SF: Redesign API to query display information
The DisplayInfo list returned by ISurfaceComposer for display configs
contains display information/state redundant across configs.
Extract config information to DisplayConfig, and repurpose DisplayInfo
for immutable information about a physical display. In a future CL, SF
will populate DisplayInfo with additional data (e.g. connection type,
EDID fields) on initial connection. DisplayConfigs retain the ability
to reload on subsequent connections. Introduce ui::DisplayState for
transactional state applicable to both physical and virtual displays.
Bug: 144601064
Test: dumpsys display
Change-Id: I72003e8ef71483ef483d0de85d28b859a6c9f5fc
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 63dc333..43bccf6 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -31,8 +31,6 @@
#include <system/graphics.h>
-#include <ui/DisplayInfo.h>
-
#include <gui/BufferItemConsumer.h>
#include <gui/CpuConsumer.h>
#include <gui/IGraphicBufferProducer.h>
@@ -41,6 +39,7 @@
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
#ifndef NO_INPUT
#include <input/InputWindow.h>
@@ -1623,15 +1622,23 @@
return sf->injectVSync(when);
}
-status_t SurfaceComposerClient::getDisplayConfigs(
- const sp<IBinder>& display, Vector<DisplayInfo>* configs)
-{
+status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display,
+ ui::DisplayState* state) {
+ return ComposerService::getComposerService()->getDisplayState(display, state);
+}
+
+status_t SurfaceComposerClient::getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) {
+ return ComposerService::getComposerService()->getDisplayInfo(display, info);
+}
+
+status_t SurfaceComposerClient::getDisplayConfigs(const sp<IBinder>& display,
+ Vector<DisplayConfig>* configs) {
return ComposerService::getComposerService()->getDisplayConfigs(display, configs);
}
-status_t SurfaceComposerClient::getDisplayInfo(const sp<IBinder>& display,
- DisplayInfo* info) {
- Vector<DisplayInfo> configs;
+status_t SurfaceComposerClient::getActiveDisplayConfig(const sp<IBinder>& display,
+ DisplayConfig* config) {
+ Vector<DisplayConfig> configs;
status_t result = getDisplayConfigs(display, &configs);
if (result != NO_ERROR) {
return result;
@@ -1643,7 +1650,7 @@
return NAME_NOT_FOUND;
}
- *info = configs[static_cast<size_t>(activeId)];
+ *config = configs[static_cast<size_t>(activeId)];
return NO_ERROR;
}