Merge "Revert^3 "Enable input window rotation flag"" into sc-v2-dev
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index d54de49..7f0cac5 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -343,80 +343,6 @@
return nullptr;
}
-bool GraphicsEnv::checkAngleRules(void* so) {
- auto manufacturer = base::GetProperty("ro.product.manufacturer", "UNSET");
- auto model = base::GetProperty("ro.product.model", "UNSET");
-
- auto ANGLEGetFeatureSupportUtilAPIVersion =
- (fpANGLEGetFeatureSupportUtilAPIVersion)dlsym(so,
- "ANGLEGetFeatureSupportUtilAPIVersion");
-
- if (!ANGLEGetFeatureSupportUtilAPIVersion) {
- ALOGW("Cannot find ANGLEGetFeatureSupportUtilAPIVersion function");
- return false;
- }
-
- // Negotiate the interface version by requesting most recent known to the platform
- unsigned int versionToUse = CURRENT_ANGLE_API_VERSION;
- if (!(ANGLEGetFeatureSupportUtilAPIVersion)(&versionToUse)) {
- ALOGW("Cannot use ANGLE feature-support library, it is older than supported by EGL, "
- "requested version %u",
- versionToUse);
- return false;
- }
-
- // Add and remove versions below as needed
- bool useAngle = false;
- switch (versionToUse) {
- case 2: {
- ALOGV("Using version %d of ANGLE feature-support library", versionToUse);
- void* rulesHandle = nullptr;
- int rulesVersion = 0;
- void* systemInfoHandle = nullptr;
-
- // Get the symbols for the feature-support-utility library:
-#define GET_SYMBOL(symbol) \
- fp##symbol symbol = (fp##symbol)dlsym(so, #symbol); \
- if (!symbol) { \
- ALOGW("Cannot find " #symbol " in ANGLE feature-support library"); \
- break; \
- }
- GET_SYMBOL(ANGLEAndroidParseRulesString);
- GET_SYMBOL(ANGLEGetSystemInfo);
- GET_SYMBOL(ANGLEAddDeviceInfoToSystemInfo);
- GET_SYMBOL(ANGLEShouldBeUsedForApplication);
- GET_SYMBOL(ANGLEFreeRulesHandle);
- GET_SYMBOL(ANGLEFreeSystemInfoHandle);
-
- // Parse the rules, obtain the SystemInfo, and evaluate the
- // application against the rules:
- if (!(ANGLEAndroidParseRulesString)(mRulesBuffer.data(), &rulesHandle, &rulesVersion)) {
- ALOGW("ANGLE feature-support library cannot parse rules file");
- break;
- }
- if (!(ANGLEGetSystemInfo)(&systemInfoHandle)) {
- ALOGW("ANGLE feature-support library cannot obtain SystemInfo");
- break;
- }
- if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer.c_str(), model.c_str(),
- systemInfoHandle)) {
- ALOGW("ANGLE feature-support library cannot add device info to SystemInfo");
- break;
- }
- useAngle = (ANGLEShouldBeUsedForApplication)(rulesHandle, rulesVersion,
- systemInfoHandle, mAngleAppName.c_str());
- (ANGLEFreeRulesHandle)(rulesHandle);
- (ANGLEFreeSystemInfoHandle)(systemInfoHandle);
- } break;
-
- default:
- ALOGW("Version %u of ANGLE feature-support library is NOT supported.", versionToUse);
- }
-
- ALOGV("Close temporarily-loaded ANGLE opt-in/out logic");
- return useAngle;
-}
-
bool GraphicsEnv::shouldUseAngle(std::string appName) {
if (appName != mAngleAppName) {
// Make sure we are checking the app we were init'ed for
@@ -444,31 +370,20 @@
const char* ANGLE_PREFER_ANGLE = "angle";
const char* ANGLE_PREFER_NATIVE = "native";
+ mUseAngle = NO;
if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
ALOGV("User set \"Developer Options\" to force the use of ANGLE");
mUseAngle = YES;
} else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
ALOGV("User set \"Developer Options\" to force the use of Native");
- mUseAngle = NO;
} else {
- // The "Developer Options" value wasn't set to force the use of ANGLE. Need to temporarily
- // load ANGLE and call the updatable opt-in/out logic:
- void* featureSo = loadLibrary("feature_support");
- if (featureSo) {
- ALOGV("loaded ANGLE's opt-in/out logic from namespace");
- mUseAngle = checkAngleRules(featureSo) ? YES : NO;
- dlclose(featureSo);
- featureSo = nullptr;
- } else {
- ALOGV("Could not load the ANGLE opt-in/out logic, cannot use ANGLE.");
- }
+ ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str());
}
}
void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
const std::string developerOptIn,
- const std::vector<std::string> eglFeatures, const int rulesFd,
- const long rulesOffset, const long rulesLength) {
+ const std::vector<std::string> eglFeatures) {
if (mUseAngle != UNKNOWN) {
// We've already figured out an answer for this app, so just return.
ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
@@ -485,22 +400,6 @@
ALOGV("setting ANGLE application opt-in to '%s'", developerOptIn.c_str());
mAngleDeveloperOptIn = developerOptIn;
- lseek(rulesFd, rulesOffset, SEEK_SET);
- mRulesBuffer = std::vector<char>(rulesLength + 1);
- ssize_t numBytesRead = read(rulesFd, mRulesBuffer.data(), rulesLength);
- if (numBytesRead < 0) {
- ALOGE("Cannot read rules file: numBytesRead = %zd", numBytesRead);
- numBytesRead = 0;
- } else if (numBytesRead == 0) {
- ALOGW("Empty rules file");
- }
- if (numBytesRead != rulesLength) {
- ALOGW("Did not read all of the necessary bytes from the rules file."
