SF: Separate out render surface code
This creates a new class for the purpose of holding all the
functionality related to flipping the output display surface.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: I108ccb75f3cd6aa1204487b0aed7c67d9fe1b85f
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 64db6ef..6ec0e60 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -16,6 +16,8 @@
"libgui",
"liblayers_proto",
"liblog",
+ "libnativewindow",
+ "libsync",
"libtimestats_proto",
"libui",
"libutils",
@@ -40,6 +42,7 @@
"src/DumpHelpers.cpp",
"src/Output.cpp",
"src/OutputCompositionState.cpp",
+ "src/RenderSurface.cpp",
],
local_include_dirs: ["include"],
export_include_dirs: ["include"],
@@ -53,6 +56,7 @@
"mock/Display.cpp",
"mock/DisplaySurface.cpp",
"mock/Output.cpp",
+ "mock/RenderSurface.cpp",
],
static_libs: [
"libgtest",
@@ -72,6 +76,7 @@
"tests/DisplayTest.cpp",
"tests/OutputTest.cpp",
"tests/MockHWComposer.cpp",
+ "tests/RenderSurfaceTest.cpp",
],
static_libs: [
"libcompositionengine",