Run some inputflinger_tests on host

Sometimes, it's convenient to execute the input tests without having a
connected device. This is especially useful when doing cherry-picks of
patch on a cloud device.

Allow input code to build for host, and enable the tests for running on
host.

Bug: 249591924
Test: atest --host --no-bazel-mode -c -m inputflinger_tests
Change-Id: Ib9be6a5fb6c35ffc450e41cb2a5688bfb2c8d01a
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index a793f57..5587a8f 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -25,7 +25,9 @@
 #include <android/os/IInputConstants.h>
 #include <binder/Binder.h>
 #include <ftl/enum.h>
+#if defined(__ANDROID__)
 #include <gui/SurfaceComposerClient.h>
+#endif
 #include <input/InputDevice.h>
 #include <powermanager/PowerManager.h>
 #include <unistd.h>
@@ -569,8 +571,9 @@
     mReporter = createInputReporter();
 
     mWindowInfoListener = sp<DispatcherWindowListener>::make(*this);
+#if defined(__ANDROID__)
     SurfaceComposerClient::getDefault()->addWindowInfosListener(mWindowInfoListener);
-
+#endif
     mKeyRepeatState.lastKeyEntry = nullptr;
     policy->getDispatcherConfiguration(&mConfig);
 }