime();
- const nsecs_t expectedVsyncTime = now + 10'000'000;
- return commit(now, kVsyncId, expectedVsyncTime);
+ TimePoint commit() {
+ const TimePoint frameTime = scheduler::SchedulerClock::now();
+ return commit(frameTime, kVsyncId);
}
- void commitAndComposite(const nsecs_t frameTime, const int64_t vsyncId,
- const nsecs_t expectedVsyncTime) {
- mFlinger->composite(commit(frameTime, vsyncId, expectedVsyncTime), kVsyncId);
+ void commitAndComposite(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime) {
+ mFlinger->composite(commit(frameTime, vsyncId, expectedVsyncTime), vsyncId);
}
void commitAndComposite() { mFlinger->composite(commit(), kVsyncId); }
@@ -386,9 +369,9 @@
dispSurface, producer);
}
- auto commitTransactionsLocked(uint32_t transactionFlags) {
+ void commitTransactionsLocked(uint32_t transactionFlags) {
Mutex::Autolock lock(mFlinger->mStateLock);
- return mFlinger->commitTransactionsLocked(transactionFlags);
+ mFlinger->commitTransactionsLocked(transactionFlags);
}
void onComposerHalHotplug(hal::HWDisplayId hwcDisplayId, hal::Connection connection) {
@@ -438,7 +421,7 @@
return mFlinger->SurfaceFlinger::getDisplayNativePrimaries(displayToken, primaries);
}
- auto& getTransactionQueue() { return mFlinger->mTransactionQueue; }
+ auto& getTransactionQueue() { return mFlinger->mLocklessTransactionQueue; }
auto& getPendingTransactionQueue() { return mFlinger->mPendingTransactionQueues; }
auto& getTransactionCommittedSignals() { return mFlinger->mTransactionCommittedSignals; }
@@ -454,13 +437,15 @@
listenerCallbacks, transactionId);
}
- auto flushTransactionQueues() { return mFlinger->flushTransactionQueues(0); };
+ auto flushTransactionQueues() {
+ return FTL_FAKE_GUARD(kMainThreadContext, mFlinger->flushTransactionQueues(kVsyncId));
+ }
auto onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
return mFlinger->onTransact(code, data, reply, flags);
}
- auto getGPUContextPriority() { return mFlinger->getGPUContextPriority(); }
+ auto getGpuContextPriority() { return mFlinger->getGpuContextPriority(); }
auto calculateMaxAcquiredBufferCount(Fps refreshRate,
std::chrono::nanoseconds presentLatency) const {
@@ -498,16 +483,12 @@
* Read-only access to private data to assert post-conditions.
*/
- const auto& getAnimFrameTracker() const { return mFlinger->mAnimFrameTracker; }
- const auto& getHasPoweredOff() const { return mFlinger->mHasPoweredOff; }
const auto& getVisibleRegionsDirty() const { return mFlinger->mVisibleRegionsDirty; }
auto& getHwComposer() const {
return static_cast<impl::HWComposer&>(mFlinger->getHwComposer());
}
auto& getCompositionEngine() const { return mFlinger->getCompositionEngine(); }
- const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; }
-
mock::FrameTracer* getFrameTracer() const {
return static_cast<mock::FrameTracer*>(mFlinger->mFrameTracer.get());
}
@@ -525,7 +506,9 @@
const auto& currentState() const { return mFlinger->mCurrentState; }
const auto& drawingState() const { return mFlinger->mDrawingState; }
const auto& transactionFlags() const { return mFlinger->mTransactionFlags; }
+
const auto& hwcPhysicalDisplayIdMap() const { return getHwComposer().mPhysicalDisplayIdMap; }
+ const auto& hwcDisplayData() const { return getHwComposer().mDisplayData; }
auto& mutableHasWideColorDisplay() { return SurfaceFlinger::hasWideColorDisplay; }
@@ -740,11 +723,12 @@
std::optional<ui::DisplayConnectionType> connectionType,
std::optional<hal::HWDisplayId> hwcDisplayId, bool isPrimary)
: mFlinger(flinger),
- mCreationArgs(flinger.mFlinger.get(), flinger.mFlinger->getHwComposer(),
- mDisplayToken, display),
+ mCreationArgs(flinger.mFlinger, flinger.mFlinger->getHwComposer(), mDisplayToken,
+ display),
mHwcDisplayId(hwcDisplayId) {
mCreationArgs.connectionType = connectionType;
mCreationArgs.isPrimary = isPrimary;
+ mCreationArgs.initialPowerMode = hal::PowerMode::ON;
}
sp<IBinder> token() const { return mDisplayToken; }
@@ -889,13 +873,13 @@
private:
TestableSurfaceFlinger& mFlinger;
- sp<BBinder> mDisplayToken = new BBinder();
+ sp<BBinder> mDisplayToken = sp<BBinder>::make();
DisplayDeviceCreationArgs mCreationArgs;
const std::optional<hal::HWDisplayId> mHwcDisplayId;
};
private:
- constexpr static int64_t kVsyncId = 123;
+ static constexpr VsyncId kVsyncId{123};
surfaceflinger::test::Factory mFactory;
sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index ded7531..efb9e0c 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -60,13 +60,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
EXPECT_CALL(*mVSyncTracker, currentPeriod())
@@ -107,22 +109,20 @@
EXPECT_EQ(info.desiredPresentTime, state.desiredPresentTime);
}
- void setupSingle(TransactionInfo& transaction, uint32_t flags, bool syncInputWindows,
- int64_t desiredPresentTime, bool isAutoTimestamp,
- const FrameTimelineInfo& frameTimelineInfo) {
+ void setupSingle(TransactionInfo& transaction, uint32_t flags, int64_t desiredPresentTime,
+ bool isAutoTimestamp, const FrameTimelineInfo& frameTimelineInfo) {
mTransactionNumber++;
transaction.flags |= flags; // ISurfaceComposer::eSynchronous;
- transaction.inputWindowCommands.syncInputWindows = syncInputWindows;
transaction.desiredPresentTime = desiredPresentTime;