- "expected: %ld, got: %zd",
- rulesLength, numBytesRead);
- }
- mRulesBuffer[numBytesRead] = '\0';
-
// Update the current status of whether we should use ANGLE or not
updateUseAngle();
}
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 900fc49..56d1139 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -97,8 +97,7 @@
// in the search path must have a '!' after the zip filename, e.g.
// /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
- const std::vector<std::string> eglFeatures, const int rulesFd,
- const long rulesOffset, const long rulesLength);
+ const std::vector<std::string> eglFeatures);
// Get the ANGLE driver namespace.
android_namespace_t* getAngleNamespace();
// Get the app name for ANGLE debug message.
@@ -129,8 +128,6 @@
// Load requested ANGLE library.
void* loadLibrary(std::string name);
- // Check ANGLE support with the rules.
- bool checkAngleRules(void* so);
// Update whether ANGLE should be used.
void updateUseAngle();
// Link updatable driver namespace with llndk and vndk-sp libs.
@@ -159,8 +156,6 @@
std::string mAngleDeveloperOptIn;
// ANGLE EGL features;
std::vector<std::string> mAngleEglFeatures;
- // ANGLE rules.
- std::vector<char> mRulesBuffer;
// Use ANGLE flag.
UseAngle mUseAngle = UNKNOWN;
// Vulkan debug layers libs.
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 6b68e1a..b2ef7aa 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -54,8 +54,8 @@
info.frameLeft == frameLeft && info.frameTop == frameTop &&
info.frameRight == frameRight && info.frameBottom == frameBottom &&
info.surfaceInset == surfaceInset && info.globalScaleFactor == globalScaleFactor &&
- info.transform == transform && info.displayWidth == displayWidth &&
- info.displayHeight == displayHeight &&
+ info.transform == transform && info.displayOrientation == displayOrientation &&
+ info.displayWidth == displayWidth && info.displayHeight == displayHeight &&
info.touchableRegion.hasSameRects(touchableRegion) && info.visible == visible &&
info.trustedOverlay == trustedOverlay && info.focusable == focusable &&
info.touchOcclusionMode == touchOcclusionMode && info.hasWallpaper == hasWallpaper &&
@@ -97,6 +97,7 @@
parcel->writeFloat(transform.dtdy()) ?:
parcel->writeFloat(transform.dsdy()) ?:
parcel->writeFloat(transform.ty()) ?:
+ parcel->writeUint32(displayOrientation) ?:
parcel->writeInt32(displayWidth) ?:
parcel->writeInt32(displayHeight) ?:
parcel->writeBool(visible) ?:
@@ -154,6 +155,7 @@
parcel->readFloat(&dtdy) ?:
parcel->readFloat(&dsdy) ?:
parcel->readFloat(&ty) ?:
+ parcel->readUint32(&displayOrientation) ?:
parcel->readInt32(&displayWidth) ?:
parcel->readInt32(&displayHeight) ?:
parcel->readBool(&visible) ?:
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 9c28b11..f090c63 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -168,7 +168,7 @@
// Transform applied to individual windows.
ui::Transform transform;
- // Display orientation. Used for compatibility raw coordinates.
+ // Display orientation as ui::Transform::RotationFlags. Used for compatibility raw coordinates.
uint32_t displayOrientation = ui::Transform::ROT_0;
// Display size in its natural rotation. Used to rotate raw coordinates for compatibility.
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index d32d6f4..c60a62f 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -5049,12 +5049,13 @@
windowInfo->inputFeatures.string().c_str());
dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
"ms, trustedOverlay=%s, hasToken=%s, "
- "touchOcclusionMode=%s\n",
+ "touchOcclusionMode=%s, displayOrientation=%d\n",
windowInfo->ownerPid, windowInfo->ownerUid,
millis(windowInfo->dispatchingTimeout),
toString(windowInfo->trustedOverlay),
toString(windowInfo->token != nullptr),
- toString(windowInfo->touchOcclusionMode).c_str());
+ toString(windowInfo->touchOcclusionMode).c_str(),
+ windowInfo->displayOrientation);
windowInfo->transform.dump(dump, "transform", INDENT4);
}
} else {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
index 8ec15ed..a040fa9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
@@ -38,35 +38,56 @@
class Flattener {
public:
- struct CachedSetRenderSchedulingTunables {
- // This default assumes that rendering a cached set takes about 3ms. That time is then cut
- // in half - the next frame using the cached set would have the same workload, meaning that
- // composition cost is the same. This is best illustrated with the following example:
- //
- // Suppose we're at a 120hz cadence so SurfaceFlinger is budgeted 8.3ms per-frame. If
- // renderCachedSets costs 3ms, then two consecutive frames have timings:
- //
- // First frame: Start at 0ms, end at 6.8ms.
- // renderCachedSets: Start at 6.8ms, end at 9.8ms.
- // Second frame: Start at 9.8ms, end at 16.6ms.
- //
- // Now the second frame won't render a cached set afterwards, but the first frame didn't
- // really steal time from the second frame.
- static const constexpr std::chrono::nanoseconds kDefaultCachedSetRenderDuration = 1500us;
+ // Collection of tunables which are backed by sysprops
+ struct Tunables {
+ // Tunables that are specific to scheduling when a cached set should be rendered
+ struct RenderScheduling {
+ // This default assumes that rendering a cached set takes about 3ms. That time is then
+ // cut in half - the next frame using the cached set would have the same workload,
+ // meaning that composition cost is the same. This is best illustrated with the
+ // following example:
+ //
+ // Suppose we're at a 120hz cadence so SurfaceFlinger is budgeted 8.3ms per-frame. If
+ // renderCachedSets costs 3ms, then two consecutive frames have timings:
+ //
+ // First frame: Start at 0ms, end at 6.8ms.
