Migrate and clean up methods of ISurfaceComposer

Convert FrameTimelineInfo to aidl parcelable. Add Color, DisplayDecorationSupport and DisplayedFrameStats parcelables. Remove the following methods: authenticateSurfaceTexture, setFrameRate and setFrameTimelineInfo, which alway retrun errors for BLAST. Ramp up error handling.

Bug: 222537482
Bug: 222763616
Test: atest libgui_test libsurfaceflinger_unittest SurfaceFlinger_test
Change-Id: I3b46bae068ac3d482881dac96972a40e46581d34
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index dd7e082..a3f5a06 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -198,7 +198,6 @@
         "DebugEGLImageTracker.cpp",
         "DisplayEventDispatcher.cpp",
         "DisplayEventReceiver.cpp",
-        "FrameTimelineInfo.cpp",
         "GLConsumer.cpp",
         "IConsumerListener.cpp",
         "IGraphicBufferConsumer.cpp",
diff --git a/libs/gui/FrameTimelineInfo.cpp b/libs/gui/FrameTimelineInfo.cpp
deleted file mode 100644
index 3800b88..0000000
--- a/libs/gui/FrameTimelineInfo.cpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (C) 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "FrameTimelineInfo"
-
-#include <inttypes.h>
-
-#include <android/os/IInputConstants.h>
-#include <gui/FrameTimelineInfo.h>
-#include <gui/LayerState.h>
-#include <private/gui/ParcelUtils.h>
-#include <utils/Errors.h>
-
-#include <cmath>
-
-using android::os::IInputConstants;
-
-namespace android {
-
-status_t FrameTimelineInfo::write(Parcel& output) const {
-    SAFE_PARCEL(output.writeInt64, vsyncId);
-    SAFE_PARCEL(output.writeInt32, inputEventId);
-    SAFE_PARCEL(output.writeInt64, startTimeNanos);
-    return NO_ERROR;
-}
-
-status_t FrameTimelineInfo::read(const Parcel& input) {
-    SAFE_PARCEL(input.readInt64, &vsyncId);
-    SAFE_PARCEL(input.readInt32, &inputEventId);
-    SAFE_PARCEL(input.readInt64, &startTimeNanos);
-    return NO_ERROR;
-}
-
-void FrameTimelineInfo::merge(const FrameTimelineInfo& other) {
-    // When merging vsync Ids we take the oldest valid one
-    if (vsyncId != INVALID_VSYNC_ID && other.vsyncId != INVALID_VSYNC_ID) {
-        if (other.vsyncId > vsyncId) {
-            vsyncId = other.vsyncId;
-            inputEventId = other.inputEventId;
-            startTimeNanos = other.startTimeNanos;
-        }
-    } else if (vsyncId == INVALID_VSYNC_ID) {
-        vsyncId = other.vsyncId;
-        inputEventId = other.inputEventId;
-        startTimeNanos = other.startTimeNanos;
-    }
-}
-
-void FrameTimelineInfo::clear() {
-    vsyncId = INVALID_VSYNC_ID;
-    inputEventId = IInputConstants::INVALID_INPUT_EVENT_ID;
-    startTimeNanos = 0;
-}
-
-}; // namespace android
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index c3b33cb..80e5123 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -80,7 +80,7 @@
         Parcel data, reply;
         data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
 
-        SAFE_PARCEL(frameTimelineInfo.write, data);
+        frameTimelineInfo.writeToParcel(&data);
 
         SAFE_PARCEL(data.writeUint32, static_cast<uint32_t>(state.size()));
         for (const auto& s : state) {
@@ -124,40 +124,6 @@
         remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
     }
 
-    bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& bufferProducer) const override {
-        Parcel data, reply;
-        int err = NO_ERROR;
-        err = data.writeInterfaceToken(
-                ISurfaceComposer::getInterfaceDescriptor());
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
-                    "interface descriptor: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        err = data.writeStrongBinder(IInterface::asBinder(bufferProducer));
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
-                    "strong binder to parcel: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        err = remote()->transact(BnSurfaceComposer::AUTHENTICATE_SURFACE, data,
-                &reply);
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
-                    "performing transaction: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        int32_t result = 0;
-        err = reply.readInt32(&result);
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
-                    "retrieving result: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        return result != 0;
-    }
-
     sp<IDisplayEventConnection> createDisplayEventConnection(
             VsyncSource vsyncSource, EventRegistrationFlags eventRegistration) override {
         Parcel data, reply;
@@ -180,181 +146,6 @@
         result = interface_cast<IDisplayEventConnection>(reply.readStrongBinder());
         return result;
     }
-
-    status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
-                                       uint64_t timestamp,
-                                       DisplayedFrameStats* outStats) const override {
-        if (!outStats) return BAD_VALUE;
-
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        data.writeUint64(maxFrames);
-        data.writeUint64(timestamp);
-
-        status_t result =
-                remote()->transact(BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLE, data, &reply);
-
-        if (result != NO_ERROR) {
-            return result;
-        }
-
-        result = reply.readUint64(&outStats->numFrames);
-        if (result != NO_ERROR) {
-            return result;
-        }
-
-        result = reply.readUint64Vector(&outStats->component_0_sample);
-        if (result != NO_ERROR) {
-            return result;
-        }
-        result = reply.readUint64Vector(&outStats->component_1_sample);
-        if (result != NO_ERROR) {
-            return result;
-        }
-        result = reply.readUint64Vector(&outStats->component_2_sample);
-        if (result != NO_ERROR) {
-            return result;
-        }
-        result = reply.readUint64Vector(&outStats->component_3_sample);
-        return result;
-    }
-
-    status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
-                                     float lightPosY, float lightPosZ, float lightRadius) override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("setGlobalShadowSettings: failed to write interface token: %d", error);
-            return error;
-        }
-
-        std::vector<float> shadowConfig = {ambientColor.r, ambientColor.g, ambientColor.b,
-                                           ambientColor.a, spotColor.r,    spotColor.g,
-                                           spotColor.b,    spotColor.a,    lightPosY,
-                                           lightPosZ,      lightRadius};
-
-        error = data.writeFloatVector(shadowConfig);
-        if (error != NO_ERROR) {
-            ALOGE("setGlobalShadowSettings: failed to write shadowConfig: %d", error);
-            return error;
-        }
-
-        error = remote()->transact(BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS, data, &reply,
-                                   IBinder::FLAG_ONEWAY);
-        if (error != NO_ERROR) {
-            ALOGE("setGlobalShadowSettings: failed to transact: %d", error);
-            return error;
-        }
-        return NO_ERROR;
-    }
-
-    status_t getDisplayDecorationSupport(
-            const sp<IBinder>& displayToken,
-            std::optional<common::DisplayDecorationSupport>* outSupport) const override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to write interface token: %d", error);
-            return error;
-        }
-        error = data.writeStrongBinder(displayToken);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to write display token: %d", error);
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::GET_DISPLAY_DECORATION_SUPPORT, data, &reply);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to transact: %d", error);
-            return error;
-        }
-        bool support;
-        error = reply.readBool(&support);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to read support: %d", error);
-            return error;
-        }
-
-        if (support) {
-            int32_t format, alphaInterpretation;
-            error = reply.readInt32(&format);
-            if (error != NO_ERROR) {
-                ALOGE("getDisplayDecorationSupport: failed to read format: %d", error);
-                return error;
-            }
-            error = reply.readInt32(&alphaInterpretation);
-            if (error != NO_ERROR) {
-                ALOGE("getDisplayDecorationSupport: failed to read alphaInterpretation: %d", error);
-                return error;
-            }
-            outSupport->emplace();
-            outSupport->value().format = static_cast<common::PixelFormat>(format);
-            outSupport->value().alphaInterpretation =
-                    static_cast<common::AlphaInterpretation>(alphaInterpretation);
-        } else {
-            outSupport->reset();
-        }
-        return NO_ERROR;
-    }
-
-    status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                          int8_t compatibility, int8_t changeFrameRateStrategy) override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(surface));
-        SAFE_PARCEL(data.writeFloat, frameRate);
-        SAFE_PARCEL(data.writeByte, compatibility);
-        SAFE_PARCEL(data.writeByte, changeFrameRateStrategy);
-
-        status_t err = remote()->transact(BnSurfaceComposer::SET_FRAME_RATE, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("setFrameRate: failed to transact: %s (%d)", strerror(-err), err);
-            return err;
-        }
-
-        return reply.readInt32();
-    }
-
-    status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                  const FrameTimelineInfo& frameTimelineInfo) override {
-        Parcel data, reply;
-        status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (err != NO_ERROR) {
-            ALOGE("%s: failed writing interface token: %s (%d)", __func__, strerror(-err), -err);
-            return err;
-        }
-
-        err = data.writeStrongBinder(IInterface::asBinder(surface));
-        if (err != NO_ERROR) {
-            ALOGE("%s: failed writing strong binder: %s (%d)", __func__, strerror(-err), -err);
-            return err;
-        }
-
-        SAFE_PARCEL(frameTimelineInfo.write, data);
-
-        err = remote()->transact(BnSurfaceComposer::SET_FRAME_TIMELINE_INFO, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("%s: failed to transact: %s (%d)", __func__, strerror(-err), err);
-            return err;
-        }
-
-        return reply.readInt32();
-    }
-
-    status_t setOverrideFrameRate(uid_t uid, float frameRate) override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeUint32, uid);
-        SAFE_PARCEL(data.writeFloat, frameRate);
-
-        status_t err = remote()->transact(BnSurfaceComposer::SET_OVERRIDE_FRAME_RATE, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("setOverrideFrameRate: failed to transact %s (%d)", strerror(-err), err);
-            return err;
-        }
-
-        return NO_ERROR;
-    }
 };
 
 // Out-of-line virtual method definition to trigger vtable emission in this
@@ -379,7 +170,7 @@
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
 
             FrameTimelineInfo frameTimelineInfo;
-            SAFE_PARCEL(frameTimelineInfo.read, data);
+            frameTimelineInfo.readFromParcel(&data);
 