transaction.isAutoTimestamp = isAutoTimestamp;
transaction.frameTimelineInfo = frameTimelineInfo;
}
- void NotPlacedOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
- ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+ void NotPlacedOnTransactionQueue(uint32_t flags) {
+ ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
TransactionInfo transaction;
- setupSingle(transaction, flags, syncInputWindows,
+ setupSingle(transaction, flags,
/*desiredPresentTime*/ systemTime(), /*isAutoTimestamp*/ true,
FrameTimelineInfo{});
nsecs_t applicationTime = systemTime();
@@ -133,31 +133,29 @@
transaction.uncacheBuffer, mHasListenerCallbacks, mCallbacks,
transaction.id);
- // If transaction is synchronous or syncs input windows, SF
- // applyTransactionState should time out (5s) wating for SF to commit
- // the transaction or to receive a signal that syncInputWindows has
- // completed. If this is animation, it should not time out waiting.
+ // If transaction is synchronous, SF applyTransactionState should time out (5s) wating for
+ // SF to commit the transaction. If this is animation, it should not time out waiting.
nsecs_t returnedTime = systemTime();
- if (flags & ISurfaceComposer::eSynchronous || syncInputWindows) {
+ if (flags & ISurfaceComposer::eSynchronous) {
EXPECT_GE(returnedTime, applicationTime + mFlinger.getAnimationTransactionTimeout());
} else {
EXPECT_LE(returnedTime, applicationTime + mFlinger.getAnimationTransactionTimeout());
}
// Each transaction should have been placed on the transaction queue
- auto transactionQueue = mFlinger.getTransactionQueue();
- EXPECT_EQ(1u, transactionQueue.size());
+ auto& transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_FALSE(transactionQueue.isEmpty());
}
- void PlaceOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
- ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+ void PlaceOnTransactionQueue(uint32_t flags) {
+ ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
// first check will see desired present time has not passed,
// but afterwards it will look like the desired present time has passed
nsecs_t time = systemTime();
TransactionInfo transaction;
- setupSingle(transaction, flags, syncInputWindows,
- /*desiredPresentTime*/ time + s2ns(1), false, FrameTimelineInfo{});
+ setupSingle(transaction, flags, /*desiredPresentTime*/ time + s2ns(1), false,
+ FrameTimelineInfo{});
nsecs_t applicationSentTime = systemTime();
mFlinger.setTransactionState(transaction.frameTimelineInfo, transaction.states,
transaction.displays, transaction.flags,
@@ -167,7 +165,7 @@
transaction.id);
nsecs_t returnedTime = systemTime();
- if ((flags & ISurfaceComposer::eSynchronous) || syncInputWindows) {
+ if (flags & ISurfaceComposer::eSynchronous) {
EXPECT_GE(systemTime(),
applicationSentTime + mFlinger.getAnimationTransactionTimeout());
} else {
@@ -175,29 +173,25 @@
applicationSentTime + mFlinger.getAnimationTransactionTimeout());
}
// This transaction should have been placed on the transaction queue
- auto transactionQueue = mFlinger.getTransactionQueue();
- EXPECT_EQ(1u, transactionQueue.size());
+ auto& transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_FALSE(transactionQueue.isEmpty());
}
- void BlockedByPriorTransaction(uint32_t flags, bool syncInputWindows) {
- ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+ void BlockedByPriorTransaction(uint32_t flags) {
+ ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
nsecs_t time = systemTime();
- if (!syncInputWindows) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(2);
- } else {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
- }
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(2);
+
// transaction that should go on the pending thread
TransactionInfo transactionA;
- setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
- /*desiredPresentTime*/ time + s2ns(1), false, FrameTimelineInfo{});
+ setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ time + s2ns(1), false,
+ FrameTimelineInfo{});
// transaction that would not have gone on the pending thread if not
// blocked
TransactionInfo transactionB;
- setupSingle(transactionB, flags, syncInputWindows,
- /*desiredPresentTime*/ systemTime(), /*isAutoTimestamp*/ true,
- FrameTimelineInfo{});
+ setupSingle(transactionB, flags, /*desiredPresentTime*/ systemTime(),
+ /*isAutoTimestamp*/ true, FrameTimelineInfo{});
nsecs_t applicationSentTime = systemTime();
mFlinger.setTransactionState(transactionA.frameTimelineInfo, transactionA.states,
@@ -226,8 +220,7 @@
// if this is an animation, this thread should be blocked for 5s
// in setTransactionState waiting for transactionA to flush. Otherwise,
// the transaction should be placed on the pending queue
- if (flags & (ISurfaceComposer::eSynchronous) ||
- syncInputWindows) {
+ if (flags & ISurfaceComposer::eSynchronous) {
EXPECT_GE(systemTime(),
applicationSentTime + mFlinger.getAnimationTransactionTimeout());
} else {
@@ -248,13 +241,13 @@
int mTransactionNumber = 0;
};
-TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
- ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+TEST_F(TransactionApplicationTest, AddToPendingQueue) {
+ ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
TransactionInfo transactionA; // transaction to go on pending queue
- setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
- /*desiredPresentTime*/ s2ns(1), false, FrameTimelineInfo{});
+ setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ s2ns(1), false,
+ FrameTimelineInfo{});
mFlinger.setTransactionState(transactionA.frameTimelineInfo, transactionA.states,
transactionA.displays, transactionA.flags, transactionA.applyToken,
transactionA.inputWindowCommands, transactionA.desiredPresentTime,
@@ -262,10 +255,27 @@
mHasListenerCallbacks, mCallbacks, transactionA.id);
auto& transactionQueue = mFlinger.getTransactionQueue();
- ASSERT_EQ(1u, transactionQueue.size());
+ ASSERT_FALSE(transactionQueue.isEmpty());
- auto& transactionState = transactionQueue.front();
+ auto transactionState = transactionQueue.pop().value();
checkEqual(transactionA, transactionState);
+}
+
+TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
+ ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+
+ TransactionInfo transactionA; // transaction to go on pending queue
+ setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ s2ns(1), false,
+ FrameTimelineInfo{});
+ mFlinger.setTransactionState(transactionA.frameTimelineInfo, transactionA.states,
+ transactionA.displays, transactionA.flags, transactionA.applyToken,
+ transactionA.inputWindowCommands, transactionA.desiredPresentTime,
+ transactionA.isAutoTimestamp, transactionA.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks, transactionA.id);
+
+ auto& transactionQueue = mFlinger.getTransactionQueue();
+ ASSERT_FALSE(transactionQueue.isEmpty());
// because flushing uses the cached expected present time, we send an empty
// transaction here (sending a null applyToken to fake it as from a
@@ -281,35 +291,27 @@
// passed
mFlinger.flushTransactionQueues();
- EXPECT_EQ(0u, transactionQueue.size());
+ EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
}
TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Synchronous) {
- NotPlacedOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+ NotPlacedOnTransactionQueue(ISurfaceComposer::eSynchronous);
}
TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_SyncInputWindows) {
- NotPlacedOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+ NotPlacedOnTransactionQueue(/*flags*/ 0);
}
TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Synchronous) {
- PlaceOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+ PlaceOnTransactionQueue(ISurfaceComposer::eSynchronous);
}
TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_SyncInputWindows) {
- PlaceOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+ PlaceOnTransactionQueue(/*flags*/ 0);
}
TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Synchronous) {
- BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
-}
-
-TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Animation) {
- BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
-}
-
-TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_SyncInputWindows) {
- BlockedByPriorTransaction(/*flags*/ 0, /*syncInputWindows*/ true);
+ BlockedByPriorTransaction(ISurfaceComposer::eSynchronous);
}
TEST_F(TransactionApplicationTest, FromHandle) {
@@ -323,7 +325,9 @@
void TearDown() override {
// Clear all transaction queues to release all transactions we sent
// in the tests. Otherwise, gmock complains about memory leaks.
- mFlinger.getTransactionQueue().clear();
+ while (!mFlinger.getTransactionQueue().isEmpty()) {
+ mFlinger.getTransactionQueue().pop();
+ }
mFlinger.getPendingTransactionQueue().clear();
mFlinger.getTransactionCommittedSignals().clear();
mFlinger.commitTransactionsLocked(eTransactionMask);
@@ -359,13 +363,11 @@
const std::vector<ComposerState>& states) {
TransactionInfo transaction;
const uint32_t kFlags = ISurfaceComposer::eSynchronous;
- const bool kSyncInputWindows = false;
const nsecs_t kDesiredPresentTime = systemTime();
const bool kIsAutoTimestamp = true;
const auto kFrameTimelineInfo = FrameTimelineInfo{};
- setupSingle(transaction, kFlags, kSyncInputWindows, kDesiredPresentTime, kIsAutoTimestamp,
- kFrameTimelineInfo);
+ setupSingle(transaction, kFlags, kDesiredPresentTime, kIsAutoTimestamp, kFrameTimelineInfo);
transaction.applyToken = applyToken;
for (const auto& state : states) {
transaction.states.push_back(state);
@@ -377,7 +379,7 @@
void setTransactionStates(const std::vector<TransactionInfo>& transactions,
size_t expectedTransactionsApplied,
size_t expectedTransactionsPending) {
- EXPECT_EQ(0u, mFlinger.getTransactionQueue().size());
+ EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
EXPECT_EQ(0u, mFlinger.getPendingTransactionQueue().size());
for (const auto& transaction : transactions) {
@@ -389,7 +391,7 @@
mHasListenerCallbacks, mCallbacks, transaction.id);
}
mFlinger.flushTransactionQueues();
- EXPECT_EQ(0u, mFlinger.getTransactionQueue().size());
+ EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
EXPECT_EQ(expectedTransactionsPending, mFlinger.getPendingTransactionQueue().size());
EXPECT_EQ(expectedTransactionsApplied, mFlinger.getTransactionCommittedSignals().size());
}
diff --git a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
index 5364630..cd64325 100644
