BufferQueueProducer::queueBuffer may not drop buffers
Enable BufferQueueProducer::setDequeueTimeout retain existing
dropping behavior. Setting negative and zero to setDequeueTimeout will
not change existing dropping behavior.
BufferQueueProducer::setLegacyBufferDrop can disable buffer dropping
behavior of BufferQueueProducer::queueBuffer. If it's disabled, buffers
will not be dropped unless consumer is SurfaceFlinger.
Bug: 130039639
Change-Id: I8432a7ad386836498e632c67953ad49c6be008bb
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 72ae375..4ff69c5 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -889,7 +889,8 @@
item.mFence = acquireFence;
item.mFenceTime = acquireFenceTime;
item.mIsDroppable = mCore->mAsyncMode ||
- mCore->mDequeueBufferCannotBlock ||
+ (!mCore->mLegacyBufferDrop && mConsumerIsSurfaceFlinger) ||
+ (mCore->mLegacyBufferDrop && mCore->mQueueBufferCanDrop) ||
(mCore->mSharedBufferMode && mCore->mSharedBufferSlot == slot);
item.mSurfaceDamage = surfaceDamage;
item.mQueuedBuffer = true;
@@ -1230,9 +1231,11 @@
mCore->mConnectedPid = BufferQueueThreadState::getCallingPid();
mCore->mBufferHasBeenQueued = false;
mCore->mDequeueBufferCannotBlock = false;
- if (mDequeueTimeout < 0) {
- mCore->mDequeueBufferCannotBlock =
- mCore->mConsumerControlledByApp && producerControlledByApp;
+ mCore->mQueueBufferCanDrop = false;
+ mCore->mLegacyBufferDrop = true;
+ if (mCore->mConsumerControlledByApp && producerControlledByApp) {
+ mCore->mDequeueBufferCannotBlock = mDequeueTimeout < 0;
+ mCore->mQueueBufferCanDrop = mDequeueTimeout <= 0;
}
mCore->mAllowAllocation = true;
@@ -1516,12 +1519,26 @@
}
mDequeueTimeout = timeout;
- mCore->mDequeueBufferCannotBlock = false;
+ if (timeout >= 0) {
+ mCore->mDequeueBufferCannotBlock = false;
+ if (timeout != 0) {
+ mCore->mQueueBufferCanDrop = false;
+ }
+ }
VALIDATE_CONSISTENCY();
return NO_ERROR;
}
+status_t BufferQueueProducer::setLegacyBufferDrop(bool drop) {
+ ATRACE_CALL();
+ BQ_LOGV("setLegacyBufferDrop: drop = %d", drop);
+
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
+ mCore->mLegacyBufferDrop = drop;
+ return NO_ERROR;
+}
+
status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
sp<Fence>* outFence, float outTransformMatrix[16]) {
ATRACE_CALL();