Add plumbing for upcoming setFrameRate() api
Add plumbing from the app to surface flinger for the
ANativeWindow_setFrameRate() and ASurfaceTransaction_setFrameRate() api
calls we'll be adding soon.
We don't do anything in surface flinger with this data yet.
Bug: 143912624
Test: Added a new test, SetFrameRateTest.
Change-Id: I1cab87f3ce5afca4591a39d8e7a42cb1e86a368f
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index 6418e8c..9b74fef 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -775,6 +775,18 @@
return NO_ERROR;
}
+status_t BufferQueueConsumer::setFrameRate(float frameRate) {
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
+ mCore->mFrameRate = frameRate;
+ return NO_ERROR;
+}
+
+status_t BufferQueueConsumer::getFrameRate(float* frameRate) const {
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
+ *frameRate = mCore->mFrameRate;
+ return NO_ERROR;
+}
+
status_t BufferQueueConsumer::dumpState(const String8& prefix, String8* outResult) const {
struct passwd* pwd = getpwnam("shell");
uid_t shellUid = pwd ? pwd->pw_uid : 0;