+ // renderCachedSets: Start at 6.8ms, end at 9.8ms.
+ // Second frame: Start at 9.8ms, end at 16.6ms.
+ //
+ // Now the second frame won't render a cached set afterwards, but the first frame didn't
+ // really steal time from the second frame.
+ static const constexpr std::chrono::nanoseconds kDefaultCachedSetRenderDuration =
+ 1500us;
- static const constexpr size_t kDefaultMaxDeferRenderAttempts = 240;
+ static const constexpr size_t kDefaultMaxDeferRenderAttempts = 240;
- // Duration allocated for rendering a cached set. If we don't have enough time for rendering
- // a cached set, then rendering is deferred to another frame.
- const std::chrono::nanoseconds cachedSetRenderDuration;
- // Maximum of times that we defer rendering a cached set. If we defer rendering a cached set
- // too many times, then render it anyways so that future frames would benefit from the
- // flattened cached set.
- const size_t maxDeferRenderAttempts;
+ // Duration allocated for rendering a cached set. If we don't have enough time for
+ // rendering a cached set, then rendering is deferred to another frame.
+ const std::chrono::nanoseconds cachedSetRenderDuration;
+ // Maximum of times that we defer rendering a cached set. If we defer rendering a cached
+ // set too many times, then render it anyways so that future frames would benefit from
+ // the flattened cached set.
+ const size_t maxDeferRenderAttempts;
+ };
+
+ static const constexpr std::chrono::milliseconds kDefaultActiveLayerTimeout = 150ms;
+
+ static const constexpr bool kDefaultEnableHolePunch = true;
+
+ // Threshold for determing whether a layer is active. A layer whose properties, including
+ // the buffer, have not changed in at least this time is considered inactive and is
+ // therefore a candidate for flattening.
+ const std::chrono::milliseconds mActiveLayerTimeout;
+
+ // Toggles for scheduling when it's safe to render a cached set.
+ // See: RenderScheduling
+ const std::optional<RenderScheduling> mRenderScheduling;
+
+ // True if the hole punching feature should be enabled.
+ const bool mEnableHolePunch;
};
- Flattener(renderengine::RenderEngine& renderEngine, bool enableHolePunch = false,
- std::optional<CachedSetRenderSchedulingTunables> cachedSetRenderSchedulingTunables =
- std::nullopt);
+
+ Flattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables);
void setDisplaySize(ui::Size size) {
mDisplaySize = size;
@@ -177,8 +198,7 @@
void buildCachedSets(std::chrono::steady_clock::time_point now);
renderengine::RenderEngine& mRenderEngine;
- const bool mEnableHolePunch;
- const std::optional<CachedSetRenderSchedulingTunables> mCachedSetRenderSchedulingTunables;
+ const Tunables mTunables;
TexturePool mTexturePool;
@@ -202,9 +222,6 @@
size_t mCachedSetCreationCount = 0;
size_t mCachedSetCreationCost = 0;
std::unordered_map<size_t, size_t> mInvalidatedCachedSetAges;
- std::chrono::nanoseconds mActiveLayerTimeout = kActiveLayerTimeout;
-
- static constexpr auto kActiveLayerTimeout = std::chrono::nanoseconds(150ms);
};
} // namespace compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
index 76d5e81..b7ebca6 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
@@ -39,6 +39,9 @@
// heuristically determining the composition strategy of the current layer stack,
// and flattens inactive layers into an override buffer so it can be used
// as a more efficient representation of parts of the layer stack.
+// Implicitly, layer caching must also be enabled for the Planner to have any effect
+// E.g., setprop debug.sf.enable_layer_caching 1, or
+// adb shell service call SurfaceFlinger 1040 i32 1 [i64 <display ID>]
class Planner {
public:
Planner(renderengine::RenderEngine& renderengine);
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 3310a71..95ae5e5 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -789,6 +789,9 @@
if (compState->sidebandStream != nullptr) {
return nullptr;
}
+ if (compState->isOpaque) {
+ continue;
+ }
if (compState->backgroundBlurRadius > 0 || compState->blurRegions.size() > 0) {
layerRequestingBgComposition = layer;
}
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
index 8e2c182..ad5e931 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
@@ -60,19 +60,8 @@
} // namespace
-Flattener::Flattener(
- renderengine::RenderEngine& renderEngine, bool enableHolePunch,
- std::optional<CachedSetRenderSchedulingTunables> cachedSetRenderSchedulingTunables)
- : mRenderEngine(renderEngine),
- mEnableHolePunch(enableHolePunch),
- mCachedSetRenderSchedulingTunables(cachedSetRenderSchedulingTunables),
- mTexturePool(mRenderEngine) {
- const int timeoutInMs =
- base::GetIntProperty(std::string("debug.sf.layer_caching_active_layer_timeout_ms"), 0);
- if (timeoutInMs != 0) {
- mActiveLayerTimeout = std::chrono::milliseconds(timeoutInMs);
- }
-}
+Flattener::Flattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables)
+ : mRenderEngine(renderEngine), mTunables(tunables), mTexturePool(mRenderEngine) {}
NonBufferHash Flattener::flattenLayers(const std::vector<const LayerState*>& layers,
NonBufferHash hash, time_point now) {
@@ -128,14 +117,14 @@
// If we have a render deadline, and the flattener is configured to skip rendering if we don't
// have enough time, then we skip rendering the cached set if we think that we'll steal too much
// time from the next frame.
