Merge changes from topic "evs_on_osprey"

* changes:
  Add BufferQueueConverter library
  Implement getDisplayInfo()
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 079dd82..1ee3853 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -73,7 +73,6 @@
     // or dessert updates. Instead, apex users should use libbinder_ndk.
     apex_available: [
         "//apex_available:platform",
-        "com.android.vndk.current",
         // TODO(b/139016109) remove these three
         "com.android.media.swcodec",
         "test_com.android.media.swcodec",
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index 994e3b9..9f8d752 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -507,7 +507,7 @@
     }
 }
 
-#if defined(__ANDROID_APEX_COM_ANDROID_VNDK_CURRENT__) || (defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__))
+#if defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
 constexpr int32_t kHeader = B_PACK_CHARS('V', 'N', 'D', 'R');
 #else
 constexpr int32_t kHeader = B_PACK_CHARS('S', 'Y', 'S', 'T');
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 37c0d77..bdc2e40 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -60,14 +60,14 @@
         : mIsMain(isMain)
     {
     }
-    
+
 protected:
     virtual bool threadLoop()
     {
         IPCThreadState::self()->joinThreadPool(mIsMain);
         return false;
     }
-    
+
     const bool mIsMain;
 };
 
@@ -296,7 +296,7 @@
 void ProcessState::expungeHandle(int32_t handle, IBinder* binder)
 {
     AutoMutex _l(mLock);
-    
+
     handle_entry* e = lookupHandleLocked(handle);
 
     // This handle may have already been replaced with a new BpBinder
@@ -387,7 +387,7 @@
 {
 
 // TODO(b/139016109): enforce in build system
-#if defined(__ANDROID_APEX__) && !defined(__ANDROID_APEX_COM_ANDROID_VNDK_CURRENT__)
+#if defined(__ANDROID_APEX__)
     LOG_ALWAYS_FATAL("Cannot use libbinder in APEX (only system.img libbinder) since it is not stable.");
 #endif
 
@@ -418,5 +418,5 @@
     }
     mDriverFD = -1;
 }
-        
+
 } // namespace android
diff --git a/libs/binder/include/binder/Stability.h b/libs/binder/include/binder/Stability.h
index b2f51d3..2894482 100644
--- a/libs/binder/include/binder/Stability.h
+++ b/libs/binder/include/binder/Stability.h
@@ -81,7 +81,7 @@
         VINTF = 0b111111,
     };
 
-#if defined(__ANDROID_APEX_COM_ANDROID_VNDK_CURRENT__) || (defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__))
+#if defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
     static constexpr Level kLocalStability = Level::VENDOR;
 #else
     static constexpr Level kLocalStability = Level::SYSTEM;
diff --git a/libs/binder/ndk/include_platform/android/binder_stability.h b/libs/binder/ndk/include_platform/android/binder_stability.h
index 56d95a7..f5e8bf6 100644
--- a/libs/binder/ndk/include_platform/android/binder_stability.h
+++ b/libs/binder/ndk/include_platform/android/binder_stability.h
@@ -30,8 +30,7 @@
     FLAG_PRIVATE_VENDOR = 0x10000000,
 };
 
-#if defined(__ANDROID_APEX_COM_ANDROID_VNDK_CURRENT__) || \
-        (defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__))
+#if defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
 
 enum {
     FLAG_PRIVATE_LOCAL = FLAG_PRIVATE_VENDOR,
@@ -46,8 +45,7 @@
     AIBinder_markVendorStability(binder);
 }
 
-#else  // defined(__ANDROID_APEX_COM_ANDROID_VNDK_CURRENT__) || (defined(__ANDROID_VNDK__) &&
-       // !defined(__ANDROID_APEX__))
+#else  // defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
 
 enum {
     FLAG_PRIVATE_LOCAL = 0,
@@ -64,8 +62,7 @@
     AIBinder_markSystemStability(binder);
 }
 
-#endif  // defined(__ANDROID_APEX_COM_ANDROID_VNDK_CURRENT__) || (defined(__ANDROID_VNDK__) &&
-        // !defined(__ANDROID_APEX__))
+#endif  // defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
 
 /**
  * This interface has system<->vendor stability
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index 2e3ab4c..4c7b629 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -52,6 +52,7 @@
         "gl/GLExtensions.cpp",
         "gl/GLFramebuffer.cpp",
         "gl/GLImage.cpp",
+        "gl/GLShadowTexture.cpp",
         "gl/GLShadowVertexGenerator.cpp",
         "gl/GLSkiaShadowPort.cpp",
         "gl/ImageManager.cpp",
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 98605ba..69003fb 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -1661,6 +1661,7 @@
 
     mState.cornerRadius = 0.0f;
     mState.drawShadows = true;
+    setupLayerTexturing(mShadowTexture.getTexture());
     drawMesh(mesh);
     mState.drawShadows = false;
 }
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 45c85de..4fc457f 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -32,6 +32,7 @@
 #include <renderengine/RenderEngine.h>
 #include <renderengine/private/Description.h>
 #include <sys/types.h>
+#include "GLShadowTexture.h"
 #include "ImageManager.h"
 
 #define EGL_NO_CONFIG ((EGLConfig)0)
@@ -183,6 +184,7 @@
     GLuint mVpWidth;
     GLuint mVpHeight;
     Description mState;
+    GLShadowTexture mShadowTexture;
 
     mat4 mSrgbToXyz;
     mat4 mDisplayP3ToXyz;
diff --git a/libs/renderengine/gl/GLShadowTexture.cpp b/libs/renderengine/gl/GLShadowTexture.cpp
new file mode 100644
index 0000000..2423a34
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowTexture.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <GLES3/gl3.h>
+
+#include "GLShadowTexture.h"
+#include "GLSkiaShadowPort.h"
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+GLShadowTexture::GLShadowTexture() {
+    fillShadowTextureData(mTextureData, SHADOW_TEXTURE_WIDTH);
+
+    glGenTextures(1, &mName);
+    glBindTexture(GL_TEXTURE_2D, mName);
+    glTexImage2D(GL_TEXTURE_2D, 0 /* base image level */, GL_ALPHA, SHADOW_TEXTURE_WIDTH,
+                 SHADOW_TEXTURE_HEIGHT, 0 /* border */, GL_ALPHA, GL_UNSIGNED_BYTE, mTextureData);
+    mTexture.init(Texture::TEXTURE_2D, mName);
+    mTexture.setFiltering(true);
+    mTexture.setDimensions(SHADOW_TEXTURE_WIDTH, 1);
+}
+
+GLShadowTexture::~GLShadowTexture() {
+    glDeleteTextures(1, &mName);
+}
+
+const Texture& GLShadowTexture::getTexture() {
+    return mTexture;
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLShadowTexture.h b/libs/renderengine/gl/GLShadowTexture.h
new file mode 100644
index 0000000..250a9d7
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowTexture.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <renderengine/Texture.h>
+#include <cstdint>
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+class GLShadowTexture {
+public:
+    GLShadowTexture();
+    ~GLShadowTexture();
+
+    const Texture& getTexture();
+
+private:
+    static constexpr int SHADOW_TEXTURE_WIDTH = 128;
+    static constexpr int SHADOW_TEXTURE_HEIGHT = 1;
+
+    GLuint mName;
+    Texture mTexture;
+    uint8_t mTextureData[SHADOW_TEXTURE_WIDTH];
+};
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.cpp b/libs/renderengine/gl/GLSkiaShadowPort.cpp
index 224ce6c..da8b435 100644
--- a/libs/renderengine/gl/GLSkiaShadowPort.cpp
+++ b/libs/renderengine/gl/GLSkiaShadowPort.cpp
@@ -644,6 +644,13 @@
                              2.0f * devSpaceSpotBlur, std::abs(insetWidth));
 }
 