             uint32_t count = 0;
             SAFE_PARCEL_READ_SIZE(data.readUint32, &count, data.dataSize());
@@ -444,14 +235,6 @@
             bootFinished();
             return NO_ERROR;
         }
-        case AUTHENTICATE_SURFACE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IGraphicBufferProducer> bufferProducer =
-                    interface_cast<IGraphicBufferProducer>(data.readStrongBinder());
-            int32_t result = authenticateSurfaceTexture(bufferProducer) ? 1 : 0;
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
         case CREATE_DISPLAY_EVENT_CONNECTION: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             auto vsyncSource = static_cast<ISurfaceComposer::VsyncSource>(data.readInt32());
@@ -463,130 +246,6 @@
             reply->writeStrongBinder(IInterface::asBinder(connection));
             return NO_ERROR;
         }
-        case GET_DISPLAYED_CONTENT_SAMPLE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            sp<IBinder> display = data.readStrongBinder();
-            uint64_t maxFrames = 0;
-            uint64_t timestamp = 0;
-
-            status_t result = data.readUint64(&maxFrames);
-            if (result != NO_ERROR) {
-                ALOGE("getDisplayedContentSample failure in reading max frames: %d", result);
-                return result;
-            }
-
-            result = data.readUint64(&timestamp);
-            if (result != NO_ERROR) {
-                ALOGE("getDisplayedContentSample failure in reading timestamp: %d", result);
-                return result;
-            }
-
-            DisplayedFrameStats stats;
-            result = getDisplayedContentSample(display, maxFrames, timestamp, &stats);
-            if (result == NO_ERROR) {
-                reply->writeUint64(stats.numFrames);
-                reply->writeUint64Vector(stats.component_0_sample);
-                reply->writeUint64Vector(stats.component_1_sample);
-                reply->writeUint64Vector(stats.component_2_sample);
-                reply->writeUint64Vector(stats.component_3_sample);
-            }
-            return result;
-        }
-        case SET_GLOBAL_SHADOW_SETTINGS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            std::vector<float> shadowConfig;
-            status_t error = data.readFloatVector(&shadowConfig);
-            if (error != NO_ERROR || shadowConfig.size() != 11) {
-                ALOGE("setGlobalShadowSettings: failed to read shadowConfig: %d", error);
-                return error;
-            }
-
-            half4 ambientColor = {shadowConfig[0], shadowConfig[1], shadowConfig[2],
-                                  shadowConfig[3]};
-            half4 spotColor = {shadowConfig[4], shadowConfig[5], shadowConfig[6], shadowConfig[7]};
-            float lightPosY = shadowConfig[8];
-            float lightPosZ = shadowConfig[9];
-            float lightRadius = shadowConfig[10];
-            return setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ,
-                                           lightRadius);
-        }
-        case GET_DISPLAY_DECORATION_SUPPORT: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken;
-            SAFE_PARCEL(data.readNullableStrongBinder, &displayToken);
-            std::optional<common::DisplayDecorationSupport> support;
-            auto error = getDisplayDecorationSupport(displayToken, &support);
-            if (error != NO_ERROR) {
-                ALOGE("getDisplayDecorationSupport failed with error %d", error);
-                return error;
-            }
-            reply->writeBool(support.has_value());
-            if (support) {
-                reply->writeInt32(static_cast<int32_t>(support.value().format));
-                reply->writeInt32(static_cast<int32_t>(support.value().alphaInterpretation));
-            }
-            return error;
-        }
-        case SET_FRAME_RATE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> binder;
-            SAFE_PARCEL(data.readStrongBinder, &binder);
-
-            sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
-            if (!surface) {
-                ALOGE("setFrameRate: failed to cast to IGraphicBufferProducer");
-                return BAD_VALUE;
-            }
-            float frameRate;
-            SAFE_PARCEL(data.readFloat, &frameRate);
-
-            int8_t compatibility;
-            SAFE_PARCEL(data.readByte, &compatibility);
-
-            int8_t changeFrameRateStrategy;
-            SAFE_PARCEL(data.readByte, &changeFrameRateStrategy);
-
-            status_t result =
-                    setFrameRate(surface, frameRate, compatibility, changeFrameRateStrategy);
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case SET_FRAME_TIMELINE_INFO: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> binder;
-            status_t err = data.readStrongBinder(&binder);
-            if (err != NO_ERROR) {
-                ALOGE("setFrameTimelineInfo: failed to read strong binder: %s (%d)", strerror(-err),
-                      -err);
-                return err;
-            }
-            sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
-            if (!surface) {
-                ALOGE("setFrameTimelineInfo: failed to cast to IGraphicBufferProducer: %s (%d)",
-                      strerror(-err), -err);
-                return err;
-            }
-
-            FrameTimelineInfo frameTimelineInfo;
-            SAFE_PARCEL(frameTimelineInfo.read, data);
-
-            status_t result = setFrameTimelineInfo(surface, frameTimelineInfo);
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case SET_OVERRIDE_FRAME_RATE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            uid_t uid;
-            SAFE_PARCEL(data.readUint32, &uid);
-
-            float frameRate;
-            SAFE_PARCEL(data.readFloat, &frameRate);
-
-            return setOverrideFrameRate(uid, frameRate);
-        }
         default: {
             return BBinder::onTransact(code, data, reply, flags);
         }
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index a40837c..7a2615f 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -39,6 +39,7 @@
 #include <ui/GraphicBuffer.h>
 #include <ui/Region.h>
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferItem.h>
 #include <gui/IProducerListener.h>
 
@@ -49,6 +50,7 @@
 
 namespace android {
 
+using gui::aidl_utils::statusTFromBinderStatus;
 using ui::Dataspace;
 
 namespace {
@@ -182,7 +184,7 @@
     gui::DisplayStatInfo stats;
     binder::Status status = composerServiceAIDL()->getDisplayStats(nullptr, &stats);
     if (!status.isOk()) {
-        return status.transactionError();
+        return statusTFromBinderStatus(status);
     }
 
     *outRefreshDuration = stats.vsyncPeriod;
@@ -355,7 +357,7 @@
 
     *supported = false;
     binder::Status status = composerServiceAIDL()->isWideColorDisplay(display, supported);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t Surface::getHdrSupport(bool* supported) {
@@ -369,7 +371,7 @@
     gui::DynamicDisplayInfo info;
     if (binder::Status status = composerServiceAIDL()->getDynamicDisplayInfo(display, &info);
         !status.isOk()) {
-        return status.transactionError();
+        return statusTFromBinderStatus(status);
     }
 
     *supported = !info.hdrCapabilities.supportedHdrTypes.empty();
@@ -1288,15 +1290,12 @@
                 if (err == NO_ERROR) {
                     return NO_ERROR;
                 }
-                sp<ISurfaceComposer> surfaceComposer = composerService();
+                sp<gui::ISurfaceComposer> surfaceComposer = composerServiceAIDL();
                 if (surfaceComposer == nullptr) {
                     return -EPERM; // likely permissions error
                 }
-                if (surfaceComposer->authenticateSurfaceTexture(mGraphicBufferProducer)) {
-                    *value = 1;
-                } else {
-                    *value = 0;
-                }
+                // ISurfaceComposer no longer supports authenticateSurfaceTexture
+                *value = 0;
                 return NO_ERROR;
             }
             case NATIVE_WINDOW_CONCRETE_TYPE:
@@ -1868,7 +1867,11 @@
     auto startTimeNanos = static_cast<int64_t>(va_arg(args, int64_t));
 
     ALOGV("Surface::%s", __func__);
-    return setFrameTimelineInfo({frameTimelineVsyncId, inputEventId, startTimeNanos});
+    FrameTimelineInfo ftlInfo;
+    ftlInfo.vsyncId = frameTimelineVsyncId;
+    ftlInfo.inputEventId = inputEventId;
+    ftlInfo.startTimeNanos = startTimeNanos;
+    return setFrameTimelineInfo(ftlInfo);
 }
 
 bool Surface::transformToDisplayInverse() const {
@@ -2624,22 +2627,17 @@
     mSurfaceListener->onBuffersDiscarded(discardedBufs);
 }
 
-status_t Surface::setFrameRate(float frameRate, int8_t compatibility,
-                               int8_t changeFrameRateStrategy) {
+status_t Surface::setFrameRate(float /*frameRate*/, int8_t /*compatibility*/,
+                               int8_t /*changeFrameRateStrategy*/) {
     ATRACE_CALL();
     ALOGV("Surface::setFrameRate");
-
-    if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy,
-                           "Surface::setFrameRate")) {
-        return BAD_VALUE;
-    }
-
-    return composerService()->setFrameRate(mGraphicBufferProducer, frameRate, compatibility,
-                                           changeFrameRateStrategy);
+    // ISurfaceComposer no longer supports setFrameRate
+    return BAD_VALUE;
 }
 
-status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) {
-    return composerService()->setFrameTimelineInfo(mGraphicBufferProducer, frameTimelineInfo);
+status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& /*frameTimelineInfo*/) {
+    // ISurfaceComposer no longer supports setFrameTimelineInfo
+    return BAD_VALUE;
 }
 
 sp<IBinder> Surface::getSurfaceControlHandle() const {
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index e54ff49..065deb6 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -21,6 +21,7 @@
 
 #include <android/gui/DisplayState.h>
 #include <android/gui/IWindowInfosListener.h>
+#include <android/os/IInputConstants.h>
 #include <utils/Errors.h>
 #include <utils/Log.h>
 #include <utils/SortedVector.h>
@@ -33,6 +34,7 @@
 
 #include <system/graphics.h>
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferItemConsumer.h>
 #include <gui/CpuConsumer.h>
 #include <gui/IGraphicBufferProducer.h>
@@ -61,6 +63,7 @@
 using gui::WindowInfo;
 using gui::WindowInfoHandle;
 using gui::WindowInfosListener;
+using gui::aidl_utils::statusTFromBinderStatus;
 using ui::ColorMode;
 // ---------------------------------------------------------------------------
 
@@ -645,7 +648,7 @@
     const int64_t desiredPresentTime = parcel->readInt64();
     const bool isAutoTimestamp = parcel->readBool();
     FrameTimelineInfo frameTimelineInfo;
-    SAFE_PARCEL(frameTimelineInfo.read, *parcel);
+    frameTimelineInfo.readFromParcel(parcel);
 
     sp<IBinder> applyToken;
     parcel->readNullableStrongBinder(&applyToken);
@@ -752,7 +755,7 @@
     parcel->writeBool(mContainsBuffer);
     parcel->writeInt64(mDesiredPresentTime);
     parcel->writeBool(mIsAutoTimestamp);
-    SAFE_PARCEL(mFrameTimelineInfo.write, *parcel);
+    mFrameTimelineInfo.writeToParcel(parcel);
     parcel->writeStrongBinder(mApplyToken);
     parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size()));
     for (auto const& displayState : mDisplayStates) {
@@ -853,7 +856,7 @@
     mEarlyWakeupEnd = mEarlyWakeupEnd || other.mEarlyWakeupEnd;
     mApplyToken = other.mApplyToken;
 
-    mFrameTimelineInfo.merge(other.mFrameTimelineInfo);
+    mergeFrameTimelineInfo(mFrameTimelineInfo, other.mFrameTimelineInfo);
 
     other.clear();
     return *this;
@@ -872,7 +875,7 @@
     mEarlyWakeupEnd = false;
     mDesiredPresentTime = 0;
     mIsAutoTimestamp = true;
-    mFrameTimelineInfo.clear();
+    clearFrameTimelineInfo(mFrameTimelineInfo);
     mApplyToken = nullptr;
 }
 
@@ -1060,7 +1063,7 @@
     if (status.isOk()) {
         *id = *DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 std::optional<PhysicalDisplayId> SurfaceComposerClient::getInternalDisplayId() {
@@ -1809,7 +1812,7 @@
 
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameTimelineInfo(
         const FrameTimelineInfo& frameTimelineInfo) {
-    mFrameTimelineInfo.merge(frameTimelineInfo);
+    mergeFrameTimelineInfo(mFrameTimelineInfo, frameTimelineInfo);
     return *this;
 }
 
@@ -1968,6 +1971,31 @@
     s.what |= DisplayState::eDisplaySizeChanged;
 }
 
+// copied from FrameTimelineInfo::merge()
+void SurfaceComposerClient::Transaction::mergeFrameTimelineInfo(FrameTimelineInfo& t,
+                                                                const FrameTimelineInfo& other) {
+    // When merging vsync Ids we take the oldest valid one
+    if (t.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID &&
+        other.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
+        if (other.vsyncId > t.vsyncId) {
+            t.vsyncId = other.vsyncId;
+            t.inputEventId = other.inputEventId;
+            t.startTimeNanos = other.startTimeNanos;
+        }
+    } else if (t.vsyncId == FrameTimelineInfo::INVALID_VSYNC_ID) {
+        t.vsyncId = other.vsyncId;
+        t.inputEventId = other.inputEventId;
+        t.startTimeNanos = other.startTimeNanos;
+    }
+}
+
+// copied from FrameTimelineInfo::clear()
+void SurfaceComposerClient::Transaction::clearFrameTimelineInfo(FrameTimelineInfo& t) {
+    t.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+    t.inputEventId = os::IInputConstants::INVALID_INPUT_EVENT_ID;
+    t.startTimeNanos = 0;
+}
+
 // ---------------------------------------------------------------------------
 
