Implement Parcelling functions for InputWindowInfo

In preparation for parcelling across the SurfaceControl interface.
As a dependency we move the parcelling of InputChannels from
frameworks/base JNI code in to InputChannel.h.

Bug: 80101428
Bug: 113136004
Bug: 111440400
Test: None
Change-Id: Ib27f03282e9872274b834bb00737fd351e7a1b30
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 45efb9f..9a65452 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -19,12 +19,10 @@
 
     srcs: [
         "EventHub.cpp",
-        "InputApplication.cpp",
         "InputDispatcher.cpp",
         "InputListener.cpp",
         "InputManager.cpp",
         "InputReader.cpp",
-        "InputWindow.cpp",
     ],
 
     shared_libs: [
diff --git a/services/inputflinger/InputApplication.cpp b/services/inputflinger/InputApplication.cpp
deleted file mode 100644
index c56dfe6..0000000
--- a/services/inputflinger/InputApplication.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputApplication"
-
-#include "InputApplication.h"
-
-#include <android/log.h>
-
-namespace android {
-
-// --- InputApplicationHandle ---
-
-InputApplicationHandle::InputApplicationHandle() :
-    mInfo(nullptr) {
-}
-
-InputApplicationHandle::~InputApplicationHandle() {
-    delete mInfo;
-}
-
-void InputApplicationHandle::releaseInfo() {
-    if (mInfo) {
-        delete mInfo;
-        mInfo = nullptr;
-    }
-}
-
-} // namespace android
diff --git a/services/inputflinger/InputApplication.h b/services/inputflinger/InputApplication.h
deleted file mode 100644
index 9b365b9..0000000
--- a/services/inputflinger/InputApplication.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_APPLICATION_H
-#define _UI_INPUT_APPLICATION_H
-
-#include <string>
-
-#include <input/Input.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-namespace android {
-
-/*
- * Describes the properties of an application that can receive input.
- */
-struct InputApplicationInfo {
-    std::string name;
-    nsecs_t dispatchingTimeout;
-};
-
-
-/*
- * Handle for an application that can receive input.
- *
- * Used by the native input dispatcher as a handle for the window manager objects
- * that describe an application.
- */
-class InputApplicationHandle : public RefBase {
-public:
-    inline const InputApplicationInfo* getInfo() const {
-        return mInfo;
-    }
-
-    inline std::string getName() const {
-        return mInfo ? mInfo->name : "<invalid>";
-    }
-
-    inline nsecs_t getDispatchingTimeout(nsecs_t defaultValue) const {
-        return mInfo ? mInfo->dispatchingTimeout : defaultValue;
-    }
-
-    /**
-     * Requests that the state of this object be updated to reflect
-     * the most current available information about the application.
-     *
-     * This method should only be called from within the input dispatcher's
-     * critical section.
-     *
-     * Returns true on success, or false if the handle is no longer valid.
-     */
-    virtual bool updateInfo() = 0;
-
-    /**
-     * Releases the storage used by the associated information when it is
-     * no longer needed.
-     */
-    void releaseInfo();
-
-protected:
-    InputApplicationHandle();
-    virtual ~InputApplicationHandle();
-
-    InputApplicationInfo* mInfo;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_APPLICATION_H
diff --git a/services/inputflinger/InputDispatcher.h b/services/inputflinger/InputDispatcher.h
index fdf75f6..5541ab2 100644
--- a/services/inputflinger/InputDispatcher.h
+++ b/services/inputflinger/InputDispatcher.h
@@ -18,7 +18,9 @@
 #define _UI_INPUT_DISPATCHER_H
 
 #include <input/Input.h>
+#include <input/InputApplication.h>
 #include <input/InputTransport.h>
+#include <input/InputWindow.h>
 #include <utils/KeyedVector.h>
 #include <utils/Vector.h>
 #include <utils/threads.h>
@@ -33,8 +35,6 @@
 #include <limits.h>
 #include <unordered_map>
 
-#include "InputWindow.h"
-#include "InputApplication.h"
 #include "InputListener.h"
 