+void fillShadowTextureData(uint8_t* data, size_t shadowTextureWidth) {
+    for (int i = 0; i < shadowTextureWidth; i++) {
+        const float d = 1 - i / ((shadowTextureWidth * 1.0f) - 1.0f);
+        data[i] = static_cast<uint8_t>((exp(-4.0f * d * d) - 0.018f) * 255);
+    }
+}
+
 } // namespace gl
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.h b/libs/renderengine/gl/GLSkiaShadowPort.h
index e7d1861..912c8bb 100644
--- a/libs/renderengine/gl/GLSkiaShadowPort.h
+++ b/libs/renderengine/gl/GLSkiaShadowPort.h
@@ -17,13 +17,11 @@
 #pragma once
 
 #include <math/vec4.h>
+#include <renderengine/Mesh.h>
 #include <ui/Rect.h>
 
 namespace android {
 namespace renderengine {
-
-class Mesh;
-
 namespace gl {
 
 /**
@@ -79,6 +77,20 @@
 void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
                             int startingVertexOffset, uint16_t* indices);
 
+/**
+ * Maps shadow geometry 'alpha' varying (1 for darkest, 0 for transparent) to
+ * darkness at that spot. Values are determined by an exponential falloff
+ * function provided by UX.
+ *
+ * The texture is used for quick lookup in theshadow shader.
+ *
+ * textureData - filled with shadow texture data that needs to be at least of
+ *               size textureWidth
+ *
+ * textureWidth - width of the texture, height is always 1
+ */
+void fillShadowTextureData(uint8_t* textureData, size_t textureWidth);
+
 } // namespace gl
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
index ba0e4ad..3ae35ec 100644
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -550,7 +550,7 @@
 
 String8 ProgramCache::generateVertexShader(const Key& needs) {
     Formatter vs;
-    if (needs.isTexturing()) {
+    if (needs.hasTextureCoords()) {
         vs << "attribute vec4 texCoords;"
            << "varying vec2 outTexCoords;";
     }
@@ -559,16 +559,16 @@
         vs << "varying lowp vec2 outCropCoords;";
     }
     if (needs.drawShadows()) {
-        vs << "attribute vec4 shadowColor;";
-        vs << "varying vec4 outShadowColor;";
-        vs << "attribute vec4 shadowParams;";
-        vs << "varying vec3 outShadowParams;";
+        vs << "attribute lowp vec4 shadowColor;";
+        vs << "varying lowp vec4 outShadowColor;";
+        vs << "attribute lowp vec4 shadowParams;";
+        vs << "varying lowp vec3 outShadowParams;";
     }
     vs << "attribute vec4 position;"
        << "uniform mat4 projection;"
        << "uniform mat4 texture;"
        << "void main(void) {" << indent << "gl_Position = projection * position;";
-    if (needs.isTexturing()) {
+    if (needs.hasTextureCoords()) {
         vs << "outTexCoords = (texture * texCoords).st;";
     }
     if (needs.hasRoundedCorners()) {
@@ -592,11 +592,13 @@
     fs << "precision mediump float;";
 
     if (needs.getTextureTarget() == Key::TEXTURE_EXT) {
-        fs << "uniform samplerExternalOES sampler;"
-           << "varying vec2 outTexCoords;";
+        fs << "uniform samplerExternalOES sampler;";
     } else if (needs.getTextureTarget() == Key::TEXTURE_2D) {
-        fs << "uniform sampler2D sampler;"
-           << "varying vec2 outTexCoords;";
+        fs << "uniform sampler2D sampler;";
+    }
+
+    if (needs.hasTextureCoords()) {
+        fs << "varying vec2 outTexCoords;";
     }
 
     if (needs.hasRoundedCorners()) {
@@ -625,19 +627,17 @@
 
     if (needs.drawShadows()) {
         fs << R"__SHADER__(
-            varying vec4 outShadowColor;
-            varying vec3 outShadowParams;
+            varying lowp vec4 outShadowColor;
+            varying lowp vec3 outShadowParams;
 
             /**
              * Returns the shadow color.
              */
             vec4 getShadowColor()
             {
-                // exponential falloff function provided by UX
-                float d = length(outShadowParams.xy);
-                float distance = outShadowParams.z * (1.0 - d);
-                float factor = 1.0 - clamp(distance, 0.0, 1.0);
-                factor = exp(-factor * factor * 4.0) - 0.018;
+                lowp float d = length(outShadowParams.xy);
+                vec2 uv = vec2(outShadowParams.z * (1.0 - d), 0.5);
+                lowp float factor = texture2D(sampler, uv).a;
                 return outShadowColor * factor;
             }
             )__SHADER__";
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
index c8b6da7..901e631 100644
--- a/libs/renderengine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -128,6 +128,7 @@
         }
 
         inline bool isTexturing() const { return (mKey & TEXTURE_MASK) != TEXTURE_OFF; }
+        inline bool hasTextureCoords() const { return isTexturing() && !drawShadows(); }
         inline int getTextureTarget() const { return (mKey & TEXTURE_MASK); }
         inline bool isPremultiplied() const { return (mKey & BLEND_MASK) == BLEND_PREMULT; }
         inline bool isOpaque() const { return (mKey & OPACITY_MASK) == OPACITY_OPAQUE; }
diff --git a/services/gpuservice/GpuService.cpp b/services/gpuservice/GpuService.cpp
index 116cd16..91a76f1 100644
--- a/services/gpuservice/GpuService.cpp
+++ b/services/gpuservice/GpuService.cpp
@@ -52,8 +52,9 @@
                              int64_t driverBuildTime, const std::string& appPackageName,
                              const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
                              bool isDriverLoaded, int64_t driverLoadingTime) {
-    mGpuStats->insert(driverPackageName, driverVersionName, driverVersionCode, driverBuildTime,
-                      appPackageName, vulkanVersion, driver, isDriverLoaded, driverLoadingTime);
+    mGpuStats->insertDriverStats(driverPackageName, driverVersionName, driverVersionCode,
+                                 driverBuildTime, appPackageName, vulkanVersion, driver,
+                                 isDriverLoaded, driverLoadingTime);
 }
 
 status_t GpuService::getGpuStatsGlobalInfo(std::vector<GpuStatsGlobalInfo>* outStats) const {
diff --git a/services/gpuservice/TEST_MAPPING b/services/gpuservice/TEST_MAPPING
new file mode 100644
index 0000000..b345355
--- /dev/null
+++ b/services/gpuservice/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+  "presubmit": [
+    {
+      "name": "gpuservice_unittest"
+    }
+  ]
+}
diff --git a/services/gpuservice/gpustats/GpuStats.cpp b/services/gpuservice/gpustats/GpuStats.cpp
index 63723b6..71e6b97 100644
--- a/services/gpuservice/gpustats/GpuStats.cpp
+++ b/services/gpuservice/gpustats/GpuStats.cpp
@@ -74,10 +74,11 @@
     }
 }
 
