Merge "Hide three malformed GL bindings"
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 95a8ef2..32bc5d9 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -29,17 +29,13 @@
LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils liblog libpixelflinger libETC1 libui
LOCAL_LDLIBS := -lpthread -ldl
-ifeq ($(TARGET_ARCH),arm)
- LOCAL_SRC_FILES += fixed_asm.S iterators.S
- LOCAL_CFLAGS += -fstrict-aliasing
-endif
+LOCAL_SRC_FILES_arm += fixed_asm.S iterators.S
+LOCAL_CFLAGS_arm += -fstrict-aliasing
-ifeq ($(TARGET_ARCH),mips)
- LOCAL_SRC_FILES += arch-$(TARGET_ARCH)/fixed_asm.S
- LOCAL_CFLAGS += -fstrict-aliasing
- # The graphics code can generate division by zero
- LOCAL_CFLAGS += -mno-check-zero-division
-endif
+LOCAL_SRC_FILES_mips += arch-mips/fixed_asm.S
+LOCAL_CFLAGS_mips += -fstrict-aliasing
+# The graphics code can generate division by zero
+LOCAL_CFLAGS_mips += -mno-check-zero-division
# we need to access the private Bionic header <bionic_tls.h>
LOCAL_C_INCLUDES += bionic/libc/private
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 02914a0..e528831 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -187,8 +187,13 @@
LOG_ALWAYS_FATAL_IF(!hnd, "couldn't find an OpenGL ES implementation");
+#if defined(__LP64__)
+ cnx->libGles2 = load_wrapper("/system/lib64/libGLESv2.so");
+ cnx->libGles1 = load_wrapper("/system/lib64/libGLESv1_CM.so");
+#else
cnx->libGles2 = load_wrapper("/system/lib/libGLESv2.so");
cnx->libGles1 = load_wrapper("/system/lib/libGLESv1_CM.so");
+#endif
LOG_ALWAYS_FATAL_IF(!cnx->libGles2 || !cnx->libGles1,
"couldn't load system OpenGL ES wrapper libraries");
@@ -268,8 +273,13 @@
String8 pattern;
pattern.appendFormat("lib%s", kind);
const char* const searchPaths[] = {
+#if defined(__LP64__)
+ "/vendor/lib64/egl",
+ "/system/lib64/egl"
+#else
"/vendor/lib/egl",
"/system/lib/egl"
+#endif
};
// first, we search for the exact name of the GLES userspace
@@ -310,7 +320,11 @@
if (checkGlesEmulationStatus() == 0) {
ALOGD("Emulator without GPU support detected. "
"Fallback to software renderer.");
+#if defined(__LP64__)
+ result.setTo("/system/lib64/egl/libGLES_android.so");
+#else
result.setTo("/system/lib/egl/libGLES_android.so");
+#endif
return true;
}