Merge "Remove device state when device is reset" into rvc-dev am: 104600438d am: a0a83e2fc1 am: ef3593a535 am: 257ab2bb9d

Change-Id: I20274b76599f9865a4e091a3b6e2d84c3bad77b5
diff --git a/libs/binder/fuzzer/binder.cpp b/libs/binder/fuzzer/binder.cpp
index 52c730c..8c0495c 100644
--- a/libs/binder/fuzzer/binder.cpp
+++ b/libs/binder/fuzzer/binder.cpp
@@ -135,6 +135,7 @@
 
     PARCEL_READ_WITH_STATUS(std::string, readUtf8FromUtf16),
     PARCEL_READ_WITH_STATUS(std::unique_ptr<std::string>, readUtf8FromUtf16),
+    PARCEL_READ_WITH_STATUS(std::optional<std::string>, readUtf8FromUtf16),
     [] (const ::android::Parcel& p, uint8_t /*data*/) {
         FUZZ_LOG() << "about to read c-str";
         const char* str = p.readCString();
@@ -143,6 +144,7 @@
     PARCEL_READ_OPT_STATUS(android::String8, readString8),
     PARCEL_READ_OPT_STATUS(android::String16, readString16),
     PARCEL_READ_WITH_STATUS(std::unique_ptr<android::String16>, readString16),
+    PARCEL_READ_WITH_STATUS(std::optional<android::String16>, readString16),
     [] (const ::android::Parcel& p, uint8_t /*data*/) {
         FUZZ_LOG() << "about to readString16Inplace";
         size_t outLen = 0;
@@ -156,17 +158,22 @@
     // TODO(b/131868573): can force read of arbitrarily sized vector
     // PARCEL_READ_WITH_STATUS(std::vector<ByteEnum>, readEnumVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<ByteEnum>>, readEnumVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<ByteEnum>>, readEnumVector),
     // PARCEL_READ_WITH_STATUS(std::vector<IntEnum>, readEnumVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<IntEnum>>, readEnumVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<IntEnum>>, readEnumVector),
     // PARCEL_READ_WITH_STATUS(std::vector<LongEnum>, readEnumVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<LongEnum>>, readEnumVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<LongEnum>>, readEnumVector),
 
     // only reading one parcelable type for now
     // TODO(b/131868573): can force read of arbitrarily sized vector
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<std::unique_ptr<ExampleParcelable>>>, readParcelableVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<std::optional<ExampleParcelable>>>, readParcelableVector),
     // PARCEL_READ_WITH_STATUS(std::vector<ExampleParcelable>, readParcelableVector),
     PARCEL_READ_WITH_STATUS(ExampleParcelable, readParcelable),
     PARCEL_READ_WITH_STATUS(std::unique_ptr<ExampleParcelable>, readParcelable),
+    PARCEL_READ_WITH_STATUS(std::optional<ExampleParcelable>, readParcelable),
 
     // only reading one binder type for now
     PARCEL_READ_WITH_STATUS(android::sp<android::os::IServiceManager>, readStrongBinder),
@@ -174,30 +181,42 @@
 
     // TODO(b/131868573): can force read of arbitrarily sized vector
     // PARCEL_READ_WITH_STATUS(::std::unique_ptr<std::vector<android::sp<android::IBinder>>>, readStrongBinderVector),
+    // PARCEL_READ_WITH_STATUS(::std::optional<std::vector<android::sp<android::IBinder>>>, readStrongBinderVector),
     // PARCEL_READ_WITH_STATUS(std::vector<android::sp<android::IBinder>>, readStrongBinderVector),
 
