Avoid traversal in tunnel mode reporter
We can just track whether we have a sideband stream or not using
a counter.
Test: Existing tests pass. simpleperf
Bug: 186200583
Change-Id: I40b0217c186517fc67fe55d8aecf26198561bc39
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index a3b7b13..6b5cf04 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -540,10 +540,16 @@
bool BufferStateLayer::setSidebandStream(const sp<NativeHandle>& sidebandStream) {
if (mDrawingState.sidebandStream == sidebandStream) return false;
+
+ if (mDrawingState.sidebandStream != nullptr && sidebandStream == nullptr) {
+ mFlinger->mTunnelModeEnabledReporter->decrementTunnelModeCount();
+ } else if (sidebandStream != nullptr) {
+ mFlinger->mTunnelModeEnabledReporter->incrementTunnelModeCount();
+ }
+
mDrawingState.sidebandStream = sidebandStream;
mDrawingState.modified = true;
setTransactionFlags(eTransactionNeeded);
-
if (!mSidebandStreamChanged.exchange(true)) {
// mSidebandStreamChanged was false
mFlinger->signalLayerUpdate();