- if (renderDeadline && mCachedSetRenderSchedulingTunables) {
+ if (renderDeadline && mTunables.mRenderScheduling) {
if (const auto estimatedRenderFinish =
- now + mCachedSetRenderSchedulingTunables->cachedSetRenderDuration;
+ now + mTunables.mRenderScheduling->cachedSetRenderDuration;
estimatedRenderFinish > *renderDeadline) {
mNewCachedSet->incrementSkipCount();
if (mNewCachedSet->getSkipCount() <=
- mCachedSetRenderSchedulingTunables->maxDeferRenderAttempts) {
+ mTunables.mRenderScheduling->maxDeferRenderAttempts) {
ATRACE_FORMAT("DeadlinePassed: exceeded deadline by: %d us",
std::chrono::duration_cast<std::chrono::microseconds>(
estimatedRenderFinish - *renderDeadline)
@@ -420,8 +409,10 @@
bool runHasFirstLayer = false;
for (auto currentSet = mLayers.cbegin(); currentSet != mLayers.cend(); ++currentSet) {
- const bool layerIsInactive = now - currentSet->getLastUpdate() > mActiveLayerTimeout;
+ const bool layerIsInactive =
+ now - currentSet->getLastUpdate() > mTunables.mActiveLayerTimeout;
const bool layerHasBlur = currentSet->hasBlurBehind();
+
if (layerIsInactive && (firstLayer || runHasFirstLayer || !layerHasBlur) &&
!currentSet->hasUnsupportedDataspace()) {
if (isPartOfRun) {
@@ -522,7 +513,7 @@
mNewCachedSet->addBackgroundBlurLayer(*bestRun->getBlurringLayer());
}
- if (mEnableHolePunch && bestRun->getHolePunchCandidate() &&
+ if (mTunables.mEnableHolePunch && bestRun->getHolePunchCandidate() &&
bestRun->getHolePunchCandidate()->requiresHolePunch()) {
// Add the pip layer to mNewCachedSet, but in a special way - it should
// replace the buffer with a clear round rect.
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
index f077470..f5b1cee 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
@@ -32,36 +32,46 @@
namespace {
-std::optional<Flattener::CachedSetRenderSchedulingTunables> buildFlattenerTuneables() {
+std::optional<Flattener::Tunables::RenderScheduling> buildRenderSchedulingTunables() {
if (!base::GetBoolProperty(std::string("debug.sf.enable_cached_set_render_scheduling"), true)) {
return std::nullopt;
}
- auto renderDuration = std::chrono::nanoseconds(
+ const auto renderDuration = std::chrono::nanoseconds(
base::GetUintProperty<uint64_t>(std::string("debug.sf.cached_set_render_duration_ns"),
- Flattener::CachedSetRenderSchedulingTunables::
+ Flattener::Tunables::RenderScheduling::
kDefaultCachedSetRenderDuration.count()));
- auto maxDeferRenderAttempts = base::GetUintProperty<
+ const auto maxDeferRenderAttempts = base::GetUintProperty<
size_t>(std::string("debug.sf.cached_set_max_defer_render_attmpts"),
- Flattener::CachedSetRenderSchedulingTunables::kDefaultMaxDeferRenderAttempts);
+ Flattener::Tunables::RenderScheduling::kDefaultMaxDeferRenderAttempts);
- return std::make_optional<Flattener::CachedSetRenderSchedulingTunables>(
- Flattener::CachedSetRenderSchedulingTunables{
+ return std::make_optional<Flattener::Tunables::RenderScheduling>(
+ Flattener::Tunables::RenderScheduling{
.cachedSetRenderDuration = renderDuration,
.maxDeferRenderAttempts = maxDeferRenderAttempts,
});
}
+Flattener::Tunables buildFlattenerTuneables() {
+ const auto activeLayerTimeout = std::chrono::milliseconds(
+ base::GetIntProperty<int32_t>(std::string(
+ "debug.sf.layer_caching_active_layer_timeout_ms"),
+ Flattener::Tunables::kDefaultActiveLayerTimeout.count()));
+ const auto enableHolePunch =
+ base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"),
+ Flattener::Tunables::kDefaultEnableHolePunch);
+ return Flattener::Tunables{
+ .mActiveLayerTimeout = activeLayerTimeout,
+ .mRenderScheduling = buildRenderSchedulingTunables(),
+ .mEnableHolePunch = enableHolePunch,
+ };
+}
+
} // namespace
Planner::Planner(renderengine::RenderEngine& renderEngine)
- // Implicitly, layer caching must also be enabled for the hole punch or
- // predictor to have any effect.
- // E.g., setprop debug.sf.enable_layer_caching 1, or
- // adb shell service call SurfaceFlinger 1040 i32 1 [i64 <display ID>]
: mFlattener(renderEngine,
- base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"), true),
buildFlattenerTuneables()) {
mPredictorEnabled =
base::GetBoolProperty(std::string("debug.sf.enable_planner_prediction"), false);
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index ee73cfc..09f5a5e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -3606,6 +3606,7 @@
: public OutputComposeSurfacesTest_SetsExpensiveRendering {
OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur() {
mLayer.layerFEState.backgroundBlurRadius = 10;
+ mLayer.layerFEState.isOpaque = false;
mOutput.editState().isEnabled = true;
EXPECT_CALL(mLayer.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
@@ -4225,6 +4226,37 @@
kDisplayDataspace));
}
+TEST_F(OutputUpdateAndWriteCompositionStateTest, noBackgroundBlurWhenOpaque) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+
+ uint32_t z = 0;
+ // Layer requesting blur, or below, should request client composition, unless opaque.