     // TODO(b/131868573): can force read of arbitrarily sized vector
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<int8_t>>, readByteVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<int8_t>>, readByteVector),
     // PARCEL_READ_WITH_STATUS(std::vector<int8_t>, readByteVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<uint8_t>>, readByteVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<uint8_t>>, readByteVector),
     // PARCEL_READ_WITH_STATUS(std::vector<uint8_t>, readByteVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<int32_t>>, readInt32Vector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<int32_t>>, readInt32Vector),
     // PARCEL_READ_WITH_STATUS(std::vector<int32_t>, readInt32Vector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<int64_t>>, readInt64Vector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<int64_t>>, readInt64Vector),
     // PARCEL_READ_WITH_STATUS(std::vector<int64_t>, readInt64Vector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<uint64_t>>, readUint64Vector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<uint64_t>>, readUint64Vector),
     // PARCEL_READ_WITH_STATUS(std::vector<uint64_t>, readUint64Vector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<float>>, readFloatVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<float>>, readFloatVector),
     // PARCEL_READ_WITH_STATUS(std::vector<float>, readFloatVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<double>>, readDoubleVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<double>>, readDoubleVector),
     // PARCEL_READ_WITH_STATUS(std::vector<double>, readDoubleVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<bool>>, readBoolVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<bool>>, readBoolVector),
     // PARCEL_READ_WITH_STATUS(std::vector<bool>, readBoolVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<char16_t>>, readCharVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<char16_t>>, readCharVector),
     // PARCEL_READ_WITH_STATUS(std::vector<char16_t>, readCharVector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<std::unique_ptr<android::String16>>>, readString16Vector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<std::optional<android::String16>>>, readString16Vector),
     // PARCEL_READ_WITH_STATUS(std::vector<android::String16>, readString16Vector),
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<std::unique_ptr<std::string>>>, readUtf8VectorFromUtf16Vector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<std::optional<std::string>>>, readUtf8VectorFromUtf16Vector),
     // PARCEL_READ_WITH_STATUS(std::vector<std::string>, readUtf8VectorFromUtf16Vector),
 
     [] (const android::Parcel& p, uint8_t /*len*/) {
@@ -234,6 +253,7 @@
 
     // TODO(b/131868573): can force read of arbitrarily sized vector
     // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<android::base::unique_fd>>, readUniqueFileDescriptorVector),
+    // PARCEL_READ_WITH_STATUS(std::optional<std::vector<android::base::unique_fd>>, readUniqueFileDescriptorVector),
     // PARCEL_READ_WITH_STATUS(std::vector<android::base::unique_fd>, readUniqueFileDescriptorVector),
 
     [] (const android::Parcel& p, uint8_t len) {
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 416ebfe..c7aa2f0 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -957,7 +957,7 @@
 
 status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
                                       const std::vector<const LayerSettings*>& layers,
-                                      ANativeWindowBuffer* const buffer,
+                                      const sp<GraphicBuffer>& buffer,
                                       const bool useFramebufferCache, base::unique_fd&& bufferFence,
                                       base::unique_fd* drawFence) {
     ATRACE_CALL();
@@ -990,7 +990,9 @@
     const auto blurLayersSize = blurLayers.size();
 
     if (blurLayersSize == 0) {
-        fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer, useFramebufferCache);
+        fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
+                                                              buffer.get()->getNativeBuffer(),
+                                                              useFramebufferCache);
         if (fbo->getStatus() != NO_ERROR) {
             ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
                   buffer->handle);
@@ -1047,7 +1049,9 @@
 
             if (blurLayers.size() == 0) {
                 // Done blurring, time to bind the native FBO and render our blur onto it.
-                fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer,
+                fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
+                                                                      buffer.get()
+                                                                              ->getNativeBuffer(),
                                                                       useFramebufferCache);
                 status = fbo->getStatus();
                 setViewportAndProjection(display.physicalDisplay, display.clip);
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 4cd0b3d..4b78103 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -74,7 +74,7 @@
     bool useProtectedContext(bool useProtectedContext) override;
     status_t drawLayers(const DisplaySettings& display,
                         const std::vector<const LayerSettings*>& layers,
-                        ANativeWindowBuffer* buffer, const bool useFramebufferCache,
+                        const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
                         base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
 
     EGLDisplay getEGLDisplay() const { return mEGLDisplay; }
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 46f3fc6..4983cb3 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -155,7 +155,7 @@
     // now, this always returns NO_ERROR.
     virtual status_t drawLayers(const DisplaySettings& display,
                                 const std::vector<const LayerSettings*>& layers,
-                                ANativeWindowBuffer* buffer, const bool useFramebufferCache,
+                                const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
                                 base::unique_fd&& bufferFence, base::unique_fd* drawFence) = 0;
 
 protected:
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index 3358c69..7f20c8c 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -57,7 +57,8 @@
     MOCK_METHOD1(useProtectedContext, bool(bool));
     MOCK_METHOD6(drawLayers,
                  status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
-                          ANativeWindowBuffer*, const bool, base::unique_fd&&, base::unique_fd*));
+                          const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
+                          base::unique_fd*));
 };
 