--- a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
@@ -60,7 +60,7 @@
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
LayerMetadata());
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
void commitTransaction(Layer* layer) {
@@ -74,13 +74,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -101,7 +103,7 @@
void BLASTTransactionSendsFrameTracerEvents() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- sp<Fence> fence(new Fence());
+ sp<Fence> fence(sp<Fence>::make());
int32_t layerId = layer->getSequence();
uint64_t bufferId = 42;
uint64_t frameNumber = 5;
@@ -127,7 +129,6 @@
dequeueTime, FrameTimelineInfo{});
commitTransaction(layer.get());
- bool computeVisisbleRegions;
nsecs_t latchTime = 25;
EXPECT_CALL(*mFlinger.getFrameTracer(),
traceFence(layerId, bufferId, frameNumber, _,
@@ -135,7 +136,7 @@
EXPECT_CALL(*mFlinger.getFrameTracer(),
traceTimestamp(layerId, bufferId, frameNumber, latchTime,
FrameTracer::FrameEvent::LATCH, /*duration*/ 0));
- layer->updateTexImage(computeVisisbleRegions, latchTime, /*expectedPresentTime*/ 0);
+ layer->updateTexImage(latchTime);
auto glDoneFence = fenceFactory.createFenceTimeForTest(fence);
auto presentFence = fenceFactory.createFenceTimeForTest(fence);
diff --git a/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
index f5e3b77..1f011be 100644
--- a/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
@@ -27,8 +27,8 @@
namespace android {
TEST(TransactionProtoParserTest, parse) {
- const sp<IBinder> layerHandle = new BBinder();
- const sp<IBinder> displayHandle = new BBinder();
+ const sp<IBinder> layerHandle = sp<BBinder>::make();
+ const sp<IBinder> displayHandle = sp<BBinder>::make();
TransactionState t1;
t1.originPid = 1;
t1.originUid = 2;
@@ -49,8 +49,7 @@
ComposerState s;
if (i == 1) {
layer.parentSurfaceControlForChild =
- new SurfaceControl(SurfaceComposerClient::getDefault(), layerHandle, nullptr,
- 42);
+ sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(), layerHandle, 42);
}
s.state = layer;
t1.states.add(s);
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 5bb4c92..d5823c3 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -60,7 +60,7 @@
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
LayerMetadata());
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
void commitTransaction(Layer* layer) {
@@ -74,13 +74,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -100,8 +102,10 @@
void PresentedSurfaceFrameForBufferlessTransaction() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
- 10);
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_TRUE(layer->mDrawingState.bufferSurfaceFrameTX == nullptr);
const auto surfaceFrame = layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
@@ -113,7 +117,7 @@
void PresentedSurfaceFrameForBufferTransaction() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- sp<Fence> fence(new Fence());
+ sp<Fence> fence(sp<Fence>::make());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
BufferData bufferData;
bufferData.acquireFence = fence;
@@ -125,8 +129,10 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
acquireFence->signalForTest(12);
commitTransaction(layer.get());
@@ -136,8 +142,7 @@
// Buffers are presented only at latch time.
EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState());
- bool computeVisisbleRegions;
- layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ layer->updateTexImage(15);
EXPECT_EQ(1, surfaceFrame->getToken());
EXPECT_EQ(true, surfaceFrame->getIsBuffer());
@@ -147,7 +152,7 @@
void DroppedSurfaceFrameForBufferTransaction() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- sp<Fence> fence1(new Fence());
+ sp<Fence> fence1(sp<Fence>::make());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
BufferData bufferData;
bufferData.acquireFence = fence1;
@@ -159,13 +164,15 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
- sp<Fence> fence2(new Fence());
+ sp<Fence> fence2(sp<Fence>::make());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
nsecs_t start = systemTime();
bufferData.acquireFence = fence2;
@@ -177,8 +184,7 @@
2ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
nsecs_t end = systemTime();
acquireFence2->signalForTest(12);
@@ -187,8 +193,7 @@
const auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
commitTransaction(layer.get());
- bool computeVisisbleRegions;
- layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ layer->updateTexImage(15);
EXPECT_EQ(1, droppedSurfaceFrame->getToken());
EXPECT_EQ(true, droppedSurfaceFrame->getIsBuffer());
@@ -204,14 +209,16 @@
void BufferlessSurfaceFramePromotedToBufferSurfaceFrame() {
sp<BufferStateLayer> layer = createBufferStateLayer();
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
- layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
- 10);
+ layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
- sp<Fence> fence(new Fence());
+ sp<Fence> fence(sp<Fence>::make());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
BufferData bufferData;
bufferData.acquireFence = fence;
@@ -223,8 +230,7 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
acquireFence->signalForTest(12);
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
@@ -237,15 +243,14 @@
// Buffers are presented only at latch time.
EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState());
- bool computeVisisbleRegions;
- layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ layer->updateTexImage(15);
EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState());
}
void BufferlessSurfaceFrameNotCreatedIfBufferSufaceFrameExists() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- sp<Fence> fence(new Fence());
+ sp<Fence> fence(sp<Fence>::make());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
BufferData bufferData;
bufferData.acquireFence = fence;
@@ -257,33 +262,38 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
- layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
- 10);
+ layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
}
void MultipleSurfaceFramesPresentedTogether() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
- 10);
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto bufferlessSurfaceFrame1 =
layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
- layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 4, /*inputEventId*/ 0},
- 10);
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = 4;
+ ftInfo2.inputEventId = 0;
+ layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto bufferlessSurfaceFrame2 = layer->mDrawingState.bufferlessSurfaceFramesTX[4];
- sp<Fence> fence(new Fence());
+ sp<Fence> fence(sp<Fence>::make());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
BufferData bufferData;
bufferData.acquireFence = fence;
@@ -295,8 +305,10 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 3, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfo3;
+ ftInfo3.vsyncId = 3;
+ ftInfo3.inputEventId = 0;
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo3);
EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto bufferSurfaceFrameTX = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -318,8 +330,7 @@
// Buffers are presented only at latch time.
EXPECT_EQ(PresentState::Unknown, bufferSurfaceFrameTX->getPresentState());
- bool computeVisisbleRegions;
- layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ layer->updateTexImage(15);
EXPECT_EQ(PresentState::Presented, bufferSurfaceFrameTX->getPresentState());
}
@@ -327,7 +338,7 @@
void PendingSurfaceFramesRemovedAfterClassification() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- sp<Fence> fence1(new Fence());
+ sp<Fence> fence1(sp<Fence>::make());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
BufferData bufferData;
bufferData.acquireFence = fence1;
@@ -339,12 +350,14 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
- sp<Fence> fence2(new Fence());
+ sp<Fence> fence2(sp<Fence>::make());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
bufferData.acquireFence = fence2;
bufferData.frameNumber = 1;
@@ -355,16 +368,14 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
acquireFence2->signalForTest(12);
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
commitTransaction(layer.get());
- bool computeVisisbleRegions;
- layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ layer->updateTexImage(15);
// Both the droppedSurfaceFrame and presentedSurfaceFrame should be in
// pendingJankClassifications.
@@ -379,7 +390,7 @@
void BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer() {
sp<BufferStateLayer> layer = createBufferStateLayer();
- sp<Fence> fence1(new Fence());
+ sp<Fence> fence1(sp<Fence>::make());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
BufferData bufferData;
bufferData.acquireFence = fence1;
@@ -391,13 +402,15 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame1 = layer->mDrawingState.bufferSurfaceFrameTX;
- sp<Fence> fence2(new Fence());
+ sp<Fence> fence2(sp<Fence>::make());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
auto dropStartTime1 = systemTime();
bufferData.acquireFence = fence2;
@@ -409,14 +422,16 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfoInv;
+ ftInfoInv.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+ ftInfoInv.inputEventId = 0;
+ layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfoInv);
auto dropEndTime1 = systemTime();
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame2 = layer->mDrawingState.bufferSurfaceFrameTX;
- sp<Fence> fence3(new Fence());
+ sp<Fence> fence3(sp<Fence>::make());
auto acquireFence3 = fenceFactory.createFenceTimeForTest(fence3);
auto dropStartTime2 = systemTime();
bufferData.acquireFence = fence3;
@@ -428,8 +443,10 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 2, /*inputEventId*/ 0});
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = 2;
+ ftInfo2.inputEventId = 0;
+ layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt, ftInfo2);
auto dropEndTime2 = systemTime();
acquireFence3->signalForTest(12);
@@ -438,8 +455,7 @@
const auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
commitTransaction(layer.get());
- bool computeVisisbleRegions;
- layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ layer->updateTexImage(15);
EXPECT_EQ(1, droppedSurfaceFrame1->getToken());
EXPECT_EQ(true, droppedSurfaceFrame1->getIsBuffer());
@@ -465,7 +481,7 @@
uint32_t surfaceFramesPendingClassification = 0;
std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> bufferlessSurfaceFrames;
for (int i = 0; i < 10; i += 2) {
- sp<Fence> fence(new Fence());
+ sp<Fence> fence(sp<Fence>::make());
BufferData bufferData;
bufferData.acquireFence = fence;
bufferData.frameNumber = 1;
@@ -476,11 +492,14 @@
1ULL /* bufferId */,
HAL_PIXEL_FORMAT_RGBA_8888,
0ULL /*usage*/);
- layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0});
- layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
- /*inputEventId*/ 0},
- 10);
+ FrameTimelineInfo ftInfo;
+ ftInfo.vsyncId = 1;
+ ftInfo.inputEventId = 0;
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
+ FrameTimelineInfo ftInfo2;
+ ftInfo2.vsyncId = 2;
+ ftInfo2.inputEventId = 0;
+ layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
auto& bufferlessSurfaceFrame =
@@ -494,8 +513,7 @@
}
auto presentedBufferSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
- bool computeVisisbleRegions;
- layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ layer->updateTexImage(15);
// BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
// Since we don't have access to DisplayFrame here, trigger an onPresent directly.
