[SurfaceFlinger] Remove force GPU composition for layers with color transform.

Previously we force GPU composition for all layers with color transform, now
that we move the fallback into hardware composer passthrough, we can remove
this.

BUG: 115554640
Test: Verify by setting a color transform manually.
Change-Id: I6eb75cd30bc23225b10006714b13fb636a146423
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0345baf..1e34355 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1849,11 +1849,6 @@
                 layer->forceClientComposition(displayDevice);
             }
 
-            // TODO(b/111562338) remove when composer 2.3 is shipped.
-            if (layer->hasColorTransform()) {
-                layer->forceClientComposition(displayDevice);
-            }
-
             if (layer->getRoundedCornerState().radius > 0.0f) {
                 layer->forceClientComposition(displayDevice);
             }