inputflinger: make parameter comment style consistent

The Google C++ style guide [0] suggests that parameter name comments
should be of the form `/*paramName=*/value`. This potentially allows
tooling to check that the parameter names are correct, too.

[0]: https://google.github.io/styleguide/cppguide.html#Function_Argument_Comments

Bug: none
Test: host-side inputflinger_tests
Change-Id: I89625844bcd19d27c43b4f14f1f207ade39a4718
diff --git a/services/inputflinger/InputProcessor.cpp b/services/inputflinger/InputProcessor.cpp
index 02d62bf..a98b383 100644
--- a/services/inputflinger/InputProcessor.cpp
+++ b/services/inputflinger/InputProcessor.cpp
@@ -402,7 +402,7 @@
             { // acquire lock
                 std::scoped_lock threadLock(mLock);
                 mHalDeathRecipient =
-                        std::make_unique<ScopedDeathRecipient>(onBinderDied, this /*cookie*/);
+                        std::make_unique<ScopedDeathRecipient>(onBinderDied, /*cookie=*/this);
                 mHalDeathRecipient->linkToDeath(service->asBinder().get());
                 setMotionClassifierLocked(MotionClassifier::create(std::move(service)));
             } // release lock
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 3d4dd7e..f03c837 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -141,7 +141,7 @@
                 ALOGE("Waited too long for consumer to produce an event, giving up");
                 break;
             }
-            result = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
+            result = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq,
                                         &event);
         }
         if (result != OK) {
@@ -308,13 +308,13 @@
     for (auto _ : state) {
         MotionEvent event = generateMotionEvent();
         // Send ACTION_DOWN
-        dispatcher.injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+        dispatcher.injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                     INJECT_EVENT_TIMEOUT,
                                     POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
 
         // Send ACTION_UP
         event.setAction(AMOTION_EVENT_ACTION_UP);
-        dispatcher.injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+        dispatcher.injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                     INJECT_EVENT_TIMEOUT,
                                     POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
 
@@ -344,7 +344,7 @@
 
     for (auto _ : state) {
         dispatcher.onWindowInfosChanged(windowInfos, displayInfos);
-        dispatcher.onWindowInfosChanged({} /*windowInfos*/, {} /*displayInfos*/);
+        dispatcher.onWindowInfosChanged(/*windowInfos=*/{}, /*displayInfos=*/{});
     }
     dispatcher.stop();
 }
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 44c133c..143d25c 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -670,8 +670,7 @@
 
     while (!mConnectionsByToken.empty()) {
         sp<Connection> connection = mConnectionsByToken.begin()->second;
-        removeInputChannelLocked(connection->inputChannel->getConnectionToken(),
-                                 false /* notify */);
+        removeInputChannelLocked(connection->inputChannel->getConnectionToken(), /*notify=*/false);
     }
 }
 
@@ -1023,7 +1022,7 @@
     if (isPointerDownEvent && mAwaitedFocusedApplication != nullptr) {
         const int32_t displayId = motionEntry.displayId;
         const auto [x, y] = resolveTouchedPosition(motionEntry);
-        const bool isStylus = isPointerFromStylus(motionEntry, 0 /*pointerIndex*/);
+        const bool isStylus = isPointerFromStylus(motionEntry, /*pointerIndex=*/0);
 
         auto [touchedWindowHandle, _] = findTouchedWindowAtLocked(displayId, x, y, isStylus);
         if (touchedWindowHandle != nullptr &&
@@ -2372,7 +2371,7 @@
         if (maskedAction == AMOTION_EVENT_ACTION_MOVE && entry.pointerCount == 1 &&
             tempTouchState.isSlippery()) {
             const auto [x, y] = resolveTouchedPosition(entry);
-            const bool isStylus = isPointerFromStylus(entry, 0 /*pointerIndex*/);
+            const bool isStylus = isPointerFromStylus(entry, /*pointerIndex=*/0);
             sp<WindowInfoHandle> oldTouchedWindowHandle =
                     tempTouchState.getFirstForegroundWindowHandle();
             auto [newTouchedWindowHandle, _] = findTouchedWindowAtLocked(displayId, x, y, isStylus);
@@ -2609,7 +2608,7 @@
     constexpr bool isStylus = false;
 
     auto [dropWindow, _] =
-            findTouchedWindowAtLocked(displayId, x, y, isStylus, true /*ignoreDragWindow*/);
+            findTouchedWindowAtLocked(displayId, x, y, isStylus, /*ignoreDragWindow=*/true);
     if (dropWindow) {
         vec2 local = dropWindow->getInfo()->transform.transform(x, y);
         sendDropWindowCommandLocked(dropWindow->getToken(), local.x, local.y);
@@ -2666,19 +2665,19 @@
             constexpr bool isStylus = false;
 
             auto [hoverWindowHandle, _] = findTouchedWindowAtLocked(entry.displayId, x, y, isStylus,
-                                                                    true /*ignoreDragWindow*/);
+                                                                    /*ignoreDragWindow=*/true);
             // enqueue drag exit if needed.
             if (hoverWindowHandle != mDragState->dragHoverWindowHandle &&
                 !haveSameToken(hoverWindowHandle, mDragState->dragHoverWindowHandle)) {
                 if (mDragState->dragHoverWindowHandle != nullptr) {
-                    enqueueDragEventLocked(mDragState->dragHoverWindowHandle, true /*isExiting*/, x,
+                    enqueueDragEventLocked(mDragState->dragHoverWindowHandle, /*isExiting=*/true, x,
                                            y);
                 }
                 mDragState->dragHoverWindowHandle = hoverWindowHandle;
             }
             // enqueue drag location if needed.
             if (hoverWindowHandle != nullptr) {
-                enqueueDragEventLocked(hoverWindowHandle, false /*isExiting*/, x, y);
+                enqueueDragEventLocked(hoverWindowHandle, /*isExiting=*/false, x, y);
             }
             break;
         }
@@ -3356,8 +3355,7 @@
                 // Don't apply window scale here since we don't want scale to affect raw
                 // coordinates. The scale will be sent back to the client and applied
                 // later when requesting relative coordinates.
-                scaledCoords[i].scale(globalScaleFactor, 1 /* windowXScale */,
-                                      1 /* windowYScale */);
+                scaledCoords[i].scale(globalScaleFactor, /*windowXScale=*/1, /*windowYScale=*/1);
             }
             usingCoords = scaledCoords;
         }
@@ -3493,7 +3491,7 @@
                           "event to it, status=%s(%d)",
                           connection->getInputChannelName().c_str(), statusToString(status).c_str(),
                           status);
-                    abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
+                    abortBrokenDispatchCycleLocked(currentTime, connection, /*notify=*/true);
                 } else {
                     // Pipe is full and we are waiting for the app to finish process some events
                     // before sending more events to it.
@@ -3508,7 +3506,7 @@
                       "status=%s(%d)",
                       connection->getInputChannelName().c_str(), statusToString(status).c_str(),
                       status);
-                abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
+                abortBrokenDispatchCycleLocked(currentTime, connection, /*notify=*/true);
             }
             return;
         }
@@ -4245,7 +4243,7 @@
         // Just enqueue a new sensor event.
         std::unique_ptr<SensorEntry> newEntry =
                 std::make_unique<SensorEntry>(args->id, args->eventTime, args->deviceId,
-                                              args->source, 0 /* policyFlags*/, args->hwTimestamp,
+                                              args->source, /* policyFlags=*/0, args->hwTimestamp,
                                               args->sensorType, args->accuracy,
                                               args->accuracyChanged, args->values);
 
@@ -5639,7 +5637,7 @@
         const sp<IBinder>& token = serverChannel->getConnectionToken();
         int fd = serverChannel->getFd();
         sp<Connection> connection =
-                sp<Connection>::make(std::move(serverChannel), false /*monitor*/, mIdGenerator);
+                sp<Connection>::make(std::move(serverChannel), /*monitor=*/false, mIdGenerator);
 
         if (mConnectionsByToken.find(token) != mConnectionsByToken.end()) {
             ALOGE("Created a new connection, but the token %p is already known", token.get());
@@ -5677,7 +5675,7 @@
         }
 
         sp<Connection> connection =
-                sp<Connection>::make(serverChannel, true /*monitor*/, mIdGenerator);
+                sp<Connection>::make(serverChannel, /*monitor=*/true, mIdGenerator);
         const sp<IBinder>& token = serverChannel->getConnectionToken();
         const int fd = serverChannel->getFd();
 
@@ -5703,7 +5701,7 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
 
-        status_t status = removeInputChannelLocked(connectionToken, false /*notify*/);
+        status_t status = removeInputChannelLocked(connectionToken, /*notify=*/false);
         if (status) {
             return status;
         }
@@ -6411,11 +6409,11 @@
             CancelationOptions options(CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS,
                                        "focus left window");
             synthesizeCancelationEventsForInputChannelLocked(focusedInputChannel, options);
-            enqueueFocusEventLocked(changes.oldFocus, false /*hasFocus*/, changes.reason);
+            enqueueFocusEventLocked(changes.oldFocus, /*hasFocus=*/false, changes.reason);
         }
     }
     if (changes.newFocus) {
-        enqueueFocusEventLocked(changes.newFocus, true /*hasFocus*/, changes.reason);
+        enqueueFocusEventLocked(changes.newFocus, /*hasFocus=*/true, changes.reason);
     }
 
     // If a window has pointer capture, then it must have focus. We need to ensure that this
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
index 93419a1..de8bfd5 100644
--- a/services/inputflinger/dispatcher/InputState.cpp
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -97,7 +97,7 @@
     switch (actionMasked) {
         case AMOTION_EVENT_ACTION_UP:
         case AMOTION_EVENT_ACTION_CANCEL: {
-            ssize_t index = findMotionMemento(entry, false /*hovering*/);
+            ssize_t index = findMotionMemento(entry, /*hovering=*/false);
             if (index >= 0) {
                 mMotionMementos.erase(mMotionMementos.begin() + index);
                 return true;
@@ -111,11 +111,11 @@
         }
 
         case AMOTION_EVENT_ACTION_DOWN: {
-            ssize_t index = findMotionMemento(entry, false /*hovering*/);
+            ssize_t index = findMotionMemento(entry, /*hovering=*/false);
             if (index >= 0) {
                 mMotionMementos.erase(mMotionMementos.begin() + index);
             }
-            addMotionMemento(entry, flags, false /*hovering*/);
+            addMotionMemento(entry, flags, /*hovering=*/false);
             return true;
         }
 
@@ -129,7 +129,7 @@
                 return true;
             }
 
-            ssize_t index = findMotionMemento(entry, false /*hovering*/);
+            ssize_t index = findMotionMemento(entry, /*hovering=*/false);
 
             if (entry.source & AINPUT_SOURCE_CLASS_JOYSTICK) {
                 // Joysticks can send MOVE events without a corresponding DOWN or UP. Since all
@@ -145,7 +145,7 @@
                         memento.setPointers(entry);
                     }
                 } else if (!entry.pointerCoords[0].isEmpty()) {
-                    addMotionMemento(entry, flags, false /*hovering*/);
+                    addMotionMemento(entry, flags, /*hovering=*/false);
                 }
 
                 // Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
@@ -168,7 +168,7 @@
         }
 
         case AMOTION_EVENT_ACTION_HOVER_EXIT: {
-            ssize_t index = findMotionMemento(entry, true /*hovering*/);
+            ssize_t index = findMotionMemento(entry, /*hovering=*/true);
             if (index >= 0) {
                 mMotionMementos.erase(mMotionMementos.begin() + index);
                 return true;
@@ -183,11 +183,11 @@
 
         case AMOTION_EVENT_ACTION_HOVER_ENTER:
         case AMOTION_EVENT_ACTION_HOVER_MOVE: {
-            ssize_t index = findMotionMemento(entry, true /*hovering*/);
+            ssize_t index = findMotionMemento(entry, /*hovering=*/true);
             if (index >= 0) {
                 mMotionMementos.erase(mMotionMementos.begin() + index);
             }
-            addMotionMemento(entry, flags, true /*hovering*/);
+            addMotionMemento(entry, flags, /*hovering=*/true);
             return true;
         }
 
@@ -280,7 +280,7 @@
                                                memento.policyFlags, AKEY_EVENT_ACTION_UP,
                                                memento.flags | AKEY_EVENT_FLAG_CANCELED,
                                                memento.keyCode, memento.scanCode, memento.metaState,
-                                               0 /*repeatCount*/, memento.downTime));
+                                               /*repeatCount=*/0, memento.downTime));
         }
     }
 
@@ -297,8 +297,8 @@
                         std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
                                                       memento.deviceId, memento.source,
                                                       memento.displayId, memento.policyFlags,
-                                                      action, 0 /*actionButton*/, flags, AMETA_NONE,
-                                                      0 /*buttonState*/, MotionClassification::NONE,
+                                                      action, /*actionButton=*/0, flags, AMETA_NONE,
+                                                      /*buttonState=*/0, MotionClassification::NONE,
                                                       AMOTION_EVENT_EDGE_FLAG_NONE,
                                                       memento.xPrecision, memento.yPrecision,
                                                       memento.xCursorPosition,
@@ -359,8 +359,8 @@
                     std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
                                                   memento.deviceId, memento.source,
                                                   memento.displayId, memento.policyFlags, action,
-                                                  0 /*actionButton*/, memento.flags, AMETA_NONE,
-                                                  0 /*buttonState*/, MotionClassification::NONE,
+                                                  /*actionButton=*/0, memento.flags, AMETA_NONE,
+                                                  /*buttonState=*/0, MotionClassification::NONE,
                                                   AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
                                                   memento.yPrecision, memento.xCursorPosition,
                                                   memento.yCursorPosition, memento.downTime,
@@ -398,8 +398,8 @@
         events.push_back(
                 std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime, memento.deviceId,
                                               memento.source, memento.displayId,
-                                              memento.policyFlags, action, 0 /*actionButton*/,
-                                              flags, AMETA_NONE, 0 /*buttonState*/,
+                                              memento.policyFlags, action, /*actionButton=*/0,
+                                              flags, AMETA_NONE, /*buttonState=*/0,
                                               MotionClassification::NONE,
                                               AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
                                               memento.yPrecision, memento.xCursorPosition,
@@ -425,9 +425,9 @@
                     std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
                                                   memento.deviceId, memento.source,
                                                   memento.displayId, memento.policyFlags, action,
-                                                  0 /*actionButton*/,
+                                                  /*actionButton=*/0,
                                                   memento.flags | AMOTION_EVENT_FLAG_CANCELED,
-                                                  AMETA_NONE, 0 /*buttonState*/,
+                                                  AMETA_NONE, /*buttonState=*/0,
                                                   MotionClassification::NONE,
                                                   AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
                                                   memento.yPrecision, memento.xCursorPosition,
diff --git a/services/inputflinger/dispatcher/LatencyTracker.cpp b/services/inputflinger/dispatcher/LatencyTracker.cpp
index 52f189c..2dd7d3f 100644
--- a/services/inputflinger/dispatcher/LatencyTracker.cpp
+++ b/services/inputflinger/dispatcher/LatencyTracker.cpp
@@ -148,7 +148,7 @@
 void LatencyTracker::reportAndPruneMatureRecords(nsecs_t newEventTime) {
     while (!mEventTimes.empty()) {
         const auto& [oldestEventTime, oldestInputEventId] = *mEventTimes.begin();
-        if (isMatureEvent(oldestEventTime, newEventTime /*now*/)) {
+        if (isMatureEvent(oldestEventTime, /*now=*/newEventTime)) {
             // Report and drop this event
             const auto it = mTimelines.find(oldestInputEventId);
             LOG_ALWAYS_FATAL_IF(it == mTimelines.end(),
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index f7b38a1..d3d8021 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -220,7 +220,7 @@
  * directly from /dev.
  */
 static bool isV4lScanningEnabled() {
-    return property_get_bool("ro.input.video_enabled", true /* default_value */);
+    return property_get_bool("ro.input.video_enabled", /*default_value=*/true);
 }
 
 static nsecs_t processEventTimestamp(const struct input_event& event) {
@@ -1006,7 +1006,7 @@
     }
     int32_t outKeyCode;
     status_t mapKeyRes =
-            device->getKeyCharacterMap()->mapKey(scanCodes[0], 0 /*usageCode*/, &outKeyCode);
+            device->getKeyCharacterMap()->mapKey(scanCodes[0], /*usageCode=*/0, &outKeyCode);
     switch (mapKeyRes) {
         case OK:
             break;
@@ -2544,7 +2544,7 @@
 
     std::unique_ptr<Device> device =
             std::make_unique<Device>(-1, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, "<virtual>",
-                                     identifier, nullptr /*associatedDevice*/);
+                                     identifier, /*associatedDevice=*/nullptr);
     device->classes = InputDeviceClass::KEYBOARD | InputDeviceClass::ALPHAKEY |
             InputDeviceClass::DPAD | InputDeviceClass::VIRTUAL;
     device->loadKeyMapLocked();
diff --git a/services/inputflinger/reader/controller/PeripheralController.cpp b/services/inputflinger/reader/controller/PeripheralController.cpp
index cedbacb..a380b5e 100644
--- a/services/inputflinger/reader/controller/PeripheralController.cpp
+++ b/services/inputflinger/reader/controller/PeripheralController.cpp
@@ -152,7 +152,7 @@
         return std::nullopt;
     }
 