for (auto& surfaceFrame : bufferlessSurfaceFrames) {
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index 61b72a0..2dbcfbd 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -101,10 +101,10 @@
void SetUp() override {
// add layers
mTracing.setBufferSize(SMALL_BUFFER_SIZE);
- const sp<IBinder> fakeLayerHandle = new BBinder();
+ const sp<IBinder> fakeLayerHandle = sp<BBinder>::make();
mTracing.onLayerAdded(fakeLayerHandle->localBinder(), mParentLayerId, "parent",
123 /* flags */, -1 /* parentId */);
- const sp<IBinder> fakeChildLayerHandle = new BBinder();
+ const sp<IBinder> fakeChildLayerHandle = sp<BBinder>::make();
mTracing.onLayerAdded(fakeChildLayerHandle->localBinder(), mChildLayerId, "child",
456 /* flags */, mParentLayerId);
@@ -127,6 +127,8 @@
std::vector<TransactionState> transactions;
transactions.emplace_back(transaction);
VSYNC_ID_FIRST_LAYER_CHANGE = ++mVsyncId;
+ mTracing.onLayerAddedToDrawingState(mParentLayerId, VSYNC_ID_FIRST_LAYER_CHANGE);
+ mTracing.onLayerAddedToDrawingState(mChildLayerId, VSYNC_ID_FIRST_LAYER_CHANGE);
mTracing.addCommittedTransactions(transactions, VSYNC_ID_FIRST_LAYER_CHANGE);
flush(VSYNC_ID_FIRST_LAYER_CHANGE);
}
@@ -232,12 +234,14 @@
void SetUp() override {
// add layers
mTracing.setBufferSize(SMALL_BUFFER_SIZE);
- const sp<IBinder> fakeLayerHandle = new BBinder();
+ const sp<IBinder> fakeLayerHandle = sp<BBinder>::make();
mTracing.onLayerAdded(fakeLayerHandle->localBinder(), mLayerId, "Test Layer",
123 /* flags */, -1 /* parentId */);
- const sp<IBinder> fakeMirrorLayerHandle = new BBinder();
+ const sp<IBinder> fakeMirrorLayerHandle = sp<BBinder>::make();
mTracing.onMirrorLayerAdded(fakeMirrorLayerHandle->localBinder(), mMirrorLayerId, "Mirror",
mLayerId);
+ mTracing.onLayerAddedToDrawingState(mLayerId, mVsyncId);
+ mTracing.onLayerAddedToDrawingState(mMirrorLayerId, mVsyncId);
// add some layer transaction
{
@@ -257,7 +261,7 @@
std::vector<TransactionState> transactions;
transactions.emplace_back(transaction);
- mTracing.addCommittedTransactions(transactions, ++mVsyncId);
+ mTracing.addCommittedTransactions(transactions, mVsyncId);
flush(mVsyncId);
}
}
diff --git a/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
index 15fea9c..45ebb85 100644
--- a/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
@@ -99,7 +99,7 @@
LayerMetadata metadata = {}) {
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS, metadata);
- return new BufferStateLayer(args);
+ return sp<BufferStateLayer>::make(args);
}
void TunnelModeEnabledReporterTest::setupScheduler() {
@@ -108,13 +108,15 @@
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
- .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
- ResyncCallback())));
+ .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+ mock::EventThread::kCallingUid,
+ ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
index b7f968d..f660753 100644
--- a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -44,6 +44,8 @@
ON_CALL(*this, nextAnticipatedVSyncTimeFrom(_))
.WillByDefault(Invoke(this, &MockVSyncTracker::nextVSyncTime));
ON_CALL(*this, addVsyncTimestamp(_)).WillByDefault(Return(true));
+ ON_CALL(*this, currentPeriod())
+ .WillByDefault(Invoke(this, &MockVSyncTracker::getCurrentPeriod));
}
MOCK_METHOD1(addVsyncTimestamp, bool(nsecs_t));
@@ -62,6 +64,8 @@
return (timePoint - (timePoint % mPeriod) + mPeriod);
}
+ nsecs_t getCurrentPeriod() const { return mPeriod; }
+
protected:
nsecs_t const mPeriod;
};
@@ -393,6 +397,43 @@
EXPECT_THAT(cb1.mCalls[0], Eq(1063));
}
+TEST_F(VSyncDispatchTimerQueueTest, noCloseCallbacksAfterPeriodChange) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(4)
+ .WillOnce(Return(1000))
+ .WillOnce(Return(2000))
+ .WillOnce(Return(2500))
+ .WillOnce(Return(4000));
+
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmAt(_, 900)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmAt(_, 1900)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmAt(_, 3900)).InSequence(seq);
+
+ CountingCallback cb(mDispatch);
+
+ mDispatch.schedule(cb, {.workDuration = 100, .readyDuration = 0, .earliestVsync = 0});
+
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb.mCalls[0], Eq(1000));
+
+ mDispatch.schedule(cb, {.workDuration = 100, .readyDuration = 0, .earliestVsync = 1000});
+
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(2));
+ EXPECT_THAT(cb.mCalls[1], Eq(2000));
+
+ mDispatch.schedule(cb, {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000});
+
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(3));
+ EXPECT_THAT(cb.mCalls[2], Eq(4000));
+}
+
TEST_F(VSyncDispatchTimerQueueTest, rearmsFaroutTimeoutWhenCancellingCloseOne) {
EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
.Times(4)
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
index 30a3f9a..a35ff96 100644
--- a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -77,12 +77,12 @@
};
std::shared_ptr<android::FenceTime> generateInvalidFence() {
- sp<Fence> fence = new Fence();
+ sp<Fence> fence = sp<Fence>::make();
return std::make_shared<android::FenceTime>(fence);
