Merge "NewBufferCount'value changed:simplifying the steps of applying for new buffers" into main
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a4d105d..ead9f0f 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -1501,7 +1501,6 @@
 
     const bool useDefaultSize = !width && !height;
     while (true) {
-        size_t newBufferCount = 0;
         uint32_t allocWidth = 0;
         uint32_t allocHeight = 0;
         PixelFormat allocFormat = PIXEL_FORMAT_UNKNOWN;
@@ -1523,8 +1522,9 @@
 
             // Only allocate one buffer at a time to reduce risks of overlapping an allocation from
             // both allocateBuffers and dequeueBuffer.
-            newBufferCount = mCore->mFreeSlots.empty() ? 0 : 1;
-            if (newBufferCount == 0) {
+            if (mCore->mFreeSlots.empty()) {
+                BQ_LOGV("allocateBuffers: a slot was occupied while "
+                        "allocating. Dropping allocated buffer.");
                 return;
             }
 
@@ -1566,27 +1566,23 @@
         };
 #endif
 
-        Vector<sp<GraphicBuffer>> buffers;
-        for (size_t i = 0; i < newBufferCount; ++i) {
 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE)
-            sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest);
+        sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest);
 #else
-            sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
-                    allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
-                    allocUsage, allocName);
+        sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
+                allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
+                allocUsage, allocName);
 #endif
 
-            status_t result = graphicBuffer->initCheck();
+        status_t result = graphicBuffer->initCheck();
 
-            if (result != NO_ERROR) {
-                BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format"
-                        " %u, usage %#" PRIx64 ")", width, height, format, usage);
-                std::lock_guard<std::mutex> lock(mCore->mMutex);
-                mCore->mIsAllocating = false;
-                mCore->mIsAllocatingCondition.notify_all();
-                return;
-            }
-            buffers.push_back(graphicBuffer);
+        if (result != NO_ERROR) {
+            BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format"
+                    " %u, usage %#" PRIx64 ")", width, height, format, usage);
+            std::lock_guard<std::mutex> lock(mCore->mMutex);
+            mCore->mIsAllocating = false;
+            mCore->mIsAllocatingCondition.notify_all();
+            return;
         }
 
         { // Autolock scope
@@ -1614,15 +1610,13 @@
                 continue;
             }
 
-            for (size_t i = 0; i < newBufferCount; ++i) {
-                if (mCore->mFreeSlots.empty()) {
-                    BQ_LOGV("allocateBuffers: a slot was occupied while "
-                            "allocating. Dropping allocated buffer.");
-                    continue;
-                }
+            if (mCore->mFreeSlots.empty()) {
+                BQ_LOGV("allocateBuffers: a slot was occupied while "
+                        "allocating. Dropping allocated buffer.");
+            } else {
                 auto slot = mCore->mFreeSlots.begin();
                 mCore->clearBufferSlotLocked(*slot); // Clean up the slot first
-                mSlots[*slot].mGraphicBuffer = buffers[i];
+                mSlots[*slot].mGraphicBuffer = graphicBuffer;
                 mSlots[*slot].mFence = Fence::NO_FENCE;
 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE)
                 mSlots[*slot].mAdditionalOptionsGenerationId = allocOptionsGenId;