-void GpuStats::insert(const std::string& driverPackageName, const std::string& driverVersionName,
-                      uint64_t driverVersionCode, int64_t driverBuildTime,
-                      const std::string& appPackageName, const int32_t vulkanVersion,
-                      GpuStatsInfo::Driver driver, bool isDriverLoaded, int64_t driverLoadingTime) {
+void GpuStats::insertDriverStats(const std::string& driverPackageName,
+                                 const std::string& driverVersionName, uint64_t driverVersionCode,
+                                 int64_t driverBuildTime, const std::string& appPackageName,
+                                 const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
+                                 bool isDriverLoaded, int64_t driverLoadingTime) {
     ATRACE_CALL();
 
     std::lock_guard<std::mutex> lock(mLock);
@@ -191,6 +192,11 @@
         dumpAll = false;
     }
 
+    if (dumpAll) {
+        dumpGlobalLocked(result);
+        dumpAppLocked(result);
+    }
+
     if (argsSet.count("--clear")) {
         bool clearAll = true;
 
@@ -208,13 +214,6 @@
             mGlobalStats.clear();
             mAppStats.clear();
         }
-
-        dumpAll = false;
-    }
-
-    if (dumpAll) {
-        dumpGlobalLocked(result);
-        dumpAppLocked(result);
     }
 }
 
diff --git a/services/gpuservice/gpustats/include/gpustats/GpuStats.h b/services/gpuservice/gpustats/include/gpustats/GpuStats.h
index bdc9bf5..bcb9e0d 100644
--- a/services/gpuservice/gpustats/include/gpustats/GpuStats.h
+++ b/services/gpuservice/gpustats/include/gpustats/GpuStats.h
@@ -32,11 +32,12 @@
     GpuStats() = default;
     ~GpuStats() = default;
 
