Merge "libbinder_ndk_sys visibility restriction"
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 7f0cac5..4a0a839 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -364,26 +364,61 @@
     return (mUseAngle == YES) ? true : false;
 }
 
+bool GraphicsEnv::angleIsSystemDriver() {
+    // Make sure we are init'ed
+    if (mAngleAppName.empty()) {
+        ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
+        return false;
+    }
+
+    return (mAngleIsSystemDriver == YES) ? true : false;
+}
+
+bool GraphicsEnv::shouldForceLegacyDriver() {
+    // Make sure we are init'ed
+    if (mAngleAppName.empty()) {
+        ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
+        return false;
+    }
+
+    return (mAngleIsSystemDriver == YES && mUseAngle == NO) ? true : false;
+}
+
+std::string GraphicsEnv::getLegacySuffix() {
+    return mLegacyDriverSuffix;
+}
+
 void GraphicsEnv::updateUseAngle() {
     mUseAngle = NO;
 
     const char* ANGLE_PREFER_ANGLE = "angle";
+    const char* ANGLE_PREFER_LEGACY = "legacy";
+    // The following is a deprecated version of "legacy"
     const char* ANGLE_PREFER_NATIVE = "native";
 
     mUseAngle = NO;
     if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
-        ALOGV("User set \"Developer Options\" to force the use of ANGLE");
+        ALOGI("Using ANGLE, the %s GLES driver for package '%s'",
+              mAngleIsSystemDriver == YES ? "system" : "optional", mAngleAppName.c_str());
         mUseAngle = YES;
-    } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
-        ALOGV("User set \"Developer Options\" to force the use of Native");
+    } else if (mAngleDeveloperOptIn == ANGLE_PREFER_LEGACY ||
+               mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
+        ALOGI("Using the (%s) Legacy GLES driver for package '%s'",
+              mAngleIsSystemDriver == YES ? "optional" : "system", mAngleAppName.c_str());
     } else {
         ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str());
     }
 }
 
 void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
-                               const std::string developerOptIn,
+                               const bool angleIsSystemDriver, const std::string developerOptIn,
                                const std::vector<std::string> eglFeatures) {
+    // Set whether ANGLE is the system driver:
+    mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;
+
+    // Note: Given the current logic and lack of the old rules file processing,
+    // there seems to be little chance that mUseAngle != UNKNOWN.  Leave this
+    // for now, even though it seems outdated.
     if (mUseAngle != UNKNOWN) {
         // We've already figured out an answer for this app, so just return.
         ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
@@ -404,6 +439,25 @@
     updateUseAngle();
 }
 
+void GraphicsEnv::setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
+                                      const std::string legacyDriverName) {
+    ALOGV("setting legacy app name to '%s'", appName.c_str());
+    mAngleAppName = appName;
+
+    // Force the use of the legacy driver instead of ANGLE
+    const char* ANGLE_PREFER_LEGACY = "legacy";
+    mAngleDeveloperOptIn = ANGLE_PREFER_LEGACY;
+    ALOGV("setting ANGLE application opt-in to 'legacy'");
+
+    // Set whether ANGLE is the system driver:
+    mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;
+
+    mLegacyDriverSuffix = legacyDriverName;
+
+    // Update the current status of whether we should use ANGLE or not
+    updateUseAngle();
+}
+
 void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) {
     if (mLayerPaths.empty()) {
         mLayerPaths = layerPaths;
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 56d1139..82a6b6c 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -91,17 +91,28 @@
     bool shouldUseAngle(std::string appName);
     // Check if this app process should use ANGLE.
     bool shouldUseAngle();
+    // If ANGLE is the system GLES driver
+    bool angleIsSystemDriver();
+    // If should use legacy driver instead of a system ANGLE driver
+    bool shouldForceLegacyDriver();
     // Set a search path for loading ANGLE libraries. The path is a list of
     // directories separated by ':'. A directory can be contained in a zip file
     // (libraries must be stored uncompressed and page aligned); such elements
     // in the search path must have a '!' after the zip filename, e.g.
     //     /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
-    void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
+    void setAngleInfo(const std::string path, const std::string appName,
+                      const bool angleIsSystemDriver, std::string devOptIn,
                       const std::vector<std::string> eglFeatures);
+    // Set the state so that the legacy driver will be used, and in case ANGLE
+    // is the system driver, provide the name of the legacy driver.
+    void setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
+                             const std::string legacyDriverName);
     // Get the ANGLE driver namespace.
     android_namespace_t* getAngleNamespace();
     // Get the app name for ANGLE debug message.
     std::string& getAngleAppName();
+    // Get the legacy driver's suffix name.
+    std::string getLegacySuffix();
 
