[sf] fix screenshots when new fe is enabled

- Use uid in layer state when filtering by uid for screenshots
  because there is a mismatch between uid provided by layer
  and input info (b/271132344)
- Pass transform and buffersize into LayerRenderArea so we
  don't need to check legacy drawing state.

Bug: 238781169
Test: atest SurfaceFlinger_test

Change-Id: I2bd5ceeba8303cad2996f521ea03f727269a7a96
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
index 5e7c259..2d6d8ad 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
@@ -44,6 +44,8 @@
     inputInfo.id = static_cast<int32_t>(uniqueSequence);
     inputInfo.ownerUid = static_cast<int32_t>(state.ownerUid);
     inputInfo.ownerPid = state.ownerPid;
+    uid = state.ownerUid;
+    pid = state.ownerPid;
     changes = RequestedLayerState::Changes::Created;
     mirrorRootPath = path.variant == LayerHierarchy::Variant::Mirror
             ? path
@@ -179,7 +181,12 @@
     std::stringstream debug;
     debug << "Snapshot{" << path.toString() << name << " isVisible=" << isVisible << " {"
           << getIsVisibleReason() << "} changes=" << changes.string()
-          << " layerStack=" << outputFilter.layerStack.id << "}";
+          << " layerStack=" << outputFilter.layerStack.id << " geomLayerBounds={"
+          << geomLayerBounds.left << "," << geomLayerBounds.top << "," << geomLayerBounds.bottom
+          << "," << geomLayerBounds.right << "}"
+          << " geomLayerTransform={tx=" << geomLayerTransform.tx()
+          << ",ty=" << geomLayerTransform.ty() << "}"
+          << "}";
     return debug.str();
 }