-    // Insert new gpu stats into global stats and app stats.
-    void insert(const std::string& driverPackageName, const std::string& driverVersionName,
-                uint64_t driverVersionCode, int64_t driverBuildTime,
-                const std::string& appPackageName, const int32_t vulkanVersion,
-                GpuStatsInfo::Driver driver, bool isDriverLoaded, int64_t driverLoadingTime);
+    // Insert new gpu driver stats into global stats and app stats.
+    void insertDriverStats(const std::string& driverPackageName,
+                           const std::string& driverVersionName, uint64_t driverVersionCode,
+                           int64_t driverBuildTime, const std::string& appPackageName,
+                           const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
+                           bool isDriverLoaded, int64_t driverLoadingTime);
     // Insert target stats into app stats or potentially global stats as well.
     void insertTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
                            const GpuStatsInfo::Stats stats, const uint64_t value);
diff --git a/services/gpuservice/tests/unittests/Android.bp b/services/gpuservice/tests/unittests/Android.bp
new file mode 100644
index 0000000..fee5bd4
--- /dev/null
+++ b/services/gpuservice/tests/unittests/Android.bp
@@ -0,0 +1,34 @@
+// Copyright 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_test {
+    name: "gpuservice_unittest",
+    test_suites: ["device-tests"],
+    sanitize: {
+        address: true,
+    },
+    srcs: [
+        "GpuStatsTest.cpp",
+    ],
+    shared_libs: [
+        "libcutils",
+        "libgfxstats",
+        "libgraphicsenv",
+        "liblog",
+        "libutils",
+    ],
+    static_libs: [
+        "libgmock",
+    ],
+}
diff --git a/services/gpuservice/tests/unittests/AndroidTest.xml b/services/gpuservice/tests/unittests/AndroidTest.xml
new file mode 100644
index 0000000..66f51c7
--- /dev/null
+++ b/services/gpuservice/tests/unittests/AndroidTest.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2020 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+<configuration description="Config for gpuservice_unittest">
+    <target_preparer class="com.android.tradefed.targetprep.PushFilePreparer">
+        <option name="cleanup" value="true" />
+        <option name="push" value="gpuservice_unittest->/data/local/tmp/gpuservice_unittest" />
+    </target_preparer>
+    <option name="test-suite-tag" value="apct" />
+    <test class="com.android.tradefed.testtype.GTest" >
+        <option name="native-test-device-path" value="/data/local/tmp" />
+        <option name="module-name" value="gpuservice_unittest" />
+    </test>
+</configuration>
diff --git a/services/gpuservice/tests/unittests/GpuStatsTest.cpp b/services/gpuservice/tests/unittests/GpuStatsTest.cpp
new file mode 100644
index 0000000..276a334
--- /dev/null
+++ b/services/gpuservice/tests/unittests/GpuStatsTest.cpp
@@ -0,0 +1,257 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "gpuservice_unittest"
+
+#include <cutils/properties.h>
+#include <gmock/gmock.h>
+#include <gpustats/GpuStats.h>
+#include <gtest/gtest.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+namespace android {
+namespace {
+
+using testing::HasSubstr;
+
+// clang-format off
+#define BUILTIN_DRIVER_PKG_NAME   "system"
+#define BUILTIN_DRIVER_VER_NAME   "0"
+#define BUILTIN_DRIVER_VER_CODE   0
+#define BUILTIN_DRIVER_BUILD_TIME 123
+#define UPDATED_DRIVER_PKG_NAME   "updated"
+#define UPDATED_DRIVER_VER_NAME   "1"
+#define UPDATED_DRIVER_VER_CODE   1
+#define UPDATED_DRIVER_BUILD_TIME 234
+#define VULKAN_VERSION            345
+#define CPU_VULKAN_VERSION        456
+#define OPENGLES_VERSION          567
+#define APP_PKG_NAME_1            "testapp1"
+#define APP_PKG_NAME_2            "testapp2"
+#define DRIVER_LOADING_TIME_1     678
+#define DRIVER_LOADING_TIME_2     789
+#define DRIVER_LOADING_TIME_3     891
+
+enum InputCommand : int32_t {
+    DUMP_ALL               = 0,
+    DUMP_GLOBAL            = 1,
+    DUMP_APP               = 2,
+    DUMP_ALL_THEN_CLEAR    = 3,
+    DUMP_GLOBAL_THEN_CLEAR = 4,
+    DUMP_APP_THEN_CLEAR    = 5,
+};
+// clang-format on
+
+class GpuStatsTest : public testing::Test {
+public:
+    GpuStatsTest() {
+        const ::testing::TestInfo* const test_info =
+                ::testing::UnitTest::GetInstance()->current_test_info();
+        ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+    }
+
+    ~GpuStatsTest() {
+        const ::testing::TestInfo* const test_info =
+                ::testing::UnitTest::GetInstance()->current_test_info();
+        ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+    }
+
+    std::string inputCommand(InputCommand cmd);
+
+    void SetUp() override {
+        property_set("ro.cpuvulkan.version", std::to_string(CPU_VULKAN_VERSION).c_str());
+        property_set("ro.opengles.version", std::to_string(OPENGLES_VERSION).c_str());
+        mCpuVulkanVersion = property_get_int32("ro.cpuvulkan.version", CPU_VULKAN_VERSION);
+        mGlesVersion = property_get_int32("ro.opengles.version", OPENGLES_VERSION);
+    }
+
+    std::unique_ptr<GpuStats> mGpuStats = std::make_unique<GpuStats>();
+    int32_t mCpuVulkanVersion = 0;
+    int32_t mGlesVersion = 0;
+};
+
+std::string GpuStatsTest::inputCommand(InputCommand cmd) {
+    std::string result;
+    Vector<String16> args;
+
+    switch (cmd) {
+        case InputCommand::DUMP_ALL:
+            break;
+        case InputCommand::DUMP_GLOBAL:
+            args.push_back(String16("--global"));
+            break;
+        case InputCommand::DUMP_APP:
+            args.push_back(String16("--app"));
+            break;
+        case InputCommand::DUMP_ALL_THEN_CLEAR:
+            args.push_back(String16("--clear"));
+            break;
+        case InputCommand::DUMP_GLOBAL_THEN_CLEAR:
+            args.push_back(String16("--global"));
+            args.push_back(String16("--clear"));
+            break;
+        case InputCommand::DUMP_APP_THEN_CLEAR:
+            args.push_back(String16("--app"));
+            args.push_back(String16("--clear"));
+            break;
+    }
+
+    mGpuStats->dump(args, &result);
+    return result;
+}
+
+TEST_F(GpuStatsTest, statsEmptyByDefault) {
+    ASSERT_TRUE(inputCommand(InputCommand::DUMP_ALL).empty());
+}
+
+TEST_F(GpuStatsTest, canInsertBuiltinDriverStats) {
+    mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+                                 BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+                                 DRIVER_LOADING_TIME_1);
+
+    std::string expectedResult = "driverPackageName = " + std::string(BUILTIN_DRIVER_PKG_NAME);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "driverVersionName = " + std::string(BUILTIN_DRIVER_VER_NAME);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "driverVersionCode = " + std::to_string(BUILTIN_DRIVER_VER_CODE);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "driverBuildTime = " + std::to_string(BUILTIN_DRIVER_BUILD_TIME);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("glLoadingCount = 1"));
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("glLoadingFailureCount = 0"));
+    expectedResult = "appPackageName = " + std::string(APP_PKG_NAME_1);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+    expectedResult = "driverVersionCode = " + std::to_string(BUILTIN_DRIVER_VER_CODE);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+    expectedResult = "glDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_1);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canInsertUpdatedDriverStats) {
+    mGpuStats->insertDriverStats(UPDATED_DRIVER_PKG_NAME, UPDATED_DRIVER_VER_NAME,
+                                 UPDATED_DRIVER_VER_CODE, UPDATED_DRIVER_BUILD_TIME, APP_PKG_NAME_2,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::VULKAN_UPDATED, false,
+                                 DRIVER_LOADING_TIME_2);
+
+    std::string expectedResult = "driverPackageName = " + std::string(UPDATED_DRIVER_PKG_NAME);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "driverVersionName = " + std::string(UPDATED_DRIVER_VER_NAME);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "driverVersionCode = " + std::to_string(UPDATED_DRIVER_VER_CODE);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "driverBuildTime = " + std::to_string(UPDATED_DRIVER_BUILD_TIME);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("vkLoadingCount = 1"));
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("vkLoadingFailureCount = 1"));
+    expectedResult = "appPackageName = " + std::string(APP_PKG_NAME_2);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+    expectedResult = "driverVersionCode = " + std::to_string(UPDATED_DRIVER_VER_CODE);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+    expectedResult = "vkDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_2);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canInsertAngleDriverStats) {
+    mGpuStats->insertDriverStats(UPDATED_DRIVER_PKG_NAME, UPDATED_DRIVER_VER_NAME,
+                                 UPDATED_DRIVER_VER_CODE, UPDATED_DRIVER_BUILD_TIME, APP_PKG_NAME_2,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::ANGLE, true,
+                                 DRIVER_LOADING_TIME_3);
+
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("angleLoadingCount = 1"));
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("angleLoadingFailureCount = 0"));
+    std::string expectedResult = "angleDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_3);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canDump3dApiVersion) {
+    mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+                                 BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+                                 DRIVER_LOADING_TIME_1);
+
+    std::string expectedResult = "vulkanVersion = " + std::to_string(VULKAN_VERSION);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "cpuVulkanVersion = " + std::to_string(mCpuVulkanVersion);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+    expectedResult = "glesVersion = " + std::to_string(mGlesVersion);
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canNotInsertTargetStatsBeforeProperSetup) {
+    mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+                                 GpuStatsInfo::Stats::CPU_VULKAN_IN_USE, 0);
+    mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+                                 GpuStatsInfo::Stats::FALSE_PREROTATION, 0);
+    mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+                                 GpuStatsInfo::Stats::GLES_1_IN_USE, 0);
+
+    EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canInsertTargetStatsAfterProperSetup) {
+    mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+                                 BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+                                 DRIVER_LOADING_TIME_1);
+    mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+                                 GpuStatsInfo::Stats::CPU_VULKAN_IN_USE, 0);
+    mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+                                 GpuStatsInfo::Stats::FALSE_PREROTATION, 0);
+    mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+                                 GpuStatsInfo::Stats::GLES_1_IN_USE, 0);
+
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("cpuVulkanInUse = 1"));
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("falsePrerotation = 1"));
+    EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("gles1InUse = 1"));
+}
+
+TEST_F(GpuStatsTest, canDumpAllBeforeClearAll) {
+    mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+                                 BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+                                 DRIVER_LOADING_TIME_1);
+
+    EXPECT_FALSE(inputCommand(InputCommand::DUMP_ALL_THEN_CLEAR).empty());
+    EXPECT_TRUE(inputCommand(InputCommand::DUMP_ALL).empty());
+}
+
+TEST_F(GpuStatsTest, canDumpGlobalBeforeClearGlobal) {
+    mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+                                 BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+                                 DRIVER_LOADING_TIME_1);
+
+    EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL_THEN_CLEAR).empty());
+    EXPECT_TRUE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+    EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canDumpAppBeforeClearApp) {
+    mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+                                 BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+                                 VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+                                 DRIVER_LOADING_TIME_1);
+
+    EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP_THEN_CLEAR).empty());
+    EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+    EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+}
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 6423893..61386f4 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -125,21 +125,16 @@
     return isDue || !isPlausible;
 }
 
-bool BufferQueueLayer::setFrameRate(float frameRate) {
+bool BufferQueueLayer::setFrameRate(FrameRate frameRate) {
     float oldFrameRate = 0.f;
     status_t result = mConsumer->getFrameRate(&oldFrameRate);
-    bool frameRateChanged = result < 0 || frameRate != oldFrameRate;
-    mConsumer->setFrameRate(frameRate);
+    bool frameRateChanged = result < 0 || frameRate.rate != oldFrameRate;
+    mConsumer->setFrameRate(frameRate.rate);
     return frameRateChanged;
 }
 
-std::optional<float> BufferQueueLayer::getFrameRate() const {
-    const auto frameRate = mLatchedFrameRate.load();
-    if (frameRate > 0.f || frameRate == FRAME_RATE_NO_VOTE) {
-        return frameRate;
-    }
-
-    return {};
+Layer::FrameRate BufferQueueLayer::getFrameRate() const {
+    return FrameRate(mLatchedFrameRate, Layer::FrameRateCompatibility::Default);
 }
 
 // -----------------------------------------------------------------------
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index 2bd1e3d..598bc6b 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -56,8 +56,8 @@
 
     bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
 
-    bool setFrameRate(float frameRate) override;
-    std::optional<float> getFrameRate() const override;
+    bool setFrameRate(FrameRate frameRate) override;
+    FrameRate getFrameRate() const override;
 
