Rename single buffer mode to shared buffer mode

Change-Id: Id43d0737d9367981644e498942ebc0077d61038c
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index 1afed36..fc73979 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -592,8 +592,8 @@
     return 0;
 }
 
-status_t VirtualDisplaySurface::setSingleBufferMode(bool /*singleBufferMode*/) {
-    ALOGE("setSingleBufferMode not supported on VirtualDisplaySurface");
+status_t VirtualDisplaySurface::setSharedBufferMode(bool /*sharedBufferMode*/) {
+    ALOGE("setSharedBufferMode not supported on VirtualDisplaySurface");
     return INVALID_OPERATION;
 }
 
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index fe187c2..9fd845d 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -125,7 +125,7 @@
     virtual status_t setGenerationNumber(uint32_t generationNumber);
     virtual String8 getConsumerName() const override;
     virtual uint64_t getNextFrameNumber() const override;
-    virtual status_t setSingleBufferMode(bool singleBufferMode) override;
+    virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
     virtual status_t setAutoRefresh(bool autoRefresh) override;
     virtual status_t setDequeueTimeout(nsecs_t timeout) override;
 
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 42d0810..3ebbffd 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1799,7 +1799,7 @@
 
         // This boolean is used to make sure that SurfaceFlinger's shadow copy
         // of the buffer queue isn't modified when the buffer queue is returning
-        // BufferItem's that weren't actually queued. This can happen in single
+        // BufferItem's that weren't actually queued. This can happen in shared
         // buffer mode.
         bool queuedBuffer = false;
         status_t updateResult = mSurfaceFlingerConsumer->updateTexImage(&r,
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
index e161d9f..75559da 100644
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ b/services/surfaceflinger/MonitoredProducer.cpp
@@ -131,8 +131,8 @@
     return mProducer->getNextFrameNumber();
 }
 
-status_t MonitoredProducer::setSingleBufferMode(bool singleBufferMode) {
-    return mProducer->setSingleBufferMode(singleBufferMode);
+status_t MonitoredProducer::setSharedBufferMode(bool sharedBufferMode) {
+    return mProducer->setSharedBufferMode(sharedBufferMode);
 }
 
 status_t MonitoredProducer::setAutoRefresh(bool autoRefresh) {
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
index 35ce558..441cf50 100644
--- a/services/surfaceflinger/MonitoredProducer.h
+++ b/services/surfaceflinger/MonitoredProducer.h
@@ -60,7 +60,7 @@
     virtual uint64_t getNextFrameNumber() const override;
     virtual status_t setDequeueTimeout(nsecs_t timeout) override;
     virtual IBinder* onAsBinder();
-    virtual status_t setSingleBufferMode(bool singleBufferMode) override;
+    virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
     virtual status_t setAutoRefresh(bool autoRefresh) override;
 
 private: