Merge changes I7f8683f7,I7417c007 into main
* changes:
Refactor processing of relative pointer movements
Refactor PointerChoreographer lock
diff --git a/include/android/display_luts.h b/include/android/display_luts.h
new file mode 100644
index 0000000..08dfb12
--- /dev/null
+++ b/include/android/display_luts.h
@@ -0,0 +1,165 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file display_luts.h
+ */
+#pragma once
+
+#include <inttypes.h>
+
+__BEGIN_DECLS
+
+/**
+ * The dimension of the lut
+ */
+enum ADisplayLuts_Dimension : int32_t {
+ ADISPLAYLUTS_ONE_DIMENSION = 1,
+ ADISPLAYLUTS_THREE_DIMENSION = 3,
+};
+typedef enum ADisplayLuts_Dimension ADisplayLuts_Dimension;
+
+/**
+ * The sampling key used by the lut
+ */
+enum ADisplayLuts_SamplingKey : int32_t {
+ ADISPLAYLUTS_SAMPLINGKEY_RGB = 0,
+ ADISPLAYLUTS_SAMPLINGKEY_MAX_RGB = 1,
+};
+typedef enum ADisplayLuts_SamplingKey ADisplayLuts_SamplingKey;
+
+/**
+ * Used to get and set display luts entry
+ */
+typedef struct ADisplayLutsEntry ADisplayLutsEntry;
+
+/**
+ * Used to get and set display luts
+ */
+typedef struct ADisplayLuts ADisplayLuts;
+
+/**
+ * Creates a \a ADisplayLutsEntry entry.
+ *
+ * You are responsible for mamanging the memory of the returned object.
+ * Always call \a ADisplayLutsEntry_destroy to release it after use.
+ *
+ * Functions like \a ADisplayLuts_set create their own copies of entries,
+ * therefore they don't take the ownership of the instance created by
+ * \a ADisplayLutsEntry_create.
+ *
+ * @param buffer The lut raw buffer. The function creates a copy of it and does not need to
+ * outlive the life of the ADisplayLutsEntry.
+ * @param length The length of lut raw buffer
+ * @param dimension The dimension of the lut. see \a ADisplayLuts_Dimension
+ * @param key The sampling key used by the lut. see \a ADisplayLuts_SamplingKey
+ * @return a new \a ADisplayLutsEntry instance.
+ */
+ADisplayLutsEntry* _Nonnull ADisplayLutsEntry_createEntry(float* _Nonnull buffer,
+ int32_t length, int32_t dimension, int32_t key) __INTRODUCED_IN(36);
+
+/**
+ * Destroy the \a ADisplayLutsEntry instance.
+ *
+ * @param entry The entry to be destroyed
+ */
+void ADisplayLutsEntry_destroy(ADisplayLutsEntry* _Nullable entry) __INTRODUCED_IN(36);
+
+/**
+ * Gets the dimension of the entry.
+ *
+ * The function is only valid for the lifetime of the `entry`.
+ *
+ * @param entry The entry to query
+ * @return the dimension of the lut
+ */
+ADisplayLuts_Dimension ADisplayLutsEntry_getDimension(const ADisplayLutsEntry* _Nonnull entry)
+ __INTRODUCED_IN(36);
+
+/**
+ * Gets the size for each dimension of the entry.
+ *
+ * The function is only valid for the lifetime of the `entry`.
+ *
+ * @param entry The entry to query
+ * @return the size of each dimension of the lut
+ */
+int32_t ADisplayLutsEntry_getSize(const ADisplayLutsEntry* _Nonnull entry)
+ __INTRODUCED_IN(36);
+
+/**
+ * Gets the sampling key used by the entry.
+ *
+ * The function is only valid for the lifetime of the `entry`.
+ *
+ * @param entry The entry to query
+ * @return the sampling key used by the lut
+ */
+ADisplayLuts_SamplingKey ADisplayLutsEntry_getSamplingKey(const ADisplayLutsEntry* _Nonnull entry)
+ __INTRODUCED_IN(36);
+
+/**
+ * Gets the lut buffer of the entry.
+ *
+ * The function is only valid for the lifetime of the `entry`.
+ *
+ * @param entry The entry to query
+ * @return a pointer to the raw lut buffer
+ */
+const float* _Nonnull ADisplayLutsEntry_getBuffer(const ADisplayLutsEntry* _Nonnull entry)
+ __INTRODUCED_IN(36);
+
+/**
+ * Creates a \a ADisplayLuts instance.
+ *
+ * You are responsible for mamanging the memory of the returned object.
+ * Always call \a ADisplayLuts_destroy to release it after use. E.g., after calling
+ * the function \a ASurfaceTransaction_setLuts.
+ *
+ * @return a new \a ADisplayLuts instance
+ */
+ADisplayLuts* _Nonnull ADisplayLuts_create() __INTRODUCED_IN(36);
+
+/**
+ * Sets Luts in order to be applied.
+ *
+ * The function accepts a single 1D Lut, or a single 3D Lut or both 1D and 3D Lut in order.
+ * And the function will replace any previously set lut(s).
+ * If you want to clear the previously set lut(s), set `entries` to be nullptr,
+ * and `numEntries` will be internally ignored.
+ *
+ * @param luts the pointer of the \a ADisplayLuts instance
+ * @param entries the pointer of the array of lut entries to be applied
+ * @param numEntries the number of lut entries. The value should be either 1 or 2.