-    return toArgb(brightness.value(), 0 /* red */, 0 /* green */, 0 /* blue */);
+    return toArgb(brightness.value(), /*red=*/0, /*green=*/0, /*blue=*/0);
 }
 
 std::optional<int32_t> PeripheralController::RgbLight::getLightColor() {
@@ -197,13 +197,12 @@
     }
     std::unordered_map<LightColor, int32_t> intensities = ret.value();
     // Get red, green, blue colors
-    int32_t color = toArgb(0 /* brightness */, intensities.at(LightColor::RED) /* red */,
-                           intensities.at(LightColor::GREEN) /* green */,
-                           intensities.at(LightColor::BLUE) /* blue */);
+    int32_t color = toArgb(/*brightness=*/0, intensities.at(LightColor::RED),
+                           intensities.at(LightColor::GREEN), intensities.at(LightColor::BLUE));
     // Get brightness
     std::optional<int32_t> brightness = getRawLightBrightness(rawId);
     if (brightness.has_value()) {
-        return toArgb(brightness.value() /* A */, 0, 0, 0) | color;
+        return toArgb(/*brightness=*/brightness.value(), 0, 0, 0) | color;
     }
     return std::nullopt;
 }
@@ -273,7 +272,7 @@
     for (const auto& [lightId, light] : mLights) {
         // Input device light doesn't support ordinal, always pass 1.
         InputDeviceLightInfo lightInfo(light->name, light->id, light->type, light->capabilityFlags,
-                                       1 /* ordinal */);
+                                       /*ordinal=*/1);
         deviceInfo->addLightInfo(lightInfo);
     }
 }
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
index 929bf18..d7f8b17 100644
--- a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
@@ -301,7 +301,7 @@
         case EV_SYN:
             switch (rawEvent->code) {
                 case SYN_REPORT:
-                    out += sync(rawEvent->when, rawEvent->readTime, false /*force*/);
+                    out += sync(rawEvent->when, rawEvent->readTime, /*force=*/false);
                     break;
             }
             break;
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index d147d60..0361bc6 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -440,7 +440,7 @@
     for (size_t i = 0; i < n; i++) {
         out.emplace_back(NotifyKeyArgs(getContext()->getNextId(), when,
                                        systemTime(SYSTEM_TIME_MONOTONIC), getDeviceId(), mSource,
-                                       getDisplayId(), 0 /*policyFlags*/, AKEY_EVENT_ACTION_UP,
+                                       getDisplayId(), /*policyFlags=*/0, AKEY_EVENT_ACTION_UP,
                                        AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_CANCELED,
                                        mKeyDowns[i].keyCode, mKeyDowns[i].scanCode, AMETA_NONE,
                                        mKeyDowns[i].downTime));
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index 633efc6..33e72c7 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -202,10 +202,10 @@
             slotCount = MAX_SLOTS;
         }
         mMultiTouchMotionAccumulator.configure(getDeviceContext(), slotCount,
-                                               true /*usingSlotsProtocol*/);
+                                               /*usingSlotsProtocol=*/true);
     } else {
         mMultiTouchMotionAccumulator.configure(getDeviceContext(), MAX_POINTERS,
-                                               false /*usingSlotsProtocol*/);
+                                               /*usingSlotsProtocol=*/false);
     }
 }
 
diff --git a/services/inputflinger/reader/mapper/SensorInputMapper.cpp b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
index d81022f..f797bc9 100644
--- a/services/inputflinger/reader/mapper/SensorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
@@ -208,10 +208,10 @@
     InputDeviceSensorInfo sensorInfo(identifier.name, std::to_string(identifier.vendor),
                                      identifier.version, sensorType,
                                      InputDeviceSensorAccuracy::ACCURACY_HIGH,
-                                     axis.max /* maxRange */, axis.scale /* resolution */,
-                                     0.0f /* power */, 0 /* minDelay */,
-                                     0 /* fifoReservedEventCount */, 0 /* fifoMaxEventCount */,
-                                     ftl::enum_string(sensorType), 0 /* maxDelay */, 0 /* flags */,
+                                     /*maxRange=*/axis.max, /*resolution=*/axis.scale,
+                                     /*power=*/0.0f, /*minDelay=*/0,
+                                     /*fifoReservedEventCount=*/0, /*fifoMaxEventCount=*/0,
+                                     ftl::enum_string(sensorType), /*maxDelay=*/0, /*flags=*/0,
                                      getDeviceId());
 
     std::string prefix = "sensor." + ftl::enum_string(sensorType);
@@ -277,7 +277,7 @@
                         Axis& axis = pair.second;
                         axis.currentValue = axis.newValue;
                     }
-                    out += sync(rawEvent->when, false /*force*/);
+                    out += sync(rawEvent->when, /*force=*/false);
                     break;
             }
             break;
@@ -344,7 +344,7 @@
               maxBatchReportLatency.count());
     }
 
-    if (!setSensorEnabled(sensorType, true /* enabled */)) {
+    if (!setSensorEnabled(sensorType, /*enabled=*/true)) {
         return false;
     }
 
@@ -367,7 +367,7 @@
         ALOGD("Disable Sensor %s", ftl::enum_string(sensorType).c_str());
     }
 
-    if (!setSensorEnabled(sensorType, false /* enabled */)) {
+    if (!setSensorEnabled(sensorType, /*enabled=*/false)) {
         return;
     }
 
@@ -413,9 +413,9 @@
             out.push_back(NotifySensorArgs(getContext()->getNextId(), when, getDeviceId(),
                                            AINPUT_SOURCE_SENSOR, sensorType,
                                            sensor.sensorInfo.accuracy,
-                                           sensor.accuracy !=
-                                                   sensor.sensorInfo.accuracy /* accuracyChanged */,
-                                           timestamp /* hwTimestamp */, values));
+                                           /*accuracyChanged=*/sensor.accuracy !=
+                                                   sensor.sensorInfo.accuracy,
+                                           /*hwTimestamp=*/timestamp, values));
             sensor.lastSampleTimeNs = timestamp;
             sensor.accuracy = sensor.sensorInfo.accuracy;
         }
diff --git a/services/inputflinger/reader/mapper/SwitchInputMapper.cpp b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
index c9101ca..c4564a4 100644
--- a/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
@@ -59,7 +59,7 @@
     std::list<NotifyArgs> out;
     if (mUpdatedSwitchMask) {
         uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
-        out.push_back(NotifySwitchArgs(getContext()->getNextId(), when, 0 /*policyFlags*/,
+        out.push_back(NotifySwitchArgs(getContext()->getNextId(), when, /*policyFlags=*/0,
                                        updatedSwitchValues, mUpdatedSwitchMask));
 
         mUpdatedSwitchMask = 0;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 0c57628..d415854 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -1455,7 +1455,7 @@
               next.rawPointerData.hoveringIdBits.value);
     }
 
-    out += processRawTouches(false /*timeout*/);
+    out += processRawTouches(/*timeout=*/false);
     return out;
 }
 
@@ -1749,11 +1749,11 @@
         if (mPointerUsage == PointerUsage::GESTURES) {
             // Since this is a synthetic event, we can consider its latency to be zero
             const nsecs_t readTime = when;
-            out += dispatchPointerGestures(when, readTime, 0 /*policyFlags*/, true /*isTimeout*/);
+            out += dispatchPointerGestures(when, readTime, /*policyFlags=*/0, /*isTimeout=*/true);
         }
     } else if (mDeviceMode == DeviceMode::DIRECT) {
         if (mExternalStylusFusionTimeout <= when) {
-            out += processRawTouches(true /*timeout*/);
+            out += processRawTouches(/*timeout=*/true);
         } else if (mExternalStylusFusionTimeout != LLONG_MAX) {
             getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
         }
@@ -1772,7 +1772,7 @@
         // - Only the button state, which is not reported through a specific pointer, has changed.
         // Go ahead and dispatch now that we have fresh stylus data.
         mExternalStylusDataPending = true;
-        out += processRawTouches(false /*timeout*/);
+        out += processRawTouches(/*timeout=*/false);
     }
     return out;
 }
@@ -2373,7 +2373,7 @@
 
     switch (mPointerUsage) {
         case PointerUsage::GESTURES:
-            out += dispatchPointerGestures(when, readTime, policyFlags, false /*isTimeout*/);
+            out += dispatchPointerGestures(when, readTime, policyFlags, /*isTimeout=*/false);
             break;
         case PointerUsage::STYLUS:
             out += dispatchPointerStylus(when, readTime, policyFlags);
@@ -3710,8 +3710,8 @@
 
 std::list<NotifyArgs> TouchInputMapper::cancelTouch(nsecs_t when, nsecs_t readTime) {
     std::list<NotifyArgs> out;
-    out += abortPointerUsage(when, readTime, 0 /*policyFlags*/);
-    out += abortTouches(when, readTime, 0 /* policyFlags*/);
+    out += abortPointerUsage(when, readTime, /*policyFlags=*/0);
+    out += abortTouches(when, readTime, /* policyFlags=*/0);
     return out;
 }
 
diff --git a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
index 6601702..6b84f32 100644
--- a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
+++ b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
@@ -115,7 +115,7 @@
     int32_t keyCode, metaState;
     uint32_t flags;
     if (mDeviceContext.mapKey(scanCode, mHidUsageAccumulator.consumeCurrentHidUsage(),
-                              0 /*metaState*/, &keyCode, &metaState, &flags) != OK) {
+                              /*metaState=*/0, &keyCode, &metaState, &flags) != OK) {
         return;
     }
     switch (keyCode) {
diff --git a/services/inputflinger/tests/FocusResolver_test.cpp b/services/inputflinger/tests/FocusResolver_test.cpp
index 5d5cf9c..ccdb37a 100644
--- a/services/inputflinger/tests/FocusResolver_test.cpp
+++ b/services/inputflinger/tests/FocusResolver_test.cpp
@@ -55,11 +55,11 @@
     sp<IBinder> unfocusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
     windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken,
-                                                 true /* focusable */, true /* visible */));
+                                                 /*focusable=*/true, /*visible=*/true));
     windows.push_back(sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken,
-                                                 true /* focusable */, false /* visible */));
+                                                 /*focusable=*/true, /*visible=*/false));
     windows.push_back(sp<FakeWindowHandle>::make("unfocusable", unfocusableWindowToken,
-                                                 false /* focusable */, true /* visible */));
+                                                 /*focusable=*/false, /*visible=*/true));
 
     // focusable window can get focused
     FocusRequest request;
@@ -88,7 +88,7 @@
     sp<IBinder> focusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
     windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken,
-                                                 true /* focusable */, true /* visible */));
+                                                 /*focusable=*/true, /*visible=*/true));
 
     FocusRequest request;
     request.displayId = 42;
@@ -114,19 +114,19 @@
     sp<IBinder> unfocusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
     windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken,
-                                                 true /* focusable */, true /* visible */));
+                                                 /*focusable=*/true, /*visible=*/true));
     windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken,
-                                                 true /* focusable */, true /* visible */));
+                                                 /*focusable=*/true, /*visible=*/true));
 
     windows.push_back(sp<FakeWindowHandle>::make("Mirror2Visible", invisibleWindowToken,
-                                                 true /* focusable */, true /* visible */));
+                                                 /*focusable=*/true, /*visible=*/true));
     windows.push_back(sp<FakeWindowHandle>::make("Mirror2Invisible", invisibleWindowToken,
-                                                 true /* focusable */, false /* visible */));
+                                                 /*focusable=*/true, /*visible=*/false));
 
     windows.push_back(sp<FakeWindowHandle>::make("Mirror3Focusable", unfocusableWindowToken,
-                                                 true /* focusable */, true /* visible */));
+                                                 /*focusable=*/true, /*visible=*/true));
     windows.push_back(sp<FakeWindowHandle>::make("Mirror3Unfocusable", unfocusableWindowToken,
-                                                 false /* focusable */, true /* visible */));
+                                                 /*focusable=*/false, /*visible=*/true));
 
     // mirrored window can get focused
     FocusRequest request;
@@ -152,8 +152,8 @@
     sp<IBinder> focusableWindowToken = sp<BBinder>::make();
     std::vector<sp<WindowInfoHandle>> windows;
     sp<FakeWindowHandle> window =
-            sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, true /* focusable */,
-                                       true /* visible */);
+            sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, /*focusable=*/true,
+                                       /*visible=*/true);
     windows.push_back(window);
 
     // focusable window can get focused
@@ -176,8 +176,8 @@
     std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> invisibleWindow =
-            sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken, true /* focusable */,
-                                       false /* visible */);
+            sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken, /*focusable=*/true,
+                                       /*visible=*/false);
     windows.push_back(invisibleWindow);
 
     // invisible window cannot get focused
@@ -200,8 +200,8 @@
     std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> window =
-            sp<FakeWindowHandle>::make("Test Window", windowToken, false /* focusable */,
-                                       true /* visible */);
+            sp<FakeWindowHandle>::make("Test Window", windowToken, /*focusable=*/false,
+                                       /*visible=*/true);
     windows.push_back(window);
 
     // non-focusable window cannot get focused
@@ -242,13 +242,13 @@
     std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> hostWindow =
-            sp<FakeWindowHandle>::make("Host Window", hostWindowToken, true /* focusable */,
-                                       true /* visible */);
+            sp<FakeWindowHandle>::make("Host Window", hostWindowToken, /*focusable=*/true,
+                                       /*visible=*/true);
     windows.push_back(hostWindow);
     sp<IBinder> embeddedWindowToken = sp<BBinder>::make();
     sp<FakeWindowHandle> embeddedWindow =
-            sp<FakeWindowHandle>::make("Embedded Window", embeddedWindowToken, true /* focusable */,
-                                       true /* visible */);
+            sp<FakeWindowHandle>::make("Embedded Window", embeddedWindowToken, /*focusable=*/true,
+                                       /*visible=*/true);
     windows.push_back(embeddedWindow);
 
     FocusRequest request;
@@ -293,8 +293,8 @@
     std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> window =
-            sp<FakeWindowHandle>::make("Test Window", windowToken, true /* focusable */,
-                                       true /* visible */);
+            sp<FakeWindowHandle>::make("Test Window", windowToken, /*focusable=*/true,
+                                       /*visible=*/true);
     windows.push_back(window);
 
     FocusRequest request;
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 20a1977..b1b6e05 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -160,7 +160,7 @@
         *result_listener << "Expected 1 pointer, got " << arg.getPointerCount();
         return false;
     }
-    return arg.getX(0 /*pointerIndex*/) == x && arg.getY(0 /*pointerIndex*/) == y;
+    return arg.getX(/*pointerIndex=*/0) == x && arg.getY(/*pointerIndex=*/0) == y;
 }
 
 MATCHER_P(WithPointers, pointers, "MotionEvent with specified pointers") {
@@ -546,7 +546,7 @@
         /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
          * essentially a passthrough for notifySwitch.
          */
-        mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
+        mLastNotifySwitch = NotifySwitchArgs(/*id=*/1, when, policyFlags, switchValues, switchMask);
     }
 
     void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
@@ -635,7 +635,7 @@
                      /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
                      ARBITRARY_TIME);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject key events with undefined action.";
 
@@ -644,7 +644,7 @@
                      INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
                      ARBITRARY_TIME, ARBITRARY_TIME);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject key events with ACTION_MULTIPLE.";
 }
@@ -674,7 +674,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with undefined action.";
 
@@ -686,7 +686,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with pointer down index too large.";
 
@@ -698,7 +698,7 @@
                      identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with pointer down index too small.";
 
@@ -710,7 +710,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with pointer up index too large.";
 
@@ -722,7 +722,7 @@
                      identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with pointer up index too small.";
 
@@ -734,7 +734,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ 0, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with 0 pointers.";
 