}
std::shared_ptr<android::FenceTime> generatePendingFence() {
- sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+ sp<Fence> fence = sp<Fence>::make(dup(fileno(tmpfile())));
return std::make_shared<android::FenceTime>(fence);
}
@@ -92,7 +92,7 @@
}
std::shared_ptr<android::FenceTime> generateSignalledFenceWithTime(nsecs_t time) {
- sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+ sp<Fence> fence = sp<Fence>::make(dup(fileno(tmpfile())));
std::shared_ptr<android::FenceTime> ft = std::make_shared<android::FenceTime>(fence);
signalFenceWithTime(ft, time);
return ft;
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h
index 657ced3..c2c3d77 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h
@@ -17,6 +17,7 @@
#pragma once
#include <gmock/gmock.h>
+#include <scheduler/Time.h>
#include "DisplayHardware/PowerAdvisor.h"
@@ -42,8 +43,8 @@
MOCK_METHOD(void, setPowerHintSessionThreadIds, (const std::vector<int32_t>& threadIds),
(override));
MOCK_METHOD(bool, startPowerHintSession, (), (override));
- MOCK_METHOD(void, setTargetWorkDuration, (nsecs_t targetDuration), (override));
- MOCK_METHOD(void, sendActualWorkDuration, (nsecs_t actualDuration, nsecs_t timestamp),
+ MOCK_METHOD(void, setTargetWorkDuration, (Duration targetDuration), (override));
+ MOCK_METHOD(void, sendActualWorkDuration, (Duration actualDuration, TimePoint timestamp),
(override));
MOCK_METHOD(bool, shouldReconnectHAL, (), (override));
};
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index aede250..fb1b394 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -36,7 +36,7 @@
MOCK_METHOD(bool, usePowerHintSession, (), (override));
MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
- MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (Duration targetDuration), (override));
MOCK_METHOD(void, sendActualWorkDuration, (), (override));
MOCK_METHOD(void, sendPredictedWorkDuration, (), (override));
MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
@@ -44,25 +44,24 @@
MOCK_METHOD(void, setGpuFenceTime,
(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime), (override));
MOCK_METHOD(void, setHwcValidateTiming,
- (DisplayId displayId, nsecs_t valiateStartTime, nsecs_t validateEndTime),
+ (DisplayId displayId, TimePoint validateStartTime, TimePoint validateEndTime),
(override));
MOCK_METHOD(void, setHwcPresentTiming,
- (DisplayId displayId, nsecs_t presentStartTime, nsecs_t presentEndTime),
+ (DisplayId displayId, TimePoint presentStartTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setSkippedValidate, (DisplayId displayId, bool skipped), (override));
MOCK_METHOD(void, setRequiresClientComposition,
(DisplayId displayId, bool requiresClientComposition), (override));
- MOCK_METHOD(void, setExpectedPresentTime, (nsecs_t expectedPresentTime), (override));
- MOCK_METHOD(void, setSfPresentTiming, (nsecs_t presentFenceTime, nsecs_t presentEndTime),
+ MOCK_METHOD(void, setExpectedPresentTime, (TimePoint expectedPresentTime), (override));
+ MOCK_METHOD(void, setSfPresentTiming, (TimePoint presentFenceTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setHwcPresentDelayedTime,
- (DisplayId displayId,
- std::chrono::steady_clock::time_point earliestFrameStartTime));
- MOCK_METHOD(void, setFrameDelay, (nsecs_t frameDelayDuration), (override));
- MOCK_METHOD(void, setCommitStart, (nsecs_t commitStartTime), (override));
- MOCK_METHOD(void, setCompositeEnd, (nsecs_t compositeEndtime), (override));
+ (DisplayId displayId, TimePoint earliestFrameStartTime));
+ MOCK_METHOD(void, setFrameDelay, (Duration frameDelayDuration), (override));
+ MOCK_METHOD(void, setCommitStart, (TimePoint commitStartTime), (override));
+ MOCK_METHOD(void, setCompositeEnd, (TimePoint compositeEndTime), (override));
MOCK_METHOD(void, setDisplays, (std::vector<DisplayId> & displayIds), (override));
- MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (Duration targetDuration), (override));
};
} // namespace android::Hwc2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index c5ca86a..ded6806 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -24,12 +24,13 @@
class EventThread : public android::EventThread {
public:
+ static constexpr auto kCallingUid = static_cast<uid_t>(0);
+
EventThread();
~EventThread() override;
MOCK_CONST_METHOD2(createEventConnection,
- sp<EventThreadConnection>(ResyncCallback,
- ISurfaceComposer::EventRegistrationFlags));
+ sp<EventThreadConnection>(ResyncCallback, EventRegistrationFlags));
MOCK_METHOD0(onScreenReleased, void());
MOCK_METHOD0(onScreenAcquired, void());
MOCK_METHOD2(onHotplugReceived, void(PhysicalDisplayId, bool));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index 0840a2f..48d05cb 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -18,14 +18,17 @@
#include <gmock/gmock.h>
-#include "Layer.h"
+#include "BufferStateLayer.h"
namespace android::mock {
-class MockLayer : public Layer {
+class MockLayer : public BufferStateLayer {
public:
MockLayer(SurfaceFlinger* flinger, std::string name)
- : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {}
+ : BufferStateLayer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {
+ EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
+ .WillOnce(testing::Return(scheduler::LayerInfo::FrameRateCompatibility::Default));
+ }
explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}
MOCK_CONST_METHOD0(getType, const char*());
@@ -33,6 +36,8 @@
MOCK_CONST_METHOD0(isVisible, bool());
MOCK_METHOD0(createClone, sp<Layer>());
MOCK_CONST_METHOD0(getFrameRateForLayerTree, FrameRate());
+ MOCK_CONST_METHOD0(getDefaultFrameRateCompatibility,
+ scheduler::LayerInfo::FrameRateCompatibility());
MOCK_CONST_METHOD0(getOwnerUid, uid_t());
MOCK_CONST_METHOD0(getDataSpace, ui::Dataspace());
};
diff --git a/services/surfaceflinger/tests/utils/ColorUtils.h b/services/surfaceflinger/tests/utils/ColorUtils.h
index 07916b6..38c422a 100644
--- a/services/surfaceflinger/tests/utils/ColorUtils.h
+++ b/services/surfaceflinger/tests/utils/ColorUtils.h
@@ -33,6 +33,10 @@
static const Color WHITE;
static const Color BLACK;
static const Color TRANSPARENT;
+
+ half3 toHalf3() { return half3{r / 255.0f, g / 255.0f, b / 255.0f}; }
+
+ half4 toHalf4() { return half4{r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f}; }
};
const Color Color::RED{255, 0, 0, 255};
@@ -81,6 +85,14 @@
}
color = ret;
}
+
+ static half3 toHalf3(const Color& color) {
+ return half3{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f};
+ }
+
+ static half4 toHalf4(const Color& color) {
+ return half4{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f, color.a / 255.0f};
+ }
};
} // namespace
} // namespace android
diff --git a/services/surfaceflinger/tests/utils/ScreenshotUtils.h b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
index f879430..224868c 100644
--- a/services/surfaceflinger/tests/utils/ScreenshotUtils.h
+++ b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
@@ -15,8 +15,10 @@
*/
#pragma once
+#include <gui/AidlStatusUtil.h>
#include <gui/SyncScreenCaptureListener.h>
#include <private/gui/ComposerServiceAIDL.h>
+#include <ui/FenceResult.h>
#include <ui/Rect.h>
#include <utils/String8.h>
#include <functional>
@@ -24,6 +26,8 @@
namespace android {
+using gui::aidl_utils::statusTFromBinderStatus;
+
namespace {
// A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
@@ -36,14 +40,14 @@
SurfaceComposerClient::Transaction().apply(true);
captureArgs.dataspace = ui::Dataspace::V0_SRGB;
- const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+ const sp<SyncScreenCaptureListener> captureListener = sp<SyncScreenCaptureListener>::make();
binder::Status status = sf->captureDisplay(captureArgs, captureListener);
-
- if (status.transactionError() != NO_ERROR) {
- return status.transactionError();
+ status_t err = statusTFromBinderStatus(status);
+ if (err != NO_ERROR) {
+ return err;
}
captureResults = captureListener->waitForResults();
- return captureResults.result;
+ return fenceStatus(captureResults.fenceResult);
}
static void captureScreen(std::unique_ptr<ScreenCapture>* sc) {
@@ -70,13 +74,14 @@
SurfaceComposerClient::Transaction().apply(true);
captureArgs.dataspace = ui::Dataspace::V0_SRGB;
- const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+ const sp<SyncScreenCaptureListener> captureListener = sp<SyncScreenCaptureListener>::make();
binder::Status status = sf->captureLayers(captureArgs, captureListener);
- if (status.transactionError() != NO_ERROR) {
- return status.transactionError();
+ status_t err = statusTFromBinderStatus(status);
+ if (err != NO_ERROR) {
+ return err;
}
captureResults = captureListener->waitForResults();
- return captureResults.result;
+ return fenceStatus(captureResults.fenceResult);
}
static void captureLayers(std::unique_ptr<ScreenCapture>* sc, LayerCaptureArgs& captureArgs) {
diff --git a/services/surfaceflinger/tests/vsync/vsync.cpp b/services/surfaceflinger/tests/vsync/vsync.cpp
index 667dfb9..8b4a6be 100644
--- a/services/surfaceflinger/tests/vsync/vsync.cpp
+++ b/services/surfaceflinger/tests/vsync/vsync.cpp
@@ -18,7 +18,13 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
#include <android/looper.h>
+
#include <gui/DisplayEventReceiver.h>
#include <utils/Looper.h>
@@ -55,8 +61,7 @@
{
DisplayEventReceiver myDisplayEvent;
-
- sp<Looper> loop = new Looper(false);
+ sp<Looper> loop = sp<Looper>::make(false);
loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver,
&myDisplayEvent);
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 1fe8800..9c6d19f 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -1882,6 +1882,11 @@
if (swapchain_result != VK_SUCCESS) {
OrphanSwapchain(device, &swapchain);
}
+ // Android will only return VK_SUBOPTIMAL_KHR for vkQueuePresentKHR,
+ // and only when the window's transform/rotation changes. Extent
+ // changes will not cause VK_SUBOPTIMAL_KHR because of the
+ // application issues that were caused when the following transform
+ // change was added.
int window_transform_hint;
err = window->query(window, NATIVE_WINDOW_TRANSFORM_HINT,
&window_transform_hint);