     // -----------------------------------------------------------------------
 
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 278ad52..ed18901 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -98,6 +98,8 @@
         }
     }
 
+    mPreviousReleaseFence = releaseFence;
+
     // Prevent tracing the same release multiple times.
     if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
         mFlinger->mFrameTracer->traceFence(getSequence(), mPreviousBufferId, mPreviousFrameNumber,
@@ -111,7 +113,7 @@
     mTransformHint = orientation;
 }
 
-void BufferStateLayer::releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) {
+void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
     for (const auto& handle : mDrawingState.callbackHandles) {
         handle->transformHint = mTransformHint;
     }
@@ -120,6 +122,16 @@
             mDrawingState.callbackHandles);
 
     mDrawingState.callbackHandles = {};
+
+    const sp<Fence>& releaseFence(mPreviousReleaseFence);
+    std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence);
+    {
+        Mutex::Autolock lock(mFrameEventHistoryMutex);
+        if (mPreviousFrameNumber != 0) {
+            mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
+                                          std::move(releaseFenceTime));
+        }
+    }
 }
 
 bool BufferStateLayer::shouldPresentNow(nsecs_t /*expectedPresentTime*/) const {
@@ -233,8 +245,21 @@
     return true;
 }
 
-bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, nsecs_t postTime,
-                                 nsecs_t desiredPresentTime, const client_cache_t& clientCacheId) {
+bool BufferStateLayer::updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
+                                               nsecs_t desiredPresentTime) {
+    Mutex::Autolock lock(mFrameEventHistoryMutex);
+    mAcquireTimeline.updateSignalTimes();
+    std::shared_ptr<FenceTime> acquireFenceTime =
+            std::make_shared<FenceTime>((acquireFence ? acquireFence : Fence::NO_FENCE));
+    NewFrameEventsEntry newTimestamps = {mCurrentState.frameNumber, postedTime, desiredPresentTime,
+                                         acquireFenceTime};
+    mFrameEventHistory.addQueue(newTimestamps);
+    return true;
+}
+
+bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence,
+                                 nsecs_t postTime, nsecs_t desiredPresentTime,
+                                 const client_cache_t& clientCacheId) {
     if (mCurrentState.buffer) {
         mReleasePreviousBuffer = true;
     }
@@ -257,6 +282,7 @@
     mFlinger->mScheduler->recordLayerHistory(this,
                                              desiredPresentTime <= 0 ? 0 : desiredPresentTime);
 
+    updateFrameEventHistory(acquireFence, postTime, desiredPresentTime);
     return true;
 }
 
@@ -553,10 +579,14 @@
     return NO_ERROR;
 }
 
-status_t BufferStateLayer::updateFrameNumber(nsecs_t /*latchTime*/) {
+status_t BufferStateLayer::updateFrameNumber(nsecs_t latchTime) {
     // TODO(marissaw): support frame history events
     mPreviousFrameNumber = mCurrentFrameNumber;
     mCurrentFrameNumber = mDrawingState.frameNumber;
+    {
+        Mutex::Autolock lock(mFrameEventHistoryMutex);
+        mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
+    }
     return NO_ERROR;
 }
 
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 9427283..03d9684 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -68,8 +68,8 @@
     bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
     bool setCrop(const Rect& crop) override;
     bool setFrame(const Rect& frame) override;
-    bool setBuffer(const sp<GraphicBuffer>& buffer, nsecs_t postTime, nsecs_t desiredPresentTime,
-                   const client_cache_t& clientCacheId) override;
+    bool setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence, nsecs_t postTime,
+                   nsecs_t desiredPresentTime, const client_cache_t& clientCacheId) override;
     bool setAcquireFence(const sp<Fence>& fence) override;
     bool setDataspace(ui::Dataspace dataspace) override;
     bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
@@ -109,6 +109,9 @@
     void gatherBufferInfo() override;
 
 private:
+    bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
+                                 nsecs_t requestedPresentTime);
+
     uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
 
     bool getAutoRefresh() const override;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index cedab59..cf1e8b0 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -117,7 +117,6 @@
     mCurrentState.frameRateSelectionPriority = PRIORITY_UNSET;
     mCurrentState.metadata = args.metadata;
     mCurrentState.shadowRadius = 0.f;
-    mCurrentState.frameRate = 0.f;
 
     // drawing state & current state are identical
     mDrawingState = mCurrentState;
@@ -1245,7 +1244,7 @@
     return true;
 }
 
-bool Layer::setFrameRate(float frameRate) {
+bool Layer::setFrameRate(FrameRate frameRate) {
     if (mCurrentState.frameRate == frameRate) {
         return false;
     }
@@ -1257,11 +1256,8 @@
     return true;
 }
 
-std::optional<float> Layer::getFrameRate() const {
-    const auto frameRate = getDrawingState().frameRate;
-    if (frameRate > 0.f || frameRate == FRAME_RATE_NO_VOTE) return frameRate;
-
-    return {};
+Layer::FrameRate Layer::getFrameRate() const {
+    return getDrawingState().frameRate;
 }
 
 void Layer::deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index da3df8f..f7907c3 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -136,6 +136,34 @@
         float radius = 0.0f;
     };
 
+    // FrameRateCompatibility specifies how we should interpret the frame rate associated with
+    // the layer.
+    enum class FrameRateCompatibility {
+        Default, // Layer didn't specify any specific handling strategy
+
+        ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
+                         // content properly. Any other value will result in a pull down.
+
+        NoVote, // Layer doesn't have any requirements for the refresh rate and
+                // should not be considered when the display refresh rate is determined.
+    };
+
+    // Encapsulates the frame rate and compatibility of the layer. This information will be used
+    // when the display refresh rate is determined.
+    struct FrameRate {
+        float rate;
+        FrameRateCompatibility type;
+
+        FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
+        FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
+
+        bool operator==(const FrameRate& other) const {
+            return rate == other.rate && type == other.type;
+        }
+
+        bool operator!=(const FrameRate& other) const { return !(*this == other); }
+    };
+
     struct State {
         Geometry active_legacy;
         Geometry requested_legacy;
@@ -227,7 +255,7 @@
         // Priority of the layer assigned by Window Manager.
         int32_t frameRateSelectionPriority;
 
-        float frameRate;
+        FrameRate frameRate;
     };
 
     explicit Layer(const LayerCreationArgs& args);
@@ -329,8 +357,8 @@
     virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
     virtual bool setCrop(const Rect& /*crop*/) { return false; };
     virtual bool setFrame(const Rect& /*frame*/) { return false; };
-    virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, nsecs_t /*postTime*/,
-                           nsecs_t /*desiredPresentTime*/,
+    virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
+                           nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
                            const client_cache_t& /*clientCacheId*/) {
         return false;
     };
@@ -754,9 +782,8 @@
      */
     Rect getCroppedBufferSize(const Layer::State& s) const;
 
-    constexpr static auto FRAME_RATE_NO_VOTE = -1.0f;
-    virtual bool setFrameRate(float frameRate);
-    virtual std::optional<float> getFrameRate() const;
+    virtual bool setFrameRate(FrameRate frameRate);
+    virtual FrameRate getFrameRate() const;
 
 protected:
     // constant
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index d3d9d3a..682679c 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -155,7 +155,7 @@
 