 } // namespace mock
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index afcbc50..1edfb61 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -252,8 +252,8 @@
                     std::vector<const renderengine::LayerSettings*> layers,
                     sp<GraphicBuffer> buffer) {
         base::unique_fd fence;
-        status_t status = sRE->drawLayers(settings, layers, buffer->getNativeBuffer(), true,
-                                          base::unique_fd(), &fence);
+        status_t status =
+                sRE->drawLayers(settings, layers, buffer, true, base::unique_fd(), &fence);
         sCurrentBuffer = buffer;
 
         int fd = fence.release();
@@ -1008,8 +1008,7 @@
     layer.alpha = 1.0;
     layers.push_back(&layer);
 
-    status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true,
-                                      base::unique_fd(), nullptr);
+    status_t status = sRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), nullptr);
     sCurrentBuffer = mBuffer;
     ASSERT_EQ(NO_ERROR, status);
     expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
@@ -1027,8 +1026,7 @@
     layer.alpha = 1.0;
     layers.push_back(&layer);
 
-    status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), false,
-                                      base::unique_fd(), nullptr);
+    status_t status = sRE->drawLayers(settings, layers, mBuffer, false, base::unique_fd(), nullptr);
     sCurrentBuffer = mBuffer;
     ASSERT_EQ(NO_ERROR, status);
     ASSERT_FALSE(sRE->isFramebufferImageCachedForTesting(mBuffer->getId()));
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 248933e..7929beb 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -913,9 +913,8 @@
 
     const nsecs_t renderEngineStart = systemTime();
     status_t status =
-            renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayerPointers,
-                                    buf->getNativeBuffer(), /*useFramebufferCache=*/true,
-                                    std::move(fd), &readyFence);
+            renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buf,
+                                    /*useFramebufferCache=*/true, std::move(fd), &readyFence);
 
     if (status != NO_ERROR && mClientCompositionRequestCache) {
         // If rendering was not successful, remove the request from the cache.
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index c995db4..6ebad17 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -370,6 +370,10 @@
     const size_t defaultListSize = MAX_LAYERS;
     auto listSize = property_get_int32("debug.sf.max_igbp_list_size", int32_t(defaultListSize));
     mMaxGraphicBufferProducerListSize = (listSize > 0) ? size_t(listSize) : defaultListSize;
+    mGraphicBufferProducerListSizeLogThreshold =
+            std::max(static_cast<int>(0.95 *
+                                      static_cast<double>(mMaxGraphicBufferProducerListSize)),
+                     1);
 
     property_get("debug.sf.luma_sampling", value, "1");
     mLumaSampling = atoi(value);
@@ -3084,6 +3088,11 @@
                                 "Suspected IGBP leak: %zu IGBPs (%zu max), %zu Layers",
                                 mGraphicBufferProducerList.size(),
                                 mMaxGraphicBufferProducerListSize, mNumLayers.load());
+            if (mGraphicBufferProducerList.size() > mGraphicBufferProducerListSizeLogThreshold) {
+                ALOGW("Suspected IGBP leak: %zu IGBPs (%zu max), %zu Layers",
+                      mGraphicBufferProducerList.size(), mMaxGraphicBufferProducerListSize,
+                      mNumLayers.load());
+            }
         }
         mLayersAdded = true;
     }
@@ -4562,7 +4571,7 @@
         StringAppendF(&result, "Composition layers\n");
         mDrawingState.traverseInZOrder([&](Layer* layer) {
             auto* compositionState = layer->getCompositionState();
-            if (!compositionState) return;
+            if (!compositionState || !compositionState->isVisible) return;
 
             android::base::StringAppendF(&result, "* Layer %p (%s)\n", layer,
                                          layer->getDebugName() ? layer->getDebugName()
@@ -5607,8 +5616,8 @@
 
 void SurfaceFlinger::renderScreenImplLocked(const RenderArea& renderArea,
                                             TraverseLayersFunction traverseLayers,
-                                            ANativeWindowBuffer* buffer, bool useIdentityTransform,
-                                            int* outSyncFd) {
+                                            const sp<GraphicBuffer>& buffer,
+                                            bool useIdentityTransform, int* outSyncFd) {
     ATRACE_CALL();
 
     const auto reqWidth = renderArea.getReqWidth();
@@ -5733,7 +5742,7 @@
 
 status_t SurfaceFlinger::captureScreenImplLocked(const RenderArea& renderArea,
                                                  TraverseLayersFunction traverseLayers,
-                                                 ANativeWindowBuffer* buffer,
+                                                 const sp<GraphicBuffer>& buffer,
                                                  bool useIdentityTransform, bool forSystem,
                                                  int* outSyncFd, bool& outCapturedSecureLayers) {
     ATRACE_CALL();
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 83f0131..d68edeb 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -694,7 +694,7 @@
     using TraverseLayersFunction = std::function<void(const LayerVector::Visitor&)>;
 
