Fix invalid shift of 32-bit value.

For 32-bit builds (still common for apps), long is only 32-bits, and
this is a 32-bit shift. A future version of Clang treats this as an
error.

Test: treehugger
Change-Id: Ie2301c21afe48cbae63e4aca0f3a722ca7115dcc
diff --git a/libs/nativewindow/include/android/hardware_buffer.h b/libs/nativewindow/include/android/hardware_buffer.h
index 6fcb3a4..d05ff34 100644
--- a/libs/nativewindow/include/android/hardware_buffer.h
+++ b/libs/nativewindow/include/android/hardware_buffer.h
@@ -326,7 +326,7 @@
      * COMPOSER_OVERLAY, the system will try to prioritize the buffer receiving
      * an overlay plane & avoid caching it in intermediate composition buffers.
      */
-    AHARDWAREBUFFER_USAGE_FRONT_BUFFER = 1UL << 32,
+    AHARDWAREBUFFER_USAGE_FRONT_BUFFER = 1ULL << 32,
 
     AHARDWAREBUFFER_USAGE_VENDOR_0  = 1ULL << 28,
     AHARDWAREBUFFER_USAGE_VENDOR_1  = 1ULL << 29,