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false, z++,
+ /*zIsOverridden*/ false, /*isPeekingThrough*/ false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false, z++,
+ /*zIsOverridden*/ false, /*isPeekingThrough*/ false));
+
+ layer2.layerFEState.backgroundBlurRadius = 10;
+ layer2.layerFEState.isOpaque = true;
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = false;
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
+}
+
TEST_F(OutputUpdateAndWriteCompositionStateTest, handlesBackgroundBlurRequests) {
InjectedLayer layer1;
InjectedLayer layer2;
@@ -4246,6 +4278,7 @@
/*zIsOverridden*/ false, /*isPeekingThrough*/ false));
layer2.layerFEState.backgroundBlurRadius = 10;
+ layer2.layerFEState.isOpaque = false;
injectOutputLayer(layer1);
injectOutputLayer(layer2);
@@ -4283,6 +4316,7 @@
BlurRegion region;
layer2.layerFEState.blurRegions.push_back(region);
+ layer2.layerFEState.isOpaque = false;
injectOutputLayer(layer1);
injectOutputLayer(layer2);
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index f5cfd2f..a28fb2c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -47,23 +47,24 @@
class TestableFlattener : public Flattener {
public:
- TestableFlattener(renderengine::RenderEngine& renderEngine, bool enableHolePunch,
- std::optional<Flattener::CachedSetRenderSchedulingTunables>
- cachedSetRenderSchedulingTunables = std::nullopt)
- : Flattener(renderEngine, enableHolePunch, cachedSetRenderSchedulingTunables) {}
+ TestableFlattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables)
+ : Flattener(renderEngine, tunables) {}
const std::optional<CachedSet>& getNewCachedSetForTesting() const { return mNewCachedSet; }
};
class FlattenerTest : public testing::Test {
public:
- FlattenerTest() : FlattenerTest(std::nullopt) {}
+ FlattenerTest()
+ : FlattenerTest(Flattener::Tunables{
+ .mActiveLayerTimeout = 100ms,
+ .mRenderScheduling = std::nullopt,
+ .mEnableHolePunch = true,
+ }) {}
void SetUp() override;
protected:
- FlattenerTest(std::optional<Flattener::CachedSetRenderSchedulingTunables>
- cachedSetRenderSchedulingTunables)
- : mFlattener(std::make_unique<TestableFlattener>(mRenderEngine, true,
- cachedSetRenderSchedulingTunables)) {}
+ FlattenerTest(const Flattener::Tunables& tunables)
+ : mFlattener(std::make_unique<TestableFlattener>(mRenderEngine, tunables)) {}
void initializeOverrideBuffer(const std::vector<const LayerState*>& layers);
void initializeFlattener(const std::vector<const LayerState*>& layers);
void expectAllLayersFlattened(const std::vector<const LayerState*>& layers);
@@ -899,11 +900,13 @@
public:
FlattenerRenderSchedulingTest()
: FlattenerTest(
- Flattener::CachedSetRenderSchedulingTunables{.cachedSetRenderDuration =
+ Flattener::Tunables{.mActiveLayerTimeout = 100ms,
+ .mRenderScheduling = Flattener::Tunables::
+ RenderScheduling{.cachedSetRenderDuration =
kCachedSetRenderDuration,
.maxDeferRenderAttempts =
- kMaxDeferRenderAttempts}) {
- }
+ kMaxDeferRenderAttempts},
+ .mEnableHolePunch = true}) {}
};
TEST_F(FlattenerRenderSchedulingTest, flattenLayers_renderCachedSets_defersUpToMaxAttempts) {
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 2f995ab..140436a 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -819,11 +819,7 @@
}
bool Layer::setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ) {
- sp<Handle> handle = static_cast<Handle*>(relativeToHandle.get());
- if (handle == nullptr) {
- return false;
- }
- sp<Layer> relative = handle->owner.promote();
+ sp<Layer> relative = fromHandle(relativeToHandle).promote();
if (relative == nullptr) {
return false;
}
@@ -1609,8 +1605,7 @@
bool Layer::reparent(const sp<IBinder>& newParentHandle) {
sp<Layer> newParent;
if (newParentHandle != nullptr) {
- auto handle = static_cast<Handle*>(newParentHandle.get());
- newParent = handle->owner.promote();
+ newParent = fromHandle(newParentHandle).promote();
if (newParent == nullptr) {
ALOGE("Unable to promote Layer handle");
return false;
@@ -1985,24 +1980,10 @@
mDrawingParent = mCurrentParent;
}
-static wp<Layer> extractLayerFromBinder(const wp<IBinder>& weakBinderHandle) {
- if (weakBinderHandle == nullptr) {
- return nullptr;
- }
- sp<IBinder> binderHandle = weakBinderHandle.promote();
- if (binderHandle == nullptr) {
- return nullptr;
- }
- sp<Layer::Handle> handle = static_cast<Layer::Handle*>(binderHandle.get());
- if (handle == nullptr) {
- return nullptr;
- }
- return handle->owner;
-}
void Layer::setInputInfo(const WindowInfo& info) {
mDrawingState.inputInfo = info;
- mDrawingState.touchableRegionCrop = extractLayerFromBinder(info.touchableRegionCropHandle);
+ mDrawingState.touchableRegionCrop = fromHandle(info.touchableRegionCropHandle.promote());
mDrawingState.modified = true;
mFlinger->mInputInfoChanged = true;
setTransactionFlags(eTransactionNeeded);
@@ -2050,6 +2031,7 @@
layerInfo->set_curr_frame(mCurrentFrameNumber);
layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
+ layerInfo->set_requested_corner_radius(getDrawingState().cornerRadius);
layerInfo->set_corner_radius(getRoundedCornerState().radius);
layerInfo->set_background_blur_radius(getBackgroundBlurRadius());
layerInfo->set_is_trusted_overlay(isTrustedOverlay());
@@ -2182,7 +2164,7 @@
return getCroppedBufferSize(getDrawingState());
}
-void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& toPhysicalDisplay) {
+void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& toNonRotatedDisplay) {
// Transform layer size to screen space and inset it by surface insets.
// If this is a portal window, set the touchableRegion to the layerBounds.
Rect layerBounds = info.portalToDisplayId == ADISPLAY_ID_NONE
@@ -2203,12 +2185,12 @@
}
ui::Transform layerToDisplay = getInputTransform();
- // Transform that takes window coordinates to unrotated display coordinates
- ui::Transform t = toPhysicalDisplay * layerToDisplay;
+ // Transform that takes window coordinates to non-rotated display coordinates
+ ui::Transform t = toNonRotatedDisplay * layerToDisplay;
int32_t xSurfaceInset = info.surfaceInset;
int32_t ySurfaceInset = info.surfaceInset;
- // Bring screenBounds into unrotated space
- Rect screenBounds = toPhysicalDisplay.transform(Rect{mScreenBounds});
+ // Bring screenBounds into non-rotated space
+ Rect screenBounds = toNonRotatedDisplay.transform(Rect{mScreenBounds});
const float xScale = t.getScaleX();
const float yScale = t.getScaleY();
@@ -2301,19 +2283,33 @@
info.id = sequence;
info.displayId = getLayerStack();
- // Transform that goes from "logical(rotated)" display to physical/unrotated display.
- // This is for when inputflinger operates in physical display-space.
- ui::Transform toPhysicalDisplay;
+ // Transform that goes from "logical(rotated)" display to the non-rotated display.
+ ui::Transform toNonRotatedDisplay;
if (display) {
- toPhysicalDisplay = display->getTransform();
- // getOrientation() without masking can contain more-significant bits (eg. ROT_INVALID).
- static constexpr uint32_t ALL_ROTATIONS_MASK =
- ui::Transform::ROT_90 | ui::Transform::ROT_180 | ui::Transform::ROT_270;
- info.displayOrientation = toPhysicalDisplay.getOrientation() & ALL_ROTATIONS_MASK;
- info.displayWidth = display->getWidth();
- info.displayHeight = display->getHeight();
+ // The physical orientation is set when the orientation of the display panel is different
+ // than the default orientation of the device. We do not need to expose the physical
+ // orientation of the panel outside of SurfaceFlinger.
+ const ui::Rotation inversePhysicalOrientation =
+ ui::ROTATION_0 - display->getPhysicalOrientation();
+ auto width = display->getWidth();
+ auto height = display->getHeight();
+ if (inversePhysicalOrientation == ui::ROTATION_90 ||
+ inversePhysicalOrientation == ui::ROTATION_270) {
+ std::swap(width, height);
+ }
+ const auto rotationFlags = ui::Transform::toRotationFlags(inversePhysicalOrientation);
+ const ui::Transform undoPhysicalOrientation(rotationFlags, width, height);
+ toNonRotatedDisplay = undoPhysicalOrientation * display->getTransform();
+
+ // Send the inverse of the display orientation so that input can transform points back to
+ // the rotated display space.
+ const ui::Rotation inverseOrientation = ui::ROTATION_0 - display->getOrientation();
+ info.displayOrientation = ui::Transform::toRotationFlags(inverseOrientation);
+
+ info.displayWidth = width;
+ info.displayHeight = height;
}
- fillInputFrameInfo(info, toPhysicalDisplay);
+ fillInputFrameInfo(info, toNonRotatedDisplay);
// For compatibility reasons we let layers which can receive input
// receive input before they have actually submitted a buffer. Because
@@ -2330,14 +2326,14 @@
auto cropLayer = mDrawingState.touchableRegionCrop.promote();
if (info.replaceTouchableRegionWithCrop) {
if (cropLayer == nullptr) {
- info.touchableRegion = Region(toPhysicalDisplay.transform(Rect{mScreenBounds}));
+ info.touchableRegion = Region(toNonRotatedDisplay.transform(Rect{mScreenBounds}));
} else {
info.touchableRegion =
- Region(toPhysicalDisplay.transform(Rect{cropLayer->mScreenBounds}));
+ Region(toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds}));
}
} else if (cropLayer != nullptr) {
info.touchableRegion = info.touchableRegion.intersect(
- toPhysicalDisplay.transform(Rect{cropLayer->mScreenBounds}));
+ toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds}));
}
// Inherit the trusted state from the parent hierarchy, but don't clobber the trusted state
@@ -2350,7 +2346,7 @@
if (isClone()) {
sp<Layer> clonedRoot = getClonedRoot();
if (clonedRoot != nullptr) {
- Rect rect = toPhysicalDisplay.transform(Rect{clonedRoot->mScreenBounds});
+ Rect rect = toNonRotatedDisplay.transform(Rect{clonedRoot->mScreenBounds});
info.touchableRegion = info.touchableRegion.intersect(rect);
}
}
@@ -2562,6 +2558,23 @@
mFlinger->mNumClones++;
}
+const String16 Layer::Handle::kDescriptor = String16("android.Layer.Handle");
+
+wp<Layer> Layer::fromHandle(const sp<IBinder>& handleBinder) {
+ if (handleBinder == nullptr) {
+ return nullptr;
+ }
+
+ BBinder* b = handleBinder->localBinder();
+ if (b == nullptr || b->getInterfaceDescriptor() != Handle::kDescriptor) {
+ return nullptr;
+ }
+
+ // We can safely cast this binder since its local and we verified its interface descriptor.