     Mutex::Autolock _l(mFlinger.mStateLock);
     mLayer = mClient->getLayerUser(mIBinder);
-    mLayer->setFrameRate(Layer::FRAME_RATE_NO_VOTE);
+    mLayer->setFrameRate(Layer::FrameRate(0, Layer::FrameRateCompatibility::NoVote));
 
     // setting Layer's Z requires resorting layersSortedByZ
     ssize_t idx = mFlinger.mCurrentState.layersSortedByZ.indexOf(mLayer);
@@ -208,7 +208,7 @@
     const int32_t buttom = top + display->getHeight() / 32;
 
     auto buffer = mBufferCache[refreshRate.fps];
-    mLayer->setBuffer(buffer, 0, 0, {});
+    mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, {});
 
     mLayer->setFrame(Rect(left, top, right, buttom));
 
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index b976523..9aada11 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -39,7 +39,7 @@
 namespace {
 
 bool isLayerActive(const Layer& layer, const LayerInfo& info, nsecs_t threshold) {
-    if (layer.getFrameRate().has_value()) {
+    if (layer.getFrameRate().rate > 0) {
         return layer.isVisible();
     }
     return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
@@ -126,18 +126,27 @@
         // Only use the layer if the reference still exists.
         if (layer || CC_UNLIKELY(mTraceEnabled)) {
             // Check if frame rate was set on layer.
-            auto frameRate = layer->getFrameRate();
-            if (frameRate.has_value() && frameRate.value() > 0.f) {
-                summary.push_back(
-                        {layer->getName(), LayerVoteType::Explicit, *frameRate, /* weight */ 1.0f});
+            const auto frameRate = layer->getFrameRate();
+            if (frameRate.rate > 0.f) {
+                const auto voteType = [&]() {
+                    switch (frameRate.type) {
+                        case Layer::FrameRateCompatibility::Default:
+                            return LayerVoteType::ExplicitDefault;
+                        case Layer::FrameRateCompatibility::ExactOrMultiple:
+                            return LayerVoteType::ExplicitExactOrMultiple;
+                        case Layer::FrameRateCompatibility::NoVote:
+                            return LayerVoteType::NoVote;
+                    }
+                }();
+                summary.push_back({layer->getName(), voteType, frameRate.rate, /* weight */ 1.0f});
             } else if (recent) {
-                frameRate = info->getRefreshRate(now);
-                summary.push_back({layer->getName(), LayerVoteType::Heuristic, *frameRate,
+                summary.push_back({layer->getName(), LayerVoteType::Heuristic,
+                                   info->getRefreshRate(now),
                                    /* weight */ 1.0f});
             }
 
             if (CC_UNLIKELY(mTraceEnabled)) {
-                trace(weakLayer, round<int>(*frameRate));
+                trace(weakLayer, round<int>(frameRate.rate));
             }
         }
     }
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
index a6d2c74..ce085f4 100644
--- a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -40,7 +40,7 @@
 namespace {
 
 bool isLayerActive(const Layer& layer, const LayerInfoV2& info, nsecs_t threshold) {
-    if (layer.getFrameRate().has_value()) {
+    if (layer.getFrameRate().rate > 0) {
         return layer.isVisible();
     }
     return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
@@ -63,13 +63,17 @@
     const auto& name = layer->getName();
     const auto noVoteTag = "LFPS NoVote " + name;
     const auto heuristicVoteTag = "LFPS Heuristic " + name;
-    const auto explicitVoteTag = "LFPS Explicit " + name;
+    const auto explicitDefaultVoteTag = "LFPS ExplicitDefault" + name;
+    const auto explicitExactOrMultipleVoteTag = "LFPS ExplicitExactOrMultiple" + name;
     const auto minVoteTag = "LFPS Min " + name;
     const auto maxVoteTag = "LFPS Max " + name;
 
     ATRACE_INT(noVoteTag.c_str(), type == LayerHistory::LayerVoteType::NoVote ? 1 : 0);
     ATRACE_INT(heuristicVoteTag.c_str(), type == LayerHistory::LayerVoteType::Heuristic ? fps : 0);
-    ATRACE_INT(explicitVoteTag.c_str(), type == LayerHistory::LayerVoteType::Explicit ? fps : 0);
+    ATRACE_INT(explicitDefaultVoteTag.c_str(),
+               type == LayerHistory::LayerVoteType::ExplicitDefault ? fps : 0);
+    ATRACE_INT(explicitExactOrMultipleVoteTag.c_str(),
+               type == LayerHistory::LayerVoteType::ExplicitExactOrMultiple ? fps : 0);
     ATRACE_INT(minVoteTag.c_str(), type == LayerHistory::LayerVoteType::Min ? 1 : 0);
     ATRACE_INT(maxVoteTag.c_str(), type == LayerHistory::LayerVoteType::Max ? 1 : 0);
 
@@ -160,12 +164,18 @@
             i++;
             // Set layer vote if set
             const auto frameRate = layer->getFrameRate();
-            if (frameRate.has_value()) {
-                if (*frameRate == Layer::FRAME_RATE_NO_VOTE) {
-                    info->setLayerVote(LayerVoteType::NoVote, 0.f);
-                } else {
-                    info->setLayerVote(LayerVoteType::Explicit, *frameRate);
+            const auto voteType = [&]() {
+                switch (frameRate.type) {
+                    case Layer::FrameRateCompatibility::Default:
+                        return LayerVoteType::ExplicitDefault;
+                    case Layer::FrameRateCompatibility::ExactOrMultiple:
+                        return LayerVoteType::ExplicitExactOrMultiple;
+                    case Layer::FrameRateCompatibility::NoVote:
+                        return LayerVoteType::NoVote;
                 }
+            }();
+            if (frameRate.rate > 0 || voteType == LayerVoteType::NoVote) {
+                info->setLayerVote(voteType, frameRate.rate);
             } else {
                 info->resetLayerVote();
             }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index d2af912..c73e825 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -37,7 +37,8 @@
     int explicitContentFramerate = 0;
     for (const auto& layer : layers) {
         const auto desiredRefreshRateRound = round<int>(layer.desiredRefreshRate);
-        if (layer.vote == LayerVoteType::Explicit) {
+        if (layer.vote == LayerVoteType::ExplicitDefault ||
+            layer.vote == LayerVoteType::ExplicitExactOrMultiple) {
             if (desiredRefreshRateRound > explicitContentFramerate) {
                 explicitContentFramerate = desiredRefreshRateRound;
             }
@@ -94,7 +95,8 @@
     int noVoteLayers = 0;
     int minVoteLayers = 0;
     int maxVoteLayers = 0;
-    int explicitVoteLayers = 0;
+    int explicitDefaultVoteLayers = 0;
+    int explicitExactOrMultipleVoteLayers = 0;
     for (const auto& layer : layers) {
         if (layer.vote == LayerVoteType::NoVote)
             noVoteLayers++;
@@ -102,8 +104,10 @@
             minVoteLayers++;
         else if (layer.vote == LayerVoteType::Max)
             maxVoteLayers++;
-        else if (layer.vote == LayerVoteType::Explicit)
-            explicitVoteLayers++;
+        else if (layer.vote == LayerVoteType::ExplicitDefault)
+            explicitDefaultVoteLayers++;
+        else if (layer.vote == LayerVoteType::ExplicitExactOrMultiple)
+            explicitExactOrMultipleVoteLayers++;
     }
 