@@ -745,7 +745,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with more than MAX_POINTERS pointers.";
 
@@ -758,7 +758,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with pointer ids less than 0.";
 
@@ -770,7 +770,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
 
@@ -784,7 +784,7 @@
                      ARBITRARY_TIME,
                      /*pointerCount*/ 2, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
+              mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
             << "Should reject motion events with duplicate pointer ids.";
 }
@@ -793,7 +793,7 @@
 
 TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
     constexpr nsecs_t eventTime = 20;
-    NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
+    NotifyConfigurationChangedArgs args(/*id=*/10, eventTime);
     mDispatcher->notifyConfigurationChanged(&args);
     ASSERT_TRUE(mDispatcher->waitForIdle());
 
@@ -801,8 +801,8 @@
 }
 
 TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
-    NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
-                          2 /*switchMask*/);
+    NotifySwitchArgs args(/*id=*/10, /*eventTime=*/20, /*policyFlags=*/0, /*switchValues=*/1,
+                          /*switchMask=*/2);
     mDispatcher->notifySwitch(&args);
 
     // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
@@ -863,7 +863,7 @@
         std::chrono::time_point start = std::chrono::steady_clock::now();
         status_t status = WOULD_BLOCK;
         while (status == WOULD_BLOCK) {
-            status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
+            status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq,
                                         &event);
             std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
             if (elapsed > 100ms) {
@@ -1407,8 +1407,8 @@
 
     // Define a valid key down event.
     event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
-                     INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
-                     repeatCount, currentTime, currentTime);
+                     INVALID_HMAC, action, /*flags=*/0, AKEYCODE_A, KEY_A, AMETA_NONE, repeatCount,
+                     currentTime, currentTime);
 
     if (!allowKeyRepeat) {
         policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
@@ -1419,7 +1419,7 @@
 
 static InputEventInjectionResult injectKeyDown(const std::unique_ptr<InputDispatcher>& dispatcher,
                                                int32_t displayId = ADISPLAY_ID_NONE) {
-    return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
+    return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, displayId);
 }
 
 // Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
@@ -1427,14 +1427,14 @@
 // has to be woken up to process the repeating key.
 static InputEventInjectionResult injectKeyDownNoRepeat(
         const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId = ADISPLAY_ID_NONE) {
-    return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
+    return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, displayId,
                      InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
-                     /* allowKeyRepeat */ false);
+                     /*allowKeyRepeat=*/false);
 }
 
 static InputEventInjectionResult injectKeyUp(const std::unique_ptr<InputDispatcher>& dispatcher,
                                              int32_t displayId = ADISPLAY_ID_NONE) {
-    return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
+    return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /*repeatCount=*/0, displayId);
 }
 
 class PointerBuilder {
@@ -1590,7 +1590,7 @@
                                 .eventTime(eventTime)
                                 .rawXCursorPosition(cursorPosition.x)
                                 .rawYCursorPosition(cursorPosition.y)
-                                .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+                                .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER)
                                                  .x(position.x)
                                                  .y(position.y))
                                 .build();
@@ -1615,7 +1615,7 @@
 static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid key event.
-    NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
+    NotifyKeyArgs args(/*id=*/0, currentTime, /*readTime=*/0, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
                        displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
                        KEY_A, AMETA_NONE, currentTime);
 
@@ -1644,7 +1644,7 @@
 
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid motion event.
-    NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
+    NotifyMotionArgs args(/*id=*/0, currentTime, /*readTime=*/0, DEVICE_ID, source, displayId,
                           POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
                           AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
                           AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
@@ -1665,7 +1665,7 @@
 
 static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(
         const PointerCaptureRequest& request) {
-    return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), request);
+    return NotifyPointerCaptureChangedArgs(/*id=*/0, systemTime(SYSTEM_TIME_MONOTONIC), request);
 }
 
 /**
@@ -1895,32 +1895,24 @@
     const MotionEvent secondFingerDownEvent =
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(100))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(150)
-                                     .y(150))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(100).y(100))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(150))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
-    foregroundWindow->consumeMotionPointerDown(1 /* pointerIndex */);
-    wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
+    foregroundWindow->consumeMotionPointerDown(/*pointerIndex=*/1);
+    wallpaperWindow->consumeMotionPointerDown(/*pointerIndex=*/1, ADISPLAY_ID_DEFAULT,
                                               expectedWallpaperFlags);
 
     const MotionEvent secondFingerUpEvent =
             MotionEventBuilder(POINTER_0_UP, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(100))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(150)
-                                     .y(150))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(100).y(100))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(150))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
@@ -1979,12 +1971,8 @@
     const MotionEvent secondFingerDownEvent =
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(100))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(300)
-                                     .y(100))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(100).y(100))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(300).y(100))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -1994,7 +1982,7 @@
     leftWindow->consumeMotionMove();
     // Since the touch is split, right window gets ACTION_DOWN
     rightWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-    wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
+    wallpaperWindow->consumeMotionPointerDown(/*pointerIndex=*/1, ADISPLAY_ID_DEFAULT,
                                               expectedWallpaperFlags);
 
     // Now, leftWindow, which received the first finger, disappears.
@@ -2008,12 +1996,8 @@
     const MotionEvent secondFingerMoveEvent =
             MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(100))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(310)
-                                     .y(110))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(100).y(100))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(310).y(110))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
@@ -2801,7 +2785,7 @@
 
     // When device reset happens, that key stream should be terminated with FLAG_CANCELED
     // on the app side.
-    NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
+    NotifyDeviceResetArgs args(/*id=*/10, /*eventTime=*/20, DEVICE_ID);
     mDispatcher->notifyDeviceReset(&args);
     window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
                          AKEY_EVENT_FLAG_CANCELED);
@@ -2824,7 +2808,7 @@
 
     // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
     // on the app side.
-    NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
+    NotifyDeviceResetArgs args(/*id=*/10, /*eventTime=*/20, DEVICE_ID);
     mDispatcher->notifyDeviceReset(&args);
     window->consumeMotionEvent(
             AllOf(WithMotionAction(ACTION_CANCEL), WithDisplayId(ADISPLAY_ID_DEFAULT)));
@@ -3006,10 +2990,8 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(-30)
-                                     .y(-50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-30).y(-50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -3126,7 +3108,7 @@
     MotionEvent event = MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                 .displayId(ADISPLAY_ID_DEFAULT)
                                 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                                .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+                                .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER)
                                                  .x(untransformedPoint.x)
                                                  .y(untransformedPoint.y))
                                 .build();
@@ -3410,7 +3392,7 @@
                                  [&](const std::unique_ptr<InputDispatcher>& dispatcher,
                                      sp<IBinder> from, sp<IBinder> to) {
                                      return dispatcher->transferTouchFocus(from, to,
-                                                                           false /*isDragAndDrop*/);
+                                                                           /*isDragAndDrop=*/false);
                                  }));
 
 TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
@@ -3783,7 +3765,7 @@
     graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
     graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
 
-    window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
+    window->sendTimeline(/*inputEventId=*/1, graphicsTimeline);
     window->assertNoEvents();
     mDispatcher->waitForIdle();
 }
@@ -3834,7 +3816,7 @@
         int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
                 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
         mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, ADISPLAY_ID_DEFAULT,
-                                     0 /*expectedFlags*/);
+                                     /*expectedFlags=*/0);
     }
 
     MotionEvent* consumeMotion() {
@@ -4001,7 +3983,7 @@
 
     mDispatcher->notifyMotion(&motionArgs);
     window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
-                         0 /*expectedFlags*/);
+                         /*expectedFlags=*/0);
 }
 
 /**
@@ -4022,35 +4004,35 @@
     SCOPED_TRACE("Check default value of touch mode");
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
-    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     SCOPED_TRACE("Remove the window to trigger focus loss");
     window->setFocusable(false);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
-    window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/false, /*inTouchMode=*/true);
 
     SCOPED_TRACE("Disable touch mode");
     mDispatcher->setInTouchMode(false, windowInfo.ownerPid, windowInfo.ownerUid,
-                                true /*hasPermission*/, ADISPLAY_ID_DEFAULT);
+                                /*hasPermission=*/true, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(false);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
-    window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/false);
 
     SCOPED_TRACE("Remove the window to trigger focus loss");
     window->setFocusable(false);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
-    window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/false, /*inTouchMode=*/false);
 
     SCOPED_TRACE("Enable touch mode again");
     mDispatcher->setInTouchMode(true, windowInfo.ownerPid, windowInfo.ownerUid,
-                                true /*hasPermission*/, ADISPLAY_ID_DEFAULT);
+                                /*hasPermission=*/true, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(true);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
-    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     window->assertNoEvents();
 }
@@ -4066,7 +4048,7 @@
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
 
-    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
     mDispatcher->notifyKey(&keyArgs);
@@ -4327,8 +4309,8 @@
 
     // Injected key goes to pending queue.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
-                        ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
+              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                        InputEventInjectionSync::NONE));
 
     // Window does not get focus event or key down.
     window->assertNoEvents();
@@ -4485,23 +4467,23 @@
 
         // Window should receive key down event.
         mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
-                              0 /*expectedFlags*/);
+                              /*expectedFlags=*/0);
     }
 };
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
-    sendAndConsumeKeyDown(1 /* deviceId */);
+    sendAndConsumeKeyDown(/*deviceId=*/1);
     for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
         expectKeyRepeatOnce(repeatCount);
     }
 }
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
-    sendAndConsumeKeyDown(1 /* deviceId */);
+    sendAndConsumeKeyDown(/*deviceId=*/1);
     for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
         expectKeyRepeatOnce(repeatCount);
     }
-    sendAndConsumeKeyDown(2 /* deviceId */);
+    sendAndConsumeKeyDown(/*deviceId=*/2);
     /* repeatCount will start from 1 for deviceId 2 */
     for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
         expectKeyRepeatOnce(repeatCount);
@@ -4509,42 +4491,42 @@
 }
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
-    sendAndConsumeKeyDown(1 /* deviceId */);
-    expectKeyRepeatOnce(1 /*repeatCount*/);
-    sendAndConsumeKeyUp(1 /* deviceId */);
+    sendAndConsumeKeyDown(/*deviceId=*/1);
+    expectKeyRepeatOnce(/*repeatCount=*/1);
+    sendAndConsumeKeyUp(/*deviceId=*/1);
     mWindow->assertNoEvents();
 }
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
-    sendAndConsumeKeyDown(1 /* deviceId */);
-    expectKeyRepeatOnce(1 /*repeatCount*/);
-    sendAndConsumeKeyDown(2 /* deviceId */);
-    expectKeyRepeatOnce(1 /*repeatCount*/);
+    sendAndConsumeKeyDown(/*deviceId=*/1);
+    expectKeyRepeatOnce(/*repeatCount=*/1);
+    sendAndConsumeKeyDown(/*deviceId=*/2);
+    expectKeyRepeatOnce(/*repeatCount=*/1);
     // Stale key up from device 1.
-    sendAndConsumeKeyUp(1 /* deviceId */);
+    sendAndConsumeKeyUp(/*deviceId=*/1);
     // Device 2 is still down, keep repeating
-    expectKeyRepeatOnce(2 /*repeatCount*/);
-    expectKeyRepeatOnce(3 /*repeatCount*/);
+    expectKeyRepeatOnce(/*repeatCount=*/2);
+    expectKeyRepeatOnce(/*repeatCount=*/3);
     // Device 2 key up
-    sendAndConsumeKeyUp(2 /* deviceId */);
+    sendAndConsumeKeyUp(/*deviceId=*/2);
     mWindow->assertNoEvents();
 }
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
-    sendAndConsumeKeyDown(1 /* deviceId */);
-    expectKeyRepeatOnce(1 /*repeatCount*/);
-    sendAndConsumeKeyDown(2 /* deviceId */);
-    expectKeyRepeatOnce(1 /*repeatCount*/);
+    sendAndConsumeKeyDown(/*deviceId=*/1);
+    expectKeyRepeatOnce(/*repeatCount=*/1);
+    sendAndConsumeKeyDown(/*deviceId=*/2);
+    expectKeyRepeatOnce(/*repeatCount=*/1);
     // Device 2 which holds the key repeating goes up, expect the repeating to stop.
-    sendAndConsumeKeyUp(2 /* deviceId */);
+    sendAndConsumeKeyUp(/*deviceId=*/2);
     // Device 1 still holds key down, but the repeating was already stopped
     mWindow->assertNoEvents();
 }
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterDisableInputDevice) {
     sendAndConsumeKeyDown(DEVICE_ID);
-    expectKeyRepeatOnce(1 /*repeatCount*/);
-    NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
+    expectKeyRepeatOnce(/*repeatCount=*/1);
+    NotifyDeviceResetArgs args(/*id=*/10, /*eventTime=*/20, DEVICE_ID);
     mDispatcher->notifyDeviceReset(&args);
     mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT,
                           AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_LONG_PRESS);
@@ -4552,7 +4534,7 @@
 }
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
-    sendAndConsumeKeyDown(1 /* deviceId */);
+    sendAndConsumeKeyDown(/*deviceId=*/1);
     for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
         InputEvent* repeatEvent = mWindow->consume();
         ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
@@ -4562,7 +4544,7 @@
 }
 
 TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
-    sendAndConsumeKeyDown(1 /* deviceId */);
+    sendAndConsumeKeyDown(/*deviceId=*/1);
 
     std::unordered_set<int32_t> idSet;
     for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
@@ -4908,11 +4890,11 @@
         const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
         event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD,
                          ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A,
-                         KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime);
+                         KEY_A, AMETA_NONE, /*repeatCount=*/0, eventTime, eventTime);
         const int32_t additionalPolicyFlags =
                 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
+                  mDispatcher->injectInputEvent(&event, /*targetUid=*/{},
                                                 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
                                                 policyFlags | additionalPolicyFlags));
 
@@ -4947,7 +4929,7 @@
 
         const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER;
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
+                  mDispatcher->injectInputEvent(&event, /*targetUid=*/{},
                                                 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
                                                 policyFlags | additionalPolicyFlags));
 
@@ -4967,26 +4949,26 @@
     // Must have POLICY_FLAG_FILTERED here to indicate that the event has gone through the input
     // filter. Without it, the event will no different from a regularly injected event, and the
     // injected device id will be overwritten.
-    testInjectedKey(POLICY_FLAG_FILTERED, 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
-                    0 /*flags*/);
+    testInjectedKey(POLICY_FLAG_FILTERED, /*injectedDeviceId=*/3, /*resolvedDeviceId=*/3,
+                    /*flags=*/0);
 }
 
 TEST_F(InputFilterInjectionPolicyTest, KeyEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
     testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
-                    3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
+                    /*injectedDeviceId=*/3, /*resolvedDeviceId=*/3,
                     AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
 }
 
 TEST_F(InputFilterInjectionPolicyTest,
        MotionEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
     testInjectedMotion(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
-                       3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
+                       /*injectedDeviceId=*/3, /*resolvedDeviceId=*/3,
                        AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
 }
 
 TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) {
-    testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/,
-                    VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/, 0 /*flags*/);
+    testInjectedKey(/*policyFlags=*/0, /*injectedDeviceId=*/3,
+                    /*resolvedDeviceId=*/VIRTUAL_KEYBOARD_ID, /*flags=*/0);
 }
 
 class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
@@ -5085,7 +5067,7 @@
     const MotionEvent event =
             MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
                     .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
@@ -5362,9 +5344,9 @@
     mWindow->consumeFocusEvent(false);
 
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
-                      false /* allowKeyRepeat */);
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::NONE, /*injectionTimeout=*/10ms,
+                      /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
     // Key will not go to window because we have no focused window.
     // The 'no focused window' ANR timer should start instead.
@@ -5426,8 +5408,8 @@
     // We specify the injection timeout to be smaller than the application timeout, to ensure that
     // injection times out (instead of failing).
     const InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
     const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
     mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
@@ -5450,12 +5432,12 @@
     // Define a valid key down event that is stale (too old).
     event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
                      INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
-                     AMETA_NONE, 1 /*repeatCount*/, eventTime, eventTime);
+                     AMETA_NONE, /*repeatCount=*/1, eventTime, eventTime);
 
     const int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
 
     InputEventInjectionResult result =
-            mDispatcher->injectInputEvent(&event, {} /* targetUid */,
+            mDispatcher->injectInputEvent(&event, /*targetUid=*/{},
                                           InputEventInjectionSync::WAIT_FOR_RESULT,
                                           INJECT_EVENT_TIMEOUT, policyFlags);
     ASSERT_EQ(InputEventInjectionResult::FAILED, result)
@@ -5477,8 +5459,8 @@
     // We specify the injection timeout to be smaller than the application timeout, to ensure that
     // injection times out (instead of failing).
     const InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
     const std::chrono::duration appTimeout =
             mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
@@ -5501,7 +5483,7 @@
 
     // Once a focused event arrives, we get an ANR for this application
     const InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
                       InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
 
@@ -5717,7 +5699,7 @@
     // we will receive INJECTION_TIMED_OUT as the result.
 