     const std::vector<std::string>& getAngleEglFeatures();
 
@@ -156,6 +167,10 @@
     std::string mAngleDeveloperOptIn;
     // ANGLE EGL features;
     std::vector<std::string> mAngleEglFeatures;
+    // ANGLE is System Driver flag.
+    UseAngle mAngleIsSystemDriver = UNKNOWN;
+    // Legacy driver name to use when ANGLE is the system driver.
+    std::string mLegacyDriverSuffix;
     // Use ANGLE flag.
     UseAngle mUseAngle = UNKNOWN;
     // Vulkan debug layers libs.
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 76fd7f0..dd14bcf 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -207,7 +207,8 @@
     ATRACE_CALL();
     const nsecs_t openTime = systemTime();
 
-    if (should_unload_system_driver(cnx)) {
+    if (!android::GraphicsEnv::getInstance().angleIsSystemDriver() &&
+        should_unload_system_driver(cnx)) {
         unload_system_driver(cnx);
     }
 
@@ -216,8 +217,13 @@
         return cnx->dso;
     }
 
-    // Firstly, try to load ANGLE driver.
-    driver_t* hnd = attempt_to_load_angle(cnx);
+    // Firstly, try to load ANGLE driver, unless we know that we shouldn't.
+    bool shouldForceLegacyDriver = android::GraphicsEnv::getInstance().shouldForceLegacyDriver();
+    driver_t* hnd = nullptr;
+    if (!shouldForceLegacyDriver) {
+        hnd = attempt_to_load_angle(cnx);
+    }
+
     if (!hnd) {
         // Secondly, try to load from driver apk.
         hnd = attempt_to_load_updated_driver(cnx);
@@ -230,21 +236,29 @@
             LOG_ALWAYS_FATAL("couldn't find an OpenGL ES implementation from %s",
                              android::GraphicsEnv::getInstance().getDriverPath().c_str());
         }
-        // Finally, try to load system driver, start by searching for the library name appended by
-        // the system properties of the GLES userspace driver in both locations.
-        // i.e.:
-        //      libGLES_${prop}.so, or:
-        //      libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
-        for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
-            auto prop = base::GetProperty(key, "");
-            if (prop.empty()) {
-                continue;
-            }
-            hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
-            if (hnd) {
-                break;
-            } else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
-                failToLoadFromDriverSuffixProperty = true;
+        // Finally, try to load system driver.  If ANGLE is the system driver
+        // (i.e. we are forcing the legacy system driver instead of ANGLE), use
+        // the driver suffix that was passed down from above.
+        if (shouldForceLegacyDriver) {
+            std::string suffix = android::GraphicsEnv::getInstance().getLegacySuffix();
+            hnd = attempt_to_load_system_driver(cnx, suffix.c_str(), true);
+        } else {
+            // Start by searching for the library name appended by the system
+            // properties of the GLES userspace driver in both locations.
+            // i.e.:
+            //      libGLES_${prop}.so, or:
+            //      libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
+            for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
+                auto prop = base::GetProperty(key, "");
+                if (prop.empty()) {
+                    continue;
+                }
+                hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
+                if (hnd) {
+                    break;
+                } else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
+                    failToLoadFromDriverSuffixProperty = true;
+                }
             }
         }
     }