     // Only if all layers want Min we should return Min
@@ -112,7 +116,7 @@
     }
 
     // If we have some Max layers and no Explicit we should return Max
-    if (maxVoteLayers > 0 && explicitVoteLayers == 0) {
+    if (maxVoteLayers > 0 && explicitDefaultVoteLayers + explicitExactOrMultipleVoteLayers == 0) {
         return *mAvailableRefreshRates.back();
     }
 
@@ -131,9 +135,22 @@
             continue;
         }
 
-        // If we have Explicit layers, ignore the Hueristic ones
-        if (explicitVoteLayers > 0 && layer.vote == LayerVoteType::Heuristic) {
-            continue;
+        // Adjust the weight in case we have explicit layers. The priority is:
+        //  - ExplicitExactOrMultiple
+        //  - ExplicitDefault
+        //  - Heuristic
+        auto weight = layer.weight;
+        if (explicitExactOrMultipleVoteLayers + explicitDefaultVoteLayers > 0) {
+            if (layer.vote == LayerVoteType::Heuristic) {
+                weight /= 2.f;
+            }
+        }
+
+        if (explicitExactOrMultipleVoteLayers > 0) {
+            if (layer.vote == LayerVoteType::Heuristic ||
+                layer.vote == LayerVoteType::ExplicitDefault) {
+                weight /= 2.f;
+            }
         }
 
         for (auto& [refreshRate, overallScore] : scores) {
@@ -152,10 +169,10 @@
             static constexpr size_t MAX_FRAMES_TO_FIT = 10; // Stop calculating when score < 0.1
             if (displayFramesRem == 0) {
                 // Layer desired refresh rate matches the display rate.
-                layerScore = layer.weight * 1.0f;
+                layerScore = weight * 1.0f;
             } else if (displayFramesQuot == 0) {
                 // Layer desired refresh rate is higher the display rate.
-                layerScore = layer.weight *
+                layerScore = weight *
                         (static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod)) *
                         (1.0f / (MAX_FRAMES_TO_FIT + 1));
             } else {
@@ -168,11 +185,11 @@
                     iter++;
                 }
 
-                layerScore = layer.weight * (1.0f / iter);
+                layerScore = weight * (1.0f / iter);
             }
 
-            ALOGV("%s (weight %.2f) %.2fHz gives %s score of %.2f", layer.name.c_str(),
-                  layer.weight, 1e9f / layerPeriod, refreshRate->name.c_str(), layerScore);
+            ALOGV("%s (weight %.2f) %.2fHz gives %s score of %.2f", layer.name.c_str(), weight,
+                  1e9f / layerPeriod, refreshRate->name.c_str(), layerScore);
             overallScore += layerScore;
         }
     }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index c762efd..fc95959 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -96,11 +96,14 @@
 
     // Describes the different options the layer voted for refresh rate
     enum class LayerVoteType {
-        NoVote,    // Doesn't care about the refresh rate
-        Min,       // Minimal refresh rate available
-        Max,       // Maximal refresh rate available
-        Heuristic, // Specific refresh rate that was calculated by platform using a heuristic
-        Explicit,  // Specific refresh rate that was provided by the app
+        NoVote,          // Doesn't care about the refresh rate
+        Min,             // Minimal refresh rate available
+        Max,             // Maximal refresh rate available
+        Heuristic,       // Specific refresh rate that was calculated by platform using a heuristic
+        ExplicitDefault, // Specific refresh rate that was provided by the app with Default
+                         // compatibility
+        ExplicitExactOrMultiple // Specific refresh rate that was provided by the app with
+                                // ExactOrMultiple compatibility
     };
 
     // Captures the layer requirements for a refresh rate. This will be used to determine the
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 258ce0a..56d1581 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -64,7 +64,7 @@
 
 std::unique_ptr<DispSync> createDispSync() {
     // TODO (140302863) remove this and use the vsync_reactor system.
-    if (property_get_bool("debug.sf.vsync_reactor", false)) {
+    if (property_get_bool("debug.sf.vsync_reactor", true)) {
         // TODO (144707443) tune Predictor tunables.
         static constexpr int default_rate = 60;
         static constexpr auto initial_period =
@@ -408,7 +408,8 @@
                         "SurfaceView - "
                         "com.google.android.youtube/"
                         "com.google.android.apps.youtube.app.WatchWhileActivity#0") {
-                layer->setFrameRate(vote);
+                layer->setFrameRate(
+                        Layer::FrameRate(vote, Layer::FrameRateCompatibility::ExactOrMultiple));
             }
         }
     }
@@ -562,7 +563,8 @@
 
 bool Scheduler::layerHistoryHasClientSpecifiedFrameRate() {
     for (const auto& layer : mFeatures.contentRequirements) {
-        if (layer.vote == scheduler::RefreshRateConfigs::LayerVoteType::Explicit) {
+        if (layer.vote == scheduler::RefreshRateConfigs::LayerVoteType::ExplicitDefault ||
+            layer.vote == scheduler::RefreshRateConfigs::LayerVoteType::ExplicitExactOrMultiple) {
             return true;
         }
     }
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
index e688415..b467f24 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -38,7 +38,7 @@
 
 VSyncPredictor::VSyncPredictor(nsecs_t idealPeriod, size_t historySize,
                                size_t minimumSamplesForPrediction, uint32_t outlierTolerancePercent)
-      : mTraceOn(property_get_bool("debug.sf.vsp_trace", false)),
+      : mTraceOn(property_get_bool("debug.sf.vsp_trace", true)),
         kHistorySize(historySize),
         kMinimumSamplesForPrediction(minimumSamplesForPrediction),
         kOutlierTolerancePercent(std::min(outlierTolerancePercent, kMaxPercent)),
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a066d4b..e4578f8 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3548,7 +3548,9 @@
         }
     }
     if (what & layer_state_t::eFrameRateChanged) {
-        if (layer->setFrameRate(s.frameRate)) flags |= eTraversalNeeded;
+        if (layer->setFrameRate(
+                    Layer::FrameRate(s.frameRate, Layer::FrameRateCompatibility::Default)))
+            flags |= eTraversalNeeded;
     }
     // This has to happen after we reparent children because when we reparent to null we remove
     // child layers from current state and remove its relative z. If the children are reparented in
@@ -3590,7 +3592,8 @@
         buffer = s.buffer;
     }
     if (buffer) {
-        if (layer->setBuffer(buffer, postTime, desiredPresentTime, s.cachedBuffer)) {
+        if (layer->setBuffer(buffer, s.acquireFence, postTime, desiredPresentTime,
+                             s.cachedBuffer)) {
             flags |= eTraversalNeeded;
         }
     }
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 68b7a74..18e9941 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -84,7 +84,7 @@
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -113,7 +113,7 @@
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -137,15 +137,15 @@
 
     EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer1, getFrameSelectionPriority()).WillRepeatedly(Return(1));
-    EXPECT_CALL(*layer1, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer1, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer2, getFrameSelectionPriority()).WillRepeatedly(Return(1));
-    EXPECT_CALL(*layer2, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer2, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer3, getFrameSelectionPriority()).WillRepeatedly(Return(1));
-    EXPECT_CALL(*layer3, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer3, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
     nsecs_t time = mTime;
 