+ sp<Handle> handle = static_cast<Handle*>(handleBinder.get());
+ return handle->owner;
+}
+
// ---------------------------------------------------------------------------
std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 3669367..470103c 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -291,16 +291,17 @@
class LayerCleaner {
sp<SurfaceFlinger> mFlinger;
sp<Layer> mLayer;
+ BBinder* mHandle;
protected:
~LayerCleaner() {
// destroy client resources
- mFlinger->onHandleDestroyed(mLayer);
+ mFlinger->onHandleDestroyed(mHandle, mLayer);
}
public:
- LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
- : mFlinger(flinger), mLayer(layer) {}
+ LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
+ : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
};
/*
@@ -314,11 +315,15 @@
class Handle : public BBinder, public LayerCleaner {
public:
Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
- : LayerCleaner(flinger, layer), owner(layer) {}
+ : LayerCleaner(flinger, layer, this), owner(layer) {}
+ const String16& getInterfaceDescriptor() const override { return kDescriptor; }
+ static const String16 kDescriptor;
wp<Layer> owner;
};
+ static wp<Layer> fromHandle(const sp<IBinder>& handle);
+
explicit Layer(const LayerCreationArgs& args);
virtual ~Layer();
@@ -1068,7 +1073,7 @@
void fillTouchOcclusionMode(gui::WindowInfo& info);
// Fills in the frame and transform info for the gui::WindowInfo
- void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toPhysicalDisplay);
+ void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toNonRotatedDisplay);
// Cached properties computed from drawing state
// Effective transform taking into account parent transforms and any parent scaling, which is
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index c38cd68..81a669a 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -910,7 +910,10 @@
int RefreshRateConfigs::getFrameRateDivider(Fps displayFrameRate, Fps layerFrameRate) {
// This calculation needs to be in sync with the java code
// in DisplayManagerService.getDisplayInfoForFrameRateOverride
- constexpr float kThreshold = 0.1f;
+
+ // The threshold must be smaller than 0.001 in order to differentiate
+ // between the fractional pairs (e.g. 59.94 and 60).
+ constexpr float kThreshold = 0.0009f;
const auto numPeriods = displayFrameRate.getValue() / layerFrameRate.getValue();
const auto numPeriodsRounded = std::round(numPeriods);
if (std::abs(numPeriods - numPeriodsRounded) > kThreshold) {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 395091b..0f7fada 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3557,7 +3557,7 @@
sp<Layer> layer = nullptr;
if (s.surface) {
- layer = fromHandleLocked(s.surface).promote();
+ layer = fromHandle(s.surface).promote();
} else if (s.hasBufferChanges()) {
ALOGW("Transaction with buffer, but no Layer?");
continue;
@@ -3724,7 +3724,7 @@
setClientStateLocked(frameTimelineInfo, state, desiredPresentTime, isAutoTimestamp,
postTime, permissions, listenerCallbacksWithSurfaces);
if ((flags & eAnimation) && state.state.surface) {
- if (const auto layer = fromHandleLocked(state.state.surface).promote(); layer) {
+ if (const auto layer = fromHandle(state.state.surface).promote(); layer) {
mScheduler->recordLayerHistory(layer.get(),
isAutoTimestamp ? 0 : desiredPresentTime,
LayerHistory::LayerUpdateType::AnimationTX);
@@ -3885,13 +3885,11 @@
if (what & layer_state_t::eLayerCreated) {
layer = handleLayerCreatedLocked(s.surface);
if (layer) {
- // put the created layer into mLayersByLocalBinderToken.
- mLayersByLocalBinderToken.emplace(s.surface->localBinder(), layer);
flags |= eTransactionNeeded | eTraversalNeeded;
mLayersAdded = true;
}
} else {
- layer = fromHandleLocked(s.surface).promote();
+ layer = fromHandle(s.surface).promote();
}
} else {
// The client may provide us a null handle. Treat it as if the layer was removed.
@@ -4232,7 +4230,7 @@
{
Mutex::Autolock _l(mStateLock);
- mirrorFrom = fromHandleLocked(mirrorFromHandle).promote();
+ mirrorFrom = fromHandle(mirrorFromHandle).promote();
if (!mirrorFrom) {
return NAME_NOT_FOUND;
}
@@ -4430,7 +4428,7 @@
setTransactionFlags(eTransactionNeeded);
}
-void SurfaceFlinger::onHandleDestroyed(sp<Layer>& layer) {
+void SurfaceFlinger::onHandleDestroyed(BBinder* handle, sp<Layer>& layer) {
Mutex::Autolock lock(mStateLock);
// If a layer has a parent, we allow it to out-live it's handle
// with the idea that the parent holds a reference and will eventually
@@ -4441,17 +4439,7 @@
mCurrentState.layersSortedByZ.remove(layer);
}
markLayerPendingRemovalLocked(layer);
-
- auto it = mLayersByLocalBinderToken.begin();
- while (it != mLayersByLocalBinderToken.end()) {
- if (it->second == layer) {
- mBufferCountTracker.remove(it->first->localBinder());
- it = mLayersByLocalBinderToken.erase(it);
- } else {
- it++;
- }
- }
-
+ mBufferCountTracker.remove(handle);
layer.clear();
}
@@ -6094,7 +6082,7 @@
{
Mutex::Autolock lock(mStateLock);
- parent = fromHandleLocked(args.layerHandle).promote();
+ parent = fromHandle(args.layerHandle).promote();
if (parent == nullptr || parent->isRemovedFromCurrentState()) {
ALOGE("captureLayers called with an invalid or removed parent");
return NAME_NOT_FOUND;
@@ -6125,7 +6113,7 @@
reqSize = ui::Size(crop.width() * args.frameScaleX, crop.height() * args.frameScaleY);
for (const auto& handle : args.excludeHandles) {
- sp<Layer> excludeLayer = fromHandleLocked(handle).promote();
+ sp<Layer> excludeLayer = fromHandle(handle).promote();
if (excludeLayer != nullptr) {
excludeLayers.emplace(excludeLayer);
} else {
@@ -6595,24 +6583,8 @@
return NO_ERROR;
}
-wp<Layer> SurfaceFlinger::fromHandle(const sp<IBinder>& handle) {
- Mutex::Autolock _l(mStateLock);
- return fromHandleLocked(handle);
-}
-
-wp<Layer> SurfaceFlinger::fromHandleLocked(const sp<IBinder>& handle) const {
- BBinder* b = nullptr;
- if (handle) {
- b = handle->localBinder();
- }
- if (b == nullptr) {
- return nullptr;
- }
- auto it = mLayersByLocalBinderToken.find(b);
- if (it != mLayersByLocalBinderToken.end()) {
- return it->second;
- }
- return nullptr;
+wp<Layer> SurfaceFlinger::fromHandle(const sp<IBinder>& handle) const {
+ return Layer::fromHandle(handle);
}
void SurfaceFlinger::onLayerFirstRef(Layer* layer) {
@@ -6918,7 +6890,7 @@
sp<Layer> parent;
bool allowAddRoot = state->addToRoot;
if (state->initialParent != nullptr) {
- parent = fromHandleLocked(state->initialParent.promote()).promote();
+ parent = fromHandle(state->initialParent.promote()).promote();
if (parent == nullptr) {
ALOGE("Invalid parent %p", state->initialParent.unsafe_get());
allowAddRoot = false;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index c428c37..ebc3e4a 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -327,8 +327,7 @@
// Returns nullptr if the handle does not point to an existing layer.