 SurfaceComposerClient::SurfaceComposerClient() : mStatus(NO_INIT) {}
@@ -2122,13 +2150,13 @@
 status_t SurfaceComposerClient::enableVSyncInjections(bool enable) {
     sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
     binder::Status status = sf->enableVSyncInjections(enable);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::injectVSync(nsecs_t when) {
     sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
     binder::Status status = sf->injectVSync(when);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display,
@@ -2142,7 +2170,7 @@
         state->layerStackSpaceRect =
                 ui::Size(ds.layerStackSpaceRect.width, ds.layerStackSpaceRect.height);
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getStaticDisplayInfo(const sp<IBinder>& display,
@@ -2187,7 +2215,7 @@
 
         outInfo->deviceProductInfo = info;
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDynamicDisplayInfo(const sp<IBinder>& display,
@@ -2237,7 +2265,7 @@
         outInfo->gameContentTypeSupported = ginfo.gameContentTypeSupported;
         outInfo->preferredBootDisplayMode = ginfo.preferredBootDisplayMode;
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getActiveDisplayMode(const sp<IBinder>& display,
@@ -2267,7 +2295,7 @@
                                                  primaryRefreshRateMin, primaryRefreshRateMax,
                                                  appRequestRefreshRateMin,
                                                  appRequestRefreshRateMax);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
@@ -2293,7 +2321,7 @@
         *outAppRequestRefreshRateMin = specs.appRequestRefreshRateMin;
         *outAppRequestRefreshRateMax = specs.appRequestRefreshRateMax;
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayNativePrimaries(const sp<IBinder>& display,
@@ -2319,37 +2347,39 @@
         outPrimaries.white.Y = primaries.white.Y;
         outPrimaries.white.Z = primaries.white.Z;
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setActiveColorMode(const sp<IBinder>& display,
         ColorMode colorMode) {
     binder::Status status = ComposerServiceAIDL::getComposerService()
                                     ->setActiveColorMode(display, static_cast<int>(colorMode));
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getBootDisplayModeSupport(bool* support) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->getBootDisplayModeSupport(support);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setBootDisplayMode(const sp<IBinder>& display,
                                                    ui::DisplayModeId displayModeId) {
     binder::Status status = ComposerServiceAIDL::getComposerService()
                                     ->setBootDisplayMode(display, static_cast<int>(displayModeId));
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::clearBootDisplayMode(const sp<IBinder>& display) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->clearBootDisplayMode(display);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setOverrideFrameRate(uid_t uid, float frameRate) {
-    return ComposerService::getComposerService()->setOverrideFrameRate(uid, frameRate);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->setOverrideFrameRate(uid, frameRate);
+    return statusTFromBinderStatus(status);
 }
 
 void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
@@ -2377,7 +2407,7 @@
         *wideColorGamutDataspace = static_cast<ui::Dataspace>(pref.wideColorGamutDataspace);
         *wideColorGamutPixelFormat = static_cast<ui::PixelFormat>(pref.wideColorGamutPixelFormat);
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 bool SurfaceComposerClient::getProtectedContentSupport() {
@@ -2388,7 +2418,7 @@
 
 status_t SurfaceComposerClient::clearAnimationFrameStats() {
     binder::Status status = ComposerServiceAIDL::getComposerService()->clearAnimationFrameStats();
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getAnimationFrameStats(FrameStats* outStats) {
@@ -2410,7 +2440,7 @@
             outStats->frameReadyTimesNano.add(t);
         }
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::overrideHdrTypes(const sp<IBinder>& display,
@@ -2423,7 +2453,7 @@
 
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->overrideHdrTypes(display, hdrTypesVector);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::onPullAtom(const int32_t atomId, std::string* outData,
@@ -2434,7 +2464,7 @@
         outData->assign((const char*)pad.data.data(), pad.data.size());
         *success = pad.success;
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
@@ -2453,7 +2483,7 @@
         *outDataspace = static_cast<ui::Dataspace>(attrs.dataspace);
         *outComponentMask = static_cast<uint8_t>(attrs.componentMask);
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setDisplayContentSamplingEnabled(const sp<IBinder>& display,
@@ -2464,14 +2494,41 @@
                     ->setDisplayContentSamplingEnabled(display, enable,
                                                        static_cast<int8_t>(componentMask),
                                                        static_cast<int64_t>(maxFrames));
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayedContentSample(const sp<IBinder>& display,
                                                           uint64_t maxFrames, uint64_t timestamp,
                                                           DisplayedFrameStats* outStats) {
-    return ComposerService::getComposerService()->getDisplayedContentSample(display, maxFrames,
-                                                                            timestamp, outStats);
+    if (!outStats) {
+        return BAD_VALUE;
+    }
+
+    gui::DisplayedFrameStats stats;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDisplayedContentSample(display, maxFrames,
+                                                                                 timestamp, &stats);
+    if (status.isOk()) {
+        // convert gui::DisplayedFrameStats to ui::DisplayedFrameStats
+        outStats->numFrames = static_cast<uint64_t>(stats.numFrames);
+        outStats->component_0_sample.reserve(stats.component_0_sample.size());
+        for (const auto& s : stats.component_0_sample) {
+            outStats->component_0_sample.push_back(static_cast<uint64_t>(s));
+        }
+        outStats->component_1_sample.reserve(stats.component_1_sample.size());
+        for (const auto& s : stats.component_1_sample) {
+            outStats->component_1_sample.push_back(static_cast<uint64_t>(s));
+        }
+        outStats->component_2_sample.reserve(stats.component_2_sample.size());
+        for (const auto& s : stats.component_2_sample) {
+            outStats->component_2_sample.push_back(static_cast<uint64_t>(s));
+        }
+        outStats->component_3_sample.reserve(stats.component_3_sample.size());
+        for (const auto& s : stats.component_3_sample) {
+            outStats->component_3_sample.push_back(static_cast<uint64_t>(s));
+        }
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::isWideColorDisplay(const sp<IBinder>& display,
@@ -2479,7 +2536,7 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->isWideColorDisplay(display,
                                                                           outIsWideColorDisplay);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addRegionSamplingListener(
@@ -2494,40 +2551,40 @@
             ComposerServiceAIDL::getComposerService()->addRegionSamplingListener(rect,
                                                                                  stopLayerHandle,
                                                                                  listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeRegionSamplingListener(
         const sp<IRegionSamplingListener>& listener) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->removeRegionSamplingListener(listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addFpsListener(int32_t taskId,
                                                const sp<gui::IFpsListener>& listener) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->addFpsListener(taskId, listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeFpsListener(const sp<gui::IFpsListener>& listener) {
     binder::Status status = ComposerServiceAIDL::getComposerService()->removeFpsListener(listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addTunnelModeEnabledListener(
         const sp<gui::ITunnelModeEnabledListener>& listener) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->addTunnelModeEnabledListener(listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeTunnelModeEnabledListener(
         const sp<gui::ITunnelModeEnabledListener>& listener) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->removeTunnelModeEnabledListener(listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) {
@@ -2543,7 +2600,7 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->setDisplayBrightness(displayToken,
                                                                             brightness);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addHdrLayerInfoListener(
@@ -2551,7 +2608,7 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->addHdrLayerInfoListener(displayToken,
                                                                                listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeHdrLayerInfoListener(
@@ -2559,26 +2616,48 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->removeHdrLayerInfoListener(displayToken,
                                                                                   listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::notifyPowerBoost(int32_t boostId) {
     binder::Status status = ComposerServiceAIDL::getComposerService()->notifyPowerBoost(boostId);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor,
                                                         const half4& spotColor, float lightPosY,
                                                         float lightPosZ, float lightRadius) {
-    return ComposerService::getComposerService()->setGlobalShadowSettings(ambientColor, spotColor,
-                                                                          lightPosY, lightPosZ,
-                                                                          lightRadius);
+    gui::Color ambientColorG, spotColorG;
+    ambientColorG.r = ambientColor.r;
+    ambientColorG.g = ambientColor.g;
+    ambientColorG.b = ambientColor.b;
+    ambientColorG.a = ambientColor.a;
+    spotColorG.r = spotColor.r;
+    spotColorG.g = spotColor.g;
+    spotColorG.b = spotColor.b;
+    spotColorG.a = spotColor.a;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->setGlobalShadowSettings(ambientColorG,
+                                                                               spotColorG,
+                                                                               lightPosY, lightPosZ,
+                                                                               lightRadius);
+    return statusTFromBinderStatus(status);
 }
 
 std::optional<DisplayDecorationSupport> SurfaceComposerClient::getDisplayDecorationSupport(
         const sp<IBinder>& displayToken) {
+    std::optional<gui::DisplayDecorationSupport> gsupport;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDisplayDecorationSupport(displayToken,
+                                                                                   &gsupport);
     std::optional<DisplayDecorationSupport> support;
-    ComposerService::getComposerService()->getDisplayDecorationSupport(displayToken, &support);
+    if (status.isOk() && gsupport.has_value()) {
+        support->format = static_cast<aidl::android::hardware::graphics::common::PixelFormat>(
+                gsupport->format);
+        support->alphaInterpretation =
+                static_cast<aidl::android::hardware::graphics::common::AlphaInterpretation>(
+                        gsupport->alphaInterpretation);
+    }
     return support;
 }
 
@@ -2587,7 +2666,7 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->getGpuContextPriority(&priority);
     if (!status.isOk()) {
-        status_t err = status.transactionError();
+        status_t err = statusTFromBinderStatus(status);
         ALOGE("getGpuContextPriority failed to read data:  %s (%d)", strerror(-err), err);
         return 0;
     }
@@ -2617,7 +2696,7 @@
     if (s == nullptr) return NO_INIT;
 
     binder::Status status = s->captureDisplay(captureArgs, captureListener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t ScreenshotClient::captureDisplay(DisplayId displayId,
@@ -2626,7 +2705,7 @@
     if (s == nullptr) return NO_INIT;
 
     binder::Status status = s->captureDisplayById(displayId.value, captureListener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs,
@@ -2635,7 +2714,7 @@
     if (s == nullptr) return NO_INIT;
 
     binder::Status status = s->captureLayers(captureArgs, captureListener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 // ---------------------------------------------------------------------------------
diff --git a/libs/gui/WindowInfosListenerReporter.cpp b/libs/gui/WindowInfosListenerReporter.cpp
index 0ed83f2..01e865d 100644
--- a/libs/gui/WindowInfosListenerReporter.cpp
+++ b/libs/gui/WindowInfosListenerReporter.cpp
@@ -15,6 +15,7 @@
  */
 
 #include <android/gui/ISurfaceComposer.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/WindowInfosListenerReporter.h>
 
 namespace android {
@@ -23,6 +24,7 @@
 using gui::IWindowInfosReportedListener;
 using gui::WindowInfo;
 using gui::WindowInfosListener;
+using gui::aidl_utils::statusTFromBinderStatus;
 
 sp<WindowInfosListenerReporter> WindowInfosListenerReporter::getInstance() {
     static sp<WindowInfosListenerReporter> sInstance = new WindowInfosListenerReporter;
@@ -38,7 +40,7 @@
         std::scoped_lock lock(mListenersMutex);
         if (mWindowInfosListeners.empty()) {
             binder::Status s = surfaceComposer->addWindowInfosListener(this);
-            status = s.transactionError();
+            status = statusTFromBinderStatus(s);
         }
 
         if (status == OK) {
@@ -62,7 +64,7 @@
         std::scoped_lock lock(mListenersMutex);
         if (mWindowInfosListeners.size() == 1) {
             binder::Status s = surfaceComposer->removeWindowInfosListener(this);
-            status = s.transactionError();
+            status = statusTFromBinderStatus(s);
             // Clear the last stored state since we're disabling updates and don't want to hold
             // stale values
             mLastWindowInfos.clear();
diff --git a/libs/gui/aidl/android/gui/Color.aidl b/libs/gui/aidl/android/gui/Color.aidl
new file mode 100644
index 0000000..12af066
--- /dev/null
+++ b/libs/gui/aidl/android/gui/Color.aidl
@@ -0,0 +1,25 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+parcelable Color {
+    float r;
+    float g;
+    float b;
+    float a;
+}
diff --git a/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
new file mode 100644
index 0000000..0230496
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
@@ -0,0 +1,25 @@
+/**
+ * Copyright (c) 2022, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+// TODO(b/222607970):
+// remove this aidl and use android.hardware.graphics.common.DisplayDecorationSupport
+/** @hide */
+parcelable DisplayDecorationSupport {
+    int format;
+    int alphaInterpretation;
+}
diff --git a/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl
new file mode 100644
index 0000000..f4b6dad
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+parcelable DisplayedFrameStats {
+    /* The number of frames represented by this sample. */
+    long numFrames = 0;
+
+    /* A histogram counting how many times a pixel of a given value was displayed onscreen for
+     * FORMAT_COMPONENT_0. The buckets of the histogram are evenly weighted, the number of buckets
+     * is device specific. eg, for RGBA_8888, if sampleComponent0 is {10, 6, 4, 1} this means that
+     * 10 red pixels were displayed onscreen in range 0x00->0x3F, 6 red pixels
+     * were displayed onscreen in range 0x40->0x7F, etc.
+     */
+    long[] component_0_sample;
+
+    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_1. */
+    long[] component_1_sample;
+
+    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_2. */
+    long[] component_2_sample;
+
+    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_3. */
+    long[] component_3_sample;
+}
diff --git a/libs/gui/include/gui/FrameTimelineInfo.h b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
similarity index 69%
rename from libs/gui/include/gui/FrameTimelineInfo.h
rename to libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
index 255ce56..6ffe466 100644
--- a/libs/gui/include/gui/FrameTimelineInfo.h
+++ b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright 2021 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,36 +14,23 @@
  * limitations under the License.
  */
 