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
                       InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
     // Key will not be sent to the window, yet, because the window is still processing events
@@ -5752,8 +5734,8 @@
     // Don't finish the events yet, and send a key
     // Injection is async, so it will succeed
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
-                        ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
+              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                        InputEventInjectionSync::NONE));
     // At this point, key is still pending, and should not be sent to the application yet.
     std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
     ASSERT_FALSE(keySequenceNum);
@@ -5835,7 +5817,7 @@
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mFocusedWindow->consumeMotionDown();
     mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
-                                   ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+                                   ADISPLAY_ID_DEFAULT, /*flags=*/0);
     // We consumed all events, so no ANR
     ASSERT_TRUE(mDispatcher->waitForIdle());
     mFakePolicy->assertNotifyAnrWasNotCalled();
@@ -5909,7 +5891,7 @@
 TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
     tapOnFocusedWindow();
     mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
-                                   ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+                                   ADISPLAY_ID_DEFAULT, /*flags=*/0);
     // Receive the events, but don't respond
     std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
     ASSERT_TRUE(downEventSequenceNum);
@@ -5998,8 +5980,8 @@
     // window even if motions are still being processed.
 
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::NONE, /*injectionTimeout=*/10ms);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
     // Key will not be sent to the window, yet, because the window is still processing events
     // and the key remains pending, waiting for the touch events to be processed
@@ -6038,7 +6020,7 @@
                                ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
     mDispatcher->notifyMotion(&motionArgs);
     mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
-                                   ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+                                   ADISPLAY_ID_DEFAULT, /*flags=*/0);
 
     // Touch Window 2
     motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
@@ -6100,9 +6082,9 @@
     // 'focusedApplication' will get blamed if this timer completes.
     // Key will not be sent anywhere because we have no focused window. It will remain pending.
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
-                      false /* allowKeyRepeat */);
+            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::NONE, /*injectionTimeout=*/10ms,
+                      /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
 
     // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
@@ -6152,7 +6134,7 @@
         mNoInputWindow =
                 sp<FakeWindowHandle>::make(mApplication, mDispatcher,
                                            "Window without input channel", ADISPLAY_ID_DEFAULT,
-                                           std::make_optional<sp<IBinder>>(nullptr) /*token*/);
+                                           /*token=*/std::make_optional<sp<IBinder>>(nullptr));
         mNoInputWindow->setNoInputChannel(true);
         mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
         // It's perfectly valid for this window to not have an associated input channel
@@ -6342,8 +6324,8 @@
 
     // Injected key goes to pending queue.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
-                        ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
+              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                        InputEventInjectionSync::NONE));
 
     mMirror->setVisible(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
@@ -6991,7 +6973,7 @@
         // Transfer touch focus to the drag window
         bool transferred =
                 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
-                                                true /* isDragDrop */);
+                                                /*isDragDrop=*/true);
         if (transferred) {
             mWindow->consumeMotionCancel();
             mDragWindow->consumeMotionDown();
@@ -7047,8 +7029,8 @@
     const MotionEvent secondFingerDownEvent =
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(60).y(60))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(60).y(60))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -7191,14 +7173,14 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(75).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(75).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    mWindow->consumeMotionPointerDown(1 /* pointerIndex */);
+    mWindow->consumeMotionPointerDown(/*pointerIndex=*/1);
 
     // Should not perform drag and drop when window has multi fingers.
     ASSERT_FALSE(startDrag(false));
@@ -7218,9 +7200,8 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(
-                            PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -7235,9 +7216,8 @@
     const MotionEvent secondFingerMoveEvent =
             MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(
-                            PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
@@ -7250,9 +7230,8 @@
     const MotionEvent secondFingerUpEvent =
             MotionEventBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(
-                            PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
@@ -7282,7 +7261,7 @@
                                                          .y(100))
                                         .build()));
     windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
-                                    SECOND_DISPLAY_ID, 0 /* expectedFlag */);
+                                    SECOND_DISPLAY_ID, /*expectedFlag=*/0);
     // Update window again.
     mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
 
@@ -7375,7 +7354,7 @@
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
-    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     // With the flag set, window should not get any input
     NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
@@ -7421,7 +7400,7 @@
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
     setFocusedWindow(window);
-    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     // With the flag set, window should not get any input
     NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
@@ -7467,7 +7446,7 @@
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
     setFocusedWindow(window);
-    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+    window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     // With the flag set, window should not get any input
     NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
@@ -7526,8 +7505,7 @@
 
         // Set main display initial touch mode to InputDispatcher::kDefaultInTouchMode.
         if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, WINDOW_PID,
-                                        WINDOW_UID, true /* hasPermission */,
-                                        ADISPLAY_ID_DEFAULT)) {
+                                        WINDOW_UID, /*hasPermission=*/true, ADISPLAY_ID_DEFAULT)) {
             mWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
             mSecondWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
             mThirdWindow->assertNoEvents();
@@ -7535,7 +7513,7 @@
 
         // Set secondary display initial touch mode to InputDispatcher::kDefaultInTouchMode.
         if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, SECONDARY_WINDOW_PID,
-                                        SECONDARY_WINDOW_UID, true /* hasPermission */,
+                                        SECONDARY_WINDOW_UID, /*hasPermission=*/true,
                                         SECOND_DISPLAY_ID)) {
             mWindow->assertNoEvents();
             mSecondWindow->assertNoEvents();
@@ -7557,7 +7535,7 @@
     const WindowInfo& windowInfo = *mWindow->getInfo();
     changeAndVerifyTouchModeInMainDisplayOnly(!InputDispatcher::kDefaultInTouchMode,
                                               windowInfo.ownerPid, windowInfo.ownerUid,
-                                              false /*  hasPermission */);
+                                              /* hasPermission=*/false);
 }
 
 TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
@@ -7566,7 +7544,7 @@
     int32_t ownerUid = windowInfo.ownerUid;
     mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
     ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
-                                             ownerUid, false /*hasPermission*/,
+                                             ownerUid, /*hasPermission=*/false,
                                              ADISPLAY_ID_DEFAULT));
     mWindow->assertNoEvents();
     mSecondWindow->assertNoEvents();
@@ -7578,14 +7556,14 @@
     int32_t ownerUid = windowInfo.ownerUid;
     mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
     changeAndVerifyTouchModeInMainDisplayOnly(!InputDispatcher::kDefaultInTouchMode, ownerPid,
-                                              ownerUid, true /*hasPermission*/);
+                                              ownerUid, /*hasPermission=*/true);
 }
 
 TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
     const WindowInfo& windowInfo = *mWindow->getInfo();
     ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode,
                                              windowInfo.ownerPid, windowInfo.ownerUid,
-                                             true /*hasPermission*/, ADISPLAY_ID_DEFAULT));
+                                             /*hasPermission=*/true, ADISPLAY_ID_DEFAULT));
     mWindow->assertNoEvents();
     mSecondWindow->assertNoEvents();
 }
@@ -7594,7 +7572,7 @@
     const WindowInfo& windowInfo = *mThirdWindow->getInfo();
     ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
                                             windowInfo.ownerPid, windowInfo.ownerUid,
-                                            true /*hasPermission*/, SECOND_DISPLAY_ID));
+                                            /*hasPermission=*/true, SECOND_DISPLAY_ID));
     mWindow->assertNoEvents();
     mSecondWindow->assertNoEvents();
     mThirdWindow->consumeTouchModeEvent(!InputDispatcher::kDefaultInTouchMode);
@@ -7614,7 +7592,7 @@
     const WindowInfo& windowInfo = *mWindow->getInfo();
     ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
                                             windowInfo.ownerPid, windowInfo.ownerUid,
-                                            false /*hasPermission*/, ADISPLAY_ID_DEFAULT));
+                                            /*hasPermission=*/false, ADISPLAY_ID_DEFAULT));
 }
 
 class InputDispatcherSpyWindowTest : public InputDispatcherTest {
@@ -7826,16 +7804,15 @@
     const MotionEvent secondFingerDownEvent =
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .pointer(
-                            PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowRight->consumeMotionDown();
-    spy->consumeMotionPointerDown(1 /*pointerIndex*/);
+    spy->consumeMotionPointerDown(/*pointerIndex=*/1);
 }
 
 /**
@@ -7859,15 +7836,14 @@
     const MotionEvent secondFingerDownEvent =
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .pointer(
-                            PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    window->consumeMotionPointerDown(1 /*pointerIndex*/);
+    window->consumeMotionPointerDown(/*pointerIndex=*/1);
     spyRight->consumeMotionDown();
 }
 
@@ -7899,10 +7875,8 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(200))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(100).y(200))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -7910,7 +7884,7 @@
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-    spy->consumeMotionPointerDown(1 /* pointerIndex */);
+    spy->consumeMotionPointerDown(/*pointerIndex=*/1);
 }
 
 /**
@@ -8024,28 +7998,24 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(200))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(100).y(200))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
-    spy->consumeMotionPointerDown(1 /*pointerIndex*/);
+    spy->consumeMotionPointerDown(/*pointerIndex=*/1);
 
     // Third finger goes down outside all windows, so injection should fail.
     const MotionEvent thirdFingerDownEvent =
             MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(200))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(100).y(200))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -8079,10 +8049,8 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(150)
-                                     .y(150))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(150))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -8096,11 +8064,9 @@
             MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(150)
-                                     .y(150))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
-                    .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(150))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .pointer(PointerBuilder(/*id=*/2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -8144,8 +8110,8 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -8191,10 +8157,8 @@
             MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(150)
-                                     .y(150))
+                    .pointer(PointerBuilder(/*id=*/0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .pointer(PointerBuilder(/*id=*/1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(150))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
@@ -8233,7 +8197,7 @@
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
         setFocusedWindow(window);
-        window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+        window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
         return {std::move(overlay), std::move(window)};
     }
 
@@ -8357,9 +8321,9 @@
     }
 
     InputEventInjectionResult injectTargetedKey(int32_t action) const {
-        return inputdispatcher::injectKey(mDispatcher, action, 0 /* repeatCount*/, ADISPLAY_ID_NONE,
+        return inputdispatcher::injectKey(mDispatcher, action, /*repeatCount=*/0, ADISPLAY_ID_NONE,
                                           InputEventInjectionSync::WAIT_FOR_RESULT,
-                                          INJECT_EVENT_TIMEOUT, false /*allowKeyRepeat*/, {mUid},
+                                          INJECT_EVENT_TIMEOUT, /*allowKeyRepeat=*/false, {mUid},
                                           mPolicyFlags);
     }
 
diff --git a/services/inputflinger/tests/InputProcessorConverter_test.cpp b/services/inputflinger/tests/InputProcessorConverter_test.cpp
index 040c8da..161a24f 100644
--- a/services/inputflinger/tests/InputProcessorConverter_test.cpp
+++ b/services/inputflinger/tests/InputProcessorConverter_test.cpp
@@ -38,15 +38,15 @@
     coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 2);
     coords.setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.5);
     static constexpr nsecs_t downTime = 2;
-    NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 2 /*readTime*/,
-                                3 /*deviceId*/, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT,
-                                4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/,
-                                0 /*flags*/, AMETA_NONE, 0 /*buttonState*/,
+    NotifyMotionArgs motionArgs(/*sequenceNum=*/1, /*eventTime=*/downTime, /*readTime=*/2,
+                                /*deviceId=*/3, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT,
+                                /*policyFlags=*/4, AMOTION_EVENT_ACTION_DOWN, /*actionButton=*/0,
+                                /*flags=*/0, AMETA_NONE, /*buttonState=*/0,
                                 MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
-                                1 /*pointerCount*/, &properties, &coords, 0 /*xPrecision*/,
-                                0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                /*pointerCount=*/1, &properties, &coords, /*xPrecision=*/0,
+                                /*yPrecision=*/0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                 AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
-                                {} /*videoFrames*/);
+                                /*videoFrames=*/{});
     return motionArgs;
 }
 
diff --git a/services/inputflinger/tests/InputProcessor_test.cpp b/services/inputflinger/tests/InputProcessor_test.cpp
index 380001c..b6deed8 100644
--- a/services/inputflinger/tests/InputProcessor_test.cpp
+++ b/services/inputflinger/tests/InputProcessor_test.cpp
@@ -44,15 +44,15 @@
     coords.setAxisValue(AMOTION_EVENT_AXIS_X, 1);
     coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 1);
     static constexpr nsecs_t downTime = 2;
-    NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 2 /*readTime*/,
-                                3 /*deviceId*/, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT,
-                                4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/,
-                                0 /*flags*/, AMETA_NONE, 0 /*buttonState*/,
+    NotifyMotionArgs motionArgs(/*sequenceNum=*/1, /*eventTime=*/downTime, /*readTime=*/2,
+                                /*deviceId=*/3, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT,
+                                /*policyFlags=*/4, AMOTION_EVENT_ACTION_DOWN, /*actionButton=*/0,
+                                /*flags=*/0, AMETA_NONE, /*buttonState=*/0,
                                 MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
-                                1 /*pointerCount*/, &properties, &coords, 0 /*xPrecision*/,
-                                0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                /*pointerCount=*/1, &properties, &coords, /*xPrecision=*/0,
+                                /*yPrecision=*/0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                 AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
-                                {} /*videoFrames*/);
+                                /*videoFrames=*/{});
     return motionArgs;
 }
 
@@ -70,7 +70,7 @@
  */
 TEST_F(InputProcessorTest, SendToNextStage_NotifyConfigurationChangedArgs) {
     // Create a basic configuration change and send to processor
-    NotifyConfigurationChangedArgs args(1 /*sequenceNum*/, 2 /*eventTime*/);
+    NotifyConfigurationChangedArgs args(/*sequenceNum=*/1, /*eventTime=*/2);
 
     mProcessor->notifyConfigurationChanged(&args);
     NotifyConfigurationChangedArgs outArgs;
@@ -80,10 +80,10 @@
 
 TEST_F(InputProcessorTest, SendToNextStage_NotifyKeyArgs) {
     // Create a basic key event and send to processor
-    NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
-                       AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
-                       AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
-                       AMETA_NONE, 6 /*downTime*/);
+    NotifyKeyArgs args(/*sequenceNum=*/1, /*eventTime=*/2, /*readTime=*/21, /*deviceId=*/3,
+                       AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, /*policyFlags=*/0,
+                       AKEY_EVENT_ACTION_DOWN, /*flags=*/4, AKEYCODE_HOME, /*scanCode=*/5,
+                       AMETA_NONE, /*downTime=*/6);
 
     mProcessor->notifyKey(&args);
     NotifyKeyArgs outArgs;
@@ -108,8 +108,8 @@
  * Expect that the event is received by the next input stage, unmodified.
  */
 TEST_F(InputProcessorTest, SendToNextStage_NotifySwitchArgs) {
-    NotifySwitchArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*policyFlags*/, 4 /*switchValues*/,
-                          5 /*switchMask*/);
+    NotifySwitchArgs args(/*sequenceNum=*/1, /*eventTime=*/2, /*policyFlags=*/3,
+                          /*switchValues=*/4, /*switchMask=*/5);
 
     mProcessor->notifySwitch(&args);
     NotifySwitchArgs outArgs;
@@ -122,7 +122,7 @@
  * Expect that the event is received by the next input stage, unmodified.
  */
 TEST_F(InputProcessorTest, SendToNextStage_NotifyDeviceResetArgs) {
-    NotifyDeviceResetArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*deviceId*/);
+    NotifyDeviceResetArgs args(/*sequenceNum=*/1, /*eventTime=*/2, /*deviceId=*/3);
 
     mProcessor->notifyDeviceReset(&args);
     NotifyDeviceResetArgs outArgs;
@@ -252,7 +252,7 @@
  * Make sure MotionClassifier does not crash when a device is reset.
  */
 TEST_F(MotionClassifierTest, DeviceReset_DoesNotCrash) {
-    NotifyDeviceResetArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*deviceId*/);
+    NotifyDeviceResetArgs args(/*sequenceNum=*/1, /*eventTime=*/2, /*deviceId=*/3);
     ASSERT_NO_FATAL_FAILURE(mMotionClassifier->reset(args));
 }
 
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index feda191..e1c54e9 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -367,7 +367,7 @@
 
