EGL_test: add 4 colorspace tests
EGLTest.EGLInvalidColorspaceAttribute
EGLTest.EGLUnsupportedColorspaceFormatCombo
EGLTest.EGLCreateWindowFailAndSucceed
EGLTest.EGLCreateWindowTwoColorspaces
Test: Manual testing of new test cases
Change-Id: Ie3ec355cebe6fd001af1d3008b4575cd2f209dc0
diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp
index 5927dc1..459b135 100644
--- a/opengl/tests/EGLTest/EGL_test.cpp
+++ b/opengl/tests/EGLTest/EGL_test.cpp
@@ -775,4 +775,169 @@
EXPECT_TRUE(eglDestroySurface(mEglDisplay, eglSurface));
}
+
+TEST_F(EGLTest, EGLInvalidColorspaceAttribute) {
+ EGLConfig config;
+
+ ASSERT_NO_FATAL_FAILURE(get8BitConfig(config));
+
+ struct DummyConsumer : public BnConsumerListener {
+ void onFrameAvailable(const BufferItem& /* item */) override {}
+ void onBuffersReleased() override {}
+ void onSidebandStreamChanged() override {}
+ };
+
+ // Create a EGLSurface
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ consumer->consumerConnect(new DummyConsumer, false);
+ sp<Surface> mSTC = new Surface(producer);
+ sp<ANativeWindow> mANW = mSTC;
+
+ EGLint winAttrs[] = {
+ // clang-format off
+ EGL_GL_COLORSPACE_KHR, EGL_BACK_BUFFER,
+ EGL_NONE,
+ // clang-format on
+ };
+
+ EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config, mANW.get(), winAttrs);
+ ASSERT_EQ(EGL_BAD_ATTRIBUTE, eglGetError());
+ ASSERT_EQ(EGL_NO_SURFACE, eglSurface);
+}
+
+TEST_F(EGLTest, EGLUnsupportedColorspaceFormatCombo) {
+ EGLint numConfigs;
+ EGLConfig config;
+ EGLBoolean success;
+
+ const EGLint attrs[] = {
+ // clang-format off
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RED_SIZE, 16,
+ EGL_GREEN_SIZE, 16,
+ EGL_BLUE_SIZE, 16,
+ EGL_ALPHA_SIZE, 16,
+ EGL_COLOR_COMPONENT_TYPE_EXT, EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT,
+ EGL_NONE,
+ // clang-format on
+ };
+ success = eglChooseConfig(mEglDisplay, attrs, &config, 1, &numConfigs);
+ ASSERT_EQ(EGL_UNSIGNED_TRUE, success);
+ ASSERT_EQ(1, numConfigs);
+
+ struct DummyConsumer : public BnConsumerListener {
+ void onFrameAvailable(const BufferItem& /* item */) override {}
+ void onBuffersReleased() override {}
+ void onSidebandStreamChanged() override {}
+ };
+
+ // Create a EGLSurface
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ consumer->consumerConnect(new DummyConsumer, false);
+ sp<Surface> mSTC = new Surface(producer);
+ sp<ANativeWindow> mANW = mSTC;
+
+ const EGLint winAttrs[] = {
+ // clang-format off
+ EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_DISPLAY_P3_EXT,
+ EGL_NONE,
+ // clang-format on
+ };
+
+ EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config, mANW.get(), winAttrs);
+ ASSERT_EQ(EGL_BAD_MATCH, eglGetError());
+ ASSERT_EQ(EGL_NO_SURFACE, eglSurface);
+}
+
+TEST_F(EGLTest, EGLCreateWindowFailAndSucceed) {
+ EGLConfig config;
+
+ ASSERT_NO_FATAL_FAILURE(get8BitConfig(config));
+
+ struct DummyConsumer : public BnConsumerListener {
+ void onFrameAvailable(const BufferItem& /* item */) override {}
+ void onBuffersReleased() override {}
+ void onSidebandStreamChanged() override {}
+ };
+
+ // Create a EGLSurface
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ consumer->consumerConnect(new DummyConsumer, false);
+ sp<Surface> mSTC = new Surface(producer);
+ sp<ANativeWindow> mANW = mSTC;
+
+ EGLint winAttrs[] = {
+ // clang-format off
+ EGL_GL_COLORSPACE_KHR, EGL_BACK_BUFFER,
+ EGL_NONE,
+ // clang-format on
+ };
+
+ EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config, mANW.get(), winAttrs);
+ ASSERT_EQ(EGL_BAD_ATTRIBUTE, eglGetError());
+ ASSERT_EQ(EGL_NO_SURFACE, eglSurface);
+
+ // Now recreate surface with a valid colorspace. Ensure proper cleanup is done
+ // in the first failed attempt (e.g. native_window_api_disconnect).
+ winAttrs[1] = EGL_GL_COLORSPACE_LINEAR_KHR;
+ eglSurface = eglCreateWindowSurface(mEglDisplay, config, mANW.get(), winAttrs);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_SURFACE, eglSurface);
+
+ EXPECT_TRUE(eglDestroySurface(mEglDisplay, eglSurface));
+}
+
+TEST_F(EGLTest, EGLCreateWindowTwoColorspaces) {
+ EGLConfig config;
+
+ ASSERT_NO_FATAL_FAILURE(get8BitConfig(config));
+
+ struct DummyConsumer : public BnConsumerListener {
+ void onFrameAvailable(const BufferItem& /* item */) override {}
+ void onBuffersReleased() override {}
+ void onSidebandStreamChanged() override {}
+ };
+
+ // Create a EGLSurface
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ consumer->consumerConnect(new DummyConsumer, false);
+ sp<Surface> mSTC = new Surface(producer);
+ sp<ANativeWindow> mANW = mSTC;
+
+ const EGLint winAttrs[] = {
+ // clang-format off
+ EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_DISPLAY_P3_EXT,
+ EGL_NONE,
+ // clang-format on
+ };
+
+ EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config, mANW.get(), winAttrs);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_SURFACE, eglSurface);
+
+ android_dataspace dataspace = static_cast<android_dataspace>(ANativeWindow_getBuffersDataSpace(mANW.get()));
+ ASSERT_EQ(dataspace, HAL_DATASPACE_DISPLAY_P3);
+
+ EXPECT_TRUE(eglDestroySurface(mEglDisplay, eglSurface));
+
+ // Now create with default attribute (EGL_GL_COLORSPACE_LINEAR_KHR)
+ eglSurface = eglCreateWindowSurface(mEglDisplay, config, mANW.get(), NULL);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_SURFACE, eglSurface);
+
+ dataspace = static_cast<android_dataspace>(ANativeWindow_getBuffersDataSpace(mANW.get()));
+ // Make sure the dataspace has been reset to UNKNOWN
+ ASSERT_NE(dataspace, HAL_DATASPACE_DISPLAY_P3);
+
+ EXPECT_TRUE(eglDestroySurface(mEglDisplay, eglSurface));
+}
}