-#pragma once
+package android.gui;
 
-#include <stdint.h>
-
-#include <binder/Parcel.h>
-
-namespace android {
-
-struct FrameTimelineInfo {
+/** @hide */
+parcelable FrameTimelineInfo {
     // Needs to be in sync with android.graphics.FrameInfo.INVALID_VSYNC_ID in java
-    static constexpr int64_t INVALID_VSYNC_ID = -1;
+    const long INVALID_VSYNC_ID = -1;
 
     // The vsync id that was used to start the transaction
-    int64_t vsyncId = INVALID_VSYNC_ID;
+    long vsyncId = INVALID_VSYNC_ID;
 
     // The id of the input event that caused this buffer
     // Default is android::os::IInputConstants::INVALID_INPUT_EVENT_ID = 0
     // We copy the value of the input event ID instead of including the header, because libgui
     // header libraries containing FrameTimelineInfo must be available to vendors, but libinput is
     // not directly vendor available.
-    int32_t inputEventId = 0;
+    int inputEventId = 0;
 
     // The current time in nanoseconds the application started to render the frame.
-    int64_t startTimeNanos = 0;
-
-    status_t write(Parcel& output) const;
-    status_t read(const Parcel& input);
-
-    void merge(const FrameTimelineInfo& other);
-    void clear();
-};
-
-} // namespace android
+    long startTimeNanos = 0;
+}
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index 1fed69f..6ec6f76 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -16,10 +16,13 @@
 
 package android.gui;
 
+import android.gui.Color;
 import android.gui.CompositionPreference;
 import android.gui.ContentSamplingAttributes;
-import android.gui.DisplayCaptureArgs;
 import android.gui.DisplayBrightness;
+import android.gui.DisplayCaptureArgs;
+import android.gui.DisplayDecorationSupport;
+import android.gui.DisplayedFrameStats;
 import android.gui.DisplayModeSpecs;
 import android.gui.DisplayPrimaries;
 import android.gui.DisplayState;
@@ -227,6 +230,13 @@
     void setDisplayContentSamplingEnabled(IBinder display, boolean enable, byte componentMask, long maxFrames);
 
     /**
+     * Returns statistics on the color profile of the last frame displayed for a given display
+     *
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    DisplayedFrameStats getDisplayedContentSample(IBinder display, long maxFrames, long timestamp);
+
+    /**
      * Gets whether SurfaceFlinger can support protected content in GPU composition.
      */
     boolean getProtectedContentSupport();
@@ -370,6 +380,48 @@
      */
     oneway void notifyPowerBoost(int boostId);
 
+    /*
+     * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
+     * material design guidelines.
+     *
+     * ambientColor
+     *      Color to the ambient shadow. The alpha is premultiplied.
+     *
+     * spotColor
+     *      Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
+     *      depends on the light position.
+     *
+     * lightPosY/lightPosZ
+     *      Position of the light used to cast the spot shadow. The X value is always the display
+     *      width / 2.
+     *
+     * lightRadius
+     *      Radius of the light casting the shadow.
+     */
+    oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, float lightPosZ, float lightRadius);
+
+    /**
+     * Gets whether a display supports DISPLAY_DECORATION layers.
+     *
+     * displayToken
+     *      The token of the display.
+     * outSupport
+     *      An output parameter for whether/how the display supports
+     *      DISPLAY_DECORATION layers.
+     *
+     * Returns NO_ERROR upon success. Otherwise,
+     *      NAME_NOT_FOUND if the display is invalid, or
+     *      BAD_VALUE      if the output parameter is invalid.
+     */
+    @nullable DisplayDecorationSupport getDisplayDecorationSupport(IBinder displayToken);
+
+    /**
+     * Set the override frame rate for a specified uid by GameManagerService.
+     * Passing the frame rate and uid to SurfaceFlinger to update the override mapping
+     * in the scheduler.
+     */
+    void setOverrideFrameRate(int uid, float frameRate);
+
     /**
      * Adds a TransactionTraceListener to listen for transaction tracing state updates.
      */
diff --git a/libs/gui/include/gui/AidlStatusUtil.h b/libs/gui/include/gui/AidlStatusUtil.h
new file mode 100644
index 0000000..55be27b
--- /dev/null
+++ b/libs/gui/include/gui/AidlStatusUtil.h
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/Status.h>
+
+// Extracted from frameworks/av/media/libaudioclient/include/media/AidlConversionUtil.h
+namespace android::gui::aidl_utils {
+
+/**
+ * Return the equivalent Android status_t from a binder exception code.
+ *
+ * Generally one should use statusTFromBinderStatus() instead.
+ *
+ * Exception codes can be generated from a remote Java service exception, translate
+ * them for use on the Native side.
+ *
+ * Note: for EX_TRANSACTION_FAILED and EX_SERVICE_SPECIFIC a more detailed error code
+ * can be found from transactionError() or serviceSpecificErrorCode().
+ */
+static inline status_t statusTFromExceptionCode(int32_t exceptionCode) {
+    using namespace ::android::binder;
+    switch (exceptionCode) {
+        case Status::EX_NONE:
+            return OK;
+        case Status::EX_SECURITY: // Java SecurityException, rethrows locally in Java
+            return PERMISSION_DENIED;
+        case Status::EX_BAD_PARCELABLE:   // Java BadParcelableException, rethrows in Java
+        case Status::EX_ILLEGAL_ARGUMENT: // Java IllegalArgumentException, rethrows in Java
+        case Status::EX_NULL_POINTER:     // Java NullPointerException, rethrows in Java
+            return BAD_VALUE;
+        case Status::EX_ILLEGAL_STATE:         // Java IllegalStateException, rethrows in Java
+        case Status::EX_UNSUPPORTED_OPERATION: // Java UnsupportedOperationException, rethrows
+            return INVALID_OPERATION;
+        case Status::EX_HAS_REPLY_HEADER: // Native strictmode violation
+        case Status::EX_PARCELABLE: // Java bootclass loader (not standard exception), rethrows
+        case Status::EX_NETWORK_MAIN_THREAD: // Java NetworkOnMainThreadException, rethrows
+        case Status::EX_TRANSACTION_FAILED:  // Native - see error code
+        case Status::EX_SERVICE_SPECIFIC:    // Java ServiceSpecificException,
+                                             // rethrows in Java with integer error code
+            return UNKNOWN_ERROR;
+    }
+    return UNKNOWN_ERROR;
+}
+
+/**
+ * Return the equivalent Android status_t from a binder status.
+ *
+ * Used to handle errors from a AIDL method declaration
+ *
+ * [oneway] void method(type0 param0, ...)
+ *
+ * or the following (where return_type is not a status_t)
+ *
+ * return_type method(type0 param0, ...)
+ */
+static inline status_t statusTFromBinderStatus(const ::android::binder::Status &status) {
+    return status.isOk() ? OK // check OK,
+        : status.serviceSpecificErrorCode() // service-side error, not standard Java exception
+                                            // (fromServiceSpecificError)
+        ?: status.transactionError() // a native binder transaction error (fromStatusT)
+        ?: statusTFromExceptionCode(status.exceptionCode()); // a service-side error with a
+                                                    // standard Java exception (fromExceptionCode)
+}
+
+/**
+ * Return a binder::Status from native service status.
+ *
+ * This is used for methods not returning an explicit status_t,
+ * where Java callers expect an exception, not an integer return value.
+ */
+static inline ::android::binder::Status binderStatusFromStatusT(
+        status_t status, const char *optionalMessage = nullptr) {
+    const char *const emptyIfNull = optionalMessage == nullptr ? "" : optionalMessage;
+    // From binder::Status instructions:
+    //  Prefer a generic exception code when possible, then a service specific
+    //  code, and finally a status_t for low level failures or legacy support.
+    //  Exception codes and service specific errors map to nicer exceptions for
+    //  Java clients.
+
+    using namespace ::android::binder;
+    switch (status) {
+        case OK:
+            return Status::ok();
+        case PERMISSION_DENIED: // throw SecurityException on Java side
+            return Status::fromExceptionCode(Status::EX_SECURITY, emptyIfNull);
+        case BAD_VALUE: // throw IllegalArgumentException on Java side
+            return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT, emptyIfNull);
+        case INVALID_OPERATION: // throw IllegalStateException on Java side
+            return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE, emptyIfNull);
+    }
+
+    // A service specific error will not show on status.transactionError() so
+    // be sure to use statusTFromBinderStatus() for reliable error handling.
+
+    // throw a ServiceSpecificException.
+    return Status::fromServiceSpecificError(status, emptyIfNull);
+}
+
+} // namespace android::gui::aidl_utils
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 858bd1d..8f75d29 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -17,6 +17,7 @@
 #pragma once
 
 #include <android/gui/DisplayBrightness.h>
+#include <android/gui/FrameTimelineInfo.h>
 #include <android/gui/IDisplayEventConnection.h>
 #include <android/gui/IFpsListener.h>
 #include <android/gui/IHdrLayerInfoListener.h>
@@ -28,7 +29,6 @@
 #include <binder/IBinder.h>
 #include <binder/IInterface.h>
 #include <ftl/flags.h>
-#include <gui/FrameTimelineInfo.h>
 #include <gui/ITransactionCompletedListener.h>
 #include <gui/SpHash.h>
 #include <math/vec4.h>
@@ -66,6 +66,7 @@
 class ISurfaceComposerClient;
 class Rect;
 
+using gui::FrameTimelineInfo;
 using gui::IDisplayEventConnection;
 using gui::IRegionSamplingListener;
 using gui::IScreenCaptureListener;
@@ -148,79 +149,6 @@
      * Requires ACCESS_SURFACE_FLINGER permission
      */
     virtual void bootFinished() = 0;
-
-    /* verify that an IGraphicBufferProducer was created by SurfaceFlinger.
-     */
-    virtual bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& surface) const = 0;
-
-    /* Returns statistics on the color profile of the last frame displayed for a given display
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
-                                               uint64_t timestamp,
-                                               DisplayedFrameStats* outStats) const = 0;
-
-    /*
-     * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
-     * material design guidelines.
-     *
-     * ambientColor
-     *      Color to the ambient shadow. The alpha is premultiplied.
-     *
-     * spotColor
-     *      Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
-     *      depends on the light position.
-     *
-     * lightPosY/lightPosZ
-     *      Position of the light used to cast the spot shadow. The X value is always the display
-     *      width / 2.
-     *
-     * lightRadius
-     *      Radius of the light casting the shadow.
-     */
-    virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
-                                             float lightPosY, float lightPosZ,
-                                             float lightRadius) = 0;
-
-    /*
-     * Gets whether a display supports DISPLAY_DECORATION layers.
-     *
-     * displayToken
-     *      The token of the display.
-     * outSupport
-     *      An output parameter for whether/how the display supports
-     *      DISPLAY_DECORATION layers.
-     *
-     * Returns NO_ERROR upon success. Otherwise,
-     *      NAME_NOT_FOUND if the display is invalid, or
-     *      BAD_VALUE      if the output parameter is invalid.
-     */
-    virtual status_t getDisplayDecorationSupport(
-            const sp<IBinder>& displayToken,
-            std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
-                    outSupport) const = 0;
-
-    /*
-     * Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info.
-     */
-    virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                                  int8_t compatibility, int8_t changeFrameRateStrategy) = 0;
-
-    /*
-     * Set the override frame rate for a specified uid by GameManagerService.
-     * Passing the frame rate and uid to SurfaceFlinger to update the override mapping
-     * in the scheduler.
-     */
-    virtual status_t setOverrideFrameRate(uid_t uid, float frameRate) = 0;
-
-    /*
-     * Sets the frame timeline vsync info received from choreographer that corresponds to next
-     * buffer submitted on that surface.
-     */
-    virtual status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                          const FrameTimelineInfo& frameTimelineInfo) = 0;
 };
 