 
diff --git a/services/inputflinger/InputWindow.cpp b/services/inputflinger/InputWindow.cpp
deleted file mode 100644
index 0d1dfdd..0000000
--- a/services/inputflinger/InputWindow.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputWindow"
-#define LOG_NDEBUG 0
-
-#include "InputWindow.h"
-
-#include <log/log.h>
-
-#include <ui/Rect.h>
-#include <ui/Region.h>
-
-namespace android {
-
-// --- InputWindowInfo ---
-void InputWindowInfo::addTouchableRegion(const Rect& region) {
-    touchableRegion.orSelf(region);
-}
-
-bool InputWindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
-    return touchableRegion.contains(x,y);
-}
-
-bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
-    return x >= frameLeft && x < frameRight
-            && y >= frameTop && y < frameBottom;
-}
-
-bool InputWindowInfo::isTrustedOverlay() const {
-    return layoutParamsType == TYPE_INPUT_METHOD
-            || layoutParamsType == TYPE_INPUT_METHOD_DIALOG
-            || layoutParamsType == TYPE_MAGNIFICATION_OVERLAY
-            || layoutParamsType == TYPE_STATUS_BAR
-            || layoutParamsType == TYPE_NAVIGATION_BAR
-            || layoutParamsType == TYPE_NAVIGATION_BAR_PANEL
-            || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY
-            || layoutParamsType == TYPE_DOCK_DIVIDER
-            || layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY
-            || layoutParamsType == TYPE_INPUT_CONSUMER;
-}
-
-bool InputWindowInfo::supportsSplitTouch() const {
-    return layoutParamsFlags & FLAG_SPLIT_TOUCH;
-}
-
-bool InputWindowInfo::overlaps(const InputWindowInfo* other) const {
-    return frameLeft < other->frameRight && frameRight > other->frameLeft
-            && frameTop < other->frameBottom && frameBottom > other->frameTop;
-}
-
-
-// --- InputWindowHandle ---
-
-InputWindowHandle::InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle) :
-    inputApplicationHandle(inputApplicationHandle), mInfo(nullptr) {
-}
-
-InputWindowHandle::~InputWindowHandle() {
-    delete mInfo;
-}
-
-void InputWindowHandle::releaseInfo() {
-    if (mInfo) {
-        delete mInfo;
-        mInfo = nullptr;
-    }
-}
-
-} // namespace android
diff --git a/services/inputflinger/InputWindow.h b/services/inputflinger/InputWindow.h
deleted file mode 100644
index c481853..0000000
--- a/services/inputflinger/InputWindow.h
+++ /dev/null
@@ -1,209 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_WINDOW_H
-#define _UI_INPUT_WINDOW_H
-
-#include <input/Input.h>
-#include <input/InputTransport.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-#include "InputApplication.h"
-
-namespace android {
-
-
-/*
- * Describes the properties of a window that can receive input.
- */
-struct InputWindowInfo {
-    // Window flags from WindowManager.LayoutParams
-    enum {
-        FLAG_ALLOW_LOCK_WHILE_SCREEN_ON     = 0x00000001,
-        FLAG_DIM_BEHIND        = 0x00000002,
-        FLAG_BLUR_BEHIND        = 0x00000004,
-        FLAG_NOT_FOCUSABLE      = 0x00000008,
-        FLAG_NOT_TOUCHABLE      = 0x00000010,
-        FLAG_NOT_TOUCH_MODAL    = 0x00000020,
-        FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040,
-        FLAG_KEEP_SCREEN_ON     = 0x00000080,
-        FLAG_LAYOUT_IN_SCREEN   = 0x00000100,
-        FLAG_LAYOUT_NO_LIMITS   = 0x00000200,
-        FLAG_FULLSCREEN      = 0x00000400,
-        FLAG_FORCE_NOT_FULLSCREEN   = 0x00000800,
-        FLAG_DITHER             = 0x00001000,
-        FLAG_SECURE             = 0x00002000,
-        FLAG_SCALED             = 0x00004000,
-        FLAG_IGNORE_CHEEK_PRESSES    = 0x00008000,
-        FLAG_LAYOUT_INSET_DECOR = 0x00010000,
-        FLAG_ALT_FOCUSABLE_IM = 0x00020000,
-        FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000,
-        FLAG_SHOW_WHEN_LOCKED = 0x00080000,
-        FLAG_SHOW_WALLPAPER = 0x00100000,
-        FLAG_TURN_SCREEN_ON = 0x00200000,
-        FLAG_DISMISS_KEYGUARD = 0x00400000,
-        FLAG_SPLIT_TOUCH = 0x00800000,
-        FLAG_SLIPPERY = 0x20000000,
-        FLAG_NEEDS_MENU_KEY = 0x40000000,
-    };
-
-    // Window types from WindowManager.LayoutParams
-    enum {
-        FIRST_APPLICATION_WINDOW = 1,
-        TYPE_BASE_APPLICATION   = 1,
-        TYPE_APPLICATION        = 2,
-        TYPE_APPLICATION_STARTING = 3,
-        LAST_APPLICATION_WINDOW = 99,
-        FIRST_SUB_WINDOW        = 1000,
-        TYPE_APPLICATION_PANEL  = FIRST_SUB_WINDOW,
-        TYPE_APPLICATION_MEDIA  = FIRST_SUB_WINDOW+1,
-        TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2,
-        TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3,
-        TYPE_APPLICATION_MEDIA_OVERLAY  = FIRST_SUB_WINDOW+4,
