SurfaceControl: Add getTransformToDisplayInverse

For seamless rotation, the window manager needs
access to this flag, as it will apply the inverse
display transform itself to all other windows.

Bug: 28823590
Change-Id: Ifeee1078a9cb4cd01c8052570c137c6228b2f13d
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index b6d7381..12db505 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -63,6 +63,8 @@
     virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const;
 
     virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const;
+    virtual status_t getTransformToDisplayInverse(
+            const sp<IBinder>& handle, bool* outTransformToDisplayInverse) const;
 
     virtual status_t onTransact(
         uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);