+ */
+void ADisplayLuts_setEntries(ADisplayLuts* _Nonnull luts,
+ ADisplayLutsEntry* _Nullable *_Nullable entries, int32_t numEntries) __INTRODUCED_IN(36);
+
+/**
+ * Deletes the \a ADisplayLuts instance.
+ *
+ * @param luts The luts to be destroyed
+ */
+void ADisplayLuts_destroy(ADisplayLuts* _Nullable luts) __INTRODUCED_IN(36);
+
+__END_DECLS
+
+/** @} */
\ No newline at end of file
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index fe38e86..9554015 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -28,6 +28,7 @@
#include <sys/cdefs.h>
+#include <android/display_luts.h>
#include <android/choreographer.h>
#include <android/data_space.h>
#include <android/hardware_buffer.h>
@@ -713,6 +714,23 @@
__INTRODUCED_IN(__ANDROID_API_V__);
/**
+ * Sets the Lut(s) to be applied for the layer.
+ *
+ * The function makes a deep copy of the provided `luts`.
+ * Any modifications made to the `luts` object after calling this function
+ * will not affect the Lut(s) applied to the layer.
+ *
+ * @param surface_control The layer where Lut(s) is being applied
+ * @param luts The Lut(s) to be applied
+ *
+ * Available since API level 36.
+ */
+void ASurfaceTransaction_setLuts(ASurfaceTransaction* _Nonnull transaction,
+ ASurfaceControl* _Nonnull surface_control,
+ const struct ADisplayLuts* _Nullable luts)
+ __INTRODUCED_IN(36);
+
+/**
* Same as ASurfaceTransaction_setFrameRateWithChangeStrategy(transaction, surface_control,
* frameRate, compatibility, ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS).
*
diff --git a/include/audiomanager/AudioManager.h b/include/audiomanager/AudioManager.h
index 917d9a7..203623d 100644
--- a/include/audiomanager/AudioManager.h
+++ b/include/audiomanager/AudioManager.h
@@ -22,6 +22,7 @@
// must be kept in sync with definitions in AudioPlaybackConfiguration.java
#define PLAYER_PIID_INVALID -1
+// TODO (b/309532236) remove manual IAudioManager impl in favor of AIDL.
typedef enum {
PLAYER_TYPE_SLES_AUDIOPLAYER_BUFFERQUEUE = 11,
PLAYER_TYPE_SLES_AUDIOPLAYER_URI_FD = 12,
@@ -60,6 +61,7 @@
PLAYER_MUTE_CLIENT_VOLUME = (1 << 4),
PLAYER_MUTE_VOLUME_SHAPER = (1 << 5),
PLAYER_MUTE_PORT_VOLUME = (1 << 6),
+ PLAYER_MUTE_OP_AUDIO_CONTROL = (1 << 7),
};
struct mute_state_t {
@@ -77,6 +79,8 @@
bool muteFromVolumeShaper = false;
/** Flag used when volume is muted by port volume. */
bool muteFromPortVolume = false;
+ /** Flag used when volume is muted by audio control op. */
+ bool muteFromOpAudioControl = false;
explicit operator int() const
{
@@ -87,6 +91,7 @@
result |= muteFromClientVolume * PLAYER_MUTE_CLIENT_VOLUME;
result |= muteFromVolumeShaper * PLAYER_MUTE_VOLUME_SHAPER;
result |= muteFromPortVolume * PLAYER_MUTE_PORT_VOLUME;
+ result |= muteFromOpAudioControl * PLAYER_MUTE_OP_AUDIO_CONTROL;
return result;
}
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
index 6b45dd3..ea1e4ae 100644
--- a/include/input/InputDevice.h
+++ b/include/input/InputDevice.h
@@ -111,12 +111,12 @@
};
enum class InputDeviceSensorAccuracy : int32_t {
- ACCURACY_NONE = 0,
- ACCURACY_LOW = 1,
- ACCURACY_MEDIUM = 2,
- ACCURACY_HIGH = 3,
+ NONE = 0,
+ LOW = 1,
+ MEDIUM = 2,
+ HIGH = 3,
- ftl_last = ACCURACY_HIGH,
+ ftl_last = HIGH,
};
enum class InputDeviceSensorReportingMode : int32_t {
diff --git a/include/private/display_luts_private.h b/include/private/display_luts_private.h
new file mode 100644
index 0000000..240e1f9
--- /dev/null
+++ b/include/private/display_luts_private.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <stdint.h>
+#include <vector>
+#include <utils/RefBase.h>
+
+using namespace android;
+
+__BEGIN_DECLS
+
+struct ADisplayLutsEntry_buffer {
+ std::vector<float> data;
+};
+
+struct ADisplayLutsEntry_properties {
+ int32_t dimension;
+ int32_t size;
+ int32_t samplingKey;
+};
+
+struct ADisplayLutsEntry: public RefBase {
+ struct ADisplayLutsEntry_buffer buffer;
+ struct ADisplayLutsEntry_properties properties;
+ ADisplayLutsEntry() {}
+
+ // copy constructor
+ ADisplayLutsEntry(const ADisplayLutsEntry& other) :
+ buffer(other.buffer),
+ properties(other.properties) {}
+
+ // copy operator
+ ADisplayLutsEntry& operator=(const ADisplayLutsEntry& other) {
+ if (this != &other) { // Protect against self-assignment
+ buffer = other.buffer;
+ properties = other.properties;
+ }
+ return *this;
+ }
+};
+
+struct ADisplayLuts: public RefBase {
+ int32_t totalBufferSize;
+ std::vector<int32_t> offsets;
+ std::vector<sp<ADisplayLutsEntry>> entries;
+
+ ADisplayLuts() : totalBufferSize(0) {}
+};
+
+__END_DECLS
\ No newline at end of file
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index 96d821e..a5f416f 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -2223,9 +2223,7 @@
const char* eos = reinterpret_cast<const char*>(memchr(str, 0, avail));
if (eos) {
const size_t len = eos - str;
- mDataPos += pad_size(len+1);
- ALOGV("readCString Setting data pos of %p to %zu", this, mDataPos);
- return str;
+ return static_cast<const char*>(readInplace(len + 1));
}
}
return nullptr;
diff --git a/libs/binder/include/binder/Parcel.h b/libs/binder/include/binder/Parcel.h