     // Add an internal viewport, then clear it
     mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    true /*isActive*/, uniqueId, NO_PORT, ViewportType::INTERNAL);
+                                    /*isActive=*/true, uniqueId, NO_PORT, ViewportType::INTERNAL);
 
     // Check matching by uniqueId
     internalViewport = mFakePolicy->getDisplayViewportByUniqueId(uniqueId);
@@ -397,19 +397,19 @@
 
     // Add an internal viewport
     mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    true /*isActive*/, internalUniqueId, NO_PORT,
+                                    /*isActive=*/true, internalUniqueId, NO_PORT,
                                     ViewportType::INTERNAL);
     // Add an external viewport
     mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    true /*isActive*/, externalUniqueId, NO_PORT,
+                                    /*isActive=*/true, externalUniqueId, NO_PORT,
                                     ViewportType::EXTERNAL);
     // Add an virtual viewport
     mFakePolicy->addDisplayViewport(virtualDisplayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, virtualUniqueId1, NO_PORT,
+                                    ui::ROTATION_0, /*isActive=*/true, virtualUniqueId1, NO_PORT,
                                     ViewportType::VIRTUAL);
     // Add another virtual viewport
     mFakePolicy->addDisplayViewport(virtualDisplayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, virtualUniqueId2, NO_PORT,
+                                    ui::ROTATION_0, /*isActive=*/true, virtualUniqueId2, NO_PORT,
                                     ViewportType::VIRTUAL);
 
     // Check matching by type for internal
@@ -459,10 +459,10 @@
         mFakePolicy->clearViewports();
         // Add a viewport
         mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                        true /*isActive*/, uniqueId1, NO_PORT, type);
+                                        /*isActive=*/true, uniqueId1, NO_PORT, type);
         // Add another viewport
         mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                        true /*isActive*/, uniqueId2, NO_PORT, type);
+                                        /*isActive=*/true, uniqueId2, NO_PORT, type);
 
         // Check that correct display viewport was returned by comparing the display IDs.
         std::optional<DisplayViewport> viewport1 =
@@ -502,10 +502,10 @@
     // Add the default display first and ensure it gets returned.
     mFakePolicy->clearViewports();
     mFakePolicy->addDisplayViewport(ADISPLAY_ID_DEFAULT, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, uniqueId1, NO_PORT,
+                                    ui::ROTATION_0, /*isActive=*/true, uniqueId1, NO_PORT,
                                     ViewportType::INTERNAL);
     mFakePolicy->addDisplayViewport(nonDefaultDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, uniqueId2, NO_PORT,
+                                    ui::ROTATION_0, /*isActive=*/true, uniqueId2, NO_PORT,
                                     ViewportType::INTERNAL);
 
     std::optional<DisplayViewport> viewport =
@@ -517,10 +517,10 @@
     // Add the default display second to make sure order doesn't matter.
     mFakePolicy->clearViewports();
     mFakePolicy->addDisplayViewport(nonDefaultDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, uniqueId2, NO_PORT,
+                                    ui::ROTATION_0, /*isActive=*/true, uniqueId2, NO_PORT,
                                     ViewportType::INTERNAL);
     mFakePolicy->addDisplayViewport(ADISPLAY_ID_DEFAULT, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, uniqueId1, NO_PORT,
+                                    ui::ROTATION_0, /*isActive=*/true, uniqueId1, NO_PORT,
                                     ViewportType::INTERNAL);
 
     viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
@@ -545,10 +545,10 @@
     mFakePolicy->clearViewports();
     // Add a viewport that's associated with some display port that's not of interest.
     mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    true /*isActive*/, uniqueId1, hdmi3, type);
+                                    /*isActive=*/true, uniqueId1, hdmi3, type);
     // Add another viewport, connected to HDMI1 port
     mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    true /*isActive*/, uniqueId2, hdmi1, type);
+                                    /*isActive=*/true, uniqueId2, hdmi1, type);
 
     // Check that correct display viewport was returned by comparing the display ports.
     std::optional<DisplayViewport> hdmi1Viewport = mFakePolicy->getDisplayViewportByPort(hdmi1);
@@ -1002,9 +1002,9 @@
     // Add default and second display.
     mFakePolicy->clearViewports();
     mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    true /*isActive*/, "local:0", NO_PORT, ViewportType::INTERNAL);
+                                    /*isActive=*/true, "local:0", NO_PORT, ViewportType::INTERNAL);
     mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, "local:1", hdmi1,
+                                    ui::ROTATION_0, /*isActive=*/true, "local:1", hdmi1,
                                     ViewportType::EXTERNAL);
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
     mReader->loopOnce();
@@ -1255,15 +1255,15 @@
                          .maxBrightness = 255,
                          .flags = InputLightClass::BRIGHTNESS,
                          .path = ""};
-    mFakeEventHub->addRawLightInfo(1 /* rawId */, std::move(info));
-    mFakeEventHub->fakeLightBrightness(1 /* rawId */, 0x55);
+    mFakeEventHub->addRawLightInfo(/*rawId=*/1, std::move(info));
+    mFakeEventHub->fakeLightBrightness(/*rawId=*/1, 0x55);
 
     ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
 
-    ASSERT_TRUE(controller.setLightColor(1 /* lightId */, LIGHT_BRIGHTNESS));
-    ASSERT_EQ(controller.getLightColor(1 /* lightId */), LIGHT_BRIGHTNESS);
-    ASSERT_TRUE(mReader->setLightColor(deviceId, 1 /* lightId */, LIGHT_BRIGHTNESS));
-    ASSERT_EQ(mReader->getLightColor(deviceId, 1 /* lightId */), LIGHT_BRIGHTNESS);
+    ASSERT_TRUE(controller.setLightColor(/*lightId=*/1, LIGHT_BRIGHTNESS));
+    ASSERT_EQ(controller.getLightColor(/*lightId=*/1), LIGHT_BRIGHTNESS);
+    ASSERT_TRUE(mReader->setLightColor(deviceId, /*lightId=*/1, LIGHT_BRIGHTNESS));
+    ASSERT_EQ(mReader->getLightColor(deviceId, /*lightId=*/1), LIGHT_BRIGHTNESS);
 }
 
 // --- InputReaderIntegrationTest ---
@@ -1288,8 +1288,8 @@
         mFakePolicy = sp<FakeInputReaderPolicy>::make();
         mFakePointerController = std::make_shared<FakePointerController>();
         mFakePolicy->setPointerController(mFakePointerController);
-        mTestListener = std::make_unique<TestInputListener>(2000ms /*eventHappenedTimeout*/,
-                                                            30ms /*eventDidNotHappenTimeout*/);
+        mTestListener = std::make_unique<TestInputListener>(/*eventHappenedTimeout=*/2000ms,
+                                                            /*eventDidNotHappenTimeout=*/30ms);
 
         mReader = std::make_unique<InputReader>(std::make_shared<EventHub>(), mFakePolicy,
                                                 *mTestListener);
@@ -1326,7 +1326,7 @@
     // An invalid input device that is only used for this test.
     class InvalidUinputDevice : public UinputDevice {
     public:
-        InvalidUinputDevice() : UinputDevice("Invalid Device", 99 /*productId*/) {}
+        InvalidUinputDevice() : UinputDevice("Invalid Device", /*productId=*/99) {}
 
     private:
         void configureDevice(int fd, uinput_user_dev* device) override {}
@@ -1478,7 +1478,7 @@
                                       ui::Rotation orientation, const std::string& uniqueId,
                                       std::optional<uint8_t> physicalPort,
                                       ViewportType viewportType) {
-        mFakePolicy->addDisplayViewport(displayId, width, height, orientation, true /*isActive*/,
+        mFakePolicy->addDisplayViewport(displayId, width, height, orientation, /*isActive=*/true,
                                         uniqueId, physicalPort, viewportType);
         mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
     }
@@ -2452,7 +2452,7 @@
 
     // Prepare displays.
     mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    ui::ROTATION_0, true /*isActive*/, UNIQUE_ID, hdmi,
+                                    ui::ROTATION_0, /*isActive=*/true, UNIQUE_ID, hdmi,
                                     ViewportType::INTERNAL);
     unused += mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
                                  InputReaderConfiguration::CHANGE_DISPLAY_INFO);
@@ -2528,8 +2528,8 @@
     constexpr int32_t TEST_EVENTHUB_ID = 10;
     mFakeEventHub->addDevice(TEST_EVENTHUB_ID, "Test EventHub device", InputDeviceClass::BATTERY);
 
-    InputDevice device(mReader->getContext(), 1 /*id*/, 2 /*generation*/, {} /*identifier*/);
-    device.addEventHubDevice(TEST_EVENTHUB_ID, true /*populateMappers*/);
+    InputDevice device(mReader->getContext(), /*id=*/1, /*generation=*/2, /*identifier=*/{});
+    device.addEventHubDevice(TEST_EVENTHUB_ID, /*populateMappers=*/true);
     device.removeEventHubDevice(TEST_EVENTHUB_ID);
     std::string dumpStr, eventHubDevStr;
     device.dump(dumpStr, eventHubDevStr);
@@ -2609,12 +2609,12 @@
     VibrationElement pattern(2);
     VibrationSequence sequence(2);
     pattern.duration = std::chrono::milliseconds(200);
-    pattern.channels = {{0 /* vibratorId */, DEFAULT_AMPLITUDE / 2},
-                        {1 /* vibratorId */, DEFAULT_AMPLITUDE}};
+    pattern.channels = {{/*vibratorId=*/0, DEFAULT_AMPLITUDE / 2},
+                        {/*vibratorId=*/1, DEFAULT_AMPLITUDE}};
     sequence.addElement(pattern);
     pattern.duration = std::chrono::milliseconds(500);
-    pattern.channels = {{0 /* vibratorId */, DEFAULT_AMPLITUDE / 4},
-                        {1 /* vibratorId */, DEFAULT_AMPLITUDE}};
+    pattern.channels = {{/*vibratorId=*/0, DEFAULT_AMPLITUDE / 4},
+                        {/*vibratorId=*/1, DEFAULT_AMPLITUDE}};
     sequence.addElement(pattern);
 
     std::vector<int64_t> timings = {0, 1};
@@ -2622,7 +2622,7 @@
 
     ASSERT_FALSE(mapper.isVibrating());
     // Start vibrating
-    std::list<NotifyArgs> out = mapper.vibrate(sequence, -1 /* repeat */, VIBRATION_TOKEN);
+    std::list<NotifyArgs> out = mapper.vibrate(sequence, /*repeat=*/-1, VIBRATION_TOKEN);
     ASSERT_TRUE(mapper.isVibrating());
     // Verify vibrator state listener was notified.
     mReader->loopOnce();
@@ -2981,12 +2981,12 @@
     NotifyKeyArgs args;
 
     // Key down
-    process(mapper, ARBITRARY_TIME, 12 /*readTime*/, EV_KEY, KEY_HOME, 1);
+    process(mapper, ARBITRARY_TIME, /*readTime=*/12, EV_KEY, KEY_HOME, 1);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
     ASSERT_EQ(12, args.readTime);
 
     // Key up
-    process(mapper, ARBITRARY_TIME, 15 /*readTime*/, EV_KEY, KEY_HOME, 1);
+    process(mapper, ARBITRARY_TIME, /*readTime=*/15, EV_KEY, KEY_HOME, 1);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
     ASSERT_EQ(15, args.readTime);
 }
@@ -3369,7 +3369,7 @@
                                                     AINPUT_KEYBOARD_TYPE_ALPHABETIC);
     std::list<NotifyArgs> unused =
             device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
-                               0 /*changes*/);
+                               /*changes=*/0);
     unused += device2->reset(ARBITRARY_TIME);
 
     // Prepared displays and associated info.
@@ -3479,7 +3479,7 @@
                                                     AINPUT_KEYBOARD_TYPE_ALPHABETIC);
     std::list<NotifyArgs> unused =
             device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
-                               0 /*changes*/);
+                               /*changes=*/0);
     unused += device2->reset(ARBITRARY_TIME);
 
     ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_CAPSL));
@@ -3540,7 +3540,7 @@
                                                     AINPUT_KEYBOARD_TYPE_ALPHABETIC);
     std::list<NotifyArgs> unused =
             device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
-                               0 /*changes*/);
+                               /*changes=*/0);
     unused += device2->reset(ARBITRARY_TIME);
 
     // Initial metastate is AMETA_NONE.
@@ -4508,8 +4508,8 @@
  */
 TEST_F(CursorInputMapperTest, PointerCaptureDisablesVelocityProcessing) {
     addConfigurationProperty("cursor.mode", "pointer");
-    const VelocityControlParameters testParams(5.f /*scale*/, 0.f /*low threshold*/,
-                                               100.f /*high threshold*/, 10.f /*acceleration*/);
+    const VelocityControlParameters testParams(/*scale=*/5.f, /*low threshold=*/0.f,
+                                               /*high threshold=*/100.f, /*acceleration=*/10.f);
     mFakePolicy->setVelocityControlParams(testParams);
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
@@ -8886,18 +8886,18 @@
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
     prepareDisplay(ui::ROTATION_0);
-    process(mapper, 10, 11 /*readTime*/, EV_ABS, ABS_MT_TRACKING_ID, 1);
-    process(mapper, 15, 16 /*readTime*/, EV_ABS, ABS_MT_POSITION_X, 100);
-    process(mapper, 20, 21 /*readTime*/, EV_ABS, ABS_MT_POSITION_Y, 100);
-    process(mapper, 25, 26 /*readTime*/, EV_SYN, SYN_REPORT, 0);
+    process(mapper, 10, /*readTime=*/11, EV_ABS, ABS_MT_TRACKING_ID, 1);
+    process(mapper, 15, /*readTime=*/16, EV_ABS, ABS_MT_POSITION_X, 100);
+    process(mapper, 20, /*readTime=*/21, EV_ABS, ABS_MT_POSITION_Y, 100);
+    process(mapper, 25, /*readTime=*/26, EV_SYN, SYN_REPORT, 0);
 
     NotifyMotionArgs args;
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
     ASSERT_EQ(26, args.readTime);
 
-    process(mapper, 30, 31 /*readTime*/, EV_ABS, ABS_MT_POSITION_X, 110);
-    process(mapper, 30, 32 /*readTime*/, EV_ABS, ABS_MT_POSITION_Y, 220);
-    process(mapper, 30, 33 /*readTime*/, EV_SYN, SYN_REPORT, 0);
+    process(mapper, 30, /*readTime=*/31, EV_ABS, ABS_MT_POSITION_X, 110);
+    process(mapper, 30, /*readTime=*/32, EV_ABS, ABS_MT_POSITION_Y, 220);
+    process(mapper, 30, /*readTime=*/33, EV_SYN, SYN_REPORT, 0);
 
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
     ASSERT_EQ(33, args.readTime);
@@ -8911,7 +8911,7 @@
     addConfigurationProperty("touch.deviceType", "touchScreen");
     // Don't set touch.enableForInactiveViewport to verify the default behavior.
     mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    false /*isActive*/, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
+                                    /*isActive=*/false, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
     prepareAxes(POSITION);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -8931,7 +8931,7 @@
     addConfigurationProperty("touch.deviceType", "touchScreen");
     addConfigurationProperty("touch.enableForInactiveViewport", "1");
     mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    false /*isActive*/, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
+                                    /*isActive=*/false, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
     prepareAxes(POSITION);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -8948,7 +8948,7 @@
     addConfigurationProperty("touch.deviceType", "touchScreen");
     addConfigurationProperty("touch.enableForInactiveViewport", "0");
     mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
-                                    true /*isActive*/, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
+                                    /*isActive=*/true, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     std::optional<DisplayViewport> optionalDisplayViewport =
             mFakePolicy->getDisplayViewportByUniqueId(UNIQUE_ID);
     ASSERT_TRUE(optionalDisplayViewport.has_value());
@@ -9011,14 +9011,14 @@
                       ftl::Flags<InputDeviceClass>(0));
 
     mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX,
-                                   0 /*flat*/, 0 /*fuzz*/);
+                                   /*flat=*/0, /*fuzz=*/0);
     mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX,
-                                   0 /*flat*/, 0 /*fuzz*/);
+                                   /*flat=*/0, /*fuzz=*/0);
     mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_TRACKING_ID, RAW_ID_MIN, RAW_ID_MAX,
-                                   0 /*flat*/, 0 /*fuzz*/);
+                                   /*flat=*/0, /*fuzz=*/0);
     mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_SLOT, RAW_SLOT_MIN, RAW_SLOT_MAX,
-                                   0 /*flat*/, 0 /*fuzz*/);
-    mFakeEventHub->setAbsoluteAxisValue(SECOND_EVENTHUB_ID, ABS_MT_SLOT, 0 /*value*/);
+                                   /*flat=*/0, /*fuzz=*/0);
+    mFakeEventHub->setAbsoluteAxisValue(SECOND_EVENTHUB_ID, ABS_MT_SLOT, /*value=*/0);
     mFakeEventHub->addConfigurationProperty(SECOND_EVENTHUB_ID, String8("touch.deviceType"),
                                             String8("touchScreen"));
 
