SF: Separate out display color handling
This creates a new class for the purpose of holding all the
functionality related to how colors are handled on the output display.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: Idcd4808c42d17ca37656993131d280ead3137a52
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 89129e9..0bbaf5c 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -37,6 +37,7 @@
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
+#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <dvr/vr_flinger.h>
@@ -1718,6 +1719,7 @@
if (!displayId) {
continue;
}
+ auto* profile = display->getDisplayColorProfile();
if (mDrawingState.colorMatrixChanged) {
display->setColorTransform(mDrawingState.colorMatrix);
@@ -1727,11 +1729,11 @@
layer->forceClientComposition(*displayId);
} else if ((layer->getDataSpace() == Dataspace::BT2020_PQ ||
layer->getDataSpace() == Dataspace::BT2020_ITU_PQ) &&
- !displayDevice->hasHDR10Support()) {
+ !profile->hasHDR10Support()) {
layer->forceClientComposition(*displayId);
} else if ((layer->getDataSpace() == Dataspace::BT2020_HLG ||
layer->getDataSpace() == Dataspace::BT2020_ITU_HLG) &&
- !displayDevice->hasHLGSupport()) {
+ !profile->hasHLGSupport()) {
layer->forceClientComposition(*displayId);
}
@@ -2292,9 +2294,11 @@
Dataspace hdrDataSpace;
Dataspace bestDataSpace = getBestDataspace(display, &hdrDataSpace);
+ auto* profile = display->getCompositionDisplay()->getDisplayColorProfile();
+
// respect hdrDataSpace only when there is no legacy HDR support
- const bool isHdr = hdrDataSpace != Dataspace::UNKNOWN &&
- !display->hasLegacyHdrSupport(hdrDataSpace);
+ const bool isHdr =
+ hdrDataSpace != Dataspace::UNKNOWN && !profile->hasLegacyHdrSupport(hdrDataSpace);
if (isHdr) {
bestDataSpace = hdrDataSpace;
}
@@ -2313,7 +2317,7 @@
break;
}
- display->getBestColorMode(bestDataSpace, intent, outDataSpace, outMode, outRenderIntent);
+ profile->getBestColorMode(bestDataSpace, intent, outDataSpace, outMode, outRenderIntent);
}
void SurfaceFlinger::beginFrame(const sp<DisplayDevice>& displayDevice) {
@@ -3299,13 +3303,14 @@
return false;
}
+ const auto* profile = display->getDisplayColorProfile();
Dataspace outputDataspace = Dataspace::UNKNOWN;
- if (displayDevice->hasWideColorGamut()) {
+ if (profile->hasWideColorGamut()) {
outputDataspace = displayState.dataspace;
}
getRenderEngine().setOutputDataSpace(outputDataspace);
getRenderEngine().setDisplayMaxLuminance(
- displayDevice->getHdrCapabilities().getDesiredMaxLuminance());
+ profile->getHdrCapabilities().getDesiredMaxLuminance());
const bool hasDeviceComposition = getHwComposer().hasDeviceComposition(displayId);
const bool skipClientColorTransform =