Disable dex2oatd for release background compiles

Use dex2oat rather than dex2oatd for release versions of
userdebug builds to get more soak time.

Bug: 73769503
Test: adb shell cmd package bg-dexopt-job
Change-Id: Id66777e8e49885cf4579d41364d10808df49b63e
diff --git a/cmds/installd/dexopt.cpp b/cmds/installd/dexopt.cpp
index 624d7d6..9615a75 100644
--- a/cmds/installd/dexopt.cpp
+++ b/cmds/installd/dexopt.cpp
@@ -309,7 +309,9 @@
     // If the runtime was requested to use libartd.so, we'll run dex2oatd, otherwise dex2oat.
     const char* dex2oat_bin = "/system/bin/dex2oat";
     constexpr const char* kDex2oatDebugPath = "/system/bin/dex2oatd";
-    if (is_debug_runtime() || (background_job_compile && is_debuggable_build())) {
+    // Do not use dex2oatd for release candidates (give dex2oat more soak time).
+    bool is_release = android::base::GetProperty("ro.build.version.codename", "") == "REL";
+    if (is_debug_runtime() || (background_job_compile && is_debuggable_build() && !is_release)) {
         if (access(kDex2oatDebugPath, X_OK) == 0) {
             dex2oat_bin = kDex2oatDebugPath;
         }