 // ----------------------------------------------------------------------------
@@ -238,7 +166,7 @@
         DESTROY_DISPLAY,            // Deprecated. Autogenerated by .aidl now.
         GET_PHYSICAL_DISPLAY_TOKEN, // Deprecated. Autogenerated by .aidl now.
         SET_TRANSACTION_STATE,
-        AUTHENTICATE_SURFACE,
+        AUTHENTICATE_SURFACE,           // Deprecated. Autogenerated by .aidl now.
         GET_SUPPORTED_FRAME_TIMESTAMPS, // Deprecated. Autogenerated by .aidl now.
         GET_DISPLAY_MODES,              // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
         GET_ACTIVE_DISPLAY_MODE,        // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
@@ -278,10 +206,10 @@
         SET_AUTO_LOW_LATENCY_MODE,         // Deprecated. Autogenerated by .aidl now.
         GET_GAME_CONTENT_TYPE_SUPPORT,     // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
         SET_GAME_CONTENT_TYPE,             // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        SET_FRAME_RATE,
+        SET_FRAME_RATE,                    // Deprecated. Autogenerated by .aidl now.
         // Deprecated. Use DisplayManager.setShouldAlwaysRespectAppRequestedMode(true);
         ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
-        SET_FRAME_TIMELINE_INFO,
+        SET_FRAME_TIMELINE_INFO,        // Deprecated. Autogenerated by .aidl now.
         ADD_TRANSACTION_TRACE_LISTENER, // Deprecated. Autogenerated by .aidl now.
         GET_GPU_CONTEXT_PRIORITY,
         GET_MAX_ACQUIRED_BUFFER_COUNT,
@@ -301,7 +229,7 @@
         GET_BOOT_DISPLAY_MODE_SUPPORT, // Deprecated. Autogenerated by .aidl now.
         SET_BOOT_DISPLAY_MODE,         // Deprecated. Autogenerated by .aidl now.
         CLEAR_BOOT_DISPLAY_MODE,       // Deprecated. Autogenerated by .aidl now.
-        SET_OVERRIDE_FRAME_RATE,
+        SET_OVERRIDE_FRAME_RATE,       // Deprecated. Autogenerated by .aidl now.
         // Always append new enum to the end.
     };
 
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index ab9ebaa..267c28f 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -17,8 +17,8 @@
 #ifndef ANDROID_GUI_SURFACE_H
 #define ANDROID_GUI_SURFACE_H
 
+#include <android/gui/FrameTimelineInfo.h>
 #include <gui/BufferQueueDefs.h>
-#include <gui/FrameTimelineInfo.h>
 #include <gui/HdrMetadata.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/IProducerListener.h>
@@ -41,6 +41,8 @@
 
 class ISurfaceComposer;
 
+using gui::FrameTimelineInfo;
+
 /* This is the same as ProducerListener except that onBuffersDiscarded is
  * called with a vector of graphic buffers instead of buffer slots.
  */
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 48b870d..8569a27 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -397,6 +397,8 @@
     class Transaction : public Parcelable {
     private:
         void releaseBufferIfOverwriting(const layer_state_t& state);
+        static void mergeFrameTimelineInfo(FrameTimelineInfo& t, const FrameTimelineInfo& other);
+        static void clearFrameTimelineInfo(FrameTimelineInfo& t);
 
     protected:
         std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates;
diff --git a/libs/gui/include/gui/VsyncEventData.h b/libs/gui/include/gui/VsyncEventData.h
index 8e99539..dfdae21 100644
--- a/libs/gui/include/gui/VsyncEventData.h
+++ b/libs/gui/include/gui/VsyncEventData.h
@@ -16,7 +16,7 @@
 
 #pragma once
 
-#include <gui/FrameTimelineInfo.h>
+#include <android/gui/FrameTimelineInfo.h>
 
 #include <array>
 
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index cb7e94c..3a9b2b8 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -19,6 +19,7 @@
 #include <gui/BLASTBufferQueue.h>
 
 #include <android/hardware/graphics/common/1.2/types.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferQueueCore.h>
 #include <gui/BufferQueueProducer.h>
 #include <gui/FrameTimestamps.h>
@@ -301,8 +302,9 @@
 
         const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
         binder::Status status = sf->captureDisplay(captureArgs, captureListener);
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = gui::aidl_utils::statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;
diff --git a/libs/gui/tests/RegionSampling_test.cpp b/libs/gui/tests/RegionSampling_test.cpp
index e6a9d6c..b18b544 100644
--- a/libs/gui/tests/RegionSampling_test.cpp
+++ b/libs/gui/tests/RegionSampling_test.cpp
@@ -19,6 +19,7 @@
 
 #include <android/gui/BnRegionSamplingListener.h>
 #include <binder/ProcessState.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/DisplayEventReceiver.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/Surface.h>
@@ -27,6 +28,7 @@
 #include <utils/Looper.h>
 
 using namespace std::chrono_literals;
+using android::gui::aidl_utils::statusTFromBinderStatus;
 
 namespace android::test {
 
@@ -255,7 +257,7 @@
     binder::Status status =
             composer->addRegionSamplingListener(sampleArea, IInterface::asBinder(composer),
                                                 listener);
-    ASSERT_EQ(NO_ERROR, status.transactionError());
+    ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
     composer->removeRegionSamplingListener(listener);
 }
 
@@ -349,17 +351,20 @@
     sampleArea.bottom = 200;
     // Invalid input sampleArea
     EXPECT_EQ(BAD_VALUE,
-              composer->addRegionSamplingListener(invalidRect, mTopLayer->getHandle(), listener)
-                      .transactionError());
+              statusTFromBinderStatus(composer->addRegionSamplingListener(invalidRect,
+                                                                          mTopLayer->getHandle(),
+                                                                          listener)));
     listener->reset();
     // Invalid input binder
     EXPECT_EQ(NO_ERROR,
-              composer->addRegionSamplingListener(sampleArea, NULL, listener).transactionError());
+              statusTFromBinderStatus(
+                      composer->addRegionSamplingListener(sampleArea, NULL, listener)));
     // Invalid input listener
     EXPECT_EQ(BAD_VALUE,
-              composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), NULL)
-                      .transactionError());
-    EXPECT_EQ(BAD_VALUE, composer->removeRegionSamplingListener(NULL).transactionError());
+              statusTFromBinderStatus(composer->addRegionSamplingListener(sampleArea,
+                                                                          mTopLayer->getHandle(),
+                                                                          NULL)));
+    EXPECT_EQ(BAD_VALUE, statusTFromBinderStatus(composer->removeRegionSamplingListener(NULL)));
     // remove the listener
     composer->removeRegionSamplingListener(listener);
 }
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 1758aba..a9d8436 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -24,6 +24,7 @@
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <binder/ProcessState.h>
 #include <configstore/Utils.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferItemConsumer.h>
 #include <gui/IProducerListener.h>
 #include <gui/ISurfaceComposer.h>
@@ -212,8 +213,9 @@
 
         const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
         binder::Status status = sf->captureDisplay(captureArgs, captureListener);
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = gui::aidl_utils::statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;
@@ -709,40 +711,6 @@
     }
 
     void bootFinished() override {}
-    bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& /*surface*/) const override {
-        return false;
-    }
-
-    status_t getDisplayedContentSample(const sp<IBinder>& /*display*/, uint64_t /*maxFrames*/,
-                                       uint64_t /*timestamp*/,
-                                       DisplayedFrameStats* /*outStats*/) const override {
-        return NO_ERROR;
-    }
-
-    status_t setGlobalShadowSettings(const half4& /*ambientColor*/, const half4& /*spotColor*/,
-                                     float /*lightPosY*/, float /*lightPosZ*/,
-                                     float /*lightRadius*/) override {
-        return NO_ERROR;
-    }
-
-    status_t getDisplayDecorationSupport(
-            const sp<IBinder>& /*displayToken*/,
-            std::optional<DisplayDecorationSupport>* /*outSupport*/) const override {
-        return NO_ERROR;
-    }
-
-    status_t setFrameRate(const sp<IGraphicBufferProducer>& /*surface*/, float /*frameRate*/,
-                          int8_t /*compatibility*/, int8_t /*changeFrameRateStrategy*/) override {
-        return NO_ERROR;
-    }
-
-    status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& /*surface*/,
-                                  const FrameTimelineInfo& /*frameTimelineInfo*/) override {
-        return NO_ERROR;
-    }
-
-    status_t setOverrideFrameRate(uid_t /*uid*/, float /*frameRate*/) override { return NO_ERROR; }
 
 protected:
     IBinder* onAsBinder() override { return nullptr; }
@@ -908,6 +876,12 @@
         return binder::Status::ok();
     }
 
+    binder::Status getDisplayedContentSample(const sp<IBinder>& /*display*/, int64_t /*maxFrames*/,
+                                             int64_t /*timestamp*/,
+                                             gui::DisplayedFrameStats* /*outStats*/) override {
+        return binder::Status::ok();
+    }
+
     binder::Status isWideColorDisplay(const sp<IBinder>& /*token*/,
                                       bool* /*outIsWideColorDisplay*/) override {
         return binder::Status::ok();
@@ -981,6 +955,22 @@
 
     binder::Status notifyPowerBoost(int /*boostId*/) override { return binder::Status::ok(); }
 
+    binder::Status setGlobalShadowSettings(const gui::Color& /*ambientColor*/,
+                                           const gui::Color& /*spotColor*/, float /*lightPosY*/,
+                                           float /*lightPosZ*/, float /*lightRadius*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayDecorationSupport(
+            const sp<IBinder>& /*displayToken*/,
+            std::optional<gui::DisplayDecorationSupport>* /*outSupport*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setOverrideFrameRate(int32_t /*uid*/, float /*frameRate*/) override {
+        return binder::Status::ok();
+    }
+
     binder::Status addTransactionTraceListener(
             const sp<gui::ITransactionTraceListener>& /*listener*/) override {
         return binder::Status::ok();
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index d8cfeee..df84167 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -56,6 +56,7 @@
 #include <ftl/fake_guard.h>
 #include <ftl/future.h>
 #include <ftl/small_map.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferQueue.h>
 #include <gui/DebugEGLImageTracker.h>
 #include <gui/IProducerListener.h>
@@ -171,6 +172,7 @@
 using gui::IDisplayEventConnection;
 using gui::IWindowInfosListener;
 using gui::WindowInfo;
+using gui::aidl_utils::binderStatusFromStatusT;
 using ui::ColorMode;
 using ui::Dataspace;
 using ui::DisplayPrimaries;
@@ -873,17 +875,6 @@
 