index ceab20a..0c7366e 100644
--- a/libs/binder/include/binder/Parcel.h
+++ b/libs/binder/include/binder/Parcel.h
@@ -178,7 +178,8 @@
LIBBINDER_EXPORTED status_t writeUint64(uint64_t val);
LIBBINDER_EXPORTED status_t writeFloat(float val);
LIBBINDER_EXPORTED status_t writeDouble(double val);
- LIBBINDER_EXPORTED status_t writeCString(const char* str);
+ LIBBINDER_EXPORTED status_t writeCString(const char* str)
+ __attribute__((deprecated("use AIDL, writeString* instead")));
LIBBINDER_EXPORTED status_t writeString8(const String8& str);
LIBBINDER_EXPORTED status_t writeString8(const char* str, size_t len);
LIBBINDER_EXPORTED status_t writeString16(const String16& str);
@@ -434,7 +435,8 @@
LIBBINDER_EXPORTED status_t readUtf8FromUtf16(std::unique_ptr<std::string>* str) const
__attribute__((deprecated("use std::optional version instead")));
- LIBBINDER_EXPORTED const char* readCString() const;
+ LIBBINDER_EXPORTED const char* readCString() const
+ __attribute__((deprecated("use AIDL, use readString*")));
LIBBINDER_EXPORTED String8 readString8() const;
LIBBINDER_EXPORTED status_t readString8(String8* pArg) const;
LIBBINDER_EXPORTED const char* readString8Inplace(size_t* outLen) const;
diff --git a/libs/binder/rust/src/system_only.rs b/libs/binder/rust/src/system_only.rs
index 3da59ab..1a58d6b 100644
--- a/libs/binder/rust/src/system_only.rs
+++ b/libs/binder/rust/src/system_only.rs
@@ -91,6 +91,32 @@
Accessor { accessor }
}
+ /// Creates a new Accessor instance based on an existing Accessor's binder.
+ /// This is useful when the Accessor instance is hosted in another process
+ /// that has the permissions to create the socket connection FD.
+ ///
+ /// The `instance` argument must match the instance that the original Accessor
+ /// is responsible for.
+ /// `instance` must not contain null bytes and is used to create a CString to
+ /// pass through FFI.
+ /// The `binder` argument must be a valid binder from an Accessor
+ pub fn from_binder(instance: &str, binder: SpIBinder) -> Option<Accessor> {
+ let inst = CString::new(instance).unwrap();
+
+ // Safety: All `SpIBinder` objects (the `binder` argument) hold a valid pointer
+ // to an `AIBinder` that is guaranteed to remain valid for the lifetime of the
+ // SpIBinder. `ABinderRpc_Accessor_fromBinder` creates a new pointer to that binder
+ // that it is responsible for.
+ // The `inst` argument is a new CString that will copied by
+ // `ABinderRpc_Accessor_fromBinder` and not modified.
+ let accessor =
+ unsafe { sys::ABinderRpc_Accessor_fromBinder(inst.as_ptr(), binder.as_raw()) };
+ if accessor.is_null() {
+ return None;
+ }
+ Some(Accessor { accessor })
+ }
+
/// Get the underlying binder for this Accessor for when it needs to be either
/// registered with service manager or sent to another process.
pub fn as_binder(&self) -> Option<SpIBinder> {
diff --git a/libs/binder/rust/tests/integration.rs b/libs/binder/rust/tests/integration.rs
index 0e793e5..da4f128 100644
--- a/libs/binder/rust/tests/integration.rs
+++ b/libs/binder/rust/tests/integration.rs
@@ -1038,6 +1038,34 @@
assert!(deleted.load(Ordering::Relaxed));
}
+ #[test]
+ fn test_accessor_from_accessor_binder() {
+ let get_connection_info = move |_instance: &str| None;
+ let accessor = Accessor::new("foo.service", get_connection_info);
+ let accessor2 =
+ Accessor::from_binder("foo.service", accessor.as_binder().unwrap()).unwrap();
+ assert_eq!(accessor.as_binder(), accessor2.as_binder());
+ }
+
+ #[test]
+ fn test_accessor_from_non_accessor_binder() {
+ let service_name = "rust_test_ibinder";
+ let _process = ScopedServiceProcess::new(service_name);
+ let binder = binder::get_service(service_name).unwrap();
+ assert!(binder.is_binder_alive());
+
+ let accessor = Accessor::from_binder("rust_test_ibinder", binder);
+ assert!(accessor.is_none());
+ }
+
+ #[test]
+ fn test_accessor_from_wrong_accessor_binder() {
+ let get_connection_info = move |_instance: &str| None;
+ let accessor = Accessor::new("foo.service", get_connection_info);
+ let accessor2 = Accessor::from_binder("NOT.foo.service", accessor.as_binder().unwrap());
+ assert!(accessor2.is_none());
+ }
+
#[tokio::test]
async fn reassociate_rust_binder_async() {
let service_name = "testing_service";
diff --git a/libs/binder/tests/binderParcelUnitTest.cpp b/libs/binder/tests/binderParcelUnitTest.cpp
index 32a70e5..6259d9d 100644
--- a/libs/binder/tests/binderParcelUnitTest.cpp
+++ b/libs/binder/tests/binderParcelUnitTest.cpp
@@ -33,6 +33,38 @@
using android::binder::Status;
using android::binder::unique_fd;
+static void checkCString(const char* str) {
+ for (size_t i = 0; i < 3; i++) {
+ Parcel p;
+
+ for (size_t j = 0; j < i; j++) p.writeInt32(3);
+
+ p.writeCString(str);
+ int32_t pos = p.dataPosition();
+
+ p.setDataPosition(0);
+
+ for (size_t j = 0; j < i; j++) p.readInt32();
+ const char* str2 = p.readCString();
+
+ ASSERT_EQ(std::string(str), str2);
+ ASSERT_EQ(pos, p.dataPosition());
+ }
+}
+
+TEST(Parcel, TestReadCString) {
+ // we should remove the *CString APIs, but testing them until
+ // they are deleted.