// Otherwise, returns a weak reference so that callers off the main-thread
// won't accidentally hold onto the last strong reference.
- wp<Layer> fromHandle(const sp<IBinder>& handle);
- wp<Layer> fromHandleLocked(const sp<IBinder>& handle) const REQUIRES(mStateLock);
+ wp<Layer> fromHandle(const sp<IBinder>& handle) const;
// If set, disables reusing client composition buffers. This can be set by
// debug.sf.disable_client_composition_cache
@@ -908,7 +907,7 @@
// called when all clients have released all their references to
// this layer meaning it is entirely safe to destroy all
// resources associated to this layer.
- void onHandleDestroyed(sp<Layer>& layer);
+ void onHandleDestroyed(BBinder* handle, sp<Layer>& layer);
void markLayerPendingRemovalLocked(const sp<Layer>& layer);
// add a layer to SurfaceFlinger
@@ -1313,8 +1312,6 @@
std::optional<DisplayIdGenerator<HalVirtualDisplayId>> hal;
} mVirtualDisplayIdGenerators;
- std::unordered_map<BBinder*, wp<Layer>> mLayersByLocalBinderToken GUARDED_BY(mStateLock);
-
// don't use a lock for these, we don't care
int mDebugRegion = 0;
bool mDebugDisableHWC = false;
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 1f08a1d..9be3abe 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -184,12 +184,9 @@
return NO_ERROR;
}
-const sp<const Layer> SurfaceInterceptor::getLayer(const wp<const IBinder>& weakHandle) const {
- const sp<const IBinder>& handle(weakHandle.promote());
- const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
- const sp<const Layer> layer(layerHandle->owner.promote());
- // layer could be a nullptr at this point
- return layer;
+const sp<const Layer> SurfaceInterceptor::getLayer(const wp<IBinder>& weakHandle) const {
+ sp<IBinder> handle = weakHandle.promote();
+ return Layer::fromHandle(handle).promote();
}
int32_t SurfaceInterceptor::getLayerId(const sp<const Layer>& layer) const {
@@ -204,12 +201,11 @@
return strongLayer == nullptr ? -1 : getLayerId(strongLayer);
}
-int32_t SurfaceInterceptor::getLayerIdFromHandle(const sp<const IBinder>& handle) const {
+int32_t SurfaceInterceptor::getLayerIdFromHandle(const sp<IBinder>& handle) const {
if (handle == nullptr) {
return -1;
}
- const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
- const sp<const Layer> layer(layerHandle->owner.promote());
+ const sp<const Layer> layer = Layer::fromHandle(handle).promote();
return layer == nullptr ? -1 : getLayerId(layer);
}
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index cc7e26e..9a3ce2c 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -133,10 +133,10 @@
void addInitialDisplayStateLocked(Increment* increment, const DisplayDeviceState& display);
status_t writeProtoFileLocked();
- const sp<const Layer> getLayer(const wp<const IBinder>& weakHandle) const;
+ const sp<const Layer> getLayer(const wp<IBinder>& weakHandle) const;
int32_t getLayerId(const sp<const Layer>& layer) const;
int32_t getLayerIdFromWeakRef(const wp<const Layer>& layer) const;
- int32_t getLayerIdFromHandle(const sp<const IBinder>& weakHandle) const;
+ int32_t getLayerIdFromHandle(const sp<IBinder>& weakHandle) const;
Increment* createTraceIncrementLocked();
void addSurfaceCreationLocked(Increment* increment, const sp<const Layer>& layer);
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index dddc677..9f4e7d2 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -130,6 +130,9 @@
repeated BlurRegion blur_regions = 54;
bool is_trusted_overlay = 55;
+
+ // Corner radius explicitly set on layer rather than inherited
+ float requested_corner_radius = 56;
}
message PositionProto {
@@ -228,4 +231,4 @@
int32 top = 8;
int32 right = 9;
int32 bottom = 10;
-}
\ No newline at end of file
+}
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 6870fd4..c1dba2b 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -2116,7 +2116,11 @@
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, Fps(22.5f)));
- EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, Fps(22.6f)));
+
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(25.f)));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(23.976f)));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(30.f), Fps(29.97f)));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(60.f), Fps(59.94f)));
}
TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_noLayers) {