 // ----------------------------------------------------------------------------
 
-bool SurfaceFlinger::authenticateSurfaceTexture(
-        const sp<IGraphicBufferProducer>& bufferProducer) const {
-    Mutex::Autolock _l(mStateLock);
-    return authenticateSurfaceTextureLocked(bufferProducer);
-}
-
-bool SurfaceFlinger::authenticateSurfaceTextureLocked(
-        const sp<IGraphicBufferProducer>& /* bufferProducer */) const {
-    return false;
-}
-
 status_t SurfaceFlinger::getSupportedFrameTimestamps(
         std::vector<FrameEvent>* outSupported) const {
     *outSupported = {
@@ -5466,8 +5457,6 @@
         case GET_HDR_CAPABILITIES:
         case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
         case GET_GAME_CONTENT_TYPE_SUPPORT:
-        case GET_DISPLAYED_CONTENT_SAMPLE:
-        case SET_GLOBAL_SHADOW_SETTINGS:
         case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
             // OVERRIDE_HDR_TYPES is used by CTS tests, which acquire the necessary
             // permission dynamically. Don't use the permission cache for this check.
@@ -5485,7 +5474,6 @@
         // The following calls are currently used by clients that do not
         // request necessary permissions. However, they do not expose any secret
         // information, so it is OK to pass them.
-        case AUTHENTICATE_SURFACE:
         case GET_ACTIVE_COLOR_MODE:
         case GET_ACTIVE_DISPLAY_MODE:
         case GET_DISPLAY_COLOR_MODES:
@@ -5493,27 +5481,16 @@
         // Calling setTransactionState is safe, because you need to have been
         // granted a reference to Client* and Handle* to do anything with it.
         case SET_TRANSACTION_STATE:
-        case CREATE_CONNECTION:
-        // setFrameRate() is deliberately available for apps to call without any
-        // special permissions.
-        case SET_FRAME_RATE:
-        case GET_DISPLAY_DECORATION_SUPPORT:
-        case SET_FRAME_TIMELINE_INFO: {
+        case CREATE_CONNECTION: {
             // This is not sensitive information, so should not require permission control.
             return OK;
         }
-        case SET_OVERRIDE_FRAME_RATE: {
-            const int uid = IPCThreadState::self()->getCallingUid();
-            if (uid == AID_ROOT || uid == AID_SYSTEM) {
-                return OK;
-            }
-            return PERMISSION_DENIED;
-        }
         case CREATE_DISPLAY:
         case DESTROY_DISPLAY:
         case GET_PRIMARY_PHYSICAL_DISPLAY_ID:
         case GET_PHYSICAL_DISPLAY_IDS:
         case GET_PHYSICAL_DISPLAY_TOKEN:
+        case AUTHENTICATE_SURFACE:
         case SET_POWER_MODE:
         case GET_SUPPORTED_FRAME_TIMESTAMPS:
         case GET_DISPLAY_STATE:
@@ -5541,6 +5518,7 @@
         case GET_COMPOSITION_PREFERENCE:
         case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
         case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
+        case GET_DISPLAYED_CONTENT_SAMPLE:
         case GET_PROTECTED_CONTENT_SUPPORT:
         case IS_WIDE_COLOR_DISPLAY:
         case ADD_REGION_SAMPLING_LISTENER:
@@ -5558,6 +5536,11 @@
         case ADD_HDR_LAYER_INFO_LISTENER:
         case REMOVE_HDR_LAYER_INFO_LISTENER:
         case NOTIFY_POWER_BOOST:
+        case SET_GLOBAL_SHADOW_SETTINGS:
+        case GET_DISPLAY_DECORATION_SUPPORT:
+        case SET_FRAME_RATE:
+        case SET_OVERRIDE_FRAME_RATE:
+        case SET_FRAME_TIMELINE_INFO:
         case ADD_TRANSACTION_TRACE_LISTENER:
         case GET_GPU_CONTEXT_PRIORITY:
         case GET_MAX_ACQUIRED_BUFFER_COUNT:
@@ -6995,39 +6978,6 @@
     return genericLayerMetadataKeyMap;
 }
 
-status_t SurfaceFlinger::setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                                      int8_t compatibility, int8_t changeFrameRateStrategy) {
-    if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy,
-                           "SurfaceFlinger::setFrameRate")) {
-        return BAD_VALUE;
-    }
-
-    static_cast<void>(mScheduler->schedule([=] {
-        Mutex::Autolock lock(mStateLock);
-        if (authenticateSurfaceTextureLocked(surface)) {
-            sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
-            if (layer == nullptr) {
-                ALOGE("Attempt to set frame rate on a layer that no longer exists");
-                return BAD_VALUE;
-            }
-            const auto strategy =
-                    Layer::FrameRate::convertChangeFrameRateStrategy(changeFrameRateStrategy);
-            if (layer->setFrameRate(
-                        Layer::FrameRate(Fps::fromValue(frameRate),
-                                         Layer::FrameRate::convertCompatibility(compatibility),
-                                         strategy))) {
-                setTransactionFlags(eTraversalNeeded);
-            }
-        } else {
-            ALOGE("Attempt to set frame rate on an unrecognized IGraphicBufferProducer");
-            return BAD_VALUE;
-        }
-        return NO_ERROR;
-    }));
-
-    return NO_ERROR;
-}
-
 status_t SurfaceFlinger::setOverrideFrameRate(uid_t uid, float frameRate) {
     PhysicalDisplayId displayId = [&]() {
         Mutex::Autolock lock(mStateLock);
@@ -7039,24 +6989,6 @@
     return NO_ERROR;
 }
 
-status_t SurfaceFlinger::setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                              const FrameTimelineInfo& frameTimelineInfo) {
-    Mutex::Autolock lock(mStateLock);
-    if (!authenticateSurfaceTextureLocked(surface)) {
-        ALOGE("Attempt to set frame timeline info on an unrecognized IGraphicBufferProducer");
-        return BAD_VALUE;
-    }
-
-    sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
-    if (layer == nullptr) {
-        ALOGE("Attempt to set frame timeline info on a layer that no longer exists");
-        return BAD_VALUE;
-    }
-
-    layer->setFrameTimelineInfoForBuffer(frameTimelineInfo);
-    return NO_ERROR;
-}
-
 void SurfaceFlinger::enableRefreshRateOverlay(bool enable) {
     for (const auto& [ignored, display] : mDisplays) {
         if (display->isInternal()) {
@@ -7262,7 +7194,7 @@
                                                   sp<IBinder>* outDisplay) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
     String8 displayName8 = String8::format("%s", displayName.c_str());
     *outDisplay = mFlinger->createDisplay(displayName8, secure);
@@ -7272,7 +7204,7 @@
 binder::Status SurfaceComposerAIDL::destroyDisplay(const sp<IBinder>& display) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
     mFlinger->destroyDisplay(display);
     return binder::Status::ok();
@@ -7292,7 +7224,7 @@
 binder::Status SurfaceComposerAIDL::getPrimaryPhysicalDisplayId(int64_t* outDisplayId) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
 
     PhysicalDisplayId id;
@@ -7300,7 +7232,7 @@
     if (status == NO_ERROR) {
         *outDisplayId = id.value;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getPhysicalDisplayToken(int64_t displayId,
@@ -7313,7 +7245,7 @@
 binder::Status SurfaceComposerAIDL::setPowerMode(const sp<IBinder>& display, int mode) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
     mFlinger->setPowerMode(display, mode);
     return binder::Status::ok();
@@ -7328,7 +7260,7 @@
         outSupported->clear();
         status = mFlinger->getSupportedFrameTimestamps(outSupported);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDisplayStats(const sp<IBinder>& display,
@@ -7339,7 +7271,7 @@
         outStatInfo->vsyncTime = static_cast<long>(statInfo.vsyncTime);
         outStatInfo->vsyncPeriod = static_cast<long>(statInfo.vsyncPeriod);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDisplayState(const sp<IBinder>& display,
@@ -7352,7 +7284,7 @@
         outState->layerStackSpaceRect.width = state.layerStackSpaceRect.width;
         outState->layerStackSpaceRect.height = state.layerStackSpaceRect.height;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getStaticDisplayInfo(const sp<IBinder>& display,
@@ -7393,7 +7325,7 @@
 
         outInfo->deviceProductInfo = dinfo;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDynamicDisplayInfo(const sp<IBinder>& display,
@@ -7444,7 +7376,7 @@
         outInfo->gameContentTypeSupported = info.gameContentTypeSupported;
         outInfo->preferredBootDisplayMode = info.preferredBootDisplayMode;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDisplayNativePrimaries(const sp<IBinder>& display,
@@ -7468,7 +7400,7 @@
         outPrimaries->white.Y = primaries.white.Y;
         outPrimaries->white.Z = primaries.white.Z;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setActiveColorMode(const sp<IBinder>& display, int colorMode) {
@@ -7476,7 +7408,7 @@
     if (status == OK) {
         status = mFlinger->setActiveColorMode(display, static_cast<ui::ColorMode>(colorMode));
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setBootDisplayMode(const sp<IBinder>& display,
@@ -7486,7 +7418,7 @@
         status = mFlinger->setBootDisplayMode(display,
                                               static_cast<ui::DisplayModeId>(displayModeId));
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::clearBootDisplayMode(const sp<IBinder>& display) {
@@ -7494,7 +7426,7 @@
     if (status == OK) {
         status = mFlinger->clearBootDisplayMode(display);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getBootDisplayModeSupport(bool* outMode) {
@@ -7502,13 +7434,13 @@
     if (status == OK) {
         status = mFlinger->getBootDisplayModeSupport(outMode);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
     mFlinger->setAutoLowLatencyMode(display, on);
     return binder::Status::ok();
@@ -7517,7 +7449,7 @@
 binder::Status SurfaceComposerAIDL::setGameContentType(const sp<IBinder>& display, bool on) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
     mFlinger->setGameContentType(display, on);
     return binder::Status::ok();
@@ -7526,7 +7458,7 @@
 binder::Status SurfaceComposerAIDL::captureDisplay(
         const DisplayCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
     status_t status = mFlinger->captureDisplay(args, captureListener);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::captureDisplayById(
@@ -7540,13 +7472,13 @@
     } else {
         status = PERMISSION_DENIED;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::captureLayers(
         const LayerCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
     status_t status = mFlinger->captureLayers(args, captureListener);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::clearAnimationFrameStats() {
@@ -7554,13 +7486,13 @@
     if (status == OK) {
         status = mFlinger->clearAnimationFrameStats();
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getAnimationFrameStats(gui::FrameStats* outStats) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
 
     FrameStats stats;
@@ -7580,7 +7512,7 @@
             outStats->frameReadyTimesNano.push_back(t);
         }
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::overrideHdrTypes(const sp<IBinder>& display,
@@ -7589,7 +7521,7 @@
     // permission dynamically. Don't use the permission cache for this check.
     status_t status = checkAccessPermission(false);
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
 
     std::vector<ui::Hdr> hdrTypesVector;
@@ -7597,7 +7529,7 @@
         hdrTypesVector.push_back(static_cast<ui::Hdr>(i));
     }
     status = mFlinger->overrideHdrTypes(display, hdrTypesVector);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) {
@@ -7608,36 +7540,36 @@
     } else {
         status = mFlinger->onPullAtom(atomId, &outPullData->data, &outPullData->success);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::enableVSyncInjections(bool enable) {
     if (!mFlinger->hasMockHwc()) {
-        return binder::Status::fromStatusT(PERMISSION_DENIED);
+        return binderStatusFromStatusT(PERMISSION_DENIED);
     }
 
     status_t status = checkAccessPermission();
     if (status == OK) {
         status = mFlinger->enableVSyncInjections(enable);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::injectVSync(int64_t when) {
     if (!mFlinger->hasMockHwc()) {
-        return binder::Status::fromStatusT(PERMISSION_DENIED);
+        return binderStatusFromStatusT(PERMISSION_DENIED);
     }
 
     status_t status = checkAccessPermission();
     if (status == OK) {
         status = mFlinger->injectVSync(when);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) {
     if (!outLayers) {
-        return binder::Status::fromStatusT(UNEXPECTED_NULL);
+        return binderStatusFromStatusT(UNEXPECTED_NULL);
     }
 