+ checkCString("");
+ checkCString("a");
+ checkCString("\n");
+ checkCString("32");
+ checkCString("321");
+ checkCString("3210");
+ checkCString("3210b");
+ checkCString("123434");
+}
+
TEST(Parcel, NonNullTerminatedString8) {
String8 kTestString = String8("test-is-good");
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 1e33abb..052b519 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -264,6 +264,7 @@
"DisplayEventDispatcher.cpp",
"DisplayEventReceiver.cpp",
"FenceMonitor.cpp",
+ "Flags.cpp",
"GLConsumer.cpp",
"IConsumerListener.cpp",
"IGraphicBufferConsumer.cpp",
diff --git a/libs/gui/Flags.cpp b/libs/gui/Flags.cpp
new file mode 100644
index 0000000..85ee2cd
--- /dev/null
+++ b/libs/gui/Flags.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/Flags.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/Surface.h>
+#include <gui/view/Surface.h>
+
+namespace android {
+namespace flagtools {
+sp<SurfaceType> surfaceToSurfaceType(const sp<Surface>& surface) {
+#if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES
+ return surface;
+#else
+ return surface->getIGraphicBufferProducer();
+#endif
+}
+
+sp<IGraphicBufferProducer> surfaceTypeToIGBP(const sp<SurfaceType>& surface) {
+#if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES
+ return surface->getIGraphicBufferProducer();
+#else
+ return surface;
+#endif
+}
+
+bool isSurfaceTypeValid(const sp<SurfaceType>& surface) {
+#if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES
+ return Surface::isValid(surface);
+#else
+ return surface != nullptr;
+#endif
+}
+
+ParcelableSurfaceType toParcelableSurfaceType(const view::Surface& surface) {
+#if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES
+ return surface;
+#else
+ return surface.graphicBufferProducer;
+#endif
+}
+
+ParcelableSurfaceType convertSurfaceTypeToParcelable(sp<SurfaceType> surface) {
+#if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES
+ return view::Surface::fromSurface(surface);
+#else
+ return surface;
+#endif
+}
+
+sp<SurfaceType> convertParcelableSurfaceTypeToSurface(const ParcelableSurfaceType& surface) {
+#if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES
+ return surface.toSurface();
+#else
+ return surface;
+#endif
+}
+
+} // namespace flagtools
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/include/gui/Flags.h b/libs/gui/include/gui/Flags.h
index 34350d2..845bc54 100644
--- a/libs/gui/include/gui/Flags.h
+++ b/libs/gui/include/gui/Flags.h
@@ -17,8 +17,15 @@
#pragma once
#include <com_android_graphics_libgui_flags.h>
-#include <gui/IGraphicBufferProducer.h>
-#include <gui/Surface.h>
+#include <utils/StrongPointer.h>
+
+namespace android {
+
+class IGraphicBufferProducer;
+class Surface;
+namespace view {
+class Surface;
+}
#define WB_CAMERA3_AND_PROCESSORS_WITH_DEPENDENCIES \
(COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CAMERA3_AND_PROCESSORS) && \
@@ -31,6 +38,19 @@
#if WB_LIBCAMERASERVICE_WITH_DEPENDENCIES
typedef android::Surface SurfaceType;
+typedef android::view::Surface ParcelableSurfaceType;
#else
typedef android::IGraphicBufferProducer SurfaceType;
-#endif
\ No newline at end of file
+typedef android::sp<android::IGraphicBufferProducer> ParcelableSurfaceType;
+#endif
+
+namespace flagtools {
+sp<SurfaceType> surfaceToSurfaceType(const sp<Surface>& surface);
+ParcelableSurfaceType toParcelableSurfaceType(const view::Surface& surface);
+sp<IGraphicBufferProducer> surfaceTypeToIGBP(const sp<SurfaceType>& surface);
+bool isSurfaceTypeValid(const sp<SurfaceType>& surface);
+ParcelableSurfaceType convertSurfaceTypeToParcelable(sp<SurfaceType> surface);
+sp<SurfaceType> convertParcelableSurfaceTypeToSurface(const ParcelableSurfaceType& surface);
+} // namespace flagtools
+
+} // namespace android
diff --git a/libs/gui/include/gui/view/Surface.h b/libs/gui/include/gui/view/Surface.h
index 7c762d3..bd8704d 100644
--- a/libs/gui/include/gui/view/Surface.h
+++ b/libs/gui/include/gui/view/Surface.h
@@ -54,6 +54,22 @@
sp<android::Surface> toSurface() const;
status_t getUniqueId(/* out */ uint64_t* id) const;
+
+ bool isEmpty() const;
+