     void renderScreenImplLocked(const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
-                                ANativeWindowBuffer* buffer, bool useIdentityTransform,
+                                const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
                                 int* outSyncFd);
     status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
                                  sp<GraphicBuffer>* outBuffer, const ui::PixelFormat reqPixelFormat,
@@ -706,7 +706,7 @@
     const sp<DisplayDevice> getDisplayByLayerStack(uint64_t layerStack);
     status_t captureScreenImplLocked(const RenderArea& renderArea,
                                      TraverseLayersFunction traverseLayers,
-                                     ANativeWindowBuffer* buffer, bool useIdentityTransform,
+                                     const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
                                      bool forSystem, int* outSyncFd, bool& outCapturedSecureLayers);
     void traverseLayersInDisplay(const sp<const DisplayDevice>& display,
                                  const LayerVector::Visitor& visitor);
@@ -977,6 +977,10 @@
     // Can't be unordered_set because wp<> isn't hashable
     std::set<wp<IBinder>> mGraphicBufferProducerList;
     size_t mMaxGraphicBufferProducerListSize = MAX_LAYERS;
+    // If there are more GraphicBufferProducers tracked by SurfaceFlinger than
+    // this threshold, then begin logging.
+    size_t mGraphicBufferProducerListSizeLogThreshold =
+            static_cast<size_t>(0.95 * static_cast<double>(MAX_LAYERS));
 
     // protected by mStateLock (but we could use another lock)
     bool mLayersRemoved = false;
diff --git a/services/surfaceflinger/tests/hwc2/Android.bp b/services/surfaceflinger/tests/hwc2/Android.bp
index 1c8e396..021699d 100644
--- a/services/surfaceflinger/tests/hwc2/Android.bp
+++ b/services/surfaceflinger/tests/hwc2/Android.bp
@@ -34,8 +34,6 @@
         "Hwc2TestPixelComparator.cpp",
     ],
     static_libs: [
-        "libadf",
-        "libadfhwc",
         "libbase",
         "libmath",
     ],
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 680b0a0..21c33ae 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -348,7 +348,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
                                    const std::vector<const renderengine::LayerSettings*>&,
-                                   ANativeWindowBuffer*, const bool, base::unique_fd&&,
+                                   const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
                                    base::unique_fd*) -> status_t {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -397,7 +397,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
                                    const std::vector<const renderengine::LayerSettings*>&,
-                                   ANativeWindowBuffer*, const bool, base::unique_fd&&,
+                                   const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
                                    base::unique_fd*) -> status_t {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -648,7 +648,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillOnce([](const renderengine::DisplaySettings& displaySettings,
                              const std::vector<const renderengine::LayerSettings*>& layerSettings,
-                             ANativeWindowBuffer*, const bool, base::unique_fd&&,
+                             const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
                              base::unique_fd*) -> status_t {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -697,7 +697,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillOnce([](const renderengine::DisplaySettings& displaySettings,
                              const std::vector<const renderengine::LayerSettings*>& layerSettings,
-                             ANativeWindowBuffer*, const bool, base::unique_fd&&,
+                             const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
                              base::unique_fd*) -> status_t {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -775,7 +775,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillOnce([](const renderengine::DisplaySettings& displaySettings,
                              const std::vector<const renderengine::LayerSettings*>& layerSettings,
-                             ANativeWindowBuffer*, const bool, base::unique_fd&&,
+                             const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
                              base::unique_fd*) -> status_t {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 84e55ae..53525f3 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -316,9 +316,10 @@
 
     auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what); }
 
-    auto captureScreenImplLocked(
-            const RenderArea& renderArea, SurfaceFlinger::TraverseLayersFunction traverseLayers,
-            ANativeWindowBuffer* buffer, bool useIdentityTransform, bool forSystem, int* outSyncFd) {
+    auto captureScreenImplLocked(const RenderArea& renderArea,
+                                 SurfaceFlinger::TraverseLayersFunction traverseLayers,
+                                 const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
+                                 bool forSystem, int* outSyncFd) {
         bool ignored;
         return mFlinger->captureScreenImplLocked(renderArea, traverseLayers, buffer,
                                                  useIdentityTransform, forSystem, outSyncFd,