     IPCThreadState* ipc = IPCThreadState::self();
@@ -7645,15 +7577,15 @@
     const int uid = ipc->getCallingUid();
     if ((uid != AID_SHELL) && !PermissionCache::checkPermission(sDump, pid, uid)) {
         ALOGE("Layer debug info permission denied for pid=%d, uid=%d", pid, uid);
-        return binder::Status::fromStatusT(PERMISSION_DENIED);
+        return binderStatusFromStatusT(PERMISSION_DENIED);
     }
     status_t status = mFlinger->getLayerDebugInfo(outLayers);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getColorManagement(bool* outGetColorManagement) {
     status_t status = mFlinger->getColorManagement(outGetColorManagement);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getCompositionPreference(gui::CompositionPreference* outPref) {
@@ -7670,14 +7602,14 @@
         outPref->wideColorGamutDataspace = static_cast<int32_t>(wideColorGamutDataspace);
         outPref->wideColorGamutPixelFormat = static_cast<int32_t>(wideColorGamutPixelFormat);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDisplayedContentSamplingAttributes(
         const sp<IBinder>& display, gui::ContentSamplingAttributes* outAttrs) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
 
     ui::PixelFormat format;
@@ -7690,7 +7622,7 @@
         outAttrs->dataspace = static_cast<int32_t>(dataspace);
         outAttrs->componentMask = static_cast<int8_t>(componentMask);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setDisplayContentSamplingEnabled(const sp<IBinder>& display,
@@ -7703,18 +7635,56 @@
                                                             static_cast<uint8_t>(componentMask),
                                                             static_cast<uint64_t>(maxFrames));
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayedContentSample(const sp<IBinder>& display,
+                                                              int64_t maxFrames, int64_t timestamp,
+                                                              gui::DisplayedFrameStats* outStats) {
+    if (!outStats) {
+        return binderStatusFromStatusT(BAD_VALUE);
+    }
+
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+
+    DisplayedFrameStats stats;
+    status = mFlinger->getDisplayedContentSample(display, static_cast<uint64_t>(maxFrames),
+                                                 static_cast<uint64_t>(timestamp), &stats);
+    if (status == NO_ERROR) {
+        // convert from ui::DisplayedFrameStats to gui::DisplayedFrameStats
+        outStats->numFrames = static_cast<int64_t>(stats.numFrames);
+        outStats->component_0_sample.reserve(stats.component_0_sample.size());
+        for (const auto& s : stats.component_0_sample) {
+            outStats->component_0_sample.push_back(static_cast<int64_t>(s));
+        }
+        outStats->component_1_sample.reserve(stats.component_1_sample.size());
+        for (const auto& s : stats.component_1_sample) {
+            outStats->component_1_sample.push_back(static_cast<int64_t>(s));
+        }
+        outStats->component_2_sample.reserve(stats.component_2_sample.size());
+        for (const auto& s : stats.component_2_sample) {
+            outStats->component_2_sample.push_back(static_cast<int64_t>(s));
+        }
+        outStats->component_3_sample.reserve(stats.component_3_sample.size());
+        for (const auto& s : stats.component_3_sample) {
+            outStats->component_3_sample.push_back(static_cast<int64_t>(s));
+        }
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getProtectedContentSupport(bool* outSupported) {
     status_t status = mFlinger->getProtectedContentSupport(outSupported);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::isWideColorDisplay(const sp<IBinder>& token,
                                                        bool* outIsWideColorDisplay) {
     status_t status = mFlinger->isWideColorDisplay(token, outIsWideColorDisplay);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::addRegionSamplingListener(
@@ -7722,7 +7692,7 @@
         const sp<gui::IRegionSamplingListener>& listener) {
     status_t status = checkReadFrameBufferPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
     android::Rect rect;
     rect.left = samplingArea.left;
@@ -7730,7 +7700,7 @@
     rect.right = samplingArea.right;
     rect.bottom = samplingArea.bottom;
     status = mFlinger->addRegionSamplingListener(rect, stopLayerHandle, listener);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::removeRegionSamplingListener(
@@ -7739,7 +7709,7 @@
     if (status == OK) {
         status = mFlinger->removeRegionSamplingListener(listener);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::addFpsListener(int32_t taskId,
@@ -7748,7 +7718,7 @@
     if (status == OK) {
         status = mFlinger->addFpsListener(taskId, listener);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::removeFpsListener(const sp<gui::IFpsListener>& listener) {
@@ -7756,7 +7726,7 @@
     if (status == OK) {
         status = mFlinger->removeFpsListener(listener);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::addTunnelModeEnabledListener(
@@ -7765,7 +7735,7 @@
     if (status == OK) {
         status = mFlinger->addTunnelModeEnabledListener(listener);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::removeTunnelModeEnabledListener(
@@ -7774,7 +7744,7 @@
     if (status == OK) {
         status = mFlinger->removeTunnelModeEnabledListener(listener);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setDesiredDisplayModeSpecs(
@@ -7790,18 +7760,18 @@
                                                       appRequestRefreshRateMin,
                                                       appRequestRefreshRateMax);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
                                                                gui::DisplayModeSpecs* outSpecs) {
     if (!outSpecs) {
-        return binder::Status::fromStatusT(BAD_VALUE);
+        return binderStatusFromStatusT(BAD_VALUE);
     }
 
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
 
     ui::DisplayModeId displayModeId;
@@ -7823,13 +7793,13 @@
         outSpecs->appRequestRefreshRateMax = appRequestRefreshRateMax;
     }
 
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
                                                                 bool* outSupport) {
     status_t status = mFlinger->getDisplayBrightnessSupport(displayToken, outSupport);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setDisplayBrightness(const sp<IBinder>& displayToken,
@@ -7838,7 +7808,7 @@
     if (status == OK) {
         status = mFlinger->setDisplayBrightness(displayToken, brightness);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::addHdrLayerInfoListener(
@@ -7847,7 +7817,7 @@
     if (status == OK) {
         status = mFlinger->addHdrLayerInfoListener(displayToken, listener);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::removeHdrLayerInfoListener(
@@ -7856,7 +7826,7 @@
     if (status == OK) {
         status = mFlinger->removeHdrLayerInfoListener(displayToken, listener);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::notifyPowerBoost(int boostId) {
@@ -7864,7 +7834,56 @@
     if (status == OK) {
         status = mFlinger->notifyPowerBoost(boostId);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setGlobalShadowSettings(const gui::Color& ambientColor,
+                                                            const gui::Color& spotColor,
+                                                            float lightPosY, float lightPosZ,
+                                                            float lightRadius) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+
+    half4 ambientColorHalf = {ambientColor.r, ambientColor.g, ambientColor.b, ambientColor.a};
+    half4 spotColorHalf = {spotColor.r, spotColor.g, spotColor.b, spotColor.a};
+    status = mFlinger->setGlobalShadowSettings(ambientColorHalf, spotColorHalf, lightPosY,
+                                               lightPosZ, lightRadius);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayDecorationSupport(
+        const sp<IBinder>& displayToken, std::optional<gui::DisplayDecorationSupport>* outSupport) {
+    std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport> support;
+    status_t status = mFlinger->getDisplayDecorationSupport(displayToken, &support);
+    if (status != NO_ERROR) {
+        ALOGE("getDisplayDecorationSupport failed with error %d", status);
+        return binderStatusFromStatusT(status);
+    }
+
+    if (!support || !support.has_value()) {
+        outSupport->reset();
+    } else {
+        outSupport->emplace();
+        outSupport->value().format = static_cast<int32_t>(support->format);
+        outSupport->value().alphaInterpretation =
+                static_cast<int32_t>(support->alphaInterpretation);
+    }
+
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::setOverrideFrameRate(int32_t uid, float frameRate) {
+    status_t status;
+    const int c_uid = IPCThreadState::self()->getCallingUid();
+    if (c_uid == AID_ROOT || c_uid == AID_SYSTEM) {
+        status = mFlinger->setOverrideFrameRate(uid, frameRate);
+    } else {
+        ALOGE("setOverrideFrameRate() permission denied for uid: %d", c_uid);
+        status = PERMISSION_DENIED;
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::addTransactionTraceListener(
@@ -7877,7 +7896,7 @@
     } else {
         status = PERMISSION_DENIED;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getGpuContextPriority(int32_t* outPriority) {
@@ -7887,7 +7906,7 @@
 
 binder::Status SurfaceComposerAIDL::getMaxAcquiredBufferCount(int32_t* buffers) {
     status_t status = mFlinger->getMaxAcquiredBufferCount(buffers);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::addWindowInfosListener(
@@ -7899,7 +7918,7 @@
     } else {
         status = PERMISSION_DENIED;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::removeWindowInfosListener(
@@ -7911,7 +7930,7 @@
     } else {
         status = PERMISSION_DENIED;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 status_t SurfaceComposerAIDL::checkAccessPermission(bool usePermissionCache) {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index fc33ade..0d6ac4e 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -311,9 +311,6 @@
 
     renderengine::RenderEngine& getRenderEngine() const;
 
-    bool authenticateSurfaceTextureLocked(
-        const sp<IGraphicBufferProducer>& bufferProducer) const;
-
     void onLayerFirstRef(Layer*);
     void onLayerDestroyed(Layer*);
     void onLayerUpdate();
@@ -559,8 +556,6 @@
                                  const std::vector<ListenerCallbacks>& listenerCallbacks,
                                  uint64_t transactionId) override;
     void bootFinished() override;
-    bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& bufferProducer) const override;
     virtual status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const;
     sp<IDisplayEventConnection> createDisplayEventConnection(
             ISurfaceComposer::VsyncSource vsyncSource = eVsyncSourceApp,
@@ -635,18 +630,18 @@
                                         const sp<gui::IHdrLayerInfoListener>& listener);
     status_t notifyPowerBoost(int32_t boostId);
     status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
-                                     float lightPosY, float lightPosZ, float lightRadius) override;
+                                     float lightPosY, float lightPosZ, float lightRadius);
     status_t getDisplayDecorationSupport(
             const sp<IBinder>& displayToken,
             std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
-                    outSupport) const override;
+                    outSupport) const;
     status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                          int8_t compatibility, int8_t changeFrameRateStrategy) override;
+                          int8_t compatibility, int8_t changeFrameRateStrategy);
 
     status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                  const FrameTimelineInfo& frameTimelineInfo) override;
+                                  const gui::FrameTimelineInfo& frameTimelineInfo);
 
-    status_t setOverrideFrameRate(uid_t uid, float frameRate) override;
+    status_t setOverrideFrameRate(uid_t uid, float frameRate);
 
     status_t addTransactionTraceListener(const sp<gui::ITransactionTraceListener>& listener);
 
@@ -1495,6 +1490,9 @@
     binder::Status setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
                                                     int8_t componentMask,
                                                     int64_t maxFrames) override;
+    binder::Status getDisplayedContentSample(const sp<IBinder>& display, int64_t maxFrames,
+                                             int64_t timestamp,
+                                             gui::DisplayedFrameStats* outStats) override;
     binder::Status getProtectedContentSupport(bool* outSupporte) override;
     binder::Status isWideColorDisplay(const sp<IBinder>& token,
                                       bool* outIsWideColorDisplay) override;
@@ -1526,6 +1524,13 @@
             const sp<IBinder>& displayToken,
             const sp<gui::IHdrLayerInfoListener>& listener) override;
     binder::Status notifyPowerBoost(int boostId) override;
+    binder::Status setGlobalShadowSettings(const gui::Color& ambientColor,
+                                           const gui::Color& spotColor, float lightPosY,
+                                           float lightPosZ, float lightRadius) override;
+    binder::Status getDisplayDecorationSupport(
+            const sp<IBinder>& displayToken,
+            std::optional<gui::DisplayDecorationSupport>* outSupport) override;
+    binder::Status setOverrideFrameRate(int32_t uid, float frameRate) override;
     binder::Status addTransactionTraceListener(
             const sp<gui::ITransactionTraceListener>& listener) override;
     binder::Status getGpuContextPriority(int32_t* outPriority) override;
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index e90753a..2a4d6ed 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -588,7 +588,6 @@
         sp<IBinder> display = fuzzBoot(&mFdp);
 
         sp<IGraphicBufferProducer> bufferProducer = sp<mock::GraphicBufferProducer>::make();
-        mFlinger->authenticateSurfaceTexture(bufferProducer.get());
 
         mFlinger->createDisplayEventConnection();
 
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
index 46d52dd..685b44a 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
@@ -58,8 +58,10 @@
 }
 
 FrameTimelineInfo LayerFuzzer::getFuzzedFrameTimelineInfo() {
-    return FrameTimelineInfo{.vsyncId = mFdp.ConsumeIntegral<int64_t>(),
-                             .inputEventId = mFdp.ConsumeIntegral<int32_t>()};
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = mFdp.ConsumeIntegral<int64_t>();
+    ftInfo.inputEventId = mFdp.ConsumeIntegral<int32_t>();
+    return ftInfo;
 }
 
 LayerCreationArgs LayerFuzzer::createLayerCreationArgs(TestableSurfaceFlinger* flinger,
diff --git a/services/surfaceflinger/tests/BootDisplayMode_test.cpp b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
index 4cd6ef8..432e227 100644
--- a/services/surfaceflinger/tests/BootDisplayMode_test.cpp
+++ b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
@@ -18,6 +18,7 @@
 