+ bool operator==(const Surface& other) const {
+ return graphicBufferProducer == other.graphicBufferProducer;
+ }
+ bool operator!=(const Surface& other) const { return !(*this == other); }
+ bool operator==(const sp<android::Surface> other) const {
+ if (other == nullptr) return graphicBufferProducer == nullptr;
+ return graphicBufferProducer == other->getIGraphicBufferProducer();
+ }
+ bool operator!=(const sp<android::Surface> other) const { return !(*this == other); }
+ bool operator<(const Surface& other) const {
+ return graphicBufferProducer < other.graphicBufferProducer;
+ }
+ bool operator>(const Surface& other) const { return other < *this; }
#endif
virtual status_t writeToParcel(Parcel* parcel) const override;
diff --git a/libs/gui/view/Surface.cpp b/libs/gui/view/Surface.cpp
index 9f57923..2cf7081 100644
--- a/libs/gui/view/Surface.cpp
+++ b/libs/gui/view/Surface.cpp
@@ -151,6 +151,10 @@
}
return OK;
}
+
+bool Surface::isEmpty() const {
+ return graphicBufferProducer == nullptr;
+}
#endif
std::string Surface::toString() const {
diff --git a/libs/input/InputConsumerNoResampling.cpp b/libs/input/InputConsumerNoResampling.cpp
index 2c0f77a..cd85821 100644
--- a/libs/input/InputConsumerNoResampling.cpp
+++ b/libs/input/InputConsumerNoResampling.cpp
@@ -169,6 +169,12 @@
msg.body.timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = presentTime;
return msg;
}
+
+std::ostream& operator<<(std::ostream& out, const InputMessage& msg) {
+ out << ftl::enum_string(msg.header.type);
+ return out;
+}
+
} // namespace
// --- InputConsumerNoResampling ---
@@ -272,6 +278,15 @@
return; // try again later
}
+ if (result == DEAD_OBJECT) {
+ // If there's no one to receive events in the channel, there's no point in sending them.
+ // Drop all outbound events.
+ LOG(INFO) << "Channel " << mChannel->getName() << " died. Dropping outbound event "
+ << outboundMsg;
+ mOutboundQueue.pop();
+ setFdEvents(0);
+ continue;
+ }
// Some other error. Give up
LOG(FATAL) << "Failed to send outbound event on channel '" << mChannel->getName()
<< "'. status=" << statusToString(result) << "(" << result << ")";
diff --git a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
index 39bb841..1dadae9 100644
--- a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
@@ -319,6 +319,8 @@
protected:
// Interaction with the looper thread
+ void blockLooper();
+ void unblockLooper();
enum class LooperMessage : int {
CALL_PROBABLY_HAS_INPUT,
CREATE_CONSUMER,
@@ -389,6 +391,26 @@
};
};
+void InputPublisherAndConsumerNoResamplingTest::blockLooper() {
+ {
+ std::scoped_lock l(mLock);
+ mLooperMayProceed = false;
+ }
+ sendMessage(LooperMessage::BLOCK_LOOPER);
+ {
+ std::unique_lock l(mLock);
+ mNotifyLooperWaiting.wait(l, [this] { return mLooperIsBlocked; });
+ }
+}
+
+void InputPublisherAndConsumerNoResamplingTest::unblockLooper() {
+ {
+ std::scoped_lock l(mLock);
+ mLooperMayProceed = true;
+ }
+ mNotifyLooperMayProceed.notify_all();
+}
+
void InputPublisherAndConsumerNoResamplingTest::sendMessage(LooperMessage message) {
Message msg{ftl::to_underlying(message)};
mLooper->sendMessage(mMessageHandler, msg);
@@ -600,15 +622,7 @@
std::queue<uint32_t> publishedSequenceNumbers;
// Block Looper to increase the chance of batching events
- {
- std::scoped_lock l(mLock);
- mLooperMayProceed = false;
- }
- sendMessage(LooperMessage::BLOCK_LOOPER);
- {
- std::unique_lock l(mLock);
- mNotifyLooperWaiting.wait(l, [this] { return mLooperIsBlocked; });
- }
+ blockLooper();
uint32_t firstSampleId;
for (size_t i = 0; i < nSamples; ++i) {
@@ -629,12 +643,7 @@
std::vector<MotionEvent> singleSampledMotionEvents;
- // Unblock Looper
- {
- std::scoped_lock l(mLock);
- mLooperMayProceed = true;
- }
- mNotifyLooperMayProceed.notify_all();
+ unblockLooper();
// We have no control over the socket behavior, so the consumer can receive
// the motion as a batched event, or as a sequence of multiple single-sample MotionEvents (or a
@@ -809,6 +818,15 @@
verifyFinishedSignal(*mPublisher, seq, publishTime);
}
+/**
+ * If the publisher has died, consumer should not crash when trying to send an outgoing message.
