SF: Set up librenderengine_mocks

Move the existing mocks out of the unit test directory into
RenderEngine/include/renderengine/mock and RenderEngine/mock.

This allows other unit tests to easily reuse the mocks.

Change the unit test to use the new library and reference the moved
headers.

Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: I1577995e6140cb3949207c5bc746c46b7828ae19
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index d872f02..cf88a3a 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -79,3 +79,19 @@
         thin: true,
     },
 }
+
+cc_library_static {
+    name: "librenderengine_mocks",
+    defaults: ["librenderengine_defaults"],
+    srcs: [
+        "mock/Framebuffer.cpp",
+        "mock/Image.cpp",
+        "mock/RenderEngine.cpp",
+    ],
+    static_libs: [
+        "libgtest",
+        "libgmock",
+    ],
+    local_include_dirs: ["include"],
+    export_include_dirs: ["include"],
+}
diff --git a/libs/renderengine/include/renderengine/mock/Framebuffer.h b/libs/renderengine/include/renderengine/mock/Framebuffer.h
new file mode 100644
index 0000000..7695885
--- /dev/null
+++ b/libs/renderengine/include/renderengine/mock/Framebuffer.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+#include <renderengine/Framebuffer.h>
+
+namespace android {
+namespace renderengine {
+namespace mock {
+
+class Framebuffer : public renderengine::Framebuffer {
+public:
+    Framebuffer();
+    ~Framebuffer() override;
+
+    MOCK_METHOD2(setNativeWindowBuffer, bool(ANativeWindowBuffer*, bool));
+};
+
+} // namespace mock
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/include/renderengine/mock/Image.h b/libs/renderengine/include/renderengine/mock/Image.h
new file mode 100644
index 0000000..2b0eed1
--- /dev/null
+++ b/libs/renderengine/include/renderengine/mock/Image.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+#include <renderengine/Image.h>
+
+namespace android {
+namespace renderengine {
+namespace mock {
+
+class Image : public renderengine::Image {
+public:
+    Image();
+    ~Image() override;
+
+    MOCK_METHOD2(setNativeWindowBuffer, bool(ANativeWindowBuffer* buffer, bool isProtected));
+};
+
+} // namespace mock
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
new file mode 100644
index 0000000..b4c7c96
--- /dev/null
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/LayerSettings.h>
+#include <renderengine/Mesh.h>
+#include <renderengine/RenderEngine.h>
+#include <renderengine/Texture.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/Region.h>
+
+namespace android {
+namespace renderengine {
+namespace mock {
+
+class RenderEngine : public renderengine::RenderEngine {
+public:
+    RenderEngine();
+    ~RenderEngine() override;
+
+    MOCK_METHOD0(createFramebuffer, std::unique_ptr<renderengine::Framebuffer>());
+    MOCK_METHOD0(createImage, std::unique_ptr<renderengine::Image>());
+    MOCK_CONST_METHOD0(primeCache, void());
+    MOCK_METHOD1(dump, void(std::string&));
+    MOCK_CONST_METHOD0(useNativeFenceSync, bool());
+    MOCK_CONST_METHOD0(useWaitSync, bool());
+    MOCK_CONST_METHOD0(isCurrent, bool());
+    MOCK_METHOD0(flush, base::unique_fd());
+    MOCK_METHOD0(finish, bool());
+    MOCK_METHOD1(waitFence, bool(base::unique_fd*));
+    bool waitFence(base::unique_fd fd) override { return waitFence(&fd); };
+    MOCK_METHOD4(clearWithColor, void(float, float, float, float));
+    MOCK_METHOD5(fillRegionWithColor, void(const Region&, float, float, float, float));
+    MOCK_METHOD1(setScissor, void(const Rect&));
+    MOCK_METHOD0(disableScissor, void());
+    MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
+    MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
+    MOCK_METHOD2(bindExternalTextureImage, void(uint32_t, const renderengine::Image&));
+    MOCK_CONST_METHOD0(checkErrors, void());
+    MOCK_METHOD4(setViewportAndProjection,
+                 void(size_t, size_t, Rect, ui::Transform::orientation_flags));
+    MOCK_METHOD5(setupLayerBlending, void(bool, bool, bool, const half4&, float));
+    MOCK_METHOD1(setupLayerTexturing, void(const Texture&));
+    MOCK_METHOD0(setupLayerBlackedOut, void());
+    MOCK_METHOD4(setupFillWithColor, void(float, float, float, float));
+    MOCK_METHOD2(setupCornerRadiusCropSize, void(float, float));
+    MOCK_METHOD1(setColorTransform, void(const mat4&));
+    MOCK_METHOD1(setSaturationMatrix, void(const mat4&));
+    MOCK_METHOD0(disableTexturing, void());
+    MOCK_METHOD0(disableBlending, void());
+    MOCK_METHOD1(setSourceY410BT2020, void(bool));
+    MOCK_METHOD1(setSourceDataSpace, void(ui::Dataspace));
+    MOCK_METHOD1(setOutputDataSpace, void(ui::Dataspace));
+    MOCK_METHOD1(setDisplayMaxLuminance, void(const float));
+    MOCK_METHOD1(bindFrameBuffer, status_t(renderengine::Framebuffer*));
+    MOCK_METHOD1(unbindFrameBuffer, void(renderengine::Framebuffer*));
+    MOCK_METHOD1(drawMesh, void(const renderengine::Mesh&));
+    MOCK_CONST_METHOD0(getMaxTextureSize, size_t());
+    MOCK_CONST_METHOD0(getMaxViewportDims, size_t());
+    MOCK_CONST_METHOD0(isProtected, bool());
+    MOCK_CONST_METHOD0(supportsProtectedContent, bool());
+    MOCK_METHOD1(useProtectedContext, bool(bool));
+    MOCK_METHOD4(drawLayers,
+                 status_t(const DisplaySettings&, const std::vector<LayerSettings>&,
+                          ANativeWindowBuffer*, base::unique_fd*));
+};
+
+} // namespace mock
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/mock/Framebuffer.cpp b/libs/renderengine/mock/Framebuffer.cpp
new file mode 100644
index 0000000..fbdcaab
--- /dev/null
+++ b/libs/renderengine/mock/Framebuffer.cpp
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <renderengine/mock/Framebuffer.h>
+
+namespace android {
+namespace renderengine {
+namespace mock {
+
+// The Google Mock documentation recommends explicit non-header instantiations
+// for better compile time performance.
+Framebuffer::Framebuffer() = default;
+Framebuffer::~Framebuffer() = default;
+
+} // namespace mock
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/mock/Image.cpp b/libs/renderengine/mock/Image.cpp
new file mode 100644
index 0000000..57f4346
--- /dev/null
+++ b/libs/renderengine/mock/Image.cpp
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <renderengine/mock/Image.h>
+
+namespace android {
+namespace renderengine {
+namespace mock {
+
+// The Google Mock documentation recommends explicit non-header instantiations
+// for better compile time performance.
+Image::Image() = default;
+Image::~Image() = default;
+
+} // namespace mock
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/mock/RenderEngine.cpp b/libs/renderengine/mock/RenderEngine.cpp
new file mode 100644
index 0000000..261636d
--- /dev/null
+++ b/libs/renderengine/mock/RenderEngine.cpp
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <renderengine/mock/RenderEngine.h>
+
+namespace android {
+namespace renderengine {
+namespace mock {
+
+// The Google Mock documentation recommends explicit non-header instantiations
+// for better compile time performance.
+RenderEngine::RenderEngine() = default;
+RenderEngine::~RenderEngine() = default;
+
+} // namespace mock
+} // namespace renderengine
+} // namespace android