[sf] add debug dump for new front end

Test: window type populated correctly in sf dump
Test: dumpsys SurfaceFlinger
Bug: 238781169
Change-Id: I86e475393c8b157496862fa34420c13fc80d681c
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 5a010e8..a430074 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -402,7 +402,7 @@
     mLastComputedTrustedPresentationState = false;
 
     if (!leaveState) {
-        const auto outputLayer = findOutputLayerForDisplay(display);
+        const auto outputLayer = findOutputLayerForDisplay(display, snapshot->path);
         if (outputLayer != nullptr) {
             if (outputLayer->getState().coveredRegionExcludingDisplayOverlays) {
                 Region coveredRegion =
@@ -741,6 +741,11 @@
 aidl::android::hardware::graphics::composer3::Composition Layer::getCompositionType(
         const DisplayDevice& display) const {
     const auto outputLayer = findOutputLayerForDisplay(&display);
+    return getCompositionType(outputLayer);
+}
+
+aidl::android::hardware::graphics::composer3::Composition Layer::getCompositionType(
+        const compositionengine::OutputLayer* outputLayer) const {
     if (outputLayer == nullptr) {
         return aidl::android::hardware::graphics::composer3::Composition::INVALID;
     }
@@ -1611,7 +1616,7 @@
     result.append("\n");
 }
 
-void Layer::miniDump(std::string& result, const DisplayDevice& display) const {
+void Layer::miniDumpLegacy(std::string& result, const DisplayDevice& display) const {
     const auto outputLayer = findOutputLayerForDisplay(&display);
     if (!outputLayer) {
         return;
@@ -1662,6 +1667,41 @@
     result.append("\n");
 }
 
+void Layer::miniDump(std::string& result, const frontend::LayerSnapshot& snapshot,
+                     const DisplayDevice& display) const {
+    const auto outputLayer = findOutputLayerForDisplay(&display, snapshot.path);
+    if (!outputLayer) {
+        return;
+    }
+
+    StringAppendF(&result, " %s\n", snapshot.debugName.c_str());
+    StringAppendF(&result, "  %10zu | ", snapshot.globalZ);
+    StringAppendF(&result, "  %10d | ",
+                  snapshot.layerMetadata.getInt32(gui::METADATA_WINDOW_TYPE, 0));
+    StringAppendF(&result, "%10s | ", toString(getCompositionType(outputLayer)).c_str());
+    const auto& outputLayerState = outputLayer->getState();
+    StringAppendF(&result, "%10s | ", toString(outputLayerState.bufferTransform).c_str());
+    const Rect& frame = outputLayerState.displayFrame;
+    StringAppendF(&result, "%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
+    const FloatRect& crop = outputLayerState.sourceCrop;
+    StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f | ", crop.left, crop.top, crop.right,
+                  crop.bottom);
+    const auto frameRate = snapshot.frameRate;
+    if (frameRate.rate.isValid() || frameRate.type != FrameRateCompatibility::Default) {
+        StringAppendF(&result, "%s %15s %17s", to_string(frameRate.rate).c_str(),
+                      ftl::enum_string(frameRate.type).c_str(),
+                      ftl::enum_string(frameRate.seamlessness).c_str());
+    } else {
+        result.append(41, ' ');
+    }
+
+    const auto focused = isLayerFocusedBasedOnPriority(snapshot.frameRateSelectionPriority);
+    StringAppendF(&result, "    [%s]\n", focused ? "*" : " ");
+
+    result.append(kDumpTableRowLength, '-');
+    result.append("\n");
+}
+
 void Layer::dumpFrameStats(std::string& result) const {
     mFrameTracker.dumpStats(result);
 }
@@ -2578,6 +2618,20 @@
     return display->getCompositionDisplay()->getOutputLayerForLayer(layerFE);
 }
 
+compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
+        const DisplayDevice* display, const frontend::LayerHierarchy::TraversalPath& path) const {
+    if (!display) return nullptr;
+    sp<LayerFE> layerFE;
+    for (auto& [p, layer] : mLayerFEs) {
+        if (p == path) {
+            layerFE = layer;
+        }
+    }
+
+    if (!layerFE) return nullptr;
+    return display->getCompositionDisplay()->getOutputLayerForLayer(layerFE);
+}
+
 Region Layer::getVisibleRegion(const DisplayDevice* display) const {
     const auto outputLayer = findOutputLayerForDisplay(display);
     return outputLayer ? outputLayer->getState().visibleRegion : Region();