-        LAST_SUB_WINDOW         = 1999,
-        FIRST_SYSTEM_WINDOW     = 2000,
-        TYPE_STATUS_BAR         = FIRST_SYSTEM_WINDOW,
-        TYPE_SEARCH_BAR         = FIRST_SYSTEM_WINDOW+1,
-        TYPE_PHONE              = FIRST_SYSTEM_WINDOW+2,
-        TYPE_SYSTEM_ALERT       = FIRST_SYSTEM_WINDOW+3,
-        TYPE_KEYGUARD           = FIRST_SYSTEM_WINDOW+4,
-        TYPE_TOAST              = FIRST_SYSTEM_WINDOW+5,
-        TYPE_SYSTEM_OVERLAY     = FIRST_SYSTEM_WINDOW+6,
-        TYPE_PRIORITY_PHONE     = FIRST_SYSTEM_WINDOW+7,
-        TYPE_SYSTEM_DIALOG      = FIRST_SYSTEM_WINDOW+8,
-        TYPE_KEYGUARD_DIALOG    = FIRST_SYSTEM_WINDOW+9,
-        TYPE_SYSTEM_ERROR       = FIRST_SYSTEM_WINDOW+10,
-        TYPE_INPUT_METHOD       = FIRST_SYSTEM_WINDOW+11,
-        TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12,
-        TYPE_WALLPAPER          = FIRST_SYSTEM_WINDOW+13,
-        TYPE_STATUS_BAR_PANEL   = FIRST_SYSTEM_WINDOW+14,
-        TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15,
-        TYPE_DRAG               = FIRST_SYSTEM_WINDOW+16,
-        TYPE_STATUS_BAR_SUB_PANEL  = FIRST_SYSTEM_WINDOW+17,
-        TYPE_POINTER            = FIRST_SYSTEM_WINDOW+18,
-        TYPE_NAVIGATION_BAR     = FIRST_SYSTEM_WINDOW+19,
-        TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20,
-        TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21,
-        TYPE_INPUT_CONSUMER = FIRST_SYSTEM_WINDOW+22,
-        TYPE_NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW+24,
-        TYPE_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW+27,
-        TYPE_ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW+32,
-        TYPE_DOCK_DIVIDER = FIRST_SYSTEM_WINDOW+34,
-        LAST_SYSTEM_WINDOW      = 2999,
-    };
-
-    enum {
-        INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES = 0x00000001,
-        INPUT_FEATURE_NO_INPUT_CHANNEL = 0x00000002,
-        INPUT_FEATURE_DISABLE_USER_ACTIVITY = 0x00000004,
-    };
-
-    sp<InputChannel> inputChannel;
-    std::string name;
-    int32_t layoutParamsFlags;
-    int32_t layoutParamsType;
-    nsecs_t dispatchingTimeout;
-    int32_t frameLeft;
-    int32_t frameTop;
-    int32_t frameRight;
-    int32_t frameBottom;
-    float scaleFactor;
-    Region touchableRegion;
-    bool visible;
-    bool canReceiveKeys;
-    bool hasFocus;
-    bool hasWallpaper;
-    bool paused;
-    int32_t layer;
-    int32_t ownerPid;
-    int32_t ownerUid;
-    int32_t inputFeatures;
-    int32_t displayId;
-
-    void addTouchableRegion(const Rect& region);
-
-    bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
-    bool frameContainsPoint(int32_t x, int32_t y) const;
-
-    /* Returns true if the window is of a trusted type that is allowed to silently
-     * overlay other windows for the purpose of implementing the secure views feature.
-     * Trusted overlays, such as IME windows, can partly obscure other windows without causing
-     * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
-     */
-    bool isTrustedOverlay() const;
-
-    bool supportsSplitTouch() const;
-
-    bool overlaps(const InputWindowInfo* other) const;
-};
-
-
-/*
- * Handle for a window that can receive input.
- *
- * Used by the native input dispatcher to indirectly refer to the window manager objects
- * that describe a window.
- */
-class InputWindowHandle : public RefBase {
-public:
-    const sp<InputApplicationHandle> inputApplicationHandle;
-
-    inline const InputWindowInfo* getInfo() const {
-        return mInfo;
-    }
-
-    inline sp<InputChannel> getInputChannel() const {
-        return mInfo ? mInfo->inputChannel : nullptr;
-    }
-
-    inline std::string getName() const {
-        return mInfo ? mInfo->name : "<invalid>";
-    }
-
-    inline nsecs_t getDispatchingTimeout(nsecs_t defaultValue) const {
-        return mInfo ? mInfo->dispatchingTimeout : defaultValue;
-    }
-
-    /**
-     * Requests that the state of this object be updated to reflect
-     * the most current available information about the application.
-     *
-     * This method should only be called from within the input dispatcher's
-     * critical section.
-     *
-     * Returns true on success, or false if the handle is no longer valid.
-     */
-    virtual bool updateInfo() = 0;
-
-    /**
-     * Releases the storage used by the associated information when it is
-     * no longer needed.
-     */
-    void releaseInfo();
-
-protected:
-    explicit InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle);
-    virtual ~InputWindowHandle();
-
-    InputWindowInfo* mInfo;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_WINDOW_H