SF: Fix pacesetter promotion for folded mirroring

The pacesetter display is demoted/promoted in response to a hotplug. On
foldables, the promoted display was hard-coded to the inner display, so
a hotplug while folded would incorrectly use that powered-off display as
the pacesetter, causing system-wide jank until the next fold/unfold.

Fixes: 347248313
Flag: EXEMPT bugfix
Test: Connect and disconnect external display while folded.
Test: Fold and unfold while external display is connected.
Test: Pacesetter is still correct on folded/unfolded boot.
Change-Id: Id5cb29c3cbaa8ed455a15d8be3a32e79a470cce5
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 596ec12..5fa6d26 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3855,7 +3855,8 @@
         ftl::FakeGuard guard(kMainThreadContext);
 
         // For hotplug reconnect, renew the registration since display modes have been reloaded.
-        mScheduler->registerDisplay(display->getPhysicalId(), display->holdRefreshRateSelector());
+        mScheduler->registerDisplay(display->getPhysicalId(), display->holdRefreshRateSelector(),
+                                    mActiveDisplayId);
     }
 
     if (display->isVirtual()) {
@@ -3894,7 +3895,7 @@
         if (display->isVirtual()) {
             releaseVirtualDisplay(display->getVirtualId());
         } else {
-            mScheduler->unregisterDisplay(display->getPhysicalId());
+            mScheduler->unregisterDisplay(display->getPhysicalId(), mActiveDisplayId);
         }
     }
 
@@ -4506,7 +4507,8 @@
                                              getFactory(), activeRefreshRate, *mTimeStats);
 
     // The pacesetter must be registered before EventThread creation below.
-    mScheduler->registerDisplay(display->getPhysicalId(), display->holdRefreshRateSelector());
+    mScheduler->registerDisplay(display->getPhysicalId(), display->holdRefreshRateSelector(),
+                                mActiveDisplayId);
     if (FlagManager::getInstance().vrr_config()) {
         mScheduler->setRenderRate(display->getPhysicalId(), activeMode.fps,
                                   /*applyImmediately*/ true);