     EXPECT_EQ(3, layerCount());
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
index a5dcf11..959c256 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
@@ -90,7 +90,7 @@
 TEST_F(LayerHistoryTestV2, oneLayer) {
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -121,7 +121,7 @@
 TEST_F(LayerHistoryTestV2, oneInvisibleLayer) {
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -145,7 +145,7 @@
 TEST_F(LayerHistoryTestV2, explicitTimestamp) {
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -166,7 +166,7 @@
 TEST_F(LayerHistoryTestV2, oneLayerNoVote) {
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
 
@@ -193,7 +193,7 @@
 TEST_F(LayerHistoryTestV2, oneLayerMinVote) {
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Min);
 
@@ -221,7 +221,7 @@
 TEST_F(LayerHistoryTestV2, oneLayerMaxVote) {
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Max);
 
@@ -249,7 +249,9 @@
 TEST_F(LayerHistoryTestV2, oneLayerExplicitVote) {
     auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRate()).WillRepeatedly(Return(73.4f));
+    EXPECT_CALL(*layer, getFrameRate())
+            .WillRepeatedly(
+                    Return(Layer::FrameRate(73.4f, Layer::FrameRateCompatibility::Default)));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -261,7 +263,39 @@
     }
 
     ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Explicit, history().summarize(time)[0].vote);
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
+    EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+
+    // layer became inactive
+    setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_TRUE(history().summarize(time).empty());
+    // TODO: activeLayerCount() should be 0 but it is 1 since getFrameRate() returns a value > 0
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerExplicitExactVote) {
+    auto layer = createLayer();
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRate())
+            .WillRepeatedly(Return(
+                    Layer::FrameRate(73.4f, Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        history().record(layer.get(), time, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+              history().summarize(time)[0].vote);
     EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
@@ -281,13 +315,13 @@
     auto layer3 = createLayer();
 
     EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer1, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer1, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer2, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer2, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer3, getFrameRate()).WillRepeatedly(Return(std::nullopt));
+    EXPECT_CALL(*layer3, getFrameRate()).WillRepeatedly(Return(Layer::FrameRate()));
 
     nsecs_t time = systemTime();
 
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index cd9f2b1..841c624 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -432,6 +432,77 @@
     EXPECT_EQ(expected72Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 }
 
+TEST_F(RefreshRateConfigsTest,
+       twoDeviceConfigs_getRefreshRateForContentV2_30_60_90_120_DifferentTypes) {
+    std::vector<RefreshRateConfigs::InputConfig> configs{
+            {{HWC_CONFIG_ID_30, HWC_GROUP_ID_0, VSYNC_30},
+             {HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
+             {HWC_CONFIG_ID_72, HWC_GROUP_ID_0, VSYNC_72},
+             {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90},
+             {HWC_CONFIG_ID_120, HWC_GROUP_ID_0, VSYNC_120}}};
+    auto refreshRateConfigs =
+            std::make_unique<RefreshRateConfigs>(configs, /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+    RefreshRate expected30Config = {HWC_CONFIG_ID_30, VSYNC_30, HWC_GROUP_ID_0, "30fps", 30};
+    RefreshRate expected60Config = {HWC_CONFIG_ID_60, VSYNC_60, HWC_GROUP_ID_0, "60fps", 60};
+    RefreshRate expected72Config = {HWC_CONFIG_ID_72, VSYNC_72, HWC_GROUP_ID_0, "72fps", 72};
+    RefreshRate expected90Config = {HWC_CONFIG_ID_90, VSYNC_90, HWC_GROUP_ID_0, "90fps", 90};
+    RefreshRate expected120Config = {HWC_CONFIG_ID_120, VSYNC_120, HWC_GROUP_ID_0, "120fps", 120};
+
+    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+                                                LayerRequirement{.weight = 1.0f}};
+    auto& lr1 = layers[0];
+    auto& lr2 = layers[1];
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::ExplicitDefault;
+    lr2.desiredRefreshRate = 60.0f;
+    lr2.vote = LayerVoteType::Heuristic;
+    EXPECT_EQ(expected120Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr2.desiredRefreshRate = 60.0f;
+    lr2.vote = LayerVoteType::Heuristic;
+    EXPECT_EQ(expected120Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr2.desiredRefreshRate = 60.0f;
+    lr2.vote = LayerVoteType::ExplicitDefault;
+    EXPECT_EQ(expected120Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr2.desiredRefreshRate = 90.0f;
+    lr2.vote = LayerVoteType::Heuristic;
+    EXPECT_EQ(expected120Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::ExplicitDefault;
+    lr2.desiredRefreshRate = 90.0f;
+    lr2.vote = LayerVoteType::Heuristic;
+    EXPECT_EQ(expected120Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::Heuristic;
+    lr2.desiredRefreshRate = 90.0f;
+    lr2.vote = LayerVoteType::ExplicitDefault;
+    EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr2.desiredRefreshRate = 90.0f;
+    lr2.vote = LayerVoteType::ExplicitDefault;
+    EXPECT_EQ(expected120Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+
+    lr1.desiredRefreshRate = 24.0f;
+    lr1.vote = LayerVoteType::ExplicitDefault;
+    lr2.desiredRefreshRate = 90.0f;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+    EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
+}
+
 TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getRefreshRateForContentV2_30_60) {
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
@@ -535,7 +606,7 @@
     EXPECT_EQ(expected60Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 
     lr1.vote = LayerVoteType::Min;
-    lr2.vote = LayerVoteType::Explicit;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected60Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 
@@ -545,7 +616,7 @@
     EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 
     lr1.vote = LayerVoteType::Max;
-    lr2.vote = LayerVoteType::Explicit;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 
@@ -557,7 +628,7 @@
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 30.0f;
-    lr2.vote = LayerVoteType::Explicit;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 }
@@ -576,7 +647,7 @@
     auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
     auto& lr = layers[0];
 
-    lr.vote = LayerVoteType::Explicit;
+    lr.vote = LayerVoteType::ExplicitExactOrMultiple;
     for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
         lr.desiredRefreshRate = fps;
         const auto& refreshRate = refreshRateConfigs->getRefreshRateForContentV2(layers);
@@ -602,13 +673,13 @@
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 60.0f;
-    lr2.vote = LayerVoteType::Explicit;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 90.0f;
     EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContent(layers));
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 90.0f;
-    lr2.vote = LayerVoteType::Explicit;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config, refreshRateConfigs->getRefreshRateForContent(layers));
 }
@@ -630,13 +701,13 @@
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 60.0f;
-    lr2.vote = LayerVoteType::Explicit;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 90.0f;
     EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 90.0f;
-    lr2.vote = LayerVoteType::Explicit;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config, refreshRateConfigs->getRefreshRateForContentV2(layers));
 }
@@ -665,7 +736,7 @@
     auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
     auto& lr = layers[0];
 
-    lr.vote = LayerVoteType::Explicit;
+    lr.vote = LayerVoteType::ExplicitExactOrMultiple;
     for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
         lr.desiredRefreshRate = fps;
         const auto& refreshRate = refreshRateConfigs->getRefreshRateForContentV2(layers);
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index 494e73d..e2f6abd 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -31,7 +31,7 @@
     MOCK_METHOD0(getFrameSelectionPriority, int32_t());
     MOCK_CONST_METHOD0(isVisible, bool());
     MOCK_METHOD0(createClone, sp<Layer>());
-    MOCK_CONST_METHOD0(getFrameRate, std::optional<float>());
+    MOCK_CONST_METHOD0(getFrameRate, FrameRate());
 };
 
 } // namespace android::mock