 #include <gtest/gtest.h>
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
 #include <private/gui/ComposerServiceAIDL.h>
@@ -25,15 +26,17 @@
 
 namespace android {
 
+using gui::aidl_utils::statusTFromBinderStatus;
+
 TEST(BootDisplayModeTest, setBootDisplayMode) {
     sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
     auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
     bool bootModeSupport = false;
     binder::Status status = sf->getBootDisplayModeSupport(&bootModeSupport);
-    ASSERT_NO_FATAL_FAILURE(status.transactionError());
+    ASSERT_NO_FATAL_FAILURE(statusTFromBinderStatus(status));
     if (bootModeSupport) {
         status = sf->setBootDisplayMode(displayToken, 0);
-        ASSERT_EQ(NO_ERROR, status.transactionError());
+        ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
     }
 }
 
@@ -42,10 +45,10 @@
     auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
     bool bootModeSupport = false;
     binder::Status status = sf->getBootDisplayModeSupport(&bootModeSupport);
-    ASSERT_NO_FATAL_FAILURE(status.transactionError());
+    ASSERT_NO_FATAL_FAILURE(statusTFromBinderStatus(status));
     if (bootModeSupport) {
         status = sf->clearBootDisplayMode(displayToken);
-        ASSERT_EQ(NO_ERROR, status.transactionError());
+        ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
     }
 }
 
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index 6549a22..8a443b8 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -20,6 +20,7 @@
 
 #include <android/gui/ISurfaceComposer.h>
 #include <gtest/gtest.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/LayerDebugInfo.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
@@ -35,6 +36,7 @@
 
 using Transaction = SurfaceComposerClient::Transaction;
 using gui::LayerDebugInfo;
+using gui::aidl_utils::statusTFromBinderStatus;
 using ui::ColorMode;
 
 namespace {
@@ -316,18 +318,18 @@
     // Check with root.
     seteuid(AID_ROOT);
     binder::Status status = sf->getLayerDebugInfo(&outLayers);
-    ASSERT_EQ(NO_ERROR, status.transactionError());
+    ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
 
     // Check as a shell.
     seteuid(AID_SHELL);
     status = sf->getLayerDebugInfo(&outLayers);
-    ASSERT_EQ(NO_ERROR, status.transactionError());
+    ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
 
     // Check as anyone else.
     seteuid(AID_ROOT);
     seteuid(AID_BIN);
     status = sf->getLayerDebugInfo(&outLayers);
-    ASSERT_EQ(PERMISSION_DENIED, status.transactionError());
+    ASSERT_EQ(PERMISSION_DENIED, statusTFromBinderStatus(status));
 }
 
 TEST_F(CredentialsTest, IsWideColorDisplayBasicCorrectness) {
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 8a2305b..9c0c788 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -1040,7 +1040,10 @@
     }
 
     const Vsync vsync = waitForNextVsync();
-    transaction.setFrameTimelineInfo({vsync.vsyncId, 0});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = vsync.vsyncId;
+    ftInfo.inputEventId = 0;
+    transaction.setFrameTimelineInfo(ftInfo);
     transaction.apply();
 
     ExpectedResult expected;
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
index 43386b2..b46db65 100644
--- a/services/surfaceflinger/tests/LayerTransactionTest.h
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -23,6 +23,7 @@
 
 #include <cutils/properties.h>
 #include <gtest/gtest.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
@@ -47,7 +48,7 @@
 
         sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
         binder::Status status = sf->getColorManagement(&mColorManagementUsed);
-        ASSERT_NO_FATAL_FAILURE(status.transactionError());
+        ASSERT_NO_FATAL_FAILURE(gui::aidl_utils::statusTFromBinderStatus(status));
 
         mCaptureArgs.displayToken = mDisplay;
     }
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index 12e5d46..67df8b8 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -29,6 +29,7 @@
 #include "MockComposerHal.h"
 
 #include <binder/Parcel.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/DisplayEventReceiver.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/LayerDebugInfo.h>
@@ -1242,7 +1243,7 @@
         sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
         std::vector<gui::LayerDebugInfo> layers;
         binder::Status status = sf->getLayerDebugInfo(&layers);
-        status_t result = status.transactionError();
+        status_t result = gui::aidl_utils::statusTFromBinderStatus(status);
         if (result != NO_ERROR) {
             ALOGE("Failed to get layers %s %d", strerror(-result), result);
         } else {
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index f1efa92..bc379f2 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -217,9 +217,12 @@
 TEST_F(FrameTimelineTest, createSurfaceFrameForToken_expiredToken) {
     int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
     flushTokens();
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Expired);
@@ -227,9 +230,12 @@
 
 TEST_F(FrameTimelineTest, createSurfaceFrameForToken_validToken) {
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Valid);
@@ -239,9 +245,12 @@
 TEST_F(FrameTimelineTest, createSurfaceFrameForToken_validInputEventId) {
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
     constexpr int32_t inputEventId = 1;
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = inputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({token1, inputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     EXPECT_EQ(inputEventId, surfaceFrame->getInputEventId());
@@ -250,9 +259,12 @@
 TEST_F(FrameTimelineTest, presentFenceSignaled_droppedFramesNotUpdated) {
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     // Set up the display frame
@@ -278,14 +290,17 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdTwo, sLayerNameTwo,
-                                                       sLayerNameTwo, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdTwo,
+                                                       sLayerNameTwo, sLayerNameTwo,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
     mFrameTimeline->addSurfaceFrame(surfaceFrame1);
@@ -324,9 +339,11 @@
                 {10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
         int64_t sfToken = mTokenManager->generateTokenForPredictions(
                 {22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = surfaceFrameToken;
+        ftInfo.inputEventId = sInputEventId;
         auto surfaceFrame =
-                mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId},
-                                                           sPidOne, sUidOne, sLayerIdOne,
+                mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
                                                            sLayerNameOne, sLayerNameOne,
                                                            /*isBuffer*/ true, sGameMode);
         mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
@@ -347,10 +364,13 @@
             {10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
     int64_t sfToken = mTokenManager->generateTokenForPredictions(
             {22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
     surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
     mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -442,11 +462,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -470,11 +493,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = -1;
     int64_t sfToken1 = -1;
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -495,11 +521,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -521,11 +550,14 @@
     auto gpuFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -546,11 +578,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
     surfaceFrame1->setAcquireFenceTime(20);
@@ -570,11 +605,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(45);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -596,11 +634,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({40, 60, 92});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(50);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -622,11 +663,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -648,11 +692,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 58});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken1, 82, refreshRate);
 
@@ -676,11 +723,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(45);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -706,11 +756,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(45);
     // Trigger a prediction expiry
     flushTokens();
@@ -744,9 +797,12 @@
     auto tracingSession = getTracingSessionForTest();
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     // Set up the display frame
@@ -771,9 +827,12 @@
     tracingSession->StartBlocking();
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
     int64_t token2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     // Set up the display frame
@@ -1133,14 +1192,18 @@
     int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions({10, 25, 40});
     int64_t displayFrameToken1 = mTokenManager->generateTokenForPredictions({30, 35, 40});
 
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = sInputEventId;
+
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setActualQueueTime(10);
     surfaceFrame1->setDropTime(15);
 
@@ -1293,10 +1356,13 @@
 
     // Flush the token so that it would expire
     flushTokens();
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = 0;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
-                                                       sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setActualQueueTime(appEndTime);
     surfaceFrame1->setAcquireFenceTime(appEndTime);
 
@@ -1369,10 +1435,13 @@
 
     // Flush the token so that it would expire
     flushTokens();
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = 0;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
-                                                       sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
 
     constexpr nsecs_t sfStartTime = std::chrono::nanoseconds(22ms).count();
     constexpr nsecs_t sfEndTime = std::chrono::nanoseconds(30ms).count();
@@ -1438,10 +1507,13 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions({10, 20, 30});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
     mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -1654,10 +1726,13 @@
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
     int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(16);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1674,10 +1749,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(36);
     mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1734,10 +1812,13 @@
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
     int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(16);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1754,10 +1835,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(36);
     mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1813,10 +1897,13 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({42, 50, 50});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 26, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken1, 42, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1857,10 +1944,13 @@
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({42, 50, 50});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 30});
     int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 50});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(26);
     mFrameTimeline->setSfWakeUp(sfToken1, 32, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1877,10 +1967,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken2, 43, Fps::fromPeriodNsecs(11));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1932,10 +2025,13 @@
 
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({112, 120, 120});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(50);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1952,10 +2048,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(84);
     mFrameTimeline->setSfWakeUp(sfToken2, 112, Fps::fromPeriodNsecs(30));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented, 54);
@@ -2010,10 +2109,13 @@
 
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(50);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -2030,10 +2132,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(80);
     mFrameTimeline->setSfWakeUp(sfToken2, 82, Fps::fromPeriodNsecs(30));
     // Setting previous latch time to 54, adjusted deadline will be 54 + vsyncTime(30) = 84
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 5bb4c92..6d58303 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -100,8 +100,10 @@
 
     void PresentedSurfaceFrameForBufferlessTransaction() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_TRUE(layer->mDrawingState.bufferSurfaceFrameTX == nullptr);
         const auto surfaceFrame = layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
@@ -125,8 +127,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence->signalForTest(12);
 
         commitTransaction(layer.get());
@@ -159,8 +163,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -177,8 +183,7 @@
                                                          2ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
         nsecs_t end = systemTime();
         acquireFence2->signalForTest(12);
 
@@ -204,9 +209,11 @@
 
     void BufferlessSurfaceFramePromotedToBufferSurfaceFrame() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
 
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -223,8 +230,7 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence->signalForTest(12);
 
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
@@ -257,28 +263,33 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
     }
 
     void MultipleSurfaceFramesPresentedTogether() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferlessSurfaceFrame1 =
                 layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 4, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo2;
+        ftInfo2.vsyncId = 4;
+        ftInfo2.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
         EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferlessSurfaceFrame2 = layer->mDrawingState.bufferlessSurfaceFramesTX[4];
@@ -295,8 +306,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 3, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo3;
+        ftInfo3.vsyncId = 3;
+        ftInfo3.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo3);
         EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferSurfaceFrameTX = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -339,8 +352,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
@@ -355,8 +370,7 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence2->signalForTest(12);
 
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -391,8 +405,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame1 = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -409,8 +425,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfoInv;
+        ftInfoInv.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+        ftInfoInv.inputEventId = 0;
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfoInv);
         auto dropEndTime1 = systemTime();
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -428,8 +446,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 2, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo2;
+        ftInfo2.vsyncId = 2;
+        ftInfo2.inputEventId = 0;
+        layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt, ftInfo2);
         auto dropEndTime2 = systemTime();
         acquireFence3->signalForTest(12);
 
@@ -476,11 +496,14 @@
                                                              1ULL /* bufferId */,
                                                              HAL_PIXEL_FORMAT_RGBA_8888,
                                                              0ULL /*usage*/);
-            layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                             {/*vsyncId*/ 1, /*inputEventId*/ 0});
-            layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
-                                                                  /*inputEventId*/ 0},
-                                                                 10);
+            FrameTimelineInfo ftInfo;
+            ftInfo.vsyncId = 1;
+            ftInfo.inputEventId = 0;
+            layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
+            FrameTimelineInfo ftInfo2;
+            ftInfo2.vsyncId = 2;
+            ftInfo2.inputEventId = 0;
+            layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
             ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
             EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
             auto& bufferlessSurfaceFrame =
diff --git a/services/surfaceflinger/tests/utils/ScreenshotUtils.h b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
index ee7e92c..dfd3b91 100644
--- a/services/surfaceflinger/tests/utils/ScreenshotUtils.h
+++ b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
@@ -15,6 +15,7 @@
  */
 #pragma once
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/SyncScreenCaptureListener.h>
 #include <private/gui/ComposerServiceAIDL.h>
 #include <ui/Rect.h>
@@ -24,6 +25,8 @@
 
 namespace android {
 
+using gui::aidl_utils::statusTFromBinderStatus;
+
 namespace {
 
 // A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
@@ -38,9 +41,9 @@
         captureArgs.dataspace = ui::Dataspace::V0_SRGB;
         const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
         binder::Status status = sf->captureDisplay(captureArgs, captureListener);
-
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;
@@ -71,8 +74,9 @@
         captureArgs.dataspace = ui::Dataspace::V0_SRGB;
         const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
         binder::Status status = sf->captureLayers(captureArgs, captureListener);
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;