+ */
+TEST_F(InputPublisherAndConsumerNoResamplingTest, ConsumerWritesAfterPublisherDies) {
+ mPublisher.reset(); // The publisher has died
+ mReportTimelineArgs.emplace(/*inputEventId=*/10, /*gpuCompletedTime=*/20, /*presentTime=*/30);
+ sendMessage(LooperMessage::CALL_REPORT_TIMELINE);
+}
+
TEST_F(InputPublisherAndConsumerNoResamplingTest, SendTimeline) {
const int32_t inputEventId = 20;
const nsecs_t gpuCompletedTime = 30;
diff --git a/services/inputflinger/reader/mapper/SensorInputMapper.cpp b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
index 4233f78..1f6600d 100644
--- a/services/inputflinger/reader/mapper/SensorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
@@ -212,7 +212,7 @@
// One input device can only have 1 sensor for each sensor Type.
InputDeviceSensorInfo sensorInfo(identifier.name, std::to_string(identifier.vendor),
identifier.version, sensorType,
- InputDeviceSensorAccuracy::ACCURACY_HIGH,
+ InputDeviceSensorAccuracy::HIGH,
/*maxRange=*/axis.max, /*resolution=*/axis.scale,
/*power=*/config.getFloat(prefix + ".power").value_or(0.0f),
/*minDelay=*/config.getInt(prefix + ".minDelay").value_or(0),
diff --git a/services/inputflinger/reader/mapper/SensorInputMapper.h b/services/inputflinger/reader/mapper/SensorInputMapper.h
index 63bc151..7974efe 100644
--- a/services/inputflinger/reader/mapper/SensorInputMapper.h
+++ b/services/inputflinger/reader/mapper/SensorInputMapper.h
@@ -101,7 +101,7 @@
std::array<int32_t, SENSOR_VEC_LEN> dataVec;
void resetValue() {
this->enabled = false;
- this->accuracy = InputDeviceSensorAccuracy::ACCURACY_NONE;
+ this->accuracy = InputDeviceSensorAccuracy::NONE;
this->samplingPeriod = std::chrono::nanoseconds(0);
this->maxBatchReportLatency = std::chrono::nanoseconds(0);
this->lastSampleTimeNs = std::nullopt;
diff --git a/services/inputflinger/tests/SensorInputMapper_test.cpp b/services/inputflinger/tests/SensorInputMapper_test.cpp
index 2c12653..ac2e99e 100644
--- a/services/inputflinger/tests/SensorInputMapper_test.cpp
+++ b/services/inputflinger/tests/SensorInputMapper_test.cpp
@@ -125,7 +125,7 @@
ASSERT_EQ(arg.source, AINPUT_SOURCE_SENSOR);
ASSERT_EQ(arg.deviceId, DEVICE_ID);
ASSERT_EQ(arg.sensorType, InputDeviceSensorType::ACCELEROMETER);
- ASSERT_EQ(arg.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH);
+ ASSERT_EQ(arg.accuracy, InputDeviceSensorAccuracy::HIGH);
ASSERT_EQ(arg.hwTimestamp, ARBITRARY_TIME);
ASSERT_EQ(arg.values, values);
mMapper->flushSensor(InputDeviceSensorType::ACCELEROMETER);
@@ -170,7 +170,7 @@
ASSERT_EQ(arg.source, AINPUT_SOURCE_SENSOR);
ASSERT_EQ(arg.deviceId, DEVICE_ID);
ASSERT_EQ(arg.sensorType, InputDeviceSensorType::GYROSCOPE);
- ASSERT_EQ(arg.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH);
+ ASSERT_EQ(arg.accuracy, InputDeviceSensorAccuracy::HIGH);
ASSERT_EQ(arg.hwTimestamp, ARBITRARY_TIME);
ASSERT_EQ(arg.values, values);
mMapper->flushSensor(InputDeviceSensorType::GYROSCOPE);
diff --git a/services/powermanager/tests/PowerHalWrapperAidlTest.cpp b/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
index 513b2ef..71d3d1f 100644
--- a/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
+++ b/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
@@ -66,9 +66,9 @@
MOCK_METHOD(ndk::SpAIBinder, asBinder, (), (override));
MOCK_METHOD(bool, isRemote, (), (override));
MOCK_METHOD(ndk::ScopedAStatus, getCpuHeadroom,
- (const CpuHeadroomParams& params, std::vector<float>* headroom), (override));
+ (const CpuHeadroomParams& params, CpuHeadroomResult* headroom), (override));
MOCK_METHOD(ndk::ScopedAStatus, getGpuHeadroom,
- (const GpuHeadroomParams& params, float* headroom), (override));
+ (const GpuHeadroomParams& params, GpuHeadroomResult* headroom), (override));
MOCK_METHOD(ndk::ScopedAStatus, getCpuHeadroomMinIntervalMillis, (int64_t* interval),
(override));
MOCK_METHOD(ndk::ScopedAStatus, getGpuHeadroomMinIntervalMillis, (int64_t* interval),
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index a040c88..143c192 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -589,28 +589,30 @@
void OutputLayer::writeLutToHWC(HWC2::Layer* hwcLayer,
const LayerFECompositionState& outputIndependentState) {
- if (!outputIndependentState.luts) {
- return;
- }
- auto& lutFileDescriptor = outputIndependentState.luts->getLutFileDescriptor();
- auto lutOffsets = outputIndependentState.luts->offsets;
- auto& lutProperties = outputIndependentState.luts->lutProperties;
-
- std::vector<LutProperties> aidlProperties;
- aidlProperties.reserve(lutProperties.size());
- for (size_t i = 0; i < lutOffsets.size(); i++) {
- LutProperties properties;
- properties.dimension = static_cast<LutProperties::Dimension>(lutProperties[i].dimension);
- properties.size = lutProperties[i].size;
- properties.samplingKeys = {
- static_cast<LutProperties::SamplingKey>(lutProperties[i].samplingKey)};
- aidlProperties.emplace_back(properties);
- }
-
Luts luts;
- luts.pfd = ndk::ScopedFileDescriptor(dup(lutFileDescriptor.get()));
- luts.offsets = lutOffsets;
- luts.lutProperties = std::move(aidlProperties);
+ // if outputIndependentState.luts is nullptr, it means we want to clear the LUTs
+ // and we pass an empty Luts object to the HWC.