@@ -9026,7 +9026,7 @@
     MultiTouchInputMapper& mapper2 = device2->addMapper<MultiTouchInputMapper>(SECOND_EVENTHUB_ID);
     std::list<NotifyArgs> unused =
             device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
-                               0 /*changes*/);
+                               /*changes=*/0);
     unused += device2->reset(ARBITRARY_TIME);
 
     // Setup PointerController.
@@ -10108,7 +10108,7 @@
     // The min freeform gesture width is 25units/mm x 30mm = 750
     // which is greater than fraction of the diagnal length of the touchpad (349).
     // Thus, MaxSwipWidth is 750.
-    preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+    preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
     NotifyMotionArgs motionArgs;
 
@@ -10168,7 +10168,7 @@
     // The min freeform gesture width is 5units/mm x 30mm = 150
     // which is greater than fraction of the diagnal length of the touchpad (349).
     // Thus, MaxSwipWidth is the fraction of the diagnal length, 349.
-    preparePointerMode(5 /*xResolution*/, 5 /*yResolution*/);
+    preparePointerMode(/*xResolution=*/5, /*yResolution=*/5);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
     NotifyMotionArgs motionArgs;
 
@@ -10224,7 +10224,7 @@
  * freeform gestures after two fingers start to move downwards.
  */
 TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthFreeform) {
-    preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+    preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
     NotifyMotionArgs motionArgs;
@@ -10319,7 +10319,7 @@
 }
 
 TEST_F(MultiTouchPointerModeTest, TwoFingerSwipeOffsets) {
-    preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+    preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
     NotifyMotionArgs motionArgs;
 
@@ -10365,7 +10365,7 @@
 }
 
 TEST_F(MultiTouchPointerModeTest, WhenViewportActiveStatusChanged_PointerGestureIsReset) {
-    preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+    preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOOL_PEN, 0, AKEYCODE_UNKNOWN, 0);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
diff --git a/services/inputflinger/tests/LatencyTracker_test.cpp b/services/inputflinger/tests/LatencyTracker_test.cpp
index 1f4b248..fa149db 100644
--- a/services/inputflinger/tests/LatencyTracker_test.cpp
+++ b/services/inputflinger/tests/LatencyTracker_test.cpp
@@ -36,10 +36,10 @@
 
 InputEventTimeline getTestTimeline() {
     InputEventTimeline t(
-            /*isDown*/ true,
-            /*eventTime*/ 2,
-            /*readTime*/ 3);
-    ConnectionTimeline expectedCT(/*deliveryTime*/ 6, /* consumeTime*/ 7, /*finishTime*/ 8);
+            /*isDown=*/true,
+            /*eventTime=*/2,
+            /*readTime=*/3);
+    ConnectionTimeline expectedCT(/*deliveryTime=*/6, /*consumeTime=*/7, /*finishTime=*/8);
     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
     graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 9;
     graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 10;
@@ -87,7 +87,8 @@
 void LatencyTrackerTest::triggerEventReporting(nsecs_t lastEventTime) {
     const nsecs_t triggerEventTime =
             lastEventTime + std::chrono::nanoseconds(ANR_TIMEOUT).count() + 1;
-    mTracker->trackListener(1 /*inputEventId*/, true /*isDown*/, triggerEventTime, 3 /*readTime*/);
+    mTracker->trackListener(/*inputEventId=*/1, /*isDown=*/true, triggerEventTime,
+                            /*readTime=*/3);
 }
 
 void LatencyTrackerTest::assertReceivedTimeline(const InputEventTimeline& timeline) {
@@ -136,8 +137,9 @@
  * any additional ConnectionTimeline's.
  */
 TEST_F(LatencyTrackerTest, TrackListener_DoesNotTriggerReporting) {
-    mTracker->trackListener(1 /*inputEventId*/, false /*isDown*/, 2 /*eventTime*/, 3 /*readTime*/);
-    triggerEventReporting(2 /*eventTime*/);
+    mTracker->trackListener(/*inputEventId=*/1, /*isDown=*/false, /*eventTime=*/2,
+                            /*readTime=*/3);
+    triggerEventReporting(/*eventTime=*/2);
     assertReceivedTimeline(InputEventTimeline{false, 2, 3});
 }
 
@@ -145,9 +147,9 @@
  * A single call to trackFinishedEvent should not cause a timeline to be reported.
  */
 TEST_F(LatencyTrackerTest, TrackFinishedEvent_DoesNotTriggerReporting) {
-    mTracker->trackFinishedEvent(1 /*inputEventId*/, connection1, 2 /*deliveryTime*/,
-                                 3 /*consumeTime*/, 4 /*finishTime*/);
-    triggerEventReporting(4 /*eventTime*/);
+    mTracker->trackFinishedEvent(/*inputEventId=*/1, connection1, /*deliveryTime=*/2,
+                                 /*consumeTime=*/3, /*finishTime=*/4);
+    triggerEventReporting(/*eventTime=*/4);
     assertReceivedTimelines({});
 }
 
@@ -158,8 +160,8 @@
     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
     graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
     graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
-    mTracker->trackGraphicsLatency(1 /*inputEventId*/, connection2, graphicsTimeline);
-    triggerEventReporting(3 /*eventTime*/);
+    mTracker->trackGraphicsLatency(/*inputEventId=*/1, connection2, graphicsTimeline);
+    triggerEventReporting(/*eventTime=*/3);
     assertReceivedTimelines({});
 }
 
@@ -189,10 +191,10 @@
 
     // In the following 2 calls to trackListener, the inputEventId's are the same, but event times
     // are different.
-    mTracker->trackListener(inputEventId, isDown, 1 /*eventTime*/, readTime);
-    mTracker->trackListener(inputEventId, isDown, 2 /*eventTime*/, readTime);
+    mTracker->trackListener(inputEventId, isDown, /*eventTime=*/1, readTime);
+    mTracker->trackListener(inputEventId, isDown, /*eventTime=*/2, readTime);
 
-    triggerEventReporting(2 /*eventTime*/);
+    triggerEventReporting(/*eventTime=*/2);
     // Since we sent duplicate input events, the tracker should just delete all of them, because it
     // does not have enough information to properly track them.
     assertReceivedTimelines({});
@@ -215,13 +217,13 @@
 
     constexpr int32_t inputEventId2 = 10;
     InputEventTimeline timeline2(
-            /*isDown*/ false,
-            /*eventTime*/ 20,
-            /*readTime*/ 30);
+            /*isDown=*/false,
+            /*eventTime=*/20,
+            /*readTime=*/30);
     timeline2.connectionTimelines.emplace(connection2,
-                                          ConnectionTimeline(/*deliveryTime*/ 60,
-                                                             /*consumeTime*/ 70,
-                                                             /*finishTime*/ 80));
+                                          ConnectionTimeline(/*deliveryTime=*/60,
+                                                             /*consumeTime=*/70,
+                                                             /*finishTime=*/80));
     ConnectionTimeline& connectionTimeline2 = timeline2.connectionTimelines.begin()->second;
     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline2;
     graphicsTimeline2[GraphicsTimeline::GPU_COMPLETED_TIME] = 90;
@@ -258,15 +260,15 @@
     const sp<IBinder>& token = timeline.connectionTimelines.begin()->first;
 
     for (size_t i = 1; i <= 100; i++) {
-        mTracker->trackListener(i /*inputEventId*/, timeline.isDown, timeline.eventTime,
+        mTracker->trackListener(/*inputEventId=*/i, timeline.isDown, timeline.eventTime,
                                 timeline.readTime);
         expectedTimelines.push_back(
                 InputEventTimeline{timeline.isDown, timeline.eventTime, timeline.readTime});
     }
     // Now, complete the first event that was sent.
-    mTracker->trackFinishedEvent(1 /*inputEventId*/, token, expectedCT.deliveryTime,
+    mTracker->trackFinishedEvent(/*inputEventId=*/1, token, expectedCT.deliveryTime,
                                  expectedCT.consumeTime, expectedCT.finishTime);
-    mTracker->trackGraphicsLatency(1 /*inputEventId*/, token, expectedCT.graphicsTimeline);
+    mTracker->trackGraphicsLatency(/*inputEventId=*/1, token, expectedCT.graphicsTimeline);
 
     expectedTimelines[0].connectionTimelines.emplace(token, std::move(expectedCT));
     triggerEventReporting(timeline.eventTime);
diff --git a/services/inputflinger/tests/PreferStylusOverTouch_test.cpp b/services/inputflinger/tests/PreferStylusOverTouch_test.cpp
index 7265362..9014dfb 100644
--- a/services/inputflinger/tests/PreferStylusOverTouch_test.cpp
+++ b/services/inputflinger/tests/PreferStylusOverTouch_test.cpp
@@ -64,13 +64,13 @@
     }
 
     // Define a valid motion event.
-    NotifyMotionArgs args(/* id */ 0, eventTime, 0 /*readTime*/, deviceId, source, 0 /*displayId*/,
+    NotifyMotionArgs args(/*id=*/0, eventTime, /*readTime=*/0, deviceId, source, /*displayId=*/0,
                           POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0,
-                          /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
-                          MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount,
-                          pointerProperties, pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
+                          /*flags=*/0, AMETA_NONE, /*buttonState=*/0, MotionClassification::NONE,
+                          AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
+                          pointerCoords, /*xPrecision=*/0, /*yPrecision=*/0,
                           AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                          AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, /* videoFrames */ {});
+                          AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, /*videoFrames=*/{});
 
     return args;
 }
@@ -109,26 +109,26 @@
 TEST_F(PreferStylusOverTouchTest, TouchGestureIsNotBlocked) {
     NotifyMotionArgs args;
 
-    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, UP, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{1, 3}}, TOUCHSCREEN);
     assertNotBlocked(args);
 }
 
 TEST_F(PreferStylusOverTouchTest, StylusGestureIsNotBlocked) {
     NotifyMotionArgs args;
 
-    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, STYLUS);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 3}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, STYLUS);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, UP, {{1, 3}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{1, 3}}, STYLUS);
     assertNotBlocked(args);
 }
 
@@ -139,24 +139,24 @@
 TEST_F(PreferStylusOverTouchTest, TouchIsCanceledWhenStylusGoesDown) {
     NotifyMotionArgs args;
 
-    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(3 /*downTime*/, 3 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/3, DOWN, {{10, 30}}, STYLUS);
     NotifyMotionArgs cancelArgs =
-            generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, CANCEL, {{1, 3}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, CANCEL, {{1, 3}}, TOUCHSCREEN);
     cancelArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
     assertResponse(args, {cancelArgs, args});
 
     // Both stylus and touch events continue. Stylus should be not blocked, and touch should be
     // blocked
-    args = generateMotionArgs(3 /*downTime*/, 4 /*eventTime*/, MOVE, {{10, 31}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/4, MOVE, {{10, 31}}, STYLUS);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 5 /*eventTime*/, MOVE, {{1, 4}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/5, MOVE, {{1, 4}}, TOUCHSCREEN);
     assertDropped(args);
 }
 
@@ -166,17 +166,17 @@
 TEST_F(PreferStylusOverTouchTest, StylusDownAfterTouch) {
     NotifyMotionArgs args;
 
-    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, UP, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{1, 3}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
     // Stylus goes down
-    args = generateMotionArgs(3 /*downTime*/, 3 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/3, DOWN, {{10, 30}}, STYLUS);
     assertNotBlocked(args);
 }
 
@@ -189,21 +189,21 @@
     constexpr nsecs_t stylusDownTime = 0;
     constexpr nsecs_t touchDownTime = 1;
 
-    args = generateMotionArgs(stylusDownTime, 0 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+    args = generateMotionArgs(stylusDownTime, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(touchDownTime, 1 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(touchDownTime, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertDropped(args);
 
     // Stylus should continue to work
-    args = generateMotionArgs(stylusDownTime, 2 /*eventTime*/, MOVE, {{10, 31}}, STYLUS);
+    args = generateMotionArgs(stylusDownTime, /*eventTime=*/2, MOVE, {{10, 31}}, STYLUS);
     assertNotBlocked(args);
 
     // Touch should continue to be blocked
-    args = generateMotionArgs(touchDownTime, 1 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(touchDownTime, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
     assertDropped(args);
 
-    args = generateMotionArgs(0 /*downTime*/, 5 /*eventTime*/, MOVE, {{1, 4}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/5, MOVE, {{1, 4}}, TOUCHSCREEN);
     assertDropped(args);
 }
 
@@ -217,23 +217,23 @@
     constexpr nsecs_t touchDownTime = 4;
 
     // Stylus goes down and up
-    args = generateMotionArgs(stylusDownTime, 0 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+    args = generateMotionArgs(stylusDownTime, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(stylusDownTime, 2 /*eventTime*/, MOVE, {{10, 31}}, STYLUS);
+    args = generateMotionArgs(stylusDownTime, /*eventTime=*/2, MOVE, {{10, 31}}, STYLUS);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(stylusDownTime, 3 /*eventTime*/, UP, {{10, 31}}, STYLUS);
+    args = generateMotionArgs(stylusDownTime, /*eventTime=*/3, UP, {{10, 31}}, STYLUS);
     assertNotBlocked(args);
 
     // New touch goes down. It should not be blocked
     args = generateMotionArgs(touchDownTime, touchDownTime, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(touchDownTime, 5 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(touchDownTime, /*eventTime=*/5, MOVE, {{1, 3}}, TOUCHSCREEN);
     assertNotBlocked(args);
 
-    args = generateMotionArgs(touchDownTime, 6 /*eventTime*/, UP, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(touchDownTime, /*eventTime=*/6, UP, {{1, 3}}, TOUCHSCREEN);
     assertNotBlocked(args);
 }
 
@@ -246,25 +246,25 @@
     constexpr nsecs_t stylusDownTime = 0;
     constexpr nsecs_t touchDownTime = 1;
 
-    assertNotBlocked(generateMotionArgs(stylusDownTime, 0 /*eventTime*/, DOWN, {{10, 30}}, STYLUS));
+    assertNotBlocked(generateMotionArgs(stylusDownTime, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS));
 
-    args = generateMotionArgs(touchDownTime, 1 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(touchDownTime, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertDropped(args);
 
     // Lift the stylus
-    args = generateMotionArgs(stylusDownTime, 2 /*eventTime*/, UP, {{10, 30}}, STYLUS);
+    args = generateMotionArgs(stylusDownTime, /*eventTime=*/2, UP, {{10, 30}}, STYLUS);
     assertNotBlocked(args);
 
     // Touch should continue to be blocked
-    args = generateMotionArgs(touchDownTime, 3 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(touchDownTime, /*eventTime=*/3, MOVE, {{1, 3}}, TOUCHSCREEN);
     assertDropped(args);
 
-    args = generateMotionArgs(touchDownTime, 4 /*eventTime*/, UP, {{1, 3}}, TOUCHSCREEN);
+    args = generateMotionArgs(touchDownTime, /*eventTime=*/4, UP, {{1, 3}}, TOUCHSCREEN);
     assertDropped(args);
 
     // New touch should go through, though.
     constexpr nsecs_t newTouchDownTime = 5;
-    args = generateMotionArgs(newTouchDownTime, 5 /*eventTime*/, DOWN, {{10, 20}}, TOUCHSCREEN);
+    args = generateMotionArgs(newTouchDownTime, /*eventTime=*/5, DOWN, {{10, 20}}, TOUCHSCREEN);
     assertNotBlocked(args);
 }
 
@@ -276,20 +276,20 @@
     NotifyMotionArgs args;
 
     // Event from a stylus device, but with finger tool type
-    args = generateMotionArgs(1 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, STYLUS);
     // Keep source stylus, but make the tool type touch
     args.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
     assertNotBlocked(args);
 
     // Second pointer (stylus pointer) goes down, from the same device
-    args = generateMotionArgs(1 /*downTime*/, 2 /*eventTime*/, POINTER_1_DOWN, {{1, 2}, {10, 20}},
+    args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/2, POINTER_1_DOWN, {{1, 2}, {10, 20}},
                               STYLUS);
     // Keep source stylus, but make the tool type touch
     args.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     assertNotBlocked(args);
 
