SF: Introduce OutputLayerCompositionState
This moves the display-dependent state from LayerBE.h to a new
OutputLayerCompositionState.h header, adds some simple accessors to
get the new state, and minimally adjusts the existing SurfaceFlinger
code to use the new structure.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: I00370f05dc6b2a3db34094862c46084e7575dbda
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index e103ebe..f97add4 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -146,6 +146,14 @@
} else {
out.append(" No render surface!\n");
}
+
+ out.append("\n %d Layers", mOutputLayersOrderedByZ.size());
+ for (const auto& outputLayer : mOutputLayersOrderedByZ) {
+ if (!outputLayer) {
+ continue;
+ }
+ outputLayer->dump(out);
+ }
}
compositionengine::DisplayColorProfile* Output::getDisplayColorProfile() const {