+ if (outputIndependentState.luts) {
+ auto& lutFileDescriptor = outputIndependentState.luts->getLutFileDescriptor();
+ auto lutOffsets = outputIndependentState.luts->offsets;
+ auto& lutProperties = outputIndependentState.luts->lutProperties;
+
+ std::vector<LutProperties> aidlProperties;
+ aidlProperties.reserve(lutProperties.size());
+ for (size_t i = 0; i < lutOffsets.size(); i++) {
+ LutProperties properties;
+ properties.dimension = static_cast<LutProperties::Dimension>(lutProperties[i].dimension);
+ properties.size = lutProperties[i].size;
+ properties.samplingKeys = {
+ static_cast<LutProperties::SamplingKey>(lutProperties[i].samplingKey)};
+ aidlProperties.emplace_back(properties);
+ }
+
+
+ luts.pfd = ndk::ScopedFileDescriptor(dup(lutFileDescriptor.get()));
+ luts.offsets = lutOffsets;
+ luts.lutProperties = std::move(aidlProperties);
+ }
switch (auto error = hwcLayer->setLuts(luts)) {
case hal::Error::NONE:
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index dbffe80..034c768 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -901,6 +901,7 @@
EXPECT_CALL(*mHwcLayer, setSurfaceDamage(RegionEq(surfaceDamage))).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setBlockingRegion(RegionEq(blockingRegion)))
.WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setLuts(_)).WillOnce(Return(kError));
}
void expectSetCompositionTypeCall(Composition compositionType) {
diff --git a/services/surfaceflinger/PowerAdvisor/Android.bp b/services/surfaceflinger/PowerAdvisor/Android.bp
new file mode 100644
index 0000000..7352f7a
--- /dev/null
+++ b/services/surfaceflinger/PowerAdvisor/Android.bp
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// ADPF uses FMQ which can't build to CPP backend, and is thus not
+// compatible with the rest of SF aidl for this reason
+
+aidl_interface {
+ name: "android.adpf.sessionmanager_aidl",
+ defaults: [
+ "android.hardware.power-aidl",
+ ],
+ srcs: [
+ "aidl/android/adpf/*.aidl",
+ ],
+ local_include_dir: "aidl",
+ unstable: true,
+ backend: {
+ java: {
+ sdk_version: "module_current",
+ enabled: true,
+ },
+ cpp: {
+ enabled: false,
+ },
+ ndk: {
+ enabled: true,
+ },
+ },
+ imports: [
+ "android.hardware.common.fmq-V1",
+ "android.hardware.common-V2",
+ ],
+}
+
+cc_defaults {
+ name: "poweradvisor_deps",
+ shared_libs: [
+ "libpowermanager",
+ "android.adpf.sessionmanager_aidl-ndk",
+ ],
+}
diff --git a/services/surfaceflinger/PowerAdvisor/aidl/android/adpf/ISessionManager.aidl b/services/surfaceflinger/PowerAdvisor/aidl/android/adpf/ISessionManager.aidl
new file mode 100644
index 0000000..c1a6a9e
--- /dev/null
+++ b/services/surfaceflinger/PowerAdvisor/aidl/android/adpf/ISessionManager.aidl
@@ -0,0 +1,26 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.adpf;
+
+/**
+ * Private service for SessionManager to use. Ideally this will
+ * eventually take the role of HintManagerService.
+ */
+interface ISessionManager {
+ oneway void associateSessionToLayers(in int sessionId, in int ownerUid, in IBinder[] layers);
+ oneway void trackedSessionsDied(in int[] sessionId);
+}
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index e45bdfc..171342d 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -308,11 +308,14 @@
const auto setFrameRateVoteType =
info->isVisible() ? voteType : LayerVoteType::NoVote;
- const bool hasSetFrameRateOpinion = frameRate.isValid() && !frameRate.isNoVote();
+ const bool hasSetFrameRateOpinion =
+ frameRate.isValuelessType() || frameRate.vote.rate.isValid();
const bool hasCategoryOpinion =
frameRate.category != FrameRateCategory::NoPreference &&
frameRate.category != FrameRateCategory::Default;
- const bool hasFrameRateOpinion = hasSetFrameRateOpinion || hasCategoryOpinion;
+ const bool hasFrameRateOpinionAboveGameDefault =
+ hasSetFrameRateOpinion || hasCategoryOpinion;
+ const bool hasFrameRateOpinionArr = frameRate.isValid() && !frameRate.isNoVote();
if (gameModeFrameRateOverride.isValid()) {
info->setLayerVote({gameFrameRateOverrideVoteType, gameModeFrameRateOverride});
@@ -321,7 +324,8 @@
trace(*info, gameFrameRateOverrideVoteType,
gameModeFrameRateOverride.getIntValue());
}
- } else if (hasFrameRateOpinion && frameRate.isVoteValidForMrr(isVrrDevice)) {
+ } else if (hasFrameRateOpinionAboveGameDefault &&
+ frameRate.isVoteValidForMrr(isVrrDevice)) {
info->setLayerVote({setFrameRateVoteType,
isValuelessVote ? 0_Hz : frameRate.vote.rate,
frameRate.vote.seamlessness, frameRate.category});
@@ -337,8 +341,18 @@
trace(*info, gameFrameRateOverrideVoteType,
gameDefaultFrameRateOverride.getIntValue());
}
+ } else if (hasFrameRateOpinionArr && frameRate.isVoteValidForMrr(isVrrDevice)) {
+ // This allows NoPreference votes on ARR devices after considering the
+ // gameDefaultFrameRateOverride (above).