     // Second pointer (stylus pointer) goes down, from the same device
-    args = generateMotionArgs(1 /*downTime*/, 3 /*eventTime*/, MOVE, {{2, 3}, {11, 21}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/3, MOVE, {{2, 3}, {11, 21}}, STYLUS);
     // Keep source stylus, but make the tool type touch
     args.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
     assertNotBlocked(args);
@@ -300,16 +300,16 @@
  */
 TEST_F(PreferStylusOverTouchTest, TouchFromTwoDevicesAndStylus) {
     NotifyMotionArgs touch1Down =
-            generateMotionArgs(1 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertNotBlocked(touch1Down);
 
     NotifyMotionArgs touch2Down =
-            generateMotionArgs(2 /*downTime*/, 2 /*eventTime*/, DOWN, {{3, 4}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{3, 4}}, TOUCHSCREEN);
     touch2Down.deviceId = SECOND_TOUCH_DEVICE_ID;
     assertNotBlocked(touch2Down);
 
     NotifyMotionArgs stylusDown =
-            generateMotionArgs(3 /*downTime*/, 3 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+            generateMotionArgs(/*downTime=*/3, /*eventTime=*/3, DOWN, {{10, 30}}, STYLUS);
     NotifyMotionArgs cancelArgs1 = touch1Down;
     cancelArgs1.action = CANCEL;
     cancelArgs1.flags |= AMOTION_EVENT_FLAG_CANCELED;
@@ -328,12 +328,12 @@
 TEST_F(PreferStylusOverTouchTest, AllTouchMustLiftAfterCanceledByStylus) {
     // First device touches down
     NotifyMotionArgs touch1Down =
-            generateMotionArgs(1 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertNotBlocked(touch1Down);
 
     // Stylus goes down - touch should be canceled
     NotifyMotionArgs stylusDown =
-            generateMotionArgs(2 /*downTime*/, 2 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+            generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{10, 30}}, STYLUS);
     NotifyMotionArgs cancelArgs1 = touch1Down;
     cancelArgs1.action = CANCEL;
     cancelArgs1.flags |= AMOTION_EVENT_FLAG_CANCELED;
@@ -341,44 +341,44 @@
 
     // Stylus goes up
     NotifyMotionArgs stylusUp =
-            generateMotionArgs(2 /*downTime*/, 3 /*eventTime*/, UP, {{10, 30}}, STYLUS);
+            generateMotionArgs(/*downTime=*/2, /*eventTime=*/3, UP, {{10, 30}}, STYLUS);
     assertNotBlocked(stylusUp);
 
     // Touch from the first device remains blocked
     NotifyMotionArgs touch1Move =
-            generateMotionArgs(1 /*downTime*/, 4 /*eventTime*/, MOVE, {{2, 3}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/1, /*eventTime=*/4, MOVE, {{2, 3}}, TOUCHSCREEN);
     assertDropped(touch1Move);
 
     // Second touch goes down. It should not be blocked because stylus has already lifted.
     NotifyMotionArgs touch2Down =
-            generateMotionArgs(5 /*downTime*/, 5 /*eventTime*/, DOWN, {{31, 32}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/5, /*eventTime=*/5, DOWN, {{31, 32}}, TOUCHSCREEN);
     touch2Down.deviceId = SECOND_TOUCH_DEVICE_ID;
     assertNotBlocked(touch2Down);
 
     // First device is lifted up. It's already been canceled, so the UP event should be dropped.
     NotifyMotionArgs touch1Up =
-            generateMotionArgs(1 /*downTime*/, 6 /*eventTime*/, UP, {{2, 3}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/1, /*eventTime=*/6, UP, {{2, 3}}, TOUCHSCREEN);
     assertDropped(touch1Up);
 
     // Touch from second device touch should continue to work
     NotifyMotionArgs touch2Move =
-            generateMotionArgs(5 /*downTime*/, 7 /*eventTime*/, MOVE, {{32, 33}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/5, /*eventTime=*/7, MOVE, {{32, 33}}, TOUCHSCREEN);
     touch2Move.deviceId = SECOND_TOUCH_DEVICE_ID;
     assertNotBlocked(touch2Move);
 
     // Second touch lifts up
     NotifyMotionArgs touch2Up =
-            generateMotionArgs(5 /*downTime*/, 8 /*eventTime*/, UP, {{32, 33}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/5, /*eventTime=*/8, UP, {{32, 33}}, TOUCHSCREEN);
     touch2Up.deviceId = SECOND_TOUCH_DEVICE_ID;
     assertNotBlocked(touch2Up);
 
     // Now that all touch has been lifted, new touch from either first or second device should work
     NotifyMotionArgs touch3Down =
-            generateMotionArgs(9 /*downTime*/, 9 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/9, /*eventTime=*/9, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertNotBlocked(touch3Down);
 
     NotifyMotionArgs touch4Down =
-            generateMotionArgs(10 /*downTime*/, 10 /*eventTime*/, DOWN, {{100, 200}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/10, /*eventTime=*/10, DOWN, {{100, 200}}, TOUCHSCREEN);
     touch4Down.deviceId = SECOND_TOUCH_DEVICE_ID;
     assertNotBlocked(touch4Down);
 }
@@ -403,27 +403,27 @@
 TEST_F(PreferStylusOverTouchTest, MixedStylusAndTouchDeviceIsCanceledAtFirst) {
     // Touch from device 1 goes down
     NotifyMotionArgs touchDown =
-            generateMotionArgs(1 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+            generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
     touchDown.source = STYLUS;
     assertNotBlocked(touchDown);
 
     // Stylus from device 2 goes down. Touch should be canceled.
     NotifyMotionArgs args =
-            generateMotionArgs(2 /*downTime*/, 2 /*eventTime*/, DOWN, {{10, 20}}, STYLUS);
+            generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{10, 20}}, STYLUS);
     NotifyMotionArgs cancelTouchArgs = touchDown;
     cancelTouchArgs.action = CANCEL;
     cancelTouchArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
     assertResponse(args, {cancelTouchArgs, args});
 
     // Introduce a stylus pointer into the device 1 stream. It should be ignored.
-    args = generateMotionArgs(1 /*downTime*/, 3 /*eventTime*/, POINTER_1_DOWN, {{1, 2}, {3, 4}},
+    args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/3, POINTER_1_DOWN, {{1, 2}, {3, 4}},
                               TOUCHSCREEN);
     args.pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     args.source = STYLUS;
     assertDropped(args);
 
     // Lift up touch from the mixed touch/stylus device
-    args = generateMotionArgs(1 /*downTime*/, 4 /*eventTime*/, CANCEL, {{1, 2}, {3, 4}},
+    args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/4, CANCEL, {{1, 2}, {3, 4}},
                               TOUCHSCREEN);
     args.pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     args.source = STYLUS;
@@ -431,19 +431,19 @@
 
     // Stylus from device 2 is still down. Since the device 1 is now identified as a mixed
     // touch/stylus device, its events should go through, even if they are touch.
-    args = generateMotionArgs(5 /*downTime*/, 5 /*eventTime*/, DOWN, {{21, 22}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/5, /*eventTime=*/5, DOWN, {{21, 22}}, TOUCHSCREEN);
     touchDown.source = STYLUS;
     assertResponse(args, {args});
 
     // Reconfigure such that only the stylus device remains
     InputDeviceInfo stylusDevice;
-    stylusDevice.initialize(STYLUS_DEVICE_ID, 1 /*generation*/, 1 /*controllerNumber*/,
-                            {} /*identifier*/, "stylus device", false /*external*/,
-                            false /*hasMic*/, ADISPLAY_ID_NONE);
+    stylusDevice.initialize(STYLUS_DEVICE_ID, /*generation=*/1, /*controllerNumber=*/1,
+                            /*identifier=*/{}, "stylus device", /*external=*/false,
+                            /*hasMic=*/false, ADISPLAY_ID_NONE);
     notifyInputDevicesChanged({stylusDevice});
     // The touchscreen device was removed, so we no longer remember anything about it. We should
     // again start blocking touch events from it.
-    args = generateMotionArgs(6 /*downTime*/, 6 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/6, /*eventTime=*/6, DOWN, {{1, 2}}, TOUCHSCREEN);
     args.source = STYLUS;
     assertDropped(args);
 }
@@ -456,41 +456,41 @@
     NotifyMotionArgs args;
 
     // First stylus is down
-    assertNotBlocked(generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{10, 30}}, STYLUS));
+    assertNotBlocked(generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS));
 
     // Second stylus is down
-    args = generateMotionArgs(1 /*downTime*/, 1 /*eventTime*/, DOWN, {{20, 40}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{20, 40}}, STYLUS);
     args.deviceId = SECOND_STYLUS_DEVICE_ID;
     assertNotBlocked(args);
 
     // Touch goes down. It should be ignored.
-    args = generateMotionArgs(2 /*downTime*/, 2 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{1, 2}}, TOUCHSCREEN);
     assertDropped(args);
 
     // Lift the first stylus
-    args = generateMotionArgs(0 /*downTime*/, 3 /*eventTime*/, UP, {{10, 30}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/3, UP, {{10, 30}}, STYLUS);
     assertNotBlocked(args);
 
     // Touch should continue to be blocked
-    args = generateMotionArgs(2 /*downTime*/, 4 /*eventTime*/, UP, {{1, 2}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/2, /*eventTime=*/4, UP, {{1, 2}}, TOUCHSCREEN);
     assertDropped(args);
 
     // New touch should be blocked because second stylus is still down
-    args = generateMotionArgs(5 /*downTime*/, 5 /*eventTime*/, DOWN, {{5, 6}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/5, /*eventTime=*/5, DOWN, {{5, 6}}, TOUCHSCREEN);
     assertDropped(args);
 
     // Second stylus goes up
-    args = generateMotionArgs(1 /*downTime*/, 6 /*eventTime*/, UP, {{20, 40}}, STYLUS);
+    args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/6, UP, {{20, 40}}, STYLUS);
     args.deviceId = SECOND_STYLUS_DEVICE_ID;
     assertNotBlocked(args);
 
     // Current touch gesture should continue to be blocked
     // Touch should continue to be blocked
-    args = generateMotionArgs(5 /*downTime*/, 7 /*eventTime*/, UP, {{5, 6}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/5, /*eventTime=*/7, UP, {{5, 6}}, TOUCHSCREEN);
     assertDropped(args);
 
     // Now that all styli were lifted, new touch should go through
-    args = generateMotionArgs(8 /*downTime*/, 8 /*eventTime*/, DOWN, {{7, 8}}, TOUCHSCREEN);
+    args = generateMotionArgs(/*downTime=*/8, /*eventTime=*/8, DOWN, {{7, 8}}, TOUCHSCREEN);
     assertNotBlocked(args);
 }
 
diff --git a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
index e12f88e..3f749b1 100644
--- a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
+++ b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
@@ -88,8 +88,8 @@
     }
 
     // Define a valid motion event.
-    NotifyMotionArgs args(/* id */ 0, eventTime, 0 /*readTime*/, DEVICE_ID,
-                          AINPUT_SOURCE_TOUCHSCREEN, 0 /*displayId*/, POLICY_FLAG_PASS_TO_USER,
+    NotifyMotionArgs args(/* id */ 0, eventTime, /*readTime=*/0, DEVICE_ID,
+                          AINPUT_SOURCE_TOUCHSCREEN, /*displayId=*/0, POLICY_FLAG_PASS_TO_USER,
                           action, /* actionButton */ 0,
                           /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
                           MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount,
@@ -409,7 +409,7 @@
 
     void SetUp() override {
         mBlocker = std::make_unique<UnwantedInteractionBlocker>(mTestListener,
-                                                                /*enablePalmRejection*/ true);
+                                                                /*enablePalmRejection=*/true);
     }
 };
 
@@ -419,7 +419,7 @@
  */
 TEST_F(UnwantedInteractionBlockerTest, ConfigurationChangedIsPassedToNextListener) {
     // Create a basic configuration change and send to blocker
-    NotifyConfigurationChangedArgs args(1 /*sequenceNum*/, 2 /*eventTime*/);
+    NotifyConfigurationChangedArgs args(/*sequenceNum=*/1, /*eventTime=*/2);
 
     mBlocker->notifyConfigurationChanged(&args);
     NotifyConfigurationChangedArgs outArgs;
@@ -433,10 +433,10 @@
  */
 TEST_F(UnwantedInteractionBlockerTest, KeyIsPassedToNextListener) {
     // Create a basic key event and send to blocker
-    NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
-                       AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
-                       AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
-                       AMETA_NONE, 6 /*downTime*/);
+    NotifyKeyArgs args(/*sequenceNum=*/1, /*eventTime=*/2, /*readTime=*/21, /*deviceId=*/3,
+                       AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, /*policyFlags=*/0,
+                       AKEY_EVENT_ACTION_DOWN, /*flags=*/4, AKEYCODE_HOME, /*scanCode=*/5,
+                       AMETA_NONE, /*downTime=*/6);
 
     mBlocker->notifyKey(&args);
     NotifyKeyArgs outArgs;
@@ -451,7 +451,7 @@
  */
 TEST_F(UnwantedInteractionBlockerTest, DownEventIsPassedToNextListener) {
     NotifyMotionArgs motionArgs =
-            generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2, 3}});
+            generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2, 3}});
     mBlocker->notifyMotion(&motionArgs);
     NotifyMotionArgs args;
     ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyMotionWasCalled(&args));
@@ -463,8 +463,8 @@
  * Expect that the event is received by the next input stage, unmodified.
  */
 TEST_F(UnwantedInteractionBlockerTest, SwitchIsPassedToNextListener) {
-    NotifySwitchArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 3 /*policyFlags*/, 4 /*switchValues*/,
-                          5 /*switchMask*/);
+    NotifySwitchArgs args(/*sequenceNum=*/1, /*eventTime=*/2, /*policyFlags=*/3,
+                          /*switchValues=*/4, /*switchMask=*/5);
 
     mBlocker->notifySwitch(&args);
     NotifySwitchArgs outArgs;
@@ -477,7 +477,7 @@
  * Expect that the event is received by the next input stage, unmodified.
  */
 TEST_F(UnwantedInteractionBlockerTest, DeviceResetIsPassedToNextListener) {
-    NotifyDeviceResetArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, DEVICE_ID);
+    NotifyDeviceResetArgs args(/*sequenceNum=*/1, /*eventTime=*/2, DEVICE_ID);
 
     mBlocker->notifyDeviceReset(&args);
     NotifyDeviceResetArgs outArgs;
@@ -494,19 +494,19 @@
     NotifyMotionArgs args;
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2, 3}})));
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, DOWN, {{1, 2, 3}})));
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, MOVE, {{4, 5, 6}})));
-    NotifyDeviceResetArgs resetArgs(1 /*sequenceNum*/, 3 /*eventTime*/, DEVICE_ID);
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, MOVE, {{4, 5, 6}})));
+    NotifyDeviceResetArgs resetArgs(/*sequenceNum=*/1, /*eventTime=*/3, DEVICE_ID);
     mBlocker->notifyDeviceReset(&resetArgs);
     // Start a new gesture with a DOWN event, even though the previous event stream was incomplete.
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 4 /*eventTime*/, DOWN, {{7, 8, 9}})));
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/4, DOWN, {{7, 8, 9}})));
 }
 
 TEST_F(UnwantedInteractionBlockerTest, NoCrashWhenStylusSourceWithFingerToolIsReceived) {
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
-    NotifyMotionArgs args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2, 3}});
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, DOWN, {{1, 2, 3}});
     args.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
     args.source = AINPUT_SOURCE_STYLUS;
     mBlocker->notifyMotion(&args);
@@ -520,9 +520,9 @@
     NotifyMotionArgs args;
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2, 3}})));
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, DOWN, {{1, 2, 3}})));
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, MOVE, {{4, 5, 6}})));
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, MOVE, {{4, 5, 6}})));
 
     // Now pretend the device changed, even though nothing is different for DEVICE_ID in practice.
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
@@ -530,7 +530,7 @@
     // The MOVE event continues the gesture that started before 'devices changed', so it should not
     // cause a crash.
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 4 /*eventTime*/, MOVE, {{7, 8, 9}})));
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/4, MOVE, {{7, 8, 9}})));
 }
 
