Pull out FrameRateCompatibility definition to avoid circular dependencies

Test: presubmit
Bug: 300701739
Change-Id: I7a1cc64a786fca5a7a273522dc4735439b44fd13
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 875bdc8..dd96930 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -455,7 +455,7 @@
     return consistent;
 }
 
-LayerInfo::FrameRateCompatibility LayerInfo::FrameRate::convertCompatibility(int8_t compatibility) {
+FrameRateCompatibility LayerInfo::FrameRate::convertCompatibility(int8_t compatibility) {
     switch (compatibility) {
         case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT:
             return FrameRateCompatibility::Default;