+ info->setLayerVote({setFrameRateVoteType,
+ isValuelessVote ? 0_Hz : frameRate.vote.rate,
+ frameRate.vote.seamlessness, frameRate.category});
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(*info, gameFrameRateOverrideVoteType,
+ frameRate.vote.rate.getIntValue());
+ }
} else {
- if (hasFrameRateOpinion && !frameRate.isVoteValidForMrr(isVrrDevice)) {
+ if (hasFrameRateOpinionArr && !frameRate.isVoteValidForMrr(isVrrDevice)) {
SFTRACE_FORMAT_INSTANT("Reset layer to ignore explicit vote on MRR %s: %s "
"%s %s",
info->getName().c_str(),
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 2c4fcf5..f9e59b9 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -9177,26 +9177,46 @@
}
binder::Status SurfaceComposerAIDL::enableRefreshRateOverlay(bool active) {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->sfdo_enableRefreshRateOverlay(active);
return binder::Status::ok();
}
binder::Status SurfaceComposerAIDL::setDebugFlash(int delay) {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->sfdo_setDebugFlash(delay);
return binder::Status::ok();
}
binder::Status SurfaceComposerAIDL::scheduleComposite() {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->sfdo_scheduleComposite();
return binder::Status::ok();
}
binder::Status SurfaceComposerAIDL::scheduleCommit() {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->sfdo_scheduleCommit();
return binder::Status::ok();
}
binder::Status SurfaceComposerAIDL::forceClientComposition(bool enabled) {
+ status_t status = checkAccessPermission();
+ if (status != OK) {
+ return binderStatusFromStatusT(status);
+ }
mFlinger->sfdo_forceClientComposition(enabled);
return binder::Status::ok();
}
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
index de37b63..767000e 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
@@ -715,6 +715,204 @@
EXPECT_EQ(0, frequentLayerCount(time));
}
+// Tests MRR NoPreference-only vote, no game default override. Expects vote reset.
+TEST_F(LayerHistoryIntegrationTest, oneLayerCategoryNoPreference_mrr) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+
+ const LayerHistory::LayerVoteType defaultVote = LayerHistory::LayerVoteType::Min;
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ setDefaultLayerVote(layer.get(), defaultVote);
+ showLayer(1);
+ setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(defaultVote, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+// Tests VRR NoPreference-only vote, no game default override. Expects NoPreference, *not* vote
+// reset.
+TEST_F(LayerHistoryIntegrationTest, oneLayerCategoryNoPreference_vrr) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+ mSelector->setActiveMode(kVrrModeId, HI_FPS);
+
+ const LayerHistory::LayerVoteType defaultVote = LayerHistory::LayerVoteType::Min;
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ setDefaultLayerVote(layer.get(), defaultVote);
+ showLayer(1);
+ setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::NoPreference, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerCategoryNoPreferenceWithGameDefault_vrr) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+ mSelector->setActiveMode(kVrrModeId, HI_FPS);
+
+ const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
+ const uid_t uid = 456;
+
+ history().updateGameDefaultFrameRateOverride(
+ FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
+
+ auto layer = createLegacyAndFrontedEndLayerWithUid(1, gui::Uid(uid));
+ showLayer(1);
+ setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(gameDefaultFrameRate, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerCategoryNoPreferenceWithGameDefault_mrr) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+
+ const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
+ const uid_t uid = 456;
+
+ history().updateGameDefaultFrameRateOverride(
+ FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
+
+ auto layer = createLegacyAndFrontedEndLayerWithUid(1, gui::Uid(uid));
+ showLayer(1);
+ setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(gameDefaultFrameRate, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerNoVoteWithGameDefault_vrr) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+ mSelector->setActiveMode(kVrrModeId, HI_FPS);
+
+ const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
+ const uid_t uid = 456;
+
+ history().updateGameDefaultFrameRateOverride(
+ FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
+
+ auto layer = createLegacyAndFrontedEndLayerWithUid(1, gui::Uid(uid));
+ showLayer(1);
+ setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_NO_VOTE,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ // Expect NoVote to be skipped in summarize.
+ EXPECT_EQ(0u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerNoVoteWithGameDefault_mrr) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+
+ const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
+ const uid_t uid = 456;
+
+ history().updateGameDefaultFrameRateOverride(
+ FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
+
+ auto layer = createLegacyAndFrontedEndLayerWithUid(1, gui::Uid(uid));
+ showLayer(1);
+ setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_NO_VOTE,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ // Expect NoVote to be skipped in summarize.
+ EXPECT_EQ(0u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVoteWithCategory) {
SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);