SF: Move state out of DisplayDevice to a new Output class
CompositionEngine::Output holds the composition state of an output. A
CompositionEngine::Display is an output, so it derives from it.
The state is removed from DisplayDevice, with some (temporary) accessors
left behind as there are more changes coming.
The composition related code in SurfaceFlinger is adjusted to however
use the output state.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: Idae2d3d96315538d006b27b56e0a8b566ce0e3b8
diff --git a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
new file mode 100644
index 0000000..ba86be7
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cinttypes>
+
+#include <android-base/stringprintf.h>
+#include <compositionengine/impl/DumpHelpers.h>
+
+namespace android::compositionengine::impl {
+
+using android::base::StringAppendF;
+
+void dumpVal(std::string& out, const char* name, bool value) {
+ StringAppendF(&out, "%s=%c ", name, value ? 'T' : 'F');
+}
+
+void dumpVal(std::string& out, const char* name, const void* value) {
+ StringAppendF(&out, "%s=%p ", name, value);
+}
+
+void dumpVal(std::string& out, const char* name, int value) {
+ StringAppendF(&out, "%s=%d ", name, value);
+}
+
+void dumpVal(std::string& out, const char* name, float value) {
+ StringAppendF(&out, "%s=%f ", name, value);
+}
+
+void dumpVal(std::string& out, const char* name, uint32_t value) {
+ StringAppendF(&out, "%s=%u ", name, value);
+}
+
+void dumpHex(std::string& out, const char* name, uint64_t value) {
+ StringAppendF(&out, "%s=0x08%" PRIx64 " ", name, value);
+}
+
+void dumpVal(std::string& out, const char* name, const char* value) {
+ StringAppendF(&out, "%s=%s ", name, value);
+}
+
+void dumpVal(std::string& out, const char* name, const std::string& value) {
+ dumpVal(out, name, value.c_str());
+}
+
+void dumpVal(std::string& out, const char* name, const char* valueName, int value) {
+ StringAppendF(&out, "%s=%s (%d)", name, valueName, value);
+}
+
+void dumpVal(std::string& out, const char* name, const std::string& valueName, int value) {
+ dumpVal(out, name, valueName.c_str(), value);
+}
+
+void dumpVal(std::string& out, const char* name, const FloatRect& rect) {
+ StringAppendF(&out, "%s=[%f %f %f %f] ", name, rect.left, rect.top, rect.right, rect.bottom);
+}
+
+void dumpVal(std::string& out, const char* name, const Rect& rect) {
+ StringAppendF(&out, "%s=[%d %d %d %d] ", name, rect.left, rect.top, rect.right, rect.bottom);
+}
+
+void dumpVal(std::string& out, const char* name, const Region& region) {
+ region.dump(out, name, 0);
+}
+
+void dumpVal(std::string& out, const char* name, const ui::Transform& transform) {
+ transform.dump(out, name);
+}
+
+void dumpVal(std::string& out, const char* name, const mat4& tr) {
+ StringAppendF(&out,
+ "%s=["
+ /* clang-format off */
+ "[%0.3f,%0.3f,%0.3f,%0.3f]"
+ "[%0.3f,%0.3f,%0.3f,%0.3f]"
+ "[%0.3f,%0.3f,%0.3f,%0.3f]"
+ "[%0.3f,%0.3f,%0.3f,%0.3f]]",
+ name,
+ tr[0][0], tr[1][0], tr[2][0], tr[3][0],
+ tr[0][1], tr[1][1], tr[2][1], tr[3][1],
+ tr[0][2], tr[1][2], tr[2][2], tr[3][2],
+ tr[0][3], tr[1][3], tr[2][3], tr[3][3]
+ ); /* clang-format on */
+}
+
+} // namespace android::compositionengine::impl