 /**
@@ -539,23 +539,23 @@
 TEST_F(UnwantedInteractionBlockerTest, StylusAfterTouchWorks) {
     NotifyMotionArgs args;
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
-    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2, 3}});
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2, 3}});
     mBlocker->notifyMotion(&args);
-    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{4, 5, 6}});
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{4, 5, 6}});
     mBlocker->notifyMotion(&args);
-    args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, UP, {{4, 5, 6}});
+    args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{4, 5, 6}});
     mBlocker->notifyMotion(&args);
 
     // Now touch down stylus
-    args = generateMotionArgs(3 /*downTime*/, 3 /*eventTime*/, DOWN, {{10, 20, 30}});
+    args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/3, DOWN, {{10, 20, 30}});
     args.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     args.source |= AINPUT_SOURCE_STYLUS;
     mBlocker->notifyMotion(&args);
-    args = generateMotionArgs(3 /*downTime*/, 4 /*eventTime*/, MOVE, {{40, 50, 60}});
+    args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/4, MOVE, {{40, 50, 60}});
     args.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     args.source |= AINPUT_SOURCE_STYLUS;
     mBlocker->notifyMotion(&args);
-    args = generateMotionArgs(3 /*downTime*/, 5 /*eventTime*/, UP, {{40, 50, 60}});
+    args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/5, UP, {{40, 50, 60}});
     args.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     args.source |= AINPUT_SOURCE_STYLUS;
     mBlocker->notifyMotion(&args);
@@ -569,15 +569,15 @@
  */
 TEST_F(UnwantedInteractionBlockerTest, DumpCanBeAccessedOnAnotherThread) {
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
-    NotifyMotionArgs args1 = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2, 3}});
+    NotifyMotionArgs args1 = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2, 3}});
     mBlocker->notifyMotion(&args1);
     std::thread dumpThread([this]() {
         std::string dump;
         mBlocker->dump(dump);
     });
-    NotifyMotionArgs args2 = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{4, 5, 6}});
+    NotifyMotionArgs args2 = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{4, 5, 6}});
     mBlocker->notifyMotion(&args2);
-    NotifyMotionArgs args3 = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, UP, {{4, 5, 6}});
+    NotifyMotionArgs args3 = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{4, 5, 6}});
     mBlocker->notifyMotion(&args3);
     dumpThread.join();
 }
@@ -589,19 +589,19 @@
 TEST_F(UnwantedInteractionBlockerTest, HeuristicFilterWorks) {
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
     // Small touch down
-    NotifyMotionArgs args1 = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2, 3}});
+    NotifyMotionArgs args1 = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2, 3}});
     mBlocker->notifyMotion(&args1);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(DOWN));
 
     // Large touch oval on the next move
     NotifyMotionArgs args2 =
-            generateMotionArgs(0 /*downTime*/, RESAMPLE_PERIOD, MOVE, {{4, 5, 200}});
+            generateMotionArgs(/*downTime=*/0, RESAMPLE_PERIOD, MOVE, {{4, 5, 200}});
     mBlocker->notifyMotion(&args2);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(MOVE));
 
     // Lift up the touch to force the model to decide on whether it's a palm
     NotifyMotionArgs args3 =
-            generateMotionArgs(0 /*downTime*/, 2 * RESAMPLE_PERIOD, UP, {{4, 5, 200}});
+            generateMotionArgs(/*downTime=*/0, 2 * RESAMPLE_PERIOD, UP, {{4, 5, 200}});
     mBlocker->notifyMotion(&args3);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(CANCEL));
 }
@@ -616,14 +616,14 @@
     InputDeviceInfo info = generateTestDeviceInfo();
     info.addSource(AINPUT_SOURCE_STYLUS);
     mBlocker->notifyInputDevicesChanged({info});
-    NotifyMotionArgs args1 = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2, 3}});
+    NotifyMotionArgs args1 = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2, 3}});
     args1.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args1);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(DOWN));
 
     // Move the stylus, setting large TOUCH_MAJOR/TOUCH_MINOR dimensions
     NotifyMotionArgs args2 =
-            generateMotionArgs(0 /*downTime*/, RESAMPLE_PERIOD, MOVE, {{4, 5, 200}});
+            generateMotionArgs(/*downTime=*/0, RESAMPLE_PERIOD, MOVE, {{4, 5, 200}});
     args2.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args2);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(MOVE));
@@ -631,7 +631,7 @@
     // Lift up the stylus. If it were a touch event, this would force the model to decide on whether
     // it's a palm.
     NotifyMotionArgs args3 =
-            generateMotionArgs(0 /*downTime*/, 2 * RESAMPLE_PERIOD, UP, {{4, 5, 200}});
+            generateMotionArgs(/*downTime=*/0, 2 * RESAMPLE_PERIOD, UP, {{4, 5, 200}});
     args3.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args3);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(UP));
@@ -648,26 +648,26 @@
     mBlocker->notifyInputDevicesChanged({info});
 
     // Touch down
-    NotifyMotionArgs args1 = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2, 3}});
+    NotifyMotionArgs args1 = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2, 3}});
     mBlocker->notifyMotion(&args1);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(DOWN));
 
     // Stylus pointer down
-    NotifyMotionArgs args2 = generateMotionArgs(0 /*downTime*/, RESAMPLE_PERIOD, POINTER_1_DOWN,
+    NotifyMotionArgs args2 = generateMotionArgs(/*downTime=*/0, RESAMPLE_PERIOD, POINTER_1_DOWN,
                                                 {{1, 2, 3}, {10, 20, 30}});
     args2.pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args2);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(POINTER_1_DOWN));
 
     // Large touch oval on the next finger move
-    NotifyMotionArgs args3 = generateMotionArgs(0 /*downTime*/, 2 * RESAMPLE_PERIOD, MOVE,
+    NotifyMotionArgs args3 = generateMotionArgs(/*downTime=*/0, 2 * RESAMPLE_PERIOD, MOVE,
                                                 {{1, 2, 300}, {11, 21, 30}});
     args3.pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args3);
     mTestListener.assertNotifyMotionWasCalled(WithMotionAction(MOVE));
 
     // Lift up the finger pointer. It should be canceled due to the heuristic filter.
-    NotifyMotionArgs args4 = generateMotionArgs(0 /*downTime*/, 3 * RESAMPLE_PERIOD, POINTER_0_UP,
+    NotifyMotionArgs args4 = generateMotionArgs(/*downTime=*/0, 3 * RESAMPLE_PERIOD, POINTER_0_UP,
                                                 {{1, 2, 300}, {11, 21, 30}});
     args4.pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args4);
@@ -675,7 +675,7 @@
             AllOf(WithMotionAction(POINTER_0_UP), WithFlags(FLAG_CANCELED)));
 
     NotifyMotionArgs args5 =
-            generateMotionArgs(0 /*downTime*/, 4 * RESAMPLE_PERIOD, MOVE, {{12, 22, 30}});
+            generateMotionArgs(/*downTime=*/0, 4 * RESAMPLE_PERIOD, MOVE, {{12, 22, 30}});
     args5.pointerProperties[0].id = args4.pointerProperties[1].id;
     args5.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args5);
@@ -683,7 +683,7 @@
 
     // Lift up the stylus pointer
     NotifyMotionArgs args6 =
-            generateMotionArgs(0 /*downTime*/, 5 * RESAMPLE_PERIOD, UP, {{4, 5, 200}});
+            generateMotionArgs(/*downTime=*/0, 5 * RESAMPLE_PERIOD, UP, {{4, 5, 200}});
     args6.pointerProperties[0].id = args4.pointerProperties[1].id;
     args6.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
     mBlocker->notifyMotion(&args6);
@@ -701,15 +701,15 @@
     NotifyMotionArgs args;
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, DOWN, {{1, 2, 3}})));
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, DOWN, {{1, 2, 3}})));
     mBlocker->notifyMotion(
-            &(args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, MOVE, {{4, 5, 6}})));
-    NotifyDeviceResetArgs resetArgs(1 /*sequenceNum*/, 3 /*eventTime*/, DEVICE_ID);
+            &(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, MOVE, {{4, 5, 6}})));
+    NotifyDeviceResetArgs resetArgs(/*sequenceNum=*/1, /*eventTime=*/3, DEVICE_ID);
     mBlocker->notifyDeviceReset(&resetArgs);
     // Sending MOVE without a DOWN -> should crash!
     ASSERT_DEATH(
             {
-                mBlocker->notifyMotion(&(args = generateMotionArgs(0 /*downTime*/, 4 /*eventTime*/,
+                mBlocker->notifyMotion(&(args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/4,
                                                                    MOVE, {{7, 8, 9}})));
             },
             "Could not find slot");
@@ -720,7 +720,7 @@
  */
 TEST_F(UnwantedInteractionBlockerTestDeathTest, WhenMoveWithoutDownCausesACrash) {
     ScopedSilentDeath _silentDeath;
-    NotifyMotionArgs args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 2, 3}});
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 2, 3}});
     mBlocker->notifyInputDevicesChanged({generateTestDeviceInfo()});
     ASSERT_DEATH({ mBlocker->notifyMotion(&args); }, "Could not find slot");
 }
@@ -741,7 +741,7 @@
     ScopedSilentDeath _silentDeath;
     constexpr nsecs_t downTime = 0;
     NotifyMotionArgs args =
-            generateMotionArgs(downTime, 2 /*eventTime*/, MOVE, {{1406.0, 650.0, 52.0}});
+            generateMotionArgs(downTime, /*eventTime=*/2, MOVE, {{1406.0, 650.0, 52.0}});
     ASSERT_DEATH({ mPalmRejector->processMotion(args); }, "Could not find slot");
 }
 
diff --git a/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
index c407cff..2909129 100644
--- a/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
@@ -37,22 +37,22 @@
 
     const nsecs_t downTime = 2;
     const nsecs_t readTime = downTime + fdp.ConsumeIntegralInRange<nsecs_t>(0, 1E8);
-    NotifyMotionArgs motionArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
-                                downTime /*eventTime*/, readTime,
-                                fdp.ConsumeIntegral<int32_t>() /*deviceId*/, AINPUT_SOURCE_ANY,
+    NotifyMotionArgs motionArgs(/*sequenceNum=*/fdp.ConsumeIntegral<uint32_t>(),
+                                /*eventTime=*/downTime, readTime,
+                                /*deviceId=*/fdp.ConsumeIntegral<int32_t>(), AINPUT_SOURCE_ANY,
                                 ADISPLAY_ID_DEFAULT,
-                                fdp.ConsumeIntegral<uint32_t>() /*policyFlags*/,
+                                /*policyFlags=*/fdp.ConsumeIntegral<uint32_t>(),
                                 AMOTION_EVENT_ACTION_DOWN,
-                                fdp.ConsumeIntegral<int32_t>() /*actionButton*/,
-                                fdp.ConsumeIntegral<int32_t>() /*flags*/, AMETA_NONE,
-                                fdp.ConsumeIntegral<int32_t>() /*buttonState*/,
+                                /*actionButton=*/fdp.ConsumeIntegral<int32_t>(),
+                                /*flags=*/fdp.ConsumeIntegral<int32_t>(), AMETA_NONE,
+                                /*buttonState=*/fdp.ConsumeIntegral<int32_t>(),
                                 MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
-                                1 /*pointerCount*/, &properties, &coords,
-                                fdp.ConsumeFloatingPoint<float>() /*xPrecision*/,
-                                fdp.ConsumeFloatingPoint<float>() /*yPrecision*/,
+                                /*pointerCount=*/1, &properties, &coords,
+                                /*xPrecision=*/fdp.ConsumeFloatingPoint<float>(),
+                                /*yPrecision=*/fdp.ConsumeFloatingPoint<float>(),
                                 AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                 AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
-                                {} /*videoFrames*/);
+                                /*videoFrames=*/{});
     return motionArgs;
 }
 
@@ -68,8 +68,8 @@
                 [&]() -> void {
                     // SendToNextStage_NotifyConfigurationChangedArgs
                     NotifyConfigurationChangedArgs
-                            args(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
-                                 fdp.ConsumeIntegral<nsecs_t>() /*eventTime*/);
+                            args(/*sequenceNum=*/fdp.ConsumeIntegral<uint32_t>(),
+                                 /*eventTime=*/fdp.ConsumeIntegral<nsecs_t>());
                     mClassifier->notifyConfigurationChanged(&args);
                 },
                 [&]() -> void {
@@ -77,15 +77,15 @@
                     const nsecs_t eventTime = fdp.ConsumeIntegral<nsecs_t>();
                     const nsecs_t readTime =
                             eventTime + fdp.ConsumeIntegralInRange<nsecs_t>(0, 1E8);
-                    NotifyKeyArgs keyArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
+                    NotifyKeyArgs keyArgs(/*sequenceNum=*/fdp.ConsumeIntegral<uint32_t>(),
                                           eventTime, readTime,
-                                          fdp.ConsumeIntegral<int32_t>() /*deviceId*/,
+                                          /*deviceId=*/fdp.ConsumeIntegral<int32_t>(),
                                           AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT,
-                                          fdp.ConsumeIntegral<uint32_t>() /*policyFlags*/,
+                                          /*policyFlags=*/fdp.ConsumeIntegral<uint32_t>(),
                                           AKEY_EVENT_ACTION_DOWN,
-                                          fdp.ConsumeIntegral<int32_t>() /*flags*/, AKEYCODE_HOME,
-                                          fdp.ConsumeIntegral<int32_t>() /*scanCode*/, AMETA_NONE,
-                                          fdp.ConsumeIntegral<nsecs_t>() /*downTime*/);
+                                          /*flags=*/fdp.ConsumeIntegral<int32_t>(), AKEYCODE_HOME,
+                                          /*scanCode=*/fdp.ConsumeIntegral<int32_t>(), AMETA_NONE,
+                                          /*downTime=*/fdp.ConsumeIntegral<nsecs_t>());
 
                     mClassifier->notifyKey(&keyArgs);
                 },
@@ -96,19 +96,20 @@
                 },
                 [&]() -> void {
                     // SendToNextStage_NotifySwitchArgs
-                    NotifySwitchArgs switchArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
-                                                fdp.ConsumeIntegral<nsecs_t>() /*eventTime*/,
-                                                fdp.ConsumeIntegral<uint32_t>() /*policyFlags*/,
-                                                fdp.ConsumeIntegral<uint32_t>() /*switchValues*/,
-                                                fdp.ConsumeIntegral<uint32_t>() /*switchMask*/);
+                    NotifySwitchArgs switchArgs(/*sequenceNum=*/fdp.ConsumeIntegral<uint32_t>(),
+                                                /*eventTime=*/fdp.ConsumeIntegral<nsecs_t>(),
+                                                /*policyFlags=*/fdp.ConsumeIntegral<uint32_t>(),
+                                                /*switchValues=*/fdp.ConsumeIntegral<uint32_t>(),
+                                                /*switchMask=*/fdp.ConsumeIntegral<uint32_t>());
 
                     mClassifier->notifySwitch(&switchArgs);
                 },
                 [&]() -> void {
                     // SendToNextStage_NotifyDeviceResetArgs
-                    NotifyDeviceResetArgs resetArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
-                                                    fdp.ConsumeIntegral<nsecs_t>() /*eventTime*/,
-                                                    fdp.ConsumeIntegral<int32_t>() /*deviceId*/);
+                    NotifyDeviceResetArgs resetArgs(
+                            /*sequenceNum=*/fdp.ConsumeIntegral<uint32_t>(),
+                            /*eventTime=*/fdp.ConsumeIntegral<nsecs_t>(),
+                            /*deviceId=*/fdp.ConsumeIntegral<int32_t>());
 
                     mClassifier->notifyDeviceReset(&resetArgs);
                 },
diff --git a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
index a80839c..20242b1 100644
--- a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
@@ -182,13 +182,13 @@
     VibrationSequence pattern(patternCount);
     for (size_t i = 0; i < patternCount; ++i) {
         VibrationElement element(i);
-        element.addChannel(fdp->ConsumeIntegral<int32_t>() /* vibratorId */,
-                           fdp->ConsumeIntegral<uint8_t>() /* amplitude */);
+        element.addChannel(/*vibratorId=*/fdp->ConsumeIntegral<int32_t>(),
+                           /*amplitude=*/fdp->ConsumeIntegral<uint8_t>());
         pattern.addElement(element);
     }
     reader->vibrate(fdp->ConsumeIntegral<int32_t>(), pattern,
-                    fdp->ConsumeIntegral<ssize_t>() /*repeat*/,
-                    fdp->ConsumeIntegral<int32_t>() /*token*/);
+                    /*repeat=*/fdp->ConsumeIntegral<ssize_t>(),
+                    /*token=*/fdp->ConsumeIntegral<int32_t>());
     reader->start();
 
     // Loop through mapper operations until randomness is exhausted.